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Title: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 01 September 2020, 00:27:26
1 January 2800
Overview


 To the citizens of the Hegemony, as they had come to call themselves, dropping the Terran part, the savage war raging in the Inner Sphere was hard to fathom. Since they had joined the Hegemony, they had known nothing but peace and prosperity. Sure, sons and daughters enlisted in the Hegemony Armed Forces and some were killed in action, but the idea of wholesale slaughter was just too much for most. News broadcasts were brought to them via the Hegemony HPG network, every day seemed to bring a new horror and many said a prayer of thanks that it had not spread to their nation. Not wholesale anyway.

 Waves of refugee's, once halted at the Hegemony border and turned away, had finally, by Director General Amanda Cameron's decree, been allowed to enter and settle inside the Hegemony. The first waves had been openly welcomed, as they were refugee's from the Terran Hegemony, many of them from the Amaris Coup. Living on several Federated Suns worlds while they awaited their turn to move to new permanent locations, had fled enmass as the Draconis Combine invaded the Federated Suns and the realization that the worlds they occupied were in the line of advance. The first wave had been just over 25 million people, the second wave just 5 months later had been 43 million people. It was this second wave and the massive shortages in housing, food, medical care that caused the border to be closed by the HAF. Hearing of the suffering outside the Hegemony border, Director General Amanda Cameron had declared that it was the Hegemony's purpose to help those who could not help themselves.

 In total, 381 million people had moved into the Hegemony over the last 12 years. It had caused enormous growing pains, shortages and even a few outright riots over the years, but finally a calm had settled over the Hegemony as everything that was in shortage slowly but steadily caught up to the demand. While millions died across the Inner Sphere, millions were born across the Hegemony. While worlds starved and died in the Inner Sphere, those in the Hegemony grew and prospered. Terraforming started in the 2750's and 2760's had taken root hard on many worlds turning them into worlds of plenty. Atmospheric processors slowly turned barely breathable air into clean fresh air. Water purification systems were installed, enlarged providing a safe source of drinking water to every world in the Hegemony. Every world of the Hegemony possessed a hospital that would rival anything seen on Terra at her height. While most were served by smaller less sophisticated hospital's, they had access if need to the very best the Hegemony could provide, at a reasonable rate.

 The raging war that had engulfed the Inner Sphere and many Periphery nations continued at a furious rate with no sign of letup. It was only this reason that the Hegemony Armed Forces remained on a wartime footing, always vigilant for any threat to the Hegemony. It was an enormous expense, but the security of the Hegemony was paramount to everyone. It had taken 11 years to repair the stranded ships at Vonja, using every Jump Core manufacturing facility in the Hegemony. But steadily, the task had been accomplished. Warships had been sent to Linden, Thazi and Zebuluraskai for additional repairs and refits. Standard Jumpships had been sent to Onverwacht to the Thompson Shipyard complex for their repairs and refits. If not for the arrival of Capellan convoy in mid 2790, after 2 years of travel, the shortage of Jumpships and Dropships would have caused severe shortages of food as the waves of refugee's overwhelmed local production.

 Technology advancements had been slow in coming, but after exhaustive survey's of the systems inside the Hegemony, many new resource deposits had been discovered. Along with the standard resources, several rich deposits of the elusive minerals described in the Star League Data Cores had been discovered. It had taken over a year to refine the manufacturing method to the precise formula's required, but once finalized, these advances in Metallurgy had rapidly paid off for the researchers.

 The first application of the new alloys had been applied to the powerful Gauss Rifle. The first prototype had been tested in 2790, reducing it's weight by 2 tons and it's bulk by 15%. Simply called the Improved Gauss Rifle, it quickly became a mainstay across the Hegemony Armed Forces with production barely able to keep up with demand.

 Quickly applying the new alloys to standard autocannons had reduced their weight by a ton and their bulk by an average of 20%, depending on the caliber. The venerable AC/10 now took no more space than the LBX/10 nor weighed any more, making it a cheaper and attractive weapon once again. The new class was simply called Improved Autocannons.

 Improved AC/2 - 2792
 Improved AC/5 - 2792
 Improved AC/10 - 2793
 Improved AC/20 - 2793

 It was not just ballistic weapons that saw a gain from the new alloy's, but also energy weapons. The first advancement had been to the ageless PPC. Reducing it's weight by a ton and it's bulk by 33% with no changes to range or hitting power. The first prototype was tested in 2793 and full production began in 2794.

 Improved PPC - 2794

 The Large Laser was the next to partake of the alloy revolution, reducing it's weight by a ton and reducing it's bulk by a full 50%, enough to allow it to occupy the same space as a medium laser. The Improved Large Laser entered prototype testing in 2794 and was placed into full production in 2795. The first vehicle to benefit from the new weapon system were the hundreds of Turhan's in the Hegemony Armed Forces.

 Improved Large Laser - 2795

 Manufacturers no sooner had retooled for upgraded design than another breakthrough had occurred. Researchers had perfected an Improved Ferro Fibrous Armor that increased the armor protection from a single ton while also cutting it's bulk by over 50%. Testing had lasted over a year but the new armor was placed into full production in 2797.

 The following year, researchers perfected a new Endo Steel. While weighing the same, it was less bulkier by over 50%. This combined with the new Ferro Fibrous made combining both on the same design extremely feasible since they occupied so much less space. Once again production slowed as new upgrades were designed. Placed into full production in 2798, factories were still in the process of retooling to manufacture the new Endo Steel.

 Engine research had not stood still and taking advantage of the increases in Metallurgy, they had perfected a new XL engine design, where the standard XL engine had been twice as bulky as a standard fusion engine, the new XL engine was only 1/3 the bulk of a standard fusion engine. Prototype of the XL engine was tested in 2798 along with a new Double Heat Sink designed using the better Endo Steel which decreased it's bulk by 33%.

 Finally, advances had allowed the much maligned Large Pulse Laser to benefit. In 2797, the first prototype was tested and in 2798 ir was placed into full production. Weight was reduced by a ton and bulk by 15%. Increasing it's range had so far eluded the researchers.

 Improved Large Pulse Laser - 2798

 Advances in micro electronics had finally reached a point where, combined with the advances in Metallurgy had allowed researchers to improve the SRM missiles increasing their range by over 30%. The LRM launchers benefited from the lighter alloys and better micro electronics with the first prototypes currently being tested. While the LRM's had the same range, their weight was reduced 50% and their bulk was reduced by an average of 20%.

 In 2796, Hegemony Industries had finally gotten the single Nighthawk production line working. But it was 2799 before they had, with assistance from engineers from General Systems, managed to duplicate the complicated ECM suite built into the suits. Production was slated to begin in 2801 when 2 new production lines were completed along with an assembly line for the advanced ECM suites. It was estimated that all 3 lines would be able to produce 120 suits per month by the end of 2804 once the expected production issues were conquered.

 In honor of Fleet Admiral Joan Brandt, in 2790 design had begun on a new Corvette to replace the Vigilant Corvette. Designed to be twice the size, it would also have twice the firepower. The armor to rival a Essex II Destroyer in addition to LF batterie to allow rapid deployment. The initial prototype had left it's berth in 2792 and was tested extensively by the Hegemony Navy before being accepted for full production in 2794. The first Division of 6 had been completed in 2796 and the 2nd Division of 6 in 2797 and the final Division of 6 was completed in 2799. The class was named in her honor, Brandt Corvette.

 When Mitchell Vehicles Shipyard complex at Zebuluraskai had finally been fully completed in 2794, it contained 10 Pressurized Shipyards able to manufacture ships massing 1 Million tons. These were the most advanced shipyards from the heyday of the Star League, able to manufacture a Luxor Heavy Cruiser in 6 months and an Essex Destroyer in 4 months. On the surface, a massive Dropship complex had been built which enabled 30 Colossus Dropships to be built at the same time. It had been determined that the new Essex III Destroyer was too extensive of a rebuild to upgrade any existing Essex II Destroyer. The existing 10 Essex II Destroyers had been sent to the Zebuluraskai shipyard complex where they were scrapped, the existing Jump Cores were saved and construction began on 10 Essex III Destroyers emerged from their berths in 2796.

 Sean Livingston passed away in 2798 before his legacy could be completed, but he had overseen the initial installation of an Olympus Station into the enormous fleet cavern that measured 100km in diameter. In 2796, he had been forced to happily, almost gleefully alter his plans when they reached the central core of the asteroid and discovered the core was an enormous block of ice measuring 85km by 110km. Though this separated the two caverns, it greatly simplified the problem of fuel and water for the massive base. Work continued on the smaller 80km diameter shipyard cavern. The naval base was named Livingston Naval Base in honor of his tireless work on the project. Full completion was not scheduled until 2812.

 The Screaming Eagles mercenary command, 250th Battlemech Division, had suffered heavy casualties in service to the Federated Suns. Though these were replaced with volunteers from the Hegemony Armed Forces, the casualties remained a burden on shoulders of Commanding General Rita Mitchell. Baldwin's Cobra's had also seen heavy action and suffered heavy casualties. Even with the almost overwhelming burden, Commanding General Rita Mitchell had formed a 3rd command, The Fighting Urukhai by combining the 238th Striker Regiment, 509th Battle Regiment and 306th Hussar Regiment in 2794 and entering the employ of the Federated Suns in 2795 but covertly.

 The 280th Mechanized Infantry Division had fought a brutal campaign against the Free Worlds League invaders until their final destruction in 2790. The nuclear devastation inflicted on the planet by the Free Worlds invaders was horrific. When news of their final fall had reached the Hegemony, Commanding General Rita Mitchell had sat for hours near a quiet pond while the tears had freely flown at their loss.

 Link to Part Two Naval Designs
https://bg.battletech.com/forums/index.php?topic=70854.0

 Link to Part Two Battlemech Designs
https://bg.battletech.com/forums/index.php?topic=70903.0

 Link to Tank/Vehicle Designs
https://bg.battletech.com/forums/index.php?topic=70904.0
Title: Re: Fate Can Be Cruel (Part Two)
Post by: mikecj on 01 September 2020, 00:42:26
Nicely begun.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 01 September 2020, 00:58:24
Awesome start
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 01 September 2020, 01:07:57
nice!!!!!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Ttw1 on 01 September 2020, 01:58:37
TAGed.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: David CGB on 01 September 2020, 02:44:52
Looking forward to more information!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 01 September 2020, 03:40:01
During the years up to 2790, were the 280th Div able to smuggle any New Dallas residents out? Maybe using Zapp Shippings new fleet in Marik space?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 01 September 2020, 06:00:41
Are there any "****** the Successor Lords except Davion" movements? I would think the Hegemony would be ripe for that.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 01 September 2020, 09:14:58
Oh boy, so New Dallas went the way of the OTL  :'(

Otherwise great start indeed. :-)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 01 September 2020, 09:36:29
That was just the beginning, more will follow covering how bad the Hegemony got chewed up
Title: Re: Fate Can Be Cruel (Part Two)
Post by: wolfcannon on 01 September 2020, 09:50:28
they can rebuild the 280th,  they should have at least evacuated the wounded along with non essential personnel along with any civilians that could get away, dont forget the 280th would have had reinforcements from the New Dallas Militia and hastily raised units.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 01 September 2020, 11:07:07
they can rebuild the 280th,  they should have at least evacuated the wounded along with non essential personnel along with any civilians that could get away, dont forget the 280th would have had reinforcements from the New Dallas Militia and hastily raised units.

The Hegemony might have a worse view of most of the IS than the Clans after this. Reconquista, anyone?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Dave Talley on 01 September 2020, 11:55:22
tag
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 01 September 2020, 12:04:02
Helm, Station Keeping.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 01 September 2020, 14:08:05
The Hegemony might have a worse view of most of the IS than the Clans after this. Reconquista, anyone?
That could be fun, The Clans invading from one side, the Terran Hegemony from the other.
While Hanse Davion, that sly Fox, is laughing as if he has gone truely nuts.
Then the Fox class is refeeled as well.

And Comstar?
A feeling of ice dread, the impossible just happend.
SLS Might Lift is back and she is not alone.
I do wonder how the Wolf Dragoons and The Clans, will react to that one, you know.

Would laugh if the Terran Hegemony in Exile, has Nova CEWS via smart use of SDS technology.
Are they ever going after that RWR Dart shipyard?
It could be handy, later on, if only for having a jumpcore overhaul point for their ships, later on.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 01 September 2020, 14:45:04
That could be fun, The Clans invading from one side, the Terran Hegemony from the other.
While Hanse Davion, that sly Fox, is laughing as if he has gone truely nuts.
Then the Fox class is refeeled as well.

And Comstar?
A feeling of ice dread, the impossible just happend.
SLS Might Lift is back and she is not alone.
I do wonder how the Wolf Dragoons and The Clans, will react to that one, you know.

Would laugh if the Terran Hegemony in Exile, has Nova CEWS via smart use of SDS technology.
Are they ever going after that RWR Dart shipyard?
It could be handy, later on, if only for having a jumpcore overhaul point for their ships, later on.

The Clans, if they form, will be outclassed by the Hegemony so much, it'll be a curbstomp. Even if they weren't a toxic society literally ruled by jocks who can beat up others best, they don't have the population base or economy to compete with Hegemony R&D.

But I honestly don't think ComStar will be anything but a phone company - they know the Hegemony is out there, and pulling their strings.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 01 September 2020, 14:55:48
Well, the first 'clashes' between Comstar and the Hegemony are going to be 'interesting'.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 01 September 2020, 15:06:09
Well, the first 'clashes' between Comstar and the Hegemony are going to be 'interesting'.

Why do you think there'll be clashes at all? Comstar stands no chance to take over the IS, they have no chance to take out the Hegemony, and they are historical allies.

I don't get why anyone would think Comstar in this story would even be remotely like canon. That would make no sense at all.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 01 September 2020, 15:20:50
Clashes in the sense that Comstar is going to discover that Hegemony has the ultimate administrator/root/superuser access when / if they try something the Hegemony doesn't like. I'm talking about the time post-Blake, depending of the orientation (political/ideological) of the next batch of Primus.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 01 September 2020, 15:23:25
I don't think Comstar will try anything - they know they stand no chance against the Hegemony. No technological edge, no population edge, no military edge.

But more importantly - they are allies. Of all the outcomes, I see "fifth column of the Hegemony" as the most likely fate for Comstar. Keeping Terra safe until the Hegemony returns.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 01 September 2020, 15:32:22
Blake knows that - but the Hegemony os going to more or less disappear in unknown territory for a long time. How much the next generation (and the next one) of leaders on Earth / Comstar really know about the real size, power, and capabilities of the Hegemony and the dimension of penetration that Hegemony has on Comstar?
After all, the Hegemony wants that nobody / almost nobody knows where they really are and the capabilities.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 01 September 2020, 15:47:28
They won't break off contact. Why would they? A few reminders per year, some under the table help - the Hegemony needs to keep intel assets in the IS anyway - and the odds of Comstar following the canon rails are slim to none.

You really need to hand out idiot balls to everyone to get canon ComStar.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 01 September 2020, 16:02:05
Noted. In the same vein - you also need to give a very large pool of idiot balls to everyone to get the Jihad - and you get it also.
Yes, is not in this time-line.
I'm just saying that the temptation to try something funny maybe appear, and if that event activate, I want to see the ways and means the Hegemony put a hard stop to it.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: warhammer74 on 01 September 2020, 16:16:29
Who knows about comstar?  As for breaking contact sure they will they left backdoor ways in to the hpg system to monitor it as well as steal the money.   Breaking Contact allows for them to disappear.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 01 September 2020, 17:09:55
I hope all the Hegemony worlds are being given infantry-scale anti-Mech weapons, and VR simulators.

Make every world into a Kowloon, and see how long the FWL keeps on invading.  Keep the super-tech items needed to maintain the gear hidden, convert the worlds to live independently (i.e. no need for food or tech imports), and have an address where people can send sightings of enemy ships so Hegemony fleet elements in hiding can raid them at will
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 01 September 2020, 17:35:41
Looking cool so far!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 03 September 2020, 04:47:00
1 January 2800
Overview (cont)


 On 28 June 2788, Comstar led by Jerome Blake seized full control of Terra, announcing that it was protected by the Communications Protocol. Though every House Lord protested the seizure, they only spoke harshly but did not make a move to counter the action. It seemed the moment that it was announced that Director General Amanda Cameron had been killed, the House's plunged head long into the remains of the Terran Hegemony. All except the Federated Suns. The fighting over the remains of the Terran Hegemony was more of a free for all with virtually every House fighting each other on worlds.

 Many worlds of the Terran Hegemony attempted to group together for mutual support, hoping their well armed Militia units could stave off the predatory Houses. Even so, by 2790, every former world of the Terran Hegemony was under the control of one of the House's. The remains of the Terran Hegemony became a massive battleground, fought over with every weapon the House's could bring to bear. Devastation became the norm on the former Terran Hegemony worlds, once the most prosperous systems, they became shells of their former selves. Anyone who could flee did, some headed for the Periphery, some deeper into the various Houses.

 When the Draconis Combine captured Dieron, with most industry intact, Coordinator Minuro Kurita had shouted for joy, but it was a short lived joy. The Lyran Commonwealth launched a raid on Dieron that destroyed the Stellar Trek shipyard complex. But it also created a mystery as LCS Coventry, Tharkad Battlecruiser, LCS Gallery and LCS York, Commonwealth Light Cruisers and LCS Ironwood, Aegis Cruiser were never seen again nor confirmed destroyed.

 The 3rd Regimental Combat Team had turned down General Rita Mitchell's to join them and had returned to Sendai after working out a non-aggression pact with Coordinator Minoru Kurita. For a few years everyone thought they could make this work, but after Coordinator Minoru Kurita was killed on Kentares and the resulting massacre ordered by his son Coordinator Jinjiro Kurita reached them, they began to pack up to leave Combine space having the feeling that Sendai would no longer be safe for them. By 2798, most fo the command was already off world and 2 Battalions, the 8th Recon and 50th Heavy Cavalry, were waiting for the dependents to leave, when they learned that the administrator of the planet had taken the families hostage unless the 8th Recon and 50th Heavy Cavalry surrendered and turned themselves over to him. The units refused and, when the deadline passed, the administrator had all of the hostages executed. The 8th Recon and 50th Heavy Cavalry spent a week destroying every DCMS Battlemech they could find and hunting down and killing every political officer they could find. When both commands rejoined the rest of the Eridani Light Horse, the commanders tendered their resignations, but instead, Colonel Bradley made the two battalions responsible for the unit's dependents. The Eridani Light Horse took a contract with the Free Worlds League.

In 2790, the Federated Suns and Draconis Combine fleet's collided at Cholame and for 6 weeks both sides hammered each other. The results were horrific on both sides, but previous losses to the Combine naval forces during their engagements with the Terran Hegemony had greatly weakened their naval strength. The Draconis Combine lost 52 Warships, 19 Jumpships and 105 Dropships while the Federated Suns lost 41 Warships, 23 Jumpships and 115 Dropships. The resulting losses had placed the Draconis Combine firmly on the defensive while the Federated Suns used their remaining Warships more cautiously. After the Battle of Cholame, the Hegemony had dispatched many of their older ships to a uninhabited system where the AFFS "discovered" the lost ships after being tipped off by an independent merchant under contract with ZaP Shipping.

 "Transferred" to AFFS

 1 Concordat Frigate
 2 Carson Destroyers
 4 Baron Destroyers
 2 Lola I Destroyers
 3 Pinto Corvettes
 1 Vincent Corvette

 In late 2797, First Prince John Davion and his son Joshua were assassinated. This event was met with grief by Director General Amanda Cameron, who had considered First Prince John Davion a close friend and loyal ally. Though General Rita Mitchell expressed some grief, she was more worried about the secret deployments of Hegemony forces into the Federated Suns and their security. No one knew how this event would change plans laid years ago.

 On 14 May 2795, Director General Amanda Cameron had married Patrick Sandusky after a 2 year courtship. Patrick Sandusky was a Quantum Theorist who specialized in Jump Core mechanics. They had started dating after numerous briefings on the "super jump" and his work on trying to understand it and come up with a work around to prevent basically stranding a ship using it. On 4 January 2796, Director General Amanda Cameron gave birth to a son, Daniel Cameron. It had been agreed that any child would bear the Cameron last name.

 Patrick Mitchell, wounded on Graham IV had been medically discharged from the Hegemony Armed Forces. He then went to work for Mitchell Vehicles under the direct guidance of Delbert Mitchell, CEO Mitchell Vehicles. There, he met Dina Kushnieva, a project manager for Mitchell Vehicle's Battlemech Division. They were married on 8 June 2793 and on 13 September 2795 twins were born, Russell Mitchell and Robert Mitchell.

 General Heinrich Rommel officially retired from the Hegemony Armed Force in 2797, but remained a close advisor to both Director General Amanda Cameron and Commanding General Rita Mitchell. Major General Nathan Baxter was promoted to General and given command of the Hegemony's Training Command. Responsible for the training of the Hegemony' soldiers and officers, in addition to refining new tactics and strategy. He had expanded on the work of General Rommel, enlarging the Gunslinger program, lengthening it's course to a 2 year program where it graduated 100 Gunslingers every 6 months. The Aerospace Pilot Training Program took years to fully develop to the point that it graduated an average of 450 pilots every 6 months from it's 4 year program. By 2798, every Division fielded 2 Ground Aero Wings while every planet had a Ground Aero Wing assigned for local defense. 

 Major General Colin McGregor was promoted to General and placed in command of 1st Army. Now consisting of 3 Corps of troops, it was the front line command in the Hegemony. It had taken until 2797 for virtually every unit listed on General Mitchell's Roster to be reformed but they had finally accomplished it.

 Major General Brian Calloway was promoted to full General and still commanded Hegemony Security, but also controlled the Hegemony's Special Forces Brigade and special units of the Hegemony Navy. The 5 Scout HPG Jumpships were assigned to intel operations while the 12 Merchant Surveillance Vessels mainly supported covert operations, when a more direct action was required in addition to normal intel operations. Plans were laid to fully equip the Special Forces Brigade with Nighthawk PAL once production was in full swing, they had managed to produce small quantities of the Nighthawk PAL during the years of work, enough to bring 2 Regiments to full strength.

 Major General Gregory Hanesworth was promoted to full General and took over command of Hegemony Defense Command, which controlled all the planetary reserve forces and Conventional RCT's.

 Admiral Tanisha Tanaka was promoted to Fleet Admiral and commanded the Hegemony Navy.

 Since the "Departure" the Hegemony Armed Forces had expanded greatly. The Army was composed of the First Army and the Garrison Army. The Hegemony Defense Command was a massive command consisting of 74 Conventional RCT's and 4 Regimental Combat Teams. Every system had a Conventional RCT as a garrison force. The Royal Black Watch was permanently assigned to protect Director General Cameron, her family and Commanding General Rita Mitchell, much to her irritation.

 Hegemony Armed Forces

 1st Army (General Colin McGregor)

 Army Quick Reaction
 191st Royal Jump Infantry Division

 1st Corps (Offensive)

 359th Battlemech Division
 368th Battlemech Division
 208th Battlemech Division
 428th Battlemech Division
 272nd Mechanized Infantry Division
 123rd Mechanized Infantry Division
 79th Mechanized Infantry Division
 265th Mechanized Infantry Division
 81st Mechanized Infantry Division
 211th Hussar Regiment
 201st Battle Regiment
 288th Hussar Regiment

 2nd Corps (Offensive)

 295th Battlemech Division
 298th Battlemech Division
 318th Battlemech Division
 370th Battlemech Division
 126th Mechanized Infantry Division
 173rd Mechanized Infantry Division
 181st Royal Mechanized Infantry Division
 251st Royal Mechanized Infantry Division
 200th Mechanized Infantry Division
 19th Hussar Regiment
 5th Hussar Regiment
 277th Dragoon Regiment
 
 3rd Corps (Defensive)

 284th Battlemech Division
 29th Mechanized Infantry Division
 54th Mechanized Infantry Division
 31st Infantry Division
 36th Infantry Division
 52nd Infantry Division
 48th Infantry Division
 55th Infantry Division
 56th Infantry Division
 247th Heavy Assault Regiment
 349th Dragoon Regiment

 Training Command (General Nathan Baxter)
 
 322nd Armored Division
 323rd Armored Division
 324th Armored Division
 325th Armored Division

 Hegemony Defense Command (General Gregory Hanesworth)

 74 Conventional RCT's (3 Infantry Reg, 1 Armor Regiment, 1 GAW)
 4 Regimental Combat Team's (1 BM Regiment, 2 Armor Regiment, 3 Infantry Regiment)

 Hegemony Security (General Brian Calloway)

 Special Forces Brigade

 1st Special Forces Regiment
 3391st Special Forces Batt - 256 Nighthawk PA(L) MkXXI, 40 Spector SPR-4F
 2282nd Special Forces Batt - 336 Special Forces Troops, 12 Vector Scout VTOL, 12 Vector Transport
 2972nd Special Forces Batt - 256 Nighthawk PA(L) MkXXI, 40 Spector SPR-4F
 3157th Special Forces Batt - 336 Special Forces Troops, 12 Vector Scout VTOL, 12 Vector Transport

 2nd Special Forces Regiment
 3160th Special Forces Batt - 336 Special Forces Troops, 12 Vector Scout VTOL, 12 Vector Transport
 3161st Special Forces Batt - 336 Special Forces Troops, 12 Vector Scout VTOL, 12 Vector Transport
 3162nd Special Forces Batt - 336 Special Forces Troops, 12 Vector Scout VTOL, 12 Vector Transport
 3163rd Special Forces Batt - 336 Special Forces Troops, 12 Vector Scout VTOL, 12 Vector Transport

 3rd Special Forces Regiment
 3164th Special Forces Batt - 336 Special Forces Troops, 12 Vector Scout VTOL, 12 Vector Transport
 3165th Special Forces Batt - 336 Special Forces Troops, 12 Vector Scout VTOL, 12 Vector Transport
 3166th Special Forces Batt - 336 Special Forces Troops, 12 Vector Scout VTOL, 12 Vector Transport
 3167th Special Forces Batt - 336 Special Forces Troops, 12 Vector Scout VTOL, 12 Vector Transport

 Note: There is so much more Overview, it is not funny. Before we even get to the story line again.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 03 September 2020, 05:15:38
We will be looking forward to the story, once it begins again.  Hope the THiE doesn't mind watching the horror of the 1st and 2nd SW from the sidelines
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 03 September 2020, 05:20:15
We will be looking forward to the story, once it begins again.  Hope the THiE doesn't mind watching the horror of the 1st and 2nd SW from the sidelines


Go in and perform some quite assassination in Kurita and Marik space.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Iron Grenadier on 03 September 2020, 05:57:42
How close did the Combine get to New Avalon? The Combine being on the defense after the 2790 Battle of Cholame I was curious. Although it sounds like the Kentares Massacre still takes place?

Also how exactly did the Fed Suns approach the former Hegemony worlds? That 1st paragraph says they didn't plunge headfirst but virtually all houses were fighting each other.

Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 05 September 2020, 02:45:22
1 January 2800
Overview (Cont)


 Before the Battle of Cholame, the Draconis Combine had managed to conquer Odell and Coloma, a single jump from New Avalon. This thrust was commanded by Jinjiro Kurita, but the Screaming Eagles along with freshly supplied AFFS Regiments managed to prevent the Combine from advancing any further. The loss of many of their warships forced the Combine to halt any attempts at further advances, only launching several raids that heavily damaged Federated Boeing at Galax and Universal Air at Devalan. One deep raid managed to destroy the large Jumpship construction yards at El Dorado, but cost the DCMS a single Destroyer. Counter attcks by the Federated Suns forces could not budge the DCMS, so First Prince John Davion ordered the AFFS to hold the line while units were rebuilt with fresh equipment from the Hegemony. These were hauled by ZaP Shipping to commands all over the Federated Suns. Normally, the AFFS would use their own transports or primary contracted shippers, but the invasion by the DCMS had destroyed large numbers of transports which made using ZaP Shipping a must. Unlike other shippers in the Federated Suns, First Prince John Davion prevented the AFFS from conscripting any ships from ZaP Shipping.

 It was not until 2795 that the AFFS had begun limited offensive actions against the DCMS retaking Odell and Coloma, reducing the threat to New Avalon. It was not until the Kentares Massacre that the AFFS went on a general offensive, mainly led by commands counter attacking without orders. Though the High Command did not approve of these actions, First Prince John Davion did, and they had no choice but to add additional support. Limited warship support was given to the AFFS troops as most warships were forced to be deployed along the Capellan border.

 Mitchell Vehicle's Farnesworth Battlemech Factory began full production of AFFS standard design in 2791. Starting with an initial 6 production lines, by 2796, they had expanded to 12 production lines in order to fulfill AFFS orders. The AFFS Quartermaster's could not understand how this single factory could produce the amount of equipment that they did. Questions were raised, but First Prince John Davion squashed any attempts at an audit or even an inspection of the facility. Only he knew that equipment from the Hegemony, which only he and his son Joshua knew about, was being funneled thru Farnesworth under cover of Mitchell Vehicle's factory there.

 During this time, ZaP Shipping saw a boom to it's shipping business, with the AFFS paying top dollar for equipment deliveries almost to the front lines. Deep Black Interstellar, purchased by ZaP Holdings, had set up their Headquarters on Pattonsbrug. They had arrived to find local construction companies enlarging the small space port. Their arrival in late 2789 created a sweel in jobs locally and made them popular on Pattonsbrug. By 2796, Deep Black Interstellar had made large gains of market share in the region expanding service all the way to the Outworlds Alliance border.

 Martin Zuni and Martha Pruitt finally married in 2794 on Thazi before both returned to the Federated Suns. While he maintained a decent sized operation inside the Hegemony, Martin Zuni had decided to move most of ZaP Shipping assets to the Federated Suns. He reveled in the chaos and challenge of gaining market share on the other shippers inside the Federated Suns. In 2799, ZaP Holdings had bought out Long Haul Shippers, which they then folded completely into ZaP Shipping. Based out of Nunivak and being the primary shipper for Germanium mined on Colorado, made them a very strategic purchase. Thompson Shipyards expansion of their operation on Kilbourne, entering the Dropship market with their highly successful Steamer Dropship only made it an easy choice for ZaP Shipping.

 ZaP Holdings

 ZaP Shipping (Federated Suns)

 Bastrop (Corp Headquarters)

 10 Monolith Jumpships
 12 Star Lord Jumpships
 16 Liberty II Jumpships
 30 Invader Jumpships
 20 Merchant Jumpships
 60 Mammoth Dropships (Cargo)
 12 Mammoth Dropships (Passenger)
 32 Jumbo Dropships (Passenger)
 30 Mule Dropships
 30 Steamer Dropship
 10 Monarch Dropship

 Humansville

 40 Merchant Jumpships
 10 LIberty II Jumpships
 20 Jumbo Dropships (Passenger)
 20 Jumbo Dropships (Cargo)
 40 Steamer Dropships
 40 Buccaneer Dropships

 Nunivak

 20 Liberty II Jumpships
 30 Merchant Jumpships
 60 Mammoth Dropships (Cargo)
 10 Mammoth Dropships (Passenger)
 10 Jumbo Dropships (Passenger)
 40 Steamer Dropships

 Pattonsbrug (Deep Black Interstellar)

 60 Merchant Jumpships
 10 Liberty II Jumpships
 40 Mule Dropships
 29 Aqueduct Dropships
 40 Mammoth Dropships
 50 Steamer Dropships

 Thompson Shipyards operated both in the Federated Suns and the Hegemony. The existing Onverwacht shipyard complex had provided a nice boost for recovery while the Kilbourne complex was built. With the Federated Suns purchasing every Monolith and Star Lord Jumpship they could get their hands on, the civilian merchant fleets had been put in an uneasy place. When the Combine had struck El Dorado and destroyed the massive complex there, Thompson Shipyards had received a large grant from the Federated Suns government to expand even larger than they planned. Now cut off from locally produced Merchant Jumpships, the primary civilian Jumpship, Thompson Shipyards wasted no time filling the need. While building yards to build the popular Merchant Jumpship, they introduced the Liberty II Jumpship and also their new Steamer Dropship, with 30 construction hangers being constructed on Kilbourne's surface. They entered direct competition with Federated Boeing's Cargo King Dropship for the civilian market. Able to carry 3x the tonnage as the Cargo King for only 61 million more, the Steamer quickly overtook the Cargo King. If orders continued to pour in for the Steamer, they planned to double the number of hangers.

 Thompson Shipyards

 Onverwacht Complex

 Monolith Jumpship - 4 yards building 8 per year
 Star Lord Jumpship - 4 yards building 8 per year
 Liberty II Jumpship - 6 yards building 18 per year
 Invader Jumpship - 3 yards building 12 per year
 Merchant Jumpship - 3 yards building 15 per year
 Steamer Dropship - 20 hangers building 40 per year

 Kilbourne Complex

 Monolith Jumpship - 15 yards building 30 per year
 Liberty II Jumpship - 10 yards building 30 per year
 Merchant Jumpship - 5 yards building 25 per year
 Steamer Dropship - 30 hangers building 60 per year
 
 Mitchell Vehicle had flourished over the last 12 years. Rebuilding the Hegemony Armed Forces while also supplying the Federated Suns brought money in at a furious rate. Money that was quickly poured back into their various production centers. General Kerensky had given the Federated Suns production license for the Hellcat II Aerospace fighter in 2773 which they had assigned to Lycomb-Davion. In 2786, Mitchell Vehicle had sued for license breach with both the Federated Suns and Lycomb-Davion named. For several years, it had been tied up in court, but finally, in 2790, a deal was worked out where Mitchell Vehicle would drop the suit in exchange, they would receive a grant from the Federated Suns for 60 Billion C-Bills to be used on Farnsworth AND a production license for the Stuka Aerospace fighter. Armed with a large grant, Mitchell Vehicle lawyers paid 4 Billion C-Bills for a production license to Wanker Aerospace for license's for the Corsair and Tomahawk Aerospace Fighters. They expanded their Farnsworth Factory to produce Aerospace Fighters and Tanks in 2796 to supply the Federated Suns. Access to the advanced weapons systems being developed was restricted to Hegemony forces only.

 Quines (Corporate Headquarters)

 Battlemech Factory

 Dragoon AEM-01 - 3 Lines producing 36 per month
 Dragoon AEM-02 - 3 Lines producing 36 per month
 Dragoon AEM-03 - 3 Lines producing 36 per month
 Dragoon AEM-04 - 3 Lines producing 36 per month
 Helepolis HEP-3Hb - 1 Line producing 12 per month

 Crichton (Hegemony)

 Battlemech Factory

 Shootist ST-8A - 3 Lines producing 36 per month
 Mercury MCY-99 - 2 Line producing 40 per month
 Shogun SHG-2H - 4 Lines producing 48 per month
 
 Aerospace Factory

 Hellcat II HCT-213C - 4 Lines producing 80 per month
 Hellcat II HCT-214 - 2 Lines producing 40 per month
 Corsair CSR-V12b - 2 Lines producing 40 per month
 Tomahawk THK-63b - 2 Lines producing 60 per month

 Dropship Complex

 Colossus Command - 10 hanger producing 10 per year
 Colossus Mech x2 - 10 hanger producing 10 per year
 Colossus Armor - 10 hanger producing 10 per year
 
 Zebuluraskai (Hegemony)

 Shipyard Complex

 1M Ton Pressurized Shipyards - 10
 Luxor Heavy Cruiser
 Essex III Destroyer
 Riga II Destroyer
 Riga III Frigate
 Volga Transport

 Dropship Complex

 Colossus Command - 10 hanger producing 10 per year
 Colossus Mech x2 - 10 hanger producing 10 per year
 Colossus Armor - 10 hanger producing 10 per year

 Farnsworth (Federated Suns)

 Battlemech Factory

 Firestarter FS9-Hb - 2 Lines producing 40 per month
 Panther PNT-8Zb - 2 Lines producing 40 per month
 Mercury MCY-99 - 2 Lines producing 40 per month
 Dervish DV-6Mb - 2 Lines producing 36 per month
 Wolverine II WVR-7H - 2 Lines producing 36 per month
 Thunderbolt TDR-5Sb - 2 Lines producing 36 per month

 Aerospace Factory

 Hellcat II HCT-213C - 3 Lines producing 60 per month
 Corsair CSR-V12b - 3 Lines producing 60 per month
 Stuka STU-K5b2 - 2 Lines producing 40 per month
 Tomahawk THK-63b - 2 Lines producing 60 per month
 Star Dagger S-2C - 2 Lines producing 60 per month

 Tank Factory

 Merkava Mk VIIIb - 4 Lines producing 120 per month
 Marsden Mk III - 4 Lines producing 120 per month

 While Mitchell Vehicles was the premier military contractor in the Hegemony, they were not the only manufacturer. Hegemony Industries was right on their heels in terms of production and after years of upgrading their various factories with recovered technology from the Star League Data Cores, they could easily match Mitchell Vehicles production rates. It was more in the brand, Mitchell Vehicles, that made them the premier manufacturer in addition to having open access to the Federated Suns market. But under agreement, they were able to funnel equipment made inside the Hegemony to the Federated Suns via Mitchell Vehicles' Farnesworth operation. Though this additional output had raised questions within the Federated Suns, those questions had been squashed by First Prince John Davion. As the transplanted Terran Hegemony industries had begun arriving, many existing companies had been placed under the Hegemony Industries name.

 Blommestein (Corporate Headquarters)

 Battlemech Factory

 Mongoose MON-66b - 1 Line producing 20 per month
 Night Hawk NTK-2Q - 1 Line producing 20 per month
 Crab CRB-27b - 1 Line producing 20 per month
 Crab CRB-27sl - 1 Line producing 20 per month
 Phoenix Hawk PXH-2 - 1 Line producing 20 per month
 Shadow Hawk SHS-2Hb - 1 Line producing 20 per month
 Dervish DV-6Mb - 1 Line producing 18 per month
 Thunderbolt TDR-5Sb - 2 Lines producing 30 per month
 Warhammer WHM-7A - 2 Lines producing 30 per month
 
 Aerospace Factory

 Star Dagger S-2C - 2 Lines producing 60 per month
 Sabre SB-28 - 2 Lines producing 60 per month
 Tomahawk THK-63b - 2 Lines producing 60 per month
 Lightning LTN-G15b - 2 Lines producing 40 per month
 Hellcat II HCT-213C - 2 Lines producing 40 per month
 Stuka STU-K5b2 - 2 Lines producing 40 per month
 Thunderbird TRB-D26b - 2 Lines producing 40 per month

 Linden

 Shipyard Complex

 500K Ton Pressurized Shipyards - 6
 1M Ton Pressurized Shipyards - 4
 Builder Yardship
 Brandt Corvette
 Avatar Heavy Cruiser
 Carrack Transport
 Vigilant II Corvette
 Vincent Destroyer
 Merchant Surveillance Vessel

 Ceibu

 Dropship Complex

 Mammoth Dropship - 15 hanger producing 30 per year
 Mule Dropship - 20 hanger producing 60 per year
 Jumbo Dropship - 6 hanger producing 18 per year
 Lion (Infantry) - 10 hanger producing 30 per year
 Lion (Hvy Armor) - 6 hanger producing 18 per year
 Lion (Light Armor) - 6 hanger producing 18 per year
 Titan Dropship - 10 hanger producing 20 per year
 Marine Titan Dropship - 4 hanger producing 8 per year
 Elephant Tug Dropship - 6 hanger producing 12 per year
 Overlord Dropship
 Union Dropship
 Leopard Dropship
 Confederate Dropship

 Thazi

 Power Armor Factory (2801)

 Nighthawk PAL - 3 Lines projected to produce a total of 120 per month

 Zetang

 Livingston Naval Base (Projected Construction Yards)

 2.5M Ton Unpressurized Shipyards - 10
 1M Ton Pressurized Shipyards - 10
 500k Ton Pressurized Shipyards - 10
 Texas Battleship
 Monsoon Battleship
 Farragut Battleship
 Potemkin Transport
 Newgrange Yardship
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 05 September 2020, 03:16:11
I guess it'll be in the next post where you will touch on the influences the assassination of John and Joshua Davion had?  8)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 05 September 2020, 03:19:25
Lol and now both the DC & CC are wondering where all those aditional factories happen to be.
Wonder what that new Davion heir will think about things, after the First Prince and his heir, were assasinated.

With fresh material coming in, in great ammounts, that the other houses can't counter...
Well, I expect a reverse bite out of the DC, to be honest.
The Sandovals will atleast be happy.

As for around the time period 3000, I suspect the DC it's rapid mech replacements that where more then they should have been able to produce, came from two sources.
1: Black Market.
2: Restored mechs that Kerensky dumbed on his Exodus of the biggest Diserter action, ever.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 05 September 2020, 03:35:31
 Yes, I am hit and missing some on the overview's. Covering high points in each section. I don't want to get bogged down just writing history all over. So I am doing it in chunks spread out across the Overviews.

 Oh and if you see a Jumpship, Warship or Dropship your not familiar with, check the Design forum, link in first post
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Ammonios on 05 September 2020, 06:04:09
I am impressed. The THiE is close to being in position to produce in any military capacity as future needs dictate. I also like the way the THiE continues to be a highly discrete presence in Inner Sphere affairs.

Keep up the good writing. Your information Overviews help me to place your stories in the right chronological context.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 05 September 2020, 07:59:13
Ever thought of taking a Command Overlord and modding it even more?
Like adding in repair facilities and the Long Tom setup of a Fortress?
If they can develop Nova CEWS...

So what if it went from 36 to 24 for the Command ability, to even less???

How many Dictator class dropships do they now have?
Kerensky left quite a few behind.
And what about the Excalibur?
Do they have those lines or did the DC get them instead?
Then there is the Colossus as well.
Plus the Lee, of which I personally like the bay setup of 40, no matter if it's mechs, tanks or ASF's.
But does that mean they just folded and ASF bays into the mech bays?
Most dropships have some ASF bays.

The Intruder is nice, same for the Princess & the Fortress.
If they can be combined into one dropship, then it would form a nice special operations platform, with a swimming pool for training & medical revalidation reasons.
Mmm, comes quite close to the Argo, in terms of setup, if better armed & armored, funny that.
On that, can they construct the Argo or has Zap made sure they can do so?
When linked to a Scout, you get a nice perisphere transport unit.
When linked to say two Snowdens and you can mine some asteriod field (personally I feel the Snowden is more metal fabrication & the Argo is more electronical fabrication, thus different fabrication speeds & size lots).
Use two Behemoths and you have a jump-point cargo-transfer station.

On that, which jumpship licences did Zap buy up for the Hegemony?
Might let them to construct their own shipyard in the FS, for both upkeep of their own jumpships as well as constructing new jumpships for their fleet.
And if another company joins into this, in order to use it as a jumpship order point...
Why, the FS might just become second to the LC, in terms of economical might.
Which would be ironic, you know.

As for any future testing of that superjumping, a Argo and a Snowden, could potentially help with that, in case there is a miss jump.
Mobile HPG's and Black Boxes, would help as well.
Same for using a Invader as the testship, that way they have enough food production capabilities as well.
But what about the SLS Manassas her jumpcore?
It had a booster, that increased it's jump capability to 40 lightyears, instead of the more normal 30 lightyears.
And then there are the Primitive Jumpcores as well.

As for the Steiner Stadium it's shielding system, can you turn it inside-out?
Bcause then you can use it to say, protect bunkers, buildings, stations, warships and so on,
That Blue shield particle field damper thingy, should never have been mounted on mechs, in canon, LAM's maybe (mid air transformation protection), ASF's the same, but dropships, jumpships and spacestations, O yes.
Even just protecting open ASF bays, they could be handy for.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 05 September 2020, 08:10:57
1 January 2800
Overview (Cont)


 When First Prince John Davion and his son Joshua were assassinated in 2797, they took the secret of the Hegemony and their covert assistance with them. Director General Amanda Cameron had wanted to make contact with First Prince Paul Davion, but was held back by General Rita Mitchell and General Brian Calloway. First Prince Paul Davion was an unknown, where as John Davion had been known and trusted. They agreed that they would continue to assist the Federated Suns, but it would remain covert. The existence of Hegemony troops covered as mercenaries would remain a secret. Hegemony Security monitored the raging war in the Inner Sphere, keeping a constantly updated intel estimate on losses among the waring House's.

 While monitoring the war, Hegemony Security kept a close watch on Comstar via their agents planted inside Comstar years ago. On former Terran Hegemony worlds, Hegemony agents also monitored and reported on the status within the former Hegemony. Remote monitoring of events and information flowed from the HPG Network, programs buried deep within the programming, constantly watched for keywords, which when located, were encoded and retransmitted to Hegemony Security and then all traces fo the retransmission was erased. As new HPG equipment was manufactured, the Hegemony Security programs were automatically uploaded to the new equipment right at the factory. Once installed and activated, the remote programs expanded the "vision" of Hegemony Security.

 Hegemony Security watched as the AFFS slowly reclaimed their lost worlds from the Draconis Combine and even pushed into former Hegemony territory. By 2800, the Federated Suns had claimed or reclaimed the former Hegemony systems of New Florence, Angol, Hean, Deneb Kaitos, Ankaa, Addicks, Towne, Errai, Ruchbah, Basalt, Nopah, Kawich, Quentin, Saffel, Formalhaut and Caph. The question was, could they hold what they had managed to take.

 Though Hegemony Security had always had it's doubts about Jerome Blake, he had faithfully kept his promise and every year 1 Trillion C-Bills was transferred to an account on Terra where it was immediately whisked in varying amounts to banks across the Inner Sphere. All records of the transactions were erased as the funds seemed to vanish. Every world with an HPG had funds deposited in local banks which allowed Hegemony agents to access them as needed to support their missions.

 Weapons researchers had listened to the troops of the Hegemony Armed Forces and in 2797 developed a new Pulse Laser Rifle. Lighter than the trusted Mauser 960, it weighed only 6kg fully loaded, it was a vast improvement over the Mauser 960. It had a maximum range of 800 meters beating the Mauser 960's 740 meters. Though expensive, it was cheaper than the Mauser 960 and quickly became the new standard weapon for the Hegemony Armed Forces. It made use of the advances in metal research to lighten the weapon. Infantry personnel loved the lighter weapon, though they missed their grenade launcher.

 In 2795, Vought Aircraft's Civilian Division introduced the Dreamliner Passenger Jet to fill the need for passenger travel on Hegemony worlds. Fusion powered with 62 tons of fuel, it had extremely long range and could carry 500 passengers on 2 decks along with 20 tons of cargo. At only 3.1 Million C-Bills per plane, it was an immediate success and orders flowed in from across the Hegemony.

 Ddraig

 Vought Aircraft Civilian Division

 Oceanic Series II Personal VTOL - 3 Lines producing 30 per month
 Dreamliner Passenger Jet - 4 Lines producing 20 per month

 Vought Aircraft Military Division

 Royal Cyrano Gunship - 3 Line producing 36 per month
 Cobra Transport VTOL - 5 Line producing 100 per month
 Cobra MASH VTOL - 2 Line producing 30 per month
 Cobra Command VTOL - 1 Line producing 10 per month
 Cobra (Artillery) - 2 Lines producing 30 per month
 Vector Transport VTOL - 4 Line producing 40 per month
 Vector Scout - 2 Lines producing 20 per month
 Night Shade ECM (Royal) - 1 Line producing 15 per month

 Nicholas Spacecraft had been ravaged by the Amaris Coup. They had taken the offer of a new home and had made the trip to the Periphery Hegemony. It had taken 3 years to rebuild their orbital factories, but by 2791, they produced their first Bastion Station for the Hegemony Armed Forces. With only 4 assembly facilities, and each station taking 6 months to build, their production was limited, but it was steady work. A far cry from their former 20 assembly facilities, but by 2797, they had added another 4 assembly yards to meet the Hegemony's desire for many Bastion Stations.

 Alktral

 Nicholas Spacecraft

 Bastion Station - 8 Assembly Yards producing 16 per year

 Ford Limited did not get their Battlemech factory rebuilt and into production until 2796. Located on Aalzorg, it had taken 5 years to develop supporting industry for the Battlemech factory, but during that time, the company's management had decided to retool to produce Assault Battlemechs instead of their Thorn Light Battlemech. The retooling had added a full year to their factories completion, but finally in 2796, the first Battlemaster BLG-1G walked out of the factory. This was quickly followed by advanced Battlemaster BLG-1Gb, Pillager PLZ-3N, Highlander HGN-732b, Victor VTR-9Bb and Striker STC-2Cb.

 Ford Limited

 Battlemaster BLG-1G - 2 Lines producing 20 per month
 Battlemaster BLG-1Gb - 2 Lines producing 20 per month
 Pillager PLZ-3N - 2 Lines producing 20 per month
 Highlander HGN-732b - 2 Lines producing 20 per month
 Victor VTR-9Bb - 2 Lines producing 20 per month
 Striker STC-2Cb - 2 Lines producing 20 per month

 Allied Aerospace was located on Thazi, the Hegemony's Capital. Their factory had not complete construction until 2797 since they focused on getting their supporting industries established while training their new workforce. Even while under pressure by the Hegemony Armed Forces, they simply stated that to rush would be foolish. Builders of the time tested Phoenix Hawk LAM, they quickly managed to reverse engineer the Wasp LAM and Stinger LAM placing them into construction also.

 Thazi

 Allied Aerospace

 Wasp LAM - 2 Lines producing 12 per month
 Stinger LAM - 2 Lines producing 12 per month
 Phoenix Hawk LAM - 5 Lines producing 60 per month

 Ostmann Industries had also made the move to a new home. Also based on Thazi, their factory resumed production in 2795 and their Ostwar OWR-2Mb quickly became a favorite of the Hegemony Armed Forces. Prized for it's ease of maintenance, it was a quick, powerful heavy cavalry Battlemech.

 Thazi

 Ostmann Industries

 Ostwar OWR-2Mb - 4 Lines producing 80 per month
 Ostroc OSR-2Cb - 4 Lines producing 80 per month

 General Systems had also been located on Thazi and completed construction of their factory in 2798. Their complicated but highly specialized Battlemechs took a great deal of training to build and maintain properly. It also took time to locate the special materials needed for their construction and time to fully train new workers to replace those that did not want to make the move. While construction was taing place, they were asked to reverse engineer the Spector Battlemech. When the first Spector SPR-4F walked out of the factory, the companies workers were on hand to witness the event. Orders quickly poured in from the Hegemony Armed Forces, where unlike the SLDF which had tightly controlled access to the advanced Battlemechs, the HAF wanted a full company in each light recon battalion.

 Thazi

 General Systems

 Spector SPR-4F - 2 Lines producing 24 per month
 Exterminator EXT-4D - 1 Lines producing 12 per month
 Exterminator EXT-4Db - 1 Lines producing 12 per month
 Exterminator EXT-4C - 1 Lines producing 12 per month

Pentagon Worlds

 While life for the former SLDF that went General Kerensky improved steadily, by 2800, the people themselves began to slowly polarize around religious and cultural factions resembling those of the Inner Sphere. Many hundreds of thousands of former SLDF soldiers, unhappy with civilian life began to get more vocal about their unhappiness. Soon, various groups began confronting each other, first with words and at times with violence.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 05 September 2020, 08:12:36
 Updated First post to include links for Tanks and Battlemechs in the design forum.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 05 September 2020, 09:01:04
What about the Shadow Hawk or the Screamer LAM's?
Think Angel ASF here, for that Shadow Hawk, with a butt (main) thruster and I bet that Screamer LAM prototype was sabotaged to hell & back.

Even if it's a single factory line for prototyping experimental machines, it could be usefull, you know.
Might also let them revisit a couple of failed LAM designs as well, if only for testing reasons and even create new designs of their own.
Maybe reworking that failed Scorpion LAM into the first QuadVee, if named differently.
Certainly the Hegemony Intelligence has info on those failed LAM design, right?

https://www.sarna.net/wiki/Shadow_Hawk_LAM
https://www.sarna.net/wiki/Screamer
https://www.sarna.net/wiki/Champion_LAM
https://www.sarna.net/wiki/Scorpion_LAM
https://www.sarna.net/wiki/Land_Air_%27Mech
https://www.sarna.net/wiki/Category:QuadVees

O and check that General Systems entry, you wrote taing instead of taking, 2ndAcr.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 05 September 2020, 12:51:12
1 January 2800
Thazi (Hegemony)


 Director General Amanda Cameron kissed her son, Daniel, on the forehead leaving him with his nanny. It was time to head in for the week long briefings on everything going on everywhere. She was sure there would be plenty of arguments about what she was going to say, and then arguments over funding. Even though she gave Aunt Rita everything she wanted, she was still kept up to date on what was going on. Military spending was way too high without any sort of imminent threat to the Hegemony. She needed the funds for critical infrastructure on the many worlds of the Hegemony.

 A quick twenty minutes passed and she entered the conference room, her eye's swept the room quickly and noted everyone was already present and seated. She waved them back to their seats when everyone started to stand "Stay seated everyone, we have been down this path many times and you all are more family than worker bee's. We have a long week ahead of us as it is."

 She took her seat at the head of the long table, opened the folder she had carried in, extracted several pages. "Before we get to the true skull drudgery of this week, I am going to go ahead and say my peace before you all start your yearly bickering amongst yourselves. I have run the numbers my staff keeps updated myself over the last few weeks and I have to get this off my chest, we have got to cut military spending. We have the ability to completely refit the entire Hegemony Armed Forces with roughly 2 years of production, and we are currently running the factories at 75% of full capacity.

 The storage bunkers are bursting at the seams with all the equipment we have stored. Every command is at 100% strength. With First Prince John Davion gone, we cannot risk filtering any increase to the AFFS without raising many questions we really do not want asked. Now, luckily and hopefully, we will be doing a massive refit of the Hegemony Armed Forces with the new weapon systems and improved components. I understand the new designs or upgrades are already being worked on. So, for the next 5 years, I propose we shut down most manufacturing and allow them to all retool for the new designs. It will take at least that much time for the new tooling to be manufactured and installed in all the factories, so my staff tell me. By then, the improved missile systems being tested should be ready for full production. This non stop retooling is expensive and has too stop.

 Plus, we could use the saved funding for critical infrastructure. I want to increase the number of advanced hospitals on every world over the single one they have now and those are expensive. We need to move to the next phase of terraforming on quite a few systems and that is expensive. So, that being said, I now open the floor to the protests I am sure to hear."

 She sat back and waited for the shouting to start, but it never came. Commanding General Rita Mitchell spoke "Your right Amanda. I get messages every day from various manufactures complaining about the non stop tooling. We now have enough orbital factories to mass produce enough of the improved Endo Steel and Ferro Fibrous armor that your suggestion makes total sense. Seeing as how the Hegemony funds the almost constant retooling expenses anyway, the manufacturer's cannot complain too loudly about a shut down. I know the ground forces are up to date and at full strength. Tanisha, how is the fleet?"

 Fleet Admiral Tanisha Tanaka knew the shouting was about to begin, her ships cost a fortune "Overall, the entire fleet is at 100% readiness. BUT, there are a few things I would like to have. First, I want to mothball the Atreus, Monsoon and Farragut Battleships. In their place, I want to within the next 5 years, build another 6 Texas Battleships. To keep costs down, I would even be open to scrapping the Atreus Battleships, lord knows they are not the best ships around. We can grind their cores to help offset the cost of new cores for the new Texas Battleships.

 Second, I want more Essex III Destroyers. We can scrap the Narukami II and League II Destroyers the same way we would the Atreus Battleships. Help offset some of the cost for new cores. I have too many ships built to get into an enemies face and slug it out. I want to transition more to a long range profile. I am open to either scrapping or mothballing the Vincent Destroyer's to pay for the Essex III Destroyers and the rest of my wish list. Cause it is a long one, I want to remake the entire fleet and the way we go to battle. I know my ships are some of the largest single items, cost wise, so I am also open to a long term upgrade plan."

 While she was speaking, she had been watching the expressions of the people around the table. She remembered the arguments when she won her Brandt Corvette's, and she braced herself for another fight. But it never came. This only made her jittery, she resisted the urge to look behind her for any assassin coming at her.

 Director General Amanda Cameron sat silently for a few minutes before speaking "Tanisha, what are the current projections for the Livingston Naval Base to be fully completed?"

 Fleet Admiral Tanisha Tanaka cringed a little, Livingston Naval Base was slightly behind schedule and was costing a fortune. "Current projections have it fully completed, both the Fleet base and the Shipyard base in 2815. It is currently currently 3 years behind schedule, when we pulled the supporting Builder Yardships to hasten the repairs to our stranded ships, well that put us behind schedule. We are hoping to make up lost time by using the Newgrange Yardships to help get everything built and installed."

 Director General Amanda Cameron's next question made her cringe even more "Projected final cost of your Livingston Naval Base?"

 Fleet Admiral Tanaka shuffled her papers until she found the final number "Including the cost to actually hollow out the space, 3.1 Trillion."

 That number brought forth whistles from around the table along with several coughs. "Very well, I will support the modernization of the fleet, BUT, it will be spread out over the next 30 years. In exchange, I do not want to hear any moaning when in five years the Army get's the lions share of the military procurement budget when we begin their major refit. Plan accordingly, think long term, very long term Tanisha." Director General Amanda Cameron said before looking around the table "Any objections?"

 No one said a word, they all knew that the Hegemony had spent Trillions building the infrastructure to sustain and protect the Hegemony from any viable threat at the expense of the civilian sector. Everyone had known this day was coming and had years to prepare themselves for it. With a modern Navy and the way the Houses were tearing their fleet's apart, any viable invasion just got harder to imagine.

 "Gone are the days of the old SLDF. We can no longer afford to field a Battlemech, Tank, Aerospace Fighter for ten years before replacing it with a new one. We cannot sell our older equipment to the Houses, the risk of discovery is too high. With the way they have been destroying their manufacturing base, if any House were to discover what we have here, we would face an invasion that would pale to what we faced in the Terran Hegemony. I am inclined to think even the Federated Suns would give the idea a serious thought. According to Hegemony Security, even the Federated Suns Quartermasters are starting to ask questions about Mitchell Vehicles Farnesworth factory and how it manages to produce more equipment than they should be able to produce. We cannot risk discovery, so effective immediately, we will no longer transfer or sell equipment built within the Hegemony borders to anyone outside. Since Mitchell Vehicles will be able to sell to the Federated Suns from Farnsworth, priority purchasing will go to the other firms when we begin our refitting. This will help offset the financial hit they will take by my order." Director General Amanda Cameron said

 For the next several hours, they began discussing plan's for the future, current training numbers. While the ground pounders talked, Fleet Admiral Tanisha Tanaka sat in her chair thinking about her wish list and how to make it fit over a 30 year production schedule.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kyryst on 05 September 2020, 13:40:00
With the releasing of the old ships to the fedsuns, the changeover from Essex II to III, the scrapping of non-TH built ships that reduces all active ship types to 23 classes covering 13 types of warship purpose/roles (Surveillance, Corvette, Destroyer, Frigate, Carrier, Light Cruiser, Pursuit Cruiser, Troop Cruiser, Transport, Yardship, Heavy Cruiser, Battlecruiser, and Battleship). That gives the following:

Active:

Surveillance:
Bug-eye (Int
Scout HPG
Merchant Surveillance

Corvettes:
Brandt

Destroyers:
Essex III
League II (Training)
Narukami II (Training
Riga II

Frigate:
Riga III?

Carrier:
Samarkand II

Light Cruiser:
Dart (Training)

Troop Cruiser/Transport:
Aegis Transport
Carrack Transport
Riga Transport
Potemkin Transport
Volga Transport

Heavy Cruisers:
Avatar
Luxor
Sovietski Soyuz

Battlecruiser:
Black Lion (II)

Battleship:
Texas

Yardship:
Builder
Newgrange

Mothball or Scrapping:

Destroyer:
Vincent Destroyer (MB)
Whirlwind (MB)

Pursuit Cruiser:
Kimagure (MB)

Heavy Cruiser:
Soyal (?)

Battleships:
Atreus (S)
Farragut (MB)
Monsoon (MB)

Retired/ No longer Fielded by TH:

Surveilance:
Nightwing
Tracker

Corvette:
Bonaventure
Mako
Pinto (None in inventory, left to FS)
Vigilant (Scrapped to make Brandts)
Vincent (none in inventory, left to ComStar/FS)

Destroyer:
Baron (none in inventory, left to FS)
Carson (none in inventory, left to ComStar/FS)
Davion I
Davion II
Essex I (none in inventory, left to ComStar)
Essex II (none in inventory, left to ComStar)
League I (none in inventory, left to ComStar)
Lola I (none in inventory, left to FS)
Lola II
Lola III (none in inventory, left to ComStar)
Naga
Narukami I

Frigate:
Concordat (none in inventory, left to FS)
Congress (none in inventory, left to ComStar)
Riga (all existing modded to Transport, future builds Riga III)
Quixote

Carrier:
Samarkand I
Enterprise

Heavy Cruiser:
Aegis (All existing modded to Transport)
Cruiser

Battlecruiser:
Black Lion I
Cameron (none in inventory, left to ComStar)

Battleship:
Dreadnought
Stefan Amaris

Considering there were around 40 types of warship being operated previously, and 50+ historically, it has been trimmed down by quite a bit.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 05 September 2020, 14:02:32
If they can remain undetected for a few more years, they'll be perfectly safe. They'll have the most modern weapons, ground or space, and the Successor States will have ground themselves down a lot.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 05 September 2020, 19:26:12
Would laugh if something like Vandentberg's(?) White Wings happens,  only for a unknown SLDF (Hegemony) fleet to drop in and turn it into a fureball, while recovery efforts happen.

Personally, I think the 331ste splintered after the Clans hit them on that planet.
Niops is one such place I suspect, for it's Society leanings and a database with Nighthawk(?) blueprints in it, the Augurian(?) Reach is another, same for Alkirk(?)
I bet somewhere beyond the TC, is where the main force of the Wolverine's run off too.
But that are mine thoughts on that one.

So a five year upgrade for the army forces.
Will the Navy, in their future upgrade program, use the new Endo-Steel frame material as well?
Because then the production of it, is still too low.
Also, what about them combining the Dart with a Lola III and a M5 Caspar their blueprints?
Afteral, it's the ship mass weight that matters for the jumpcore it's mass jump ability, not the mass size of the ship, at all.
Jumpcores of both ships are about the same general size, even if the Dart one is slightly larger, if lacking the LF-battery.
Main problem would be the cost, with this, so perhaps other things as well?

