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Author Topic: 'Lil Karnov  (Read 920 times)

Retry

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'Lil Karnov
« on: 09 July 2020, 17:04:44 »
Just a super lazy redesign/fix to the original Karnov Transport Helicopter.  By simply putting the machine on a diet, the 'Lil Karnov manages to fulfill the exact same mission profile as the original while being faster and cheaper (both in C-Bills and in BV).  As such, the 'Lil Karnov is categorically superior to the original in the transport role.

Code: [Select]
'Lil Karnov UR Transport (Standard)

Mass: 22 tons
Movement Type: VTOL
Power Plant: 125 ICE
Cruising Speed: 129.6 kph
Maximum Speed: 194.4 kph
Armor: Standard
Armament:
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 2600
Tech Rating/Availability: E/C-C-C-C
Cost: 342,276 C-bills

Type: 'Lil Karnov UR Transport
Technology Base: Inner Sphere (Introductory)
Movement Type: VTOL
Tonnage: 22
Battle Value: 122

Equipment                                          Mass
Internal Structure                                  2.5
Engine                        125 ICE                 8
Cruising MP: 12
Flank MP: 18
Heat Sinks:                   0                       0
Control Equipment:                                  1.5
Lift Equipment:                                     2.5
Power Amplifier:                                    0.0
Armor Factor                  24                    1.5

                          Internal   Armor   
                          Structure  Value   
     Front                   3         6     
     R/L Side               3/3       5/5   
     Rear                    3         6     
     Rotor                   3         2     


Weapons
and Ammo              Location    Tonnage   
Infantry                Body        6.0     


Giovanni Blasini

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Re: 'Lil Karnov
« Reply #1 on: 09 July 2020, 17:48:39 »
Wow, that's actually pretty cool.
"“Eternity is a long time, especially towards the end.” -- Stephen Hawking

acksed

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Re: 'Lil Karnov
« Reply #2 on: 09 July 2020, 18:44:48 »
So all that weight was a ComStar plot. I knew it! :D

Here's something for it to do:
Code: [Select]
My Little Bridgelayer

Mass: 22 tons
Movement Type: VTOL
Power Plant: 125 ICE
Cruising Speed: 129.6 kph
Maximum Speed: 194.4 kph
Armor: Standard
Armament:
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 2600
Tech Rating/Availability: E/C-C-C-C
Cost: 342,276 C-bills

Type: 'Lil Karnov UR Transport
Technology Base: Inner Sphere (Introductory)
Movement Type: VTOL
Tonnage: 22
Battle Value: 122

Equipment                                          Mass
Internal Structure                                  2.5
Engine                        125 ICE                 8
Cruising MP: 12
Flank MP: 18
Heat Sinks:                   0                       0
Control Equipment:                                  1.5
Lift Equipment:                                     2.5
Power Amplifier:                                    0.0
Armor Factor                  24                    1.5

                          Internal   Armor   
                          Structure  Value   
     Front                   3         6     
     R/L Side               3/3       5/5   
     Rear                    3         6     
     Rotor                   3         2     


Weapons
and Ammo              Location    Tonnage   
Bridgelayer (Heavy)    Body        6.0
My Fic: [BattleTech] Not Invented Here - Technological progress is hard when you're all alone in the night... so why not send for help?

Daryk

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Re: 'Lil Karnov
« Reply #3 on: 09 July 2020, 19:11:43 »
Did they nerf the ability of VTOLs to sling loads up to their tonnage externally?  ???

Wolf72

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Re: 'Lil Karnov
« Reply #4 on: 09 July 2020, 19:58:25 »
Did they nerf the ability of VTOLs to sling loads up to their tonnage externally?  ???

dunno,

very good question.  Are rules for external/extra cargo in TO or TW? (I only have TO, TM, IO) ... isn't extra cargo the same for all vehicles?
War does not determine who is right, only who is left. -- said no Clanner ... ever!

KS #1357

Daryk

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Re: 'Lil Karnov
« Reply #5 on: 09 July 2020, 20:35:13 »
I thought it was, and they're in TW (primarily... I had a rules question ages ago trying to sort out the various references).

Goose

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Re: 'Lil Karnov
« Reply #6 on: 10 July 2020, 01:28:09 »
Did they nerf the ability of VTOLs to sling loads up to their tonnage externally?  ???
The old Planetlifter write-up? I don't think anyone's' ever persued it …
Goose
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Daryk

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Re: 'Lil Karnov
« Reply #7 on: 10 July 2020, 05:19:10 »
Planetlifters weren't VTOLs...

Slightlylyons

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Re: 'Lil Karnov
« Reply #8 on: 07 October 2020, 21:27:14 »
Did they nerf the ability of VTOLs to sling loads up to their tonnage externally?  ???

I don't think so, all vehicles can carry their own weight at half speed, so this loses the ability to carry a heavier cargo load, it carries a lighter one faster.

Adastra

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Re: 'Lil Karnov
« Reply #9 on: 13 October 2020, 09:13:04 »
Just for fun, checked how well fuel-cell engines improved it. Optimal weight is a tad higher, which allowed me to increase cargo capacity by 25% and add enough armor to survive a Gauss Rifle shot from any angle (though you have to pray crits don't get you). Those things sure are game-changers.

Code: [Select]
Karnov Combat-Rated

Mass: 25 tons
Tech Base: Inner Sphere
Motive Type: VTOL
Rules Level: Advanced Rules
Era: Clan Invasion
Tech Rating/Era Availability: D/X-X-D-C
Production Year: 0
Dry Cost: 730,889 C-Bills
Total Cost: 730,889 C-Bills
Battle Value: 216

Power Plant:  160 Fuel Cell Engine
Cruise Speed: 129.6 km/h
Flanking Speed: 194.4 km/h
Armor:  Standard Armor
Armament:
    None
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      15 points                2.50
Engine:             Fuel-Cell Engine             160                       7.50
    Cruise MP:  12
    Flank MP:   18
Heat Sinks:         Single Heat Sink             1                         0.00
Control Equipment:                                                         1.50
Lift Equipment:                                                            2.50
Armor:              Standard Armor               AV -  56                  3.50

                                                      Armor     
                                                      Factor     
                                               Front     15       
                                          Left/Right   13/13       
                                                Rear     13       
                                               Rotor     2         

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Infantry Compartment (7.5 tons)              BD        0         1         7.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 2
12v        0       0       0       0      1     0   Structure:  2
Special Abilities: ENE, EE

« Last Edit: 13 October 2020, 09:15:46 by Adastra »

Hellraiser

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Re: 'Lil Karnov
« Reply #10 on: 29 October 2020, 12:48:32 »
Did they nerf the ability of VTOLs to sling loads up to their tonnage externally?  ???

Exactly what I was thinking, this isn't an improvement 100% since you loose the ability to air lift a Valkyrie/Panther out of the combat zone after a battle.


Planetlifters weren't VTOLs...
Yeah, shame, I loved the Warhammer fluff of moving it as Cargo at 1/2 speed.

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