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Author Topic: another shot at a fantasy mixup.  (Read 9071 times)

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #30 on: 03 January 2021, 02:19:04 »
Elements of Near Human psychology...

A lot of the jokes and folk-tales about the various children of Earth are pure fictional fantasies.  But within those fantasies, there IS an element of truth.

For example, the tendency for some subspecies of hominid to respond to the existence of certain factors.  Dwarven descent often hold grudges and demonstrate a raw and touchy nature, being sensitive to insult even when imagined. It's not merely a cultural thing, there are biological causes for the territoriality of the Dwarf blooded.  Likewise, for the Elf Blooded, their tendency toward elitism comes from a breeding drive that is sharpened and selective by evolutionary pressure, as is their admiration of 'smart' elves or speed in place of normal shows of strength.

These are easily understood.  What has been less well understood, while at the same time being more closely observed and commented on, is the Goblinoid/Orcish tendency to desire Leaders.  In the early 22nd Century, the 'gene markers' for the so-called 'warlord trait' was the subject of extensive research and pursuit by ethnologists and biologists throughout human space, based on the impact having one in existence seems to have on other Orcish populations, even ones that are disconnected by time, or space.  The existence of a Warlord seems to inspire Orcish and Goblinoid peoples even when those populations are separated by light years of distance, and more puzzling to researchers then (and now), simply circulating the rumor isn't enough.

There has to actually be one.

The psychological impact of the existence of a Warlord on Orcish and Goblinoids is well documented since the 20th century-Greenskin Ghettos see a drop in local intra-population crime rates, orcish students in schools show an uptick in test scores, but also an uptick in discipline incidents ranging from pranks to fights with non-goblinoid students, and greenskins in 'adult life' tend to become loudly and at times aggressively politically active, with demonstrations and riots, large voter turnout in places where they are permitted to vote, and an uptick in aggressive involvement in civic affairs.

The Military impact of a Warlord, of course, is documented from the bronze/early iron ages.  Orcish troops fight harder when there is a Warlord, even if that Warlord is in a foreign land.

The last potential documented Warlord was Tranh Truk Ngo, who served under Kerensky during the war to remove the Usurper.  Scholars debate whether Ngo was a true Warlord, and if 'warlord effect' was merely a placebo phenomena...

-Ian Davion, 'psychology of the five races; the impact of psychological and morale factors in battle',
New Avalon Press, 3005.
The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #31 on: 03 January 2021, 04:06:14 »
Kowloon, 3056...

Elizabeth stood before the cameras.  "They call us beasts." she said, "And Lo, when the lord looked upon what Cain had done, he cast him out and marked him, forever with his sin, and said 'you will live as a beast in the wilderness, in the worst places in all the world, marked and accursed, your blood will boil with rage and you will be forever less!'" she smiled, revealing tusks.

"That's the excuse they used for thousands of years to enslave our kind, to justify the Ghettos and the purges, the 'pruning' and the slaughter.  But it was Camus, of the Green Skinned peoples, who offered their saviour the only mercy on his cross, and does not the story of the good goblin speak of our people's better virtues?  It does, and don't forget the Rear Guard that held the beaches when Moses led the children of Israel across the reed sea, defying the Pharoah and his armies until the last of the children of Israel were in the land of Canaan, at the loss of an entire tribe of our kind?"

she looked down at her notes, "and the children of the deserters call us the beasts!  The slave-taking sons of Terra's greatest traitors, call our people beasts and monsters, and style themselves as 'warriors!"  her tusks glittering under the lights, "I have been given permission, we shall show them the face of war!!  We shall raise the HORDE!!!"

her red eyes blazed into the cameras, "Today, is a great day.  The Lyran Commonwealth has agreed to reactivate the one hundred seventy first volunteer Division!!  Our forces, will stand where others have fled, we shall hold where others break, and strike where others fail!"

she waited, a moment, then two, "It will not be easy.  Nothing of value is easy, nothing worth doing is easy.  These pink-skinned mockeries who style themselves with 'clans' and 'totems' will be shown the true error of their ways-they will be driven out, driven back, their slaves will be freed and their society will fall as we shattered the slave-takers before them, for we will not flag, we will not fail, we will not surrender.  From stars to the landing grounds, to the fields, from the fields to the streets, from the streets to the hills we shall drive them back, and back again!! They will know our RAGE!!"
The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

paulobrito

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Re: another shot at a fantasy mixup.
« Reply #32 on: 03 January 2021, 05:46:35 »
For the HORDE!!!

Artifex

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Re: another shot at a fantasy mixup.
« Reply #33 on: 03 January 2021, 07:53:41 »
Wwwwwwwwwwwwwaaaaaaaaaaaaaagggggggggghhhhhhhhhhhhhhhhhhh!!!! ... Wait, wrong universe!

