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Author Topic: A Toreel Wizard in Prince Davion's Court  (Read 16408 times)

Liam's Ghost

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A Toreel Wizard in Prince Davion's Court
« on: 05 July 2020, 07:13:40 »
Jumpship Hank Morgan
Deep Periphery?
March 27, 3025?


"You honestly think this is going to work, Captain?" Doug Morrow asked as the timer counted down.

"You got a better idea, Doug?" Captain Patrick Heard replied. "She was pretty convincing, all things considered."

"All things considered, she didn't even know you needed a space suit to go outside until we told her how space works," Doug replied. "We've been running all across this nebula looking for... what? A planar convergence? What the hell does that even mean? Even when she explained it it sounded like gobeldygook. Magic and gods and higher beings..."

"She literally does magic and has a flying talking cat." Patrick said. "She's literally popped in and out of reality in front of us. You could be a bit more open minded, you know. Besides, it's the only lead we've had to getting out of this ****** nebula."

"And if it doesn't work?"

Patrick sighed. "If it doesn't work, we re-evaluate. If we have to, we can settle down back on that planet while we try to work something out. Where is she, anyway? This is like the big moment."

This time Doug sighed. "Where do you think? On the hull, again. Like every other jump. Forget the magic part, that's what makes her nuts. She actually enjoys it."

-----

Chim looked out across a vast endless night she had never really known until only a short while ago. An endless hostile void, in its own way more hostile, more desolate, more deadly than any of the planes she'd visited, the remarkable suit and the strange metal, fabric, and glass that composed it her only barrier. Strange "technology" more mysterious than her own magics anchoring her to the side of a vast alien construct able to pierce realities without a hint of magical will, based on arcane secrets of "physics" and "science" that sounded as incomprehensible to her as her studies sounded to them.

It was remarkable what these aliens were able to accomplish without really knowing how. They'd created great skyships... well... no, this was beyond a skyship. Still, it was able to pierce planar barriers, cross through the astral plane to another point incomprehensibly far away on the material plane, but they didn't even know what the astral plane was, or anything about the other higher planes. Nothing about magic, about Gods (beyond some sort of abstract concept or metaphor at least). And their people had spread out to countless worlds, creating their own form of incomprehensible magic while blind to the higher nature of their own universe. But in this case, something had gone wrong. When they'd jumped into this... nebula (Chim was learning all about new kinds concepts like space, stars, nebula, and the like) they realized they couldn't leave. They could visit other worlds (the idea of other worlds even existing was particularly exciting to Chim, but she was disappointed to learn the vast majority of them didn't have life and probably none nearby had any life worth talking to), but they couldn't leave the nebula.

They were fascinating. So of course when they'd come to her kingdom she'd been eager to meet them. When she heard they couldn't return to their own worlds, of course she'd offered to help. And yeah, of course she was actually going to go with them. Who could pass up the chance to see an entire new civilization spread across the stars?

Figuring out how to do that was tricky. If the ship could travel from one point in its home plan to another through the astral, but had traveled here and couldn't go back, then that meant it must no longer be on its home plane. These people must have come from some pocket demi-plane, or even a previously unknown plane separate from the prime material. Something like the plane of shadow or the ethereal (but obviously different to those). Parallel, close enough to the prime material for points to overlap in a convergence and people to occasionally pass through accidentally, but still separate.

The implications were staggering. Not only in the notion of another plane of existence populated by countless humanoids spread across countless worlds with no understanding of magic, but even in the way it challenged the long held belief of the prime material plane as the central aspect and convergence of creation. Indeed, with this revelation, how could we even know if the prime material is particularly unique or special. Could it be that the world we see around us is itself just another demiplane created by particularly powerful beings. Could there be some other plane of existence that holds true primacy in creation. Could it be that no single plane could claim such a title?

This was the point in her discussion where the ship's crew told her to shut up and asked if she could fix it.

"Well, no," she'd told them. "I don't even understand how your ship works or where in the higher planar framework your plane is. I could spend your lifetimes trying to figure out how to teach it to take you home and not get any closer to doing it."

That... didn't go over well. Fortunately, she had a save. If they had passed through a convergence between planes, then they could do so again. They would simply need to find one.

The ship's crew seemed skeptical. How do you find something like that? They'd already tried going back the way they came. They'd tried to leave this nebula in every way they thought of short of what they called slowboating (Chim didn't understand why they hadn't tried that only to learn just how unbelievably vast and empty space was).

