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No New Posts BattleMechs

Battlemechs are the king of the battlefield -- let's see what you've got!

56541 Posts
7050 Topics

Last post by truetanker
in Re: Filling in the Syber...
on 21 March 2023, 21:42:36

No New Posts Aerospace

Fighters, Dropships, Warships -- if it flies through space, it goes here.

20358 Posts
1889 Topics

Last post by Liam's Ghost
in Re: A New Weapon of War
on 21 March 2023, 23:26:15

No New Posts ProtoMechs

Small, hard to hit, hard hitting -- though limited in design possibilities -- Or are they?

618 Posts
73 Topics

Last post by I am Belch II
in Re: Streak LRMs on Proto...
on 14 March 2023, 15:20:59

No New Posts Battle Armor

In the age of heavy armor, infantry can still pose a threat - let's see what you got.

3828 Posts
554 Topics

Last post by Daryk
in Re: The Better Battlesui...
on 11 March 2023, 06:26:38

No New Posts Combat Vehicles

While the Battlemech may be the king, the lowly vehicle can often be just as hard hitting. Tracked, wheeled, WiGE, VToL... what can YOU do with them?

11825 Posts
1544 Topics

Last post by Daryk
in Re: Stampede Attack Hove...
on Today at 03:34:43

No New Posts Non-Combat Vehicles

The place for your Support Vehicle and civilian vehicle designs.

1452 Posts
190 Topics

Last post by Red Pins
in Re: 'Technicals' - Warcr...
on 18 March 2023, 07:38:12

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Weapon quirks

Started by Alsadius

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AU development thread

Started by monbvol « 1 2 3 ... 7 »

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