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Author Topic: MotW: Hermes II  (Read 2903 times)

Paul

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Re: MotW: Hermes II
« Reply #30 on: 17 October 2021, 17:03:42 »
Ignore them at your peril, use them... well, also at your peril.

Best part of a great article  :thumbsup:

garhkal

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Re: MotW: Hermes II
« Reply #31 on: 18 October 2021, 00:40:32 »
You know a design is in trouble when a Clint is probably a better mech.

IF your being compared to a clint, maybe you should sell your ride and GET a clint!

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Re: MotW: Hermes II
« Reply #32 on: 18 October 2021, 01:21:35 »
If you can.
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Re: MotW: Hermes II
« Reply #33 on: 18 October 2021, 08:17:44 »
If you do, make sure it has a working gyro. At least the Hermes II has that going for it.
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Frabby

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Re: MotW: Hermes II
« Reply #34 on: 18 October 2021, 13:31:28 »
I always regarded the Hermes II as a big nasty scout that will eat other scouts for breakfast. As others have observed, it's a fair bug hunter.
But as for it being a scout, I seem to recall it actually has the same famous sensor system as the Ostscout, making it a terrific scout - like the Ostscout, a role that has only roleplay/scenario value though and isn't worth much in boardgame combat.
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assaultdoor

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Re: MotW: Hermes II
« Reply #35 on: 18 October 2021, 18:56:26 »
I always regarded the Hermes II as a big nasty scout that will eat other scouts for breakfast. As others have observed, it's a fair bug hunter.
But as for it being a scout, I seem to recall it actually has the same famous sensor system as the Ostscout, making it a terrific scout - like the Ostscout, a role that has only roleplay/scenario value though and isn't worth much in boardgame combat.

It has the Wasat Aggressor, not the TRSS.2L3. It carries the Irian E.A.R., which at least is a fancy communications system.

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Re: MotW: Hermes II
« Reply #36 on: 19 October 2021, 10:20:37 »
Yeah, its got a great Comms system from what I recall.
Not "sensors" per se, but comms at long distances is still a seriously good thing.
Sounds like a lesser version of what the Hussar was fluffed with.
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GuyIncognito

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Re: MotW: Hermes II
« Reply #37 on: 20 October 2021, 16:14:17 »
I do wish they did something with the 7S, even if only reusing its art for a production variant.

Empyrus

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Re: MotW: Hermes II
« Reply #38 on: 20 October 2021, 16:22:02 »
I do wish they did something with the 7S, even if only reusing its art for a production variant.
Since it seems all or nearly all TRO3025/3039 'Mechs are getting makeover, i'd expect the Hermes II to get new art as well at some point.
Incidentally, the XTRO Marik Hermes 7S art was done by Anthony Scroggins who is the current BT art director.

When and where such art would get published, and whether it would get a miniature is another matter.
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Re: MotW: Hermes II
« Reply #39 on: 20 October 2021, 16:52:44 »
I always liked the Hermes II, just that it has the wrong story and name. It is a cousin to the clint, not the Hermes. Maybe it was adipted?

Intermittent_Coherence

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Re: MotW: Hermes II
« Reply #40 on: 22 October 2021, 06:09:18 »
Why do these 6/9 40-tonners always start out with AC/5s instead Large Lasers?
It frankly boggles my mind.

Empyrus

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Re: MotW: Hermes II
« Reply #41 on: 22 October 2021, 07:33:27 »
Why do these 6/9 40-tonners always start out with AC/5s instead Large Lasers?
It frankly boggles my mind.
Cheaper, easier to maintain, more common, less heat generation (matters for introductory level) especially when combined with secondary weapons (and jump jets if applicable), and finally autocannons have this coolness factor large lasers may not have (brrrt).

Also suspect whoever played/tested the game at FASA and whoever wrote stuff didn't interact, and that the latter called the shots.
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Re: MotW: Hermes II
« Reply #42 on: 22 October 2021, 09:07:31 »
Not to mention the small but noticeable range advantage. Especially considering that the mid/late Succession Wars era was one marked more by forced withdrawal than fighting to the death, being able to get a free hit or two early on and then hitting more often due to favorable range modifiers is a good way to make a LL machine's pilot start worrying about becoming Dispossessed.
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Re: MotW: Hermes II
« Reply #43 on: 25 October 2021, 05:55:21 »
Sure, I get that, but a LL-armed Hermes II is kind of my thing.  I did a custom variant or three back in the day but don't remember what other changes I made.

I also would love to Omni-fy the thing.
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Re: MotW: Hermes II
« Reply #44 on: 25 October 2021, 06:04:01 »
AC/5 -> LL saves almost enough weight to upgrade to 7/11 movement. :)

Elmoth

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Re: MotW: Hermes II
« Reply #45 on: 25 October 2021, 07:17:43 »
This is because energy is just better than ballistics. In almost all cases. Thisncould be solved by increasing the damage of ballistic weapons (like 5/10/15/20 scale) or reduce the damage of laser weapons, but this will not happen ever.

A hermes II is just a clint with more armor and no JJ. Nothing more about it, really. The changes you suggest turn it into a flightless PHX (LL + 2ML). It is also a valid option

Intermittent_Coherence

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Re: MotW: Hermes II
« Reply #46 on: 26 October 2021, 16:12:08 »
AC/5 -> LL saves almost enough weight to upgrade to 7/11 movement. :)

Or enough armor that it won't fall over from a heavy's lovetap.

Frabby

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Re: MotW: Hermes II
« Reply #47 on: 27 October 2021, 01:44:17 »
Why settle for a LL when you could get a Blazer? Marik was both the "House of Large Lasers and LRMs" and the only House to take the Blazer seriously (Steiner tried too but to a lesser degree apparently).
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Re: MotW: Hermes II
« Reply #48 on: 27 October 2021, 16:58:49 »
Eww, w/o DHS or a bigger mech, that is a disaster waiting to happen.

There is a "Unique" Clint out there with a LL that I saw mentioned on Sarna that is nice.
Drops the AC5 for LL & 4 HS, though with the JJs the Clint is almost better with the AC5.

Hermes on the other hand would have been fine w/ a LL variant.
Though frankly I'm just fine using the 7/11 speed 2M if I don't want the AC5 model.
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"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

 

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