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Author Topic: ICE Hovers  (Read 1260 times)

acksed

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  • Posts: 183
ICE Hovers
« on: 09 May 2020, 15:38:02 »
I placed this in the wrong thread :-[ but I kind of like it, so I'm starting a new topic. Post your floaty hydrocarbon-drinkers!

The Nessie was a downgraded version of a heavy hovercraft that would normally have mounted a 215 fusion engine, an Active Probe, ECM, and a large laser plus a small pulse laser. Coming out as the flames of war were burning the buildings and starting to work on the foundations, its unnamed manufacturer considered 'done now, cheap & repairable' as more important in maintaining a customer base.

By day, in normal operation, it was a highly mobile forward command base, capable of uplinking with any satellite network and directing the commander's forces. It could also carry an overstrength support weapons team, or a contingent of combat engineers to set up a forward base. It could also lay a web of sensors around the battlefield, patching them into the battlefield network.
In its other role, the communications equipment was refined till it could create ECM at a flick of a switch, while the levitation equipment and engine was baffled as much as possible. A ramp at the rear allowed mechanised special forces to disembark in silent electric ATVs. The searchlight could be turned to infra-red for night-vision cameras.

Befitting its role, it was lightly armed with two Shannon Four-Leaf SRM4 launchers and a common Armstrong Minigun MG. Eight tons of ArcShield II standard plate provided more than adequate protection should it be discovered.

An amphibious variant was also brought out, but neither survived the destruction of the main factory in the First Succession War.

Code: [Select]
Nessie Command Hover

Mass: 50 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: D/D-D-D-A
Production Year: 2798
Dry Cost: 1,224,000 C-Bills
Total Cost: 1,251,500 C-Bills
Battle Value: 565

Power Plant:  165 I.C.E.
Cruise Speed: 86.4 km/h
Flanking Speed: 129.6 km/h
Armor:  Standard Armor
Armament:
    2  SRM-4s
    1  Machine Gun
    1  Searchlight
    1  Remote Sensor Dispenser
    1  Communications Equipment (1.0 tons) (6.0 tons)
    1  Infantry Compartment (4.0 tons)
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                5.00
Engine:             I.C.E. Engine                165                      12.00
    Cruise MP:  8
    Flank MP:   12
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            5.00
Turret:                                                                    0.50
Armor:              Standard Armor               AV - 128                  8.00

                                                      Armor     
                                                      Factor     
                                               Front     31       
                                          Left/Right   25/25       
                                              Turret     26       
                                                Rear     21       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Searchlight                                  FR        0         1         0.50
2 SRM-4s                                     T         6         2         4.00
Machine Gun                                  T         0         1         0.50
Remote Sensor Dispenser                      T         0         1         0.50
Communications Equipment (1.0 tons) (6.0 tons) BD        0         1         6.00
Infantry Compartment (4.0 tons)              BD        0         1         4.00
@SRM-4 (25)                                  BD        -         0         1.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 6
8h         2       2       0       0      2     0   Structure:  3
Special Abilities: SRCH, EE, TUR(2/2/0, SRM 1/1/0), SRM 1/1/0

Quirks: Easy to Maintain

Here's your super-sneaky hover transport that has legitimate uses, I swear. I'm not saying it's for disreputable sorts who creep in and sabotage key assets, and I'm not saying the manufacturer was effectively unpersoned for its part in these attacks, but I'm not not saying it either.
My Fic: [BattleTech] Not Invented Here - Technological progress is hard when you're all alone in the night... so why not send for help?

acksed

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  • Posts: 183
Re: ICE Hovers
« Reply #1 on: 09 May 2020, 16:28:48 »
Trading on the sudden popularity of the Striker, the Striker (Hover) is essentially a slimmed-down and remodelled Pegasus, made for harassment and dashing in. Dual Valiant "Shortbow" LRM5 and dual Valiant "Gladius" SRM4 launchers give decent short or long-range firepower versus light vehicles and mechs. A larger 125-rated InterCombust engine propels it to 151 km/h, but the armour has been shaved down to a mere five tons.
Despite not fulfilling the same role as its wheeled cousin, orders for "the hover version" are steady. Its slightly lower price than the Pegasus, and its near 1-to-1 parts compatibility, also endear it to militia.

