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Author Topic: HBS Expansion Thread- its time for II (spoilers)  (Read 73152 times)

Colt Ward

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HBS Expansion Thread- its time for II (spoilers)
« on: 10 December 2018, 13:37:44 »
Since we hit 50 . . . new thread!

Anyone collected all 3 new mechs yet?  What was in the basement of the crime den?
« Last Edit: 10 December 2018, 13:43:35 by Bedwyr »
Colt Ward

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Bedwyr

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1 on: 10 December 2018, 13:44:20 »
I edited your post to reflect the spoilerific nature of the thread. I debated just letting it be, but Flashpoint and future expansions may have spoilers so we'll keep the current thread structure.
Alas poor Photobucket. I knew him Horatio, a fellow of infinite jest, of most excellent fancy.

Colt Ward

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #2 on: 10 December 2018, 14:40:12 »
Which is fair, since question #2 is definitely spoiler material.
Colt Ward

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NeonKnight

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #3 on: 10 December 2018, 14:49:10 »
haven't even gotten 1 mech yet :(
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NickAragua

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #4 on: 10 December 2018, 15:41:31 »
I've seen and blown up all three new mechs, but I'm running a bunch of mods, so actual usable new chassis come slowly. The Crab in particular was a highly unpleasant opponent, with all the lasers it has. Hatchetman has the center torso ammo bomb and is slow, so it dies pretty quickly when you encounter it as long as you focus it down.

From the mods, I do have a couple of Phoenix Hawks (and lost a Warhammer recently).

Wrangler

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #5 on: 10 December 2018, 17:52:38 »
I can't even get it to run on outdated computer.... :'(

As it's dying maybe i can save for new one next year...
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Charlie 6

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #6 on: 10 December 2018, 20:05:38 »
Hopefully my Flashpoint downloaded and I start seeing new stuff soon.

Euphonium

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #7 on: 10 December 2018, 20:31:57 »
I've got a Crab and 2/3 of a Hatchetman. I think I'm a long way from seeing a Cyclops yet!
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Caedis Animus

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #8 on: 10 December 2018, 21:49:05 »
I've got a Crab and 2/3 of a Hatchetman. I think I'm a long way from seeing a Cyclops yet!
I got a Crab, a Hatchetman, and two Cyclops... Qs. The one Z I saw got cored out because someone (DEKKER.) doesn't know the difference between a leg and a CT.
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Top Sergeant

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #9 on: 10 December 2018, 23:16:08 »
haven't even gotten 1 mech yet :(

Ditto!
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Feenix74

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #10 on: 10 December 2018, 23:17:36 »
I have yet to see a single one of the three new mechs, but I am running a light lance still so am rarely seeing any medium mechs as yet in career mode.
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Luciora

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #11 on: 11 December 2018, 01:28:55 »
Capped me a Crab, and salvaged 1 part from a hatchetman.  Haven't seen a Cyclops yet though.   I'm post Weldry though on a second playthrough and just having fun surprising pirate light lances with my highlander and banshee. 

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #12 on: 11 December 2018, 01:58:11 »
So, I’ve not downloaded Flashpoint yet due to a computer crash.
Got everything back online, updated to the latest version of the game and Steam.
But decided to test out if it was all still working with a couple last missions before downloading Flashpoints expansion.
Finished the saved contract and got a notice that my Mechwarrior were reverting to previous skill or something.
Suddenly... everyone has gone from 10/10/9/9 to mid level 4s and 5s.
What the hell! Has anyone else had this? Is it a bug or intentional?


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Feenix74

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #13 on: 11 December 2018, 02:05:37 »
It is part of the v1.3 update, they have redone the special abilities, so they reset all your character abilities as a one-off to allow you to build them to suit the new abilities. Enjoy the opportunity to make Dekker exactly how you always wanted him  :thumbsup:
Incoming fire has the right of way.

The only thing more accurate than incoming enemy fire is incoming friendly fire.

Always remember that your weapon was built by the lowest bidder.


                                   - excepts from Murphy's Laws of Combat

Icerose20

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #14 on: 11 December 2018, 02:05:56 »
My Latest finished Restoration run I got a Hachetman, the non-Battlecom Cyclops, and special Crab.

