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Author Topic: An SI in the Concordat - GhostRider's Revenants Rev.2  (Read 31383 times)

georgiaboy

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #270 on: 23 August 2020, 01:30:36 »
Need to push the ECOM and Remnant Hegemony to open their Universities to outsiders.
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Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #271 on: 25 August 2020, 14:37:24 »
Why did the AC only take one world when Thomas told them they would get the two worlds as the second wave was meant to capture the second world and not just be a raid. Yet all they did was raid and leave.
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paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #272 on: 25 August 2020, 15:14:32 »
Because the second world is useless and they don't have enough forces to commit some to a useless world. The Aurigans live with a very limited budget, unlike other nations.

Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #273 on: 25 August 2020, 16:26:48 »
Because the second world is useless and they don't have enough forces to commit some to a useless world. The Aurigans live with a very limited budget, unlike other nations.

I would make sure you have that stated as being the reason. Because you don't actually show that. You have them being told they are going to attack and occupy two worlds. Then you have them attack and occupy one world but when wave two happens at no point is there any indication from anyone that the plan has changed or that they got new orders. Not even a conversation where they discuss the use of the planet and decide it is not viable to hold it. They just show attack steal shit and run. There isn't even anything afterward from Thomas asking or demanding answers for why they did not do as they were told.

Also like someone earlier said break up your paragraphs more because they are just big blocks of text that are not easy or nice to read.

You also seem to have made the Aurigan Reach much poorer than they actually are. They have Regis Roost a system that has enough materials in it to match what you have made New Vandenberg into. And unlike New Vandenberg, those materials are in a giant ring close to the planet for easy access.

Also Mechdur is one of the Higher production level planets around as well. They have factories that can build any standard weapon and armor you have instead made it seem like it is a bunch of rundown shanty shops. If you had made it clear that the planet was heavily damaged and destroyed in the fighting then it would make sense with your description but you didn't even though Mechdur is the literal industrial heart for 23 systems and 25 planets without any of the new systems claimed. That kind of reach requires a massive amount of ability which with what you have created wouldn't have been possible at all.
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paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #274 on: 26 August 2020, 03:50:40 »
Regis Roost has the resources but not the industrial structure to take advantage. New Vandenberg has both. For that, you need at minimum the Snowden, that are produced in Taurus and New Vandenberg. Only recently they start to appear in the Reach.
At the end of the Civil War, Mechdur can produce weapons and vehicles, not mechs.
By the House Arano sourcebook, Mechdur can make mech weapons, not mechs.
The military forces of the Reach (except the Revenants) that I use are also based on the HA sourcebook.
The Espinosas suck the Reach dry, first to create the illusion of progress in Coromodir, and second to support their side in the Civil War. Only recently - late 30's that damage has been repaired and only in the early 40's the Reach is better than before the Espinosa Coup.

Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #275 on: 26 August 2020, 10:54:54 »
Regis Roost has the resources but not the industrial structure to take advantage. New Vandenberg has both. For that, you need at minimum the Snowden, that are produced in Taurus and New Vandenberg. Only recently they start to appear in the Reach.
At the end of the Civil War, Mechdur can produce weapons and vehicles, not mechs.
By the House Arano sourcebook, Mechdur can make mech weapons, not mechs.
The military forces of the Reach (except the Revenants) that I use are also based on the HA sourcebook.
The Espinosas suck the Reach dry, first to create the illusion of progress in Coromodir, and second to support their side in the Civil War. Only recently - late 30's that damage has been repaired and only in the early 40's the Reach is better than before the Espinosa Coup.

Yeah, I know it couldn't build mechs I didn't say it could. I said it could build everything needed for 23 systems by itself but the way you are describing it does not line up with that at all and would barely be able to support a single system. Because again you didn't make any indication that any damage or destruction had happened to Mechdur.

Also, Regis Roost has a huge industrial operation already happening there that was hiding from TC because the company there didn't want to have the TC take over their operations and hurt their profits. So no it wasn't empty at all that is assuming you don't just disregard that part of its lore. As for the rest of the system, there are at least half a dozen rich mineral worlds that were producing materials for the massive factory complexs on Mechdur.

The problem is that you do not show any of this you just skip over stuff and then announce it with little to no backstory or with stuff that doesn't fit.
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paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #276 on: 26 August 2020, 12:01:23 »
In both House Arano sourcebook and Sarna i don't find any data about the industrialization level of Regis Roost. Is that from Touring the Stars - Regis Roost ? I don't have that one.

Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #277 on: 26 August 2020, 22:37:45 »
In both House Arano sourcebook and Sarna I don't find any data about the industrialization level of Regis Roost. Is that from Touring the Stars - Regis Roost ? I don't have that one.
Yes it is. Which is why you could have it that they were in a deal with the Aurigan Coalition. Because even without that system and its massive mineral extraction the Aurigan Reach still has at a minimum a half dozen other systems that are providing all kinds of materials for industry. Regis Roost was making bank for the people of the system and the company. It wasn't until 3030 that it was brought to the attention of the TC and they moved in to screw the people and company over. But with them being part of the Aurigan Coalition they could maintain their control and profits since the Aurigan Coalition would have taxed them a lot less. The system is worth trillions of C-bills and that is why when the lawyers from the company went to officially stake their claim the TC denied them because they want the resources for themselves. And used the excuse that because the Company hadn't fully developed the planet itself beyond agricultural farms for the ring. With the Aurigans also setting up shop there that excuse no longer flys. Here is part of the explanation of what they had and how from the book.

Quote
The world was originally settled in 2977 by the Regis Company, a conglomerate of families similar to the Terran system’s Belters led by the wealthy Regis clan. The star system they found was a small one, with only two planets: a large gas giant, and a single, habitable world that possessed an extensive ring system. When Neville Regis, patriarch and CEO of Regis Company, discovered that the habitable world’s ring system and its shepherd moons were more metal-rich than most of the asteroids his family had mined over the past hundred years, he decided that this world would be where fortunes were made. Regis Roost quickly became one of the best-kept secrets in the Taurian corporate sector. Once every two months, the Regis Company JumpShip Orsini appeared in the New Vandenburg system and unloaded DropShips full of titanium, germanium, and iridium before disappearing back to where it came from, taking with it thousands of workers from Regis, Regis-friendly corporations, and their families.

Rival corporations across the Concordat attempted to ascertain the location of the conglomerate’s deep-space holdings in hopes of either buying them out, or employing mercenaries to attack and control their lucrative mining facilities. None of these efforts met with any success. The close-knit family structure of the Regis Company’s upper echelons made it difficult for outsiders to gain the information needed to backtrack Orsini’s course. It would not be until 3030 that Regis Roost was finally “discovered” by an Interstellar Expeditions vessel trying to complete an archive of potentially habitable systems found in one of their partial Star League Stellar Catalogs.

