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Author Topic: Haz QickSel gotz a spchiel for You!  (Read 826 times)

Goose

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Haz QickSel gotz a spchiel for You!
« on: 03 May 2020, 18:14:14 »
 :D
Code: [Select]
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    QuikCell by QuikSel alpha
Tech:          Inner Sphere / 3067
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          38 tons
Power Plant:   230 Light Fusion
Cruise Speed:  64.8 km/h
Maximum Speed: 97.2 km/h
Armor Type:    Reactive
Armament:     
  1 Light Gauss Rifle
  1 Machine Gun
  1 Anti-Missile System
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    QuikCell by QuikSel alpha
Mass:          38 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  20 pts Standard               0      3.80
Engine:        230 Light Fusion              1      7.88
Shielding & Transmission Equipment:          0      3.94
    Cruise MP:   6
     Flank MP:   9
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.90
Crew: 3 Members                              0       .00
Turret Equipment:                            0      1.30
Armor Factor:   43 pts Reactive              2      2.69

                          Internal    Armor
                          Structure   Value
   Front:                     4         12
   Left / Right Sides:        4        9/9
   Rear:                      4          6
   Turret:                    4          7

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Light Gauss Rifle      Turret   0   16     2     13.00
1 Machine Gun            Turret   0   50     2       .75
1 Anti-Missile System    Turret   0    6     2      1.00
1 C.A.S.E. Equipment     Body                1       .50
Amp                      Body                1      1.20
--------------------------------------------------------
TOTALS:                           0         11     37.96
Items & Tons Left:                           1       .04

Calculated Factors:
Total Cost:        3,233,961 C-Bills
Battle Value 2:    510 (old BV = 370)
Cost per BV:       6,341.1
Weapon Value:      80 / 80 (Ratio = .16 / .16)
Damage Factors:    SRDmg = 7;  MRDmg = 6;  LRDmg = 4
BattleForce2:      MP: 6T,  Armor/Structure: 0 / 2
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: GM;  Point Value: 5
If I'm doing this right, the price is actually £1,893,827

Yes: The ammo took a beating to make it fit.

Yes: "Water is Fuel" tends to make the target audience crabby.

Yes: All Perspective in CBT is Relative. :fine_print:

Who else has some insight on fuel-cell builds?
« Last Edit: 13 May 2020, 01:48:32 by Goose »
Goose
The Egyptian God of FrustrationSurprisingly Enlightening©Not Write: Post Good!
"I am always ready to learn, although I do not always like being taught."
- Winston ChurchillThus Yorinaga Kurita threw his daishō out of the cockpit of his Warhammer in disgust

acksed

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Re: Haz QickCel gotz a spchiel for You!
« Reply #1 on: 03 May 2020, 22:29:33 »
No sir, I do not believe we will be considering this vehicle. I think I can actually push my finger through this armour.

You say you are looking for advice? I would absolutely trade a moderate amount of speed and a shade more weight for protection.
Code: [Select]
Quiksquall

Mass: 43 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Clan Invasion
Tech Rating/Era Availability: E/X-X-F-A
Production Year: 3067
Dry Cost: 1,613,660 C-Bills
Total Cost: 1,656,160 C-Bills
Battle Value: 696

Construction Options: Fractional Accounting

Power Plant: CoolEmission 215 Fuel Cell Engine
Cruise Speed: 54.0 km/h
Flanking Speed: 86.4 km/h
Armor: Reactive
Armament:
    1  Light Gauss Rifle
    1  Machine Gun
    1  Anti-Missile System
    1 Unknown CASE
Manufacturer: Lightspeed Ltd.
    Primary Factory:
Communications System: Lightspeed Orbital
Targeting and Tracking System: Lightspeed OptoTrak


================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4.300
Engine:             Fuel-Cell Engine             215                      11.400
    Cruise MP:  5
    Flank MP:   8
Heat Sinks:         Single Heat Sink             1                         0.000
Control Equipment:                                                         2.500
Lift Equipment:                                                            0.000
Turret:                                                                    1.500
Armor:              Reactive                     AV - 100                  6.250

                                                      Armor     
                                                      Factor     
                                               Front     23       
                                          Left/Right   20/20       
                                              Turret     20       
                                                Rear     17       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Light Gauss Rifle                            T         1         1        12.000
Machine Gun                                  T         0         1         0.500
Anti-Missile System                          T         1         1         0.500
CASE                                         BD        -         1         0.500
@Light Gauss Rifle (32)                      BD        -         0         2.000
@Anti-Missile System (12)                    BD        -         0         1.000
@MG (1/2) (100)                              BD        -         0         0.500

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 7
5t         1       1       1       0      2     0   Structure:  3
Special Abilities: AMS, CASE, EE, TUR(1/1/1)
My Fic: [BattleTech] Not Invented Here - Technological progress is hard when you're all alone in the night... so why not send for help?