For the HORDE! Lok'tar ogar!

cklammer

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Re: another shot at a fantasy mixup.
« Reply #34 on: 03 January 2021, 08:23:17 »
Orcs are OK but can we have some trolls please, too?

Not the moderator kind (worktroll is already here after all) and definitely not the other sort of trolls that keeps moderators busy but some "real" fantasy ones?

Just talking equal opportunity here that is what I am saying ... maybe the Clan's Elementals would fit the bill?

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #35 on: 03 January 2021, 08:36:19 »
The Structure of a Horde: a primer

Over the centuries the concept of the Orcish Horde has had a lot of different, sometimes contradictory meanings.  The term itself is of central european origin, and initially referred to a royal camp, or 'Ordu' in ancient Turkic, a reference to the still-extant migratory Orcish tribes that occasionally raided into Ottoman territories.  The other common origin attributed comes from the post-christianized region of Poland, and the term Horda, Which was used to refer to a number of large greenskin or orcish tribes ranging in the North Prussia to Finnish regions (these tribes would be brought to 'heel' in the late 16th and early 17th centuries).

The term became more commonly used, however, during the late 17th century when Gustavus Adolphus of Sweden imposed a more generally regulated structure on his goblinoid subjects, including the application of rigid discipline in labor battalions and those chosen for military services.  In a mirror to his development of 'Brigade structure' among his human soldiers, Gustavus imposed a similar structure on his Goblinoid auxiliaries,  altering the commonly used term for a European Orcish tribe ("Horda") to a shorter, handier term for Orcs and goblinoid conscript soldiers ("Horde").

The practice expanded during the Great Northern War, as Carl the XII of Sweden altered the Horde Structure to a larger and more diverse layout than battalion-strength squares of spearmen deployed to act as bullet-sponges for human troops.  Carl the XII also instituted the first serious program of military training and discipline among his Orcish subjects, this he used to great effect in the Great Northern War until the disaster at Poltava.

The Swedish Horde structure would see little alteration again until the reign of Prussian king Frederick the 2nd.  Frederick the Great's major changes altered his Orcs to fight as a mobile formation in support of cavalry and artillery, Frederick's Hordes also were among the first Orcish troops to be given formal instruction on the use and deployment of firearms.  Specifically, the use of both early muskets, and an improved structure of non-commissioned officers.  This is also the documented time when the Orcish Warlord Harmin came to prominence as one of the Prussian King's aides.  While not technically an officer, and still considered little better than a slave, Harmin's presence under the King of Prussia provided the non-human auxiliaries with a stiffened backbone when under whithering fire and led to a number of military victories for the Prussian king.  The value of this was not lost on the other continental powers, which began adopting Frederick's methods in larger scale over the next fifty years, experimenting with various configurations and troop layouts until the British duke of Wellington settled on a structure with even LESS centralized command.

While Orcish troops served on both sides during the formation of the Terran Hegemony, they served in what amounts to secondary roles or as disposable infantry assigned to other units.  The practice of organizing an Orcish Horde did not see light again, until the 2769 uprisings on Kowloon.

This, is in part due to the relative scarcity of large concentrations of Orcish and Goblinoids suitable for military service throughout most of the settled inner sphere, and largely also due to the ban on weapons imposed under House Cameron, which largely forbade the arming of Orcs and Goblinoids throughout the Star League after the first Reunification war. 

Kowloon organized the first "proper Horde" and it is their model that is still seen as the proper and correct modern definition.

a "Horde" can be seen as a combined arms formation made of combined arms formations, roughly equivalent to a pre-spaceflight army Corps, comprised of four divisions, each division in turn being comprised of a single Brigade and two Regiments, with integral transportation assets designed to provide interstellar travel and transport, as well as direct air and orbital support.

Hordes, unlike conventional human-primary or all human formations, are expected to be fully self sufficient, with their own logistical train and providing their own replacements for lost equipment, expended munitions, and consumables (excluding food, fuel, and lubricants.)

In contrast with Age of War and later structures, the Kowloonese horde system uses relatively few designs, with very little customization, and is rather light on battlemech support (this often being provided by their Human overseer-I mean, their national allies.)

To that end, each Division in a Horde is supported by a 'mech Battalion, usually divided up with one 'mech company per other type of battalion, though in planetary assaults and/or large scale operations these are amalgamated into a single unit.

Structure in a Horde is extremely flexible, particularly with regards where and how support assets such as battlemechs are allocated.  This tends to result in a highly flexible command structure as well.  Headquarters can assign objectives and a timeframe, but it is at the specific unit level that actual tactics are determined, this is a reaction to historical instances where highly centralized control led to routs when headquarters elements were eliminated by enemy action.

