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Author Topic: Emergence (Sybil Reboot, Pt 1)  (Read 6414 times)

Giovanni Blasini

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Emergence (Sybil Reboot, Pt 1)
« on: 15 June 2020, 02:48:39 »
From: Aaron DeChavilier (dechavilier.aaron@sldf.starleague.gov)
To: Noriko Murakami (murakami.noriko@sldf.starleague.gov)
Date: 2760-04-13 20:23:47 UTC
Subject: Re: M-6C Project Reactivation Request

Noriko,

I wanted to send this to you ahead of the formal notification, but General Kerensky has outright forbid reactivation of the M-6 program, and prohibited reassigning the Montbatten to the project.  There's no way in hell he wants to risk something as big as a Texas class in the off-chance hope you and your team can fix what went wrong last time.  He especially doesn't see the value in using the Texas class as a long-range escort for the M-11s: they may be a secondline battleship at this point, but they're still valuable enough as a battleship that he's put his foot down.

In fact, don't expect anything frontline at this point, Noriko.  The General is still unconvinced of the utility of a new drone WarShip, the utility of the M-11s, and the likelihood of any major colonization missions any time soon.  Things are tense amongst the Council, and the General is suspicious as hell of them.  Pulling a frontline combatant off the line for use as an experimental ship isn't going to happen.  I know you floated the idea of the Sovetskii Soyuz class cruisers or Congress class frigates as alternatives, but the former are in too high a demand, and the General rejected the latter, since the Federated Suns can build them too: he doesn't want the technology to leak to the Member States, especially ready-made instructions on how to convert something they can build.

I even floated the idea of transferring the Pioneer to your project, or keeping one of the Farragut class battleships from going to the breakers, but he wasn't having it.  If I had to guess, he'll override the Admiralty on anything he considers potentially stronger than an M-5.  Honestly, I'm not sure I blame him: they may be heavy destroyers, but they're scary heavy destroyers with attitude problems.

That said, the Old Man could still see the value in trying to develop an AI that wasn't based on Admiral Dvarahal's neural map.  Improving the SDS AIs is certainly a worthwhile goal, and something he's onboard with.  Assuming the he can talk enough sense into Richard and we can all keep the Member States from each other's throats for a little while, we may even be able to revisit the idea.

I've looked over your mothball options, and most of them are awful: a couple Cruisers beat down enough that even the Member States didn't want them, a trio of worn-out Nagas, some M-4 hulks that might be servicable, and a myriad of other detrius the Hegmony and SLDF abandoned over the years.  Your best bet, though, would be one of the unrefit Aegis: one of them, the Manassas, just got approved for use by a crackpot for jump distance experiments, but there's another one, the THS Ludington, that, while not updated, is still late manufacture, and mostly intact.

So, as bad as it may seem, they're still going to give you a chance to prove your ideas.  If you can prove your ideas work, I can see the rest of the Aegis going in for refit, especially with how successful the Luxors are proving.  It may not be as fancy as a Texas, or maybe even a Congress, but they're still fine ships.

Take a look over the data I'm sending from the boneyards: I don't know if the official letter will contain anything as detailed.  Let me know privately what you decide, and I'll try to grease the wheels on my end.

Your friend,

Aaron
« Last Edit: 04 August 2020, 13:31:03 by Giovanni Blasini »
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Giovanni Blasini

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #1 on: 15 June 2020, 02:49:30 »
Neptune Mothball Yard
Sol System, 2760-06-14


The K-1 DropShuttle carrying the initial boarding and reactivation team coasted slowly past the vastly larger vessel, allowing Noriko Murakami to examine the outer hull of the old cruiser.  The vaguely wedge-shaped Aegis class cruiser was in remarkably good shape despite being over three centuries old.  Her paint was faded, but was still recognizably the Terran Hegemony’s greys, her name marked clear for Noriko to see: THS Sybil Ludington.

Things weren't all sunshine and roses, though.  So many of the Ludington’s turret mounts sat empty, stripped of their class-10 naval autocannons.  Noriko didn’t know if they'd been salvaged to serve as spares for some other WarShip, removed for replacement, or in prep for the 2582 refit of her sister ships, but if that had ever been documented, the fact was lost to time.  From the looks of it, though, Noriko and her team would have their work cut out for them.

“Pardon my saying so, but she looks like a bit of a mess, Admiral,” her staff officer, Lt. Commander David Carpentier, said to her as they approached the Ludington’s shuttle bay.

