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Author Topic: Lords of Ruin verse: Helghan Republic Conventional Units  (Read 421 times)

Adventwolf

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Lords of Ruin verse: Helghan Republic Conventional Units
« on: 29 October 2020, 01:38:13 »
This is a more open place for people involved in the Killzone/Battletech Quest on SV to make and discuss units. It will keep the main thread from being filled with everyone trying to post random designs and it stops people from accusing me of running a cabal with the PM group. There will be a thread for Battlemechs, Battle Armor/Power Armor, and Aerospace units as well. Here is the link to the main quest and all current units that have been made will be posted here over time or when I can go through and find them again.

https://forums.sufficientvelocity.com/threads/the-lords-of-ruin-battletech-killzone.52819/
« Last Edit: 29 October 2020, 01:40:27 by Adventwolf »
Fun quest that need more people:

Skywalker For Senator (Star Wars) - Q, Star Wars: Beyond the Republic, We Stand Against the Stars (Gundam/Macross) Crossover, Mobile Suit Gundam: Divided Federation (Civ Quest), The Lords of Ruin -- Battletech/Killzone Crossover, Star War Moff Quest: Lost in Space

Adventwolf

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  • Posts: 398
Re: Lords of Ruin verse: Helghan Republic Conventional Units
« Reply #1 on: 29 October 2020, 15:08:13 »
So the first fully developed unit we created for the ground forces is a series of cheap militia units that we can sell and use to boost up garrison forces. Also all units used by the Helghan that don't use fusion or Petruiste engines all use Fuel Cells as the limits placed on them for game balance is BS.

When the Republic began rendering aid to the Aurigan restoration they gained a more accurate image of the effect the war was having on militia forces of the Reach; namely how much the war had already crippled their ability to fight off even the weakest of pirate bands. In response, the military offered research grants to various companies to develop inexpensive Armored Fighting vehicles for export to Helgan's trading partners.

Liversten Heavy Industries was the first to accept one of the offered research grants and rapidly set to work despite not having much of a history of military products. What they did have however was a great deal of experience in constructing industrial vehicles that would be shipped as a collection of parts to the worksite and assembled by the end-user. Their engineering staff quickly seized on institutional experience to guide the design of what would become the Lobo series of Combat Vehicles.

The design of the Lobo allows LHI to produce each distinct segment of the tank on its own production line before either assembling them at the factory to ship as a completed unit or by shipping the parts to the buyer where a team of poorly trained militia technicians can assemble the Lobo using nothing but a forklift and hand tools. This style of construction allows for ease of customization nearly unheard of in the Inner Sphere as the modular construction style means that a buyer simply needs to order the right modules to configure the chassis into the needed role: from a humble APC to a Mech hunter optimized for ambush tactics.


Code: [Select]
Lobo Mech Hunter

Mass: 35 tons
Movement Type: Wheeled
Power Plant: 85 Fuel Cell
Cruising Speed: 32.4 kph
Maximum Speed: 54 kph
Armor: Standard
Armament:
     1 Machine Gun
     1 MRM 10
     1 AC/10

Manufacturer: Liversten Heavy Industries
     Primary Factory: Helghan/Mir/Portland
Communication System: Liversten Audio System
Targeting & Tracking System: Pharoah Lockscreen
Introduction Year: 3145
Tech Rating/Availability: E/X-X-X-E
Cost: 702,454 C-bills
Helghan Cost: 561,963 C-bills


Type: Lobo
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 35
Battle Value: 491


Equipment                                          Mass
Internal Structure                                  3.5
Engine                        85 Fuel Cell            3
    Cruising MP: 3
    Flank MP: 5
Heat Sinks:                   1                       0
Control Equipment:                                  2.0
Power Amplifier:                                    0.0
Turret:                                             1.5
Armor Factor                  96                      6


                          Internal   Armor
                          Structure  Value
     Front                   4         24
     R/L Side               4/4      19/19
     Rear                    4         15
     Turret                  4         19



Weapons
and Ammo                      Location    Tonnage
Trailer Hitch                   Rear        0.0
Vehicular Mine Dispenser        Rear        0.5
Machine Gun                    Front        0.5
AC/10                          Turret       12.0
MRM 10                         Turret       3.0
Half Machine Gun Ammo (100)     Body        0.5
MRM 10 Ammo (24)                Body        1.0
CASE                            Body        0.5
AC/10 Ammo (10)                 Body        1.0
   



