Register Register

Author Topic: Fate Can Be Cruel (Part Two)  (Read 30555 times)

2ndAcr

  • Captain
  • *
  • Posts: 2231
Re: Fate Can Be Cruel (Part Two)
« Reply #390 on: 18 October 2020, 22:24:06 »
Slip Stream Tracking - Large Station mounted can detect inbound slip stream when ship is 270 LY away
                         
Ship Mounted - These are point use, meaning only warn of arrival when slip equipped ship is 90 LY away in same system

Slip Stream travel has a speed of advance of roughly 7.5 LY per hour, maximum of 180 LY per day

idea weenie

  • Captain
  • *
  • Posts: 2435
Re: Fate Can Be Cruel (Part Two)
« Reply #391 on: 19 October 2020, 00:19:18 »
Slip Stream Tracking - Large Station mounted can detect inbound slip stream when ship is 270 LY away
                         
Ship Mounted - These are point use, meaning only warn of arrival when slip equipped ship is 90 LY away in same system

Slip Stream travel has a speed of advance of roughly 7.5 LY per hour, maximum of 180 LY per day

So if an enemy SS equipped fleet headed to a system ~7.5 ly away, they would not be detected?  And once the enemy fleet decided to jump from that system 7.5 ly away, the destination system would only have ~1 hour of warning?

Which leads to the fun of how close a SS equipped ship can select to emerge to the target system before they are detected?  1 light-year?  1 light-month?  1 light-day?

I am assuming slip-stream arrival within 1 light-hour would be detected, since Sol's Zenith and Nadir points are ~20 light-minutes apart, and ships/stations located at one jump zone should be able to detect a slipstream arrival at the other jump zone.  I then rounded it up to make it a nice number.

So if the attacker can jump to 1 light-year without being detected by the local bases and ships, this means when they choose to attack the defenders only have 8 minutes to get ready.
1 light-month means the defenders only have 40 seconds to get ready
1 light-day means the defenders would only get ~2 seconds of warning

Perhaps the sensor base needs a bigger sensor array?  The problem is if an attacker goes to the 1 light-day location and spends less than 24 hours there before jumping in, the c-speed sensors will sound the alert too late.

2ndAcr

  • Captain
  • *
  • Posts: 2231
Re: Fate Can Be Cruel (Part Two)
« Reply #392 on: 19 October 2020, 00:31:37 »
That pretty much is what I had in my head. Luckily, the Hegemony is the only ones with this technology.  But at least they tried to come up with some kind of warning system. The arrival with no warning is a big advantage.

2ndAcr

  • Captain
  • *
  • Posts: 2231
Re: Fate Can Be Cruel (Part Two)
« Reply #393 on: 19 October 2020, 22:45:26 »
3 January 3004
Thazi (Hegemony)


 Commanding General Michelle Mitchell slowly took her seat at the conference table. While Director General Mark Cameron had suspended the yearly briefings, the High Council just moved the briefing to another location and continued them. She took a sip of water and nodded for the briefing to begin. Robert Franklin, Hegemony Research and Technology, clicked on the monitor and began.

 "Good morning everyone, there is not much to cover from my side overall. Since last years briefing, not much has changed. Military research is still at a bare bones level. Our last major breakthru was 57 years ago when we figured out how to detect an incoming slip stream arrival. As you all know, there are 2 types of detector systems deployed, one is mounted on Recharge or Defense Stations in every Hegemony system and the other is ship mounted. While our current military technology far surpasses that fielded by the various Houses, I still wish we had more funding, but I doubt we could pry the funding from Director General Cameron. This does not apply to the civilian reasearch area's.

 Funding for the civilian sector is more than enough for our needs. Where the Houses have lost most of their abilities from the Star League era, we have long ago surpassed that level. The largest clean up we performed was on New Sierra and we managed to accomplish a complete Terraforming of the habitable planet and return it to 90% of it's former self. Using the Star League era Terraforming rates as a baseline, we have managed, over the years, to cut in half the time it takes to Terraform a planet. In the Delphi Compact, we have not had a outbreak of the Delphi Curse for over 30 years, but we continue, in conjunction with the Delphi government, to require a full round of innoculations before any surface travel. That concludes my section of the briefing, I will let Carter Mason handle DoME's part of the briefing." Robert Franklin said

 "Thank you Robert. As previously stated, we at DoME have continued to improve our techniques for Terraforming and other techniques. A decade ago, we completed enlarging the dry dock facilities at Columbus Station to where it now houses 3 complete repair yards instead of the single one installed centuries ago. Currently most of our personnel and equipment are deployed to Beta Salandor and Star Cluster Briceno 1 system. Beta Salandor is about halfway completed on it's soil and water improvements. The colony there is now at roughly 1.1 million.

 Star Cluster Briceno 1 is a completely different creature. It took over 20 years just to map the Cluster itself and chart out safe jump points inside the Cluster. The Cluster core is roughly 10LY while the tidal radius is 57LY across. Over the last 5 years, we have identified 8 systems inside the Cluster as Terraforming targets while the 9th system, Rayson's Delight, is already habitable and is the main base for our efforts inside the Cluster. Current colony is 883,000 strong.