Noriko nodded.  “Good news is the area around the transit and KF drives looks intact.  If the worst we have to do is requisition new guns for her mounts, then we'll be ahead of the game.  I'm more concerned with the old girl’s existing computer network.  Assuming the fiber optic lines and backup wires are intact, and all we have to do is swap in the new gear, I’ll be happy.  Having the turrets empty may simplify fitting the control gear there, anyway.”

“Laser mounts look intact.  Missile tubes, too.  Surprised the lasers weren't salvaged,” Carpentier commented.

“We'll need to give those a going-over,” Noriko replied.  “Missile tubes should be fine, they're simple enough, but those lasers haven't been touched in two hundred years.  Who knows what shape they're in?  That might explain the autocannons, too...”

“Ma'am?”

“If they weren’t pulled later as part of the refit, the ship had come in for mothballing, and maybe hadn't been service for a while,” Noriko said, thinking out loud.  “Since her last service records got lost in thr shuffle, there’s no record of when her NACs were last rebarrelled, they might have been past due.  They may have planned to swap new Class-10s in and just never got around to it.”

Carpentier shrugged.  “And for all we know, they could all be sitting in the cargo hold.”

The shuttle’s pilot, Jack McCorkell, while focused on not colliding with the cruiser, asked, “Admiral, looks like the boat bay isn't active, but we should still be able to dock to one of her collars, even with the power off.  Do we know if they turned on the life support?”

“Supposedly,” Noriko replied.  “We'll see how well they did their job soon enough.  Dock up, then suits on.  Let's not take any chances.”

McCorkell eased the DropShuttle back around to head back to a docking collar, then lined up the shuttle’s own docking mechanism and eased the 200-ton sphere closer until it got a good latch on the gargantuan WarShip.  “Docking complete, good deal.  Reading normal atmospheric pressure on the other side.  Bit chilly, though, only about 15 degrees.  Well above freezing, but colder than operating temp.”

“Suit up anyway.  I don’t want to take the chance that we’ve got some gas or other particulates until we can thoroughly test air quality.”

Heading down to the main crew deck, Noriko found her boarding team had already begun suiting up.  Of course, her entire team were engineers, and thus their standard duty uniforms doubled as spacesuits, meaning “suiting up” simply meant donning their helmets.

Once her team was finished, they assembled at the DropShuttle’s docking port, swiftly verified the seal once again, then filed into the airlock.  Her engineering chief, Lt. Commander James Montgomery, turned to Noriko and said, “We're set, Admiral.  Would you do the honors?”

“Certainly,” Noriko agreed.  The two of them opened their airlock doors, confirmed the readings on the other side once more, then opened the outer door for the Ludington’s own airlock door.  Satisfied that no unexpected rush of air occurred in any direction, Noriko pushed off from the DropShuttle, into the WarShip’s airlock.

As Noriko did, Montgomery swiftly joined her, announcing, “Admiral arriving, SLS Sybil Ludington.”

Noriko smiled.  “Let's get to work.”


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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #2 on: 15 June 2020, 03:34:11 »
Tagged.
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #3 on: 15 June 2020, 03:34:47 »
Interesting, an alternate timeline?
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glitterboy2098

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #4 on: 15 June 2020, 04:22:13 »
Interesting, an alternate timeline?
in practice, probably. but Giovanni Blasini had been talking about a reboot for awhile incorporating newer canon about the star league and jihad, so i'm guessing this is the first crack as a rewrite. only since everyone read the old stories, he's starting with the backstory and not just "in media res" like the old story.

interesting choice using the Aegis.. he'd talked about possible hull platofrms. the Texas was a favorite of the fans, personally i was expecting a Newgrange. which he'd mentioned considering, and would have made for an interesting dynamic.

but it sounds like the "colony ship" aspect may not be in play this time.
« Last Edit: 15 June 2020, 04:26:15 by glitterboy2098 »

Giovanni Blasini

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #5 on: 15 June 2020, 04:23:12 »
Interesting, an alternate timeline?

Kinda sorta, yeah, but not entirely. I'm not trying to invalidate "Knock, Nock", or "Ascension", or any other story she appears in, and in some universes Sybil is still a Congress.  Just not in this one, and I'm mainly going to be writing around the other stories.

Sybil isn't going a Congress in this story's timeline, obviously. I'd decided to name my ship after Sybil Ludington before I'd ever chosen a ship class.  Initially, a Congress class seemed like the perfect choice to go along with that name, as they seemed to be used as pickets. I eventually found myself questioning that choice, though, given the Fed Suns built Congress class frigates too:  I couldn't imagine the SLDF using a hull the Houses could build, in the event the tech leaked.