Code: [Select]
Striker (Hover)

Mass: 33 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-C-C-A
Production Year: 3014
Dry Cost: 711,725 C-Bills
Total Cost: 768,725 C-Bills
Battle Value: 648

Power Plant: InterCombust 125 I.C.E.
Cruise Speed: 97.2 km/h
Flanking Speed: 151.2 km/h
Armor: Valiant Buckler Standard Armor
Armament:
    2 Valiant Shortbow LRM-5s
    2 Valiant Gladius SRM-4s
Manufacturer: Valiant Vehicles
    Primary Factory: Johnsonland
Communications System: Wunderland XXI-3
Targeting and Tracking System: Wunderland XXI-3

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      20 points                3.50
Engine:             I.C.E. Engine                125                       8.00
    Cruise MP:  9
    Flank MP:   14
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.00
Lift Equipment:                                                            3.50
Turret:                                                                    1.00
Armor:              Standard Armor               AV -  80                  5.00

                                                      Armor     
                                                      Factor     
                                               Front     20       
                                          Left/Right   16/16       
                                              Turret     16       
                                                Rear     12       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 LRM-5s                                     T         4         2         4.00
2 SRM-4s                                     T         6         2         4.00
@LRM-5 (24)                                  BD        -         0         1.00
@SRM-4 (25)                                  BD        -         0         1.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 6
9h         2       2       1       0      1     0   Structure:  2
Special Abilities: EE, TUR(2/2/1, SRM 1/1/0), SRM 1/1/0, IF 1
My Fic: [BattleTech] Not Invented Here - Technological progress is hard when you're all alone in the night... so why not send for help?

acksed

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  • Posts: 183
Re: ICE Hovers
« Reply #2 on: 14 May 2020, 18:48:41 »
When Sheinhardt Universal Technologies, manufacturer of the solid, but unexciting Asher hover cavalry, went out of business, one of the companies that bought up its patents and rights was Quikcell. The lingering nostalgia towards the Asher may have been why, almost two centuries later, they attempted to trade upon that reputation with the Asher II. Also, the Terran Hegemony's BattleMechs, lumbering as they were, caused a surge in interest in House militaries towards fast, nimble hover platforms that could dart in, fire, and dart back out of range.
On an attack run, its twin Holly LRM5 launchers would fire with its lancemates on a BattleMech, opening holes that would then be exploited by their twin Magna Medium Lasers. Or so the theory went. In practice, they lost a shocking one out of every three in every encounter. It was not until the first lawsuits were filed that the truth came to light.
The SimplePlate armour, though purporting to be as durable as that of the still-new LTV-4, suffered stress microfractures after 400 hours of operation, its mounts having not been designed for the greater speed and vibration of the larger engine. The eyewitnesses reported the armour simply falling off at full speed, especially on attack runs. The B-series was hurriedly rushed out to fix this flaw, but by then its reputation was in tatters, and they quietly retired the project.

Code: [Select]
Asher IIB

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-C-C-A
Production Year: 2474
Dry Cost: 987,050 C-Bills
Total Cost: 1,017,550 C-Bills
Battle Value: 739

Power Plant:  170 I.C.E.
Cruise Speed: 97.2 km/h
Flanking Speed: 151.2 km/h
Armor:  Standard Armor
Armament:
    2 Magna Medium Lasers
    2 Holly LRM-5s
    1 Armstrong Machine Gun
Manufacturer: Quikcell
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4.50
Engine:             I.C.E. Engine                170                      12.00
    Cruise MP:  9
    Flank MP:   14
Heat Sinks:         Single Heat Sink             6                         6.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            4.50
Power Amplifiers:                                                          0.50
Turret:                                                                    1.00
Armor:              Standard Armor               AV -  96                  6.00