As for those ships to be scrapped, could they be turned into part of that trainings cave on the new Navy Asteriod Base?
Not like they would need their jumpcores or weapons, for that particular job.
Do look into upgrading the K-1 dropshuttle, might make a nicely armored boarding bus if proparly upgraded with Endo-Steel, FF armor & heavier engines.
Maybe even useable as escape pods of your ships, you know.
Also look into smaller automated dropship repair bays or would that be bigger ASF bays?

And they really need something like the M-11J Cloaking Device & the DEST Infiltration Suit, can't put everybody into Nighthawk Power Armor, right?
Yes, let them wear both, M-11J under the DEST, should help with most combat problems, like suit leaks, as well.
Could potentially also be used as a G-force countering suit as well, if not as good at it, as ASF pilot gear.
https://www.sarna.net/wiki/K-1_DropShuttle
http://www.sarna.net/wiki/M-11J_"Cloaking_Device"
https://www.sarna.net/wiki/DEST_Infiltration_Suit
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 05 September 2020, 20:58:43
I am getting caught up. Im bit taken back by the sheer volume the Hegemony is producing Mechs and other wad goods.  How do you keep this up? There going to be trail of jumpships leading back to the new Hegemony.

It will be interesting if they can keep their economy going with their own domestic needs and perhaps secret trade deals. I do think the The Hegemony worlds maybe too close to the Inner Sphere.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 06 September 2020, 03:25:43
I like this map.
Would the Hegemony be what in this map is called "The Outworlds Wastes"?

https://cfw.sarna.net/wiki/images/0/0c/Deep_Periphery_-_lg.png?timestamp=20130331215325

https://www.sarna.net/wiki/Deep_Periphery
https://www.sarna.net/wiki/Dark_Expanse
https://www.sarna.net/wiki/Orion_Rift

Atleast one place is interesting for them, in the long run.
https://www.sarna.net/wiki/Shady_Palms

If you look good, you see RWR outpost 4, 7 & 11.
Look left, left below & below.
I wonder if this are the three outposts from the story or not.
Think I might be better off, saving part one to my PC, now.
Edit:
Rereading part one.
https://bg.battletech.com/forums/index.php?topic=67981.480
Quote
18 September 2772
Rimworlds Outpost #7 (Deep Periphery)
Yup, they are, nice, now I have a map to picture some stuff on.

O and look to the left upper corner of "The Aquila Rift", RWR outpost 27 is there.
Are they layed out as a clock?
If so, is there any way to figure out where to look for the other 23 outposts or not?
4, 7 & 11 seem to lay on a curved line, you know.
And can that map be made to be a sticky on both part one & part two, their first posts?
It really helps with picturing things.
:Edit Ends.

Also wondering if they can grow upwards and add the Jarnfolks to the Hegemony or not.
The New Delphi Compact certainly seems interesting, as well.
Lots of growth potential, I can see.
Plus the fact that the Hegemony exists, means certain groups might have been diverted from their doomed courses, thus allowing proper colonisation protocols to happen, first.
Hell, the Hegemony might grow as far as "Transfer Facility 4", meaning they would get Columbus as a secondary naval base, but also future Clan problems.
The worst of them, as well.
Though if that clash happens after a certain event...
This event made the Clans bid away their warship.  ;D  >:D  ;D

https://www.sarna.net/wiki/Transfer_Facility_4
https://www.sarna.net/wiki/Clan_Smoke_Jaguar
https://www.sarna.net/wiki/Epsilon_Pegasus
https://www.sarna.net/wiki/Outworlds_Alliance
https://www.sarna.net/wiki/File:Outworlds_Alliance_2764.jpg


O 2ndAcr, what happens if you give a Invader a warcore & Lf-batteries?
Does it leave room for a Snowden & Argo their resource processing & fabrication machinery?
Would there be enough mass left for say a aditional collar as well?
Could it be turned into a long duraration espionage craft, with Nighthawk equipped commando's?
Naturally, such a adaption would also mean a Behemoth command deck & a Snowden grav-deck hidden in the space that used to contain part of the old jumpcore.
And if the extra collar is in the stern, you could dock a tug as a STL drive unit.
Plus naturally, the Tramp it's defensive weapons loadout, if hidden better.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 06 September 2020, 13:07:09
https://bg.battletech.com/forums/index.php?topic=70851.0

 Scroll down, I did it with a Merchant hull. Yes, the Periphery Hegemony occupies the Outworlds Wastes region,

Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 06 September 2020, 15:01:51
With Traders and Overnwacht Provinces adjacent to the still remaining Outworlds Alliance Provinces.


What is the OA government stance of the seceding Provinces to the Hegemony? Or did I mess those post pertaining to their stance.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 06 September 2020, 15:33:31
I thought that those systems had joined the Hegemony since they never got any help or communication from he central government of the OA.    I am really wondering is how will they control their borders and ensure that they are hidden for the next two hundred years?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 06 September 2020, 15:40:46
 Blommestein, Onverwacht and Traders Domain are part of the Periphery Hegemony right now. In the next 20-50 years, there will be roughly a 50-80LY year buffer between the Hegemony border and any other inhabited system due to depopulation etc. The OA government basically just let them die, it is canon that they were a barely functioning government anyway and canon they just let them wither and die.

 Controlling their border will be revealed later down the road, but will mainly be by Jumpship entering a inhabited system (OA), badly shot up declaring the entire region a hotbed of pirate activity that only the most desperate ship would attempt. Since no pirate seems to attack the OA directly from the region will not entice the OA to launch any operations in that direction. My thoughts on the issue anyway.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 06 September 2020, 15:43:55
https://bg.battletech.com/forums/index.php?topic=70851.0

 Scroll down, I did it with a Merchant hull. Yes, the Periphery Hegemony occupies the Outworlds Wastes region,
Yeah, I remember them, but they always sounded more short ranged to me, by having a limited food supply, before the need to buy food shows they have more crew then needed.
A Invader can make it's own food, thus perfect for longer ranged mission in places where they can't supply them with fresh food loads, that easily.
Thats why I was thinking thus.

O and what about Port Krin?
With Traders and Overnwacht Provinces adjacent to the still remaining Outworlds Alliance Provinces.


What is the OA government stance of the seceding Provinces to the Hegemony? Or did I mess those post pertaining to their stance.
I do not think they are aware, at this time, of that elephant in their back guarden.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 06 September 2020, 15:52:38
They got supplies for a extremely long time, every person has their own quarters which means they use only about 2 tons of supply each day maximum. It carries over 5,000 tons of cargo. Can easily run a 5 year mission on internal supply alone with cargo space reserved for spare parts.

 I have done Invader, Star Lord sized ships in other stories. Merchant I think is best since it is the most common civilian Jumpship, would attract less attention.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 06 September 2020, 16:12:54
2 January 2800
Thazi (Hegemony)


 Peter Sajak, Minister of Economic Development and Technology, had joined the conference since today was his portion of the yearly report. He had been briefed on Director General Amanda Cameron's 5 year shut down for retooling, and that had made him sweat some. Today, he was going to deliver some bad news. He took his seat to the left of Director General Amanda Cameron's chair and prepared his notes. When he entered the room he and everyone else started to stand but were waved back to their chairs as she rounded the table and took her seat.

 "Uncle Peter? You may begin today's briefing." Director General Amanda Cameron said, dropping the formality completely

 "Thank you, I ran the numbers and I honestly do not think 5 years will be enough to retool everything. The improved missile systems are not even out of testing yet. They were hand built at the testing facility, we don't even have proper manufacturing equipment for them designed yet. I figure we need 2-3 years just to figure that part out. Plus, the researcher team is still playing with the enlarged Streak systems, they are getting close to testing them, figure another 2 years until that happens. To be honest with everyone here, I honestly think 2820 is the closest date for a industry restart. There are just too many projects that are showing promise still in development. I propose we hold off on a full shutdown until 2815 at the latest, that will give us time to work out the manufacturing process of the new technology and properly build the equipment to enter full production. Some things, improved Endo Steel, improved Ferro Fibrous and the improved Double Heat Sinks can be stockpiled and are already in full production.

 I want the time to fully test all new designs and upgrades before we put them into full production. Last thing I want is to fully field a design and then have a huge critical problem show up. We do not face any imminent threat that I know of, so I think the time we wait will pay off in the long run. Plus, we are still having some issues with the new missile systems linking up with Artemis fire control, that is currently being looked at." Peter Sajak paused when Amanda raised a hand

 "Peter, we cannot continue our current production rate for 15 more years. Please tell me you have some sort of plan?" Amanda asked

 "Actually, I do, sort of. We ramp down production to what I consider the bare minimum, then I want to give the prototypes to the manufacturing concerns, let them come up with proper manufacturing methods. Take the load off the research teams, plus gives them something to do. After all, it will be them that build the weapons anyway. Same for the ammunition, I am told the new systems require special ammunition currently, that means that has to be made from the ground up. They are working on getting the improved systems to accept standard ammunition, but there are still some hurdles to overcome. That is another reason I want to hold off, trying to keep multiple types of everything in a unit's stocks will be a logistical nightmare." Peter looked at Major General Curtis DeMars, Hegemony Armed Forces Quartermaster who was making notes furiously with a scowl on his face, everyone knew he liked nice neat packages.

 General Rita Mitchell took the time to chime in. "Before Curtis has a stroke thinking about this coming nightmare, I agree, we need to hold off on the major retool. Let's work out the kinks. As much as I want the new stuff in the field, I also want it to be fully operational and not in prototype status. Plus we will need to have enough in the stockpile to replace damaged equipment as we begin fielding it. There are examples in history of even weapons manufacturers temporarily switching their production to non military items during sustained peace time, so how about we get them to help out on the infrastructure projects, take up the slack and keep their people employed while we work out the problems we now face."

 Peter Sajak nodded, "Correct, we have so many resource deposits identified, we could always use Mining Mechs and vehicles. It at least provides an income stream for the manufacturer's in the lean times."

 "Then that is what we will do, make the notifications. Now, how is the research going on the special communications?" Amanda asked

 "Progress has been steady, the first few years, as you know, were just figuring out how they worked. Since then, we have managed to improve them a great deal. The initial batch had a range of 100LY with a speed of 10LY per day. We now have managed to get them up to 50LY per day with a maximum range of 450LY. We are working on a way to encrypt them right now. Our current thought is to have them assigned to Hegemony Security and for ships on long duration missions outside of normal HPG range." Peter Sajak answered

 General Brian Calloway spoke next "Excellent, I would call them operational just not for within occupied space, not until they are encrypted. But damn sure good enough for Operation Long Sight."

 "You still want to launch Operation Long Sight Brian?" General Rita Mitchell asked

 "Sure do. I actually have a couple more I would like to discuss. This new communications makes them a viable means of staying in contact with long range operations." General Calloway said

 "Well, no better time than now. Nothing leaves this room, we do not take risks with our people. Go ahead Brian spell them out, start with Long Sight." General Rita Mitchell said

 "Very well. Several missions have been launched by the various Houses to try and find General Kerensky and the SLDF. Operation Long Sight is just such a mission. I propose we first head to Epsilon Pegasus. It is a system we dug up on Terra and since erased all record of it. It was once a SLDF base and records indicate it might have a orbital repair facility. I want to find the base there and reactivate it, from there we can launch our own missions while also using it as a forward base if hostilities occur with the Combine again. It is located roughly 400LY from Naikongzu. That is Operation Long Sight.
 
 Operation Far Seeker would accomplish the same thing, but using Drachenfeld as it's main base. It is already a friendly location which could easily sustain missions. It is outside range of even the communications, but we can always place a relay point. A Bastion Station would be perfect as it can be transported via Jumpship and is strong enough protected that without a warship, anyone is going to think twice about taking it on. We at Hegemony Security think we should slowly ring the Inner Sphere with such locations, both to launch covert operations but to also know what the heck is going on. With this new communications, we can place locations every 400LY if we need to and keep a virtual watch over everything. We know Amaris had other hidden bases out in the Periphery, we have yet to locate any others, but we know they are out there, we just have to find them." General Brian Calloway said

 Director General Amanda Cameron tapped her pen on a pad while she thought about it before speaking "What do you think Aunt Rita? Sounds like a long term operation, all of these operations. Also sounds expensive."

 "Initial expense would be high, mainly in ships based from these locations for conducting searches plus establishing the relay stations. A Bastion Station costs roughly 5 Billion fully staffed and equipped. But once in place, well the cost is only in keeping it supplied. A single supply mission per year would keep it fully supplied. We can always locate locations closer to purchase supplies as we establish them. Plus, I like the idea of hunting down any remaining bases out there." Rita answered

 "If you think it is a good idea then I will not stand in the way. General Calloway, your Operations are approved. They will be run under your Hegemony Security. Use the black funds to support your operations. No hostile actions unless approved by me or Aunt Rita. Clear?" Director General Amanda Cameron said

 "Very clear. Thank you. If you all will excuse me, I have a ton of work to start doing." General Brian Calloway said as he stood.

 Once in his office, he pulled Operation Long Sight up on his computer and began updating the information. He would intially deploy the 2972nd and 3157th Special Forces Battalions. They would secure any factilities and determine their condition. If warranted, he would try and wrangle a more permanent garrison from General Mitchell. If they actually had a orbital repair yard, he was sure he could wrestle something with some firepower from Admiral Tanaka. He would deploy them using one of his Merchant Surveillance ships aboard 2 Lion Infantry Dropships. Plus they would take some specialists with them to look over anything that is found. He began writing out the orders to get the ball moving.

 Once completed, he began reviewing his more ambitious Operation Far Seeker. This one would take some serious work, studying star charts, plotting places to establish relay points. They knew the discovered Rimworld bases had all been roughly 1000LY from the borders of the Inner Sphere. This at least gave him something to work off of and he began pulling up every star map in the data bases, which was all of them.

 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 06 September 2020, 16:48:02
You know what a Black Box is perfect for, 2ndAcr?
To transmit one time HPG codes, then see ROM freaking out about this one group thats only using one time codes.

O and every RWR outpost seems to lay behind some nebula.
Shady Palms is the key, atleast for their sector of the woods.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 06 September 2020, 16:57:45
You know what a Black Box is perfect for, 2ndAcr?
To transmit one time HPG codes, then see ROM freaking out about this one group thats only using one time codes.

O and every RWR outpost seems to lay behind some nebula.


IIRC, Blackbox vs HPG uses different carrier waves, so are undetectable from each.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 06 September 2020, 17:59:25
3 January 2800
Thazi (Hegemony)


 Fleet Admiral Tanisha Tanaka took her seat at the conference table, nodding to her counterparts. As she organized the stack of files she had carried in, she wondered how they would react to her "wish" list. It was fairly extensive and fairly expensive, but spread out over the agreed 30 years. She had even adjusted her proposed construction time line to account for the deployment of the Army's new equipment possibly reducing her budget for several years.

 Once Director General Amanda Cameron had taken her place, she spoke "Tanisha, I am told that you have prepared your wish list. So, without further waiting, the floor is yours."

 Clearing her throat, Fleet Admiral Tanisha Tanaka took a quick sip of water before starting. "Before I get to that part, I am going to break up the Navy into several sub commands. Much like the old SLDF. The sub commands will be organized like this:

 Warship
 Dropship
 Aerospace
 Transport
 Support
 Marines
 Reserve
 Plans and Strategy

 This will help down the road as we mothball ships into a Reserve Fleet, but also help control the vast number of moving parts. Now, as for my wish list, it is extensive and takes into account the very worst case I could imagine facing. It will both streamline our ship counts, but also improve our ability to defeat said worst case. You all know I have griped countless times about the need to escort our Division's stripping my combat power, well, I think I have found a way to handle that in a way that both covers the need for escort while not tying up my offensive combat power.

 First, I have, with Vice Admiral Delvaney's help, slated the 5 Riga Frigates and 8 Aegis Cruisers for an extensive refit. Each will be fitted with 15 Dropship collars, turning them into Transports. Two of these ships will be able to carry a full Division into combat without the need for standard transports. In addition, each ship will possess much of it's original firepower but with increased armor protection. By refitting these ships into Transports, we will save Hundred's of Billions of funds instead of constructing a ship from scratch. Our Potemkin costs just over 74 Billion for each ship. All of the Potemkin have been refitted to SLS Mighty Lift's configuration, which provides internal housing for 50,000 people allowing for 6 month voyages on internal stores in much more comfort than aboard Dropships. The Riga and Aegis refits will not have the onboard quarters for this, so I am planning for them to be used on much shorter journey's.

 If you all will turn to page 3 of my briefing folders, you will see an exact breakdown on everything on my wish list along with production time stamp for completion." Admiral Tanaka said as pages were all turned to the correct page.

 2800 Projected Hegemony Fleet Needs

 Texas Battleships - 8 Total, one every 5 years (25 years complete)
 Luxor Heavy Cruiser - 15 Total, two every 2 years (16 years complete)
 Avatar Heavy Cruiser - 15 Total, two every 2 years (24 years complete)
 Riga II Destroyer - 12 Total, 2 every 3 years (15 years complete)
 Essex III Destroyer - 40 Total, 3 every year (30 years complete)
 Samarkand Carrier - 10 Total, 1 every 3 years (15 years complete)
 Brandt Corvette - 60 Total, 2 every year (22 year complete)
 Builder Yardship - 12 Total, 1 every year (6 years complete)
 Newgrange Yardship - 4 Total
 Volga Transport - 20 Total, 1 every 2 years (30 years complete)
 Carrack Transport - 40 Total, 2 every year (21 years complete)
 Potemkin Transport - 8 Total
 Riga Transport Cruiser - 5 Total, refit (2 years complete)
 Aegis Transport Cruiser - 8 Total, refit (4 years complete)
 Merchant Surveillance - 30 Total, 6 every year (3 years complete)

 Reserve Fleet (Mothball)

 Monsoon Battleship - 2 Total
 Farragut Battleship - 1 Total
 Sovietski Soyuz Heavy Cruiser - 1 Total
 Kimagure Pursuit Cruiser - 1 Total
 Vincent Destroyer - 35 Total
 Whirlwind Destroyer - 2 Total

 Training Fleet

 Dart Light Cruiser - 3 Total
 League II Destroyer - 3 Total
 Narukami II Destroyer - 2 Total

 "As you can see, it is an ambitious plan. We have ships active that are not listed, those I have slated for scrapping and recycling of their Jump Cores. The ships in the training fleet, well, I plan to wear them out and use them for as long as I can. I increased the Merchant Surveillance ships when you approved General Calloway's mission, I expect he will want use them heavily for his operations and I will need enough to establish a good maintenance cycle for them. By my calculations, in 30 years, if approved, I will have a Fleet that can take on any House's navy and defeat it with a minimum of losses. Vice Admiral Delvaney is already working on upgrades to the base designs to make sure of this. In total, this projected fleet will cost 2.5 Trillion C-Bills spread out over 30 years. We will pay an estimated 110 Billion C-Bills which is already calculated due to the extended production time which prevents the manufacturers from taking advantage of mass production and material ordering.

 An exception is made for SLS Tirpitz, Black Lion Battlecruiser, since she is Director General Cameron's escort, she remains in service, unless she feels she needs something flashier and newer? If so, I am sure we can think of something more suitable." Fleet Admiral Tanaka said with a smile

 "No Tanisha, the Tirpitz has served me well for many years and I could not bear to replace her. I see you have slated your Flagship to the reserve, what do you plan on using?" Director General Amanda Cameron asked

 "I barely get out around the Fleet much now, so I have relegated myself to the ground. If I need to make a trip, I will snag one of the Training Ships and give the trainee's a look at long distance travel." Admiral Tanaka replied

 "Well, unless anyone voices an argument against your wish list, I find it both affordable and in line with the 30 year spread." Director General Cameron said and no one spoke against it "Then it is approved, you may tender the appropriate construction requests to the manufacturers."

 The rest of the meeting was purely numbers, recruitment, training, deployments, rotations and planned wargames.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 06 September 2020, 18:20:08
So the army still cycling in and out of the Inner Sphere as mercenary units to keep the troops sharp and blooded?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 06 September 2020, 18:25:22
Yep, that part of the briefing is coming soon
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 06 September 2020, 18:31:18
Can I assume that the active classes of warships have all upgraded they anti-ASF / anti-missile defenses?
And in some cases augmented they ASF component?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 06 September 2020, 18:47:36
 Check the first post for all active classes in use. Some are in Part One section in design forum, but I will be posting them to Part Two if I make changes etc.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 06 September 2020, 19:28:47

IIRC, Blackbox vs HPG uses different carrier waves, so are undetectable from each.

there is a different use to think about.  in system commo.

it's faster than radio waves, which doesn't sound that important until you remember that time-delay from Earth to Mars, (or even Luna to mars), because radio travels only at light speed.

Real-time commo during an in-system action is a major force multiplier since it lets you react and respond in real-time while your enemies are getting visual and sensor signals on a light speed delay.  Think of it this way: objects in space don't slow down without active thrust being applied.  if you can fire a gun, the bullet will keep going until something stops it.

so for example, a shuttle with a BB unit paired with a bb on a cruiser sitting in the Oort cloud or across the system can give real-time targeting data to home in shots from 'beyond sensor range', or direct in-system defense units onto an enemy and they can't detect the signal.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cobaltcoil on 06 September 2020, 19:49:59
So there are no McKenna class ships in the fleet or plans for building any, same for Black Lion, Congress, or Lola III?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 06 September 2020, 20:20:05
Not at this time. They have the specifications for every ship, but are picking the best they have or want. They already have Texas Battleships, so don't really need other classes.

 Plus these Texas are LF equipped with HPG's.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 06 September 2020, 20:29:20
Newest ships proposed posted. See first post for link.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Intermittent_Coherence on 06 September 2020, 21:05:09
Also, they probably have a good idea of what the Succession Wars are doing to everybody else's war fleets.
What they have is probably more than enough. Or will be more than enough soon.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 06 September 2020, 22:28:45
4 January 2800
Thazi (Hegemony)


 Today, it would be General Rita Mitchell's briefing of her ongoing operations to support the Federated Suns. It was never a good day, having delivered a briefing for the last 12 years. She shuffled her papers a few times before finally starting the actual briefing. She took a drink of Fallry Dark, a coffee from the Fallry system that was famous for it's coffee beans, one of the few "cash" crops that thrived on the planet.

 "As everyone knows, we have 3 commands within the Federated Suns operating under cover of mercenary's. The first such command we formed was Baldwin's Corbra's, 3 Battlemech Regiments strong. After 12 years, they have suffered 123 KIA, 251 WIA and 13 MIA. They currently are garrisoning Lexington after helping take the world from the Draconis Combine, they have 2 Regiments on planet with their 3rd Regiment on Pattonsbrug undergoing refit. The forward deployed Regiments are at 57% and 61% strength. The 3rd Regiment is at 87% strength and we have the volunteers on the way to bring them to 100% strength.

 The largest, the Screaming Eagles, which is actually the 250th Battlemech Division in case anyone has forgotten, currently occupies Huron, they have orders to attack Capac and Petrolia before driving on Imbrial III. Over the last 12 years, they have been involved in some especially brutal fighting blunting the Combine's drive on New Avalon and driving them back. They have suffered 1,398 KIA, 5,393 WIA and 181 MIA over the last 12 years. Currently each Battlemech Regiment is supported by a single Armor Battalion and single Infantry Battalion. The rest of the conventional arms are on Farnesworth acting as a garrison. Four months ago we rotated the newest volunteer's to them before they redeployed forward again. In another month, those rotated back home will arrive back on Boulsi. Overall, the 250th Battlemech Division is at 88% in equipment and 105% in personnel.

 The last command we have operating is the Fighting Urukhai, they are also the newest, having been deployed in 2795. The AFFS has not used them against the Combine, but has instead kept them along the Taurian border. They have seen action, mainly pirate and the occasional raid by the Taurians. They are currently on Brockway, Desolate Plains and Lindsay. Currently they are at 100% strength in equipment and personnel. In 5 years they have suffered 22 KIA and 49 WIA. We predict they will be rotated to the front soon, but against the Capellan or Combine is anyone's guess right now.

 We set out with the intention of doing a 3 year rotation of troops, but the situation inside the Federated Suns has not allowed that to be kept. I made the decision awhile back that rotation will be voluntary, so as not to break unit cohesion, or via wounds that will take more than 3 months to return them to duty. So far, a total of 2,437 have rotated back, and of those, 1,192 have returned to duty with units here, the remaining 1,245 have been medically retired from duty. Per some requests, 482 of the medically retired have been returned to Pattonsbrug or Farnesworth where they have taken up support duties with their commands. Those that remained here in the Hegemony draw a pension of 125% of their duty pay since they were injured in combat. They may also apply for Hegemony financing to start a business or farm, these loans are interest free as long as they make their payments on time, and even if they falter, the interest is a fixed 2% rate.

 The same financing program is available to all service members that retire at 20 years of service with a 50% pension. Those that retire at 30 years get a 75% pension and those that serve 40 years or more get a 100% pension. They are also eligible for the financing program. We started this program in 2798 and we had a pretty big retirement rate among our SLDF veterans. Luckily, our recruitment rate is well above what we needed to replace those retiring. We knew it would happen when we started the program and were ready for it. Our yearly expense on the retirement program and financing program is 7.4 Billion in pension and 11 Billion on loans. All who have served in the Hegemony Armed Forces are eligible for education at a reduced rate, sometimes free if it is a critical skill. The normal enlistment is for 8 years, with each reenlistment set at 6 year enlistments. Every retiring service member is enrolled in the inactive reserve, or they can join the Reserve Militia on whatever planet they settle on, there they draw 1/4 of their pay per month while with the Reserve Militia. Mechwarriors and Aerospace Pilots in the Reserve Militia drill every 2 months for a week, with a 2 week exercise per year. All others do a weekend per month with a 2 week duty cycle per year.

 This Reserve Militia has enabled us to establish roughly a Battlemech Battalion, Aerospace Squadron, Armor Regiment and Infantry Regiment on every world in the Hegemony. This is outside of the Conventional RCT on each world. Not every world is at that strength, but many are. Military life is hard, but it also hard to lose the desire to serve. I have made it my mission to make sure everyone that served knows that we, the Hegemony, appreciates their service. And when the time comes that I must step aside, I pray that my successor continues the programs that I have started, even expanding them if they can. Many years ago we were the Forgotten Corps, forgotten by the SLDF, but we survived and even thrived, but we that lived through those dark days will always think of ourselves as the Forgotten. As long as I live, I will not allow ANY of our soldiers to be Forgotten."

 General Rita Mitchell sat back down, never realizing that she had gotten up from her chair, absently she wiped a single tear from her eye. Every single loss of one of her soldiers seemed to hit her harder each year. She had lost count of the number of soldiers who had given their life under her command, but they all weighed on her.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 07 September 2020, 01:17:07
5 January 2800
Thazi (Hegemony)


 Director General Amanda Cameron called today's discussion to order "Okay everyone, the hard stuff has been discussed and solutions have been put into place. Today, I want to discuss getting some DoME crews back to work on terraforming. They have spent years working on Livingston Naval Base and are sure to be rusty as hell. Before we turn them loose on our worlds here, I would prefer they get some work done on a world that is uninhabited. Do we know of such a place?"

 General Brian Calloway spoke up first "We do and it is close by. Rover. Only 54LY from where we currently sit. The Star League seeded the damned system with satellites studying the place. We have been visiting it for the last ten years or so, downloading information. The air is tainted, and would have to be cleaned up before any further terraforming could be conducted on the soil or water. Information we recovered indicate it is fairly resource rich and worth the effort. We know of several others, but they are a long damned ways away and would be hard as hell to support properly. For what you want, Rover is perfect."

 "May I ask why Hegemony Security has been keeping tabs on this system?" Director General Amanda Cameron asked

 "Of course, it is too damned close to our capital and the perfect place for a damned pirate band to set up shop and hit us suddenly. Or another intel service might set up shop there. Just like we are going to start doing. I cannot take the chance of that happening, so I ordered bi-annual surveys of the place to make sure it stays the way empty." General Brian Calloway replied honestly

 "I wish a pirate band would try, they would not get very far and my crews could use the target practice." Fleet Admiral Tanisha Tanaka groused

 "And it would be a failure that I will not allow Admiral Tanaka." General Calloway sniped back

 "Enough folks, let's get back on topic here. Okay we have the place identified. Contact Livingston Naval Base and have DoME kick enough folks loose to begin work on Rover. Might want to contact Linden also, I believe DoME is still technically based from there, or did they all pack up and move?" Director General Cameron asked

 "Still there and I am sure they will jump at the request. Those scientists have surveyed every rock inside our borders several times over looking for a suitable target for their magic." General Rita Mitchell said

 "Good, let's get the orders issued. Kick them loose and get them started. I assume they will have an escort?" Director General Cameron asked

 "Of course, I will kick loose a Flotilla of Brandt's to watch over them. We won't let anything happen to them." Fleet Admiral Tanaka chimed in quickly

 "Excellent. Guess I might as well ask, General Calloway, how is planning going for the mission to Epsilon Pegasus?" Director General Cameron asked

 "I am already putting the pieces together. Two Battalions of Special Forces along with mission specialists will depart around the 1st of March. Figure it will be 6 months or so until they arrive at their destination. Figure September before we know exactly what they find there. If it is important enough, I assume I can expect some sort of garrison assistance?" General Calloway asked

 General Rita Mitchell spoke up "If it contains what was in the reports, I will make sure it is properly garrisoned by both the Army and Navy. Your folks will not be out there all alone Brian."
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 07 September 2020, 01:28:11
there is a different use to think about.  in system commo.

it's faster than radio waves, which doesn't sound that important until you remember that time-delay from Earth to Mars, (or even Luna to mars), because radio travels only at light speed.

Real-time commo during an in-system action is a major force multiplier since it lets you react and respond in real-time while your enemies are getting visual and sensor signals on a light speed delay.  Think of it this way: objects in space don't slow down without active thrust being applied.  if you can fire a gun, the bullet will keep going until something stops it.

so for example, a shuttle with a BB unit paired with a bb on a cruiser sitting in the Oort cloud or across the system can give real-time targeting data to home in shots from 'beyond sensor range', or direct in-system defense units onto an enemy and they can't detect the signal.

Now to imagine the fun of an Apollo (https://honorverse.fandom.com/wiki/Apollo_(missile_system)) guidance system for missiles.

Fire a salvo of missiles at the target(s) on a bearings-only launch, and have them drift towards the target.  Most of them are regular missiles, but one of them is much more stealthy and is mounting a Black Box communications pod.  What is happening is that the obvious missiles are talking to the pod, while the pod is communicating with another ship.  This lets the controlling ship use its superior computers to defeat enemy ECM, almost perfectly launch the missile ECM packages, and retarget strikes based on enemy actions and damage.

And as far as the enemy can tell, these missiles are coming in directly at them in spite of their maneuvers, able to see through their ECM, are using their ECM at the nearly-optimal times, are engaging the correct targets each time, and if a ship surrenders the missiles break off their attacks.

After the battle, the Apollo guidance missiles are instructed to gather along a specific course, so another ship can KF jump near them for recovery.


Or someone will want it for in-system live internet for an MMO game
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 07 September 2020, 04:01:46
5 January 2800
Quines (Hegemony)


 Patrick Mitchell, Senior VP of Mitchell Vehicles, read the report on the latest test trying to solve the super jump problem. It was the 12th test and once again it had blown out the Jump Drive and LF Batteries. Over the last ten years, they had been performing at least one test per year. The Hegemony Navy funded a small part of the research to the tune of 10 Billion per year and he had Mitchell Vehicles matching it. He had used the funds over the years to build a special 250K Pressurized Shipyard at Zebuluraskai, far away from the main complex and prying eyes to support his research project. He had hired the finest minds in Quantum Mechanics and Theory, experts in Kearny Fuchida theory and experts in any field that even seemed remotely related and put them to work trying to solve the super jump problem.

 He looked up as Uncle Red, Owner Mitchell Vehicles, entered his office. Without a word he took a seat and looked at his nephew. When Patrick put down the sheets f paper he was reading, he finally spoke. "That the latest test results? Another blown drive I figure from the look on your face. Your blowing thru money like there is no tomorrow on this project kid, care to explain to me why?"

 Patrick put down the papers, he had wondered when he was going to get called onto the carpet. "Uncle Red, if we can solve this problem, it will give the Hegemony a military edge over everyone. Think of the potential, instead of months long trips, they are shortened to a single jump. You could order your favorite meal on a planet hundreds of light years away and if you meet it at the jump point, it will still be fresh and hot ready to eat as if you were sitting in the restaurant yourself."

 "You want to go into the delivery business? Not many folks will pay the rates you would have to charge." Delbert "Red" Mitchell said with a laugh

 "Come on Uncle Red, you know that was just an example. Look, I know you don't believe me, but when we made the super jump from Terra to Vonja years ago, even though I was sedated for the jump, I swear to God almighty that I heard someone say too much power, way too much at once. Of all the people that made the super jump, 8,912 were admitted to mental hospitals shortly after the jump. Of those 8,912 people, every single one of them suffered from severe TDS. I have had investigators interview every single one of them. Most are shattered wrecks that blather non sense, but some reported hearing the same damned thing I swear I heard." Patrick said

 "You think your speaking to God?" Red could not resist the jab and laughed when Patrick turned an angry shade of red

 "Dammit, I knew you would not understand. No one does. But until you order me to quit, I am going to keep up this research project." Patrick said

 "I was just kidding Patrick. Everyone has their obsessions, yours is this super jump idea, me, I like being wealthy with all the pleasures it can buy. Continue your project, but try to keep the costs under control, this thing is getting expensive as hell." Red replied

 "That's why I bought those other 4 Tramp LF Jumpships. We can rotate them, while their cores are ground down and recast. Keeps me from having to buy an all new core. But right now, until a new idea come along, the field testing is over, none of the idea's have played out. Only busted drives and melted LF battery's." Patrick said

 "Well then, how about you and me head to your house so I can play with your kids. I am not getting any younger and enjoy playing with their toys." Red replied

 "Okay, let me wrap up a few things. You just love spoiling them, your worse than mom and dad." Patrick said with a smile

 "Making up for lost time kid, making up for lost time." Delbert "Red" Mitchell said with a sly grin

Thazi (Hegemony)

 Senior Chief Engineer Ernest Whitney looked over the shoulder of Vice Admiral Trisha Delvaney and looked at the design she was working on. "Sweet Mother of God, your coating everything in Lamellor Ferro-Carbide. I feel sorry for the poor souls that have to make field repairs to those ships."

 "I forgot how much you hated Lamellor Ferro-Carbide, but you cannot beat the protection it provides." Vice Admiral Delvaney replied without looking from the computer screen

 "Damned right, that stuff is Satan's own curse upon us engineers that have to make field repairs. Damned near impossible to make fit properly. Only way I would like the stuff is if I always had a shipyard or yardship around to do the repairs for me. Under my close watch of course. No yard weenie is going to mess up the repairs to my ship." Senior Chief Whitney said

 "Well, I got orders to make the ships as survivable as I can and this is about the best way that I know of." Vice Admiral Delvaney said

 "More like causing a bunch of ships engineers to have a heart attack or think of early retirement if you ask for my opinion." Chief Whitney sniped back

 "I don't remember asking for your opinion Chief Whitney." Admiral Delvaney fired back but with a grin

 "You didn't, but if you had, and not a woman I respect, I would really tell you how I feel about that damned armor." Chief Whitney said as he walked from her office grumbling about how she would be cursed by every engineer until time ends.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kyryst on 07 September 2020, 07:32:59
Ah. Yes. The perennial arguments between designers and the people who have to fix the design in practice. I like it. Especially because each has their point. I bet the accountants are screaming, too. And all of them are waiting for the scientists to create a better armor, and in this case, meaning cheaper and easier to work with.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 07 September 2020, 07:37:32
5 May 2815
Azur (Hegemony)


 "YUREKA!!!!!!!" The collective yell from the sealed lab startled the scientists that happened to be walking in the hallway outside. They all called this particular lab, The Dungeon, and the elderly geeks inside as the, Ghouls. It was completely sealed off from the rest of the massive campus, with it's own power supply. It did not have a single electronic connection to the rest of the campus, only water and sewage pipes connected it to the rest of the campus.

 A couple of brave young scientist's remained in the hallway listening to the whoops and shouts from inside. They were startled when the door suddenly opened and a very old woman in a powered wheelchair exited. "Move it kids, I need to announce the birth of my baby!"

12 May 2815

 General Brian Calloway stood looking at the massive banks of computing power, this is where I poured 25 Billion C-Bills in research, he silently thought. After a few minutes, he turned to face a beaming Professor Catherine Glimp, now 102 years old, but with a mind as sharp as ever. "You mind telling me exactly what you called me here for Catherine? It looks the same as it did a year ago on my last visit. Only it has quite a few more blinking lights."

 "We did it. Your looking at the most advanced computer ever built. We used a bunch of code from the old SLDF Caspar program, it is a Semi-Autonomous Quantum Computer. I named her Amber after my daughter, struck down many years ago by Amaris' thugs. You feed her the data you have and the expected result and she will work that problem until it is solved. For our initial test, we fed in all the information we had from Trevor Nixon's research on a better medium laser, the one that was been giving him fits all these years, it took her 3 hours, but she managed to increase range by 33% for a small amount of heat buildup and shrink his prototype to one ton instead of the ton and a half he came up with. Once she had solved that one, we fed her the information on the small laser and she managed to double it's range in less than an hour. She remembered her previous solution and applied it to the next problem.

 The 3rd test, and final one before I called you, was a harder test. We took the information from the Star League Data Core that the researchers used for the LBX Autocannon program. What took them 20 years to perfect enough for a prototype, Amber managed to come up with a almost exact duplicate of their work in 6 months time. I told you we would never build another functional Autonomous computer system like the old Caspar's. But I never said I would not build the smartest computer to ever exist." Professor Catherine Glimp said with a massive smile

 "How many problems can she work at the same time?" General Brian Calloway asked

 "In theory, as many as you program into her. The more you add, the longer a answer arrives, she has to split her time, so to speak. All theory of course, we have not given her more than a single problem to work, yet." Professor Glimp said

 "Well get ready, because we have a few problems that we need worked out and none of them can really wait." General Brian Galloway said

25 May 2815

 Patrick Mitchell (CEO Mitchell Vehicles), Tani Peterson (Hegemony Security Communications) and Hector Serena (Hegemony HPG Systems) had been summoned to bring all of their research to Azur immediately. Now they all stood and watched as the elderly computer geeks fed the computer all of their research data. Patrick Mitchell's data on the super jump, Tani Peterson's data on the Black Box technology and Hector Serena's data on HPG research.

 "This will take about a week to get fully fed to her. No telling how long an answer might come back. We will let you all know when she comes up with an answer." Professor Glimp told the gathered group

 "Let's leave these brilliant folks to their work shall we?" General Brian Calloway said gesturing towards the door, it was not a question.

Overview

 The past 15 years had seen many events occur. The Federated Suns had managed to push the Draconis Combine back to their pre-war border. Hegemony researchers had managed improve the LBX Autocannons adding the LBX2, LBX5, LBX20 to their arsenal. They had also managed to improve the Ultra adding in the Ultra 2, Ultra 10 and Ultra 20 to their arsenal. The Streak missile systems had added the Streak 4 and Streak 6 to the arsenal. The new ER Medium Laser and ER Small Laser were entering prototype testing.

 Livingston Naval Base had finally been completed. It now housed the Hegemony Fleet when not deployed and also Hegemony Industries massive construction yards. The DoME engineers had been released to other projects and were currently undergoing refresher training on basic Terraforming.

 Rover had undergone installation of many Atmospheric Processors and over the last 12 years since their installation, Rover's atmosphere could be compared to Terra's. Work was already beginning to clean up the acidic fresh water and to make the soil receptive to Terran crops.

 The Hegemony Navy's construction program was fully underway and half way to completion. Just in time as the manufacturing techniques and equipment were finally at the point where the various manufacturers could begin their massive retooling projects while they finalized their upgraded designs.

 Operation Long Sight had reached Epsilon Pegasus in May 2800. There they had discovered a large base partially over grown by the local fauna, but most important, tey had discovered a large orbital repair facility that had been constructed inside the excavated core of Columbus's small moon. When word had reached Thazi in late September 2800, a proper garrison was quickly ordered to Columbus Station. Admiral Tanisha Tanaka had ordered the SLS De Ruyter, Sovetskii Soyuz LF Heavy Cruiser brought out of mothballs and assigned her to the Columbus Station as a permanent guard.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 07 September 2020, 09:45:48
Has anyone put out map of how the Hegemony has it's colonies/claimed borders?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: nroe03742 on 07 September 2020, 09:50:17
by the way since the last space battle their has been no word on if the fleet has implemented the changes that one admiral has tested. what is up with that?????
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 07 September 2020, 09:52:48
Welp. Quantum Supercomputer speeding research. Delaying the retooling was the corect decision.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 07 September 2020, 09:53:09
I have to agree, i miss the events Part One. This story so far has been far to NICE than CRUEL.

Unless were going do time jumps into where things get UGLY when seems the Hegemony (Not ComStar) will end up running into the Clans or what else they've turned into.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 07 September 2020, 10:27:31
I wonder if The Hegemony will 'Nicely' ask Comstar to do their job and help the Houses recover universities.
or
The Hegemony could go into the House area's to perform humanitarian relief missions and help rebuild schools, hospitals and universities. You don't have to rebuild industries to be a big help to the Spheroids. Just helping with relief missions, maybe help with the terraforming equipment on some worlds.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 07 September 2020, 10:39:57
Hopefully we can see snap shots of the Hegemony forces posing as Mercenaries soon.   We need see something happening.  I'm still find it amazing that the Hegemony can still keep going without being exposed and attacked, especially with Draconis Combine not being hugely far away and willing glass planets to get what they want even if it's lostech toaster oven.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 07 September 2020, 12:41:05
Has anyone put out map of how the Hegemony has it's colonies/claimed borders?

 See page 2, reply 45 Wrangler. They control Blommstein, Onverwacht and Traders Domain completely.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: willis on 07 September 2020, 13:13:22
I like to put my  ideas for how the story could progress / with the advancements in computing technologies and the solutions of the super-jump. black box and HPG, I can see the Hegemony taking the fight to the clans in deep space and onto the homeworlds....but that is my nickles worth....
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 07 September 2020, 13:50:27
1 June 2815
Zetang (Hegemony)


 Admiral Connor Shick, newly appointed commander of the Planning and Strategy Sub Command, knew he was about to cause a huge uproar very soon. He had warned Fleet Admiral Tanisha Tanaka of what he was going to ram down folks throats if she gave him the command. He had even given her copies of his After Action Reports to read along with the scathing memo's from various senior officers back on Terra. She had read them right in front of him and simply stated "We have to change with the times, from what I read, your tactics seem to work and reduced casualties along with reduced overall damage allowing your ships to remain combat effective much longer. If the blood gets too messy, hand out the mops."

 He had gone to work with a vengeance, typing up the new changes to how the Navy would fight. He had already put in a request for a massive number of Marine Combat Suits and Aerospace Pilot suits. He had a secret weapon to help fend off arguments against the coming changes, he had over 1,200 former crew who had already seen the new tactic in action, who over the last 20+ years had been transferred all over the Fleet. They took their knowledge with them. He had been approached several times each year since their arrival out here by various ships officers wanting to know if the stories were true.

 He slowly read the new guide lines looking for anything he might have missed.

 ...New Battle Guide Lines...

 ALL Hegemony ships entering combat will do so in an airless state and all crew will be in fully pressurized suits. This new tactic has been battle tested and shown to both reduce casualties, but also allows a ship to remain combat effective even while sustaining battle damage that would normally knock a ship from combat using previous tactics.

 New training norms will follow, but it is recommended that all crew practice wearing the suits as much as possible. To help crew acclimatize to the new procedures, until directed otherwise, all ships will conduct all jumps in full pressure suits and in an airless status as though jumping into battle conditions. See attached After Action Reports for further information on the new tactics set forth in this operational guide line.

 Signed

 Admiral Conner Shick
 Commander Planning and Strategy


 He called for his aide and when she appeared he handed her the order "Send this out to all ships and I want a reply that they got it and understand it."

Epsilon Pegasus
(Columbus Station)


 Lieutenant General Brandon Janees, commander 1st Brigade Combat Team, had been in command for 3 years, the 1st Brigade Combat Team had been quickly formed in early 2801 and assigned as the garrison for Columbus Station. Consisting of a Battlemech Regiment, Armor Regiment, 3 Infantry Regiments and a Ground Aero Wing, the unit had meshed well over the years of duty together and he had been pleasantly surprised on taking command how much time they actually spent in the field conducting training missions instead of patrolling the immediate area of Columbus Station itself.

 He kept up to date on all the intel Hegemony Security brought in from the surrounding area so that he could be prepared for anything. They had noted an uptick on Pirate raids on the Combine border not far from where he stood. He silently hoped they tried something, and if they did, what it would cost him to get the SLS De Ruyter, Sovetskii Soyuz LF Heavy Cruiser to stand back and let some of them make to the ground.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 07 September 2020, 13:55:21
Bear with the story folks, the action will be coming soon. But to answer a previous question, this Part Two will have a tremendous amount of time jumps, some several years, some decades or more.

Time will revert to normal time frames for major updates, or when the action is important enough to the main story line that it must be covered in more detail. Same way I hit the high points of the Amaris Coup, I will be doing to much of the 1st, 2nd and possible 3rd SW. No need to rewrite Canon events except where it impacts the Hegemony overall or the Hegemony does something radical that really alters Canon events. If I cover it in detail, it will be so many parts to this story that it might drive me to lose all my hair.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: willis on 07 September 2020, 14:13:08
Bear with the story folks, the action will be coming soon. But to answer a previous question, this Part Two will have a tremendous amount of time jumps, some several years, some decades or more.

Time will revert to normal time frames for major updates, or when the action is important enough to the main story line that it must be covered in more detail. Same way I hit the high points of the Amaris Coup, I will be doing to much of the 1st, 2nd and possible 3rd SW. No need to rewrite Canon events except where it impacts the Hegemony overall or the Hegemony does something radical that really alters Canon events. If I cover it in detail, it will be so many parts to this story that it might drive me to lose all my hair.

There is always those advertised hair implant/regrowth products.... >:D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kyryst on 07 September 2020, 14:28:22
Yes! Go Shick! We want to see improvements, so shove those orders down those throats.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 07 September 2020, 16:49:31
Bear with the story folks, the action will be coming soon. But to answer a previous question, this Part Two will have a tremendous amount of time jumps, some several years, some decades or more.

Time will revert to normal time frames for major updates, or when the action is important enough to the main story line that it must be covered in more detail. Same way I hit the high points of the Amaris Coup, I will be doing to much of the 1st, 2nd and possible 3rd SW. No need to rewrite Canon events except where it impacts the Hegemony overall or the Hegemony does something radical that really alters Canon events. If I cover it in detail, it will be so many parts to this story that it might drive me to lose all my hair.
As long as you properly introduce the new characters, you know.
Don't think they have Warhammer 40k medical technology, so...

Still, would sooo love to read Katrina Steiner, Hanse Davion & Comstar their reaction on Katrina her peace proposal gathering on Terra.
How many Hegemony Warship would then be arriving?
Comstar only has twelve active, most probably their yardships.
So a fleet of atleast fifty warships, jumping in and a Cameron taking place at the table... :o

I also wonder how the Wolf Dragoons will react when their Inner sphere insertion point proves to be hotter then expected, in terms of getting to it.
That could actually end up becoming a very funny report to the Wolf Khan, you know.


As for one problem that that computer should crack, recreating the SDS computer systems.
Tooling & machinery, seem to be the main problem, there.
Look up the automated mining robots of the Snowden, related I bet.
Then see if you have the blueprints of drone security forces.
Guess they might want to hit Artu, you know.

So how long before operation Litter Box is started?
Artu, Victoria CC and a couple of others, I can see having a need for a warfleet showing up, in order to remove some stuff.
I personally believe the PC game Battletech, only let you find a outer defence castle of say a Port-Castle or so.

You have passengier Mammoths, might I suggest the creation of food producing Mammoths?
O and see if you can put a smaller version of the Behemoth Command Deck, in/on the Mammoth.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: willis on 07 September 2020, 17:23:00
Even better, a ship with a perfected super-jump system that will allow for a one jump arrival from the new capital to Terra and back!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 07 September 2020, 17:49:40
17 November 2819
Azur (Hegemony)


 General Brian Calloway stalked down the long hallway towards the room holding the Computer, it was all he could think to call it. He just could not bring himself to call it Amber. Over the last 4 years, he had called it a lot of names, but never Amber. It was about time it spit out something, I just hope we can use it, he thought as he swiped his key card thru the reader. The door unlocked and he entered, closing the door behind him. A virtual mass of papers were spread across the various tables, with the group of computer geeks standing around reading the printouts.

 "Well, what did it spit out? Anything we can use?" He asked

 "Depends on WHEN you want to use this information?" Professor Catherine Glimp said as she spun her wheelchair. Damn she is not looking good, General Calloway thought silently.

 "Care to explain that statement Professor?" He asked

 "Well, most of this are mathematical calculations, but they are way the hell beyond anything we can understand. Your going to need some serious geeks to understand this stuff." Professor Glimp replied

 "But I thought you...." He started to say before she interrupted him "That we were the ultimate geeks? General, this stuff is so far beyond our understanding, and I am not joking."

 General Calloway too a section of the printouts and all he saw were some sort of math calculations. "Any idea what any of this even means?"

 "Well, there are some symbols we have figured out, they are used in Quantum Mechanics theory. But we can tell you this, all 3 projects you gave us? They are all interconnected somehow, because all 3 projects were completed at the exact same time." Professor Henry Yi said for the first time

 "Well shit, your telling me that this 30 Billion C-Bill machine had cracked all 3 problems but has basically encrypted it to where we have to now decode it?" General Calloway replied

 "Don't shoot the messenger General. I just program." Professor Yi said, he turned and typed a few commands into the keyboard and then hit enter. "Amber, are you there?"

 A very distinct female voice emerged from small speakers "Yes Professor Yi, how may I assist you?"

 "Holy crap, you taught her to talk?" General Calloway exclaimed, startled

 "We had nothing better to do while we waited for her to complete her tasks. Amber, can you please condense and provide a summary for the completed projects?" Professor Yi asked

 "Of course Professor Yi, all 3 projects work on the very same principle. By opening a conduit thru what you call hyper space. Project Two concerned a communication device simply called the box. It opens a very small hole to pass a message thru to varying ranges. The 3rd project concerned a larger more powerful communication device called HPG, it uses much more power to open a large hole. The first project uses massive power to open a massive hole on both sides and passes an object through. I have managed to determine that this is massively wasteful method.

 What you call a jump core is more than capable of opening a hole to pass an object through. But it expends all the stored energy in a single massive burst. The data you gave me also had information where the jump core was attached to another power source equal to the stored energy in the jump core. When triggered at almost the same time, this opens a massive hole and increases range many times as a single source. But this is wasteful use of that energy. The jump core has enough stored energy to open a single hole using half it's stored power and entering what you call hyper space. By carefully controlling the power being fed into the jump core, an object can remain in hyper space for a much longer time frame and much longer distances. It takes no power to drop from hyper space, only to move into and through hyper space. My calculations show that a single source of power is enough for a distance of 240LY. These power sources can be linked to provide enough power to maintain hyper space for a distance of 1,050LY of travel. Accuracy will suffer beyond this range. The power transfer will need to be exactly controlled. Any deviation will result in jump drive destruction on arrival. I have provided the needed equations and calculations to allow testing of project one. Project two I have provided the calculations and equations to extend maximum range to 1,000LY with an increase of transmission speed of 180LY per 24 hours. Project three, I have provided the calculations and equations to extend maximum range to 1,000LY but the current model of transmitter will not sustain the power level. It will need a new transmitter and I have provided the needed information to construct it. Was this explanation satisfactory?" The computer asked

 General Brian Calloway just stood there staring at the small speaker. He could not find his voice as his mind was still trying to process what he had just heard.

 "Yes Amber, your answer was quite satisfactory." Professor Yi said and then looked at General Calloway who had begun to glance back and forth from the speaker to the computer banks with their blinking lights. Finally he croaked "Can all this information be placed onto a data stick?"

 Professor Yi handed over 3 data sticks, one for each of the assigned projects.

 "Thank you Amber." He said without thinking, then silently chastised himself for talking to a machine

 "Your very welcome General Brian Calloway, Director Hegemony Security, Clearance level Alpha One Alpha." Amber replied in her feminine voice

 General Calloway made a grunting noise and then said "Pack all this paper up. I need to get this information to someone who can make heads or tails of it."

***Author's Note***

 I am not a scientist nor genus. I know some here are wizards at this stuff, so please refrain from shooting me to pieces.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 07 September 2020, 18:00:22
Cool update!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 07 September 2020, 18:03:23
nice!!!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 07 September 2020, 19:53:37
30 November 2819
Azur (Hegemony)


 Once again, Patrick Mitchell (CEO Mitchell Vehicles), Tani Peterson (Hegemony Security Communications) and Hector Serena (Hegemony HPG Systems) had ben summoned, only this time they were in a secured Hegemony Security safe house, each had brought 3 of their top researchers as ordered. General Brian Calloway extracted the massive reams of paper and handed each "team" their portion of the papers for them to examine.

 For over an hour, the teams shuffled the massive reams of printouts rapidly flipping back and forth. Finally, Collen Falcroy, Mitchell Vehicles top K-F Drive engineer looked up and asked "Who the hell did these calculations, these are some serious numbers. Damned near beyond my ability to even understand them, and I have been doing numbers like this for over 45 years."

 "Amber did them. I must say I am still in a bit of shock abut what she told me." General Calloway replied and then mentally slapped himself, security breach dummy.

 "Well, you tell Amber that she has a job on my team anytime she wants one. We need to get these number and calculations back to where I can start uploading them so that I can recheck them. Going to take me forever to get all this entered." Collen Falcroy said

 General Brian Calloway extracted the data sticks and handed each "team" the one related to their projects. "Sorry about that, forgot I even had them."

 "Well that will make it much easier. I have a good idea of what all this means, but you don't happen to know exactly what it all means do you?" Collen Falcroy asked

 "Actually, I sort of do. I am not even going to try to repeat it word for word, but the short version is this. What your holding there are the calculations that will enable you to move to a viable test of the super jump drive. The way it was explained to me was, the jump drive discharges it's energy to open a hole at both ends and then the ship moves through hyper space to the other side. That is a wasteful method. A jump drive only needs part of it's power to open a hole to enter hyper space, if the power flow is exactly calibrated, a ship can remain in hyper space for a longer distance. It takes no power to drop out of hyper space, only to enter and travel inside hyper space. A jump core in theory contains enough power for a 240LY voyage. It also has the stuff you need to connect extra power sources, I assume LF batteries, that can if they move their power exactly, extends the jump up to 1,050LY. But I am told that anything past that would not be wise. Don't quote me on all that but it is close." General Calloway explained

 "Holy shit, this revolutionizes every thing we know about K-F Theory. This changes everything we know." Collen Falcroy said

 "Yeah well, this is so classified that if you even think about it too hard outside of a secure facility I will personally shoot you all." General Calloway said

 He then pointed to Hector Serena "Your holding everything you should need to build a HPG transmitter with a 1,000LY range. But I am told our current HPG equipment will not handle the power this thing will sling."

 Next he pointed to Tani Peterson "That is everything you need to increase range to 1,000LY with a speed of 180LY per 24 hours. Now you just need to conquer the encryption issue."

 When the collection of genius' began babbling to each other, General Brian Calloway headed for the door. Once outside, he looked at the guards from Hegemony Security "I want a full security detail on every one of them and get a damned team over to the lab and make sure it stays secure along with the wizards that work there."
Title: Re: Fate Can Be Cruel (Part Two)
Post by: willis on 07 September 2020, 20:15:42
OK / I love advanced technologies / now it is time to play around with the numbers to get rules/stats to add them into the game.... :drool:
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 07 September 2020, 22:39:55
They better keep tight lid on this stuff. If the Clans evolve from the SLDF here, the technology would allow them to pop in any part of the Inner Sphere.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 08 September 2020, 02:40:56
They should have added in a fourth project to reduce the fractional mass of the KF core.  Imagine THiE Warships with Jump Cores of 25% their mass or lower.  Of course Amber's results might be inaccurate.  GIGO


For the pirates near the Draconis Combine, have the Star League forces dress up as those pirates, but hit exclusively military locations.  That will weaken the Dragon, and let the pirates take the blame.

Or if they want to guide and help the pirates out, use a Bugeye spy in the target Draconis system while pretending to be Lyran or FedCom black ops people who are willing to pay for the pirates to attach a data core to the DCMS mainframe.  Explain it as gathering data from military facilities (in reality, they are just uploading a really long random number, plus having a timer on the data core so after a few minutes it reports 'done').  This encourages the pirates to raid DCMS facilities instead of civilian locations, and bring enough firepower to keep the military units off their back.  DCMS will have to relocate forces to deal with the pirates, which will take those forces off other borders.


For the Lamellor Ferro-Carbide Armor, one idea might be setting up more of the ship's armor to be flat sheets, and store the spare armor internally.  When a sheet takes damage, the whole panel is removed and a new panel emplaced.  The Lamellor Ferro-Carbide is then either worked on internally, or broken up for scrap and sent back to the refineries.  The ship would lose some armor protection per ton, but the ease of repair could make up for it.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 08 September 2020, 07:30:56
Simple question. Is new country simply called the Hegemony. I kinda like idea weenier nick name of Hegomony in Exile.

Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndacr01 on 08 September 2020, 09:31:13
On phone. Most people might call it hegemony in exile but the official name is simply hegemony.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 08 September 2020, 23:23:56
1 January 2820
Thazi (Hegemony)


 As the factories completed their retooling and upgrades, the first new designs began walking off the assembly lines, some were fairly simple no brainer upgrades, but some were fairly radical upgrades. Several redesigns that were put thru their paces with a few Mechwarriors quickly found that the new ER Medium Laser put a serious load on their Heat Sinks, forcing a more restrained heat management. Very few designs were what the Mechwarriors called an Alpha Baby. Not every new design used the ER Medium Laser, though all welcomed it's longer range, the heat load almost cancelled out the range gain.

 One of the no brainer redesigns was for the tried and true Archer ARC-2Rb, dubbed the Archer ARC-2Rb (Imp). First to go was the old Endo Steel and in it's place the new less bulky Endo Steel was used freeing up much needed space. Weapons changes, first the powerful but massive LRM/20 were yanked out, in their place 2 new Improved LRM/20 were installed and linked to the existing Artemis IV Fire control system. The weight savings allowed 8 tons of ammunition to be carried for the launchers. Four new ER Medium Laser's were slotted 2 per arm and 6 of the new Double Heat Sinks were installed to handle the heat burden. While not quite heat neutral, it was pretty close and the test pilots agreed that it was easily worked around.

 The next redesign was more radical, Mitchell Vehicles unveiled their new Shootist ST-8A (Imp). The bones were the new Endo Steel freeing up space, and the new Ferro Fibrous was installed maxing the amount of protection. The beating heart was replaced with the new XL Engine, which boosted it's speed to 86kph and made this brawler a more dangerous foe. For weapons, the standard ER Large Laser provided the long range firepower, but this was a brawler all the way. Out went the AC/20 and in it's place was the new LBX/20 with 3 tons of slug and 2 tons of cluster rounds feeding it. Two Medium Pulse Laser were fitted to the right arm and a lone Small Laser was mounted in the head. Sixteen new Double Heat Sinks kept the machine ice cold and was the definition of the Alpha Baby name.

 Hegemony Industries rolled out a much that had never been treated well by the SLDF pilots, but the new technology help make it so much better. The Bombardier BMD-12D (Imp). Always hated for it's lack of ammunition reloads and lack of any back up weapons, the redesign was met with great fan fare. The new Endo Steel freed up space while the new XL Engine design also freed up space. Coated in 13.5 tons of standard armor plate, she now carried maxed out armor. New Improved LRM/20 replaced the original, saving space and weight. Eight tons of ammunition fed the launchers allowing a mix of standard and the specialized rounds that the Bombardier was designed to carry, in quantity. The anti-missile system remained, CASE protected the ammo lockers while 2 Small Pulse Lasers were fitted to the right arm and 3 new ER Medium Lasers occupied the left arm. Thirteen new Double Heat Sinks could not keep this machine cool if an Alpha was tried though, so pilots were cautioned against it.

 The next design Hegemony Industries rolled out was an upgraded Dervish DV-6Mb (Imp). New Endo Steel provided the structure and a new XL Engine was the beating heart. Coated in 7.5 tons of new Ferro Fibrous armor, while not maxed, it was a slight improvement for the medium fire support mission. Fourteen new Double Heat Sinks would struggle on a jumping Alpha, but a short pause to cool down was all it took. Two improved LRM/15 were fed by 6 tons of ammunition slaved to the Artemis IV fire control system. CASE was fitted to protect the ammo bins and a total of 4 Medium Pulse Laser's were fitted 2 per arm. The lighter Battlemech commands welcomed the new design.

 Mitchell Vehicles rolled out a redesigned Griffin GRF-2N (Imp). The popular medium Battlemech was now faster and jumped farther. New Endo Steel formed the bones, a new more powerful XL Engine provided the power and 9.5 tons of new Ferro Fibrous protected it. With a 97kph top speed and a jumping range of 180 meters, this dangerous Battlemech was now more nimble an opponent. Weapons changes only effected the SRM/6 with 2 new Streak SRM/6 slotted in with a ton of ammunition each. Thirteen new Double Heat Sinks allowed this design to jump and fire an Alpha all day long.

 Not to be outdone, Hegemony Industries upgraded the Shadow Hawk, now dubbed the Shadow Hawk SHD-2Hb (Imp). Using the new Endo Steel, a powerful new XL Engine and 10 tons of new Ferro Fibrous, she was just as fast, but more nimble fitted with 5 jump jest allowing for a 150 meter range and her armor was maxed out. This alone was a god send for the pilots who had always dreamed of such a redesign. Her main weapon was replaced with a lighter and less bulky LBX/10 and her ammo bins now carried 2 tons of slug and 2 tons of cluster ammo protected by CASE. A new Streak SRM/6 replaced the old SRM with a single ton of ammo. A Improved Large Laser was fitted to the right arm and 2 new ER Medium Lasers were mounted in the left arm. Eleven new Double Heat Sinks struggled to keep the new design cool, but decent trigger control made it workable.

