BattleTech - The Board Game of Armored Combat
Catalyst Game Labs => BattleTech Game Errata => Topic started by: Xotl on 05 April 2021, 17:25:14
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This thread is for all error reports and suggestions for the MUL online database, as found at:
http://www.masterunitlist.info/
Some notes - read before posting:
- How do I log in? You can't. The login is only for site administrators.
- As this covers suggestions as well as errors, discussion is allowed in this thread.
- Virtually all units now have Dark Age availability except the Homeworld Clans, some units we know little about, and "fate unknown" units like the Black Widow mechs from Wolf and Blake.
- Corrections not touching on the above are welcome. However, please provide a page number and/or direct quote to support your case. "Faction X should have this because I said so" is less than helpful and will likely be ignored.
- If you have corrections for a unit entry, include a direct MUL link to the unit in question in your report.
- If it's a BV or Alpha Strike stat correction, please enclose or attach your entire calculation and how you made it (by hand, SSW, MML, Heavy Metal etc; include version number of any software used).
Please keep your posts concise and polite. Posts that do not follow these rules will be deleted. Thank you.
WHAT IS THE MUL?
- The Master Unit List is a free product that contains the latest Battle Values, Alpha Strike stats, faction availabilities, and introduction dates for as many units in BattleTech as we can manage.
- The MUL is official and fully canonical. At the same time, it's a living document, continually being updated to best reflect all available sources.
- If a unit appears on the MUL, then it exists. This does not mean that said unit will ever see its stats published.
- That something is not on the MUL does not mean it doesn't exist. Not every factory, vehicle, and handgun in the universe has been documented, nor will they ever be. The MUL is what we know to date: what has been documented in canon.
- Unlike the MUL, Sarna.net is not a canon source. If Sarna lists a unit and the MUL doesn't, then the MUL is most likely correct (though we certainly do make mistakes, which this thread is here to collect and correct). The MUL has access to internal information that Sarna does not.
Previous Thread:
https://bg.battletech.com/forums/errata/master-unit-list-(mul)-feedback-thread-ii-read-the-first-post/
Project Updates:
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Kokou Defense Tank and Kokou (XL) are listed in the MUL, but have no stat card or PV. The stat card is available in FM: Golden Century and TP: Tokasha
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Kokou Defense Tank and Kokou (XL) are listed in the MUL, but have no stat card or PV. The stat card is available in FM: Golden Century and TP: Tokasha
They've now been inputted.
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In Sword and Dragon there is a Trebuchet TBT-5K (pg 98 in my PDF) that has a record sheet but the unit does not appear on MUL
Also, in the Second Succession War they mention the Thunderbolt TDR-5L and the TDR-5LS with what their loadouts are but they don't exist in the MUL (pg 116). I don't know if this also extends to the Battlemaster and Griffin that are on the surrounding pages.
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The TBT-5K in Sword and Dragon should be TBT-7K. Errata was posted for Sword and Dragon.
The Thunderbolts are on the MUL
http://masterunitlist.info/Unit/Details/7762/thunderbolt-tdr-5l
http://masterunitlist.info/Unit/Details/7763/thunderbolt-tdr-5ls
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the battlemaster http://masterunitlist.info/Unit/Details/282/battlemaster-blr-1d and the griffin http://masterunitlist.info/Unit/Details/1298/griffin-grf-1s are also there.
thanks all the same. it's good to double-check things
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The TBT-5K in Sword and Dragon should be TBT-7K. Errata was posted for Sword and Dragon.
The Thunderbolts are on the MUL
http://masterunitlist.info/Unit/Details/7762/thunderbolt-tdr-5l
http://masterunitlist.info/Unit/Details/7763/thunderbolt-tdr-5ls
Thanks. i didn't know about that errata.
I should have clarified. I noticed the MULs for those two are listed but both are blank besides having the PV listed. I guess I don't know if they are filling in all of the data on the mechs in the MUL.
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those units don't have official record sheets or an BV listed in the book so they haven't been added in. note that one can plug the stats into mech creation software and get something that's probably correct as well as suitable for tabletop play. it's just not official enough to put on the MUL.
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The Shadow Cat T has the role of Scout, but is +1 damage at Short and Medium with no other changes compared to the Shadow Cat Prime which is a Striker. This doesn't seem to be correct to me, was there a criteria change to Striker, or is there something in the calculation that changed the role?
Also, the Ice Ferret T is a Scout compared to the Prime which is a Striker, with the only differences being +4" of movement and -2 damage at Long. Looking for clarification for this as well.
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Roles are ultimately arbitrary and there is no hard and fast "this must be X role" criteria. The Shadow Cat T has an Active Probe and otherwise can fit the criteria. The Prime also has an Active Probe but was deemed a Striker at the time. Suggested criteria for roles frequently have large sections of overlap.
Same thing with the Ice Ferret. Both the T and the Prime could reasonably Scouts or Strikers. The Prime happened to be a Striker when it was decided, the T happened to be a Scout. Maybe for variety? The number of Scouts bigger than a Light is tiny.
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Variety, yes. It gives extra options for AS/CO Lance and Star forcebuilding - especially for situations where Clan forces have to muster over 50% of a certain type (ie 3 out of 5 elements). Light missile boats like the Valkyrie QA and Locust 1M with 10 LRM tubes are another example. The Loki / Hellbringer J is a scout... a chassis and weight class not normally associated with recon. That one could easily have been a skirmisher, but nckestrel was (in his own words) feeling capricious that day. The world is better for it ;D
There are guidelines. We just choose to ignore them sometimes. And sometimes we enforce them - I drafted the roles for the Caveat Emptor mechs and initially had the Wasp 3X as a skirmisher but was asked to change it to a missile boat or scout due to a lack of armor. Ultimately shirking the guidelines is a calculated move - usually made in the interests of fun or variety
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Interesting. So if the roles are arbitrary, then the role requirements for formations are just suggestions essentially, lol. :P
Thanks for the replies.
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Not so much arbitrary as flexible. You’ll never see a 2/3 scout, for example
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Interesting. So if the roles are arbitrary, then the role requirements for formations are just suggestions essentially, lol. :P
Thanks for the replies.
Units have a role. The way they're assigned that role can be somewhat arbitrary, but that unit is still that role at the end of the day. Formation role requirements must still be fulfilled.
There'a more variety in the Scout role than there was prior to the Rec Guides, but that's really the only outlier.
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Shouldn't all of the Clan Elemental Battle Armor units which feature the SRM2 have the Special: SRM 1/1?
An example, but far from the only one:
http://www.masterunitlist.info/Unit/Details/960/elemental-battle-armor-laser
Or am I misunderstanding how SRM 1/1 works?
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Shouldn't all of the Clan Elemental Battle Armor units which feature the SRM2 have the Special: SRM 1/1?
An example, but far from the only one:
http://www.masterunitlist.info/Unit/Details/960/elemental-battle-armor-laser
Or am I misunderstanding how SRM 1/1 works?
Elementals cannot use alternate SRM munitions in Alpha Strike, so the special attack isn't applied to them.
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It's not explicitly stated in the Companion, but the weapons table for battle armor weapons doesn't list SRM or LRM next to any of the battle armor weapons (SRM1, SRM2, etc). Empyrus gave the major reason why.
Elementals cannot use alternate SRM munitions in Alpha Strike, so the special attack isn't applied to them.
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Haha, I actually just thought of that possibility this morning. Thanks!
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Ballista Self-Propelled Artillery Tank seems to have wrong picture in MUL.
http://www.masterunitlist.info/Unit/Details/6775/ballista-self-propelled-artillery-tank-standard
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Ballista Self-Propelled Artillery Tank seems to have wrong picture in MUL.
http://www.masterunitlist.info/Unit/Details/6775/ballista-self-propelled-artillery-tank-standard
Should use the same pic as the Reaper:
http://www.masterunitlist.info/Unit/Details/7413/reaper-self-propelled-artillery
Oh, and this discussion came up earlier:
https://bg.battletech.com/forums/fan-articles/motw-schedule-thread-2017/msg1719690/#msg1719690
Specifically, where do the Daimyo -2KA and 3K come from?
http://masterunitlist.info/Unit/Filter?Name=daimyo
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Ballista Self-Propelled Artillery Tank seems to have wrong picture in MUL.
http://www.masterunitlist.info/Unit/Details/6775/ballista-self-propelled-artillery-tank-standard
Thanks, fixed.
Specifically, where do the Daimyo -2KA and 3K come from?
They were meant to cover the variant fluff from the original TR:3055 (specifically the ERPPC to PPC swap, and the armor for heat sink swap.)
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They were meant to cover the original variant fluff from TR:3055.
About as i assumed. Thanks!
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The Stinger C 2 has been set as inner sphere general in the dark age era, should this be inner sphere clan general the same as the Stinger C?
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nope. the C 2 should have IS Clan General. It was never meant for spheroid distribution. bad data entry monkey! bad!
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I believe the Ostsol 8F should be added to the Federated Suns in the Dark Age era. Its produced on Robinson and while the text
mentions that the Ostsol production hasn't switched completely to the 8F variant it doesn't say that production of this variant was entirely halted.
"There was discussion about
converting the line entirely over to this variant, but..."
http://www.masterunitlist.info/Unit/Details/8173/ostsol-otl-8f
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I believe it was determined that the Suns didn't control the planet long enough to produce a sufficient number before the end of the era. It was basically Dec 1, 3149 before the dracs were cleared off the planet. Assuming they hold on, you'll see it on the AFFS roster in the next era
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I believe the Ostsol 8F should be added to the Federated Suns in the Dark Age era. Its produced on Robinson and while the text
mentions that the Ostsol production hasn't switched completely to the 8F variant it doesn't say that production of this variant was entirely halted.
"There was discussion about
converting the line entirely over to this variant, but..."
http://www.masterunitlist.info/Unit/Details/8173/ostsol-otl-8f
The passage states that the 8F was only temporarily (being the key word) put into production by the Combine. The "converting the line entirely" only refers to this point in time.
As such, the Republic/FedSuns continuing the policy would mean that they would continue to not produce the design, though that may change in the future.
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The passage states that the 8F was only temporarily (being the key word) put into production by the Combine. The "converting the line entirely" only refers to this point in time.
As such, the Republic/FedSuns continuing the policy would mean that they would continue to not produce the design, though that may change in the future.
Yeah, Greekfire has it right.
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Bushwacker X4 is listed as having a tonnage of 50. It should be 55.
http://www.masterunitlist.info/Unit/Details/7454/bushwacker-bsw-x4
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now biggerer
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Not sure if it's errata or conscious choice but should house Liao have the Caesar 3S? It's a Lyran design that has no connection to the Confederacy
http://www.masterunitlist.info/Unit/Details/456/caesar-ces-3s
I also believe that there is a mix of King Crabs. House Davion should lose access to the 008B ( a Republic remake of the Wob 008) and gain access to the 007 (the RAC version mentioned to be a Davion and a Steiner variant).
It seems the FS has lost access to the MDG-1B Rakshasa and the JM-7D Jagermech. Is this intentional? They continue to use the MDG-1A and JM-7F, very close designs.
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DOL-1A2 Dola should have the picture of a Dola and not Ti T'sang (I know the yoh Ti Tasng is confusing :) )
http://www.masterunitlist.info/Unit/Details/4087/dola-dol-1a2-yoh-ti-tsang
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All 'MechBuster entries don't have the "B" capitalized. It's written as 'MechBuster, 'Mechbuster, and Mechbuster in various sources, but TRO's 3026, 3026r, and 3039 have it as 'MechBuster.
Similarly, SeaBuster is written as Seabuster in XTRO: Periphery, and SeaBuster in TRO: Prototypes. I'm assuming SeaBuster is correct.
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DOL-1A2 Dola should have the picture of a Dola and not Ti T'sang (I know the yoh Ti Tasng is confusing :) )
http://www.masterunitlist.info/Unit/Details/4087/dola-dol-1a2-yoh-ti-tsang
Guessing when I assigned the ti t’sang image I blasted through this one without even noticing. No thoughts, just vibes.
All 'MechBuster entries don't have the "B" capitalized. It's written as 'MechBuster, 'Mechbuster, and Mechbuster in various sources, but TRO's 3026, 3026r, and 3039 have it as 'MechBuster.
Similarly, SeaBuster is written as Seabuster in XTRO: Periphery, and SeaBuster in TRO: Prototypes. I'm assuming SeaBuster is correct.
Once an official clarification comes down we’ll adjust as necessary
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Caesar 3S?
Not errata, supported by FM:3145 and the Capellan conquest of New Syrtis.
House Davion should lose access to the 008B and gain access to the 007.
Production of the 007 was extremely limited, hampered by Word of Blake raids on Son Hoa and the relocation of their line to Loburg (along with its replacement with the 009), which is why its numbers in the FedSuns fell off.
It seems the FS has lost access to the MDG-1B Rakshasa and the JM-7D Jagermech. Is this intentional? They continue to use the MDG-1A and JM-7F, very close designs.
JM7-D is intentional; its main line was destroyed in on Talon during the Jihad.
I can't speak for the Rakshasa.
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Not errata, supported by FM:3145 and the Capellan conquest of New Syrtis.
I understand but the 3S was apparently never produced in new Syrtis (It's never available to the Suns in the MUL). I guess either add the 3S to the FS list or change the Capellan produced variant to the 3R/4R/4S
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I understand but the 3S was apparently never produced in new Syrtis (It's never available to the Suns in the MUL). I guess either add the 3S to the FS list or change the Capellan produced variant to the 3R/4R/4S
The 3S was an export model. Capellans would have ceased its exportation to field it themselves.
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Should the Jagermech III D4/Jagermech JM7-F/Jagermech 7-C3BS/ Penetrator 4D be in the Liao list in the Dark Age? The have never produced it and have never conquered The factory world.
The same argument could be made for the Rifleman 7X/8X
http://www.masterunitlist.info/Unit/Details/1673/jagermech-iii-jm6-d4
http://www.masterunitlist.info/Unit/Details/4391/jagermech-jm7-f
http://www.masterunitlist.info/Unit/Details/1671/jagermech-jm7-c3bs
http://www.masterunitlist.info/Unit/Details/2704/rifleman-rfl-7x
http://www.masterunitlist.info/Unit/Details/2706/rifleman-rfl-8x
http://www.masterunitlist.info/Unit/Details/2465/penetrator-ptr-4d
BTW if you want me to post only clear cut errata and not this kind of speculation/analysis just say so.
I am a real fan of your work on the MUL and I don't want to waste your time if it's unhelpful.
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Should the Jagermech III D4/Jagermech JM7-F/Jagermech 7-C3BS/ Penetrator 4D be in the Liao list in the Dark Age? The have never produced it and have never conquered The factory world.
The same argument could be made for the Rifleman 7X/8X
http://www.masterunitlist.info/Unit/Details/1673/jagermech-iii-jm6-d4
http://www.masterunitlist.info/Unit/Details/4391/jagermech-jm7-f
http://www.masterunitlist.info/Unit/Details/1671/jagermech-jm7-c3bs
http://www.masterunitlist.info/Unit/Details/2704/rifleman-rfl-7x
http://www.masterunitlist.info/Unit/Details/2706/rifleman-rfl-8x
http://www.masterunitlist.info/Unit/Details/2465/penetrator-ptr-4d
BTW if you want me to post only clear cut errata and not this kind of speculation/analysis just say so.
I am a real fan of your work on the MUL and I don't want to waste your time if it's unhelpful.
I'm going to guess this is due to Kallon taking over the factories on Victoria and changing the lines to build the Shadow Hawk/JagerMech/Penetrator as per FM:3145 which the CCAF has since recaptured.
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I'm going to guess this is due to Kallon taking over the factories on Victoria and changing the lines to build the Shadow Hawk/JagerMech/Penetrator as per FM:3145 which the CCAF has since recaptured.
Interesting missed that. Thank you. does it mean The Republic had began producing the Rifleman 7X/8X on Nanking before it was captured by the CCAF?
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Interesting missed that. Thank you. does it mean The Republic had began producing the Rifleman 7X/8X on Nanking before it was captured by the CCAF?
Not sure, the FM only says the CCAF is getting Wolverines and Riflemen from the Nanking factory.
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I'm going to guess this is due to Kallon taking over the factories on Victoria and changing the lines to build the Shadow Hawk/JagerMech/Penetrator as per FM:3145 which the CCAF has since recaptured.
This is correct.
Interesting missed that. Thank you. does it mean The Republic had began producing the Rifleman 7X/8X on Nanking before it was captured by the CCAF?
This is also correct.
BTW if you want me to post only clear cut errata and not this kind of speculation/analysis just say so.
I am a real fan of your work on the MUL and I don't want to waste your time if it's unhelpful.
Don't worry about it! This type of stuff can help us pin down small mistakes or omissions.
I definitely prefer people posting speculative comments than holding back because they think they might be wrong.
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Field Gun Infantry Motorized Batteries, 75th Light Guard, First Taurian Lancers (http://www.masterunitlist.info/Unit/Details/1061/field-gun-infantry-motorized-batteries-75th-light-guard-first-taurian-lancers) should weigh 42.5t according to the current errata version 2.0 (https://www.dropbox.com/s/i41m3x1kitujlqa/Errata%20-%20Technical%20Readout%203085%20v2.0.pdf?dl=0).
Additionally, intro date 2500 doesn't match with employing LAC5s as field guns (introduced in 3068).
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Field Gun Infantry Motorized Batteries, 75th Light Guard, First Taurian Lancers (http://www.masterunitlist.info/Unit/Details/1061/field-gun-infantry-motorized-batteries-75th-light-guard-first-taurian-lancers) should weigh 42.5t according to the current errata version 2.0 (https://www.dropbox.com/s/i41m3x1kitujlqa/Errata%20-%20Technical%20Readout%203085%20v2.0.pdf?dl=0).
Additionally, intro date 2500 doesn't match with employing LAC5s as field guns (introduced in 3068).
Those are indeed issues. Fixed.
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Thanks. And since no good deed shall go unpunished...
From the same current errata version 2.0 (https://www.dropbox.com/s/i41m3x1kitujlqa/Errata%20-%20Technical%20Readout%203085%20v2.0.pdf?dl=0) for TRO3085:
The Bolla Stealth Tank (http://www.masterunitlist.info/Unit/Details/3845/bolla-stealth-tank-rots-base)'s Technology Base should be "Inner Sphere (Experimental)".
Aerial Beast Infantry (http://www.masterunitlist.info/Unit/Details/12) should have a BV of 43.
Minesweeper Infantry (http://www.masterunitlist.info/Unit/Details/2184) should have a Transport Weight of 6.5 tons
Ceremonial Guard (http://www.masterunitlist.info/Unit/Details/530) should have a Transport Weight of 12 tons (4 groups of 3 tons).
Comment: Should you prefer to display 25-men subplatoons instead of 100-men centuries, the BV would have to be adapted.
General Clan Infantry: Motorized Infantry (http://www.masterunitlist.info/Unit/Details/2233) should have a BV of 65.
Outside of the errata document:
Intro date for Frogmen (http://www.masterunitlist.info/Unit/Details/1153) should be changed. Federated-Barrett M42B Assault Rifles (intro 3064 FS) as primary weapons preclude a 2500 intro date.
Edit: removed unsourced Common Intro date for M42B
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Don't worry about it! This type of stuff can help us pin down small mistakes or omissions.
I definitely prefer people posting speculative comments than holding back because they think they might be wrong.
Challenges based on textual evidence will always be considered
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pack hunter 2 standard version lacks ene special ability
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now ammo exposition free
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this pack hunter seems to be missing ene special to be specific
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ah. the Pack Hunter II (as opposed to the Pack Hunter 2 or Pack hunter II 2).
That one does not receive ENE because of the B-Pods, which are explosive. See also: the Malak C, Scarecrow F4r, and Hellbringer (Loki) D
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copy....... but then as a clan mech no case either?
also seems excessive that the mech would be destroyed by an explosion that in regular battle tech would only cause 2 dam as per bpod crit rules
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i'll just use another variant it was just activating my o.c.d.ness
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Thanks. And since no good deed shall go unpunished...
*snip*
Thank you, mostly fixed. From what I can tell the Bolla Stealth (RotS) has the correct tech level with Advanced due to its introductory year, and the Frogmen carry the M61A, not the M42B (though it still requires an introductory date adjustment.)
copy....... but then as a clan mech no case either?
It should have CASE, yes. Fixed.
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thank you!!!!!!!!!!!!! :)
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Thank you, mostly fixed. From what I can tell the Bolla Stealth (RotS) has the correct tech level with Advanced due to its introductory year, and the Frogmen carry the M61A, not the M42B (though it still requires an introductory date adjustment.)
Bolla: admittedly I had trusted the Errata pdf unchecked. Wouldn't this mean instead that the RotS's primary configuration (http://www.masterunitlist.info/Unit/Details/413) should be "Advanced" as well? (RAC/5, MML-3, MG, TAG)
Should I enter a report for the TRO3085 errata thread, or does this happen "internally"?
Frogmen: mea culpa, in my spreadsheet I had used the wrong autocompleted Federated Barrett weapon. Correct intro date is 3062.
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It might not be errata due to how we have to deal with tech levels - the unit takes on the lowest tech level of that era since there’s only one slot. Manual notes would be a mess both to enter and track
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Vehicle Stealth Armor, which is what Bolla uses, becomes Advanced in 3084 per TRO Prototypes. All other tech in the unit are tournament legal.
EDIT The Bolla Prime doesn't seem to have anything that would make it Experimental. It certainly should be Advanced, i think.
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Exactly. Just the TRO3085 Errata 2.0 pdf seems to be wrong, stating
Bolla Stealth Tank (p. 34)
Technology Base should be "Inner Sphere (Experimental)".
(Right now, TRO3085 simply states "Technology Base: Inner Sphere" without qualifier).
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The Bolla has an intro date of 3074, before Vehicular Stealth became standad rules. Thus it has (Experimental).
Bolla Stealth Tank (ROTS) has an intro date of 3084, which Vehicular Stealth became standard, therefore it does not have (Experimental).
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Bolla (RotS) Prime is the issue:
http://www.masterunitlist.info/Unit/Details/413/bolla-stealth-tank-rots-prime
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Bolla (RotS) Prime is the issue:
http://www.masterunitlist.info/Unit/Details/413/bolla-stealth-tank-rots-prime
Simply an oversight. Fixed.
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Thanks! :thumbsup:
My other point is that the Errata document right now states that the RotS Bolla had been changed from
"Technology Base: Inner Sphere" to
"Technology Base: Inner Sphere (Experimental)"
in the second printing.
Since we all agree that it is, in fact, "Advanced", the errata for the next printing should reflect that and read
Bolla Stealth Tank (p. 34)
Technology Base should be changed from "Inner Sphere (Experimental)" to "Inner Sphere (Advanced)".
to avoid to wrongly repeat it as "Experimental" in the next reprint of TRO3085.
That's why I asked if I should raise this point in the TRO3085 error thread or if this would be flagged via internal channels.
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Didn't there used to be the static emplacements from McCarron's Armored Cavalry on here?
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never left. they're classified under the unit type "Building"
http://masterunitlist.info/Source/Details/353/mccarrons-armored-cavalry
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Should Wolf's Dragoons have the Ebon Jaguar/Cauldron-Born on their availability list, the main character in the Redemption Rift novel pilots one?
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Kokou Defense Tank (XL) is available to the Magistry of Canopus during the Star League.
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i usually catch that when i do it. we add 'not available' to eras previous to the introduction. sometimes i hit 'm' instead of 'n' by accident and it jumps to the MoC. this is the first instance of those wily canopians's time travel division sneaking items back...
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some availability questions:
The Assault Triumph 3062 is listed as a DC and later CC design. While it's correct The DC produces the Triumph 3057 this is a WoB design produced on Terra. Additionally the cargo bay uses a 6 base system (6 mechs, 36 BA). shouldn't it be extinct or maybe RotS design like the 3082 version?
http://www.masterunitlist.info/Unit/Details/5297/assault-triumph-3062
The Aurora dropship is produced on skye in the LA later RotS and Delavan in the FS. Should it be available to the DC? Additionally by the Dark Age it is being produced by the Filtvelt Coalition (FM3145 page 189)
The Challenger X is a Vehicle that was probably widely sold by the Federated Commonwealth around the Clan Invasion era but should it continue to be available to the DC and TC all through the Dark Age after years of hostility between the FS and the DC (its in the Taurian RAT in FM 3085)?
http://www.masterunitlist.info/Unit/Details/538/challenger-mbt-x
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Kirishima class cruiser remove from the FS list in the Jihad Era. The only Kirishima (Covenant) the FS had was destroyed during the civil war (ramming speed! IIRC)
http://www.masterunitlist.info/Unit/Details/4451/kirishima-cruiser-standard
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some availability questions:
The Assault Triumph 3062 is listed as a DC and later CC design. While it's correct The DC produces the Triumph 3057 this is a WoB design produced on Terra. Additionally the cargo bay uses a 6 base system (6 mechs, 36 BA). shouldn't it be extinct or maybe RotS design like the 3082 version?
The CapCon is noted as producing it in FM:3145, the DC's examples are simply leftovers that had previously been purchased from the WoB. Relatedly, the RotS isn't a user of the design, instead favoring the Assault Triumph (3082).
The Aurora dropship is produced on skye in the LA later RotS and Delavan in the FS. Should it be available to the DC? Additionally by the Dark Age it is being produced by the Filtvelt Coalition (FM3145 page 189)
The DC availability is supported by Wars of the Republic Era, but Filtvelt does appear to be an omission. We'll look into this.
The Challenger X is a Vehicle that was probably widely sold by the Federated Commonwealth around the Clan Invasion era but should it continue to be available to the DC and TC all through the Dark Age after years of hostility between the FS and the DC (its in the Taurian RAT in FM 3085)?
Things in the BattleTech universe sometimes take a while to no longer become available, which would be the reason it's still around here. Things like salvage can help it stick around as well.
Kirishima class cruiser remove from the FS list in the Jihad Era. The only Kirishima (Covenant) the FS had was destroyed during the civil war (ramming speed! IIRC)
http://www.masterunitlist.info/Unit/Details/4451/kirishima-cruiser-standard
That's a bit of an issue, ain't it. Fixed!
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It occurred to me that every now and then someone wonders what availability in MUL means, or is confused by it, or something like that. Would it be possible to add explanation for that somewhere?
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Should Wolf's Dragoons have the Ebon Jaguar/Cauldron-Born on their availability list, the main character in the Redemption Rift novel pilots one?
One example doesn't really establish availability. Once the Ebon Jag comes out in a Rec Guide we might know better for sure but until then it hasn't been produced in the better part of a hundred years and there's no consistent way for the Dragoons to have gotten more of them. Its availability in the Dark Age timeframe is generously speaking "limited".
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Hi all.
Long time lurker, very rare poster. I have had a question buzzing in the back of my mind regarding infantry that has been driving me nuts, and I finally decided to do something about it. I am fairly sure the answer is simple and obvious, but here goes.
There are many named Infantry units, like those below, that are available to many factions. Is this intended to allow all the factions to represent that type of unit, without drowning the MUL in different cards for each faction?
Clan Foot Infantry Ad Hoc Point, 42nd BattleMech Cluster, Theta Galaxy
Foot Ballistic Rifle Hastati V, 513th Infantry Regiment
Heavy Foot LRM Infantry Stalwart Support-Heavy LRM Infantry
As a follow up, is there any reason why there are a few named units that don't allow for analogous units?
Two examples I've found for this are:
Heavy Jump Infantry DEST Heavy Response Platoon
SRM Foot Infantry Taurian Citizens Militia
Thanks in advance for your help in silencing the buzzing!
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some Aerospace PV peer-review, calculated via home-made spreadsheet. Which is wrong; me, Alpha Strike Companion (i.e. I'm correct according to ASC v1.4, but that's out-of-date), or MUL?
Sparrowhawk SPR-H5 - TARGET: 20PV* (me and MUL are in agreement here) http://www.masterunitlist.info/Unit/Details/2992/sparrowhawk-spr-h5 (http://www.masterunitlist.info/Unit/Details/2992/sparrowhawk-spr-h5)
DMG: 2+(1+1)+0 = 4
Thrust: (10/4)+1 = 3.5
ARM: (4*1.5) = 6
STR: 5 = 5
Thresh: 2 * (SZ1/2) = 1
Sum = 19.5, round to 20
Corsair CSR-V12b - TARGET: 30PV http://www.masterunitlist.info/Unit/Details/694/corsair-csr-v12b (http://www.masterunitlist.info/Unit/Details/694/corsair-csr-v12b)
DMG: 4+(4+4)+2=14
Thrust: 6/4 = 1.5
ARM: (7*1.5) = 10.5
STR: 3 = 3
Thresh: 3 * (SZ2/2) = 3
Sum = 32!
Shiva SHV-OB - TARGET: 39PV http://www.masterunitlist.info/Unit/Details/5054/shiva-shv-ob (http://www.masterunitlist.info/Unit/Details/5054/shiva-shv-ob)
DMG: 4+(7+7)+7 = 25
Thrust: 5/4 = 1.25
ARM: (6*1.5) = 9
STR: 4 = 4
Thresh: 2 * (SZ3/2) = 3
Sum = 42.25, round to 42!
Stuka STU-K5b - TARGET: 44PV http://www.masterunitlist.info/Unit/Details/3111/stuka-stu-k5b (http://www.masterunitlist.info/Unit/Details/3111/stuka-stu-k5b)
DMG: 6+(6+6)+4 = 22
OV: 1 = 1
Thrust: 5/4 = 1.25
ARM: (9*1.5) = 13.5
STR: 5 = 5
Thresh: 3 * (SZ3/2) = 4.5
Sum = 47.25, round to 47!
remarks: I suspect there's been change in how thrust and/or threshold influence the calculation? Might have to experiment here.
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I think you're missing a couple errata in 1.4. These are both on p18 of the ASC Errata v1.4.
Threshold is not a separate add to PV any more.
"The Armor Factor of an aerospace unit equals its Alpha Strike Armor value. This is multiplied by (1.3 + (the unit’s Threshold *
0.1)); if the result is higher than 1.9, reduce it to 1.9. If the unit has the BAR special, divide the final result by 2."
So a Corsair with Armor of 7 and Threshold 3 has 7 * (1.3 + 0.3) for 7 * 1.6. And then no +3 for Threshold.
Thrust adds 0.5 for Thrust 7-9 or 2 for Thrust 10.
so the Corsair would have 1.5 for Thrust, but the Sparrowhawk would have 10/4 +2 for Thrust 10, not 10/4 + 1. (but no +1 for threshold, thus the same final end result of 20 PV).
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Ah, thank you! Something did seem off when I was reading the original PDF, guess I should read more thoroughly.
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Wait, what's the Perseus doing on the Escorpión Imperio/Scorpion Empire availability list? Like, how?
EDIT Also, the Perseus W should probably be listed as extinct after the Jihad, because it uses a C3i computer. At least i got an impression that very few exceptions aside, the tech was very much extinct and banned. For comparison, the Avatar E is extinct after the Jihad because of this.
http://www.masterunitlist.info/Unit/Details/5699/perseus-p1w
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Wait, what's the Perseus doing on the Escorpión Imperio/Scorpion Empire availability list? Like, how?
Waypoint 531, same as the rest of the Blakist equipment in SE ranks.
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The Empire captured a major Word of Blake cache at one point that heavily influenced their touman for some time.
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Oh, i missed/forgot that. Not sure which. Well then.
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Hi all.
Long time lurker, very rare poster. I have had a question buzzing in the back of my mind regarding infantry that has been driving me nuts, and I finally decided to do something about it. I am fairly sure the answer is simple and obvious, but here goes.
There are many named Infantry units, like those below, that are available to many factions. Is this intended to allow all the factions to represent that type of unit, without drowning the MUL in different cards for each faction?
Clan Foot Infantry Ad Hoc Point, 42nd BattleMech Cluster, Theta Galaxy
Foot Ballistic Rifle Hastati V, 513th Infantry Regiment
Heavy Foot LRM Infantry Stalwart Support-Heavy LRM Infantry
As a follow up, is there any reason why there are a few named units that don't allow for analogous units?
Two examples I've found for this are:
Heavy Jump Infantry DEST Heavy Response Platoon
SRM Foot Infantry Taurian Citizens Militia
Thanks in advance for your help in silencing the buzzing!
Quoting this because I moved it here.
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There are many named Infantry units, like those below, that are available to many factions. Is this intended to allow all the factions to represent that type of unit, without drowning the MUL in different cards for each faction?
Exactly.
The names are intended as specific examples of the general template. We assigned the availability based on who could use that record sheet. If Faction A has WXYZ Infantry, we asisnged it to Faction B if:
1. Faction B uses the same infantry organization. If it's a 28 troop infantry platoon, does Faction B use 28 troop infantry platoons? If not, they can't have it.
2. Faction B has the individual equipment (usually armor) available, or a version with the same stats. The faction specific armor was the main issue here. If Faction B doesn't have equipment available with the same (Total Warfare) stats, then Faction B can't have that unit.
I suppose there is a 3. Would Faction B use this infantry unit? But I don't recall this being an issue with any of them.
Heavy Jump Infantry DEST Heavy Response Platoon
The DEST Infiltration Suit is rather unique.
SRM Foot Infantry Taurian Citizens Militia
The Taurian infantry organization is rather unique.
Thanks in advance for your help in silencing the buzzing!
You're welcome, thanks for asking.
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Here are a few more errata I found in my neverending rabbit hole of unit production research...
1. Katya GAC: The "(RL15)" variant should probably be the "(RL20)" variant according to HBHL (The standard model has RL15's, and the variants are the RL10 version, RL20 version, and fuel version):
http://www.masterunitlist.info/Unit/Details/4438/katya-ground-assault-craft-rl15
2. Shilone SL-18: Should be available to Taurians for Civil War, Jihad eras (and later?). Produced by Wingman Enterprises according to HBMPS as a joint venture with OWA (so I assume this is the correct variant as the OWA also has access to it).
http://www.masterunitlist.info/Unit/Details/2926/shilone-sl-18
3. Overlord A3 DropShip: Lyran Alliance should have it in Civil War, Jihad eras. Produced by Shipil-Skye according to HBHS.
http://www.masterunitlist.info/Unit/Details/4776/overlord-a3
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*snip*
I'll bring the two other points up for discussion, but Shilone production was established to be the SL-17.
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I'll bring the two other points up for discussion, but Shilone production was established to be the SL-17.
Good to know. Sounds like trade deals weren't really Grover Shraplen's calling...
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1) AA Mechanized infantry Mechanized AA Infantry Point, 67th BattleMech Cluster, Iota Galaxy (http://www.masterunitlist.info/Unit/Details/3) from TRO3085 seems to have gotten its Tonnage and BV values from the neighbouring Clan Heavy Jump Infantry Heavy Infantry Point, 91st Mechanized Assault, Epsilon Galaxy (http://www.masterunitlist.info/Unit/Details/609/). Original values are 20 tons and BV=99.
2) Conventional Infantry classification:
MUL classifies 117 infantry units as Type "Conventional Infantry" with Subtype "Conventional Infantry - Mechanized".
Among those 117 units are Tracked, Wheeled and Hover units (and one Submersible Mechanized unit).
However there are also three Subtypes "Conventional Infantry - Hover"), "Conventional Infantry - Tracked" and "Conventional Infantry - Wheeled", containing 16(H), 15(T) and 16(W) Mechanized Infantry units of the respective movement type.
Is there a specific reason why most units are lumped together as "Mechanized" while some are grouped according to their movement type?
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1) definitely a mistake. interestingly it has the CAR20 special. fixed
2) this will require review to determine if there was reasoning or just a misclassification. EDIT: I think I see what's going on here but will have to run it past the rest of the team
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Update: Conventional Infantry - Mechanized was a catchall category for mechinf from TW and TO. With the introduction of the TR3085 infantry, movement type was no longer immediately obvious based on the name. All mechanized infantry are now sorted into subtypes that match their movement modes (as this actually matters in the game)
Hover
Tracked
Wheeled
VTOL
SCUBA
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Rawhide-R1 should be added to the mercenary list. From IlClan RG 15 page 4: "making the Rawhide popular with
budget-conscious users like mercenaries"
http://www.masterunitlist.info/Unit/Details/8189/rawhide-rwd-r1
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Rawhide-R1 should be added to the mercenary list. From IlClan RG 15 page 4: "making the Rawhide popular with
budget-conscious users like mercenaries"
http://www.masterunitlist.info/Unit/Details/8189/rawhide-rwd-r1
Thanks, fixed.
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@Sartris: Thanks, that saves some guessing which category to search and makes it easier to select* from a specific movement mode.
Since I'm going over all 372 conventional infantry units for a little side project atm, could you confirm my following deductions?
In general, infantry units are available for everyone regardless of designation. Exceptions:
- Units that don't conform to "standard" SL/IS compositions (such as Clan Points, Marian 100-men platoons, Taurian 30-men platoons, ComStar/WoB Levels) are reserved for their specific faction.
- This is not true in reverse, see for example Marian (normally squads of 10/sub-platoons of 25) access to Lyran HALO paratroops(7/21) and FedSun mountaineers (7/14). (Although nckestrel's answer #1 last Saturday seems to indicate differently).
- Such faction-specific units are available starting from those years in which the factions actually were founded (e.g. 3010 for MH, 2933 for ComStar) at the earliest, however they can be further limited by equipment intro dates.
- Units with specific armor kits (like 3030 FedCom, FW3035+, FS3067+ infantry) are only available after those were actually introduced.
- Such units equipped with faction armor kits are reserved for their specific faction, unless the same functionality (encumbrance/armor divisor) is available to other factions. In these cases those factions may use the units.
- Specific foreign weapons are not limiting access to units, see e.g. the rather widespread availability of the MI6 Extraction Teams.
- Ceremonial guards (e.g. Otomo) are reserved for their specific factions.
Questions:
- Are units with specific weapons (like LRM infantry in 3057, Arrow IV field artillery in 2600) only available after those weapons were actually introduced, or are they available in earlier eras (again, see e.g. MI6 Extraction Teams, which are currently available during the Star League, although their firepower comes from the 3060s) ?
- Since their mounts have an impact on tonnage, speed and damage: Should beast mounted units only be available after the animals' home planet has been settled? And should they become extinct after the destruction of their homeworld (like the Branths from Lopez after the Jihad)?
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Maybe my eyesight is getting bad but it seems to me the TDR-7S Thunderbolt is MIA
http://www.masterunitlist.info/Source/Details/473
http://www.masterunitlist.info/Unit/Filter?Name=Thunderbolt
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we missed the "is visible" flag on that one. it's no longer hiding
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snip
1. The only two truly restricted conditions are Extinct and Does not yet exist (and even then this is just baseline. Do what you want at home). It's not hard to shuffle bodies around, but most factions do not do this in sufficient quantities to register. It's not that the CCAF can't use C* organization. Remember that availability means "Multiple examples in multiple formations" - no availability doesn't necessarily mean none. If you want your forces to appear representative, it would be strange to see a C* Level I in a non-C* force and I would guess most people would demand some kind of explanation. But that's room to tell a story.
2. There was a desire to give factions like the Marians access to interesting units. There are no canon references to those platoon types coming in hegemony-specific organization so they go in as-is. it's either that or give them nothing. *You* can infer they take the step to use their own organization - and we encourage people to do so. We can't do that.
3. It is indeed difficult to field a unit for a faction before that faction or the equipment exists
4. Sort of goes back to #1. That's when those factions started fielding them in numbers. That's not to say some platoon sergeant didn't hand out some heavier armor or weapons before the date on the tin (assuming the equipment existed)
5. That's the general idea. If that exact kit or statistically equivalent replacements are available, they can be spread more widely
6. Depends. The Heavy Riot Infantry from Handbook: House Kurita uses a specific shotgun with a stun stick-type component (even though it only affects AToW-level play). We could find no evidence that gun is produced or exported anywhere else so it was restricted to DC and FRR units
7. Highly likely, but not necessarily a binding condition
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Thanks for the long answer. Lots of info to work with. :thumbsup:
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I noticed that the MUL is missing the infantry squad units from the two published combat manuals (Kurita pg 76 and Mercenary pg 82).
Infantry Foot Squads
Flamer
MG
Rifle
Laser
SRM
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2. Shilone SL-18: Should be available to Taurians for Civil War, Jihad eras (and later?). Produced by Wingman Enterprises according to HBMPS as a joint venture with OWA (so I assume this is the correct variant as the OWA also has access to it).
http://www.masterunitlist.info/Unit/Details/2926/shilone-sl-18
I'll bring the two other points up for discussion, but Shilone production was established to be the SL-17.
Hey, sorry to bring this one up again but I screwed up and the variant in question should have been the SL-17R Shilone (not the SL-18), so I wanted to check to see if it was that one or the (Intro-tech) SL-17 that's the correct Taurian variant internally.
I bring it up again because something seems inconsistent in the MUL. Here are all the details I can figure out.
1. HBMPS (p. 119) describes Wingman Ent (Taurians) as a joint venture between TC and OWA. It produces both the Shilone and Slayer fighters (no variants mentioned).
2. The MUL highest-tech availabilities for CW and Jihad eras are as follows:
--OWA: Shilone SL-17R and Slayer SL-15R (both standard tech)
--TC: Shilone SL-17 and Slayer SL-15R (intro tech/standard tech)
http://www.masterunitlist.info/Unit/Details/2923/shilone-sl-17
http://www.masterunitlist.info/Unit/Details/2925/shilone-sl-17r
http://www.masterunitlist.info/Unit/Details/2965/slayer-sl-15r
3. I would have thought one of the following two cases would be correct, though, rather than a hybrid of the two:
a. Taurians get short end of the deal (only have SL-17 and SL-15 available)
b. Taurians get a fair deal after all (have SL-17R and SL-15R available)
Apologies if the hybrid version is correct. Just want to make sure I didn't let one slip through the cracks.
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The thunderbolt 7S still has no card or PV listed for it.
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The thunderbolt 7S still has no card or PV listed for it.
Huh, strange. Dunno what happened there. Fixed!
3. I would have thought one of the following two cases would be correct, though, rather than a hybrid of the two:
a. Taurians get short end of the deal (only have SL-17 and SL-15 available)
b. Taurians get a fair deal after all (have SL-17R and SL-15R available)
Point 3a is correct. Wingman began production of the lower-tech variants.
Any SL-15R's in the Taurian fleet are likely the result of the refit kits the Combine was selling.
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Any thoughts on the missing squads from the Combat Manuals?
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Any thoughts on the missing squads from the Combat Manuals?
no thoughts. just vibes.
it's been tossed into the hopper
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Thanks for the update.
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Functionality Update:
You can now select multiple roles when performing unit filtering. This should greatly aid in making Formations (e.g. selecting all Striker and Skirmisher units when looking to make a Striker lance). Thanks as always to Skyhigh for the work.
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Clan Mongoose - Early Succession Wars era missing the Wolverine II mech as per HistOK design was heavily associated with the Clan.
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The wolverine ii has no availability entered at all for that era (or several others). It will be taken care of at a later date
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Clan Mongoose - Early Succession Wars era missing the Wolverine II mech as per HistOK design was heavily associated with the Clan.
Also, since I'm working on this at the moment, what's the page reference for Clan Mongoose heavily using it? I only see a passage referring to Clan Wolverine.
