[humor] Infantry Special
Pilot Abilities?
Well, I guess a Sergeant or Lieutenant would be piloting the squad or platoon, wouldn't they?

[Do you remember _X_ ?]
Back when GI Joe was in its prime as a toy, they had a mail-away to get a personally customized grunt trooper for either Cobra or GI Joe. The figure was identical for each order, a faceless trooper of some sort. (I think the Joe was an Iron Grenadier.) Came with a patch and a document that stated the trooper's name, call-sign, details and specialties. It was the information that was customizable. (I'd sent away for two while it was available.)
Where am I going with this?
While I know that soldiers learn a lot more than two things, the GI Joe only allowed for two 'Specialties', a primary and secondary, where they were, well, specialized.
I wonder if you'd be willing to look at Squad Specializations where you don't need to assign more than one or two extra skills. I'm still fond of using infantry more like objective pieces that add something to the gameplay. Spotting units that can remain hidden would be OP, but that's an easy go-to example. But, how about demolition squads? How about urban combat specialists? What about ship-board security if you decide to play out a Q&D Dungeon crawl boarding operation?
For example, you deliver a squad to a building that specializes in clearing buildings. They get some sort of bonus while moving through buildings or while in firefights inside buildings against other infantry. The building has a security detail that gets the same bonuses. The ultimate goal is to open the way for an escort detail along with a specialist to deploy in that building and roll to find whatever it is that search specialist is supposed to find. And, all this happening while the battle rages on the rest of the map.
The biggest thing would be having turrets, or other building assets like gates in a wall that need infiltration to be taken control of by one side or the other, turning the guns against the original owners, or clearing an entry for friendly forces, broadcasting a signal for reinforcements, etc, so-on, and so-forth.
Since I don't have TacOps, I wouldn't know if they've done this already, and I apologize for bringing it up if they have. But, if they haven't, how would you go about tackling it?