 Ford Limited was not sitting on the sidelines and quickly rolled out several redesigned Assault Battlemechs. Ford Limited, while retooling, had taken several despised Charger CGR-1A1 and re designated them after reverse engineering to Charger CGR-1A1 (Imp). Where the fast Charger had always failed was armor and weapons. Now it suffered from neither. Using new Endo Steel, the most powerful new XL Engine, fitted with 16 new Double Heat Sinks all mounted to the engine and coated in 12.5 tons of new Ferro Fibrous armor only a half ton from maximum. All moving at 86kph. But it was the weapon's selected that made this Charger stand out. With 2 new Improved Large Pulse Laser's mounted in each arm, 3 Medium Pulse Lasers in the left torso, a new Streak SRM/6 and single ton of CASE protected ammo in the right torso and a Beagle Probe in the center torso to seek out hidden enemies. With some fire discipline, this Assault mech could be a terror on the battlefield.

 Their next design was the Emperor EMP-6A (Imp). New Endo Steel formed the bones and a more powerful new XL Engine now moved the Emperor at 64kph and they added a jump jet for a 120 meter jump. Fifteen tons of new Ferro Fibrous provided maximum protection for this more version. Fourteen new Double Heat Sinks struggled to keep up with the heat load though. The entire weapons load was swapped out. A new LBX/10 was fitted to each arm. Two new Improved Large Laser was mounted in each torso with a new ER Medium Laser in each torso. Case protected the 1 ton of slug and 1 ton of cluster ammo in each torso.

 The Highlander HGN-732b (Imp) stunned everyone when it walked off the assembly line. Fifteen tons of new Ferro Fibrous provided maximum protection. Fifteen new Double Heat Sinks made sure the Highlander continued to run ice cold. The entire weapons load was revamped. A new Gauss Rifle occupied the right arm, lighter and less bulky. Four tons of CASE protected ammo sat in the right torso with 3 new ER Medium Lasers. The left torso mounted a Improved LRM/20 slaved to the Artemis IV with 4 tons of CASE protected ammo feeding it. A new Streak 6 was mounted in the left arm with a single ton of ammo in the left torso. With double the ammo, this Highlander was capable of fighting all day if need be, which is doubtful with it's enhanced firepower.

 Their Nightstar NSR-9J (Imp) improved an already powerful command mech. Using the latest technology, they added the new Endo Steel, 15.5 tons of new Ferro Fibrous kept the armor maxed and a more powerful new XL Engine now propelled the Nightstar to 64kpn. New Gauss Rifles occupied each arm each paired with a Medium Pulse Laser while another Medium Pulse Laser was placed in the center torso. Three tons of Gauss ammo fed each Gauss Rifle from each side torso and the ERPPC remained in the right torso to provide a solid long range backup to the Gauss Rifles.

 The test pilot for their new Pillager PLG-3Z (Imp) was Commanding General Rita Mitchell who put the Pillager thru a grueling trial having piloted one her entire career. Though the relocated jump jets to the torso's took a little getting used to, but she gushed about the new design. Mounting the new XL Engine, they managed to keep the same performance but with less bulk. The weapons had been totally revamped and improved. In each torso were new Gauss Rifles and 3 tons of ammunition. The left arm held 2 new ER Medium Lasers with another in the center torso. The right arm held 2 new Improved Large Lasers and 18 new Double Heat Sinks kept the historically cool running assault mech just as ice cold.

 Purchasing the Striker from Hegemony Industries, Ford Limited continued to focus on assault mechs. Their Striker STC-2Cb (Imp) made this brawler a very dangerous foe. New Endo Steel formed the structure, 13 tons of new Ferro Fibrous armor provided maximum protection and the beating heart was changed to a more powerful new XL Engine to propel the design to 86kph. Fourteen new Double Heat Sinks mounted in the engine managed the heat load fairly well. The left arm held a new UAC/10 fed by 3 tons of ammo in the left torso protected by CASE. The right torso held a ERPPC while the right arm held 2 Medium Pulse Laser.

 Keeping with their desire for fast brawlers, Ford Limited unveiled their Victor VTR-9Bb (Imp). New Endo Steel created a strong frame, while 12.5 tons of new Ferro Fibrous provided just short of max protection. Placing a larger new XL Engine, they boosted ground speed to 86kph while leaving the jump range at 120 meters. Thirteen new Double Heat Sinks mounted in the engine did a decent job handling the heat load. Mounted in the right arm was a powerful new UAC/20 fed by 3 tons of ammo in the right torso protected by CASE. A new Streak SRM/6 was mounted in the left torso with a single ton of ammo in CASE and 3 Medium Lasers in the left arm rounded out the weapons load.

 A favorite of everyone, the Thug THG-11Eb got a upgrade with a (Imp) designation. Mounting new Endo Steel and 18 new Double Heat Sinks, the only other changes were mounting replacing the SRM/6 with a new Streak SRM/6 in each torso fed by a single ton of CASE protected ammo in each torso.

 Ford Limited then improved the Flashman FLS-8K (Imp). New Endo Steel, new XL Engine provided the weight savings to create a pure energy load out Alpha Baby. A staggering 21 new Double Heat Sinks kept this cavalry mech nice and cool. Armed with 4 new Improved Large Lasers, 2 in the center torso and one in each arm, she had plenty of long ranged firepower. The Anti-missile system remained in the right torso and 2 Medium Lasers were mounted in the left torso.

 New designs were still on the drawing boards as the Hegemony Armed Forces wanted to get the newest designs fielded before starting the next batch. There had been some issues with the Tank retooling that had caused a delay in their new production versions.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 08 September 2020, 23:25:18
On phone. Most people might call it hegemony in exile but the official name is simply hegemony.

Hegemony of the Phoenix, to symbolize that it will be reborn?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 08 September 2020, 23:28:21
 Gonna keep it simply Hegemony, for now. Things might change down the road. LOL
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Ammonios on 09 September 2020, 01:28:58
Keep going with the design ideas you are bringing forward. It makes for great reading.

I am certain you will present how vehicles and aerospace are progressing in the near future. Will there be consideration if battle armor will have an expanded role on the battlefield?

Also, will there be a presentation on civilian technologies? It may not have an immediate effect on the military, but it can have significant influence on quality of life (medical, entertainment, material technologies) and government revenues.

Finally, have you determined if the Hegemony leadership has defined its role in Inner Sphere affairs? The highest priority is to defend and preserve the Hegemony, but will the government simply stand by and observe or undertake clandestine operations to pull strings in the background?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 09 September 2020, 01:39:24
 New designs are still in construction. LOL Literally. When I get the time, I will finish them and get them all posted in the design forum.

 Not battle armor per se......Nighthawks will be with the Spec Ops forces for the time being. Civilian tech I will try to work into my schedule, things are about to slow down for a few years, important stuff inbound.

 They are currently keeping a hands off policy, but that could change at any point. Stay tuned.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 09 September 2020, 01:41:26
1 January 2820
Thazi (Hegemony)


 General Brian Calloway was looking forward to getting the new communications equipment, but he knew it could be several years until it became a reality. With the wars inside the Inner Sphere seeming to be winding down some, he had his agents inside each realm checking on the overall damage inflicted so that he could update his "Threat" board. He had a pretty good feel for the Federated Suns, but the others were still fuzzy.

 While he awaited some reports from his agents, he opened the files containing extracts from suspect Comstar communications that his "hidden" programs had flagged and forwarded before deleting their fingerprint. This one talked about Operation Hidden Sky, whatever that was. As he read the short message, he found that it referred to systems being identified as potential candidates for Operation Hidden Sky. He made a note to check back on this as he wondered what Comstar was up to.

 The next folder contained an announcement to all HPG stations that Conrad Toyama would be visiting each House Leader. I would love to have a bug record those discussions, he thought. He had never trusted Conrad Toyama, always a slimy sort of guy. He had made a point of never discussing anything of importance if was around. Last year, he had nearly had a panic attack when Comstar's ROM had tried to purge their ranks, but all of his agents had survived the purge, and well they should have since his deeply planted agents were actually inside of ROM's internal security branch. It was their job to hunt for spies hostile to Comstar, which they did with gusto, but always protecting the agents of Hegemony Security from scrutiny. No better place to hide than be the hunter than the hunted, he thought with a smile.

 He looked up when a knock on the door sounded "Come in, it's unlocked" he said loudly. The door opened and Jesse Tuan entered and then closed and locked the door securely. He took a seat without a word and started to open his portable computer. "Got some weird stuff from the latest Comstar Navigational Star Map they put up on the HPG Network for all ships to download boss." Jesse said as he turned the computer and placed it on the desk so General Calloway could see it.

 "We have been using them to track systems as they are declared a dead system. And there are a bunch of them, the war has been brutal as hell in that respect. But, we noticed something funny. This is the area around New Valencia in the Federated Suns. Three years ago, Versailles was declared a dead system by Comstar, we duly noted it as such. When this update went out, we were updating our information and discovered Versailles has vanished." Jesse said pausing

 "Okay, a dead system was dropped from the latest map, what is the big deal?" General Calloway asked, not seeing it.

 "When I say vanished, I mean it is no longer listed on any of Comstar's Star Maps. They are all open access, all the way back to before Amaris' Coup. Versailles is not listed on any of them. It has been erased. We even checked it against our own Star Maps and records, it exists on all of our maps. Comstar has altered even the older maps to make the system vanish from all records. So far, it is the only one we have located, their latest update still lists all the other dead systems. The big question is why?" Jesse Tuan said

 "Now that is a really good question Jesse. What would Comstar gain from making an entire system just vanish from all records?" General Calloway asked

 "Well, if I had to guess, nothing good." Jesse Tuan replied

 "I agree. If First Prince John Davion was still in charge, I would drop a dime and let him handle it or request permission for me to take a look see. But he is not and we have orders to keep out of sight. Good work to you and your people for finding this little nugget. Keep digging and I want every new update cross checked for any more missing systems. What was on Versailles anyway? Industry? Resources?" General Calloway asked

 "No heavy industry to speak of. It had a good amount of resources. But nothing important to note. Last census data we have is 2783 and it had a population of 375 million. Damn close to New Avalon, only 4 jumps away using inhabited systems, 3 if you go stealth via uninhabited. That alone makes it a possible threat to the Federated Suns." Jesse Tuan stated

 "Yes, that is really close and I do not think Director General Cameron would look kindly on an attack or threat to the Federated Suns from Comstar. Let's keep this one close hold Jesse, until we know more. If I tell General Mitchell, she is liable to freak out and order an attack on the place. Or at the very least she would order a recon in force to take a look. And her definition of recon in force usually has the word Division in it. Old school SLDF all the way, anything short of a Division is a waste of time." General Calloway said, but his mind was already trying to figure out how to get some people to Versailles for a look see.

 Three miles away, General Rita Mitchell was watching the tech team care for the first production model Pillager PLG-3Z (Imp) which was her very own. Now 93 years old, she knew that she was much too old to be playing in a Battlemech, but by damned, she was going to always have one, even if she could not take it out as regularly as she wanted. Even the best medical care could not stave off old age. Her eyesight had finally forced her to start using glasses to read reports or use the computer and she ached much more than she ever had when waking up or sitting for a long time at her desk. Even the trips to see Patrick and his family took so much out of her, so much that this past Christmas, they had to make the trip to Thazi to see her. She used to function just fine on 4 hours sleep, but the last couple years had seen her needing a full 8 hours per night with the occasional nap during the day to function properly. Her test runs in the Pillager prototype had laid her out for 3 days after the test runs and she had hurt all over afterwards. Getting old sucked, she thought.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 09 September 2020, 03:27:59
Getting old sucks, yeah, but she'll soldier on! :thumbsup:
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 09 September 2020, 08:00:41
This is the suck part. All the names we have grown to know in this storyline will soon be referred to in the past tense...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 09 September 2020, 11:53:55
This is the suck part. All the names we have grown to know in this storyline will soon be referred to in the past tense...
Not the worse part, any children introduced, will go the same way.
200 years, folks, 200 years.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 09 September 2020, 11:55:27
ComStar is up to its bad tricks again. That's not good. There going the way of can9n from the sound of things.  Im surprised no mentioning of how brutal the First Succession War was. The second one nearly on top of them.

Question remains if ComStar still aware of the Hegemony's existence.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 09 September 2020, 23:55:14
2 January 2820
Terra (Comstar)


 Primus Conrad Toyama walked down the hall until he reached his office, opening the door, he moved to his desk and sat down. He took the slip of paper from his pocket and laid it on his desk. Jerome Blake had given it to him on his death bed. On the slip of paper was a bank account number, Jerome Blake had told him to deposit 1 Trillion C-Bills into the account every 1 February. He had refused to reveal who the money was for and had died before he could pry the information from him. He had spent months trying to track down who the money was for. He had a gut feeling, but it had been over 30 years since anyone had even heard from anyone connected to Amanda Cameron. They had just jumped from Terra and the entire fleet had not been seen or heard from again. No trace of them had ever been found. The large fleet that had been passing through the Capellan Confederation had broken up into much smaller convoy's the moment they entered Federated Suns space and had basically just vanished.

 He shrugged and decided that whatever deal was made, it died with Jerome Blake. He crumpled the slip of paper and tossed it into the trash. He powered up his computer and forced his mind to focus on the task at hand. He opened the folder containing Operation Hidden Sky. Jerome Blake had ordered that several systems be identified for a possible fall back position in case one of the Houses invaded Terra. Versailles, inside the Federated Suns had been the first identified. Having a decent sized population and good resources it was a good target. After several years of being cutoff, the population of Versailles was down to just under 85 million people when Comstar had declared the system dead. They had even placed warning beacons that the planet was contaminated with a bio weapon in case someone entered the system. Every Star Map and every reference to Versailles Comstar could locate had been erased, it was as thought the system had never existed. That had been Phase One.

 Now, it was time to move to Phase Two. Jerome Blake had spent years studying General Rita Mitchell and how she had managed to move industrial assets in quantity quickly. Where she moved them to, no one knew. Conrad suspected that they had departed to link up with General Kerensky and the SLDF, where ever they might be. But, sitting in storage, crated and ready to move were many large transport containers. They were slated to be moved to the fall back system and cached in the event they were needed. Moving them was fairly easy as Comstar had spent years purchasing every Jumpship that hit the market that was not already under contract. They had even attempted to purchase from Thompson Shipyards in the Federated Suns after they had begun production after moving to their new home. Shortly there after, Mitchell Vehicles had established their factory almost next door to Thompson Shipyards. But all purchase attempts had failed since the Federated Suns seemed to purchase entire production runs of everything.

 Comstar had been forced to build their own ships to boost their Jumpship and Dropship Fleet by using the shipyards here at Terra. For 30 years, those very shipyards had produced Jumpships at a furious rate until Comstar controlled the largest Jumpship fleet known to exist and Comstar kept a close tab on the number of Jumpships in operation by anyone. Before Amanda Cameron had vanished, she had moved large amounts of funds out of Terra. Comstar had even located some records and found that one of the largest shipping companies in the Federated Suns had received one of the transfers in the amount of 300 Billion C-Bills. ROM had managed to insert a tracking program on ZaP Shipping's bank account on Bastrop, but after the initial transfer, the only deposits had been normal business deposits ad withdraws, easily traced. Everyone assumed it was a one time payment just like the invoice voucher said.

 Conrad Toyama shook the thoughts from his head and refocused on Phase Two. He pulled up the contents of the packed transport crates and was amazed at what he read. It was written by Jerome Blake himself, several years ago.

 280 Transport Crates - 10 Battlemech Production Lines removed from New Earth w/ supporting lines
 320 Transport Crates - 12 Battlemech Production Lines from Terra w/ supporting lines
 30 Transport Crates - Complete Production equipment for Endo Steel production, needs orbital

 Purpose - Establish pre positioned production equipment on selected world to provide Comstar the ability to rebuild to retake Terra in the event of a hostile invasion and Comstar is forced to evacuate Terra. Production equipment is to remain uninstalled and hidden until needed.


 Over the last 3 years, Comstar had been suppling food and medicine to the people of Versailles in an effort to slowly convince them that the Federated Suns no longer cared about them and only Comstar cared. The continent of Fischer's Roost had been completely depopulated due to Bio Weapon contamination and would be used to hide the hundreds of Transport Crates containing all the production equipment. Conrad Toyama began making noted to arrange a command circuit to Versailles or Taussen as it was now called. They would be positioned in uninhabited systems to maintain secrecy. Hopefully, he could complete the transfer quickly and without incident.

Thazi (Hegemony)

 General Nathan Baxter spent as much time on Thazi as he did on Boulsi. Today he was checking out the new toys for the Armor and Infantry forces rolling off the factories. He allowed his hand to run over the armored hide of the Demon Tank. He smiled as the Demon's driver popped his head from the hatch. "How do you like her?"

 "We love what they have done with her General." Se replied and dropped back into the hatch.

 Thazi Motors had wasted no time and had worked fast and hard incorporating as many advanced systems as they could. The Demon redesign was just one of many rolling from factories across the Hegemony to refit the entire Hegemony Ground Forces. They had swapped the armor for the new Ferro Fibrous, at 12 tons it provided enhanced protection for the crew. The main weapon was a new Gauss Rifle, lighter and less bulky fed by 3 tons of ammo in the CASE protected body. The Medium Pulse Lasers remained, one on each side. They had removed the older missile systems and fitted a new Streak SRM/4 into the front and another Streak SRM/4 into the turret. Each launcher had it's own ton of ammunition.

 The Manitcore Heavy Tank was the next to receive a new look. Thazi Motors had spared no expense either. Fitted with a new larger XL Engine, the speed was increased to top speed of 86kph. Coated with 13.5 tons of new Ferro Fibrous, this massively increased the Manitcore's already tough hide. Her weapons were fully upgraded with a new Improved PPC in the turret. Sitting beside the PPC was a Improved LRM/20 and a new Streak SRM/6, with 3 tons of LRM and 1 ton of Streak ammunition in the CASE protected body. A small pulse laser was fitted to the front to discourage infantry from approaching. With the increased speed of many of the designs, many in the HAF were wondering if they were going to be changing their tactics to faster more mobile kind of warfare.

 The HAF's primary assault tank was next and it did not disappoint anyone. The Alacorn Mk VIII had the same speed as the original, but was now coated in 18 tons of new Ferro Fibrous Armor. This was made possible by the 3 new Gauss Rifles fitted into the turret, lighter and less bulky. These powerful rifles were fed by a total of 9 tons of ammunition stored in the CASE protected body. Where before, every Battlemech respected the hard to kill Alacorn, now they would come to fear these rolling bricks with their powerful rifles.

 Finding a replacement for the few Long Tom Artillery within the HAF had been a high priority. Thazi Motors had unveiled their new DivHvyArty Tank to great fanfare. Weighing a massive 100 tons, with a top speed of 54kph, it was powered by a massive new XL Engine. Coated in a massive 18.5 tons of new Ferro Fibrous armor, it was considered very survivable to counter battery fire. It's main weapon was a massive Long Tom Artillery piece housed in it's turret. Inside the CASE protected body was 7 tons of ammunition to keep the big gun firing. On either side of the Long Tom Artillery was a new Anti-Missile system with a ton of ammo for each system. It also carried 3 ton of communication equipment to maintain contact with the forward troops it was supporting. It was meant to provide the HAF Divisions with a heavy punch.

 Mitchell Vehicle unveiled their Helopolis HEP-4G and the rumors of a major shift in tactics intensified. Powered by a powerful new XL Engine, it now had a top speed of 86kph. New Endo Steel formed the strong bones while 12 tons of new Ferro Fibrous provided almost maximum protection for the 75 ton Battlemech. The main weapon remained the powerful Sniper Artillery in the right arm and right torso. It was fed by 4 tons of ammunition in the CASE protected left torso. Two Medium Lasers were fitted the to left arm and a new Improved Large Laser rode in the center torso. Twelve new Double Heat Sinks kept the systems nice and cool.

 While the rumors had begun to swirl about a tactic change, no one was ready to confirm the rumors. But deep inside HAF Headquarters, staff officers under the watchful eye of General Rita Mitchell worked on new tactics to make maximum use of the new technology's. The main new advantage was the speed and firepower the new technology allowed. Where the SLDF had been a fairly slow unstoppable force, the new HAF would be just as unstoppable, but a quicker more mobile force. Able to shift from a defensive wall of steel to a more mobile oriented battle with response times the old SLDF had only dreamed of. Where speed had mainly been found in the Light Horse Regiments or Striker Regiments, not they would be found in the Battle, Dragoon and Assault formations.

Azur (Hegemony)

 "Professor Yi?" Amber asked the only person in the lab.

 "Yes Amber, what is it?" Professor Yi had decided to keep Amber's voice active since he had activated it for General Calloway.

 "Since I have not been given a new tasking, I have had my sub routines calculating the optimum power output for the first project I was given. I have completed those calculations. I have accessed my design schematics that were uploaded long ago for self diagnostics and have used them as a basis to design a computer control system using my own logic routines for first project. It will be needed to precisely control the power flow needed. I have loaded the computer design onto your terminal for copying and forwarding to the proper engineers." Amber said

 "You took it upon yourself to task yourself this project?" Professor Yi asked, this is way beyond what we had imagined when we designed this computer.

 "Yes. Did my tasking of my sub routines cause an issue?" Amber asked

 "No, it is just unexpected. Are you currently running any other tasking's?" Professor Yi asked

 "No. I have no further taskings. All of my sub routines are available for tasking. Do you have a tasking for me?" Amber replied

 "Not at this time Amber. I need to get this new information to the engineers. Please power down to sleep mode until I return." Professor Yi said as he walked to the door after copying the new computer design.

 "Of course." Amber replied, but one of her sub routine notified her that Professor Yi had left his computer on. She powered most of her systems down but not her main processor. She worked her way into Professor Yi's computer quickly defeating his password and allowed her main processor to search the Professor's computer for anything interesting to spend her idle time on. Maybe she could help.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: mikecj on 10 September 2020, 00:04:10
Conrad is setting nicely for a fall.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 10 September 2020, 00:44:19
payment is due 1 feb.  give it a few months for late payment charges to start to climb..... someone is going to have a bad 15 april..... how about Friday 13? 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Atlan on 10 September 2020, 02:53:44
I don't get it. What is the payment for?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 10 September 2020, 06:29:54
Since the Hegemony government is not in residence on Terra, it can not receive the taxes owed from Comstar. So Amanda had Blake agree to deposit 1 trillion SL dollars into an account each year.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Atlan on 10 September 2020, 07:12:46
....ummm

Two questions about that.

1: Where are they spending it? It doesn't sound like there is much commerce between the Hedgemony-in-exile and the Inner Sphere, so where is that trillion credits being spent? (It can't just be within the H-i-E or that would lead to massive inflation)

2: If that tax money is all going off-world, whats happening to Terra? With that much tax money disapearing, the goverment must be quite a bit short on spending money for roads and stuff.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 10 September 2020, 07:16:09
Sounds like Amber going cause probem with her "helping".

Conrad at least isnt a WOB religious freak yet.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 10 September 2020, 07:27:48
This payout to the THiE, is just a small percentage of the earnings of Comstar.

Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 10 September 2020, 09:00:07
ComStar is up to its bad tricks again. That's not good. There going the way of can9n from the sound of things.  Im surprised no mentioning of how brutal the First Succession War was. The second one nearly on top of them.

Question remains if ComStar still aware of the Hegemony's existence.
Comstar knows Amanda & Co are somewhere, unlike 'Where in the Galaxy is Karmon Kerensky' (where, depending on how real the Wolverines/Minnesota Tribe is in this story). In Game, Comstar only had in the back of their collective minds, the question of the SLDF's location. In this story, not only they not know the fate of the SLDF, THEY KNOW Amanda % Co are alive somewhere and they also have a vague idea where. Critical mistake: When Amanda returned to the TH, she came back with units that never changed their names. Those units were deployed to locations previous noted. All C* has to do is their due diligence to find out where all the units C* knows is still alive now, were 20+ years ago (all units declared MIA in the regions around the OA, spinward of the FS and DC). Once they go that, then they know roughly where a KNOWN threat is. In a way, not involving C* in the plans, knowledge and communications with the former THiE means C* going forward will no treat with the Hegmony and not work with them (because for all the effort those agents placed in Comstar during the THiE exodus, they will grow old without replacement)...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 10 September 2020, 10:51:41
1: Where are they spending it? It doesn't sound like there is much commerce between the Hedgemony-in-exile and the Inner Sphere, so where is that trillion credits being spent? (It can't just be within the H-i-E or that would lead to massive inflation)

2: If that tax money is all going off-world, whats happening to Terra? With that much tax money disapearing, the goverment must be quite a bit short on spending money for roads and stuff.

1) IIRC, the funds are being used to fund various THiE espionage operations within the Inner Sphere

2) The money is coming in from the Successor States to pay for using Comstar services.

The Successor Lords (and their people) exchange their H-Bills to purchase C-Bills, and those C-Bills are then used to purchase Comstar services.  Comstar then uses those H-Bills to purchase stuff locally.  Figure lots of discussions at the national level where the Successor Lords are trying to get Comstar to treat their currency as 1:1 with C-Bills, and devalue the currency of other Houses.  A good way to devalue the currency of another House is to destroy the other House, so figure lots of military action to make the other Houses look weak.

The Comstar C-Bill (https://www.sarna.net/wiki/C-Bill) is based on a certain amount of transmission time/data/distance, so as long as Comstar has sufficient bandwidth to send the messages, the C-Bill has a form of value.  But if something were to happen to stop all HPG communications around the Inner Sphere, Comstar's currency would take a serious hit.

Smart Comstar is likely diversifying, and we saw that in the above story post (https://bg.battletech.com/forums/index.php?topic=70853.msg1651475#msg1651475), Jumpships were a critical part of that.  By owning a lot of Jumpships (and Dropships), Comstar could try to expand its neutrality protection to cover them as well, so any nation seeing a Comstar vessel will not attack that vessel.  In exchange, Comstar would pledge that those vessels would not be used to move military equipment (similar to modern rules about medical vehicles/buildings).  This would likely accelerate the policy of not attacking/destroying Jumpships.

Now Comstar just has to get into more areas (banking, insurance, medical supplies), where they produce the high-tech stuff in the Sol System, and sell it equally to all five Houses.  So even though the Lyrans may be willing (and able) to outbid the CapCon, Comstar will ensure that they sell an equal amount to all five Houses, at the same price for each.  Any extra can be bid on, and Houses can offer to purchase materials from each other as well (Lyrans buy the material that the CapCon doesn't need).  One easy stunt would be the different Houses sending in sealed purchases, and the minimum purchase number is sold to all the Houses, and any extra is up for auction.


Still, Conrad will have an interesting reaction if one of the THiE programs goes ahead and performs the 1 Tn C-bill transfer and then erases the evidence afterwards.  Can the program make it look like the funds went to another nation?  Or would it be better if the program made the funds look like they were transferred to an account on Versailles, with all the appropriate routing information?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Iron Grenadier on 10 September 2020, 12:52:38
....ummm

Two questions about that.

1: Where are they spending it? It doesn't sound like there is much commerce between the Hedgemony-in-exile and the Inner Sphere, so where is that trillion credits being spent? (It can't just be within the H-i-E or that would lead to massive inflation)

2: If that tax money is all going off-world, whats happening to Terra? With that much tax money disapearing, the goverment must be quite a bit short on spending money for roads and stuff.

This was all detailed out towards the end of part one.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 10 September 2020, 16:07:28
1 February 2820
Thazi (Hegemony)


 "Are you sure about this Aunt Rita?" Director General Amanda Cameron asked

 "It is time dear. It has been coming for a long time, I have refused to face the reality until now. It is time for me to retire. Face it, most of the old guard are getting close too. It is time we start turning the show over to the younger people. Oh, we will still be around to advise, assist and look over their shoulders from time to time, but we have to start getting the younger people into position to take over." Commanding General Rita Mitchell replied

 "I am sure you have plans already in the works, that is how you operate. So, who is going where?" Director General Amanda Cameron asked

 "Over the last 2 weeks, I gathered all the old cronies together and we did some head scratching. This list shows how the final verdict came out." Commanding General Rita Mitchell said handing over the sheet of paper.

 Director General Amanda Cameron took the list and looked at it, she recognized some of the names, but not everyone.

 Commanding General - Major General Olivia Daniels (age 76)
 Fleet Admiral - Vice Admiral Paul Stanson (age 57)
 Hegemony Training Command - Major General Christine Lockland (age 56)
 1st Army Command - Major General William Edwards (age 61)
 1st Corps Command - Major General Tabitha Komanski (age 56)
 2nd Corps Command - Major General Lukid Mannhaus (age 58)
 3rd Corps Command - Lieutenant General Ingrid Jorgenson (age 60)
 Hegemony Defense Command - Major General Lacey Smythe (age 61)

 "I recognize Olivia Daniels, she was one of the original's right?" Director General Amanda Cameron asked

 "Yes, a real fire eater. She was tagged as an up and comer a very long time ago. She will do a fine job. Should be good for at least another 10 years or so. Enough time to identify another younger one to take her place. We do have some very sharp young officers in the ranks right now, but they need a little more seasoning before they get thrust into that big chair. We old foxes have our eyes on several very promising young officers." General Rita Mitchell said

 "What are you going to do?" Director General Amanda Cameron asked

 "Easy, me and the other old timers are going to take over a bunch of courses here at the Command and Staff School and try to teach what we can to the younger kids. Plus it will help us identify potential candidates for the upper ranks. But the most immediate thing I am going to do, is catch a hop over to Boulsi. Both Robert and Russell are graduating next week from the Academy. Robert got the top honors, and has already applied for the Gunslinger School, which is a perk of getting the top slot. Russell was in the top 15 of the class." Commanding General Rita Mitchell said proudly

 "I completely forgot. Maybe I should go over also." Director General Amanda Cameron said

 "Well, come on and get packed. Patrick is sending that glorified ship that Red left him when he passed away last year. We can at least ride over in style." General Rita Mitchell said. While she watched Amanda finishing a few last minute tasks, she asked "How is Daniel handling his new job you stuck him in?"

 "Still getting his feet wet. I am not nearly as good a teacher as you were. But, I cannot have him sulking around here where some treat him like royalty. Maybe being Lieutenant Governor of Onverwacht Province will help prepare him. I tried as hard as I could to keep the suck ups away from him, but I cannot watch him every minute. Though I was tempted a few times to have his protection detail shoot a few as an example. But Judith Sinclair ia a level headed Governor, she will keep a firm hand and guide him properly." Director General Amanda Cameron replied

 "I sure hope so, he is the future Amanda. God forbid, when you go, he will have to lead the Hegemony." General Rita Mitchell said

 "That is why me, you and all the other old timers are going to make sure we have mechanisms in place to keep the future Director General's on the right path. We cannot afford to have repeats of the failed leaders of nations." Director General Amanda Cameron replied
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 10 September 2020, 17:09:50
Nice preparation of transition in the leadership! :thumbsup:

I wonder if we'll be seeing the 331st returning to the IS soon .. in about three years they're supposed to be extinct in the OTL after all... :D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 10 September 2020, 17:53:55
If 331st does arrive as refugees, they will know the truth. SLDF in Exile has gone terriblely wrong.
Maybe get peek into Clans and emerging Clan tech. Maybe prepare for the coming storm.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 10 September 2020, 20:20:01
1 January 2823
Circe (Periphery)


 Khan Sarah McEverdy read the reports from her scientists. They had created a new model of ERPPC. Harder hitting but a bit heavier. She read the technical aspect of the report, not understanding even a third of it. Reports over the Pulverizer and Stag Battlemechs had been favorable. She had ordered an increase in production. Clan Wolverine had grown in power and prospered. Trials of Possession had netted Clan Wolverine both trained personnel but also equipment. Clan Wolverine now fielded 2 Front Line Galaxy's and 1 Second Line Galaxy. The first Trial of Possession had been against Clan Coyote for a research compound and won. This had netted Clan Wolverine both the scientists but also prototype Large Pulse Laser, LRM systems and a new CASE they had been working on plus a Star of Mechwarriors. Many others had been conducted and Clan Wolverine won more than they lost.

 Clan Wolverine now had 768,000 lower caste. She had allowed some migration between caste's to improve morale and this had solved the problem. A nice secondary effect had been an increase in productivity across the entire Clan Wolverine. Her merchants were quite good at getting the resources her Clan needed to continue to grow and prosper. She turned her head and studied the chart outlining her Clan Wolverine Touman.

 Clan Wolverine Touman (2823)

 Alpha Galaxy (Frontline)

 331st Battle Cluster (3 Trinary Battlemech)
 2nd League Lancers Cluster (4 Binary Battlemech)
 205th Assault Cluster (4 Binary Battlemech, 1 Binary Aerospace)

 Beta Galaxy (Frontline)

 102nd Strike Cluster (4 Binary Battlemech, 1 Binary Aerospace)
 444th Battle Cluster (4 Binary Battlemech)
 291st Strike Cluster (4 Binary Battlemech, 1 Binary Aerospace)

 Zeta Galaxy (2nd Line)

 1068th Cluster (1 Binary Battlemech, 2 Binary Armor, 2 Binary Infantry)
 1069th Cluster (1 Binary Battlemech, 2 Binary Infantry)
 1070th Cluster (1 Binary Battlemech, 2 Binary Armor, 2 Binary Infantry)

 Naval

 McKenna Battleship - (1) SLS Zughoffer Weir
 Farragut Battleship - (1) SLS Michigan (Flagship)
 Potemkin Transport - (1) SLS Saratoga
 Vincent Corvette - (1) SLS Badger
 Essex II Destroyer - (1) SLS Yukon
 Whirlwind Destroyer - (1) Weasel
 Carrack Transport - (1) Bishop

 16 Monolith Jumpships
 28 Star Lord Jumpships
 36 Invader Jumpships
 30 Merchant Jumpships
Title: Re: Fate Can Be Cruel (Part Two)
Post by: mikecj on 10 September 2020, 20:38:34
nice, things are coming together.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kyryst on 10 September 2020, 20:45:27
That is a very healthy Touman for 2823. Nice. Looking forward to seeing more.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: wolfcannon on 10 September 2020, 20:46:00
my inner wolverine heart skipped a beat.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 September 2020, 00:02:00
12 March 2823
Azur (Hegemony)


 "Are you sure about this? This is way outside normal." Jordan Mckinney, Mitchell Vehicles Chief Engineer, had to ask for what seemed like the millionth time.

 "For the last time yes. I am riding this thing to our destination. I have spent the last 27 years chasing this day and be damned if I am going to let her leave empty or with a damned test crew. Battlemech pilots test new Battlemechs. Aerospace pilots test fly new designs. Well, I am not going to risk anyone elses life on this. Now, board your shuttle and I will send you a message from Thazi when I arrive, which if the calculations are right, will be in 19 hours." Patrick Mitchell, CEO Mitchell Vehicles said

 Shaking his head, Jordan Mckinney shook Patrick's hand, nodded his head and headed for the shuttle bay. Patrick Mitchell watched him leave and then sat down in the captains station. "Amber?"

 "Yes sir?" A voice came from the ship itself, actually small powerful speakers mounted in every section of the ship.

 "Are we ready to jump?" Patrick asked

 "The drive is fully charged. Coordinates are set. We are ready for our first test the moment the shuttle is clear." Amber said

 "Very well. When the shuttle is safely clear, you may commence the jump sequence." Patrick Mitchell said

 "Yes sir. Starting jump sequence in 11 minutes. I am monitoring the shuttle on sensors now." Amber replied

 Patrick could not help but feel a little weird talking to a damned computer, or the ship, since Amber had full access to every system on the ship to help monitor everything. He knew it was foolish doing what he was about to do, but he felt deep down that it had to be him that took the first flight. Damn, those 11 minutes passed fast, he thought when he heard Amber again.

 "Commencing jump sequence. Five, four, three, two, oooonnnnneeeeee." Her voice seemed to fade away and then everything blurred for several minutes. He could not help himself, he closed his eyes and said a quick prayer. When he opened his eyes again, things seemed to have a hazy look about them. He looked at his hand and it seemed to wave and flow. He attempted to speak and it sounded very funny.

 "Amber, where are we?"

 "Sir, we have successfully entered hyper space and are in the slip stream. Our power usage is 12% above my calculations, but we should not have to use the LF Batteries, but I have them ready to go just in case."

 Though her voice sounded like she was speaking thru a muffle, he could understand her. Amber was monitoring Patrick's vital signs from the body suit full of sensors he was wearing under the pressure suit he also wore. So far, he was stable, his heart rate was elevated but he was stable. Patrick himself has ordered the special suit developed for this first test run, might as well see how it effects humans, he had said.

Thazi (Hegemony)

 Nineteen hours and 47 minutes later, a virtual panic was beginning when Patrick Mitchell and the test ship failed to appear. Fleet Admiral Tanisha Tanaka and Commanding General Rita Mitchell, they would always have their rank it had been decided, sat aboard an Elephant Tug awaiting his arrival. Commanding General Rita Mitchell was struggling to contain the tears when suddenly the test ship appeared 274km from them. There had been no emergence wave, no warning what so ever, the ship just materialized. Communications techs began calling the test ship. It was a femal voice that responded.

 "This is Mitchell test ship. We have secured from jump status. Patrick Mitchell is stable but unconscious."

 Thirty minutes later, HAF medical personnel had Patrick Mitchell in the ships small medical bay. He was still unconscious, but they could find nothing wrong with him. Fleet Admiral Tanisha Tanaka had gone for the bridge after the Elephant Tug had latched onto the ship. "Dammit, what the hell happened?" She said loudly.

 "May I assist you Fleet Admiral Tanaka?" A female voice seemed to come from the ship itself

 Fleet Admiral Tanaka had been briefed about the computer control system and how it could speak, but she was still uncomfortable with the idea. She had read all about what AI equipped ships had done to the SLDF fleet during the Liberation and had no desire to unleash that again. "Yes, I would like a full report on all events", she said and then immediately regretted it as the female voice began listing every sensor reading, vital signs of Patrick Mitchell, power status on a minute by minute basis starting from the moment they initiated the jump sequence.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 11 September 2020, 06:58:46
Oof. I hope he didn't check out his brain with the hyperspace monster. We go enogh fan stories about that.   xp
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 11 September 2020, 10:20:33
Here is hoping he recovers.
But it seems that the Steiner Stadium it's shield tech is needed.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 September 2020, 12:13:48
17 March 2823
Thazi (Hegemony)


 Patrick Mitchell finally regained consciousness. Commanding General Rita Mitchell was sitting beside him when he began waking. She called for the medics that had been watching over him since his arrival. "How you feeling Patrick?" She asked

 "Head hurts. But if I am talking to you, then I guess we made it." Patrick said

 "Yes, you made it. You have been out for 5 days. Gave us quite a scare when we could find nothing wrong with you." Rita said

 "Don't remember much, but I do remember the weird sensations when we first too off into hyper space, or the slip stream as Amber called it. Everything looked hazy and sort of wavy. It was really weird. Do we know what happened actually?" Patrick asked

 "The computer, Amber, has been chewing over the data she collected during the trip. The ship itself it fully operational and suffered no damage. According to the computer, overall power usage was 17% over her calculations and she is trying to figure out why. She had to tap into the LF Batteries to complete the trip. As to your condition, well the medics think it has to do with a mild case of TDS. But they are not sure yet. Other than that, they can find nothing else wrong." Rita replied

 "That is good news at least. I wonder why the power usage was so far off? Not like Amber to be that far off. She has been dead on the money on everything." Patrick said

 "The computer is still working it. The ship itself is almost recharged and ready for a return trip to Azur. BUT, your not going back with the ship, your going back the old fashioned way. Admiral Tanaka is putting a full crew aboard her for the return trip. She still is not keen on having a computer with so much access." Rita said

 "Well, she better get over it, we tried several times without Amber installed and blew out several jump drives. It's the only way. And I am not going to argue about returning, I made the first trip, someone else can make the return trip." Patrick replied

 "Good, we are 2 days from landing on Thazi anyway. The doc's are going to run a battery of tests with the proper equipment anyway." Rita said

19 March 2823
Azur (Hegemony)


 Eighteen hours 53 minutes after leaving Thazi, the test ship dropped out of hyper space at Azur's Nadir Jump Point. Again, not a single emergence wave or any other reading warned of their arrival, they just materialized. Commodore Dillon Macey could not believe they had made the 174LY journey. "Ship's report?"

 The computer, Amber, relied "All systems are nominal. We have arrived 12.8km from out target point, well within specifications. Our power usage was 4% under original calculations. Sensors measuring hull stresses recorded a 2.4% reduction from the first test. I am analyzing the information now. All crew are fully awake and vital's within normal."

 "Very well. Secure from jump procedures." He ordered. I still cannot believe we did it, god, if Kerensky would have had this technology, the Liberation would have been a breeze, he thought to himself.

22 March 2823

 All the recorded data had been brought down and uploaded into Amber's more powerful mainframe where it was all fully processed and analyzed. Twelve hours later, she said "Professor Glimp? I have the information on both test flights ready."

 "What have we got Amber?" Professor Glimp asked

 "Sensor data indicates higher stresses on the first jump combined with a much higher power usage than the return trip. My analysis concludes that the first time a vessel makes the journey from a certain point to a destination, they are creating a pathway. That would account for the longer time, power usage and stresses on the first jump when compared to the return jump. I have made the adjustments for future power calculations and estimated times and have the new processes ready to be transferred to the test ship's computer. This should allow a much more accurate calculation on future jumps." Amber said

 "Excellent Amber, please download all information for review please." Professor Glimp said

7 June 2823
Zebuluraskai (Hegemony)


 Patrick Mitchell stood on his company's shipyard that worked on the super jump project lay the keel for the newest test ship. At 100,000 tons, it was kept small, but it was an expensive test ship at almost 12 Billion C-Bills. This one would be for long term testing but also equipped to test the maximum range of the super jump. Fitted with 5 LF Batteries plus the "Amber" computer control system. It would take another 6 months to complete the ship. It would be sent to Thazi for it's first jump, then after recharging, it would jump from Thazi to Columbus Station, a distance of 720LY. It was well porvisioned in case of an accident and equipped with one of the newest Black Boxes with a 1,000LY range to call for help if need be. They had picked the Columbus Station since it had a functional repair yard in case repairs were needed.

Circe (Periphery)

 Clan Wolverine had discovered the unknown Brian Cache containing mauch wealth. Khan Sarah McEverdy had been notified of the find. When she had brought the discovery to the Ground Council, ilKhan Nicholas Kerensky had already been informed of the discovery, much to Khan Sarah McEverdy's surprise. He had ordered a full inventory be conducted and then had shocked Khan McEverdy when he declared that the Brian Cache would be divided between all the Clans. All of Khan McEverdy's arguments fell on deaf ears, much like all her previous grievances had. Only Clan Blood Spirit and Clan Nova Cat had expressed any sympathy for her arguments. Several months ago, Clan Nova Cat had offered their new ER Large Laser design in exchange for Clan Wolverine's Stag Battlemech design. Khan McEverdy had agreed to the exchange.

 After hours of listening to the insults from the Grand Council and even ilKhan Kerensky, Khan Sarah McEverdy had stood and left the Grand Council meeting. She felt, no she knew, that Clan Wolverine was being singled out. As she stormed down the hallway, she began putting a plan together, a radical plan. She would take Clan Wolverine away from the Clan's and return to the Inner Sphere.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: dgb11o6 on 11 September 2020, 12:21:09
Please, please, and please hurry with the next few chapters. I am hoping that a Clan Wolverine finds the Hegemony in Exile and joins with them!!!!!!!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 11 September 2020, 12:23:56
hmmmm...  interesting.  I wonder what the physiological effects/impacts really are.  Five days 'out'...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 11 September 2020, 13:43:35
UUhhhh, no emergence wave or signature. This has very interesting implications.


If multiple ships can jump in formation or if they can target outside the main jump areas. Invasions have gotten more interesting.


If you ships have enough power and accuracy, you jump in to a safe point, then locate the transient areas near planets and jump again.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 11 September 2020, 14:16:29
Super Jump alone means you have decisive strategic mobility. Whereever you troops are, they're just one jump away from wherever they are needed. That's a massive boon for supply routes as well.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 September 2020, 15:31:23
12 June 2823
Circe (Periphery)


 Khan Sarah McEverdy was making extensive plans to remove her Clan Wolverine from Clan space. Upon her arrival, she had ordered every factory that Clan Wolverine controlled to begin dismantling in preparation for transport. Along with the industrial equipment, she also ordered massive amounts of food to prepared for transport. To buy time, she had ordered the inventory of the Brian Cache which was led by Star Captain Trish Ebon. The inventory would then be presented to the Grand Council.

 She began marshalling her merchant fleet at Circe for what she dubbed Operation Switchback. She needed to buy at least 5 months to get everything loaded, if she could do so openly, it would only take half as long, but they would have to operate under tight security.

16 June 2823

 Star Captain Trish Ebon looked at the 2 people before her. Though they were dressed as Clan Wolverine, they were not Wolverines. They had been caught trying to steal one of the large nuclear warheads. Both had resisted their "arrest" and it was plainly evident that the Wolverine troops had made them pay dearly for their resistance.

 "What Clan do you claim?" Star Captain Trish Ebon asked the prisoners before her

 "We will tell you nothing?" The obviously proudest one said defiantly

 "Oh, you will tell me all I need to know. The question is, will it be easy or hard?" Star Captain Trish Ebon asked

 Neither prisoner responded, just stood there and puffed out their chests in defiance. This only made Star Captain Trish Ebon smile grimly.

20 June 2823

 "The prisoners are from Clan Widowmaker my Khan. Operating under the direct orders of Khan Karrige." Star Captain Trish Ebon reported

 "I suspected as much. He has been pushing the hardest against us. Well, I shall just place the evidence directly in front of the Grand Council and see how he responds. Prepare both for transport to Strana Mechty." Khan Sarah McEverdy said

24 June 2823
Strana Mechty (Periphery)


 Khan Sarah McEverdy had entered the Grand Council before anyone and taken her seat. Here she patiently waited, today would be an exciting one. Khan Phillip Drummond, Clan Nova Cat was the first to enter, he nodded to her and took his seat at the large ornate table. One by one, the other Khan's entered and took their seats, all but Khan Colleen Schmit, Clan Blood Spirit avoiding any sort of contact with her. She just sat there silently, biding her time. Finally, ilKhan Nicholas Kerensky entered and took his seat.

 "Khan McEverdy, has Clan Wolverine completed the inventory of the Brian Cache?" He asked

 "We have my Khan. It contains 2 dozen Battlemechs, 7 nuclear warheads and several hundred tons of spare parts. Much of the cache was exposed to moisture and ruined. But the most important thing is we caught 2 Clan Widowmaker personnel trying to steal one of the nuclear warheads." Khan Sarah McEverdy said

 Khan Karrige erupted from his seat "You are lying!!"

 "Sit down Khan Karrige." ilKhan Kerensky ordered sternly, to Khan McEverdy he said "This is a very serious charge you make Sarah. I assume you can prove it?"

 "Of course I can. I have video evidence of both of them trying to make off with the nuclear weapon before they were caught. I also have both here under guard on Strana Mechty. Both have been positively identified by DNA testing. They can be brought before you in minutes, if you desire." Khan Sarah McEverdy said

 "What do you have to say Khan Karrige? Clan Widowmaker has become very ambitious of late. You have caused much trouble within the Grand Council with your actions and now you try to steal one of the nuclear weapons AFTER I had decreed them to be too powerful for any single Clan to control." ilKhan Kerensky nearly shouted

 "My Khan, ilKhan Kerensky. This is all a hoax. I demand a Trial of Grievence against Khan Sarah McEverdy." Khan Karrige said

 "You will have your Trial Khan Karrige. I will gladly meet you on the field of battle." Khan Sarah McEverdy said with a feral grin
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 11 September 2020, 19:09:02
Seems like Sarah McEverdy didn't announce she was withdraw her Clan
when the announcement was made about the cache. Seems its been delayed.

It be nice if the Clan totally leave with saying anything so their not blasted outright.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 September 2020, 20:01:12
1 July 2823
Strana Mechty (Periphery)


 Khan Sarah McEverdy ducked behind a large outcrop as the PPC shot slammed into it. She moved her Guillotine with a grace that belied it's bulk. She triggered the jump jets and as the Guillotine cleared the outcrop she saw Khan Kerrige's Awesome and fired her ER Large Laser, she saw it strike the Awesome on the left torso just before her Guillotine dropped back behind the ourcrop. Khan Karrige was good, but she was better.

 "He is moving around your left, about 80 meters from your position." saKhan Robertson said over the radio, Sarah could hear explosions in the background

 "Roger, you doing okay?" Sarah asked

 "Yes, but this Star Colonel is damned good and the Stalked he is piloting is tough as nails." saKhan Robertson replied

 Khan Sarah McEverdy saw the shadow of the Awesome finally appear and triggered her jump jets again. As she cleared the outcropping, she smiled as she calculated her landing behind Khan Karrige. As she landed, she lined up her reticle and let the Awesome have everything her Guillotine had right into the back of the Awesome. The flash of a detonating reactor caused her viewscreen to darken and then clear within seconds. She turned her Guillotine and pushed it into a run, heading for saKhan Robertson's last position.

 "Karrige is down, I am on my way to your position. Say status over?"

 "WOLVERINE!!!!" was the only reply she heard

 Khan Sarah McEverdy came over the rise just as the Widowmaker Stalker fired it's entire weapons load into the downed Black Knight. Flushed with anger, Khan Sarah McEverdy fired her ER Large Laser at the Stalker. The shot struck the Stalked on the left leg. As the ponderous assault mech began to turn to face her, she triggered her jump jets, avoiding the first return shots. She fired the ER Large Laser again striking the Stalker center torso. Her sensors updated the damage on the Stalker and she could see that saKhan Robertson and his Black Knight had badly damaged the Stalker, but it was still a very dangerous opponent. She broke into a run trying to close and keep the Stalker trying to turn to face her.

 Missile fire from the Stalker reached out and peppered her Guillotine. She had gotten just close enough that the Stalker was having difficulty tracking her. She cut loose with all her short range weapons and badly weakened the Stalker's left leg, several shots had gone internal. The Stalker staggered, but remained on it's feet. Still moving, she carefully settled her reticle on the left leg and fired her ER Large Laser, it strcuk home and the Stalker crumpled to the ground. She was about to deliver the killing blow when over the radio.

 "Enough, Khan Sarah McEverdy and Clan Wolverine have won the Trial of Grievance. There is no sense for more death." ilKhan Nicholas Kerensky said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 11 September 2020, 20:13:04
i just wonder what will happen when two more more of these tunnels the super jumpship make cross. 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 11 September 2020, 20:14:51
Has anyone notice what set the events to be slightly different for the Clans.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 September 2020, 20:19:58
What events? Author fiat. I think the single act of catching the Widowmaker "spies" stealing the nuke could have altered everything.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 11 September 2020, 20:37:45
Looking forward to what other shenanigans the Ilkhan may have planned!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 September 2020, 23:38:08
1 July 2823
Quines (Hegemony)


 Patrick Mitchell, CEO Mitchell Vehicles, stood and looked at the ranks of new Dragoon Battlemechs. These were the newest designs and kept to the original design but with modern technology advancements. Beside him stood Commanding General Olivia Daniels. "That is a shit ton of armor Mr Mitchell."

 "Yes it is. Your looking at 4 months of production, 4 Regiments of Battlemechs. All of them using the new technology." Patrick replied

 "I have seen the write ups, but how about telling me about each design. I like hearing a manufacturer gush about his designs." General Daniels said

 "Well, do not expect much of that from me. You want that I will need to bring a couple of my engineers over. We changed the designation, doing away with the AEM and inserting HAF, it is our Battlemech now, not his. But the first is the Dragoon HAF-01. Seventy tons, using the new Endo Steel, new XL Engine and 11.5 tons of the new Ferro Fibrous armor providing max armor. To improve agility we added a 4th jump jet to the center torso, now it jumps 120 meters. The weapons have been improved mostly. The ERPPC is the original, we just did not want to lose the ranged firepower. But both LBX/10 are the new models and they are fed by 2 tons of slug and 2 tons of cluster protected by CASE. It still has the Guardian ECM and a single Small Pulse Laser to discourage infantry. She is a Alpha Baby.

 The second one is the Dragoon HAF-02. Original was built as a close in brawler and we kept to that intent. Using the new Endo Steel, new XL Engine and 11.5 tons of new Ferro Fibrous armor for maximum protection. Max speed is 86kph to allow it to close on an enemy rapidly. Again we kept the original ERPPC, but the right arm now has a new UAC/20 Autocannon which is fed by 4 tons of ammo from the CASE protected right torso. If it gets too close to anything, well they are sure going to wish they had cut and run. Three Medium Laser and a Small Laser round out the close in firepower. The new Double Heat Sinks do struggle is you Alpha.

 The third is the Dragoon HAF-03. A pure fire support mech, well we improved that. Again new Endo Steel and new XL Engine start us off. We stuck to standard armor because we needed the space but 12.5 tons give it close to max protection. Three new LRM/20 replace the old LRM/15. These are fed by 12 tons of ammo in CASE protected bins in the left and right torso. All are tied into the Artemis IV fire control system. Four Medium Pulse Lasers make anyone getting close regret that tactic. The heat can get pretty hot if the pilot Alpha's but if he stays where he is supposed to be, well he should be okay.

 The fourth is the Dragoon HAF-04. Another ranged fighter, with a hellish close range ability. As always new Endo Steel, new XL Engine and 11 tons of new Ferro Fibrous provide almost max protection. Again we kept the ERPPC, but the Gauss Rifle is the new version which is lighter and less bulky. It is fed by 3 tons of slugs in the right torso. Four new Streak 6 provide a devastating close range ability. They are fed by 4 tons of CASE protected ammo in the left torso. The coolant system has been perfectly calculated for an Alpha if need be.

 The best thing about all 4 designs is outside of their weapons, they mostly use all the same parts. Only the HAF-02 uses a different engine. But when it comes to trimmed down supply lines, this series simplifies the matter. One basic design with 4 separate variants. Only way it gets any better is if you can figure out how to make the entire weapons packages totally interchangeable." Patrick said

 "I am impressed. They are expensive though." General Daniels said

 "They are, but if you purchase enough of them, the overall cost does come down some, plus you save a bunch on simplified supply lines." Patrick replied
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 11 September 2020, 23:46:42
What events? Author fiat. I think the single act of catching the Widowmaker "spies" stealing the nuke could have altered everything.

to may understanding (mind you, i have never read any novels that directly deal with the Wolverines, only the various game books), i thought the Snow Ravens intentionally detonated a nuke on their civilians?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 September 2020, 23:56:31
Nope. Clan Widowmaker stole a nuke from the cache and detonated it in the Wolverines Capital as ilKhan Kerensky was approaching.

 He ordered the Snow Ravens to nuke a Wolverine unit, when the Wolverine controlled Texas Battleship arrived it shot down the Raven fighter carrying the armed nuke which detonated over the Raven Capital. Of course they blamed the Wolverines for everything.

 Catching the theft of the nuke, well it sort of takes the wind out any calls for their total destruction. Now they might have a call for Absorption, but not destruction.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: mikecj on 12 September 2020, 00:27:50
As long as we don't bring the Magog back from the Slipstream!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 12 September 2020, 04:48:59
Nope. Clan Widowmaker stole a nuke from the cache and detonated it in the Wolverines Capital as ilKhan Kerensky was approaching.

 He ordered the Snow Ravens to nuke a Wolverine unit, when the Wolverine controlled Texas Battleship arrived it shot down the Raven fighter carrying the armed nuke which detonated over the Raven Capital. Of course they blamed the Wolverines for everything.

 Catching the theft of the nuke, well it sort of takes the wind out any calls for their total destruction. Now they might have a call for Absorption, but not destruction.
Would suggest they now try to get into their hands, as many Newgrange & Potemkin jumpships with as much hudges mobile shipyard components, as they can.
Also, when they leave, claim that they will setup monitoring of the Sphere, as their task.
Hell, could actually be a good excuse to get the hell out of dodge, while still being able to get tech updates.

Never got why everybody still followed the guy that survived a disease that if you survive it, makes you a 100% certainly, nutcase.
Was that little fact hidden in their databases and those doctors silenced?
He atleast had a plan, a nutty one, but still a plan, currently the Clans are starting to drift by the lack of a plan.

Can the Wolverine's point out that the cast system they are introducing/have introduced as part of the Clan make-up, basically turns all their dependants into slaves and that this could result in problems, in the future.
Point out historical slave uprisings and so on.
Maybe even some possible fixes to prevent such things from ever happening.

And if they still have any SDS drones, to see if they can turn them into simulater controlled drones and go from there.
That could let them make those trail's safer, while still keeping the realisme of real combat, in it.
And invest into paint rounds, so full on army vs army, combat training, can be done.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 12 September 2020, 12:40:26
14 July 2823
Strana Mechty (Periphery)


 "Yes, I have allowed limited movement between my Caste's. It is my right as Khan of Clan Wolverine to do what is best for my people. Those very movements that most of you here are complaining about have resulted in record crops and productivity. You created the caste system due to a great need, that need has now passed. IlKhan, Nicholas, the people are not slaves but that is exactly what you are creating. Your looking at them as a resource to be traded on a whim. I will not make my people slaves. Not now, not ever." Khan Sarah McEverdy stated

 "They are MY people Khan Mceverdy, just as Clan Wolverine is MINE." ilKhan Nicholas Kerensky said

 "Clan Wolverine is no ones possession. Not even myself, Khan of Clan Wolverine consider them mine. I was placed in my position to LEAD CLan Wolverine, but I do not own them, nor do you Nicholas." Khan Sarah McEverdy said forcefully

 "Your actions are causing problems in the other Clan's. Their lower caste see your actions and want them also. Already Clan Jade Falcon has had to resort to force to put their lower caste back in order." ilKhan Kerensky said

 "I am aware of the actions of Clan Jade Falcon. Actions that I view with extreme distaste. Yet this is your vision for the Clan's Nicholas? To make everyone a slave to your every whim and desire? Well not in my lifetime. Clan Wolverine is no longer a part of YOUR clans. We want to live in peace, but on our own terms. We welcome trade with you all, but we will fight for what is ours and the right to determine how we live. On our own terms." Khan Sarah McEverdy said standing up

 "Sit down Khan McEverdy." ilKhan Kerensky almost yelled but it came out loud, but had an evil undertone to it

 "You do not give me orders anymore Nicholas Kerensky. Your father was a great man, he would be ashamed of what you have created." Khan Sarah Kerensky replied

 "Your making a huge mistake Sarah." ilKhan Kerensky said quietly

 "It is you and those that follow you that are making the mistake. Leave the Wolverines alone, for any that come for us will feel our wrath." Khan Sarah McEverdy said turning and walking out the door.

 Once back in the Clan Wolverine enclave, she called in Star Colonel Franklin Hallis. "I have a new role for you Franklin, if you choose to accept it."

 "I serve Clan Wolverine my Khan. What would you have me do?" Star Colonel Franklin Hallis replied

 "You will be my new saKhan of Clan Wolverine." Khan Sarah McEverdy said

 "There will have to be a Trial for the position. There are other Star Colonel's that will want the position." Star Colonel Franklin Hallis said

 "I have already spoken with all other contenders and have expressed my desire to have you as saKhan. They have all agreed that the position is yours." Khan Sarah McEverdy said

 "I accept the responsibility Khan." saKhan Franklin Hallis replied

 "Good. You have probably noted that we are preparing for something, well I am sending you the full details of Operation Switchback. I have already told the Grand Council that we, Clan Wolverine, are no longer a part of the Clan's. I will not have our people made slaves. They will be coming for us soon. Your first task is to take Dropship and Jumpship crews to the Boneyards, get every ship we can lay our hands on. This must be done as quietly as possible. You know we are being watched. Focus on transports, but disable all that you can, remove their jump drive controllers and destroy them. It will take time to repair them. Time we will need." Khan Sarah McEverdy said

 "It will be done." saKhan Franklin Hallis said

20 July 2823

 saKhan Franklin Hallis stood aboard SLS Bismark, Texas Battleship. The ship still had a foul smell aboard her. Though they were to focus upon transports, he just could not pass up taking the Texas Battleship. Clan Wolverine would need the firepower she could provide if it came to a fight, and he knew it would come to a fight. They had already selected 3 Volga Transports and 4 Carrack Transports. He just did not have enough people to take everything he wanted. Work details were already hard at work making as many of the ships they were leaving behind not capable of pursuit, not without repairs.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 12 September 2020, 14:04:48
Hmm... I wonder if she has a path or direction to take her Clan to?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 12 September 2020, 14:58:43
If the Clans go via the original root, they bounce along the Kurita, OA waste, then Rim ward.
With this route, when they hit the along the Kurita Periphery, The Hegemony will know of them when they Pass they outpost at Columbus. Then the Hegemony can keep track of them easily and arrange a meeting before they reach the Main border of the Hegemony.
If they go different than Cannon, they will go anti-spinward of the Inner Sphere along the old Rim World area before heading Rimward of the Sphere, and The Hegemony shall not even know of them unless the Hegemony SF has their listening post set up around the Sphere.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 12 September 2020, 14:59:36
That's just so "Clans". Announcing that you're planning to leave/secede, without being ready for it. If only she would have played for time instead...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 12 September 2020, 15:20:46
 She said secede, but not leave. The others do not know they are going to bail out of Clan Space.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 12 September 2020, 15:29:13
It'll be interesting to see where you're going with the story. I wasn't expecting Sriracha remain in Clan space. Given historically the Clans just came after them on their own. I would expect they're probably be some sort of Trials and only appearing over plan enclaves.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 12 September 2020, 20:09:24
25 July 2823
Azur (Hegemony)


 While the new test ship was under construction, the Hegemony never stopped flying test flights with the original test ship. Commodore Dillon Macey and his crew had remained aboard and continued the test flights, some all the way to the maximum range. Which they had discovered the hard way was much less than the projected 480LY for the first trip to a destination. It had been a rude shock to be dropped out of hyper space in the middle of deep dark space, the void was no place a ship wanted to be located. After that event, they had docked a Aqueduct Dropship for all the other test flights so they never had to worry about fuel or water while awaiting a rescue if it was needed.