What the IE team discovered was a temperate world, with a breathtaking ring system that was swarming with small craft. Scattered stations and small refineries, devoted to mining the ring fragments, doubled as living spaces for the locals. Each of the planet’s small, shepherd moons—located at opposing edges of the ring system—possessed larger, more durable structures built by the Regis Company. The inner moon, Tagaen, served as the distribution point for material collected on the planetary surface, including most of the food supporting the ring system workers. The outer moon, Morrison, acted as the system’s primary spaceport, refinery, and corporate headquarters for the Regis Company. With little gravity of their own, both of “the Roost’s” moons enabled the microgravity-dwelling Regis workers to move between their worksites and orbital communities with little difficulty or adjustment. Before the IE craft left the Regis Roost system with knowledge of the mother lode, the Regis Company delivered a team of lawyers to accompany them back to New Vandenburg, where they formally staked their claim to the entire system, and requested the Concordat’s protection against banditry. Seeing the Regis Roost system as a resource amounting to trillions of C-Bills, the Concordat government refused to grant full rights of exploitation to Regis Company. While Regis had demonstrated its ability to exploit the vast resources in the Roost’s orbit, the Concordat felt the company had not shown as much interest in developing the planet beyond limited agriculture to support its employees. The Concordat courts thus ruled that the Regis Company could not claim the entire planet for itself, and opened the system for immediate colonization in 3031.
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paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #278 on: 27 September 2020, 04:12:44 »
Between 3042 and 3046 much changed in the Aurigan Reach.
The reconstruction following the damages caused by the civil war and the later Capellan attack was finally completed. Many new industries started their activity, even though the vast majority of them was not even close to state of the art technology, but they provided the necessary services and products for the local economy.
While the big (relatively) industrial centers were Mechdur and Detroit, I had done my best to put as much state of the art technology, both civil and military, on the industries on Coromodir V, which were directly managed by my family, after the civil war and the end of the House Espinosa. For that, after a lot of meetings and a mix of pressure and fiscal incentives, VMI had created a filial in Coromodir V, but not for old products but for top-of-the-line ones.
Thus, the small (compared to New Vandenberg) local production of Freezers and Endo-Steel was made there, as well as the most advanced state-of-the-art electrical components.
A part of the Griffins produced in Mechdur were then modified, with their 12 Heat Sinks being replaced by 10 Double ones and 2 Medium Lasers. It was not much but at the moment we still did not have a local production for the ER PPC, which was initially planned for 3049, due to delays caused by the HPG crisis. Until that date, they had to be imported from the Concordat, for a few upgraded ’Mechs, mostly for the Royal Guards.
In Detroit, we had started the production of the Vali, which was a cheap option to increase the artillery component for various forces and therefore a good option for export, even  if the buyer could not buy the Arrow IV guided version, since for now Detroit could only produce the simplest version, leaving the most advanced one to other firms like VMI.
At the other end of the scale, VMI in New Vandenberg began production of the Pantsir, the 50-tons version of the Vali, with fusion engine, network capabilities (like an early version of the C3 tech) and using the SAM version of Arrow IV. Although it was not cheap, it added for those able to pay a much needed defensive capacity against ASFs.
The news that other nations had WarShips and that at least two of them, Earth and the Federated Commonwealth, had built or were beginning to build new WarShips, led the Concordat to review its plans.
Thus, the shipyard in Taurus, instead of increasing the production of Invaders, began a much more ambitious expansion, which in 3052 would allow the Concordat to produce WarShips. In New Vandenberg, after years of studies, the second phase of expansion of the shipyard began. Instead of producing Invaders, the new program (that should be ready by 3055) would be able to produce a modernized version of the Leviathan JumpShip. With the experience gained in the maintenance of the Leviathans belonging to my companies and with the gathered data on the latest versions of the old JumpShips, which had already solved many of the problems of the old lady, a modernized and updated version, would be built in this shipyard. The first batch would be for the service of the Taurian Armed Forces, adding a much needed transport capacity. The only increase in the production of Invaders would therefore be from the shipyard in Mechdur.
These years were also good for the Revenants which expanded during this period while going through an important reorganization. All the elements that were not Taurian or Aurigan had their contracts not renewed, making the force 100% native. Kaneda Arisa, had meanwhile married one of her colleagues and obtained the Aurigan nationality. She was the commander of one of the ’Mechs companies, and continued to be by a wide margin, the best ’MechWarriors of the Revenants. At the moment she was using one of the few Toro II that the RCT had. Yes, a Regimental Combat Team. The unit had grown in number and even though it was from the beginning a combined arms unit, not only the fact that the Taurians were great supporters also of combined forces, but I particularly was a great supporter of that concept, led me to prefer the RCT format used by the Federated Commonwealth instead of following the traditional Taurian model, even if  at the moment two of the ’Mech battalions were under-strength, as well as the ASF component. That also gave us the added benefit to help training the TDF against RCTs, in the hypothetical case of a war against the Federated Commonwealth.  In the transportation area, unfortunately, they only had the capacity to move about one third of the forces unless they resorted to external JumpShips and DropShips. They had also changed in another area - they had discreetly dropped their mercenary classification to 1st Aurigan Guards RCT, nicknamed  the Revenants. With the future JumpShips production in Mechdur and the expansion in DropShips production all around the Concordat, I was sure that in a few years the transport limitation would be over.


Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #279 on: 27 September 2020, 11:18:36 »
Are they moving to be a standard RCT or a Reinforced RCT? They are Taurians after all so would likely have the 48 sized Battalions as standard. Also with the ties the Aurigans and Taurians have with the MoC have they gotten any of the mechs the MoC makes exclusively like the Shadowhawk? Also maybe have the Aurigans start building the light mech designs available? They are cheap and fast to build and if upgraded with DHS could do more work. So will the New Colony Region become a thing in this TL as a three way project between that AC, TC, and MoC? Joint development of the worlds would allow for more bridge building and with the AC in place it isn't as far for the TC as it was in canon. Plus by this point the last colony drive that happened should be dying down and they can focus on new projects. It would help the economy grow as well the construction and transport of the materials and infrastructure for colonization would create and expand jobs.
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Shadow_Wraith

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #280 on: 27 September 2020, 13:44:09 »
Nice to see a story update.  Glad to see the Aurigan's are builiding up their industries and slowly updating their military forces.  So at the end of 3046, how big is the Aurigans military?  Not counting the Revenants.

paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #281 on: 27 September 2020, 17:16:03 »
The Taurian Concordat right now produces more than enough models (and quantities) to do not need to buy any from the MoC. Also, they produce more advanced ones - Royal grade, while the MoC only barely produces anything more advanced than 3025 tech.
The Revenants follow the FC RCT model - in part to be the OpFor to the Taurian forces training against FC forces, in part to discover what solution is best.
The rest of the Aurigan forces follow the standard TDF model.

Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #282 on: 27 September 2020, 19:33:31 »
The Taurian Concordat right now produces more than enough models (and quantities) to do not need to buy any from the MoC. Also, they produce more advanced ones - Royal grade, while the MoC only barely produces anything more advanced than 3025 tech.
The Revenants follow the FC RCT model - in part to be the OpFor to the Taurian forces training against FC forces, in part to discover what solution is best.
The rest of the Aurigan forces follow the standard TDF model.
But do they have Royal versions of the models that they don't have? I am not talking about building the Seccussion War tech mechs I am talking building upgraded versions based on the base mech. And are the Revenants going with the standard version of RCT or the Reinforced version of the RCT. The FedCom made use of both of those with 3 Battalions for standard and 4-5 Battalions for the Reinforced versions. How large is the Aurigan Military at this point? Is the Royal Guard a Regiment yet or still a Battalion? How many Battalions/Regiments does the rest of their forces have as well?
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paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #283 on: 28 September 2020, 15:37:32 »
Standard RCT - for now.
With the New Dallas DataCore, the Concordat has the blueprints of almost all Royal mechs created. VMI produce several of these. Also produce several proprietary designs at the same tech level, like the Penetrator, the Toro II, and the Talos II. The old production lines have been moved to Mechdur and Detroit, which are producing mechs for the Aurigan military and cash strapped mercenaries.
The Aurigan military is composed in 3045 by the Royal Guards - a reinforced battalion, 4 other mech battalions, 10 mechanized infantry regiments, and several militia forces - about 30 regiments - mostly infantry, with several companies of tanks / IFVs.
After 3040 they start to receive Dragonfly II ASF. 
And the 1st Aurigan RCT - the Revenants.

thtadthtshldntb

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #284 on: 28 September 2020, 18:16:08 »
did your last entry represent a bit of a time skip as well?

paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #285 on: 29 September 2020, 04:27:38 »
Sorry - the story is currently a few years past the Comstar Crisis - 3045. Because I'm a few chapters ahead - some in the draft, some in the suffering hands of the beta readers, I sometimes confuse the 'current' date.

Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #286 on: 29 September 2020, 19:42:51 »
Standard RCT - for now.
With the New Dallas DataCore, the Concordat has the blueprints of almost all Royal mechs created. VMI produce several of these. Also produce several proprietary designs at the same tech level, like the Penetrator, the Toro II, and the Talos II. The old production lines have been moved to Mechdur and Detroit, which are producing mechs for the Aurigan military and cash strapped mercenaries.
The Aurigan military is composed in 3045 by the Royal Guards - a reinforced battalion, 4 other mech battalions, 10 mechanized infantry regiments, and several militia forces - about 30 regiments - mostly infantry, with several companies of tanks / IFVs.
After 3040 they start to receive Dragonfly II ASF. 
And the 1st Aurigan RCT - the Revenants.
So the Aurigans have 6 and 2/3 total normal Battalions and the RCT. That means they have about 3 Regiments of Battlemechs then. Are the current Battalions being upgraded to Regiments? Also with the use of Fuel cells in place of ICE there should be some work to develop the chemical lasers that the Clans made. The tech is not actually advanced but simple early space flight era tech. With the modern chemicals and materials the ammo can be made easily and since it is treated like ballistics there is no amplifiers or heat sinks needed. Allowing more armor or weapons to be added. Also add CASE to the armor units to lower one of the biggest risks of ammo explosion.
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paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #287 on: 03 October 2020, 06:41:03 »
Factory by factory, world by world, the Concordat had been upgrading and expanding their industrial capability in the last decades.
That was helped by the continuous production of Snowden and Snowden-L mine stations, which provided said factories with raw materials and were by mid 40s present in almost all the systems in the Concordat and Reach that had a rich asteroid belt. Some ere even start to appear in Oort Clouds in the Taurus and New Vandenberg systems.
That also led to the expansion of the internal market and the overall growth of the Taurian economy.
While many of the other nations had followed a similar path, the Concordat was still ahead thanks to its early start and  having access to almost every blueprints of every factory and products (civil and military) of the Star League, Very few outside the Concordat knew its real economic power, they knew that the Concordat can produce advanced tech since it was selling them on the open market  but not the volumes it can produce.
One area in special started to benefit from that – big, advanced DropShips.
While before the Concordat Navy only used standard Union models  to reduce costs and improve the availability of spare parts, now after a nasty “war” for securing the defense budget, the Lee was selected as the new standard DropShips for the TDF / Navy. It was an incredibly expensive DropShip (hence the “war”), and very high-tech, but the benefits were also great, mostly because of the different variants available
When compared to the Overlord, the mainstay of almost all other States, the ‘Mech Transport variant could carry 4 extra ’Mechs, about 900 tons more of cargo, had better armor and weapons, all this with a better acceleration.
The ordered variants were ‘Mech Transport, Aerospace Carrier, Vehicle Transport, Cargo Transport and Pocket Warship. Except for the latest one, all others were late SLDF models, and the blueprints are already available.
The Pocket Warship configuration replaced the cargo space that normally carried 40 ’Mechs and 6 ASFs with 6 AR10 tubes in the nose and 78 Killer Whale and 12 Barracuda in the standard load-out but could be any mix of Barracuda (30t), White Shark (40t) and/or Killer Whale (50t) up to 4.260 tons.
The Navy was a deciding factor in selecting the Lee over less expensive solutions in the budget wars as  what a Concordat Frigate could do with a pair of PW and another of CV (or any combination of the two types) was a wet dream for all the admirals and all that at for less money and faster production time than any traditional bigger WarShips, something they were eager to explain over and over.
With these expensive DropShips starting production for the TDF / Navy, the production of Unions and Overlords switched to being sold only to foreign powers or to mercenary. With the increasing tension all over the Inner Sphere and the Periphery, the demand was there.
In the civilian market, the long time pet project of Dr. Murad also entered in production in late 3046. The Starlifter, heavily inspired by  the massive Mammoth DropShips, had all its components produced by VMI in Illiushin, where the assembly was also done. Like the Lee for the military and the Union before, it was to be produced in several variants, Standard cargo, Heavy cargo, Liquid transport;, Liquid gas transport, Passenger transport and Troop transport (which a more streamlined sub-variant of the Passenger transport one). While each taken individually was expensive , the fact was that with them entering in service the number of needed  collars was reduced dramatically.
That the Concordat could start both projects in the mid to late 40s, was a demonstration of both the advanced technology it had mastered as well as  power and capability of its industry.
In January 3045 a representative of the Wolf’s Dragoons visited VMI Headquarters in New Vandenberg. His purpose was simple, Jaime Wolf wanted to start the production of the Shogun Assault ‘Mech and proposed this business to VMI. If on the one hand the company was very interested in producing the model, on the other hand the intransigence of the Wolf’s Dragoons that it would be produced exclusively for them killed the deal. Even at best, with 5 regiments and two independent battalions, the number of ’Mechs produced would not be enough to offset the expense. Too bad as  I was interested in deepening relations with the Wolf’s Dragoons, but not at the expense of a bad business that would also affect my CEO position.
Between 3045 and 3047, I was involved in two other VMI matters.
The first was related to the prototype of the second assault ’Mech model to be produced by the company and the first totally original of the company. Continuing the 'zombie' ’Mech line that was the signature of the latest VMI original product series, the Hellfire was going to be  a scary machine for anyone facing it and a wonder of technology.

HEL-TC2 Hellfire
Technical specifications
Weight: 85 tons
Cost: 8,454,685 C-bills
Movement: 3/5
Engine: 255
Heat Sinks: 20 DHS / Freezers
Armor: 16 tons
Weapons: 2 ER PPC (LT and RT), 2 LPL (LA and RA), 1 TAG (Head), 1 Guardian ECM (CT) and 2 SL (RL and LL).

As usual,it was only proposed to the TDF, which accepted it with open arms after thoroughly testing the prototype.
The following subject had to do with the Tornado PA(L) wreckage captured in the VMI attack in 3041. The Stealth / Adaptative Camo System was very advanced and out of VMI production capabilities. , even though research continued. The models were clearly tailored to the users personally, something that was also considered inefficient if reasonable production and non-astronomical cost were to be desired. In the end, after 5 years of research and testing, a similar model (without advanced camouflage), and slightly less capable in other areas but that could be mass-produced entered testing. Of course, both the TDF and the TMI were very interested in this project.
How did the TC achieve these capabilities ?

