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BattleTech Player Boards => Fan Designs and Rules => Topic started by: AngryButler with a KNIFE! on 06 June 2022, 22:06:52

Title: A.I.M.C - a merger of AES & TSM
Post by: AngryButler with a KNIFE! on 06 June 2022, 22:06:52
Advanced
Integrated
Myomer
Controls

Generally referred to as 'Aimcee'. A next generation development by RISC that would have combined aspects of the Actuator Enhancement System and Triple-Strength Myomers, plus with additional calibration controls borrowed from work on the Super-cooled Myomer project, along with options for mounting an advanced FCS  - such as a targeting computer - or installation of MASC, or even both. While the bulk of the system is heat regulated, as it needs the enhanced flexibility of the warmed myomers to to function, much of the non-motive control systems - such as the arms, or a turret if one is mounted - still work properly even as these myomers begin to overheat. Indeed, it was these very controls that allowed for plugging in even further enhancements, such as MASC or a supercharger. If, though, with something of a headache for pilots to deal with as the enhanced strain on the gyro from the exquisitely-tuned responses could be rather jarring to all but the most experienced of pilots. Alternatively, and far more attractive an appeal, was how it was fully compatible with targeting computers in ways the older A.E.S. never was.

Unfortunately as with many things during the 32nd century, the general collapse of society and the rise of the Fortress Republic 'walls' severely put a strain on research & development projects that spanned across multiple planets, let alone star systems. And the A.I.M.C. was one such project that required datapoints from dozens of planets within the greater Republic, primarily due to needing inputs from as many differing gravity wells as possible to refine the equipment. While the collapse of the HPG network was already catastrophic, slowing communications down to the interstellar equivalent of 'Pony Express' runs, it was the order to seal off the innermost worlds of the Republic that effectively froze the project completely. It wasn't until the IlClan trials, the takeover of Terra by Clan Wolf, and a partial re-opening of the borders, that the project was restarted.

Ironically due to the now victorious conquerors, it was their very march to Terra that gave the project exactly what it needed: Modern combat data from hundreds of locations, and recorded on systems vastly superior to much of what is still deemed Inner Sphere standards. Unfortunately for IlKhan Alaric Ward, many of the former RISC scientists had very low opinions towards the Clans, as the various Scientist Caste genocides had not been forgotten, nor forgiven - several prominent Republic families that thrived in R&D businesses were direct descendants of those who had escaped the purges. When several of the eldest members of one of these families, all former Clans Jade Falcon and Hell's Horses Scientists, were found to still have death sentences on their heads, and two were indeed killed by overly 'patriotic' Warriors, the results were inevitable. While the families were trapped on Terra, they used their connections to scatter compiled data across the Sphere much in the same way as the old Helm Core was distributed. Ilkhan Ward might have quickly put a halt to the whole debacle, sparing the last survivor and the rest of the various families' members, but by then, the damage had been done.

The new ilClan might have gotten its own enhanced system to utilize as it chose to, but so did everyone else. Lastly, unknown personnel not associated with the scientists utterly ruined beyond repair any data collected as to how to link A.I.M.C. to Interface Cockpits, planting a worm that wiped the hard drives clean and then over-wrote them with junk code. This last bit is concerning to the new rulers of Terra as the methods used were suspiciously similar to hacking done by Word of Blake during the Jihad.

Bipedal 'Mech Construction Rules:
Requires two critical slots in Left & Right Arms, Left & Right Torsos, and one slot in both Left & Right Legs, and one in the Center Torso. It requires one ton for the overall system. Works like a combination of A.E.S. in both arms and legs, and TSM, with all the benefits, heat requirements, and downsides of both systems. This is to say, that any of the A.I.M.C. benefits do NOT appear until a 'Mech has reached 9 points of heat on the Heat Scale. A.I.M.C. bonuses are compatible with a single 'Mech Turret (Head or Side-Torso) so long as the turret weights equal to or less than 1.5 tons. Any Bipedal 'Mech mounting more than one turret must pre-designate a specific turret to gain bonuses from A.I.M.C during initial construction and cannot be changed. However it can be mounted on Mechs with turrets heavier than 1.5 tons, but any equipment/weapons mounted in these turrets gain no benefit from the A.I.M.C. If a 'Mech with A.I.M.C. mounts a MASC or Supercharger, it gains a +1 to all piloting rolls per piece of equipment (for a maximum of +2) depending on if one or both systems are activated.

Any bonus from any Advanced Targeting Computer mounted only stacks with any arm mounted direct-fire/non-cluster firing weapons as per standard ATC rules. Any weapons mounted in any torso, leg, or head locations only gain bonuses from the ATC and not the A.I.M.C. system. A.I.M.C. requires a Gyro of some kind, and cannot be pod-mounted.

Quad 'Mech Construction Rules:
Requires one critical slot in each Leg, two critical slots in Left, Right and Center Torso. It requires one ton for the overall system. Works like a combination of A.E.S. in both arms and legs, and TSM, with all the benefits, heat requirements, and downsides of both systems. This is to say, that any of the A.I.M.C. benefits do NOT appear until a 'Mech has reached 9 points of heat on the Heat Scale. A.I.M.C. bonuses are compatible with a Quad-Turret so long as the turret weights equal to or less than 1.5 tons. However it can be mounted on Quad 'Mechs with heavier turrets, but any equipment/weapons mounted in these turrets gain no benefit from the A.I.M.C. If a 'Mech with A.I.M.C. mounts a MASC or Supercharger, it gains a +1 to all piloting rolls per piece of equipment (for a maximum of +2) depending on if one or both systems are activated.

Bonuses from any Advanced Targeting Computer mounted only stacks with any Leg or Quad-Turret mounted direct-fire/non-cluster firing weapons as per standard ATC rules. A.I.M.C. does not give bonuses to hit with any torso or head mounted weapons. A.I.M.C. requires a Gyro of some kind, and cannot be pod-mounted.

QuadVee Rules:
A.I.M.C. is currently unavailable to Quadvees due to being completely incompatible with the 360 torso rotation, the modifications required for a QuadVee's gyro, and the general lack of space within a QuadVee's legs for any enhanced systems.

All:
Can be used with both MASC and a Supercharger, and an Advanced Targeting Computer, but NOT with Triple-Strength Myomer, Super-Cooled Myomer, or A.E.S. Additionally, it cannot mount any Active Probe (Clan, Beagle, Bloodhound), nor either the Watchdog CEW or Nova CEWS due to interference between the systems perpetually giving false-positive 'ghost' readings on sensors.