Chim had told them to leave it to her. The higher planes were one of her specialties, and she was, after all, Archmage of Vaslen. She'd earned that title, and had the experience, the raw magical knowledge, and extraplanar friends to prove it. It had taken months of research, consulting with Dragons, Aeons, and even some advice from the Goddess of Stars and Travel bought through a generous donation to their temple, but eventually they'd found what they were looking for, and Chim was able to plot where this next convergence would occur.

Then she found out it wouldn't work. Something about "gravity wells" and "everybody would horribly die." There were a lot more rules on how this ship could travel than she realized.

It took another year of work before she was able to identify a convergence they could actually use, that would actually still be there by the time the ship could get there.

So they left (most of them, a couple of their crew had put down roots). And Chim went with them, as a representative of Vaslen, to see these new worlds for herself. Accompanied by L'heo, her longtime companion and manservant, and Celia, her royally appointed bodyguard. And Polly, her cat, who right now was probably curled up in the ship's fresh laundry (he'd declared the ship's laundry drying machines the greatest creation he'd ever seen).

And here she was now, sitting on the ship's hull looking at the biggest empty she had never before realized existed, wearing a "space suit" that was baggy everywhere but still pinned her ears back uncomfortably. Just a few more seconds...

-----

The tones finished sounding and the discontinuity hit as the ship began to jump.

But around Doug, just for a moment, time seemed to stop. The world around him froze, all except for a spot on the deck in front of him which seemed to bend and mold like clay, sliding up and shaping into a figure, its lower half an indistinct mass, the upper body clothed in red robes. There was no head, in its place was a featureless mask fixed to a rod gripped in one hand.

"Why would you wish to leave?" it asked. "Have we not enjoyed our time together?"

Snakes of clay slid from the lower body of the creature, wrapping around Captain Heard and dragging him to the creature. Around him, Doug could hear the crying and hissing of something like feral housecats stalking around him, around the rest of the crew on the bridge, but he was powerless to act, as though paralyzed.

"You cannot leave," the mysterious stranger said. "What lies beyond is not safe." The bridge seemed to stretch out, pulling the creature away from Doug even as its body engulfed the captain, but its tentacles continued across the deck, getting ever closer, even as the ship stretched further and further around him and invisible claws began to tear into him...

-----

This was not Chim's first time "hull surfing", as the ship's crew called it. The first time the ship had jumped with her aboard, she'd been inside. It had been unpleasant, like a giant giving you a spin to churn up your insides before tossing you. But not particularly informative. She'd decided she'd wanted to actually see the jump, not just ride along. The crew told her she was crazy. And to be honest, some of their reasoning was sound. There was not, in fact, anything to breathe in space, so you couldn't just walk out on the hull. Also there was more about this whole gravity thing. The inconvenience of floating around inside the ship was a lot worse when there was a whole lot of absolutely nothing you might accidentally float off into.

So yeah, safety precautions. She learned all she needed about those, and the crew was able to put together a space suit that fit her well enough (and scrounge another for Celia, who refused to leave Chim's side but didn't understand why she had to take her armor off first). So it was fine, right?

Oh, no no no, the crew insisted. It wasn't like you'd die, as long as you were securely fastened so you couldn't drift away and get caught outside of something called the "jump field". But you'd see things, feel things. Things that would drive a person mad. Most of the crew sounded like sailors repeating old sea stories they'd heard at dockside taverns. But a couple of them... they sounded like they spoke from experience, even if they didn't want to admit it.

But hell, it wouldn't be the first time Chim had gone mad from whatever revelation, and if necessary L'heo had something in one of his bags to fix it. So she decided to go ahead with her plan.

That jump had been... relatively pleasant actually. Aside from the lurching nausea, of course. There were no nightmarish visions, no terrifying revelations, just a brief view of the silvery empty mists of the astral plane before the ship lurched back into the material. She actually found it quite peaceful, compared to the unpleasant cramped claustrophobia inside the ship, and hanging out on the hull became fairly routine for her. So much so that even her bodyguard or her other companions didn't accompany her anymore.

She didn't really expect this jump to be anything different. L'heo had his concerns, but that was only about whether there'd still be magic at the other end, so he'd decided to ride out the jump in the ship's cargo bay. Chim was a little bit worried about that as well, but even an entire universe that had flourished without magic would just raise more fascinating questions.