What is NOT flexible, is the equipment issued to units and troops.  Because a Horde must 'take care of it's own', these are extremely uniform under the Kowloon system, which in 3058 consists of a mainly mechanized and mobile force structure centered around a combined arms air/ground doctrine with close coordination between aviation and mechanized forces with heavier-than-average artillery support.

Where in a normal AFFC battalion of tanks, you may five 32 out of 36 different types of tank, a Kowloonese tank battalion consists of 36 nearly identical vehicles of the same make and model.  And that battalion's tanks share upward of 60% of their components with the IFV's used by the infantry battalions, while using the same ammunition as their supporting battlemech forces.

The idea being to make the absolute most of each and every ton of supplies brought with them on campaign, since a Horde can not rely on the established supply chain for the Human-primary and humans-only units they are serving beside. (though, to be completely fair, in 3058, many of those human units wind up relying on the Horde's supply chain as failures in inventory and organizational doctrine often send the wrong actuators, armor plating, ammunition, and motive spares to human units in AFFC colors!)

The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #36 on: 03 January 2021, 09:13:02 »
Goblinoid Physiology: Orcs, Goblins, and (maybe?) Trolls

Greenskins are as different in their structure as humans are from Dwarves or Elves, though most Goblinoid races can be classified as 'orcs' in the paperwork, as they have green skin and generally similar sorts of history and thus, temprament.

Trolls: nobody has seen a Troll in 500 years.  At least, nobody credible that anyone will believe.  Trolls are an example of how the slave pens of the 16th-19th century altered an entire people.  This happened in Russia.  The objective had been to breed bigger, stronger, and more docile and controllable (dumber) orcs to serve the Czar and his family, it involved literally breeding the largest orc serfs by royal decree, sometimes against their will, and killing any offspring that grew too slowly.  Inbreeding was also applied in one of the largest (and cruelest) examples of applied Mendellian Eugenics in history.  The result, were greenskins of relatively low intelligence, and exceptional size-averaging between 1.9 and 2.5 meters tall.  These were termed 'Trolls' by English forces fighting in the Crimean war, and interbreeding with other strains of Orcish and even humans (Don't ask, the fathers were the humans here, control your nausea) soon followed.

The experiments were less than successful, and by the late 25th/early 26th centuries, the bloodlines died out.

Goblins, on the other hand, are a case of another sort of forced evolution dating back to Roman times.  Bred as entertainment or toys by Patrician families, (much the way wolves were eventually bred down to the Chihuahua dog), Goblins were one of the first recorded instances in which a slave population was bred to conform to a specific standard of...eh...beauty? for esthetic reasons as opposed to practical ones.  Large heads, with large eyes and small, lithe bodies were the ideal being pursued here.  With the purges and fall of Rome in the 4th century, formerly enslaved Goblins had to adapt to lives as strays in the background of Formerly roman cities.  Unlike Orcs, Goblins did not make good field slaves, or construction slaves, or even soldiers prior to the advent of gunpowder weapons.  On the 'legitimate' side, they DID make good messengers, couriers, scribes and even scholars' assistants, with the 'Church Goblin' often being used as the record-keeper for a christian diocese prior to the Reformation.  Goblins sort of 'came into their own' with the Industrial Revolution, serving as cheap and expendable labor in factories, especially after the outlawing of child labor in most of the civilized world.

Like their larger cousins, Goblins had to endure centuries of mistreatment and prejudice, as even respected Goblin roles (scribes, printer's assistants, accountants and equipment maintainers/inspectors) were often considered to be the inglorious  part of any given group of tasks.  Militarily, Goblin mechanics were among the first greenskins allowed to handle gunpowder weapons, as they could service and maintain siege cannons with less percieved risk than human or dwarven personnel.

A subset of Goblins were bred in the Austro-hungarian empire as a replacement for human prostitutes for those nobles with...eccentric tastes, including specially bred strains used to satisfy more sadistic and...exotic desires.  (this was seen as acceptable prior to the 20th century as much of Europe considered these beings to be without souls and therefore no sin in inflicting any number of violations, though a late 19th century law did outlaw their use as a prostitution substitute by defining it as bestiality)

Orcs...are the most 'human' of the greenskinned races, with only a few differences.  These differences include prominent lower canines, greenish skin (in various shades) and thick, brush-like hair atop the head (males tend to also grow beards if they don't shave).  Differences are extremely minor aside from the obvious cosmetic differences.  Orcish skulls and skeletons tend to be heavier and thicker, with thicker cartiliginous pads between vertebrae, slightly denser musculature with a lower average body fat accumulation in both males and females, and flanged bones to provide a heavier moment-arm for that denser musculature.  Orcs are omnivorous, but react better to a meat-primary diet than other hominids, deriving less nutrition from plant-based proteins than other hominids.  Partly it is assumed due to their long history of being messed with in slavery, orcish features can run the gamut from extremely nonhuman appearances, to being almost human in likeness.  (This is further complicated as Orcs are fertile and produce fertile offspring with all the other children of earth except Elves.) skin and fingernails tend to be thicker as well, even being somewhat suitable for sharpening.

