« Reply #5 on: 13 October 2020, 13:15:44 »
Well... I guess you could drop to a 200XLFE and add 5.5 tons of armor (95/83/60/65)?
Gets you two tons extra ammo while you're at it (maxed out armor).
Or this for better crit resistance:
Pulverizer II assault tank
Mass: 100 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3070
Cost: 14,996,667 C-Bills
Battle Value: 1,422
Power Plant: 200 Fusion XL Engine
Cruise Speed: 21.6 km/h
Flanking Speed: 32.4 km/h
Armor: Hardened
Armament:
1 Imp. Heavy Gauss Rifle
1 Heavy PPC
1 LB 20-X AC
1 Anti-Missile System
1 Unknown CASE
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 50 points 10.00
Engine: XL Fusion Engine 200 7.00
Cruise MP: 2
Flank MP: 3
Heat Sinks: Single Heat Sink 15 5.00
Control Equipment: 5.00
Lift Equipment: 0.00
Turret: 2.50
Armor: Hardened AV - 156 19.50
Armor
Factor
Front 39
Left/Right 33/33
Turret 28
Rear 23
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
Imp. Heavy Gauss Rifle FR 2 1 20.00
LB 20-X AC T 6 1 14.00
Heavy PPC T 15 1 10.00
Anti-Missile System T 1 1 0.50
CASE BD - 1 0.50
@LB 20-X (Cluster) (5) BD - 0 1.00
@LB 20-X (Slug) (5) BD - 0 1.00
@iHGR (12) BD - 0 3.00
@Anti-Missile System (12) BD - 0 1.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 14
2t 4 5 4 0 4 0 Structure: 5
Special Abilities: AMS, CASE, TUR(3/3/2, FLK 1/1/0), FLK 1/1/0
Now it needs a lounge, and a wet-bar, maybe a smoking room...

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