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Author Topic: Medium APCs  (Read 3392 times)

Daryk

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Medium APCs
« on: 23 February 2019, 10:37:34 »
Reading over the Heavy APCs on Sarna, it struck me as odd that the generic APCs skip from one squad capacity straight to TWO full platoons.  As they also went from 10 to 20 tons, it just seemed logical that 15 ton, one platoon capacity (and single crewman) APCs should exist.  So...

Wheeled:
Code: [Select]
Medium Wheeled APC

Mass: 15 tons
Tech Base: Inner Sphere
Motive Type: Wheeled
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-C-C-A
Production Year: 0
Cost: 142,438 C-Bills
Battle Value: 206

Power Plant:  70 I.C.E.
Cruise Speed: 64.8 km/h
Flanking Speed: 97.2 km/h
Armor:  Standard Armor
Armament:
    2  Machine Guns
    1  Infantry Compartment (3.0 tons)
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                       8 points                1.50
Engine:             I.C.E. Engine                 70                       4.00
    Cruise MP:  6
    Flank MP:   9
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         1.00
Lift Equipment:                                                            0.00
Armor:              Standard Armor               AV -  64                  4.00

                                                      Armor     
                                                      Factor     
                                               Front     20       
                                          Left/Right   15/15       
                                                Rear     14       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               FR        0         2         1.00
Infantry Compartment (3.0 tons)              BD        0         1         3.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 2
6w         1       0       0       0      1     0   Structure:  1
Special Abilities: EE

Tracked:
Code: [Select]
Medium Tracked APC

Mass: 15 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-C-C-A
Production Year: 0
Cost: 153,813 C-Bills
Battle Value: 226

Power Plant:  75 I.C.E.
Cruise Speed: 54.0 km/h
Flanking Speed: 86.4 km/h
Armor:  Standard Armor
Armament:
    2  Machine Guns
    1  Infantry Compartment (3.0 tons)
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                       8 points                1.50
Engine:             I.C.E. Engine                 75                       4.00
    Cruise MP:  5
    Flank MP:   8
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         1.00
Lift Equipment:                                                            0.00
Armor:              Standard Armor               AV -  64                  4.00

                                                      Armor     
                                                      Factor     
                                               Front     20       
                                          Left/Right   15/15       
                                                Rear     14       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
2 Machine Guns                               FR        0         2         1.00
Infantry Compartment (3.0 tons)              BD        0         1         3.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 2
5t         1       0       0       0      1     0   Structure:  1
Special Abilities: EE

Hover:
Code: [Select]
Medium Hover APC

Mass: 15 tons
Tech Base: Inner Sphere
Motive Type: Hovercraft
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-C-C-A
Production Year: 0
Cost: 198,250 C-Bills
Battle Value: 197

Power Plant:  50 I.C.E.
Cruise Speed: 97.2 km/h
Flanking Speed: 151.2 km/h
Armor:  Standard Armor
Armament:
    1  Machine Gun
    1  Infantry Compartment (3.0 tons)
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                       8 points                1.50
Engine:             I.C.E. Engine                 50                       3.00
    Cruise MP:  9
    Flank MP:   14
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         1.00
Lift Equipment:                                                            1.50
Armor:              Standard Armor               AV -  64                  4.00

                                                      Armor     
                                                      Factor     
                                               Front     20       
                                          Left/Right   15/15       
                                                Rear     14       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0.50
Infantry Compartment (3.0 tons)              BD        0         1         3.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 2
9h         1       0       0       0      1     0   Structure:  1
Special Abilities: EE

Maingunnery

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Re: Medium APCs
« Reply #1 on: 23 February 2019, 18:04:30 »

Definitely useful, nicely done.  :thumbsup:
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Daryk

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Re: Medium APCs
« Reply #2 on: 23 February 2019, 18:09:42 »
Thanks!  I admittedly skipped doing the obvious LRM/SRM/MG variants, but I'm sure someone will come along and do them... :)

beachhead1985

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Re: Medium APCs
« Reply #3 on: 24 February 2019, 11:51:42 »
 I like these!
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The hour when earth's foundations fled,         They stood, and earth's foundations stay;
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Hellraiser

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Re: Medium APCs
« Reply #4 on: 24 February 2019, 13:06:22 »
My only complaint is these have more armor than the Standard or Heavy APCs.   

