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Author Topic: The Hobgoblin, a Dirtbag Militia Design  (Read 6994 times)

Daryk

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The Hobgoblin, a Dirtbag Militia Design
« on: 20 January 2016, 21:38:10 »
Cannonshop's Dirtbag Militia threads got me thinking about combining Goblins and Hetzers in the same lances, and it occurred to me it was a shame the Hetzer wasn't tracked.  Then it hit me: the Goblin chassis can carry an AC/20!  It has to drop the turret (and associated armor), and carve a hole in the glacis (rounding out the armor loss from the turret), but it fits perfectly with the Goblin standard infantry compartment and forward mounted machine gun.  Granted, it's only got 10 shots for the AC/20, but I figured dropping the infantry or MG would make it less DirtbagTM.

Code: [Select]
Hobgoblin

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Introductory
Era: Age of War/Star League
Tech Rating/Era Availability: D/D-E-D-A
Production Year: 0
Cost: 913,500 C-Bills
Battle Value: 572

Power Plant:  180 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor:  ProtecTech Standard Armor
Armament:
    1  Crusher SH Cannon Autocannon/20
    1  Johnston Minigun Machine Gun
    1  Infantry Compartment (1.0 tons)
Manufacturer:
    Primary Factory:
Communications System: CommuTech XL
Targeting and Tracking System: BlazeFire tracker with RangeCheck

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      20 points                4.50
Engine:             I.C.E. Engine                180                      14.00
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            0.00
Armor:              Standard Armor               AV -  96                  6.00

                                                      Armor     
                                                      Factor     
                                               Front     28       
                                          Left/Right   24/24       
                                                Rear     20       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Autocannon/20                                FR        7         1        14.00
Machine Gun                                  FR        0         1         0.50
Infantry Compartment (1.0 tons)              BD        0         1         1.00
@AC/20 (10)                                  BD        -         0         2.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 6
4t         3       2       0       0      2     0   Structure:  2
Special Abilities: EE, AC 2/2/0

Using these to replace the Hetzers in my combined arms lances makes them:

Urban Defense Battalion:
Command Company (1):
MG Goblin - 3 tons of Communications Equipment (equals 4 total) + Battalion Staff (2 Squads)
LRM Goblin - 1 Squad
SRM Goblin - 1 Squad
MG Goblin - 5 Squads
Hobgoblin - 1 Squad

Line Companies (3):
LRM Goblin - 1 Squad
SRM Goblin - 1 Squad
MG Goblin - 5 Squads
Hobgoblin - 1 Squad

Sharpnel

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #1 on: 21 January 2016, 04:49:39 »
A rather nice tank that can do the job intended.
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Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #2 on: 21 January 2016, 20:44:44 »
Thanks!  It's odd that we don't have a tracked box o' doom at the low end, being that we have wheeled and hover versions.

Natasha Kerensky

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #3 on: 21 January 2016, 21:55:42 »
Thanks!  It's odd that we don't have a tracked box o' doom at the low end, being that we have wheeled and hover versions.

We do now.  See the original Predator Tank Destroyer under its variants in TRO 3150 and TRO 3145 CapCon.  Also 45 tons, but faster (5/8) and less armor (I think).  Originated in BattleTechnology mag and it was a beautiful thing back in the day.  I use Hetzers, Predators, and Saladins to ensure that my dirtbags have AC/20 anti-mech power in any terrain at any speed.  (Also use the Goblin and its variants for tracked IFV, main tank, and fire support roles.)

FWIW...

"Ah, yes.  The belle dame sans merci.  The sweet young thing who will blast your nuts off.  The kitten with a whip.  That mystique?"
"Slavish adherence to formal ritual is a sign that one has nothing better to think about."
"Variety is the spice of battle."
"I've fought in... what... a hundred battles, a thousand battles?  It could be a million as far as I know.  I've fought for anybody who offered a decent contract and a couple who didn't.  And the universe is not much different after all that.  I could go on fighting for another hundred years and it would still look the same."
"I'm in mourning for my life."
"Those who break faith with the Unity shall go down into darkness."

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #4 on: 22 January 2016, 04:54:59 »
I'm guessing it doesn't have an ICE at that speed, unless it really has Saladin level armor on a tracked vehicle.