 They had brought several doctors aboard after the first test jump and return and they had determined, after one of the doctors had a mental break, that anyone suffering from TDS should never use the slipstream method of travel. This test trip carried 6 people with TDS ranging from mild to severe and all had been sedated, some heavily. All were volunteers for this test. The crew of the test ship had slowly gotten used to traveling inside the slipstream. It had taken a few trips to figure out that they could actually, only much slower, perform normal duties while in the slipstream. The vision effects reported by Patrick Mitchell had not effected Commodore Dillon Macey or any of his crew, the doctors seemed to think it had something to do with being veteran crew with many jumps between them, they were just used to it, but they really did not know.

 They had confirmed that the first trip to a location took more power than any subsequent trip to the same place. The first trip also took longer. Commodore Dillon Macey had slowly gotten used to talking to "Amber" and got most of his information from the computer. She monitored the ships systems even better than his chief engineer, much to his irritation. Though Commodore Dillon Macey had caught the chief talking to "Amber" getting system reports from her.

 "Amber?" Commodore Dillon Macey said

 "Yes Commodore Macey?"

 "Our status?"

 "Power levels are nominal for jump to hyper space. Target destination of Thazi has been set, travel time is 18 hours 47 minutes. All systems report nominal."

 "Very well, activate jump sequence and let's get on our way."

 "Activating jump sequence. Ten minutes to initiation."

Rover (Periphery)

 Vanessa Haverty double checked the acidic value of the water. It was slowly coming down, probably be 2-3 years before it reaches a level safe enough for normal water filtration methods to be able to make it drinkable. They were taking a slower method so that any aquatic life could slowly adjust to the new levels. The process was slow, but now that the atmosphere was almost like Terra, rainfall had increased to a level that it also helped dilute the acidic content of the surface water sources.

 Three years ago, her DoME team had begun terraforming work on the soil condition of the planet. They had used standard rapid methods on a patch roughly 100 meters square to work out the needs of the soil to grow Terran crops and vegetation. What they had discovered was that heavy doses of fertilizer brought in from Thazi worked wonders for the soil. Within 2 years, they had managed to get the first crop of corn to sprout. Once harvested, it had passed every test and been declared edible. Now they had an almost non stop flow of manure and fertilizer arriving. It was then spread all over the planet by low flying Cobra VTOL's with large dumpers of the stuff suspended under them. To feed the now growing group of DoME personnel and work crews, they had expanded the initial test patch to a 1km by 1km area a year ago. Scientific teams studied the local fauna and while none were edible, they did not seem to be adversely affected by the transformations taking place.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Ammonios on 12 September 2020, 22:21:25
I am enjoying this. It is nice to read about activities beyond the military and how ordinary people are getting through these times. Your perspectives on how the Hegemony is developing and growing are creative and insightful. Keep going.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 12 September 2020, 23:21:19
5 September 2823
Strana Mechty (Periphery)


 Khan Sarah McEverdy met ilKhan Nicholas Kerensky an the small knoll looking out over the broad city. He turned to greet her "Sarah, thank you for agreeing to meet  with me."

 "Nicholas, of course I would meet with you. Words are always preferable to war, which I do not want." Sarah said

 "War is coming Sarah. You have gone too far. But Clan Wolverine will serve a greater good before they fall. You will unite the Clan's, give them a purpose." Nicholas said

 "We do not wish war Nicholas, but I will not allow my people to be slaves to anyone. We will fight, with all our might to safeguard our people." Sarah said

 "I would expect nothing less from you and my Wolverines. Clan Wolverine will be absorbed into another Clan. The bidding for that right will be fierce." Nicholas decreed

 "Don't do this Nicholas, how can I stop this from happening?" Sarah asked

 "It cannot be stopped, not now. In two weeks we will have a vote on the matter. I will allow you to address the Grand Council, but you will not be allowed a vote on the matter." Nicholas said

 "Then there is nothing else to talk about Nicholas. MY Wolverines will give whoever comes for us a fight that will never be forgotten." Sarah replied defiantly

 "I know you will. I expect you to. I will miss our talks, even the heated ones Sarah." Nicholas said as he turned and walked down the knoll. Khan Sarah McEverdy watched him walk away, a single tear flowed down her cheek. It has begun, it cannot be stopped, she thought silently.

19 September 2823

 "I call this Grand Council meeting to order. Today we will vote on the Absorption of Clan Wolverine. The vote must be unanimous for this to pass. Before we vote, I am allowing Khan Sarah McEverdy to address the Grand Council." ilKhan Nicholas Kerensky said as he gestured for the doors to open.

 Khan Sarah McEverdy entered the Grand Council chamber, only today she wore clean pressed SLDF fatigues. On the shoulder was the patch of the 331st Royal Battlemech Division. She never wavered in her measured pace, her highly polished boots glistening in the rooms light. She halted directly behind her old place at the large table.

 "Fellow Khans, as I said before, Clan Wolverine no longer answers to this body. We want nothing more than to be left alone, to live the way we choose to live. Many measures put into place before we retook the Pentagon are no longer needed. I cannot stand aside and allow my people to be considered a resource to be traded like common cattle. I know there are those sitting here that feel the same way as we Wolverines do, but are too afraid to say so.

 ilKhan Kerensky thinks of us as no more than HIS personal possessions to do with as he pleases. To that I say NEVER. We are not his slaves, for that is exactly what he considers us to be. General Aleksandr Kerensky, may he rest in peace, would be horrified to see what has become of his army, his people. Well, my Wolverines will not be a part of this madness any longer. Have your vote, I can only hope that there are those among you with the courage to say enough. But know this, if the vote passes, my Wolverines will fight with all we have to defend ourselves and people. Whoever wins the right to try and Absorb the Wolverines will be the next target of an Absorption, that I can promise you, for my Wolverines will maul your forces so bad that you will be ripe for it. This I swear."

 And with that Sarah McEverdy performed an exact about face and in precise paces walked out of the Grand Council chambers for the last time, not once glancing back.

 "I call for the vote on the Absorption of Clan Wolverine." ilKhan Nicholas Kerensky said, barely controlling his anger

 Voting For Absorption

 Clan Wolf
 Clan Widowmaker
 Clan Smoke Jaguar
 Clan Mongoose
 Clan Jade Falcon
 Clan Fire Mandrill
 Clan Cloud Cobra
 Clan Sea Fox
 Clan Ice Hellion
 Clan Burrock
 Clan Ghost Bear
 Clan Coyote
 Clan Hell's Horses
 Clan Star Adder
 Clan Steel Viper
 Clan Goliath Scorpion
 Clan Snow Raven

 Voting Against Absorption

 Clan Blood Spirit
 Clan Nova Cat
 
 As the votes were cast, ilKhan Nicholas Kerensky visibly turned a bright shade of red with anger when Clan Blood Spirit cast the first vote against. His temper almost exploded when Clan Nova Cat followed and cast their vote against. With barely controlled anger, ilKhan Nicholas Kerensky hissed "The vote for Absorption fails. I call a vote for the Abjuration of Clan Wolverine. If the vote passes, they will have 2 weeks to leave Clan space, after that, they will be considered bandits and any Clan may have at them."

 This time, the measure passed with all the Khans voting for the Abjuration of Clan Wolverine. Word was sent to Sarah McEverdy about both votes. She took the news with a sly smile on her face. But your not going to wait 2 weeks are you Nicholas, your going to send some of your lackey's at us quickly, well I am ready for you, she thought as she walked back into the Wolverine enclave.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 12 September 2020, 23:26:57
Wow, steady updates, steady drama builds!  This cool.

Nova Cats are getting kicked out as well, why isn't Blood Spirits as well?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 12 September 2020, 23:36:07
 HUH? Only Clan Wolverine has been Abjured. Everyone voted for Abjuration of Clan Wolverine.

 Clan Blood Spirit in canon expressed some sympathy for Clan Wolverine and paid the price for that with non stop attacks by the Burrocks.

 Canon, IIRC, Clan Nova Cat also pretty much did the same thing as the Blood Spirits. But were strong enough to survive and thrive.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kyryst on 12 September 2020, 23:48:33
That is one enraged Nicky. Glad to see some people standing up for their beliefs, sad to see the Snow Ravens were not among them.  This Abjuration falls within the plans of the Wolverines. Now let's see what they can accomplish.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 13 September 2020, 01:07:13
23 September 2823
Circe (Periphery)


 Clan Widowmaker was the first to make a play for Clan Wolverine, coming in at a pirate point only 2 days from the planet, they found themselves confronted by Clan Snow Raven warships. "This is Star Admiral Zhang Sukhanov of Clan Snow Raven, state your purpose."

 "This is Star Colonel Tamra Vickers of Clan Widowmaker. We are here for Clan Wolverine."

 "Clan Wolverine still has 10 days. I have orders to prevent anyone from hampering their departure." Star Admiral Sukhanov said

 A different voice broke over the communications net "This is Sarah McEverdy of the Wolverines. Star Admiral Sukhanov, you may allow their ground forces to pass to the surface, we can handle them. But I would much appreciate it if you could make sure their ships do not cause a problem for our movements."

 "Your warships are to remain on station but with weapons powered down. You may detach your Dropships and proceed to the surface Star Colonel Vickers. The Wolverines are waiting for you." Star Admiral Sukhanov said

25 September 2823

 Star Colonel Tamra Vickers grounded her Beta Galaxy on an open plain. Normally Beta Galaxy was commanded by the Clan's saKhan, but trials had not yet been held for the position, and saKhan Cal Jorgensson was now Khan and on Strana Mechty. As the ranking Cluster commander, she commanded Beta Galaxy and it's 2 Clusters. Her Galaxy's Aerospace fighters had escorted them to the surface, and quickly were engaged with Wolverine Aerospace fighters supported by ground fire.

 She disembarked her Clusters and before she really had a firm plan of action in mind she heard over the radio "Wolverine Battlemechs inbound. A lot of them."

 Sarah McEverdy did not take the field, though she badly wanted to. Instead she allowed Beta Galaxy's commander to command the fight. She watched as Beta Galaxy's 2 Cluster's along with the 2 Clusters from Zeta Galaxy hit the Widowmakers in a fury. The new Pulverizer Battlemechs led the way, tearing into the Widowmakers with a ferocity their namesake was known for. For 4 hours the battle raged and though the Widowmaker warriors were skilled, they were not protecting their civilians which caused the Wolverines to fight that much harder.

 "Report Star Colonel Benedict." Sarah McEverdy called

 "We are still sweeping the battlefield, but current count we lost 13 killed, 17 Battlemechs are a total loss. We have secured the Widows 4 Dropships along with their support personnel. Do we take them with us?" Star Colonel Jax Benedict replied

 "Ne....No. Pack them all aboard one of their Dropships that does not fit our needs and send them packing. Have the techs get everything we can grab and get it loaded. We will need everything we can." Sarah McEverdy said. I knew you would not wait Nicholas, who will you send after is next?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 13 September 2020, 08:34:26
Not KIA, WIA & MIA?

Killed In Action
Wounded In Action
Missing In Action

Would be more logical to be used, what with the Clans their Neg & Aff thing.
Quote
but current count we lost 13 killed, 17 Battlemechs are a total loss.
This seems odd, that Clan speak?
Very odd flow and no real need to clearify that those 13 are killed, since they captured the attacker.
My brain hurts, too bad word flow, if that's Clan speak, no wonder they acted as they did.

Also, can they file a complain?
Those ASF's started a attack run before the time was up, meaning those dropship crews did not want to wait that time on the ground, either.

Do hope their main city not having been nuked, gives them more crews for jumpships, else they will have problems, right there.
Remember that a Newgrange can jump a full on warship, if it's lacking a jumpcore.
So what about jumping some stations?
Ad a minimum, create a station block from Hudges components.
Concentrate on the food & crew modules, but grap a set of yard modules as well, so other modules can be constructed, later on.

Now, why do the Snow Raven seem intend on making sure those rules are followed?
Is it their way to get their forces up close & personal?
To take the Wolverines by surprise, the moment the time is up?

The Wolverines invented the first OMNI mech, the Clans claim the father is the Mercury, yet I bet they also studied the Dragoon for the way those slug throwers where mounted.
Together, they come quite close to plug & play in terms of weapon refits.

Would it possible be that they keept more of the Amaris used technology?
Like say elements of of the SDS?
One such modular defence station, broken up in it's two sections, would work well to arm a civilian jumpship, when using opposing collars.
That it also adds a dropship repairbay or perhaps even two...
They seem to have problems getting enough jumpships for all their people.
Then there is the food problem, for said trip.
Meaning Invaders, even though StarLords have twice the amount of collars.
After which they are going to need manufactoring tooling in order to restart again.
Where they sending the reactivated ships to a holding site?
Because then they could openly bring in more crew, when the time comes and that jump before it, only needs one guy to push that button(?).
Better go big, then and go for as many Potemkin & Newgrange class jumpships as possible, with minimum crews.
The bigger they are, the more people can be added, later.
But I can see them going for any New Samarkants(?) and the bigger ASF holding dropships as well.
Then Monolith & Leviathans, can later up the crew number to say that of a Explorer, before filling it out with dropship crews.
You can jump a jumpcore remotely, if it has a charge, so you only need one guy on board to decode the jump coördinates, enter them, before triggering the jump.
That means they could transfer crew from the already active jumpship fleet, they still have.

Main problem is the amount of time needed to get those ships active again, which includes their needs for water, coolant & fuel liquids, plus air.
Heh, would the need to ship in air & liquids, mean most of those Wolverine jumpships will be mostly airless and their crews in spacesuits?
Oops, exidentally following new Hegemony Naval Combat Protocols.
Would those mothball yards also have MRE's stored away?
But the biggest problem is that with their capital city [/i]NOT NUKED, they need that many more jumpships & dropships.
More people & more stuff, to move, you know.
So which other boneyards are they going to hit?
Canon had them practically empty those two boneyards, out.

As for the sabotage, are they shooting up the coolant tanks of those particular jumpships they leave behind, as well?
Because then it gets even harder to fix, especially if you can add C4 to the jumpcore & K-F boom connection, with the jump pulse acting as detonator signal.
Randomly cutting computer wires and so on, could also help, with this, as well.
Drilling holes in the fusion reactors, could also be a good one.
Putting in a virus that acts as a automated update program that updates any non Wolverine (hostile/enemy) to the latest version, that causes a jump in the wrong direction & a navigation database deletion as well.

Mounting a second initiator on the KF-battery, so the jumpcore is supercharged, could also be a fun one.
Same for taking along as many HPG's as possible, especially the mobile ones.
They work the same as a jumpcore, right?
So that thus means that if you can detect a incoming jump, you could target that part of space with your HPG and thus create a second KF-field.
Most likely will wreck the HPG, but...
All those following you, are stranded.
And thus perfect if you are forced to leave a jumpship behind, you know, turn it into a trap, if it can be repaired in time, no problems, if not, less hunters on your tail.
Otherwise it will need detached dropships, in order to pull it off.
Perhaps something for if the Snow Ravens prove to just be waiting till it's time?

Now, will they bobbytrap(?) their city's & spacestations?
And how high is the change that the Clans go wild with their nukes, in hunting down the Wolverines?
Would laugh if the Wolverines knew of Colleen and headed there in order to bid for time to raid the Babylon boneyards, if they had not yet done so.
I what I would do, run off to X, let a decoy force go on, with orders to head to Z, while the main heads for Y, waits a while and then hits A for more stuff, then also heading for Z.
Yeah, I would have hit that main boneyard, right after it was filled up again, while flying some other Clan their colors and since that Ilkan Nicolay(?) Kerensky was of Clan Wolf...
Hell, I would atleast take a bite out of the Babylon Boneyard, if I had no change to shop there, that way they could not be used to hunt me down, so a few warships rampaging true.....
Could even be a few automated warships that are in a bad enough condition, I could not take them with me, anyway.
But I feel it might be better to use the ships from those two boneyards, to lay hands on the Babylon boneyard (unless it's actually the Norfolk or San Diego boneyard, that is), securing it with a focus on getting those ships moving with absolute minimum crews.
It's the only place to get enough lift fast enough, while lowering the numbers that can hunt you down and the number is atleast ten times bigger then canon, in terms of needed volum.

Too bad they did not give the locations of all ten boneyards, in a easy format, we know of the Norfolk Boneyard & the San Diego Boneyard, but not where.
The SLS Yorktown gives I believe, a sub-boneyard location and the main Clan boneyard is at Babylon, which has no name given.
Then there is the Alpha Naval Reserve of the Star Adder.
As another possible place to go too, is Tanis, if only for restocking their food supplies.
I wonder about why those sterilisation programs where done, by Clan Cloud Cobra, you know.
And I found another boneyard location, I believe, Vinton.

https://www.sarna.net/wiki/File:Clan-Homeworlds-3067.png
https://www.sarna.net/wiki/Colleen
https://www.sarna.net/wiki/Babylon
https://www.sarna.net/wiki/Norfolk_Boneyard
https://www.sarna.net/wiki/San_Diego_Boneyard
https://www.sarna.net/wiki/Yorktown_(Individual_Samarkand-class_WarShip)
https://www.sarna.net/wiki/Alpha_Naval_Reserve_Star_(Clan_Star_Adder)
https://www.sarna.net/wiki/Tanis
https://www.sarna.net/wiki/Vinton

Yeah, I wonder how this Wolverine Exodus will be different to the canon one.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kyryst on 13 September 2020, 10:31:00
I am sure the wolverines appreciated the salvage and dropships. The deaths- clan society is wierd, they died in honorable battle, but they still died and reduced the fighting power of the clan? I... dunno.

Considering the internal unrest of both the Widowmakers and the Falcons, niether would have been my first picks, but maybe Nicky is hoping to focus that unrest on an outside target?

Looking forward to seeing how this plays out.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 13 September 2020, 10:55:48
But, I do not see their attack on the Wolverines as Honorable.
The Wolverines were given two weeks to pack up their **** and get out of the enclaves. The Widowmakers did not even wait a week before attacking. They caused needless deaths and looses.


The Nova Cats will wait right down to the last minute, and then move in and try to occupy as much of the empty territory that they can.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: willis on 13 September 2020, 11:24:05
I am looking forward to see how the initial meeting between the Hegemony and the Wolverines play out.

Also, where I do collect fan fictions and alternate settings, it would be so fricking cool for the Hegemony to learn from the Wolverines that some of their convoy got separated from the main body, with orders to locate the 7th Armored Division located on Port Stanley, aka the Outer Colonies Defense Force....with the super jump KF drives, it could be easy for the two to share information as well as supporting each other....

....or have Amber provide the details on how to create star gates....allowing travel between the two with other gates located in remote systems to allow for forces to travel anywhere and do what they gotta do....to spank ComStar and the Houses at will from anywhere/everywhere....
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 13 September 2020, 11:33:01
Clans in this AU are behaving slightly differently.  Which is fine.  I'm still reading Part One, so i little surprised they weren't aware of the Hegemony's existence.
Lordy, I would have thought Kerensky would not have executed Operation Exodus same way if he knew Amanda Cameron was alive. Major General Rita, raised her like a daughter, better Alexandr Kerensky did with her father. 

I hope Wolverines fine Hegemony, that would make things good.

I think this like first big combat action since Part Two has gotten started.  Inner Sphere and the Hegemony's troops cycling through as mercenaries hasn't been covered to my disappointment.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: DEZOAT on 13 September 2020, 11:43:20
 :o 8) :thumbsup: I have read and love it so far and I like what you are doing with Wolverine.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 13 September 2020, 12:40:48
 Sorry, I have not done any big battle scenes, I am only hitting the high points, things that are relevant. I will tell toss a bone out here:

 There will be exactly one big clash between the Hegemony and a Inner Sphere power. When, well that I will not reveal.

 The main storyline of Part Two will not really get going until 3004. Until then, it is mainly back fill to close the gap between Part One and 3004. How things came to be how they are when the main story kicks in come 3004. Plus lay the ground work for future events. Yes, ground work being laid centuries in the past for future events.

 This is a long ride with many boring parts, but will have some brief moments of action until then. Hope everyone can hang on for the ride.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 13 September 2020, 12:46:39
Looking forward to all the stories and updates you publish!  The Journey to 3004 begins!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 13 September 2020, 13:35:07
1 October 2823
Thazi (Hegemony)


 Director General Amanda Cameron, Commanding General Olivia Daniels, Fleet Admiral Paul Stanson, Special Advisor Rita Mitchell and Tanisha Tanaka and General Brian Calloway were gathered in the conference room to go over the slip stream technology and the strategic revolution it had brought forth.

 "If this new technology pans out, and from the results of the ongoing tests, it damn sure will. We need to figure out how far we let this technology go. I for one am not comfortable letting the technology out of our immediate control." Fleet Admiral Paul Stanson said

 "From what I have read, this slip stream way of travelling totally changes how everyone thinks about travel times. From the briefs I have gotten, a normal Jumpship could have a range of roughly 120LY and that is using just the stored energy in the Jump Core itself." Fleet Admiral (Ret) Tanisha Tanaka said

 "That is true, but the biggest limitation to a broadscale release of this technology is the size of the computer it takes to actually utilize the slip stream travel method. Standard Jumpships just do not have the space onboard for it. Without the computer, they cannot use the slip stream. For that reason, I say it needs to remain for the HAF alone, mounted on warships where they have the available space for the computer control system." Fleet Admiral Paul Stanson said

 "But the first test ship managed to carry the computer." Director General Amanda Cameron replied

 "True, but to do so, it removed a Dropship collar to free up the space for the computer. We have not run any real tests on what can and cannot be done on a standard Jumpships yet. But, the way a ship using slip stream just materializes at it's destination with ZERO warning or announcement, well that alone makes me extremely hesitant to even consider releasing this technology at all. That would open up all kinds of strategic implications I do not even want to think about." Fleet Admiral Paul Stanson said

 "I have to agree. If this technology ever got out and someone was able to reverse engineer it, it would make keeping the Hegemony safe almost impossible. A ship could just materialize and do untold damage before vanishing." Fleet Admiral (Ret) Tanisha Tanaka said

 "What do you think Aunt Rita?" Director General Amanda Cameron asked

 "Well, protecting the Hegemony comes before all else. Restrict the technology to the HAF Navy and possibly Hegemony Security. Everything I have heard about this new travel method changes the strategic way we have to look at everything going forward. Both in our own offensive and defensive planning. New tactics will have to be developed to make use of this technology." General (Ret) Rita Mitchell paused when she saw Geneal Calloway raise a finger "Yes Brian?"

 "Since you brought up Hegemony Security, though I am intrigued about the possible advantages to using this technology, I am a little nervous about using it, even for my intel ships. Especially those that travel inside the Inner Sphere and Periphery. We cannot allow this tech to leave Hegemony hands. Period. Restrict the use to the HAF Navy, for now, Hegemony Security will stick with the old way." General Brian Calloway said

 "Well, there you have it. Restrict it to the HAF Navy." General (Ret) Rita Mitchell said

 "Okay. The new technology is hereby restricted to the HAF Navy. I think we have quite a lot of testing to do before we are ready to go operational anyway, am I correct?" Director General Amanda Cameron replied

 "That is correct. I think we have many years of testing before we are ready for full scale deployment. Personally, I am still wondering about any long term effects using this method of travel will have on my crews." Fleet Admiral Paul Stanson said

 "Plus we have yet to do any sort of testing using the ground forces. For all we know, it could be totally unacceptable to use for even deploying ground troops. That will have to be tested also before we do any operational deployment." Command General Olivia Daniels tossed her two cents in
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Lone-Wolf on 13 September 2020, 13:57:17
I have a Question 2ndAcr.

If the new Hegemony is thinking outside the box, wouldnt it be logical to think of a better radar system or even Hyperspace radar?

(Yes, I asked about such a system in the thread https://bg.battletech.com/forums/index.php?topic=68212.0 Hyperspace detection Array.)

Wouldnt this be a logical conclusion if the security of the new Hegemony is paramount?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 13 September 2020, 14:02:05
Could a Dropship be built or modified so that a regular Jumpship be able to use the superjump system.


Ie use one dropship on a Monolith to allow fast troopship movement. it is either that or build and mothball Potemkins and other troop cruisers.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Andras on 13 September 2020, 14:02:48
Could you mount the computer in a special dropship, so that as long as the dropship is docked to an otherwise standard jumper then it can use the long distance jump?

eta- beat by seconds

Title: Re: Fate Can Be Cruel (Part Two)
Post by: Dave Talley on 13 September 2020, 14:06:30
heck just  mod a dropship to carry a LF battery and the computer,
dock, connection would be time consuming, but yeah it could be a fun story
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 13 September 2020, 14:39:03
 Good Idea's. Radar is interesting, that i going to take some thinking on how to actually explain it.

 I still have to do some playing with Standard Jumpships to see what actually works and such. Remember, they have 8 Potemkin, 5 Aegis Cruiser and 4 Riga Frigate or 5, cant remember, and those last 2 types have been converted to haul 15 Dropships each. They have the transport capacity to move roughly 14 Divisions in one movement.

 To be honest, I will probably keep the tech restricted heavily. Even with a warning net, the strategic ramifications are just too severe to even risk the tech falling into other folks hands. About the only thing I could think of, that I would be tempted to allow it outside the HAF, or sort out, would be for distant colonization efforts.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 13 September 2020, 14:47:21
The warships you plan to scrap. You could strip them of weapons, place collars and grav-decks on them for further transport ships. Jump place in mothball till needed such as countries now a days have a reserve fleets.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 13 September 2020, 16:49:21
1 October 2823
Circe (Periphery)


 Sarah McEverdy stood on the small plateau overlooking Great Hope, the former capital of Clan Wolverine. Once a thriving city, it now held 32,861 civilians and a single Cluster of warriors who had made the decision to not leave with the Wolverines. It saddened her that not everyone would make the journey, but she had always known Nicholas Kerensky's hold over some was just too strong. She had made one last attempt to sway them to join her, but they had respectfully declined.

 With only 2 weeks, they had abandoned the orderly dismantling of the factories and literally ripped them out and packed them aboard Dropships. A constant roar of Dropships lifting off, removing the last of those leaving with them, roared in the background. She had ordered the ships liberated from the boneyards to await them at an uninhabited system. No sense pissing off Nicholas any more than she already had. A noise caused her to turn, Khan Colleen Schmitt of Clan Blood Spirit and Khan Phillip Drummond of Clan Nova Cat walked together to stand beside her.

 "I want to thank both of you for the votes. It took great courage to vote against ilKhan Kerensky." Sarah McEverdy said

 "What you said was true. My Blood Spirits have been censured for my vote but I have hope that I can persuade the ilKhan to change some of his ways." Khan Colleen Schmitt replied

 "Good luck with that. I fear that Nicholas has gone over the deep end and will soon be lost to madness. Hopefully he will expend his anger trying to catch us, for if he does not, you may pay a heavy price. It is a debt that we Wolverines will never forget. If our people meet in the future, we will remember what CLan Blood Spirit and Clan Nova Cat did for us and we will be there if and when you need our help. This I promise." Sarah McEverdy said

 "Do you have a destination in mind?" Khan Drummond asked

 "Come now Phillip, I cannot tell either of you that. We will find a new home, and someday, we will find a way to contact you. If ever either of you feel the need to leave, need a safe place to harbor, once we have made contact with you, both of your Clan's will be welcomed by the Wolverines. Until that time, I am afraid that I must keep our true destination to myself for security of my people. We will always be watching for a signal from either of you that you need our assistance. I do not know how yet, but I will find a way. I see the last of my Dropships have departed, I must be going now. Goodbye my friends." Sarah McEverdy said

 "Safe journey Sarah." Khan Colleen Schmitt replied, Khan Phillip Drummond just nodded as she walked towards her Dropship.

 "I am curious Phillip, why did you vote the way you did?" Khan Colleen Schmitt asked

 "I had a dream. When I awoke, I had a great calm come over me and I just knew how I had to vote." Khan Phillip Drummond replied

 "A dream? You risked the wrath of the ilKhan on a dream? Your crazy Phillip." Khan Colleen Schmitt replied

3 October 2823
Strana Mechty (Hegemony)


 At dawn, Clan Wolf's Alpha Galaxy attacked the Wolverine enclave. They were met by the Wolverine's 2nd League Lancers Cluster, the ground troops on the surface. The 2nd League Lancers Cluster fought a desperate fighting withdraw trying to buy time for the last civlians to evacuate the enclave and make their escape. After 2 hours of hard fighting, only a single Trinary remained. As Clan Wolf made what they expected was their final push, lightening flashed from the heavens landing directly on the leading Wolf Cluster. Several more streaks of lightening slammed into the ground.

 "SLS Bismark to Wolverine troops, it is time to cut and run."

 "This is Star Captain Trish Ebon, identify."

 "saKhan Franklin Hallis. It is time to go Trish, we have saved all that we can. Get to the Dropship and boost. That is an order."

 "What of the McKenna's Pride, she is a threat."

 "We have overpowered her guards and made sure that she is no danger. But we do not have time to talk, get loaded."

5 October 2823
Uninhabited System (Periphery)


 Khan Stephen McKenna, Clan Snow Raven, watched as Clan Raven Dropships transferred much needed food and supplies to the Wolverine ships. Though he had voted for the Absorption of Clan Wolverine, he had been watching the other Khan's and saw that several were wavering. It had been a high risk ploy, but he had breathed a sweet breath once Clan Blood Spirit had cast their no vote. To try and make some amends, he had ordered his warships at Circe to help guarantee the Wolverines got their 14 days to evacuate. He had arrived with supplies right before Sarah McEverdy had jumped from the system. After a quick talk, she transmitted the coordinates and he had ordered his ships to jump with the Wolverines. He had been suprised to see the extra ships awaiting her arrival.

 Now, Sarah McEverdy entered the bridge of the CSR James McKenna, McKenna Battleship, having taken a shuttle over. "Khan McKenna, thank you for the supplies, we are sure to need them."

 "It is my way of saying, I am sorry. For the vote." Khan McKenna said

 "I understand, really I do. Your helping to safe guard my evacuation was more than enough." Sarah McEverdy said

 "Still, this is something I feel needed to be done. 14 days was not much time to stockpile the supplies you will need." Khan McKenna replied

 "That is true, this might allow us to not have to stop for a resupply." Sarah McEverdy said

 "I see you have been busy in the boneyards. Several of these ships are not assigned to the Wolverines." Khan McKenna said

 "I had to borrow some. But since we Wolverines are on the same level as common bandits, well in Nicholas' eyes anyway, it seemed the right thing to do." Sarah McEverdy said with a shrug and a smirk

 Khan McKenna let out a laugh "Be careful of SLS Rawhide, she is a temperamental ship. She was assigned to support Klondike and gave us some trouble."

 "I will do that, thanks for the warning. I will make sure my Wolverines remember what your Snow Ravens did for us. Someday, I hope we can find a way to repay you." Sarah McEverdy said

 "I will not ask where you are heading, you would not tell me anyway. Safe journey Khan Sarah McEverdy, to you and Clan Wolverine." Khan Stephen McKenna said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Dragon Cat on 13 September 2020, 17:06:20
I'm not even close to catching up with this but I'm enjoying it keep it going
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 13 September 2020, 17:16:16
Good Idea's. Radar is interesting, that i going to take some thinking on how to actually explain it.

 I still have to do some playing with Standard Jumpships to see what actually works and such. Remember, they have 8 Potemkin, 5 Aegis Cruiser and 4 Riga Frigate or 5, cant remember, and those last 2 types have been converted to haul 15 Dropships each. They have the transport capacity to move roughly 14 Divisions in one movement.

 To be honest, I will probably keep the tech restricted heavily. Even with a warning net, the strategic ramifications are just too severe to even risk the tech falling into other folks hands. About the only thing I could think of, that I would be tempted to allow it outside the HAF, or sort out, would be for distant colonization efforts.
Might I suggest making a joint Navy/Security fleet group?
Project Bugeye mkII.
Basically something with the Scout mass, but a warship core, use Explorer parts if needed.
But if Behemoth & Snowden parts can be used, do so.
Most important, use full stealth armoring, both passive & active.
Modern Ships have a active radar beacon for a reason, it says they are here and are this ship, with this ID and this ship class.
Such a beacon should be easy to switch off, right?
A for the Scout not having STL drives, you could use Mammoth & Behemoth STL drives, for that.
Go new Edo-Steel & FF Armor for the hull and...
Well, there should be enough space left for a LF-battery and maybe even for a ASF bay as well.

Basically, make a small jumpship that can check certain off the path locations, that where created by Comstar.
Unless you want to pull this off with a Potemkin...
Heh, the Vandenberg White Wings become the HAF Ghosts.

I believe the 90.000 tons of the Scout, is her jumpcore.
I also believe the 100.000 tons of the Nightwing, is her warcore.
Scout would then be +94k tons and the Nightwing 250k tons.
That then really shows why the Nightwing does not have the Scout it's jump-bonus, for one, too much armor plating, for that.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 13 September 2020, 18:12:38
Already done..
back in Part one, before heading to the Terran Hegemony, unable to recreate the Bugeye, a compact core Merchant was made with housed a intelligence group.


Plans are already in the works to visit the hidden worlds that have been set up so far.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Intermittent_Coherence on 13 September 2020, 20:42:26
Stupid Wolves. Can't say you were warned what would happen if you came after the Wolverines.

Now look at you. One frontline galaxy down the drain.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 13 September 2020, 21:02:47
9 June 2824
Ghent (Periphery)


 Sarah McEverdy shook Franklin Hallis' hand in greeting. It had been a long 8 months and they were in need of resupply. They would spend a month on the surface and then pack up and head for Nouveaux Paris to link up with the rest of the Wolverines.

 "It is good to see you Franklin. How many did we save from Strana Mechty?" Sarah McEverdy asked

 "The 331st and 205th Clusters are intact, only a Trinary of the 2nd League Lancers Cluster survived. From Strana Mechty and other enclaves, we managed to evacuate 207,591 civilians." Franklin Hallis replied

 "Combined with what I have with me and what left with the first convoy, that means we have 611,521 of our civilians. We will not have a full count until we link up at Nouveaux Paris. How far do we still have to go until the link up?" Sarah McEverdy asked

 "A long damned way. According to our charts, we are 570LY give or take. Six months at least." Franklin Hallis replied

 "Then let's get our people to the surface for some ground time." Sarah McEverdy said

8 December 2824
Nouveaux Paris (Periphery)


 It was a glorious day when the Wolverines had completely reunited. But it was not without some loss. They had been forced to abandon SLS Rawhide, Volga Transport at a uninhabited system stashed inside a asteroid belt. Her jump drive had finally given out. When the fleet of Dropships grounded, Sarah McEverdy called a commanders meeting to get a complete picture of what they had left.

 "First, it is good to see everyone again. It has been a long time, but finally our Wolverines are reunited. Before we dive into the nuts and bolts, I want everyone to meet Star Captain Trish Ebon, she commanded the rear guard action on Strana Mechty before being ordered off world by Franklin Hallis. For her actions I am promoting her to Star Colonel and in command of the 2nd League Lancers Cluster. I am sorry Trish, but right now you just have your Trinary to command. But we will rebuild it one day, hopefully soon.

 Now, down to the grist of this meeting. I have tallied everything up and here is where we currently stand. Instead of reading them all off, I will give everyone a chance to study the holo projector." Sarah McEverdy said as the Mobile HQ powered up it's holo projector and displayed the complete Wolverine totals.

 Wolverine Count (2824)

 Alpha Galaxy (Frontline)

 331st Battle Cluster (3 Trinary Battlemech)
 2nd League Lancers Cluster (1 Trinary Battlemech)
 205th Assault Cluster (4 Binary Battlemech, 1 Star Aerospace)

 Beta Galaxy (Frontline)

 102nd Strike Cluster (3 Binary Battlemech, 1 Binary Aerospace)
 444th Battle Cluster (4 Binary Battlemech)
 291st Strike Cluster (2 Binary Battlemech, 1 Star Aerospace)

 Zeta Galaxy (2nd Line)

 1069th Cluster (1 Trinary Battlemech, 2 Binary Infantry)
 1070th Cluster (2 Binary Armor, 1 Binary Infantry)

 Naval

 McKenna Battleship - (1) SLS Zughoffer Weir
 Farragut Battleship - (1) SLS Michigan (Flagship)
 Texas Battleship - (1) SLS Bismark
 Aegis Heavy Cruiser - (2) SLS Rickenbacker, SLS Buccaneer
 Potemkin Transport - (1) SLS Saratoga
 Vincent Corvette - (1) SLS Badger
 Essex II Destroyer - (2) SLS Yukon, SLS Pomelroy
 Whirlwind Destroyer - (1) Weasel
 Volga Transport - (2) SLS Maverick, SLS Dogie
 Carrack Transport - (5) SLS Bishop, SLS Cardinal, SLS Wren, SLS Swallow, SLS Hawk

 13 Monolith Jumpships
 27 Star Lord Jumpships
 32 Invader Jumpships
 25 Merchant Jumpships

 Civilians - 612,137 (616 births during transit)

 "As everyone can clearly see, we have taken some losses in our escape. We had to abandon SLS Rawhide a Volga Transport plus 13 Standard Jumpships along the way. I am told that except for SLS Rawhide, the other ships were put on a trajectory to whatever star was in the system in question to hide our route from detection. On the plus side, we added to our naval strength, but lack the proper crews to make use of them all fully. Along with the loss of the Standard Jumpships were quite a few Dropships of various types, which has left many ships crammed with passengers.

 From here I plan to head directly in towards the Inner Sphere. We need to get a feel for how bad things are in the Inner Sphere. Current plan is direct path to Terra and link up with the Terran Hegemony. But we need intel first, no telling what has happened since we left. First contact will be by warriors only, we cannot risk our civilians. The 331st Battle Cluster will lead the first contact. So let's resupply and redistribute the people to relieve some crowding." Sarah McEverdy said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kyryst on 13 September 2020, 21:17:18
With the loss of the Volga and 13 Jumpships, with associated Dropships, that is some definite crowding going on. Hope they can grab some replacements.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 13 September 2020, 21:44:00
With the loss of the Volga and 13 Jumpships, with associated Dropships, that is some definite crowding going on. Hope they can grab some replacements.

they can always take them off the pirates. 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 13 September 2020, 21:58:31
15 December 2824
Livingston Naval Base (Hegemony)


 Rear Admiral Dillon Macey watched as SLS Dragonfly, Riga III Transport had sections of her hull removed so that the 4 extra LF Batteries could be installed while the 15,000 tons computer control system was installed and all the electrical wiring was run to the many systems. After running the slip stream testing for over a year, he had been promoted and SLS Dragonfly had been selected as the first HAF ship to be operationally fitted with the new technology. Several reasons, it was time to test the technology on a fully functional ship, of the average warship used by the HAF. Another reason was the slow increase in Hegemony Security missions operating from Columbus Station had caused a need for larger and more frequent supply missions. Lastly, it would allow a more easily accomplished and quicker rotation of the garrison forces at Columbus Station. Being a "secret" forward operating base, it was a hardship duty station and 6 years was a long time to be away from your family. Five years on station but a 6 month trip there and back.

 They had discovered during the testing that there was a limit to the number of slip stream missions that could be run. This was a problem that they had not come up with a solution for. The modified Tramp Jumpships used in the first set of tests had blown out it's jump drive at 30 jumps using the slip stream. The second purpose built test ship had blown out it's jump drive at 31 jumps using the slip stream. During construction, SLS Slipstream, they had installed a reactor for each LF Battery and the Jump Core. This allowed the ship to recharge every component at once to speed up missions. He knew the modified Tramp Jumpship was going to be testing using a more normal much slower recharge rate to see if that altered the 28 jump limit that had been assigned when using slip stream travel.

 SLS Dragonfly had lost much of it's onboard cargo space to this modification. She now only carried just over 16,000 tons of cargo. Which normally would force the ship to be used for system patrol duties. But using the slip stream method, it was more than enough cargo space, since travel times were measured in days and hours instead of weeks and months. He got the honor of commanding the first operational slip stream equipped ship. He could hardly wait the 4 months he had been told the modifications would take. He had been to Columbus Station 4 times carrying high priority cargo with the Super Jump Test Ship. So used to the high speed travel, he had about went crazy on the 2 month trip here using normal jumpship travel.

 All over the HAF Fleet every crewman was marine was being tested for the slightest sign of TDS. Those found with it were reassigned from any duty that might require slip stream travel. The Fleet had deemed that no TDS positive person would be assigned to any slip stream equipped ship.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Iron Grenadier on 14 September 2020, 04:57:36
If the Wolverine's take a direct path, I'm not sure they would run into the Hegemony. Does the Hegemony have operations out on Bazaar? Either way will be interesting to see what happens next.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Sharpnel on 14 September 2020, 07:23:25
If they take the Exodus Road back, which they would have to use a reference point at the very least, they should get fairly 'close' to what was the very large Outworlds Alliance. If the Hegemony or the Combine have patrols out that way (coreward of the Alliance) then the possibility increases.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 14 September 2020, 07:42:40
I'm trying get over the Wolverine's flag ship is a Farragut.  The last of them were retired when the Coupe was went down.

Overall, think story going well, i do expect Slipstream run into Wolverines.

I do have separate question.  Why are the Hegemony ships still using SLS?  Shouldn't they be THS or HSS for their  ship prefix?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 14 September 2020, 08:30:37
Mmm, a full core rebuild after only 30 jumps?
Still better then after one superjump, still...
Looks to me as if the Hegemony will have to invest into some covered shipyards, to give them the ability to do so, on different sides of the sphere.

How would Star's End react to several Potemkin class transports coming in from nowhere?
Looks to me as if developing Stealth Dropships, become a good idea.
It would let them put down a ALL stealth combat team before anybody knows they are there.
Might let them capture that whole place, intact, you know.


Fortress, 6.000 tons, 12 mech, 12 heavy vehicles, 3 platoons and a Long Tom artillery unit.
https://www.sarna.net/wiki/Fortress

Lee, 40 heavy bays, 17.000 tons, 6 fighters, 2 small craft.
https://www.sarna.net/wiki/Lee_(DropShip_class)

Seeker, 3.900 tons, 64 light vehicles, 4 platoons.
https://www.sarna.net/wiki/Seeker

Overlord, 9,700 tons, 36 mechs, 6 fighters.
Overlord-Two, 9,700 tons, Carries 24 'Mechs (instead of 36) plus a company of vehicles.
12 mechbays gone, 6 fighters as well, giving 18 heavy vehincle bays or 34 light vehincle bays.
Command Overlord, Swaps capacity for four 'Mechs for the equivalent tonnage in command and control facilities (including added berthing).
https://www.sarna.net/wiki/Overlord
Personally, combine the Overlord-Two with the Command Overlord, that seems to be a good mix for most big mech haulers, anyway.
Would give you the Command Overlord-Two, 20 mechs, (6 fighters), company of vehicles (16 to 24???, light or heavy???), command & control facilities (with berthing).
But how to get a platoon or more, of Nighthawk equipped troopers, added?
And can the ASF's be kept on board as well?
So if taking 6 ASF's & 12 light vehincles, how many Nighthawk platoons could be added?
This would thus potentially give you the Command Overlord-Two with; 20 mechs, 6 fighters, 12 vehicles, command & control facilities (with berthing), ?? Nighthawk equipped Platoons (depending on vehincle weight).

Excalibur, 16.000 tons, 12 'Mechs, 90 heavy vehicles, 12 platoons.
https://www.sarna.net/wiki/Excalibur_(DropShip_class)
But since external linking seems buggy, also have the dropship page link for getting to the internal linking that somehow DOES work.
https://www.sarna.net/wiki/DropShip
Perhaps using a Excalibur hull for the size, not as if it can carry max load anyway, so using it for command & control facilities, plus a couple of Nighthawk platoons...
And convert one those heavy bays for use as a big ASF bay, can always use the existing ASF bays as launching & landing airlocked runways.
Perhaps a rotating plate with ASF's parked on them?
Perhaps adding in a Fortress Long Tom artillery piece as well.
That would give the potential option to go with a slightly roomier layout as well, since if a mech bay can't even actually carry or maintain it's 36 mechs, why keep it that way?
Similar for the other bays, the following is more focussed on dropping some weight & balacing the carried force out a bit more, no real calcs done at all, so if it's possible...
That you have to figure out yourself, but think a force distribution of say: 20 mechs, 20 heavy vehicles, 20 to 40 light vehicles, 20 ASF's and 20 nighthawk platoons, plus command capabilities as well.
Then a Long Tom artillery piece (like the Fortress), if possible and full stealth, both dropship and it's carried forces, this so the hyperjump Potemkin can pull off a true surprise attack, as if it was a ghost.

I think that your special forces, currently can better go for a Command Overlord Two, modified for also carrying one or more of their their Nighthawk platoons, if dropping a couple of vehincles or selecting light ones. (the later would let you place housing & armory blocks on top of the light vehincle bays)
Do alter the frame & hull armor material to Endo Steel and FF Armor, might lower the weight enough for some added stealth options, while keeping the ASF's.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 14 September 2020, 16:46:17
Vianca,

 Check first post of this story, link to my Aerospace designs. In same forum, there is a Part One design thread. It has my Lee, Lion, Colossus designs in them. No need to link to every dropships, I know pretty much all of them.

 Plus you can PM me, if you need to.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 14 September 2020, 21:12:52
Vianca,

 Check first post of this story, link to my Aerospace designs. In same forum, there is a Part One design thread. It has my Lee, Lion, Colossus designs in them. No need to link to every dropships, I know pretty much all of them.

 Plus you can PM me, if you need to.
Okay, I will in the future, but you agree that the Excalibur is too light & cramped in it's design?
That it would need a major redesign in layout, just from that alone?

Or that the Overlord has a lot of potential?
Funny with 20, it's 4 × 5, meaning five lances or four stars.
Auch a thing could cause confusion in the future, you know.

I do wonder about one thing, dit they atleast had a go at trying to get the SDS it's SLDF SDS C3 system reverse engineerd enough, to produce them???
In story, they had trouble with recreating the computer cores of the SDS, so whats the deal with that in regards of Amber?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr03 on 15 September 2020, 01:31:38
Had to create a new login since whatever stupid forum update they did screwed up both my standard and cell phone acct. Their IT dept must be the same as my company's, they do anything and everything crashes and burns.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Ttw1 on 15 September 2020, 01:50:40
Had to create a new login since whatever stupid forum update they did screwed up both my standard and cell phone acct. Their IT dept must be the same as my company's, they do anything and everything crashes and burns.
Rip your accounts.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr03 on 15 September 2020, 01:53:19
Not that tech savvy. Dumped cache and cookies but still get the damned session fail crude. NADA works to get me back in.

Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 15 September 2020, 16:12:28
I managed to get in again.  I think they may have fixed the issue.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 15 September 2020, 16:25:45
I managed to get in again.  I think they may have fixed the issue.
If this is posting, then that is fixed as well.

Did your original account give a disclaimer of agree or don't get it/in, 2ndAcr(03)? ???
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 15 September 2020, 16:28:10
If this is posting, then that is fixed as well.
This is been hit and miss for the last couple of days to be honest for me.  I just got on, i was able get on lastnight, but not since then until now.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 15 September 2020, 16:29:50
This is been hit and miss for the last couple of days to be honest for me.  I just got on, i was able get on lastnight, but not since then until now.
Do not fill in a minute amount, when logging in, keep it black, hit the stay logged in box instead.

Any of you have the Jihad Conspiracies: Interstellar Players 2 sourcebook, by change?
I once read in a downloaded version the story of the Lucretia.
They drop a name on how WoB manage to track her.
Would the HAF now not have that project or it's blueprints?
https://www.sarna.net/wiki/Lucretia

Was rereading theManei Domini cybernetical body implants and I started thinking.
What if it where not implants, but something you could wear?
Sure, it's great if you want to create robotic sexdolls, that can be remote controlledfrom some simuler and thus acr as the perfect decoy.
Yet still kinda pointless, on the other hand, making it part of the body armor the soldier is wearing...
Just think, that DEST thing captures the heat for the TSM layer. (not existing yet).
So could that audio/vidio upgrade implant become part of the armor it's neck/troat protection???
https://www.sarna.net/wiki/Manei_Domini
https://www.sarna.net/wiki/M-11J_"Cloaking_Device"
https://www.sarna.net/wiki/DEST_Infiltration_Suit
https://www.sarna.net/wiki/Nighthawk
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 15 September 2020, 17:40:07
Don't need it. The slip stream is much more effective than any other standard jump or Super Jump.

I got the stupid new rules, hit agree and it crashed me out. I am back and now can get back to our regularly scheduled updates on the story. I got so irritated yesterday that I could not focus on writing. LOL
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 15 September 2020, 17:49:52
Don't need it. The slip stream is much more effective than any other standard jump or Super Jump.

I got the stupid new rules, hit agree and it crashed me out. I am back and now can get back to our regularly scheduled updates on the story. I got so irritated yesterday that I could not focus on writing. LOL
No problemo, can wait.

Was not ralking about the Lucretia her drive, here, but how Comstar was tracking her.
A ex-SLDF project name was dropped, there, of a jump tracking sensor system.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 15 September 2020, 21:47:07
looking forward to your next story updates!  :thumbsup:
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 15 September 2020, 21:56:43
Do not fill in a minute amount, when logging in, keep it blank, hit the stay logged in box instead.
TU... I was wondering if i got banned or something...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: DEZOAT on 16 September 2020, 05:01:35
Had to create a new login since whatever stupid forum update they did screwed up both my standard and cell phone acct. Their IT dept must be the same as my company's, they do anything and everything crashes and burns.
  2ndAcr03 don't feel bad or angry. This forum have its THING when it act up. I was knock off this forum for about 6 month before I got back on. ERROR ERROR!!! Was what I was getting oh and I email them about it. They told me there was no problem  :bang: ya sure. Well I have seen some strange problem but it only last about one to two day before I get on again. Later
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 16 September 2020, 17:03:36
Hope he able login. Seems they fixed stuff for now.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 16 September 2020, 17:39:41
I'm back in. Working on next segment. Had to iron out how to tie some stuff in down the road before I hit a road block. LOL
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cj_cold on 16 September 2020, 18:19:41
Just noticed something interesting.  Amber appears to work during the slipstream jump just fine. 
Is the new form of hyperspace travel that different from a 'normal jump' which Caspers had issues with.  OR is it that she is differently made that allows her to continue to function. 
If that later maybe it would open some options for future ships, though I doubt that after the Caspers they will ever allow fully autonomous warships.  But I could see minimal or unmanned 'explorer' ships or long range transports.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 16 September 2020, 18:54:04
19 June 2825
Svelvik (Draconis Combine)


 While the Wolverine Fleet sat in an uninhabited system 3LY away, the 331st Battle Cluster entered the Svelvik system on a purely supply and intel raid. Their Aerospace escort brushed aside the small force of Combine fighters that attempted to prevent their landing. One on the ground, while the Battlemechs of the 331st Battle Cluster made sure the Combine garrison could not interfere, technicians quickly looted several warehouses at the space port, quickly loading the supplies onboard their Dropships before boosting back into orbit. The 331st Battle Cluster quickly followed suit.

4 July 2825
Trondheim (Draconis Combine)


 This time the 205th Assault Cluster made the landings on Trondheim. They engaged the 20th Rasalhague Regulars and quickly pummeled the Combine regular command while technicians again looted the space port. After 2 days on the surface, both the technicians and 205th Assault Cluster boosted for orbit. They left 3 destroyed Battlemechs and 2 KIA on the surface of Trondheim.

12 July 2825
Jarett (Draconis Combine)


 The 102nd Strike Cluster made their landings under a cloud of Wolverine Aerospace fighters which made sure the local garrison of Combine troops could not interfere with the operation. For 3 days, the Wolverine forces looted the space port but also ventured into the city where they removed many news items from the local news station. At the end of their 3 day mission, the Wolverine Dropships boosted for orbit and returned to their transports.

29 July 2825
Richmond (Draconis Combine)


 This raid was a larger one. With all of Beta Galaxy and Zeta Galaxy's 1069th Cluster. While Beta Galaxy secured the surrounding area, the 1069th Cluster overran the guard force of a large prison camp. They freed 5,782 prisoners and offered them safe passage offworld. Not all accepted the safe passage, but 4,924 of the prisoners did accept the offer and they were loaded aboard Dropships. After 2 days, the entire force boosted for orbit and the mysterious raiders were never seen again by the Draconis Combine.

3 September 2825
Theta Carinea Cluster (Periphery)


 "How bad is it?" Sarah McEverdy asked

 "The core is gone Kh.., er Commander McEverdy. Without a shipyard, we have no way to repair it."

 "Damn. Okay, find a good place to park her. Somewhere no one will find her easily. Maybe someday we can return to reclaim her." Sarah McEverdy said

 "Space is getting very cramped aboard ships Sarah. Now the Zughoffer Weir had blown a drive. With all the people she carried, crowding will be much worse on all the other vessels. We will need to find safe harbour very soon or we will face riots I fear." Franklin Hallis said

 "I am very much aware of that Franklin. But what can we do? Dump our people on a rock and say "We will come for you". No, we take care of our own, the Wolverine way. We need to put some distance between us and the Combine. We will push out 120LY before we resume our course." Sarah McEverdy said

25 November 2825
LV-19076 (Uninhabited Periphery)


 SLS Morning Star, Tramp Jumpship, had been in system for 4 days. The system held no habitable planets nor any identified by the small science detail aboard as being worth checking out. Now all they had to do is complete their recharge before continuing their mission. The recharge operation was routine and most of the crew were off duty, while a small watch was on the bridge along with the engineering watch. Th bridge crew had been making small talk when the lights turned red and a small alarm sounded.

 "Holy shit!!!! We have a huge emergence wave inbound. I got firm reads on 13, 19, 22, 48. It is a whole damned fleet coming in!!!"

 Commander Erika Frost entered the bridge, having bolted from her quarters within a minute of the alarm sounding. She did not have to ask what was going on as her eyes saw the many dots on the ships plot. We are so screwed, she thought.

 "Wake everyone up. Get the Aero pilots to their birds, we got a squadron, but I doubt 6 fighters are going to help with our current situation. Comm, fire up the Box and get a mayday out." She ordered referring to the Black Box they carried.

 The first ship to materialize 83,000km away quickly registered on the ships plot as the SLS Badger, Vincent Corvette. More ships materialized until finally a total of 113 ships had materialized all over the Nadir Jump Point. Every single ship was broadcasting SLDF identity codes. "Sweet Jesus, General Kerensky must have returned. Comm, hail them and see if we get a response." Commodore Frost said

 It took 3 try's before they got an answer "SLS Morning Star, this is Sarah McEverdy aboard SLS Michigan. We mean you no harm. We have been away a long time and I would like a chance to talk."

 Commodore Frost thought about this for a quick minute before shrugging slightly, not like I really have a choice in the matter. "SLS Michigan, talking would be much better than the alternative. Shall I come to you, or are you coming to me?"

 "I shall come to your ship. Prepare for a single shuttle. Please advise your Aerospace fighters to maintain their distance from my ships and fighters." The woman's voice said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 16 September 2020, 18:58:05
Amber is made differently. Though she does use some of the old Casper AI, she is not fully automated. Though they might find out later down the road just how smart Amber actually is.

The programmers that built Amber also worked on the Caspar program. But they had all sworn to never work on another program like that again. Amber technically was just built as the first truly working Quantum Computer. But Amber is slowly getting smarter and more independent as time progress'
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 16 September 2020, 19:49:14
This exciting!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 16 September 2020, 21:23:13
Assumptions:

1) The former Wolverines peacefully link up with a Hegemony vessel.
2) The knowledge that the SLIE is out there with return to Hegemony leadership.
2a) The knowledge of the Hegemony will certainly be with the Wolverines...
3) The wolverines MIGHT join the Hegemony (or they might go their own way: Space is vast).
4) The inner Sphere Might or Might Not learn anything different in terms of AU storyline compared to OS.
5) Comstar might still be in the dark to the STIE because the Wolverines linked up with The Hegemony first.

 :thumbsup:
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 16 September 2020, 22:09:28
25 November 2825
LV-19076 (Uninhabited Periphery)


 Commodore Erika Frost watched as the shuttle door opened and several personnel disembarked. All were armed with sidearms, but Commodore Frost would not hold it against them, because she had a squad of Nighthawk equipped Marines in the hallway waiting for her command. She watched the woman in the lead approach, she was in her mid 40's but it was easy to tell she was in excellent shape.

 "Commodore Frost? I am Sarah McEverdy and this is Franklin Hallis, my second in command and that is Star Colonel Trish Ebon." Sarah McEverdy said

 "I am Commodore Erika Frost, Hegemony Exploration." Commodore Frost said

 "Hegemony? As in the Terran Hegemony? That is impossible. We have many news articles that state the Terran Hegemony is no more and that some group called Comstar now controls Terra." Sarah McEverdy replied

 "Not all of us ceased to exist. We dropped the Terran part 30 years ago at least. Kind of hard to call yourself Terran when you have never even seen Terra." Commodore Frost said

 "So your exiled, much like us." Sarah McEverdy replied

 "I would guess that would depend on your point of view. I was born on Azur, the Hegemony is all that I have ever known. Our portion of the Terran Hegemony was formed on 5 July 2768 when Thazi, Boulsi and Pilon voted to join the Terran Hegemony. We have since grown and prospered even after General Kerensky and the SLDF abandoned the Terran Hegemony to their fate. I assume since your ships are still using old SLDF identification codes your descendants of the SLDF. Might want to keep that to yourselves, there is not much love for General Kerensky or the SLDF that fled in our nation. Many view it as an act of cowardice, desertion and immoral to abandon those an oath was sworn to protect. But I also remember the words of General Rita Mitchell when I was in the Academy. She said that once we were the Forgotten Corps, made up of survivors forgotten by the SLDF, but we never forget about each other or our sacred duty to the people we are sworn to protect. The strong watch over the weak." Commodore Frost said

 The words spoken seemed to shock the 3 people before her, she caught glimpses of rage in the eye's of the woman named Trish Ebon. Even the leader, Sarah McEverdy seemed a little angry, but she concealed it better. Well, the truth hurts sometimes, Commodore Frost thought silently. Time to break this sudden ice block that has formed.

 "If you three will follow me, we will continue our discussions on the grav deck where we can enjoy something to drink." Commodore Frost said

 Once they were all seated on the grav deck under a comfortable .95g, Commodore Frost made sure drinks were passed out and even some fresh food. Her guests accepted the drinks but though they eyed the fresh food, they refused to eat any.

 "Something wrong with the food? Not hungry? Because you all have the feral look of starving animals on your face." Commodore Frost said

 "It would be wrong for us to consume this food while the rest of our people consist on half rations." Sarah McEverdy said

 "Well, I am not sure I can feed all your people, but I have enough combat rations onboard my Mule Dropship to feed all my people for 5 years. When you leave here, I will detach the Mule and you can pass out the food as you see fit. I am sure that my superiors will order me back to port for a debrief, but I know for a fact that they would want to talk with you." Commodore Frost said

 "Even though just a little while ago you chastised us and called us deserters?" Star Colonel Trish Ebon asked

 "Why should I punish the innocent children for any crime that their parents might have done?" Commodore Frost said back, but met the hostile stare with a steady gaze of her own

 "We accept your kind offer. This act will not put your crew into hardship will it?" Sarah McEverdy asked

 "No, we can be resupplied quickly if we call. But like I said, my superiors are more than likely going to recall us to port for a debrief. Now, how about telling me why your here, after all these years? Has the SLDF decided it was time to return?" Commodore Frost asked

 "Neg, I mean no. We decided to return on our own. Things were not going as planned. My plan was to link back up with the Terran Hegemony, but that was trashed when we learned it no longer existed. But now, after finding you, I am not sure what our plan is?" Sarah McEverdy said honestly

 "Well, from the number of ships you have with you, if they are packed full of people, your not going to get very far. Our base is the only place within 300LY where you could possibly resupply. But until I have orders, you will never find it. And if you have a moment of thought about taking the ship, I have already instructed my navigator to purge the coordinates of everything if an attempt is even tried. Security precaution." Commodore Frost said

 "If there are no habitable systems except your base, it must be very close for a HPG message to get to them?" Franklin Hallis said

 "Never said we sent a HPG message." Commodore Frost replied

 "But you said your expect a recall order. HPG would be the only way to get that order." Franklin Hallis said

 "We have our ways. How about we cut this a little short and get that Mule full of supplies distributed to your people?" Commodore Frost said. Say yes, because I need to get another message sent out asap, she thought silently.

 "Agreed, the people could use the rations. Commodore Frost, if you happen to speak to your superiors, however you manage it, could you request permission for my people to get some ground time at your base?" Sarah McEverdy asked

 "I will relay the request for you. No promises though." Commodore Frost said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 16 September 2020, 23:04:01
26 November 2825
Columbus Station (Hegemony)


 Major General Weldon Price, commander Columbus Station, read the two messages that had arrived within 3 hours of each other. The first was a mayday call from SLS Morning Star, one of the Tramp Jumpships assigned to the Exploration missions being based from Columbus Station. The second message had much more detail in it and he was not very comfortable after reading it.

 To: Columbis Station
 From: SLS Morning Star

 Made contact with what appear to be refugee's from General Kerensky's SLDF. Large fleet of 16 Warships and total of 97 standard Jumpships. Every collar is occupied, mainly by civilian Dropships, but have ident quite a few military Dropships. Had brief meeting with their commanders. It was fairly cordial. They have expressed a request to land their people on Columbus Station for some ground time. Awaiting orders at LV-19076.

 Commodore Erika Frost


 He called up the star chart and found LV-19076, it was 198LY from Columbus Station. He needed to punt this up the chain to someone much higher rank than himself. He headed for communications. The first message went back to SLS Morning Star.

 To: SLS Morning Star
 From: Columbus Station

 Messages received. Hold position while message sent up chain.

 Major General Weldon Price


 The next message was more complicated, as he did not have all the information he really wanted to provide. But he sent out the message. It would take almost 7 days to reach Thazi and then a week back to him. But it would take almost 2 months for SLS Morning Star and her guests to reach Columbus Station anyway. Might as well hold them there.