I would prefer they have a bit more speed to them instead of the armor, but that's just me.

Also, the Heavies do carry single platoons in all there weapons configurations (MG, SRM, LRM) or if the infantry are Motorized.

3041: General Lance Hawkins: The Equalizers
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"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Daryk

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Re: Medium APCs
« Reply #5 on: 24 February 2019, 13:38:53 »
True on the Heavy variants.  The extra speed isn't much with only a one ton add.

kaliban

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Re: Medium APCs
« Reply #6 on: 04 March 2019, 11:55:13 »
Well done. I used to play with an APC very similar to your wheeled one.

I would just include a VTOL APC also. You can have a 15ton with 11/17 MPs, 4 tons capacity (use jump troops!) and good armor.

In case you add weapons, MGs and Rocket launchers are the best options.

Daryk

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Re: Medium APCs
« Reply #7 on: 06 March 2019, 21:30:20 »
Excellent point!  I'll add a VTOL version when I return to my main machine at the end of the week...  :thumbsup:

Daryk

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Re: Medium APCs
« Reply #8 on: 15 July 2020, 07:15:13 »
Finally realized I never posted a VTOL version!  In keeping with the other variants, it only carries one platoon of Foot infantry, but a 'Slick' variant could certainly fit another ton to make them Jump.

Code: [Select]
Medium VTOL APC

Mass: 15 tons
Tech Base: Inner Sphere
Motive Type: VTOL
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-C-C-A
Production Year: 0
Dry Cost: 275,625 C-Bills
Total Cost: 276,125 C-Bills
Battle Value: 214

Power Plant:  55 I.C.E.
Cruise Speed: 108.0 km/h
Flanking Speed: 162.0 km/h
Armor:  Standard Armor
Armament:
    1  Machine Gun
    1  Infantry Compartment (3.0 tons)
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      10 points                1.50
Engine:             I.C.E. Engine                 55                       3.00
    Cruise MP:  10
    Flank MP:   15
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         1.00
Lift Equipment:                                                            1.50
Armor:              Standard Armor               AV -  64                  4.00

                                                      Armor     
                                                      Factor     
                                               Front     20       
                                          Left/Right   14/14       
                                                Rear     14       
                                               Rotor     2         

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0.50
Infantry Compartment (3.0 tons)              BD        0         1         3.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      2    Points: 2
10v        1       0       0       0      1     0   Structure:  1
Special Abilities: EE

Hellraiser

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Re: Medium APCs
« Reply #9 on: 15 July 2020, 11:23:16 »
Interesting. 

Not bad, but I'd still drop the Armor &/or Engine a bit to give it 2 MGs & a 4 ton Jump Bay.
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Daryk

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Re: Medium APCs
« Reply #10 on: 15 July 2020, 11:34:34 »
As built, it can take a stray Gauss Rifle to any facing and survive (albeit with a crit).

Wolf72

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Re: Medium APCs
« Reply #11 on: 16 July 2020, 19:34:28 »
Oh Man! yours are 50% cooler than mine! ... +50%, and slightly faster! and your wheeled/tracked have +1 MG!

I did a similar set going 10 ton (all using 40 ICE engines) for the wheeled/tracked/hover and got speeds of 6/9, 4/6, 8/12.  Course I did a whole word doc with ER 40 vehicles -- in my head/AU they're a cheap, reliable and easily manufactured.  I call my transports turtles and the idea was they all have a base frame that has been retooled for different motive types (amphibious for all 3).  Oh yeah, there is a 9 ton vtol, too. -- All 4 have a 3 ton cargo/infantry compartment.

As for variants: The tracked drops weapons/cargo for a mash theater +1 unit.  The wheeled goes all out FSV with a MM-1.  The Hover goes hog wild with 7 VGL's using smoke.