Natasha Kerensky

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #5 on: 22 January 2016, 07:37:58 »
I'm guessing it doesn't have an ICE at that speed, unless it really has Saladin level armor on a tracked vehicle.

No, it's ICE, but armor is heavily focused forward.  30 front, 6 each side, 6 rear, no turret.
"Ah, yes.  The belle dame sans merci.  The sweet young thing who will blast your nuts off.  The kitten with a whip.  That mystique?"
"Slavish adherence to formal ritual is a sign that one has nothing better to think about."
"Variety is the spice of battle."
"I've fought in... what... a hundred battles, a thousand battles?  It could be a million as far as I know.  I've fought for anybody who offered a decent contract and a couple who didn't.  And the universe is not much different after all that.  I could go on fighting for another hundred years and it would still look the same."
"I'm in mourning for my life."
"Those who break faith with the Unity shall go down into darkness."

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #6 on: 22 January 2016, 13:30:10 »
Hmmm... punching that into SAW, I'm only getting one ton of ammo.  Does it use heavy Ferro or something?

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #7 on: 22 January 2016, 16:33:24 »
Playing around a bit in SAW, I managed to cram a Thumper into the Goblin chassis.  I think two of these plus an LRM Goblin and an MG version carrying extra ammo could be fashioned into a heck of a battery at the company level.

Code: [Select]
Bugbear

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Advanced Rules
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-C-C-A
Production Year: 2750
Cost: 685,125 C-Bills
Battle Value: 377

Power Plant:  180 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor:  Standard Armor
Armament:
    1  Thumper
    1  Machine Gun
    1  Infantry Bay (1.0 tons)
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      20 points                4.50
Engine:             I.C.E. Engine                180                      14.00
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            0.00
Armor:              Standard Armor               AV -  96                  6.00

                                                      Armor     
                                                      Factor     
                                               Front     28       
                                          Left/Right   24/24       
                                                Rear     20       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Thumper                                      FR        6         1        15.00
Machine Gun                                  FR        0         1         0.50
Infantry Bay (1.0 tons)                      BD        0         1         1.00
@Thumper (20)                                BD        -         0         1.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 4
4t         2       0       0       0      2     0   Structure:  2
Special Abilities: ARTT, EE

The Battery would look like:
Command Lance:
MG Goblin - 3 tons of Communications Equipment (equals 4 total) + Battery Staff (1 Squad) + 1 Squad
LRM Goblin - 1 Squad
Bugbear - 1 Squad
Bugbear - 1 Squad

Line Lances (2)
MG Goblin - 3 tons of Thumper ammunition + 1 ton of exoskeletons (4) + 1 Squad
LRM Goblin - 1 Squad
Bugbear - 1 Squad
Bugbear - 1 Squad

So each battery would have six tubes and eight exoskeletons to shift the extra six tons of ammo not organic to the Bugbears, the equivalent of 4 tons of communications equipment to leverage a satellite downlink, and six LRM-10s, 3 SRM-6s, two dozen machine guns and three full platoons of infantry for self defense.  All in a 540 ton package that fits in 12 light vehicle cubicles.

Natasha Kerensky

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #8 on: 22 January 2016, 19:26:38 »
Hmmm... punching that into SAW, I'm only getting one ton of ammo.  Does it use heavy Ferro or something?

That is correct.  Only 5 shots.  Charges fast, fires hard, and then dies or retreats.

No advanced tech like ferro.  It's a Succession Wars design.

"Ah, yes.  The belle dame sans merci.  The sweet young thing who will blast your nuts off.  The kitten with a whip.  That mystique?"
"Slavish adherence to formal ritual is a sign that one has nothing better to think about."
"Variety is the spice of battle."
"I've fought in... what... a hundred battles, a thousand battles?  It could be a million as far as I know.  I've fought for anybody who offered a decent contract and a couple who didn't.  And the universe is not much different after all that.  I could go on fighting for another hundred years and it would still look the same."
"I'm in mourning for my life."
"Those who break faith with the Unity shall go down into darkness."

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #9 on: 22 January 2016, 19:28:24 »
Brings new meaning to the term "suicide sled"!