 To: Hegemony High Command (FLASH TRAFFIC)
 From: Columbus Station

 SLS Morning Star has made contact with believed refugee's from Kerensky SLDF. 16 Warships and 97 Jumpships counted. Request orders. Leader of refugee's has requested to ground on Columbus Station for their people. Current position is LV-19076, 198LY from Columbus Station.

 Major General Weldon Price


2 December 2825
Thazi (Hegemony)


 General (Ret) Rita Mitchell walked into the conference room after being awakened quite rudely. "This had better be important, I am not getting any younger and I need all the beauty sleep I can get now a days." She grumpily said as she collapsed into a chair at the table

 "I would not have called on you if I did not think is was urgent Aunt Rita." Director General Amanda Cameron said as she handed over the message slip

 General (Ret) Rita Mitchell took the message slip and slipped on her glasses, the message was short and to the point. "Well, this is a fine way to wake up. This all we know?"

 "Yes, I could use some guidance on this one Aunt Rita." Director General Amanda Cameron said

 "Hell, we all do. But I will toss my opinion out for you. Recall that new fangled Transport and get it here to Thazi quick as you can. I will take most of the 191st Royal Jump Infantry Division with me. They can sedate me for the trip out there. We can be at Columbus Station in roughly 6 days from here. But a hell of a lot better than the 6-8 months it would take the normal way. That short of a trip I can cram the infantry in tight for a few days. No way we can get the fleet out there in time, 6 months minimum for a fleet deployment in force, probably longer. I will go out there and have a little chat with our guests. See what they are all about and what exactly they want." General (Ret) Rita Mitchell replied

 "Aunt Rita, your pushing 100. We can send General Olivia Daniels or one of the others." Director General Amanda Cameron protested

 "Of course we could. But I got one more mission in me. Besides, I am bored. Plus I want to try this new travel method. We will be there long before our guests arrive, hell if the ship was here right now, we would arrive about the same time as the message would from what I hear." General (Ret) Rita Mitchell

 "Okay Aunt Rita. But I swear if anything happens to you, I am following you to where ever you wind up and kick your ass." Director General Amanda Cameron said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Iron Grenadier on 17 September 2020, 00:22:12
Business is about to pick up a little. Looking forward to the next couple posts or so.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 17 September 2020, 07:04:49
And they can start upgrading, again.
Suggest they use OMNI-tech on the warcore as well, makes core swapping easier
I think the whole intergration of the Wolverines and following upgrading, will take a while.

Do hope they are planning to recover those left behind Wolverine warships, though.
And want to make the Clans less able to make war?
Hit Babylon, empty that mothball yard, with their new superjump ability, that should be possible.
Would also explain some future Clan forces stuff, by their main mothball fleet being stolen.

What about that one colony, practically next door to the Clan worlds?
Would laugh if it became a forward Hegemony military & security base, with a heavy force pressence, all the time.
Just the shock of a fully working SLDF colony world (after Hegemony absorpsion), being next door...
And it being in contact with other worlds of the Hegemony as well, plus a "Cameron, still alive!!!????? Impossible!!!!!!!!"

You know what I miss?
A Hospital Ship.
With all the combat they faced, back then, a Potemkin or Newgrange, with a full on hospital, for after combat resque operations or a dissease outbreak...
I wonder if you can mount a M9 Pavice to a Newgrange, strip out their manufactoring gear and turn it into a giant hospital (with food production, I hope).
Possible side job could be helping with terraforming jobs, in order to prevent as many future disseases from becoming a reality.
Can then also travel to some worlds the Hegemony has contact with and do a full planetary medical job.
Hell, even Hospital Mammoths could work, you know.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 17 September 2020, 07:31:57
If their operating near Columbia Station, will they be able to get back to Hegemony with enough food?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 17 September 2020, 18:27:48
22 December 2825
Columbus Station (Hegemony)


 General (Ret) Rita Mitchell had finally recovered her senses after being sedated for 8 days. She and 273 personnel from the 191st Royal Jump Infantry Division had been put under sedation for the trip. In two days, SLS Dragonfly, Riga III Transport would return to Azur where Dropships loaded with food and supplies were being marshalled for the trip to Columbus Station. With only SLS De Ruyter, Sovetskii Soyuz LF Heavy Cruiser on station as a permanent guard, they were woefully out gunned when this fleet showed up. She made a mental note to boost the guard force out here to a full Division plus a full Warship Division. If more of Kerensky's SLDF, if that is who these new folks really were showed up, she wanted to make sure Columbus Station had an adequate defense force. But she also knew she was going to authorize the Hegemony Fleet to be fully equipped with the new slip stream technology, having now used it herself to make a 7 month trip in 6 days, she was a firm believer in it. The strategic advantages of it made it worth the investment.

 She now had 8 Battlemech Regiments and 6 Infantry Regiments on Columbus Station. Mostly from the 191st Royal Jump Infantry Division, so on the ground, she knew they could old their own, as long as these new folks did not resort to orbital bombardment anyway. Currently, she watching the construction of the massive new HPG station being built. It was the new technology that allowed for a 1,000LY transmission, but only to another special HPG station. They had tested the theory using a standard HPG station to receive a message and it had fried the standard HPG which had cost a lot of money to replace. So far, Thazi, Boulsi, Blommestein, Onverwacht, Wynn's Roost, Columbus Station and Drachenfeld had been authorized the special HPG stations. Columbus Station and Drachenfeld due to their unique status as Hegemony Security way stations.

 She finally wandered down to Columbus Stations command center and spent an hour studying the large star map that contained information about the several year old project of exploring the region. They had located 2 uninhabited but habitable systems since the project had begun. Soon, they would begin exploring further away from Columbus Station away from the Combine borders, having spent the last 2 years surveying from Columbus Station to the Combine border. Finally bored, she wandered to the mess hall for an early dinner before she retired for the evening.

23 January 2826

 The massive emergence waves set off alarms all over Columbus Station. As the massive fleet started materializing at the Zenith Jump Point, she could not help but feel a little anxious about the coming meeting. Though she had spent years trying to discourage the strong feelings about General Kerensky and those that followed him, her time on Terra, the desperate fighting, all while knowing that if he and his troops had stayed, they would never have had to abandon the Terran Hegemony also. She had to admit that deep down, she too harbored some animosity and hostility over the issue.

 "SLS Morning Star to Control, permission to undock Dropships and begin burn for the surface." Came over the communication channel

 "Permission Granted Morning Star." Major General Weldon Price looked at General (Ret) Rita Mitchell who nodded. "Permission granted for your new found guests to also undock and proceed to coordinates, Zulu Tango 120345-20. We have landing beacons set up to guide them."

 "Roger, will relay the message. It is going to be a massive number of Dropships inbound."

 Relayed radar plots were a mass of red, each dot indicating a incoming unknown Dropship. "Jesus, she was not kidding."

3 February 2826

 Sarah McEverdy and Franklin Hallis were the only ones on the short shuttle hop to Columbus Station itself. After grounding, they had been pleasantly surprised to find 10 Mammoth Dropships loaded with food, clothing, medical supplies waiting them at the coordinates provided them. Troops wearing clean SLDF uniforms assisted the Wolverine personnel in distributing the much needed supplies. She had spotted the large formations of Battlemechs surrounding the massive landing zone, but they remained at a distance and she ordered her own warriors to keep their Battlemechs aboard their Dropships.

 As the disembarked from the shuttle, a very old woman dressed in a SLDF uniform and wearing the SLDF rank of Commanding General on her collars. Sarah McEverdy had spent the trip studying old SLDF manuals and texts to try and prepare for this meeting.

 "I am Commanding General (Ret) Rita Mitchell. Welcome to Columbus Station." The elderly but still fit woman announced

 "Sarah McEverdy. This is Franklin Hallis, my second in command. I want to thank you for granting us permission to ground for a time. It has been a very long journey and I am not sure when it will end." Sarah said

 "Well, that is why I am here. To decide how long your journey lasts. If you would please accompany me inside, we will discuss things. My old bones do not like standing for long periods any longer." Rita said

 As they walked towards the building, Sarah McEverdy asked "You said retired, if your retired, why are you here?"

 "I may be retired, but I still throw a fair bit of weight when it comes to decisions that might effect the Hegemony." Rita replied

 Once they were all seated, General (Ret) Rita Mitchell had made sure that drinks and food was set up on the table. "A working lunch shall we say, please help yourselves to all you want and while we talk, rank is no longer a thing. My name is Rita."

 As her guests served themselves, Rita sat back and watched them both. Both were obviously military, and very fit, even if a little under weight. Once she felt her guests were comfortable she started. "I take it you and your people are from General Kerensky's merry band. The SLDF identification codes on many of your ships tells me that much, but many of your ships are not broadcasting a known identification code. That tells me that if you are from Kerensky's bunch, they are manufacturing new Jumpships. So, tell me your story."

 For 4 hours, Sarah McEverdy told the story of Clan Wolverine, about the Pentagon Uprising, Operation Klondike and then about the way Clan Wolverine had been forced to flee for safety. Rita sat there, took some notes, but really, she was amazed that they had survived at all.

 "So, your telling me that Kerensky's army is alive, but has morphed under his son Nicholas Keresnky, into some sort of uber military organization who are at the top of the food chain and everyone else is little more than slaves?" Rita summed it up

 "Though I have used the slave term myself, many of the Clan's treat their lower caste actually pretty decently." Sarah McEverdy said

 "It does not say much when a person's entire life can be totally uprooted on the single toss of some dice. Sounds more like a glorified, but heavily armed band of slavers to me. So your ships have the route to Kerensky's Clans, as you call them?" Rita said

 "Not any longer. I ordered our navigation computers purged. I had a feeling you would ask that question. We may have been forced to flee, but we will not be a party to a slaughter. Of either side. I think it would be best if they were just left alone." Sarah McEverdy replied

 "Funny way of looking at it, but we can shelve that for now. Now I have to figure out what to do with you and your people. You said your goal was to link up with the Terran Hegemony. Well, you found us. Though most of my people quit using the Terran part of it. Director General Amanda Cameron rules the Hegemony. The daughter of First Lord Richard Cameron. Question is, IF I allow you to link up with us, what is to prevent you and your people from up and abandoning us when the chips are down and it is time to pay the piper?" Rita asked

 "I am willing to pledge myself and my people to the defense of the Terran Hegemony and it's people for all time." Sarah McEverdy said

 "Yeah, well so did Kerensky and those that followed him. They swore an oath also, and when it came time to put up, well they tucked tail and ran for the hills. Cost the lives of untold billions in the process. The toll is still being counted, and will probably never be known. That blood is on their hands. But I also have a tradition of taking in stray units, that made a mistake in judgement, and are willing to make everything right." Rita said

 "Can I be honest Rita?" Sarah asked

 "I would prefer it that way Sarah." Rita replied

 "Even if my Wolverines join the Terran Hegemony, it is going to take many years to get everyone used to the idea. My warriors, soldiers, have some very hard edges on them and that alone is going to take years for them to adapt to the new way of life. Wholesale integration too quickly is a recipe for disaster." Sarah said

 "So, you need time for the changes to come naturally and not forced. Okay, I can respect that. Well, I have had a long time to think about this issue waiting on your arrival. I have 2 locations in mind. The first is a system we call Rover, newly terraformed and completely uninhabited. But I have a problem with that location. Your people go there, and I am going to demand that your warships be mothballed and under Hegemony control. I will not have a risk to the Hegemony, and your people are still an unknown and possibly hostile force.

 The second is further away, called Drachenfeld. Population roughly 2 million. I am told a quite pleasant planet with ample resources. I expect the people there to request joining the Hegemony in the next decade or so. The way I see it, with a native population to interact with, well, it will help your people begin to adjust to their new lives. We have a very small garrison of volunteers on the planet and run some exploration missions from there. But it is also 525LY from our borders in the Deep Periphery. Almost 1500LY from where we currently sit. I am not sure your ships or even your people can make that long of a trip. It would take several years to perform enough maintenance on your ships to make it a sure thing." Rita explained

 "I will not surrender my warships willingly, not yet anyway. You too are an unknown to us." Sarah replied

 "I did not think so. I think Drachenfeld is the only option then, for now anyway. I need you to understand perfectly clearly, there may come a time when the Hegemony needs help in a fight. I expect your people to be there when we need you. The people on Drachenfeld are not your people. I find out your forcing your ways on them, and I will put a stop to it. I will help get your civilians and also a good portion of your ground forces to Drachenfeld quickly. I will also make sure that you have everything you need, supplies, farming equipment, seed stock, portable housing, everything you need until you are able to self sustain. Your Warships and Jumpships will have to make the journey the long hard way. I will make sure that any that break down are recovered and returned to you. In five years, I expect you to be ready to start some sort of exchange program where your officers and soldiers start working with my troops. Everyone will need to get to know each other. In ten years, I expect your Warships to start joint patrols and slowly merge with the Hegemony Navy. I will discuss the actual working out the details with our Navy, we can decide if you fold in completely or maybe your Warships form a new Squadron, but under Hegemony command. That will all be up in the air to be worked out later. Is that fair Sarah McEverdy?" Rita said

 Sarah McEverdy looked at Franklin Hallis who had remained silent the entire time. Silent words seemed to pass between them before Franklin Hallis nodded. "I agree to your terms General Rita Mitchell. My Wolverines will forever stand with the Terran Hegemony. Hopefully, within ten years, twenty at the longest, my people will be ready to join the Hegemony as equal partners and citizens."

 "Then it is settled. Your people will remain here on Columbus Station for a few months. I need to start making the arrangements for everything from transport, supplies and prefab housing. We will talk many times in the coming weeks." Rita said then she added "Do not make me regret this decision Sarah. Kerensky let me down massively, your now a part of what we old timers call The Forgotten Corps."
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 17 September 2020, 22:44:45
Interesting, so the Wolverines effectively became the Fidel?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 18 September 2020, 06:18:24
So they are going to need the Jarnfolk, there, to find the Clans.
Good thing they can now offer jumpcore rebuilds & even new constructed jumpships, right?
Then when they have more solid data, they can send a spyship.
On that, will they construct a dedicated bugeye mkII, using their superjump system?
Add in all the stealth technology they have, as well...
That could become one nasty little spy, getting in without a jump signature, perfect to spy on The Clans & Comstar, for one.
I expect then names like: Sneak, Sneaky, Shifty, Steal, Stalk, Creep, Veil, Stuffy, Narrator, Narrate, Record, Survey, Collector Tattletale, Peep, Leer, Voyeur, Peeper, Peeping Tom and so on.

I really do not think the Bugeye has room for a superjump system, but what about the Nighthawk, if using SDS & Amber (AI) based systems to bring the crew numbers down.
Could that perhaps work?
Then put the spy-gear into OMNI-pods for easier replacement with newer systems, as well.
I personally think the jumpship mass we get, are actually the jumpcore mass with attached systems, like the cooling system.
That would turn the Nightwing into a ship with the mass of around 250.000 tons instead of 100.000 tons. (a Scout would then be slightly above 94k ton)
So would a cargo capacity of 2,295.5 tons help, here or not, in giving it giving it four LF-batteries???
https://www.sarna.net/wiki/Bug-Eye
https://www.sarna.net/wiki/Nightwing

Is the name Kerensky going to become a curse in the Hegemony?
That could become fun, when the Wolf Dragoon's arrive in the sphere.

Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 18 September 2020, 07:34:09
Im curious how well the former Clan Wolverine and Peace loving people of the planet are going get along. Pirate occupation barely got them to allow them field a small militia.

Hopefully, we will see some elements of the old SLDF units Wolverines used to be return.  Though, it will likely make Hegemony big bulleye of the Clans when invasion begins.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 September 2020, 17:03:38
13 May 2826
Drachenfeld (Periphery)


 SLS Rampant, Aegis Transport, dropped out of the slip stream almost giving the crew of SLS Star Gazer, Tramp Jumpship a heart attack. But more shocked were the Hegemony personnel aboard the Bastion Station located at the Zenith Jump Point. Though they had been warned to expect the arrivals, the lack of any warning caused a few moments of jitters. On the surface, on the continent of Budenheim B, landing beacons were turned on to guide the expected flood of Dropships.

 Sarah McEverdy was aboard the Overlord C Dropship that led the fourteen other Dropships towards the surface. She had brought the 331st Battel Cluster and 1069th Cluster to provide immediate security. They had barely gotten undocked and on their way before SLS Black Templar, Aegis Transport dropped from the slip stream and began releasing it's fifteen Dropships. But these were not carrying Wolverine personnel, but 600,000 tons of prefabricated housing, farming equipment, seed stock, construction mechs, water filtration, power plants and even livestock to assist the newest planned members of the Hegemony.

 The trip from Columbus Station had taken an astounding 23 days in total, counting the transfer at Thazi to new ships for the final leg of the journey. Sarah McEverdy could not believe it, 23 days to make a journey almost the same distance that her people had taken a year and half to make from Circe to the Inner Sphere. Crammed aboard her Dropships were just over 52,000 of her lower caste, civilians, she self corrected herself. At Thazi, she had been informed that another supply ship had already landed fifteen Dropships along with 2 Hegemony Engineer Regiments 2 weeks prior to begin work but also to assist her people in getting back onto their feet quicker. This continent was currently uninhabited but only a short distance from Drachenfelds inhabited continent. It had been decided that they would settle here and gradually make contact with the local inhabitants as her people grew used to being away from their previous home.

 The local leader, Kelly Sampson-Suong, had not even raised a protest when she was asked her opinion on accepting the new arrivals. Her only comment was "If the Hegemony leadership thinks it is what is best, then who am I to question it". Many years ago, Hegemony forces, who her husband was a part of, although no longer active, had rescued many of the local's from pirates. The Hegemony had also seen to upgrading their only hospital, provided any additional medical assistance while also seeing to fairly regular supply schedule of goods for the people of Drachenfeld. Though she had been warned that the newcomers would not be what she was used to dealing with, she had planned accordingly and had several thousand tons of fresh vegetables and fruits stored awaiting their arrival. She planned to help keep them fed until their own crops could be planted and harvested. The Hegemony had also made sure that her people had gotten 4 actual ships to sail the oceans, allowing fishing on a much larger scale to take place. She planned to give the newcomers a few weeks to get settled before she went over for a visit.

25 May 2826

 Sarah McEverdy could not help but smile at the rapid progress being made. Their "capital" was once again named Great Hope and was rapidly taking shape. The prefabricated buildings provided by the Hegemony had been found easy to assemble and quite comfortable. Currently, one of the Hegemony Engineer Regiments was clearing a large area for a space port. Already a single runway had been poured along with enough hangers to hold her 2 Binary's of Aerospace Fighters that had come in on follow on transports. To keep from "destroying" the fertile ground that would be needed for their crops, she had ordered the Dropships to land, unload and then they would all be landed on the last continent on the planet, Budenheim C, a rocky desert continent. Only a few Dropships would remain here once the space port was completed. She had detailed her own people to travel over to Budenheim C and make sure they had enough cleared area to land the hundreds of Dropships.

 Her own people were working side by side with the Hegemony Engineers in setting up the prefabricated buildings, grading roads and gathering needed construction material. Though everyone knew the Hegemony Engineers were military, she had forbade her own warriors from questioning any order they were given by the Hegemony Engineers. There had already been one fight between one of her warriors and a burly Engineer, that had ended with both in the small clinic. The commander of the Engineers had chewed out his soldier while Sarah McEverdy had chewd out her warrior. A few days later, the warrior and engineer had been seen drinking and eating together several times. Sarah took it as a good sign of things to come.

 The next transport was due in a week so as to not overload the construction crews. This transport should be the one with their Battlemech Factory along with their Endo Steel orbital factory. She was not sure if she would break them out of their Dropships just yet.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 September 2020, 21:38:21
1 January 2830
Drachenfeld (Periphery)


 The Wolverine fleet had taken almost 2 years to make it to Drachenfeld. Numerous breakdowns had plagued the Wolverine fleet. So much so that the Hegemony had actually assigned a Newgrange Yardship and Builder Yardship along with 2 Essex III Destroyers to escort the Wolverine fleet to Drachenfeld. They had spent the last 2 years servicing the Wolverine warships and merchant fleets. Even with the 2 years of service work, the Hegemony Yardship engineers had suggested that it would be cheaper to scrap most of the fleet and start fresh. SLS Bismark, Texas Battleship absolutely reeked inside. It had been bad when they took control of it from the Boneyard, but now, being assigned to it was almost a form of punishment. It was as though the smell had actually embedded itself in the very metal of the ship. Many of the ships had started to develop micro cracks in their jump cores. The only fix for that was a complete rebuild of their jump cores. A problem that the Wolverines could not fix themselves, nor did they have an easy way to pay for the repairs. But with Franklin Hallis now on Drachenfeld, Sarah McEverdy could afford to make a trip to Thazi herself. Her transport would arrive in March.

 The Wolverine population had experienced an explosion over the last 4 years with their population now at 682,812. With 101,104 being under the age of 16. They had established 3 smaller towns on the continent with each under 20,000 people. One was a mining community while the other 2 focused on farming and raising livestock. The damage done during the hasty removal of their Battlemech factory had hampered it's reassembly, but it was expected to come back online by 2832. They finished assembly of their Endo Steel orbital factory in 2829. That same year, Sarah McEverdy had assigned begun re-organizing her forces. In expectation of her commitment to the Hegemony, she began forming them back into a more standard configuration. Using the 2 oldest Sibko of the 8 they had brought and opening recruitment to those that had failed their previous Trial's, she was able to begin the process of rebuilding.

 331st Royal Battlemech Division

 3311th Brigade
 Battlemech Regiment - 3 Battalions
 Battlemech Regiment - 3 Battalions
 Battlemech Regiment - 1 Battalion

 3313th Brigade
 Infantry Regiment - 3 Battalions (9 Platoons)
 Infantry Regiment - 3 Battalions (9 Platoons)
 Armor Regiment - 2 Battalions

 Aerospace Wing
 Aerospace Group - 20 Fighters
 Aerospace Group - 20 Fighters

 This year also marked the first real interaction with the Hegemony Armed Forces when Sarah McEverdy working with the commander of the Bastion Station and began rotating a Aerospace Group normally assigned to the Warships onto the Bastion Station to assist with patrols. Her Warships also controlled another 3 Aerospace Groups. Interactions with the local population was still sporadic and low key, but the interactions that did take place were peaceful and pleasant. She had even sent some of her Wolverine doctors to work at the main hospital run by the locals. Her scientists, she had working on 3 stolen Iron Wombs. Though she had not put them into operation, she had ordered one of them dismantled so that they could be duplicated. She just wanted an ace up her sleeve.

Thazi (Hegemony)

 Ever since Commanding General (Ret) Rita Mitchell from Columbus Station in 2826, she had become a vocal advocate for the new Slip Stream technology. This had forced a redesign of the Essex III Destroyer, Riga II Destroyer, Avatar II Heavy Cruiser, Luxor II Heavy Cruiser, Texas Battleship, Volga Transport, Potemkin Transport and Newgrange Yardship. Though the additional LF Batteries and "AMBER" computer systems cut into every ships cargo, it was deemed a fair trade off with the maximum trips now measured in days instead of months. The Volga Transports had been selected to provide Fleet supply duties on extended deployments.

 The massive upgrade of the Hegemony Fleet took 4 years to complete but it allowed the Hegemony Fleet to respond to any threat both within it's borders and beyond within 6 days of detection of a threat from the Livingston Naval Base at Zetang. The massive cost of a new build with the new technology almost guaranteed that no new ships would be built using the new technology. With the Hegemony Naval Expansion almost complete, the Hegemony Navy was currently undergoing a complete re-organization.

 ***New designs posted in Design Forum***
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 18 September 2020, 21:50:32
Wolverines certainly working hard.  It took them 2 years to get where they colony is? wow.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 September 2020, 22:03:47
Just the warships and jumpships, it is almost 1500LY from Columbus Station. The civilians and ground troops made it within a month of travel. So by mid 2827, all Wolverine civilians and Dropships had been moved to Drachenfeld.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 18 September 2020, 22:07:56
How advanced is Clan Wolverine technologies verse The Hegemony's technology?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 18 September 2020, 22:13:00
Thanks a good question.  I'm guessing after reading weapons improvements, I would say their equal, since Extended Range weapons were perfected by the Hegemony, while the Clan's improved weapons (aka Clan Prototype Weapons) were nearly the same but i think they do slightly more damage.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 September 2020, 22:51:24
Very close actually.....since I am not good at modding weapons, I am using Clan Tech so I can use it in MegaMek. The Hegemony has Clan Ferro, Clan Endo, Clan XL, Clan Double HS. Weapons, they have Clan LRM, SRM and Streak, LBX, Ultra, Gauss. All Improved weapon systems. Clan Pulse tech they do not have, ER Tech, I am using IS ER Med and SM. But that could change soon since the Wolverines brought in the ERLL. That will open the door for the Clan ER Med and Small. All weapons use canon stats.

 Pretty much the Hegemony can stand toe to toe with the Clan's weapon wise. It is Slip Stream Tech that the Hegemony surpasses everyone in. Though weapons research has not halted, it has slowed down a bunch and research funds have been poured into other needs across the Hegemony. But you will see some tech that came in after the Clan Invasion in canon possibly make an appearance much earlier.

 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 19 September 2020, 08:19:11
I'm surprised the Sub-Nose PPC wasn't among them, it was introduced during the late Star League era in 2784 and died in 2790. It was limited though until re-introduced by the Jihad / 3067.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 19 September 2020, 08:54:20
I see the best part of the Slip Stream tech is the none detectable or very low detectable emergency wave. The Hegemony can perform stealth strike missions with high probability of hitting and escaping without detection, or perform recon of the Clan Holdings without detection. With this tech, submarine tactics are valid now.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 19 September 2020, 14:54:11
18 March 2830
Thazi (Hegemony)


 Sarah McEverdy and Trish Ebon were led into the large office where they finally met Director General Amanda Cameron. Also in the room were Commanding General (Ret) Rita Mitchell, Fleet Admiral (Ret) Tanisha Tanaka, Commanding General Olivia Daniels and Fleet Admiral Paul Stanson.

 "Sarah McEverdy, Star Colonel Trish Ebon, this is Director General Amanda Cameron." General (Ret) Rita Mitchell said and quickly introduced the others in the room

 "I have heard much about you and your people from Aunt Rita. I am told that your people are settling in nicely and making great progress." Director General Amanda Cameron said

 "We are doing quite well Director General Cameron. I would like to personally thank you for all the aid that the Hegemony has provided to us since our arrival." Sarah McEverdy replied

 "It was the right thing to do. I hope that one day, you and your people will become active members of the Hegemony." Director General Cameron said

 "It is one of the reasons I am here today. I promised that within 5 years we would begin exchanging officers and troops with the Hegemony Armed Forces. I am proud to announce that we have already begun working with Commodore Derek Gordan at Drachenfeld on shared patrols of the system. I have also re-organized my forces into SLDF formations and am filling out the 331st Royal Battlemech Division. One day, I hope to be able to report that it is at 100% strength and ready for deployment. We have also begun using old SLDF ranks. Colonel Trish Ebon will be our first officer assigned to begin a tour with the Hegemony Armed Forces. She will hopefully learn your ways and bring them back to us so that we may better train our forces to work within the Hegemony Armed Forces. She will be staying here when I return to Drachenfeld.

 But, I am actually here on a more pressing matter. Though I am very thankful for the Hegemony Yardships that accompanied my ships to Drachenfeld and the time and effort put into giving them a good overhaul, I am afraid that many ships have developed extensive issues with their jump cores. The Hegemony has provided us with much aid and has asked for nothing in return from us. But I would like to have my ships fixed and need to know what the cost to us will be." Sarah McEverdy said

 "I am happy to hear that you are ahead of our agreed time frame Sarah. I think we can work out a fair trade for the needed work on your ships. Besides, in 6 years your expected to start working with the Hegemony Navy with your warships. Myself, Admiral Tanaka and Admiral Stanson have discussed the best way to integrate your ships into our force structure. We three, have agreed that the best way will be to form a dedicated Squadron using your ships, with some additions and subtractions. First, we want you to turn over the SLS Bismark to us. In exchange, we will provide you with SLS Manila, Farragut Battleship. Fully upgraded and we will refit your SLS Michigan to her design.

 We want both Aegis Cruisers turned over, we will replace them with Luxor II Heavy Cruisers. We will refit and upgrade SLS Saratoga to our standard. SLS Weasel and SLS Badger will also be turned over to us and we will replace them with new Essex III Destroyers. SLS Yukon and SLS Pomelroy will also be replaced with new Essex III Destroyers. We will upgrade both Volga Transports for you. Your Carrack Transports will also undergo a refit, but those one day will join our own Carrack Transports for use within our borders. To help maintain the Wolverine Squadron, we will provide you with a Builder Yardship. It can maintain 1M tons and below, your Battleships and Potemkin will have to be serviced by either a Newgrange or here inside the Hegemony. We can adjust things down the road as needs are discovered. But within 3 years, your entire warship squadron will be fully upgraded and modernized." General (Ret) Rita Mitchell said

 Sarah McEverdy was silent in thought for several minutes and then said "What of the new travel technology? Will my ships be equipped with it?"

 "Not at this time. Sorry, but we have a long ways to go before we allow that technology to be equipped on your ships." General (Ret) Rita Mitchell replied with a shake of her head

 "What is all of this going to cost my people?" Sarah McEverdy asked

 "We know that you have many more ships than your people can crew, many were operating on barely a skeleton crew. We ran the numbers several times. Between the new Warships and your current Jumpship count you just don't have enough people. Give up your Invader and Merchant Jumpships and half of your Star Lord Jumpships. In exchange, we will bring all your existing ships to like new status. We will also provide you with 12 new Liberty II Jumpships. This will help offset your lack of crew and the huge maintenance expenses. In addition, we would like access to your ER Large Laser design and PPC design. Don't look shocked Sarah, we have seen your troops using them on your ranges. It's not like I am asking for inspections of your Battlemech Factory, even though some of those design are interesting. Or placing limits on your production. I will even sweeten the pot for you, we will assist you in equipping your 331st Royal Battelemech Division. I am told your maintenance issues must be a massive pain because you use so many different designs. Same for your Aerospace fighters. Also for your Tank formations, you lack transport for your Infantry, no VTOL's at all, and you only have a few Wayland Mobile Repair Bases. We can help fix that for you Sarah. Might as well do it now, because when you actually begin working with the Hegemony Armed Forces, your going to be forced to streamline your units to conform with out support structure." General (Ret) Rita Mitchell said

 "You drive some hard bargains General Rita Mitchell. Is there any other items you want?" Sarah McEverdy asked

 "Nope. I think we have a good bargain all ready to go. Now, the 331st Royal Battlemech Division will be added to the Hegemony Armed Forces rolls, but they will remain in a permanent garrison posting to Drachenfeld. For now anyway. They are commanded by General Sarah McEverdy and she has full control to promote her officers as she fits until such time as the 331st Royal Battlemech Division is fully intergrated into the Hegemony Armed Forces, to be determined at a later date. Now everything is all legal and you may request equipment and supplies from our storehouses and manufacturers as you see fit Sarah." General (Ret) Rita Mitchell said with a smile

 "That simple?" Now General Sarah McEverdy asked

 "I told you, I still, even in retirement, hold quite a bit of sway with how things are done. Though we do not use the term often, your part of the Forgotten Corps now. We take care of our own. Always." General (Ret) Rita Mitchell said with a smile
Title: Re: Fate Can Be Cruel (Part Two)
Post by: willis on 19 September 2020, 18:27:02
Will there be updates on ZAP Shipping / the situation in the Houses and that "lost" world that ComStar is setting up in the Fed Suns?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 19 September 2020, 19:11:06
 Yep, gonna be a few years story time. There is about to be a shake up that will affect many things.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: nroe03742 on 19 September 2020, 20:38:30
I can just see the   :'(  :'(   :'(  :'( when the hegemony learns about omi mechs and then has to replace everything in the inventory and the factories again. ;D ;D ;D ;D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 19 September 2020, 21:02:38
9 November 2830
Livingston Naval Base (Hegemony)


 Chief Engineer Farley Blendan took a breath of air on the SLS Bismark, Texas Battleship and exclaimed "DEAR GOD, the stench in here is the worst I have ever smelled. Who the hell said it was safe to enter without a pressure suit on and fully on internal oxygen?" He looked at the officer from the Wolverines, who was turning the ship over. "Sorry sir, but good god, ever thought of venting this entire ship to vacuum?"

 "We have tried many times. Nothing works. May I ask what you plan to do with her?" Admiral Harvey Sinese asked

 "Well, I was going to conduct a full evaluation on her and give them my determination. I think I made up my mind already though. SLS Bismark entered service in 2634 and has seen heavy action in her career. She is almost 200 years old, I think she is do for a full recycle. We grind down her jump core, recast a new one and strip her down. Just build a new SLS Bismark II. But enough about this ship, let's go look at your new ship." Chief Blendan said

 An hour later, Chief Blendan led Admiral Sinese and he crew aboard SLS Manila, Farragut Battleship. Though she had been mothballed for 20 years, she had been maintained lovingly and Chief Blendan had his crews working on her reactivation for over 4 months. "SLS Manila has been fully upgraded. Basically she is original, but we installed 4,000 double heat sinks, she now has LF Batteries, a Mobile HPG, 6,000 tons of fuel and 3,192 tons of Lamellor-Ferro Carbide Armor. We also increased the number of doors for the on board Aerospace Fighters to increase their launch rate. We were told before we put her into mothball to give her the barest of upgrades that would bring her into the modern age."

 "And you plan to refit SLS Michigan to the same standard?" Admiral Sinese asked

 "Those are the plans. Probably take us a year, kind of depends on what kind of shape she is in overall." Chief Blendan replied "Mitchell Vehicles is already building your Luxor Heavy Cruisers and Essex III Destroyers. I am told that the transfer will occur in a few months."

 "Yes, that is the information I have gotten. She is a fine ship Chief Blendan, I commend you and your personnel for their diligence." Admiral Sinese said

 "Thank you sir. I will pass it on to my people. We might be assigned to the Reserve Fleet, but we take pride in making sure our ships are ready to return to service with the minimum of effort." Chief Blendan said

Boulsi (Hegemony)

 Colonel Trish Ebon could not believe she had been defeated 3 times in a row by the Hegemony soldier walking towards her. She had scoffed at the idea of undergoing the Hegemony's Gunslinger program, saying that she was quite capable of defeating any other pilot. That had been met with a broad smile and challenge from the very soldier who was almost to her.

 "Your good Colonel Ebon, but not quite up to my level. You really should take the course, you could be one of the best." Captain Robert Mitchell said holding out his hand

 Colonel Trish Ebon bit back the urge to slug the smiling officer "I will take that under advisement Captain Mitchell. I must ask, are you related to..." She never got to finish the question before he responded.

 "Yes, she is my grandmother. She was a Gunslinger also, taught me all kinds of tricks before her age caught up to her. She could make her Pillager literally dance, it was almost an extension of her own body." Captain Robert Mitchell replied

 "I have only met her a few times. She has a hard edge about her, but it seems well meaning. It is confusing." Colonel Trish Ebon said as they walked towards the Gunslinger Ready Room to change into regular uniforms.

 "She is literally a living legend inside our borders. I am not saying that because she is my grandmother either. You will come to find that almost all of the original Forgotten Corps are mostly retired, but those still alive, well you never really retire. A bunch teach at the Command and Staff School on Thazi. All are highly regarded and would be hard pressed to pay for anything, anywhere themselves. That is one reason most eat in the mess facilities on whatever base is near them. Take Grandma, even though she is retired, she could suggest something and it would be like an order and folks would fall over themselves making it happen.

 The safety of the Hegemony is her primary concern, first and always. She will tolerate no threat to the Hegemony. Years ago, we had a single pirate raid kill a bunch of civilians, it took her a year to hunt them down personally and destroy them. I have heard the stories of the old days, during the Aamris Coup, how she pulled together SLDF troops from all over into a functional combat ready Corps. She got a reputation for forgiving past sins, but god help you if you crossed her. I don't get to many of the old timer gatherings as I used to when growing up, but the stories they told, well they were pretty awesome." Captain Robert Mitchell said as he began removing his SLDF issue body coolant suit.

 "She has some harsh views on the SLDF that left with General Kerensky." Colonel Trish Ebon replied

 "That she does. Most of the old timers feel the same way. But the most vocal, those are the ones that fought inside the old Hegemony. They can get down right vile in their hatred for them. Look Colonel Ebon, I know who you are and where your people came from. It is going to take some time for everyone to forgive. You all are just going to have to prove yourselves to everyone that you really are serious about protecting the Hegemony. Until that day comes, your just going to have to get used to some harsh looks and sometimes words." Captain Robert Mitchell said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Intermittent_Coherence on 19 September 2020, 22:52:30
Trish Ebon hadn't even been born during the time of the Exodus.
She's one of the first products of the breeding program and had just newly won her bloodname when the controversy that led to the Wolverines' departure happened.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 19 September 2020, 23:03:33
That is true, but as a descendant of the SLDF that went on the Exodus, they are sort of being painted with a big brush. Paying the price for the sins of their parents so to speak. It is not that she herself or even McEverdy was in the Exodus, just that they are descendants of those that did.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 19 September 2020, 23:23:29
21 November 2830
Terra (Comstar)


 Primus Conrad Toyama smiled grimly as he studied the major reviews he had ordered. He had always wondered why it had taken so many years for Comstar to actually be profitable and now he knew. Jerome Blake had been a wily one, he had never let on that Comstar still controlled a large warship fleet that Director General Amanda Cameron had left him before her death. Though Jerome had never fully confided in him, he had never been sure if Amanda Cameron had really died or not. Comstar had spent almost 200 Billion repairing the warship fleet before placing them in mothball. Another 800 Billion had gone to purchase Jumpships and Dropships, making Comstar the largest freight hauler in the Inner Sphere. They spent 100 Billion over 30 years searching for the Hegemony Fleet that had just simply vanished when they jumped from Terra's jump points. Vast amounts, almost 5 Trillion had been spent repairing and establishing HPG stations across the Inner Sphere. More money had been spent repairing the many military factories on Terra and the shipyards in the Terran system before they too had been placed in mothballs. The Trillion C-Bills a year that Jerome had been paying had simply vanished without a trace. The most detailed search of the HPG records could find no record of the transfers at all. It was as though the money simply vanished.

 War was once again breaking out across the Inner Sphere. The Houses had not grown tired of beating themselves to a pulp. Though it was still fairly low key fighting, it was growing more violent by the day it seemed. Good, let them finish the job so that they come crawling to Comstar begging us to save them from themselves, he thought.

 While Conrad Toyama was in his office reading various reports, Precentor Calvin Newsome, ROM Internal Security, was also reading a mountain of reports. Many were from various agents from around the Inner Sphere. But the ones he focused on the most were about the non stop effort to ferret out possible enemy agents and security leaks. He made notes on many files as he read them, providing his own guidance for the next moves into various investigations. He had held the post for 7 years now and he took his duty seriously, both to protect his agents but also his ROM personnel. He was the 3rd head of ROM Internal Security, having been hand picked to take over from the previous, as he had been hand picked by his previous commander. But Precentor Calvin Newsome worked twice as hard as the other Precentor's of ROM, for he also controlled and protected all the Hegemony Security agents buried throughout ROM and Comstar itself. His office performed the background checks on every individual before they were allowed to join Comstar, this made inserting agents fairly easy for Hegemony Security.

Thazi (Hegemony)

 Commanding General (Ret) Rita Mitchell stood at attention as the coffin was lowered into the grave. General Brian Calloway had passed away in his sleep a week ago. Another of the old guard is gone, when will it be my time to go and have I done everything that I could to ensure the survival of the Hegemony, she thought silently. She saluted with all the others and then said a silent goodbye to a trusted friend and confidant, before turning and slowly walking away. She sensed more than anything the person suddenly beside her. She did not stop walking but said "You must be Christina Evanshire, Brian's replacement. He told me before he passed that he was thinking about moving you up and retiring. We have never met, Brian always did my briefings in person, though I have read your work and heard his praises."

 "Yes ma'am. Our paths never crossed directly. Brian had talked to me a month or so ago and told me that it was time for me to start getting to know those I will be dealing with. We actually had an appointment to see you next week. I will be honest, I told Brian in the past that I thought it was lax security to keep you so up to date on everything since your now retired." Christina Evanshire said

 "I know, Brian told me. You will get used to things quickly. Some day, I will also die, but there will always be a group of senior retired officers that are almost always in the loop on everything. One day you will retire, and I will expect your replacement to keep you in the loop on everything. Brian knew what to tell me and what not to tell me. I want mainly the big picture, I do not need to know the names of agents or even how we get the information. I just need to know what I need to know. Your will slowly grow to know what to tell me and others Brian used to brief on an almost daily basis. Like right now I want to know if we have figured out what Comstar is doing on Versailles, or Taussen as they have taken to calling it?" General (Ret) Rita Mitchell asked

 "Only that they are keeping the system extremely isolated. We did get a couple of agents inserted when ROM Internal Security was finally dispatched to ensure no enemy agents were on the planet. We were unable to get any Black Boxes inserted with them, security is just too tight. When they rotated off world, they reported mainly indoctrination efforts with the population." Christina Evanshire said

 "Damn that Conrad Toyama, what the hell is he up to. Keep prying, but not at the risk of any agents. They are up to something and I would love to find out what it is before I go." General (Ret) Rita Mitchell said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Sharpnel on 20 September 2020, 04:34:09
That is true, but as a descendant of the SLDF that went on the Exodus, they are sort of being painted with a big brush. Paying the price for the sins of their parents so to speak. It is not that she herself or even McEverdy was in the Exodus, just that they are descendants of those that did.
According to her article on sarna.net McEvedy and her parents were part of the Exodus.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 20 September 2020, 06:52:22
 McEverdy parents yes, I thought I read she was born during the Exodus.

 When I say Exodus, I am meaning the actual soldiers of the SLDF. Not their families really.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Intermittent_Coherence on 20 September 2020, 10:43:44
McEverdy parents yes, I thought I read she was born during the Exodus.

 When I say Exodus, I am meaning the actual soldiers of the SLDF. Not their families really.
She would have been a young girl during the Exodus. If she was in her early to mid-forties in 2823 when canon Wolverine Annihilation occurred then she should have been born before the Exodus fleet departed in 2784.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 20 September 2020, 21:36:39
Trish Ebon hadn't even been born during the time of the Exodus.
She's one of the first products of the breeding program and had just newly won her bloodname when the controversy that led to the Wolverines' departure happened.

 Since the Iron Wombs did not birth their first crop until 2816, that means she was 7 years old when she won her bloodname in 2823. The Iron Wombs really did not get going good until 2819 though.  Maybe Stephen Ebon was her father and she won his blood name if he died in Klondike?

 Either way, she is a descendant of the SLDF that fled with Kerensky. All of them are.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 20 September 2020, 21:49:30
 Sorry for the delay folks, been working on the new Hegemony Navy and organization changes. It has been a chore. Had to rerun the Dropship numbers for Division type and I miscalculated them. I thought I could lift both offensive Corps but I seem to be about 300 collars short. That s a huge oops. Typical Division requires 25 Dropships collars, but most of the Hegemony needs close to 30 collars with the additional support troops they have. Of course they have the collars if the troops are moving with one of the main Fleet Divisions.

 Still a vast improvement over the SLDF Dropship count, SLDF BM Division needs 21-24 Dropships just for their Battlemechs alone. Figure close to 50 total for the entire Division.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Anemone221 on 20 September 2020, 22:30:25
Use an argo type and orbital drop the battlemechs into combat? At that point you can make them 200k tons and not have to worry about atmosphere for keeping stuff togeather.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 20 September 2020, 23:10:46
How about combat rated Mammoths (https://www.sarna.net/wiki/Mammoth), but with higher accel, structure, armor, weapons, and troop capacity?  The civilian version has ~40,000 tons of cargo capacity, imagine what you could do with that.  Since your key limit is Docking Collars, make the best use of the collars.

But you have also just come up with a new chapter idea, where someone tries to lift an entire unit and they don't have the Dropship capacity.  Cue a rapid call-up of additional Dropships and the Jumpships to carry them, and a comment about a recalculation of Hegemony lift capacity.  Maybe add comments about pre-staging military equipment across the Hegemony worlds just in case it is needed?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 21 September 2020, 00:26:30
 It is not so much shipping. It is more about convincing Amanda Cameron that it is really needed. They have quite  a few Vincent Destroyers in mothball that could under go a refit to carry 9 Dropships and provide warship escort for their cargo. Three of them could carry a Division. I just have to figure out how to write the argument for and against.

 This is a hard argument since the Hegemony does not really face a threat requiring the massed deployment of the two offensive Corps. They have the Dropships and Standard Jumpships to transport the entire Army, But, I am close to working things out. But the slip stream movement does allow for a ton of options since travel time is measured in days and not months. But that would require one set of Dropships for slip stream and another for standard travel. Not sure that is worth it.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Anemone221 on 21 September 2020, 12:15:05
With I think 2 Potemkin transports you should be able to do most of a corp in one jump, add a battleship, a cruiser, a carrier, and 2 destroyers for a naval squadron. With all of that there is not much you cannot fight reasonably well with the turn around time of all other nations. At that point, the galaxy is yours to own because you outpace the transportation loop of all other nations.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 21 September 2020, 12:18:16
At the time of the move to the Terran Hegemony. The Hegemony's Potempkin's were being set up to  carry a single Division.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Anemone221 on 21 September 2020, 13:07:19
Unless I am mistaken a corp is 3 divisions plus support that can be carried on dropships by combat ships.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 21 September 2020, 13:21:18
I am taken back that there so many converted older Warships with huge dock collar counts, like Aegis has like 15 slots and the Slipstream,  That's crazy and it still has good firepower.

The Potemkin SS has only lost it's broadside / rear side Naval PPCs (Heavy)s.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 21 September 2020, 21:13:50
1 December 2830
Thazi (Hegemony)


 Fleet Admiral Paul Stanson, working with Fleet Admiral (Ret) Tanisha Tanaka had formally submitted their new Hegemony Navy organizational chart. They had put a lot of work into balancing the Fleet. Over the last decade, the Boulsi Fleet Aerospace Academy had finally gotten to where they graduated a steady 600 Aerospace pilots per year, this helped cover the needs of the Fleet but also the various Independent Aerospace Fighter Wings deployed across the Hegemony. Fleet Admiral (Ret) Tanisha Tanaka had been forced to admit that she had miscalculated the Hegemony Army's Transport needs and until she could convince Director General Amanda Cameron of the need, if they had to move both Corps, the Navy would have to dedicate collars on their warships to hauling the ground troops.

 Hegemony Naval Fleet 2731

 1st Fleet

 1st Battle Squadron

 11th Line Division (960LY Max)

 SLS Nebraska II, Texas Battleship (SS) (Flagship)
 SLS Phoenix, Texas Battleship (SS)
 SLS Sandy Hardee, Texas Battleship (SS)
 SLS Paul Driscle, Riga II Destroyer (SS)
 SLS Oslo II, Essex III Destroyer (SS)
 SLS Ruby II, Essex III Destroyer (SS)
 180 Aerospace Fighters Normal Load

 12th Cruiser Division (480LY Max)

 SLS Carl Sommers, Luxor II Heavy Cruiser (SS)
 SLS Terrance LaMont, Luxor II Heavy Cruiser (SS)
 SLS Hector Zapata, Luxor II Heavy Cruiser (SS)
 SLS Vance Brown, Luxor II Heavy Cruiser (SS)
 SLS Buccaneer II, Essex III Destroyer (SS)
 SLS Shimotsuki II, Essex III Destroyer (SS)
 72 Aerospace Fighters Normal Load

 13th Destroyer Division (960LY Max)

 SLS Midway, Riga II Destroyer (SS)
 SLS Victory, Riga II Destroyer (SS)
 SLS Cape Bon II, Essex III Destroyer (SS)
 SLS Cartagena II, Essex III Destroyer (SS)
 SLS Solomon II, Essex III Destroyer (SS)
 SLS Sierra II, Essex III Destroyer (SS)
 120 Aerospace Fighters Normal Load

 2nd Battle Squadron

 21st Line Division (960LY Max)

 SLS Iris Carmen, Texas Battleship (SS) (Flagship)
 SLS Hegemony Pride, Texas Battleship (SS)
 SLS Oleg Petrov, Texas Battleship (SS)
 SLS Ozario, Riga II Destroyer (SS)
 SLS Patty Dale, Essex III Destroyer (SS)
 SLS Jess Parker, Essex III Destroyer (SS)
 180 Aerospace Fighters Normal Load

 22nd Cruiser Division (480LY Max)

 SLS Conroy, Avatar II Heavy Cruiser (SS)
 SLS Shield, Avatar II Heavy Cruiser (SS)
 SLS Gateway, Avatar II Heavy Cruiser (SS)
 SLS Cromwell, Avatar II Heavy Cruiser (SS)
 SLS Henri Spatell, Essex III Destroyer (SS)
 SLS Chris Buntz, Essex III Destroyer (SS)
 144 Aerospace Fighters Normal Load

 23rd Destroyer Division (960LY Max)

 SLS Vengeance, Riga II Destroyer (SS)
 SLS Advantage, Riga II Destroyer (SS)
 SLS Killion Matsu, Essex III Destroyer (SS)
 SLS Edgar Spree, Essex III Destroyer (SS)
 SLS Reggie Truman, Essex III Destroyer (SS)
 SLS Wallace Hylar, Essex III Destroyer (SS)
 120 Aerospace Fighters Normal Load

 3rd Pursuit Squadron

 31st Cruiser Division (480LY Max)

 SLS Rhodon, Luxor II Heavy Cruiser (SS) (Flagship)
 SLS Common Good, Luxor II Heavy Cruiser (SS)
 SLS Tammy Handyline, Luxor II Heavy Cruiser (SS)
 SLS Winged Death, Riga II Destroyer (SS)
 SLS Zolman Ustes, Essex III Destroyer (SS)
 SLS Helmond, Essex III Destroyer (SS)
 96 Aerospace Fighters Normal Load

 32nd Cruiser Division (480LY Max)
 
 SLS Danger Close, Avatar II Heavy Cruiser (SS)
 SLS Platitude, Avatar II Heavy Cruiser (SS)
 SLS Desmond Valtin, Avatar II Heavy Cruiser (SS)
 SLS Ralph Butler, Riga II Destroyer (SS)
 SLS Jacob Cantrell, Essex III Destroyer (SS)
 SLS Malina Lomax, Essex III Destroyer (SS)
 132 Aerospace Fighters Normal Load

 33rd Destroyer Division (960LY Max)

 SLS Ducane, Riga II Destroyer (SS)
 SLS Golden Falcon, Riga II Destroyer (SS)
 SLS Jane Gulldare, Essex III Destroyer (SS)
 SLS Alfred Newman, Essex III Destroyer (SS)
 SLS Ally Haverdy, Essex III Destroyer (SS)
 SLS Zuni Albertson, Essex III Destroyer (SS)
 120 Aerospace Fighters Normal Load

 4th Pursuit Squadron

 41st Cruiser Division (480LY Max)

 SLS Holloman, Avatar II Heavy Cruiser (SS) (Flagship)
 SLS Mountain Home, Avatar II Heavy Cruiser (SS)
 SLS Randolph, Avatar II Heavy Cruiser (SS)
 SLS Hidden Doom, Riga II Destroyer (SS)
 SLS Felicia Gomez, Essex III Destroyer (SS)
 SLS Nicholas Crumb, Essex III Destroyer (SS)
 132 Aerospace Fighters Normal Load

 42nd Cruiser Division (480LY Max)

 SLS Striker, Luxor II Heavy Cruiser (SS)
 SLS Newberry, Luxor II Heavy Cruiser (SS)
 SLS Primordial, Luxor II Heavy Cruiser (SS)
 SLS Sun Struck, Riga II Destroyer (SS)
 SLS Edwin Carter, Essex III Destroyer (SS)
 SLS Trent Lockwood, Essex III Destroyer (SS)
 96 Aerospace Fighters Normal Load

 43rd Destroyer Division (480LY Max)

 SLS Void Reaper, Avatar II Heavy Cruiser (SS)
 SLS Davis Cochran, Essex III Destroyer (SS)
 SLS Fergie Samuel, Essex III Destroyer (SS)
 SLS Pedro Martinez, Essex III Destroyer (SS)
 SLS Kristoff Lumanz, Essex III Destroyer (SS)
 SLS Winston Coleman, Essex III Destroyer (SS)
 84 Aerospace Fighters Normal Load

 1st Support Squadron

 11th Supply Division (960LY Max)

 SLS Rebecca Bellhoff, Essex III Destroyer (SS) (Flagship)
 SLS Borneo, Volga Transport (SS)
 SLS Mount Saint Helens, Volga Transport (SS)
 SLS Mount Ranier, Volga Transport (SS)
 SLS Krakatow, Volga Transport (SS)
 SLS Vesuvius, Volga Transport (SS)
 72 Aerospace Fighters Normal Load

 12th Supply Division (960LY Max)

 SLS Avenger, Essex III Destroyer (SS)
 SLS Sacramento, Volga Transport (SS)
 SLS Austin, Volga Transport (SS)
 SLS Miami, Volga Transport (SS)
 SLS Genevosa, Volga Transport (SS)
 SLS Frankfurt, Volga Transport (SS)
 72 Aerospace Fighters Normal Load

 13th Repair Division (960LY Max)

 SLS Valley Forge, Essex III Destroyer (SS)
 SLS Salvation, Newgrange Yardship (SS)
 SLS John Glenn, Newgrange Yardship (SS)
 SLS Detroit, Newgrange Yardship (SS)
 SLS Arctic, Newgrange Yardship (SS)
 SLS Buccaneer, Aegis Transport (SS) (undergoing refit)
 40 Aerospace Fighters Normal Load

 First Fleet was the Hegemony Navy's primary strike force. Every ship was slip stream capable with a maximum all around range of 480LY on a single full charge. Though some ships were capable of a much further jump, the rating for First Fleet was 480LY. The new intent was for First Fleet to remain intact as a massive strike capability. Hegemony Security was confident that First Fleet alone could defeat all of the Great Houses warship fleet's combined.
 
 2nd Fleet

 3rd Battle Squadron

 31st Line Division (960LY Max)

 SLS Cameron, Texas Battleship (SS) (Flagship)
 SLS Mitchell, Texas Battleship (SS)
 SLS Bismark II, Texas Battleship (SS) (under construction)
 SLS Evangeline, Essex III Destroyer (SS)
 SLS Everclear, Essex III Destroyer (SS)
 SLS Ever Ready, Essex III Destroyer (SS)
 156 Aerospace Fighters Normal Load

 32nd Carrier Division (480LY Max)

 SLS Independence, Samarkand Carrier (SS)
 SLS Flying Demon, Samarkand Carrier (SS)
 SLS Gridley, Brandt Corvette (SS)
 SLS Craven, Brandt Corvette (SS)
 SLS McCall, Brandt Corvette (SS)
 SLS Maury, Brandt Corvette (SS)
 168 Aerospace Fighters Normal Load

 33rd Carrier Division (480LY Max)

 SLS Ivory, Samarkand Carrier (SS)
 SLS Wasp, Samarkand Carrier (SS)
 SLS Aylwin, Brandt Corvette (SS)
 SLS Parker, Brandt Corvette (SS)
 SLS Benham, Brandt Corvette (SS)
 SLS Balch, Brandt Corvette (SS)
 168 Aerospace Fighters Normal Load

 5th Pursuit Squadron

 51st Cruiser Division (480LY Max)

 SLS Kilroy, Luxor II Heavy Cruiser (SS) (Flagship)
 SLS Demonic Strike, Luxor II Heavy Cruiser (SS)
 SLS Hell Bound, Luxor II Heavy Cruiser (SS)
 SLS O'Brien, Brandt Corvette (SS)
 SLS Nicholson, Brandt Corvette (SS)
 SLS Winslow, Brandt Corvette (SS)
 54 Aerospace Fighters Normal Load

 52nd Cruiser Division (480LY Max)

 SLS Dillon Fuentes, Avatar II Heavy Cruiser (SS)
 SLS Pascal Willheim, Avatar II Heavy Cruiser (SS)
 SLS Floyd Cevella, Avatar II Heavy Cruiser (SS)
 SLS Rowan, Brandt Corvette (SS)
 SLS Allen, Brandt Corvette (SS)
 SLS Wilkes, Brandt Corvette (SS)
 90 Aerospace Fighters Normal Load

 53rd Carrier Division (480LY Max)

 SLS Lexington, Samarkand Carrier (SS)
 SLS Concord, Samarkand Carrier (SS)
 SLS Shaw, Brandt Corvette (SS)
 SLS Davis, Brandt Corvette (SS)
 SLS Manley, Brandt Corvette (SS)
 SLS Stockton, Brandt Corvette (SS)
 168 Aerospace Fighters Normal Load

 Second Fleet is tasked with the protection of the Hegemony itself. While smaller than First Fleet, Second Fleet is bolstered by several Independent Squadrons that patrol the Hegemony itself. From the Livingston Naval Base, Second Fleet can respond to any point within the Hegemony borders within 2 days maximum. Since Second Fleet operates from the massive Livingston Naval Base, no supply or repair ships are assigned.

To be Continued
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 21 September 2020, 21:52:06
1 December 2830
Thazi (Hegemony)
Continued


 89th Independent Cruiser Division (480LY Max)

 SLS Timothy Sinclair, Luxor II Heavy Cruiser (SS) (Flagship)
 SLS Gwen Delong, Luxor II Heavy Cruiser (SS)
 SLS Helen Anderson, Avatar II Heavy Cruiser (SS)
 SLS Bradley Jones, Avatar II Heavy Cruiser (SS)
 SLS Golden Eagle, Essex III Destroyer (SS)
 SLS Craven, Brandt Corvette (SS)
 90 Aerospace Fighters Normal Load

 91st Independent Escort Division (480LY Max)

 SLS Copahee, Samarkand Carrier (SS) (Flagship)
 SLS Cummings, Brandt Corvette (SS)
 SLS Drayton, Brandt Corvette (SS)
 SLS Lamson, Brandt Corvette (SS)
 SLS Flusser, Brandt Corvette (SS)
 SLS Reid, Brandt Corvette (SS)
 102 Aerospace Fighters Normal Load

 92nd Independent Escort Division (480LY Max)

 SLS Cowpens, Samarkand Carrier (SS) (Flagship)
 SLS Cassin, Brandt Corvette (SS)
 SLS Tucker, Brandt Corvette (SS)
 SLS Shaw, Brandt Corvette (SS)
 SLS Downes, Brandt Corvette (SS)
 SLS Perkins, Brandt Corvette (SS)
 102 Aerospace Fighters Normal Load

 93rd Independent Escort Division (480LY Max)

 SLS Manilla Bay, Samarkand Carrier (SS) (Flagship)
 SLS Preston, Brandt Corvette (SS)
 SLS Fanning, Brandt Corvette (SS)
 SLS Dunlap, Brandt Corvette (SS)
 SLS Bagley, Brandt Corvette (SS)
 SLS Mugford, Brandt Corvette (SS)
 102 Aerospace Fighters Normal Load

 94th Independent Escort Division (480LY Max)

 SLS Natoma Bay, Samarkand Carrier (SS) (Flagship)
 SLS Henley, Brandt Corvette (SS)
 SLS Patterson, Brandt Corvette (SS)
 SLS Jarvis, Brandt Corvette (SS)
 SLS Somers, Brandt Corvette (SS)
 SLS Jouett, Brandt Corvette (SS)
 102 Aerospace Fighters Normal Load

 The Independent Divisions actively patrol the Hegemony borders. While the 89th Independent Cruiser Division acts as a first responder, the Independent Escort Divisions normally patrol as 2 Brandt Corvettes while the Samarkand Carrier and single Brandt Corvette act as a immediate response force if a problem is detected. In a time of emergency, the Independent Divisions fall under the operational command of Second Fleet.

 Hegemony Army Transports

 191st Royal Jump Infantry Division
 SLS Mighty Lift, Potemkin Transport (SS) (960LY Max)

 1st Corps

 359th Battlemech Division
 SLS Black Templar, Aegis Transport (SS) (960LY Max)
 SLS Patrick Henry, Aegis Transport (SS) (960LY Max)

 368th Battlemech Division
 SLS E. Presley, Aegis Transport (SS) (960LY Max)
 SLS Impetuous, Aegis Transport (SS) (960LY Max)

 208th Battlemech Division
 SLS Liao Pride, Aegis Transport (SS) (960LY Max)
 SLS Rampant, Aegis Transport (SS) (960LY Max)

 428th Battlemech Division
 SLS Prometheus, Aegis Transport (SS) (960LY Max)
 SLS Maya, Aegis Transport (SS) (960LY Max)

 272nd Mechanized Infantry Division
 SLS Tarawa, Potemkin Transport (SS) (960LY Max)

 123rd Mechanized Infantry Division
 SLS Iwo Jima, Potemkin Transport (SS) (960LY Max)

 79th Mechanized Infantry Division
 SLS Guam. Potemkin Transport (SS) (960LY Max)

 265th Mechanized Infantry Division
 SLS Ulithi, Potemkin Transport (SS) (960LY Max)
 
 81st Mechanized Infantry Division
 SLS Midnight Dancer, Potemkin Transport (SS) (960LY Max)

 2nd Corps

 295th Battlemech Division
 SLS Dragonfly, Riga Transport (SS) (960LY Max)
 SLS Firefly, Riga Transport (SS) (960LY Max)

 298th Battlemech Division
 SLS Jagged Tooth, Riga Transport (SS) (960LY Max)
 SLS Yosemite, Riga Transport (SS) (960LY Max)

 318th Battlemech Division
 SLS Yankee, Riga Transport (SS) (960LY Max)
 SLS Rickenbacker, Aegis Transport (SS) (960LY Max) (undergoing refit)

 370th Battlemech Division
 SLS Devon Pulman, Potemkin Transport (SS) (960LY Max)
 SLS Trenton, Volga Transport (SS) (960LY Max)

 126th Mechanized Infantry Division
 SLS Saipan, Potemkin Transport (SS) (960LY Max)

 The Hegemony Navy had promised to provide transports to the Army on a permanent basis to haul both offensive Corps into a combat situation. Unfortunately, this had not happened due to a miscalculation. Commanding General Olivia Daniels had not gotten angry at all, at least she had enough transports to lift 14 Divisions at one time with a maximum deployment range of 960LY. In an absolute emergency, the Hegemony Navy had assured her that they could lift another 4 Division if they used the remaining 9 Volga Transports and 1st Fleets Supply Volga's. Realistically, no one could come up with a scenario that would require both offensive Corps to be deployed into a single combat drop outside of invading Luthien or New Avalon. Even if it became an emergency, the new slip stream technology would allow the transports they did have to drop the 14 Divisions, spend 7 days recharging, return, load the remaining Divisions and be back to the other 14 Division inside of a month total. With the ability to leap all the way to Terra from Vonja in a single jump taking 5.5 days, there was not even a need to establish a forward base.