Major Headcase

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Re: Haz QickCel gotz a spchiel for You!
« Reply #2 on: 03 May 2020, 23:02:16 »
I like the version with no armor. It fits the "Pinto of the battlefield" reputation that company has.  ;D
You want better protection??? Well, have we got a great opportunity for you!! Just pay a very reasonable additional 999,999.99 c-bills for the Deluxe Package! With easy-to-install ablative armor plates in all the right places and our patented Peace of Mined(tm) anti vehicle mine anti magnetic undercoating!!! Keeping you perfectly safe on the modern battlefield!*


*All claims made by Quikcell pertaining to the safety and protection characteristics of the "Deluxe Package" are the express opinion of the company and are protected under the Creativity in Advertising bylaws code #A324435 and as such require no substantiation and/or documentary materials.  Deluxe Package is intended as a cosmetic product only and any damages or personal injury sustain through nonrecomended use of this product is solely the responsiblity of the purchaser. Any damages or failures of Deluxe Package caused by direct contact with, but not limited to, laser energy, charged particle energy, explosive materials, high velocity impact with military grade alloys, lightning, tornadoes,  and other "acts of god", will void the included purchasers warrantee. Please see purchase manual for full list of risks and responsibilities.

DOC_Agren

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Re: Haz QickSel gotz a spchiel for You!
« Reply #3 on: 26 May 2020, 07:24:19 »
wait a Quickcell veh with CASE standard???   Have they improved their veh survivable ideas?
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

Goose

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Re: Haz QickSel gotz a spchiel for You!
« Reply #4 on: 10 June 2020, 12:34:41 »
Code: [Select]
          BattleTech Vehicle Technical Readout
                      VALIDATED

Type/Model:    Tackie Strike
Tech:          Inner Sphere / 3062
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          15 tons
Power Plant:   165 Light Fusion
Cruise Speed:  118.8 km/h
Maximum Speed: 183.6 km/h
Armor Type:    Standard
Armament:     
  1 Small Pulse Laser
  1 SRM 4 (I-OS)
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Tackie Strike
Mass:          15 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  10 pts Standard               0      1.50
Engine:        165 Light Fusion              1      4.50
Shielding & Transmission Equipment:          0      2.25
    Cruise MP:  11
     Flank MP:  17
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0       .75
Crew: 1 Members                              0       .00
Turret Equipment:                            0       .25
Armor Factor:   34 pts Standard              0      2.13

                          Internal    Armor
                          Structure   Value
   Front:                     2         10
   Left / Right Sides:        2        7/7
   Rear:                      2          4
   Turret:                    2          6

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Small Pulse Laser      Turret   2          1      1.00
1 SRM 4 (I-OS)           Turret   0          1      1.50
Heatsink & Amp           Body                1      1.10
--------------------------------------------------------
TOTALS:                           2          4     14.98
Items & Tons Left:                           4       .02

Calculated Factors:
Total Cost:        694,658 C-Bills
Battle Value 2:    197 (old BV = 95)
Cost per BV:       3,526.18
Weapon Value:      15 / 15 (Ratio = .08 / .08)
Damage Factors:    SRDmg = 7;  MRDmg = 1;  LRDmg = 0
BattleForce2:      MP: 11T,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 2
Give me a minute to fix the price … :-\
£258,233 gets you the kind of anti-light 'Mech unit our troops clamor for, up on the border! ::)

Make your cheques to QickSel™! :D
« Last Edit: 10 June 2020, 13:14:55 by Goose »
Goose
The Egyptian God of FrustrationSurprisingly Enlightening©Not Write: Post Good!
"I am always ready to learn, although I do not always like being taught."
- Winston ChurchillThus Yorinaga Kurita threw his daishō out of the cockpit of his Warhammer in disgust

Goose

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Re: Haz QickSel gotz a spchiel for You!
« Reply #5 on: 20 July 2020, 16:14:16 »
Code: [Select]
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    Defend Da Pen
Tech:          Inner Sphere / 3062
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          25 tons
Power Plant:   75 Light Fusion
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Ferro-Fibrous
Armament:     
  1 Caseless AC/10 (THB)
  1 Light Machine Gun*
  1 Anti-Missile System
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Defend Da Pen
Mass:          25 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      2.50
Engine:        75 Light Fusion               1      1.50
Shielding & Transmission Equipment:          0       .75
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:     10 Single                    0       .00
Cockpit & Controls:                          0      1.25
Crew: 2 Members                              0       .00
Turret Equipment:                            0      1.30
Armor Factor:   43 pts Ferro-Fibrous         2      2.40

                          Internal    Armor
                          Structure   Value
   Front:                     3         12
   Left / Right Sides:        3        9/9
   Rear:                      3          6
   Turret:                    3          7

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Caseless AC/10 (THB)   Turret   0   15     2     13.00
1 Light Machine Gun*     Turret   0   50     2       .75
1 Anti-Missile System    Turret   0    6     2      1.00
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                           0         10     24.95
Items & Tons Left:                           0       .05

Calculated Factors:
Total Cost:        1,185,156 C-Bills
Battle Value 2:    337 (old BV = 228)
Cost per BV:       3,516.78
Weapon Value:      55 / 55 (Ratio = .16 / .16)
Damage Factors:    SRDmg = 9;  MRDmg = 5;  LRDmg = 1
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 2
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GL;  Point Value: 3
The price should come out to £1,044,531