When the jump hit, she thought she saw only a glimmer of the comforting silvery mists of the astral before it came apart around her, space and time itself dissolving and unfolding into a swirling mass of unreality, she felt herself bent and pulled and twisted in directions she didn't know existed, as the orderly universe, the structured planes she knew so intimately crashed together and came apart in pure, unbridled chaos. The planes, the river of souls, the font of creation, the endless abyss of decay, all were wiped away, all were one, and yet nothing, and yet everything. All existed, flowed into each other and through each other. Thoughts, feelings, impulses, today and tomorrow and yesterday were all here, all one, all encompassing. All of creation lay before her, was her, until there was no difference between all that was and nothing. She could feel this torrent sweeping her away into something at its heart, something terrible and hungry... How could that be, she wondered in a moment of clarity, if she was all things and all things were nothing, what was this other lurking below, waiting, waiting to consume me....

-----

Doug collapsed when the ship returned to reality, vomiting out all the contents of his stomach and continuing to heave for minutes afterwards. He could feel blood pooling around his face and arms from dozens of scratches. He could feel pain from the bruises left on his body from the tendrils that had snaked across the deck and begun to wrap around him.

The captain, he realized, was simply gone, even before he got the strength to look around the bridge and see the scratched and traumatized faces of the men around him. It took quite a bit longer to realize he was now in charge.

"All stations report status," he ordered shakily as he made his way back to station. Another sign that whatever had happened had been real. He'd been strapped in when the jump had begun. "Check for wounded and get a count of who..." he hesitated, not sure how to describe it. "who we lost."

The console next to his chair displayed a notification indicating a successful jump.

-----

Chim somehow managed to make her way back into the ship after the jump completed and had pulled her helmet off just in time to vomit again, surrounding her with a cloud of the fowl smelling stuff. Her cat Polly came floating around the corner.

"Hey," the cat said. "These people are all wound up. What happened? They do the jump thing yet?"

Chim didn't really hear him, still in shock from what she'd experienced.

"What in the hells was that?" she heard herself ask.
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

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Cannonshop

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #1 on: 05 July 2020, 07:33:27 »
oh gawd, DND!!!
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2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Giovanni Blasini

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #2 on: 05 July 2020, 08:34:21 »
Man, Groundwave is gonna be pissed he missed a ride out of the California Nebula.

*reads the description of the last jump*

Well, maybe not that pissed.
"“Eternity is a long time, especially towards the end.” -- Stephen Hawking

HABeas2

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #3 on: 05 July 2020, 13:30:04 »
HmMMMmmm!

Honestly, we intended for Toreel's magic to be a decidedly localized effect, but, hey, Spelljammer was a thing, so...why not?

- Herb

Daryk

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #4 on: 05 July 2020, 13:43:53 »
I'm honestly trying to figure out why the bad guy chose the JumpShip Captain as the one to take... We didn't see enough of him to justify any choice, really...  ^-^

Liam's Ghost

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #5 on: 05 July 2020, 18:46:18 »
HmMMMmmm!

Honestly, we intended for Toreel's magic to be a decidedly localized effect, but, hey, Spelljammer was a thing, so...why not?

- Herb

Yeah, I kinda went full pathfinder/d&d cosmology on that to tie Toreel together with the whole not being able to leave the nebula. Then I gave them a way out because sending an actual wizard to the Inner Sphere seemed hilarious to me at the time.

Hopefully it'll still be hilarious as I continue writing. Fingers crossed!
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

Motsognir

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #6 on: 05 July 2020, 20:25:33 »
Most excellent Liam's Ghost, this will be great I'm sure :thumbsup:.

snakespinner

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #7 on: 05 July 2020, 20:40:14 »
What D&D and Bt.
Liam's Ghost brilliant.
Now where's my popcorn. :thumbsup: :popcorn:
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Liam's Ghost

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #8 on: 05 July 2020, 21:41:29 »
"So," Chim was asking hesitantly. "It... worked?"

They'd taken the count and gone over all parts of the ship. Six of the crew were... missing, including the captain. Most of the crew had reported the same vision of the mysterious being with the mask appearing in different parts of the ship and either taking or trying to take people before the jump ended. And they had the wounds to prove it.

The ship was fine. No damage, and the jump computer placed them 8.47 light years beyond what they hoped was the boundary of the nebula they'd been trapped in. The astronomy section was checking surrounding stars to confirm.

Still, "it worked" didn't seem the right term to Doug's ears.

"We lost six people," he said. "What was that thing?"

"I..." Chim hesitated. Doug considered the way she and her friends spoke both annoying and distracting, like watching a badly dubbed movie, because magic apparently. "I didn't see it."