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Also, since I'm working on this at the moment, what's the page reference for Clan Mongoose heavily using it? I only see a passage referring to Clan Wolverine.
Weirdly not sure why I put Mongoose, was actually looking at the Wolverines page, put it down to an early start and lack of caffine.
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For the opening of our final push to complete early Clan availabilities, we have added a new faction: Star League in Exile. This represents what the SLDF took with them on Operation EXODUS. It is also meant to cover equipment used by the Pentagon Powers through the end of Operation KLONDIKE in 2822.
After 2822, all units on the SL in Exile list either are considered extinct in the homeworlds or are transferred to a Clan or Clans. In this context extinct is defined as wiped out in the fighting during KLONDIKE, decommissioned, or placed in Brian Caches wholesale.
Note that this update does not include Early Succession Wars data for Jumpships, Dropships, or Warships. We still have a not insignificant amount of research to do on that front.
Per the usual, please report any discrepancies. Just last night I caught a reference I had previously missed in the Commando IIC fluff so this may go through some growing pains (especially big aerospace)
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Question: CTF-5L and TDR-12R
These two mechs are produced on Tikonov according to the Rec Guides, and have intro dates only 5 years apart. They use a lot of the same technology (Reflective armor, Small VSPL) and one would assume they are available to the same factions, and for the most part, they are.
The CTF-5L was introduced in 3132, and is available to the CC, RotS, and Mercs.
The TDR-12R was introduced in 3127, and is available to the CC, RotS, and.....FS?
Maybe there is some in universe lore that makes sense of this, but I'm wondering if this is an oversight. One would think that the Thunderbolt might be available to Mercs and the FS listing is in error.
Can anyone chime in on this?
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The Thud's FedSuns listing is not in error. The FedSuns controlled Tikonov between 3135 (at least) and 3145, so having some of its output make it into the AFFS is reasonable. On the flip side, it's possible that the FedSuns were not interested in increasing their fleet of Cataphracts, instead selling them to mercenaries in their employ.
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The Thud's FedSuns listing is not in error. The FedSuns controlled Tikonov between 3135 (at least) and 3145, so having some of its output make it into the AFFS is reasonable. On the flip side, it's possible that the FedSuns were not interested in increasing their fleet of Cataphracts, instead selling them to mercenaries in their employ.
Perfectly reasonable answer. Thanks for the clarification! I was also thinking that putting the new Thud on the Mercs list would help the 12R proliferate through the Inner Sphere by way of mercenaries and their travels, but that answer above works great.
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Good morning!
On the Total Warfare Force Builder, I believe the "Piloting" and "Gunnery" column headings are reversed.
Example: A Crusader CRD-3K shows a 3 gunnery/4 piloting MechWarrior as costing 1703 points on the page for the variant. But, when going to the Total Warfare Force Builder where you put in a 3/4 level pilot for the same unit, it says the cost of the unit is 1548. That corresponds to a 4 gunnery/3 piloting skill level cost as stated on the variant page.
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No-Dachi NDA-1K is original prodiction model. "Field refit adding a C3 Slave" is a NDA-2KC. Also 1K lacks of BV and cost values, and AS card.
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No-Dachi NDA-1K is original prodiction model. "Field refit adding a C3 Slave" is a NDA-2KC. Also 1K lacks of BV and cost values, and AS card.
Thank you, fixed.
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Also, please, pay you attention to TBT-3C entry. Is it true that this (extinct until 3076) model is available to FWL starting from Clan Invasion?
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Also, please, pay you attention to TBT-3C entry. Is it true that this (extinct until 3076) model is available to FWL starting from Clan Invasion?
Thank you, corrected.
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Alacorn Heavy Tank Mk. V - introduced in 2571, but it is "just a Mk. III mounting now-perfected Ferro-Fibrous armor" (C) XTR Primitives III, and Mk. III was introduced in 2587. Probably dates must be swapped.
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Alacorn Heavy Tank Mk. V - introduced in 2571, but it is "just a Mk. III mounting now-perfected Ferro-Fibrous armor" (C) XTR Primitives III, and Mk. III was introduced in 2587. Probably dates must be swapped.
The Mark III is certainly in error (2587 is the date cited for the Mark VI). The dates for IV and V will require some discussion
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Minor spelling issue: Jump Laser Infantry Princeps III 103rd Jump Battalion (http://www.masterunitlist.info/Unit/Details/1717) should be changed to "Principes", according to TRO3085Suppl. p. 8f.
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ah, latin. princeps is the singular. principes is the plural. fixed
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1. When using the Total Warfare Builder, if I add Elementals, I don't have the option to change it to a 5 man squad.
2. It seems like it might have been on purpose but no matter what unit is in the builder you cannot make either their piloting or gunnery 8. I know it'll barely be used but I figure if it's on the chart, it's probably allowed.
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Alacorn Heavy Tank Mk. V - introduced in 2571, but it is "just a Mk. III mounting now-perfected Ferro-Fibrous armor" (C) XTR Primitives III, and Mk. III was introduced in 2587. Probably dates must be swapped.
This went a bit differently than I expected (and was based on something decided a while back) - the 2587 date for the Mark III is indeed correct. the Mark VI was pushed back from the original cited date of 2587 to 2590 to accommodate the intro date of the gauss rifle. The Mark V now slots in at 2589.
The availabilities are also being adjusted for the Star League era.
Mk III/IV - reduced to Star League Regular only. They were limited runs of a few hundred machines. the Mk III, IV, and V were originally given the Mk VI's broad distribution (mostly likely due to copy/paste). The Mk V will also be Star League Regular only - it was a *very* limited proof of concept run to demonstrate that the faulty FF armor of the older models had been fixed.
1. When using the Total Warfare Builder, if I add Elementals, I don't have the option to change it to a 5 man squad.
2. It seems like it might have been on purpose but no matter what unit is in the builder you cannot make either their piloting or gunnery 8. I know it'll barely be used but I figure if it's on the chart, it's probably allowed.
FYI this has been passed up the chain
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The Piloting/Gunnery Skill part has been fixed. The squad size for battle armour issue is still a work in progress.
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I just noticed that the carry weight stat (CAR) for all battle armors that do not weight 2000kg are incorrect on the MUL:
All battle armor squads are listed as a CAR equal to the squad size regardless of the actual weight of the trooper. Below I have what they should be based on squads of 4/5/6. Obviously they would need to be rounded up to the nearest half ton, but here is what I have with example BA classes:
Weight - 4/5/6 squad size
0.2 (Clan Interface) - .8/1/1.2
0.4 (Resgate) - 1.6/2/2.4
0.5 (Tornado) - 2/2.5/3
0.8 (Kage) - 3.2/4/4.8
1.5 (Sloth) - 6/7.5/9
2.0 (Kanazuchi) - 8/10/12
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They just use regular carrying units rules, not the advanced rules for carried carry weight.
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Alpha Strike: Commanders Edition (pg 77)
Cargo (CAR): An infantry unit with the Cargo special ability can be carried by a unit with the infantry transport space (noted by the IT# special ability). For these units, the number in the ability notation indicates the amount of cargo space it needs to be transported. For example, a squad POINT of Elemental battle armor has a CAR5 special ability, and so would need a unit with IT5 (or higher) to transport it.
(my edit to note that it should read point not squad)
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I just noticed that the carry weight stat (CAR) for all battle armors that do not weight 2000kg are incorrect on the MUL:
All battle armor squads are listed as a CAR equal to the squad size regardless of the actual weight of the trooper. Below I have what they should be based on squads of 4/5/6. Obviously they would need to be rounded up to the nearest half ton, but here is what I have with example BA classes:
Weight - 4/5/6 squad size
0.2 (Clan Interface) - .8/1/1.2
0.4 (Resgate) - 1.6/2/2.4
0.5 (Tornado) - 2/2.5/3
0.8 (Kage) - 3.2/4/4.8
1.5 (Sloth) - 6/7.5/9
2.0 (Kanazuchi) - 8/10/12
per standard rules, all BA suits weigh one ton for purposes of transportation, thus all BA Squad cards should read CAR4 / CAR5 / CAR 6. using actual BA weight for transport is an optional rule found in TO:AR pg 154-155
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per standard rules, all BA suits weigh one ton for purposes of transportation, thus all BA Squad cards should read CAR4 / CAR5 / CAR 6. using actual BA weight for transport is an optional rule found in TO:AR pg 154-155
seyla
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The Ostsol 8E3 is shown with the Ostscout's alphanumeric code.
Suggested solution
Change from OST-8E3 to OTL-8E3
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The Ostsol 8E3 is shown with the Ostscout's alphanumeric code.
Suggested solution
Change from OST-8E3 to OTL-8E3
Corrected...
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I am unsure whether this is an Erratum for the MUL or somewhere else.
As far as I can tell from the Record Sheets, the Men Shen MS1-O (Li) is identical to the basic Men Shen MS1-O. However, the Alpha Strike cards for the two 'Mechs are different. The Li has an L Damage of 2, compared to the 1 of the basic version.
Something's wrong somewhere, but I can't tell what it is.
Or possibly, I've missed something.
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I am unsure whether this is an Erratum for the MUL or somewhere else.
As far as I can tell from the Record Sheets, the Men Shen MS1-O (Li) is identical to the basic Men Shen MS1-O. However, the Alpha Strike cards for the two 'Mechs are different. The Li has an L Damage of 2, compared to the 1 of the basic version.
Something's wrong somewhere, but I can't tell what it is.
Or possibly, I've missed something.
They should match. I updated the (Li) variant to have a L damage of 2 and a PV of 55. I'm guessing the original calculation did not account for the fact the LRM 15 is considered to have insufficient ammo.
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Noticed an error with the Mad Dog S.
It has the ability "RNC" instead of "RCN".
Xotl: fixed.
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The following units are missing from the MUL: Tokugawa Heavy Tank (Arrow IV) from FM Draconis Combine p. 96 (... the Steel Rain battalion to its TO&E just as the armored forces received two full lances of Tokugawa heavy tanks modified to carry Arrow IV missile systems.) and LTV-2 Hover Tank from XTPO Primitives vol. 2 p. 11 (The HAF didn’t bite, however; the LTV-2 hovertank, while fast, utilized armor that was easily penetrated by most modern weapons, making the vehicle very fragile indeed.)
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http://masterunitlist.info/Unit/Details/498/cauldron-born-ebon-jaguar-x
I suspect someone's fingers slipped, or otherwise the Cauldron Born X is a time traveler. Intro date should be around the Jihad, i think, not 2832.
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http://masterunitlist.info/Unit/Details/498/cauldron-born-ebon-jaguar-x
I suspect someone's fingers slipped, or otherwise the Cauldron Born X is a time traveler. Intro date should be around the Jihad, i think, not 2832.
Thought I fixed that one. On my list
The following units are missing from the MUL: Tokugawa Heavy Tank (Arrow IV) from FM Draconis Combine p. 96 (... the Steel Rain battalion to its TO&E just as the armored forces received two full lances of Tokugawa heavy tanks modified to carry Arrow IV missile systems.) and LTV-2 Hover Tank from XTPO Primitives vol. 2 p. 11 (The HAF didn’t bite, however; the LTV-2 hovertank, while fast, utilized armor that was easily penetrated by most modern weapons, making the vehicle very fragile indeed.)
Entering all the mentioned units is like trying to get to zero though division. I’ll look into these later this afternoon
Thanks
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Could it be that the LCT-7S has no one who uses it in Dark Age?
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missed that one. fixed
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The following units are missing from the MUL: Tokugawa Heavy Tank (Arrow IV) from FM Draconis Combine p. 96 (... the Steel Rain battalion to its TO&E just as the armored forces received two full lances of Tokugawa heavy tanks modified to carry Arrow IV missile systems.) and LTV-2 Hover Tank from XTPO Primitives vol. 2 p. 11 (The HAF didn’t bite, however; the LTV-2 hovertank, while fast, utilized armor that was easily penetrated by most modern weapons, making the vehicle very fragile indeed.)
these have been added
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I think this request goes away if the MUL has a save feature so I can share my list with my friends.
Can we explore the format of the export in the search section? I like to copy the data from the MUL so I can make a spreadsheet that lets people save and adjust their units and maintain MUL availability.
For instance, the Infantry on the following link appears in a hard to consume format:
http://www.masterunitlist.info/Unit/Filter?Name=&HasBV=false&MinTons=&MaxTons=&MinBV=&MaxBV=&MinIntro=&MaxIntro=&MinCost=&MaxCost=&HasBFAbility=&MinPV=&MaxPV=&BookAuto=rec&FactionAuto=&Factions=20&Factions=56&Eras=9&Eras=10&Eras=11&Eras=255&Eras=256&AvailableEras=10&AvailableEras=11&AvailableEras=255&AvailableEras=256&AvailableEras=13%22 (http://www.masterunitlist.info/Unit/Filter?Name=&HasBV=false&MinTons=&MaxTons=&MinBV=&MaxBV=&MinIntro=&MaxIntro=&MinCost=&MaxCost=&HasBFAbility=&MinPV=&MaxPV=&BookAuto=rec&FactionAuto=&Factions=20&Factions=56&Eras=9&Eras=10&Eras=11&Eras=255&Eras=256&AvailableEras=10&AvailableEras=11&AvailableEras=255&AvailableEras=256&AvailableEras=13%22)
This name, for instance (there are more examples below)
Clan Heavy Foot Infantry Ebon Keshik Squad
Has the format of:
Faction | Unit Name | Classification | notable unit
Clan | Heavy Foot | Infantry | Ebon Keshik Squad
Within the same column:
Unit Name | Classification | Special Variant | Variant Weapon
Elemental | Battle Armor | (Space) | [Flamer]
Faction | Unit Name | Classification | something else? | notable unit
Clan | Foot | Infantry | Ad Hoc Point, | 42nd BattleMech Cluster, Theta Galaxy
Clan Heavy Foot Infantry Ebon Keshik Squad
Elemental Battle Armor <Base>
Elemental Battle Armor (Space) <Base>
Elemental Battle Armor (Space) [Flamer]
Elemental Battle Armor (Space) [MG]
Elemental Battle Armor [Flamer]
Elemental Battle Armor [Laser]
Elemental Battle Armor [MG]
Clan Space Marine Clan Snow Raven Space Marines
Clan Foot Infantry Ad Hoc Point, 42nd BattleMech Cluster, Theta Galaxy
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Here are a few where they availabilities might be more judgement calls from Team MUL than errata (except for the first one, which is likely errata). I came across them when comparing my own notes/RATs with Xolt's latest RAT updates.
1. Locust LCT-1E -- should probably be available to SIC as well in LSW-R, Clan Inv, and Civil War (http://www.masterunitlist.info/Unit/Details/1897/locust-lct-1e)
2. Hermes HER-1A and HER-1B -- listed as FWL only, but fluff in TRO3039 for HER-1A seems to suggest that HER-1S variant were sold off to Successor States as SLDF surplus and downgraded to HER-1A/1B over time. So, could arguably be IS-General and maybe Mercs for ESW through Clan Invasion eras.
http://www.masterunitlist.info/Unit/Details/1485/hermes-her-1a
http://www.masterunitlist.info/Unit/Details/1486/hermes-her-1b
3. Panther PNT-9R -- If you combine the lists/RATs from Combat Ops/Field Manuals with the fluff in TRO 3039, you get that the FWL--not the CC + SIC--should have this one available in LSWs, Clan Invasion, and Civil War eras. All other availabilities look legit. (http://www.masterunitlist.info/Unit/Details/2425/panther-pnt-9r)
4. Sentinel STN-3K -- DC has this along with Lyrans prior to War of 3039, but only fluff I could find suggests that FWL and Fed Suns were only Successor States besides SLDF that originally acquired it--presumably the STN-3L version, which was downgraded over time. Lyrans produce the 3K intermittently through 3014. So FWL and FS should likely either it get added or replace DC on availability through Clan Invasion era (though DC should have them through Comstar for LSW-R and Clan Invasion)
http://www.masterunitlist.info/Unit/Details/2857/sentinel-stn-3k
5. Gladiator GLD-3R and GLD-4R -- listed as Mercs only, but fluff in TRO3075 says both variants can still be found found "in the hands of planetary militias and low-tier mercenary commands," so maybe they should be available in IS-General, too? (I mean, it's a pretty decent 'Mech... and people seem to like it)
http://www.masterunitlist.info/Unit/Details/1200/gladiator-gld-3r
http://www.masterunitlist.info/Unit/Details/1201/gladiator-gld-4r
6. Striker STR-2C -- only available to Lyrans and CC in most eras, but TR3058 fluff suggests potentially more widespread availability (depending on how you interpret the last part of the sentence): "Several other Strikers can be found among the armed forces of House, pirate, and mercenary alike, but never in any significant concentration."
http://www.masterunitlist.info/Unit/Details/3094/striker-stc-2c
7. Crockett CRK-5003-0 -- listed as extinct by 3020, but maybe this is too soon? TRO3025R implies that Blankenburg Tech (on Soul?) continues to produce them through 3SW, but fluff for Katana and CRK-5003-1 in TR3050U seems to suggest that Blankenburg was only producing refit/spare parts, which is why Kurita renamed the CRK-5003-2 "Katana" to avoid suspicion. Maybe resolution is to have CRK-5003-0 available to DC (and FRR) prior to 3039 as older downgraded 'Mechs, with "reopening" of Blankenburg producing Katana from 3035?
http://www.masterunitlist.info/Unit/Details/724/crockett-crk-5003-0
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I'm on the MUL right now, and no images of the units are appearing. Anyone else seeing this?
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I'm on the MUL right now, and no images of the units are appearing. Anyone else seeing this?
We're looking into it.
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As usual, thank you for your patience regarding large posts like these.
1. Locust LCT-1E
Accidental omission. Has been added.
2. Hermes HER-1A and HER-1B
Availabilities expanded to follow the HER-1S's proliferation.
3. Panther PNT-9R
We take Combat Operations and RATs into account when working on the MUL, but don't feel restricted by them. In this case, as there's no additional data supporting usage, we've chosen not to make the PNT-9R available to the FWL. On the flip side, we chose to keep (and slightly expand, even) CC availability due to the high number of Panthers noted as being used by them during the ESW/LSW eras in the House Liao: The Capellan Confederation sourcebook.
4. Sentinel STN-3K
Availability has been expanded.
5. Gladiator GLD-3R and GLD-4R
In this case, the word "handful" suggests that concentrations were not high enough in any one Successor State to warrant MUL inclusion. No change.
6. Striker STR-2C
Same as above. The word "several", combined with specific text about a lack of concentration of the design outside of the CC and LC means that we've chosen to not change extant availabilities.
7. Crockett CRK-5003-0
In this case, the old 3025R fluff was soft retcon'd with the release of 3050u. That said, the two Crockett/Katana entries in 3050u paint a picture that suggests that ComStar supplied the Combine with 5003-0 Crocketts. We've consequently slightly adjusted availabilities.
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I'm on the MUL right now, and no images of the units are appearing. Anyone else seeing this?
We're looking into it.
It’s been looked into and it’s not a simple fix. Stay tuned
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As usual, thank you for your patience regarding large posts like these.
Honestly, I can barely keep up with Team MUL's updating. Thanks for the explanations and all the great work!
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Should the Talon TLN-5VNO from the WWE-17 pdf be on the MUL?
Likewise Tassa Kay's unique Ryoken II is not in the list.
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Should the Talon TLN-5VNO from the WWE-17 pdf be on the MUL?
Likewise Tassa Kay's unique Ryoken II is not in the list.
The Ryoken II has been added; the Talon, however, does not meet the requirements for being a canon variant of the 'Mech according to the post here:
https://bg.battletech.com/forums/general-discussion/scorched-earth-battletech-wwe-2017-download-now!/msg1371862/#msg1371862
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Both variants of the Shandra Advanced Scout Vehicle -
http://masterunitlist.info/Unit/Details/6654/shandra-advanced-scout-vehicle-standard
http://masterunitlist.info/Unit/Details/6699/shandra-advanced-scout-vehicle-original
Don't have Alpha Strike cards showing. They're both in RS:3145 Unabridged (p 338 & 339 respectively), so there are canon stats for the AS conversion.
Was this missed, or just a table glitch?
Thanks in advance!
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Definitely missed. Their card data blocks are blank
Non-mechs have to be done by hand so ETA will depend on when someone who has a minute can punch it in
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Should the Kell Hounds have access to the Puma/Adder in the Dark Age? They seem to have all the other WiE produced mechs.
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Hi,
The roles of SHD-5R and SHD-5S may have been switched (at least compared to RG12). Assuming that is the case, should:
* SHD-5R role be changed to "Missile Boat" http://masterunitlist.info/Unit/Details/7787/shadow-hawk-shd-5r
* SHD-5S role be changed to "Scout" http://masterunitlist.info/Unit/Details/7786/shadow-hawk-shd-5s
?
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Hi,
The roles of SHD-5R and SHD-5S may have been switched (at least compared to RG12). Assuming that is the case, should:
* SHD-5R role be changed to "Missile Boat" http://masterunitlist.info/Unit/Details/7787/shadow-hawk-shd-5r
* SHD-5S role be changed to "Scout" http://masterunitlist.info/Unit/Details/7786/shadow-hawk-shd-5s
?
quite so. fixed
Non-mechs have to be done by hand so ETA will depend on when someone who has a minute can punch it in
these have been entered
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Images on the MUL should be functional once more. Thank you all for your patience.
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Images on the MUL should be functional once more. Thank you all for your patience.
I do indeed see them. Thanks for getting it worked out.
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skyhigh is not only a scholar and a gentleman, but a wizard as well
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not sure if its always been this way or not but when i look at the generic non-faction specific infantry groupings; i.e. Foot Platoon, Clan Jump Point, there are no pictures.
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They have never had pictures so it’s not your imagination
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Posting this here on recommendation from my original thread https://bg.battletech.com/forums/website-and-forum-support/mul-site-issue-adding-units-to-list/
I had an error on adding units to a list.
I try adding the Oro Heavy Tank (Standard) to a list twice but it only registers as once when I leave the build page to view other cards.
Steps to replicate this situation:
First I added the Night Wolf (standard) from its page via the plus button to the right.
Then I went to the Oro Heavy Tank (Standard) page and clicked twice.
I then went to the build page (http://www.masterunitlist.info/Force/Build) saw the tank there for just one, I found it in the search bar to the left and added it.
I now have two.
I then go look for other cards such as the Thor A, add it, but when I go back to the build page the Oro is only showing up for one again.
I don't know if this is a standard bug or something just for vee and Mechs mixing, but I did want to highlight that this is happening.
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Which browser are you using? I can't seem to reproduce the error
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Which browser are you using? I can't seem to reproduce the error
Version 91.0.4472.77 (Official Build) (64-bit)
Google Chrome
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Last night I threw a similar error but with the 32-bit version of Goggle Chrome
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Version 91.0.4472.77 (Official Build) (64-bit)
Google Chrome
Huh. I’d have to check to see which version of chrome I’m using but I’m guessing it’s similar. Any fancy extensions? I run ublock and ghostery so those aren’t messing with it
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Huh. I’d have to check to see which version of chrome I’m using but I’m guessing it’s similar. Any fancy extensions? I run ublock and ghostery so those aren’t messing with it
Adobe and Adblock but the latter isn't even on.
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ok I redid the steps and got it to mess up (yay?).
Someone will post back here when a solution is worked out
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I know the Thor II E along side the Shadow Cat IIIs have been canonized via inclusion to the MUL (along side the Shadow Cat III being in the rec guides) and I guess the Thunderbolt IIC 2 also. These were IWM special sculpts first. Is there any thought to making the Vixen 6 and Pendragon 3R official via inclusion on the MUL
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Hi,
The Devil "Rules Level" entry is set to --- - http://masterunitlist.info/Unit/Details/7571/devil-standard .
Since the record sheet states it is Standard RG08 p.25 this my be a simple typo?
Tx!
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The Ravager BA is currently available to the Marians and the Taurians but according
to TRO3085 supplemental it should be widely available : "the Ravager has quickly become one of the most popular battle armor suits among mercenaries and smaller states, especially independent states in the former Free Worlds League"
It's also listed in FM3145 in the periphery general RAT
http://www.masterunitlist.info/Unit/Details/2661/ravager-assault-battle-armor-standard
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I know the Thor II E along side the Shadow Cat IIIs have been canonized via inclusion to the MUL (along side the Shadow Cat III being in the rec guides) and I guess the Thunderbolt IIC 2 also. These were IWM special sculpts first. Is there any thought to making the Vixen 6 and Pendragon 3R official via inclusion on the MUL
I'll look into getting these up even if RS:3150 aren't out as we do have "official" sheets for them.
Hi,
The Devil "Rules Level" entry is set to --- - http://masterunitlist.info/Unit/Details/7571/devil-standard .
Since the record sheet states it is Standard RG08 p.25 this my be a simple typo?
Tx!
Thank you, fixed.
The Ravager BA is currently available to the Marians and the Taurians but according
to TRO3085 supplemental it should be widely available : "the Ravager has quickly become one of the most popular battle armor suits among mercenaries and smaller states, especially independent states in the former Free Worlds League"
It's also listed in FM3145 in the periphery general RAT
http://www.masterunitlist.info/Unit/Details/2661/ravager-assault-battle-armor-standard
Thank you, we'll look into this.
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Banshee 12S from the new rec guide doesn’t have factional availability.
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Panther 14R from the newest Rec Guide doesn’t have any armor pips visible on its alpha strike card. This is possibly affecting its point value
Xotl: Fixed.
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It should be noted that all AS values including PV are entered by hand
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CRD-8R from Rec Guide 17 doesn't appear to be on the MUL yet.
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forgot that pesky "Publicly Viewable" checkbox
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forgot that pesky "Publicly Viewable" checkbox
I was wondering "where is the CRUD that will be available on the I.S. General list" since that has been the pattern for many of the Nuseen thus far. I'm glad it was the 8R.
Cheers and Thanks!
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Made errata report on the Atlas C, if it is correct, then the Atlas C needs its BV adjusted to 2232 (per SSW, recommend double-checking that).
http://masterunitlist.info/Unit/Details/3750/atlas-c
https://bg.battletech.com/forums/errata/battle-of-tukayyid-supplemental/msg1734242/#msg1734242
Second concerns the RS sources for Atlas C and Victor C.
Their source is BoT supplemental, not Battle of Tukayyid itself.
But MUL lists it on BoT page, and has no separate page for BoT Supplemental.
http://masterunitlist.info/Source/Details/444/battle-of-tukayyid
Unless this is all just temporary until/if those get Recognition Guide appearances?
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Made errata report on the Atlas C, if it is correct, then the Atlas C needs its BV adjusted to 2232 (per SSW, recommend double-checking that).
MML gives the current BV. Someone will have to do it by hand to confirm a change is necessary (ie not me. I'm allergic to math).
Second concerns the RS sources for Atlas C and Victor C.
Their source is BoT supplemental, not Battle of Tukayyid itself.
But MUL lists it on BoT page, and has no separate page for BoT Supplemental.
http://masterunitlist.info/Source/Details/444/battle-of-tukayyid
Unless this is all just temporary until/if those get Recognition Guide appearances?
At the time I just probably didn't make a separate supplemental source.
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To add onto this, the Atlas C's loadout was recently somewhat errata'd here: https://bg.battletech.com/forums/errata/record-sheets-3050-upgrade-unabridged/msg1670146/#msg1670146
It's possible that MML has not yet implemented one or more of these changes.
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MML gives the current BV. Someone will have to do it by hand to confirm a change is necessary (ie not me. I'm allergic to math).
For what's it worth, i'm getting 2232 in MML as well, again no Clan CASE. Older version but still.
To add onto this, the Atlas C's loadout was recently somewhat errata'd here: https://bg.battletech.com/forums/errata/record-sheets-3050-upgrade-unabridged/msg1670146/#msg1670146
It's possible that MML has not yet implemented one or more of these changes.
Oh, it does actually have CASE?
I made a report to BoT supplemental errata thread assuming CASE is not intended.
If it is, then MUL is correct, though the AS card needs to be updated.
And if this is correct, i need to retract my errata report.
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We'll take a look at this and get it sorted out
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It's possible that MML has not yet implemented one or more of these changes.
MML has the changes per the BOT Record Sheets.
Atlas C - 2340
Battle Value Calculations For Atlas C
Defensive Battle Rating Calculation:
Total Armor HD (9) x 1.0 9.0
Total Armor CT (61) x 1.0 61.0
Total Armor RT (42) x 1.0 42.0
Total Armor LT (42) x 1.0 42.0
Total Armor RA (34) x 1.0 34.0
Total Armor LA (34) x 1.0 34.0
Total Armor RL (41) x 1.0 41.0
Total Armor LL (41) x 1.0 41.0
Total modified armor BV x 2.5 = 760.0
Total I.S. Points x IS Multiplier x 1.5 x Engine Multiplier
152 x 1.0 x 1.5 x 1.0 = 228.0
Weight x Gyro Multiplier
100.0 x 0.5 = 50.0
Defensive Equipment:
Total BV of all Defensive Equipment = 0.0
Explosive Weapons/Equipment Penalty = -0.0
-------------
1038.0
Run MP 5
Target Movement Modifier For Run 2
Target Movement Modifier For Jumping 0
Target Movement Modifier For UMUs 0
Target Movement Modifier 2.0
Multiply by Defensive Movement Factor of 1.2 x 1.2
-------------
Defensive Battle Value = 1245.6
Offensive Battle Rating Calculation:
Base Heat Efficiency - Run Heat 32 - 2 = 30
Unmodified Weapon BV:
Medium Laser 46.0
Medium Laser 46.0
LRM 20 220.0
Streak SRM 6 118.0
Ultra AC/20 335.0
Medium Laser (R) 46.0
Medium Laser (R) 46.0
-------------
Unmodified Front BV:765.0
Unmodfied Rear BV:92.0
Unmodfied Turret BV:0.0
Total Unmodfied BV:857.0
Unmodified Front non-arm BV:673.0
Unmodfied Rear non-arm BV:92.0
Weapon Heat:
Medium Laser + 3.0
Medium Laser + 3.0
LRM 20 + 6.0
Streak SRM 6 + 2.0
Ultra AC/20 + 14.0
Medium Laser + 3.0
Medium Laser + 3.0
-------------
Total Heat: = 34.0
Weapons with no heat at full BV:
Heat Modified Weapons BV:
(Heat Exceeds Mech Heat Efficiency)
Ultra AC/20 335.0
Heat count: 14.0
LRM 20 220.0
Heat count: 20.0
Streak SRM 6 118.0
Heat count: 22.0
Medium Laser 46.0
Heat count: 25.0
Medium Laser 46.0
Heat count: 28.0
Medium Laser(R) 23.0
Heat count: 31.0
Medium Laser(R) Heat efficiency reached, half BV 11.5
Heat count: 34.0
-------------
Total Weapons BV Adjusted For Heat:799.5
Misc Offensive Equipment:
Total Misc Offensive Equipment BV:0.0
Total Ammo BV:195.0
Add weight +100.0
Final Speed Factor: 1.0
Weapons BV * Speed Factor 1094.5 * 1.0 = 1094.5
Offensive BV + Defensive BV 1245.6 + 1094.5 = 2340.1
Total BV * Cockpit Modifier 2340.1 * 1.0 = 2340.0
-------------
Final BV
2340.0
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MML has the changes per the BOT Record Sheets.
Sorry Hammer, that's my bad. Meant to say SSW. Darn acronyms.
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Is http://masterunitlist.info/Unit/Details/8201/locust-lct-7v deliberately not available to Mercs during the Dark Age?
The 7V2 variant is available to them.
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Is http://masterunitlist.info/Unit/Details/8201/locust-lct-7v deliberately not available to Mercs during the Dark Age?
The 7V2 variant is available to them.
Thanks, looks like the wrong faction was selected by mistake.
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Phoenix PX-1KL in Jihad is available for Lyran Commonwealth, must be Alliance instead.
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Phoenix PX-1KL in Jihad is available for Lyran Commonwealth, must be Alliance instead.
you are correct, sir
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http://masterunitlist.info/Unit/Details/7594/loki-hellbringer-m
The Loki M seems to be accidentally tagged as Wolf-in-Exile rather than Hell's Horses during the Dark Age. Others i checked don't show WiE but Hell's Horses.
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sure enough. good catch.
barring a personal ride or some other circumstance, a faction should have access to all configs
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Posting this here on recommendation from my original thread https://bg.battletech.com/forums/website-and-forum-support/mul-site-issue-adding-units-to-list/
I had an error on adding units to a list.
I try adding the Oro Heavy Tank (Standard) to a list twice but it only registers as once when I leave the build page to view other cards.
Steps to replicate this situation:
First I added the Night Wolf (standard) from its page via the plus button to the right.
Then I went to the Oro Heavy Tank (Standard) page and clicked twice.
I then went to the build page (http://www.masterunitlist.info/Force/Build) saw the tank there for just one, I found it in the search bar to the left and added it.
I now have two.
I then go look for other cards such as the Thor A, add it, but when I go back to the build page the Oro is only showing up for one again.
I don't know if this is a standard bug or something just for vee and Mechs mixing, but I did want to highlight that this is happening.
this requires some serious work under the hood so unfortunately we have no ETA for a fix
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Found a paradox :D
http://masterunitlist.info/Unit/Details/1930/longbow-lgb-0w
Apprently during the early Succession wars, the LGB-0W is both available and extinct.
I wonder if Star League in Exile was meant to be tagged? Then again, the Star League seems to have favored the 7Q, when they used Longbows?
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Not sure if this is an error or not, but the GRF-5M Griffin is available to some of the FWL sub-states that joined together to reform the League in the Dark Age era but not on the League's Dark Age list.
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Definitely missed. Virtually without exception any unit that has substate availability in the DA should also have general FWL.
thanks
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Howdy MUL team. Thanks as always for the work you do.
Any particular reason the Incubus (Vixen) 6 is not on the MUL?
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amusingly enough greekfire was going to add the vixen 6 and pendragon 3R tomorrow
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Should the Warhammer -8K be available to other factions beyond Kurita as well?
http://masterunitlist.info/Unit/Details/3495/warhammer-whm-8k
RG07, pg8, implies the model was copied by others:
"The Draconis Combine refit its own Warhammers to -7K standard, and the resulting ’Mech was often confused with Marik refits. This would change abruptly with the introduction of a variant featuring paired heavy PPCs, a design which proved so popular that other Houses also copied it, refitting both newer Project Phoenix and more venerable Warhammers."
There certainly don't seem to be other HPPC-toting Warhammers beyond the same RG's -9K.
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amusingly enough greekfire was going to add the vixen 6 and pendragon 3R tomorrow
LOL. Timing is everything. Thanks for the response! :thumbsup:
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I know the Thor II E along side the Shadow Cat IIIs have been canonized via inclusion to the MUL (along side the Shadow Cat III being in the rec guides) and I guess the Thunderbolt IIC 2 also. These were IWM special sculpts first. Is there any thought to making the Vixen 6 and Pendragon 3R official via inclusion on the MUL
Howdy MUL team. Thanks as always for the work you do.
Any particular reason the Incubus (Vixen) 6 is not on the MUL?
After discussion and approval, entries for the Incubus 6 and Pendragon 3R are now on the MUL.
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Should the Warhammer -8K be available to other factions beyond Kurita as well?
http://masterunitlist.info/Unit/Details/3495/warhammer-whm-8k
RG07, pg8, implies the model was copied by others:
"The Draconis Combine refit its own Warhammers to -7K standard, and the resulting ’Mech was often confused with Marik refits. This would change abruptly with the introduction of a variant featuring paired heavy PPCs, a design which proved so popular that other Houses also copied it, refitting both newer Project Phoenix and more venerable Warhammers."
Missed this bit of fluff. Will bring it up for discussion.
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I will be curious because they took away the Locust LCT-7V is it very destabilizing?
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I will be curious because they took away the Locust LCT-7V is it very destabilizing?
Assuming you're talking about Marian access to the design, it was an erroneous addition in another faction's stead.
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Many thanks for posting the Pendragon 3R - I've got the mini & will be painting it for a battalion, so knowing the AS stats helps me organise.
Unfortunately, the Role is currently None, whereas I'd think it should be Sniper.
http://masterunitlist.info/Unit/Details/8000/pendragon-pdg-3r
Cheers!
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Double thanks - for uploading the Shandra as well!
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Many thanks for posting the Pendragon 3R ...
Unfortunately, the Role is currently None, whereas I'd think it should be Sniper.
Updated.
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http://masterunitlist.info/Unit/Details/1929/loki-hellbringer-prime
Should the Loki be available to mercs as well as IS General list?
RG01 indicates the Sea Foxes sell it to everyone, so why not mercs as well? Of course, i suppose the same question could be extended to the Periphery.
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Updated.
Spasebo!
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There has been a minor but not unimportant adjustment to the border between the Jihad and Early Republic.
The MUL previously had the Jihad ending in 3085 and Early Republic beginning in 3086. This is incongruent with a number of published materials. The Jihad now ends in 3080 and the Early Republic begins in 3081. The 264 affected units debuting between 3081-3085 have had their intro era changed to match the shift.
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Is there any thought of adding wolf empire as a separate entity as either a Dark Age faction or in the future?
Edit: I see in their intro blurb that there is brief mention of the wolf empire.
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It's not out of the question, though it wouldn't be added until we activate the ilclan era - see the ravens and bears for similar situations. Ultimately we'll have to wait and see how things shake out in the early 3150s before we make any determinations
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It's not out of the question, though it wouldn't be added until we activate the ilclan era - see the ravens and bears for similar situations. Ultimately we'll have to wait and see how things shake out in the early 3150s before we make any determinations
I guess you probably can't say but any indication on when the IlClan era will be added to the MUL?
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I would imagine there needs to be some products solidly into the IlClan era first. Namely IlClan and perhaps Tamar Rising. Both are labeled as IlClan era sourcebooks. (Shattered Fortress was labeled Dark Age.)
I'll note that RecGuides are technically set pre-IlClan, though they are marked with IlClan era logo.
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Why does the Crusader 10S have availability for the Wolfs Dragoons?
I get LC and their pet mercs the Kell Hounds. WD for much of the Dark Age have been on the other side of DC harassing the FedSuns.
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Why does the Crusader 10S have availability for the Wolfs Dragoons?
I get LC and their pet mercs the Kell Hounds. WD for much of the Dark Age have been on the other side of DC harassing the FedSuns.
I would assume the Kell Hounds might trade some to Wolf's Dragoons, those two merc units have had rather close relations for a long time as far as i can tell.
Or perhaps the Lyrans sent some to try to lure the WDs to their service.
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I guess you probably can't say but any indication on when the IlClan era will be added to the MUL?
Things are happening behind the scenes but nothing approaching actual draft lists. There is no ETA at this time
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Why does the Crusader 10S have availability for the Wolfs Dragoons?
I get LC and their pet mercs the Kell Hounds. WD for much of the Dark Age have been on the other side of DC harassing the FedSuns.
The Dragoons served the Lyrans on the Jade Falcon front for 66 years straight up until the late 3130s. Their departure predated the Lyrans suffering tremendous casualties to both Clans, so it would have been possible for them to have purchased a few immediately before their departure to the FedSuns front.
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Ah, right, the -10S debuted in '37, so there's time for the Dragoons to get some, and given their elite nature and the -10S, quality, they would very much like some probably.
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The Dragoons served the Lyrans on the Jade Falcon front for 66 years straight up until the late 3130s. Their departure predated the Lyrans suffering tremendous casualties to both Clans, so it would have been possible for them to have purchased a few immediately before their departure to the FedSuns front.
Thank you. I was wondering how it worked for them.
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Thank you. I was wondering how it worked for them.
And in a twist of fate, the latest Shrapnel has given a firm introductory to the Crusader 10S. The Dragoons have been removed as a result.
Their love affair was brief, tumultuous, and was never meant to be.
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Amazing job getting Volume 18 so soon to the MUL!
A possible issue:
Kingfisher F is listed as Inner Sphere general during the jihad. Seems a bit odd
http://www.masterunitlist.info/Unit/Details/1784/kingfisher-f
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Amazing job getting Volume 18 so soon to the MUL!
A possible issue:
Kingfisher F is listed as Inner Sphere general during the jihad. Seems a bit odd
http://www.masterunitlist.info/Unit/Details/1784/kingfisher-f
Note that the Kingfisher is in general on IS General List during the Civil War and Jihad eras. Loot from Operation Bulldog.
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The newest Victor seems to have too early intro date. The issues is that RELs became production grade stuff in 3130. While earlier availability it not impossible, i'd imagine those would've been limited to prototypes and custom refits.
http://www.masterunitlist.info/Unit/Details/8259/victor-vtr-12d
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There were lots of clan omnis on the ISGen list in the jihad.
http://www.masterunitlist.info/Unit/Filter?Name=&HasBV=false&MinTons=&MaxTons=&MinBV=&MaxBV=&MinIntro=&MaxIntro=&MinCost=&MaxCost=&HasBFAbility=&MinPV=&MaxPV=&Technologies=2&Technologies=3&BookAuto=&FactionAuto=&Factions=55&SubTypes=45&AvailableEras=14
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Is the Firestarter Omni's intro date 3056 or 3057? The primary variant is currently listed as 3056 but other initial configurations are 3057.
http://masterunitlist.info/Unit/Details/1099/firestarter-fs9-o
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3057.
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What’s going on with the Kingfisher T stat line?
It’s got 7/7/6 damage and flack and ECM.
It’s only got one weapon that reaches out past 15 hexes (the cut off for long range, right?)
It doesn’t have an ecm suite or any weapon that can produce flack.
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A very strong possibility I mucked up the data entry
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Heh, I just fixed that during a double-check of the data without having seen that post.
Great minds, yada yada.
Should be good now.
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http://masterunitlist.info/Unit/Details/6631/zeus-x-zeu-x
The Zeus-X introduction date can't be correct, because reactive armor becomes available in 3063 at earliest.
And TRO3145LC notes that the 'Mechs served during the FedCom Civil War, further indicating the 'Mech's introduction probably happened during that time.
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http://masterunitlist.info/Unit/Details/6631/zeus-x-zeu-x
The Zeus-X introduction date can't be correct, because reactive armor becomes available in 3063 at earliest.
And TRO3145LC notes that the 'Mechs served during the FedCom Civil War, further indicating the 'Mech's introduction probably happened during that time.
The Zeus-X is an exception not covered by the general availability rules for equipment, similar to Solaris 'mechs.
The Zeus X is the cover of Maximum Tech, set in 3056. Therefore the intro date had to be that date or earlier.
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Oh. Well then. So, basically pre-final reactive armor and stuff... I need to add note for myself somewhere not to wonder about this later on :P
Does this have some weird fluff or IRL historical reason?
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since you responded so quickly, you might not have seen my addition, but "The Zeus X is the cover of Maximum Tech, set in 3056. Therefore the intro date had to be that date or earlier."
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Ah. So IRL historical thing. I knew the Zeus-X was featured on some cover but didn't know when that thing was set on.
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Regarding the Warhammer IIC 10; the 'Mech is said to be "based on an ancient Smoke Jaguar variant" (TRO3145 NTNU). Since it's statistically the same 'Mech, should the intro date be pushed back to reflect this?