Orcs reach physical maturity at age 15 (on average), with their brains ceasing growth sometime around age 25 (like a human), with an unaltered lifespan average of 55 years, though extreme records exist of Orcs lasting into their eighties at the height of the Star League, and they tend to have a slightly shorter incubation time in the womb (8 months on average instead of 9).

Precentor's note: "half orcs" tend to have a HUMAN father, with an Orcish mother.  It doesn't go well if you try breeding the other way, the injection of Human DNA into the orcish genome, therefore, had to involve some rather unpleasant aspects, especially early in recorded history.
The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Daryk

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Re: another shot at a fantasy mixup.
« Reply #37 on: 03 January 2021, 09:13:10 »
Loving this one too!  PLEASE tell me Kowloon uses a fusion powered GOBLIN chassis as the basis for their armored formations...  :D

Daryk

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Re: another shot at a fantasy mixup.
« Reply #38 on: 03 January 2021, 09:51:08 »
So... what races make up Kowloon's RockJack community?  Dwarves?

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #39 on: 03 January 2021, 11:34:42 »
Boojum Shipyard...

"We've prepared longships for this campaign, Warlord."  Alicia Li's ancestors were mostly human...ish.  passably, at least, enough to have had a career in the Lyran Commonwealth Armed Forces before returning home to the outer belts of the Kowloon system.  She had been forced out, as many were, by the glass ceiling of the LCAF's prejudices against those with even a scrap of greenskin blood.

Her father had been pure-strain (at least, as close as it gets in the Kowloon system) human, her mother had been 1/8th Orcish, and that had been enough to tint the asian eyes with streaks of red pigmentation, and a slight underbite to her jaw, enough that promotion in the mostly-pure-human forces was difficult despite being a superior jump and drop ship officer.

For Elizabeth's purposes, Alicia Li was perfectly fine.  "Excellent.  what about escorting vessels?"

"Black Sails." Li told her.  "compact cores, three gravity capable drives, and capital weapons for anti-ship work.  using capacitors we can double-jump them past their old fifteen light year range."

"We do this by the book." Elizabeth instructed, "I want the Black squadrons to range ahead, seek out their weaknesses, their supply lines, their transportation links.  We begin by severing their ability to support their ground forces, then we strike them hard.  'a fair fight means we did it wrong'."

"Do we have a target?" Li asked.

"I was given discretion." Elizabeth said, "The Archon has...permitted this.  we will not begin the campaign with LCAF support.  Our main task is to tie up the Jade Falcons for the next two years."

"What happens then?"

"Then, we see.  but the Archon, that Dwarf-blood, Victor? needs Clan Jade Falcon to suffer misfortunes and we're the misfortune.  We will identify likely targets for invasion during this phase-you and I both know, mostly-human populatoins would never tolerate being rescued by our kind-we'll smash their oppressors, but unless the opportunity is particularly strong, we are not going to be liberating whole worlds in the short term, not until there are human troops to ease the fears of the civilians."

"It's not fair." Li said.

"I know, but it is as it is-we will break their chains, but it's going to require someone else to lead them back to freedom."
The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Daryk

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Re: another shot at a fantasy mixup.
« Reply #40 on: 03 January 2021, 11:49:31 »
Black Sails, YO HO!  >:D

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #41 on: 04 January 2021, 00:10:34 »
overview: Phase 1 of the Horde campaign...

Commerce Raiding targets:

Newtown Square

Bone Norman

Black Earth

Goat Path

Waldorff

Twycross

Commerce raiders will hit transport dropships and visible military assets, capture is not required, objective is to provoke response by local forces before withdrawing.

Surface raiding

Newtown Square

Kikuyu

Chahar

Surface raids are to be conducted specifically to destroy military assets before rapidly withdrawing.  Looting is strictly prohibited, the objective is to cause enemy casualties and test Clan response time and readiness with the objective of drawing assets into phase two positions.

Phase 2:  Commerce Raiding return leg

on the return leg, commerce-raiding units are to seek out and engage Jade Falcon transport and space-based assets for destruction, suppress infrastructure, and when possible destroy response and reinforcements to the surface raid targets.

This concludes Stage One of Horde operations.

Projected timeframe: late 3058 through early 3059.

The objective of Stage One is to inflict casualties on Clan forces in the Jade Falcon occupied zone, and to draw their main body away from the staging grounds along the Tukayyid line.  Phase one is deep raiding and reconaissance, with the objective of forcing the enemy to devote resources to protecting their supply lines and infrastructure.  Raiding phase is to create the illusion of a possible threat of counter-invasion and test/evaluate Jade Falcon early warning and response times.  Phase 3 of Stage 1 is to create additional damage and generate a threat response, as well as deny materiel and reinforcements to further put up the illusion of an impending invasion along the coreward front of the Jade Falcon zone.