Then I went with ER 10.  Sure everything is small-ish (I do have some 60t 1/2 mobile 'turrets' with a 40 ICE).
« Last Edit: 16 July 2020, 19:40:02 by Wolf72 »
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Daryk

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Re: Medium APCs
« Reply #12 on: 17 July 2020, 02:48:30 »
Thanks!  I'd be curious to see what the cost differential is between them...  8)

Wolf72

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Re: Medium APCs
« Reply #13 on: 17 July 2020, 07:05:52 »
I can post their stats here, I do not have MML or HMPRO so I don't do any BV (occasionally for something I really enjoyed designing) or Cost
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KS #1357

Daryk

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Re: Medium APCs
« Reply #14 on: 17 July 2020, 11:20:06 »
You pretty much outlined the stats already, so costs alone would be OK...  :thumbsup:

Wolf72

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Re: Medium APCs
« Reply #15 on: 17 July 2020, 15:42:50 »
You pretty much outlined the stats already, so costs alone would be OK...  :thumbsup:

TM? Cost?

*eye-twitch* ... we shall see
War does not determine who is right, only who is left. -- said no Clanner ... ever!

KS #1357

Daryk

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Re: Medium APCs
« Reply #16 on: 17 July 2020, 15:44:51 »
I use Solaris Armor Works (SAW), which does most of the calculations for you (it's still not quite up to speed with Fractional Accounting, but it's getting there).

Wolf72

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Re: Medium APCs
« Reply #17 on: 17 July 2020, 15:47:06 »
easy download and install?
War does not determine who is right, only who is left. -- said no Clanner ... ever!

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Daryk

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Re: Medium APCs
« Reply #18 on: 17 July 2020, 15:47:33 »
Very... it's a Java app.

Wolf72

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Re: Medium APCs
« Reply #19 on: 18 July 2020, 17:57:50 »
Very... it's a Java app.

Easy my tuckus! ... will try SSW later tonight or tomorrow.

Anyway: my 10ton APCs and variants.  had to 'retool' since Commercial armor is not available for Combat vehicles.

all use the 40 ICE (of Yellow Jacket fame! -- no flames please, I like sub-par stuff! makes me feel back water, except for that Gauss cannon it's using!). Also just 1 ton armor.

Wheeled: 3t Infantry, 1 MG 1/2 ammo, full amphib., 6/9.         BV 78; $41,650
Tracked:   "   ", 4/6.                                                                 BV 74; $43,633
Hover:   " ", float hull, 8/12.                                                     BV 73; $89,500
Wheeled: FSV, MM-1, 2 ammo, full amphib. 6/9                      BV 88; $102,025
Tracked: Mash, +1 unit, .5 cargo, .5 armor, full amphib, 4/6    BV 40; $78,833


Hover: Screener 7 VGL (smoke), 1.5t armor                                  BV 107; $183,750
                                                                                               BV 274; $155,000

So, apparently VGL are a single shot item, but once you include the type you want it 'counts' as an ammo slot, which I believe it should not. hmm.  I left the 'smoke' unassigned and the program seemed to like that.                     
« Last Edit: 18 July 2020, 18:24:26 by Wolf72 »
War does not determine who is right, only who is left. -- said no Clanner ... ever!

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Daryk

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Re: Medium APCs
« Reply #20 on: 26 November 2022, 09:02:23 »
Since nobody else posted the usual variants and I'm working on a project that needs them:

Tracked/Wheeled:
MG: Drops 2 tons of infantry and forward Machine Guns for a Turret with a ton of armor and 3 Machine Guns
LRM: Drops 2 tons of infantry and the Machine Guns for an LRM-5 and 1.5 tons of ammo (1 ton HE, half ton Smoke)
SRM: Drops 2 tons of infantry an SRM-2 and 1 ton of ammo
Sensor: Drops 1 Machine Gun for a Remote Sensor Dispenser

Hover/VTOL:
MG: Drops 2 tons of infantry for four additional Machine Guns (mounted forward; 5 total)
LRM: Drops 2 tons of infantry and the Machine Gun and ammo for an LRM-5 with 1 ton of ammo
SRM: Drops 2 tons of infantry for an SRM-2 and 1 ton of ammo
Sensor: Drops the Machine Gun and ammo for a Remote Sensor Dispenser and Recon Camera
Mast Mount (VTOL only): as Sensor, but instead of a Remote Sensor Dispenser, the Recon Camera is Mast mounted

Wolf72

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Re: Medium APCs
« Reply #21 on: 26 November 2022, 10:10:31 »
(necromancer!)