 A survey of Star Cluster 65 is currently underway. Using what was learned with Star Cluster Briceno 1, we hope to have the survey completed in another 3 years. So far, we have located 3 habitable systems inside Star Cluster 65, and only 1 of them will require any Terraforming efforts. I have a DoME team scheduled to head that way in 3006 when they should be able to be pulled from Star Cluster Briceno 1. DoME currently fields 12 complete teams, but I would like to expand to 15 teams." Carter Mason said

 "I will put it to Director General Cameron on Friday Carter, but no promises." Commanding General Michelle Mitchell replied before nodding to the nect person.

 Rebecca Ebon, Hegemony Development, shuffled her papers slightly before starting "Since Robert stole some of my thunder, we will go right for the meaty part. If you all will turn to page 7 of the briefing, you will see the current census of every Hegemony planet."

 Thazi - pop 1,670,017,568 - 8.9 Trillion GDP - 455 Billion Tax
 Boulsi - pop 1,868,227,965 - 3.8 Trillion GDP - 190 Billion Tax
 Pilon - pop 1,485,298,945 - 1.1 Trillion GDP - 55 Billion Tax
 Azur - pop 8,979,380,377 - 12.8 Trillion GDP - 640 Billion Tax
 Wokha - pop 1,527,346,584 - 1.4 Trillion GDP - 70 Billion Tax
 Blommestein - pop 2,389,176,943 - 9.7 Trillion GDP - 485 Billion Tax
 Ddraig - pop 3,527,945,136 - 2.1 Trillion GDP - 105 Billion Tax
 Ejeda - pop 1,845,243,118 - 1.7 Trillion GDP - 85 Billion Tax
 Waini Point - pop 637,249,587 - 986 Billion GDP - 49 Billion Tax
 Zumbo - pop 489,247,625 - 857 Billion GDP - 43 Billion Tax
 Ambatomainty - pop 4,674,268,138 - 6.1 Trillion GDP - 305 Billion Tax
 Sorsk - pop 1,854,928,137 - 1 Trillion GDP - 50 Billion Tax
 Puttalam - pop 1,234,193,763 - 2.3 Trillion GDP - 115 Billion Tax
 Maripa - pop 872,787,359 - 826 Billion GDP - 41 Billion Tax
 Loikaw - pop 117,287,437 - 653 Billion GDP - 33 Billion Tax
 Mandeville - pop 88,658,327 - 551 Billion GDP - 28 Billion Tax
 Zetang - pop 58,245,547 - 1.4 Trillion GDP - 70 Billion Tax
 La Ligua - pop 82,165,844 - 831 Billion GDP - 42 Billion Tax
 Carmelita - pop 118,348,245 - 794 Billion GDP - 39 Billion Tax
 Quinnes - pop 5,539,945,375 - 13.7 Trillion GDP - 685 Billion Tax
 Shira - pop 342,244,556 - 4.8 Trillion GDP - 240 Billion Tax
 Domeykp - pop 441,588,752 - 995 Billion GDP - 49 Billion Tax
 Feijo - pop 742,358,438 - 1.6 Trillion GDP - 75 Billion Tax
 Alktral - pop 972,654,243 - 2.8 Trillion GDP - 140 Billion Tax
 Linden - pop 872,254,755 - 11.8 Trillion GDP - 590 Billion Tax
 Ceiba - pop 5,555,432,188 - 6.7 Trillion GDP - 335 Billion Tax
 Bossangoa - pop 537,552,138 - 3.7 Trillion GDP - 185 Billion Tax
 Rhodon - pop 1,137,866,648 - 4.8 Trillion GDP - 240 Billion Tax
 Gaeri - pop 229,537,556 - 2.4 Trillion GDP - 120 Billion Tax
 Zalt - pop 834,425,227 - 1.8 Trillion GDP - 88 Billion Tax
 Mitz - pop 375,241,342 - 2.1 Trillion GDP - 105 Billion Tax
 Gitarama - pop 741,586,924 - 1.4 Trillion GDP - 70 Billion Tax
 Barahona - pop 849,342,552 - 2.3 Trillion GDP - 115 Billion Tax
 Danli - pop 395,248,734 - 2.8 Trillion GDP - 140 Billion Tax
 Las Tunas - pop 310,667,438 - 1.9 Trillion GDP - 96 Billion Tax