For starters, they were the only nation to get the Helm AND New Dallas data cores.

The others got access to the Helm one but would need about 10 years to decrypt it while the TC got it fully decrypt from the start.

The New Dallas Core not only had a lot of Royal / late SLDF blueprints / designs but more importantly (in this universe) was a repository of industrial espionage, with an immense collection of data, blueprints on all kinds of industrial goodies - from factories to tools to final products - military and civilian, from the time of the Terran Hegemony to the late SL days - just before the Amaris Crisis.

Another factor was that like the Terran Hegemony, it invested a lot in space extraction industries - Snowden and alike.

In this universe, Thomas was not that maniac against the Federated Suns and because Edward survived, the relations with FS / FC were much better.

The result was that in the second half of the 40s that they were very advanced and that these advanced industries could produce a lot of shinny things.

It took them about 20 years, but they did it years before other nations.

cawest

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #288 on: 03 October 2020, 12:36:12 »
what happened to the plainsman Hover tank?

Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #289 on: 03 October 2020, 14:40:04 »
So they are switching to the Lee. Hopefully, they aren't as vulneurable this time around. But so long as they don't follow the Kerensky stlye of war which is just throw bodies in a frontal assault it should be fine.

While the TDF is building a decent Ship in the upgraded Concordant it still is only a a small frigate in truth. The Vincent class is a corvette only because of its limited armaments. They should look into modifying the design into a Destroyer with more weapons to serve as a mid-weight ship. Swapping out the NAC/10s for NAC/20s and adding 8 NL/55 would give it the firepower it needs and maxing out the Ferro-carbine armor would give it the endurance needed. Upgrading the Heat Sinks to DHS would deal easily with the increased heat load as well. All relatively minor and easy redesigns and to make and it gives a valuable Destroyer to the TDF Navy.

They also need a small fast escort and screening ship they should have all 5 Corvette classes that existed in the Pre-Amris Civil War Era. Granted all of those are pretty weak as well with the Vincent as the best version but it is so big it is better used as a Destroyer. The two old classes that the Vincent replaced is out as well since they are only good in groups of three together. The Mako is in use by the FedCom so not really something they can make without trading for the design. So that leaves the Pinto a small fast deadly ship with weak armor. The armor could be circumvented somewhat by upgrading the standard armor to ferro-aluminum or if possible to Ferro-carbine.

If they plan on going up in size then a moderinzed and upgraded Winchester Cruiser would be a good choice. Upgrading the armor to Ferro-aluminum or Ferro-Carbine and maxing it out, along with DHS, upgrading all Naval Lasers to 55, and swapping out the NAC/10s to NAC/20s for that extra punch.

Also the bottom half of the post is good split up but the top half is still a mess of a giant text block.
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paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #290 on: 03 October 2020, 15:21:59 »
Is the first warship produced in the Concordat - they want to stay simple and near the original, they know that one works. Soon, a mod.2 (with more capabilities but also more expensive is going to appear.
This is a fusion of two drafts, so the first and second parts are different.
The Lee is a very good dropship - more cargo, armor, weapons, and speed than the Overlord.
Kerensky lost a lot of ships been stupid - using the 'i have reserves' plan. These days at least the Concordat is very sensitive to losses, so they are not going to throw away dropships. The TDF also doesn't have the insane number of troops/dropships/warships of the SLDF. Nobody has.

snakespinner

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #291 on: 03 October 2020, 18:01:00 »
The Lee is my favourite DS so great choice. The only reason they performed so bad was that they led the assaults.
So they were the first destroyed. Used properly with support the TC will be very strong in navy terms. :thumbsup:
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Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #292 on: 03 October 2020, 21:36:06 »
Didn't say the Lee was a bad design just that so long as the Kerensky stlye of war wasn't used they would be fine. I know that the Concordant is a good design. I am saying that the next classes they make can be updated and modified versions of the Vincent, Pinto, and Winchester to give them a Destroyer, Corvette, and Cruiser class warship.
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paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #293 on: 18 October 2020, 04:41:35 »
January 4th, 3048
Coromodir System
Overlord DropShip Chieftain


On route to Coromodir VI, capital of the Arano Province of Taurian Concordat (three months after the unification)