"It was like no fiend I had ever faced before," the bodyguard Celia, knife eared like her mistress, but at least proportioned mostly like an adult, not a cartoonishly big headed child like the wizard. "I sensed no evil in it, and my every strike seemed to slide through it without affect. It is a mystery to me."

"I had assumed it must be something from your realm," Leo, the wizard's other companion (Actually L'heo, but screw that noise). "It's nature was alien to me."

"We don't have monsters in our world," Doug snapped bitterly. They just... they just bugged him! The wizard, a pint sized girl with ears that poked out like daggers and who did magic like that made any sense. The body guard who wore plate mail everywhere and kept staring at people saying she was searching for evil. And hey, there's that damn cat hovering around at will in defiance of microgravity like it was frigging normal. Leo was the only one who looked ordinary, but only if you didn't look at him too long and started to realize that something you couldn't put your finger on was just plain off about him.

Also, they were too clean. The ship was a mess. Everybody in the crew was dealing with vomit and blood and other fluids and solids they'd inadvertently released after that hellish jump, but they were clean as a whistle, because magic apparently!

"I'm gonna be clear here." he said. "As near as I can tell we pissed something off taking you with us. so the only reason I don't take you back where we found you is that I don't want to get stuck in that damn nebula again.  Right now, I still kinda want to push you all out the airlock just in case."

"I'm sorry." Chim said. "I had no idea this could even happen..."

"Save it," Doug said. "Luckily for you, it'll be more than a week before we can jump again. Maybe I'll have calmed down by then. Just... just go do something useful. Go magic up something and leave me alone for a while. Maybe woogie up something to clean up this mess."
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

Kyryst

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #9 on: 05 July 2020, 23:30:25 »
I don't get it. Is Doug spinning things to place blame on the wizard? It kinda seems to me that everything the creature said was in line with it trapping people in the California nebula for it's amusement. And that kinda pre-dates the wizard, because they were stuck prior to her showing up.

Liam's Ghost

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #10 on: 06 July 2020, 00:36:24 »
"I don't think he likes me," Chim said as she and her party left the bridge.

"Us," L'heo said. "He doesn't like us. Remember that village down by Goran river? The one with the really loud priest?"

"The one that tied me to a stake and set me on fire?" Chim replied.

"Same concept," L'heo said. "We stand out here. We're new and scary, and some people you gotta win over before they decide you're not gonna sacrifice them to fiends."

There was a bloody streak on the corridor wall which caught Chim's attention, but only taking a minor bit of magical focus to remove.

"Do you think it was our fault they got attacked?" she asked.

"Don't know," L'heo said. "You know more about extraplanar creatures than I do. Maybe if you'd seen it..."

Chim shook her head. "I already saw enough of something I didn't understand," she replied.

L'heo looked confused for a moment. "Outside? You didn't see the Astral plane?"

"No," Chim said. "I don't know what I saw, or if I saw it or felt it... Oy! We've been to the realm of primordial chaos and that made more sense than whatever was out there. Those guys who told us not to stay outside during one of these jumps, they weren't joking. It's like... I don't know. Like the planar structure of their side of reality either doesn't exist or is just fundamentally wrong."

None of her companions seemed to know what to say after that, though Celia attempted to move closer to her, as though she intended to physically block Chim from existential terror using her own body.

Of course in the "microgravity" conditions, Celia misjudged the maneuver terribly and collided with her. Chim's tiny body bounced off the elf's armored chest and lightly drifted into the corridor wall.

"Oh, my lady!" Celia cried in a mixture of shame and despair that only a paladin who'd done something wrong could really manage. "I am so sorry!" She reached towards Chim, her hand faintly glowing with the light of her healing power.

"It's okay," Chim said, having steadied herself against the wall. "I'm not hurt. Save your abilities for the crew." Gods above and below, Celia meant well. It was actually a prerequisite for her divinely gifted abilities for her to mean well, but she was always so tightly wound...

"They ain't gonna take it," Polly, hovering just above Chim, pointed out. "I offered to heal two of them already and they wanted nothing to do with me."

L'heo's gaze went from Polly to Celia, seeming to linger over Celia's armored form.. the sacred armor that magically sized and shaped itself to her form in a way that maximized freedom of movement as well as displaying each curve... umm... nicely. He looked back to the cat. "I... think she'll have better luck getting people to let her touch them than you will."

Polly tilted his head sideways. "I've never heard such nonsense," he insisted. "It makes no sense at all."

Chim had of course caught L'heo's meaning immediately, and strangely found herself indignant about it. As Polly and Celia proceeded down the corridor to, as the cat said "settle this nonsense," L'heo looked back to Chim and... well, maybe she'd been pouting and didn't realize it.