After the SDS rules got published, I considered a reboot with her as an M-4 or an M-6, but the latter is basically a Texas, Drakensis did it better, and she'd be too tough to slot into "Knock, Nock" with Tabby, who'd be less worried against protecting a Texas than she would a Congress. The M-4's basically a Baron, satisfied most of what I was looking for, but was too far in the other direction in terms of strength, and lacked the docking collars for support DropShips we see in "Knock, Nock".  Besides, reading a bit more, it sounds like the Manassas an unrefit Aegis, too.

So, I still see the other stories as having happened in this timeline, but with Sybil in a block 1 essentially unupgraded Aegis instead, modified with SDS controls and her internal support and production packages in her cargo hold.  I'm not 100% convinced I won't make any mods to her armament: I could see streamlining her armament even more, and adding more energy weapons and point defenses, but don't think I actually need to.
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glitterboy2098

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #6 on: 15 June 2020, 04:29:41 »
if it is a block 1 Aegis wouldn't it look more like a tube than a wedge?



especially if it is the sister ship to the SLS Manassas:

Giovanni Blasini

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #7 on: 15 June 2020, 04:53:29 »
if it is a block 1 Aegis wouldn't it look more like a tube than a wedge?



especially if it is the sister ship to the SLS Manassas:

It might...if I didn't think those look awful, and make me want to gag myself with a rusty chipmunk, as opposed to the battlestaresque art of the TR3057 Aegis.   :D
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #8 on: 15 June 2020, 09:45:21 »
bounce!!! Bounce!!!
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #9 on: 15 June 2020, 12:53:41 »
Nice. Good to see this. Sybil is back, baby.

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #10 on: 15 June 2020, 13:17:36 »
Glad to see Sybil back!
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #11 on: 15 June 2020, 13:25:04 »
ping!
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #12 on: 15 June 2020, 15:09:56 »
It might...if I didn't think those look awful, and make me want to gag myself with a rusty chipmunk, as opposed to the battlestaresque art of the TR3057 Aegis.   :D

I guess you can justify the more modern look by upgrading the armor of the Block 1 Aegis to FC or LFC since thats what the Clans did and I just assume they used SLDF upgrade plans that were planned out but never done because when you have 250 McKenna's and like 1000 Soyous in your fleet why bother upgrading the other ships.

That's at least how my head cannon works.

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #13 on: 15 June 2020, 15:21:01 »
I feel like the difference between the two art styles is so extreme that you really just have to nod and accept it. Like Klingons before some clown decided they needed an explanation.

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #14 on: 15 June 2020, 15:31:04 »
Do you have a design for Sybil figured out?

Or are you thinking about having a contest for her?

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #15 on: 15 June 2020, 15:46:12 »
Excellent to see this again :) Great writing right off the bat!

Also re the art and the designs my headcanon is that the old art here is the pre-2700's refit, and that's the Aegis class as built by the Hegemony. The Clan Refits visual changes never EVER happened. What we see them as in TRO 3057 or Delranes - https://drive.google.com/file/d/11ymD2ZX8m8D8-MhxG6_yCcC1DQcYtqiz/view?usp=sharing is how the SLDF made them look or what they looked like when completed. The Clan refits are mostly internal changes and upgrading the hull to take harjel. All but the Snow Raven's simply wouldn't waste resources on rebuilding WarShips so extensively that they are totally structurally different in many cases.
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #16 on: 15 June 2020, 16:14:02 »
Cannonshop: it's in the [more] emojis block: :excited:

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #17 on: 15 June 2020, 16:30:21 »
Good to revisit this story, glad to see you going ahead with it.

But I will continue in my headcanon to see the classic Aegis, not the stupid-looking, in-universe-impossible, 3057 version. Same with all other ships. 90% of the TRO3057 redraws only make sense if you have artificial gravity and structural integrity fields -- they'd look great in Star Trek, not so much in Battletech. (I will give props to the Black Lion, which at least looks like it might be a practical warship for a vertically-oriented deck layout.)

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #18 on: 15 June 2020, 16:39:56 »
Same with all other ships. 90% of the TRO3057 redraws only make sense if you have artificial gravity and structural integrity fields -- they'd look great in Star Trek, not so much in Battletech. (I will give props to the Black Lion, which at least looks like it might be a practical warship for a vertically-oriented deck layout.)
Actually with all the turns that BT ships can make it is likely that BT ships don't have actual decks as we normally think about them. Think more of a series of multi-directional rooms, with deck numbers being just to indicate the location.
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #19 on: 15 June 2020, 16:59:56 »
This cool! Thanks for re-doing it.
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #20 on: 15 June 2020, 17:05:58 »
Actually with all the turns that BT ships can make it is likely that BT ships don't have actual decks as we normally think about them. Think more of a series of multi-directional rooms, with deck numbers being just to indicate the location.