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #10 on: 24 January 2016, 08:58:40 »
Looking at the rearming rules in Strat Ops (p. 186), I think it would be better to swap out the full ton of exoskeletons for only three, plus four techs.  That provides a full tech team even without drawing on the infantry, and cuts the number of exoskeletons to match the number of tubes.  This makes the battery:

Command Lance:
MG Goblin - 3 tons of Communications Equipment (equals 4 total) + Battery Staff (1 Squad) + 1 Squad
LRM Goblin - 1 Squad
Bugbear - 1 Squad
Bugbear - 1 Squad

Line Lances (2)
MG Goblin - 3 tons of Thumper ammunition + 1 Tech Team (3 exoskeletons + 4 techs) + 1 Squad
LRM Goblin - 1 Squad
Bugbear - 1 Squad
Bugbear - 1 Squad

The exoskeletons would just be bare chassis (80 kg) with four cargo lifters (120 kg for all four), giving a 1-ton lift capacity and weighing 200kg each

Also, looking at the quirks section, I think the Bugbear is an excellent candidate for the Fast Reload quirk.  To balance it out, the Exposed Weapon Linkage makes sense given that a much larger hole in the glacis has to be carved to accommodate elevating the Thumper.  Since that's a -2 against Fast Reload's +1, I think Trailer Hitch (for another +1) is most appropriate.

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #11 on: 16 May 2016, 19:56:39 »
I was looking at the dimensions of the MegaMek art for the Goblin, and it looks like it's just (barely) possible to cram 50 infantry into a MG variant (which should be possible as it has a 5 ton infantry compartment).  The tank crew has to reside in the turret (gunner and commander, along with ALL the ammo), or nearly prone above the infantry compartment (driver).  The engine (rotary?) and drive train (electric?) have to be very flat underneath the infantry compartment (not to mention the fuel tank...).  It's really enough to make 7 trooper squads worthwhile when you consider the sardine can a truly full one would be.

Dave Talley

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #12 on: 16 May 2016, 20:34:07 »
I went half and half, take a big gun, but keep the turret
only one ton but 10 shots should be ok, armor lost a half ton in the process

Goblin Medium Tank (Standard)
IS Introductory Box Set
45 tons 
BV: 550
Cost: 723,550 C-bills

Movement: 4/6 (Tracked)
Engine: 180 ICE

Internal: 25
Armor: 120
                     Internal    Armor
--------------------------------------
Front                       5       40
Right                       5       20
Left                         5       20
Rear                        5       20
Turret                      5       20

Weapon                         Loc  Heat
----------------------------------------
Machine Gun                      FR     0
AC/10                               TU     3

Ammo                                     Loc Shots
----------------------------------------
Half Machine Gun Ammo           BD   100
AC/10 Ammo                           BD    10

Carrying Capacity:
Troops - 1.0 tons

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truetanker

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #13 on: 16 May 2016, 20:48:39 »
Really sad you don't have a Recovery, MASH and a Minesweeper variant of the Goblin here.

TT
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serack

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #14 on: 17 May 2016, 03:36:12 »
Code: [Select]
Goblin Medium Tank engineering V

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-C-C-A
Production Year: 2569
Cost: 720,650 C-Bills
Battle Value: 616

Power Plant: LongWay 180 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: ProtecTech 9 Standard Armor
Armament:
    1 Johnston Minigun Machine Gun
    1  Bulldozer
    1 Unknown Hitch
    2  Lift Hoists
    1  Rivet Gun
    1  Infantry Compartment (1.0 tons)
Manufacturer: Johnston Industries
    Primary Factory: New Syrtis
Communications System: CommuTech XL
Targeting and Tracking System: BlazeFire tracker with RangeCheck

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4.50
Engine:             I.C.E. Engine                180                      14.00
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            0.00
Turret:                                                                    1.00
Armor:              Standard Armor               AV - 197                 12.50

                                                      Armor     
                                                      Factor     
                                               Front     49       
                                          Left/Right   39/39       
                                              Turret     39       
                                                Rear     31       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0.50
Bulldozer                                    FR        0         1         2.00
Hitch                                        RR        -         1         0.00
2 Lift Hoists                                T         0         2         6.00
Rivet Gun                                    T         0         1         0.50
Infantry Compartment (1.0 tons)              BD        0         1         1.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      7    Points: 6
4t         1       0       0       0      2     0   Structure:  3
Special Abilities: ENG, EE, TUR()


