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Author Topic: Fate Can be Cruel (Part Three)  (Read 39755 times)

mikecj

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Re: Fate Can be Cruel (Part Three)
« Reply #300 on: 19 January 2022, 18:58:55 »
Annihilation of the Burrock's leaders would have been appropriate.
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Daryk

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Re: Fate Can be Cruel (Part Three)
« Reply #301 on: 19 January 2022, 19:31:25 »
Which could easily be a result of an Absorption.  I'm almost thinking the jags are only challenging to maintain appearances.  I'm pretty sure even they want to see the other two beat the crap out of each other.

Intermittent_Coherence

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Re: Fate Can be Cruel (Part Three)
« Reply #302 on: 19 January 2022, 20:18:44 »
It's a relatively  cheap way to gain warriors and resources, so I can see why the Jags would be interested.
Of course, one Clan has already had the crap beaten out of it and is probably on its last legs.

kioras

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Re: Fate Can be Cruel (Part Three)
« Reply #303 on: 19 January 2022, 21:38:02 »
Blood Spirit due to the bad blood will probably see about trialing away people that would not fit in the Clan.

Why keep them when you can go ahead and trade the portions of the population that would not fit otherwise.

2ndAcr

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Re: Fate Can be Cruel (Part Three)
« Reply #304 on: 21 January 2022, 15:24:33 »
12 February 3038
Strana Mechty (Clan Capitol)


 Khan Phillip Johns did not take the field in the Trial of Refusal with Clan Smoke Jaguar. Instead, he monitored the heavy fighting taking place along with the rest of the gathered Khans and ilKhan. He was currently sitting at a small table with Khan Severen Leroux of Clan Nova Cat and Khan Weston Cooper of Clan Snow Raven. He had spent many hours thinking about the difficulty in assimilating all of Clan Burrock into Clan Blood Spirit. Just like his own Spirit warriors, the mutual hatred between the two was too ingrained to be easily overcome. In time, it was possible, but how long it might take and what problems would arise he could not tell. He needed an option beyond just killing all who refused to assimilate into Clan Blood Spirit.

 "What are your thoughts on my proposal?" Khan Phillip Johns asked both fellow Khans

 "It has its merits. But could also open you up to a non-stop round of Trials of Possession when word gets out about it." Khan Severen Leroux replied

 "And you Khan Cooper?" Khan Johns asked, seeing Khan Cooper deep in thought

 It still took several minutes before an answer came, but finally Khan Weston Cooper said "I agree, the idea has both up sides and down sides to it. There is some risk to it, mainly for your Blood Spirits, but that will depend on your own losses in this Absorption. If they are heavy, you could find your own Clan in danger. But if your losses are light, Clan Blood Spirit will rank among the largest and strongest Clans. That in itself also carry's grave risks."

 "Valid points. Ones that I have spent many hours thinking about. When we win this Trial of Refusal, I have a plan to try and minimize overall losses, for both sides. I will take both of your answers as an agreement?" Khan Johns said

 Both Khan Leroux and Khan Cooper shared looks and then nodded "Aff, we are in agreement. But you must win the Trial of Absorption first."

kioras

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Re: Fate Can be Cruel (Part Three)
« Reply #305 on: 21 January 2022, 17:23:41 »
Looks like he is going to do Trials/Trades of warriors who would fit in with Blood Spirit.

He has two Clans agree.  It is a good idea to split up malcontents.  If they are spread so thin they will assimilate much easier and cause less trouble.

Blood Spirit however will need to step up on producing warriors for the expanded holdings.  Either more sibko classes or promoting more Freebirths.

2ndAcr

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Re: Fate Can be Cruel (Part Three)
« Reply #306 on: 21 January 2022, 17:35:18 »
FYI, most Clans have upped their breeding programs since they caught the Explorer Corp Jumpship. Same with expanded sibko classes. This was all to get ready for the coming invasion. Most of the first batches are just entering the Toumans. There will be a larger overall "explanation" coming once this part of the story concludes. As it will have an impact on the invasion plans.

georgiaboy

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Re: Fate Can be Cruel (Part Three)
« Reply #307 on: 21 January 2022, 17:41:12 »
The Spirits could trade the experienced warriors for aligned blood-line and non blood lined trialed sibkids.


