Fuel-Cell engine and standard FF armour for the Behemoth felt like a decent compromise between it's role as the "budget" assault tank and the march of technology in the Dark Age. On a 2/3 tank Light Gauss make a great replacement for the AC/10 and MMLs give you alot more bang for for your missile tube:
Behemoth Upgrade
Mass: 100 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Advanced Rules
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-E-D
Production Year: 3111
Dry Cost: 4,990,667 C-Bills
Total Cost: 5,228,917 C-Bills
Battle Value: 1,264
Power Plant: 200 Fuel Cell Engine
Cruise Speed: 21.6 km/h
Flanking Speed: 32.4 km/h
Armor: Ferro-Fibrous
Armament:
2 Light Gauss Rifles
4 MML-5s
4 MML-3s
5 SRM-2s
5 Light Machine Guns
1 Unknown CASE
Manufacturer:
Primary Factory:
Communications System:
Targeting and Tracking System:
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 50 points 10.00
Engine: Fuel-Cell Engine 200 10.50
Cruise MP: 2
Flank MP: 3
Heat Sinks: Single Heat Sink 1 0.00
Control Equipment: 5.00
Lift Equipment: 0.00
Turret: 3.00
Armor: Ferro-Fibrous AV - 215 12.00
Armor
Factor
Front 47
Left/Right 41/41
Turret 46
Rear 40
================================================================================
Equipment Location Heat Spaces Mass
--------------------------------------------------------------------------------
4 MML-5s FR 12 4 12.00
2 Light Machine Guns FR 0 2 1.00
2 SRM-2s FR 4 2 2.00
SRM-2 LS 2 1 1.00
Light Machine Gun LS 0 1 0.50
(R) SRM-2 RR 2 1 1.00
(R) Light Machine Gun RR 0 1 0.50
Light Machine Gun RS 0 1 0.50
SRM-2 RS 2 1 1.00
2 Light Gauss Rifles T 2 2 24.00
4 MML-3s T 8 4 6.00
CASE BD - 1 0.50
@LMG (1/2) (100) BD - 0 0.50
@SRM-2 (50) BD - 0 1.00
@Light Gauss Rifle (32) BD - 0 2.00
@MML-5 (LRM) (48) BD - 0 2.00
@MML-3 (LRM) (40) BD - 0 1.00
@MML-5 (SRM) (20) BD - 0 1.00
@MML-3 (SRM) (66) BD - 0 2.00
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 7 Points: 13
2t 7 6 4 0 4 0 Structure: 5
Special Abilities: CASE, EE, TUR(3/3/3, SRM 2/1/1, LRM 2/1/1, IF 2/1/1), SRM 5/2/0, LRM 0/2/2, IF 2