Thin armor + one ton of Cassless ammo = Zen Cappilin™
Goose
The Egyptian God of FrustrationSurprisingly Enlightening©Not Write: Post Good!
"I am always ready to learn, although I do not always like being taught."
- Winston ChurchillThus Yorinaga Kurita threw his daishō out of the cockpit of his Warhammer in disgust

Goose

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Re: Haz QickSel gotz a spchiel for You!
« Reply #6 on: 17 October 2020, 18:54:05 »
Code: [Select]
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPONS

Type/Model:    Cliquish ADA
Tech:          Inner Sphere / 3062
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          55 tons
Power Plant:   165 I.C.E.
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Standard
Armament:     
  4 Autocannon/2s
  2 Light Machine Guns*
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    Cliquish ADA
Mass:          55 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  30 pts Standard               0      5.50
Engine:        165 I.C.E.                    0     12.00
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      2.75
Crew: 4 Members                              0       .00
Turret Equipment:                            0      2.50
Armor Factor:   68 pts Standard              0      4.25

                          Internal    Armor
                          Structure   Value
   Front:                     6         22
   Left / Right Sides:        6        8/8
   Rear:                      6          8
   Turret:                    6         22

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
4 Autocannon/2s          Turret   0   90     5     26.00
1 Light Machine Gun*     Turret   0  100     2      1.00
1 Light Machine Gun*     Turret   0          1       .50
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                           0          9     55.00
Items & Tons Left:                           7       .00

Calculated Factors:
Total Cost:        1,009,050 C-Bills
Battle Value 2:    428 (old BV = 248)
Cost per BV:       2,357.59
Weapon Value:      97 / 97 (Ratio = .23 / .23)
Damage Factors:    SRDmg = 7;  MRDmg = 6;  LRDmg = 4
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 1/1/1,  Overheat: 0
                   Class: GM;  Point Value: 4

QickSel reminds you "Beaten Zones are better Downrange." :thumbsup:
Goose
The Egyptian God of FrustrationSurprisingly Enlightening©Not Write: Post Good!
"I am always ready to learn, although I do not always like being taught."
- Winston ChurchillThus Yorinaga Kurita threw his daishō out of the cockpit of his Warhammer in disgust

idea weenie

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Re: Haz QickSel gotz a spchiel for You!
« Reply #7 on: 17 October 2020, 19:56:15 »
I like that Quikcell design.  It is just large enough that it needs a Full-size vehicle bay, but weak enough in armor that anyone getting to the side or rear of it is likely to kill it.  At just over a million C-Bills it is also just annoying enough in price to make the accountants complain that they can't round off the price neatly.  Even better, nothing else can be added to the turret without needing to increase the base turret weight either.

Beautiful

Goose

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Re: Haz QickSel gotz a Spchiel for You!
« Reply #8 on: 03 November 2020, 17:25:29 »
Code: [Select]
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    QickCel Vorpal Bunny
Tech:          Inner Sphere / 3062
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          21 tons
Power Plant:   85 I.C.E.
Cruise Speed:  43.2 km/h
Maximum Speed: 64.8 km/h
Armor Type:    Standard
Armament:     
  1 Light AC/5
  1 Light Machine Gun*
Manufacturer:  (Unknown)
  Location:    (Unknown)
Communications System:  (Unknown)
Targeting & Tracking System:  (Unknown)

--------------------------------------------------------
Type/Model:    QickCel Vorpal Bunny
Mass:          21 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  15 pts Standard               0      2.10
Engine:        85 I.C.E.                     0      5.00
    Cruise MP:   4
     Flank MP:   6
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0      1.05
Crew: 2 Members                              0       .00
Turret Equipment:                            0       .55
Armor Factor:   76 pts Standard              0      4.75

                          Internal    Armor
                          Structure   Value
   Front:                     3         23
   Left / Right Sides:        3      15/15
   Rear:                      3          8
   Turret:                    3         15

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Light AC/5             Turret   0   20     2      6.00
1 Light Machine Gun*     Turret   0  100     2      1.00
1 C.A.S.E. Equipment     Body                1       .50
--------------------------------------------------------
TOTALS:                           0          5     20.95
Items & Tons Left:                           4       .05

Calculated Factors:
Total Cost:        389,317 C-Bills
Battle Value 2:    326 (old BV = 165)
Cost per BV:       1,194.23
Weapon Value:      69 / 69 (Ratio = .21 / .21)
Damage Factors:    SRDmg = 5;  MRDmg = 3;  LRDmg = 0
BattleForce2:      MP: 4T,  Armor/Structure: 0 / 3
                   Damage PB/M/L: 1/1/-,  Overheat: 0
                   Class: GL;  Point Value: 3

 >:D Mutton This!
Goose
The Egyptian God of FrustrationSurprisingly Enlightening©Not Write: Post Good!
"I am always ready to learn, although I do not always like being taught."
- Winston ChurchillThus Yorinaga Kurita threw his daishō out of the cockpit of his Warhammer in disgust

 

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