"You can't even use healing magic," he said.

"Well if I could," Chim protested, "They'd totally want me to heal them."

"I'm not saying you have anything to prove," L'heo insisted.

"Obviously not. My grandmother was quite popular among the human residents in her day, you know." Chim said, not even caring that she could feel herself pouting.

"And you're even more beautiful than her..." L'heo said.

"You'd better believe it."

"But..." L'heo continued, "It's not about beauty, I just don't think they have... well beings of your stature where they're from."

Chim scoffed. "That's just mean. Obviously true beauty wins out over height."

"Of course," L'heo said. "But you can't use healing magic, so why should it come up?"

"It shouldn't," Chim agreed. "It was stupid of you to bring it up."

L'heo smiled a defeated smile. "Of course, my mistake."

"Good," Chim said. "Just so you understand that. Let's go clean up the human waste."
« Last Edit: 06 July 2020, 00:39:05 by Liam's Ghost »
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

Liam's Ghost

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #11 on: 06 July 2020, 00:40:29 »
I don't get it. Is Doug spinning things to place blame on the wizard? It kinda seems to me that everything the creature said was in line with it trapping people in the California nebula for it's amusement. And that kinda pre-dates the wizard, because they were stuck prior to her showing up.

He's not really making a rational argument. He's stressed, he's having trouble making sense of all this weird shit, so he's grouping all the weird shit together into a big pile he's named problem.
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

idea weenie

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #12 on: 06 July 2020, 01:46:44 »
The first time a wizard sees a printer making multiple copies of the same logo, that wizard should get an idea for magical technology to make multiple copies of a magic scroll

Or a plotter to make a giant symbol (of whatever type)

Or perhaps a computer controlled etching machine, but using hand-coded instructions instead of the machine using its own internal optimizer

At the very least, a basic stone focus with Prestidigitation spell on it, and someone who eventually is able to Use Magic Device would be interesting.  Of course, the wizard will have to be the one to Create magical item.

(Level 1 wizard * level 0 spell * command word * no body spaces = 1800 gold pieces; making it herself means resources costing 900 gp and taking 2 days to craft if my math is right)

monbvol

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #13 on: 06 July 2020, 01:51:56 »
Adventure!

Liam's Ghost

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #14 on: 06 July 2020, 21:15:07 »
~from the Acting Captain's log, March 27 3025 (presumptive)~

Astronomical survey appears to confirm that we have successfully left the California Nebula, based on relative position of observed stars and projections from the astronomical database.

Captain Patrick Heard and five crew remain unaccounted for after a shipwide search. We even went to far as to send people outside the hull to look. No luck, they're currently listed as lost. Most of the crew sustained superficial to minor injuries during the jump.

That's the problem, right? During the jump? You know what they tell you in school, what you see in a jump, assuming you see anything, isn't real, it's a hallucination. Your mind is playing tricks on you because it's being bombarded by sensory data that doesn't make any sense.

But that happened, and we've got the wounds to prove it. Well, most of us. One of our passengers, the (audible sigh) "elf girl" in the impractically form fitting plate armor (something you'd see in some of the more roleplay oriented pleasure circuses), she can heal with a touch. I admit, it's cool to see, and apparently it doesn't hurt, even when it's snapping bones back into place. I... passed on it when offered. "Save it for the rest of the crew" I said, but really it gives me the willies.

There's a limit to how much she can do it without resting to recover the ability. So only a few with the most significant injuries got the treatment. Gotta wonder how that works. Can she store up healing juju over time to use it more when she needs it? Is it some sort of energy she can store somewhere else? Bottle it? Put it in a magic healing... battery or something?

Their cat can do it too, though not as much as the Elf Girl (nope, that will never sound right). Nobody wanted to volunteer for that. Can't blame them. I can still hear something like hungry, angry cats crying at me in the back of my head, and, well, the scratches are distinctive.

I think I've calmed down enough to not specifically blame their cat for any of this, even though it talks, and it flies, and it's magic, and it's clearly NOT NORMAL. But hey, maybe it is for them. Who knows how many potentially murderous magical cat monsters there are where they come from?

Still, I told the tiny wizard to keep her cat away from the crew for now. Apparently the cat's being a brat about the whole thing. I offended his honor or some nonsense.

Pat was so excited about these people. Not just finally getting out of the nebula, but what they could mean for the people back home. The wonders, the discoveries, the PROFIT if we could be the first to monetize actual magic. "Change the universe" he said. "Forget scrounging old star league relics. When they get a load of this girl..."