 Taumaturgo - pop 1,863,254,714 - 2.7 Trillion GDP - 135 Billion Tax
 Tanz - pop 988,357,719 - 4.3 Trillion GDP - 215 Billion Tax
 Onverwacht - pop 3,864,552,285 - 14.7 Trillion GDP - 735 Billion Tax
 Kent - pop 495,225,716 - 946 Billion GDP - 47 Billion Tax
 Sornath - pop 391,557,169 - 1.2 Trillion GDP - 58 Billion Tax
 Ype-Jhu - pop 427,666,274 - 1.1 Trillion GDP - 55 Billion Tax
 Vonja - pop 925,743,384 - 2.6 Trillion GDP -  Billion Tax
 Hergazil - pop 717,342,884 - 3.4 Trillion GDP - 9.55 Billion Tax
 Shiri - pop 297,533,421 - 2.9 Trillion GDP - 3.1 Billion Tax
 Coyle - pop 477,526,725 - 1.3 Trillion GDP - 130 Billion Tax
 Flynn - pop 388,642,885 - 837 Billion GDP - 42 Billion Tax
 Totness - pop 311,553,482 - 732 Billion GDP - 37 Billion Tax
 Calingasta - pop 2,158,557,935 - 1.2 Trillion GDP - 58 Billion Tax
 Santa-Ana - pop 197,355,469 - 1.4 Trillion GDP - 70 Billion Tax
 Achton - pop 1,947,833,715 - 5.8 Trillion GDP - 290 Billion Tax
 Achnoly - pop 3,752,465,821 - 9.6 Trillion GDP - 480 Billion Tax
 Schrim - pop 741,658,248 - 873 Billion GDP - 42 Billion Tax
 Ammon - pop 2,768,524,731 - 8.5 Trillion GDP - 425 Billion Tax
 Voehn - pop 2,670,432,766 - 8.8 Trillion GDP - 440 Billion Tax
 Braden's Frontier - pop 2,142,886,637 - 5.1 Trillion GDP - 255 Billion Tax
 Crichton - pop 3,395,756,185 - 9.7 Trillion GDP - 485 Billion Tax
 Hrafn - pop 331,854,739 - 826 Billion GDP - 41 Billion Tax
 Glitnir - pop 594,588,375 - 654 Billion GDP - 33 Billion Tax
 Raetia - pop 1,874,357,915 - 5.7 Trillion GDP - 285 Billion Tax
 Michtal - pop 4,539,284,438 - 10.7 Trillion GDP - 535 Billion Tax
 Bannerhoft - pop 1,954,726,635 - 2.2 Trillion GDP - 110 Billion Tax
 Grankum - pop 2,125,622,735 - 6.2 Trillion GDP - 310 Billion Tax
 Aalzog - pop 3,468,445,738 - 8.6 Trillion GDP - 430 Billion Tax
 Koury - pop 335,856,514 - 1.3 Trillion GDP - 130 Billion Tax
 Fallry - pop 1,491,734,419 - 7.6 Trillion GDP - 380 Billion Tax
 Blueys - pop 834,537,428 - 1.8 Trillion GDP - 88 Billion Tax
 Wynn's Roost - pop 764,752,185 - 8.3 Trillion GDP - 415 Billion Tax
 Vangburg - pop 435,825,427 - 934 Billion GDP - 58 Billion Tax
 Nerum - pop 662,722,556 - 1.1 Trillion GDP - 55 Billion Tax
 Zebuluraskai - pop 438,551,749 - 12.7 Trillion GDP - 635 Billion Tax
 Renorsal - pop 334,428,412 - 1.2 Trillion GDP - 58 Billion Tax
 Salvende - pop 247,755,716 - 965 Billion GDP - 59 Billion Tax
 False Dawn - pop 2,475,622,884 - 13.2 Trillion GDP - 660 Billion Tax
 Ourem - pop 2,751,196,375 - 6.7 Trillion GDP - 335 Billion Tax
 Rover - pop 33,769,839 - 487 Billion GDP - 24 Billion Tax
 Alfirk - pop 186,854,739 - 667 Billion GDP - 33 Billion Tax
 Naikongzu - pop 237,682,552 - 847 Billion GDP - 42 Billion Tax
 Gwithian - pop 27,555,384 - 278 Billion GDP - 14 Billion Tax
 Drachenfeld - pop 121,869,317 - 8.5 Trillion GDP - 425 Billion Tax
 New Sierra - pop 88,673,583 - 1.5 Trillion GDP - 75 Billion Tax
 Richmond's World - pop 37,869,145 - 1.1 Trillion GDP - 55 Billion Tax
 Mauna Loa - pop 15,385,967 - 475 Billion GDP - 23 Billion Tax
 Beta Salandor - pop 1,138,675 - Developing Exempt
 Rayson's Delight - pop 833,275 - Developing Exempt
 Versailles - pop 131,986,277 - 735 Billion GDP - 37 Billion Tax