Though with how the Burrocs treated their freebourns and cives, they may choose to stay or be kept back.
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idea weenie

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Re: Fate Can be Cruel (Part Three)
« Reply #308 on: 21 January 2022, 18:43:18 »
FYI, most Clans have upped their breeding programs since they caught the Explorer Corp Jumpship. Same with expanded sibko classes. This was all to get ready for the coming invasion. Most of the first batches are just entering the Toumans. There will be a larger overall "explanation" coming once this part of the story concludes. As it will have an impact on the invasion plans.

This expansion also puts a limit on when the invasion can occur.  Obviously if they go too early then the new troops will not be available.  But if they wait too long, the extra Warriors will be wanting to work for a Bloodname, but also noticing that the odds of getting a Bloodname are far lower than normal.  The Clans are preparing for losses among their troops. Even just doubling the sibkos means the Clans could take 50% losses and they would be back to their regular strength.

The fun question is if they are also increasing their industrial and military might as well, or just Trialing against others to get the resources they need/want.  I.e. a Clan going from 2 to 4 Mech Factories by improving production would help the overall war effort.  A Clan going from 2 to 4 Mech Factories by Trialing another Clan means no net gain in productivity, the other Clan might not be eligible for the invasion, meaning the invasion corridors will need to be re-assigned, meaning more Trials for other Clans wanting to participate.

Cannonshop

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Re: Fate Can be Cruel (Part Three)
« Reply #309 on: 21 January 2022, 23:36:12 »
This expansion also puts a limit on when the invasion can occur.  Obviously if they go too early then the new troops will not be available.  But if they wait too long, the extra Warriors will be wanting to work for a Bloodname, but also noticing that the odds of getting a Bloodname are far lower than normal.  The Clans are preparing for losses among their troops. Even just doubling the sibkos means the Clans could take 50% losses and they would be back to their regular strength.

The fun question is if they are also increasing their industrial and military might as well, or just Trialing against others to get the resources they need/want.  I.e. a Clan going from 2 to 4 Mech Factories by improving production would help the overall war effort.  A Clan going from 2 to 4 Mech Factories by Trialing another Clan means no net gain in productivity, the other Clan might not be eligible for the invasion, meaning the invasion corridors will need to be re-assigned, meaning more Trials for other Clans wanting to participate.

Time has an impact on ramping up any industrial capability, while trialing for existing capabilities is much, much, quicker.  In a sense it's the problem of deciding between created wealth, and redistributed wealth.  Redistribution is very quick in the short term, but lacks endurance relative to the endurance of creation, but it has the advantage, in a "no surpluses" economy of not having to be dismantled once the purpose has been served.

So it sort of depends on what sort of leadership a given Clan has-because unless you're strong enough, you could end up losing all of your gains from creation of assets to a stronger opponent who's chosen redistributive methods instead and has a larger force in this shorter term.

*It ends up being a balancing act.  The added capability for a single, given Clan from trialing for factory or factory output doesn't expand the whole of the resources for the collected Clans if the quicker method is chosen, which doesn't bode well for conquering the Inner Sphere, but, anyone who puts forth the effort to BUILD the added industrial capacity stands to lose it to those who don't (and with it, the resources put into building, instead of taking, that capacity.)



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kioras

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Re: Fate Can be Cruel (Part Three)
« Reply #310 on: 21 January 2022, 23:57:05 »
In General for the Clans, those who build are at a disadvantage compared to those who simply trial for either production or factories.  Technically Clan society should have all the technology needed to turn even a single one of the homeworld systems into a serious economic engine.

At around 1 billion total over the number of worlds while also having the near full Star League tech base they should not really be looking at the Inner Sphere for war.

The problem is that here they are facing an enemy they really know nothing about, one that has been preparing steadily for over 30 years.

An enemy with a much higher population, a much deeper and wider technology base.

The Clans should have started ramping up industrial production, light, heavy, and space industry the moment talk of an invasion started.  They need a lot of civilian Industry that could be switched over to dual-use easily enough.  Space Industry to have convoys coming back and forth from the Clan Homeworlds.

Culturally they do not have the background to do that.  If they did the cast members of the Homeworlds would not be showing such terrible life expectancies.

Cannonshop

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Re: Fate Can be Cruel (Part Three)
« Reply #311 on: 22 January 2022, 02:05:25 »
In General for the Clans, those who build are at a disadvantage compared to those who simply trial for either production or factories.  Technically Clan society should have all the technology needed to turn even a single one of the homeworld systems into a serious economic engine.