'Jaime, explain me again why we have to satisfy this little prince's desire and come to a meeting with him in person, for something that could be handled by an administrative official?' asked Natasha Kerensky with a bored look.
'Natasha' Jaime responded with a patient air of long years of experience dealing with the infamous redhead 'first, the proposed business includes several items that are of interest to us, including the production of Assaults that Jamison so badly wants, and which Blackwell cannot supply because they have dedicated a big part of they resources, first to upgrade the factories in Outreach to Clan specs, and later using said factories to produce Omnis, at a very slow rate. While we / Blackwell continue to produce standardMechs and equipment, our resources are finite, and the Omnis lines take a big chunk of these. Omnis that we cannot put into service as you well know.' After Natasha acquiesced Jaime continued 'The prince's companies, as you call them, not only do the maintenance to our JumpShips and DropShips but are already one of our largest suppliers of equipment, principally of advanced technology, outside of Blackwell. If he also wants to negotiate a contract for training his forces and asks for our presence, we might as well satisfy the request, don't you think so? So, please dont accuse him of been a Wolverine, ok? Wolfnet has concluded that the hardware he got was obtained from the Baumanns cache.
'That is why you were chosen to lead our small gang, I do not have the patience for political or palatial games.' Natasha answered 'Ok, ok, I promise to behave'.
Upon entering orbit, the Chieftain passed near TCS Zarantha Calderon.
'The Taurians showing their newest toys?' commented Natasha.
'Considering that this is the first WarShip built in hundreds of years, it is natural that they want to show it, in the capital of their new province' answered Jaime.
The Chieftain was directed to a military spaceport, landing next to a similar looking, but much bigger DropShip.
'Why do I get the impression that someone is trying to give us a not very subtle message?' asked Natasha with an ironic look.
'Or someone important, like one of the Calderons came to pay a visit, which would explain both the WarShips and that one' replied Jaime calmly, looking with an envious look at the huge Lee class DropShip next to his Overlord DropShip. 'I wouldn't mind having some of these in our TO&E.'
A luxurious and discreetly armored limousine was waiting for the pair and took them immediately to the palace.
The protection of the palace was impressive, with several heavy defensive towers, several Mechs patrolling the area and battle-armor and PA(L)s at the entrances.
'Now this is definitely showing off the new toys - that I know nobody outside the Concordat and Comstar uses battle-armor or PA(L)s' exclaimed Natasha.
'Comstar and by association the new Earth government have PA(L)s too, but you are right, ' replied Jaime looking at the defenses, 'and if I am not mistaken some of these Mechs are Royals. There is definitely something going on,' he said.
Without making them wait, they were immediately brought to a large and comfortable office, very well-equipped, but without ostentation with two PA(L) outside of the door . At the desk was a tall man, in his fifties, without a white or gray hair over in his blond mane, and with a military air that the civilian suit he wore, with a comfortable yet good cut, couldn't disguise, who stood up to welcome them.
'Colonel, Colonel, welcome to Cordia City, the capital of our province. I apologize for the excessive security you saw, but because Edward Calderon is currently in conference with my wife, the security had to be increased. Please sit down, and we have a lot to take care of'.
'It has been a while since we met, your Highness.' said Natasha '17 years, if I am not mistaken. That time it was in 'my office', so to speak'.
'Mantharaka, 3031, good memory Colonel, or should I say Star Colonel Natasha Kerensky of Clan Wolf ? We have a lot to talk about the weather in Strana Mechty and what the Crusader Clans are planning to do, and your position on that, don't you think?'
« Last Edit: 18 October 2020, 15:35:32 by paulobrito »

snakespinner

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #294 on: 18 October 2020, 04:58:33 »
Well that's puting the boot in hard.
The look on Natasha's face would be priceless. >:D
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Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #295 on: 18 October 2020, 15:20:08 »
You might want to go over it again cause it seems the copying screwed it all up.

Also why are the Aurigans a province? It wasn't meant to unified until the children of the Jean-Luc took control and unless they stepped down that wouldn't have happened yet. It was supposed to be several decades of working with the TC to make the surrender of their independence later on viable. At this point it has been only about a 17 years at most from the marriage and 12 since the agreement was made. It was only meant to happen when the next generation came to power. Their heir is at 16-17 and the twins 11-12 right now. They aren't ready to be ruling.