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Is the SM5 Field Commander Omnitank supposed to have stats or are you waiting until the Shrapnel site is updated with Shrapnel 5s record sheets.
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we are waiting for the official record sheet
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http://masterunitlist.info/Unit/Details/676/commando-com-7s
The Commando -7S introduction date probably should be '62 or later, unless the Lyrans are using prototype light engines in them. LFE's hit production status in '62 per IO. TRO3050U also indicates the Marian -4H variant debuted about the same time as the -7S, and has introduction in 3064.
Well, unless there's some weird reason like with the Zeus-X...
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The newest Victor seems to have too early intro date. The issues is that RELs became production grade stuff in 3130. While earlier availability it not impossible, i'd imagine those would've been limited to prototypes and custom refits.
http://www.masterunitlist.info/Unit/Details/8259/victor-vtr-12d
User error; I took the Prototype date as the Production date. Should be good now.
The Emperor 8L was caught in the crossfire, and now has a slightly later intro date as well.
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http://www.masterunitlist.info/Unit/Details/4551/lyonesse-escort-standard
http://www.masterunitlist.info/Unit/Details/3709/aquarius-escort-standard
These are two different units, but in the MUL they both use the same art, it is very confusing.
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http://www.masterunitlist.info/Unit/Details/4551/lyonesse-escort-standard
http://www.masterunitlist.info/Unit/Details/3709/aquarius-escort-standard
These are two different units, but in the MUL they both use the same art, it is very confusing.
https://www.sarna.net/wiki/Aquarius
Looks like one is based on the other, hence the same art.
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Found something that could imply the Dervish -7D should be in the St. Ives Compact availability list in MUL.
FMCC page 32 notes that the SIMC is rather heavy-weight, with exception of surplus Dervishes bought from Achernar when New Avalon's Dervish line was converted to manufacture Enforcer IIIs.
I mention the -7D specifically because it seems unlikely that plant would've been churning out the older -6Ms which are already IS General available. Also, the book's RATs (pg122-123) for CCAF and SIMC do contain the -7D. (Incidentally the RAT also lists some other FedSuns designs for the SIMC.)
This said, i acknowledge this may not be significant enough to warrant inclusion of the Dervish -7D in St. Ives (and Civil War-era CapCon list).
http://masterunitlist.info/Unit/Details/880/dervish-dv-7d
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http://www.masterunitlist.info/Unit/Details/4551/lyonesse-escort-standard
http://www.masterunitlist.info/Unit/Details/3709/aquarius-escort-standard
These are two different units, but in the MUL they both use the same art, it is very confusing.
Often with things like this there's not much to be done because they use the same art for both units. However, consulting RS:3075AW, they have been indeed given separate art. The Aquarius is now looking more like itself, thanks
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Found something that could imply the Dervish -7D should be in the St. Ives Compact availability list in MUL.
FMCC page 32 notes that the SIMC is rather heavy-weight, with exception of surplus Dervishes bought from Achernar when New Avalon's Dervish line was converted to manufacture Enforcer IIIs.
I mention the -7D specifically because it seems unlikely that plant would've been churning out the older -6Ms which are already IS General available. Also, the book's RATs (pg122-123) for CCAF and SIMC do contain the -7D. (Incidentally the RAT also lists some other FedSuns designs for the SIMC.)
This was a nice bit of research and logic. Added.
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This was a nice bit of research and logic. Added.
huh, nice.
Now i seriously need to get paint off this Dervish to add it to my St. Ives force...
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Trying to keep the St Ives streak going, I noticed they are the only faction without access to a LosTech Warhammer upgrade. All but them and the FedCom have access to the 7M and the FedCom has the 7S.
I'm guessing they should get one of these? Both are simple field refits so it shouldn't be a matter of factory access. Perhaps they should follow the FedCom's availability on this one and get 7S?
I checked the FM:CC and the RATs, and no mentions of Warhammers... Just the fluff that about 40% of their designs come from the FedCom, and as stated earlier, their units run on the heavy side. We also know they went into the Clan Invasion Era with a decent amount of 6Rs and 6Ls that were upgrade candidates.
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I'll note that the St. Ives Compact seems to have access to the Archer -4M, which makes it kinda weird they wouldn't have the Warhammer 7M. Seems unlikely the FWL is somehow prevented from selling to the St. Ives Compact.
Neither the Warhammer or Archer appear in FMCC RATs though.
Interestingly the said RATs are very heavy on FedSuns/earlier FedCom designs for the St. Ives.
I'll list designs in the RATs not found in MUL's St. Ives+IS General list circa 3062:
Atlas AS7-S, -K
Banshee -5S
Nightstar -9J, -9FC
Salamander -5S
Devastator DVS-2
Charger -1A9
Rakshasa -1A
Maelstrom -5K
Penetrator -4D
Cataphract -3D (Interestingly the -3L does appear in CCAF/SIMC equipment rating C RAT)
Caesar -3R
Axman -1N
Catapult -C3
JagerMech -DD
Men Shen (almost certainly captured, probably not MUL worthy)
Bushwacker -X1
Enforcer -5D
Enforcer III -6M
Vindicator -1AA (not even in ER C, rather in ER B while the Vindy 3L is in C list...)
Hatchetman -5S
Stealth -1D
Sentry -04
Vulcan -5S
Watchman -4M
Owens
Raven -3L (almost certainly captured, probably not MUL worthy)
Spector -5F
Venom -9K
Wolfhound -1, -2
Arctic Fox
Battle Hawk -305
Javelin -10P
Spider "-5M" (probably typo or other error? there's no such Spider, so probably the 7M which is on MUL list)
Scarabus -9T
UrbanMech -R63
Command "-5D" (another error, perhaps -5S?)
Duan Gung D9-G9 (almost certainly captured, probably not MUL worthy)
Fireball -7D
Obviously some may be errors, some may have appeared in small enough numbers not MUL worthy.
EDIT also didn't mean that these should be on MUL's list. Just something to consider.
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Shadow Hawk IIC 6 doesn’t have a picture.
The one that are still unseen use a silhouette, and the PP/Reseen ones have their own versions of the art.
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Shadow Hawk IIC 6 doesn’t have a picture.
The one that are still unseen use a silhouette, and the PP/Reseen ones have their own versions of the art.
Good catch, fixed.
Obviously some may be errors, some may have appeared in small enough numbers not MUL worthy.
EDIT also didn't mean that these should be on MUL's list. Just something to consider.
Oh boy, RATs...I'll delve into this to see if there's anything to support any of these, but no promises that any of this list will be added.
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Oh boy, RATs...I'll delve into this to see if there's anything to support any of these, but no promises that any of this list will be added.
Just figured that current St. Ives list is a bit bare bones and old tech, and fields quite many FedSuns designs, also not really reflected on its MUL list.
FMCC does note that the St. Ives Compact managed to upgrade quite a bit of its forces between the Clan Invasion and the Capellan War. Err, at least i'm pretty sure i read it that way...
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Just figured that current St. Ives list is a bit bare bones and old tech, and fields quite many FedSuns designs, also not really reflected on its MUL list.
FMCC does note that the St. Ives Compact managed to upgrade quite a bit of its forces between the Clan Invasion and the Capellan War. Err, at least i'm pretty sure i read it that way...
I agree that SIC could always use a little more love, but I also agree that many of those would not make the cut. I've always interpreted the FedCom military aid coming in the 3030-3050 years, but the FMCC states that they had a bulk of purchases from the FedCom "in the last decade" (3052-62). It also says that all but the Dervishes came from the Sarna March, so that narrows what they should get pretty clearly.
Also, remember that they get a boost from all the Marik and Indy producer LosTech that goes on the IS-General list, and that a lot of Marik designs dominate the FedCom refits.
Of the ones on Empyrus' list, I'd say the best candidates for adding would be a) field refits of Mechs where they already had the Intro-tech variants, and b) Sarna March produced Mechs.
Those would be:
Refits on the RAT list:
Javelin 10P
Urbie R63
Catapult C3 (if they have access to Arrow IVs, that is)
Atlas S
Other refits not on the RAT list:
Clint 2-3U
Warhammer 7S (or 7M)
Sarna March FedCom Production:
On RAT list:
Cataphract 3D (Earthwerks-Tikonov)
From Rec Guide 15 (both also at Earthwerks):
Thunderbolt 9SE
Thunderbolt 9S
(SIC already has/produces the Victor 9D, which is on Styk, too)
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This is not a place for discussion among players. Please take that elsewhere in the forums. Players can ask the MUL team here, and the MUL team can answer. Thanks.
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Marian Hegemony infantry:
1) Foot Platoon, Marian (x4) (LRM) is missing from the TW infantry types.
Foot Level Is, Points, standard IS platoons with LRMs are all there, as are the Marian Motorized and Mechanized infantry units and the "Foot Platoon, Marian 3049+ (x4) (LRM)"
In case the missing platoon was left out intentionally because the 3049 Marian Infantry Kit arrived before the Infantry LRM laucher (3057): Marian Jump, Motorized and Mechanized LRM infantry still offer both variants, with and w/o the 3049 kit, only the foot infantry stands out.
2) All Mechanized Infantry units are styled "Mechanized [Hover|Tracked|Wheeled] Platoon (optional state and year) (weapon)" except for the Marian units which leave off the "Mechanized" part.
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In Clan Ghost Bear description, link to the Rasalhague Dominion leads to factions page rather than directly to Rasalhague Dominion page. The issue seems to be a " in the url.
http://www.masterunitlist.info/Faction/Details/11
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In Clan Ghost Bear description, link to the Rasalhague Dominion leads to factions page rather than directly to Rasalhague Dominion page. The issue seems to be a " in the url.
http://www.masterunitlist.info/Faction/Details/11
inter-era bears are now linked properly
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Awsum!
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http://masterunitlist.info/Unit/Details/1771/king-crab-kgc-0000
Should this King Crab's Early Republic availability be extinct? Currently it is IS General, but that is a bit weird since it dropped from that for Civil War and Jihad eras. Afterwards it goes extinct.
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it's a function of how IS General changes coverage from the Jihad to Early Republic. The former accounts for ComStar, WoB, and Filtvelt. All three drop off the list by Early Republic so the faction list in Jihad defaults to IS General as the Republic picked up a sufficient number to get folded in.
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Ah, i see now. I'll keep this mind in case i run into other cases like this.
And now that i think of this, i realize that the IS general faction page lists which factions it covers... doh.
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The battle value of Hover Assault Infantry is just slightly off. Thanks.
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http://masterunitlist.info/Unit/Details/7452/ostscout-ott-12r
Should be marked Mixed tech unit as it has a Clan ERLL.
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great, you blew his cover
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http://www.masterunitlist.info/Unit/Details/7602/phoenix-hawk-pxh-1bc
Available to Marik-Stewart Commonwealth, but Jihad Era is ending in 3080 and state appeared in 82. Should be removed totally or changed to FWL.
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http://www.masterunitlist.info/Unit/Details/4001/corax-c-2
Gives a .NET error for a required non-null string value that is probably set to null in database.
Corax C (1) and Corax omni work fine.
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http://www.masterunitlist.info/Unit/Details/4001/corax-c-2
Gives a .NET error for a required non-null string value that is probably set to null in database.
Corax C (1) and Corax omni work fine.
This has been passed to skyhigh. Thanks for the heads up
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Maybe I've just been spoiled rotten by the MUL teams's customary fast responses :), but since I've always had received an ack or nack in a couple of hours, I suspect that this might have fallen through the cracks:
Marian Hegemony infantry:
1) Foot Platoon, Marian (x4) (LRM) is missing from the TW infantry types.
Foot Level Is, Points, standard IS platoons with LRMs are all there, as are the Marian Motorized and Mechanized infantry units and the "Foot Platoon, Marian 3049+ (x4) (LRM)"
In case the missing platoon was left out intentionally because the 3049 Marian Infantry Kit arrived before the Infantry LRM laucher (3057): Marian Jump, Motorized and Mechanized LRM infantry still offer both variants, with and w/o the 3049 kit, only the foot infantry stands out.
2) All Mechanized Infantry units are styled "Mechanized [Hover|Tracked|Wheeled] Platoon (optional state and year) (weapon)" except for the Marian units which leave off the "Mechanized" part.
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http://www.masterunitlist.info/Unit/Details/7602/phoenix-hawk-pxh-1bc
Available to Marik-Stewart Commonwealth, but Jihad Era is ending in 3080 and state appeared in 82. Should be removed totally or changed to FWL.
Indeed so. The Jihad on the MUL was misaligned by five years with published materials so the era used to cover the MSC. There may be a few other substate stragglers like this one
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Marian Hegemony infantry:
1) Foot Platoon, Marian (x4) (LRM) is missing from the TW infantry types.
Foot Level Is, Points, standard IS platoons with LRMs are all there, as are the Marian Motorized and Mechanized infantry units and the "Foot Platoon, Marian 3049+ (x4) (LRM)"
In case the missing platoon was left out intentionally because the 3049 Marian Infantry Kit arrived before the Infantry LRM laucher (3057): Marian Jump, Motorized and Mechanized LRM infantry still offer both variants, with and w/o the 3049 kit, only the foot infantry stands out.
Will have to check in on this one - not sure if the foot one should be added or the motorized and jump versions removed.
2) All Mechanized Infantry units are styled "Mechanized [Hover|Tracked|Wheeled] Platoon (optional state and year) (weapon)" except for the Marian units which leave off the "Mechanized" part.
correcting this
thanks
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http://www.masterunitlist.info/Unit/Details/7602/phoenix-hawk-pxh-1bc
Available to Marik-Stewart Commonwealth, but Jihad Era is ending in 3080 and state appeared in 82. Should be removed totally or changed to FWL.
it was determined that the MSC faction also includes the Marik Commonwealth, which was fully independent in 3079. This only affects about a half dozen units
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Roles for the Arctic Wolf II Prime and A appear to be reversed.
RS 3085 swapped these two from as presented in TRO3085. The RS were confirmed in the RS3085 errata thread as being correct.
Arctic Wolf II Prime has the Striker role with LRM2/2/2 and IF2 specials - should be Missile Boat role.
Arctic Wolf II A has the Missile Boat role with only short/medium range weaponry but Active Probe and ECM - should be Striker or Scout role.
Arctic Wolf II B & C have similar weaponry to the A and are both the Striker Role.
http://www.masterunitlist.info/Unit/Details/107/arctic-wolf-ii-prime
http://www.masterunitlist.info/Unit/Details/104/arctic-wolf-ii-a
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I think I have a few random vehicle errata...
1. J. Edgar (standard): I think it should have availability on the Merc list (all eras)? It's a pretty common unit and its notable crew in TRO 3039 is from the 21st Centauri Lancers:
http://www.masterunitlist.info/Unit/Details/1641/j-edgar-light-hover-tank-standard
Same may also hold for the Flamer and MG variants (both listed as common field refits in TRO 3039):
http://www.masterunitlist.info/Unit/Details/1640/j-edgar-light-hover-tank-mg
http://www.masterunitlist.info/Unit/Details/1637/j-edgar-light-hover-tank-flamer
2. Scorpion and variants: I think Jade Falcons should only have these from Civil War era forward? (Made on Pandora, captured in 3064)
http://www.masterunitlist.info/Unit/Details/2847/scorpion-light-tank-standard
http://www.masterunitlist.info/Unit/Details/2842/scorpion-light-tank-lrm
http://www.masterunitlist.info/Unit/Details/2846/scorpion-light-tank-srm
http://www.masterunitlist.info/Unit/Details/2844/scorpion-light-tank-ml
As a side note, there are several IS vehicles with Clan availability that seem off (for example, Diamond Sharks have a couple made nowhere near the OZ area). Are these worth posting, or are these likely from a source outside the usual TROs, Handbooks, Objectives, etc.?
3. Striker (ammo): http://www.masterunitlist.info/Unit/Details/5154/striker-light-tank-ammo
Two errata:
3a. Tech level should be Standard instead of Introductory (it is the ammo variant of the 3053 LostTech upgrade)
3b. If that is correct, availability should probably be changed to be the same as the Striker (3053 upgrade) (i.e., Dracs, FedCom, Fed Suns, LC/LA, later Nova Cats, etc., rather than everyone)
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As a side note, there are several IS vehicles with Clan availability that seem off (for example, Diamond Sharks have a couple made nowhere near the OZ area). Are these worth posting, or are these likely from a source outside the usual TROs, Handbooks, Objectives, etc.?
Would need more information just to guess. The Sturmfeur and Striker for CDS in Clan Invasion does seem odd. Feel free to mention whichever ones you were looking at.
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Would need more information just to guess. The Sturmfeur and Striker for CDS in Clan Invasion does seem odd. Feel free to mention whichever ones you were looking at.
Ok, here's what I have for suspect availabilities during Clan Invasion and Civil War Eras (and likely beyond). For Diamond Sharks, I could see a story where they bought unwanted units produced in the OZs then kept/sold them, though they were only in the IS for 2 years each during the Clan Invasion and Civil War Eras.
Saracen (standard) --available to Wolf, but produced by Scarborough on An Ting
http://www.masterunitlist.info/Unit/Details/2796/saracen-medium-hover-tank-standard
Striker Light Tank (standard) -- available to CDS starting in Clan Invasion era but produced by Valiant on Johnsondale (FS); should be unavailable to all Clans?
http://www.masterunitlist.info/Unit/Details/3105/striker-light-tank-standard
Hezter WAG (standard) -- available to CDS, CNC in Clan Invasion era forward, and CGB from Civil War forward; could use the sales story above (produced on Alshain), but then CGB should likely have access during Clan Invasion
http://www.masterunitlist.info/Unit/Details/1513/hetzer-wheeled-assault-gun-standard
Ontos (standard) -- available to CDS from Clan Invasion era forward, but produced by Kallon on Nanking (FS); should be unavailable to all Clans?
http://www.masterunitlist.info/Unit/Details/2331/ontos-heavy-tank-standard
Sturmfeur (standard) -- available to CDS, CNC in Clan Invasion era forward; could also use the DS sales story (produced on Sudeten), but then CJF may also likely have access during Clan Invasion
http://www.masterunitlist.info/Unit/Details/3115/sturmfeur-heavy-tank-standard
Regulator Hover Tank (standard) -- available to CDS in Civil War era forward, but produced by CC on Betelguese and not exported widely; should be unavailable to all Clans?
http://www.masterunitlist.info/Unit/Details/2677/regulator-hovertank-standard
There are also a few potential "false negatives" based on production listed in Objectives: Clans (3079) and what's listed as available in the MUL for other Clans:
SRM Carrier (3054 upgrade) -- CJF listed as producing SRM carriers on Pandora in Obj: Clans, and I assume it would be the latest version as of 3064, so perhaps available to CJF in Civil War era forward?
http://www.masterunitlist.info/Unit/Details/3028/srm-carrier-3054-upgrade
Centipede Scout Car (standard) -- CJF listed as producing Centipedes on Pandora in Obj: Clans, so perhaps available to CJF in Civil War era forward?
http://www.masterunitlist.info/Unit/Details/514/centipede-scout-car-standard
Condor Hover Tank (laser) -- CJF listed as producing Centipedes on Pandora in Obj: Clans, and I assume it would be the latest version as of 3064, so perhaps available to CJF in Civil War era forward?
http://www.masterunitlist.info/Unit/Details/681/condor-heavy-hover-tank-laser
Scorpion (standard) -- if CJF keeps Scorpion production on Pandora going, then would the same be true for CGB on Alshain and Spittal? (would be from Clan Invasion era forward if so)
http://www.masterunitlist.info/Unit/Details/2847/scorpion-light-tank-standard
Axel Mk 1 and Axel Mk 2 -- CGB produces the Axel IIC on Spittal by 3079 (Obj: Clans), so should they also produce (and have available) IS versions prior to IIC's 3074 intro?
http://www.masterunitlist.info/Unit/Details/180/axel-heavy-tank-mk-1
http://www.masterunitlist.info/Unit/Details/181/axel-heavy-tank-mk-2
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While working on 'Mech family trees I came across an oddness. I'm not sure if it's an error, or just strange.
Dark Age Era Scorpion Empire and Escorpión Imperio have access to Phoenix Hawk 3D and 3S seemingly out of nowhere. Earlier on the Escorpión Imperio has the 1 and C models only.
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While working on 'Mech family trees I came across an oddness. I'm not sure if it's an error, or just strange.
Dark Age Era Scorpion Empire and Escorpión Imperio have access to Phoenix Hawk 3D and 3S seemingly out of nowhere. Earlier on the Escorpión Imperio has the 1 and C models only.
Ah, that was supposed to just be the Empire.
A few fringe cases like this are meant to acknowledge the different militaries and production lines of the Hansa and the Scorpions. Things would be a bit more fluid if we had a Hansa list, but that's not on our immediate radar at this point in time.
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I know they were just posted, but are the larger aerospace units going to be added to the MUL?
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I know they were just posted, but are the larger aerospace units going to be added to the MUL?
No. They were released as a PDF because the MUL can’t handle the cards for large units.
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http://www.masterunitlist.info/Unit/Details/498/cauldron-born-ebon-jaguar-x
Wrong BV, right value is 2435. Instead of BV year is entered second time.
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I think the point value for the Gorilla Falcata exoskeleton is wrong. 1 PV for this unit seems odd when similar units are significantly higher costed.
http://www.masterunitlist.info/Unit/Details/5440/gorilla-exoskeleton-falcata
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http://www.masterunitlist.info/Unit/Details/498/cauldron-born-ebon-jaguar-x
Wrong BV, right value is 2435. Instead of BV year is entered second time.
fixed
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Is this a duplicate?:
http://www.masterunitlist.info/Unit/Details/7767/dragonstar-passenger-transport
http://www.masterunitlist.info/Unit/Details/8112/dragons-star-standard
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Nope. The Standard is the original design from the age of war. The Passenger transport appeared during the early Star League
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According to the Master Unit List the Federated Suns does not appear to have access to the Inner Sphere Standard Battle Armor in any era.
Is this correct? Because I'd been under the impression that while they discontinued it once the Cavalier became available they still had significant inventories of it at that point.
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It's available to the FedCom during the Clan Invasion, which includes the FedSuns
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It's available to the FedCom during the Clan Invasion, which includes the FedSuns
It seems weird given that both Lyran Alliance and Lyran Commonwealth get it in clan invasion era then. Why were Fedsuns excluded when it was completionist otherwise? It's a bit inconvenient from a faction checking perspective.
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They do. Their version is called the Cavalier Battle Armor.
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Titan (2647) (http://www.masterunitlist.info/Unit/Details/5248/titan-2647)
I believe this should have the TRO:2750 image (https://www.sarna.net/wiki/File:Titan-sl.jpg). The other two variants are Clan-tech and have the TRO:3057 image. If this is indeed an error, it is repeated in Alpha Stike Aerospace Cards: DropShips and Small Craft, but there's no thread for that.
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You are correct and possible psychic. I just added the 2750 warships yesterday and the dropships are next on my list
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Hey, so I have a suggestion for the MUL force builder. Battle Armors are all defaulted to 4 suits per squad and that would be fine if nobody was playing Clans or ComStar/WoB. So my idea, and feel free to shoot me down, is to create seperate listings for BA squads based upon number of suits. Purifier Laser (RotS) and Purifier Laser (Level I) for example.
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http://masterunitlist.info/Unit/Details/7789/shadow-hawk-shd-7h
Since the SHD-7H debuts in 3101, it probably should not have Early Republic availability at all which ends in 3100. Or is it meant to debut earlier than 3101?
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Hey, so I have a suggestion for the MUL force builder. Battle Armors are all defaulted to 4 suits per squad and that would be fine if nobody was playing Clans or ComStar/WoB. So my idea, and feel free to shoot me down, is to create seperate listings for BA squads based upon number of suits. Purifier Laser (RotS) and Purifier Laser (Level I) for example.
The intro dates of the 4H and 7H were swapped back in April but the eras were not updated. Both are fixed now
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The Marauder II MAD-6S has an introduction date of 3133, but availability for the Republic of the Sphere for both Early Republic (3081 - 3100) and Late Republic (3101 - 3120) eras. Either the introduction date or the availabilities are wrong.
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Will have to check in on this one - not sure if the foot one should be added or the motorized and jump versions removed.
Since the infantry LRM debuted in 3057, it was determined that only upgraded platoons (the 3049+ gang) would get them. Therefore, the following platoons have been removed
Mechanized Hover Platoon, Marian (LRM)
Mechanized Tracked Platoon, Marian (LRM)
Mechanized Wheeled Platoon, Marian (LRM)
Motorized Platoon, Marian (x4) (LRM)
Jump Platoon, Marian (x2) (LRM)
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I think the point value for the Gorilla Falcata exoskeleton is wrong. 1 PV for this unit seems odd when similar units are significantly higher costed.
http://www.masterunitlist.info/Unit/Details/5440/gorilla-exoskeleton-falcata
as there are no other BA with a PV of less than three, there's a chance it's an error. Will investigate
The Marauder II MAD-6S has an introduction date of 3133, but availability for the Republic of the Sphere for both Early Republic (3081 - 3100) and Late Republic (3101 - 3120) eras. Either the introduction date or the availabilities are wrong.
probably the availabilities but will double check
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The Commando COM-2D is available to both Periphery General and Taurian Concordat for the Clan Invasion and Civil War eras. I believe that the Taurian Concordat availability is superfluous and should be removed.
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he gone
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The new Victor, VTR-12D, is shown in the MUL as having an introductory date of 3132, but availability for Fed Suns, Republic and Mercs in Late Republic (3101 - 3130).
Either the introductory date needs to be earlier (3122?) or the availabilities need to be removed from the Late Republic period.
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Date was changed but the late republic availability was not removed. Fixed
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Okay, this is one that seems odd to me.
Lightray LGH-4Y. Shows Escorpión Imperio availability from Jihad era onward, with Scorpion Empire getting access in Dark Ages. Considering it's a WoB Mech and all other variants are Extinct post-Jihad, is this in error?
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The Scorpions captured a major WoB supply cache at one point. This informed their RATs and access for that period.
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Look up Waypoint 531 for more info
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Getting ready to replay some Clan Jade Falcon versus 1st Somerset Strikers tomorrow and I noticed the Banshee Aerospace Fighter does not have a card. I know not every unit will be in the MUL so I guess it is time for me to learn how points are assigned. Where would I find this? Thanks in advance.
http://www.masterunitlist.info/Unit/Details/5855
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like most other units in XTRO Boondoggles, the Banshee fighter is an illegal design and cannot be assigned an AS card. If you would like to convert it as an AS fighter, the stats are in that volume and the conversion rules are in the Alpha Strike Companion
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The Ostroc 3C variant has Periphery General availability from its introduction in the Early Succession War period all the way through to its extinction at the end of the Early Republic era. Except for the Civil War era (3062-3067). During the Civil War era only, this variant is available to Pirates. It seems wrong for a change covering just 6 years in a 220+ year deployment.
Suggestion - In the Civil War era availability for Ostroc OSR-3C, change Pirates to Periphery General
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Yeah, clearly a simple data entry error.
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Backlog Bonus Round!
Should the Kell Hounds have access to the Puma/Adder in the Dark Age? They seem to have all the other WiE produced mechs.
we agreed they should. added
Regarding the Warhammer IIC 10; the 'Mech is said to be "based on an ancient Smoke Jaguar variant" (TRO3145 NTNU). Since it's statistically the same 'Mech, should the intro date be pushed back to reflect this?
it's a separate design and is a Phoenix modeling. Perhaps someday the original Jags model will make an appearance.
http://masterunitlist.info/Unit/Details/676/commando-com-7s
The Commando -7S introduction date probably should be '62 or later, unless the Lyrans are using prototype light engines in them. LFE's hit production status in '62 per IO. TRO3050U also indicates the Marian -4H variant debuted about the same time as the -7S, and has introduction in 3064.
Well, unless there's some weird reason like with the Zeus-X...
Moved to 3064
I think the point value for the Gorilla Falcata exoskeleton is wrong. 1 PV for this unit seems odd when similar units are significantly higher costed.
http://www.masterunitlist.info/Unit/Details/5440/gorilla-exoskeleton-falcata
PV should be 3
The Marauder II MAD-6S has an introduction date of 3133, but availability for the Republic of the Sphere for both Early Republic (3081 - 3100) and Late Republic (3101 - 3120) eras. Either the introduction date or the availabilities are wrong.
Moved up to 3090
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I didn't see any specific mention in a search here... are the Combat Manual custom units on a list to be added? They already have AS stats listed in their respective books, just no record sheets.
From Combat Manual: Mercenaries:
Thunderbolt "Toujours L’Audace" TDR-5SE (p. 37)
Archer ARC- 2R Ismail and ARC-4M Ismail (p. 53)
Scorpion SCP-1N Wendall 2 (p. 64)
Crockett CRK-5003-0 Saddleford (p. 68)
From Combat Manual: Kurita:
Jenner JR7-D Webster (p. 30)
Ostsol OTL-5M Maki (p. 33)
Hatamoto-Chi HTM-27T Lowenbrau (p. 35)
Kintaro KTO-19 Omar (p. 55)
Ostsol OTL-4D Ragnar (p. 66)
Griffin GRF-1DS Almstedt (p. 69)
(No guarantee this is all of them, but I did my best.)
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(Assuming old RATs matter...)
Missing from Marian Hegemony (Civil War era), according to the RAT in FM: Periphery, p. 147:
JVN-10P Javelin
MON-66 Mongoose
CLNT-2-3T Clint
ASN-40 Assassin (likely an error as this variant doesn't exist?)
VND-1R Vindicator
VND-3L Vindicator
TMP-3M Tempest
CTF-1X Cataphract
ON2-M Orion
ZEU-9S Zeus
BNC-3M Banshee
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The Scorpion Light Tank (Standard) has this list of AS Specials:
EE, SRCH, TUR(1/1/1)
The Scorpion Light Tank (ML) has this list of AS Specials:
CT1, EE, SRCH, TUR(2,1,-)
Considering the Standard has an AC5 and the ML one has Medium Lasers, shouldn't the EE only be on the ML model, and the Standard one have an AC# instead?
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The Scorpion Light Tank (Standard) has this list of AS Specials:
EE, SRCH, TUR(1/1/1)
The Scorpion Light Tank (ML) has this list of AS Specials:
CT1, EE, SRCH, TUR(2,1,-)
Considering the Standard has an AC5 and the ML one has Medium Lasers, shouldn't the EE only be on the ML model, and the Standard one have an AC# instead?
No. EE refers to the engine, ENE requires all weapons be energy/non-explosive not just some (the MG disqualifies it), and AC requires at least 1.0 damage from AC.
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Ah! That's correct. My bad. ENE is not EE. I misread.
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(Assuming old RATs matter...)
Missing from Marian Hegemony (Civil War era), according to the RAT in FM: Periphery, p. 147:
JVN-10P Javelin
MON-66 Mongoose
CLNT-2-3T Clint
ASN-40 Assassin (likely an error as this variant doesn't exist?)
VND-1R Vindicator
VND-3L Vindicator
TMP-3M Tempest
CTF-1X Cataphract
ON2-M Orion
ZEU-9S Zeus
BNC-3M Banshee
Under review
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I didn't see any specific mention in a search here... are the Combat Manual custom units on a list to be added? They already have AS stats listed in their respective books, just no record sheets.
From Combat Manual: Mercenaries:
Thunderbolt "Toujours L’Audace" TDR-5SE (p. 37)
Archer ARC- 2R Ismail and ARC-4M Ismail (p. 53)
Scorpion SCP-1N Wendall 2 (p. 64)
Crockett CRK-5003-0 Saddleford (p. 68)
From Combat Manual: Kurita:
Jenner JR7-D Webster (p. 30)
Ostsol OTL-5M Maki (p. 33)
Hatamoto-Chi HTM-27T Lowenbrau (p. 35)
Kintaro KTO-19 Omar (p. 55)
Ostsol OTL-4D Ragnar (p. 66)
Griffin GRF-1DS Almstedt (p. 69)
(No guarantee this is all of them, but I did my best.)
These will be added but we'll have to sort out their Roles, which will involve consulting the person or persons that have the CBT stats.
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The Emperor 6A-EC has no availability for the Early Republic Era. That is no availability rather than Extinct availability - the Faction availability column on the right-hand side goes:
Civil War (3062 - 3067)
Jihad (3068 - 3080)
Late Republic (3101 -3130)
Dark Age (3131 - 3150)
And the Emperor 8L has an introductory date of 3135, but availability in Late Republic (3101 -3130). Again, one of those is wrong.
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For the -EC, that’s intentional. The Scorpions upgraded some of the -6As in their inventory with revived early clantech beginning sometime after 3100. Another stopgap like the Araña. Any possessors of the design in the early republic would potentially be homeworld clans and anything regarding that is a big ?
The -8L will require a bit of investigation
Thanks
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For the EMP-8L, the Late Republic availability is in error. Fixed.
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For the -EC, that’s intentional. The Scorpions upgraded some of the -6As in their inventory with revived early clantech beginning sometime after 3100. Another stopgap like the Araña. Any possessors of the design in the early republic would potentially be homeworld clans and anything regarding that is a big ?
Thanks
Well, someone has changed it so that there is Escorpión Imperio availability for it in Early Republic rather than just a NULL. But, based on your comment, this is an error, and the availability ought to be Extinct.
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Hover Scout (http://www.masterunitlist.info/Unit/Details/4332/hover-scout-standard) is 10 tons, so size should be 1. In fact... all stats seem far too good for a lightly armored hover with 1 ML in a turret.
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Well, someone has changed it so that there is Escorpión Imperio availability for it in Early Republic rather than just a NULL. But, based on your comment, this is an error, and the availability ought to be Extinct.
Go with what’s on the site
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Hover Scout (http://www.masterunitlist.info/Unit/Details/4332/hover-scout-standard) is 10 tons, so size should be 1. In fact... all stats seem far too good for a lightly armored hover with 1 ML in a turret.
Deleted the AS stats, they were not related to that unit at all. Thanks.
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Deleted the AS stats, they were not related to that unit at all. Thanks.
Since there is a record sheet, albeit old, will there be a card? (It uses fractional accounting for the turret and "sensors/communication".)
Also, the Rhino Fire Support Tank (Standard) (http://www.masterunitlist.info/Unit/Details/4913/rhino-fire-support-tank-standard) has no card, but nearly all other variants do. Simple mistake?
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Since there is a record sheet, albeit old, will there be a card? (It uses fractional accounting for the turret and "sensors/communication".)
Not until the record sheet is updated.
Also, the Rhino Fire Support Tank (Standard) (http://www.masterunitlist.info/Unit/Details/4913/rhino-fire-support-tank-standard) has no card, but nearly all other variants do. Simple mistake?
Fixed.
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Hi, the Crockett CRK-5003-1b, in the Early Succession Wars era, has availability for Homeworld Clans general, as well as Clans Burrock, Coyote and Nova Cat specifically.
I would suggest that either the generic Homeworlds Clans or the 3 specific Clans should be there, but not both.
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Hi, the Crockett CRK-5003-1b, in the Early Succession Wars era, has availability for Homeworld Clans general, as well as Clans Burrock, Coyote and Nova Cat specifically.
I would suggest that either the generic Homeworlds Clans or the 3 specific Clans should be there, but not both.
Thank you, fixed.
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The Crusader CRD-3R seems to have disappeared/been deleted from the MUL, not sure why? Possibly an error in an update?
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I hate it and no one is allowed to use it ever again I thought I had copied it to create an entry for one of the CM:Mercs custom units. Turns out I was editing the original entry instead and had it set to invisible. Fixed now
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Yellow Jacket (PPC) (http://masterunitlist.info/Unit/Details/3615/yellow-jacket-gunship-ppc) change speed to 18"v. Source (https://bg.battletech.com/forums/errata/record-sheets-3085-unabridged/msg617292/#msg617292)
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ZOOOOM
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I really respect all the work that has gone into the recent updates to the MUL. It's impressive and appreciated.
I do have a couple questions;
Will the CAR1 Infantry Squads in CM:Mercenaries and CM:Kurita be added to the MUL?
When using the Alpha Strike Force Builder, is there a way to add the Squad 5 (CAR5) Point of Clan BA rather than the smaller version?
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I'm poking about again.
The Griffin IIC (Standard), in the Dark Age Era, has availability for Inner Sphere Clan General and also Clan Nova Cat. I believe Clan Nova Cat is a subset of General and so can be removed as superfluous.
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I'm poking about again.
The Griffin IIC (Standard), in the Dark Age Era, has availability for Inner Sphere Clan General and also Clan Nova Cat. I believe Clan Nova Cat is a subset of General and so can be removed as superfluous.
Thank you, fixed.
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Will the CAR1 Infantry Squads in CM:Mercenaries and CM:Kurita be added to the MUL?
we discussed it but I don't remember what came of it. Will have to dig up that thread again
When using the Alpha Strike Force Builder, is there a way to add the Squad 5 (CAR5) Point of Clan BA rather than the smaller version?
to have variable squad sizes, the units have to be entered separately. A five-man elemental point would be discrete from a six-man of four-man point, which would cause a lot of clutter. There might be a window for setting the default (aka primary user) size that would go into the force builder - e.g. four-man squads for IS Standard or five-man points for Elementals. But that would require explicitly labeling of every record so one could see at a glance on the search results. A change seems unlikely.
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:thumbsup:
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Think there may be a typo in the (unique) variant name. Should be OTL-5M (Maki)? (Consistent with the non-unique variant name)
http://www.masterunitlist.info/Unit/Details/8283/ostsol-ost-5m-maki
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Yup, fixed. I always get the Ostsol and Ostroc wrong
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Some omissions/errors from the recent CM:Kurita and CM:Mercs additions:
Catapult (Wilson): Missing. CM:Mercs p72 states Donna Wilson's Catapult has been modified to mount exotic heat sinks (almost certainly Clantech Laser Heat Sinks, salvaged from a Clan Jade Falcon Night Gyr, or stolen from one of their depots.) Expected intro year 3052; Mercenary unique. (Unclear what model Catapult she rides, but likely CPLT-C1 or CPLT-K2. If another source can provide model, it would help refine the identifier.)
Ostsol OTL-4D (Ragnar): Should have intro year 3051, not 3050. CM:Kurita p66 states he upgraded from Jenner to Ostsol after being promoted to Kapten, an event that doesn't occur until the Satalice invasion of November 3051. In 3050 he is still a Lojtnant riding a Jenner.
Ostsol OTL-4D (Woo): Incorrectly attributed to CM:Mercs (it appears on CM:Kurita p91)
Panther PNT-CM: Missing. CM:Kurita p91 describes a Panther model mounting a CM Master; apparently not unique to be named PNT-CM rather than after the pilot. Expected intro year of 3051 and Draconis Combine Clan Invasion era and later.
Thunderbolt TDR-5SE "Toujours L'Audace": Missing. Source is CM:Mercs p37. Expected intro year 3039; Mercenary unique. (Alpha Strike info at bottom of page indicates it mounts ECM; unlike other units in the Combat Manual books that distinguish capabilities by year, the lack of year info on the Alpha Strike card but description of its actions during the War of 3039 would imply that this mech had ECM in 3039 and thus mounts a prototype Guardian ECM Suite, most likely by dropping a pair of heat sinks.)
None of the units in either book have BV values, while some (like Maki's and Ragnar's) are sufficiently described to be calculated by appropriate software.
Now if we can just get the NTNU units from TRO:3150 p222-224 added as well, that would clear out a significant portion of the MIA list. This book is even older than the Combat Manuals and much more prevalent to the upcoming ilClan era. I was surprised to see the CM additions while these remain outstanding.
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Thunderbolt TDR-5SE "Toujours L'Audace": Missing. Source is CM:Mercs p37. Expected intro year 3039; Mercenary unique. (Alpha Strike info at bottom of page indicates it mounts ECM; unlike other units in the Combat Manual books that distinguish capabilities by year, the lack of year info on the Alpha Strike card but description of its actions during the War of 3039 would imply that this mech had ECM in 3039 and thus mounts a prototype Guardian ECM Suite, most likely by dropping a pair of heat sinks.)
The stats for this Thunderbolt are in error. He pilots a stock Thunderbolt, errata was posted.
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AS Stat Cards for the smaller APCs (Tracked APC, Wheeled APC, Hover APC) from TRO 3039 are missing.
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AS Stat Cards for the smaller APCs (Tracked APC, Wheeled APC, Hover APC) from TRO 3039 are missing.
http://www.masterunitlist.info/Unit/Details/120/armored-personnel-carrier-tracked
http://www.masterunitlist.info/Unit/Details/125/armored-personnel-carrier-wheeled
http://www.masterunitlist.info/Unit/Details/115/armored-personnel-carrier-hover
All have AS cards.
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Now if we can just get the NTNU units from TRO:3150 p222-224 added as well, that would clear out a significant portion of the MIA list. This book is even older than the Combat Manuals and much more prevalent to the upcoming ilClan era. I was surprised to see the CM additions while these remain outstanding.
These appeared because I was given express permission to put them in. No such permission exists for the 3150 units. There are at least a dozen sources I’ve gone back and entered in the past ten months or so from years ago (eg HB: Kurita from 2015) that had been overlooked.
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The stats for this Thunderbolt are in error. He pilots a stock Thunderbolt, errata was posted.
Why then have authors given a unique identifier to the mech for Late Succession War/Early Clan Invasion eras summarized for the book? Why was it not listed as simply TDR-5SE (or TDR-9SE in error)? The author's intent seems to be that there is something unique about his mech, whether it be ECM or something else. Perhaps it was stock TDR-5SE when listed as notable pilot in TRO:3025, and errata applies to pre-3039, but to apply a stock appellation in Late Succession War/Early Clan Invasion eras seems arbitrary.
The original errata (https://bg.battletech.com/forums/errata/combat-manual-mercenaries/msg1753355/#msg1753355) only applied to the stats as the unit was not yet defined in MUL. Now you're saying it should apply to the unique identifier as well. That would now mean four elements of the Alpha Strike card are changing when one would have sufficed - a violation of Occam's razor. Head-scratching.
My proposal: Fix the S/M/L values from 4/5/2 to 3/3/1 (or some other appropriate combination, assuming 4/5/2 is impossible)
How errata has it: Fix S/M/L values from 4/5/2 to 3/3/1, remove ECM, add IF1*, change name
* Technically IF1 should be added in my proposal as well under assumption Toujours L'Audace retains the LRM, but there is no certainty that this is true without a record sheet or better description.
But, if the ruling is that MacAllister's Thunderbolt it is effectively no different than stock, convention follows that MUL should still add the mech and give it the same stats as the stock unit it is based upon, in the manner of units like Archer ARC-2R (Morgan) and Warhammer WHM-6K (Yorinaga). The unit has been defined with a unique identifier in a canon source - this can't be undone. If Thunderbolt TDR-5SE "Toujours L'Audace" is not added to MUL, then I'm unlikely to be the last person to point out it is named in canon but missing from MUL. This same argument for keeping the name, if not the argument for changing stats as little as possible, will possibly come up again. And you always have the Notes field to explain why the AS card they see in MUL doesn't match the stats presented in CM:Mercs, but this depends on being able to search for it.
These appeared because I was given express permission to put them in. No such permission exists for the 3150 units.