At around 1 billion total over the number of worlds while also having the near full Star League tech base they should not really be looking at the Inner Sphere for war.

The problem is that here they are facing an enemy they really know nothing about, one that has been preparing steadily for over 30 years.

An enemy with a much higher population, a much deeper and wider technology base.

The Clans should have started ramping up industrial production, light, heavy, and space industry the moment talk of an invasion started.  They need a lot of civilian Industry that could be switched over to dual-use easily enough.  Space Industry to have convoys coming back and forth from the Clan Homeworlds.

Culturally they do not have the background to do that.  If they did the cast members of the Homeworlds would not be showing such terrible life expectancies.

Uhm, I think they actually MIGHT.  consider your population distribution and how war is waged within the Homeworlds, and the 'culture' of the Warrior Caste as opposed to the general culture of the other 99% of their population.  It's actually not unusual for Caste based systems to have radically different outcomes to non-caste based systems, as social and societal expectations are going to be radically different.

For example, the "Youth obsession" within the Clan warrior caste plus the nature of their Trial and the tie in to reproduction, could well create a situation in which an otherwise functional society has a warrior class that is remarkably short-lived on an individual level, with rapid 'generational' shifting and a loss of institutional knowledges such that you end up with a crap battle theory despite having what is technically the best MOS training...because it's not crap for the wars and conflicts you're used to fighting.  What defines Clan trials?

Well, the need for heavy-lifting on intelligence work really isn't there.  Combat occurs using pre-defined forces, and is limited to pre-announced engagements.  This means immediate firepower is far more important than, say, sustained efforts, and that logistics planning ends up being limited to the next engagement, because more is simply unnecessary.

Thus, your training will focus on what?  Gunnery, and piloting.  Because "Leadership" is defined as "Toughest guy in the room", there is a bias toward good gunners and good pilots with some influence toward personal charisma.  Their system is the kind that G.A.Custer would have done exceptionally well in (being highly charismatic, a good horseman, and an excellent shot).  it's not the sort of system that would do well with, say, Ulysses S. Grant or Phillip Sheridan.

Not that most of the Inner Sphere is in any better shape, mind you.  For a meritocratic system to work, it must possess an internal system of evaluation, The Clan system's internal system can be best described as using Duelling performance as a preliminary evaluation method, while the Inner Sphere (most of it, anyway) relies heavily on feudal connections and both systems rely heavily on bloodlines.

"The best of the pool that is available, that meets the initial standards".

IOW the Clan warrior caste biases toward very good pilots, who are very good shots, other skillsets have to be subordinate to that being very good pilots whom are very good shots.

BUT...

They COULD have a broader strategic vision-it's just less likely given the level of priority being a very good duellist holds over all other considerations.  Such a warrior would be outstandingly dangerous, particularly if they are also highly charismatic (which most Clan Warriors are, for the same reasons they bias toward very good pilots whom are very good shots-the rise in rank and the selection process for reproduction favors charisma highly due to their pseudo-democracy and how sibkos are prioritized).

This side effect is even suggested in the Clan invasion era novels, with POV characters in at least a couple of them noting how beautiful or Handsome Clanners are relative to the rest of the population.

Imagine facing an army of psychopathic movie stars or pop-idols whom are each individually trained to be extremely lethal fighters with fitness-model physiques, and some of them are big enough to look down on NBA pro basketball players.

but psychologically, the Clans (at least a few of them) may have had some selection toward forward thinking.  Clan Wolf, for example, in the Canon, actually considered supply lines and buffered for losses, making their offensive more effective across a wider front that penetrated deeper with less degradation of performance.

It's POSSIBLE for a Clan in this setting to think further ahead...it's just that said Clan would have to be remarkably STRONG to be able to afford to build more, instead of trialing for what someone else has built, and it would require one of those "one percent of the one percent" who think further ahead and can consider adapting to losses as opposed to focusing on their victory.

My projections:

Clan Star Adder and Clan wolf will be dominant in the invasion in this setting, because both have more grasp of the 'lesser skills' of warfare such as gathering intelligence and structuring supply lines.   Clan ice Hellion will take severe losses or even become non-viable once they hit competent levels of resistance, the Jade Falcons will be right behind the Wolves in performance (just like canon) because Crichell and Chistu are actually pretty clever.  Ghost Bear will perform well, particularly in the occupation phases, and Hell's Horses will ALSO peform well.