                                                      Armor     
                                                      Factor     
                                               Front     22       
                                          Left/Right   20/20       
                                              Turret     19       
                                                Rear     15       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 Medium Lasers                              T         6         2         2.00
2 LRM-5s                                     T         4         2         4.00
Machine Gun                                  T         0         1         0.50
@LRM-5 (24)                                  BD        -         0         1.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 7
9h         2       2       1       0      2     0   Structure:  3
Special Abilities: EE, TUR(2/2/1), IF 1

Quirks: Bad Reputation
« Last Edit: 15 May 2020, 10:38:08 by acksed »
My Fic: [BattleTech] Not Invented Here - Technological progress is hard when you're all alone in the night... so why not send for help?

acksed

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  • Posts: 183
Re: ICE Hovers
« Reply #3 on: 29 June 2020, 19:29:29 »
In competition with Scarborough Limited's Saladin, Ceres Metals Industries brought out the Predator, their own, heavier version of the fast tank destroyer. A major reason for the extra bulk was the mounting of a Q-Beam AC/20 in a compact turret, and the subsequent need for more armour protection on the turret, front and sides. Seven tons of Hellespont standard wards off a shot from its own gun from any direction.
The only downside is that it does not leave much room for ammunition, only carrying ten salvos before it has to retreat. Enterprising militia commanders have found it makes for a fair scout in a pinch, with lances sometimes used for 'reconnaissance in force' against light mechs or other hover scouts.
Code: [Select]
Predator (hover)

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 2942
Dry Cost: 1,199,375 C-Bills
Total Cost: 1,219,375 C-Bills
Battle Value: 773

Power Plant: GM 125 I.C.E.
Cruise Speed: 86.4 km/h
Flanking Speed: 129.6 km/h
Armor: Hellespont Standard Armor
Armament:
    1 Q-Beam Autocannon/20
Manufacturer: Ceres Metals Industries
    Primary Factory: Indicass
Communications System: CeresCom Recon 12K
Targeting and Tracking System: Maxell TA50

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4.50
Engine:             I.C.E. Engine                125                       8.00
    Cruise MP:  8
    Flank MP:   12
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            4.50
Turret:                                                                    1.50
Armor:              Standard Armor               AV - 112                  7.00

                                                      Armor     
                                                      Factor     
                                               Front     26       
                                          Left/Right   22/22       
                                              Turret     22       
                                                Rear     20       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Autocannon/20                                T         7         1        14.00
@AC/20 (10)                                  BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 8
8h         2       2       0       0      2     0   Structure:  3
Special Abilities: EE, TUR(2/2/0, AC 2/2/0), AC 2/2/0
My Fic: [BattleTech] Not Invented Here - Technological progress is hard when you're all alone in the night... so why not send for help?

acksed

  • Sergeant
  • *
  • Posts: 183
Re: ICE Hovers
« Reply #4 on: 19 February 2021, 20:49:59 »
The LTV-3X sits In the window between the first BattleMech and the LTV-4, and can be considered a missing-link in the latter's development. Its recently-uncovered blueprints points to a somewhat fraught design process: bedeviled by Hegemony bureaucrats over what was and wasn't restricted, rumblings about sanctions, and a weapons team that was simply too busy to talk to the armour or chassis team.
On paper, this prototype hover-tank reads like a winner: enough speed to completely outpace a lumbering Mackie, armour that could resist any gun, and weaponry that could penetrate BAR-7 armour. In practice the chassis simply could not handle the recoil of its still-new Ceres Thunderer Autocannon/10. Vibration causing excessive wear on the turret ring, crashes when the bounceback caused the edge of the tank to dig into the ground and simple jams soured the project lead on the cannon. Finally the decision was made - if it could not use one premier anti-'Mech weapon, it would use the other.
Concerted lobbying of the Hegemony Armed Forces secured a manufacturer of Particle Projection Cannon, the chassis and engine was altered to fit and power the new weapon, and the rest is history.