What? Permission from whom? Does CGL/Topps not grant permission to add items published in one of their own books to a website they own? I can understand a delay for external websites (like sarna.net), but six years after publication on their own site? And why only the NTNU units and not the others from the main body of TRO:3150? Does CGL/Topps for some reason not own the IP for the units on p222-224? I realize I'm new around here (but old hat to Battletech as a 32 year veteran), but this sounds like CGL is sabotaging their own product.
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It has nothing to do with IP rights. They are not being added at this time. We apologize if people find that unsatisfactory but this space is not designed for litigation of the reasoning, methodology, or speculation.
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The author's intent seems to be that there is something unique about his mech,
I was one of the writer's on the Combat Manuals, and specifically in charge of the Alpha Strike stats.
I know my own intent. The TDR-5SE is the customization of a TDR-5S. The ECM was a mistake, we tried to give him the upgraded TDR-7SE (that's what the stats including ECM are for) in the clan invasion era, and then realized the 7SE doesn't exist in the time period covered (7SE doesn't exist until 3067, CM's stop around 3054). The wrong stat line was removed, leaving the TDR-7SE stats on the TDR-5SE. There was never an ECM customized TDR-5SE.
The question was asked, it's been answered. Please stop arguing with the answer.
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Era and factional pictures seem to be missing
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must have been a temporary glitch? I'm seeing them
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must have been a temporary glitch? I'm seeing them
i still dont have them on my phone/ipad (mobile safari) and not seeing them on internet explorer edge on the computer.
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Chrome and Edge on my PC seem to be working fine (I cleared the cache before looking). Mobile Safari is duplicating the error on my end as well.
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Hi,
I was planning out my paint scheme/faction for the Clan Command Star box and was looking up the Summoner's MUL entry. The mech is only available after the clan invasion starts according to the page: http://www.masterunitlist.info/Unit/Details/3183/thor-summoner-prime#
Even though it's produced in 2872. This is also the case for the other configurations that I believe should be available before the clan invasion.
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Hi,
I was planning out my paint scheme/faction for the Clan Command Star box and was looking up the Summoner's MUL entry. The mech is only available after the clan invasion starts according to the page: http://www.masterunitlist.info/Unit/Details/3183/thor-summoner-prime#
Even though it's produced in 2872. This is also the case for the other configurations that I believe should be available before the clan invasion.
Pre-Clan Invasion availabilities are still very much a work in process, though one that's on our immediate radar. We'll make sure to shout loud and far once a full update goes through.
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Okay, thanks! I'd thought it was just a random error/quick fix since the others in the box seemed to have accurate availability.
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What you're seeing is a two-part operation. Units appearing post-2900 have been completed. We're working on units appearing before 2900 right now.
We appreciate all reports - sometimes we just straight up miss stuff so you weren't wrong to check in
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I think there may be a mistake in the Bane/Kraken 4. Apparently, there are a significant number available to The Republic of the Sphere between 3080 and 3100 (Early Republic Era). This is the only place where a non-Clan faction has access to any variant of that 'Mech and it comes and goes within a single era. I feel that it might have been added accidentally.
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I think there may be a mistake in the Bane/Kraken 4. Apparently, there are a significant number available to The Republic of the Sphere between 3080 and 3100 (Early Republic Era). This is the only place where a non-Clan faction has access to any variant of that 'Mech and it comes and goes within a single era. I feel that it might have been added accidentally.
Thanks, fixed.
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It appears that Safari mobile has decided to not play nice with the MUL images hosted on ImgBB (that is, 95% of them). We are looking at solutions
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Availability of the Stooping Hawk doesn’t exist past the Jihad. Is this in error? I know if it’s gone you will usually list extinct in those eras anyhow.
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If it still exists it’s only in the clan home worlds, which we don’t track. Will have to investigate the bears angle to see if they’re supposed to be in their OZ after 3080
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If it still exists it’s only in the clan home worlds, which we don’t track. Will have to investigate the bears angle to see if they’re supposed to be in their OZ after 3080
I figured it was Grizzly like, soldiering on with whatever was left, so I’d ask
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It appears that Safari mobile has decided to not play nice with the MUL images hosted on ImgBB (that is, 95% of them). We are looking at solutions
I can see the images again on mobile, however the era symbols are tiny (the look footnote sized compared to the rest of the text). Factions and sources seem to be back back to normal.
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this is definitely a Safari thing and not an MUL thing so there's not much to be done
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The Koschei KSC-4I and KSC-4L, Early Republic Era have Republic of the Sphere availability. These two variants are only available to Mercs for the rest of the modern era, whereas the 5I is more spread around, including to the Republic already.
I believe that the 4I and 4L availability is in error.
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From The Price of Glory ((C) ROC 1993), chapter 28:
They had found the Star League cache under the west face of the mountain. [...] There were vehicles, most of them powered by the same sort of fusion plants that powered BattleMechs but that were rarely found in non-'Mech vehicles anymore. Grayson had seen dozens of tanks, from Vedettes to Demolishers, apparently armed and ready to roll.
(Emphasis added)
Also from chapter 28 it is obvious that the content was hidden in the cache shortly before Minoru Kurita's Helm raid and bombardment. (2788 according to First Succession War, p. 5).
Problem: According to the MUL, no Vedette and no Demolisher version existed in 2788.
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From The Price of Glory ((C) ROC 1993), chapter 28:(Emphasis added)
Also from chapter 28 it is obvious that the content was hidden in the cache shortly before Minoru Kurita's Helm raid and bombardment. (2788 according to First Succession War, p. 5).
Problem: According to the MUL, no Vedette and no Demolisher version existed in 2788.
Could also be a case of mistaken identity.
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Could also be a case of mistaken identity.
It's written from a narrator POV, not described by a character.
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The Demolisher and Vedette were both produced after the formation of Comstar in 2788. Technical Readout 3039. It gives a specific debut date for the Demolisher as 2803. and the Vedette was created using ComStar electronics.
As errata isn't published for novels or FASA era products, unless TR3039 is errated, the MUL is going to stick with what it has.
This is actually distressingly common in stories, not just for FASA era novels. Fact-checking pre-3025 references often failed, or later canon references skipped over or perhaps even intentionally retconned story references.
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So I'll go with TPoG being wrong in this case. Thanks!
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I know the BVs for various BA squads always default to the 4-suit value. Would it be possible to get the 5 and 6-suit BVs added to the notes, please? Especially for Clan suits?
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the BVs are entered in the extension function that creates the cards for other squad sizes. will have to see if we can get those displayed somehow...
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Is the thunper Karnov an actual thing in canon? MUL lists it as unique (but with no faction) from the succession wars to the dark age, and tro:3039 calls it a myth.
While I don't know from military science, I also suspect that that kind of rapid response artillery would change things significantly. Even it the gun shook the frame apart after a couple ammo loads, everyone would be paranoid that somebody brought a flight to a fight (though training would be a pain).
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Maybe.
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something is up with the Locust 7S. other locusts, who also have max armor (i am looking at the 7V and 7V2) do not have the same armor value of 3.
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something is up with the Locust 7S. other locusts, who also have max armor (i am looking at the 7V and 7V2) do not have the same armor value of 3.
Thank you, fixed.
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Is it possible to change the default on Elementals to 5 instead of 4?
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I'm pretty sure we need to use the same default for all battle armor.
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Rifleman 7G is available only to the RotS but by the Dark Age should also be available
to the Capellan Confederation.
It's factory World of Nanking was captured by the Capellan Confederation.
According to IlClan Recognition guide Volume 08 page 8 "Kallon executives ordered the
Nanking line to make a production run of the -7G as an
experimental platform for the Silver Bullet in 3085."
Moreover, the other 2 RotS Rifleman variants (7X and 8X) Are also Available to the Capellan in the Dark Age
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The 7G was a limited run testbed for the silver bullet and was not in production when the Capellans took the world
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The 7G was a limited run testbed for the silver bullet and was not in production when the Capellans took the world
Thank you for the clarification.
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Not exactly an errata.
The Vixen 6 and Pendragon 3R are in the MUL thanks to record sheets fron Iron Wind Metals.
I wonder if the Thunderbolt IIC 2 can recieve the same love.
https://ironwindmetals.com/index.php/downloads/battletech/record-sheets/41-thunderbolt-iic-2
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Not exactly an errata.
The Vixen 6 and Pendragon 3R are in the MUL thanks to record sheets fron Iron Wind Metals.
I wonder if the Thunderbolt IIC 2 can recieve the same love.
https://ironwindmetals.com/index.php/downloads/battletech/record-sheets/41-thunderbolt-iic-2
Already up: http://masterunitlist.info/Unit/Details/5240/thunderbolt-iic-2
(unless that's not working for some reason, in which case let me know)
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Already up: http://masterunitlist.info/Unit/Details/5240/thunderbolt-iic-2
(unless that's not working for some reason, in which case let me know)
Great thank you just the BV is missing should be 2177 according to the RS
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Possible errata.
Void Caltrop is listed as Capellan (unique) in the early republic era before getting extinct should be changed to DC (unique).
Tornado PA(L) P17 "Hurricane" is still Available to Comstar after the Jihad, shouldn't it be extinct with the rest of the Comguards?
Kage C and Infiltrator II Coral Intent are listed after the Jihad as available to their Factions but shouldn't the be extinct
like the Fa shih 2, Longinus "Hacked" and most of their XTRO contemporaries?
Is it an error or have this designs entered production later?
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I'd assume some of the XTRO units are in production even though they didn't get updated versions in TRO Prototypes. For example, the No-Dachi NDA-3X from XTRO Kurita, is available post-Jihad but wasn't in TRO Prototypes.
The Kage C fluff indicates limited production status. And given how Coral Intent is relatively similar to the Kage C, i'd imagine it is in limited production for special forces as well.
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Some BA points:
* Ravager (LRM):
Intro date 3101 but it has only dark age availability. Late republic should be added.
* Xiphos should be added to Clan Wolf according to TRO 3145 FWL page 8: "Star Captain Zetoras Ward: He was not only
the first Clan Wolf Elemental to receive a Xiphos, he demanded it. After facing the assault
suit multiple times during the invasion of the Free Worlds League in his Gnome, he was
so impressed by it that he led the assault on the production facilities on Washburn, claiming a freshly-built suit as isorla. Since then his entire
Trinary has been equipped with them."
* Possibly the grenadier should be added to the RotS. Quote from the Kopis fluff TRO 3085 page 12 "It is believed the pairing of Kopis suits with Federated Suns Grenadiers will make for a highly effective urban defense squad and plans are underway to deploy two to three squads of these mixed battle armor teams to each planetary militia in The Republic"
* Grenadier II D should be added to the FS. It's stated that the mortar version was Republic only but later in the same page it is stated that the policy has changed: "This stratagem only changed when the pact between Julian
Davion and the Republic was renewed in 3146. Having self-supporting artillery deployed by battle armor also added to the Capellans’ confusion on Marlette."
* Kishi BA was introduced in 3105 yet still has early republic availability.
* Fenrir II was introduced in 3119 yet still has early republic availability.
* Fusilier was introduced in 3121 yet still has early republic availability.
* Simian (base) and Grenadier II (base) lacks availability (I know it's unimportant, just to be consistant with the other base versions of BA)
* Nighthawk PAL There is some indication that it should be available to mercenaries during and perhaps after the jihad era.
Quote from TRO 3058U: "Small numbers of Nighthawks captured from the Word
of Blake have started to surface on the arms market. While the
House militaries continue to prefer their home-grown battle
armor designs, a number of mercenaries, private security
forces, and even militia have snapped up all they can get."
and the notable pilot is from the 21th Centauri Lancers
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Possible errata.
Void Caltrop is listed as Capellan (unique) in the early republic era before getting extinct should be changed to DC (unique).
Fixed
Tornado PA(L) P17 "Hurricane" is still Available to Comstar after the Jihad, shouldn't it be extinct with the rest of the Comguards?
The source and internal notes indicate it shouldn't be around, especially at general faction availability. Will look into this
Kage C and Infiltrator II Coral Intent are listed after the Jihad as available to their Factions but shouldn't the be extinct
like the Fa shih 2, Longinus "Hacked" and most of their XTRO contemporaries?
Is it an error or have this designs entered production later?
It's not 100% definitive that all XTRO entries go extinct either immediately after the Jihad or after.
Kage C - In production by DC through at least 3150
Infilitrator II Coral Intent - In production by FS through at least 3150
Some BA points:
* Ravager (LRM):
Intro date 3101 but it has only dark age availability. Late republic should be added.
So it should. fixed
* Xiphos should be added to Clan Wolf according to TRO 3145 FWL page 8: "Star Captain Zetoras Ward: He was not only
the first Clan Wolf Elemental to receive a Xiphos, he demanded it. After facing the assault
suit multiple times during the invasion of the Free Worlds League in his Gnome, he was
so impressed by it that he led the assault on the production facilities on Washburn, claiming a freshly-built suit as isorla. Since then his entire
Trinary has been equipped with them."
Will look into this
* Possibly the grenadier should be added to the RotS. Quote from the Kopis fluff TRO 3085 page 12 "It is believed the pairing of Kopis suits with Federated Suns Grenadiers will make for a highly effective urban defense squad and plans are underway to deploy two to three squads of these mixed battle armor teams to each planetary militia in The Republic"
Plans =/= actual deployment. Will investigate
* Grenadier II D should be added to the FS. It's stated that the mortar version was Republic only but later in the same page it is stated that the policy has changed: "This stratagem only changed when the pact between Julian
Davion and the Republic was renewed in 3146. Having self-supporting artillery deployed by battle armor also added to the Capellans’ confusion on Marlette."
Perhaps. May not rise to wide enough deployment. Will investigate
All standard, non-unique omni configs are generally considered available to all the factions that possess the <Base> unit. Added
* Kishi BA was introduced in 3105 yet still has early republic availability.
* Fenrir II was introduced in 3119 yet still has early republic availability.
* Fusilier was introduced in 3121 yet still has early republic availability.
fixed
* Simian (base) and Grenadier II (base) lacks availability (I know it's unimportant, just to be consistant with the other base versions of BA)
fixed
* Nighthawk PAL There is some indication that it should be available to mercenaries during and perhaps after the jihad era.
Quote from TRO 3058U: "Small numbers of Nighthawks captured from the Word
of Blake have started to surface on the arms market. While the
House militaries continue to prefer their home-grown battle
armor designs, a number of mercenaries, private security
forces, and even militia have snapped up all they can get."
and the notable pilot is from the 21th Centauri Lancers
under investigation
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I know there's no record sheet yet, but 3085supp actually lists the BVs for the Manta and Moray subs. Any chance those numbers could get added to their entries?
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Will inquire
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Sorry for the earlier BA dump ;)
I must say I do have some questions about Taurian BA Availability, It seems to be extremely wide and advanced for a periphery state without an IS backer:
*Gray death Scout available as early as the civil war when it was a rather new and advanced tech wonder but than unavailable after the Jihad? Is there a source that explains this?
* Infiltrator Mk I same thing. Available As early as the civil war when it was a new and than going extinct in the dark age (yea it's rather primitive by this era perhaps even for a periphery power)
* Infiltrator Mk II is available to the Taurian since It's inception!
Here is a quote from TRO 3058U: "Still in short supply—by all accounts the DMI and MIIO combined have taken delivery on almost forty percent of the suits manufactured throughout the years, while losses incurred during the FedCom Civil War accounted for a not-insignificant number of suits" it seems odd The Taurians managed to get their hands on a substantial number of these suits.
* Same thing with Purifier adaptive BA a suit that uses extremely advanced mimetic armor although it can be argued they got some from the WoB.
* Grenadier BA the same argument (Base, SRM/flamer, SRM/LRR, SRM/SL, SRM/TAG versions) available since it's inception
The FS are hostile at best to the Taurians. I am not sure it's exactly errata just seems very odd to me.
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Gray Death Strike BA Standard and HarJel are listed as 1.5 tons since these are medium BA they should get a diet to 1 ton like the prototype version.
I also believe that the Harjel version is mixed tech.
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The MUL lists the Badger C as only available to wolfs dragoons, starting in the clan invasion era.
TP: Tokasha has the Badger C available to Clan Hells Horses, 2900s.
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Some preinvasion clan units are still being worked out
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AS cards for Catapult "Butterbee 2" and Vulcan (John Carras) from AS lance packs both have 1 PV cost.
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AS cards for Catapult "Butterbee 2" and Vulcan (John Carras) from AS lance packs both have 1 PV cost.
Boy, a real bargain!
Fixed.
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images are currently busted. it's on the host's end so we just have to wait for them to fix it.
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Noticed the Victor 9K has IlClan availability for some reason.
As i understand, the era isn't supposed to be populated yet, so is this an error? Or was there some product that i missed but firmly places the Victor 9K to FWL hands in the IlClan era?
http://masterunitlist.info/Unit/Details/3411/victor-vtr-9k
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Noticed the Victor 9K has IlClan availability for some reason.
As i understand, the era isn't supposed to be populated yet, so is this an error? Or was there some product that i missed but firmly places the Victor 9K to FWL hands in the IlClan era?
http://masterunitlist.info/Unit/Details/3411/victor-vtr-9k
Looks like the Dark Age FWL availability ended up wandering over to the ilClan era instead.
Fixed.
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The Huntsman. The Smoke Jaguars don't have it according to MUL but Battle of Tukayyid indicates the Smoke Jags use it. This does goes other way too though, for example the Battle Cobra isn't available for the Jade Falcons in BoT but is listed for them in MUL.
Stuff to be tweaked or is this one of those cases, like the Combat Manuals, where MUL and books use different criteria for availability?
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Clan Wolf in Exile has the Loki MK II (Base) listed but no variants, guessing this is an oversite?
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The Hierofalcon prime is listed as standard while the Ion Sparrow and Jade Phoenix primes are listed as advanced, but i don't think either of the latter actually have any tech that has advanced classification in 3140s.
Unless I'm blind or something...
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The Huntsman. The Smoke Jaguars don't have it according to MUL but Battle of Tukayyid indicates the Smoke Jags use it. This does goes other way too though, for example the Battle Cobra isn't available for the Jade Falcons in BoT but is listed for them in MUL.
Stuff to be tweaked or is this one of those cases, like the Combat Manuals, where MUL and books use different criteria for availability?
I believe the Huntsman is an error in Tukayyid, I am still in the process of verifying that for errata to Tukayyid.
Battle Cobra didn't become available to the Jade Falcons until after Tukayyid, after the clashes between the Steel Vipers and Jade Falcons presumably.
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The Hierofalcon prime is listed as standard while the Ion Sparrow and Jade Phoenix primes are listed as advanced, but i don't think either of the latter actually have any tech that has advanced classification in 3140s.
Unless I'm blind or something...
something something partial wing. the hierofalcon is probably the one in error
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I believe the Huntsman is an error in Tukayyid, I am still in the process of verifying that for errata to Tukayyid.
Battle Cobra didn't become available to the Jade Falcons until after Tukayyid, after the clashes between the Steel Vipers and Jade Falcons presumably.
Ah, i see. While the Jags and Nova Cats do clash, i have to admit i can't recall seeing any mentions of the Jags using Huntsmans.
And i just realized i never checked the Battle Cobra availability pre-Clan Invasion from other sources, and MUL doesn't have that yet.
something something partial wing. the hierofalcon is probably the one in error
This would make so much sense... I somehow managed to think stuff, such as partial wings, in BMM is all Standard Tech, even though that isn't the case.
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http://masterunitlist.info/Unit/Details/7919/elemental-battle-armor-fire-base
The Elemental (Fire) has some weirdness going on. The AP Gauss Rifle variant is available to the Scorpion Empire and Escorpion Imperio but the other Fire-variants (Flamer and MicroPL) aren't. Uncertain which is correct.
Also, some standard Elemental variants lack Scorpion Empire though they list Escorpion Imperio for Dark Age section.
And is it correct the Wolf's Dragoons have access only to the original Elemental armaments (MG, Flamer, Laser) but not later configurations?
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http://masterunitlist.info/Unit/Details/7919/elemental-battle-armor-fire-base
The Elemental (Fire) has some weirdness going on. The AP Gauss Rifle variant is available to the Scorpion Empire and Escorpion Imperio but the other Fire-variants (Flamer and MicroPL) aren't. Uncertain which is correct.
Also, some standard Elemental variants lack Scorpion Empire though they list Escorpion Imperio for Dark Age section.
And is it correct the Wolf's Dragoons have access only to the original Elemental armaments (MG, Flamer, Laser) but not later configurations?
Scorpions having the Elemental (Fire) was in error. Fixed.
Everything else should be consistent now. All configurations are available to all users of the base chassis.
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Neat, cheers!
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http://masterunitlist.info/Unit/Details/1384/hankyu-arctic-cheetah-prime
The Clan Coyote tries to claim they have these during the Early Republic era.
Other configs don't seem to have issues.
EDIT A weird thing:
Searching for BattleMechs with Dark Age availability for Escorpion Imperio gives count as 355.
But their faction list gives 'Mech count as 352 for the same era.
It seems the culprits are Dire Wolf T, Kingfisher T, and Nova T, somehow.
http://masterunitlist.info/Unit/Filter?Name=&HasBV=false&MinTons=&MaxTons=&MinBV=&MaxBV=&MinIntro=&MaxIntro=&MinCost=&MaxCost=&HasBFAbility=&MinPV=&MaxPV=&Types=18&BookAuto=&FactionAuto=&Factions=92&AvailableEras=16
http://masterunitlist.info/Era/FactionEraDetails?FactionId=92&EraId=16
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Good catch. They should line up now. Dire Wolf, Kingfisher, and Nova T all shouldn't have been available to the Imperio in the first place--just the Scorpion Empire.
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Right, more Scorpion stuff. While all Omni configurations are usually available to everyone, does this really include the Nova R? Because Re-engineered lasers. As it is, the Nova R is the sole Scorpion Empire unit to carry those, and the tech doesn't seem terribly wide-spread in the Inner Sphere, so the Scorps having that seems especially odd.
http://masterunitlist.info/Unit/Details/8169/black-hawk-nova-r
Also, the Tatsu F has too early introduction date, RELs were introduced in 3120s.
http://masterunitlist.info/Unit/Details/6811/tatsu-mik-of
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this is worth discussing - i'll bring it up with the Brain Trust
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If it helps, someone noted that Scorpion Seekers could be a source for them. (I completely forgot those exists.)
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Any thoughts on the Wolf in Exile's access to the Loki MK II?
Seems odd they have access to the base but none of the variants.
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this has been brought up but a decision has not been made yet
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Cheers :thumbsup:
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Very minor and insignificant but Kokou Defense Tank (XL) has movement ‘6” T’ where all other vees have a lowercase letter for signifying their movement type
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http://masterunitlist.info/Unit/Details/8211/cauldron-born-ebon-jaguar-g
Erroneously labeled mixed, is pure ClanTech.
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http://masterunitlist.info/Unit/Details/7791/black-knight-bl-18-knt
Introduction date, 3130, for this Black Knight seems questionable. For one thing, it only has Dark Age (ie 3132 onward) availability, and the way RG12 describes it, it sounds like the 18-KNT came into existence after the Republic was splintered. So perhaps 3140 or so would be more correct date?
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http://masterunitlist.info/Unit/Details/7791/black-knight-bl-18-knt
Introduction date, 3130, for this Black Knight seems questionable. For one thing, it only has Dark Age (ie 3132 onward) availability, and the way RG12 describes it, it sounds like the 18-KNT came into existence after the Republic was splintered. So perhaps 3140 or so would be more correct date?
Rereading the text, it seems to state that the 'Mech was first produced during the Republic's existence. The splintering of the Republic forced them to find a new supplied for the ClanSpec lasers, though.
Adding Late Republic avails.
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Rereading the text, it seems to state that the 'Mech was first produced during the Republic's existence. The splintering of the Republic forced them to find a new supplied for the ClanSpec lasers, though.
Adding Late Republic avails.
Ah, re-reading the text, certainly seems so. At first i assumed they just built the BLK-NT series but loss of supply lead to creating new variant.
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http://masterunitlist.info/Unit/Details/8263/crusader-crd-9s
Role: None doesn't seem correct.
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sniper
fixed
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http://masterunitlist.info/Unit/Details/2004/man-o-war-gargoyle-c
Has wrong BV, should be 2417, per Battle of Tukayyid Supplemental record sheet and TRO Clan Invasion entry (pg62-63).
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http://masterunitlist.info/Unit/Details/2004/man-o-war-gargoyle-c
Has wrong BV, should be 2417, per Battle of Tukayyid Supplemental record sheet and TRO Clan Invasion entry (pg62-63).
The record sheets are incorrect; 2,437 is the proper Battle Value.
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The record sheets are incorrect; 2,437 is the proper Battle Value.
Pretty sure 2437 is result of the Gargoyle C having ER small laser erroneously. It should have 3x a-pod (and FF slots in arms), as it originally had, and nowadays corrected as seen in TRO Clan Invasion.
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The record sheet for the J. Edgar (TAG) has a BV of 564 whereas the MUL has 489.....which one is correct?
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The fluff text for the TRO Clan Invasion details page seen here: http://www.masterunitlist.info/Source/Details/436/technical-readout-clan-invasion has a typo
On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds...
Needs a space between "Light" and "stumbled."
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Noticed that the Raven 3L and 4L have Striker and Scout roles, respectively. That seems somewhat odd, shouldn't the 3L be a scout? Older version of Campaign Operations notes the Raven as a scout specifically.
Same applies to the 1X, and perhaps even the 4LC (doesn't have probe but pretty much the point man for a C3 unit).
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Noticed that the Raven 3L and 4L have Striker and Scout roles, respectively. That seems somewhat odd, shouldn't the 3L be a scout? Older version of Campaign Operations notes the Raven as a scout specifically.
Same applies to the 1X, and perhaps even the 4LC (doesn't have probe but pretty much the point man for a C3 unit).
Very true. Changes made.
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Iron Cheetah seems to have ilClan availability. not sure if thats meant to be seen yet.
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it is
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it is
sweet. truly moving forward
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in very limited circumstances. we ran into the timing problem that the interest expressed in the recguides for the Iron Cheetah wouldn't have seen delivery until after the conquest of terra. there may yet be more added (eg we who do the lists are not privy to the future of the jags). we'll all have to wait and see together
we only know slightly more than the public. we await the shape of things moving into the mid 3150s as eagerly as everyone else
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The Skill Calculation Tool (http://masterunitlist.info/Tools/Skill) is not up to date. It uses the old, un-errata'ed values for calculating BV.
According to the errata document from June 2021, changing the skill values to 3/4 should increase BV by 1.32. The calculator increases BV according to the old formula by factor 1.38.
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http://masterunitlist.info/Unit/Details/2664/raven-rvn-3l
TRO 3050U (pg 30) notes that the Raven was exported to the Draconis Combine as well as the Free Worlds League. Unless the intent is that this refers to the 3M model (which lacks fluff), then perhaps the 3L availability should be amended to include the Draconis Combine in Clan Invasion and/or Civil War eras?
Though i cannot say i've ever seen anything to indicate the Dracs ever made use of the Raven except this line.
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The Skill Calculation Tool (http://masterunitlist.info/Tools/Skill) is not up to date. It uses the old, un-errata'ed values for calculating BV.
According to the errata document from June 2021, changing the skill values to 3/4 should increase BV by 1.32. The calculator increases BV according to the old formula by factor 1.38.
I will bring this to the Brain Trust, thanks
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should the faction availability for the Warhawk F list the Raven Alliance in the Dark Ages? all other configs only have the Scorpions listed
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No, it should not. What happened was I had to remove like eight things for three eras for each variant and on that one I nicked the Impreio instead of the Ravens
fixed
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http://masterunitlist.info/Unit/Details/2664/raven-rvn-3l
TRO 3050U (pg 30) notes that the Raven was exported to the Draconis Combine as well as the Free Worlds League. Unless the intent is that this refers to the 3M model (which lacks fluff)...
That's the intent, yeah.
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Question, I have a doubt, the Longbow OW2 and 10K designs are named as they are still operational in the Periphery and that the 10K is a design that appears in the Periphery behind Lyra's back (The UCA / 20 version), these designs should be categorized as General Periphery or other category
Thank you in advance
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Question, I have a doubt, the Longbow OW2 and 10K designs are named as they are still operational in the Periphery and that the 10K is a design that appears in the Periphery behind Lyra's back (The UCA / 20 version), these designs should be categorized as General Periphery or other category
Thank you in advance
0W2: the text her is somewhat vague, which allows for a range of interpretation. The 0W2 was made to follow the 0W's extant availabilities, while the 8C was made to follow the 7Q's. This means the more durable 7Q/8C has persisted in Periphery hands, while the more fragile 0W/0W2 have either been lost to attrition or upgraded via the 10C refit package.
10K: The Periphery General faction felt too generalized for a BattleMech that mainly appears in the Lyran Periphery. If we one day have a Timbuktu Collection/Rim Territories/Minor Periphery faction, the 10K will end up on it.
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0W2: the text her is somewhat vague, which allows for a range of interpretation. The 0W2 was made to follow the 0W's extant availabilities, while the 8C was made to follow the 7Q's. This means the more durable 7Q/8C has persisted in Periphery hands, while the more fragile 0W/0W2 have either been lost to attrition or upgraded via the 10C refit package.
10K: The Periphery General faction felt too generalized for a BattleMech that mainly appears in the Lyran Periphery. If we one day have a Timbuktu Collection/Rim Territories/Minor Periphery faction, the 10K will end up on it.
Thanks for the prompt response Greekfire, regarding your answer it would be said that the OW and OW2 versions are close to their disappearance due to being modernized or taken to a Refit modification perhaps like the OH or even the 10K.
Since we are and continuing with the way of saying things about the Shadow Hawk IIC it says more or less than the basic models like the basic one and version 2 as they are very widespread in the Inner Sphere, what does it cover? To the Successor States? Or does it also include Mercs and Minor Factions?
Thanks again
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The Shadow Hawk IIC has proliferated widely in the Inner Sphere. The original has been supplemented by myriad variants, but it is still common.
It's Inner Sphere General. The Inner Sphere General list page tells you what that includes.
Star League: Capellan Confederation, Draconis Combine, Federated Suns, Free Worlds League, Lyran Commonwealth.
Early Succession War: Capellan Confederation, ComStar, Draconis Combine, Federated Suns, Free Worlds League, Lyran Commonwealth.
Late Succession War - LosTech: Capellan Confederation, ComStar, Draconis Combine, Federated Suns, Free Worlds League, Lyran Commonwealth.
Late Succession War - Renaissance: Capellan Confederation, ComStar, Draconis Combine, Federated Suns, Free Rasalhague Republic, Free Worlds League, Lyran Commonwealth, St. Ives Compact.
Clan Invasion: Capellan Confederation, ComStar, Draconis Combine, Federated Commonwealth, Federated Suns, Free Rasalhague Republic, Free Worlds League, Lyran Alliance, Lyran Commonwealth, St. Ives Compact, Star League (Second), Word of Blake.
Civil War: Capellan Confederation, ComStar, Draconis Combine, Federated Commonwealth, Federated Suns, Free Rasalhague Republic, Free Worlds League, Lyran Alliance, St. Ives Compact, Star League (Second), Word of Blake.
Jihad: Capellan Confederation, ComStar, Draconis Combine, Federated Suns, Filtvelt Coalition, Free Rasalhague Republic, Free Worlds League, Lyran Alliance, Word of Blake.
Republic: Capellan Confederation, Draconis Combine, Federated Suns, Free Worlds League breakaway states, Lyran Commonwealth, Republic of the Sphere.
Dark Age: Capellan Confederation, Draconis Combine, Federated Suns, Free Worlds League (and its various break away states), Lyran Commonwealth, Republic of the Sphere.
If you don't see something on that list for that era, or isn't given a specific mention (like Mercs), it doesn't have an access level high enough to be worth noting.
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It's Inner Sphere General. The Inner Sphere General list page tells you what that includes.
If you don't see something on that list for that era, or isn't given a specific mention (like Mercs), it doesn't have an access level high enough to be worth noting.
Thanks again for the prompt response, I was doubting who it was and who was not, everything clarified
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Hello,
I performed a unit search with the search filters (link (http://masterunitlist.info/Unit/Filter?Name=&HasBV=false&MinTons=&MaxTons=&MinBV=&MaxBV=&MinIntro=&MaxIntro=&MinCost=&MaxCost=&HasBFAbility=&MinPV=&MaxPV=&BookAuto=&FactionAuto=&SubTypes=45&Eras=11&Eras=255&AvailableEras=255&AvailableEras=256)):
Type = BattleMech
Subtype = OmniMech
Production Era = Early (1) and Late (2) Succession Wars
Availability = Early (1) and Late (2) Succession Wars
At least six OmniMechs did not appear, 3x 3050 designs and 3x 3058 designs - The Summoner, the Fire Moth, the Kit Fox, the Cauldron-Born, the Nobori-Nin, and the Hankyu.
Thanks!
S.gage
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Clan units that debuted prior to 2901 have no pre invasion availability yet. It’s in the hopper
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messed around with this a bit.
You generally shouldn't use production era unless you specifically want units produced during that time. Doing it with availability era causes problems. Note the difference
http://masterunitlist.info/Unit/Filter?Name=&HasBV=false&MinTons=&MaxTons=&MinBV=&MaxBV=&MinIntro=&MaxIntro=&MinCost=&MaxCost=&HasBFAbility=&MinPV=&MaxPV=&Types=18&BookAuto=&FactionAuto=&SubTypes=45&AvailableEras=255&AvailableEras=256
Ok, never mind. I'm dumb - I didn't notice the offset in production (ESW/LSW-LT) vs availability (LSW-LT/LSW-R). The Hankyu, Cauldron-Born, and nobori-nin specifically aren't showing up because they're late succession wars - renaissance products. You're not asking for mechs from that time in your production search.
the classic 3050 ones aren't showing up because they don't have availability assigned pre-3050
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messed around with this a bit.
You generally shouldn't use production era unless you specifically want units produced during that time. Doing it with availability era causes problems. Note the difference
http://masterunitlist.info/Unit/Filter?Name=&HasBV=false&MinTons=&MaxTons=&MinBV=&MaxBV=&MinIntro=&MaxIntro=&MinCost=&MaxCost=&HasBFAbility=&MinPV=&MaxPV=&Types=18&BookAuto=&FactionAuto=&SubTypes=45&AvailableEras=255&AvailableEras=256
Ok, never mind. I'm dumb - I didn't notice the offset in production (ESW/LSW-LT) vs availability (LSW-LT/LSW-R). The Hankyu, Cauldron-Born, and nobori-nin specifically aren't showing up because they're late succession wars - renaissance products. You're not asking for mechs from that time in your production search.
the classic 3050 ones aren't showing up because they don't have availability assigned pre-3050
I think I understand. Are you saying the Hankyu (3037) was rarely deployed in the Clan Homeworlds before the REVIVAL Trials, while the Cauldron-Born (3047) and the Nobori-Nin (3049) were introduced so close to the Invasion, that all three effectively debuted in Draconis Combine space? And/or maybe without knowing Outbound Light was about to arrive, they were too rare because their production had yet to be ramped up?
A lot of scenarios could explain their absence from the MUL before 3050. Thanks Sartis!
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I think I understand. Are you saying the Hankyu (3037) was rarely deployed in the Clan Homeworlds before the REVIVAL Trials, while the Cauldron-Born (3047) and the Nobori-Nin (3049) were introduced so close to the Invasion, that all three effectively debuted in Draconis Combine space? And/or maybe without knowing Outbound Light was about to arrive, they were too rare because their production had yet to be ramped up?
A lot of scenarios could explain their absence from the MUL before 3050. Thanks Sartis!
He's saying you searched for units with
Production Era = Early (1) and Late (2) Succession Wars
But you selected Late Succession Wars - LosTech (-3019), and didn't include Late Succession Wars - Rennaisance (3020-3049). Therefore your search excluded any units that had an intro date of 3020-3049.
Hankyu, Cauldron-Born and Nobori-nin have availabilities listed for Late Succession Wars- Renaissance.
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Essentially you’re asking the MUL to display units that only existed before those three were introduced. If you add Late Succession Wars - Renaissance to the production era query they’ll appear.
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http://masterunitlist.info/Unit/Details/6401/avalanche-avl-1or
The Avalanche R and N configs are labeled as Advanced, but i don't think they have anything that isn't Standard/TL stuff by 3133.
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http://masterunitlist.info/Unit/Details/6401/avalanche-avl-1or
The Avalanche R and N configs are labeled as Advanced, but i don't think they have anything that isn't Standard/TL stuff by 3133.
You are correct. Latest thing that switched to Standard/TL was Mixed Technology itself, and even that was ~3114. I've updated both to be Standard.
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He's saying you searched for units with
Production Era = Early (1) and Late (2) Succession Wars
But you selected Late Succession Wars - LosTech (-3019), and didn't include Late Succession Wars - Rennaisance (3020-3049). Therefore your search excluded any units that had an intro date of 3020-3049.
Hankyu, Cauldron-Born and Nobori-nin have availabilities listed for Late Succession Wars- Renaissance.
Essentially you’re asking the MUL to display units that only existed before those three were introduced. If you add Late Succession Wars - Renaissance to the production era query they’ll appear.
Sorry for wasting your time with those three, I thought I had the right filters. I’ll try to be more careful! Thanks
S.gage
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http://masterunitlist.info/Unit/Filter?Name=avatar
The Avatar has some inconsistent availabilities depending on the era.
For example, during the Clan Invasion, the Kell Hounds, Wolf's Dragoons and mercs have access to the Avatar primary and A configurations, but not the B or later ones, even those debuting in 3056.
http://masterunitlist.info/Unit/Details/7926/hatamoto-kaze-htm-27v2
The Hatamoto-kaze 27V2 is an odd case of "3150NTNU" 'Mech being listed in MUL even though it doesn't have record sheet, unlike the few released via IWM. Is this on purpose? Should it be hidden from public?
It is harmless to be sure, just wondering because it is an oddity.
Also, is there improvements planned to mobile version of MUL? In practice i always end up toggling desktop version, though on positive note that feels quite usable on phone.
Specific issues:
Searching lacks filters beyond "basic" and technology.
Inability to sort faction lists by name or anything else.
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http://masterunitlist.info/Unit/Details/3381/valkyrie-vlk-qw5
BV needs to be corrected to account for errata:
https://bg.battletech.com/forums/errata/record-sheets-3085-unabridged/msg276085/#msg276085
I get 701BV in SSW after matching errata.
EDIT Right, figures i forgot something latest normal release, 0.7.6.
Xotl: Please include your SSW version number for reports like these. Thanks!
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I've moved on to the Jihad era rabbit hole of TRO/production research, and I think I found the following errata...
Clint: Looks like the following two Clint models might have WOB availability on the wrong variant?
CLNT-3-3T: only has Taurian availability during Jihad era, but variant was (presumably) supplied by WOB [TR3050U]
CLNT-6S: has both Lyran and WOB availability during Jihad era, but variant was only produced at Defiance-Furillo (not WOB-controlled Hesperus II)
http://www.masterunitlist.info/Unit/Details/649/clint-clnt-3-3t
http://www.masterunitlist.info/Unit/Details/651/clint-clnt-6s
Legionnaire LGN-1X: extinct in all eras. It is a prototype variant so perhaps it should be Fed Suns + Unique during the Jihad era? [TR3075]
http://www.masterunitlist.info/Unit/Details/1862/legionnaire-lgn-1x
Trebuchet TBT-3C: should this be extinct in LSW thru Civil War eras? TR3050U calls it as such in the Variants description.
(Happy for it to be otherwise, though, as it makes a nice Tukayyid campaign addition...)
http://www.masterunitlist.info/Unit/Details/3295/trebuchet-tbt-3c
Flashman FLS-9B: Should Intro date be 3068 or 3070? Latter is consistent with Intro date of all the other WOB models produced at Defiance-Hesperus during Jihad (including sister model FLS-9M).
http://www.masterunitlist.info/Unit/Details/1125/flashman-fls-9b
Ostscout OTT-10CS: This should probably have availability for FRR during Jihad era and likely Rasalhague Dominion during Early Republic era (rather than extinction), according to Variant description for OTT-11J in TR3085 (and production at Odin Mfg in Obj: Clans, p.36)
http://www.masterunitlist.info/Unit/Details/2364/ostscout-ott-10cs
Archer ARC-2Rb: I think this should have WOB availability during Jihad era, according to Rec Guide 10 (p.6)
http://www.masterunitlist.info/Unit/Details/75/archer-arc-2rb
Wolverine WVR-9W and WVR-9W2: Something seems off in the timing of Intro dates relative to what is described in the -9W2 fluff in TR3085, so I am not sure exactly what the correct errata is. The current Intro dates are 3077 for the WOB -9W and 3084 for the DCMS -9W2, but TRO lists the (WOB-controlled) LAW-Dieron destroyed in 3077, and the -9W2 as first a factory/field refit created towards the end of the Jihad (and used during OP: SCOUR) and then produced from 3084 forward. It doesn't seem that the "field refit" referred to in the fluff would be the -9W either, because that variant has C3i.
My guess would be:
WVR-9W: Intro date < 3077 (i.e., before fall of Dieron)
WVR-9W2: Intro date 3077 or 3078
http://www.masterunitlist.info/Unit/Details/3583/wolverine-wvr-9w
http://www.masterunitlist.info/Unit/Details/3584/wolverine-wvr-9w2
Tamerlane Strike Sled (flamer) and Strike Sled 2: Based on their record sheets, I think both of these should have Tech = Introductory?
http://www.masterunitlist.info/Unit/Details/3156/tamerlane-strike-sled-flamer
http://www.masterunitlist.info/Unit/Details/3159/tamerlane-strike-sled-2
JI-100 Transportable FRU: Should this be a support vehicle rather than a combat vehicle? Seems like it based on the order it appears in TR:3085, and based on classification of related JI-50.
http://www.masterunitlist.info/Unit/Details/1706/ji-100-transportable-field-repair-unit-standard
Condor Hover Tank (Upgrade) (Laser): This has wider availability than the standard Condor (Upgrade), but fluff in TR3075 suggests they should probably have the same availabilities since both are produced/sold at the same place (and fluff seems consistent with either one).
http://www.masterunitlist.info/Unit/Details/684/condor-heavy-hover-tank-upgrade-laser
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Oh hey, welcome back. I'll address the easy stuff here and then we'll have to stew on some of the others. These were drawn up quite a long time ago so some searching of the email archives will probably be necessary
CLNT-3-3T: only has Taurian availability during Jihad era, but variant was (presumably) supplied by WOB [TR3050U]
Not where they got them from. It's correct as-is. 6U is worth a look
Legionnaire LGN-1X: extinct in all eras. It is a prototype variant so perhaps it should be Fed Suns + Unique during the Jihad era? [TR3075]
http://www.masterunitlist.info/Unit/Details/1862/legionnaire-lgn-1x
yeah, seems that way.
"the idea was scrapped after the LGN-1X prototypes suffered numerous catastrophic systems failures" - they would have to exist in limited numbers to have the problems
Trebuchet TBT-3C: should this be extinct in LSW thru Civil War eras? TR3050U calls it as such in the Variants description.