 Total Population - 113.4 Billion
 Total GDP - 316.3 Trillion
 Total Tax - 15.8 Trillion

 HPG Revenue - 93 Trillion

 "As everyone can see, everything has basically remained stable except population growth which is steady at 2%. Much of our industrial power is not even running at full production rates, especially our military industries. If we could open up trade deals with even the Federated Suns, we could double our GDP in less than 5 years. And that is without selling them military equipment. Even opening up to the Outworlds Alliance would boost our GDP quite a bit. Remaining closed off like we are is stifling our growth quite a bit. The Delphi Compact can only purchase so much of our goods." Rebecca Ebon said

 "I will bring it up to the Director General on Friday. It might be time to crack open the door some, at least for non military goods." Commanding General Michelle Mitchell said

Artifex

  • Master Sergeant
  • *
  • Posts: 222
Re: Fate Can Be Cruel (Part Two)
« Reply #394 on: 20 October 2020, 01:37:03 »
Well now, there's some really nice numbers.

With that amount of population and tax income, the Hegemony is indeed a major powerhouse, I'll bet that it can even challenge the current version of the Lyran Commonwealth, considering they're being touted as the most powerful house in an economical sense and have suffered through 2-3 Succession Wars.

2ndAcr

  • Captain
  • *
  • Posts: 2231
Re: Fate Can Be Cruel (Part Two)
« Reply #395 on: 20 October 2020, 02:22:24 »
6 January 3004
Thazi (Hegemony)


 Commanding General Michelle Mitchell entered Director General Mark Cameron's office and took a seat on the couch against the wall. Director General Mark Cameron finished the last of what he had been working on and then joined her taking a seat just opposite of her. "Michelle, so tell me what your meeting has brought forth."

 "Mark, you should attend the briefings yourself. I have said it so many times before." She replied but halted when he waved his hand in the air

 "You know I hate the damned things. I would not even be in this position if Kramer had not been so stupid with his scaling cliffs without safety equipment. Idiot fell and killed himself, now here I sit. So you can give me the short version and tell me which way we should move." Director General Mark Cameron said

 "Well, overall, the Hegemony is doing quite well. There are some area's that we could improve. But there is risk in them, Cathy Vao (Hegemony Security) is not a fan of them at all. The biggest is from Rebecca Ebon, she wants to open trade with the Outworlds Alliance and Federated Suns for starters." Michelle Mitchell replied

 "Is that wise? Revealing ourselves like that? It sounds really dangerous to our security." Director General Mark Cameron exclaimed

 "It is very risky. The moment we reveal ourselves we will have every security agency flooding into our territory. Every one of them wanting to steal every piece of tech we have. We would even risk a possible invasion from either the Draconis Combine or Federated Suns. I doubt the Federated Suns would threaten us directly, but the Draconis Combine is another matter entirely. Though our warships would make any invasion a suicide mission for them. Outside of ourselves, only Comstar has a functional warship Fleet." Michelle Mitchell replied

 "Then we stay hidden. If our tech got out, the Inner Sphere would explode into war once again instead of the low scale fighting that has lasted for over 100 years. How sure are we that none of the other Houses have hidden warships?" Director General Mark Cameron asked. He might hate his job, but he was loyal to the Hegemony and it's security.

 "Almost 100% sure. It is something we try to keep close tabs on. The Draconis Combine has 4 very old Narukami Destroyers in mothball's. Our estimates is that they would be hard pressed to put them back into service. A single Samarkand Carrier is in orbit of New Samarkand, DCS Togura. She is in a sorry state and classified as barely functional.

 We know of 3 derelict Davion II Destroyers within the Federated Suns. They seem to have been forgotten to history since the Federated Suns has shown no sign of attempting to retrieve them. We long ago recovered the Wolverine SLS Zughoffer Weir, McKenna Battleship from where it broke down and was stashed when the Wolverines joined us. She is currently in mothball at the Livingston Naval Base. Plus the few ships inside the Odessa Naval Base, which we check on every few years, very quietly. Overall, the Houses have gutted themselves and would not stand a prayer of invading us." Michelle Mitchell replied

 "Good. What else does the High Council want to do?" Director General Mark Cameron asked

 "DoME wants to add additional teams. Which I will not advise against. They do have a mission still after all." Michelle Mitchell replied

 "Then approved. That is one area that we should always support fully. They have done so much good. Now, I have a request for you Michelle." Director General Mark Cameron said

 "Anything Mark." Michelle Mitchell replied, sitting up a little straighter, it was rare that Mark asked for anything.

 "I want to activate Project Fertile Genius, you know what that is?" Director General Mark Cameron asked

 "Yes I do. Why would you want to activate that project?" Michelle Mitchell replied. What are you up to Mark, she thought.

 "Michelle, we both know that I suck at this job. You know I hate it and do the bare minimum to get by. You and the High Council really run the Hegemony. I am a mere figure head, someone for the people to see. A legacy. Kramer was raised for this post, taught everything he needed to know. I never paid any attention to the classes that were given. Never dreamed I would have this position. It is time for the Hegemony to have a leader that is 100% into this position. I have no desire to marry nor have any children. So, I want you to activate Project Fertile Genious. Turn those Wolverine scientists loose and have them craft me a replacement. I want you to mentor my replacement, teach them what needs to be known. I will continue to do this position until 18 and then retire. Your great grandmother Rita Mitchell did a perfect job raising Amanda Cameron, and your family has always been the right arm of the Cameron family out here." Director General Mark Cameron said

 "Mark, if you would let me, I would teach you what you need to know." Michelle Mitchell replied

 "I am passed that stage of my life. Too old to learn any new tricks. Activate the project and I will pray every night for the next 18 years for my replacements safety." Director General Mark Cameron said

2ndAcr

  • Captain
  • *
  • Posts: 2231
Re: Fate Can Be Cruel (Part Two)
« Reply #396 on: 20 October 2020, 02:24:12 »
Not sure I would say powerhouse.....I have no clue what a world like New Avalon's GDP is actually at.