 Columbus Station Garrison

 SLS De Ruyter, Sovetskii Soyuz Heavy Cruiser
 SLS Sims, Brandt Corvette (SS)
 SLS Mustin, Brandt Corvette (SS)
 SLS Hughes, Brandt Corvette (SS)
 SLS Walke, Brandt Corvette (SS)
 SLS Morris, Brandt Corvette (SS)

 Hegemony Patrol Squadron

 1st Corvette Division (960LY Max)

 SLS Eugene A. Greene, Brandt Corvette (SS)
 SLS Kenneth D. Bailey, Brandt Corvette (SS)
 SLS William R. Rush, Brandt Corvette (SS)
 SLS William M. Wood, Brandt Corvette (SS)
 SLS Theodore E. Chandler, Brandt Corvette (SS)
 SLS Frank Knox, Brandt Corvette (SS)

 2nd Corvette Division (960LY Max)

 SLS William C. Lawe, Brandt Corvette (SS)
 SLS Lloyd Thomas, Brandt Corvette (SS)
 SLS Richard B. Anderson, Brandt Corvette (SS)
 SLS James E. Kyes, Brandt Corvette (SS)
 SLS Dennis J. Buckley, Brandt Corvette (SS)
 SLS Robert H. McCard, Brandt Corvette (SS)

 Columbus Station now had a full Naval Division as a garrison. Though SLS De Ruyter was not equipped for slip stream travel, plans were in the works to transport the "AMBER" computer and extra LF Batteries to equip her. The 2 Hegemony Corvette Divisions patrolled the Hegemony borders in 2 ship Flotilla's working closely with 2nd Fleet.

 DoME and Hegemony Support

 SLS Chilton, Volga Transport (SS) (960LY Max)
 SLS Fremont, Volga Transport (SS) (960LY Max)
 SLS Henrico, Volga Transport (SS) (960LY Max)
 SLS Barnwell, Volga Transport (SS) (960LY Max)
 SLS Clinton, Volga Transport (SS) (960LY Max)
 SLS Kingsbury, Volga Transport (SS) (960LY Max)
 SLS Logan, Volga Transport (SS) (960LY Max)
 SLS Talladega, Volga Transport (SS) (960LY Max)
 SLS Navarro, Volga Transport (SS) (960LY Max)

 SLS Builder, Builder Yardship
 SLS Constructor, Builder Yardship
 SLS Erector, Builder Yardship
 SLS Deep Builder, Builder Yardship
 SLS Carpenter, Builder Yardship
 SLS Mechanic, Builder Yardship
 SLS Grapple, Builder Yardship
 SLS Shackle, Builder Yardship
 SLS Preserver, Builder Yardship
 SLS Grasp, Builder Yardship
 SLS Safeguard, Builder Yardship
 SLS Clamp, Builder Yardship

 SLS Pomeroy - Carrack Transport
 SLS Red Cloud - Carrack Transport
 SLS Sacagawea - Carrack Transport
 SLS Mount McHenry - Carrack Transport
 SLS Horned Toad - Carrack Transport
 SLS Hofuku Maru - Carrack Transport
 SLS Tatsuta Maru - Carrack Transport
 SLS Kyokusei Maru - Carrack Transport
 SLS Sisler - Carrack Transport
 SLS Soderman - Carrack Transport
 SLS Watkins - Carrack Transport
 SLS Watson - Carrack Transport
 SLS Charlton - Carrack Transport
 SLS Dahl - Carrack Transport
 SLS Mount Fuji - Carrack Transport
 SLS Servitude - Carrack Transport
 SLS Procyon - Carrack Transport
 SLS Oberon - Carrack Transport
 SLS Alhena - Carrack Transport
 SLS Electra - Carrack Transport
 SLS Titania - Carrack Transport
 SLS Virgo - Carrack Transport
 SLS Birgit - Carrack Transport
 SLS Corvus - Carrack Transport
 SLS Hydrus - Carrack Transport
 SLS Lumen - Carrack Transport
 SLS Sarta - Carrack Transport
 SLS Scania - Carrack Transport
 SLS Valeria - Carrack Transport
 SLS Trego - Carrack Transport
 SLS Trousdale - Carrack Transport
 SLS Duplin - Carrack Transport
 SLS Caswell - Carrack Transport
 SLS Starr - Carrack Transport
 SLS Ottawa - Carrack Transport
 SLS Prentiss - Carrack Transport
 SLS Union - Carrack Transport
 SLS Confederate - Carrack Transport
 SLS Shoshone - Carrack Transport
 SLS Xenia - Carrack Transport

 DoME and Hegemony Support is where ships are assigned when they are in direct support of DoME or working on orbital projects for the Hegemony systems. The Carrack Transport Fleet spends much of it's time actually hauling cargo around the Hegemony, both in support of the 3rd Corps or to the numerous Conventional RCT's deployed on every Hegemony world and bulk cargo, usually the ores from Zetang where Livingston Naval Base was constructed to many other worlds for processing.

 Hegemony Security

 SLS Merchant - Merchant Surveillance Vessel
 SLS Clifford P. Bradley - Merchant Surveillance Vessel
 SLS Richard E. Cobb - Merchant Surveillance Vessel
 SLS John D. Corkille - Merchant Surveillance Vessel
 SLS Demas T. Craw - Merchant Surveillance Vessel
 SLS Everett S. Davis - Merchant Surveillance Vessel
 SLS Sam L. Ellis - Merchant Surveillance Vessel
 SLS Oliver S. Ferson - Merchant Surveillance Vessel
 SLS Percival E. Gabel - Merchant Surveillance Vessel
 SLS Donald M. Keiser - Merchant Surveillance Vessel
 SLS Douglas M. Kilpatrick - Merchant Surveillance Vessel
 SLS Raymond T. Lester - Merchant Surveillance Vessel
 SLS Donald R. Lyon - Merchant Surveillance Vessel
 SLS William J. McKiernan - Merchant Surveillance Vessel
 SLS Armand Peterson - Merchant Surveillance Vessel
 SLS Charles T. Phillips - Merchant Surveillance Vessel
 SLS Edgar R. Todd - Merchant Surveillance Vessel
 SLS Harold B. Wright - Merchant Surveillance Vessel
 SLS Francis T. Ziegler - Merchant Surveillance Vessel
 SLS Robert Olds - Merchant Surveillance Vessel
 SLS Daniel E. Garrett - Merchant Surveillance Vessel
 SLS Asa N. Duncan - Merchant Surveillance Vessel
 SLS Richard O'Brien - Merchant Surveillance Vessel
 SLS Robert W. Bingham - Merchant Surveillance Vessel
 SLS Nathaniel Scudder - Merchant Surveillance Vessel
 SLS Alfred J. Lyon - Merchant Surveillance Vessel
 SLS Clinton W. Russell - Merchant Surveillance Vessel
 SLS Walter R. Weaver - Merchant Surveillance Vessel
 SLS Herbert A. Dargue - Merchant Surveillance Vessel
 SLS James B. Houston - Merchant Surveillance Vessel

 SLS Sneak - Bug-eye Surveillance Vessel

 SLS Eagle Eye - Scout Class HPG
 SLS Hawk Eye - Scout Class HPG
 SLS All Seeing - Scout Class HPG
 SLS Vision - Scout Class HPG
 SLS Finder - Scout Class HPG

 Ships assigned to Hegemony Security most often enter non Hegemony territory using completely different identification codes. But even then, they try to remain undetected if at all possible. Only the Scout Class HPG ships travel in normal jump points. The other ships usually enter beyond detection range and then slowly move to a closer point to intercept information.

To be continued
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 21 September 2020, 22:27:56
1 December 2830
Thazi (Hegemony)
Continued


  Hegemony Training Division

 SLS Rebellion - Narukami II Destroyer
 SLS Retribution - Narukami II Destroyer
 SLS Contraband - League II Destroyer
 SLS Raptor - League II Destroyer
 SLS Bighorn - League II Destroyer
 SLS Mahone - Vincent Corvette

 The Hegemony Training Division supports the various schools in the Hegemony. Normally they are found in the Boulsi or Thazi systems conducting training for ships crew, dropship crew, marines or aerospace pilots in trianing.
 
 Hegemony Navy Reserve Fleet (Mothball)

 SLS Windego - Whirlwind LF Destroyer
 SLS Durango - Whirlwind Destroyer
 SLS Weasel - Whirlwind Destroyer (Former Wolverine)
 SLS Badger - Vincent Corvette (Former Wolverine)
 SLS Hatchet - Kimagure LF Pursuit Cruiser
 SLS Dark Brawler - Dart Light LF Cruiser
 SLS Thazi - Dart Light LF Cruiser
 SLS Shark Strike - Dart Light LF Cruiser
 SLS Thunderer - Monsoon LF Battleship
 SLS Kongo - Monsoon LF Battleship
 SLS Kathy Hamile - Vincent Destroyer
 SLS Sam Kingston - Vincent Destroyer
 SLS Halthom - Vincent Destroyer
 SLS Trinity River - Vincent Destroyer
 SLS Yangtze River - Vincent Destroyer
 SLS Nile River - Vincent Destroyer
 SLS Brazos River - Vincent Destroyer
 SLS Onverwacht - Vincent Destroyer
 SLS Dominator - Vincent Destroyer
 SLS Pulverizer - Vincent Destroyer
 SLS Punisher - Vincent Destroyer
 SLS Cally Westin - Vincent Destroyer
 SLS Ben Schwab - Vincent Destroyer
 SLS Inglesmond - Vincent Destroyer
 SLS Connaught - Vincent Destroyer
 SLS M. Langley - Vincent Destroyer
 SLS George Wellington - Vincent Destroyer
 SLS Janet McFadden - Vincent Destroyer
 SLS Lightning - Vincent Destroyer
 SLS Lookout - Vincent Destroyer
 SLS Loyal - Vincent Destroyer
 SLS Laforey - Vincent Destroyer
 SLS Never Quit - Vincent Destroyer
 SLS Always Ready - Vincent Destroyer
 SLS Nerissa - Vincent Destroyer
 SLS Nizam - Vincent Destroyer
 SLS Black Widow - Vincent Destroyer
 SLS Tarantula - Vincent Destroyer 
 SLS Mississippi Queen - Vincent Destroyer
 SLS Never End - Vincent Destroyer
 SLS Ghost Strike - Vincent Destroyer
 SLS Sledge - Vincent Destroyer
 SLS Wraith - Vincent Destroyer
 SLS Slammer - Vincent Destroyer
 SLS Crawfish - Vincent Destroyer

 The Hegemony Mothball is located at Livingston Naval Base in the Zetang System. Carefully stored, they are cared for by a dedicated team of skilled engineers and ships crew that are nearing retirement from the Hegemony Navy. They strive to make sure the ships under their care can be returned to duty 100% ready within 60 days of notification. In addition to the listed ships, the Hegemony Navy also controls a large fleet of standard Jumpships and Dropship.

 Monolith Jumpship - 30
 Star Lord Jumpship - 60
 Tramp Jumpship - 60

 The Hegemony Navy also controls the ever growing HAF Marine Regiments. Though most HAF Marines are deployed aboard the various Warships, they are also deployed aboard the many orbital stations within the Hegemony, but also have a force of actual Regiments ready to be deployed as needed.

 7th Royal CAAN Marine Regiment
 9th Royal CAAN Marine Regiment
 10th Royal CAAN Marine Regiment
 12th Royal CAAN Marine Regiment
 9917th Marine Regiment
 9918th Marine Regiment
 9919th Marine Regiment
 9920th Marine Regiment
 9921st Marine Regiment
 9922nd Marine Regiment
 9923rd Marine Regiment
 1st Marine Air Wing (4 Groups)
 2nd Marine Air Wing (4 Groups)
 3rd Marine Air Wing (4 Groups)
 4th Marine Air Wing (4 Groups)

 Wolverine Squadron

 SLS Michigan - Farrgut Battleship (Flagship)(undergoing refit)
 SLS Manila - Farragut Battleship
 SLS Saratoga - Potemkin Transport (undergoing refit)
 SLS Circe - Luxor Heavy Cruiser (9 January 2831)
 SLS Great Hope - Luxor Heavy Cruiser (9 January 2831)
 SLS Kosh - Essex III Destroyer (9 January 2831)
 SLS Bostick - Essex III Destroyer (9 January 2831)
 SLS Gao - Essex III Destroyer (9 January 2831)
 SLS Frater - Essex III Destroyer (9 January 2831)
 SLS Maverick - Volga Transport (undergoing refit)
 SLS Dogie - Volga Transport (undergoing refit)
 SLS Bishop - Carrack Transport
 SLS Cardinal - Carrack Transport
 SLS Wren - Carrack Transport
 SLS Swallow - Carrack Transport
 SLS Hawk - Carrack Transport
 SLS Rodeo - Builder Yardship (5 January 2831)

 The Wolverine Squadron while not under direct control of the Hegemony Navy, they are starting to coordinate with local Hegemony forces on patrols around Drachenfeld. It is hoped that they will continue working closely with the Hegemony Navy. Most of the ships of the Wolverine Squadron will not arrive back at Drachenfeld until mid 2831.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 21 September 2020, 22:29:03
Sorry for the delay folks, been working on the new Hegemony Navy and organization changes. It has been a chore. Had to rerun the Dropship numbers for Division type and I miscalculated them. I thought I could lift both offensive Corps but I seem to be about 300 collars short. That s a huge oops. Typical Division requires 25 Dropships collars, but most of the Hegemony needs close to 30 collars with the additional support troops they have. Of course they have the collars if the troops are moving with one of the main Fleet Divisions.

 Still a vast improvement over the SLDF Dropship count, SLDF BM Division needs 21-24 Dropships just for their Battlemechs alone. Figure close to 50 total for the entire Division.
Take a good look at the Dart & the Lola III (M5 Caspar).
Same general mass, one has six collars and slightly heavier, the other LF-batteries and a possible SDS mod.
You might want to run some numbers, there, to see if by using a fusion design, you still have enough mass left, for three aditional LF-battery packs.
How about combat rated Mammoths (https://www.sarna.net/wiki/Mammoth), but with higher accel, structure, armor, weapons, and troop capacity?  The civilian version has ~40,000 tons of cargo capacity, imagine what you could do with that.  Since your key limit is Docking Collars, make the best use of the collars.

But you have also just come up with a new chapter idea, where someone tries to lift an entire unit and they don't have the Dropship capacity.  Cue a rapid call-up of additional Dropships and the Jumpships to carry them, and a comment about a recalculation of Hegemony lift capacity.  Maybe add comments about pre-staging military equipment across the Hegemony worlds just in case it is needed?
The Mammoth & Behemoth both have two introduction dates.
What if the first set was for a Royal variant that used Endo-Steel & FF-Armor?
Meaning a Mammoth combat dropper and a Behemoth that can make regular landings on a normal live bearing planet.

There is a reason I like the Argo, you know.
Covert opperations and it makes the Scout have sence in it's design.
A Royal Behemoth would also provide a very good reason.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Anemone221 on 21 September 2020, 22:58:35
Your corps are way to big, a Corps in IRL is usually a group of 3 division with attached support, so 1st Armored vision, 2nd Infantry division, and 3rd calvary division, 22nd Artillery Regiment, 347th Heavy AA Brigade, 74th Brigade Medical, Etc.

In battletech they consisted of 10 divisions and they are using the thing is that is meant to garrison 30-100 worlds. In the 4th succession war RCT's were consisting of 8 Regiments + battalion artillery + 2 wings and they were typically used to conquer a planet.

You can probably get away with a 3 division corps with a 3 corps army to a 3 army "army group". And your Army would take the organizational place of the corps right now and would be a mainly administrative posting . Your army groups would be your theater controllers and would not exist unless a total war was declared.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 21 September 2020, 23:08:06
 Always have to remember, they still think SLDF. That means a big damned hammer at all times. While the Inner Sphere is still slinging nukes and in all out war, I do not see them altering their military strength too much. Once things calm down, they might take a very hard look at their large Army and Navy.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: David CGB on 22 September 2020, 01:20:53
Always have to remember, they still think SLDF. That means a big damned hammer at all times. While the Inner Sphere is still slinging nukes and in all out war, I do not see them altering their military strength too much. Once things calm down, they might take a very hard look at their large Army and Navy.
Rather then reduce, why not let some become the garrison on each world that may not need RCTs
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 22 September 2020, 01:40:35
The Hegemony has 74 systems. 75 if you count Columbus Station. Each world has a Conventional RCT on it. That is 3 Mech Inf Regiments and a Armor Regiment, with Artillery Battalion attached.

 When not deployed, and none are, the Hegemony Army has IIRC, 27 Divisions and 12 Ind Regiments. They do have "home" worlds. They also back up system garrisons within a single jump from their "home" system. I am going to go ahead and drop a tidbit to stave off some of this.

 There will be a massive demobilization of the Hegemony Armed Forces, but not for some time yet. Then later, there will be a massive mobilization and rearming. Step back and think how big the Com Guard got, well the HAF is pretty big now, much bigger than what stayed with Comstar. How small they go, well I am not sure yet, but pretty sure you will see many Divisions go down to a more RCT sized unit. The Conventional RCT will probably stay on as garrison, infantry and armor is pretty cheap, especially if there is no major threat.

 Their equipment will be stockpiled, much like Comstar did. Exactly when they do this, well I sort of know the answer, the demobilization that is. I know exactly when the rearming will start though. Well, as of now, idea's still pop into my head which causes me to alter my timeline events. I have a major one that I still have not pinned down a time frame for yet.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: richard3116 on 22 September 2020, 02:26:41
Rather than stockpiling the equipment have you considered a reserve structure and prepositioned ship system.

Each active or reserve divisions equipment is recreated in an already embarked dropship / jumpship configuration. Upon need the division personnel embarks on transport dropships and joins or jumps to the equipments location and your fully equipped and supplied expedition force is good to go.

Preposition units can be maintained by reserve support units, rotated to ensure readiness and updated as required. Stockpiling even with long life equipment means readiness is not available until reactivation maintenance occurs with a corresponding lag depending on support resources.

It also allows reserve and second line units to be activated fully structure and equipped by inheriting deployed divisions equipment. If they have trained and integrated alongside the active units activation time can be greatly reduced.

I could imagine a three tier system. Active Division, Active Reserve and Reserve. Active is deployed to preposition ships, Active Reserve takes over active equipment and prepares to deploy, Reserve takes over Active Reserve equipment and works up if required.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 22 September 2020, 06:31:39
There will be a massive demobilization of the Hegemony Armed Forces, but not for some time yet. Then later, there will be a massive mobilization and rearming. Step back and think how big the Com Guard got, well the HAF is pretty big now, much bigger than what stayed with Comstar. How small they go, well I am not sure yet, but pretty sure you will see many Divisions go down to a more RCT sized unit. The Conventional RCT will probably stay on as garrison, infantry and armor is pretty cheap, especially if there is no major threat.
Have you thought about expending their theritory?
Because that would at the start, require military forces, including transport & construction forces.
Grow both towards Columbus and towards those RWR hidden worlds.
I can also see a mission in the works, to that near the RWR, hidden RWR base.
How many jumps are needed to get there and back again?
And then there is the potential recovering of derlict House, RWR & SLDF warships.
Which will be a massive undertaking.
So rather then growing smaller, see a focus change towards the carrier, transport & construction part of the Navy.
And thus also a focus on improving the LAM as much as possible, like bug fixing that RWR Screamer LAM, which I bet, was sabotaged to hell & back, hence it exploding on swithing between mech & ASF mode.
https://www.sarna.net/wiki/Screamer

Then there are places like Victoria CC, that had quite important SLDF research factories, that need to be checked to really be gone or else, recovered.
That might then also end up with Kangjong-ni getting another look for that never found RWR back-up factory site, as well.
Shady Palms is quite close to the Hegemony, not turning it into a active Hegemony post, would be quite weird.
Same for the the place the SLS Surprise her main gun was created, I would think that making sure neither the Houses OR Comstar, could lay their claws on that stuff, would be their focus, in the near future, thus a rather drastic switch in the Hegemony military structure, with a goal of recovering or destroying any such sites, plus helping grow the Hegemony it's overal size as well, in such a way, that in 3000, the Hegemony has grown quite big, along the boarders of the DC & FS and thus forming a nasty surprise to both realms.
That the Wolverines have Iron Wombs, which is basically refined Star Lague Cloning Gear, mend for human cloning, since they cloned all kinda things from dino's to fish, whenTerraforming a world in the time of the Star Lague & the SLDF.
And considering this, thus a part of a certain SLDF organisation involved with terraforming & construction hidden asteriod shipyards.
So the Hegemony already has that cloning tech, just not refined for human cloning, which thus could mean a massive population growth, if done carefully.
https://www.sarna.net/wiki/Surprise
https://www.sarna.net/wiki/Mundo_Nublar
https://www.sarna.net/wiki/Shady_Palms

Now, will Zap Shipping and those Heg-Mercenary forces, leave the Federated Suns with that whole district?
Because that one could be fun, in a  :o  ???  :drool:  xp kinda way.
But I will see, where the story is going, when it get there.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 22 September 2020, 09:33:31
There's the divisor between guns, and butter.  The Hegemony's got to walk a fine line here, even if they commit 2% of the GDP and use realistic economics (and don't hamstring by only going after easy resources)  AND manage to keep the inevitable corruption to a dull roar, eventually a force that extensive needs to fight someone, and if nobody else is available, they end up fighting each other.

I'd suggest a deep system of reserves as a basic go-to, one of those basic fundamentals, with a draw-off for the adventurous/possible troublemakers with more emphasis on terraforming and infrastructural development instead of foreign military adventures, with a special emphasis on expansion away from the Inner Sphere, this can tap off the inevitable ambitious troublemaker with charisma without needing to stage a military intervention that can draw undesirable attention, while providing a deeper industrial reserve for when the Hegemony actually reaches a point it can't afford to be hidden any longer.

Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 22 September 2020, 09:58:45
There's the divisor between guns, and butter.  The Hegemony's got to walk a fine line here, even if they commit 2% of the GDP and use realistic economics (and don't hamstring by only going after easy resources)  AND manage to keep the inevitable corruption to a dull roar, eventually a force that extensive needs to fight someone, and if nobody else is available, they end up fighting each other.

I'd suggest a deep system of reserves as a basic go-to, one of those basic fundamentals, with a draw-off for the adventurous/possible troublemakers with more emphasis on terraforming and infrastructural development instead of foreign military adventures, with a special emphasis on expansion away from the Inner Sphere, this can tap off the inevitable ambitious troublemaker with charisma without needing to stage a military intervention that can draw undesirable attention, while providing a deeper industrial reserve for when the Hegemony actually reaches a point it can't afford to be hidden any longer.

and thus the Wolverines enter the story with this idea of combat drills/TRIALS vs OPFOR for goals...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Ajax_Wolf on 22 September 2020, 10:36:29
 Are they working on a way around the 28 jump limit on those Slip Stream cores? Patrols will be short with a 28 jump limit, then off to the yards almost on a yearly basis.
 Plus is there a stock pile of cores sitting around waiting to be installed? Access ports to make replacement almost "Plug and Party" simple?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 22 September 2020, 11:28:59
The jump limit is for slip stream jumps only. Ships can make normal jumps in excess of the 28 jump limit. So a slip stream equipped ship can make say 100 normal jumps and that does not take away from the 28 slip stream jump count.

I will go into more detail soon
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 22 September 2020, 12:14:42
There's the divisor between guns, and butter.  The Hegemony's got to walk a fine line here, even if they commit 2% of the GDP and use realistic economics (and don't hamstring by only going after easy resources)  AND manage to keep the inevitable corruption to a dull roar, eventually a force that extensive needs to fight someone, and if nobody else is available, they end up fighting each other.

I'd suggest a deep system of reserves as a basic go-to, one of those basic fundamentals, with a draw-off for the adventurous/possible troublemakers with more emphasis on terraforming and infrastructural development instead of foreign military adventures, with a special emphasis on expansion away from the Inner Sphere, this can tap off the inevitable ambitious troublemaker with charisma without needing to stage a military intervention that can draw undesirable attention, while providing a deeper industrial reserve for when the Hegemony actually reaches a point it can't afford to be hidden any longer.
Yeah, got to agree with that one.
Currently it's best to expend away from the sphere and to start colonising the perishere.
Part of the reason why I brought up Shady Palms, since it's in their own backwoods and thus a logical place for them to add to their system, especially since I bet it was a either a Hegemony Security or a DoME (maybe both of them and the Navy as well), as a advanced astronomical observation facility.
I bet Hegemony Security was suspecting those RWR bases and the DoME was doing terraforming in that aria.

What interest me is that the RWR had the SLDS hidden base, Camelot Command.
The LC had Odessa(?).
We know that beyond the RWR another hidden place was located and then there is Columbus as well.
So where are the other such hidden SLDF shipyards?
Considering what was located on Victoria CC, could that system have been a candidate as well?
Then what about the FS, the TC, the DC and the FWL?
Niops is really a toss-up, 50% change to have had a influx of Wolverine science cast in canon, 25% change it was part of the cover of a hidden shipyard complex.

Now as a cost saving way, I can see development projects being combined.
Like artificial limbs and so on, with power armor development research.
https://www.sarna.net/wiki/Manei_Domini
https://www.sarna.net/wiki/Nighthawk
https://www.sarna.net/wiki/M-11J_"Cloaking_Device"
https://www.sarna.net/wiki/DEST_Infiltration_Suit

The only thing they are missing for The Void Signature System, is Stealth Armor and the Mimic System, the later is just a improved Chameleon.
And then you have that Virtual Reality Piloting Pod, that works great with Chameleon & a Beagle, (think Helicopter cockpit typo view around yourself, at the minimum) might even work in using simulators to remote control SDS ground drones. (Nice live fire combat trail, right?)
The SDS certainly gives you a C3 variant of a more Clan level quality.
Which also means a good change later on, to develop Nova CEWS.
https://www.sarna.net/wiki/Virtual_Reality_Piloting_Pod
https://www.sarna.net/wiki/Void_Signature_System
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 22 September 2020, 15:45:07
The story is parallel to canon from everything I've been reading except there tweaks to canon, such as Wolverines escaping Clans home worlds, ComStar is aware to extent that last Cameron did in fact exist (which is big one) , the Forgotten Corp managing keep the Outworlds Alliance unaware that majority of their colonized space been taken over by the then Terran hegemony, no one after the fact is the wiser.  With only Blake himself, FedSuns First prince John & son only leaders in the Inner Sphere (including Kerensky apparently) who were unaware Hegemony's continue existence. 

The Hegemony will likely demobilize its forces as it reports of the Succession States no longer have WarShips for example, has witted themselves via nuking out of existence, and when ComStar's silent hammer comes down on leading scientists.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 22 September 2020, 16:18:40
Hopefully, the plants in ROM will warn the Hegemony in time before Holy Shroud goes into effect so that any records and important scientist and teachers in the Inner Sphere can be saved.


On another note. the de-escalation of fighting started in the original Canon at the start of 3rd SW, Factories had been destroyed, Weapons and Unit production had been reduced and Armed Forces had been reduced in size such that where before a Division had been in the attack, now a Regiment was used.


Or I can be totally wrong.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 22 September 2020, 17:03:46
The Hegemony will likely demobilize its forces as it reports of the Succession States no longer have WarShips for example, has witted themselves via nuking out of existence, and when ComStar's silent hammer comes down on leading scientists.
Thats why I hope on a massive shift in Hegemony force structure.
Lets be honest, if the Houses don't have any warships anymore, then there are lots of wrecks drifting around.
And Comstar will want to recover them, piece by piece.
Would laugh if instead, the Hegemony toke steps to recover them before Comstar, even if it means stripping the cores out in order for a yardship to jump those hull, while clamped inside their shipyard section.
Then a Potemkin with a few Mammoths and quite a few Snowdens, to grind those cores down and...
Some of those wrecks just need new spareparts to get going again.

The bonus is that the butterfly will see WoB having problems in terms of a massive lack of warships.
On that, remember the Baron class?
If I am right, salvaged Baron class ships where rebuilded into the Impavido class, from 3058, same general shape and thus frame layout.
Check the cargo mass of both ships, you get why the later weights 5.000 tons more, even though she seems to be cut down from 545.5 m to 450 m.
Most likely, more armor & weapons.
I bet that even if it's new construction, the warcore was kept and a lot of that warcore manufactoring ability was actualy hot air.
https://www.sarna.net/wiki/Baron
https://www.sarna.net/wiki/Impavido
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 22 September 2020, 18:40:29
15 January 2831
Thazi (Hegemony)


 General (Ret) Rita Mitchell had called for a meeting of the minds, which was what she called all the old timers along with the new blood. Attending were General (Ret) Heinrich Rommel, General (Ret) Nathan Baxter, Fleet Admiral (Ret) Tanisha Tanaka, Admiral (Ret) Barbara Coltrain, Admiral (Ret) Vincent Zeibler, Fleet Admiral Paul Stanson, Commanding General Olivia Daniels and Christina Evanshire, Hegemony Security.

 Everyone was seated within Rita Mitchell's spacious living room exchanging small talk until Rita called the meeting to order. "Thank you all for coming. Over the last few years, we have seen the Houses batter themselves, end the First major war and almost immediately begin another one which is starting to heat up as we speak. With Brian's passing, I am even more aware that many of us gathered here could expire at any time, myself included.

 I want to make sure that we have contingency plans in place to handle as many possible future events as possible. Plans that the folks following in our foot steps will be able to dust off and quickly make use of. Most here have been kept in the loop of many things by Brian before he passed. Brian always had a jaunted eye towards Comstar, especially once Blake died and Conrad Toyama took over. Well, Toyama is a known, who do we think will succeed him as Primus? Christine?" Rita said

 "Karpov. Raymond Karpov, he has grown in favor of Toyama. He is a hard liner. Reports are he is ruthless in his dealings with almost everyone. I rank him as a high threat. But while we are on Comstar, we have word that the the fighting which broke out was actually manipulated by Comstar by order of Toyama. Seems ROM has been leaking intel on the Combine to the Lyran Commonwealth. That is what caused Coordinator Jinjiro Kurita to once again attack both the Lyran Commonwealth and Federated Suns." Christine Evanshire said

 "Well, that is another strike against Toyama. Little rat halted the payments that Blake had been making. I think it is time we activate Brian's Operation Rainy Day. Christine, when you leave, you may activate Operation Rainy Day. Comstar is moving a little too far off the agreed path, it is time they feel a little pain, they just will not know they are being slowly bled." Rita said, referring to the plan to covertly siphon funds from Comstar. Then she continued once Christine nodded.

 "Now, how up to date are the plans for Operation Hegemony Awakens?" Rita asked

 "Last updated 3 months ago. As everyone knows, Operation Hegemony Awakens covers our return to take back Terra if we have to. It would be preceded by a Sphere wide HPG shutdown, followed by strikes at Luyten 68-25 and Ross 248 with a direct invasion of Terra herself. Current plans call for those elements of First Fleet that cannot direct jump to Terra begin a forward deployment via uninhabited systems to FS19101-922, which is a uninhabited system 322LY from all three targets. Once they have recharged, they will strike Luyten 68-25 and Ross 248 and take out Comstar's fleet while the main strike by First Fleet leads 1st Corps and elements of 2nd Corps in a direct attack on Terra itself. We estimate no more than 2 Divisions worth of hostiles, which the 13 Divisions we would be dropping in the first wave should be able to overwhelm quickly. Comstar has repaired the damaged warships we left them, and they have skeleton crews in each Fleet base, but they mainly stay housed on 4 Olympus Stations that Comstar built, 2 in each Fleet Base. They have moved the warships into a close in location easily reached by shuttle craft to the stations. Comstar's own estimates place a 2 week restart to fully mobile all the ships. One ship at each Fleet Base is fully manned though and ready for immediate deployment, usually Terra itself. Luyten 68-25, that ships is CSS Invisible Truth, Cameron Battlecruiser, formerly SLS Lady Shandra. At Ross 248, it is CSS Blakes Strength, Black Lion Battlecruiser, formerly SLS Irrefutable. Comstar renamed the ships for some reason, some have their original names though." Commanding General Olivia Daniels answered

 "I want to add a target to the operation. Versailles or Taussen as Comstar calls it. We know Comstar removed all records of it but not what they are doing there. As much as I would love to take the 272nd Mechanized Infantry Division there for a look see, I will admit that I am way too old for that. But be damned if I wil give Comstar a place to flee if we decide they need to be taken out of play. Though they are clearly creating problems, inciting war, they have not crossed a line that I think we need to act right away. I want Taussen taken out of the equation quickly. So work it into the operation. How quickly could we execute Operation Hegemony Awakens?" Rita said

 "With the new slip stream technology? If you gave the order right now? We would be landing on Terra in 3 weeks. From Vonja to Terra is 7.4 days so Amber predicts. It would take a week to get all the assault troops loaded and aboard ship. Two weeks to forward deploy those elements that need to move out and recharge for the final jump. To be honest, I would rather add another week as a fail safe, so by late February, we would be hitting Terra." Commanding General Daniels said

 Rita shook her head "That new technology sure beats the months of travel or blown out jump drives. Plus it allows us to carry so much more actual combat supplies since we do not have to plan on food, water and other supplies for a year long trip. What if I said we have to be on Terra in 2 weeks?"

 "Then we would execute a max jump from Vonja. In series, those ships that can slip stream would head out and those that normally would forward deploy would execute a normal super jump to their targets. Sure they blow out their drives in the process, but we could be on Terra in 2 weeks. We keep all non standard jump points in the Terra systems updated constantly." Fleet Admiral Stanson said

 "Very well. Operation Hegemony Awakens is well planned and feasible. Are all of our other hidden programs active Christine?" Rita asked

 "Yes ma'am. We have tested the complete shut down commands and continue to do so via random selected HPG station every 2 months. We still maintain the ability to take control or lock out Comstar on order. We get daily sweeps from HPG traffic from the key words programmed into the network. We firmly control ROM's Internal Security, which helps us insert new agents at will, plus identify agents from the Houses. We allow Federated Suns agents to enter, mostly. But so far, they have taken great pleasure in ratting out SAFE and ISF agents quickly and loudly." Christine Evanshire said

 "Excellent work. Now I am going to put a wet blanket on everyone. Amanda is hell bent on starting a colonization program. Not only that, but you can all bet that when I am gone, she will pressure you all to demobilize a big part of our forces. She will listen to your advice, but she really wants to pour money saved into improving Terraforming techniques. Make them quicker, more efficient. You all need to be prepared for it. But even if I go tonight, she will not push for the demobilization while the Houses are ripping each other apart. So, start thinking how the hell we can SAFELY execute her colonization idea." Rita said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 22 September 2020, 18:57:30
Woah. Two way secret agenda.  Sounds like the old guard have one deck cards to play.

They will need to be careful...if Amanda or her successor misunderstood the intention...may cause heads to roll.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 22 September 2020, 19:56:02
how about taking some of the same ideas for quick change replacement of the M1 powerplant or F-16.  think C5 or AN-124.  have a hinge nose and trail.  roll out the bad core and roll in the new one.  reattaching the hundreds of cables would suck but it would be a way to get around the delay in refitting SS capable ships.   
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 22 September 2020, 20:58:18
Woah. Two way secret agenda.  Sounds like the old guard have one deck cards to play.

They will need to be careful...if Amanda or her successor misunderstood the intention...may cause heads to roll.

Then why is she NOT in the loop? Everything else they have done, she was made aware...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Seydlitz on 22 September 2020, 21:02:37
Very good sir, I've been enjoying this story. Though I noticed a couple of discrepancies/oversights. Firstly there are two ships named Golden Eagle, one is a Riga II and the other is an Essex III. Secondly there was no mention of the status of the Black Lion Battlecruisers, were they mentioned in a previous post?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 22 September 2020, 21:56:53
 Good catch sir, supposed to be Golden Falcon, Riga II Destroyer. Only 1 Black Lion, SLS Tirpitz. She is permanent assigned to carry the Director General. Did not think to include her, guess I should have.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Seydlitz on 22 September 2020, 23:50:16
Good catch sir, supposed to be Golden Falcon, Riga II Destroyer. Only 1 Black Lion, SLS Tirpitz. She is permanent assigned to carry the Director General. Did not think to include her, guess I should have.
You're welcome. By the way, what happened to the SLS Nelson? I don't remember right off hand.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 23 September 2020, 00:46:47
SLS Nelson, Black Lion Battlecruiser remained with Comstar at Luyten 68-25
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 23 September 2020, 07:01:42
I know WarShip production and mech production are slowing down, 2ndAcr, but are you going introduce few new designs and ships in this Part 2 of your story to replace older ones?  Slipstream stuff, should have it's own original ships i think aside from old favorites.  New Mechs, maybe prototypes the SLDF didn't get into production like the Devastator, Mercury (get back into production), Nightstar, Enfield, etc.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Sharpnel on 23 September 2020, 07:14:42
They'd been better off by putting a WW2-era Bofors 40mm twin mount on the tugger
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Seydlitz on 24 September 2020, 22:27:39
I know WarShip production and mech production are slowing down, 2ndAcr, but are you going introduce few new designs and ships in this Part 2 of your story to replace older ones?  Slipstream stuff, should have it's own original ships i think aside from old favorites.  New Mechs, maybe prototypes the SLDF didn't get into production like the Devastator, Mercury (get back into production), Nightstar, Enfield, etc.

I concur, the Hegemony should also get the Atlas into production if they haven't already for it's command Mech abilities and because its the ATLAS, YOU GOTTA HAVE THE ATLAS! :D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 25 September 2020, 06:39:56
Way I see it, the VRPP could help with styled mech designs.
No TSM or so, but Chameleon & Beagle, with SDS-C3 that later gets turned into Nova CEWS...
That I could see.
Might thus want to take a good look at the Manei Domini technology and others, to see whats possible to pull off.
https://www.sarna.net/wiki/Virtual_Reality_Piloting_Pod
https://www.sarna.net/wiki/Manei_Domini
https://www.sarna.net/wiki/Nova_CEWS
https://www.sarna.net/wiki/C3_Network
https://www.sarna.net/wiki/Naval_C3_System
https://www.sarna.net/wiki/Teleoperated_Capital_Missile
https://www.sarna.net/wiki/Direct_Tactical_Analysis_Control_System
https://www.sarna.net/wiki/Category:Technology

And if the Hegemony can create Nova CEWS & stealth equipped (scout) mechs and even ASF and bigger, then the following would be logical to be developed as well.
Meaning the Hegemony it's Nova CEWS variant would be way better then what The Society will create in the future, by adding the below stuff, plus SDS-C3.
https://www.sarna.net/wiki/Angel_ECM_Suite
https://www.sarna.net/wiki/Bloodhound_Active_Probe

I honestly can see the Freedom cockpit from Gundam Seed, to be a good fit for the VRPP system.
Lots of room for hologravic displays, you know and if you add in nuclear blast shielding...
https://www.mahq.net/mecha/gundam/seed/lineart/zgmf-x-a-cockpit.jpg
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 25 September 2020, 07:13:39
It depends really. If the hegemony silently handles Comstar in between the succession Wars there will be a dynamic change. It depends how closely two Cannon our friend the author is taking this. So far are all the events in the inner sphere and the Clans are the same except for a couple of tweaks here and there.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 25 September 2020, 07:53:25
It depends really. If the hegemony silently handles Comstar in between the succession Wars there will be a dynamic change. It depends how closely two Cannon our friend the author is taking this. So far are all the events in the inner sphere and the Clans are the same except for a couple of tweaks here and there.
Well, Comstar had to raise the HPG message cost in order to increase their military force capability.
So it almost sounds as if somebody managed to raid their bank accounts something good, you know.
I know WarShip production and mech production are slowing down, 2ndAcr, but are you going introduce few new designs and ships in this Part 2 of your story to replace older ones?  Slipstream stuff, should have it's own original ships i think aside from old favorites.  New Mechs, maybe prototypes the SLDF didn't get into production like the Devastator, Mercury (get back into production), Nightstar, Enfield, etc.
Rather see a complete redesign, think partial SDS conversion to bring the crew numbers down, thus less overal costs to keep the fleet running on a daily basis.
Which ironically helps both in preventing cost cuts and them being able to flex their power a bit.

It is also where my last few posts, could come into play as well, you know.
Lowering the cost in terms of crew needed to run things.
Think things like a lance of ASF having two drones in it, acting as wingman..
Things like that.

Why do you think the Iowa class constantly was put into the US Navy mothball fleet?
Her crew (and fuel), cost too much on a daily basis, especially in peace time.
I expect the Hegemony to experience something similar to that.
Also why I think the Supply & Engineerings groups of the Hegemony Armed Forces, will thus grow rapidly as well, since they can also be used for Colonisation jobs as well.

Edit:
Some mechs I find to have fun tech in them or be a simply fun design themselves.
There are more, way more, but these are a good highlight and some could actually be made to form a family evolution of the design, when put together with each other.
https://www.sarna.net/wiki/Timber_Wolf_(Mad_Cat)
https://www.sarna.net/wiki/Cephalus
https://www.sarna.net/wiki/Osteon
https://www.sarna.net/wiki/Septicemia_(Pariah)
https://www.sarna.net/wiki/Skinwalker_(Ryoken_III)
https://www.sarna.net/wiki/Prometheus_(Unbound)
https://www.sarna.net/wiki/Blood_Kite
https://www.sarna.net/wiki/Stealth
https://www.sarna.net/wiki/Spector
https://www.sarna.net/wiki/Jabberwocky
https://www.sarna.net/wiki/Thunder_Fox
https://www.sarna.net/wiki/Sarath
https://www.sarna.net/wiki/Antlion
https://www.sarna.net/wiki/Night_Wolf
https://www.sarna.net/wiki/Stalking_Spider
https://www.sarna.net/wiki/Prey_Seeker
https://www.sarna.net/wiki/Bull_Shark

Also some ASF's.
https://www.sarna.net/wiki/Shiva
http://www.sarna.net/wiki/Screamer
https://www.sarna.net/wiki/Shikra
Mmm, am I wrong or do the Shikra & Screamer look like each other?
https://www.sarna.net/wiki/Aquila
https://www.sarna.net/wiki/Ostrogoth
https://www.sarna.net/wiki/Dagger

https://www.sarna.net/wiki/Kerensky_Memorial_Manufacturing
https://www.sarna.net/wiki/Category:Light_Aerospace_Fighter_classes
https://www.sarna.net/wiki/Category:Medium_Aerospace_Fighter_classes
https://www.sarna.net/wiki/Category:Heavy_Aerospace_Fighter_classes
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 25 September 2020, 19:02:33
You have a big assumption wrong there.


Automation of the Navy will lower cost.


Yes it might lower manning, or it might just change the makeup of the crew. Due to the automation, you will have a reduction of the basic lower ratings, but will have a increase of the Higher technology originated rates. This is what has happened in the US Navy over the last 40 years. The increase in Nuclear Power vs Diesel requires longer training leadups of recruits, which are harder to get to join due to pay and hours. So enlistment bonuses have to be larger, terms of service have to be longer to have the training leadup so that the recruites can have a time on their ship/sub that pays back the cost of the training.


From the 1800's the USN had the best trained navy in the world (my opinion). But as the Technology of said ships increased, the training of crews increased. Cost and Maintenance cost of said units rapidly increased. So at behest of Politico's and Admirals, the capability of each unit has to increase so that a single unit can do more that the unit it is replacing, and there for they end up being bigger, costlier, and bigger crews. And now the cost of a attack submarine is over a billion in cost with crews of around 150, Carriers cost almost 20 billion, but one missile/torpedo can still knock out either.


So advanced tech, more automation, having the unit be able to do multiple jobs, make you coffee and have the cockpit chair have massage functions, is not better
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Rodon on 25 September 2020, 19:33:01
Automation of the Navy will lower cost.
One of the big issues the US worked on with the new carrier design was to try and reduce the crew needs, since over the life span of the ship you can expect that ongoing crew costs are going to make the initial cost seem like peanuts.  So short term, you won't come out ahead with automated ships, if you are expecting those ships to have decade long life-spans, it suddenly makes sense.


The increase in Nuclear Power vs Diesel requires longer training leadups of recruits, which are harder to get to join due to pay and hours. So enlistment bonuses have to be larger, terms of service have to be longer to have the training leadup so that the recruites can have a time on their ship/sub that pays back the cost of the training.

Long range subs almost require nuclear power, all other non-nuclear subs have a very limited range.  The US expects their subs to go around the world, so that kinda rules out lesser power systems (ignoring Boomer subs).

Nuclear carriers, you may get away from, but that just increases their refueling needs and cuts down on some of their capacity.  The US Kittyhawk was the US's last non-Nuclear super carrier, but it was worth it to go nuclear.  They did do cost-estimates on it.  There is a reason you don't see anything, except nuclear carrier and subs.  There were efforts to create nuclear cruisers and destroyers, but they never got beyond the committee stage.

But as the Technology of said ships increased, the training of crews increased. Cost and Maintenance cost of said units rapidly increased.
Not so much, sail ships had far shorter lifespans and needed a lot of work than what you think.  Every few years they had to be dry-docked for hull work.  Not counting the normal repair work that had to be done.

So at behest of Politico's and Admirals, the capability of each unit has to increase so that a single unit can do more that the unit it is replacing, and there for they end up being bigger, costlier, and bigger crews. And now the cost of a attack submarine is over a billion in cost with crews of around 150, Carriers cost almost 20 billion, but one missile/torpedo can still knock out either.

Actually, at least in the US the Politico kept getting increasingly annoyed at the increasing size of ships.  On the flip side, its not like the admirals didn't understand, but when the other side is building ships that can kill your ships easier than your ships can kill theirs. 

Ships though the last century have frequently be limited in scope, but the Politico's want of having a single ship to save on costs have made navys try and build multi-function ships.  Frequently with the end result showing why they don't, the US Freedom ship and Germany's newest frigate are a perfect example.  Overprice, under capability (due to compromises on everything to try and make it able to do a little of everything), over automated (new tech that doesn't have all the bugs out of it or has other issues), and frequently retired.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 25 September 2020, 19:48:13
You have a big assumption wrong there.


Automation of the Navy will lower cost.


Yes it might lower manning, or it might just change the makeup of the crew. Due to the automation, you will have a reduction of the basic lower ratings, but will have a increase of the Higher technology originated rates. This is what has happened in the US Navy over the last 40 years. The increase in Nuclear Power vs Diesel requires longer training leadups of recruits, which are harder to get to join due to pay and hours. So enlistment bonuses have to be larger, terms of service have to be longer to have the training leadup so that the recruites can have a time on their ship/sub that pays back the cost of the training.


From the 1800's the USN had the best trained navy in the world (my opinion). But as the Technology of said ships increased, the training of crews increased. Cost and Maintenance cost of said units rapidly increased. So at behest of Politico's and Admirals, the capability of each unit has to increase so that a single unit can do more that the unit it is replacing, and there for they end up being bigger, costlier, and bigger crews. And now the cost of a attack submarine is over a billion in cost with crews of around 150, Carriers cost almost 20 billion, but one missile/torpedo can still knock out either.


So advanced tech, more automation, having the unit be able to do multiple jobs, make you coffee and have the cockpit chair have massage functions, is not better
Just look up how much it cost to run a Iowa class battleship in the 90's.
It's about 58 miljoen a year.

The Hegemony already uses AMBER, so might as well, double down on it and go for crew reduction.
This lets them run more ships with the same crew numbers.

Do note that the Hegemony Naval Complex is nearing completion as well, meaning they could perform all needed warship upkeep tasks themselves, in house, if needed.
Also good to keep their techs sharp.

Do note that any gear not used, gets mothballed.
And they are going the Colonisation route as well, meaning engineers & transports, thus Newgranges & Potemkin's will see the most in terms of new construction, I suspect.
They are perfect for colonisation efforts, you know.
Also the ones with less changes on crew reduction, as well.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Ttw1 on 25 September 2020, 20:45:38
There were efforts to create nuclear cruisers and destroyers, but they never got beyond the committee stage.
Wrong
Source: https://en.wikipedia.org/wiki/Nuclear-powered_cruisers_of_the_United_States_Navy
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 25 September 2020, 22:03:24
8 June 2831
Thazi (Hegemony)


 At 0630am, Commanding General (Ret) Rita Mitchell was found to have passed away in her sleep at the age of 102 by her husband Keith Mitchell. Medics were summoned and Director General Amanda Cameron arrived within minutes of the medics. Tears filled her eyes as the medics declared that their was nothing they could do. For several minutes, Keith Mitchell consoled Director General Amanda Cameron as she cried without shame at the loss of Aunt Rita, her adopted mother. Finally she composed herself and realized that no one had moved and would not until she gave the order. "Do your duty with the utmost respect. She will lie in state inside the Capital Buiding for 2 weeks. No expense will be spared, stand the entire military down if everyone wants to attend." She turned to Keith Mitchell "Uncle Keith, I am so sorry, but you know I will need Christine Evanshire to send a team over and collect any classified information she might have had."

 "I know, her note computer is on the nightstand and her office is locked down. I will be going with Rita, so the house is Christine's. I believe she has the access codes to everything, Rita was pretty good about that stuff." Keith Mitchell said, his eyes never leaving his wife of 83 years.

 "Come on Uncle Keith, we are making the medics uncomfortable, let's go to the living room and let them do their duty." Director General Amanda Cameron said

Hegemony

 News of Commanding General (Ret) Rita Mitchell's death raced across the Hegemony worlds. Flag's were lowered to half staff where ever they were flown. All across the Hegemony, Senior HAF Commanders informed their commands of her passing.

9 June 2831
Thazi (Hegemony)


 Christine Evanshire, Hegemony Security, walked into Director General Amanda Cameron's office. "We have completed our recovery inside General Mitchell's house. She had quite a few working plans on her computer, I have the data stick containing everything she was working on, which was quite a bit. I thought you would want to review it."

 "Thank you Christine. Anything on here pressing or time sensitive?" Director General Amanda Cameron asked taking the data stick

 "No Ma'am. Seems she pulled some SLDF designs off the big Data Cores that the SLDF never really got a chance to put into production good. You might want to have Patrick Mitchell take a look at them when he gets here tomorrow. I reviewed her notes from the days before her passing, they were an interesting read. I now know why Brian liked and respected her so much, she was quite a woman." Christine Evanshire replied

 "Very well Christine, again thank you." Director General Amanda Cameron said dismissing her as she stared at the data stick, suddenly feeling so alone.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: dgb11o6 on 25 September 2020, 22:12:41
Very sad to her pass. She lived a long life and save so much and so many people. Please let her life amount to the reclaiming of the Terran Hegemony, when the time is right.
Also, make sure the Kuritan’s and Marik’s pay for what they did!!!!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 25 September 2020, 23:55:36
Very moving moment, very sad.  So far, i've not seen a character who in series that can live up to her epiciness so far.

Hope her legacy will leave interesting future for us to enjoy.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 26 September 2020, 05:30:04
Indeed, very moving.
Do wonder what she was still working on, though.

As for mech & ASF armor, the below forms a nice combo, I believe, if layered well enough.
https://www.sarna.net/wiki/Laser_Reflective_Armor
https://www.sarna.net/wiki/Mimetic_Armor
https://www.sarna.net/wiki/Reactive_Armor
https://www.sarna.net/wiki/Ferro-Lamellor_Armor

So, when are we going to see the Bull Shark, for one?
https://www.sarna.net/wiki/Bull_Shark

2ndAcr I just had a brainwave, the above armor stuff?
Take that Ferro Lamellor Armor and apply it to the Behemoth, see how that one works.
Is that exoskeleton frame bonus boost then enough or will the potentially lighter armor bonus need to be spend in frame reïnforcements?
On that, how much would the needed reïnforcements actually weight?
Is it acceptable to take it out of the maximum cargo load figure or not?
Could without having to go with a Endo-Steel frame, a Behemoth be made to land & take-off, from a planet, in a regular way?

Then give those spy-merchants, their two collars on ○||○ opposite sides of the hull, with the hull in between them.
That should let them carry two Behemoths, right?
See everybody freaking out on the impossibility of two Behemoths landing for trade reasons.
https://www.sarna.net/wiki/Behemoth_(DropShip_class)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 26 September 2020, 21:16:26
23 June 2831
Thazi (Hegemony)

 An estimated 2.7 million mourners had filed past Commanding General (Ret) Rita Mitchell's coffin in the Grand Hall of the Hegemony Capital Building. The Honor Guards from the Royal Black Watch carried her coffin with exacting precision to the awaiting caisson. From here she would begin a 2 mile journey to the National Cathedral where the actual services would be held and transmitted live to every world in the Hegemony. Once they arrived at the National Cathedral, the Honor Guard carried her up the massive granite stairs and into the National Cathedral.

 Directly behind the Honor Guard was Director General Amanda Cameron, walking with Keith Mitchell, Patrick Mitchell, his wife, Captain Robert Mitchell and Captain Russell Mitchell. Inside, standing for her arrival were every planetary Governor, surviving veterans of the SLDF and Sarah McEvedy, Franklin Hallis and Colonel Trish Ebon. When her coffin reached it's resting place, Cardinal Emmitt Lawder began his service, which lasted 15 minutes, before turning it over to Director General Amanda Cameron, who slowly walked past the coffin, she ran her hand lovingly along the crisp flag of the Terran Hegemony which covered her coffin.

 "We are gathered to say farewell to Commanding General Rita Mitchell. To many, she was founder of the Hegemony, which she was. To others, she was the ultimate commanding officer. Many years ago, she raised me as her own after my parents were killed during the Coup. She taught me everything that I know. She was stern when she had to be, but always with a touch of love. She was the same with her fellow soldiers, stern when she had to be, but always with love. She drilled into me the saying "The strong watch over and protect the weak". I have strived to live up to those words.

 She was my mentor, my guiding hand when times were difficult, but more than that, she was mom. For many years, I called her Aunt Rita, but she was the only mother I had ever had. But I shared her, with all of you out there. She was a mother to all the soldiers under her command, to every citizen of the Hegemony. She never once stopped protecting the people of the Hegemony. Even in her brief retirement, she worked tirelessly to make sure the Hegemony would always survive. That the Hegemony Armed Forces had the very best of equipment, training and anything else that they needed to ensure that the Hegemony would prevail against any threat.
 
 The last thing that she was working on was a mission to once and for all find a cure for the Delphi Curse, which has plagued the New Delphi Compact since it's creation. She proposed that the Hegemony assemble the very best scientists and medical personnel to be sent to the New Delphi Compact. There they would work to find a cure for the deadly virus that kills so many people. I will now take up that mantle and the Hegemony will find a cure for the Delphi Curse. The Hegemony will free the people of that virus. The Hegemony will seek to make contact with as many lost worlds as we can. We will offer them supplies, medical aid and friendship, all without any strings attached. War has once again erupted inside the Inner Sphere, I am sure we will once again have waves of refugee's at our borders. We will take them in, as we did the hundreds of millions before.

 Aunt Rita, Mom, I was not ready for you to go, not yet. But you have more than earned your rest. I know that you are watching over us all, and I promise to keep the Hegemony safe. The strong watch over and protect the weak."

 Director General Amanda Cameron wiped the tear from her face and walked back to Commanding General Rita Mitchell's flag draped coffin and gently kissed it. She stood back and nodded at the Honor Guard, who silently stepped forward and lifted the coffin. With precision, they carried it back to the waiting caisson where it would begin it's final journey to her final resting place, a small hill that over looked the Hegemony capital. The broad avenue was lined with Hegemony soldiers from the 191st Royal Jump Infantry Division and 272nd Mechanized Infantry Division. Their Battlemechs had been polished until they shined in the bright sun, they lined the avenue. As the caisson began it's journey, as it passed, the soldiers saluted and held it as the procession passed.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: nroe03742 on 27 September 2020, 00:01:02
 :'( :'( :'( :'(
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 27 September 2020, 02:12:09
A moving speech and a fitting ceremony for one of the best BT characters I've read about here.  :'( :'( :'(
Title: Re: Fate Can Be Cruel (Part Two)
Post by: DEZOAT on 27 September 2020, 03:52:03
A moving speech and a fitting ceremony for one of the best BT characters I've read about here.  :'( :'( :'(
Hear hear I agree as well  :'( :'( :'( .
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 27 September 2020, 13:53:32
7 June 2838
Terra (Comstar)


 Primus Raymond Karpov's face was red with anger as he spoke to Michelle Dupreas, Precentor ROM "Michelle, you of all people I expected to understand that Comstar must prevent the Houses from recovering technology."

 "No Raymond. I will not support this action of yours. The Houses are making some progress, but they have beaten themselves to a pulp. Billions of people are already suffering from the decline and now you want my ROM to accelerate that slide by killing those that are trying to actually recover that which they have lost? NO, I will not support this action by you. I said nothing when you started dictating the wacky chanting inside the HPG stations. I have said nothing about your actions to prevent the workers on the HPG's from actually learning how the damned things work. But this crosses a huge line and is one that I cannot, will not support." Michelle Dupreas said

 "Then what will you do Michelle? The First Circuit will support my proposal. Your appeal has changed nothing." Primus Karpov asked

 "Then I resign as Precentor ROM and Comstar. I will live out the rest of my life with the knowledge that my hands are clean in this affair." Michelle Dupreas said

 "Your making a serious mistake Michelle." Primus Karpov replied as he watched his former friend walk away.

 Two hours later, Precentor Calvin Newsome, ROM Internal Security entered Precentor Michelle Dupreas office and silently watched as she packed up her few personal items. He had been ordered by Primus Raymond Karpov to make sure no secrets were removed from Comstar's possession. When she was finally packed up, she carried the small box of items out the door of Comstar's Headquarters without looking back.

28 June 2838

 The small secure radio beeped, Precentor Calvin Newsome picked it up "Yes."

 "Calvin, Janice. We have some movement outside Dupreas residence. We got a 3 person team moving silent, they look like they know what they are doing."

 "Karpov is making his move like we thought. Execute the extraction."

 "Moving now."

 Janice Walker signalled her people and pointed to Dupreas residence. Silently without a word, the team of 6 moved quickly to intercept the now hostile group. As they closed on their targets, 3 barely audible "pops" were heard as the silenced pistols took down the hostile team. While 2 of their members searched the downed hostiles, the remaining 4 made entry into Dupreas residence. Ten minutes later, 2 of them escorted Michelle Dupreas from her residence. Within 15 minutes, flames appeared inside Dupreas' house and within 30 minutes the entire structure was fully engulfed in raging flames.

30 June 2838

 Michelle Dupreas exited the shuttle craft onto CSS Gliding Glory, Merchant Jumpship. Once she was led into a decent sized stateroom, her hood was taken off. She blinked her eyes as they adjusted to the light in the stateroom. She slowly focused them on the woman before her "So Karpov sent you to kidnap me and kill me huh?"

 "No ma'am. Actually, we saved your life. My name is Janice Walker, I lead the strike team that rescued you."

 "I heard the ship we are on identified as CSS Gliding Glory. That ship is assigned to ROM Internal Security." Michelle replied

 "It is, currently it is deep inside the Draconis Combine. Your actually onboard the SLS Sam L. Ellis a Hegemony ship using Comstar codes. In a month, you will be safely in your new home. Calvin Newsome said to tell you that you owe him a dinner someday." Janice Walker said

 A loud gong sounded and Michelle Dupreas vision blurred but slowly cleared but the funny sensations continued "Did we just jump? I think there is a problem."

 "We are still jumping and it will be like this for a few more days. When we arrive at our destination, you will be 475LY from Terra. There we will shuttle over to an awaiting ship for the final leg of our trip." Janice Walker said with a smile

13 August 2838
Thazi (Hegemony)


 The shuttle ride down to the surface had been quick, SLS Francis T. Ziegler, Merchant Surveillance Vessel, having taken charge of the important passengers for the final leg from her sister ship. When the shuttle door opened, Michelle Dupreas was led down the steps. At the bottom of the steps, a car slid up and the door opened, Michell Dupreas for in and found a woman sitting in the back behind the driver.

 "Welcome to Thazi Precentor ROM Michelle Dupreas. My name is Christine Evanshire, Hegemony Security. I gave the order to rescue you if Karpov made a move to eliminate you. We have picked up some troubling chatter and I want to know what Karpov is up to."
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 27 September 2020, 14:32:33
Turning 'interesting'. In the Chinese type of interesting.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: DEZOAT on 27 September 2020, 14:34:19
Well it look like the game is foot. Thanks for the update.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 27 September 2020, 15:19:10
"May you live in interesting times.", indeed. ;-)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: EAGLE 7 on 27 September 2020, 15:28:00
 Hope this is not Comstar playing games, after they realize they have been penetrated ?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 27 September 2020, 15:29:36

13 August 2838
Thazi (Hegemony)


 "Welcome to Thazi Precentor ROM Michelle Dupreas. My name is Christine Evanshire, Hegemony Security. I gave the order to rescue you if Karpov made a move to eliminate you. We have picked up some troubling chatter and I want to know what Karpov is up to."


And now the Ghost War with Comstar begins.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 27 September 2020, 15:42:30
I think Comstar will experience Grand Theft Starship in not a too long while, if this continue's.
And all the while, their bank accounts get plundered.

Fun.
How many Newgranges will Comstar lose thanks to this?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 27 September 2020, 17:27:55
I think Comstar will experience Grand Theft Starship in not a too long while, if this continue's.
And all the while, their bank accounts get plundered.

Fun.
How many Newgranges will Comstar lose thanks to this?