(Happy for it to be otherwise, though, as it makes a nice Tukayyid campaign addition...)
http://www.masterunitlist.info/Unit/Details/3295/trebuchet-tbt-3c
Looks like Wolfnet didn't know about ComStar's stash
Flashman FLS-9B: Should Intro date be 3068 or 3070? Latter is consistent with Intro date of all the other WOB models produced at Defiance-Hesperus during Jihad (including sister model FLS-9M).
http://www.masterunitlist.info/Unit/Details/1125/flashman-fls-9b
hmmm. 3068 would be a neat trick as the wobbies were only raiding the planet at the time.
Ostscout OTT-10CS: This should probably have availability for FRR during Jihad era and likely Rasalhague Dominion during Early Republic era (rather than extinction), according to Variant description for OTT-11J in TR3085 (and production at Odin Mfg in Obj: Clans, p.36)
http://www.masterunitlist.info/Unit/Details/2364/ostscout-ott-10cs
this has merit
Archer ARC-2Rb: I think this should have WOB availability during Jihad era, according to Rec Guide 10 (p.6)
http://www.masterunitlist.info/Unit/Details/75/archer-arc-2rb
Sneaky insert
Wolverine WVR-9W and WVR-9W2: Something seems off in the timing of Intro dates relative to what is described in the -9W2 fluff in TR3085, so I am not sure exactly what the correct errata is. The current Intro dates are 3077 for the WOB -9W and 3084 for the DCMS -9W2, but TRO lists the (WOB-controlled) LAW-Dieron destroyed in 3077, and the -9W2 as first a factory/field refit created towards the end of the Jihad (and used during OP: SCOUR) and then produced from 3084 forward. It doesn't seem that the "field refit" referred to in the fluff would be the -9W either, because that variant has C3i.
My guess would be:
WVR-9W: Intro date < 3077 (i.e., before fall of Dieron)
WVR-9W2: Intro date 3077 or 3078
http://www.masterunitlist.info/Unit/Details/3583/wolverine-wvr-9w
http://www.masterunitlist.info/Unit/Details/3584/wolverine-wvr-9w2
There seems to be a discrepancy. Will consult.
Tamerlane Strike Sled (flamer) and Strike Sled 2: Based on their record sheets, I think both of these should have Tech = Introductory?
http://www.masterunitlist.info/Unit/Details/3156/tamerlane-strike-sled-flamer
http://www.masterunitlist.info/Unit/Details/3159/tamerlane-strike-sled-2
Indeed so. Fixed
JI-100 Transportable FRU: Should this be a support vehicle rather than a combat vehicle? Seems like it based on the order it appears in TR:3085, and based on classification of related JI-50.
http://www.masterunitlist.info/Unit/Details/1706/ji-100-transportable-field-repair-unit-standard
The record sheet and design both are for a combat vehicle so would have to be redesigned.
Condor Hover Tank (Upgrade) (Laser): This has wider availability than the standard Condor (Upgrade), but fluff in TR3075 suggests they should probably have the same availabilities since both are produced/sold at the same place (and fluff seems consistent with either one).
http://www.masterunitlist.info/Unit/Details/684/condor-heavy-hover-tank-upgrade-laser
added to the consult list
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Awesome, and thanks for all the clarifications!
Looks like Wolfnet didn't know about ComStar's stash
Wouldn't be the first time they misjudged troop strength in the Sol system...
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http://masterunitlist.info/Unit/Details/7417/panther-pnt-9alag
Missing a role. Probably a Brawler like other Panthers?
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Hello Sorry for the annoying but checking the list of possible mechs in the Pirate List I found that they have access to the Shadow Hawk IIC 8 and the Cougar, check the fluff of both mechs in the last two Rec Guide and do not mention anything that there were copies in Pirate hands.
In the case of the Shadow Hawk IIC it says that it is widely distributed throughout the Inner Sphere and in the second case that it is popular with the mercs.
But I didn't see any mention of pirates. Is it a mistake? or are they more widely distributed than mentioned?
From already thank you very much
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The cougar C was inadvertently given pirate availability instead of merc. This has been corrected.
I’m seeing no pirate access to any variant of the shad iic
ok for whatever reason the IIC 9 wasn't showing up from my phone. Seems weird but I'll inquire
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http://masterunitlist.info/Unit/Details/7417/panther-pnt-9alag
Missing a role. Probably a Brawler like other Panthers?
The additional speed moves it more into the Striker template. Will have to ask
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The cougar C was inadvertently given pirate availability instead of merc. This has been corrected. I’m seeing no pirate access to any variant of the shad iic
ok for whatever reason the IIC 9 wasn't showing up from my phone. Seems weird but I'll inquire
Thanks for the prompt reply, from what I was looking at figure the Shadow Hawk IIC as used by the Republic, Pirates and the NFWL in Dark Age
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The pirate tag comes from its use by the Republic splinter groups and Spirit Cats who, for all intents and purposes, were very pirate-y during this period
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The pirate tag comes from its use by the Republic splinter groups and Spirit Cats who, for all intents and purposes, were very pirate-y during this period
Ahh that explains a lot, thanks for the answer Sartris
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What is the actual criterion for a unit to be classed as unique? I have found an ASF variant numbering six fighters classed as unique while a 'mech type consisting of two units lacks that distinction. So before reporting false errors, does "unique" actually mean "only one", or is there a threshold > 1?
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Our standard requirement for faction availability is that the faction presumably has multiple of that unit in multiple separate regiments/clusters.
Unique means he doesn’t meet that requirement, but it only exists in numbers that don’t meet that requirement, so we list it for the faction but tag it as unique.
It could mean there is only one, it could mean there are multiples, but all are in a single regiment/cluster, or it could mean it’s in multiple regiments/clusters but none have more than one. (Don’t know that we’ve actually used that last definition, but it’s possible).
So if mercenary regiment X is the only regiment that has a particular model, we could mark it as unique even if they have a dozen.
It means look up the unit’s specific details before using it.
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in practice it's been used on anywhere between a single modified unit all the way up to a run of a dozen prototypes. they are by and large pretty short-lived
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ok, so for an example the Burke II (2 frames built starting in 2776, both fought and were destroyed together at the same site and time during the SLDF liberation) would merit a "U", I presume.
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ok, so for an example the Burke II (2 frames built starting in 2776, both fought and were destroyed together at the same site and time during the SLDF liberation) would merit a "U", I presume.
Definitely. Fixed.
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Funny story. The Capellan Confederation has been drawing off the IS Clan General list (the same used by the Bears, Wolves, and the like) in the Late Republic era for lord knows how long. This has been fixed.
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(Assuming old RATs matter...)
Missing from Marian Hegemony (Civil War era), according to the RAT in FM: Periphery, p. 147:
JVN-10P Javelin
MON-66 Mongoose
CLNT-2-3T Clint
ASN-40 Assassin (likely an error as this variant doesn't exist?)
VND-1R Vindicator
VND-3L Vindicator
TMP-3M Tempest
CTF-1X Cataphract
ON2-M Orion
ZEU-9S Zeus
BNC-3M Banshee
Any news of this? I read that it was in review
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it had gotten buried but we have picked up discussion again thanks to your nudge
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it had gotten buried but we have picked up discussion again thanks to your nudge
I'm glad I was a useful reminder
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it had gotten buried but we have picked up discussion again thanks to your nudge
As another nudge, any news on the Wolf in Exile Loki II availability?
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http://www.masterunitlist.info/Unit/Details/6458/raven-ii-rvn-5x
Raven 5X has different stats on MUL and mordel.net / Mech Factory.
Medium dmg is 1, OV1 in MUL
Med dmg is 2 and OV 0 in other sources.
PV is the same for both versions, but this might indicate a slight difference in conversion mechanisms.
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All AS stats are manually entered for the MUL so I'm leaning towards an error on that end. Will have to confirm.
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Here are a few more random ones...
1. Longbow LGB-8C: Looks like an entry error on its Jihad availability (IS Clan General rather than IS General):
http://www.masterunitlist.info/Unit/Details/8332/longbow-lgb-8c
2. Looks like there are duplicate (IS) motorized rifle platoon entries (only difference is that one is missing its role):
http://www.masterunitlist.info/Unit/Details/2239/motorized-platoon-rifle
http://www.masterunitlist.info/Unit/Details/7124/motorized-platoon-rifle
3. Lightning Hovercraft: According to Objectives: Periphery (p. 11), this was produced by the Taurians on Taurus in 3079, but it only has WoB/Imperio availability during Jihad and Imperio/ROS availability during Early Republic.
http://www.masterunitlist.info/Unit/Details/1884/lightning-attack-hovercraft-standard
And maybe also relevant to the (RL) variant, too? (because since when doesn't rocket launchers = Periphery?!?):
http://www.masterunitlist.info/Unit/Details/1882/lightning-attack-hovercraft-rl
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1. definitely the case
2. the evil twin has been deleted
3. this one will require some investigation
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CLNT-3-3T: only has Taurian availability during Jihad era, but variant was (presumably) supplied by WOB [TR3050U]
Further clarification: the wobbies were only supplied the LAC. the Taurians did the rest of the manufacturing themselves
CLNT-6S: has both Lyran and WOB availability during Jihad era, but variant was only produced at Defiance-Furillo (not WOB-controlled Hesperus II)
http://www.masterunitlist.info/Unit/Details/651/clint-clnt-6s
Agreed. WoB deleted
Trebuchet TBT-3C: should this be extinct in LSW thru Civil War eras? TR3050U calls it as such in the Variants description.
(Happy for it to be otherwise, though, as it makes a nice Tukayyid campaign addition...)
Ultimately we decided to extinct this one out until the Dallas Core. It's too good a variant to keep hidden for centuries (also there was a reference noting surprise that it had appeared)
Flashman FLS-9B: Should Intro date be 3068 or 3070? Latter is consistent with Intro date of all the other WOB models produced at Defiance-Hesperus during Jihad (including sister model FLS-9M).
http://www.masterunitlist.info/Unit/Details/1125/flashman-fls-9b
Moved to 3070 when they actually held the planet
Ostscout OTT-10CS: This should probably have availability for FRR during Jihad era and likely Rasalhague Dominion during Early Republic era (rather than extinction), according to Variant description for OTT-11J in TR3085 (and production at Odin Mfg in Obj: Clans, p.36)
They are indeed building it until 3099 when the plant gets dead. The Bears are definitely done with the c3i experiment not long into the late republic era.
Archer ARC-2Rb: I think this should have WOB availability during Jihad era, according to Rec Guide 10 (p.6)
unruly writers adding off-the-cuff references is actually whack-a-mole
Wolverine WVR-9W and WVR-9W2: Something seems off in the timing of Intro dates relative to what is described in the -9W2 fluff in TR3085, so I am not sure exactly what the correct errata is. The current Intro dates are 3077 for the WOB -9W and 3084 for the DCMS -9W2, but TRO lists the (WOB-controlled) LAW-Dieron destroyed in 3077, and the -9W2 as first a factory/field refit created towards the end of the Jihad (and used during OP: SCOUR) and then produced from 3084 forward. It doesn't seem that the "field refit" referred to in the fluff would be the -9W either, because that variant has C3i.
Internal notes had better dates for these - 3073 for the 9W and 3077 for the 9W2
Condor Hover Tank (Upgrade) (Laser): This has wider availability than the standard Condor (Upgrade), but fluff in TR3075 suggests they should probably have the same availabilities since both are produced/sold at the same place (and fluff seems consistent with either one).
http://www.masterunitlist.info/Unit/Details/684/condor-heavy-hover-tank-upgrade-laser
no evidence could be found to justify a change. the autocannon version is just more popular it seems.
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PV error: Vulture U and Timber Wolf U
(compared to mordel.net and myvspreadsheet)
I don't know where the error could be, my spreadsheet shows same PVs for all other models.
http://www.masterunitlist.info/Unit/Details/3474/vulture-mad-dog-u
MUL: PV42 vs mordel.net & my spreadsheet PV 30
http://www.masterunitlist.info/Unit/Details/1987/mad-cat-timber-wolf-u
MUL: PV 46 vs mordel.net & my spreadsheet 38
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3. Lightning Hovercraft: According to Objectives: Periphery (p. 11), this was produced by the Taurians on Taurus in 3079, but it only has WoB/Imperio availability during Jihad and Imperio/ROS availability during Early Republic.
http://www.masterunitlist.info/Unit/Details/1884/lightning-attack-hovercraft-standard
And maybe also relevant to the (RL) variant, too? (because since when doesn't rocket launchers = Periphery?!?):
http://www.masterunitlist.info/Unit/Details/1882/lightning-attack-hovercraft-rl
Objectives is in error - the TC has never produced the Lightning hovercraft. It's the aerospace fighter (see HBMPS and OR)
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(Assuming old RATs matter...)
Missing from Marian Hegemony (Civil War era), according to the RAT in FM: Periphery, p. 147:
JVN-10P Javelin
MON-66 Mongoose
CLNT-2-3T Clint
ASN-40 Assassin (likely an error as this variant doesn't exist?)
VND-1R Vindicator
VND-3L Vindicator
TMP-3M Tempest
CTF-1X Cataphract
ON2-M Orion
ZEU-9S Zeus
BNC-3M Banshee
All added to appropriate eras for the MH in the civil war and beyond EXCEPT
Mongoose MON-66 - This is only really used at the time by WoB and the clans who had them in their garrisons. Its inclusion on the RAT is weird.
Assassin ASN-40 [sic] (should be -30, we determined) - At the time of the Civil War it was a Lyran exclusive and this will not change. The Marians do finally get several by 3131
Note that these additions do not waylay already-scheduled extinctions, which affects a number of these long-serving units
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As another nudge, any news on the Wolf in Exile Loki II availability?
pretty sure it's in error. it has the marking of being manually added and is only on the <Base> in one era.
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Rec Guide 21 is up on the MUL, noticed two issues.
For the Arctic Cheetah T:
The Alpha Strike Card has movement as 16" Should be 16" Jump
For the Ostroc OSR-6R:
There is no availability. I figure someone should have access to it? ;D
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Also for Arctic Cheetah T it has no role. Should be scout.
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Rec Guide 21 is up on the MUL, noticed two issues.
For the Arctic Cheetah T:
The Alpha Strike Card has movement as 16" Should be 16" Jump
For the Ostroc OSR-6R:
There is no availability. I figure someone should have access to it? ;D
Also for Arctic Cheetah T it has no role. Should be scout.
wrongs have been righted and justice prevails
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Wusun C omnifighter has a special of BOMB3 where every other variant of the chassis has BOMB2.
Also not sure how it has the PRB/RCN specials
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Clint -2-3T seems to be missing from the Periphery General Dark Age list?
It appears in FM:3145 as being built in the Fronc Reaches along with the Hunchback -4G and Rifleman -3N which are both on the list.
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one of these days I'm going to rip all of the Resurrect Mech incantations out of the writers' spellbooks.
will discuss
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Question: should Comstar have unit availability after the Jihad era? It seems to have a random assortment of them in the three later eras, and I'm guessing they may have fallen through the cracks of being updated as either extinct or assigned to RotS:
http://www.masterunitlist.info/Era/FactionEraDetails?FactionId=18&EraId=15
http://www.masterunitlist.info/Era/FactionEraDetails?FactionId=18&EraId=254
http://www.masterunitlist.info/Era/FactionEraDetails?FactionId=18&EraId=16
Also, should all Primitive techs have Rules = Era Specific (including RetroTech)? If so, these 4 are errata:
http://www.masterunitlist.info/Unit/Filter?Name=&HasBV=false&MinTons=&MaxTons=&MinBV=&MaxBV=&MinIntro=&MaxIntro=&MinCost=&MaxCost=&HasBFAbility=&MinPV=&MaxPV=&Technologies=57&Rules=6&BookAuto=&FactionAuto=
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hmm. comstar does still exist in until they get snuffed out in the dark age... though their republic lists are a bit anemic. Will have to review that
the primitives deserve a look, too. will have to see if there's anything weird about those four or if standardization for primitives outside of the age of war / early star league is needed.
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Can we add the infantry squads from CM Mercenaries (pg 82) and CM Kurita (pg 76) to the MUL?
Flamer
MG
Rifle
Laser
SRM
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First of all, a hearty THANK YOU! To the MUL team for a really excellent job. I’ve used it like crazy and its been great.
One thing that I think could be a massive improvement to the AS builder, is defaulting all battle armor units to number the of troopers that would be in the unit based on their faction of origins. Elementals would default to 5 trooper units instead of the current 4 for example.
I feel like the vast majority of people building lists will probably be fielding their units this way and I know it would definitely help me and my local players out a lot. Especially the newer players who always seem really confused by this aspect of the builder.
Anyway, that’s my feedback. Thanks for reading and keep up the great work. Thanks again!
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Hello guys, I was today in my morning reviewing the MUL Marian List and we lost two mech, one of the Marshal FR that was on the General Periphery list, when I went to the Periphery General list I saw that Fronc Reaches was not directly there but Filvet had appeared, is it some kind of error?
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Hello guys, I was today in my morning reviewing the MUL Marian List and we lost two mech, one of the Marshal FR that was on the General Periphery list, when I went to the Periphery General list I saw that Fronc Reaches was not directly there but Filvet had appeared, is it some kind of error?
Good eye! This is intentional. Periphery General has occasionally been used as an "umbrella" faction for minor Periphery states that aren't yet represented by the MUL. It has been determined that the Marhsal 6FR (and a handful of other units) would drop from PGen in order for us to give them more accurate distribution moving forward.
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Good eye! This is intentional. Periphery General has occasionally been used as an "umbrella" faction for minor Periphery states that aren't yet represented by the MUL. It has been determined that the Marhsal 6FR (and a handful of other units) would drop from PGen in order for us to give them more accurate distribution moving forward.
Ah, oki, will you replace the retired units with some other common use units?
Another thing someone who tells those who write the Rec Guide that saying that this or that model is sold to everyone, but when you make the list the "all" ends up at the limit of the inner sphere is not cute for us. longings to have those units hahahaha
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Ah, oki, will you replace the retired units with some other common use units?
Unlikely. Access to those units at all was the result of not having the Fronc Reaches as a unique faction. It had to go somewhere. It will now have an accurate distribution
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Thanks for the answer, it hurts the loss it was a nice and modern mech
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I'm not certain if this is entirely the correct thread to post this into, but here goes.
I cannot use the fiters any more. As in, at all.
I go to /Unit/Filter and this is what I see. (https://www.dropbox.com/s/5vo1pah8t5p01as/002.png?dl=0)
If I do a faction + era search, I cannot change tabs away from battlemechs.
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Why does the White Raven 2 have the CR special? It doesn’t have FL or anything else I can tell that would impart that ability.
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I'm not certain if this is entirely the correct thread to post this into, but here goes.
I cannot use the fiters any more. As in, at all.
I go to /Unit/Filter and this is what I see. (https://www.dropbox.com/s/5vo1pah8t5p01as/002.png?dl=0)
If I do a faction + era search, I cannot change tabs away from battlemechs.
Clicking on Factions on the left doesn't expand that filter section? That is the exact view that I see when I go to the site but I'm able to expand the various filter groupings to make selections. What browser and OS are you using? (The last couple "random" problems have been browser and OS dependent so it is something we have to consider when digging into these. I am not able to replicate the problem.)
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None of them work. Not factions, types or any of them. And I'm running Google Chrome on Windows 10.
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None of them work. Not factions, types or any of them. And I'm running Google Chrome on Windows 10.
Using Chrome on Windows 11, they're working for me.
https://1drv.ms/u/s!Ar6skgok3r3HjIIaC39OyglKmwvlxQ?e=jd1iCt
My guess is that it's specific to your computer. Clearing cache, reinstalling Chrome, checking extensions, etc.
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Using Chrome on Windows 11, they're working for me.
https://1drv.ms/u/s!Ar6skgok3r3HjIIaC39OyglKmwvlxQ?e=jd1iCt
My guess is that it's specific to your computer. Clearing cache, reinstalling Chrome, checking extensions, etc.
That didn't help, unfortunately. I'm having the same issue on my laptop. Again, Chrome + Windows 10.
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Why does the White Raven 2 have the CR special? It doesn’t have FL or anything else I can tell that would impart that ability.
It shouldn't, nor should it have CASE. My guess is this was an entry error as the Standard has CASE and CR.
I've corrected it.
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my guess is that it was ported over in the copy/create function when cloning the White Raven (Standard), which has both
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Ryoken III-XP (Skinwalker), all variants, only have 5 blocks of armor. This is incorrect as it has 161 points of Ferro-Lam armor. 161*1.2=192.xx/30=6.4 (round normally) = 6 points of armor.
Idk If this will change its PVs as well
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That didn't help, unfortunately. I'm having the same issue on my laptop. Again, Chrome + Windows 10.
So a little more isolation testing and I found that my players also couldn't use the filters. Except for one. And after a little further investigation, it appeared that they were the only one who has a VPN running on default.
So, I turn on my VPN and set it to the US and I get functionality back again. It appears that the MUL doesn't like connections from Australia for some reason.
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I'm a genuine exile in Australia, no VPN, and the filters work fine for me. Chrome 96, up to date, on Windows 10.
They don't work on my Android phone, but not complaining too much about that.
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It shouldn't, nor should it have CASE. My guess is this was an entry error as the Standard has CASE and CR.
I've corrected it.
As a Clan 'mech it should definitely have CASE at minimum unless for whatever reason it didn't bother to use the free option to have it.
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It has nothing explosive so it'll just have ENE
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Ah, I misunderstood why CASE was an anomaly.
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Ryoken III-XP (Skinwalker), all variants, only have 5 blocks of armor. This is incorrect as it has 161 points of Ferro-Lam armor. 161*1.2=192.xx/30=6.4 (round normally) = 6 points of armor.
Idk If this will change its PVs as well
I've looked in to this and made some adjustments. The Ryoken III-XP should be good now.
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the Fronc Reaches have been added as a faction
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the Fronc Reaches have been added as a faction
And there was much rejoicing. Thank you, oh MUL deities, for adding another underappreciated Periphery faction list for me to peruse and lose sleep over.
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And there was much rejoicing. Thank you, oh MUL deities, for adding another underappreciated Periphery faction list for me to peruse and lose sleep over.
How this went:
Clint -2-3T seems to be missing from the Periphery General Dark Age list?
It appears in FM:3145 as being built in the Fronc Reaches along with the Hunchback -4G and Rifleman -3N which are both on the list.
"Ugh. It can't be extinct but it can't be P Gen because they're literally building this thing in a ****** TRACTOR PLANT"
"Ok but it's either that or we add the Froncs"
"<collective sigh>"
four days later
the Fronc Reaches have been added as a faction
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Guys, this isn't a random chat thread. Feedback or questions, or take it to another thread please.
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Thunderbolt C 2 has a lot of extra “ after it’s movement number.
Xotl: Fixed, thanks!
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Kyudo KY2-D-03
http://www.masterunitlist.info/Unit/Details/1852/kyudo-ky2-d-03
The model is still avaible to the Duchy of Andurien up to the Dark Ages, but Lopez, the planet that had the Irian factory that made the mech, got destroyed in 3081. Maybe the retrotech variant plant in Xanthe III got upgraded?
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Just because something is available for a long time doesn’t mean it was in production (see the whitworth and Clint). They just took care of the ones that they had
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Just because something is available for a long time doesn’t mean it was in production (see the whitworth and Clint). They just took care of the ones that they had
I get what you mean. But on the other part, both the Clint and Whitworth had 205 and 22 years of production, versus the 7 years of the Kyudo -03. Those anduarians surely know how to keep their Kyudos working! :)
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Some units were added to comstar's late-era availabilities. This was premature and are being removed. Apologies for any confusion or getting anyone's hopes up. Some will be added eventually but not the list I originally was using
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Kit Fox G unit card is missing ECM.
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Thank you, fixed.
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Wusun C omnifighter has a special of BOMB3 where every other variant of the chassis has BOMB2.
Also not sure how it has the PRB/RCN specials
I think this got lost in the wash. Ignore the PRB part I think (I don’t have the record sheet at hand)
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Is there anyway to search for OmniVehicles that I'm missing? There's a OmniMech and OmniFighter under the subtypes, but not for vehicles?
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Is there anyway to search for OmniVehicles that I'm missing? There's a OmniMech and OmniFighter under the subtypes, but not for vehicles?
Excellent question! The short answer is not in the way you want to
Longer answer: Each unit has a type and a subtype in the database. For mechs and aerofighters, it’s a binary proposition - it’s either BattleMech or OmniMech in the case of mechs, for example.
Vehicles use the subtype to show their movement mode, be it tracked, hover, wheeled, VTOL, etc. In order to make omnivees searchable, you’d have to add Omnivehicle - Tracked and so on. So to search for all omnivees you’d have to select all of them from the subtype submenu. Cumbersome, though not completely awful. We briefly discussed the option months ago but didn’t make any decisions.
In this case, the workaround might actually be better. Each omni unit has a config called <Base> that represents the unit as a whole regardless of config (it saves a LOT of space on internal production notes). Under the units tab, if you set the unit type to combat vehicle (and / or support vee) and Base> in the unit name text box, it will show you all of the chassis that are omnivees (don’t use <base> or <base because the MUL will think you’re trying to inject code and freak out)
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Or search for vehicles and enter OMNI in the AS specials search.
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Bah of course I forgot the even easier way!
It should probably be how people search for omnis in general
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The Shadow Hawk 3H is a Star-League-era variant in the MUL,
http://masterunitlist.info/Unit/Details/5037/shadow-hawk-shd-3h
However, it does not have any info on Sarna.
https://www.sarna.net/wiki/Shadow_Hawk#Variants
What is this thing? It isn't the Royal 2Hb variant. I'd like to have another opportunity for a pre-clan era Shadow Hawk to not be total garbage, so I'm curious...
Thanks!
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it was referenced long, long ago in a TCI model kit that used BattleDroids construction rules. It dropped the SRM-2 and added an MG (it was a half ton underweight). it shouldn't have been publicly viewable and has been hidden for the sake of everyone's sanity. Pretend it doesn't exist
Update: there's more to this under the surface that was added later and it left a messy paper trail. We'll announce any changes if / when they are made
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Ok, I think I have finished going down my Jihad TRO/production rabbit hole! Here's the remaining errata I think I came across:
Aerospace:
Union-X (3071) DS and Claymore (std) DS -- both were produced at Shipil Co. of Skye, so should probably have RotS availability from Early Republic forward [TRO 3067, TRO 3057, respectively, with Claymore V3 not available until 3086 and Claymore Interceptor a refit.]
http://www.masterunitlist.info/Unit/Details/5763/union-x-3071
http://www.masterunitlist.info/Unit/Details/3958/claymore-standard
Light Strike Fighter "Angel" (upgrade or standard, fluff not clear) -- Magistracy of Canopus and Outworlds Alliance should have access during Jihad era, according to Obj-Periphery (p. 18 for MoC) and Obj-Clans (p. 21 for OA).
http://www.masterunitlist.info/Unit/Details/1871/light-strike-fighter-angel-upgrade
http://www.masterunitlist.info/Unit/Details/1870/light-strike-fighter-angel
Here are a couple Mechs where I think maybe the wrong faction was selected by accident:
Pack Hunter II 2-- availability should be Wolves-in-Exile, not Steel Viper, during Jihad (produced by WiE and no real contact between the 2 at that point, and all other eras/variants have WiE)
http://www.masterunitlist.info/Unit/Details/2397/pack-hunter-ii-2
Rabid Coyote 2 -- should availability be Coyotes, not Wolves? (Wolves don't have access to the standard version, didn't produce, and didn't have much contact with Coyotes at this time for a field refit)
http://www.masterunitlist.info/Unit/Details/5682/rabid-coyote-2
Canis 2 -- has intro date of 3071 but is available in Clan Invasion and Civil War eras (no variants listed in TRO 3060, so Intro date is likely correct)
http://www.masterunitlist.info/Unit/Details/460/canis-2
The following long list of Omni configurations were introduced during the Jihad, have similar, earlier configurations available to HW-Clans General during the Jihad, but these configurations are not available to them during the Jihad. The fact that most are also available to IS-General and otherwise have similar availability as the other configurations makes me think these were likely accidental omissions.
It also might be worth checking all Clan Omnis from TRCI, TRO3050U, TRO3055U, or TRO3058U with Intro date in [3068,3080], but I think I caught all of them here:
Dasher F, K
http://www.masterunitlist.info/Unit/Details/843/dasher-fire-moth-f
http://www.masterunitlist.info/Unit/Details/845/dasher-fire-moth-k
Uller F
http://www.masterunitlist.info/Unit/Details/3345/uller-kit-fox-f
Puma J
http://www.masterunitlist.info/Unit/Details/2597/puma-adder-j
Hankyu E
http://www.masterunitlist.info/Unit/Details/1382/hankyu-arctic-cheetah-e
Dragonfly F G, I
http://www.masterunitlist.info/Unit/Details/922/dragonfly-viper-f
http://www.masterunitlist.info/Unit/Details/923/dragonfly-viper-g
http://www.masterunitlist.info/Unit/Details/925/dragonfly-viper-i
Fenris L
http://www.masterunitlist.info/Unit/Details/1052/fenris-ice-ferret-l
Black Hawk F
http://www.masterunitlist.info/Unit/Details/340/black-hawk-nova-f
Ryoken F, G
http://www.masterunitlist.info/Unit/Details/2754/ryoken-stormcrow-f
http://www.masterunitlist.info/Unit/Details/2755/ryoken-stormcrow-g
Vulture E, F
http://www.masterunitlist.info/Unit/Details/3470/vulture-mad-dog-e
http://www.masterunitlist.info/Unit/Details/3471/vulture-mad-dog-f
Cauldron-Born E
http://www.masterunitlist.info/Unit/Details/494/cauldron-born-ebon-jaguar-e
[Loki D, E
http://www.masterunitlist.info/Unit/Details/1926/loki-hellbringer-d
http://www.masterunitlist.info/Unit/Details/1927/loki-hellbringer-e
Thor G, HH
http://www.masterunitlist.info/Unit/Details/3179/thor-summoner-g
http://www.masterunitlist.info/Unit/Details/3181/thor-summoner-hh
Mad Cat F
http://www.masterunitlist.info/Unit/Details/1983/mad-cat-timber-wolf-f
Man O' War G, M
http://www.masterunitlist.info/Unit/Details/2007/man-o-war-gargoyle-g
http://www.masterunitlist.info/Unit/Details/2009/man-o-war-gargoyle-m
Gladiator K, P
http://www.masterunitlist.info/Unit/Details/1209/gladiator-executioner-k
http://www.masterunitlist.info/Unit/Details/1210/gladiator-executioner-p
Kingfisher F
http://www.masterunitlist.info/Unit/Details/1784/kingfisher-f
Daishi D
http://www.masterunitlist.info/Unit/Details/816/daishi-dire-wolf-d
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Once again thank you for your thorough contributions. I've started cross-checking your finds with the internal notes.
You beat me to the punch on the omni config inconsistencies - it was near the top of my list to look through. Generally non-unique configs should be available to anyone who fields the <Base> chassis so we'll have to see if there are any exceptions being enforced here.
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For the AS Force Builder, is it possible to have a drop down for squad size of infantry? As different squad sizes have different PV and A/S pips.
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At this time it is not. Apologies for the inconvenience.
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Once again thank you for your thorough contributions. I've started cross-checking your finds with the internal notes.
You beat me to the punch on the omni config inconsistencies - it was near the top of my list to look through. Generally non-unique configs should be available to anyone who fields the <Base> chassis so we'll have to see if there are any exceptions being enforced here.
Great! :thumbsup:
If it helps, I excluded all the Wars-of-Reaving Z's and the underwarter U's (many of which came about post-Reaving), and didn't really include a config unless I could find a Clan Invasion/Civil War config for the Omni with HW-Clan availability, so hopefully that makes the x-referencing easier.
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Just a question:
The Toro TR-A-6 is listed as CP and FR since Late Republic onwards (http://www.masterunitlist.info/Unit/Details/3277/toro-tr-a-6 (http://www.masterunitlist.info/Unit/Details/3277/toro-tr-a-6)) but FM: 3145, pg. 222 put it in the TC RAT. So, its will also go to the TC, or it keeps as CP/FR?
Just to add, it was stated that the model was back in production in the DA, with the subtext that it was in the TC (https://bg.battletech.com/forums/ask-the-writers/status-of-the-tr-a-6-toro/msg1485281/#msg1485281 (https://bg.battletech.com/forums/ask-the-writers/status-of-the-tr-a-6-toro/msg1485281/#msg1485281)).
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It is not being produced in the TC
RAT contents are not necessarily indicative of MUL standards for availability
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It is not being produced in the TC
RAT contents are not necessarily indicative of MUL standards for availability
roger that! thanks.
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the second part of my answer was truncated - we're looking into whether the RAT is applicable here
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Jade Phoenix E doesn’t show the AS stat card.
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helps if I tell the MUL what kind of unit it is...
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I get that it's probably a low priority, but is there any chance AS cards for TRO Irregulars units could get added to the to-do list, please?
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huh. looks like Mordel has all the stats over on his site. if the boss approves this will take a lot less time than expected
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Sometimes the tonnage in the AS print out does not match the tonnage listed in the actual builder section.
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Should the Thunderbolt TDR-5S (Maeve) (http://www.masterunitlist.info/Unit/Details/5238/thunderbolt-tdr-5s-maeve) exist now? RG:ilClan, v15 p. 9 puts her in a TDR-9W during the Dragoon Civil War, which is the era covered in Wolf Pack.
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Should the Thunderbolt TDR-5S (Maeve) (http://www.masterunitlist.info/Unit/Details/5238/thunderbolt-tdr-5s-maeve) exist now? RG:ilClan, v15 p. 9 puts her in a TDR-9W during the Dragoon Civil War, which is the era covered in Wolf Pack.
Nope, thanks for pointing it out.
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I think there is a mistake with the Battle Cobra X in the late republic era.
It's available to clan Nova Cat unlike all other configurations.
http://www.masterunitlist.info/Unit/Details/274/battle-cobra-x
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I think there is a mistake with the Battle Cobra X in the late republic era.
It's available to clan Nova Cat unlike all other configurations.
http://www.masterunitlist.info/Unit/Details/274/battle-cobra-x
Yep, thanks.
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The Thug THG-12K seems to be missing for the Draconis Combine during the Dark Age era. Is this an oversight?
http://www.masterunitlist.info/Unit/Details/3208/thug-thg-12k
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it is not
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http://www.masterunitlist.info/Unit/Details/8185/black-lanner-f
BV should be 2197 instead of 2154.
http://www.masterunitlist.info/Unit/Details/8197/phoenix-hawk-iic-10
BV should be 2762 instead of 2469.
http://www.masterunitlist.info/Unit/Details/8232/crusader-crd-9br
BV should be 1615 instead of 1653.
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BV should be
Why are the old ones wrong, and where did you get the new ones? Per the OP, if you used software to generate new values, please post the name of it and the version number you used. Thanks.
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The Phoenix Hawk IIC 10 was a simple input error, from what I can see. It's been fixed.
The Crusader had erroneous BV in its Recognition Guide. It was not charged the proper BV for its TSM'd Claws, and the 1615 value within the product has been errata'd to the value that is now on the MUL.
The 2197 BV listed for the Black Lanner F in its RecGuide 15 entry is incorrect; the RS in the same product has the correct value.
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Xotl, GreekFire
First of all, I wolud ask for excuse for lack of clarity and for erroneous data.
I've checked these mechs with the help of MegamekLab, but it seems to me that I have too old version (0.45.0 with new MTFs). Also I haven't checked new PDFs for RS.
P.S. Last stable MML 0.48.0 also did wrong calculations for Claw + TSM combination.
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It's all good! When using MegamekLab, always make sure to use the latest dev version for your needs---especially if you've been running off of 45.0. Quite a few BV changes have been made in the program since then.
As for the Claw/TSM error in MM, it was logged and should be fixed in their next release.
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http://masterunitlist.info/Unit/Details/7582/dasher-fire-moth-r
The Dasher R availabilities and introduction date are odd. The configuration sports a C3 slave, which implies it a Spheroid/mercenary configuration, yet in 3110 the 'Mech doesn't seem to be available to mercenaries.
Perhaps it should be a introduced a couple of decades later, or the Dasher should get mercenary availability for the Late Republic Era?
Or is the thing perhaps a Ghost Bear creation for second-line galaxies? If so, it probably should be GB exclusive in Late Republic Era as the Clans in general seem dismissive of C3 systems even now.
EDIT Also, the Dasher's configurations have inconsistent availabilities for Escorpion Imperio for Late Republic era. Looks like all pre-RG configs are available, while RG variants are not even when there's no apparent reason for them not to be available, such as the Dasher M.
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Dark Age Era - The Stormcrow TC is missing from the Scorpion Empire list even though every other variant is available to the faction.
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Dark Age Era - The Stormcrow TC is missing from the Scorpion Empire list even though every other variant is available to the faction.
Fixed.
http://masterunitlist.info/Unit/Details/7582/dasher-fire-moth-r
The Dasher R availabilities and introduction date are odd. The configuration sports a C3 slave, which implies it a Spheroid/mercenary configuration, yet in 3110 the 'Mech doesn't seem to be available to mercenaries.
Perhaps it should be a introduced a couple of decades later, or the Dasher should get mercenary availability for the Late Republic Era?
Or is the thing perhaps a Ghost Bear creation for second-line galaxies? If so, it probably should be GB exclusive in Late Republic Era as the Clans in general seem dismissive of C3 systems even now.
EDIT Also, the Dasher's configurations have inconsistent availabilities for Escorpion Imperio for Late Republic era. Looks like all pre-RG configs are available, while RG variants are not even when there's no apparent reason for them not to be available, such as the Dasher M.
Looking into it.
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How about to add a line on the cards with the date of introduction of the unit or one for own notes?
The add of a introduction date on the cards would help in fast list build, when you play a scenario or a battle within a certain era (or year). Otherwise a notice field, which you can fill out with the customization option on the MUL would players give the option to note sometinh imortant on that Unit or other stuff.
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XTRO Royal Fantasy's Ariel typo: listed as an Agroterra (http://www.masterunitlist.info/Unit/Details/8365/agroterra-agt-ua-ariel) instead of an Agrotera, separating it from its base 'Mech.
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XTRO Royal Fantasy's Ariel typo: listed as an Agroterra (http://www.masterunitlist.info/Unit/Details/8365/agroterra-agt-ua-ariel) instead of an Agrotera, separating it from its base 'Mech.
who could possibly be responsible?! oh wait it's me
fixed
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How about to add a line on the cards with the date of introduction of the unit or one for own notes?
The add of a introduction date on the cards would help in fast list build, when you play a scenario or a battle within a certain era (or year). Otherwise a notice field, which you can fill out with the customization option on the MUL would players give the option to note sometinh imortant on that Unit or other stuff.
this would require changes to the card format, which is not possible at this time
apologies for the inconvenience
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http://www.masterunitlist.info/Unit/Details/8417/lancelot-lnc-25-09
The new Lancelot from Rec Guide 23 appears to have one too many armor bubbles--though perhaps my math is off?
-
entered correctly per the sheet i received from our stats guru. will look into the calculations
-
It has 201 points of Heavy Ferro-Fibrous, so no special armor types. So we use the standard 201 / 30, which equals 6.7. 6.7 rounds normally to 7.
http://www.masterunitlist.info/Unit/Details/8417/lancelot-lnc-25-09
The new Lancelot from Rec Guide 23 appears to have one too many armor bubbles--though perhaps my math is off?
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The Crosscut ED-X4K LoggerMech entry: http://www.masterunitlist.info/Unit/Details/7466/crosscut-ed-x4k-loggermech
Says the BV is 223. The Record Sheet in Touring the Stars: Kaumberg p. 16 says the BV is 367.
As shown by the calcs from Mordel's page, 367 appears to be correct:
Battle Value Breakdown
Name/Model: Crosscut ED-X4K LoggerMech
Technology: Inner Sphere
Tonnage: 30
Configuration: Biped IndustrialMech
======================================================================================================
Defensive Battle Rating
------------------------------------------------------------------------------------------------------
Armor (Heavy Industrial): 80 x 2.5 x 1 200.000
Internal Structure (Industrial w/ Fuel Cell Engine): 51 x 1.5 x 0.5 x 1 (+) 38.250 = 238.250
Gyro (Standard): 30 x 0.5 (+) 15.000 = 253.250
Explosive Ammunition: 1 Critical Space (-) 15.000 = 238.250
Defensive Movement Factor: +2 (*) 1.20 = 285.900
------------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 285.900
======================================================================================================
Offensive Battle Rating
------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 2 (Heat Sinks) - 3 (Weapons) = 5
Offensive Equipment:
SRM 4 39.000
Chainsaw (+) 7.000 = 46.000
SRM 4 (Ammo 25) (+) 5.000 = 51.000
Total 'Mech Tonnage: (+) 30.000 = 81.000
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 81.000
------------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 81.000
======================================================================================================
IndustrialMech Battle Value
------------------------------------------------------------------------------------------------------
Defensive Battle Rating: 285.900
Offensive Battle Rating: (+) 81.000 = 366.900
------------------------------------------------------------------------------------------------------
Final IndustrialMech Battle Value: 367
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Not sure if this has been mentioned. But is it possible to add filters to the Force: Alpha Strike Builder?
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For the Morrigan 4, MUL lists the Battle Value as 1904: http://www.masterunitlist.info/Unit/Details/6927/morrigan-4
Record Sheets 3145 New tech New Upgrades p 98 indicates the BV is 2063.
The Calculations from MechFactory agree with 2063 (below). Mordel's page also calculates 2063.
BATTLE VALUE 2 CALCULATION FOR Morrigan 4
Configuration:1
5 ER Small Laser (C):10 heat
1 TSEMP (IS):10 heat
5 ER Small Laser (C):10 heat
Internal Techbase: Clan
Engine name:XL Fusion (C)
Clan engine
Armor type:Ferro-Fibrous = x 1
Location armor points with factor: hd:9 lt:11 rt:11 ct:15 la:10 ra:10 ll:16 rl:16 ltb:5 rtb:5 ctb:7
Total Armor Factor = 115 x 2.5 = 287.5
Engine type:XL Fusion(Clan) = x 0.75
Internal type: Endo Steel = x 1
Total Internal Structure Points x 1.5 x 1 x 0.75 = 65.25
Gyro type: Gyro: (IS) = x 0.5
Gyro BV: 35 x 0.5 = 17.5
Defensive Equipments:0
Substract for detonating slots:0
Defensive BV:370.25
Maximum run: 12
At full run of 12 target modifier:4
Defensive factor:1.4
Total Defensive BV:518.35
Offensive BV Calculation
Heat Sink Capacity:24
Movement heat:2
Heat efficiency: (6+heat sink capacity - movementheat)=28
Full weapon heat:30
- TSEMP (IS) (804) heat:10 base BV:488 x 1 = 488
- ER Small Laser (C) (125) heat:2 base BV:31 x 1 = 31
- ER Small Laser (C) (125) heat:2 base BV:31 x 1 = 31
- ER Small Laser (C) (125) heat:2 base BV:31 x 1 = 31
- ER Small Laser (C) (125) heat:2 base BV:31 x 1 = 31
- ER Small Laser (C) (125) heat:2 base BV:31 x 1 = 31
- ER Small Laser (C) (125) heat:2 base BV:31 x 1 = 31
- ER Small Laser (C) (125) heat:2 base BV:31 x 1 = 31
- ER Small Laser (C) (125) heat:2 base BV:31 x 1 = 31
- ER Small Laser (C) (125) heat:2 base BV:31 x 1 = 31
- ER Small Laser (C) (125) heat:2 base BV:31 x 0.5 = 15.5
Total Weapon BV:782.5
Total Mass Factor:35
Offensive BV:817.5
Move:12 / sFactor:1.89
Total Offensive BV:1545.075
Total BV2 : 2063
-
The Grendel I pages lists the BV as 1936 : http://www.masterunitlist.info/Unit/Details/7458/grendel-mongrel-i
The record sheet in Vol2 Recognition Guide p.20 lists the BV as 1675.