Considering Earth's current GDP is like 100 Trillion, it seems low to me, but I can plead FASAnomics.

Iron Grenadier

  • Warrant Officer
  • *
  • Posts: 514
Re: Fate Can Be Cruel (Part Two)
« Reply #397 on: 20 October 2020, 03:14:34 »
Any plans on doing more of an overview with the Inner Sphere? Post #365 seemed to allude to Holy Shroud not being as effective. Curious what ripple effects that might have.

Are the Screaming Eagles and others still supported?

2ndAcr

  • Captain
  • *
  • Posts: 2231
Re: Fate Can Be Cruel (Part Two)
« Reply #398 on: 20 October 2020, 03:26:43 »
Yes, still working on that update. Still working on what sort of effects happened and such.

 Yes, they are still supported.

Iron Grenadier

  • Warrant Officer
  • *
  • Posts: 514
Re: Fate Can Be Cruel (Part Two)
« Reply #399 on: 20 October 2020, 03:38:18 »
Cool looking forward to it.  :thumbsup:

cklammer

  • Master Sergeant
  • *
  • Posts: 200
Re: Fate Can Be Cruel (Part Two)
« Reply #400 on: 20 October 2020, 12:24:29 »
Not only one replacement ... but two or three - to be fostered/raised in pre-existing large family groups.

Dave Talley

  • Captain
  • *
  • Posts: 3187
Re: Fate Can Be Cruel (Part Two)
« Reply #401 on: 20 October 2020, 13:45:30 »
lets hope for 5-7, just to spread them around to other agencies and learn, and of course can be weeded out as needed
Resident Smartass since 1998
“Toe jam in training”

Because while the other Great Houses of the Star League thought they were playing chess, House Cameron was playing Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker the entire time.
JA Baker

Sir Chaos

  • Captain
  • *
  • Posts: 2408
  • Artillery Fanboy
Re: Fate Can Be Cruel (Part Two)
« Reply #402 on: 20 October 2020, 14:09:45 »
lets hope for 5-7, just to spread them around to other agencies and learn, and of course can be weeded out as needed

Not to mention that any of them who just plain don´t want the job either aren´t forced into it.
"Artillery adds dignity to what would otherwise be a vulgar brawl."
-Frederick the Great

"Ultima Ratio Regis" ("The Last Resort of the King")
- Inscription on cannon barrel, 18th century

Dave Talley

  • Captain
  • *
  • Posts: 3187
Re: Fate Can Be Cruel (Part Two)
« Reply #403 on: 20 October 2020, 14:47:54 »
yep
or while competent, just dont want the gig, happy in agency X
Resident Smartass since 1998
“Toe jam in training”

Because while the other Great Houses of the Star League thought they were playing chess, House Cameron was playing Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker the entire time.
JA Baker

2ndAcr

  • Captain
  • *
  • Posts: 2231
Re: Fate Can Be Cruel (Part Two)
« Reply #404 on: 25 October 2020, 14:46:30 »
12 June 3004
Joan's Post (Outworlds Waste)


 "You made a big mistake attacking us. Now you will tell me everything I want to know." Major Stanford Blake told the captured pirate strapped in the chair before him.

 "What do I get in return?" The dirty pirate asked

 "Maybe your life? Depends on how honest you are." Major Blake replied

 "Not much to go on, but I guess I got no choice. What do you want to know?"

 "What is the closest inhabited system?" Major Blake asked

 "Risin. About 60LY from here. We do not travel much further than here, it's too close to the Void of Death." The pirate said

 "What is the Void of Death?" Major Blake asked

 "Your on the very edge of it. You travel another jump deeper into the Periphery and you will never return. Every pirate band that has ever ventured into that region of space has never returned. Give me a Star Map and I will show you the area to avoid." The now talkative pirate said

 Once the region had been pointed out, Major Blake made some notes. "So no one returns from this entire region?"

 "A few independent merchants have come back, very few of them. They tell tales of massive pirate bands that shoot first and don't take prisoners. The entire region is avoided like nowhere else I ever heard of. We would sooner raid Luthien than try our hand in that area of space, better odds of returning alive." The pirate answered

 After another hour of questioning, Major Blake exited the small room and conferred with one of the search teams that had boarded the pirate Merchant Jumpship and recovered it's jump records. They went back almost 20 years into the records and never once did this ship travel closer than 40LY from the area indicated as the Void of Death.

 "Looks like he is telling the truth. But now we have a updated Star Map of the entire Inner Sphere and Periphery. Hundreds of systems have been removed from the Star Map, they must have virtually destroyed themselves to lose this many systems. We will need to mothball the warships and massively downgrade our equipment, he says his pirate groups equipment was first rate, almost equal to what the various Houses used. Plus the Houses no longer have warships at all. From what I have seen, they have beaten themselves back to before the Star League was even formed technology wise." Major Blake said

 "Aff, they are ripe for our return. We should send word to start the invasion now." Came the reply

 "Watch your speech. Our mission is to last at least 20 years, we want excellent intel, that is our task." Major Blake said

mikecj

  • Captain
  • *
  • Posts: 2039
  • Veteran of Galahad 3028
Re: Fate Can Be Cruel (Part Two)
« Reply #405 on: 25 October 2020, 16:20:11 »
That's it!  Launch the invasion through the Void of Death!  >:D
There are no fish in my pond.
"First, one brief announcement. I just want to mention, for those who have asked, that absolutely nothing what so ever happened today in sector 83x9x12. I repeat, nothing happened. Please remain calm." Susan Ivanova
"Solve a man's problems with violence, help him for a day. Teach a man to solve his problems with violence, help him for a lifetime." - Belkar Bitterleaf
Romo Lampkin could have gotten Stefan Amaris off with a warning.