Over-all strategic objective is to pre-empt likely expansion of Falcon control coreward of the Truce line, as well as preventing them from providing aid to the targets of Operation:Bulldog.

Stage 2: Offensive

The offensive phase will include planetary invasions as determined by which targets represent the best opportunity to destroy the largest number of Clan units or strongest concentrations of Jade Falcon forces available within jump range.  These invasions will be conducted based on best available forward recon and monitoring, and will be coordinated with a concentrated effort to destroy, outright, any Warship or major jumpship transportation assets in the enemy's locker.  Thermonuclear ordnance is authorized for the destruction of enemy warship assets, stations, and shipyards/refueling and maintenance facilities.  Surface aerospace bases will be targeted with controlled kinetic bombardment, and enemy held fortifications will be hit with kinetic asteroid bombardment prior to, and during, assault landings.

They think we're animals and savages, that's fine.  That just means they should expect this...but we know they won't.
The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #42 on: 04 January 2021, 00:36:11 »
Horde Doctrine

"Always be advancing."
-Tranh Truk Ngo,
Warlord, 171st Volunteer Division (Horde of Kowloon), 2775

The fundamental ground doctrine of Horde forces is to always be advancing.  The offensives on Elbar after Running Deer Mountain (see:Elbar Toothpick) illustrate this better than most.

Here is how it works: in mass combat (such as a planetary invasion) all support goes to the front that is making progress.  When that front stalls, support shifts to whichever force is moving forward.  Hardpoints, bunkers, and extensive fortifications are serviced by bombardments, usually ship based or by heavy aerospace strikes, the intent being to isolate pockets of resistance and annihilate them too quickly for defenders to react effectively.

to that end, Horde units rely heavily on mobile warfare and especially mobile artillery and spotters, concentrated fire, and rapid advance under enemy fire, while using broad-fronts combined with movement in column to speed up tactical movement.  Tempo of operations is deliberately kept high, and little effort in the initial assault is made to consolidate or fortify gains.

"Fixed defenses are a testimony to wishful thinking-bypass them or destroy them."
-Tranh Truk Ngo at Running Deer Mountain,
2776.

The seemingly suicidal nature of Horde advances follows a simple logic: that an enemy that is reacting to being attacked, can be pressured into a rout.  A rout is usually when the killing really gets going.

"Initiative tends to decide victories. Every delay on advance cedes the enemy time to think and prepare. strike hard, strike fast, keep hitting, shift targets and lines of advance as necessary to degrade the enemy's ability to reinforce or fortify. force them to play your game."
-Warlord Tranh Truk Ngo,
Eagle's Nest campaign, 2770

The prizing of initiative is ingrained into Horde doctrine.  when in doubt, act. 

"Unique or special devices are worthless on a strategic level.  hinging any strategy on a single device is stupidity."

-Warlord Tranh Truk Ngo,
North American campaign, 2779

Horde tactics are often seen as attrition based-and this is a fair assessment in some circles.  The key here is that you should always have a contingency, a secondary objective and at least three additional ways to achieve a strategic or tactical objective. (the quote is based on Horde forces encountering some of Amaris's 'wonder weapons'.)

"If you can't afford to lose it, you can't afford to use it."

-Warlord Elizabeth Ngo, 3058.

Don't over-commit to any single course of action.  If an offensive stalls, shift the offensive to where it is not stalled. and don't shy from taking casualties. 
The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

cklammer

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Re: another shot at a fantasy mixup.
« Reply #43 on: 04 January 2021, 10:27:10 »
That is basically the old Soviet "Deep Battle" doctrine in a nutshell ... that being an enhanced application of the German "Blitzkrieg".

@Cannonshop: thanks for the explanation on trolls - elegantly done   ;)

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #44 on: 04 January 2021, 12:24:53 »
another perspective...

Clan Steel Viper didn't react well to being defeated at Tukayyid, and had spent quite a large portion of the last six years inflicting that displeasure on the Jade Falcons.

They didn't expect this.

then again, the forces hitting them hadn't expected them either.  Clan Steel Viper is one of the most strongly Humanocentric Clans, rejecting even demihuman dna in their breeding program, and seeing Greenskins as inferior to animals.

You get what you pay for here.  In this case, a deviation from the plan.  Thanh Vien's strike patrol of longships-a primitive core 'warship lite' type of unit, isn't suitable for launching a proper invasion, or even a proper surface raid.  However, the Orcs, Goblins, and Humans of the Horde aboard, are quite capable of putting rocks into motion.

They're playing large-scale 'clock pool' targeting surface fortifications, air bases, and concentrations of Steel Viper 'mechs and 'mechwarriors, while they wait for the Clanners' fellows to get their distress calls.