Code: [Select]
LTV-3X (AC10)

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-D-D-A
Production Year: 2457
Cost: 1,104,375 C-Bills
Battle Value: 687

Power Plant: Lotus 125 I.C.E.
Cruise Speed: 86.4 km/h
Flanking Speed: 129.6 km/h
Armor: LTV PX v.2 Standard Armor
Armament:
    1 Ceres Thunderer Autocannon/10
    1 Holly SRM-4
Manufacturer: Lucas Technologies
    Primary Factory: Outreach
Communications System: Lucas WideBand
Targeting and Tracking System: Lucas TREB
================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4.50
Engine:             I.C.E. Engine                125                       8.00
    Cruise MP:  8
    Flank MP:   12
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            4.50
Turret:                                                                    1.50
Armor:              Standard Armor               AV -  96                  6.00

                                                      Armor     
                                                      Factor     
                                               Front     21       
                                          Left/Right   20/20       
                                              Turret     20       
                                                Rear     15       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
SRM-4                                        T         3         1         2.00
Autocannon/10                                T         3         1        12.00
@SRM-4 (25)                                  BD        -         0         1.00
@AC/10 (20)                                  BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 7
8h         2       2       0       0      2     0   Structure:  3
Special Abilities: EE, TUR(2/2/0, AC 1/1/0), AC 1/1/0

Design Quirks: Prototype, Ammunition Feed Problem

(45-ton hovers really do sterling work, don't they?)
My Fic: [BattleTech] Not Invented Here - Technological progress is hard when you're all alone in the night... so why not send for help?

Daryk

  • Colonel
  • *
  • Posts: 20076
  • The Double Deuce II/II-σ
Re: ICE Hovers
« Reply #5 on: 20 February 2021, 09:12:59 »
45 tons is a sweet spot for vehicles: it's the maximum tonnage for a crew of three.  It's also the heaviest you can use a 25 rated engine to push on wheels.

kaliban

  • Master Sergeant
  • *
  • Posts: 352
Re: ICE Hovers
« Reply #6 on: 22 February 2021, 21:51:57 »
In competition with Scarborough Limited's Saladin, Ceres Metals Industries brought out the Predator, their own, heavier version of the fast tank destroyer. A major reason for the extra bulk was the mounting of a Q-Beam AC/20 in a compact turret, and the subsequent need for more armour protection on the turret, front and sides. Seven tons of Hellespont standard wards off a shot from its own gun from any direction.
The only downside is that it does not leave much room for ammunition, only carrying ten salvos before it has to retreat. Enterprising militia commanders have found it makes for a fair scout in a pinch, with lances sometimes used for 'reconnaissance in force' against light mechs or other hover scouts.
Code: [Select]
Predator (hover)

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-E-D-A
Production Year: 2942
Dry Cost: 1,199,375 C-Bills
Total Cost: 1,219,375 C-Bills
Battle Value: 773

Power Plant: GM 125 I.C.E.
Cruise Speed: 86.4 km/h
Flanking Speed: 129.6 km/h
Armor: Hellespont Standard Armor
Armament:
    1 Q-Beam Autocannon/20
Manufacturer: Ceres Metals Industries
    Primary Factory: Indicass
Communications System: CeresCom Recon 12K
Targeting and Tracking System: Maxell TA50

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4.50
Engine:             I.C.E. Engine                125                       8.00
    Cruise MP:  8
    Flank MP:   12
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            4.50
Turret:                                                                    1.50
Armor:              Standard Armor               AV - 112                  7.00

                                                      Armor     
                                                      Factor     
                                               Front     26       
                                          Left/Right   22/22       
                                              Turret     22       
                                                Rear     20       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Autocannon/20                                T         7         1        14.00
@AC/20 (10)                                  BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 8
8h         2       2       0       0      2     0   Structure:  3
Special Abilities: EE, TUR(2/2/0, AC 2/2/0), AC 2/2/0


This is well more efficient than the regular Saladin. The extra armor and the turret makes all the difference.
SRMs are better weapons than AC/20s for the same ranges but for tabletop games you roll much less dice and it is more fun to play as the AC/20 terrifies any opponent.