Looks like you get your wish, Pat. We're going home, and she's going with us. I just hope we all don't regret it.
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

monbvol

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #15 on: 06 July 2020, 21:59:21 »
Now I'm just having bad ideasTM[/sup about what the Wizard can do that she'd consider harmless pranks but would be utterly horrifying to a jumpship crew.

Liam's Ghost

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #16 on: 07 July 2020, 03:05:50 »
April 4, 3025?

L'heo found Chim in their quarters at the desk, sitting on a couple pillows to give her the elevation she needed to actually see what was on the desk.

"They said they're turning off the gravity to get ready to jump," he told her.

"I can tell," Chim said, tapping one of her ears. "The spinning is slowing down. It's actually kind of a relief. I always feel a little queezy in here."

The crew had called it "spin gravity". They spun a whole section of the ship to simulate the sensation of being on a planet. L'heo found the actual why and how (and this whole field of "Newtonian physics" related to it) quite fascinating. Though both Chim and Celia were particularly sensitive to the "spin" part of things.

"I wasn't sure I'd find you in here," L'heo said. "Staying inside for this one?"

Chim didn't look up from her work, but she did slightly shake her head. "No, never again," she said. "They were right to tell me it was a bad idea."

L'heo looked over the desk. It was covered with parchments and papers covered in writing, magical symbols and formulae. Chim had apparently been aware enough to take precautions against losing "gravity", each sheet was held in place by those little lodestones the crew used to fix things to the metal walls.

"What are you working on so intently," L'heo asked.

"Something I've been thinking about since we met these people," Chim said. "You remember that old story, 'Thither and Then Returning?'"

"That old children's story, you mean?" L'heo said as he sat down on the bed closest to the desk.

"If you must call it that," Chim said. "It carries the validation of Archmage Grando the Golden. We can assume at least some of it happened."

"Grando was always a bit of a blowhard in my experience," L'heo said. "But sure."

"In the story of the Death of Beanomir, Grando talks about how he was able to eventually return the Beast of Iron and Fire to his own land, though it lay beyond the reach of normal magic."

"He liked to boast like that." L'heo said. "If he didn't make the whole thing up he probably waited for a flock of eagles to take care of the beast."

"I thought so too." Chim said. "But meeting these people made me wonder. I tried teleportation first, you know. Their captain, Patrick, gave me a description of his home on some world called New Avalon and I tried teleporting there directly. It didn't work."

"Well it wouldn't have," L'heo said. "They live in a different plane of existence."

"Yes, but we didn't know that at the time." Chim said. "I also tried to teleport one of the places they'd visited after they were trapped, some sort of tiny ice world they got water from for some reason. Again, it didn't work."

She looked a little bit sheepish. "That was before I'd learned about space suits and vacuums and there not being air to breath out there. So that was probably a good thing."

"I tried a few more experiments and done more research since then," she said, then held up a hand to forestall complaint. "Safely, mind you. After we crossed the planar boundary I tried New Avalon again. It still didn't work. The root structure of the spell simply wasn't designed to handle distances so vast we don't even have numbers to express them. Why would it? No wizard in our lives has probably ever considered the need to travel to other worlds."

She tapped the pile of papers on the desk before her. "At least not yet," she said with a smile.

L'heo looked down at the apparently disorganized mess of papers. "So you're going to fix it?"

"I really, really, really didn't enjoy the last jump," Chim said. "It might take me months to work out the rest of the details, but Captain Doug says we'll have all that time or more before we reach where we're going." She smiled again. "Besides. Imagine what we can do when we return home? There are so many worlds around us just in our home plane, just waiting to be explored. Who knows what we could find?"

L'heo frowned. "That's usually what a young adventurer says shortly before he and all of his friends die."
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

monbvol

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #17 on: 07 July 2020, 11:53:05 »
Hmmm interesting.

Something I remember having found in the Pathfinder cosmology is they seem to actually be aware of other planets existing and can travel to them but they are effectively separate planes of existence and thus the use of a Gate spell or similar effect is actually required to travel there.

Probably their way of setting up their own version of Spelljammer.

Also yeah inevitably expansion books seem to give spellcasters the ability to create their own planes of existence.  With their own rules.

Which all combines in me suggesting depending on the skills of the person in question they may actually be familiar with certain elements of newtonian science already but call it something different.

Cannonshop

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #18 on: 07 July 2020, 12:46:19 »
Hmmm interesting.