Code: [Select]
Goblin Medium Tank Mash

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-E-D-A
Production Year: 2569
Cost: 602,475 C-Bills
Battle Value: 439

Power Plant: LongWay 180 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: ProtecTech 9 Standard Armor
Armament:
    1 Johnston Minigun Machine Gun
    1 Unknown Hitch
    1  Infantry Compartment (1.0 tons)
    1  MASH (5.0 tons)
    1  Field Kitchen
    1  Communications Equipment (1.0 tons) (3.0 tons)
    2  Paramedics
    1  Cargo, Insulated (2.0 tons)
Manufacturer: Johnston Industries
    Primary Factory: New Syrtis
Communications System: CommuTech XL
Targeting and Tracking System: BlazeFire tracker with RangeCheck

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4.50
Engine:             I.C.E. Engine                180                      14.00
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            0.00
Turret:                                                                    0.00
Armor:              Standard Armor               AV - 136                  8.50

                                                      Armor     
                                                      Factor     
                                               Front     34       
                                          Left/Right   27/27       
                                              Turret     27       
                                                Rear     21       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0.50
Hitch                                        RR        -         1         0.00
Infantry Compartment (1.0 tons)              BD        0         1         1.00
MASH (5.0 tons)                              BD        0         1         5.00
Field Kitchen                                BD        0         1         3.00
Communications Equipment (1.0 tons) (3.0 tons) BD        0         1         3.00
2 Paramedics                                 BD        0         2         0.50
Cargo, Insulated (2.0 tons)                  BD        0         1         2.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 4
4t         1       0       0       0      2     0   Structure:  3
Special Abilities: EE, TUR()

Code: [Select]
Goblin Medium Tank Minesweeper

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: E/E-F-D-A
Production Year: 2569
Cost: 928,000 C-Bills
Battle Value: 612

Power Plant: LongWay 180 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor: ProtecTech 9 Standard Armor
Armament:
    1 Johnston Minigun Machine Gun
    1  Bulldozer
    1 Unknown Hitch
    1  Remote Sensor Dispenser
    1  Infantry Compartment (1.0 tons)
    1  Communications Equipment (1.0 tons) (3.0 tons)
    1  Beagle Active Probe
    1  Cargo, Standard (3.0 tons)
Manufacturer: Johnston Industries
    Primary Factory: New Syrtis
Communications System: CommuTech XL
Targeting and Tracking System: BlazeFire tracker with RangeCheck

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4.50
Engine:             I.C.E. Engine                180                      14.00
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            0.00
Turret:                                                                    0.00
Armor:              Standard Armor               AV - 192                 12.00

                                                      Armor     
                                                      Factor     
                                               Front     47       
                                          Left/Right   38/38       
                                              Turret     38       
                                                Rear     31       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0.50
Bulldozer                                    FR        0         1         2.00
Hitch                                        RR        -         1         0.00
(R) Remote Sensor Dispenser                  RR        0         1         0.50
Infantry Compartment (1.0 tons)              BD        0         1         1.00
Communications Equipment (1.0 tons) (3.0 tons) BD        0         1         3.00
Beagle Active Probe                          BD        0         1         1.50
Cargo, Standard (3.0 tons)                   BD        0         1         3.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 6
4t         1       0       0       0      2     0   Structure:  3
Special Abilities: ENG, PRB, RCN, EE, TUR()

« Last Edit: 17 May 2016, 04:10:44 by serack »

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #15 on: 17 May 2016, 03:49:46 »
Well, I was about to say I'd work on them after work tonight, but serack already beat me to a recovery variant.  O0

serack

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #16 on: 17 May 2016, 03:57:56 »
TT knows to not ask for nice things where am active and around , they tend to show up lol


p.s. anyone feel free to use , edit my contribution as they wish

truetanker

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #17 on: 17 May 2016, 13:25:48 »
Hiya serack...

Nice designs, wonder if you could ....