"Emergence waves at the L1 point, looks like they finally called someone who cares, Commander."  Her RTO announced.

"Excellent.  What class?"

"Class four, looks like seven-fifty thousand tons, emergence profile says it's a Lola."

"well, I was getting bored looking for enemy troops from orbit. Let's go blow up a warship.  form up the Squadron."

"Aye ma'am."

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kioras

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Re: another shot at a fantasy mixup.
« Reply #45 on: 04 January 2021, 14:47:23 »
The Horde.

Loonies that start combat with a knuckle duster and never wore gloves, to begin with.

Only avoiding true War Crimes, however, Rocks targeting only military installations is perfectly fine.

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #46 on: 05 January 2021, 11:11:17 »
Jade Falcon Capital, Sudeten...

"I do not know which is more disconcerting-that the traitor lords would employ Uruk cannon fodder, or that the damned animals would prove to be so competent!"

The proof was listed on a large situation board-their Rivals, the Steel Vipers, had lost nearly ten million tons of shipping in just the last thirty days, to the point that raiding against Jade Falcon holdings that hadn't been ceded under the previous IlKhan had petered out and the Vipers were asking for aid.

Assistance the Jade Falcons were not inclined to offer.

the Lyran Orcs were hitting Jade Falcon worlds as well.

"Maybe...because they are not animals."  Marthe Pryde sneered.  "They are Homo Goblenses Sapiens."  she glanced at her new Sakhan, the promotion had happened as part of Vlad Ward's recovering his clan from an illegal absorption after the abortive abjuration attempt last year.

She got the job by being a mix of honorable, and pragmatic-addressing the universe as it is in the most honorable manner she could, instead of attempting, like her predecessors, to deceive it into becoming what she wished.

"Will you assist us in repelling these...creatures?"

"No.  Your Clan's leadership insisted Steel Viper was strong-stronger than Jade Falcon, we have victories against these auxiliaries, you have defeats.  Learn." she said, tartly, and motioned for the tech to cut the connection.

she turned, "Kael, tell me good news."

"I have none to give, My Khan." Kael Pershaw said, "We have confirmed that these units belong to the Kowloon horde, which means they are Kowloonese orcs and goblins, mostly, but they have human auxiliaries and members as well, a more cosmopolitan configuration than in the distant past."

"Of course they do...why?"

Kael sighed, "Elbar." he said, "Many of the survivors of Elbar chose to flee to Kowloon after the liberation, rather than remaining in a Terran Hegemony that stood by to let them be victimized. Intermixing with the other human minorities and some of the Orcish and Goblinoid majority.  We have confirmed that the Archon gave their duchess permission to form a Horde, and that Archon-Prince Victor gave them leave to begin when he set out after the Smoke Jaguars."

"Savashri...they are the Diversion!" she announced, "He turned orcs loose on our flank, as a diversion!!"

Kael nodded.  "That is why their missions have been...so restrained, I suspect."

"I believe you are correct." Marthe said, "The Kowloon horde...they should have been ours."

"My Khan?" even Sam Clees was a little surprised.

"The Kowloon Horde's last major war was against House Amaris." Marthe said, "DeChevalier's notes suggest that The Great Father debated bringing them, but was refused by their Warlord, who said some rather harsh things about abandoning the Inner Sphere, correct Loremaster?"

"Rumoured to have said, yes." Kael agreed, "We do not have the actual words of the conversation, only that the Horde chose to withdraw to their homeworld in isolation before the exodus Fleet left on Exodus.  The Orcs and goblinoids that came with were from resistance groups inside the Hegemony, or from other regions of the Inner Sphere."

"Kerensky should have made them come." Marthe stated firmly, "but he did not...they should have been on our side."

"They are not." Clees said.

"This is also true...we need a different means to stop them, or at least, to give them pause and redirect them." Marthe said calmly, firmly, looking at the map.  "This is a delaying strategy.  Historically they can keep this up for years, or at least until they have Human units to secure and consolidate gains in their wake-Hordes destroy defenses, but humans hold ground...they are not used to defending.  We need to put them on the defensive."
The core rules for interacting with me:

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2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #47 on: 05 January 2021, 17:59:25 »
Kowloon Horde Longship Breaker of Chains, somewhere in the Occupation zone...

The interior of a Longship is laid out in several decks running dorsal to ventral, like most ships that lack a gravity wheel, with the jump core forming a pillar or 'keel' through the length of the ship, and the central corridor being a shaft running nose to tail, the 'highway' for ammunition, fuel, supplies and personnel aboard.

Elizabeth reviewed the latest reports, and swore under her breath.  "What is it, Your grace?"  Captain Bianh asked.

Liz looked up from the reports to meet the eyes of her flag captain, a human, almost certainly pure-strain, from the Rockjack communities.

