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Author Topic: HBS Expansion Thread- its time for II (spoilers)  (Read 95338 times)

MoleMan

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1440 on: 05 March 2021, 03:50:14 »
I agree about the universe stuff, I absolutely love updates in the wider universe

Daryk

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1441 on: 05 March 2021, 18:51:23 »
It's almost enough to make me want a new computer so I can install something past the original version...

Rince Wind

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1442 on: 08 March 2021, 19:45:23 »

My big complaints with HBS Battletech is the variety in stuff like falling and melee. Where's my charging and displacement, damnit?!

Roguetech has charging, punching, kicking and physical weapons as different options when you melee the enemy, so maybe there is a chance Extended gets it as well.

DarkSpade

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1443 on: 08 March 2021, 20:26:25 »
Roguetech always sounded cool, but I feel like they added too much.
Space Marines are guys who look at a chainsaw and think, “That should be balanced for parrying.”

Daryk

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1444 on: 08 March 2021, 20:31:38 »
Someday, I hope to be able to make that judgment for myself...  ^-^

Rince Wind

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1445 on: 09 March 2021, 06:47:08 »
You can customize it to a degree by not activating all the stuff.
But that still leaves a lot.  :P

The new(ish) melee system is neat though, it also takes into account the height difference when calculating what options you have.
And you can shoot the proper weapons into melee as well, not just the support weapons (they got rid of that mechanic, now you can put stuff like AMS and TAG in support slots).

Akamia

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1446 on: 09 March 2021, 06:59:31 »
You can customize it to a degree by not activating all the stuff.
But that still leaves a lot.  :P

The new(ish) melee system is neat though, it also takes into account the height difference when calculating what options you have.
And you can shoot the proper weapons into melee as well, not just the support weapons (they got rid of that mechanic, now you can put stuff like AMS and TAG in support slots).
As it should be.

I cannot wait to run these mods when I have a Windows PC to play on instead of my Mac. I don't feel confident in my Mac's ability to run RogueTech. BattleTech-related games are among the very few games I'm willing to install mods for when playing by myself; most other games, I'm a vanilla purist. ;D

Though, I'm still achievement hunting, and I don't expect achievements to be unlockable on a modded game...

... Oh yeah, if anyone's wondering about the current state of my campaign save, I'm in the postgame doing flashpoints. Dekker is still alive. Maxed out all his skills, too, and the abilities I picked for him are Sure Footing, Sensor Lock, and Master Tactician.
« Last Edit: 09 March 2021, 07:20:43 by Akamia »
Let's all go to Cargonia, land of stolen things
Obey the quartermaster unless he is a 'ling
Cargo techs guard the station and find more stuff to take
But the boss is never satisfied until the station breaks...

KuzeFanAcct

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1447 on: 10 March 2021, 23:28:37 »
Roguetech is, in my personal opinion, an incoherent mess of "let's throw everything against the wall and see what sticks" then proceeding to leave what doesn't stick in the latest release. Battletech Extended & Advanced are the best bridges between the reduced scope of the HBS/Paradox original release and the tabletop game, and I say this as someone with a lot of complaints over what the HBS/Paradox game did to stuff like melee, falling, etc. that stripped a lot of the meatyness that makes Battletech, well, Battletech.

paulobrito

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1448 on: 11 March 2021, 03:18:46 »
Roguetech is, in my personal opinion, an incoherent mess of "let's throw everything against the wall and see what sticks" then proceeding to leave what doesn't stick in the latest release. Battletech Extended & Advanced are the best bridges between the reduced scope of the HBS/Paradox original release and the tabletop game, and I say this as someone with a lot of complaints over what the HBS/Paradox game did to stuff like melee, falling, etc. that stripped a lot of the meatyness that makes Battletech, well, Battletech.
For me BEX/BTX (Extended) is the best, trying to stay close to lore. It includes ops against Comstar, the Clan invasion, GDL Flashpoints. The last version - 1.9.2 - includes about 300 know units, to get several hardware only been allied with the faction that produces it, etc. Many mechs only appear in the planets that have the factories that build then.

rjhancock

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1449 on: 11 March 2021, 07:38:03 »
I cannot wait to run these mods when I have a Windows PC to play on instead of my Mac. I don't feel confident in my Mac's ability to run RogueTech.

Depending on how old the Mac is, if it's time for an upgrade I've been told the new M1's run it on highest settings with no fans.

Daryk

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1450 on: 11 March 2021, 19:11:27 »
No fans??  ???

How is that even POSSIBLE?

Sartris

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1451 on: 11 March 2021, 19:29:30 »
you could say it was running

Ice cold  8)

YEEEEEEEEEEEEAAAAAAAAAHHHHHHH

Daryk

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1452 on: 11 March 2021, 19:49:54 »
Heh... but then I'd be looking for the pump noise...  ^-^

rjhancock

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1453 on: 11 March 2021, 21:24:59 »
No fans??  ???

How is that even POSSIBLE?

The new M1's are just that good. Apple has over a decade of experience and trounced many CPU's at a much lower temp and wattage. And it's JUST generation 1 of their desktop CPUs.