The Novacats are screwed, but they're not alone in being screwed, because they and the Steel Vipers both have internal cultures that hamstring effective efficiency.  The Goliath Scorpions may have enough historical perspective to handle some intel and strategic work, but they'd have to be 'straight' to do it (getting high regularly doesn't help you with the kind of mental lifting necessary to execute strategic objectives.  Necrosia is a mind-altering drug...)  The Smoked Jaguars will burn bright for the first few months, and lose their asses because their operational predilections, viciousness, and negative habits, as well as their extreme focus on aggressive piloting and gunnery means they'll win fights and lose battles, win fights and lose strategic objectives, and so on.

The Blood Spirits? might have a chance for a while, but will run up against their insular habits and unfortunate tendency to make enemies, though their friendships might save them (Snow Ravens) at least for a time.

My prediction of the first year after the Clans hit, will be a grimly darwinian selection process in this 'verse.  The more aggressive, (bigoted) Clans will experience significantly and singularly lopsided casualty rates.  Some of the usual suspects will end up needing to be absorbed by other Clans due to lost viability (Fire Mandrill), or having to rewrite their dogmas and doctrines to survive (bets on Blood Spirit, Steel Viper, though The Spirits have a better chance of doing so successfully)

« Last Edit: 22 January 2022, 02:16:45 by Cannonshop »
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2ndAcr

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Re: Fate Can be Cruel (Part Three)
« Reply #312 on: 22 January 2022, 13:39:39 »
12 February 3038
Strana Mechty (Clan Capitol)


 Clan Blood Spirits Blood Guard Keskik managed to defeat Clan Smoke Jaguars 6th Jaguar Dragoon's but at the cost of casualties in excess of 60%. The fighting had been brutal and vicious, both sides giving it everything they had trying to secure victory. Now with no other challengers to Clan Blood Spirit's right to absorb Clan Burrock, Khan Phillip Johns wasted no time and took a single Binary from the garrison of Clan Blood Spirits enclave over to Clan Burrocks enclave on Strana Mechty. He wanted to get a feel for what his Clan would face during this Absorption and there was no better place than right here on Strana Mechty, where the Burrocks had heard and seen all of the evidence already. Before departing for Albion, Khan Helen Moreau had fired off a slew of HPG messages and then ordered all Burrock HPG's turned off. He was not sure the other Burrocks off Strana Mechty knew of why this was being done.

 Just outside the Clan Burrock enclave, Star Colonel Evelyn Kogo watched the approaching Clan Blood Spirit binary. The horror and shame that every Burrock in this enclave felt could not be easily described. That their leadership had plainly committed Treason by giving away planned convoy routes, planned forward bases for the coming invasion to Bandits was just too much. Before leaving, Khan Helen Moreau had ordered every Burrock to fight to the death in defense of Clan Burrock. I will not order my warriors to their certain death on a traitor to the Clans, Star Colonel Kogo thought as she advanced her Hellbringer towards the approaching Spirit binary.

 "I am Star Colonel Evelyn Kogo of Clan Burrock. I bid myself against your forces in defense of this enclave."

 Khan Phillip Johns smiled grimly "Star Captain Suzanne, I would prefer that this brave warrior not die."

 "Aff my Khan."

 The fighting lasted less than 30 minutes, but Star Colonel Kogo managed to down a Blood Spirit Adder and Kit Fox before finally being downed, her gyro destroyed. Khan Phillip Johns ordered Star Colonel Kogo brought before him, which took only several minutes.

 "Star Colonel Kogo, you fought bravely and honorably. For centuries our Clans have been mortal enemies, but here and now we become one Clan. I will need many like yourself to help make this possible. There will be difficulties, of this I am sure, but I going to do my best to minimize them. It was Clan Burrocks leadership and their treachery that brought this about, I declare you and your warriors Abtakha and charge you with protecting this new enclave in the name of Clan Blood Spirit. Will there be difficulties here?" Khan Phillip Johns said

 Star Colonel Evelyn Kogo felt some of the shame hoisted upon her lift from her shoulders, not completely, but this was not what she had been expecting. Drawing herself to a rigid stance before her new Khan she replied "Aff, there will be some problems. Most feel as I do, but there are some who will cause problems."