Also since Jean-Luc is Prince-consort does that mean his system is also added to the new province?
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paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #296 on: 18 October 2020, 15:29:36 »
I have already tried with firefox and edge - allways get this crap result.
I don't understand, i published this in other foruns and don't get this problem...
Ok, i think i have fixed it - but i need to manually change every case.
About the province - to be explained two chapters from now - the next is the second part of this, unless you prefer that i delay the meeting with the Dragoons.
« Last Edit: 18 October 2020, 15:36:59 by paulobrito »

Adventwolf

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #297 on: 18 October 2020, 15:33:41 »
Does it show up when you paste it or only after you have hit submit? It might just be the outdated code in this forum. Only thing I can say is see if preview shows it and then put some spaces in the parts it screws up to see if it removes them.
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paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #298 on: 18 October 2020, 15:40:30 »
I copy / past to several forums the same text - only problems on this one. I fixed it by changing the offending text manually on this one.
Problem with ' i think.

paulobrito

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Re: An SI in the Concordat - GhostRider's Revenants Rev.2
« Reply #299 on: 18 October 2020, 15:50:58 »
Boy, I had been dreaming for so long to say this to their faces...
The silence then the silent denial, followed by the understanding was going on like I had foreseen it. And I had everything recorded from various angles and in high resolution... unfortunately not in 3D/holographic as the equipment for that was too big to hide well.
A few minutes latter
‘How?' asked Jaime, keeping a calm air, but his eyes and tone of voice indicated that the time for joking was over.
‘It is a damn Wolverine, it has to be with the ’Mech and equipment that he showed more than a decade ago,' Natasha almost screamed with a very dangerous look, forgotten the Wolfnet information that debunked that theory, and almost jumping out of the chair.
‘First, thanks to confirm that information’  I said in a calm voice with a small, tense, smile. ‘How? It is quite simple, after all – after you stopped communicating home in early 3020s,  the Smoke Jaguars sent a ship to investigate. Fortunately for us, said ship suffered a misjump and ended stranded deep in the Periphery, with almost all the electronics fried, and all people dead. About two years ago, one of my teams, searching for hidden SLDF bases, found it. Like I said, both the JumpShip and DropShip electronics were fried and all aboard were dead, but the personal data crystals are another story. And in the captain’s cabin we found several heavily encrypted crystals, with a variant of late SLDF codes. A few months ago, the decoded files arrived to my hands, and they told me a very interesting story about your little group. Your mission, your TO&E, including several WarShips that you never showed, a lot about the political and history of the Clans – interesting stuff,  Trueborns and Freeborns, Bloodnames, Wardens and Crusaders, and a not-named Clan, that I believe is the Wolverines, by your reaction, - and their mission, finding you to discover why you stopped sending them intel. So, I will ask you one more time, why did you stop send information back, and what are your intentions these days?’
‘And what do you intend to do with that information?' asked Jaime after a long exchange of glances with Natasha without answering my question.
'Good question - in reality what is really of interest to me is what you intend to do, when as I predict, either the Crusaders – that I infer just want to invade - win the majority, and decide to mount a campaign to ‘free’ us, or the Terran Explorer Corps come face to face with one of the worlds of the Clans? From what I know, and from what I got from the Wolverines data, I have a good idea of the location of the Clans worlds and the TEC is getting close. From what I know, the Clans have equipment superior to the best that even the Royals had. So I ask you again, when the Crusaders invade, what do you plan to do, and in case it's helping us, when do you plan to start?’
This was followed by a prolonged silence with several exchanges of glances between the two.
Since they didn't decide to talk, I added 'as far as I know the last time you carried out a resupply mission and received more Clan personnel was almost 30 years ago, so, what happened? You decided to stay, or you received secret orders from your Clan to stop all contact?’
‘Eliminating you will not solve this issue, will it?’ asked Natasha, but her posture and stance made it clear that she didn't intend to do something stupid.
‘Apart from these PA(L)s just outside that door, there is also a WarShip in orbit. Let’s say that if you try something violent, you won't leave this system alive, so spare me the useless menaces, ok?’ after a moment, Natasha acquiesced, and I continued ‘If I understand what I read about the society that the Clans have created - you don't have a future there in case you want to come back, right?’
Again, a prolonged silence with the respective exchange of glances. Finally, Jaime looked at me.
'We have a lot to think about, before making a decision that affects the totality of the Dragoons, can we have a few hours?’
'A reasonable time, yes but not a single minute more.’ was my answer.
‘We will come back to you, before the end of the day’ say Jaime Wolf, and with that they both departed for their DropShip.

 

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