So, fractional accounting for 1/2 ton of LRM/smoke ammo?


as of the last posting I had in this thread I've managed to get MML working well.

I've also added in a mine dispenser version ... heck I've taken my 10t APCs (wheeled, hover, & tracked) and done all sorts of support versions! (well as much as I can with 7 item slots and about 3-4 tons space), always with a trailer hitch for any of the tracked/wheeled units

APC (all) (10t, 3 infantry, 1MG/turret, amphibious)
Field Kitchen (tracked)
MASH (tracked)
Mine Layer (hover)
Sensor (hover)
Screener (VGLs with smoke) (hover)
Fire support/mortar (wheeled)
Drone Control (tracked)
Cargo (wheeled)

MML is sooo much fun.  Did a support vehicle variant of basic APC with varying degrees of success.  All were slower, worse armor grade, etc.  But as a prototype or [what's lower than militia, lol!] unit they seem perfect.
War does not determine who is right, only who is left. -- said no Clanner ... ever!

KS #1357

Daryk

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Re: Medium APCs
« Reply #22 on: 26 November 2022, 10:17:11 »
For smoke, you're probably better off with an LRM-5 and just smoke ammo.

Wolf72

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Re: Medium APCs
« Reply #23 on: 26 November 2022, 11:28:16 »
For smoke, you're probably better off with an LRM-5 and just smoke ammo.

depends on how primitive I want to go ... but 7 VGLs would get me an LRM-5 w/smoke +.5t for another vgl.  I might go that way.
War does not determine who is right, only who is left. -- said no Clanner ... ever!

KS #1357

Daryk

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Re: Medium APCs
« Reply #24 on: 26 November 2022, 13:18:34 »
Yeah, it's all about maximum area vs. persistence...  8)

Wolf72

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Re: Medium APCs
« Reply #25 on: 26 November 2022, 15:00:53 »
a mech mortar-1 would be similar, right?
War does not determine who is right, only who is left. -- said no Clanner ... ever!

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Daryk

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Re: Medium APCs
« Reply #26 on: 26 November 2022, 15:09:37 »
Yep!  :thumbsup:

ANS Kamas P81

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Re: Medium APCs
« Reply #27 on: 29 November 2022, 15:31:10 »
One big point in favor of this 15-ton family is that it's able to use the Light Bridge created by bridgelayer infantry, at a CF of 15. 

You missed a couple variants that could prove useful, also.  Take the Wheeled or Tracked versions, drop the MGs, ammo, and two tons of infantry capacity.  Add Minesweeping Equipment and half a ton of armor on the front.  That way you've got a breaching vehicle that carries an extra squad of engineers with it to assist in the demining effort.  And of course an engineer vehicle that does the same unarmed modification to carry a bulldozer up front.

You could also get a backhoe vehicle as well, though you'd need to scratch some armor off as well as give up all your infantry to go with it. 
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Daryk

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Re: Medium APCs
« Reply #28 on: 29 November 2022, 19:00:11 »
Feel free to post some of those excellent ideas!  :thumbsup:

Wolf72

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Re: Medium APCs
« Reply #29 on: 29 November 2022, 20:30:56 »
sweeper and dozer ... ooooh what can I fit on my 10 ton designs!

fyi: a 10man squad of mine sweepers, non-AM trained, is 2.0 tons (1.85 round up), a platoon (at 4.0t rounded up from 3.7) is needed to perform sweeping duties ... I think I read that correctly in T.O..

seeing the benefit of a 15t vehicle over my 10t, but then I'll just send in a few more!
War does not determine who is right, only who is left. -- said no Clanner ... ever!

KS #1357