 "There is much to do right now. There will be changes coming, but for now, nothing changes except your all Clan Blood Spirit now. You may return to your command Star Colonel Kogo." Khan Phillip Johns said

 Once Star Colonel Kogo had returned to her awaiting Cluster, Khan Phillip Johns turned and headed back for Clan Blood Spirits enclave. Halfway to the enclave, he changed his mind and ordered the driver to head for the Grand Council Chambers, where he knew he would find Khan Leroux and Khan Cooper. He needed to make sure every Burrock understood why this was occurring.

York (Clan Blood Spirit Capitol)

 A near crushing feeling of shame permeated the compound of barracks housing the Burrock prisoners. It hung heavy in the air and radiated off the once defiant Burrocks. They had all been shown the evidence presented before the Grand Council, had heard the approval of a Trial of Absorption against Clan Burrock for the crimes of their leadership. Careful notes were being taken by their Clan Blood Spirit "guards" on who was still defiant to orders given to them. Work details were still being sent out to assist in the recovery of material from the Horse Plains, but where before almost all the Burrocks had performed their tasks as slow as possible, tasks were now being performed much quicker and with more care given to those tasks.

 Star Captain Uminar, under orders from Khan Phillip Johns, kept a careful track on all the notes being taken about the prisoners. According to his notes, currently about 32% of the prisoners were still being as defiant as ever, some even more defiant. He had predicted about a 50% "loss" rate, when asked by Khan Johns for his opinion and he was actually surprised that the actual number was lower. On the wall of his office, he had the actual prisoner totals listed, which he stared at from time to time, wondering just how much would be added to Clan Blood Spirits Touman.

 York Prisoner Count

 Mechwarrior - 366
 Aerospace Pilot - 61
 Elemental - 513
 Lower Caste (Tech) - 3,318

mikecj

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Re: Fate Can be Cruel (Part Three)
« Reply #313 on: 23 January 2022, 13:39:17 »
Good plan to integrate the willing, and now to see what happens to the diehards.
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Daryk

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Re: Fate Can be Cruel (Part Three)
« Reply #314 on: 23 January 2022, 14:11:04 »
It's actually kind of scary how close the MechWarrior and Elemental numbers are...  :o

2ndAcr

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Re: Fate Can be Cruel (Part Three)
« Reply #315 on: 23 January 2022, 19:13:55 »
26 February 3038
Albion (Clan Burrock Capitol)


 Khan Helen Moreau strode down the dropship ramp and halted at the bottom. At the bottom of the ramp, Loremaster Franics Enders met his Khan.

 "My orders carried out?" Khan Helen Moreau asked

 "Aff my Khan. No communication has been allowed in. No one knows and our warriors are ready for a fight. We have opened all storage bunkers and the techs are making them battle worthy. Two sibkos were graduated early, but only 6 months so not horrible. Between them and allowing new Trials of Position for lower caste, we managed to boost our warrior count enough to make up our losses on York, ground forces only." Loremaster Franics Enders replied

 "Transfer our current status on all units to my personal computer for review. We do not know when the Spirits will arrive. I noticed a Snow Raven Jumpship at the Jump Point, why is it here?" Khan Helen Moreau said

 "Scheduled delivery of material for the factories, the Dropships will be boosting first thing in the morning." Loremaster Franics Enders replied, and Khan Helen Moreau just grunted in response

 Eighteen kilometers away, the unloading of the Clan Snow Raven Dropships was proceeding fast pace. Laminov, Clan Snow Raven merchant, stood off to the side with the Clan Burrock foreman watching. "How are your people taking the news?"

 "What news do you speak of?" The foreman asked

 "About your Trial of Absorption by Clan Blood Spirit? How can you have not heard?" Merchant Laminov replied

 "I have no knowledge of this. You must be lying." The foreman declared

 "Wait here." Merchant Laminov said as he strode up the ramp of his Dropship. Ten minutes later he was back with a data stick. "Here, you doubt me. Take this and watch the broadcast for yourself. The Grand Council has voted on the evidence presented. It is all on there. Make copies, you all should know what is to come and why." With that, he waved his loadmaster to take over and walked back up the ramp.