Something I remember having found in the Pathfinder cosmology is they seem to actually be aware of other planets existing and can travel to them but they are effectively separate planes of existence and thus the use of a Gate spell or similar effect is actually required to travel there.

Probably their way of setting up their own version of Spelljammer.

Also yeah inevitably expansion books seem to give spellcasters the ability to create their own planes of existence.  With their own rules.

Which all combines in me suggesting depending on the skills of the person in question they may actually be familiar with certain elements of newtonian science already but call it something different.


Consider that "Wizard" shares a root with "Wise".  let's imagine you have two individuals, both equally powered with arcane spellcasting goodness. 

individual A also knows at least basic observational science up to about a newtonian level of understanding (aka understands velocity, force, basic concepts of gravitation, etc. etc. and has a decent grasp on combustion and the behavior of fire.)

Individual B just has lots of arcane spellcasting knowledge, but lacks understanding of mundane matters and 'kitchen science'.

in a conflict, I would put my money on individual A over individual B, particularly if magical power to power magical effects is either finite, or can be 'drawn down' by overuse and requires time to recover.

why? because a basic understanding of ordinary physics grants the ability to maximize the impact of every spell you cast.  In a D&D type environment, for example, tossing a 'flame arrow' into a cask of flammable oil can be just as useful (but requires LOTS less power) as a level 24 fireball, using bigby's fist on a support column can collapse a defending wall much faster than using it on the castle's wall directly, and so on.

Casting 'speed' on a sling bullet and now you've got something that shoots through a fortification instead of just slapping against it, (presuming the 'speed' imparted is actual motion, and not cheating time or something.)

here's one from D&D 2nd ed: Protection from ordinary (Non magical) missiles.  assuming it does what it says on the tin, you can potentially render a gauss rifle moot by enchanting a piece of cloth with it.

this all really depends on whether your definition of 'magic' is subjective ("Any sufficiently advanced technology") or if it's truly reliant on some undefined source of force or power (Larry Niven's "Manna" from "The Magic Goes Away".)

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idea weenie

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #19 on: 07 July 2020, 13:11:08 »
The Prestidigitation spell is a simple cantrip that wizards can use for practice.  She has already been using it to help clean up around the ship, so see can still cast spells on this 'plane'.  From there, she can try to work on more advanced spells to see what the new limits are.

A useful idea might be repetitive Mending, where she helps repair stuff around the ship

For example, if they have anyone with a slugthrower, testing the spell Abundant Ammunition might be a way to see if she can create regular ammunition.  Failure modes might be where just the bullet is created, the cartridge is created facing in the wrong direction, the propellant doesn't work, the case and bullet are a single piece of metal, or other problems.  Each of those would be separate pieces of data that can help her learn.

A Gauss pistol might be the best to start with, as the ammunition is just a piece of metal.

The wizard is going to be so happy once she gets a blank 500-page book to serve as a spellbook though (Pathfinder spellbooks are only 100 pages).  Or a tablet computer with search and database capability.  Imagine a wizard with a pair of smartglasses that can verbally call up the necessary spell from the computer memory, have the process listed on the smartglasses, so they can cast the spell directly


here's one from D&D 2nd ed: Protection from ordinary (Non magical) missiles.  assuming it does what it says on the tin, you can potentially render a gauss rifle moot by enchanting a piece of cloth with it. 

For Protection from Arrows, it has been changed to have upper limits per shot and total.

Since this is BattleTECH, the spell Protection from Technology would be very useful.

Daryk

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #20 on: 07 July 2020, 13:15:14 »
I would worry about any computer that could ACTUALLY store "magic" becoming sentient...  ^-^

monbvol

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #21 on: 07 July 2020, 13:29:24 »

Consider that "Wizard" shares a root with "Wise".  let's imagine you have two individuals, both equally powered with arcane spellcasting goodness. 

individual A also knows at least basic observational science up to about a newtonian level of understanding (aka understands velocity, force, basic concepts of gravitation, etc. etc. and has a decent grasp on combustion and the behavior of fire.)

Individual B just has lots of arcane spellcasting knowledge, but lacks understanding of mundane matters and 'kitchen science'.

in a conflict, I would put my money on individual A over individual B, particularly if magical power to power magical effects is either finite, or can be 'drawn down' by overuse and requires time to recover.

why? because a basic understanding of ordinary physics grants the ability to maximize the impact of every spell you cast.  In a D&D type environment, for example, tossing a 'flame arrow' into a cask of flammable oil can be just as useful (but requires LOTS less power) as a level 24 fireball, using bigby's fist on a support column can collapse a defending wall much faster than using it on the castle's wall directly, and so on.

