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Author Topic: Mech of the Week: YOL-4C Yao Lien  (Read 11681 times)

Welshman

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #30 on: 17 January 2012, 16:21:51 »
All right,

Given that Jymset has poked his nose in, I think it is only fair to give credit where credit is do.

The Yao Lien should never have happened. Of course Doug Chaffee should never have passed away and robbed us of such a great artist. Doug tended to go from concept to done real quick. He completed this art before we realized the stats he was working from were all wrong. This art was supposed to be for the Gallant. Unfortunately, by the time this was discovered, Doug was on other projects so another artist was tapped to generate new Gallant art.

This left us with a piece of finished art from an artist who passed to soon.

Jymset pitched the idea of using the art in the supplemental. I can't recall for sure, but I think he also developed the stats. I just gave the art and stats the fluff to go with it.

So this ones for you, Doug. We miss your work.
-Joel BC-
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"Some closets will never contain Narnia, no matter how many times we open the door." - Weirdo, in relation to the power of hope.

jymset

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #31 on: 17 January 2012, 16:31:24 »
So this ones for you, Doug. We miss your work.

Thank you very much, Welshman.

We miss your work, Doug.
On CGL writing: Caught between a writer's block and a Herb place. (cray)

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God and Davion

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #32 on: 17 January 2012, 19:18:07 »
Thank you very much, Welshman.

We miss your work, Doug.

 O:-) O:-) O:-) O:-) O:-) O:-) [fiddle] [fiddle] [fiddle] [fiddle]

It is a very interesting history. Things like that just happen when doing big projects like a TRO.
We are back again... but we never forget Albatross

ANS Kamas P81

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #33 on: 18 January 2012, 07:19:42 »
So this ones for you, Doug. We miss your work.
We do indeed, and his art - especially his vehicles - will be missed.

At least Dan has someone to play against now.

GermanSumo

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #34 on: 23 December 2020, 20:39:47 »
I did a bit of free time forum reading and came across this article. The people answering this thread speculated which mechs or variants could be well utilized as lance mates for this one mech which was imho clearly designed to work with Vanishers and other LGR-equipped units. Because Snubbie and LGR are to my knowledge the only weapons that do overlap with short range at 7 and 8 hexes, so they are very well workable by the Yao.

So i did some research... there ARE some interesting possibilities to combine the Yao Lien with in a Capellan lance (especially Warrior House lances):

As for the C3-Master unit, there are not many good and applicable Mechs to combine the Yao with. The short list of Mechs which would be reasonably be found in the CapCon after the Jihad is the following:

- Yu Huang Y-H9GC ... no real synergy here as this mech is a true brawler. And a C3M-unit should only brawl in the direst of circumstances.
- Lao Hu LHU-3B ... this one fits best... an LBX-10 and an LRM10 launcher while running a decent speed for a heavy. my recommendation is to use this besides the Yao
- Avatar AV1-OC ... if its not the main target for the enemy... and chances for this are good if the Yao runs point for the C3-network... this is actually a decent C3Master for this one. If it would only be a little bit faster like the Lao Hu.
- others: apart from the double C3M Sunder which is woefully light on weapons (and slow) there is actually no mech which is really suited or in good supply in the CapCon. Yes, one could take a beamer or an Atlas... but those two arent really found in high numbers in the CapCon imho.

And now its getting interesting. As C3Slaves we do find some extremly interesting mashines out there which are available to our chinese wannabees:

- Avatar AV1-OD ... LGR, lotsa MRMs and laser spam to defend itself.
- Black Hawk-KU F + R ... the F isnt very good. Some PPCs and thats it. The R though... woah... one of the meanest mechs out there. Clan ER_Large Laser and Clan Streaks... this mech can jump/run alongside the Yao and present maybe even a bigger threat.
- Blackjack Omni B ... no, not the best partner for the Yao. But its a true sniper as well. Gauss Rifle and LRM10.

I found 2 more mech which are really suited to be connected with the Yao.

