That is one of the reasons I think the FWL prioritized it's Fleet the LCCC didn't want the provinces blasting each other with high tech pocket and normal Warships. I definitely think that if there wasn't a neo-Feudal aristocracy built upon land and resource ownership instead of a Central one based on Commerce there would be greater emphasis on aerospace fleets
Probably. Although, I don't think the Feds would want lower powers to get too powerful though. It's like the TH keeping all the best SLDF Tech for themselves and letting the Houses use standard tech.
It doesn't properly work as there is a huge difference between just being too poor to afford a navy and literally having no place to put said navy. It throws the numbers off considerably.
True. However if you substitute stats for planets the analogy works. Some planets would be poor. Some planets would be very rich. Those in the middle would be middle class.
With the average civilian ship only being armed with small arms (if that) these days and the USN and USCG providing general defense of the seas (as they are national borders) as opposed to the Age of Sail when going around unarmed was suicide I think explains a lot of that information.
Piracy still happens though. They generally don't use warships now days but it still happens. Battletech also does have a Age of Sail element to it since the Pirates can be as well armed or better than the Militia.
Dropships, maybe. Militia is a funny thing. Not too long ago, it was just armed citizens who were not professional soldiery working to defend their town. Naval militia were just usually fishermen or what merchants called a port home, and those latter only counted when they were actually there. This is where a good portion of the Dropships would be considered, for the most part.
Today, it includes part-time/semi-professional soldiers who have gear provided by the state. Maintaining void vessels like combat Dropships and ASF is expensive, and your average citizen isn't going to be paying for it. The planet's government might, and that's where it stops being a militia in my eyes, but a planetary guard. They might be part-time, but still sponsored and supported by the local state. The same would be said of Combat Vehicle crews on the ground, not owned and maintained by their crews (in general), but by the planet's government.
Very true. I think more true militia would be found more towards the periphery where they can't afford a more planetary guard style militia. That or the civilian militia supplements the professional militia. At best they might have a couple old dropships acting as flag ships and carriers for some old small craft and fighters. Or maybe a small old space station or a large manned satellite.
The wealthier and more populated planets would have more planetary guard professional militia. How many are full timers compared to part timers along with how much equipment and it's quality would increase along with the planets importance.
That's why I'm not sure about 12B for middle class planets. Their being able to buy multiple warships, even small ones, every year, seems a bit much to me. I can see 1 every few years, maybe, depending on the size of ship and the planet's importance. There'd still be a lot more warships but not so many that each planet has a task force.