Code: [Select]
Lobo APC

Mass: 35 tons
Movement Type: Wheeled
Power Plant: 225 Fuel Cell
Cruising Speed: 75.6 kph
Maximum Speed: 118.8 kph
Armor: Standard
Armament:
     3 Machine Gun
     1 SRM 4
Manufacturer: Liversten Heavy Industries
     Primary Factory: Helghan/Mir/Portland
Communication System: Liversten Audio System
Targeting & Tracking System: Pharoah Lockscreen
Introduction Year: 3145
Tech Rating/Availability: E/X-X-X-C
Cost: 754,938 C-bills
Helghan Cost: 603,950 C-bills


Type: Lobo
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 35
Battle Value: 460


Equipment                                          Mass
Internal Structure                                  3.5
Engine                        225 Fuel Cell          12
    Cruising MP: 7
    Flank MP: 11
Heat Sinks:                   1                       0
Control Equipment:                                  2.0
Power Amplifier:                                    0.0
Turret:                                             0.5
Armor Factor                  104                   6.5


                          Internal   Armor
                          Structure  Value
     Front                   4         28
     R/L Side               4/4      20/20
     Rear                    4         16
     Turret                  4         20



Weapons
and Ammo                      Location    Tonnage     
Trailer Hitch                   Rear        0.0   
Machine Gun                     Rear        0.5   
2 Machine Guns                 Turret       1.0   
SRM 4                          Turret       2.0   
Half Machine Gun Ammo (100)     Body        0.5   
CASE                            Body        0.5   
SRM 4 Ammo (25)                 Body        1.0   
Infantry                        Body        5.0   



Code: [Select]
Lobo IFV

Mass: 35 tons
Movement Type: Wheeled
Power Plant: 190 Fuel Cell
Cruising Speed: 64.8 kph
Maximum Speed: 97.2 kph
Armor: Standard
Armament:
     3 Machine Gun
     2 SRM 6
Manufacturer: Liversten Heavy Industries
     Primary Factory: Helghan/Mir/Portland
Communication System: Liversten Audio System
Targeting & Tracking System: Pharoah Lockscreen
Introduction Year: 3145
Tech Rating/Availability: E/X-X-X-E
Cost: 875,179 C-bills
Helghan Cost: 700,143 C-bills


Type: Lobo
Technology Base: Inner Sphere (Standard)
Movement Type: Wheeled
Tonnage: 35
Battle Value: 603


Equipment                                          Mass
Internal Structure                                  3.5
Engine                        190 Fuel Cell           9
    Cruising MP: 6
    Flank MP: 9
Heat Sinks:                   1                       0
Control Equipment:                                  2.0
Power Amplifier:                                    0.0
Turret:                                             1.0
Armor Factor                  120                   7.5

                          Internal   Armor
                          Structure  Value
     Front                   4         29
     R/L Side               4/4      24/24
     Rear                    4         19
     Turret                  4         24



Weapons
and Ammo                      Location    Tonnage
Trailer Hitch                   Rear        0.0
Vehicular Mine Dispenser        Rear        0.5
Machine Gun                    Front        0.5
2 Machine Guns                 Turret       1.0
2 SRM 6s                       Turret       6.0
Half Machine Gun Ammo (100)     Body        0.5
CASE                            Body        0.5
SRM 6 Ammo (30)                 Body        2.0
Infantry                        Body        1.0

« Last Edit: 05 November 2020, 02:02:43 by Adventwolf »
Fun quest that need more people:

Skywalker For Senator (Star Wars) - Q, Star Wars: Beyond the Republic, We Stand Against the Stars (Gundam/Macross) Crossover, Mobile Suit Gundam: Divided Federation (Civ Quest), The Lords of Ruin -- Battletech/Killzone Crossover, Star War Moff Quest: Lost in Space

Adventwolf

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  • *
  • Posts: 398
Re: Lords of Ruin verse: Helghan Republic Conventional Units
« Reply #2 on: 05 November 2020, 01:59:55 »
Here is the second set of conventional units created by the Helghan Republic for garrison and militia units and to export for sale to needy worlds. Like the Lobo above the picture and sheet are only some of the variants with the chassis being able to take quite a number of configurations as ordered. These aren't frontline units though they can handle themselves. The main Helghan forces use much more advanced and powerful fighting machines but they also want to improve their neighbors' ability to properly and cheaply defend their worlds.


The Leo is meant as a stronger more powerful option for the militia units in both the Helghan Republic and the IS neighbors they have. Similar to the Lobo it is usually sold with the Leo main battle tank and SPG variants are becoming a common sight across the Periphery as exports and sales continue.