 :D

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
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Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #18 on: 21 May 2016, 06:19:15 »
Curiously, the MegaMek art for the MG variant has two SRM-6s vice one.  I also recall stating I was going to move four of the machine guns into the turret in my non-canon unit thread, so here's a blend of the two:
Code: [Select]
Goblin MG Variant (MegaMek/Davion)

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Tournament Legal
Era: Age of War/Star League
Tech Rating/Era Availability: D/C-C-C-A
Production Year: 2750
Cost: 688,750 C-Bills
Battle Value: 580

Power Plant:  180 I.C.E.
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor:  Standard Armor
Armament:
    2  SRM-6s
    5  Machine Guns
    1  Infantry Compartment (5.0 tons)
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      25 points                4.50
Engine:             I.C.E. Engine                180                      14.00
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             0                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            0.00
Turret:                                                                    1.00
Armor:              Standard Armor               AV - 128                  8.00

                                                      Armor     
                                                      Factor     
                                               Front     30       
                                          Left/Right   24/24       
                                              Turret     30       
                                                Rear     20       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Machine Gun                                  FR        0         1         0.50
4 Machine Guns                               T         0         4         2.00
2 SRM-6s                                     T         8         2         6.00
Infantry Compartment (5.0 tons)              BD        0         1         5.00
@SRM-6 (15)                                  BD        -         0         1.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      4    Points: 6
4t         3       2       0       0      2     0   Structure:  3
Special Abilities: EE, TUR(2/2/0, SRM 1/1/0), SRM 1/1/0

Giovanni Blasini

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #19 on: 30 May 2016, 14:32:10 »
The Goblin really does lens itself well for dirt bag militia, doesn't it?
"“Eternity is a long time, especially towards the end.” -- Stephen Hawking

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #20 on: 30 May 2016, 14:38:39 »
Absolutely, and in all kinds of ways.  It's relatively cheap, it only needs three crew (so it's cheap to operate), and it doesn't sacrifice anything to carry infantry.  The only thing wrong with the original design was the large laser, which all the variants fixed.  If you haven't looked before, I encourage you to take a gander at the Glenmora Planetary Militia I put together over in Non-Canon Units...

Giovanni Blasini

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #21 on: 30 May 2016, 14:40:50 »
Actually, from the not needing ammo standpoint, I always dug the large laser on the original.
"“Eternity is a long time, especially towards the end.” -- Stephen Hawking

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #22 on: 30 May 2016, 14:45:31 »
I'm just prejudiced against energy weapons on ICE vehicles.  If you're going to go to the trouble of mounting all those heat sinks, you might as well go whole hog and spring for the fusion power plant.

tomaddamz

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #23 on: 30 May 2016, 18:56:36 »
I'm just prejudiced against energy weapons on ICE vehicles.  If you're going to go to the trouble of mounting all those heat sinks, you might as well go whole hog and spring for the fusion power plant.
Except for the cost, a Large Laser installed on an ICE chassis is cheaper than a comparable AC/10 install, and will save anywhere from 1/2 to a ton of parasitic mass (depending on the turret configuration).  I personally would like to see a Re Engineered Large Laser on a Goblin chassis, that is a fearsome combo.

And if you go fusion on a Goblin, get it faster with a 225 rated engine, that is just me.
Saying that because the equipment isn't up-to-the-minute, bleeding-edge tech therefore not a threat is like saying an M2 Browning isn't dangerous to modern infantry because it is 100 years old.

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #24 on: 29 April 2017, 08:10:29 »
And here's a picture of that MG variant (for completeness in this thread).  I'll add pictures of the AC/20 and Thumper variants when I can afford them later this year.

Cipher

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #25 on: 18 May 2017, 23:44:15 »
Code: [Select]
Goblin Medium Tank (SRM6/LRM15)
IS Introductory Box Set
45 tons 
BV: 682
Cost: 924,375 C-bills

Movement: 4/6 (Tracked)
Engine: 180 ICE

Internal: 25
Armor: 128
                     Internal    Armor
--------------------------------------
Front                       5       30
Right                       5       24
Left                        5       24
Rear                        5       20
Turret                      5       30

Weapon                         Loc  Heat
----------------------------------------
LRM 15                          TU     5
Machine Gun                     FR     0
SRM 6                           TU     4

Ammo                           Loc Shots
----------------------------------------
LRM 15 Ammo                     BD     8
Half Machine Gun Ammo           BD   100
SRM 6 Ammo                      BD    15
LRM 15 Ammo                     BD     8



Carrying Capacity:
Troops - 1.0 tons

Honestly, I'm confused why there wasn't an official variant that did this in the Succession Wars.
The fifteen tube gives decent long range firepower with two tonnes of ammo, and the six tube gives some self-defense ability.