The MechFactory calcs agree with 1675. Mordel's cacls also agree with 1675.
BATTLE VALUE 2 CALCULATION FOR Grendel I
Configuration:1
1 ER Medium Laser (C):5 heat
1 ProtoMech AC/4 (C):1 heat
1 Plasma Rifle (IS):10 heat
7 Standard Jump Jets::0 heat
Internal Techbase: Clan
Engine name:315 Consolidated XL (C)
Clan engine
Armor type:Ferro-Fibrous = x 1
Location armor points with factor: hd:9 lt:16 rt:16 ct:18 la:12 ra:12 ll:20 rl:20 ltb:6 rtb:6 ctb:9
Total Armor Factor = 144 x 2.5 = 360
Engine type:XL Fusion(Clan) = x 0.75
Internal type: Endo Steel = x 1
Total Internal Structure Points x 1.5 x 1 x 0.75 = 84.375
Gyro type: Gyro: (C) = x 0.5
Gyro BV: 45 x 0.5 = 22.5
Defensive Equipments:0
Substract for detonating slots:0
Defensive BV:466.875
Maximum run: 11
Maximum jump: 7
At full jump of 7 target modifier:4
Defensive factor:1.4
Total Defensive BV:653.625
Offensive BV Calculation
Heat Sink Capacity:20
Movement heat:7
Heat efficiency: (6+heat sink capacity - movementheat)=19
Full weapon heat:16
- Plasma Rifle (IS) (108) heat:10 base BV:210 x 1 = 210
- Adding ammo BV (26) = 26
- ER Medium Laser (C) (124) heat:5 base BV:108 x 1 = 108
- ProtoMech AC/4 (C) (390) heat:1 base BV:49 x 1 = 49
- Adding ammo BV (6) = 6
- Standard Jump Jets: (608) heat:0 base BV:0 x 1 = 0
- Standard Jump Jets: (608) heat:0 base BV:0 x 1 = 0
- Standard Jump Jets: (608) heat:0 base BV:0 x 1 = 0
- Standard Jump Jets: (608) heat:0 base BV:0 x 1 = 0
- Standard Jump Jets: (608) heat:0 base BV:0 x 1 = 0
- Standard Jump Jets: (608) heat:0 base BV:0 x 1 = 0
- Standard Jump Jets: (608) heat:0 base BV:0 x 1 = 0
Total Weapon BV:399
Total Mass Factor:45
Offensive BV:444
Move:15 / sFactor:2.3
Total Offensive BV:1021.2
Total BV2 : 1675
Battle Value Breakdown
Name/Model: Grendel (Mongrel) I
Technology: Clan (Mixed)
Tonnage: 45
Configuration: Biped OmniMech
================================================================================================
Defensive Battle Rating
------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 144 x 2.5 x 1 360.000
Internal Structure (Endo Steel w/ XL Engine): 75 x 1.5 x 1 x 0.75 (+) 84.375 = 444.375
Gyro (Standard): 45 x 0.5 (+) 22.500 = 466.875
Defensive Movement Factor: +4 (*) 1.40 = 653.625
------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 653.625
================================================================================================
Offensive Battle Rating
------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 7 (Movement) - 16 (Weapons) = 3
Offensive Equipment:
Plasma Rifle (IS) 210.000
ER Medium Laser (+) 108.000 = 318.000
ProtoMech AC/4 (+) 49.000 = 367.000
Plasma Rifle (Ammo 10) (IS) (+) 26.000 = 393.000
ProtoMech AC/4 (Ammo 20) (+) 6.000 = 399.000
Total 'Mech Tonnage: (+) 45.000 = 444.000
Speed Factor: 11 (Run) + 4 (Jump) (*) 2.300 = 1,021.200
------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 1,021.200
================================================================================================
BattleMech Battle Value
------------------------------------------------------------------------------------------------
Defensive Battle Rating: 653.625
Offensive Battle Rating: (+) 1,021.200 = 1,674.825
------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,675
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The Crosscut ED-X4K LoggerMech
For the Morrigan 4
The Grendel I
I've checked, confirmed, and corrected all three. Thank you!
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Star Crusader B lacks availability
http://www.masterunitlist.info/Unit/Details/8427/star-crusader-b
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scorpified
-
Mauler MAL-1R http://www.masterunitlist.info/Unit/Details/2101/mauler-mal-1r (http://www.masterunitlist.info/Unit/Details/2101/mauler-mal-1r)
MUL lists the BV as 1586 while the sheet on p.461 of recrod Sheets : Clan Invasion indicates BV as 1460. MechFactory amd Mordel's calcs agree with 1460.
MechFactory BATTLE VALUE 2 CALCULATION FOR Mauler MAL-1R
Configuration:1
2 Autocannon/2s:2 heat
2 Autocannon/2s:2 heat
1 LRM 15:5 heat
1 LRM 15:5 heat
1 ER Large Laser:12 heat
1 ER Large Laser:12 heat
1 CASE Equipment: LT,RT:0 heat
lt CASE
rt CASE
Internal Techbase: IS
Engine name:Hermes XL Fusion
Armor type:Ferro-Fibrous = x 1
Location armor points with factor: hd:9 lt:26 rt:26 ct:27 la:22 ra:22 ll:22 rl:22 ltb:10 rtb:10 ctb:10
Total Armor Factor = 206 x 2.5 = 515
Engine type:XL Fusion = x 0.5
Internal type: Standard = x 1
Total Internal Structure Points x 1.5 x 1 x 0.5 = 103.5
Gyro type: Gyro: = x 0.5
Gyro BV: 90 x 0.5 = 45
Defensive Equipments:0
lt Autocannon/2 Ammo(45) (IS mech w/ XL) -15
lt LRM 15 Ammo(8) (IS mech w/ XL) -15
lt LRM 15 Ammo(8) (IS mech w/ XL) -15
rt Autocannon/2 Ammo(45) (IS mech w/ XL) -15
rt LRM 15 Ammo(8) (IS mech w/ XL) -15
rt LRM 15 Ammo(8) (IS mech w/ XL) -15
Substract for detonating slots:90
Defensive BV:573.5
Maximum run: 5
At full run of 5 target modifier:2
Defensive factor:1.2
Total Defensive BV:688.2
Offensive BV Calculation
Heat Sink Capacity:22
Movement heat:2
Heat efficiency: (6+heat sink capacity - movementheat)=26
Full weapon heat:38
- ER Large Laser (7) heat:12 base BV:163 x 1 = 163
- ER Large Laser (7) heat:12 base BV:163 x 1 = 163
- LRM 15 (41) heat:5 base BV:136 x 1 = 136
- Adding ammo BV (68) = 68
- LRM 15 (41) heat:5 base BV:136 x 0.5 = 68
- Autocannon/2s (20) heat:1 base BV:37 x 0.5 = 18.5
- Autocannon/2s (20) heat:1 base BV:37 x 0.5 = 18.5
- Adding ammo BV (10) = 10
- Autocannon/2s (20) heat:1 base BV:37 x 0.5 = 18.5
- Autocannon/2s (20) heat:1 base BV:37 x 0.5 = 18.5
- CASE Equipment: LT,RT (245) heat:0 base BV:0 x 1 = 0
Total Weapon BV:682
Total Mass Factor:90
Offensive BV:772
Move:5 / sFactor:1
Total Offensive BV:772
Total BV2 : 1460
Mordel:
Battle Value Breakdown
Name/Model: Mauler MAL-1R
Technology: Inner Sphere
Tonnage: 90
Configuration: Biped BattleMech
==============================================================================================
Defensive Battle Rating
----------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 206 x 2.5 x 1 515.000
Internal Structure (Standard w/ XL Engine): 138 x 1.5 x 1 x 0.5 (+) 103.500 = 618.500
Gyro (Standard): 90 x 0.5 (+) 45.000 = 663.500
Explosive Ammunition: 6 Critical Spaces (-) 90.000 = 573.500
Defensive Movement Factor: +2 (*) 1.20 = 688.200
----------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 688.200
==============================================================================================
Offensive Battle Rating
----------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 22 (Heat Sinks) - 2 (Movement) - 38 (Weapons) = -12
Offensive Equipment:
ER Large Laser 163.000
ER Large Laser (+) 163.000 = 326.000
LRM 15 (+) 136.000 = 462.000
LRM 15 [Inefficient] (+) 68.000 = 530.000
Autocannon/2 [Inefficient] (+) 18.500 = 548.500
Autocannon/2 [Inefficient] (+) 18.500 = 567.000
Autocannon/2 [Inefficient] (+) 18.500 = 585.500
Autocannon/2 [Inefficient] (+) 18.500 = 604.000
LRM 15 (Ammo 8) (+) 17.000 = 621.000
LRM 15 (Ammo 8) (+) 17.000 = 638.000
LRM 15 (Ammo 8) (+) 17.000 = 655.000
LRM 15 (Ammo 8) (+) 17.000 = 672.000
Autocannon/2 (Ammo 45) (+) 5.000 = 677.000
Autocannon/2 (Ammo 45) (+) 5.000 = 682.000
Total 'Mech Tonnage: (+) 90.000 = 772.000
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 772.000
----------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 772.000
==============================================================================================
BattleMech Battle Value
----------------------------------------------------------------------------------------------
Defensive Battle Rating: 688.200
Offensive Battle Rating: (+) 772.000 = 1,460.200
----------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,460
-
Mauler MAL-1R
Confirmed and fixed.
Going forward, could I kindly ask you to use the "Insert Code" button when posting calculations? It helps align the formating, gets rid of any annoying 8) emojis that may pop up, and makes it easier to parse through the calculations.
EG:
MUL lists the BV as 1586 while the sheet on p.461 of recrod Sheets : Clan Invasion indicates BV as 1460. MechFactory amd Mordel's calcs agree with 1460.
MechFactory BATTLE VALUE 2 CALCULATION FOR Mauler MAL-1R
Configuration:1
2 Autocannon/2s:2 heat
2 Autocannon/2s:2 heat
1 LRM 15:5 heat
1 LRM 15:5 heat
1 ER Large Laser:12 heat
1 ER Large Laser:12 heat
1 CASE Equipment: LT,RT:0 heat
lt CASE
rt CASE
Internal Techbase: IS
Engine name:Hermes XL Fusion
Armor type:Ferro-Fibrous = x 1
Location armor points with factor: hd:9 lt:26 rt:26 ct:27 la:22 ra:22 ll:22 rl:22 ltb:10 rtb:10 ctb:10
Total Armor Factor = 206 x 2.5 = 515
Engine type:XL Fusion = x 0.5
Internal type: Standard = x 1
Total Internal Structure Points x 1.5 x 1 x 0.5 = 103.5
Gyro type: Gyro: = x 0.5
Gyro BV: 90 x 0.5 = 45
Defensive Equipments:0
lt Autocannon/2 Ammo(45) (IS mech w/ XL) -15
lt LRM 15 Ammo(8) (IS mech w/ XL) -15
lt LRM 15 Ammo(8) (IS mech w/ XL) -15
rt Autocannon/2 Ammo(45) (IS mech w/ XL) -15
rt LRM 15 Ammo(8) (IS mech w/ XL) -15
rt LRM 15 Ammo(8) (IS mech w/ XL) -15
Substract for detonating slots:90
Defensive BV:573.5
Maximum run: 5
At full run of 5 target modifier:2
Defensive factor:1.2
Total Defensive BV:688.2
Offensive BV Calculation
Heat Sink Capacity:22
Movement heat:2
Heat efficiency: (6+heat sink capacity - movementheat)=26
Full weapon heat:38
- ER Large Laser (7) heat:12 base BV:163 x 1 = 163
- ER Large Laser (7) heat:12 base BV:163 x 1 = 163
- LRM 15 (41) heat:5 base BV:136 x 1 = 136
- Adding ammo BV (68) = 68
- LRM 15 (41) heat:5 base BV:136 x 0.5 = 68
- Autocannon/2s (20) heat:1 base BV:37 x 0.5 = 18.5
- Autocannon/2s (20) heat:1 base BV:37 x 0.5 = 18.5
- Adding ammo BV (10) = 10
- Autocannon/2s (20) heat:1 base BV:37 x 0.5 = 18.5
- Autocannon/2s (20) heat:1 base BV:37 x 0.5 = 18.5
- CASE Equipment: LT,RT (245) heat:0 base BV:0 x 1 = 0
Total Weapon BV:682
Total Mass Factor:90
Offensive BV:772
Move:5 / sFactor:1
Total Offensive BV:772
Total BV2 : 1460
Mordel:
Battle Value Breakdown
Name/Model: Mauler MAL-1R
Technology: Inner Sphere
Tonnage: 90
Configuration: Biped BattleMech
==============================================================================================
Defensive Battle Rating
----------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 206 x 2.5 x 1 515.000
Internal Structure (Standard w/ XL Engine): 138 x 1.5 x 1 x 0.5 (+) 103.500 = 618.500
Gyro (Standard): 90 x 0.5 (+) 45.000 = 663.500
Explosive Ammunition: 6 Critical Spaces (-) 90.000 = 573.500
Defensive Movement Factor: +2 (*) 1.20 = 688.200
----------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 688.200
==============================================================================================
Offensive Battle Rating
----------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 22 (Heat Sinks) - 2 (Movement) - 38 (Weapons) = -12
Offensive Equipment:
ER Large Laser 163.000
ER Large Laser (+) 163.000 = 326.000
LRM 15 (+) 136.000 = 462.000
LRM 15 [Inefficient] (+) 68.000 = 530.000
Autocannon/2 [Inefficient] (+) 18.500 = 548.500
Autocannon/2 [Inefficient] (+) 18.500 = 567.000
Autocannon/2 [Inefficient] (+) 18.500 = 585.500
Autocannon/2 [Inefficient] (+) 18.500 = 604.000
LRM 15 (Ammo 8) (+) 17.000 = 621.000
LRM 15 (Ammo 8) (+) 17.000 = 638.000
LRM 15 (Ammo 8) (+) 17.000 = 655.000
LRM 15 (Ammo 8) (+) 17.000 = 672.000
Autocannon/2 (Ammo 45) (+) 5.000 = 677.000
Autocannon/2 (Ammo 45) (+) 5.000 = 682.000
Total 'Mech Tonnage: (+) 90.000 = 772.000
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 772.000
----------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 772.000
==============================================================================================
BattleMech Battle Value
----------------------------------------------------------------------------------------------
Defensive Battle Rating: 688.200
Offensive Battle Rating: (+) 772.000 = 1,460.200
----------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,460
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Hello, MUL Team. The Guillotine 7M is listed as available to all Free World League factions in the Dark Ages, but not to the unified Free Worlds Leauge list in the same era. Should it be available to the unified FWL list as well in the Dark Ages? Thanks.
-
it should, yes. fixed
-
The Atlas C 2 and Atlas C 3 are both listed as Experimental rules level and Mixed tech. Per their record sheets, they should be Clan tech level and Standard rules for the C 2 and Advanced rules for the C 3.
-
bleh. forgot to change them when I used the C as a template. all fixed now
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Good morning, the Atlas AS8-KE is lacking availability data.
-
The Hellion G is listed as BV 1513 -
http://www.masterunitlist.info/Unit/Details/6939/hellion-g (http://www.masterunitlist.info/Unit/Details/6939/hellion-g)
That value does agree with the value on the record sheet in 3145 NTNU, page 83.
However, I think the value is incorrect. I'm posting the calcs from Mordel's page (and I hope I use the insert function correctly):
Battle Value Breakdown
Name/Model: Hellion G
Technology: Clan (Mixed)
Tonnage: 30
Configuration: Biped OmniMech
================================================================================================
Defensive Battle Rating
------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 105 x 2.5 x 1 262.500
Internal Structure (Endo Steel w/ XL Engine): 51 x 1.5 x 1 x 0.75 (+) 57.375 = 319.875
Gyro (Standard): 30 x 0.5 (+) 15.000 = 334.875
Defensive Movement Factor: +4 (*) 1.40 = 468.825
------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 468.825
================================================================================================
Offensive Battle Rating
------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 22 (Heat Sinks) - 2 (Movement) - 27.5 (Weapons) = -1.5
Offensive Equipment:
LRM 10 109.000
TSEMP (OS) (IS) (+) 98.000 = 207.000
Improved Heavy Medium Laser (+) 93.000 = 300.000
Improved Heavy Medium Laser (+) 93.000 = 393.000
Improved Heavy Medium Laser (+) 93.000 = 486.000
LRM 10 (Ammo 12) (+) 14.000 = 500.000
Total 'Mech Tonnage: (+) 30.000 = 530.000
Speed Factor: 14 (Run) + 0 (Jump) (*) 2.160 = 1,144.800
------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 1,144.800
================================================================================================
BattleMech Battle Value
------------------------------------------------------------------------------------------------
Defensive Battle Rating: 468.825
Offensive Battle Rating: (+) 1,144.800 = 1,613.625
------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,614
Mechfactory also calcs the BV as 1614.
-
Good morning, the Atlas AS8-KE is lacking availability data.
Fixed!
The Hellion G is listed as BV 1513
Confirmed and fixed---and thank you for using the code function :)
-
The Vision Quest 2 is listed as BV 2456 : http://www.masterunitlist.info/Unit/Details/7639/vision-quest-2 (http://www.masterunitlist.info/Unit/Details/7639/vision-quest-2)
The official sheet in TRO Golden Century p 103 shows the BV as 2556. The calcs from Mordel.net and the MechFactory app both agree with 2556 so I recommend you double-check the MUL value.
Mordel.Net calcs:
Battle Value Breakdown
Name/Model: Vision Quest 2
Technology: Clan
Tonnage: 60
Configuration: Biped BattleMech
================================================================================================
Defensive Battle Rating
------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 192 x 2.5 x 1 480.000
Internal Structure (Endo Steel w/ XL Engine): 99 x 1.5 x 1 x 0.75 (+) 111.375 = 591.375
Gyro (Standard): 60 x 0.5 (+) 30.000 = 621.375
Defensive Movement Factor: +3 (*) 1.30 = 807.788
------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 807.788
================================================================================================
Offensive Battle Rating
------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 26 (Heat Sinks) - 2 (Movement) - 31 (Weapons) = -1
Offensive Equipment:
Gauss Rifle 400.000
ER Large Laser (+) 310.000 = 710.000
ER Large Laser (+) 310.000 = 1,020.000
Gauss Rifle (Ammo 8) (+) 40.000 = 1,060.000
Gauss Rifle (Ammo 8) (+) 40.000 = 1,100.000
ER Small Laser (+) 38.750 = 1,138.750
ER Small Laser (+) 38.750 = 1,177.500
ER Small Laser (+) 38.750 = 1,216.250
Total 'Mech Tonnage: (+) 60.000 = 1,276.250
Speed Factor: 8 (Run) + 0 (Jump) (*) 1.370 = 1,748.463
------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 1,748.463
================================================================================================
BattleMech Battle Value
------------------------------------------------------------------------------------------------
Defensive Battle Rating: 807.788
Offensive Battle Rating: (+) 1,748.463 = 2,556.250
------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 2,556
-
The Orion H is listed as BV 1199 : http://www.masterunitlist.info/Unit/Details/7405/orion-on1-h (http://www.masterunitlist.info/Unit/Details/7405/orion-on1-h)
That value does match the value on the official sheet in XTRO Primitives Vol 5, page 22 (and the sheet does appear to have the same equipment as listed in the TRO section on page 7).
I obviously don't have the original calculations for that sheet but I noticed that Mordel.net and MechFactory both calculate the BV as 1307 so I suggest you double-check the MV.
From Mordel.Net:
Defensive Battle Rating
------------------------------------------------------------------------------------------------------------
Armor (Primitive): 225 x 2.5 x 1 562.500
Internal Structure (Primitive w/ Primitive Fusion Engine): 114 x 1.5 x 1 x 1 (+) 171.000 = 733.500
Gyro (Primitive): 75 x 0.5 (+) 37.500 = 771.000
Explosive Ammunition: 4 Critical Spaces (-) 60.000 = 711.000
Defensive Movement Factor: +2 (*) 1.20 = 853.200
------------------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 853.200
============================================================================================================
Offensive Battle Rating
------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 10 (Heat Sinks) - 2 (Movement) - 16 (Weapons) = -2
Offensive Equipment:
Autocannon/10 (Prototype) 123.000
Medium Laser (+) 46.000 = 169.000
Medium Laser (+) 46.000 = 215.000
LRM 5 (+) 45.000 = 260.000
LRM 5 (+) 45.000 = 305.000
SRM 4 (+) 39.000 = 344.000
Autocannon/10 (Prototype) (Ammo 8) (+) 12.000 = 356.000
Autocannon/10 (Prototype) (Ammo 8) (+) 12.000 = 368.000
LRM 5 (Ammo 24) (+) 6.000 = 374.000
SRM 4 (Ammo 25) (+) 5.000 = 379.000
Total 'Mech Tonnage: (+) 75.000 = 454.000
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 454.000
------------------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 454.000
============================================================================================================
BattleMech Battle Value
------------------------------------------------------------------------------------------------------------
Defensive Battle Rating: 853.200
Offensive Battle Rating: (+) 454.000 = 1,307.200
------------------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,307
From MechFactory:
BATTLE VALUE 2 CALCULATION FOR Orion ON1-H
Configuration:1
1 Medium Laser:3 heat
1 SRM 4:3 heat
2 LRM 5:4 heat
1 Medium Laser:3 heat
1 PProto AC/10:3 heat
Internal Techbase: IS
Engine name:270 Primitive
Armor type:Primitive = x 1
Location armor points with factor: hd:9 lt:22 rt:22 ct:36 la:21 ra:21 ll:32 rl:32 ltb:10 rtb:10 ctb:10
Total Armor Factor = 225 x 2.5 = 562.5
Engine type:Primitive = x 1
Internal type: Standard = x 1
Total Internal Structure Points x 1.5 x 1 x 1 = 171
Gyro type: Gyro: = x 0.5
Gyro BV: 75 x 0.5 = 37.5
Defensive Equipments:0
SRM 4 Ammo(25) at lt (IS mech, non cased torso) -15
LRM 5 Ammo(24) at lt (IS mech, non cased torso) -15
PProto AC/10 Ammo(8) at rt (IS mech, non cased torso) -15
PProto AC/10 Ammo(8) at rt (IS mech, non cased torso) -15
Substract for detonating slots:60
Defensive BV:711
Maximum run: 5
At full run of 5 target modifier:2
Defensive factor:1.2
Total Defensive BV:853.2
Offensive BV Calculation
Heat Sink Capacity:10
Movement heat:2
Heat efficiency: (6+heat sink capacity - movementheat)=14
Full weapon heat:16
- PProto AC/10 (862) heat:3 base BV:123 x 1 = 123
- Adding ammo BV (24) = 24
- Medium Laser (12) heat:3 base BV:46 x 1 = 46
- Medium Laser (12) heat:3 base BV:46 x 1 = 46
- LRM 5 (39) heat:2 base BV:45 x 1 = 45
- LRM 5 (39) heat:2 base BV:45 x 1 = 45
- Adding ammo BV (6) = 6
- SRM 4 (54) heat:3 base BV:39 x 1 = 39
- Adding ammo BV (5) = 5
Total Weapon BV:379
Total Mass Factor:75
Offensive BV:454
Move:5 / sFactor:1
Total Offensive BV:454
Total BV2 : 1307
-
The Arion (Standard) is listed with a BV of 949 : http://www.masterunitlist.info/Unit/Details/6252/arion-standard (http://www.masterunitlist.info/Unit/Details/6252/arion-standard)
This does not agree with the 3145 Unabridged Record Sheet p 433 which has BV 849. Mordel.net and MechFactory both calculate the BV as 849 so it might be worthwhile to double-check the BV.
From Mordel.net:
Battle Value Breakdown
Name/Model: Arion
Technology: Clan
Tonnage: 35
Configuration: QuadVee BattleMech
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 48 x 2.5 x 1 120.000
Internal Structure (Endo Steel w/ Fusion Engine): 62 x 1.5 x 1 x 1 (+) 93.000 = 213.000
Gyro (Standard): 35 x 0.5 (+) 17.500 = 230.500
Defensive Movement Factor: +3 (*) 1.30 = 299.650
---------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 299.650
===================================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 18 (Weapons) = 6
Offensive Equipment:
ER Large Laser 248.000
SRM 4 (+) 39.000 = 287.000
SRM 4 (+) 39.000 = 326.000
SRM 4 (Ammo 25) (+) 5.000 = 331.000
Total 'Mech Tonnage: (+) 35.000 = 366.000
Speed Factor: 9 (Run) + 0 (Jump) (*) 1.500 = 549.000
---------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 549.000
===================================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------------
Defensive Battle Rating: 299.650
Offensive Battle Rating: (+) 549.000 = 848.650
---------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 849
-
Skinwalker D lacks availability
http://www.masterunitlist.info/Unit/Details/8452/ryoken-iii-skinwalker-d
-
The four posts above have been confirmed and fixed.
-
Here is an eclectic mix of errata I came across over the holidays...
(Hopefully) Easy Fixes:
Tornado PA(L) P12 Hurricane: Two issues (may be related): The 5-trooper squad BV is listed as "0 Troopers" and the PVs on the differing squads is almost certainly off (4 & 5 trooper PV = 4; 6 trooper PV = 13)
http://www.masterunitlist.info/Unit/Details/5264/tornado-pal-p12-hurricane
Kage Light BA [ECM]: missing BV for its 5 and 6 trooper squads. http://www.masterunitlist.info/Unit/Details/1733/kage-light-battle-armor-ecm
Fafnir 5B: Is both "Extinct" available to Lyrans in Late Republic era. http://www.masterunitlist.info/Unit/Details/4153/fafnir-fnr-5b
Mithras Light Tank (std): Is both "Extinct" available to Escorpions in Early Rep, Late Rep, and Dark Age eras. http://www.masterunitlist.info/Unit/Details/2193/mithras-light-tank-standard
Goliath 3M: While there's no explicit source to back it up, I am willing to bet the farm that FWL should have the 3M available during the Jihad era (they have it during Civil War and the non-aligned FWL have it in Early Republic).
http://www.masterunitlist.info/Unit/Details/8405/goliath-gol-3m2
Availability Errata
Crusader 4L: The timing of availability to Canopus and Fronc Reaches seems off (Fronc in Jihad and Late Rep, but not Early Rep; MoC for Early Rep and later.) Given availability of other CC units for these two factions, either Jihad Fronc availability should be moved to Early Rep, or MoC availability should start in Jihad (with Fronc added to Early Rep).
http://www.masterunitlist.info/Unit/Details/757/crusader-crd-4l
Matador (std): I think the IS Clan-General availability tag for the Jihad era is an error. It's only available to the Vipers, Falcons, and Ravens in the earlier eras, as far as I can tell, it's only produced by the Vipers, and it has no availability post-Jihad (which usually suggests it disappeared post-Wars of Reaving for other MUL units).
http://www.masterunitlist.info/Unit/Details/2098/matador-standard
Savannah Master (SL): According to TR3039 'Variants' fluff, it should be extinct by the Civil War era (or even Clan Invasion era; was an inferior test bed variant). http://www.masterunitlist.info/Unit/Details/2806/savannah-master-hovercraft-sl
Bandit Hovercraft (C), and Badger Troop Transport (C) [all configurations]: According to Obj: Clans, Clan Wolf should have access to these two vehicles in the Jihad era, too (produced at Weingarten W7 starting in the 3070s).
http://www.masterunitlist.info/Unit/Filter?Name=Bandit+%28C%29+Hovercraft
http://www.masterunitlist.info/Unit/Filter?Name=Badger+%28C%29+Tracked+Transport
St. Ives Compact Battle Armor: They don't have access to any on the MUL, but FM:CC (p. 35) states they have a platoon of BA assigned to each 'Mech regiment, with the suits purchased from the FedCom. My prior would be Infiltrator Is and IIs, but there is not specific guidance that I found.
http://www.masterunitlist.info/Era/FactionEraDetails?FactionId=83&EraId=13
http://www.masterunitlist.info/Era/FactionEraDetails?FactionId=83&EraId=247
Filtvelt Coalition: I found two issues with Filtvelt.
1. It looks like they use the IS General list during the Jihad, but Periphery General list thereafter. My guess is that the Periphery one is correct (especially since the IS General list has Clan Tech and also has twice as many variants available as Filtvelt as actual Mechs at the time. :o)
2. It looks like all non-General list Mechs and Aerospace become available to them in the Jihad Era, but Combat Vehicles become available to them in the Early Republic era. Given that Filtvelt was created in 3076, the vehicle availabilities are the likely errata and most of these these should also be available to them in the Jihad era, too.
http://www.masterunitlist.info/Era/FactionEraDetails?FactionId=77&EraId=14
Rec Guide 24 stuff:
Atlas C 2 and Atlas C 3: Both of these have MUL intro dates around the start of the Golden Century, which is consistent with the icon on their RG.24 record sheets but inconsistent with the fluff in the Atlas' Variants fluff entry. The fluff states they were designed as refits across all Clans sometime after the Atlas C (and therefore later in the Clan Invasion era). [I'm guessing this also implies that the icon on the RS is an errata as well...]
http://www.masterunitlist.info/Unit/Details/8431/atlas-c-2
http://www.masterunitlist.info/Unit/Details/8432/atlas-c-3
Atlas AS7-K: This variant technically isn't in the RecGuide, but the same Variant fluff as above suggests that the FedCom got their hands on AS7-Ks during the 3050s, which they used as test beds to gain AS7-K-DCs and ultimately create the AS7-S3-DC. This means that the AS7-K should now have IS-General availability from Clan Invasion era forward (consistent with what the AS7-K-DC now has), on top of whatever Merc and Periphery factions currently have the AS7-K during those periods.
http://www.masterunitlist.info/Unit/Details/144/atlas-as7-k
http://www.masterunitlist.info/Unit/Details/3749/atlas-as7-k-dc (for reference)
-
ANH-5W is listsed as "Standard" Rules. The ANH-5W Annihilator requires "Mixed" techbase due to its Compact Gyro; TRO: Prototypes technology advancement table says this is an Advanced rule set after ~3082.
Suggested Fix: Change Rule set to "Advanced".
Duly noted, thanks!
-
ANH-5W is listsed as "Standard" Rules. The ANH-5W Annihilator requires "Mixed" techbase due to its Compact Gyro; TRO: Prototypes technology advancement table says this is an Advanced rule set after ~3082.
Suggested Fix: Change Rule set to "Advanced".
RS3145 bumps this from Advanced to TL after 3082 instead. As such, the ANH-5W is fine as-is.
-
Tornado PA(L) P12 Hurricane
Kage Light BA [ECM]
Definitely errors but require some math. Good thing I learned how to calculate PV for BA for the Elemental III :)
Fafnir 5B:: should be extinct for LR
Mithras Light Tank (std): Extinct tags probably didn't get removed when the EI list was put together. They no longer use them by 3140
Goliath 3M: Investigation required
Availability Errata
Crusader 4L: Goof. Went back and checked my original notes and the froncs should have it in the ER and later. Jihad was probably an errant flip of the mouse wheel. By the DA the froncs are the only ones keeping the design from going extinct.
Matador (std): The IS Clan Gen is weird, yeah. It has the marking that it was added manually but I can't for the life of me figure out why
Savannah Master (SL): Investigating
Bandit Hovercraft (C), and Badger Troop Transport (C) [all configurations]: Investigating
St. Ives Compact Battle Armor: Investigating
Filtvelt Coalition: I found two issues with Filtvelt.
1. Investigating
2. Almost certainty an error. Will see about adding combat vees into the jihad
Rec Guide 24 stuff:
Atlas C 2 and Atlas C 3: Investigating
Atlas AS7-K: investigating
-
Rec Guide 24 stuff:
Atlas C 2 and Atlas C 3: Investigating
Atlas AS7-K: investigating
Actually, you can scratch this one as not errata. I didn't notice that the Atlas C was retconned to be around since the Golden Century (pretty sure it was 3050 pre-Rec Guide), so the dates are all consistent. Sorry about that... :-[
-
Filtvelt is intentional as IS General during the Jihad as they had split from Davion in that era. They obviously didn't remain there.
-
Partial Resolution. Most of it was pretty straight forward
Tornado and Kage: Will have to work out the PVs manually
Goliath 3M: FWL: Non-Aligned Worlds added to Jihad. Pretty sure it was simply missed when we added that in.
Matador: Tweaked things a bit based on the original TR entry
Civil War: Added Star Adders and Fire Mandrills
Jihad: IS Clan Gen dumped, added CSA, CFM, CJF, CSR
Early Republic: none in the IS, fate unknown
Savannah Master (SL): 3039 reference confirmed. Extinct starting in the Clan Invasion
Badger/Bandit: confirmed. added CWF for the jihad
St Ives BA: This was deemed sufficient representation. Adding IS Standard, Cavalier, Infiltrator Mk I, and MK II
Atlas C 2 and C 3 - as observed, the original Atlas C was pushed back to be a homeworlds invention.
AS7-K: The gymnastics necessary to explain how the fedcom guys had the -K-DC mod but not the base model were too much. FedCom, Lyrans, and Davionistas added for CI/CW/JI
Filtvelt: this one's on blocks in the back yard right now. Update will be posted at some point.
-
I think an easy fix to be made:
- Grand Crusader GRN-D-02-B (http://www.masterunitlist.info/Unit/Details/8423/grand-crusader-grn-d-02-b) Alpha Strike Long Range damage is listed as 23.
- Nova Cat T (http://www.masterunitlist.info/Unit/Details/8421/nova-cat-t) Era is Clan Invasion (3050 - 3061). This is not in accordance with the Date Introduced: 3142.
Thanks for all your great work.
-
I think an easy fix to be made:
- Grand Crusader GRN-D-02-B (http://www.masterunitlist.info/Unit/Details/8423/grand-crusader-grn-d-02-b) Alpha Strike Long Range damage is listed as 23.
- Nova Cat T (http://www.masterunitlist.info/Unit/Details/8421/nova-cat-t) Era is Clan Invasion (3050 - 3061). This is not in accordance with the Date Introduced: 3142.
Thanks for all your great work.
Thanks! Both have been fixed.
-
The Annihilator ANH-5W's MUL entry is different than the Alpha Strike Card in the Wolf's Dragoon Assault Star Force Pack, and the MV looks to be incorrect. MV is listed as 8", I believe it should be 4". The AS Card has a S damage listed as 9 while the MUL is listed as 8.
http://www.masterunitlist.info/Unit/Details/8386/annihilator-anh-5w
The Alpha Strike Card
Name Armor Internal S M L E OV Tons PV
Annihilator ANH-5W 8 8 9 10 6 0 0 100 62
-
wow i must have been extraordinarily tired or distracted when i entered that one
fixed
-
wow i must have been extraordinarily tired or distracted when i entered that one
fixed
Thanks!!!!
But a 8" -5W would be nice ;D
-
http://masterunitlist.info/Unit/Details/3347/uller-kit-fox-prime
Image seems to be missing/broken for the Uller/Kit Fox (all of the variants that I checked)
-
currently working on my end
-
Sweet! Congrats on another year of MUL awesomeness, btw. :thumbsup:
Filtvelt: this one's on blocks in the back yard right now. Update will be posted at some point.
Ironically, just like the Coalition itself...
-
currently working on my end
Broke for me as well.
-
http://masterunitlist.info/Unit/Details/753/crusader-crd-3r-crael
Is this supposed to have a 3040 date? Its from Royalty and Rogues, which is set in ~3057ish. Obviously its not going to appear right at 3057, I'm just wondering at the decision for 3040 is.
-
http://masterunitlist.info/Unit/Details/753/crusader-crd-3r-crael
Is this supposed to have a 3040 date? Its from Royalty and Rogues, which is set in ~3057ish. Obviously its not going to appear right at 3057, I'm just wondering at the decision for 3040 is.
Yes, Crael had been piloting it a long time by then.
-
Broke for me as well.
it seems i inadvertently nuked about ten images that affected around 100 variants. all of them have been fixed.
-
The Notos series of Mechs are listed here: https://bg.battletech.com/forums/errata/master-unit-list-mul-feedback-thread-iii-read-the-first-post/570/?action=post;last_msg=1795122 (https://bg.battletech.com/forums/errata/master-unit-list-mul-feedback-thread-iii-read-the-first-post/570/?action=post;last_msg=1795122)
I've noticed that both Mordel.net and MechFactory calculate slightly different BVs. I will show the Mordel.net calcs here in case you would like to double-check the official values on MUL:
Battle Value Breakdown
Name/Model: Notos A
Technology: Clan
Tonnage: 60
Configuration: QuadVee OmniMech
=================================================================================================
Defensive Battle Rating
-------------------------------------------------------------------------------------------------
Armor (Standard): 200 x 2.5 x 1 500.000
Internal Structure (Endo Steel w/ XL Engine): 107 x 1.5 x 1 x 0.75 (+) 120.375 = 620.375
Gyro (Standard): 60 x 0.5 (+) 30.000 = 650.375
Defensive Movement Factor: +3 (*) 1.30 = 845.488
-------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 845.488
=================================================================================================
Offensive Battle Rating
-------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 8 (Weapons) = 16
Offensive Equipment:
Hyper-Assault Gauss 20 267.000
Hyper-Assault Gauss 20 (Ammo 6) (+) 33.000 = 300.000
Hyper-Assault Gauss 20 (Ammo 6) (+) 33.000 = 333.000
ER Small Laser (+) 31.000 = 364.000
ER Small Laser (+) 31.000 = 395.000
Total 'Mech Tonnage: (+) 60.000 = 455.000
Speed Factor: 8 (Run) + 0 (Jump) (*) 1.370 = 623.350
-------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 623.350
=================================================================================================
BattleMech Battle Value
-------------------------------------------------------------------------------------------------
Defensive Battle Rating: 845.488
Offensive Battle Rating: (+) 623.350 = 1,468.838
-------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,469
Name/Model: Notos B
Technology: Clan
Tonnage: 60
Configuration: QuadVee OmniMech
=================================================================================================
Defensive Battle Rating
-------------------------------------------------------------------------------------------------
Armor (Standard): 200 x 2.5 x 1 500.000
Internal Structure (Endo Steel w/ XL Engine): 107 x 1.5 x 1 x 0.75 (+) 120.375 = 620.375
Gyro (Standard): 60 x 0.5 (+) 30.000 = 650.375
Defensive Movement Factor: +3 (*) 1.30 = 845.488
-------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 845.488
=================================================================================================
Offensive Battle Rating
-------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 20 (Weapons) = 4
Offensive Equipment:
LRM 15 164.000
LRM 15 (+) 164.000 = 328.000
ER Medium Laser (+) 108.000 = 436.000
ER Medium Laser (+) 108.000 = 544.000
LRM 15 (Ammo 8) (+) 21.000 = 565.000
LRM 15 (Ammo 8) (+) 21.000 = 586.000
LRM 15 (Ammo 8) (+) 21.000 = 607.000
LRM 15 (Ammo 8) (+) 21.000 = 628.000
Total 'Mech Tonnage: (+) 60.000 = 688.000
Speed Factor: 8 (Run) + 0 (Jump) (*) 1.370 = 942.560
-------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 942.560
=================================================================================================
BattleMech Battle Value
-------------------------------------------------------------------------------------------------
Defensive Battle Rating: 845.488
Offensive Battle Rating: (+) 942.560 = 1,788.048
-------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,788
Name/Model: Notos C
Technology: Clan
Tonnage: 60
Configuration: QuadVee OmniMech
=================================================================================================
Defensive Battle Rating
-------------------------------------------------------------------------------------------------
Armor (Standard): 200 x 2.5 x 1 500.000
Internal Structure (Endo Steel w/ XL Engine): 107 x 1.5 x 1 x 0.75 (+) 120.375 = 620.375
Gyro (Standard): 60 x 0.5 (+) 30.000 = 650.375
Defensive Equipment:
Active Probe (+) 12.000 = 662.375
ECM Suite (+) 61.000 = 723.375
Defensive Movement Factor: +3 (*) 1.30 = 940.388
-------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 940.388
=================================================================================================
Offensive Battle Rating
-------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 28 (Weapons) = -4
Offensive Equipment:
Improved Heavy Medium Laser 93.000
Improved Heavy Medium Laser (+) 93.000 = 186.000
SRM 6 (+) 59.000 = 245.000
SRM 6 (+) 59.000 = 304.000
SRM 6 (+) 59.000 = 363.000
AP Gauss Rifle [Inefficient] (+) 10.500 = 373.500
AP Gauss Rifle [Inefficient] (+) 10.500 = 384.000
SRM 6 (Ammo 15) (+) 7.000 = 391.000
SRM 6 (Ammo 15) (+) 7.000 = 398.000
AP Gauss Rifle (Ammo 40) (+) 3.000 = 401.000
Total 'Mech Tonnage: (+) 60.000 = 461.000
Speed Factor: 8 (Run) + 0 (Jump) (*) 1.370 = 631.570
-------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 631.570
=================================================================================================
BattleMech Battle Value
-------------------------------------------------------------------------------------------------
Defensive Battle Rating: 940.388
Offensive Battle Rating: (+) 631.570 = 1,571.958
-------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,572
Name/Model: Notos D
Technology: Clan
Tonnage: 60
Configuration: QuadVee OmniMech
=================================================================================================
Defensive Battle Rating
-------------------------------------------------------------------------------------------------
Armor (Standard): 200 x 2.5 x 1 500.000
Internal Structure (Endo Steel w/ XL Engine): 107 x 1.5 x 1 x 0.75 (+) 120.375 = 620.375
Gyro (Standard): 60 x 0.5 (+) 30.000 = 650.375
Defensive Movement Factor: +3 (*) 1.30 = 845.488
-------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 845.488
=================================================================================================
Offensive Battle Rating
-------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 26 (Heat Sinks) - 2 (Movement) - 24 (Weapons) = 6
Offensive Equipment:
ER Large Laser 310.000
ER Large Laser (+) 310.000 = 620.000
Total 'Mech Tonnage: (+) 60.000 = 680.000
Speed Factor: 8 (Run) + 0 (Jump) (*) 1.370 = 931.600
-------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 931.600
=================================================================================================
BattleMech Battle Value
-------------------------------------------------------------------------------------------------
Defensive Battle Rating: 845.488
Offensive Battle Rating: (+) 931.600 = 1,777.088
-------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,777
Name/Model: Notos PRIME
Technology: Clan
Tonnage: 60
Configuration: QuadVee OmniMech
=================================================================================================
Defensive Battle Rating
-------------------------------------------------------------------------------------------------
Armor (Standard): 200 x 2.5 x 1 500.000
Internal Structure (Endo Steel w/ XL Engine): 107 x 1.5 x 1 x 0.75 (+) 120.375 = 620.375
Gyro (Standard): 60 x 0.5 (+) 30.000 = 650.375
Defensive Movement Factor: +4 (*) 1.40 = 910.525
-------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 910.525
=================================================================================================
Offensive Battle Rating
-------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 20 (Weapons) = 4
Offensive Equipment:
Medium Pulse Laser 138.750
Medium Pulse Laser (+) 138.750 = 277.500
Medium Pulse Laser (+) 138.750 = 416.250
Medium Pulse Laser (+) 138.750 = 555.000
Medium Pulse Laser (+) 138.750 = 693.750
Total 'Mech Tonnage: (+) 60.000 = 753.750
Speed Factor: 10 (Run) + 0 (Jump) (*) 1.630 = 1,228.613
-------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 1,228.613
=================================================================================================
BattleMech Battle Value
-------------------------------------------------------------------------------------------------
Defensive Battle Rating: 910.525
Offensive Battle Rating: (+) 1,228.613 = 2,139.138
-------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 2,139
-
I don't know if this is an issue or error, per se, but the Centurion's art is terrible in the sense that it looks like it was shrunk in Paint and then blown back up:
(https://i.ibb.co/WxCMSMM/centurion-rg.png)
-
the RS in the recguide didn't come out the best. fortunately, a cleaner version existed
(https://i.ibb.co/RP1b0kq/centurion-rg.png)
-
I've noticed that both Mordel.net and MechFactory calculate slightly different BVs. I will show the Mordel.net calcs here in case you would like to double-check the official values on MUL:
Looks like both Mordel and the current version of MML are in the right here.