"Do you remember, do you recall, my reservations about His Majesty leaving that half-elf bitch in regency on Tharkad while he went roving off to liberate Draconis Combine worlds for that Oni Slut girlfriend of his?"

"I seem to recall you used less...inflammatory language, my liege."

"Yeah.  well, I had reservations, I am not no longer 'reserved'.  The blonde dress-hanger has deposed her sister on New Avalon and left Nondi-******-steiner in the Regency.  She wants us to try capturing planets without support."

"You planned for that."

"It was a Contingency!!!" Elizabeth snarled, her eyes redder, a little spittle floating away from her fangs, "Do you have any ****** idea how bad an idea it is, to send Orcs to take worlds for humans, without sending any human forces?  We aren't occupation troops! we didn't train for this! my god, the worlds she wants us to take, the locals...will go to their ****** Clan Occupiers for safety!  you can break a chain, but it doesn't help if the slave runs to his master in fear instead of accepting the freedom!"

"Maybe...try contacting resistance movements?"

"Finagle, why didn't I think of that?" Liz asked.

"Um, it's...kind of...I didn't want to mention it, but you...ah...um..."

"Spit it out."

"you're an orc, you need to get laid." Bianh spat out, "you're in heat."

 Elizabeth swore loudly in three languages before ending with "...The drugs are supposed to prevent that!!"

"No, they reduce the severity.  christ, you need to get better at self-care, or find a nice bosun who's unmarried..."

"I'll deal with it. I can't afford to get slowed down with...courtships..." Elizabeth groused, "I'll take double doses or something."

"There could be side-effects."

"Don't give me mythology here, there's no way I'll end up so pent up I willingly sleep with a weak little human." Elizabeth countered, "Just send the corpsman with a triple dose.  I'll live with being grumpy for a few weeks, it'll be over, and back to business."
« Last Edit: 06 January 2021, 05:06:43 by Cannonshop »
The core rules for interacting with me:

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2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Euphonium

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Re: another shot at a fantasy mixup.
« Reply #48 on: 05 January 2021, 18:13:57 »
Oh my!  ;D ;D ;D
>>>>[You're only jealous because the voices don't talk to you]<<<<

Daryk

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Re: another shot at a fantasy mixup.
« Reply #49 on: 05 January 2021, 18:46:18 »
Finagle indeed!  ::)

misterpants

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Re: another shot at a fantasy mixup.
« Reply #50 on: 05 January 2021, 19:19:42 »
*lightyears away*

"Hay fever, Star Colonel Roshak?"

"Neg!"
Avatar by Blackjack Jones

Derain Von Harken

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Re: another shot at a fantasy mixup.
« Reply #51 on: 05 January 2021, 21:06:34 »
*lightyears away*

"Hay fever, Star Colonel Roshak?"

"Neg!"
Oh boy. I hope you have kept up your physical fitness colonel. Cause you may be in danger of being ravaged by a wild princess. A story where people worry about her breaking him.

Daryk

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Re: another shot at a fantasy mixup.
« Reply #52 on: 05 January 2021, 21:12:58 »
Has there ever been a story where people HAVEN'T worried about her breaking him?  ^-^

JA Baker

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Re: another shot at a fantasy mixup.
« Reply #53 on: 05 January 2021, 21:20:57 »
Has there ever been a story where people HAVEN'T worried about her breaking him?  ^-^
Normally she just breaks his spirit: this time she might break his pelvis.
"That's the thing about invading the Capellan Confederation: half a decade later, you want to invade it again"
-Attributed to First-Prince Hanse Davion, 3030


drakensis

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Re: another shot at a fantasy mixup.
« Reply #54 on: 06 January 2021, 03:44:05 »

"you're an orc, you need to get laid." Bianh spat out, "you're in heat."
<br ******!!  The drugs are supposed to prevent that!!"

I think you made a mistake with formatting here.
"It's national writing month, not national writing week and a half you jerk" - Consequences, 9th November 2018

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #55 on: 06 January 2021, 14:11:49 »
Bone Norman, 00:30 hours Red Stone time...

Star Colonel Lionel Chistu of the 94th Striker Cluster had just about gotten to sleep when the sky lit with re-entry trails, and a low flying Aerospace fighter shattered every window in the officer's billets.

It was enough to lift his spirits with the promise of fresh battle.

he didn't bother to pull on more than shorts and a coolant vest, before rushing to the short corridor leading to the 'mech bays, as the duty alarms sounded, and the 'mech bays themselves suffered close-in explosions from dropped bombs.

"Where are our fighters!?"

That's when the first ground shocks threw him off his feet, he staggered to a shattered windowpane, and looked in the direction of the airfield.

It was awash in fire.

then something hit the bunker-like 'mech bay complexes, and his world went white...