- Jinggau RUSH ... look, what we have here. A capellan design for a warrior house member which sports a Thumper AND a C3Slave. Doesnt sound like a huge coincidence to me.
-Black Watch BKW-7R ... oh, the maligned Black Watch. Everybody hates it. But in one Lance with the aforementioned Avatar (or 2), it means some LGR-toting or some mean MRM-throwing towards the enemy. And i assume that the CapCon was "forced" to show goodwill as Star League members and by at least some of those.

So... in conclusion. I make of it that the Yao Lien was used as a focus point for many of the Omnis the CapCon had but couldnt fit with Stealth armor. I imagine 3 of those i described above being pooled with one Yao Lien. Given to maybe not the best units (those got the Stealth mechs) but to the second and third rate units. Those could sport some older, but nice Omnis together... and the Yao to run point for them.


What do you guys think of my conclusions? Could this be true? Do these mechs make good bed-fellows with these units? Are there C3Slave tanks equipped with LGRs to make up some nice augmented lances?


P.S.: Sorry for the thread necromancy. I hope, its alright to bring up these questions in a thread that was untouched for nearly 9 years  :o

Frogfoot

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #35 on: 23 December 2020, 21:35:10 »
The Capellans were building the Firestarter Omni on Capella so you've got the B, C and D configs with C3 slaves - the B is another spotter type, the C and D are long ranged. Sha Yu SYU-4B is another fast spotter. I could see a Yao Lien with Sha Yu and Firestarter Bs connected to a Lao Hu C3 Master forming a spotter Lance in a C3 company. You could always stick a C3 Master in a Men Shen too.

grimlock1

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #36 on: 25 December 2020, 22:45:19 »
- Why would they go to the effort of tossing in iJJs and leave it at 210 meters? It's not like the 7-hex rule is something applicable in-universe. I'm a bit troubled at the prevalence of this I'm seeing in cannon designs.
Uh, 7-hex rule?
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Kerfuffin(925)

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #37 on: 25 December 2020, 22:57:13 »
Uh, 7-hex rule?

Odd number jumps are always more useful because they get you to the next TMM bonus. 7 gets you +4 to be shot at, so does 8 but you use another 2 tons to get there.

3(+2), 5(+3), 7(+4). It falls apart after that but anything greater uses an absurd amount of tonnage so it effectively doesn’t matter aside from an edge case.

That being said 7 (210m if assessing in universe) lets it keep pace with Spiders (mostly) and leaves behind Jenners and Phoenix Hawks and any other of the jihad contemporary scouts/harassers. And at that point an extra two tons, on a mech with a small cockpit makes it anemic for a high end medium.

wesharrisb

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #38 on: 27 December 2020, 16:27:11 »
With mediums, that's one ton per JJ.

Nahuris

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #39 on: 19 January 2021, 17:33:42 »
Well, in this case, the Yao Lien is the one that's supposed to be spotting. It jumps in at 8 or 9 hexes and provides its lance mates with medium range targeting numbers, short range for itself, and usually medium range for its opponent.

This unfortunately seems to be the standard response to c3i equipment. Pretty much every design is "Yank it for ECM and c3 Slave." Modern battles are just covered with ECM unfortunately.

While it is an advanced rule for us, in universe, it is an option to use that ECM as ECCM and protect that slave unit from being jammed.

Nahuris
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grimlock1

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Re: Mech of the Week: YOL-4C Yao Lien
« Reply #40 on: 20 January 2021, 17:18:56 »
While it is an advanced rule for us, in universe, it is an option to use that ECM as ECCM and protect that slave unit from being jammed.

Nahuris
As much as I love the ECCM rule, the stacking and counter stacking of effect radii can get tedious. The other snag there is that you don't need to put ECM on the spotter, just between the spotter and the Master, assuming we aren't talking about C3i.  Of course that has the annoying side effect of bringing your jammer closer to the rest of the enemy lance...
I'm rarely right... Except when I am.  ---  Idle question.  What is the BV2 of dread?
Apollo's Law- if it needs Clan tech to make it useable, It doesn't deserve those resources in the first place.
Sure it isn't the most practical 'mech ever designed, but it's a hundred ton axe-murderer. If loving that is wrong I don't wanna be right.

 

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