From what I see, the old Notos values were calculated using the unit's max MP (AKA, it's 6/9 vehicular movement profile) instead of its max 'Mech MP (being 5/8).
Notos BV values have been updated accordingly.
-
Possible Errata:
BLK-NT-5H is 75 tons and has a Light fusion Engine. Conversion rules state that is should have 4 structure, but MUL cars has it with 3 structure.
Possible fix: change structure to four pips.
-
Actually, you can scratch this one as not errata. I didn't notice that the Atlas C was retconned to be around since the Golden Century (pretty sure it was 3050 pre-Rec Guide), so the dates are all consistent. Sorry about that... :-[
You are correct, but this does introduce another complication.
The Atlas C is now a refit of the base Atlas from 2830. However, as it currently stands the Clans didn't have any Atlases to upgrade at that time. It wasn't a problem when it was just being used to upgrade captured IS Atlases. I'd also note that the text specifically calls out "most Atlases and Atlas IIs in Clan space", so it's not just an Atlas II refit.. Should there be availability of the Atlas for some or all of the Clans during the Early Succession Wars era?
-
BLK-NT-5H is 75 tons and has a Light fusion Engine. Conversion rules state that is should have 4 structure, but MUL cars has it with 3 structure.
Possible fix: change structure to four pips.
Thank, you, fixed!
The Atlas C is now a refit of the base Atlas from 2830. However, as it currently stands the Clans didn't have any Atlases to upgrade at that time. It wasn't a problem when it was just being used to upgrade captured IS Atlases. I'd also note that the text specifically calls out "most Atlases and Atlas IIs in Clan space", so it's not just an Atlas II refit.. Should there be availability of the Atlas for some or all of the Clans during the Early Succession Wars era?
Very true. Fixed!
-
Hi,
The Blade XS is listed as BV 944 - http://www.masterunitlist.info/Unit/Details/392/blade-bld-xs
The Record Sheet on p. 97 of Record Sheets 3085 Cutting Edge shows the BV as 1000. The calculations from Mordel.net and MechFactory both come up with 1000 so you may wish to check that one. I'm attaching the Mordel calcs for your reference.
Battle Value Breakdown
Name/Model: Blade BLD-XS
Technology: Inner Sphere
Tonnage: 35
Configuration: Biped BattleMech
================================================================================================
Defensive Battle Rating
------------------------------------------------------------------------------------------------
Armor (Light Ferro-Fibrous): 118 x 2.5 x 1 295.000
Internal Structure (Endo Steel w/ XL Engine): 58 x 1.5 x 1 x 0.5 (+) 43.500 = 338.500
Gyro (XL): 35 x 0.5 (+) 17.500 = 356.000
Explosive Ammunition: 1 Critical Space (-) 15.000 = 341.000
Defensive Movement Factor: +4 (*) 1.40 = 477.400
------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 477.400
================================================================================================
Offensive Battle Rating
------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 13 (Weapons) = 11
Offensive Equipment:
Autocannon/10 123.000
ER Medium Laser (+) 62.000 = 185.000
ER Medium Laser (+) 62.000 = 247.000
Autocannon/10 (Ammo 10) (+) 15.000 = 262.000
Total 'Mech Tonnage: (+) 35.000 = 297.000
Speed Factor: 11 (Run) + 0 (Jump) (*) 1.760 = 522.720
------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 522.720
================================================================================================
BattleMech Battle Value
------------------------------------------------------------------------------------------------
Defensive Battle Rating: 477.400
Offensive Battle Rating: (+) 522.720 = 1,000.120
------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,000
Thanks
-
Hi,
The Blade XS is listed as BV 944 - http://www.masterunitlist.info/Unit/Details/392/blade-bld-xs
The Record Sheet on p. 97 of Record Sheets 3085 Cutting Edge shows the BV as 1000. The calculations from Mordel.net and MechFactory both come up with 1000 so you may wish to check that one. I'm attaching the Mordel calcs for your reference.
Battle Value Breakdown
Name/Model: Blade BLD-XS
Technology: Inner Sphere
Tonnage: 35
Configuration: Biped BattleMech
================================================================================================
Defensive Battle Rating
------------------------------------------------------------------------------------------------
Armor (Light Ferro-Fibrous): 118 x 2.5 x 1 295.000
Internal Structure (Endo Steel w/ XL Engine): 58 x 1.5 x 1 x 0.5 (+) 43.500 = 338.500
Gyro (XL): 35 x 0.5 (+) 17.500 = 356.000
Explosive Ammunition: 1 Critical Space (-) 15.000 = 341.000
Defensive Movement Factor: +4 (*) 1.40 = 477.400
------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 477.400
================================================================================================
Offensive Battle Rating
------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) - 13 (Weapons) = 11
Offensive Equipment:
Autocannon/10 123.000
ER Medium Laser (+) 62.000 = 185.000
ER Medium Laser (+) 62.000 = 247.000
Autocannon/10 (Ammo 10) (+) 15.000 = 262.000
Total 'Mech Tonnage: (+) 35.000 = 297.000
Speed Factor: 11 (Run) + 0 (Jump) (*) 1.760 = 522.720
------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 522.720
================================================================================================
BattleMech Battle Value
------------------------------------------------------------------------------------------------
Defensive Battle Rating: 477.400
Offensive Battle Rating: (+) 522.720 = 1,000.120
------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,000
Thanks
In this case here---barring additional errata for TRO3085:S---the MUL is correct. The RS for the Blade XS in RS3085CE was incorrect, as the TRO stated that the variant used standard medium lasers instead of ERs.
-
ilClan Recognition Guide Vol 23 has this paragraph about Wolf's Dragoons fielding multiple Fujins under the Battle History section of the Fujin lore page.
The Fujin proved its worth to Wolf’s Dragoons on New Avalon in 3146 after the Second Robinson Rangers broke through the New Avalon blockade. Gamma Regiment slammed headlong into the Rangers. Dragoon Fujins shrugged off Ranger autocannon shells as they plowed through their lines. The Rangers were devastated.
However, it isn't listed under Wolf's Dragoon's Dark Age options, only Draconis Combine?
Is this quote enough to merit an entry?
-
In this case, yes. I had meant to add them to the list, and it quite simply slipped my mind.
-
The BNC-12S Banshee is listed as being Advanced rules level. Per the record sheet in Recognition Guide 17, it should be Standard rules level.
-
The BNC-12S Banshee is listed as being Advanced rules level. Per the record sheet in Recognition Guide 17, it should be Standard rules level.
Thank you, fixed.
-
Tunnel Rat I Mining Exoskeleton [Armored Glove] (http://www.masterunitlist.info/Unit/Details/5303/tunnel-rat-i-mining-exoskeleton-armored-glove) Faction Availability has listed for the Jihad (3068 - 3080) - IS Clan General.
I believe this is in error on account that for the Eras before and after are Inner Sphere General and I do not find in the fluff of TRVAr any reference for it to be used by the IS Clans.
-
yup. simple data entry error. the two are directly next to each other on the list.
fixed
-
Some of these types of things are used as an analog for a similar but unspecifed unit.
-
Gray Death Scout Suit (Standard) (http://www.masterunitlist.info/Unit/Details/1275/gray-death-scout-suit-standard)
and
Gray Death Standard Suit [MG] (http://www.masterunitlist.info/Unit/Details/1279/gray-death-standard-suit-mg)
In both on the Early Republic (3081 - 3100) has listed Lyran Alliance when it should be Lyran Commonwealth.
Reasoning: Lyran Alliance no longer exists in 3081-3100, it has been replaced back with Lyran Commonwealth.
-
for many years the Jihad was set to end on the MUL in 3085. The name changes back from Lyran Alliance to Lyran Commonwealth in 3084 so there wasn't much to consider. To match published materials, we recently moved the end of the Jihad to 3080, which means the LA now exists for a small window in the Early Republic. This also happened to the Outworlds Alliance before it merged with the Ravens.
Therefore, like the clan invasion, the LA will need to be added in addition to the LC for all Lyran units available during that hangover. Ugh. [I have been mercifully informed that this is not a necessary step. Just use the LC list for those overhang years. There are, however, about a hundred units that have only LA tags for Early Republic so those need to be switched out. All in all a win for organization]
Thanks for bringing this to our attention
-
Thanks for looking into it.
One thing I find odd is that for many of the Elemental Battle Armors the Introduction Date is 28xx, but the factions availability list only starts on Clan Invasion (3050 - 3061). I really do not know enough to say if this is incorrect or not, I just find it strange.
Examples:
http://www.masterunitlist.info/Unit/Details/961/elemental-battle-armor-mg
http://www.masterunitlist.info/Unit/Details/958/elemental-battle-armor-flamer
-
One thing I find odd is that for many of the Elemental Battle Armors the Introduction Date is 28xx, but the factions availability list only starts on Clan Invasion (3050 - 3061). I really do not know enough to say if this is incorrect or not, I just find it strange.
We have yet to set availabilities for Clan units first introduced in the Early Succession Wars era.
-
To add to that: Figuring out the early clan years has been A Process™️ and there is no eta as it is a very laborious task. That said, we are very pleased to tackle it as it is the final major hole in availability.
-
Thank you for the information and all your work.
-
I believe there is a strong case for adding the Linebacker to the Lyran Commonwealth in the Dark Age era.
It's produced in Donegal in the same factory that produces the Sojourner, Puma and Fenris all available to the Lyrans.
-
Hi,
The Revenant UBM-2R7 is from 3145U p 375 of the PDF and here: http://www.masterunitlist.info/Unit/Details/6717/revenant-ubm-2r7 (http://www.masterunitlist.info/Unit/Details/6717/revenant-ubm-2r7)
The listed BV is 460. I notice that Mordel.net and MechFactory both calculated 472 so I wanted to offer Mordel calcs below in case you want to double-check this one.
Battle Value Breakdown
Name/Model: Revenant UBM-2R7
Technology: Inner Sphere
Tonnage: 30
Configuration: Quad BattleMech
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
Armor (Standard): 96 x 2.5 x 1 240.000
Internal Structure (Endo Steel w/ Fusion Engine): 55 x 1.5 x 1 x 1 (+) 82.500 = 322.500
Gyro (Standard): 30 x 0.5 (+) 15.000 = 337.500
Defensive Equipment:
Bridgelayer, Medium (+) 10.000 = 347.500
Defensive Movement Factor: +3 (*) 1.30 = 451.750
---------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 451.750
===================================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 20 (Heat Sinks) - 2 (Movement) = 24
Total 'Mech Tonnage: (+) 30.000 = 30.000
Speed Factor: 9 (Run) + 0 (Jump) (*) 1.500 = 45.000
---------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 45.000
===================================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------------
Defensive Battle Rating: 451.750
Offensive Battle Rating: (+) 45.000 = 496.750
Cockpit (Small, Drone): (*) 0.95 = 471.913
---------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 472
-
Hi,
I was looking at the BVs for both Mjolinirs:
-B2 (655 BV) : http://www.masterunitlist.info/Unit/Details/2194/mjolnir-mlr-b2
-BX (597 BV) : http://www.masterunitlist.info/Unit/Details/2195/mjolnir-mlr-bx
the record sheets are found in 3085 Cutting Edge pp. 87-88 . The equipment listed on these sheets seems correct per the language in the 3085 TRO p .60
Both Mordel.net and MechFactory calculated 670 and 612 for the -B2 and -Bx, respectively. I will add the Mordel calcs below in case you want to double-check the values:
Battle Value Breakdown
Name/Model: Mjolnir MLR-B2
Technology: Inner Sphere
Tonnage: 25
Configuration: Biped BattleMech
==================================================================================================
Defensive Battle Rating
--------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 80 x 2.5 x 1 200.000
Internal Structure (Standard w/ Fusion Engine): 43 x 1.5 x 1 x 1 (+) 64.500 = 264.500
Gyro (Standard): 25 x 0.5 (+) 12.500 = 277.000
Defensive Movement Factor: +4 (*) 1.40 = 387.800
--------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 387.800
==================================================================================================
Offensive Battle Rating
--------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 10 (Heat Sinks) - 6 (Movement) - 7 (Weapons) = 3
Offensive Equipment:
ER Medium Laser 62.000
ER Small Laser (+) 17.000 = 79.000
Mace (+) 14.000 = 93.000
Total 'Mech Tonnage: (+) 37.500 = 130.500
Speed Factor: 11 (Run) + 3 (Jump) (*) 2.160 = 281.880
--------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 281.880
==================================================================================================
BattleMech Battle Value
--------------------------------------------------------------------------------------------------
Defensive Battle Rating: 387.800
Offensive Battle Rating: (+) 281.880 = 669.680
--------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 670
Battle Value Breakdown
Name/Model: Mjolnir MLR-BX
Technology: Inner Sphere
Tonnage: 25
Configuration: Biped BattleMech
==============================================================================================
Defensive Battle Rating
----------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 80 x 2.5 x 1 200.000
Internal Structure (Standard w/ XL Engine): 43 x 1.5 x 1 x 0.5 (+) 32.250 = 232.250
Gyro (XL): 25 x 0.5 (+) 12.500 = 244.750
Explosive Ammunition: 1 Critical Space (-) 15.000 = 229.750
Defensive Movement Factor: +4 (*) 1.40 = 321.650
----------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 321.650
==============================================================================================
Offensive Battle Rating
----------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 10 (Heat Sinks) - 6 (Movement) - 6 (Weapons) = 4
Offensive Equipment:
SRM 4 39.000
SRM 4 (+) 39.000 = 78.000
Mace (+) 14.000 = 92.000
SRM 4 (Ammo 25) (+) 5.000 = 97.000
Total 'Mech Tonnage: (+) 37.500 = 134.500
Speed Factor: 11 (Run) + 3 (Jump) (*) 2.160 = 290.520
----------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 290.520
==============================================================================================
BattleMech Battle Value
----------------------------------------------------------------------------------------------
Defensive Battle Rating: 321.650
Offensive Battle Rating: (+) 290.520 = 612.170
----------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 612
-
The Nightsky NGS-6T is listed as BV 1430 - http://www.masterunitlist.info/Unit/Details/2284/nightsky-ngs-6t
The record sheet is in 3085U - ONN, page 80 of the PDF.
I notice that Mordel.net and MechFactory calculate the BV as 1462. I will add the Mordel calcs here in case you would like to double-check the BV:
Battle Value Breakdown
Name/Model: Nightsky NGS-6T
Technology: Inner Sphere
Tonnage: 50
Configuration: Biped BattleMech
==============================================================================================
Defensive Battle Rating
----------------------------------------------------------------------------------------------
Armor (Standard): 152 x 2.5 x 1 380.000
Internal Structure (Standard w/ XL Engine): 83 x 1.5 x 1 x 0.5 (+) 62.250 = 442.250
Gyro (Standard): 50 x 0.5 (+) 25.000 = 467.250
Defensive Movement Factor: +4 (*) 1.40 = 654.150
----------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 654.150
==============================================================================================
Offensive Battle Rating
----------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 22 (Heat Sinks) - 6 (Movement) - 25 (Weapons) = -3
Offensive Equipment:
Large Pulse Laser 119.000
ER Medium Laser (+) 62.000 = 181.000
Medium Pulse Laser (+) 48.000 = 229.000
Hatchet (+) 30.000 = 259.000
ER Small Laser (+) 17.000 = 276.000
ER Small Laser (+) 17.000 = 293.000
Small Pulse Laser [Inefficient] (+) 6.000 = 299.000
Total 'Mech Tonnage: (+) 75.000 = 374.000
Speed Factor: 11 (Run) + 3 (Jump) (*) 2.160 = 807.840
----------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 807.840
==============================================================================================
BattleMech Battle Value
----------------------------------------------------------------------------------------------
Defensive Battle Rating: 654.150
Offensive Battle Rating: (+) 807.840 = 1,461.990
----------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,462
Hope its helpful, sorry if I missed something.
-
Thank you! All of the above has been confirmed and corrected.
-
I believe there is a strong case for adding the Linebacker to the Lyran Commonwealth in the Dark Age era.
It's produced in Donegal in the same factory that produces the Sojourner, Puma and Fenris all available to the Lyrans.
under investigation
-
Question which may be out of scope - is there a reason why the Hunter Assault Tank (20-ton wheeled vehicle with PPC in turret) has not been added to the MUL, while other non-mainline units such as the Falcon, LTV-4, and Weapons Carrier A have made the cut?
-
I was going through the Coyotes unit access and noticed they were missing the Grendel (Mongrel.) It’s listed on page 172, Clan Coyote Medium Frontline RAT in 1998’s Field Manual: Warden Clans. It doesn’t show up in 2003s Field Manual: Updates RATs (12 slot replaced by the Rabid Coyote) or 2012s The Wars of Reaving: Supplemental (expanded RAT style.).
I didn’t know if this was an error, oversight, or intentional! Thanks!
-
Wolf's Dragoons have some Fortress Class Dropships according to the Novel "Wolfpack" and the Wolf's Dragoons Sourcebook (FASA 1631). This is not covered in the MUL.
-
Question which may be out of scope - is there a reason why the Hunter Assault Tank (20-ton wheeled vehicle with PPC in turret) has not been added to the MUL, while other non-mainline units such as the Falcon, LTV-4, and Weapons Carrier A have made the cut?
I was going through the Coyotes unit access and noticed they were missing the Grendel (Mongrel.) It’s listed on page 172, Clan Coyote Medium Frontline RAT in 1998’s Field Manual: Warden Clans. It doesn’t show up in 2003s Field Manual: Updates RATs (12 slot replaced by the Rabid Coyote) or 2012s The Wars of Reaving: Supplemental (expanded RAT style.).
I didn’t know if this was an error, oversight, or intentional! Thanks!
Both of these are under investigation
Wolf's Dragoons have some Fortress Class Dropships according to the Novel "Wolfpack" and the Wolf's Dragoons Sourcebook (FASA 1631). This is not covered in the MUL.
Such references often qualify. Can anyone verify some page numbers?
-
Fortress arrived in Wolf Pack Ch. 53
There's three Fortresses in Wolf's Dragoons, Luanda (p. 55), Otsu (76), Wexford (88)
-
Both of these are under investigation
Such references often qualify. Can anyone verify some page numbers?
Re: Fortress Class
1631, pp. 55, 69 (Loch Lomont), 76, 88, every page mentions one individual DS, so 4 all together.
Confirm Wolfpack ch. 53.
Also checked WotB, but couldn't find the term "Fortress" there.
HTH.
edit: MHB55 still lists two of those four after the Clan invasion and the Dragoon civil war: Wexford, Otsu on pp. 44 and 46.
-
Thanks! that will speed things along
-
In field manual and era report 3145 Seafox units to be rolled in rules annex show IS units such as Men Shen and cadaver but do not appear in the MUL. Are these considered fluff salvage and used by seafoxes or had this been errataed out
-
Should Clan Jade Falcon have access to both variants of the Phoenix Hawk L light mech? They only gain it in the Dark Age era, and have next to no contact or borders with the other factions that use it, and similarly limited salvage opportunities.
-
Question/Errata
MUL Entry for MAD-10D Marauder II. Mech has a Large Re-Engineered Laser for Alpha Strike Damage of 0.9/0.9/0. Since this rounds to one, shouldn't this mech have the REL Special?
Also, I did a search, but I'm having Deja Vu. Pardon me if I've asked this one before.
-
Ignore…. No idea why my phone decided to send me to Civil War era instead of Clan Invasion era. Sheesh…
-
Curious why the Capellan Confederation has access to the Firemoth/Dasher, Mist Lynx/Koshi, Arctic Cheetah/Hankyu, Adder/Puma, Viper/Dragonfly, Ice-ferret/Fenris, Nova/Black Hawk, Hellbringer/Loki, Summoner/Thor, Gargoyle/Man of War, Warhawk/Masakari, Kingfisher, Executioner/Gladiator, and Dire Wolf/Daishi Omnimechs when the Lyran Commonwealth, Lyran Alliance, Federated Commonwealth, and Federated Suns do not in the Clan Invasion era?
None of those 'Mechs are available to the Capellan Confederation in the clan Invasion era.
They are available to the Capellan Confederation in the Civil War era, the exact same access the Lyrans, FedCom and Fed Suns have. That's the list of omnis we gave to the IS General list to represent the spoils from the Smoke Jaguars.
So the Fire Moth in the Clan Invasion era has HW Clan General, IS Clan General and Wolf's Dragoons as the only factions.
The Fire Moth in the Civil War era has HW Clan General, IS Clan General and Wolf's Dragoons from the Clan Invasion era, plus IS General (Capellans get access from this), Kell Hounds and Mercenary to give them options for salvaged Clan units.
If you see somewhere listing Capellan Confederation having access to those in the Clan Invasion era, let me know where specifically you found it. I checked the first two (Fire Moth and Mist Lynx) and both were listed as above.
-
Apparently my phone decided that even though I stabbed the Clan Invasion era for my research purposes (which wasn’t about OmniMechs) it would look at the Civil War section instead! Apologies… I was literally coming here to delete when I went to repeat my search. Embarrassed now :-[
-
Question/Errata
MUL Entry for MAD-10D Marauder II. Mech has a Large Re-Engineered Laser for Alpha Strike Damage of 0.9/0.9/0. Since this rounds to one, shouldn't this mech have the REL Special?
Also, I did a search, but I'm having Deja Vu. Pardon me if I've asked this one before.
REL should be determined based on heat-modified damage, and prior to final rounding. In the case of the MAD-10D, the heat-modified pre-final rounding damage value at medium range is 0.8. Because of that it doesn't get REL. I'll post something in the ASC errata thread so this is more clear.
-
REL should be determined based on heat-modified damage, and prior to final rounding. In the case of the MAD-10D, the heat-modified pre-final rounding damage value at medium range is 0.8. Because of that it doesn't get REL. I'll post something in the ASC errata thread so this is more clear.
Well, I hate to out my own factions mechs, but if that is the rule, then the new ENF-5R should lose the REL special ability.
I'm surprised that 0.8 doesn't round to one in this sense, since the REL special isn't exactly game breaking. But I'll take my sentiments and grumble in my coffee. Thanks for the clarification Mordel!
After thinking about it, I found a couple more mechs on the MUL that have the REL special but not the full point of REL damage. These should also lose the REL special (if I understand the rule correctly)
Ebony MEB-13
Spider SDR-10K
Wolfhound WLF-6S
(These, in addition to the Enforcer, all feature a single Large Reengineered Laser).
-
Well, I hate to out my own factions mechs, but if that is the rule, then the new ENF-5R should lose the REL special ability.
I'm surprised that 0.8 doesn't round to one in this sense, since the REL special isn't exactly game breaking. But I'll take my sentiments and grumble in my coffee. Thanks for the clarification Mordel!
After thinking about it, I found a couple more mechs on the MUL that have the REL special but not the full point of REL damage. These should also lose the REL special (if I understand the rule correctly)
Ebony MEB-13
Spider SDR-10K
Wolfhound WLF-6S
(These, in addition to the Enforcer, all feature a single Large Reengineered Laser).
So, there's a few things going on here...
Firstly, the damage for the Large Re-engineered Laser was changed to 0.945 in errata; which does matter as we'll see shortly.
Secondly, The Marauder suffers from overheating so that damage value is lowered slightly before heat-modified rounding, whereas the Ebony (and likely the others) do not, so that damage values stays at 0.945.
The key here is the "final" rounding. The final rounding is when you round up to the nearest whole number. But there is a step before this that is considered heat-modified rounding, where you round up to the nearest tenth. For the Marauder, this heat-modified rounded value is 0.8. Because the Ebony does not overheat and does not modify it's damage due to heat, the 0.945 rounds up to 1 BEFORE the final damage value rounding.
It's definitely not a cut-and-dry thing you can necessarily ascertain by a quick look at the stat sheet, and there is a lot of math involved.
-
Katana (Crockett) CRK-5006-1 (new rec guide version) has a listed movement of 6”J/10”J. Remove the first iteration of J in its movement profile.
-
Katana (Crockett) CRK-5006-1 (new rec guide version) has a listed movement of 6”J/10”J. Remove the first iteration of J in its movement profile.
Thank you, fixed.
-
Both of these are under investigation
Many thanks! It would add a little needed variety to wheeled combat vehicle options.
-
Do you know of a record sheet for the Hunter? The others are from thebold Record Sheet Volume 5 but the Hunter in there is the same as the later versions (35 tons).
-
Is the Bowman (Prototype) (http://www.masterunitlist.info/Unit/Details/3856/bowman-prototype) the same machine as the Bowman 4 (http://www.masterunitlist.info/Unit/Details/5691/bowman-4)?
-
Do you know of a record sheet for the Hunter? The others are from thebold Record Sheet Volume 5 but the Hunter in there is the same as the later versions (35 tons).
The 20t Hunter is/was from a TCI model kit, probably from the time when BT was still BattleDroids. Sarna has some history on the Hunter (https://www.sarna.net/wiki/Hunter_Assault_Tank) and TCI kits in general (https://www.sarna.net/wiki/TCI_Model_Sets). If there ever was a record sheet, it was probably a single sheet packed with the model box.
-
Vulture Mk IV (Mad Dog Mk IV) D
Under its specials section it is given IF2. ATMs (it’s only missile weapon) do not receive the IF special, thus it should be removed. This could change the PV.
-
Vulture Mk IV (Mad Dog Mk IV) D
Under its specials section it is given IF2. ATMs (it’s only missile weapon) do not receive the IF special, thus it should be removed. This could change the PV.
Thank you, fixed.
-
Should the Mastodon A have the CASE II special?
It has only a regular CASE protecting the Gauss Rifle in the arm. Not sure if because of reinforced structure it gets a pass or not.
-
Should the Mastodon A have the CASE II special?
It has only a regular CASE protecting the Gauss Rifle in the arm. Not sure if because of reinforced structure it gets a pass or not.
Same deal with the Mastodon D, it has a ton of ammo in each arm only protected by CASE.
-
In the Force Builder function (Alpha Strike Builder & Total Warfare Builder) there is a bug with the Battle Armour:
When adding a unit of Battle Armour the builder automatically chooses the 4-man-squad and i cannot switch to a 5- or 6-man squad instead.
-
Unfortunately this is a limitation of the platform. Apologies for the inconvenience
-
Unfortunately this is a limitation of the platform. Apologies for the inconvenience
Thanks for the reply - thought this might be solved, but it cannot be helped then.
-
Same deal with the Mastodon D, it has a ton of ammo in each arm only protected by CASE.
Both units have CASE II; it's simply not listed at the top of the location in question.
-
Question which may be out of scope - is there a reason why the Hunter Assault Tank (20-ton wheeled vehicle with PPC in turret) has not been added to the MUL, while other non-mainline units such as the Falcon, LTV-4, and Weapons Carrier A have made the cut?
After discussion, we have chosen not to include this Hunter on the MUL at this point in time. This was decided on for a few reasons:
1) The TCI kits are considered apocryphal at this point in time, and are not fully canon.
2) This version of the Hunter was never reprinted in another product, while the others you listed do have canon--if at times dated--record sheets.
3) The Hunter's specs, as listed in the TCI kit, are illegal and cannot be exactly replicated under the current ruleset.
-
http://www.masterunitlist.info/Unit/Details/6260/wulfen-d
Wulfen D should have a medium range damage of 1, not 0*
SRM2 with Artemis V has a damage value of 0.42
LB 2-X has a damage value of 0.105
this is more than 0.5 before any rounding, there is no heat-modification (10 doubles and a maximum of 19 heat) and finally should round up to 1.
-
Is the Bowman (Prototype) (http://www.masterunitlist.info/Unit/Details/3856/bowman-prototype) the same machine as the Bowman 4 (http://www.masterunitlist.info/Unit/Details/5691/bowman-4)?
Yep. The (Prototype) has been culled.
Wulfen D should have a medium range damage of 1, not 0*
SRM2 with Artemis V has a damage value of 0.42
LB 2-X has a damage value of 0.105
this is more than 0.5 before any rounding, there is no heat-modification (10 doubles and a maximum of 19 heat) and finally should round up to 1.
Hmm. Due to rounding during the heat-modified damage step, it looks like SR damage needs to be boosted up to 1 as well.
Fixed!
-
Hmm. Due to rounding during the heat-modified damage step, it looks like SR damage needs to be boosted up to 1 as well.
Fixed!
what about the note about "before rounding" (from converting heat errata v1.2)?
Minimal Damage: As noted under the general
conversion rules for weapons (see p. 99), any weapon
bracket that delivers more than 0 points of damage, but less
than 0.5 damage (before rounding), receives a Minimal
Damage value (0*) at that range bracket.
-
what about the note about "before rounding" (from converting heat errata v1.2)?
Minimal Damage: As noted under the general
conversion rules for weapons (see p. 99), any weapon
bracket that delivers more than 0 points of damage, but less
than 0.5 damage (before rounding), receives a Minimal
Damage value (0*) at that range bracket.
This passage is only meant to refer to the rounding that occurs during the final damage step, and not the rounding of the heat-modified damage step.
-
After discussion, we have chosen not to include this Hunter on the MUL at this point in time. This was decided on for a few reasons:
1) The TCI kits are considered apocryphal at this point in time, and are not fully canon.
2) This version of the Hunter was never reprinted in another product, while the others you listed do have canon--if at times dated--record sheets.
3) The Hunter's specs, as listed in the TCI kit, are illegal and cannot be exactly replicated under the current ruleset.
+1 for consistency, and +1 more for explaining your reasoning! :thumbsup:
-
Howdy guys. Just stumbled on an oddity. AS card for the Griffin IIC (Standard) has the special ability of OVL, but it has an OV value of 0.
(http://www.masterunitlist.info/Unit/Card/1310?skill=4)
-
Howdy guys. Just stumbled on an oddity. AS card for the Griffin IIC (Standard) has the special ability of OVL, but it has an OV value of 0.
Fixed! Thank you.
-
Hi,
The Malice MAL-YZ is currently listed at 2949 BV - http://www.masterunitlist.info/Unit/Details/6727/malice-mal-yz (http://www.masterunitlist.info/Unit/Details/6727/malice-mal-yz)
The sheet on p 395 of 3145 Unabridged also has 2949.
Both Mordel.net and MechFactory come up with 2982 BV. I will add Mordel's calcs below in case you want to double check this one. It is a complicated mixed-tech design with armored components and modular armor.
Battle Value Breakdown
Name/Model: Malice MAL-YZ
Technology: Clan (Mixed)
Tonnage: 100
Configuration: Biped BattleMech
=================================================================================================
Defensive Battle Rating
-------------------------------------------------------------------------------------------------
Armor (Ferro-Lamellor): 371 x 2.5 x 1.2 1,113.000
Internal Structure (Endo Steel w/ XXL Engine): 152 x 1.5 x 1 x 0.5 (+) 114.000 = 1,227.000
Gyro (Compact): 100 x 0.5 (+) 50.000 = 1,277.000
Defensive Equipment:
Angel ECM Suite (+) 100.000 = 1,377.000
Laser Anti-Missile System (+) 45.000 = 1,422.000
Laser Anti-Missile System (+) 45.000 = 1,467.000
Armored Components:
Compact Gyro (IS) (+) 5.000 = 1,472.000
Hip (+) 5.000 = 1,477.000
Hip (+) 5.000 = 1,482.000
XXL Engine (+) 70.000 = 1,552.000
Explosive Equipment: 2 Critical Spaces (-) 2.000 = 1,550.000
Defensive Movement Factor: +2 (*) 1.20 = 1,860.000
-------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 1,860.000
=================================================================================================
Offensive Battle Rating
-------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 24 (Heat Sinks) + 5 (Coolant Pods) - 6 (Movement w/ XXL) - 44 (Weapons) = -15
Offensive Equipment:
Large Pulse Laser 265.000
Large Pulse Laser (+) 265.000 = 530.000
ER Large Laser (+) 248.000 = 778.000
ER Large Laser [Inefficient] (+) 124.000 = 902.000
Total 'Mech Tonnage: (+) 100.000 = 1,002.000
Speed Factor: 6 (Run) + 0 (Jump) (*) 1.120 = 1,122.240
-------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 1,122.240
=================================================================================================
BattleMech Battle Value
-------------------------------------------------------------------------------------------------
Defensive Battle Rating: 1,860.000
Offensive Battle Rating: (+) 1,122.240 = 2,982.240
-------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 2,982
-
Hi,
The Warhammer WHM-X7 "The Lich" is listed as 1807 BV on Page 8 of XTRO Gunslingers and on MUL- http://www.masterunitlist.info/Unit/Details/3499/warhammer-whm-x7-the-lich (http://www.masterunitlist.info/Unit/Details/3499/warhammer-whm-x7-the-lich)
It's a minor difference but Mordel.net and MechFactory are coming up with 1803 BV. I will add the calcs from Mordel in case you want to review this one:
Battle Value Breakdown
Name/Model: Warhammer WHM-X7 "The Lich"
Technology: Inner Sphere (Mixed)
Tonnage: 70
Configuration: Biped FrankenMech
===========================================================================================================
Defensive Battle Rating
-----------------------------------------------------------------------------------------------------------
Armor (Light Ferro-Fibrous): 212 x 2.5 x 1 530.000
Internal Structure (Endo Steel w/ Light Fusion Engine): 107 x 1.5 x 1 x 0.75 (+) 120.375 = 650.375
Gyro (Heavy-Duty): 70 x 1 (+) 70.000 = 720.375
Armored Components:
Cockpit (+) 5.000 = 725.375
Light Fusion Engine (+) 50.000 = 775.375
Sensors (+) 10.000 = 785.375
Explosive Equipment: 3 Critical Spaces (-) 3.000 = 782.375
Defensive Movement Factor: +2 (*) 1.20 = 938.850
-----------------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 938.850
===========================================================================================================
Offensive Battle Rating
-----------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 26 (Heat Sinks) - 2 (Movement) - 52 (Weapons) = -22
Offensive Equipment:
Snub-Nose PPC w/ Capacitor 252.000
Snub-Nose PPC w/ Capacitor (+) 252.000 = 504.000
Streak SRM 6 (C) [Inefficient] (+) 59.000 = 563.000
ER Medium Laser [Inefficient] (+) 31.000 = 594.000
ER Medium Laser [Inefficient] (+) 31.000 = 625.000
ER Medium Laser [Inefficient] (+) 31.000 = 656.000
ER Medium Laser [Inefficient] (+) 31.000 = 687.000
Streak SRM 6 (Ammo 15) (C) (+) 15.000 = 702.000
Total 'Mech Tonnage: (+) 70.000 = 772.000
Speed Factor: 6 (Run) + 0 (Jump) (*) 1.120 = 864.640
-----------------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 864.640
===========================================================================================================
BattleMech Battle Value
-----------------------------------------------------------------------------------------------------------
Defensive Battle Rating: 938.850
Offensive Battle Rating: (+) 864.640 = 1,803.490
-----------------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 1,803
I think the equipment in the above calcs is correct but I apologize if I missed something.
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Goliath 3S (http://masterunitlist.info/Unit/Details/1233/goliath-gol-3s) BV changed to 1792 with newly errata'd record sheet (https://bg.battletech.com/forums/errata/record-sheets-3085-unabridged/msg1802371/#msg1802371).
-
The Gestalt G2X-G is listed as 2392 BV - http://www.masterunitlist.info/Unit/Details/4209/gestalt-d2x-g (http://www.masterunitlist.info/Unit/Details/4209/gestalt-d2x-g)
The from Jihad Final Reckoning p. 163 shows 2542 .
Both Mordel.net and MechFactory calculate 2329 BV for this one. The equipment used in their calcs does match the equipment on the sheet, and the TRO section on pp. 149-150. I will add Mordel's calcs below if you wish to double-check this one:
Battle Value Breakdown
Name/Model: Gestalt D2X-G
Technology: Inner Sphere
Tonnage: 45
Configuration: Biped BattleMech
=================================================================================================
Defensive Battle Rating
-------------------------------------------------------------------------------------------------
Armor (Heavy Ferro-Fibrous): 148 x 2.5 x 1 370.000
Internal Structure (Standard w/ XL Engine): 75 x 1.5 x 1 x 0.5 (+) 56.250 = 426.250
Gyro (None): 45 x 0.5 (+) 22.500 = 448.750
Defensive Equipment:
Angel ECM Suite (+) 100.000 = 548.750
Explosive Equipment: 5 Critical Spaces (-) 5.000 = 543.750
Defensive Movement Factor: +4 (w/ Void-Signature) (*) 1.40 = 761.250
-------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 761.250
=================================================================================================
Offensive Battle Rating
-------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 20 (Heat Sinks) - 6 (Movement) - 10 (Void-Signature) - 30 (Weapons) = -20
Offensive Equipment:
Heavy PPC w/ Capacitor 370.000
ER Medium Laser [Inefficient] (+) 31.000 = 401.000
ER Medium Laser [Inefficient] (+) 31.000 = 432.000
Total 'Mech Tonnage: (+) 45.000 = 477.000
Speed Factor: 11 (Run) + 3 (Jump) (*) 2.160 = 1,030.320
-------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 1,030.320
=================================================================================================
BattleMech Battle Value
-------------------------------------------------------------------------------------------------
Defensive Battle Rating: 761.250
Offensive Battle Rating: (+) 1,030.320 = 1,791.570
Cockpit (Interface): (*) 1.30 = 2,329.041
-------------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 2,329
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The Centipede Scout Car (Wheeled Fusion) (http://www.masterunitlist.info/Unit/Details/3918/centipede-scout-car-wheeled-fusion) and Centipede Scout Car (Wheeled ICE) (http://www.masterunitlist.info/Unit/Details/3919/centipede-scout-car-wheeled-ice) are listed as variants of the Centipede (Hover). TRO3025 (p. 176) has the wheeled Centipede as a variant of the Swift Wind (http://www.masterunitlist.info/Unit/Details/3145/swift-wind-scout-car-standard), while TRO:3058 (p. 12) and TRO:3058U (p. 56) mention the hover is Skulker (http://www.masterunitlist.info/Unit/Details/2399/packrat-lrpv-pkr-t5)-based.
-
They are not variants - the swift wind is listed as an example of a variety of scout cars that exist. The darter is also in that entry
-
So... they shouldn't be listed as variants of the Hover either, right? ???
-
They’re alternate motive. See coolant trucks, the condor upgrade, etc for other examples. It’s an organizational tool to keep things listed together so people don’t have to hunt.
They’re mostly irrelevant footnotes at the moment since they lack RS anyways. Should they ever be actually published, we’ll revisit their status
-
Rog, but given the 3025 Steiner Centipede Scout Car existed long before the hover Centipede, I don't think they should be linked at all. It's just a name re-use.
-
Until the TRO entry is written for the non hover centipedes and definitely relates the history over a near-forty year old one-off reference we’ll keep it as is
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That would certainly clear it up. Thanks! :thumbsup:
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Hi, the Jabberwocky JAW-66B EngineerMech is listed as 322 BV :
http://www.masterunitlist.info/Unit/Details/1650/jabberwocky-jaw-66b-engineermech (http://www.masterunitlist.info/Unit/Details/1650/jabberwocky-jaw-66b-engineermech)
The record sheet in p. 128 of Record Sheets 3075 AoW also has 322 for the BV.
I've found that Mordel.net and MechFactory both calculate 350 for the battle value and it appears as if both sources are using the correct equipment (and the record sheet & TRO section also have the same equipment). I will include Mordel's calculations here if you would like to double check this one:
Battle Value Breakdown
Name/Model: Jabberwocky JAW-66B EngineerMech
Technology: Inner Sphere
Tonnage: 50
Configuration: Biped IndustrialMech
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
Armor (Heavy Industrial): 56 x 2.5 x 1 140.000
Internal Structure (Industrial w/ Fusion Engine): 83 x 1.5 x 0.5 x 1 (+) 62.250 = 202.250
Gyro (Standard): 50 x 0.5 (+) 25.000 = 227.250
Defensive Movement Factor: +2 (*) 1.20 = 272.700
---------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 272.700
===================================================================================================
Offensive Battle Rating
---------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) + 10 (Heat Sinks) - 3 (Movement) - 2 (Weapons) = 11
Offensive Equipment:
Spot Welder 5.000
Total 'Mech Tonnage: (+) 57.500 = 62.500
Speed Factor: 6 (Run) + 2 (Jump) (*) 1.370 = 85.625
Basic Fire Control System: (*) 0.900 = 77.063
---------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 77.063
===================================================================================================
IndustrialMech Battle Value
---------------------------------------------------------------------------------------------------
Defensive Battle Rating: 272.700
Offensive Battle Rating: (+) 77.063 = 349.763
---------------------------------------------------------------------------------------------------
Final IndustrialMech Battle Value: 350
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Hi, why was my post deleted? I just calculated the correct BV for all total Warfare infantry. I thought that would be useful?
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Hi, why was my post deleted? I just calculated the correct BV for all total Warfare infantry. I thought that would be useful?
Hi, I do owe you an explanation, and planned on doing so. I'm just behind on my list of things to do.
As a general note for everyone, I'm aware we have BV updates that need to be made. I've asked the team to concentrate on the process we are developing for keeping all BVs updated, rather than dealing with single requests at a time. You can still post them, but we may not get to individual BV changes as we are working on that process for all of them.
As for why your post was deleted, I do not want posts promoting people's own works in the MUL thread. While your BV calculations were part of it, if you wanted to post just those here, you can do so. But do not link to outside projects, thanks.
-
Now that the Blackjack C and Archer C2 have record sheets, will they be given factional availability?
I know it’s right after they have been posted, but posterity and all
-
After discussion, we have chosen not to include this Hunter on the MUL at this point in time. This was decided on for a few reasons:
1) The TCI kits are considered apocryphal at this point in time, and are not fully canon.