Wrangler

  • Colonel
  • *
  • Posts: 19275
  • Dang it!
Re: Fate Can Be Cruel (Part Two)
« Reply #406 on: 26 October 2020, 16:20:35 »
So does the Mission seem to be going cruise through the Void of Death or they going end up steering clear of it?
"Men, fetch the Urbanmechs.  We have an interrogation to attend to." - jklantern
"How do you defeat a Dragau? Shoot the damn thing. Lots." - Jellico 
"No, it's a "Most Awesome Blues Brothers scene Reenactment EVER" waiting to happen." VotW Destrier - Weirdo  
"It's 200 LY to Sian, we got a full load of shells, a half a platoon of Grenadiers, it's exploding outside, and we're wearing flak jackets." VoTW Destrier - Misterpants

2ndAcr

  • Captain
  • *
  • Posts: 2231
Re: Fate Can Be Cruel (Part Two)
« Reply #407 on: 26 October 2020, 17:23:59 »
9 January 3005
Bell (Periphery)


 Major Stanford Blake floated beside Colonel Jaime Wolf while they watched their warships and advanced equipment being mothballed. "You sure this is a safe place Stanford?" Colonel Jaime Wolf asked

 "We have been here for 6 months waiting on you and not a single time have we had a visitor. It would seem that this is the outer limit that anyone nefarious travels, they are terrified of the area they call the Void of Death. I have used the updated Star Maps to calculate a route to the Federated Suns avoiding that region of space, though we will come quite close to it." Major Stanford Blake replied

 "I wonder what is actually out there that terrifies the bandits so much. But that is not our mission, I selected the Federated Suns as our first contract, even though the Draconis Combine would have been so much closer for us. I still find it hard to believe that they have slid so far in their technology level's. We barely have enough of this low end stuff to refit our equipment with. What have you learned about the mercenary trade?" Colonel Wolf asked

 "We will obviously cause a stir with our arrival, we will be quite a large force, but not unknown, there are several mercenary commands our size. Northwind Highlanders have 5 Regiments, Screaming Eagles have 6 Regiments, Illician Lancers have 4 Regiments, Crater Cobra's have 3 Regiments, 12th Star Guards have 4 Regiments, McCarron's Armored Cavalry has 6 Regiments to name a few of the largest or best rated. So we will not be overly large. But I will do my best to prevent prying eyes." Major Stanford Blake replied

 "I do not doubt that Stanford. Please make sure the techs disable the warships, I do not want to lose them." Colonel Wolf said

 "I have already issued those orders Jaime. It would be a miracle for anyone to be able to make them operable without all the special equipment we are removing." Major Stanford Blake replied

11 April 3005
Delos IV (Federated Space)


 "This is Colonel Jaime Wolf of Wolf's Dragoons, we mean you no harm, but please do not approach my fleet. I would like a message sent to New Avalon, we are here seeking a contract with the Federated Suns." Colonel Jaime Wolf announced

 When the message went out to New Avalon, the Comstar personnel also sent a High Priority message to Terra. This was promptly copied and a duplicate message was relayed to Kilborne where a Merchant Surveillance ship operated by Hegemony Security relayed the message towards Thazi.

13 April 3005
Thazi (Hegemony)


 The message quickly arrived on Rebecca Ebon's desk. She was the Director of Hegemony Security. Anything that Comstar found interesting, she wanted to know about it as soon as possible. She read the message and word that a unknown force had appeared at Delos IV offering to enter service with the Federated Suns perked up her curiosity. Delos IV was not that far from the Hegemony borders, where the hell did they come from, she wondered to herself. She made a note to task a working group to find out everything they could on this mysterious unit.
« Last Edit: 26 October 2020, 17:27:37 by 2ndAcr »

paulobrito

  • Master Sergeant
  • *
  • Posts: 289
Re: Fate Can Be Cruel (Part Two)
« Reply #408 on: 26 October 2020, 18:38:08 »
Ooooh that going to be 'fun'.

cawest

  • Captain
  • *
  • Posts: 1600
Re: Fate Can Be Cruel (Part Two)
« Reply #409 on: 26 October 2020, 19:10:57 »
and here we go!!! :D