27 February 3038

 Overnight, copies of the data had spread far and wide across Albion. Khan Helen Moreau found out at 3am when Galaxy Commander Madge Danforth, Gamma Galaxy, pounded on her door. Barely waiting for her Khan to open the door she pushed inside.

 "Is it true?" Galaxy Commander Madge Danforth asked forcefully

 "What is this? Is what true?" Khan Helen Moreau replied, still waking up

 "A Trial of Absorption has been granted to Clan Blood Spirit by the Grand Council. For treason committed our leadership. Dealing with the Dark Caste? Providing bandits all our invasion routes and forward bases?" Galaxy Commander Madge Danforth said waving a data stick

 "How did.....where did you get that?" Khan Helen Moreau asked, grabbing for the data stick

 "Copies are turning up all over the planet. This was brought to me by one of my warriors. You kept this from us? You ordered the HPG's shut down to prevent news of this importance?" Galaxy Commander Madge Danforth said, her anger growing

 Khan Helen Moreau had slowly backed away from, until her hand touched her holstered pistol, she made a move to yank it from its holster, but Galaxy Commander Danforth saw the move, her own laser pistol appeared in her hand and fired, the bolt burning thru Khan Helen Moreau's forehead.

Daryk

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Re: Fate Can be Cruel (Part Three)
« Reply #316 on: 23 January 2022, 19:32:21 »
Like it could have gone any other way once the balance of the clan found out...  ::)

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Re: Fate Can be Cruel (Part Three)
« Reply #317 on: 23 January 2022, 21:25:53 »
Well, that was a quick Trial of Possession for the rank of Khan, as short-lived as that might be.
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Re: Fate Can be Cruel (Part Three)
« Reply #318 on: 23 January 2022, 22:40:18 »
Trial of Position via quickdraw.
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Ajax_Wolf

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Re: Fate Can be Cruel (Part Three)
« Reply #319 on: 24 January 2022, 00:42:45 »
The way Madge sounded, it was more like a Trial of Grievance, by one ticked off Clanner.
Why does everyone "Fire at Will"? Is he really that bad of a person? And what did he do to make everyone want to shoot him?

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Re: Fate Can be Cruel (Part Three)
« Reply #320 on: 24 January 2022, 01:25:38 »
Trial of Position via quickdraw.
I don't recall any quickdraws being taken on the exodus, but it's not a bad mech I suppose. :D

2ndAcr

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Re: Fate Can be Cruel (Part Three)
« Reply #321 on: 24 January 2022, 17:35:55 »
27 February 3038
Albion (Clan Burrock Capitol)


 By mid-morning, news of the Grand Council decision along with the evidence presented had spread planet wide. This caused widespread unrest even amongst the Clan Burrock Touman, where Alpha Galaxy fanatically stood by the decision to defend against the Trial of Absorption, along with the reconstituted Beta Galaxy, filled with 2 newly graduated sibkos along with warriors granted a 2nd Trial of position. Galaxy Commander Madge Danforth and her Gamma Galaxy, most of the reconstituted Delta Galaxy and Kappa Galaxy refused to sacrifice themselves in defense of their leadership's treason. Several Trial of Grievance were fought between Alpha Galaxy warriors against those who refused to commit to the defense of Clan Burrock.

 saKhan Blythe Van Houten and Loremaster Franics Enders called a Clan Council of the remaining Bloodnamed warriors but the Council quickly degenerated to calls for Trial of Refusal and Trial of Grievance on every nomination, either from Alpha Galaxy warriors or Gamma Galaxy warriors when saKhan Van Houten and Galaxy Commander Danforth were nominated. Stymied, the vote for a new Khan was put on hold until a conclusion of the Trial of Absorption was reached. While Galaxy Commander Danforth and her followers refused to defend the Clans leadership, they would defend the Clans lower caste from any harm.

 Merchant Factor Claude Burrock was discovered with a broken neck and dumped into a storage container in the early evening.

Dagda (Clan Burrock)

 Shutting down the HPG's did not prevent the Burrock enclave from learning of the Trial of Absorption, not with Clan Nova Cat and other Clans sharing the planet. While the same horror at the news permeated the enclave, Galaxy Commander Hector Gastopiv along with the 1015th Burrock Guards and 193rd Dragoon Clusters stood by Khan Moreaus order to fight to the death while the 93rd Burrock Cavaliers Cluster refused to defend Clan Burrocks leadership. Not wanting to dilute his forces strength, Galaxy Commander Gastopiv vowed to take action once they won against Clan Blood Spirit.