Dropping the fifteen tube to a ten tube lets you carry a platoon of infantry with two tonnes of LRM ammo. Which could be a refit if you've got a busted SRM-6 Goblin and pair of LRM Goblins that need to be protected, just stick with one tonne bay and add armor/ammo to make up the difference.

Code: [Select]
Goblin Medium Tank (LRM10/SRM6)
IS Introductory Box Set
45 tons 
BV: 617
Cost: 815,625 C-bills

Movement: 4/6 (Tracked)
Engine: 180 ICE

Internal: 25
Armor: 128
                     Internal    Armor
--------------------------------------
Front                       5       30
Right                       5       24
Left                        5       24
Rear                        5       20
Turret                      5       30

Weapon                         Loc  Heat
----------------------------------------
Machine Gun                     FR     0
LRM 10                          TU     4
SRM 6                           TU     4

Ammo                           Loc Shots
----------------------------------------
Half Machine Gun Ammo           BD   100
LRM 10 Ammo                     BD    12
LRM 10 Ammo                     BD    12
SRM 6 Ammo                      BD    15



Carrying Capacity:
Troops - 3.0 tons






« Last Edit: 19 May 2017, 04:59:56 by Cipher »

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #26 on: 19 May 2017, 06:20:35 »
Interesting!  I hadn't considered going with BOTH LRM and SRM launchers! O0

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #27 on: 18 August 2017, 17:16:17 »
The esteemed Matt Plog has finished the AC/20 and Thumper variants!  Here's the AC/20...

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #28 on: 18 August 2017, 17:17:34 »
And the Thumper... All credit to Matt Plog!

Daryk

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Re: The Hobgoblin, a Dirtbag Militia Design
« Reply #29 on: 21 June 2020, 12:19:45 »
After over four years, I finally figured out how to cram a Long Tom Artillery Cannon into a Goblin chassis: a Fuel Cell engine!

Don't mind the infantry compartment only being listed as half a ton... with Fractional Accounting, the Control tonnage goes down by 0.25, and you can halve the MG ammo without worry (to a mere 50 shots) to get that half ton back...  ^-^

I call this one the "Ogre", and it's still under 2M C-Bills...
Code: [Select]
Ogre (Goblin Variant)

Mass: 45 tons
Tech Base: Inner Sphere
Motive Type: Tracked
Rules Level: Experimental Tech
Era: Succession Wars
Tech Rating/Era Availability: D/X-F-E-A
Production Year: 3025
Dry Cost: 1,689,250 C-Bills
Total Cost: 1,729,750 C-Bills
Battle Value: 783

Power Plant:  180 Fuel Cell Engine
Cruise Speed: 43.2 km/h
Flanking Speed: 64.8 km/h
Armor:  Standard Armor
Armament:
    1  Long Tom Art. Cannon
    1  Machine Gun
    1  Infantry Compartment (0.5 tons)
Manufacturer:
    Primary Factory:
Communications System:
Targeting and Tracking System:

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                      20 points                4.50
Engine:             Fuel-Cell Engine             180                       8.50
    Cruise MP:  4
    Flank MP:   6
Heat Sinks:         Single Heat Sink             1                         0.00
Control Equipment:                                                         2.50
Lift Equipment:                                                            0.00
Armor:              Standard Armor               AV -  96                  6.00

                                                      Armor     
                                                      Factor     
                                               Front     28       
                                          Left/Right   24/24       
                                                Rear     20       

================================================================================
Equipment                                 Location    Heat     Spaces     Mass 
--------------------------------------------------------------------------------
Long Tom Art. Cannon                         FR        20        1        20.00
Machine Gun                                  FR        0         1         0.50
Infantry Compartment (0.5 tons)              BD        0         1         0.50
@Long Tom Cannon (10)                        BD        -         0         2.00
@MG (1/2) (100)                              BD        -         0         0.50

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      3    Points: 8
4t         2       2       2       0      2     0   Structure:  2
Special Abilities: ARTLTC, EE