Wrangler

  • Colonel
  • *
  • Posts: 19275
  • Dang it!
Re: Fate Can Be Cruel (Part Two)
« Reply #410 on: 26 October 2020, 19:22:24 »
GUess who's warships are going be MISSING when they get back.  ;D
"Men, fetch the Urbanmechs.  We have an interrogation to attend to." - jklantern
"How do you defeat a Dragau? Shoot the damn thing. Lots." - Jellico 
"No, it's a "Most Awesome Blues Brothers scene Reenactment EVER" waiting to happen." VotW Destrier - Weirdo  
"It's 200 LY to Sian, we got a full load of shells, a half a platoon of Grenadiers, it's exploding outside, and we're wearing flak jackets." VoTW Destrier - Misterpants

Artifex

  • Master Sergeant
  • *
  • Posts: 222
Re: Fate Can Be Cruel (Part Two)
« Reply #411 on: 26 October 2020, 20:02:34 »
No bet, really. No bet, it's a sucker's bet par excellence!  :D

2ndAcr

  • Captain
  • *
  • Posts: 2231
Re: Fate Can Be Cruel (Part Two)
« Reply #412 on: 26 October 2020, 22:13:00 »
17 March 3006
Thazi (Hegemony)


 Rebecca Ebon watched the battle roms taken from Battlemechs belonging to the Blackwind Lancers and Marion's Highlanders when they battled Wolf's Dragoons on Halloran V. This was the first look at the mysterious command in action. The battle roms had been purchased at great expense and taken to Versailles where they were placed on a transport for the trip back here. She sat up and hit the pause button, there on the screen was a Battlemech that she had seen only once, it was kept on Drachenfeld and had been brought with the Wolverine's when they left Clan space. It was an Imp, a design created in Clan space and never seen before in the Inner Sphere. She sped thru the remaining video's and identified 5 additional Imp's each with a different number painted on it. She gathered her notes and flew from the room.

 Two hours later, Rebecca Ebon was in the conference room along with all the Hegemony High Command that were present. Director General Mark Cameron signaled to her to begin. "Thank you for coming so quickly, but this cannot wait a single second. You have all been briefed on the unknown mercenary unit, Wolf's Dragoons, that mysteriously arrived at Delos IV a year ago, well I can now tell you exactly who they are.

 Wolf's Dragoons are Clan. From their name, I will assume that they are from Clan Wolf. Before you, I have placed a briefing folder explaining everything in our records about the Clan's taken from Hegemony records and those from Wolverine records. Their arrival can only mean one thing, the Clan's are coming." Rebecca Ebon said

 "How sure are you of this conclusion?" Commanding General Michelle Mitchell asked

 "Unless Wolf's Dragoons got really lucky and raided Clan space, I am 100% sure. If you will turn to the monitor." She clicked on the screen where a Battlemech was shown. "This is the Imp. It was designed and built in Clan space. The Wolverines brought one with them and have kept it stored on Drachenfeld. Since it was only a single copy and they quickly managed to build the Pulverizer, they never manufactured any others, nor enough spare parts for it. But I myself have seen it. I have identified a total of 6 Imp in service with Wolf's Dragoons, each easily distinguished from the other. All in their Zeta Battalion. Plus I have several battlefield communication recordings where Dragoon pilots use certain terms that I have only heard or read about from Clan space. We have a huge threat coming, when, I cannot tell you, but it is coming and we need to get ready." Rebecca Ebon said

 "Okay, so if these Clans return, what are we facing?" Commanding General Michelle Mitchell asked

 "The SLDF left with over 400 warships. So you can safely assume and plan on facing at least 200 warships. The Wolverines brought our advanced ER Large Laser with them, so we know they have those. There were 19 Clans left after the Wolverines left. Safe bet would be 20-40 Divisions of troops." Rebecca Ebon replied

 "Director General, given this development, I think we need to remobilize the Hegemony Armed Forces. It will take 5 years to enlarge the Training Command and get them ready for a full mobilization effort. If they give us 10-15 years, I think I can have the Hegemony Armed Forces back up to our full strength before we demobilized. But I need to start the process right now." Commanding General Michelle Mitchell said firmly

 Director General Mark Cameron looked at each of the gathered officers and each nodded agreement. "Very well, General Mitchell, you may begin mobilizing the Hegemony Armed Forces. We will not tell the Houses anything until we are ready. Bring the industry online, but do not go to a wartime footing yet, we will slowly ramp up to meet your needs so that we do not impact the economy any more than we must."

 As the meeting broke up, Director General Mark Cameron thought to himself silently, I need to make sure I leave a Hegemony that my successor can be proud of.

29 March 3006
Drachenfeld (Hegemony)


 Jessica Hallis read the messages that had come in almost on top of each other. The first one was from Rebecca Ebon, though she ran Hegemony Security, she was still a member of the Wolverines. Though now fully assimilated into the Hegemony, they still considered themselves Wolverines and acted as such.

 Jessica,

 I have proof that the Clan's are returning to the Inner Sphere. I have identified several Imp Battlemechs being used by Wolf's Dragoons, mercenary command that arrived at Delos IV a year ago. I can only assume that they are an advance party from Clan Wolf.

 Rebecca Ebon


 The next was from Commanding General Michelle Mitchell, she opened the sealed message and read it.

 Upon receipt of this message, you are directed to enact Emergency Order Ten immediately. Notify this office of your needs and we will assist.