Casting 'speed' on a sling bullet and now you've got something that shoots through a fortification instead of just slapping against it, (presuming the 'speed' imparted is actual motion, and not cheating time or something.)

here's one from D&D 2nd ed: Protection from ordinary (Non magical) missiles.  assuming it does what it says on the tin, you can potentially render a gauss rifle moot by enchanting a piece of cloth with it.

this all really depends on whether your definition of 'magic' is subjective ("Any sufficiently advanced technology") or if it's truly reliant on some undefined source of force or power (Larry Niven's "Manna" from "The Magic Goes Away".)

Creative problem solving is a central part of any RPG.

Pathfinder just gets a bit weird if you go by rules as written for what a character can know or does not know via skill point allocation and like I said it is not unreasonable they may have more a grasp on certain principles of Newtonian Physics, just different terminology.

But that is a largely moot point as it is Liam's Ghost's story and up to him how he want to interpret such things.

I would worry about any computer that could ACTUALLY store "magic" becoming sentient...  ^-^

There is Awaken Construct for such shenanigans.

Daryk

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #22 on: 07 July 2020, 13:38:53 »
Heh... that could make "Awaken Construct" a requirement for it to happen...  ^-^

HABeas2

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #23 on: 07 July 2020, 15:02:21 »
Heh... that could make "Awaken Construct" a requirement for it to happen...  ^-^

Now picture THAT being cast on the Syberian AutoMechs, which are only *simulating* sentience!

- Herb

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #24 on: 07 July 2020, 16:33:39 »
Hmmm interesting.

Something I remember having found in the Pathfinder cosmology is they seem to actually be aware of other planets existing and can travel to them but they are effectively separate planes of existence and thus the use of a Gate spell or similar effect is actually required to travel there.

Interplanetary Teleport actually. :) It's effectively a ninth level version of greater teleport.

Plane shift or gate could work in theory. You plane shift to another plane and plane shift again to your destination (or within several miles of it with plane shift). There are... complications to that which I'll be going into, however.
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

monbvol

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #25 on: 07 July 2020, 18:18:46 »
Interplanetary Teleport actually. :) It's effectively a ninth level version of greater teleport.

Plane shift or gate could work in theory. You plane shift to another plane and plane shift again to your destination (or within several miles of it with plane shift). There are... complications to that which I'll be going into, however.

The Pathfinder cosmology has expanded with the expansion books for sure.

I guess it depends on if you want a more Stargate SG-1 feel(Gate and each world being effectively it's own plane of existence) or a more Star Trek feel(Interplanetary Teleport).

Liam's Ghost

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #26 on: 07 July 2020, 18:43:51 »
Now picture THAT being cast on the Syberian AutoMechs, which are only *simulating* sentience!

- Herb

Me, Grimdark, have opinions!

The Pathfinder cosmology has expanded with the expansion books for sure.

I guess it depends on if you want a more Stargate SG-1 feel(Gate and each world being effectively it's own plane of existence) or a more Star Trek feel(Interplanetary Teleport).

Structurally, the planets of the battletech universe would be all on the same plane, since you can (mostly theoretically) cross between them by slow boating without hitting a planar boundary. But Gate spells (or magical equivalents to stargates) would still be necessary in some cases. Teleport has a fairly harsh upper limit to how much you can bring with you, while a gate spell will take anything that can fit through it.

(Grando would have had to send Grimdark back either using a gate spell or getting him to walk back through whatever magical gate he'd stumbled out of. Stupid wizards leaving gates to strange places just lying around.)
Good news is the lab boys say the symptoms of asbestos poisoning show an immediate latency of 44.6 years. So if you're thirty or over you're laughing. Worst case scenario you miss out on a few rounds of canasta, plus you've forwarded the cause of science by three centuries. I punch those numbers into my calculator, it makes a happy face.

(indirect accessory to the) Slayer of Monitors!

monbvol

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #27 on: 07 July 2020, 19:02:55 »
Like I said it has evolved just a tad.

I may have just made a terribletm mistake...

Giovanni Blasini

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #28 on: 07 July 2020, 19:16:25 »
Like I said it has evolved just a tad.

I may have just made a terribletm mistake...

Or an awesome one!
"“Eternity is a long time, especially towards the end.” -- Stephen Hawking

Daryk

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Re: A Toreel Wizard in Prince Davion's Court
« Reply #29 on: 07 July 2020, 19:29:07 »
What he said!  :D