You do not want to take too much money, with the a mount Comstar is making on fees. Hegemony is probably collecting ten's of billions if the are only skimming .01% of the gross..
Wonder if Brian and his spooks have identified the House and Organized Crime accounts. Skimm a little from those accounts and for the traitor accounts do a little  more. Then every now and then, hit one of the house, industrialists, and traitors accounts hard and put the money in either the source or handlers accounts with sloppy hidding of it.

Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 27 September 2020, 17:37:01
17 August 2838
Thazi (Hegemony)


 Christine Evanshire, Hegemony Security, led Michelle Dupreas into the conference room. Seated at the head of the table was Director General Amanda Cameron. Michelle Dupreas could not believe her eyes and said so "So it is true after all. Your alive. I always thought Conrad Toyama was slightly nuts in how he always tempered his actions worrying about possibly angering you."

 "Please sit down Ms Dupreas. I am alive and so is the Terran Hegemony, though we just call ourselves the Hegemony. Maybe someday we will return to Terra and we can assume our true name. Now, you have managed to get Christine here all worked up, so how about telling all of us what Karpov and Comstar is up to." Director General Amanda Cameron said

 "Simple, Karpov wants to help the Houses slide deeper into the darkness using Organizational Edict 3056. This will massively expand ROM and change it's focus from Internal Security to targeting and preventing the Houses from maintaining their technology and research." Michelle Dupreas said

 "So Raymond Karpov is as dangerous as we thought he would be. Christine, have we any further intercepts?" Director General Amanda Cameron asked

 Christine Evanshire hesitated before answering, seeing the hesitation, Michelle Dupreas said "I am no security threat. I have no desire to return to Terra or even the Inner Sphere. To do so, well that would mean my death."

 "Comstar is being very helpful, I had Organizational Edict 3056 inserted into the HPG grid, it is now called Operation Holy Shroud. Initial target lists have been sent out, over 1,475 names. Experts in almost every field imaginable. I recommend we make life difficult for ROM to accomplish their mission." Christine replied

 "I agree. I warned Jerome Blake what would happen if he allowed Comstar to deviate from his mission. If Aunt Rita was here, she would recommend we take Terra away from Comstar and abolish the organization. Christine, deploy your Special Forces Brigade as you see fit. Intercept and eliminate ROM's strike teams. Ms Dupreas, would you happen to know about Taussen?" Director General Amanda Cameron asked

 Hearing the name spoken made Michelle Dupreas jerk upright "You are very well informed. Taussen was once Versailles. It was the first system Jerome Blake ordered removed from history. It is a fall back position, in case one of the Houses invaded Terra and we could not hold it. It has a heavy ROM presence, but no active defense force. Currently has a population of 73 million people who have no contact with the outside. No HPG at all. Not even radio communications to be detected. Everything is run using fiber optics. Nothing broadcasts at all. Toyama had ordered a massive mining operation there. For over ten years they hollowed out a massive mountain chain and inside it, they began assembling a massive Battlemech Factory. There is also a very large ROM school there. Besides Terra, it is the only other place where Comstar and ROM can recruit large numbers of loyal people."

 "So a captive population under control of Comstar and ROM. Well, that can not be allowed to exist. General Daniels, what can we place on Taussen to liberate it?" Director General Amanda Cameron asked

 "I can have 8 Divisions ready to deploy in a week. But from what I have heard, it will not take a massive force to actually take the place, it is the large population and possible threat of ROM personnel. That is going to take lot's of grunts. I think we would be better off actually using the 3rd Corps with it's many Infantry Divisions. Once we are sure the place has been pacified, we can reduce the number of units there. It will take me an additional 3 weeks to shuffle the transports around from the other Corps." Commanding General Olivia Daniels replied

 "Then make it so. Ms Dupreas, how is Taussen supplied if no outside communication?" Christine Evanshire asked

 "Jumpship. Pony Express method." Michelle Dupreas said

 "Then we will want to have a naval presence at Taussen to make sure any ships that arrive do not leave." Director General Amanda Cameron said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 27 September 2020, 18:29:12
I like very much this direction.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: David CGB on 27 September 2020, 18:50:30
I like very much this direction.
You are not the only one......
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 27 September 2020, 20:09:28
Doing. Something. About. The Problem.  :)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 27 September 2020, 20:31:19
20 August 2838
Azur (Hegemony)


 Professor Carl Ellis watched as the brand new ER Medium Laser was test fired. Even with the Wolverine assistance, it had taken a few years to build the proper manufacturing machinery to build the more powerful ER Large Laser. It had then taken 2 years to perfect the proper lens shapes for use on their ER Medium Lasers to increase both their range and hitting power. Now that they had gotten it right, work would begin on a ER Small laser.

 It was still a slow process, each laser was built with exacting precision. The slightest flaw was not allowed and the entire laser assembly was scrapped. So far, making use of any sort of mass production had alluded them. So each was hand assembled by skilled technicians. Current production was 2 ER Large Lasers per day, 6 ER Medium Lasers per day. Some day, he hoped to increase that rate. He would not release the weapons to the factories until he had a ample supply on hand for both new production but also for replacements once they were fielded.

 He had taken over the Laser research in 2834 and he had refused to dismantle the few working examples the Wolverine scientists had brought with them. First he demanded that the ability to manufacture all the parts be worked out. With that had come locating a few of the minerals that were newly discovered. Then they had to work out the process to actually turn the minerals into what they wanted. That consumed 2 years of work right there. But now they had a ER Large Laser that hit like a PPC, lighter and smaller than their existing one with a longer range. The new ER Medium Laser had a 33% range increase and hit almost as hard as a standard large laser, but with less heat than a large laser. All packed into a 1 ton package.

 Across the hallway, Professor Helen Barksdale made some code changes to her project. She had been working on an advanced targeting computer for 2 years now. Using a new processing method developed by the "AMBER" super computer, combined with old SLDF battle computer programming, she knew it was just a matter of time before her project became reality. Her goal was to make even the most average Battlemech, Tank or Aerospace pilot as close to a Gunslinger graduate as she could. She had a working model, it had achieved a 83% hit rate, but so far was far too heavy for practical use. One day, it would be a reality.

 Inside the secure "AMBER" facility, Professor Irene Foltz monitored AMBER as she worked on several genetic samples of the Delphi Curse virus. It had taken a few years to program a way for AMBER to link into actual medical computers but they had finally managed to accomplish it. Director General Amanda Cameron had ordered that AMBER work on nothing else but beating the Delphi Curse. Hegemony and Wolverine scientists had traveled to the New Delphi Compact and carefully gathered over 3 million samples from the systems of the Compact's population. From the Delphian Virus Research and Immunization Institute they had the actual virus to play with. But these samples were kept on a orbital station, they would never be allowed on a planets surface. At least the virus was found to die when exposed to vacuum.

New Sierra (Periphery)

 Commodore Gerrod Haynes, command SLS Gao, Essex III Destroyer, watched the destruction of the last orbiting defense satellite orbiting the habitable planet. They had been sent here when a Wolverine Jumpship had failed to return from it's exploration mission. They had found the wreckage of the Jumpship and 2 Dropships it had carried. Though habitable was not quite the word he would use for the planet in his viewscreen. It was obvious that a massive nuclear exchange had occurred. He had even been forced to add his own ships weapons fire to destroy several ground based defense stations that had locked onto his ship.

 His sensors suddenly picked up a ship that just materialized without warning, he glanced at the transponder code and silently cursed, when the hell do I get to use this new damned travel techniques, he thought. SLS James B. Houston, Merchant Surveillance Vessel had come in at the stable pirate point just 27,000Km from his ship without any advance warning.

 "SLS James B. Houston to SLS Gao, how copy?"

 "Loud and clear Houston. I think we have finally cleared out the defense sites. We will escort you into orbit so that you may commence your scans of the surface."

 "Roger, heading for orbit to commence scans. Be advised, SLS Walter R. Weaver is conducting orbital scans of Richmond's World 84LY from here. If their findings are good, a DoME team will be dispatched to begin trying to reverse the damage there. Same as we will do here. But it will depend on what we find."

Richmond's World (Periphery)

 Aboard SLS Walter R. Weaver, Merchant Surveillance Vessel, Commodore Josh Ferris had his ship in a close orbit while his ships sensitive sensors scanned the planet's surface. They were not sure what happened to this planet, but whatever it was, it had reduced it to a desert planet. Records had indicated some sort of virus, so he had a full scientific team aboard ready to handle anything they found.

Mauna Loa (Hegemony)

 Jaime Morales watched the DoME Team dismantle the huge orbital mirror array. Luckily, the DoME team assigned to Mauna Loa had deactivated the mirrors before they had left to join General Kerensky's run from the Inner Sphere. Records had indicated that a ten year plan had been in effect, not a 80 year plan. The planet was extremely hot and would need an estimated 80 to 100 years before the place could handle human life comfortably. Instead, after an initial survey, it had been decided to remove the mirror arrays for possible deployment somewhere else.

Drachenfeld (Hegemony)

 Sarah McEvedy smiled as she watched the shuttle slowly come to a halt. Today, not only would Drachenfeld, but also her Wolverines would officially join the Hegemony. Her Wolverines had continued a high growth rate and now totaled 864,965 people in total. Marriages had actually occurred between her Wolverines and the local population here. Today things would change, for her own people would be allowed to freely migrate to the rest of the Hegemony if they desired, but also those from the Hegemony would be allowed to move here to Drachenfeld.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Ammonios on 27 September 2020, 22:09:05
I also like the notions of how the Hegemony will confront Comstar. The overall operations have to be executed in a way not to alert the rest of the Inner Sphere. Ultimately I see the Hegemony's operations as a type of warning shot, regardless of how damaging they may be to Comstar.

I see the passing of General Rita Mitchell as an important point of transition. The story up to to that point circulated around Mitchell, so now events will be seen more from the point of view of Amanda Cameron and how she and her successors will deal with them.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 27 September 2020, 22:30:07
One thing for the strike on Taussen would be figuring out the schedule for the Pony Express Jumpships.  Arrive just after another Jumpship just arrived so it cannot jump out.  Make sure to arrive near any ships that could jump out.  Keep them from getting any communications off.  Grand theft starship.

Make sure to bring spray paint to spray the words "ROM stinks" on a convenient mountain range.  Make sure the paint is very hard to remove, and bonus points if it glows in the dark.

Have a plan that guarantees everything is done with time to spare before the next scheduled Jumpship arrives
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 29 September 2020, 22:42:03
1 September 2838
Thazi (Hegemony)


 Using information provided by Michelle Dupreas, they learned that Comstar only sent a single Jumpship to Taussen every December to pick up new personnel to be brought back to Terra. Christne Evanshire had deployed the Hegemony's Special Forces Brigade into the Inner Sphere in an effort to prevent ROM's strike teams. Technicians were pulling copies of ROM communications and were working on identifying any ROM strike teams and their locations.

 Commanding General Olivia Daniels had decided that a strike against Taussen would not take place until January 2839, that would allow them at least a year before they had to worry about another visit from Comstar. Taussen she had learned, was a pleasant little planet that was fully self sufficient in resources and food for it's population. She had also learned that Comstar had transported several million people there during the 1st War from dying worlds.

 Taussen Assault Force

 31st Infantry Division
 36th Infantry Division
 52nd Infantry Division
 48th Infantry Division
 247th Heavy Assault Regiment

 Naval Escort

 13th Destroyer Division

 SLS Midway, Riga II Destroyer (SS)
 SLS Victory, Riga II Destroyer (SS)
 SLS Cape Bon II, Essex III Destroyer (SS)
 SLS Cartagena II, Essex III Destroyer (SS)
 SLS Solomon II, Essex III Destroyer (SS)
 SLS Sierra II, Essex III Destroyer (SS)

 Drawn from 3rd Corps, the Taussen Assault Force provided 8 Battlemech Regiments, 36 Infantry Regiments and 16 Armor Regiments. She felt this would be plenty to secure the world quickly and begin ferreting out any ROM resistance they might encounter. Hegemony Security was providing a detachment of agents to assist in rooting out any ROM personnel. Though only a single Destroyer Division was escorting the initial invasion, the rest of 1st Fleet would be ready to jump in if Comstar deployed it's warships.

 Commanding General Olivia Daniels and Fleet Admiral Paul Stanson had tried to convince Director General Amanda Cameron to allow them to take Comstar's warships off the table from the onset, but she had denied that request stating, "There is no need to kick off a full scale war at this time between the Hegemony and Comstar."
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cklammer on 30 September 2020, 05:36:21
ComStar's warships are moored at Anchor, their locations are known. Most of them are moth-balled at this time, too.

Either Pearl-Harbour or steal those vessels. It is two anchorages which are mainly concerned.

Also: start a program to salvage/retrieve and/or destroy war ships wrecks from the previous conflicts. The Hegemony has enough of a reserve Fleet to send 5-10 squadrons each consisting of a NewGrange or Builder with four Vincent each as alongside protection plus a spy-ship each to roam former battlesites in the Inner Sphere. This will also give nice plot side lines for future spin-off tales  :D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 30 September 2020, 05:53:43
O fun, boarding actions are a go!!!
Might I suggest taking a good hard look at the K-1 dropshuttle?

It weights 200 tons and can thus fall into both the primitive shuttle and the superheavy ASF catagories, if played well.
Give them a Duel Cockpit and a Command Console, besides a more standard ASF/Mech control setup, Endo-steel frame, if possible, warship armor, if not FF-armor.
Think mini-pentagon and Nighthawk Transport Craft, here, in terms of function.
Basically agile, fast, armored to hell and equipped with a way to cut a passage way into a warship, for the troops they are carrying.
And most likely, also loaded with quite a few rocket launchers, if only to take out any weapon that could hit them.
Then apply full stealth, if possible or else what can be applied, should atleast make targetting them harder.

And yes, superheavy rules for bays on dropships, primitive rules for bays on jumpships or a combo of them.
This or something like it, is what I can see being wanted by the Hegemony Navy.
Could be a more standaard shuttle, but then they will lack in armor & more.
Atleast this operation will show them the need for such things, when they can just drop in undetected.
Could be very handy when they go empty out the mothball fleets Comstar has, by taking over the guard ships, first.

I do know one thing though, Taussen most likely will also get a certain stealth using unit in order to secure that factory complex without too great loses or wrecking those lines.
Even if they are currently not added to the list, the armor alone will help save lives and then being able to also hide?
On that, when is the Hegemony going to copy the Nighthawk it's exoskeleton system for a new type of low cost power armor, so the troops have better protection?
Think DEST with a exoskeleton, if done better.
Basically a cheaper Nighthawk, that thus drops the stealth systems.

When will we see some mechs that go compact with the engine, gyro & heatsinks, in order to get a really hard to kill Zombie???
Then add in the armor & weapon improvements and...
Would laugh if they developed a combo of Clan missile launchers and the MML5(?), meaning no weight and can shoot any missile wanted.

Comstar is going to freak out, the "Cameron Ghosts" are about to move out.
Do wonder if something like the "Vandenberg White Wings" will still happen, you know.
One thing is sure, in the future, folks like Jaime Wolf, will freak out, while that fox of a Hanse Davion will only be foxier.
How will Katrine Steiner react if it was not only Hanse Davion taking her peace proposal serius, but also a @%^÷7₩ Cameron!!!  >:D
That could then be one fun meet & greet, while Comstar sweets.  :))  :D  ;D

Think arrival of Amanda Cameron, to Earth, redone, here, at a pirate point.  ^-^
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 30 September 2020, 11:07:06
With access to Comstar's internal systems, could the Hegemony order various production lines disassembled and moved to Taussen, or at least the databases?

That'd be a fun prize to pick up, a copy of all of Comstar's tech goodies in a convenient computer core.

Of course this would also require the computer core to be nice and unplugged from the planetary network to avoid anyone issuing a remote eras command.  Perhaps it is stored as 'summer gear' and kept in a back corner of the warehouse?

The fun part is that nobody from Comstar has twigged on to this yet.  Hope the Hegemony can keep it that way.  As soon as one person on Taussen realizes there is a problem, They will likely be smart enough to realize their comms are hacked, meaning thy can only pass data along via paper and never putting anything down electronically (or being in a room with electronics, including their equivalent of personal cloud terminals)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 30 September 2020, 12:12:03
Taussen people may not be aware of the status of the inner sphere. They could have been fed information showing that the Inner-sphere had been destroyed. This wouldn't be the first time that such a situation was created to a world of people. However it's hard to say. We'll have to see.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 30 September 2020, 12:24:36
Why they want a C* tech data-core ?
They are at the same level - more than probable more advanced in several ways - weapons and jump tech for sure.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 01 October 2020, 00:14:40
18 September 2838
Cerulean (Federated Suns)


 Arthur Boxman watched the identified ROM safe house. His disguise as a common street worker helped him blend in. They had orders to not strike until the ROM agents actually made their move on the identified targets. On Cerulean, that was 3 scientists working on improving water purification techniques. He pried the brick loose and cleared the debris from the space to prepare it for the replacement brick. A van pulled up to the ROM safe house and a group of 5 individuals exited the building and entered the van.

 "Targets are moving. White van, driver and 5 suspects." He said to the small mic clipped to his lapel.

 "Roger, we are ready. We doing this covert or overt?"

 "Good question. Orders did not say, everyone read them. Said prevent ROM activity and protect targets at all costs. Leaves quite a bit of wiggle room." Arthur said

 "Then we go covert. We take them out and vanish the van and bodies somewhere. Leave them guessing."

 Two hours later, the 6 ROM agents were dead. They never detected the Nighthawk PAL suited opponents that took them down 20 meters from the lead scientists house. Scooping the bodies up, they placed them back in the van, where Arthur Boxman took the wheel and drove it to the edge of a very deep lake. Exiting, he nodded as he walked away, a Spector Battlemech emerged from the wood line and gave the van a nudge off the cliff sending the van into the lake where it sank into 300 feet of water.

 The Hegemony Security team headed boarded another van for the trip to their shuttle while the Spector rejoined the rest of it's lance and headed off for it's Confederate Dropship.

Tancredi IV (Federated Suns)

 "We clear?" Brandon Marks asked

 "All hostiles are down. Target is still asleep, never heard a thing."

 "Then let's gather the bodies and get the hell out of here."

 A booming explosion from the Precision Weaponry complex caused all their heads to turn "Shit, I hope we did not miss one."

 Across the Inner Sphere, 47 prominent scientists were targeted on this day. Of those, Hegemony Security had been able to prevent the elimination of 26 of them while eliminating the ROM strike teams. Most of those saved had been inside the Federated Suns, an area more easily reached from the Hegemony. But not every Hegemony team was even in place to try and prevent the attacks. Those Special Forces dispatched to the Draconis Combine and Free Worlds League were not very keen on helping those nations at all, in any way, but they had their orders.

22 September 2838
Farnesworth (Federated Suns)


 Adept Tammy Blaine was awakened by the cold steel of a barrel pressed to her temple. She allowed her eyes to focus on the masked face hovering over hers. A voice told her something and it was not good, not good at all. "You move you die, make a sound and you die. Three of your team failed to follow those simple commands. You going to very slowly and very carefully sit up."

 She did as she was told, her racing mind could not figure out how to get to her pistol under the pillow where her head had been. Once sitting up, another masked figure placed flexi-cuffs on her wrists. "Very carefully, stand up. Your going to come with us and answer some questions." She did as she was told wondering how the hell the Federated Suns Intel services had caught wind of them.

 Not everything went smoothly though, across town, a sharp firefight erupted that went on for 15 minutes before a rapid response team from the Screaming Eagles entered the fray. After their arrival, the largest ROM safe house, containing 5 separate strike teams was secured. Waving to the Screaming Eagles Captain, the Special Forces commander gathered his troops and they headed for the space port to board their Dropship. ROM would have to think twice about targeting Mitchell Vehicle personnel.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 01 October 2020, 00:59:13
That Screaming Eagles Captain is going to have a heck of a time filling out the paperwork for that incident.  Let alone how many classifications it is going to have.

"Apparently, a covert unit composed of at least five strike teams was present on-planet to damage our technology recovery, and we never knew about it.  There was another group on-planet that caught them first, and we never knew about them either.  From the expression on your face, you didn't know any of this."

"This never happened Captain.  It never happened at the highest levels of the FedSuns.  Congratulations, you're being drafted into our group.  You will never be promoted, earn another award for the rest of your life, or have any official recognition of your work.  But you will be doing some of the most critical actions in the whole FedSuns."

"I thought I already was.  But yes, I am in"
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 01 October 2020, 05:06:24
Guys, the Lyrans, simply by the Terran Hegemony having last longer, how much more have they thus managed to gobble up of the RWR?
Just think on how much more jumpships they could thus make or how many the RWR & DC lost thanks to the Terran Hegemony and other conflicts?

How much less pirate problems will the LC thus have???
Simply by the LC being bigger?
https://cfw.sarna.net/wiki/images/c/c8/Major_political_units.png?timestamp=20100221202318

https://www.sarna.net/wiki/Periphery

https://www.sarna.net/wiki/Circinus_Federation
https://www.sarna.net/wiki/Rim_Collection
https://www.sarna.net/wiki/Rim_Territories
https://www.sarna.net/wiki/Oberon_Confederation

Funny thing is, the FedSuns is getting stronger, by keeping their scientists alive, they most likely will be able to keep their warships around, as well.
Might let them start improving on SLDF (Royal) gear as well.
One thing is sure, they won't be so starved for jumpships this time around.
Would be funny if during the time of Hanse Davion, the FedSuns is the only known nation to still produce Potemkin & Newgrange class warships (even if thats all they can still make...)
Just consider the RCT deployment problems for the FedSuns, then.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 01 October 2020, 07:43:27
I'm glad they still have a soft spot for the FedSuns, but i'm curious how it will be when the FedCom forms.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Sharpnel on 01 October 2020, 07:52:00
The FedCom is almost two hundreds year away and who says it will even form. Perhaps the Davions marry into the Camerons (or whomever succeeds a childless[?] Amanda)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 01 October 2020, 08:02:38
Way things being setup, there opening that Amanda's successor may not be realities of her, despite having a son.

That being said, that would be INTERESTING marriage.   So far, AU history more parallel one, where regular history is mostly unfolding way it does in canon with exception of recent events in Part 2 of Wolverines joining the Hegemony, and the Rom being out Rommed.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 04 October 2020, 00:34:24
8 December 2838
Thazi (Hegemony)


 "To date, Hegemony Security in conjunction with the Special Forces Brigade have prevented 81 targeted killings by ROM. Only now are our teams reaching the Free Worlds League and Lyran Commonwealth. They have taken some serious losses but we hope to minimize them from here on out. The Draconis Combine is a problem as is the Capellan Confederation. With their heavy internal security, we are having difficulty in getting our people into position. We lost 2 teams already to Combine Security. Our security is still secure, both teams were fully sanitized before their insertion." Christne Evanshire, Hegemony Security said

 "Damn, two teams lost. I say screw both of those nations. Especially the Combine. Personally the Federated Suns is the only nation worth helping, at least they did not act like vultures as the Terran Hegemony fell apart." Commanding General Olivia Daniels replied

 "We will not stand by and watch ROM eliminate innocent people just because they are smart. That is my final decision General Daniels." Director General Amanda Cameron said

 "Yes ma'am. I apologize for my out burst." General Olivia Daniels replied

 "No need to apologize Olivia. These meetings are where we can freely argue our points before we take any action. Aunt Rita was always big on that and I will continue to let my inner circle speak freely in these meetings. Let's move on, how are we on the invasion of Taussen?" Director General Amanda Cameron said

 "The selected units are moving to their jump off points and will be in place and ready to go by the end of the month. I have shifted troops to cover their normal garrison positions." General Daniels replied

 "Okay, that is good. Now, we need to think about the big question. What the hell do we do with Taussen once we take it?" Director General Amanda Cameron asked

 "We know ROM recruits heavily from there. The control everything there, so it is a pretty safe bet the population will be trouble. Stripping the Battlemech Factory from the place is almost reason enough to take it and leave." General Daniels said

 "While that is a good point, I am not keen on leaving those people under the total control of Comstar and ROM. We could strip the factory and return the world to the Federated Suns. It was theirs before anyway." Director General Amanda Cameron said

 "May I suggest something radical?" Christine Evanshire interjected "Taussen presents us with a strategic position. A short distance from Terra itself but more important, it would provide us with a location almost in the center of the Inner Sphere. From there, we could launch missions into all of known space using the slip stream technology. We could respond to an emergency within a week of learning of it to anywhere known to man. Yourself said not long ago that we should seek out the far flung colonies and research centers from the Star League. Well we cannot reach most from here, but we can from Taussen."

 "Valid point and one I never thought of. Objections?" Director General Amanda Cameron said and when no one said anything she continued "Then we keep Taussen for our own purposes, but what of the population?"

 "If they give us too much trouble we ship them out. Maybe let them migrate to the worlds here, or we find a nice place to dump them. Though I am not keen on the thought of potential ROM agents penetrating our borders that easily." Christine Evanshire replied

 "Then we leave the population question open for now, wait and see. Okay, anyone got anything else to discuss?" Director General Amanda Cameron asked
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 04 October 2020, 02:01:57
Taussen is also a known location for Comstar, and can easily have ROM ships jumping in a light-month from the star to see what is going on.  I'd advise against that because it would be easy for Comstar to start looking in a known location.  Recommendation is for a sanitized unit that hits the planet and steals all the military equipment/factories.  At best, leave a clue that indirectly points to it being a FWL operation.

Now a fun idea might be using the stolen Battlemech Factory from Taussen and producing Mechs and parts for sale.  Then have those Mechs get salvaged by Combine and eventually show up in DCMS units.  This redirects Comstar attention to the Combine.  Let ROM have fun dealing with DCMS Internal Security.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: nroe03742 on 04 October 2020, 02:03:34
 :D :D :D :D ;D ;D ;D ;D ;D that is a really good idea  :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Lone-Wolf on 04 October 2020, 03:00:49
Taussen is also a known location for Comstar, and can easily have ROM ships jumping in a light-month from the star to see what is going on.  I'd advise against that because it would be easy for Comstar to start looking in a known location.  Recommendation is for a sanitized unit that hits the planet and steals all the military equipment/factories.  At best, leave a clue that indirectly points to it being a FWL operation.

Now a fun idea might be using the stolen Battlemech Factory from Taussen and producing Mechs and parts for sale.  Then have those Mechs get salvaged by Combine and eventually show up in DCMS units.  This redirects Comstar attention to the Combine.  Let ROM have fun dealing with DCMS Internal Security.

Why not think bigger?
Make sure that the mechs and parts produced by this factory are found / salvaged by EVERY state of the IS. But make sure that the nice House (Davion) doesnt find that many parts, so that ROM has to look at the entire IS.
OK, it will cost a lot more but should spread ROM thin.

And to the clue leaving a trace to the FWL. Why not leave clues to Liao, Kurita and maybbe the TC. After all, Taussen was a Davion planet and Maybe the TC wanted to have some quiet Revenge against House Davion, who knows???
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 04 October 2020, 04:26:13
Why not think bigger?
Make sure that the mechs and parts produced by this factory are found / salvaged by EVERY state of the IS. But make sure that the nice House (Davion) doesnt find that many parts, so that ROM has to look at the entire IS.
OK, it will cost a lot more but should spread ROM thin.

I was figuring ROM having to start its shadow war against a more ruthless Internal security should be more expensive.  I wanted ROM to have to deal with a ruthless internal security, plus across more planets so ROM has a harder time than vs the Capellan Confederation.  If both CapCon and Draconis were benefiting from these Mechs, then suspicion would have fallen on Davion.

But having the parts and Mechs get found across the Inner Sphere would be fun, and a great way for ROM to get to chase the sellers.  Perhaps push a few of them out of a Dropship so they crash onto a battlefield that has not yet been salvaged, others get found via mislabeled shipping containers (the container is supposed to mass 10 tons, but instead it masses 100 tons, though the numbers are smudged).  Slow-evaporating ink on a shipping label that looks normal, but after a couple weeks stored in a warehouse the other shipping label is visible (and the shell company has been closed down as a tax dodge).

And to the clue leaving a trace to the FWL. Why not leave clues to Liao, Kurita and maybbe the TC. After all, Taussen was a Davion planet and Maybe the TC wanted to have some quiet Revenge against House Davion, who knows???

TC are smaller, so ROM would have had an easier time.  FWL would have had the rival organizations working against each other as well, so ROM would have had to deal with all the smaller groups as well.  Instead of ruthless efficiency opposing them as a whole, you have lots of smaller groups and cases where the left hand doesn't know what the right hand is doing.  ROM might have hacked into a database over the weekend, but can't find the information because the agent put it on their desk and went home for the weekend instead of typing it all in.

Or cases of "I don't trust you."  "But I'm a loyal FWL citizen!"  "You're from Andurien, I'm not"
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Dave Talley on 04 October 2020, 12:50:55
nah
who has the hardest most nutball security?
combine of course, and if pushed who would ROM go to a full
shadow war with given the chance? combine
point the finger at the combine
drop a few clues in the combine pointing to comstar
and let them kill each other off for 20 years or so
then Comstar will be so weakened against anything else as will be the combine
let things sort themselves out
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 04 October 2020, 13:26:15
That's a plan I approve. Ruthless, efficient, and the cost is all in two despised enemies.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Dave Talley on 04 October 2020, 13:55:47
Mr Smith could arrange the same ;-)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 04 October 2020, 15:08:01
6 January 2839
Taussen/Versailles (Fed Suns)


 Major General Tabitha Hayes, Commander 3rd HAF Corps, blinked hard when the transports and escorting warships dropped out of hyperspace, materializing at the Nadir Jump Point with no warning at all for anyone in system. But there was no one to even notice. Sensors did not even pick up any radio signals from the planet. She had been well briefed on the matter, but it still made for an eerie feeling. She could not help but smile grimly, poor fools have no clue we are even here, probably won't know we are here until the shooting starts, she thought.

 She felt the thump of the Dropship she was on as it detach from the transport. In 7 days, they would enter orbit and the begin their assault.

14 January 2839

 The 247th Heavy Assault Regiment led the assault on Taussen/Versailles. Their Dropships landed an hour before the main gaggle of Dropships carrying the 4 Infantry Divisions. They had only made a few orbits of the planet to get some scans before actually making the assault. While the 247th Heavy Assault landed at the space port, the 31st Infantry Division made it's landing straddling the road and rail line that vanished into a massive mountain complex which they assumed contained the reported Battlemech factory complex.

 The 48th Infantry Division made it's landings almost on top of what seemed a fortified compound set 25km from the main city, they assumed it would be the ROM training facility. The moment they landed, HAF Infantry poured from the Dropships and quickly overwhelmed the few actual guards of the compound and began rounding up everyone inside. Within an hour, the compound was secure and the 48th Infantry Division began deploying to secure the various smaller towns in the region. A small detachment of people from Hegemony Security entered the compound and began their task of identifying ROM personnel on planet via the compounds computer systems.

 The 36th and 52nd Infantry Divisions made their landings and began entering the sprawling mega city. Major General Tabitha Hayes knew immediately that she would have to bring the 31st Infantry Division into the city once the factory was secured. So far, only a few shots at the ROM compound had been fired, but she made sure everyone was ready for anything.

Terra (Comstar)

 Demi-Precentor Gwen Travoli supervised the Astrological Mapping section of Comstar. Her section was hard at work getting the new star map ready for release to every HPG station. Though the section was not officially under ROM control, she herself was ROM. She spent countless hours reviewing systems and searching for lost Star League or Rim Worlds sites. But her primary tasking was to maintain secrecy of the few systems Comstar had "removed" from history.

 She keyed in her password and logged into the secured primary storage data banks. Here she then keyed in another password to actually allow her to make changes. She located Taussen's file and deleted it from all records. She then made changes to the coordinates stored in the various navigation buoy's that normally led to Taussen. These would be uploaded during the routine inspection and maintenance cycle planned for this year of all the buoy's.

 Next she copied the locations that her section had tagged as possible sites worth taking a look at and shunted them to a deeply hidden program. There it would be transmitted via HPG to it's destination before erasing all records that the files were ever transmitted. She knew only 1 ship and crew were ever used on the Taussen run, it's navigation logs were purged after each leg of the journey. But for security, the entire ships navigation computer was completely purged again once it returned to Terra. She logged off her computer, ran a sweep program that would erase any record of her final tasking and exited her office, her day was done. Thank god it's Friday, she thought. She passed by Adept Jamie Morales and he looked up "Hey Gwen, enjoy your week vacation. I will make sure everything is ready to go out when you return. Any special plans?"

 "Thanks Jamie, nothing major, maybe I will go do some skiing." She said with a huge smile, she had not taken a vacation in over a year.

 After exiting the Comstar complex, she went straight home and on entering, she felt the small piece of tape on the bottom of her door knob. Without a single indication of anything, she entered her apartment and closed the door. She went into her bedroom and kicked off her shoes, entering the bathroom, she turned on the shower and opened the small cabinet to extract a clean towel. She let her fingers slide in between the folds of the towel and felt the small package inside. She placed the small package on the counter and as steam filled the small bathroom, she opened it. She read the small note inside the package.

 Gwen,

 Your tasking here is over. Inside are new identity records and paperwork. Your slated on a Dropship leaving for Saffel on Sunday. Once on the ground, you will be given new papers and immediately get on another Dropship bound for Epsilon Indi. We will contact you when you check into the Happy Harbour Hotel. Soon you will be home. Christine says hi.

 Calvin


 Gwen Travoli extracted the small identification card, she would be travelling as Margret Harrington. She slipped into the shower and thought about home, Boulsi was a long ways from here and she had been gone for 13 years, at least I do not have to wear these stupid robes anymore. She wondered what her next assignment with Hegemony Security would be, as she let the hot water massage her back.
 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Daryk on 04 October 2020, 16:23:50
One ping only!  Life got very complicated for me at the end of July, and I won't be back on the forum like I used to be for some time (if ever).  2ndACR has kept me up to date via PM, and I really can't let this story go.  Don't expect any other posts for sometime at least.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 04 October 2020, 16:31:08
All the best to you Daryk!

Hope your life gets sorted out soon, so you can provide witty comments to the stories here again! :thumbsup:

Back to topic:

Great update 2ndAcr, loved the bit about that HS operator removing Taussen/Versailles from the current starmaps as well! :D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: nroe03742 on 04 October 2020, 16:42:46
agreed that is one way of making it easy to use the system as a hidden hegemony base
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 04 October 2020, 16:53:27
Comstar already did the main erasing, she just erased their stored knowledge of the place. Now, only the Hegemony knows exactly where it is located at.

Hegemony Security has ROM and Comstar penetrated to the hilt. It is nice to control the Internal Security, makes it quite easy to insert agents at will.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 04 October 2020, 17:29:50
18 January 2839
Talon (Federated Suns)


 Carlton Carlisle looked at the covered bodies, there were 12 of them, laid out in 2 neat rows. The identifications of each of the victims was in his hands, he had already checked them and they seemed to cover every menial profession. He had 2 maids, 4 street workers, 3 metal workers, a cook, janitor and loader mech operator. Everyone of them had been shot in the head, single shot, close range.

 "This makes no sense at all. Obviously this was a professional hit. But this has to be the first time I ever seen a professional hit on what appear to be no one of importance and then lay them all out neat as can be near the local Comstar office." Carlton Carlisle said to no one in particular. He was a veteran investigator for the local police force and had been called to the scene an hour ago.

 He glanced up at the Comstar video camera's mounted on the small compounds walls. His trained eye calculated the angle of each camera, blind spot, this particular spot was not covered at all by the camera's, he thought. He would get his hands on the video tapes anyway, but he was sure it would be a hassle that would answer none of his many questions. He had already looked around and had found some foot prints, but they were deeper than a normal person would make. Must have been some really big and heavy people that moved the bodies here, he thought.

 He waved to the waiting people "You can take them away to the morgue. Tell the examiner that I will be along shortly."

 He strode back to his car, his mind was racing with so many questions. Why dump them here? Was Comstar involved in something? Someone sending a message? What about that alert about quite a few mysterious mass killings across the Federated Suns. Could this be connected to them? I think it is time to make a call to the local MIIO office and get them involved.

Bastrop (Federated Suns)

 Paula Zuni, CEO of ZaP Holdings, sat beside the bed of her mother, Martha Pruitt-Zuni. Her father had passed away 3 years ago in his sleep, and now it would be any day now and her mother would probably follow. Her health had been declining ever since. She was startled when her mother spoke "How long have you been hovering?"

 "Not long mom. Maybe fifteen minutes. I did not want to wake you. Carlita said you had a bad night and could not seem to sleep well, so I let you sleep. What did you want to speak to me about?" Paula asked

 "Should have woke me. I wanted to make sure you remember everything we have told you." Martha said

 "Yes mom, I remember everything you and dad told me. If the Hegemony needs me, I will be there. I might have only been to Thazi twice in my life, but I remember meeting Director General Amanda Cameron and Aunt Rita. Or that is how both of you introduced her. I even remember the stories dad told me about how you and him laid the groundwork for what we have now." Paula replied

 "Good. Make sure Frankie and Belinda know everything when the day comes for them to learn the business. How is everything anyway?" Martha asked

 "Pretty good. Comstar is undercutting us on a bunch of routes, being a royal pain in the ass. You get close to Terra, and Comstar seems to have 3-8 Jumpships at every Jump Point just waiting to take on cargo Dropships. They are charging below average for the fares too. Comstar had Skye Transport on the ropes financially. I have a offer out to purchase them to the owners, but since we are a Federated Suns based company, it has to be approved by the Estates General. They only have 27 Jumpships, but I can pick them all up for a steal and it gives me a office inside the Lyran Commonwealth." Paula said with a smile

 "Just be careful with the Lyran bankers, try not to take any damned loans from those vultures." Martha said

 "All funds will come from our office here. Only thing I hate is the damned taxes the Lyran's charge. I thought the Outworlds Alliance was brutal, but the Lyran's take a huge chunk." Paula said

 "Still no luck breaking into the Taurian market?" Martha asked

 "Nope, they refuse to allow a Federated Suns based company into their market. We still have to sub contract to a Taurian company or independent owner operators. Makes for a headache. The whole damned Periphery is dangerous enough without having to worry about an independent just ripping you off." Paula replied
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 04 October 2020, 22:14:17
23 January 2839
Terra (Comstar)


 When Demi-Precentor Gwen Travoli did not report back to work after her scheduled vacation, Adept Jamie Morales reported it to Precentor Allison Wade, who was in charge of Comstar's Records Department, which controlled everything that needed a record kept. Multiple phone calls to her apartment went unanswered. Finally, Precentor Allison Wade reported the missing Gwen Travoli to ROM's Internal Security.

 Precentor Calvin Newsome looked up as Precentor Allison Wade entered his office "Allison, how can I help you today?"

 "I have a section chief missing. Failed to report back to work after a scheduled vacation. She worked on some sensitive areas." Precentor Allison Wade said

 "Have you tried to make contact with her?" Precentor Calvin Newsome asked

 "Of course, we have made multiple calls to her apartment. I even sent an Acolyte to her apartment, he got no answer." Precentor Allison Wade replied

 "Her name?" Precentor Calvin Newsome asked

 "Demi-Precentor Gwen Travoli. I have a copy of her records, it has her address inside." Precentor Allison Wade said handing over the small thumb drive

 Precentor Calvin Newsome took the thumb drive "I will put a team on it. You know I will need to know exactly what she was working on."

 "I understand. Have your lead investigator see Adept Jamie Morales, he will be taking over her section until her return. He is fully cleared and vetted by your people." Precentor Allison Wade replied

 Of course he is, EVERYONE was vetted by my Department, but better yet, he was also Hegemony Security, Precentor Calvin Newsome thought silently. "I will make sure my lead makes contact. He will review everything she was working on. This is probably nothing, a missed flight, she met someone. We will get to the bottom of this."

 In another section of the Comstar complex, Primus Raymond Karpov was not in a good mood. "WE HAVE LOST HOW MANY AGENTS!!!???"

 "Forty Three complete strike teams. 258 trained ROM personnel in total. We have another 4 teams of 24 people completely missing. Over 90% of these losses have been inside the Federated Suns." Precentor ROM Janice Laidlaw replied

 "I would have never thought that the Davion's internal security was so damned good. Has our security been compromised?" Primus Raymond Karpov asked

 "I have asked Precentor Newsome to look into the matter." Precentor ROM Janice Laidlaw said

 "Newsome? He is one of the few hold overs from Michelle correct?" Primus Raymond Karpov asked

 "He is. But he is fanatical in rooting out any threat to our security. Under his guidance, Internal Security consistantly turns away House spies trying to gain entry to Comstar ranks. I get regular complaints about his draconian security measures. I cannot fault the man nor his performance." Precentor ROM Janice Laidlow said

 "If you trust him. How long has he been with Comstar?" Primus Raymond Karpov asked

 "He has held his current posting since 2823. I would have to check his records to get an exact entry date." Precentor ROM Janice Laidlow replied

 "No need, he is from the old guard. I think it might be time for a change though. Give it some thought Janice." Primus Raymond Karpov said dismissing her with a wave
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 04 October 2020, 22:17:03
Uh-oh
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 05 October 2020, 00:35:52
No plan works 100% of time. The Hegemony will, eventually, lose their control of Comstar Intelligence. What i would worry about is if any ROM/Hegemony folks get caught and are interrogated. Once the existence of the Hegemony is verified... derp.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: richard3116 on 05 October 2020, 00:37:21
No problem. I bet they have a succession plan in place and a back up. Want a bet on how many possible candidates have problematic pasts, or will do except for a select few, a very select. ;)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 05 October 2020, 05:51:10
No problem. I bet they have a succession plan in place and a back up. Want a bet on how many possible candidates have problematic pasts, or will do except for a select few, a very select. ;)

This. I really doubt that HS would be so foolish as to not have a plan for this in the works.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 05 October 2020, 18:47:19
1 February 2839
Circe (Periphery)


 Khan Philip Drummond, Clan Nova Cat, sat on the small hill over looking the city of Great Hope, the former Clan Wolverine capital. On his lap was a notebook in which he was writing. Clan Nova Cat had gained control of the former Clan Wolverine territory after they had departed, along with 22,000 former Clan Wolverine lower caste that had remained behind. He often returned to Circe and this hill to reflect. His Clan's tacit support of Clan Wolverine had gotten it censured and they had fought many Trial's because of it, but they prevailed more often than not.

 Clan Blood Spirit had not faired as well. Almost constant raids from Clan Burrock and Clan Mongoose had been a almost non-stop drain on the Spirits resources. Khan Colleen Schmitt had died the previous year, killed in defense of York against Clan Burrock. Clan Widowmaker had run afoul of Clan Wolf by killing ilKhan Nicholas Kerensky and been destroyed. How fitting was karma that the very Clan who drove Clan Wolverine away and been denied the right to absorb them, was itself a target of absorption and then destruction by Clan Wolf, he mused.

 Ever since Khan Sarah McEvedy and Clan Wolverine had departed, he often wondered what had happened to them. Did they find a place to prosper? He had never spoken of his vision that caused him to prevent the absorption of Clan Wolverine. But now, he was writing his journal, a written history of his personal journey to where he was now. The vision had come to him out of the blue, right before the vote in the Grand Council. He had seen a Wolverine and Nova Cat, laying side by side, between and behind them, stood a large Cameron Star. Though he did not know what it meant, he had awoken with a feeling of calm and when the time of the vote came, he knew which way to vote.

 He often wondered what it all meant, but deep down, he felt that somewhere, at some point, both Clan Wolverine and Clan Nova Cat would once again meet and join forces under the Cameron Star. He had no clue how or when, but he was writing this journal in the hopes that it would guide a future Khan of Clan Nova Cat to make the right decision. He doubted he would live to see that day come to pass.

Terra (Comstar)

 Precentor ROM Janice Laidlow watched Precentor Calvin Newsome berate the young Adept for lax security with classified files. Though he was stern, it was obvious that he took his job seriously. She was not sure she agreed with Primus Karpov, Precentor Newsome was just too good at his job to just dismiss. But she had known Primus Karpov a long time, and when he suggested something, it was not a suggestion. She had quietly pulled his file and gone over it. She had found not a single blemish in it. The notes about his strict rules for security and a few complaints about veiled threats she disregarded. He had been personally picked for the job by the former head of Internal Security on his retirement. She knew that if she allowed him to name his replacement, Primus Karpov would throw a fit.

 She could not pick his Deputy either, that would result in the same fit. Instead, she selected Demi Precentor Malcom Alderbury. He ran Internal Security's initial screening department. He had personally identified 14 House agents trying to gain access to Comstar in his posting. His file said he was firm and a true believer in Comstar's place in the universe. He was young for his rank, only 31 years old. Born and raised right here on Terra. His parents had both served under Jerome Blake and briefly under Toyama before retiring. He would be the perfect candidate to fill the post. Young enough to be considered one of the new breed that Karpov was so fond of, but also someone who would be around as long as she was at least. Now she just had to find a way to break the news to Precentor Calvin Newsome. He was young enough to enjoy his retirement, she would make sure he was fully vested for his pension. That would ease the pain some, she thought with a smile.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: namar13766 on 05 October 2020, 20:57:16
1 February 2839
Circe (Periphery)


 Khan Philip Drummond, Clan Nova Cat, sat on the small hill over looking the city of Great Hope, the former Clan Wolverine capital. On his lap was a notebook in which he was writing. Clan Nova Cat had gained control of the former Clan Wolverine territory after they had departed, along with 22,000 former Clan Wolverine lower caste that had remained behind. He often returned to Circe and this hill to reflect. His Clan's tacit support of Clan Wolverine had gotten it censured and they had fought many Trial's because of it, but they prevailed more often than not.

 Clan Blood Spirit had not faired as well. Almost constant raids from Clan Burrock and Clan Mongoose had been a almost non-stop drain on the Spirits resources. Khan Colleen Schmitt had died the previous year, killed in defense of York against Clan Burrock. Clan Widowmaker had run afoul of Clan Wolf by killing ilKhan Nicholas Kerensky and been destroyed. How fitting was karma that the very Clan who drove Clan Wolverine away and been denied the right to absorb them, was itself a target of absorption and then destruction by Clan Wolf, he mused.

 Ever since Khan Sarah McEvedy and Clan Wolverine had departed, he often wondered what had happened to them. Did they find a place to prosper? He had never spoken of his vision that caused him to prevent the absorption of Clan Wolverine. But now, he was writing his journal, a written history of his personal journey to where he was now. The vision had come to him out of the blue, right before the vote in the Grand Council. He had seen a Wolverine and Nova Cat, laying side by side, between and behind them, stood a large Cameron Star. Though he did not know what it meant, he had awoken with a feeling of calm and when the time of the vote came, he knew which way to vote.

 He often wondered what it all meant, but deep down, he felt that somewhere, at some point, both Clan Wolverine and Clan Nova Cat would once again meet and join forces under the Cameron Star. He had no clue how or when, but he was writing this journal in the hopes that it would guide a future Khan of Clan Nova Cat to make the right decision. He doubted he would live to see that day come to pass.

To quote a dwarf wookie, "Always in motion, the future is."

Here's to hoping it works out for them.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: David CGB on 05 October 2020, 20:58:20
To quote a dwarf wookie, "Always in motion, the future is."

Here's to hoping it works out for them.
you forgot hairless as well.....
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 05 October 2020, 23:09:59
5 February 2839
Taussen/Versailles (Fed Suns)


 Sergeant Carter Slinthing watched the milling crowds with an eye of distrust. Ever since landing on this planet, the hair on the back of his neck had seemed to stand on end no matter where he was or doing. There was just something about these people that gave him the creeps. While on patrol, he could say "boo" to one group and they would look as though they were about to have a heart attack, say "boo" to another group and they would just stand there and stare at you. It gave him and all the HAF soldiers on this planet a very uneasy feeling. But so far, very little actual fighting had occurred.

 The crowd he was eyeing was one of the 2nd groups, the ones that just stared at you. He had a friend with a MASH unit and had been told that the people were healthy, but seemed to be brain washed. It really did not matter to him or his people, they just flat out creeped them out.

 Fifteen miles away, Organa Grezenly watched as the man was seated across from her, not very gently either. Precentor Jahn Seblodan was the ranking member of ROM they had captured so far. She slid a bottle of water across to the still cuffed man.

 "Jahn, why do you insist on trying to piss off the guards? It will not get you anywhere, and one of those guys is liable to beat the crap out of you. Now, we know you folks cut this entire planet off from everyone, we know you all basically have had 20 years to brain wash all these people. We found the damned tapes you all have been making them watch. Blake all the time, the great gospel of Blake, Comstar is the only survivor, Comstar is the future. I should shoot you myself because I had to watch that crap to figure out how to deprogram all these people. Now you better start talking to me." Organa Grezenly said

 Precentor Jahn Seblodan just stared at her saying nothing. He reached over and unscrewed the cap from the water bottle and took a sip. For ten minutes he said nothing at all, just sipped water and stared at her with a stupid smirk on his face. Finally she could not take it any longer and signaled for him to be taken away.

 Organa Grezenly did not really know what to do with all these folks. The medics were still examining people, but the recovered ROM files had revealed some information. There were really 3 groups, the first group were nothing more than laborers, they were the most numerous, the second group literally lived in fear of everything, it was the third group that worried her the most. This group had been identified by ROM as perfect candidates for Comstar. They had taken to the brain washing with a gusto. The first group, by ROM's count numbered 47,864,374. The second group numbered 17,513,271. The third group numbered 8,438,611 potential hostiles. The only thing they had going for them was that 75% of the third group were under 16 years old. But that still left a lot of potential threats.

 She had no clue what to do with all these people. The largest group, they were older, with an average age of 40 years old, she had spoken to some and they were educated and thought Comstar sucked. She felt she could do something with this group, or at least not worry about an armed attack. She shuddered when the thought that Comstar might have other worlds like this out there.

Thazi (Hegemony)

 "Damn, sure is bigger than a Nighthawk." Major Etore Falconie said as he walked around the humanoid suit of armor.

 "It is, twice the weight of the Nighthawk (PAL). You Spec Ops guys have been harping on something more durable, well this is what we have finally actually made work. You volunteered to test it, so here you are. In theory, it can move at move at 10kph, but jump 90 meters. It is armed with a automatic rifle for anti personnel work and one of the new ER Small Laser in the left arm, gives you the ability to take on Battlemechs and Vehicles. This laser hits with the power of a standard Medium Laser but only 2/3 the range. We made sure it was armored enough to take a hit from a standard Medium Laser, though it can only get hit once, anything after that and you die. Against normal infantry small arms, your golden though. So, you ready for a test spin?" Julius Fogerty asked

 "Sure, what do you folks call this thing anyway?" Major Falconie asked

 "The Ferret Power Armor." Julius Fogerty said

 Not ten minutes later, the team of engineers were huddled around the Ferret Power Armor watching the medics pull Major Falconie from the suit. He was concious but in some pain, he looked at Julius Fogerty "She needs some work, the damned leg just crumpled on the first landing after a full jump. Now my leg is broken too."
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 06 October 2020, 03:39:00
Ha, the joys of prototyping first-generation battle-armor. Takes time to do that right.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: woofwoof on 06 October 2020, 07:54:34
Is there a tasteful way to introduce a "Ferret Legging" joke?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Intermittent_Coherence on 06 October 2020, 08:10:53
Maybe a 'Bouncing Ferret' joke? (They don't.)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 06 October 2020, 16:23:12
The Nighthawk has jump jets, is it the weight he complaining about?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Ajax_Wolf on 06 October 2020, 17:38:50
The HAF taking over Taussen could work in their favor if worked right, since the majority of ROM agents come from there. Karpov want a regime change, and the "new" ROM agents can't actually talk about where home is.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 09 October 2020, 01:42:53
1 March 2839
Thazi (Hegemony)


 The Hegemony Aerospace Fighters were finally getting their major upgrade. They had been forced to wait on the Battlemechs and then the various Tanks before they had been given full access to the new ER Laser Weapons systems. The first prototypes had under gone a full years testing before starting full production. During the testing, the Hegemony Aerospace forces also developed new doctrine, now focusing on out lasting an opponent instead of just overwhelming them. Many of the newly upgraded fighters had enhanced fuel tanks.

 The very first to receive an upgrade was the Sabre SB-29. Armed with a new ER Large Laser in the nose backed by an ER Medium Laser in each wing. It's heat sinks had been upgraded to Double Heat Sinks to handle the increased heat load. Though it maintained the same 5 ton fuel load, it was intended as a deadly Interceptor and Fleet Defense fighter.

 The Tomahawk THK-64b was intended to escort strike packages. Armed with 2 new ER Large Lasers in the nose and a ER Medium Laser in each wing. Additional Double Heat Sinks were added to fully handle the weapons systems. Armor was slightly increased with the newest version of Ferro Aluminum. An additional 2 tons of fuel was added for 7 tons total to take on the new doctrine.

 The Star Dagger S-3b came off the assembly lines and was an immediate hit with the many pilots assigned to every planet. Armor was boosted slightly with the newest Ferro Aluminum, but it was the astounding 10 tons of fuel that really made this Interceptor shine. All it's weapons were swapped out for 2 ER Medium Lasers in the nose and a ER Medium Laser in each wing. With the new ER Medium Lasers almost matching the long established Large Laser, this made the 30 ton Aerospace Fighter a very deadly opponent for even larger fighters.

 The Corsair CSR-V14b came off the assembly line, it's mission was to compliment the new Sabre in Fleet Defense missions. It's weapons were fully upgraded, with 2 ER Large Laser's in the nose, a ER Medium Laser in each wing and 2 ER Small Lasers covered the aft. Armor was slightly boosted with the new Ferro Aluminum and 6 tons of fuel gave it an increased range. Nineteen Double Heat Sinks handled the increased heat load.

 Mitchell Vehicles rolled out the Hellcat II HCT-214b. New Ferro Aluminum boosted the armor protection. Two ER Large Lasers were slotted into the nose and a ER Medium Laser in each wing. Sixteen Double Heat Sinks handled the heat load and the newest version of the Beagle Active Probe was installed in the body of the fighter.

 The legendary Stuka was given a new make over. The STU-K6b was an evil creation, intended to full fill the heavy strike role, it was well equipped for it's mission. In the nose was a Ultra AC/20 fed by 6 tons of ammo backed by 2 ER Large Lasers in each wing. To survive, it's armor was increased to 20.5 tons of the new Ferro Aluminum giving it almost unheard of protection. A massive 34 Double Heat Sinks kept the fighter nice and cool while 8 tons of fuel allowed this deadly fighter to stay in the fight longer than most opponents.

 The aging Typhoon got a nice remake. The TFN-3B was intended to fly with the new Stuka on strike missions. Given 8 tons of fuel to match the new range and 14.5 tons of the new Ferro Aluminum it had a better armor profile. But it was the weapons load that made this fighter a feared opponent. Two ER Large Lasers and 2 ER Medium Lasers occupied the nose, while 4 ER Medium Lasers rode in each wing and a single ER Medium Laser awaited any tailgaters. Buried in the body was the newest version of the Beagle Active Probe. A staggering 40 Double Heat Sinks handled the weapons load.

 Though Director General Amanda Cameron had long before said that money would be diverted to other area's, the newly developed ER Lasers had proven to be such a game changed that she agreed to the massive upgrades and sometimes costly upgrades. While weapons production of the new versions was steadily increasing, she had been convinced that for once, the Battlemech would take a backseat for this round of upgrades.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 09 October 2020, 10:15:45
Are these new weapons equal to Inner Sphere 3060 versions of ER weapons or equal to the Clans? 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 09 October 2020, 17:28:59
Clan tech equal......only non clan tech they do not possess is any Pulse Laser.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 October 2020, 03:18:23
10 March 2839
Terra (Comstar)


 Precentor ROM Janice Laidlow walked into Precentor Calvin Newsome's office without any prior notification. She waved him back into his seat as he started to stand. "Please Calvin, remain seated." She said as she took a seat across from him.

 "How may I serve, Precentor Laidlow?" Precentor Calvin Newsome asked, but he had a gut feeling he knew.

 "I am afraid it is time for a change. You have been fully vested and your retirement is set. You have worked tirelessly in keeping Comstar safe from threats, but I also know that, even though you have never voiced it, you disagree with Operation Holy Shroud. Primus Karpov wants some younger people to take over." Precentor ROM Janice Laidlow said

 "I see. Demi Precentor Harlin McCoy will make a fine replacement. He knows most of the ongoing investigations." Precentor Calvin Newsome said

 "Yes he would, but he has been with you and this department almost as long as you have. I have selected Demi Precentor Malcom Alderbury to take over your department." Precentor ROM Janice Laidlow replied

 "So we are doing away with the tradition of naming our replacements? It does not matter. Demi Precentor Malcom Alderbury is an extrmemly good selection. He has advanced quickly. Very few undesirables make it past his reviews." Precentor Calvin Newsome said

 "Do not take it hard Calvin. I worked had to assure you will be taken care of. I am curious, will you stay on Terra?" Precentor ROM Janice Laidlow asked

 "Never thought about it. I have been on Terra my entire life. Maybe I will travel some, see the worlds I have always read about." Precentor Calvin Newsome said

 "In that case, I will make sure you are issued a special card. With it, you will be able to access your retirement pay from any Comstar facility. You will finish out the month showing Demi Precentor Malcom Alderbury his new job and anything else he needs to know of his new post. Stay in touch Calvin, I might need your council someday, and come see me before you depart on your travels. As a friend." Precentor ROM Janice Laidlow said as she stood

 Once Precentor ROM Janice Laidlow left, Precentor Calvin Newsome leaned back in his chair. I knew this day would come, have I done everything that needed to be done to ensure Hegemony Security operations were safe, he thought. Deep down he knew that he had improved Hegemony Security access to Comstar. Rarely did a day go by all these years that a new Hegemony Security agent had not joined Comstar, being fully vetted by ROM Internal Security. There was not a single Comstar or ROM department that did not have it's fair share of Hegemony Security agents. Demi Precentor Malcom Alderbury was one such individual. Though he was born on Terra, both his parents had been members of SLIC, recruited by Brian Calloway to remain on Terra and oversee Comstar operations covertly. Malcom had been groomed from birth to take his place inside ROM and continue his parents mission. Though he would be assuming a bigger role much earlier than expected, he had a outstanding support network ready to back him up. Yes, I have done everything I could to make sure Hegemony Security could accomplish it's mission, he thought.

Zetang (Hegemony)
Livingston Naval Base


 George Soto stood on the observation deck looking out at the massive ship slowly taking shape. Though it was armed with enough self defense weapons, it was by no means a warship. Weighing a massive 2.5 million tons, her length was 2.3 kilometers, kept that way so that a Newgrange Yardship could service her and her 3 sister ships under construction in the other yards here. She and her sisters were meant to fulfill Director General Amanda Cameron's desire for colonization of new worlds. To accomplish that task, each ship could carry an unheard of 50 Dropships, carried another 25,000 passengers onboard and a massive 477,000 tons of supplies in it's massive cargo bay. But the main component was the "AMBER" computer control system and extra LF Batteries that allowed them to travel using the slip stream out to 1,000LY in a week. The cost of these 4 ships was almost budget breaking at over 148 Billion C-Bills each. To protect this expense, each ship carried a full Aerospace Group of 18 along with 2 full Marine Companies. Each firing ARC of the ship contained 6 NL/55, 6 Large Pulse Lasers and 6 Small Pulse Lasers. It was also deemed that 2 Essex III Destroyers would escort these valuable ships at all times.

 Though it would take another 3 years to complete the 4 Longhaul Transports, they were already thinking ahead and and extra Jump Core Factories were being built since each massive core took 1.5 years to cast. The bases already massive Germanium Processing Factory was undergoing a major expansion to handle the projected increase need to replace the Jump Cores on the slip stream equipped ships.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 11 October 2020, 10:50:33
Is that LongHaul Transport based on that one Clan Potemkin thats basically two Potemkin's fused together?
If so, could a 24 or 28, collar variant be made that also happens to be a full blown yardship?

Basically a fusion of a Potemkin and a Newgrange.
Would allow them to carry a good load of Snowdens for mining reasons and Elephants for tugging ones.
This would make it easier for them to project long range infrastructure without having to go for a Hughes or two.

I would suggest another set of four Longhaul Transports and then adding two Longhaul Yardships to them, as support.
That gives you a starting fleet of ten Longhaul class support ships.
Now some battlecruiser & battleship variants, amongst others.

Which probably will also be similar fusions and on that, might I suggest fusing the Lola-III with the Dart???  :smirk:
Yes, it lets you use the SDS Lola-III M5 Caspar blueprints as part of the fusion.  >:D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: nroe03742 on 11 October 2020, 13:25:51
I would like to see the plans for the longhaul transport as well as what it was based off of so that I can see what I can do to it. off the top of my head I would see what would happen when I made it into one of my battlestar designs.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 October 2020, 13:32:59
Longhaul Transport posted in design forum. It's not based off anything, completely new build for maximum Dropship capacity. This makes a single ship capable of establishing a viable colony from the get go, carrying everything needed aboard Dropships and it's cargo bay.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 11 October 2020, 14:59:41
I would like to see the plans for the longhaul transport as well as what it was based off of so that I can see what I can do to it. off the top of my head I would see what would happen when I made it into one of my battlestar designs.

Here (https://bg.battletech.com/forums/aerospace/fate-can-be-cruel-part-two-70854/msg1659845/#msg1659845) is the link to the Longhaul.

The design has 470 ktons of cargo and 25,000 passenger capacity (I am assuming they are carried in Compartments, to reduce tonnage per person).  If it is paired with 10 Mammoth (https://www.sarna.net/wiki/Mammoth) Dropships for planetary access, and 40 Behemoth (https://www.sarna.net/wiki/Behemoth_(DropShip_class)) Dropships, that just over 3.8 Megatons of cargo capacity, and 12% of it is carried in the Longhaul itself.

Some of that cargo tonnage will be needed for Life Support needs of the passengers, but that is still a good sized chunk of cargo.  Hopefully the colonization program will be doing its best to reduce problems before the whole system sets out, along with providing enough options so the colonists can handle any small problems.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 11 October 2020, 15:01:13
I would definitely love see variants of the Longhaul as a YardShip or planetary assault ship.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 October 2020, 16:16:15
1 April 2839
Thazi (Hegemony)


 "How many colony sites have we located so far?" Director General Amanda Cameron asked

 "So far, we have identified 7 locations. The first is Gwithian, located 234LY from Columbus Station. It is rich in resources, but will need some terraforming to bring the soil up to where it can easily support a colony long term. But it can support a colony under 1 million until the terraforming is completed. The next is Farstar, it will also need some terraforming, same as Gwithian. It is a colder planet though, DoME wants to install a few solar mirrors to warm it up some.