Hoard (Clan Burrock)

 Once again, news spread amongst Clan Burrocks holdings on Hoard from neighboring Clan enclaves. Star Colonel Takashi Santos and his 19th Rapier Cluster were devastated by the news of their leadership's treason. With only 3 Binaries, it was one of the smallest Clan Burrock garrisons.

Paxon (Clan Burrock)

 News from Clan Star Adders enclave made its way into Clan Burrocks holdings and the heavy weight of their Clan leaderships treachery was like a massive weight on everyone's shoulders.

York (Clan Blood Spirit Capitol)

 Khan Phillip Johns double checked his plans and was sure that he had enough forces allocated to complete the Trial of Absorption against Clan Burrock. He ran down the list of assembled forces and their targets, just to make sure he did not miss anything for the millionth time.

Albion - Alpha, Epsilon and Gamma Galaxy's, Blood Spirit Naval
Dagda - Iota and Kappa Galaxy's
Paxon - Omega Galaxy
Hoard - Beta Galaxy

 He had confirmation that all of Clan Burrock except from Albion itself had the news about the Trial of Absorption. Though he did not know any information beyond that. But these were the forces he had bid for the Absorption, along with his warships so he was committed. He would redeploy Beta and Omega to Albion if the forces he had detailed there could not defeat the Burrocks.

kioras

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Re: Fate Can be Cruel (Part Three)
« Reply #322 on: 24 January 2022, 19:08:39 »
Going to be a mess regardless.  I wonder how many actual soldiers Blood Spirit gets compared to the losses suffered in the conflict.

idea weenie

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Re: Fate Can be Cruel (Part Three)
« Reply #323 on: 24 January 2022, 19:21:35 »
Going to be a mess regardless.  I wonder how many actual soldiers Blood Spirit gets compared to the losses suffered in the conflict.

Most of the Burrock warriors will be defending the civilians, so all Blood Spirit has to do is merely send over a single person in a jeep to say "welcome to Blood Spirit", and those Warriors will join up no problem.

That is the problem when one of your leaders (or a very small group of them) commits 'treason', the rest of your troops have no reason to support the leader and will easily defect.

So Blood Spirit might get back up to full strength (or even higher), while Burrock just dissolves.

2ndAcr

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Re: Fate Can be Cruel (Part Three)
« Reply #324 on: 24 January 2022, 19:24:07 »
More Clan stupidity in canon......Bayle Campbell......Elected to the post of Loremaster of Clan Blood Spirit in 3045 at the young age of 17.

 That is a SAY WHAT!!!!!! He has not even passed the age for a Trial of Position

CVB

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Re: Fate Can be Cruel (Part Three)
« Reply #325 on: 24 January 2022, 19:45:44 »
Maybe he has got an eidetic memory  :)
"Wars result when one side either misjudges its chances or wishes to commit suicide; and not even Masada began as a suicide attempt. In general, both warring parties expect to win. In the event, they are wrong more than half the time."
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I'm willing to suspend my disbelief, but I'm not willing to hang it by the neck until it's dead, dead, dead!

Daryk

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Re: Fate Can be Cruel (Part Three)
« Reply #326 on: 24 January 2022, 20:31:22 »
A whole galaxy for Hoard?   ???

2ndAcr

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Re: Fate Can be Cruel (Part Three)
« Reply #327 on: 24 January 2022, 20:32:34 »
Sort of how Karianna Schmitt was "Khan" at like 24 or so. Kerensky was 36 IIRC when he took over as Commanding General and never commanded more than a Regiment. It's that stuff that drives me crazy.

 Yep, just because. A whole Galaxy. It's what the Adders dropped on them. Or had targeted for it.

Wrangler

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Re: Fate Can be Cruel (Part Three)
« Reply #328 on: 24 January 2022, 20:45:02 »
Their age and maturity would go to show why Clans got into constant squabbles. They were Teenagers with big guns. Logan Run with 'Mechs.

Seriously, though I think because they were so tough in their training.  They may have matured them further/faster in a hurray. 
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Daryk

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Re: Fate Can be Cruel (Part Three)
« Reply #329 on: 24 January 2022, 20:45:17 »
Well, I suppose that's one way to demonstrate overwhelming firepower...  ::)