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Author Topic: Battletech Claymore (aka wheeled vehicle with M-Pods)  (Read 505 times)

idea weenie

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Battletech Claymore (aka wheeled vehicle with M-Pods)
« on: 21 November 2020, 22:33:59 »
Got the idea from Nightsong here, along with the "Screaming Meemie" from the Legacy of the Aldenata books, so I made one.


Battletech Claymore (aka SRM Carrier with M-Pods)
Code: [Select]
Base Tech Level: Inner Sphere Advanced (ISA), 3064+
Weight: 60 tons
BV: 637
Cost: 653,250 C-bills

Movement: 3/5 (Wheeled)
Engine: 160 ICE (12 tons)
Internal: 30 (6 tons)
Armor: 248 (15.5 tons)
Internal    Armor
Front       6         30
Right       6         34
Left        6         34
Rear        6         75
Turret      6         75

Weapons Mass    Loc    Heat
15 * M-Pod       15     TUR      0

Leftover: 7 tons cargo/upgrade capacity, 2 upgrade slots
Quirk: Trailer Hitch, Bad Reputation

The entire purpose of this vehicle is refreshingly simple.  Drive dangerously close to the enemy, select 'All', and press the Big Red Button.  After firing everything off the drivers often have standing orders to find somewhere to hide, as the turret crew cannot give orders due to them being in too much pain from being slammed back and forth by the charges being fired.  This is the purpose of the higher rear armor, to remind the crew that they should never be seen approaching a target.

The 7 ton cargo bay is shaped strangely and as a result can only hold 3 tons worth of infantry while the remaining 4 tons are good only for cargo.  This is because the cargo space is designed to have a Probe and an AMS installed in that cargo space, along with CASE for the AMS ammo.  The AMS is designed to be installed on the rear, because that is the part that should be facing a known enemy.  The Probe is used when in an urban environment to allow the vehicle to hunt down its prey without the prey seeing it.

It is simple, it is brutal, and crews often report malfunctions with any part of it rather than be assigned to drive one of them in combat.
« Last Edit: 20 December 2020, 11:15:22 by idea weenie »

Cannonshop

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Re: Battletech Claymore (aka wheeled vehicle with M-Pods)
« Reply #1 on: 22 November 2020, 01:22:20 »
love it.
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Nightsong

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Re: Battletech Claymore (aka wheeled vehicle with M-Pods)
« Reply #2 on: 27 November 2020, 23:58:27 »
And much like a real claymore, deadly and useable once. Mostly because the other player’s gonna be kinda pissed at the rolling of an equivalent of 15 LB15-X Autocannons, since m-pods roll by the point.

grimlock1

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Re: Battletech Claymore (aka wheeled vehicle with M-Pods)
« Reply #3 on: 19 December 2020, 16:52:39 »
And much like a real claymore, deadly and useable once. Mostly because the other player’s gonna be kinda pissed at the rolling of an equivalent of 15 LB15-X Autocannons, since m-pods roll by the point.
We have apps for that now.   >:D
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Apollo's Law- if it needs Clan tech to make it useable, It doesn't deserve those resources in the first place.
Sure it isn't the most practical 'mech ever designed, but it's a hundred ton axe-murderer. If loving that is wrong I don't wanna be right.

AngryButler with a KNIFE!

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Re: Battletech Claymore (aka wheeled vehicle with M-Pods)
« Reply #4 on: 19 December 2020, 21:45:04 »
I am going to steal this.
I am going to steal this, use it in my next game, and cackle like a demented madman who is OD'ing on laughing gas THE ENTIRE TIME.

Possibly after repainting an SRM Carrier with the words 'Flexin Ma Pecs' on the hatch covers.

truetanker

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Re: Battletech Claymore (aka wheeled vehicle with M-Pods)
« Reply #5 on: 20 December 2020, 01:22:59 »
What gives me the willies :

Code: [Select]
Leftover: 7 tons cargo/upgrade capacity, 2 upgrade slots
Sounds like a LAC/2 and a 3 tons of Special Munitions!

Sure not turreted, but...

Now if only this had a trailer hitch attachment, eh?  ^-^

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
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PuppyLikesLaserPointers

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Re: Battletech Claymore (aka wheeled vehicle with M-Pods)
« Reply #6 on: 20 December 2020, 05:58:09 »
I think that the 'carrier' crews deserves the better treatment. What about to add Drone Operating System by spend the remaining tonnage? It will raise the rules to Advanced, but lets your poor crews to enjoy cool/warm and comfortable life in the control vehicle.

acksed

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Re: Battletech Claymore (aka wheeled vehicle with M-Pods)
« Reply #7 on: 20 December 2020, 06:56:00 »
I think that the 'carrier' crews deserves the better treatment. What about to add Drone Operating System by spend the remaining tonnage? It will raise the rules to Advanced, but lets your poor crews to enjoy cool/warm and comfortable life in the control vehicle.
As long as we're at it, why not install a Booby Trap as well, because who doesn't want to emulate an N2 warhead? >:D
My Fic: [BattleTech] Not Invented Here - Technological progress is hard when you're all alone in the night... so why not send for help?

PuppyLikesLaserPointers

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Re: Battletech Claymore (aka wheeled vehicle with M-Pods)
« Reply #8 on: 20 December 2020, 07:39:38 »
As long as we're at it, why not install a Booby Trap as well, because who doesn't want to emulate an N2 warhead? >:D

It's a deal. No (friendly)human being were harmed in the service of this vehicle.

idea weenie

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Re: Battletech Claymore (aka wheeled vehicle with M-Pods)
« Reply #9 on: 20 December 2020, 10:58:50 »
I am going to steal this.
I am going to steal this, use it in my next game, and cackle like a demented madman who is OD'ing on laughing gas THE ENTIRE TIME.

Possibly after repainting an SRM Carrier with the words 'Flexin Ma Pecs' on the hatch covers.

Just remember that the vehicle only has a speed of 3/5, while the M-Pod only has a Long range of 3 hexes, M-Pods can only target a single unit, and lose damage at longer ranges.  And their damage is first rolled on the cluster table.  The Turret at least means that it can target any hex near it, rather than (IIRC) the SRM carrier only being able to fire into the forward arc


Now if only this had a trailer hitch attachment, eh?  ^-^

TT

Oops   :-[
Added


As long as we're at it, why not install a Booby Trap as well, because who doesn't want to emulate an N2 warhead? >:D

So at range 1 that would be fifteen shots with each hit rolling on the 15-column of the cluster table, and an additional 80 points of damage from a 6-ton Booby trap?  Hope it has a remote detonation setup, because the 1 ton remaining may not be enough for drone equipment.  Now if you have fanatical troops who don't mind pressing the button, that is another issue.

 

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