I am running a Career mode i haven't gotten that far.

Nav_Alpha

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #15 on: 11 December 2018, 02:58:49 »
It is part of the v1.3 update, they have redone the special abilities, so they reset all your character abilities as a one-off to allow you to build them to suit the new abilities. Enjoy the opportunity to make Dekker exactly how you always wanted him  :thumbsup:

Kinda annoying because I had my ultra elite main lance and then a couple veterans and then a regular lance I was planning to sort of make my primary lance now I was done with the campaign
I already had the inexperienced goodballs I could train from scratch - why take my elites away!?


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Caedis Animus

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #16 on: 11 December 2018, 02:59:58 »
Kinda annoying because I had my ultra elite main lance and then a couple veterans and then a regular lance I was planning to sort of make my primary lance now I was done with the campaign
I already had the inexperienced goodballs I could train from scratch - why take my elites away!?
They give you back enough XP to reskill them to where they were, just with different abilities. Don't fly off the handle just yet.
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Nav_Alpha

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #17 on: 11 December 2018, 03:13:51 »
They give you back enough XP to reskill them to where they were, just with different abilities. Don't fly off the handle just yet.

I just rage quit, threw the laptop off the roof and rigged up both our cats as Cat-borne IEDs. Reckon that’s flying off the handle?
Just jokes. Didn’t bother me too much - I was more freaked out that there was some sort of bug and I’d have to re-install again.
I’m rather excited for actually getting into flashpoints.
And as I said in the earlier thread - I actually prefer that handscrabble, medium and medium on light and light of the earlier parts of the game. Once lots of heavies and assaults got involved it just became a slug fest


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Elmoth

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #18 on: 11 December 2018, 03:53:00 »
Now that everybody has it: is flashpoint worth it?
And can you change the settings? I am running the main storyline requiring 6 pieces of salvage per mech, and it is too much IMO. Can this be lowered for flashpoint?

NeonKnight

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #19 on: 11 December 2018, 10:40:40 »
Now that everybody has it: is flashpoint worth it?
And can you change the settings? I am running the main storyline requiring 6 pieces of salvage per mech, and it is too much IMO. Can this be lowered for flashpoint?

If you mean change it for Career mode yes, if you mean modifiy once already done...not sure.
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Caedis Animus

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #20 on: 11 December 2018, 20:41:04 »
I just rage quit, threw the laptop off the roof and rigged up both our cats as Cat-borne IEDs. Reckon that’s flying off the handle?
If you're going to go that far, might as well go further. So no, not flying off the handle enough.
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Charlie 6

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #21 on: 11 December 2018, 21:07:11 »
It would be nice if there was a function to rapidly identify 'Mech selling planets or at least allow the player to annotate the star map somehow.

Caedis Animus

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #22 on: 11 December 2018, 22:24:43 »
It would be nice if there was a function to rapidly identify 'Mech selling planets or at least allow the player to annotate the star map somehow.
What do you mean? The map view tells you when a world is uninhabited.
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Feenix74

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #23 on: 11 December 2018, 23:41:24 »
It would be nice if there was a function to rapidly identify 'Mech selling planets or at least allow the player to annotate the star map somehow.

You don't keep a tactical notebook next to your gaming PC?  :o
Incoming fire has the right of way.

The only thing more accurate than incoming enemy fire is incoming friendly fire.

Always remember that your weapon was built by the lowest bidder.


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Charlie 6

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #24 on: 12 December 2018, 06:34:39 »
You don't keep a tactical notebook next to your gaming PC?  :o
As I said, I'd be good with a in-game post mission log.  You would think a merc company would interested in market quality as well as potential tonnage level.

Elmoth

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #25 on: 12 December 2018, 11:03:33 »
Keep in mind that the contents of each store, including available mechs (if any at all) change every few weeks of game time.
there are a few guides around that point out at the basic planet descriptors to look for to find a certain mech in the store.

Colt Ward

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #26 on: 12 December 2018, 11:13:37 »
The only permanent ones relate to the campaign set up.
Colt Ward

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Charlie 6

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #27 on: 12 December 2018, 18:07:07 »
there are a few guides around that point out at the basic planet descriptors to look for to find a certain mech in the store.
Like?

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