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Author Topic: Solaris Skunk Werks and Me -- Volume the Second  (Read 76086 times)

Sartris

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #390 on: 19 July 2020, 16:45:01 »
Mordel’s?

Dragon Cat

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #391 on: 19 July 2020, 17:04:56 »
Below are links to my fan fiction pages.

https://bg.battletech.com/forums/fan-fiction/alternate-timeline-with-thanks-(full)/

https://bg.battletech.com/forums/fan-fiction/alternate-timeline-with-thanks-full-part-2/

As always please enjoy and if you have any questions about my AU (or want to chat about ideas I could incorporate into it) feel free to PM me.

Wrangler

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #392 on: 19 July 2020, 17:12:00 »
Sorry what?
Mordel.net It's arguably one the oldest of the surviving BattleTech forums outside the official one.  The guys who run that website were involved in Project Phoenix which essentially saved (my opinion) the unseens from disappearing completely.

They have a online mech builder program on their website.
"Men, fetch the Urbanmechs.  We have an interrogation to attend to." - jklantern
"How do you defeat a Dragau? Shoot the damn thing. Lots." - Jellico 
"No, it's a "Most Awesome Blues Brothers scene Reenactment EVER" waiting to happen." VotW Destrier - Weirdo  
"It's 200 LY to Sian, we got a full load of shells, a half a platoon of Grenadiers, it's exploding outside, and we're wearing flak jackets." VoTW Destrier - Misterpants
-Editor on Battletech Fanon Wiki

Dragon Cat

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #393 on: 19 July 2020, 17:36:29 »
I was not aware of that one.  I'll have a look thanks

The web based designer for everything would be great and potentially accessible anywhere or even a mobile app would be cool if we were able to save the designs id pay money for that kind of access

SSW is a great program when it works but I found my laptop didn't like it when I tried to put it on.
Below are links to my fan fiction pages.

https://bg.battletech.com/forums/fan-fiction/alternate-timeline-with-thanks-(full)/

https://bg.battletech.com/forums/fan-fiction/alternate-timeline-with-thanks-full-part-2/

As always please enjoy and if you have any questions about my AU (or want to chat about ideas I could incorporate into it) feel free to PM me.

mbear

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #394 on: 31 August 2020, 11:11:52 »
Where is the SSW bug reporting page or forum? I have a problem with Windows 10 and version 0.7.3.20200413 that I'd like to report.

Thanks!

Edit: Well, that fixed it. So the problem was on Windows 10 and 0.7.3.20200413: When I started the program and selected the Open option, the system would never populate the list of designs. It'd simply wait and wait.

Workaround: navigate into the SSW_Master directory and delete the index.ssi file. That forces SSW to regenerate the missing (possibly corrupted) file.

Edit 2020-Oct-28: I just remembered I needed to let you all know that the problem was with my entering a value with an embedded comma in the "Source" field. This caused the parser to have a fit. It looks like it's been fixed though, at least in nightly versions.
« Last Edit: 28 October 2020, 08:31:31 by mbear »
Be the Loremaster:

Battletech transport rules take a very feline approach to moving troops in a combat zone: If they fits, they ships.

You bought the box set and are ready to expand your BT experience. Now what? (Thanks Sartis!)

Maelwys

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #395 on: 13 September 2020, 11:12:37 »
So I'd like to announce a new Stable release of SSW, 0.7.4. You can download it from Here or the website

I'd suggest reading the release notes as there's a massive change in the way that the data files are handled. Those of you that use custom equipment will need to read the custom equipment guide in the release notes.

I'd also recommend making a duplicate of your mech and vehicle files and transfer that copy over, just incase there were unintended consequences of the conversion to the new equipment format.
https://sites.google.com/a/solarisskunkwerks.com/site/

A new Master list of units will be coming once I'm slightly more sure that we didn't break everything.

Dragon Cat

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #396 on: 13 September 2020, 15:38:27 »
Cool i just got this one working right so bring it on!
Below are links to my fan fiction pages.

https://bg.battletech.com/forums/fan-fiction/alternate-timeline-with-thanks-(full)/

https://bg.battletech.com/forums/fan-fiction/alternate-timeline-with-thanks-full-part-2/

As always please enjoy and if you have any questions about my AU (or want to chat about ideas I could incorporate into it) feel free to PM me.

Snake Eyes

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #397 on: 13 September 2020, 20:19:01 »
This is fantastic  :thumbsup:

To everyone working on this, great job everyone.

Phantom000

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #398 on: 26 March 2021, 08:57:29 »
I'm having trouble getting it to work on my new desktop. I unzip the files into a separate folder, like before, click on the SSW executable for java and the picture of Pepe Le pew comes up and then nothing at all. I tried a couple different versions but same thing happens, it just doesn't come up.

Any ideas what the problem might be?

monbvol

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #399 on: 26 March 2021, 09:39:51 »
Maybe check your java install?

AngryButler with a KNIFE!

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #400 on: 15 August 2022, 22:54:48 »
Have the quirks tables been fixed yet for SAW & SSW? I remember one of the older builds having it work briefly, but ever since 7.2 iirc nothing can be added. I ask simply because there's been times where my 'net has died, I got bored so started designing, but don't have access to the full quirks list which I like to add as flavor to my designs (Sarna site is my friend).

Also, there's a weird glitch with 'Mech turrets, where if you make a design an Omni, you're either forced to get a turret that always shows as 0.0 tons and nothing can be added to it, or it and the weapon(s) on it are locked & hard mounted (Sarath of course shows that isn't true), or it occasionally gives a fatal error/has you restart from scratch. Same error also pops up randomly if switching back from an interface cockpit to normal, if you haven't added a gyro back in yet - it ALWAYS crashes the design in my experience.

I'd comment over at the GitHub page, but I'm not sure where to post requests/issues there.

Wrangler

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #401 on: 16 August 2022, 14:49:02 »
Who the person(s) still active here whom are developers.  I've not heard much, I like SSW very much so.
While the MegaMekLab is all encompassing, I'm very grateful for it. I find the SSW is more user friendly.

I hope someone still active with the project.
"Men, fetch the Urbanmechs.  We have an interrogation to attend to." - jklantern
"How do you defeat a Dragau? Shoot the damn thing. Lots." - Jellico 
"No, it's a "Most Awesome Blues Brothers scene Reenactment EVER" waiting to happen." VotW Destrier - Weirdo  
"It's 200 LY to Sian, we got a full load of shells, a half a platoon of Grenadiers, it's exploding outside, and we're wearing flak jackets." VoTW Destrier - Misterpants
-Editor on Battletech Fanon Wiki

AngryButler with a KNIFE!

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Re: Solaris Skunk Werks and Me -- Volume the Second
« Reply #402 on: 16 August 2022, 20:36:27 »
Who the person(s) still active here whom are developers.  I've not heard much, I like SSW very much so.
While the MegaMekLab is all encompassing, I'm very grateful for it. I find the SSW is more user friendly.

I hope someone still active with the project.
There's been activity back in June from what it looks like, possibly a minor bug fix for an upcoming version - if its ever released.  However again, as I don't know where on the GitHub page to make a comment/request, and I know that GitHub overall can be......touchy......if you don't know how to program and start asking questions, I'm hesitant to stick my nose in.

 

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