To me the main source of thrust is the giant engine in the aft, so rooms should be oriented with down being towards the engine.  If the ship is maneuvering hard enough that a wall could become a floor, that means the ship is in combat, is spinning hard due to asteroid strike, or something worse is going on

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #21 on: 15 June 2020, 17:14:11 »
Yeah, that.  You orient the decks in the direction that makes sense most of the time.  For ALL ships that never land, that's vertically through the engines.

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #22 on: 15 June 2020, 17:22:04 »
To me the main source of thrust is the giant engine in the aft, so rooms should be oriented with down being towards the engine.  If the ship is maneuvering hard enough that a wall could become a floor, that means the ship is in combat, is spinning hard due to asteroid strike, or something worse is going on
So your ships never see any combat? Or ever have to dodge anything?

The idea of deck orientation in a null-g or multi-direction G environmental is quite silly, really it is just outdated thinking.
True deck orientation only makes sense in universes with artificial gravity and BT doesn't have that.
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #23 on: 15 June 2020, 17:31:33 »
Question.

Where is the info about the Manassas coming from?

Specifically that it was a Block-1 model, since that isn't what appears in Living Legends blue prints.
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #24 on: 15 June 2020, 17:33:30 »
So your ships never see any combat? Or ever have to dodge anything?

The idea of deck orientation in a null-g or multi-direction G environmental is quite silly, really it is just outdated thinking.
True deck orientation only makes sense in universes with artificial gravity and BT doesn't have that.
Sure, they see combat, and have to maneuver.  But that's for a MUCH smaller percentage of the time than they're under constant thrust.  They may very well have accommodation for unusual situations, but the default configuration will be for the condition they're in MOST of the time.

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #25 on: 15 June 2020, 17:38:51 »
i seem to have opened a can of worms..

perhaps the discussion of warship internal design should be taken to a different thread so not to clutter up this story focused one?

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #26 on: 15 June 2020, 17:42:07 »
The OP can request the mods split off the thread for that... They seem pretty helpful in that regard, generally...  :)

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #27 on: 15 June 2020, 18:53:15 »
Actually with all the turns that BT ships can make it is likely that BT ships don't have actual decks as we normally think about them. Think more of a series of multi-directional rooms, with deck numbers being just to indicate the location.

Combat/Turning is why your strapped into a G-Couch/Chair.

For all other times like traveling too/from the planet under 1G acceleration, we have decks like any other ship.

Unlike StarTrek or StarWars or BSG, in BT when combat maneuvers start, no one is walking around the ship.  (Or they shouldn't be)
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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #28 on: 15 June 2020, 18:53:33 »
If it is split, let this go with the warship discussion:

For a visual example of what BT in-system space warfare (or at least maneuver) look at the Expanse.

nBSG has the FTL kind of down (given they have AG so the main limiter is out the window), but the Epstein drive is pretty much a fusion torch with a couple of Gravities of thrust.

You make accomodations for heavy maneuver (seat belts handholds, everything stowed SECURELY because during hard maneuvers loose objects are lethal shrapnel).  And if your ship is a cruiser or bigger expected to do a lot of show the flag staying in orbit, or hanging around a jump point, rather than standing on it's drive plume underway all the while, you'll want to have freefall accomodations more extensive than handholds, straps, magnetic boots and drink bulbs.

But the ship has a DOWN, and that is where the main thruster is, and an UP, and that is where the nose is.
And odds are you'll be entering combat with the enemy firmly above or below you (depending on whether you want a flyby so am thrusting towards them or an intercept and so need to decelerate for zero/zero).
EDIT: And if you then swing around to put the enemy in broadside, well, what comes to mind for me is the Crimson Permanent Assurance raiding the Very Big Corporation of America, but I'm a little bit crooked like that. /EDIT

'course BT WarShips tend towards the Donnager and Agatha King end of the scale rather than Rocinante (small craft or combat dropper?).
« Last Edit: 15 June 2020, 19:00:20 by jonen c »

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Re: Emergence (Sybil Reboot, Pt 1)
« Reply #29 on: 15 June 2020, 19:16:40 »
I for one prefer the original 2750 visual of the Aegis better than the wedge front 3057 refit design.  It had more feel of the period that it was large warship. It sort reminded me of the USS Discovery with sphere shaped bow and massive engines aft. 

Anyways, i hope Sybil goes well.  I do wish the old story had continued, but thems are the breaks.
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