2) This version of the Hunter was never reprinted in another product, while the others you listed do have canon--if at times dated--record sheets.
3) The Hunter's specs, as listed in the TCI kit, are illegal and cannot be exactly replicated under the current ruleset.
Thanks for taking the time. I understand, but it's a shame - there need (IMHO) to be more early-period wheeled combat vehicles available to most/all factions, if only to spice up selection.
-
Hell's Horses doesn't have access to the Fire Falcon in the Dark Ages in the MUL, but should according to pp. 218 of Field Manual: 3145.
-
Now that the Blackjack C and Archer C2 have record sheets, will they be given factional availability?
I know it’s right after they have been posted, but posterity and all
we had considered it, yes
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Hi all,
The Bakeneko BKN-1K is listed as Tech Base: Inner Sphere on Master Unit List.
In BattleTech Historical: Wars of the Republic Era, it is recoreded as Mixed Tech. It features clan equipment and weaponry.
Cheers,
Spartan
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Hi,
The Savage Coyote Z is listed on MU:L as BV 3080 - http://www.masterunitlist.info/Unit/Details/5831/savage-coyote-z (http://www.masterunitlist.info/Unit/Details/5831/savage-coyote-z)
The record sheet is in War of Reaving Supp'l p. 84
Mordel.net and MechFactory are calculating 3026 BV for this one. From what I can see, their calculations are using the correct equipment. I will append Mordel's excellent calcs below in case you want to double-check this one:
Battle Value Breakdown
Name/Model: Savage Coyote Z
Technology: Clan
Tonnage: 85
Configuration: Biped OmniMech
===============================================================================================
Defensive Battle Rating
-----------------------------------------------------------------------------------------------
Armor (Standard): 240 x 2.5 x 1 600.000
Internal Structure (Standard w/ XL Engine): 130 x 1.5 x 1 x 0.75 (+) 146.250 = 746.250
Gyro (Standard): 85 x 0.5 (+) 42.500 = 788.750
Defensive Equipment:
Nova CEWS (+) 68.000 = 856.750
Defensive Movement Factor: +2 (*) 1.20 = 1,028.100
-----------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 1,028.100
===============================================================================================
Offensive Battle Rating
-----------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 32 (Heat Sinks) - 2 (Movement) - 45 (Weapons) = -9
Offensive Equipment:
Hyper-Assault Gauss 30 401.000
Improved ATM 12 (+) 333.000 = 734.000
Improved ATM 12 (+) 333.000 = 1,067.000
ER Large Pulse Laser (+) 272.000 = 1,339.000
ER Medium Laser (+) 108.000 = 1,447.000
Improved ATM 12 (Ammo 5) (+) 78.000 = 1,525.000
Improved ATM 12 (Ammo 5) (+) 78.000 = 1,603.000
Improved ATM 12 (Ammo 5) (+) 78.000 = 1,681.000
Improved ATM 12 (Ammo 5) (+) 78.000 = 1,759.000
ER Medium Laser [Inefficient] (+) 54.000 = 1,813.000
Hyper-Assault Gauss 30 (Ammo 4) (+) 50.000 = 1,863.000
Hyper-Assault Gauss 30 (Ammo 4) (+) 50.000 = 1,913.000
Total 'Mech Tonnage: (+) 85.000 = 1,998.000
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 1,998.000
-----------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 1,998.000
===============================================================================================
BattleMech Battle Value
-----------------------------------------------------------------------------------------------
Defensive Battle Rating: 1,028.100
Offensive Battle Rating: (+) 1,998.000 = 3,026.100
-----------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 3,026
I see on another post that you folks are doing some internal review on the BV so let me know if these posts aren't helpful.
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The Bakeneko BKN-1K is listed as Tech Base: Inner Sphere on Master Unit List.
Thank you, fixed!
I see on another post that you folks are doing some internal review on the BV so let me know if these posts aren't helpful.
We appreciate your diligence in helping to turn the MUL into the best resource possible, so we certainly will never say that your posts aren't helpful. That said, we are currently performing a larger-scale update, so will likely keep individual updates on standby until it fully goes through.
-
There is something wonky with the Jade Phoenix E damage Values. It shouldn’t have a long range value for one.
I don’t know the conversion fixes for it, but something is up
-
There is something wonky with the Jade Phoenix E damage Values. It shouldn’t have a long range value for one.
I don’t know the conversion fixes for it, but something is up
Thanks, fixed!
-
Carrion Crow D has too much structure. It looks like it didn’t get an XL engine reduction in structure.
-
fairly sure that this is in error..
the Svantovit (original) (link) (http://www.masterunitlist.info/Unit/Details/3138/svantovit-infantry-fighting-vehicle-original) is listed as "Inner Sphere General" during the Clan Invasion. I believe this is in error because the unit is clan techbase and should not have been available to the inner sphere at the time, much less be so common as to make the IS general list. plus the following Eras do not have it as Inner Sphere General, but rather "IS Clan General". i suspect the entry is in error and was meant to be IS Clan General availability.
-
ha. yeah, there are a few of those because Inner Sphere General and IS Clan General are right next to each other on the list so it's very easy to click the wrong one
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i figured. i was just looking through trying to figure out what tanks comstar had in in the invasion era and did double take..
-
The Patton SB is missing the FLK special
-
I was going through the Coyotes unit access and noticed they were missing the Grendel (Mongrel.) It’s listed on page 172, Clan Coyote Medium Frontline RAT in 1998’s Field Manual: Warden Clans. It doesn’t show up in 2003s Field Manual: Updates RATs (12 slot replaced by the Rabid Coyote) or 2012s The Wars of Reaving: Supplemental (expanded RAT style.).
I didn’t know if this was an error, oversight, or intentional! Thanks!
Stumbled on a passage from TRO:3058 Upgrade (2006) page 168, “Clan Coyote seems to enjoy using the E model, which employs their Advanced Tactical Missile system. With four tons of variable ammunition available, the Coyotes have been using this variant to deadly effect against boarder raids with the Cobras.”
This is another evidence entry for the Coyotes receiving the Grendel (I’d say for Clan Invasion and Civil War era to be honest) but that’s ultimately up to y’all!
-
While priming a Fire Falcon, I realized that this 'Mech didn't appear with the Coyotes either. It is in the following sources:
Field Manual: Warden Clans (1998) pg 172, Random 'Mech Assignment Table: Warden Clan Front Line, Clan Coyote Column, random roll 12: Fire Falcon B.
Field Manual: Updates (2003-2005 (pdf)) pg 212, Random 'Mech Assignment Table: Warden Clan Front Line, Clan Coyote Column, random roll 3: Fire Falcon E [25]
Beyond this, Wars of Reaving Supplemental doesn't have the Coyotes using Fire Falcons on the expanded tables, though the accuracy of this table is suspect as there's also only a single roll for the Adder/Puma, which in the other two tables (Warden Clans, four rolls and Updates, three rolls on the front line tables and one on the second line) showed the Coyotes using the Adder/Puma a lot more (and as part of the fact check/playtest team back then, I know those tables were copy and pasted Wolf tables into publication even after numerous checks pointing out the error.)
-
The Patton SB is missing the FLK special
thanks. It was also missing the adjustment for the supercharger, which affect MV and PV. updated.
-
While priming a Fire Falcon, I realized that this 'Mech didn't appear with the Coyotes either. It is in the following sources:
Field Manual: Warden Clans (1998) pg 172, Random 'Mech Assignment Table: Warden Clan Front Line, Clan Coyote Column, random roll 12: Fire Falcon B.
Field Manual: Updates (2003-2005 (pdf)) pg 212, Random 'Mech Assignment Table: Warden Clan Front Line, Clan Coyote Column, random roll 3: Fire Falcon E [25]
Beyond this, Wars of Reaving Supplemental doesn't have the Coyotes using Fire Falcons on the expanded tables, though the accuracy of this table is suspect as there's also only a single roll for the Adder/Puma, which in the other two tables (Warden Clans, four rolls and Updates, three rolls on the front line tables and one on the second line) showed the Coyotes using the Adder/Puma a lot more (and as part of the fact check/playtest team back then, I know those tables were copy and pasted Wolf tables into publication even after numerous checks pointing out the error.)
Your diligence on this front is commendable. We will investigate
-
Marauder-9D seems to be missing the FLK special as well. (11D, with the same SB Gauss Rifle equipped, has the FLK special).
Cheers
-
Marauder-9D seems to be missing the FLK special as well. (11D, with the same SB Gauss Rifle equipped, has the FLK special).
Cheers
Updated, thank you.
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Your diligence on this front is commendable. We will investigate
Haha, I've been a "Coyote" since the Field Manual came out and grown up thinking "Oh, there's a few Fire Falcons, Grendels, ect I have the option to field" and with the new figures, I just started slapping down paint and found, oh wait, they aren't on the MUL! :D
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Canis 2 has an introduction date of 3071 while being available to the Coyotes in both the Clan Invasion (3050-3061) and Civil War (3062-3067.). Should only be available in the Jihad (3068-3080) era to the Coyotes, Sharks and Falcons?
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Hello, all...
Is anyone else experiencing issues with the MUL just now. I'm trying to access units via the faction or era and the links for these don't work. When looking up a specific unit, the type and number of them shows up in the tab at the top of the results but no clickable units underneath.
Just wondering...I was planning an Alpha Strike Game this weekend, but if this site is down, that will put a serious damper on that plan.
Thanks everyone...
-
Canis 2 has an introduction date of 3071 while being available to the Coyotes in both the Clan Invasion (3050-3061) and Civil War (3062-3067.). Should only be available in the Jihad (3068-3080) era to the Coyotes, Sharks and Falcons?
appears that the Canis 1's original availabilities were copied over and not adjusted. the Canis 2 is now banned from using the time machine to run sorties during the 3050s and 60s
Hello, all...
Is anyone else experiencing issues with the MUL just now. I'm trying to access units via the faction or era and the links for these don't work. When looking up a specific unit, the type and number of them shows up in the tab at the top of the results but no clickable units underneath.
Just wondering...I was planning an Alpha Strike Game this weekend, but if this site is down, that will put a serious damper on that plan.
Thanks everyone...
hrm. everything working on my end. what sort of device, browser, etc are you using?
-
The awesome C from Spotlight on: Hellion Keshik is missing an entry.
Probably Scorpion Empire exclusive?
-
Is it possible to submit feature requests and/or pull requests? I'm not sure if the source code is on github anywhere.
There's a few things I'd like to implement and I don't mind taking a crack at it. Send me a DM?
-
You can make requests here.
The MUL source code is not available anywhere.
-
Should the Lancelot LNC25-09 from Rec Guide 23 have the HT 1/1 special? I realize it may not qualify, but it does have the Plasma Rifle.
Cheers,
Mad
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RE: Clan Coyote access to both the Fire Falcon and Grendel.
Combat Operations (2003) pg 111 gives the Coyotes the Fire Falcon Prime, A, B, C, D, E, and H and Grendel Prime, A, B, C, D, E, and H.
Also on the same page was the Crossbow Prime, A, B, C, and H, Jenner IIc 2, Lobo, and Naga Prime, A, B, C, and D. I know the Naga shows up in their Jihad tables.
Okay, I think I’ve just about exhausted the research items for this!
-
Mentioning combat operations in the presence of the MUL team is akin to saying “it” to the Knights Who Say Ni
-
Mentioning combat operations in the presence of the MUL team is akin to saying “it” to the Knights Who Say Ni
I’m just trying to help!
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Should the Lancelot LNC25-09 from Rec Guide 23 have the HT 1/1 special? I realize it may not qualify, but it does have the Plasma Rifle.
No. The single Plasma Rifle only grants it a 3/3/0 for heat-generating weaponry. It needs to be at least 5 to get HT at a given range bracket. So if there were two Plasma Rifles, it would get 6/6/0, and thus be granted the HT1/1/0 special.
-
Request:
Export force w/ pilot skills as csv (or at least plain text).
-
I have been having an issue with the Units page on the site. When I open the Units page, it never finishes loading.
The page itself will load, but down where the number of units should show, next to the Filter and Clear buttons, it's just a spinning circle. I can't open any of the filters on the page. If I search for a specific unit, I still see the spinning circle, and the Columns for Unit type (such as Battlemech, Infantry, etc) show, and show numbers, but clicking on them doesn't display any lists.
I use Chrome, and have updated Chrome and disabled all extensions. I have also tried the site in Chrome's Safe Mode. I have tried the site on Edge and Firefox, and have had the same issue.
Is there some error with the website? Or something I need to update, somewhere, with my browsers? I have used the MUL extensively, and I'm not doing anything different than I've done in the past, but nothing I do gets the Unit search to work correctly.
(https://scontent-dfw5-2.xx.fbcdn.net/v/t39.30808-6/275271304_10224365342433954_8572468281880730579_n.jpg?_nc_cat=104&ccb=1-5&_nc_sid=dbeb18&_nc_ohc=KaOHa3Gfgk8AX8dVxMc&_nc_ht=scontent-dfw5-2.xx&oh=00_AT-jGDZ1SwLhbGH8lkegy8Q5q9xPACJWyV7RV2cwSFMN_Q&oe=622E6065)
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Never ran into that issue. And right now MUL works just fine for me.
Just to be sure, have you cleared all cookiees and cached images and stuff for the site? (I don't recall the specific site but i once had a issue loading something that got resolved by cleared all Chrome's cached images.)
Though i'm skeptical this would work if you have the same problem with other browsers, it is extremely weird.
Makes me wonder if that is some kind of OS or ISP issue.
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I’ve cleared cookies/cache on Chrome. And I downloaded Firefox explicitly to test the website, so everything was clean on that test.
I’m using Windows 10, so I can’t think of anything that should cause an issue there, either
-
Does anyone know what the method for random number generation is on the Cluster Hit Roller Game Aid on MUL? Having used it for about a half dozen games, other players felt it disproportionately rolls head and CT crit hit locations compared to a standard 2D6 roll. After making an LRM20 hit with three locations last night that came up as Head/Head/CT crit, each of which should’ve only had a roughly 2.7% chance to happen on 2D6, I’m now inclined to agree. The probability odds may need some tweaking to prevent the LBX10 from just being a perpetual kiss of death when using this aid.
-
Does anyone know what the method for random number generation is on the Cluster Hit Roller Game Aid on MUL? Having used it for about a half dozen games, other players felt it disproportionately rolls head and CT crit hit locations compared to a standard 2D6 roll. After making an LRM20 hit with three locations last night that came up as Head/Head/CT crit, each of which should’ve only had a roughly 2.7% chance to happen on 2D6, I’m now inclined to agree. The probability odds may need some tweaking to prevent the LBX10 from just being a perpetual kiss of death when using this aid.
Nope. You prefer something else, use it. We're not debating random number generation.
-
I found a discrepancy: Shadow Cats are listed in the RoT for Clan Star Adder in Operational Turning Points Revival Trials (with easy to hit rolls of 6 and 9) yet Shadow Cats are not listed as available for Star Adder in the Master unit list for any period.
It's especially peculiar because if they absorbed Clan Burrock, who also have Shadow Cats in their Revival Trials table, then Star Adder should definitely have some lasting into the Fedcom Civil War period at least.
Two Clans worth of Shadow Cats apparently disappeared by the time of Field Manual Crusader Clans and FM Updates?
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Goliath 3S (http://masterunitlist.info/Unit/Details/1233/goliath-gol-3s) BV changed to 1792 with newly errata'd record sheet (https://bg.battletech.com/forums/errata/record-sheets-3085-unabridged/msg1802371/#msg1802371).
this has finally been fixed
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The goons have, at long last, been reunited with the Fortress dropships
-
Shouldn't the datacards for the Resgate PA(L) Interdictor, Scout, Spotter, and Support variants all have the AM special ability through the use of Armored Gloves?
-
Thanks to Savage Coyote's comprehensive and persistent research, the following changes have been made:
Grendel: Added CCY for CW and JI
Fire Falcon: Added CCY for CI, CW, and JI
-
Thanks to Savage Coyote's comprehensive and persistent research, the following changes have been made:
Grendel: Added CCY for CW and JI
Fire Falcon: Added CCY for CI, CW, and JI
Haha, thanks!
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http://masterunitlist.info/Unit/Details/3332/turkina-prime
Perhaps the Turkina should be added to Clan Cloud Cobra for Civil War and maybe Jihad era.
Per TRO3058U, page 192:
"Other Clans like the Cloud Cobras, Coyotes and Fire Mandrills traded with the Falcons for the design or oth-erwise took them as spoils of war in the escalating series of clashes in the homeworlds."
-
It’s already available to the cobras via HW General during the Jihad. It’s CW distribution will be evaluated as part of a much broader review we are conducting
-
Figures i missed something. And also completely forgot TRO3058U has in-universe date of 3070 or so.
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Inquiring about the Kestrel VTOL Infantry capacity posted on the MUL
http://masterunitlist.info/Unit/Details/1769/kestrel-vtol-standard
http://masterunitlist.info/Unit/Details/1765/kestrel-vtol-medevac
After looking in my copy of the TRO3058_Uu and confirming errata posted here https://bg.battletech.com/forums/errata/record-sheets-3058-unabridged/ , should the Infantry Capacity be 3.5 instead of 3.0?
I did not find any rounding requirements in the Alpha Strike Companion (Conversion Rules, p.125), but figured I would ask here first.
(other versions of the Kestrel with transport capacity may also need looked at. [MedVac] came up in a conversation and was the first one I noticed the discrepancy in)
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EDIT: correction, checking..
And, Kestrel's updated. Thanks. (SL) also udpated to IT1.5.
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Checking PV for discrepancies
Main Gauche IFV
http://masterunitlist.info/Unit/Details/5727/main-gauche-light-support-tank-ifv
Badger Transport Prime
http://masterunitlist.info/Unit/Details/207/badger-tracked-transport-prime
Both have virtually identical stats, save for the Badger having their weapons mounted in the turret and being an Omni:
Armor 3, Structure 2, S/M/L = 2/2/0; IT4
I had calculated both their PV to be 18.5 or 19 when rounded:
OFV = 8
DFV = 9 (8.88~)
MV = 1.5
Badger is currently listed at 21 PV. Is this correct? Did I miss an Omni/Turret cost update?
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19 PV for Badger is correct, I've updated the card. Thanks.
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The MUL is currently experiencing technical difficulties. The admin has been pinged. No ETA for a fix. Apologies for the inconvenience
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No ETA for a fox.
I'd say the fox is the likely culprit.
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and we're back.
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and we're back.
(https://i.imgur.com/xfc6r5H.jpg)
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I notice that the Archer C 2 and Blackjack C don't yet have any availability data.
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Correct. They haven’t been assigned any
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Speaking of Clan Coyote, can anyone tell me the original source for the Nightstar that is given to them in the Early Succession War era MUL? What book did this come from?
The only other Clan that ever gets a Nightstar in the MUL is Widowmaker, and that no doubt comes from pg. 6 of the Turning Points Widowmaker Absorption book random table.
Since the Nightstar was a fairly mainstream Royal SLDF design, shouldn't it really be available to basically every Clan (i.e. HW Clan General) from the Early Succession War era all the way through to the Clan Invasion era and beyond?
Indeed, in the Operation Klondike random table, the Nightstar is listed on pg. 147 in the B and C columns as available for general Clan use. Because of this, it should be HW Clan General for the Early Succession War era at the very least.
Logically speaking, this availability should extend beyond that as well. Why would all the Nightstars be mothballed while the other SLDF stalwarts like the inferior Crockett and King Crab continue to persist on as mainstays of Clan garrison units? The Nightstar even looks like it inspired the design of later Clan mechs.
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Speaking of Clan Coyote, can anyone tell me the original source for the Nightstar that is given to them in the Early Succession War era MUL? What book did this come from?
The only other Clan that ever gets a Nightstar in the MUL is Widowmaker, and that no doubt comes from pg. 6 of the Turning Points Widowmaker Absorption book random table.
Since the Nightstar was a fairly mainstream Royal SLDF design, shouldn't it really be available to basically every Clan (i.e. HW Clan General) from the Early Succession War era all the way through to the Clan Invasion era and beyond?
Indeed, in the Operation Klondike random table, the Nightstar is listed on pg. 147 in the B and C columns as available for general Clan use. Because of this, it should be HW Clan General for the Early Succession War era at the very least.
Logically speaking, this availability should extend beyond that as well. Why would all the Nightstars be mothballed while the other SLDF stalwarts like the inferior Crockett and King Crab continue to persist on as mainstays of Clan garrison units? The Nightstar even looks like it inspired the design of later Clan mechs.
Question A: No book. Printed information on early Clan availabilities is very scarce.
Question B: We determined that the Nightstar would not be available to the Clans in later era to reconcile with a passage in the Coventry sourcebook that shows us that a Clan warrior was unable to recognize the 'Mech. For this to happen, we had to allow for extinction in the Homeworlds, limiting the initial number in Clan hands.
Statement C: The Nightstar is on the Pentagon power RATs within OP:Klondike. We can assume that these few examples were destroyed by the Clans during the assault on the Pentagon worlds.
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Question A: No book. Printed information on early Clan availabilities is very scarce.
Question B: We determined that the Nightstar would not be available to the Clans in later era to reconcile with a passage in the Coventry sourcebook that shows us that a Clan warrior was unable to recognize the 'Mech. For this to happen, we had to allow for extinction in the Homeworlds, limiting the initial number in Clan hands.
Statement C: The Nightstar is on the Pentagon power RATs within OP:Klondike. We can assume that these few examples were destroyed by the Clans during the assault on the Pentagon worlds.
Thank you for the reply. However, the Nightstar is also on the Clan RAT in Op Klondike, not just the Pentagon Powers. It is there in both tables on two separate pages. And it obviously persists past the Pentagon Civil War because it shows up again for Clan Widowmaker in Turning Points Widowmaker Absorption.
I think the easier way to reconcile the Coventry sourcebook issue would have just gone the Project Phoenix route and explain the new I.S. manufactured Nightstars were slightly different visually. This is used to hand wave away many other issues in this time period like the Vulture.
P.S. Is the Nighstar availability to Clan Coyote therefore because someone who runs the MUL thought it would be neat? What is the source if no book?
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If there’s no book source, it’s internal information and not subject to dissemination
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Fair enough I guess. But here's another one that doesn't make any sense logically:
Thunder Hawk 7X is listed in MUL as available for Burrock, and only Clan Burrock, in Early Succession War (despite being in the General Clan RAT for Operation Klondike).
Then suddenly it is HW General Clan in late Succession War. Despite being a Star League design that as far as we know was never manufactured again by the Clans.
It's implied all the Thunder Hawks disappeared and then suddenly reappeared everywhere.
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P.S. Is the Nighstar availability to Clan Coyote therefore because someone who runs the MUL thought it would be neat? What is the source if no book?
The MUL team assigns availability based on a variety of factors that we do not publicly disclose.
Then suddenly it is HW General Clan in late Succession War. Despite being a Star League design that as far as we know was never manufactured again by the Clans.
Good catch, thank you. Clan availabilities pre-Invasion are still being developed at this time, so certain oddities like this may crop up from time to time. Feel free to report any others you may find.
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Glad I could help a bit with the Thunder Hawk.
I also just found the same problem with Atlas AS7-D: present for HW Clans General in Late Succession War but not Early Succession War, despite being in Op Klondike table for the Clans. This one is slightly less problematic because I suppose the Late Succession War ones could have been brought back by Wolf's Dragoons from the Inner Sphere. Still, given how much the Clans venerated the Atlas as the mech of DeChavilier and Kerensky, I doubt they would have burned through their stockpiles in the Golden Century to the point where they all lost access to the design entirely for hundreds of years. The Atlas was relatively rare among the Clans, but not extinct. If it did go extinct, then they are literally the worst preservationists of what they claim to venerate of any people in human history. See next point.
Question B: We determined that the Nightstar would not be available to the Clans in later era to reconcile with a passage in the Coventry sourcebook that shows us that a Clan warrior was unable to recognize the 'Mech. For this to happen, we had to allow for extinction in the Homeworlds, limiting the initial number in Clan hands.
Sorry to harp on this a bit more, but how does it make sense for the Clans to forget what a Nightstar looks like? These are the descendants of Kerensky who worshipped everything about the Star League military down to its smallest detail. The Star Captain in the Coventry book who is giving the problematic account is a Jade Falcon, a Clan particularly reverent of the Star League. And the Nightstars didn't just die out with the Star League or the Pentagon Powers. Per the table in Turning Points Widowmaker Absorption, Nightstars were used by Clan Widowmaker, and the Jade Falcons were involved in their trial, specifically the First Falcon Striker Cluster fought Widowmakers on Dagda in 2834 per the scenario on pg. 24.
I mean sure, I guess the Falcons on Coventry tended to be noob warriors, and I guess the Clans could purge their targeting computers of old data for mechs they thought were long dead in order to save some hard drive space, but that doesn't seem like such a great idea in a universe where battleMechs routinely reappear after hundreds of years of not being seen.
Anyway, maybe the great and baffling mass disappearance of the Nightstar from Clan Mech stockpiles and collective memory can be explained in some future product Haha.
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I mean sure, I guess the Falcons on Coventry tended to be noob warriors, and I guess the Clans could purge their targeting computers of old data for mechs they thought were long dead in order to save some hard drive space, but that doesn't seem like such a great idea in a universe where battleMechs routinely reappear after hundreds of years of not being seen.
That assumes OOC knowledge of books that wouldn't be printed for another ten to twenty years.
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Reminder that this isn’t a space for community debate. The case for altering the nightstar’s availability has been heard. It will remain as-is
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OK here's another huge hole in the pre-Revival MUL: the Marauder IIC (Standard).
I know you guys are aware that a lot of your pre-Revival Clan information on MUL is really incomplete but this omission is maybe more glaring and urgent to fix than most for the following reason:
The Marauder IIC is featured as the iconic mech of Clan Mongoose on their Kickstarter challenge coin, but according to MUL, they don't even use it. This is going to baffle new players for this and future Kickstarters to no end. They go and buy the Mongoose t-shirt fan pack and then find out the mech on their fancy coin apparently was never used by their faction.
For references proving the general Clan availability of the Marauder IIC in these periods consult Era Digest Golden Century RAT pg. 21 (year for this table = 2868), Turning Points Widowmaker Absorption Trials RAT pg. 6 (year for this table = 2834), Turning Points Tokasha RAT pg. 7 (year for this table = 2921) etc. That right there is two general Clan tables showing general Marauder IIC use + specific tables for Wolf and Hell's Horses on top of the Mongoose use.
The only discrepancy in the above tables is that Ghost Bear does not have it in their Tokasha table.
But if Clan Mongoose has Marauder IICs then it's probably safe to say most everyone does since they aren't exactly known for their assault mechs.
Khan Jerome Winston (Clan Wolf) piloted a Marauder IIC on the day Nicholas Kerensky got headshotted in the Widowmaker trial per the story at the beginning of the Turning Points Widowmaker Absorption. One of the most important events in Btech history needs to be accounted for in the MUL.
Then you have this quote from IlClan Recognition Guide Vol. 6 pg.10: "While structurally similar to the original Marauder in many ways, even the advanced capabilities of Golden Century ClanTech could not avoid expanding the BattleMech’s chassis to accommodate all its improvements... Combined with its other features, this battlefield endurance secured the Marauder IIC’s role as an ideal command ’Mech, and ensured its popularity among the glory-seeking warriors who make up most of the Clan officer corps".
Finally from the original entry on the Marauder IIC in TR 3055 pg. 110: "This Marauder is on all the garrisoned Clan worlds"
So Golden Century on through Clan Invasion - check.
Ubiquitous - check
Therefore I believe the Marauder IIC (Standard) should be updated with HW Clan General availability for Early and Late Succession Wars. Or at the bare minimum, Clan Wolf, Mongoose and Hell's Horses should receive it for these periods.
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I know you guys are aware that a lot of your pre-Revival Clan information on MUL is really incomplete but this omission is maybe more glaring and urgent to fix than most for the following reason:
We are not currently ready to update availabilities for Clan units first introduced in the Early Succession Wars era at this time. However, I can guarantee that we will make an announcement when this update happens.
Thank you for your patience.
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As a general guideline, any clan mech without availability before the Clan Invasion will be addressed in a future bulk update.
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I feel like these two might be opening a can of worms (because there may be multiple Clan 'Mechs with IS melee weapons out there), but Karhu Prime and Karhu C both have [IS Tech] retractable blades (TR3085).
Should they both be...
--Experimental rules
--Mixed tech?
http://www.masterunitlist.info/Unit/Details/1752/karhu-prime
http://www.masterunitlist.info/Unit/Details/1750/karhu-c
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Per the TechManual, the retractable blade is available to both tech bases. We should be good as-is.
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Per the TechManual, the retractable blade is available to both tech bases. We should be good as-is.
Oops! I was going off my copy of the BMM, but it looks like there is a fix in the BMM errata document that updates it to both tech bases.
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Iron Cheetah - according to its entry in the rec guide series the design was being sold to the Federated Suns, Lyran Commonwealth, Free Worlds League, Raven Alliance and Clan Wolf in Exile once the Republic enacted the fortress.
But the Dark Age era only has it available to Clan Sea Fox and the Republic and the IlCan Era does not show it as being available to Clan Wolf?
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the wolf bit requires some investigation
the others did not receive the bulk of their orders until 3151
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the wolf bit requires some investigation
the others did not receive the bulk of their orders until 3151
Thinking about this should the IlClan era also show the Iron Cheetah as being available to the Smoke Jaguars as the Fedelis were one of the main users in the Republic?
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smoke jaguars haven't been re-added as a faction yet. the only reason the iron cheetah has availability at all for the ilclan era was to account for the rec guide so we didn't forget about it when we are actually able and ready to populate the new era.
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(low importance/priority)
All have updated artwork in their respective publications:
Leopard (3056) (http://masterunitlist.info/Unit/Details/4494/leopard-3056)
Leopard "Pocket Warship" (http://masterunitlist.info/Unit/Details/4492/leopard-pocket-warship)
Leopard PA (http://masterunitlist.info/Unit/Details/1867/leopard-pa-class-dropship)
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Urbanmech IIC is cited as an "Iconic Military Unit" for Clan Wolf-in-Exile in TechManual on the colour map of the Inner Sphere but missing as such from MUL.
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That’s a weird one. It’s largely a homeworld design and after 3080 the only IS clan to have any quantity worth noting is the horses. Further the wolves never used it at all. Going to have to discuss. Maybe someone remembers how that entry came about
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First of all, a hearty THANK YOU! To the MUL team for a really excellent job. I’ve used it like crazy and its been great.
One thing that I think could be a massive improvement to the AS builder, is defaulting all battle armor units to number the of troopers that would be in the unit based on their faction of origins. Elementals would default to 5 trooper units instead of the current 4 for example.
I feel like the vast majority of people building lists will probably be fielding their units this way and I know it would definitely help me and my local players out a lot. Especially the newer players who always seem really confused by this aspect of the builder.
Anyway, that’s my feedback. Thanks for reading and keep up the great work. Thanks again!
Is there a reason this can't happen? Since no Alpha Strike cards were printed and included with the Elemental ForcePack this would go a long way towards players actually being able to use those models in games of Alpha Strike
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the card for the five trooper squad is on the bottom of the page. the limitation is for adding squads to the force builder.
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On that note, is there a way to add multiple of the same unit to a force? I feel like there ought to be and I'm just missing it.
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Pretty much boils down to clicking the Add button an extra time or two, until you've added all the ones you want.
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displaying multiples in a force is a known issue for the Total Warfare and Alpha Strike builders. however.
(https://i.ibb.co/SvTJf2n/force-example.png)
if you click on force and view the dropdown, you see that all the units you added are there. click on the X units X BV X tons bit on the bottom and you get
(https://i.ibb.co/s9PRVCR/force-example2.png)
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That’s a weird one. It’s largely a homeworld design and after 3080 the only IS clan to have any quantity worth noting is the horses. Further the wolves never used it at all. Going to have to discuss. Maybe someone remembers how that entry came about
Just guessing but probably had something to do with wanting to make them feel unique vs. the Crusader Wolves with a design that also established trading links between the Exiled Wolves and the Warden Coyotes, which is where they could have gotten some from perhaps. Since the Wolves in Exile are mainly defensive based on Arc Royal, the slow speed of the Urbanmech wouldn't be such a liability. Finally, being extremely similar looking to conventional Urbies, it's a design that would be very familiar to most Steiner citizens in the Arc Royal Defence Cordon which might help set their concerns at ease that they were now suddenly being occupied by Clanners. It would not come across as alien looking as other Clan garrison mechs.
On the flip side, it's a bit mysterious how the Wolf in Exile Pack Hunter suddenly ends up in use by so many homeworld Clans as well. Somebody has discoved a secret Worm Hole between Arc Royal and Strana Mechty it seems.
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the card for the five trooper squad is on the bottom of the page. the limitation is for adding squads to the force builder.
The force builder is the issue. If you want to print out a force for play or say, an AS350 tournament, it is a whole lot of effort to get a 5-suit unit of Elementals on that printout. If the default was the 5-suit unit this would eliminate the issue.
I'm sure Comstar/WoB devotees would love if their battle armor defaulted to the 6-suit unit card as well.
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Unfortunately, it seems like the structure of the site means you have to pick 4, 5, or 6, and whichever number you choose must be applied to ALL suits - no exceptions possible.
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correct. it's the limitations of the platform. all BA squads are defaulted to 4 man squads. apologies but it's what we're stuck with for the time being
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Anybody else find that they cannot click on things on the MUL site on desktop lately?
If I go to the Factions page, none of the factions are clickable to go to their listing.
If I click on one of the random units on the front page and click on one of the eras to see its availability, nothing happens.
If I search for a unit, and click on one of the categories in the results (for example BattleMechs), nothing happens.
This is on Chrome 100.0.4896.127.
Mobile works fine.
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Marauder II MAD-10D looks to be missing the REL special ability.
http://www.masterunitlist.info/Unit/Details/7519/marauder-ii-mad-10d
IlClan Rec Guide 05 has it equipped with a Large Re-engineered Laser, or is this an example of not meeting a damage threshold thus not receiving the special ability?
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Marauder II MAD-10D looks to be missing the REL special ability.
http://www.masterunitlist.info/Unit/Details/7519/marauder-ii-mad-10d
IlClan Rec Guide 05 has it equipped with a Large Re-engineered Laser.
It is correct as is. A single large re-engineered laser does not do enough damage to qualify for REL.
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Thanks for the reply. :thumbsup:
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Anybody else find that they cannot click on things on the MUL site on desktop lately?
If I go to the Factions page, none of the factions are clickable to go to their listing.
If I click on one of the random units on the front page and click on one of the eras to see its availability, nothing happens.
If I search for a unit, and click on one of the categories in the results (for example BattleMechs), nothing happens.
This is on Chrome 100.0.4896.127.
Mobile works fine.
I'm not having any issues when I try those with Chrome.
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Anybody else find that they cannot click on things on the MUL site on desktop lately?
This is on Chrome 100.0.4896.127.
Works fine for me, same version. (Or, well, can't open image-links with middle button to new tabs but then again i don't think that's ever been doable on MUL.)
Try clearing cookies, and/or Chrome's cache. Usually fixes problems like that.
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Try clearing cookies, and/or Chrome's cache. Usually fixes problems like that.
This works for literally one visit and then the problem recurs.
I also just tested on Edge (which I never use) and it's the same thing.
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I've moved on to a deep dive into the Dark Age, and noticed that pretty much none of the units in the TR3150 "New Tech, New Upgrades" section have a MUL entry.
Maybe they don't have record sheets (I also noticed they weren't on MegaMek or SSW), but that hasn't precluded other MUL entries that don't have record sheets. Plus, I noticed that at least one is referenced in the new Rec Guides (Hatchetman-7D in RG12).
Is this errata, or are they on some long-dormant to-do list?
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They’ll be added if RS3150 ever comes to fruition
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The Raven RVN-3L seems to be a lot less available than it should be per TRO: 3050U.
The RVN-3L is unavailable to the Federated Suns and Lyran Commonwealth during the Clan invasion, despite the following:
Other examples made their way into Steiner and Davion hands due to clashes between the powers over the years, though Operation Sovereign Justice saw a number of damaged Ravens fall into the hands of Capellan March forces. These shattered Ravens have been rebuilt and equipped by Hasek’s troops and turned against their original designers.
In addition, the RVN-3L is unavailable to the Draconis Combine for all possible eras, despite:
First and foremost was the Confederation’s need for foreign currency that saw a number of units exported to both the Free Worlds and the Combine.
However, the RVN-3M does appear to be available to the Draconis Combine. For the sake of clarity, were the Combine exports exclusively of the RVN-3M model, or is this an oversight?
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Are there plans for adding a way to search or sort units by OV (Overheat Value)?
Currently it seems only OVL (Overheat Long) is searchable since it shows up in the specials section.
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The Raven RVN-3L seems to be a lot less available than it should be per TRO: 3050U.
The RVN-3L is unavailable to the Federated Suns and Lyran Commonwealth during the Clan invasion, despite the following:
In addition, the RVN-3L is unavailable to the Draconis Combine for all possible eras, despite:However, the RVN-3M does appear to be available to the Draconis Combine. For the sake of clarity, were the Combine exports exclusively of the RVN-3M model, or is this an oversight?
The Shattered Ravens are specific references to the RVN-SR and RVN-SS. Operation Sovereign Justice was during the Jihad.
The 3M covers the exports to the Combine, yes. That's not to say some 3Ls didn't make their way there, but not enough to reach the numbers to be listed.
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Phoenix longbow is using the 3085 artwork. Which is a shame, because the PP artwork is great.
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the 12C should sport the TRO:PP art. fixed.
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One more example of conflicting/inconsistent lore regarding Clan use of the Nightstar (I know this has been settled for now and so this post doesn't need a reply - but it is worth noting here in case greater Clan access to this design becomes open to debate again in the future): Technical Readout 3058 Upgrade pg. 196, in introducing the Star League section of the book, writes "Much of the material presented here was previously to be found in the Conventional Vehicles and Inner Sphere BattleMechs sections. They have been gathered together here for they (unlike the designs covered in other sections) can be found in both Inner Sphere and Clan formations". Then the Nighstar is one of the designs that is profiled in this section.
So according to that, the Nighstar can be found in Clan formations in the year 3070 when this Wolfnet account is written. And note this is Wolfnet - not Comstar who is more prone to making TRO mistakes. Wolfnet would have an excellent understanding of what the Clans do and do not field.
I still say the easiest way to resolve the Coventry targeting computer inconsistency is to chalk it up to a different visual design quirks of the new Inner Sphere model.
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Are there plans for adding a way to search or sort units by OV (Overheat Value)?
Currently it seems only OVL (Overheat Long) is searchable since it shows up in the specials section.
it can be explored.
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(low importance/priority)
All have updated artwork in their respective publications:
Leopard (3056) (http://masterunitlist.info/Unit/Details/4494/leopard-3056)
Leopard "Pocket Warship" (http://masterunitlist.info/Unit/Details/4492/leopard-pocket-warship)
Leopard PA (http://masterunitlist.info/Unit/Details/1867/leopard-pa-class-dropship)
these have been updated as well as the Leopard CV (3054)
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The Spartan C and Shogun C both appear in the Wolf's Dragoons in Redemption Rites. Should they be added to Wolf's Dragoon's availability in the Dark Age? Or is that not enough usage?
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The Spartan C and Shogun C both appear in the Wolf's Dragoons in Redemption Rites. Should they be added to Wolf's Dragoon's availability in the Dark Age? Or is that not enough usage?
Dire Wolf as well.
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While we will take these into consideration, it's important to note that Redemption Rites takes place after Terra---and after the Dragoons had their regiments savaged and had the chance to claim a remarkable amount of salvage. As such, there's no guarantee that any updates will affect the Dragoon Dark Age (or earlier) lists.
With that said, there's no need to post any further units from Redemption Rites.
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In any ilClan-era entries are made on a very intentional case-by-case basis. Some factions like the reincarnated Jaguars haven't even been added back in yet as we wait to see what shape they will take.
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I know RATs aren't the be-all end-all of anything, but given the Grommet's (http://masterunitlist.info/Unit/Details/7180/grommet-d90-militiamech) presence in the general IndustrialMech table in TRO Irregulars, is there any chance of seeing increased availability for that mech?
Second question: I'm noticing that some of the units from TRO Irregulars have PVs and Alpha Strike cards, but many do not. Am I correct in guessing that this means the MULMasters are in the process of updating those units and I just checked in the middle of things?
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I know RATs aren't the be-all end-all of anything, but given the Grommet's (http://masterunitlist.info/Unit/Details/7180/grommet-d90-militiamech) presence in the general IndustrialMech table in TRO Irregulars, is there any chance of seeing increased availability for that mech?
Second question: I'm noticing that some of the units from TRO Irregulars have PVs and Alpha Strike cards, but many do not. Am I correct in guessing that this means the MULMasters are in the process of updating those units and I just checked in the middle of things?
To answer question 1: We're currently in the middle of a large-scale RAT review, and are mid-process. This isn't to guarantee that the Grommet will have its availabilities changed---just that it is, along with all other potential RAT omissions, on our radar.
To answer question 2: Some were recently updated, and I'm planning on updating a few more today. It might take some time for the more esoteric units, though.
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That's fine, just knowing that they'll get done eventually is good enough for me. I'm fully aware that despite my being the Most Interesting Player in the Fandom, I am still but one player, and it makes business sense to prioritize things that are focused on by the unwashed masses. ;)
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I think you know the Elemental problem in both Alpha Strike and Total Warfare Builder.
You can search for Elemental Battle Armor and add the unit to the force but it's ever the 4 trooper squad (5 or 6 trooper squads doesn't exsist in the force builders).
The Foot Platoons have various types (Foot Platoon (FedCom) (Flamer), Foot Platoon (FW3035+) (Flamer))
Will it be possible to generat one card per Battle Armor size (Elemental Battle Armor [Laser] would change to -> Elemental Battle Armor [Laser] (4) -> Elemental Battle Armor [Laser] (5) -> Elemental Battle Armor [Laser] (6))
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This has indeed been considered. But it would require having to manually create 800ish new entries (which includes faction data). It would also clutter the infantry search results fairly severely, especially with units like the Elemental.
That’s not to say we won’t *ever* do it, but we have chosen not to for now for the reasons above.
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This has indeed been considered. But it would require having to manually create 800ish new entries (which includes faction data). It would also clutter the infantry search results fairly severely, especially with units like the Elemental.
That’s not to say we won’t *ever* do it, but we have chosen not to for now for the reasons above.
Seems like it would require a fairly fundamental change in how infantry units are handled by the MUL, which IMO is needed anyways. Still, that's its own bag of snakes.
On another note, HTP: Tortuga erroneously links to CGL Store and DTRPG pages for TTS: Tortuga Prime.
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This has indeed been considered. But it would require having to manually create 800ish new entries (which includes faction data). It would also clutter the infantry search results fairly severely, especially with units like the Elemental.
That’s not to say we won’t *ever* do it, but we have chosen not to for now for the reasons above.
Can I help by the task? Because in the actual state are the Elementals useless for the Force Builder(s).
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Dire Wolf Prime is listed on the MUL as being 56 PV
ALPHA STRIKE card in the Command Star Force Pack lists the PV as 55 points.
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The MUL is correct. The card is in error