The second Company to successfully produce a platform for Helgan's efforts to rearm the Aurigan Reach was the newly formed Mir Industrial Union. While on paper lacking any history of military production the company had successfully poached a number of engineers from more established companies and quickly hired a number of tankers and technicians who had served previously in the Helghan military. This effort allowed them to rapidly prototype what many would call a boring but practical 50-ton tank chassis.


While slow for its size the Leo quickly proved in tests to live up to the Helghan military's desire for simple and reliable designs. the MIU 200 Fuel cell engine childishly simple in design compared to many of the other engines developed during this time and MIr Industrial's decision for almost excessive redundancy in the electronics package meant that tank was able to remain combat capable longer than the other medium tank designs offered for High Command's consideration.


The built-in CASE system is actually the most 'innovative' of its features as MIU combined the cellular storage system with a new take on the old concept of Wet Storage via a newly developed Fire ****** gel that also served as a lubricant for the autoloader. This leads to the Leo having a lower chance of weapon jams and a higher threshold for ammo cook-offs.

Code: [Select]
Leo Main Battle Tank

Mass: 50 tons
Movement Type: Tracked
Power Plant: 200 Fuel Cell
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Standard
Armament:
     1 Machine Gun
     1 TAG
     1 SRM 6
     1 AC/10
Manufacturer: Mir Industrial Union
     Primary Factory: Mir
Communication System: Mir comm sat
Targeting & Tracking System: Pharoah Lockscreen
Introduction Year: 3145
Tech Rating/Availability: E/X-X-X-D
Cost: 1,610,500 C-bills
Helghan Cost: 1,288,400 C-bills


Type: Leo
Technology Base: Inner Sphere (Standard)
Movement Type: Tracked
Tonnage: 50
Battle Value: 752


Equipment                                          Mass
Internal Structure                                    5
Engine                        200 Fuel Cell        10.5
    Cruising MP: 4
    Flank MP: 6
Heat Sinks:                   1                       0
Control Equipment:                                  2.5
Power Amplifier:                                    0.0
Turret:                                             1.5
Armor Factor                  160                    10


                          Internal   Armor
                          Structure  Value
     Front                   5         39
     R/L Side               5/5      32/32
     Rear                    5         25
     Turret                  5         32




Weapons
and Ammo                      Location    Tonnage
Trailer Hitch                   Rear        0.0
Machine Gun                    Front        0.5
TAG                            Front        1.0
AC/10                          Turret       12.0
SRM 6                          Turret       3.0
Half Machine Gun Ammo (100)     Body        0.5
CASE                            Body        0.5
AC/10 Ammo (20)                 Body        2.0
SRM 6 Ammo (15)                 Body        1.0


Code: [Select]
Leo SPG Artillery

Mass: 50 tons
Movement Type: Tracked
Power Plant: 200 Fuel Cell
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Standard
Armament:
     1 Sniper
Manufacturer: Mir Industrial Union
     Primary Factory: Mir
Communication System: Mir comm sat
Targeting & Tracking System: Pharoah Lockscreen
Introduction Year: 3145
Tech Rating/Availability: E/X-X-X-E
Cost: 1,477,000 C-bills
Helghan Cost: 1,181,600‬ C-bills


Type: Leo
Technology Base: Inner Sphere (Advanced)
Movement Type: Tracked
Tonnage: 50
Battle Value: 481


Equipment                                          Mass
Internal Structure                                    5
Engine                        200 Fuel Cell        10.5
    Cruising MP: 4
    Flank MP: 6
Heat Sinks:                   1                       0
Control Equipment:                                  2.5
Power Amplifier:                                    0.0
Turret:                                             2.0
Armor Factor                  104                   6.5


                          Internal   Armor
                          Structure  Value
     Front                   5         28
     R/L Side               5/5      20/20
     Rear                    5         16
     Turret                  5         20




Weapons
and Ammo              Location    Tonnage
Trailer Hitch           Rear        0.0
Sniper                 Turret       20.0
Sniper Ammo (30)        Body        3.0
CASE                    Body        0.5


Fun quest that need more people:

Skywalker For Senator (Star Wars) - Q, Star Wars: Beyond the Republic, We Stand Against the Stars (Gundam/Macross) Crossover, Mobile Suit Gundam: Divided Federation (Civ Quest), The Lords of Ruin -- Battletech/Killzone Crossover, Star War Moff Quest: Lost in Space

 

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