...he awoke.  The floor was tilted crazily, and upon raising his eyes, he could see his feet dangling ten meters from rubble laced with broken re-bar.

gee, I could fall on that filtered through his mind, and the adrenal rush gave him the strength to pull himself up the crazily tilted corridor floor using the carpet and his fingers.

his ears were ringing loudly, the whole world seemed sound like 'WHEEEEEEEEEEEEEEEEEEEEEEEEEE'.

He staggered back to his room, and gasped at how intact it was-there was floor, and more importantly, his locker with uniforms and personal weapons still intact.

He used handiwipes to clean his nethers after shedding his soiled shorts, then pulled on a clean pair of uniform pants and a jacket.  they took us by surprise...

How did they take us by surprise??

He grabbed his helmet. Until he could reach a 'mech, he would have to lead as infantry.

He shoved each boot on, heedless of the discomfort in his ankles, an fastened it, taking a reflexive moment to assure he could still be dignified in the shards of a mirror.

After gathering a laser rifle, and checking the charges, he headed back out to see what could be rallied.

Right into the chaos of a battle.  in the flickering light and failing brightness of what undamaged sources were still working, his warriors were already engaged, at close range, almost melee.

He could see them.

The armors were clearly an inferior attempt to copy the Elemental suit, armed with large caliber machine guns and flamers instead of lasers, but they were supported by conventional troops, and they moved through the battle quickly.   The inferior suits wee fast runners, instead of using jump, and they were supported by laughable conventional vehicles.

In the flicker and the chaos, he realized something else.

Orcs!

the conventional troops carried large-caliber automatic rifles, heavier than the standard Lyran issue, and they were very good at flanking and concentrated fire attacks.  The enemy's battlesuit troops were swift, and the whole force moved as if guided by a single mind, a single will, no hurry to the rushing, just precise, absolute, violence.

His ears were still painfully ringing, so he didn't hear it when a Goblin marine slid a vibroknife through his kidneys and severed his spine.

****

Private Jenny Levine rolled over the Clanner corpse, and looted the body as the life fled the man's eyes.  Her target was his Dogid, any PADD or other personal computing device, and any papers, but she stopped to clip some of his insignia off his cooling corpse.  Especially the shiny belt-buckle.

"cheap ****** bastard..." she muttered.  The guy had a nice watch though.  She took that, and the still grasping hand with a single swipe of her knife, then moved off.  Somewhere in this mess, there would be documents or files that could be recovered-this was purportedly where the Falcons kept their officers on-planet, after all...

But she got a nice watch for her mum, and the belt-buckle would be a nice trophy for the guys back home.

The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Moglwi

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Re: another shot at a fantasy mixup.
« Reply #56 on: 06 January 2021, 14:33:57 »
Does this mean the Taurian Concordat is full of Minatours. Please make it so :D

Derain Von Harken

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Re: another shot at a fantasy mixup.
« Reply #57 on: 06 January 2021, 20:12:04 »
Does this mean the Taurian Concordat is full of Minatours. Please make it so :D

Personally I think the Taurian Concordat was founded by a strange alliance of Dwarves and orcs. The dwarven part because well Taurians. The orcs because also Taurians. They would be two distinct populations that still distrust anyone outside the concordat more than each other. Especially the fed suns and those namby pamby elves! No one quite understands how it works. A taurian horde would be rather different from a Kowloon horde if one was ever raised. My god a taurian combat engineer team run by dwarves and orcs is as scary an idea as Kowloon guerilla sabotuers who are also goblins.
« Last Edit: 06 January 2021, 20:16:20 by Derain Von Harken »

Daryk

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Re: another shot at a fantasy mixup.
« Reply #58 on: 06 January 2021, 22:03:22 »
You know... it strikes me Goblins would be perfect quad-BA pilots... PM coming soon Cannonshop!  :D

Cannonshop

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Re: another shot at a fantasy mixup.
« Reply #59 on: 07 January 2021, 00:49:44 »
Horde Longship Breaker of Chains...

"What are you going to tell them?"  Bianh asked.

Elizabeth shrugged, "I want to tell fat Nondi to go ****** herself, that we're not going to waste time if she's not going to follow up."

"but that's not what you're going to do, is it?"

Liz shook her head.  "Not in so many words, no.  We're going to pivot the raids and come out near Arc Royal.  that should take the pressure off Kell's forces in the pocket for a while, but unless or until either The Dwarf comes back and takes charge, or skinny bitch pulls her head out of her ass and organizes a proper counter-offensive to drive them out, we're just doing a kill people/break stuff recon in force through the Falcon OZ." Elizabeth sipped from a straw, "We don't have the manpower to actually take anything and hold it-without the human troops we can't hold anything we take rimward of Goat Path, and I'm not looking to be Arminius."



The core rules for interacting with me:

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2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

 

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