 Michelle


 Jessica Hallis had to think hard to remember what Emergency Order Ten was, it had been a long time since she had read all the contingency plans. Finally it came to her memory.

 Emergency Order Ten

 Per notification, using agreement with Khan Sarah McEvedy, Clan Wolverine year 2848, Clan Wolverine will begin activating the following commands to be placed under the Hegemony Armed Forces.

 V Corps

 331st Royal Battlemech Division
 151st Mechanized Infantry Division
 153rd Mechanized Infantry Division
 184th Mechanized Infantry Division
 80th Royal Jump Infantry Division
 135th Royal Striker Regiment
 208th Striker Regiment
 257th Battle Regiment
 541st Battle Regiment

 She picked up the phone and made a call. "Gerry, activate the remaining Iron Wombs, I want all 1,000 of them online as quick as possible. How are the kids doing?"

 "I will have them prepped for use in a month. The kids are doing fine." The voice from the phone replied

 "Excellent, this will be a long term use Gerry, so tell the scientists to be ready for a multi year project." Jessica Hallis said

Wrangler

  • Colonel
  • *
  • Posts: 19275
  • Dang it!
Re: Fate Can Be Cruel (Part Two)
« Reply #413 on: 26 October 2020, 23:12:06 »
I hope the Director-General doesn't do anything bad. he doesn't seem to be on same page sometimes from what been written so far about him.
"Men, fetch the Urbanmechs.  We have an interrogation to attend to." - jklantern
"How do you defeat a Dragau? Shoot the damn thing. Lots." - Jellico 
"No, it's a "Most Awesome Blues Brothers scene Reenactment EVER" waiting to happen." VotW Destrier - Weirdo  
"It's 200 LY to Sian, we got a full load of shells, a half a platoon of Grenadiers, it's exploding outside, and we're wearing flak jackets." VoTW Destrier - Misterpants

Kiko70

  • Corporal
  • *
  • Posts: 76
Re: Fate Can Be Cruel (Part Two)
« Reply #414 on: 26 October 2020, 23:23:29 »
Uh oh..clone wars.   :D

idea weenie

  • Captain
  • *
  • Posts: 2435
Re: Fate Can Be Cruel (Part Two)
« Reply #415 on: 27 October 2020, 02:50:50 »
  "Looks like he is telling the truth. But now we have a updated Star Map of the entire Inner Sphere and Periphery. Hundreds of systems have been removed from the Star Map, they must have virtually destroyed themselves to lose this many systems. We will need to mothball the warships and massively downgrade our equipment, he says his pirate groups equipment was first rate, almost equal to what the various Houses used. Plus the Houses no longer have warships at all. From what I have seen, they have beaten themselves back to before the Star League was even formed technology wise." Major Blake said

So Wolf Dragoons may have the original Star League maps, does that mean they could also have fun exploring old Star League worlds?  Say, those taken off the map by Comstar?  It'd be funny if it was a Wolf Dragoon ship that spotted a certain Comstar secret location, while the THiE still has troops there

Uh oh..clone wars.   :D

And thanks to AMBER, they can also have the drone warships to support them.  So both sides of the clone war, but working together

Wrangler

  • Colonel
  • *
  • Posts: 19275
  • Dang it!
Re: Fate Can Be Cruel (Part Two)
« Reply #416 on: 27 October 2020, 07:26:00 »
This is from the Battletech Fanon Wiki, this is the 2800 map of the Hegemony.

"Men, fetch the Urbanmechs.  We have an interrogation to attend to." - jklantern
"How do you defeat a Dragau? Shoot the damn thing. Lots." - Jellico 
"No, it's a "Most Awesome Blues Brothers scene Reenactment EVER" waiting to happen." VotW Destrier - Weirdo  
"It's 200 LY to Sian, we got a full load of shells, a half a platoon of Grenadiers, it's exploding outside, and we're wearing flak jackets." VoTW Destrier - Misterpants

Artifex

  • Master Sergeant
  • *
  • Posts: 222
Re: Fate Can Be Cruel (Part Two)
« Reply #417 on: 27 October 2020, 07:33:01 »
Finally a map where we can see how the Hegemony is setup in the Outworld Wastes! :thumbsup:

mikecj

  • Captain
  • *
  • Posts: 2039
  • Veteran of Galahad 3028
Re: Fate Can Be Cruel (Part Two)
« Reply #418 on: 27 October 2020, 09:25:37 »
i wonder how far off Bristol really is...
There are no fish in my pond.
"First, one brief announcement. I just want to mention, for those who have asked, that absolutely nothing what so ever happened today in sector 83x9x12. I repeat, nothing happened. Please remain calm." Susan Ivanova
"Solve a man's problems with violence, help him for a day. Teach a man to solve his problems with violence, help him for a lifetime." - Belkar Bitterleaf
Romo Lampkin could have gotten Stefan Amaris off with a warning.

cklammer

  • Master Sergeant
  • *
  • Posts: 200
Re: Fate Can Be Cruel (Part Two)
« Reply #419 on: 28 October 2020, 05:48:48 »
I wonder why the Hegemony did not squeeze that pustule named "Antallos" until it pops ...

 

Register