Although it does have fans, they are quiet when running.

truetanker

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1454 on: 11 March 2021, 21:27:23 »
So, gone are the days of dry ice and a " cool " place?

Yeah!  xp

TT
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rjhancock

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1455 on: 11 March 2021, 22:36:45 »
... And it's not even running natively on the M1's. It's having to be translated/emulated to run so roughly 30% slower than it could.

KuzeFanAcct

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1456 on: 11 March 2021, 23:31:51 »
For me BEX/BTX (Extended) is the best, trying to stay close to lore. It includes ops against Comstar, the Clan invasion, GDL Flashpoints. The last version - 1.9.2 - includes about 300 know units, to get several hardware only been allied with the faction that produces it, etc. Many mechs only appear in the planets that have the factories that build then.

Yeah, I just downloaded that update and it rules. The variety is just staggering, I hope something like that happens for Mechwarrior 5 one day.

IAMCLANWOLF

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1457 on: 09 April 2021, 15:01:37 »
Yep. I will also echo; Battletech Extended Commander's Edition is brilliant. Highly recommend it as well.   

Jim1701

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1458 on: 29 May 2021, 18:18:23 »
So I started a new career game and I happened to get a small COIL in my heavy metal box.  I hadn't really used a COIL before now.  I either never found one or I was past the point where I used fast mechs so I just didn't bother.  I have to say I've never voluntarily used a Locust so much in years. :D

I'm now looking forward to finding a m COIL and jamming it into a Cicada C or maybe a Jenner. :D

Euphonium

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1459 on: 29 May 2021, 18:44:30 »
I'm now looking forward to finding a m COIL and jamming it into a Cicada C or maybe a Jenner. :D

I had great fun with a single COIL-L on a Jenner. It could frequently OSK light mechs, and a lucky aimed headshot on a Marauder got me my first heacy mech of that campaign.
>>>>[You're only jealous because the voices don't talk to you]<<<<

Sir Chaos

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1460 on: 30 May 2021, 15:55:12 »
I had great fun with a single COIL-L on a Jenner. It could frequently OSK light mechs, and a lucky aimed headshot on a Marauder got me my first heacy mech of that campaign.

Put a COIL on an Assassin, if you can get one. The bonus to hitting fast targets is worth a LOT early in the campaign.
"Artillery adds dignity to what would otherwise be a vulgar brawl."
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Euphonium

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1461 on: 30 May 2021, 16:53:59 »
Put a COIL on an Assassin, if you can get one. The bonus to hitting fast targets is worth a LOT early in the campaign.

I've yet to salvage an Assassin early enough for it to be worth using  :-\
>>>>[You're only jealous because the voices don't talk to you]<<<<

DarkSpade

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1462 on: 30 May 2021, 18:25:00 »
I've yet to salvage an Assassin early enough for it to be worth using  :-\

The game has a lot of mechs like that.
Space Marines are guys who look at a chainsaw and think, “That should be balanced for parrying.”

Greatclub

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1463 on: 30 May 2021, 19:50:00 »
I've yet to salvage an Assassin early enough for it to be worth using  :-\

I found it worth using well into the late game. It was Dekker's mech, and I didn't lose Dekker.

BirdofPrey

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1464 on: 31 May 2021, 00:47:04 »
I like the Assassin for those one's you gotta mark a target and be out in like 8 turns

Euphonium

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1465 on: 31 May 2021, 06:31:44 »
I found it worth using well into the late game. It was Dekker's mech, and I didn't lose Dekker.

On this playthrough I still have Dekker, but he's spent more time in the med bay than everyone else combined!

I like the Assassin for those one's you gotta mark a target and be out in like 8 turns

Righ now I'm using a pair of Jenners, a Phoenix Hawk, and a Shadowhawk for those, and contracting for all the money & none of the salvage.
>>>>[You're only jealous because the voices don't talk to you]<<<<

Sir Chaos

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1466 on: 31 May 2021, 09:45:02 »
I've yet to salvage an Assassin early enough for it to be worth using  :-\

Isn´t there also a ´Mech in the starting goodies you get from Heavy Metal? It´s been a while, but I kind of remember getting an Assassin that way in Career mode.
"Artillery adds dignity to what would otherwise be a vulgar brawl."
-Frederick the Great

"Ultima Ratio Regis" ("The Last Resort of the King")
- Inscription on cannon barrel, 18th century

MarauderD

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1467 on: 31 May 2021, 10:31:35 »
I restarted the career about 10 times to get the Assassin/Coil-L combo I wanted for testing.  It is hilariously game breaking in the early game.  Everything sub 50 tons becomes one shot legged or killed.  Fun, but fairly broken.

MoneyLovinOgre4Hire

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1468 on: 31 May 2021, 12:42:11 »
There are a number of possible rewards from the Heavy Metal crate that are disc one nukes.
Warning: this post may contain sarcasm.

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Daryk

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Re: HBS Expansion Thread- its time for II (spoilers)
« Reply #1469 on: 31 May 2021, 12:46:49 »
Care to list them?  I'll get a new machine some day...  ^-^