Maybe you can move armor to the front as side hit are mortal due to crits.

acksed

  • Sergeant
  • *
  • Posts: 183
Re: ICE Hovers
« Reply #7 on: 26 February 2021, 23:05:19 »
This is well more efficient than the regular Saladin. The extra armor and the turret makes all the difference.
It's one of those unexplored niches that came to me when I read about the canon SW Predator: when I thought about what else that weight mounted a BFG, the Regulator popped in there and... voila! Still surprised I managed to load better armour than that worthy on it.

This is one of the few designs I've actually tested against the bot in MegaMek. Barely knew what I was doing, but I tested it. ::) My force was three of these backstopped with four fuel-cell tanks (LL, SRM4, MG) of the same mass. OpFor was about four light mechs. :D The mechs didn't enjoy it.

With the hover's speed and turret, difficult terrain and turning was less of an issue, and even on a hilly map with water, they could park on a ridge and take pot-shots, or chase the mechs down when they tried to run for the hills. >:D I did suffer a turret lock, and my Regular crews seemed to miss far too often, but if you want something to make pirates think twice, I'd definitely consider it for my militia.
Quote
SRMs are better weapons than AC/20s for the same ranges but for tabletop games you roll much less dice and it is more fun to play as the AC/20 terrifies any opponent.
Maybe you can move armor to the front as side hit are mortal due to crits.
It seemed to be somewhat arbitrary where it hit, I'll have to test again. But I like the idea of resisting a hit from its own gun from any side.
My Fic: [BattleTech] Not Invented Here - Technological progress is hard when you're all alone in the night... so why not send for help?

acksed

  • Sergeant
  • *
  • Posts: 183
Re: ICE Hovers
« Reply #8 on: 20 March 2021, 10:27:00 »
A simple field-mod of the "flying Claymore", this Saladin traded damage for range and armour, exchanging the Scarborough Original AC/20 for a repurposed Federated AC/10 with a two-ton ammo bin. The mantlet was thickened and the side and rear armour belt was considerably reinforced, carrying a total of 5 tons of ProtecTech 7 armour. The cooling shroud was modified and painted to resemble the bore of the AC/20 from a distance, surprising counter-raiders expecting the hovercraft to fold in one or two hits, and to begin firing at half the range.

A hundred years later, the concept would be promoted from an occasional refit to full production, in the form of the Marian Hegemony's Gladius.
Code: [Select]
Saladin (AC10)

Mass: 35 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Tournament Legal
Era: Succession Wars
Tech Rating/Era Availability: D/X-D-D-A
Production Year: 2955
Cost: 741,625 C-Bills
Battle Value: 542

Power Plant: ConLee 105 I.C.E.
Cruise Speed: 86.4 km/h
Flanking Speed: 129.6 km/h
Armor: ProtecTech 7 Standard Armor
Armament:
    1 Federated Autocannon/10
Manufacturer: Scarborough Limited
    Primary Factory:
Communications System: Scarborough Talky-2
Targeting and Tracking System: Scarborough Assault-1

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      16 points                3.50
Engine:             I.C.E. Engine                105                       7.00
    Cruise MP:  8
    Flank MP:   12
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.00
Lift Equipment:                                                            3.50
Armor:              Standard Armor               AV -  80                  5.00

                                                      Armor     
                                                      Factor     
                                               Front     24       
                                          Left/Right   20/20       
                                                Rear     16       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Autocannon/10                                FR        3         1        12.00
@AC/10 (20)                                  BD        -         0         2.00

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 5
8h         1       1       0       0      1     0   Structure:  2
Special Abilities: EE, AC 1/1/0
My Fic: [BattleTech] Not Invented Here - Technological progress is hard when you're all alone in the night... so why not send for help?