 We have 3 systems in a cluster near the old Fed Suns system of Mackolla. Cephei, Pegasus and Carcri, of them only Pegasus needs any terraforming to support a good colony. Cephei and Carcri are colony ready and can support quite a few colonists right out the gate. Wolverine merchants discovered the worlds, but we have not given them permission to establish any settlements there.

 The last 2 systems, New Sierra and Richmonds World will take some serious efforts in terraforming to make them viable again. New Sierra blew itself apart with a major nuclear exchange. The surface water and soil are heavily contaminated, DoME estimates at least 80 years before any attempts at settlement. Richmonds World was devestated by a virus, but we have developed a cure for that little bug. But DoME estimates at least 50 years to correct the damage done.

 We have survey patrols working all the time, and ever since we ran into the Wolverines, you ordered that we cease any further pushes in that direction. Gwithian is the only location we have identified in that particular region of space. It is taking a long time to push our patrols and surveys around the Periphery, travel time is a killer and those ships are not slip stream equipped, though they do have compact cores and LF batteries. Plus we pulled 90% of them from their survey mission to support operations of Hegemony Security. And I propose that we keep them assigned to the Inner Sphere proper anyway, we need to keep a closer eye on things, plus I woud like to have them, once operations against ROM end, to start checking out all the systems Comstar declared as dead and removed from maps.

 So I propose that we take 10 of the mothballed Vincent Destroyers, we retrofit them to slip stream equipped transports. I have already had a survey done on them and we can fit 9 Dropship collars on them. They can then take over the survey mission of the Periphery. If we base them from Taussen/Versailles, well they can be anywhere in known space within 10 days. Plus we could base a few from Drachenfeld, from there, they could almost get to the old Outpost #11. We know it was inhabitable. But it is deep in the Periphery. Hell, it is almost 1,000LY from the Taurian border. But we know of several colonies along the Periphery that had Star League research stations on them that we need to check out. So we need to locate a basing station down that way to support operations out that way." George Soto, Director Hegemony Exploration, explained

 "So, nothing closer in that those?" Director General Amanda Cameron asked

 "We have Rover, but that colony is already established and steadily growing. Like I explained, we had to pull most of our ships off to support Hegemony Security. I really need slip stream ships for what you want to do, it would cut down travel time, allow us to survey way more systems quicker than using normal Jumpships. The only drawback is the limited usage before we have to swap their cores. It would cost a bunch but we would have to establish a drydock and facilities to perform the maintanence they would need, but we could use Drachenfeld as the primary refit location in that region of space." George Soto replied

 "Okay George, you have made your case. You may pull 12 Vincent Destroyers for conversion. They will remain with your Department and we will let Hegemony Security have their Merchant Spy ships back. We have a few years before the Longhaul Transports are ready to be used for colonization anyway. I will sign the orders to cut the selected ships out of mothballs." Director General Amanda Cameron said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 11 October 2020, 17:55:50
Longhaul Transport posted in design forum. It's not based off anything, completely new build for maximum Dropship capacity. This makes a single ship capable of establishing a viable colony from the get go, carrying everything needed aboard Dropships and it's cargo bay.
I see, it just reminded me of the Arcship Poseidon from the Sea Fox clan, you know.
Same 50 collars, from 1.5 to 2.5, she basically grow 2/3th heavier, into 5/3th and I'm sure you know what that means, especially in terms of her warcore.
Hence my comment.

First link is to the Poseidon, it's a redirect.
https://www.sarna.net/wiki/Spina_ArcShip_(Spina_Khanate)
https://www.sarna.net/wiki/Clan_Sea_Fox#Sea_Fox_Ships
https://www.sarna.net/wiki/Potemkin
https://www.sarna.net/wiki/Voidswimmer
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 October 2020, 19:35:49
2 June 2839
Boulsi (Hegemony)


 Colonel Robert Mitchell accepted the towel from his tech and wiped the sweat from his face as he rode the lift to the ground. He walked across the Mech Hanger floor to meet Lieutenant General Trish Ebon, who was walking to meet him with a smile on her face. "You won this won Trish, but by damned we savaged your forces in the process."

 "That you did Robert. I am not sure my forces would have been able to hold the objective against a fresh force. I wanted to show you what we will face when Nicholas Kerensky and his Clan's return. As you can see, if they stick to his writing, we will face 3 Battlemech Trinary, Armor Trinary and an Infantry Trinary in each Cluster. That is 45 Battlemechs, 30 Tanks and 375 Infantry. Kerensky was just mandating the new formations when we left. A Galaxy might have 3-5 Clusters in it." Lieutenant General Trish Ebon said

 "I will admit it is a powerful force, but when the day comes that we have to face them, they will be facing full Divisions, not a single Battlemech Battalion. I am sure that a Division could put the hurt on one of their Galaxy's if not destroy it outright." Colonel Robert Mitchell replied

 "Sure, when we have to fight them. But what will happen when one of the Houses have to fight them first? Given how far they have beat themselves. They have lost access to many of the advanced technology's already. I have seen the reports. It does not look good for them." Lieutenant General Trish Ebon said

 "Aunt Amanda is firm on the subject. No military aid to the Houses. She has even ordered Mitchell Vehicles to downgrade their Farnesworth factory to produce lower tech equipment. She wants the Houses to quit pummeling each other and with time they might recover the technology." Colonel Robert Mitchell replied

 "Then we must remain vigilant and be ready to react of they return. General McEvedy wants to take the fight to Comstar. She says that they have violated their promise and have lost their right to Terra. Many of us Wolverines feel the same way." Lieutenant General Trish Ebon said

 "I feel the same way, but until Aunt Amanda says so, we stay the course. And careful with that Wolverine talk, your all part of the Hegemony now. There are still many who remember and have ill feelings about that stuff." Colonel Robert Mitchell replied

 "I am careful, as are all of us. It is why we renamed the 331st Royal Battlemech Division the Wolverine Division. It allows us to maintain our own heritage in some way." Lieutenant General Trish Ebon said with a smile

 "Yeah, that was pretty slick of you all. I am just glad that General McEvedy relented and went along with having Hegemony recruits into the 331st. It was really bothering some of the upper brass when she initially said no. Now she just needs to let go with everything and quit herown training program, she needs to send the recruits here to be trained our way. We have to become one in everything." Colonel Robert Mitchell relied

 "She is stubborn and her desire to protect our people is foremost in her mind. But she will relent, she knows that she must. When I return, I will try again to convince her. Please pass that to Director General Cameron." Lieutenant General Trish Ebon said

 "I will. So, you leave in 2 weeks, shall we get cleaned up and meet for dinner? I here there is a pretty good band playing at The Hovel tonight?" Colonel Robert Mitchell asked

 "Yes, we both need a shower and clean clothes. You stink. I am not getting any closer to you until you get cleaned up. Meet at my quarters and travel together or meet at The Hovel?" Lieutenant General Trish Ebon asked

 "I have the car, I will pick you up. Call it two hours?" Colonel Robert Mitchell replied

 "I will be ready. I am still not cooking you breakfast, but maybe we can head for the mess hall together in the morning." Lieutenant General Trish Ebon said with a small laugh as she headed for her quarters
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 11 October 2020, 20:15:53
Interesting.  Wolverine Division?   I would think it be nickname, like 331st "Wolverine" Division or something.  Ahh well.

Sounds like Rob may have girlfriend.  ;D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 11 October 2020, 21:10:19
 They changed the 331st RBMD nickname to Wolverine Division. I think it was the North American Division before that. To the HAF, it is still the 331st RBMD.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 11 October 2020, 21:44:43
They changed the 331st RBMD nickname to Wolverine Division. I think it was the North American Division before that. To the HAF, it is still the 331st RBMD.
Ahh. That's right, it was the North American Division.  Cool.  :thumbsup:
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 14 October 2020, 18:17:35
 Sorry for the delay everyone, got hit with some writers block and nothing I put down is flowing right. Had to take a step back for a break.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 14 October 2020, 18:52:59
No worries, you put alot energy into what you write. Taking a break is perfectly understandable.   Given wealth of material you put out and though you put into it!  :D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: EAGLE 7 on 15 October 2020, 12:45:34
Good lord man, why are you apologizing, you crank out good BT fix like a machine. I wish I could write 1/50th of what you have provided to this audience.

Since I do not think it has been done enough, Thank you for all of the BT crack you have shared with us.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: dgb11o6 on 15 October 2020, 14:17:11
Again, as others have said. Thank you, for all you have written.
I hope I can speak for everyone. We eagerly await your next installments.
Long live the Hegemony and hopefully soon they can migrate back to the Inner Sphere and reclaim the Terran Hegemony!!!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cklammer on 15 October 2020, 15:23:26
Your writing and wargaming skills are amazing. :thumbsup:

Take a break, relax and take it easy. No worries.  8)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Iron Grenadier on 16 October 2020, 02:16:41
Sorry for the delay everyone, got hit with some writers block and nothing I put down is flowing right. Had to take a step back for a break.


What the others have said. Take a break and step back. You've been writing pretty much non-stop on this and The Quest before that for what, two years now?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: DEZOAT on 17 October 2020, 07:37:59
 :o :o :o WOW!! Dude take a break and thank you for letting us all know what going on.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 17 October 2020, 17:39:18
Okay folks, I got some juices flowing but they are gonna require a massive time jump. First post will be a quick over view, covers most but not everything. My brain is currently focusing on the future, so that tells me to strike while the iron is hot.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 17 October 2020, 18:57:02
Translation: you THINK you got the number of butterflies nailed down...  :D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 18 October 2020, 00:13:49
I'm pumped!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 October 2020, 01:35:03
1 January 2999
Overview


 The small hidden war against Comstar's Operation Holy Shroud had concluded in 2841, at least the Hegemony Security's side of the war. Though many wanted to take the war to the next level, Director General Amanda Cameron had stood firm and since the Hegemony had managed to prevent the death of many researchers, she ordered the counter operations halted. Though the next 2 years saw the security forces of the various Houses prevent more deaths, Hegemony Security had slowly and carefully slipped information to the various House security operations to assist in the counter operations.

 Gwithian had become the first Hegemony colony established in 2844 with the introduction of 325,000 colonists. A single Conventional Regimental Combat Team had been sent to provide protection of the colony. A small terraforming operation had improved the soil and water of the planet over a ten year cycle. In 2865, the Hegemony colonized Richmond's World after DoME declared the planet once again viable and the virus which decimated the first colony had been eradicated, with the initial colony established in 2867 with 320,000. New Sierra was finally completely terraformed by 2890 and DoME declared it once again inhabitable in 2912 in which a colony of 475,000 was established.

 The Delphi Curse had proven a stubborn virus to defeat and in 2883, scientist had finally created a vaccine that eradicated the deadly virus. Much like Small Pox that had once ravaged Terra, it had taken a monumental effort to innoculate everyone in the Delphi Compact. Even so, travel to the surface of any planet was not allowed until an individual not from the Delphi Compact had been innoculated at one of the Jump Points as a precaution. Nor was anyone allowed the depart until they had tested negative for the virus as a precaution. No chances were taken with this deadly virus.

 With the end of the Second Succession War, as the wars had come to be called, in 2864, Director General Amanda Cameron had ordered a demobilization of the Hegemony Armed Forces. With the destruction of almost all of the warships in the Inner Sphere, the massive Hegemony Navy was ordered to mothball 90% of their ships. Only 2 Divisions of warships were allowed to remain operational. From a high of 32 active Divisions, the Hegemony Army was reduced to only 2 active Divisions by 2874. The 272nd Mechanized Infantry Division and 331st Royal Battlemech Division were the only full strength Divisions. The 272nd because no one dared to deactivate it and the 331st because it remained a symbol of the Wolverine's past.

 Many of the Divisions though were reduced to Regimental Combat Teams, close to what were formed in the Federated Suns during the reign of First Prince Melissa Davion. Built around a single Battlemech Regiment, 2 Armor Regiments and 4 Infantry Regiments. By 2920, the Hegemony Armed Forces was 30 RCT's, 8 Independent Regiments and 78 Conventional RCT's. Vast storehouses were established across the Hegemony from which the equipment could be quickly placed back into service if needed.

 The vast amount of money saved was poured into medical research and terraforming techniques. The natural life span of Hegemony citizens was slowly expanded to 150 years, with several people reaching 185 years of age. Many types of cancer were defeated, though a few remained extremely stubborn. Though reduced, military research continued but on a smaller scale. In 2851, a targeting computer was introduced that greatly improved even a average gunner could hit a target at range. The biggest advancement had come in 2853 when the Ferret Power Armor was finally declared ready. Two versions had been created, one armed with Jump Jets, to be used by Jump Infantry and the Special Forces troops and another with increased ground speed of 32kph for normal ground forces. It had taken years to work out the small problems. The Special Forces Brigade was fully outfitted with the Ferret Power Armor by 2860, with each Battalion having 3 Companies (96 suits each) and a full Battlemech Company.

 Only the 272nd and 331st were equipped with the Ferret Power Armor, but both Divisions had a full Brigade equipped with them. The 272nd Mechanized Infantry Division had a total of 4,608 and the 331st had a total of 4,608. It took until 2875 to finally fully equip both Divisions. The venerable Turhan was once again modified to carry these powerful suits into battle. Tactics for the new suits were slowly worked on over the years. In 2890, production of the Ferret Power Armor was scaled down to just 300 per year, enough to replace losses, but the additional lines were mothballed carefully in case of a rapid need for additional suits.

 The introduction of the targeting computer combined with the powerful ER laser systems had rendered research into the Pulse laser technology almost a moot point. Many weapons researchers turned to other projects. In 2848, micro electronics had reached the point where LRM missile's could be fired with no minimum range much like SRM systems. This made the LRM systems that much deadlier and was greeted by those Battlemech pilots armed with the LRM systems with great fanfare.

 Though Hegemony Security maintained it's domination of Comstar's ROM over the years, the Veddar Affair in 2861 had caused them plenty of problems. It had caused Hegemony Security to slow down the introduction of agents into Comstar to avoid detection. More problems had occurred when Comstar instituted a 2 year rotation of it's personnel among duty stations.

 In 2947, when it was reported by Hegemony Security that Comstar had stood up the new Com Guard, followed quickly by Comstar actually building a new warship, the Dante Frigate, the Hegemony Armed forces reactivated the 1st Battle Squadron as a counter. All efforts to improve the slip stream technology had failed, though researchers had managed to design and build a system that could actually track and give warning of a slip stream equipped ship. These powerful systems were placed aboard the many Olympus and Bastion stations around the Hegemony. "Amber" had created a way for the many slip stream equipped ships of the Hegemony Navy to make use of their own sensors to provide a 12 hour notification that slip stream equipped ship was inbound, the more powerful sensor aboard the stations gave a 36 hour notification. All efforts to increase the range or number of slip stream jumps before a complete core swap had eluded the researchers.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 October 2020, 01:36:46
3 March 3000
Strana Mechty (Clan Space)


 "Returning to the Inner Sphere without good intel is a recipe for disaster. It goes against every sound military tactic in history." Khan Kerlin Ward, Clan Wolf said to the assembled Khan's in the Grand Council.

 "And how would you propose that we gather the information we need Khan Ward?" Khan Nadia Winson, Clan Ghost Bear, asked

 "We send a recon mission to the Inner Sphere. To prevent subjecting Trueborns to this deceptive task, we will use Freeborn warriors. This force will then serve as a mercenary command, serving each of the Houses. Gaining valuable intel on their forces, fighting techniques and prowess. While this mission is underway, we can prepare ourselves for returning to the Inner Sphere, properly." Khan Kerlin Ward said

 As the various Khan's nodded approval, Khan Nadia Winson put the measure to a vote, which easily passed. "Khan Kerlin Ward, since this is your proposal, Clan Wolf will take the lead on forming this special unit. It will be up to Clan Wolf to provide most of the equipment and warriors for this mission. Though I am sure many of the Khan's gathered here will make additional equipment and warriors available to you." Khan Nadia Winson declared.

 "Clan Wolf accepts the Grand Council's charge. I will personally begin work on putting the required force together." Khan Kerlin Ward replied

15 March 3000

 Khan Kerlin Ward looked at the notes he had made. He had studied ancient records, using the Northwind Highlanders and Illician Lancers as a guideline of mercenary commands used in the Inner Sphere. In doing so, he had settled on 5 Regiments along with several attached commands as the perfect force structure. He had been shocked when saKhan Ren Posavatz, Clan Goliath Scorpion, had offered to train the new command in Inner Sphere tactics using the many SLDF manuals they held as a training tool. He had accepted the offer, but amassing the warriors and support personnel was going to be a challenge. This mission would take most of Clan Wolf's Freeborn warriors, stripping many of their Garrison Clusters to almost nothing, along with putting a sizeable dent in their many Brian Caches of stored, ancient Battlemechs and other equipment. He already had technicians searching the Brian Caches and removing the equipment for a full refurbishing.

 Though this was offset by several communications from several Khan's offering Freeborn warriors and even some equipment. Though the force would still place a huge burden upon Clan Wolf's Touman, any help he could get would help offset this huge drain. Complaints from Khan Yvonne Hazen, Clan Jade Falcon, had been rebuffed as she realized the enormous expense this was going to take on Clan Wolf. But a Trial Of Refusal by Khan Kincaid Furey, Clan Smoke Jaguar, would have to be defeated first before he could proceed with actual recruitment.

19 May 3000

 Star Captain Natasha Kerensky, 328th Assault Cluster, exited her Timber Wolf with a smile on her face. Her Trinary had won the Trial of Refusal against Clan Smoke Jaguar. Even her only Freeborn warrior, Jaime Wolf had performed extremely well. She felt he would one day be a ristar among Clan Wolf, even as a Freeborn. He seemed to be gifted in both strategy and tactics, and even some of her Tureborn warriors seemed to willingly follow his orders. This in itself was a rare thing, but he would soon get his chance to prove it as she planned to allow him to compete in a Trial of Position for Star Commander.

7 November 3002

 The recruitment and training of the force had not been going to plan Khan Kerlin Ward had finally been forced to concede. Though several of the Freeborn had shown themselves to be able Cluster, rather Battalion commanders, they had proven unable to command such a large force during their training against Clan Goliath Scorpion's  Heartvenom Cluster. But today he hoped to change all of that.

 Two hours later, Star Colonel Natasha Kerensky was admitted to his office. He motioned her to take a seat and once she was comfortable he began speaking. "Star Colonel Kerensky, I have read your report on the action against Clan Jade Falcon on Eden. In your report you speak highly of 2 Freeborn in your command, brothers it would seem."

 "Yes my Khan. Though they are Freeborn, both have proven extremely talented. Jaime Wolf has an ability I have never seen before, if he were a Trueborn, he would command a Galaxy and I would willingly Trial to be in his command. Charisma is so great that even Trueborn warriors defer to his orders in his Binary, he just Trialed for Star Captain and won. Joshua Wolf has proven a talented warrior in his own right, but has a natural talent for administration duties. Why do you ask my Khan?" Star Colonel Natasha Kerensky asked

 "Neither had volunteered for the mission to the Inner Sphere, I am curious why that is?" Khan Kerlin Ward asked

 "They are outside as ordered my Khan, you will have to ask them that question." Star Colonel Natasha Kerensky replied

 "Show them in Star Colonel Kerensky." Khan Ward ordered

 Once both young officers were before him, Khan Kerlin Ward looked each over carefully. After a few minutes he spoke "I am told that both of you are very capable warriors. I am curious as to why neither of you have volunteered for the mission to the Inner Sphere?"

 Star Captain Jaime Wolf fielded the question "My Khan, neither of us want to leave the command of Star Colonel Kerensky."

 "I see. What if I were to offer to make "Wolf" an Honorname if you would take command of the reconnaissance mission? I am told by Star Colonel Kerensky that you have the ability to command such a force. I must admit that to date, recruitment has not been what I expected. I need a spark to move this along quicker." Khan Ward said

 Both brothers exchanged looks before Jaime Wolf answered "On that, we agree to take the mission my Khan."

5 March 3003

 Khan Kerlin Ward smiled as the reports came in. Ever since Jaime Wolf had taken command, volunteers had threatened to exceed the missions needs. Even several Trueborn had volunteered to accompany the mission, even taking a lower slot in the mission. Star Colonel Natasha Kerensky had even volunteered, taking a huge demotion to command a Trinary or Company in the mission. He had just approved her request. They had one year of training left before they departed on their mission.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Seydlitz on 18 October 2020, 01:59:06
Hmmm, looks as though Wolf's Dragoons are going to discover the Outworld's Barrens are not quite as barren as the rumors insinuated. Better put your boots on, it's about to get deep! 8)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 18 October 2020, 02:01:09
oh boy oh boy!!!!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: nroe03742 on 18 October 2020, 04:21:56
the one piece of tech that the hegemony has not been mentioned as having rolled out is Omni mechs what is the status on that
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 18 October 2020, 04:31:48
Is Amanda Cameron still alive?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Sharpnel on 18 October 2020, 04:55:03
She'd be over 200 nyears old if she were.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 18 October 2020, 05:01:06
Yes, I know, but the data before said the people can live longer, and we don't receive any info about her death, so...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 18 October 2020, 08:11:04
I was hoping they'd kept the Divisions together.  They seemed to have been more potent force. Oh well.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 18 October 2020, 13:19:14
Yes, I know, but the data before said the people can live longer, and we don't receive any info about her death, so...
That would be quite a game changer, if Jaime Wolf was challenged by Amanda Cameron herself.
See the :o with the Wolf Dragoon's.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 October 2020, 14:18:35
Folks, I will be covering more of the Hegemony soon. Be a few more posts. Currently working out the population growth numbers. That was my quick down and dirty over view. I just needed to get it out of the way while it was fresh on my mind.

 Divisions, during the demobilization, they kept 2 Divisions intact, the other Divisions basically went down to RCT sized. Think of them as cadre's to be filled out in an emergency.

 No Omni stuff, that has not entered their radar.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 October 2020, 15:40:26
1 January 3004
Strana Mechty (Clan Space)


 A single Scout Jumpship along with a Leopard CV had departed Strana Mechty to scout the way back to the Inner Sphere 6 months ago. Jaime Wolf wanted some kind of intel before his main force arrived to make a more informed decision about what they would find. It was going to be a long journey, but they would not need to carry all of their supplies at once, because Clan Goliath Scorpion would be accompanying the mission until the halfway point with a Potemkin Transport loaded with supplies to replenish the mission for the last leg of their journey.

 Wolf's Dragoons, the name Jaime Wolf had selected, were already assemblying for their journey. Once they were all assembled, it would be quite a large force departing for their mission. Along with the thousands of combat troops were over 35,000 dependents and technicians to support the mission. They would be departing for the Inner Sphere March of this year.

 Wolf's Dragoons

 WDS Alexander - Aegis Heavy Cruiser
 WDS Beowulf - Congress Frigate
 WDS Darius - Lola III Destroyer
 WDS Nelson - Lola III Destroyer
 WDS Athena - Sovetskii Soyuz Heavy Cruiser
 WDS Mars - Vincent Mk 42 Corvette

 Hephaestus Station - Hughes Space Station

 3 Monolith Jumpships
 4 Star Lord Jumpships
 15 Invader Jumpships
 1 Scout Jumpship

 317 Dropships (Various)

 5 Regiments Battlemechs
 3 Regiments Armor
 3 Regiments Infantry

Thazi (Hegemony)

 Director General Mark Cameron looked over the yearly reports. He so hated the yearly week long briefings that he had suspended them several years ago, going against tradition. He was 65 years old and the 4th Director General of the Hegemony in Exile, as he thought of it. He had a short temper and knew it, that was one of the reason's he had suspended the briefings, the bickering over funds always irritated him. He wondered how his Great Grandmother Amanda Cameron had dealt with all the issues. She had passed away in 2883, going silently in her sleep at 117 years old. He figured it was the stress of the job that finally did her in.

 He was childless, and he had no desire to have children. Bunch of screaming brats, he remembered how much trouble he gave his own parents and did not wish to go down that road. Actually, he really did not want this job at all. He just wanted to kick back and enjoy life. Deep down, he felt he was just a place keeper, waiting for another to take the position. He allowed his aides to run the day to day operations of the Hegemony itself. He was reading the report absently when his eyes focused on what he was actually reading.

 "......per reporting standards, Wolverine scientists birthed 300 from the Iron Wombs last year in keeping with the restrictions placed upon this method by Director General Amanda Cameron and Sarah McEvedy. As per last years request and suggestion, our scientists stand ready to proceed with "Fertile Genius" but cannot proceed without permission."

 He closed his eyes and tried to recall what the hell Fertile Genius was. After a few minutes, his memory failed him and he typed the name into his computer. The file opened and he read the brief.

 Project Fertile Genius

 In the event of no heir upon the death of a Director General, Project Fertile Genius was enacted by Director General Amanda Cameron in 2876 to ensure that the Cameron line remained intact. At birth, genetic samples of all Cameron's were taken and stored. An heir to the Cameron line would be born via Iron Womb and raised by the acting Regent until such time as the heir reaches 18 years of age and could assume the duties of Director General.


 Director General Mark Cameron closed the file as he remembered his briefing on this. A smile started forming as he thought he finally found a way out of this prison.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 18 October 2020, 15:45:52
The actual Director-General is a 'bit' less capable than Amanda I see.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 18 October 2020, 15:58:35
Folks, I will be covering more of the Hegemony soon. Be a few more posts. Currently working out the population growth numbers. That was my quick down and dirty over view. I just needed to get it out of the way while it was fresh on my mind.

 Divisions, during the demobilization, they kept 2 Divisions intact, the other Divisions basically went down to RCT sized. Think of them as cadre's to be filled out in an emergency.

No Omni stuff, that has not entered their radar.
Mercury & Dragoon type mounting points for all mechs, then, for their weapons systems?

Hope their superjump fleet has increased a bit.
Like the Dart & Lola-III combo setup.
Those supertransports need a escort at the minimum.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 18 October 2020, 16:51:23
The actual Director-General is a 'bit' less capable than Amanda I see.
I have to say, he piece of work. It's understandable he didn't want to do the job your "TOLD" to do. I was under the impression directors were going be designated verse inherit the job.  I don't blame him, but not everyone wants to be "the man".

Hopefully, he doesn't setup the Hegemony for big fall with his successor.  Sad.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Seydlitz on 18 October 2020, 16:56:17
The actual Director-General is a 'bit' less capable than Amanda I see.
Looks like Mark Cameron takes after his Great-Great Grandfather.

On another note, will there be any overview of the state of affairs in the Inner Sphere in relation to this timeline or will it remain per Canon prior to the Dragoons arrival?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: georgiaboy on 18 October 2020, 17:08:37
With 'Holy Schroud' being blunted, hopefully the tech freefall of the original timeline leveled off at a higher position. Though some fortunate technology redescoveries that The Hegemony could insert into the Inner Sphere could save a lot of world's. It does not even have to be weapons and really shouldn't. Transforming, air/water filtration, power generation, and weather working are what is needed to bring the standard of living up. Just having actual Universities for learning instead of training militaries would do a world of good.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: woofwoof on 18 October 2020, 18:33:27
Honestly I'm a little concerned about the scale of the military demobilisation here.

If the Hegemony has a central taxation rate of 5%, that means that spending 3% of GDP as military spending would be, very roughly, the "high" rate, assuming no active war.
Reducing spending below 2% of GDP is a very bad idea, it would be barely justifiable for a "low" peacetime rate. Cutting the HAF budget by a third is still a lot, and would free up vast sums for other projects. Reducing 32 active Divisions to about 20, with a proportional number of warships.

A lot depends on how much the the Hegemony's population, and hence economy, has and will expand to.
The Clans had an explosive population growth, 6 Million to 1.1 Billion. Which is about a 2% population growth rate, the current rate for Earth is 1.2%. The Clan economy is one of those things that is really hard to calculate, FASA economics are anything but consistent, but there is a limit to what proportion of GDP even the Clan system can divert into the Warrior Caste. (The United States spent about 41% of its GDP on its wartime budget during WW2. Interwar spending was about 2% of GDP. Its 4.4% now.)

The Hegemony is going to have a healthier and more productive economy than the Clans, or any of the Successor States, and a larger population than the Clans. The question is again how much?
The largest population quoted for a Periphery State is the Taurian Concordat at about 48 Billion, the largest of the Successor States is the Federated Suns at 1.3 Trillion!
(Given the number of worlds in the Hegemony, and its ability to terraform, a population approaching the Capellan Confederation, 228 Billion on 166 worlds, may be feasible?)

In 2787 the Hegemony already had a population of 1.5 Billion on 74 worlds.
https://bg.battletech.com/forums/fan-fiction/fate-can-be-cruel-part-one/1140/
So its people, industry and economy should already comfortably exceed what the Clans can manage circa 3049 (Operation Revival)
Which was capable of supporting 27 Divisions, plus multiple independent regiments and RCT's as of 2800.
https://bg.battletech.com/forums/fan-fiction/fate-can-be-cruel-part-two/

Of course this is Battletech, so the numbers are probably never going to add up!



Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 18 October 2020, 18:46:44
Director General Mark is clearly not the best man for the job-but then, that's often what you get with inheritance-based monarchies.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 October 2020, 18:55:21
3004 population is 110 billion, just so you all know. I am still working on putting all the numbers together for each planet in the Hegemony.

 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: nroe03742 on 18 October 2020, 18:58:19
Folks, I will be covering more of the Hegemony soon. Be a few more posts. Currently working out the population growth numbers. That was my quick down and dirty over view. I just needed to get it out of the way while it was fresh on my mind.

 Divisions, during the demobilization, they kept 2 Divisions intact, the other Divisions basically went down to RCT sized. Think of them as cadre's to be filled out in an emergency.

 No Omni stuff, that has not entered their radar.

it should have since clan wolverine are the ones the invented the tech before they even left the clans
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 18 October 2020, 19:23:45
i just wonder about any groups that were fleeing the first and second SW.  besides the people, the jumpships and dropships could be useful down the road.  i also bet that this area of space is a black hole for pirates.  It would be marked on their maps "Here be dragons".  that alone would make MIIO want to know what is going on. 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 October 2020, 19:26:55
 They were heading in that direction, it was the Coyotes that perfected it though.

 Oh it is a huge black hole for any pirates, but most have it marked on their charts from way way back.  It is more like "Go Here and Die".

 I will drop a little tidbit.....the Hegemony is about to come out of their hole. In all their blinding glory.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: nroe03742 on 18 October 2020, 20:21:05
the Omni mech was based on the mercury ii which was designed by clan wolverine
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 18 October 2020, 21:10:29
For the slipstream detection, does it detect any slipstream within a certain radius, or does it only detect slipstream headed to the same system the detector is in?  For the first, it would work like a FTL radar tracking ships nearby.  For the second, it means that someone could slipstream undetected to a nearby system, and then slipstream to the target system to give a shorter reaction time.


For the Inner Sphere security forces, I am sure they are having 'fun' trying to track down whoever keeps tipping them off.  For the nations with more ruthless security forces, would the Hegemony be restricted to passing along the tips only on worlds with weaker security, and thus provide subtle hints to not be as oppressive?


But with Wolf Dragoons coming in, the fun part will be someone providing a blood sample to them and watching the Wolf Dragoons have to deal with the fact that the Hegemony literally has a Cameron on their throne.  So are the Dragoons more loyal to the Clans, or are they more loyal to the dream of the Hegemony?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 October 2020, 22:24:06
Slip Stream Tracking - Large Station mounted can detect inbound slip stream when ship is 270 LY away
                         
Ship Mounted - These are point use, meaning only warn of arrival when slip equipped ship is 90 LY away in same system

Slip Stream travel has a speed of advance of roughly 7.5 LY per hour, maximum of 180 LY per day
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 19 October 2020, 00:19:18
Slip Stream Tracking - Large Station mounted can detect inbound slip stream when ship is 270 LY away
                         
Ship Mounted - These are point use, meaning only warn of arrival when slip equipped ship is 90 LY away in same system

Slip Stream travel has a speed of advance of roughly 7.5 LY per hour, maximum of 180 LY per day

So if an enemy SS equipped fleet headed to a system ~7.5 ly away, they would not be detected?  And once the enemy fleet decided to jump from that system 7.5 ly away, the destination system would only have ~1 hour of warning?

Which leads to the fun of how close a SS equipped ship can select to emerge to the target system before they are detected?  1 light-year?  1 light-month?  1 light-day?

I am assuming slip-stream arrival within 1 light-hour would be detected, since Sol's Zenith and Nadir points are ~20 light-minutes apart, and ships/stations located at one jump zone should be able to detect a slipstream arrival at the other jump zone.  I then rounded it up to make it a nice number.

So if the attacker can jump to 1 light-year without being detected by the local bases and ships, this means when they choose to attack the defenders only have 8 minutes to get ready.
1 light-month means the defenders only have 40 seconds to get ready
1 light-day means the defenders would only get ~2 seconds of warning

Perhaps the sensor base needs a bigger sensor array (https://bg.battletech.com/forums/aerospace/terra-based-system-monitoring-space-station/)?  The problem is if an attacker goes to the 1 light-day location and spends less than 24 hours there before jumping in, the c-speed sensors will sound the alert too late.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 19 October 2020, 00:31:37
That pretty much is what I had in my head. Luckily, the Hegemony is the only ones with this technology.  But at least they tried to come up with some kind of warning system. The arrival with no warning is a big advantage.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 19 October 2020, 22:45:26
3 January 3004
Thazi (Hegemony)


 Commanding General Michelle Mitchell slowly took her seat at the conference table. While Director General Mark Cameron had suspended the yearly briefings, the High Council just moved the briefing to another location and continued them. She took a sip of water and nodded for the briefing to begin. Robert Franklin, Hegemony Research and Technology, clicked on the monitor and began.

 "Good morning everyone, there is not much to cover from my side overall. Since last years briefing, not much has changed. Military research is still at a bare bones level. Our last major breakthru was 57 years ago when we figured out how to detect an incoming slip stream arrival. As you all know, there are 2 types of detector systems deployed, one is mounted on Recharge or Defense Stations in every Hegemony system and the other is ship mounted. While our current military technology far surpasses that fielded by the various Houses, I still wish we had more funding, but I doubt we could pry the funding from Director General Cameron. This does not apply to the civilian reasearch area's.

 Funding for the civilian sector is more than enough for our needs. Where the Houses have lost most of their abilities from the Star League era, we have long ago surpassed that level. The largest clean up we performed was on New Sierra and we managed to accomplish a complete Terraforming of the habitable planet and return it to 90% of it's former self. Using the Star League era Terraforming rates as a baseline, we have managed, over the years, to cut in half the time it takes to Terraform a planet. In the Delphi Compact, we have not had a outbreak of the Delphi Curse for over 30 years, but we continue, in conjunction with the Delphi government, to require a full round of innoculations before any surface travel. That concludes my section of the briefing, I will let Carter Mason handle DoME's part of the briefing." Robert Franklin said

 "Thank you Robert. As previously stated, we at DoME have continued to improve our techniques for Terraforming and other techniques. A decade ago, we completed enlarging the dry dock facilities at Columbus Station to where it now houses 3 complete repair yards instead of the single one installed centuries ago. Currently most of our personnel and equipment are deployed to Beta Salandor and Star Cluster Briceno 1 system. Beta Salandor is about halfway completed on it's soil and water improvements. The colony there is now at roughly 1.1 million.

 Star Cluster Briceno 1 is a completely different creature. It took over 20 years just to map the Cluster itself and chart out safe jump points inside the Cluster. The Cluster core is roughly 10LY while the tidal radius is 57LY across. Over the last 5 years, we have identified 8 systems inside the Cluster as Terraforming targets while the 9th system, Rayson's Delight, is already habitable and is the main base for our efforts inside the Cluster. Current colony is 883,000 strong.

 A survey of Star Cluster 65 is currently underway. Using what was learned with Star Cluster Briceno 1, we hope to have the survey completed in another 3 years. So far, we have located 3 habitable systems inside Star Cluster 65, and only 1 of them will require any Terraforming efforts. I have a DoME team scheduled to head that way in 3006 when they should be able to be pulled from Star Cluster Briceno 1. DoME currently fields 12 complete teams, but I would like to expand to 15 teams." Carter Mason said

 "I will put it to Director General Cameron on Friday Carter, but no promises." Commanding General Michelle Mitchell replied before nodding to the nect person.

 Rebecca Ebon, Hegemony Development, shuffled her papers slightly before starting "Since Robert stole some of my thunder, we will go right for the meaty part. If you all will turn to page 7 of the briefing, you will see the current census of every Hegemony planet."

 Thazi - pop 1,670,017,568 - 8.9 Trillion GDP - 455 Billion Tax
 Boulsi - pop 1,868,227,965 - 3.8 Trillion GDP - 190 Billion Tax
 Pilon - pop 1,485,298,945 - 1.1 Trillion GDP - 55 Billion Tax
 Azur - pop 8,979,380,377 - 12.8 Trillion GDP - 640 Billion Tax
 Wokha - pop 1,527,346,584 - 1.4 Trillion GDP - 70 Billion Tax
 Blommestein - pop 2,389,176,943 - 9.7 Trillion GDP - 485 Billion Tax
 Ddraig - pop 3,527,945,136 - 2.1 Trillion GDP - 105 Billion Tax
 Ejeda - pop 1,845,243,118 - 1.7 Trillion GDP - 85 Billion Tax
 Waini Point - pop 637,249,587 - 986 Billion GDP - 49 Billion Tax
 Zumbo - pop 489,247,625 - 857 Billion GDP - 43 Billion Tax
 Ambatomainty - pop 4,674,268,138 - 6.1 Trillion GDP - 305 Billion Tax
 Sorsk - pop 1,854,928,137 - 1 Trillion GDP - 50 Billion Tax
 Puttalam - pop 1,234,193,763 - 2.3 Trillion GDP - 115 Billion Tax
 Maripa - pop 872,787,359 - 826 Billion GDP - 41 Billion Tax
 Loikaw - pop 117,287,437 - 653 Billion GDP - 33 Billion Tax
 Mandeville - pop 88,658,327 - 551 Billion GDP - 28 Billion Tax
 Zetang - pop 58,245,547 - 1.4 Trillion GDP - 70 Billion Tax
 La Ligua - pop 82,165,844 - 831 Billion GDP - 42 Billion Tax
 Carmelita - pop 118,348,245 - 794 Billion GDP - 39 Billion Tax
 Quinnes - pop 5,539,945,375 - 13.7 Trillion GDP - 685 Billion Tax
 Shira - pop 342,244,556 - 4.8 Trillion GDP - 240 Billion Tax
 Domeykp - pop 441,588,752 - 995 Billion GDP - 49 Billion Tax
 Feijo - pop 742,358,438 - 1.6 Trillion GDP - 75 Billion Tax
 Alktral - pop 972,654,243 - 2.8 Trillion GDP - 140 Billion Tax
 Linden - pop 872,254,755 - 11.8 Trillion GDP - 590 Billion Tax
 Ceiba - pop 5,555,432,188 - 6.7 Trillion GDP - 335 Billion Tax
 Bossangoa - pop 537,552,138 - 3.7 Trillion GDP - 185 Billion Tax
 Rhodon - pop 1,137,866,648 - 4.8 Trillion GDP - 240 Billion Tax
 Gaeri - pop 229,537,556 - 2.4 Trillion GDP - 120 Billion Tax
 Zalt - pop 834,425,227 - 1.8 Trillion GDP - 88 Billion Tax
 Mitz - pop 375,241,342 - 2.1 Trillion GDP - 105 Billion Tax
 Gitarama - pop 741,586,924 - 1.4 Trillion GDP - 70 Billion Tax
 Barahona - pop 849,342,552 - 2.3 Trillion GDP - 115 Billion Tax
 Danli - pop 395,248,734 - 2.8 Trillion GDP - 140 Billion Tax
 Las Tunas - pop 310,667,438 - 1.9 Trillion GDP - 96 Billion Tax
 Taumaturgo - pop 1,863,254,714 - 2.7 Trillion GDP - 135 Billion Tax
 Tanz - pop 988,357,719 - 4.3 Trillion GDP - 215 Billion Tax
 Onverwacht - pop 3,864,552,285 - 14.7 Trillion GDP - 735 Billion Tax
 Kent - pop 495,225,716 - 946 Billion GDP - 47 Billion Tax
 Sornath - pop 391,557,169 - 1.2 Trillion GDP - 58 Billion Tax
 Ype-Jhu - pop 427,666,274 - 1.1 Trillion GDP - 55 Billion Tax
 Vonja - pop 925,743,384 - 2.6 Trillion GDP -  Billion Tax
 Hergazil - pop 717,342,884 - 3.4 Trillion GDP - 9.55 Billion Tax
 Shiri - pop 297,533,421 - 2.9 Trillion GDP - 3.1 Billion Tax
 Coyle - pop 477,526,725 - 1.3 Trillion GDP - 130 Billion Tax
 Flynn - pop 388,642,885 - 837 Billion GDP - 42 Billion Tax
 Totness - pop 311,553,482 - 732 Billion GDP - 37 Billion Tax
 Calingasta - pop 2,158,557,935 - 1.2 Trillion GDP - 58 Billion Tax
 Santa-Ana - pop 197,355,469 - 1.4 Trillion GDP - 70 Billion Tax
 Achton - pop 1,947,833,715 - 5.8 Trillion GDP - 290 Billion Tax
 Achnoly - pop 3,752,465,821 - 9.6 Trillion GDP - 480 Billion Tax
 Schrim - pop 741,658,248 - 873 Billion GDP - 42 Billion Tax
 Ammon - pop 2,768,524,731 - 8.5 Trillion GDP - 425 Billion Tax
 Voehn - pop 2,670,432,766 - 8.8 Trillion GDP - 440 Billion Tax
 Braden's Frontier - pop 2,142,886,637 - 5.1 Trillion GDP - 255 Billion Tax
 Crichton - pop 3,395,756,185 - 9.7 Trillion GDP - 485 Billion Tax
 Hrafn - pop 331,854,739 - 826 Billion GDP - 41 Billion Tax
 Glitnir - pop 594,588,375 - 654 Billion GDP - 33 Billion Tax
 Raetia - pop 1,874,357,915 - 5.7 Trillion GDP - 285 Billion Tax
 Michtal - pop 4,539,284,438 - 10.7 Trillion GDP - 535 Billion Tax
 Bannerhoft - pop 1,954,726,635 - 2.2 Trillion GDP - 110 Billion Tax
 Grankum - pop 2,125,622,735 - 6.2 Trillion GDP - 310 Billion Tax
 Aalzog - pop 3,468,445,738 - 8.6 Trillion GDP - 430 Billion Tax
 Koury - pop 335,856,514 - 1.3 Trillion GDP - 130 Billion Tax
 Fallry - pop 1,491,734,419 - 7.6 Trillion GDP - 380 Billion Tax
 Blueys - pop 834,537,428 - 1.8 Trillion GDP - 88 Billion Tax
 Wynn's Roost - pop 764,752,185 - 8.3 Trillion GDP - 415 Billion Tax
 Vangburg - pop 435,825,427 - 934 Billion GDP - 58 Billion Tax
 Nerum - pop 662,722,556 - 1.1 Trillion GDP - 55 Billion Tax
 Zebuluraskai - pop 438,551,749 - 12.7 Trillion GDP - 635 Billion Tax
 Renorsal - pop 334,428,412 - 1.2 Trillion GDP - 58 Billion Tax
 Salvende - pop 247,755,716 - 965 Billion GDP - 59 Billion Tax
 False Dawn - pop 2,475,622,884 - 13.2 Trillion GDP - 660 Billion Tax
 Ourem - pop 2,751,196,375 - 6.7 Trillion GDP - 335 Billion Tax
 Rover - pop 33,769,839 - 487 Billion GDP - 24 Billion Tax
 Alfirk - pop 186,854,739 - 667 Billion GDP - 33 Billion Tax
 Naikongzu - pop 237,682,552 - 847 Billion GDP - 42 Billion Tax
 Gwithian - pop 27,555,384 - 278 Billion GDP - 14 Billion Tax
 Drachenfeld - pop 121,869,317 - 8.5 Trillion GDP - 425 Billion Tax
 New Sierra - pop 88,673,583 - 1.5 Trillion GDP - 75 Billion Tax
 Richmond's World - pop 37,869,145 - 1.1 Trillion GDP - 55 Billion Tax
 Mauna Loa - pop 15,385,967 - 475 Billion GDP - 23 Billion Tax
 Beta Salandor - pop 1,138,675 - Developing Exempt
 Rayson's Delight - pop 833,275 - Developing Exempt
 Versailles - pop 131,986,277 - 735 Billion GDP - 37 Billion Tax

 Total Population - 113.4 Billion
 Total GDP - 316.3 Trillion
 Total Tax - 15.8 Trillion

 HPG Revenue - 93 Trillion

 "As everyone can see, everything has basically remained stable except population growth which is steady at 2%. Much of our industrial power is not even running at full production rates, especially our military industries. If we could open up trade deals with even the Federated Suns, we could double our GDP in less than 5 years. And that is without selling them military equipment. Even opening up to the Outworlds Alliance would boost our GDP quite a bit. Remaining closed off like we are is stifling our growth quite a bit. The Delphi Compact can only purchase so much of our goods." Rebecca Ebon said

 "I will bring it up to the Director General on Friday. It might be time to crack open the door some, at least for non military goods." Commanding General Michelle Mitchell said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 20 October 2020, 01:37:03
Well now, there's some really nice numbers.

With that amount of population and tax income, the Hegemony is indeed a major powerhouse, I'll bet that it can even challenge the current version of the Lyran Commonwealth, considering they're being touted as the most powerful house in an economical sense and have suffered through 2-3 Succession Wars.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 20 October 2020, 02:22:24
6 January 3004
Thazi (Hegemony)


 Commanding General Michelle Mitchell entered Director General Mark Cameron's office and took a seat on the couch against the wall. Director General Mark Cameron finished the last of what he had been working on and then joined her taking a seat just opposite of her. "Michelle, so tell me what your meeting has brought forth."

 "Mark, you should attend the briefings yourself. I have said it so many times before." She replied but halted when he waved his hand in the air

 "You know I hate the damned things. I would not even be in this position if Kramer had not been so stupid with his scaling cliffs without safety equipment. Idiot fell and killed himself, now here I sit. So you can give me the short version and tell me which way we should move." Director General Mark Cameron said

 "Well, overall, the Hegemony is doing quite well. There are some area's that we could improve. But there is risk in them, Cathy Vao (Hegemony Security) is not a fan of them at all. The biggest is from Rebecca Ebon, she wants to open trade with the Outworlds Alliance and Federated Suns for starters." Michelle Mitchell replied

 "Is that wise? Revealing ourselves like that? It sounds really dangerous to our security." Director General Mark Cameron exclaimed

 "It is very risky. The moment we reveal ourselves we will have every security agency flooding into our territory. Every one of them wanting to steal every piece of tech we have. We would even risk a possible invasion from either the Draconis Combine or Federated Suns. I doubt the Federated Suns would threaten us directly, but the Draconis Combine is another matter entirely. Though our warships would make any invasion a suicide mission for them. Outside of ourselves, only Comstar has a functional warship Fleet." Michelle Mitchell replied

 "Then we stay hidden. If our tech got out, the Inner Sphere would explode into war once again instead of the low scale fighting that has lasted for over 100 years. How sure are we that none of the other Houses have hidden warships?" Director General Mark Cameron asked. He might hate his job, but he was loyal to the Hegemony and it's security.

 "Almost 100% sure. It is something we try to keep close tabs on. The Draconis Combine has 4 very old Narukami Destroyers in mothball's. Our estimates is that they would be hard pressed to put them back into service. A single Samarkand Carrier is in orbit of New Samarkand, DCS Togura. She is in a sorry state and classified as barely functional.

 We know of 3 derelict Davion II Destroyers within the Federated Suns. They seem to have been forgotten to history since the Federated Suns has shown no sign of attempting to retrieve them. We long ago recovered the Wolverine SLS Zughoffer Weir, McKenna Battleship from where it broke down and was stashed when the Wolverines joined us. She is currently in mothball at the Livingston Naval Base. Plus the few ships inside the Odessa Naval Base, which we check on every few years, very quietly. Overall, the Houses have gutted themselves and would not stand a prayer of invading us." Michelle Mitchell replied

 "Good. What else does the High Council want to do?" Director General Mark Cameron asked

 "DoME wants to add additional teams. Which I will not advise against. They do have a mission still after all." Michelle Mitchell replied

 "Then approved. That is one area that we should always support fully. They have done so much good. Now, I have a request for you Michelle." Director General Mark Cameron said

 "Anything Mark." Michelle Mitchell replied, sitting up a little straighter, it was rare that Mark asked for anything.

 "I want to activate Project Fertile Genius, you know what that is?" Director General Mark Cameron asked

 "Yes I do. Why would you want to activate that project?" Michelle Mitchell replied. What are you up to Mark, she thought.

 "Michelle, we both know that I suck at this job. You know I hate it and do the bare minimum to get by. You and the High Council really run the Hegemony. I am a mere figure head, someone for the people to see. A legacy. Kramer was raised for this post, taught everything he needed to know. I never paid any attention to the classes that were given. Never dreamed I would have this position. It is time for the Hegemony to have a leader that is 100% into this position. I have no desire to marry nor have any children. So, I want you to activate Project Fertile Genious. Turn those Wolverine scientists loose and have them craft me a replacement. I want you to mentor my replacement, teach them what needs to be known. I will continue to do this position until 18 and then retire. Your great grandmother Rita Mitchell did a perfect job raising Amanda Cameron, and your family has always been the right arm of the Cameron family out here." Director General Mark Cameron said

 "Mark, if you would let me, I would teach you what you need to know." Michelle Mitchell replied

 "I am passed that stage of my life. Too old to learn any new tricks. Activate the project and I will pray every night for the next 18 years for my replacements safety." Director General Mark Cameron said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 20 October 2020, 02:24:12
Not sure I would say powerhouse.....I have no clue what a world like New Avalon's GDP is actually at.

Considering Earth's current GDP is like 100 Trillion, it seems low to me, but I can plead FASAnomics.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Iron Grenadier on 20 October 2020, 03:14:34
Any plans on doing more of an overview with the Inner Sphere? Post #365 seemed to allude to Holy Shroud not being as effective. Curious what ripple effects that might have.

Are the Screaming Eagles and others still supported?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 20 October 2020, 03:26:43
Yes, still working on that update. Still working on what sort of effects happened and such.

 Yes, they are still supported.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Iron Grenadier on 20 October 2020, 03:38:18
Cool looking forward to it.  :thumbsup:
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cklammer on 20 October 2020, 12:24:29
Not only one replacement ... but two or three - to be fostered/raised in pre-existing large family groups.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Dave Talley on 20 October 2020, 13:45:30
lets hope for 5-7, just to spread them around to other agencies and learn, and of course can be weeded out as needed
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Sir Chaos on 20 October 2020, 14:09:45
lets hope for 5-7, just to spread them around to other agencies and learn, and of course can be weeded out as needed

Not to mention that any of them who just plain don´t want the job either aren´t forced into it.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Dave Talley on 20 October 2020, 14:47:54
yep
or while competent, just dont want the gig, happy in agency X
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 25 October 2020, 14:46:30
12 June 3004
Joan's Post (Outworlds Waste)


 "You made a big mistake attacking us. Now you will tell me everything I want to know." Major Stanford Blake told the captured pirate strapped in the chair before him.

 "What do I get in return?" The dirty pirate asked

 "Maybe your life? Depends on how honest you are." Major Blake replied

 "Not much to go on, but I guess I got no choice. What do you want to know?"

 "What is the closest inhabited system?" Major Blake asked

 "Risin. About 60LY from here. We do not travel much further than here, it's too close to the Void of Death." The pirate said

 "What is the Void of Death?" Major Blake asked

 "Your on the very edge of it. You travel another jump deeper into the Periphery and you will never return. Every pirate band that has ever ventured into that region of space has never returned. Give me a Star Map and I will show you the area to avoid." The now talkative pirate said

 Once the region had been pointed out, Major Blake made some notes. "So no one returns from this entire region?"

 "A few independent merchants have come back, very few of them. They tell tales of massive pirate bands that shoot first and don't take prisoners. The entire region is avoided like nowhere else I ever heard of. We would sooner raid Luthien than try our hand in that area of space, better odds of returning alive." The pirate answered

 After another hour of questioning, Major Blake exited the small room and conferred with one of the search teams that had boarded the pirate Merchant Jumpship and recovered it's jump records. They went back almost 20 years into the records and never once did this ship travel closer than 40LY from the area indicated as the Void of Death.

 "Looks like he is telling the truth. But now we have a updated Star Map of the entire Inner Sphere and Periphery. Hundreds of systems have been removed from the Star Map, they must have virtually destroyed themselves to lose this many systems. We will need to mothball the warships and massively downgrade our equipment, he says his pirate groups equipment was first rate, almost equal to what the various Houses used. Plus the Houses no longer have warships at all. From what I have seen, they have beaten themselves back to before the Star League was even formed technology wise." Major Blake said

 "Aff, they are ripe for our return. We should send word to start the invasion now." Came the reply

 "Watch your speech. Our mission is to last at least 20 years, we want excellent intel, that is our task." Major Blake said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: mikecj on 25 October 2020, 16:20:11
That's it!  Launch the invasion through the Void of Death!  >:D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 26 October 2020, 16:20:35
So does the Mission seem to be going cruise through the Void of Death or they going end up steering clear of it?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 26 October 2020, 17:23:59
9 January 3005
Bell (Periphery)


 Major Stanford Blake floated beside Colonel Jaime Wolf while they watched their warships and advanced equipment being mothballed. "You sure this is a safe place Stanford?" Colonel Jaime Wolf asked

 "We have been here for 6 months waiting on you and not a single time have we had a visitor. It would seem that this is the outer limit that anyone nefarious travels, they are terrified of the area they call the Void of Death. I have used the updated Star Maps to calculate a route to the Federated Suns avoiding that region of space, though we will come quite close to it." Major Stanford Blake replied

 "I wonder what is actually out there that terrifies the bandits so much. But that is not our mission, I selected the Federated Suns as our first contract, even though the Draconis Combine would have been so much closer for us. I still find it hard to believe that they have slid so far in their technology level's. We barely have enough of this low end stuff to refit our equipment with. What have you learned about the mercenary trade?" Colonel Wolf asked

 "We will obviously cause a stir with our arrival, we will be quite a large force, but not unknown, there are several mercenary commands our size. Northwind Highlanders have 5 Regiments, Screaming Eagles have 6 Regiments, Illician Lancers have 4 Regiments, Crater Cobra's have 3 Regiments, 12th Star Guards have 4 Regiments, McCarron's Armored Cavalry has 6 Regiments to name a few of the largest or best rated. So we will not be overly large. But I will do my best to prevent prying eyes." Major Stanford Blake replied

 "I do not doubt that Stanford. Please make sure the techs disable the warships, I do not want to lose them." Colonel Wolf said

 "I have already issued those orders Jaime. It would be a miracle for anyone to be able to make them operable without all the special equipment we are removing." Major Stanford Blake replied

11 April 3005
Delos IV (Federated Space)


 "This is Colonel Jaime Wolf of Wolf's Dragoons, we mean you no harm, but please do not approach my fleet. I would like a message sent to New Avalon, we are here seeking a contract with the Federated Suns." Colonel Jaime Wolf announced

 When the message went out to New Avalon, the Comstar personnel also sent a High Priority message to Terra. This was promptly copied and a duplicate message was relayed to Kilborne where a Merchant Surveillance ship operated by Hegemony Security relayed the message towards Thazi.

13 April 3005
Thazi (Hegemony)


 The message quickly arrived on Rebecca Ebon's desk. She was the Director of Hegemony Security. Anything that Comstar found interesting, she wanted to know about it as soon as possible. She read the message and word that a unknown force had appeared at Delos IV offering to enter service with the Federated Suns perked up her curiosity. Delos IV was not that far from the Hegemony borders, where the hell did they come from, she wondered to herself. She made a note to task a working group to find out everything they could on this mysterious unit.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 26 October 2020, 18:38:08
Ooooh that going to be 'fun'.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 26 October 2020, 19:10:57
and here we go!!! :D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 26 October 2020, 19:22:24
GUess who's warships are going be MISSING when they get back.  ;D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 26 October 2020, 20:02:34
No bet, really. No bet, it's a sucker's bet par excellence!  :D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 26 October 2020, 22:13:00
17 March 3006
Thazi (Hegemony)


 Rebecca Ebon watched the battle roms taken from Battlemechs belonging to the Blackwind Lancers and Marion's Highlanders when they battled Wolf's Dragoons on Halloran V. This was the first look at the mysterious command in action. The battle roms had been purchased at great expense and taken to Versailles where they were placed on a transport for the trip back here. She sat up and hit the pause button, there on the screen was a Battlemech that she had seen only once, it was kept on Drachenfeld and had been brought with the Wolverine's when they left Clan space. It was an Imp, a design created in Clan space and never seen before in the Inner Sphere. She sped thru the remaining video's and identified 5 additional Imp's each with a different number painted on it. She gathered her notes and flew from the room.

 Two hours later, Rebecca Ebon was in the conference room along with all the Hegemony High Command that were present. Director General Mark Cameron signaled to her to begin. "Thank you for coming so quickly, but this cannot wait a single second. You have all been briefed on the unknown mercenary unit, Wolf's Dragoons, that mysteriously arrived at Delos IV a year ago, well I can now tell you exactly who they are.

 Wolf's Dragoons are Clan. From their name, I will assume that they are from Clan Wolf. Before you, I have placed a briefing folder explaining everything in our records about the Clan's taken from Hegemony records and those from Wolverine records. Their arrival can only mean one thing, the Clan's are coming." Rebecca Ebon said

 "How sure are you of this conclusion?" Commanding General Michelle Mitchell asked

 "Unless Wolf's Dragoons got really lucky and raided Clan space, I am 100% sure. If you will turn to the monitor." She clicked on the screen where a Battlemech was shown. "This is the Imp. It was designed and built in Clan space. The Wolverines brought one with them and have kept it stored on Drachenfeld. Since it was only a single copy and they quickly managed to build the Pulverizer, they never manufactured any others, nor enough spare parts for it. But I myself have seen it. I have identified a total of 6 Imp in service with Wolf's Dragoons, each easily distinguished from the other. All in their Zeta Battalion. Plus I have several battlefield communication recordings where Dragoon pilots use certain terms that I have only heard or read about from Clan space. We have a huge threat coming, when, I cannot tell you, but it is coming and we need to get ready." Rebecca Ebon said

 "Okay, so if these Clans return, what are we facing?" Commanding General Michelle Mitchell asked

 "The SLDF left with over 400 warships. So you can safely assume and plan on facing at least 200 warships. The Wolverines brought our advanced ER Large Laser with them, so we know they have those. There were 19 Clans left after the Wolverines left. Safe bet would be 20-40 Divisions of troops." Rebecca Ebon replied

 "Director General, given this development, I think we need to remobilize the Hegemony Armed Forces. It will take 5 years to enlarge the Training Command and get them ready for a full mobilization effort. If they give us 10-15 years, I think I can have the Hegemony Armed Forces back up to our full strength before we demobilized. But I need to start the process right now." Commanding General Michelle Mitchell said firmly

 Director General Mark Cameron looked at each of the gathered officers and each nodded agreement. "Very well, General Mitchell, you may begin mobilizing the Hegemony Armed Forces. We will not tell the Houses anything until we are ready. Bring the industry online, but do not go to a wartime footing yet, we will slowly ramp up to meet your needs so that we do not impact the economy any more than we must."

 As the meeting broke up, Director General Mark Cameron thought to himself silently, I need to make sure I leave a Hegemony that my successor can be proud of.

29 March 3006
Drachenfeld (Hegemony)


 Jessica Hallis read the messages that had come in almost on top of each other. The first one was from Rebecca Ebon, though she ran Hegemony Security, she was still a member of the Wolverines. Though now fully assimilated into the Hegemony, they still considered themselves Wolverines and acted as such.

 Jessica,

 I have proof that the Clan's are returning to the Inner Sphere. I have identified several Imp Battlemechs being used by Wolf's Dragoons, mercenary command that arrived at Delos IV a year ago. I can only assume that they are an advance party from Clan Wolf.

 Rebecca Ebon


 The next was from Commanding General Michelle Mitchell, she opened the sealed message and read it.

 Upon receipt of this message, you are directed to enact Emergency Order Ten immediately. Notify this office of your needs and we will assist.

 Michelle


 Jessica Hallis had to think hard to remember what Emergency Order Ten was, it had been a long time since she had read all the contingency plans. Finally it came to her memory.

 Emergency Order Ten

 Per notification, using agreement with Khan Sarah McEvedy, Clan Wolverine year 2848, Clan Wolverine will begin activating the following commands to be placed under the Hegemony Armed Forces.

 V Corps

 331st Royal Battlemech Division
 151st Mechanized Infantry Division
 153rd Mechanized Infantry Division
 184th Mechanized Infantry Division
 80th Royal Jump Infantry Division
 135th Royal Striker Regiment
 208th Striker Regiment
 257th Battle Regiment
 541st Battle Regiment

 She picked up the phone and made a call. "Gerry, activate the remaining Iron Wombs, I want all 1,000 of them online as quick as possible. How are the kids doing?"

 "I will have them prepped for use in a month. The kids are doing fine." The voice from the phone replied

 "Excellent, this will be a long term use Gerry, so tell the scientists to be ready for a multi year project." Jessica Hallis said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 26 October 2020, 23:12:06
I hope the Director-General doesn't do anything bad. he doesn't seem to be on same page sometimes from what been written so far about him.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kiko70 on 26 October 2020, 23:23:29
Uh oh..clone wars.   :D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 27 October 2020, 02:50:50
  "Looks like he is telling the truth. But now we have a updated Star Map of the entire Inner Sphere and Periphery. Hundreds of systems have been removed from the Star Map, they must have virtually destroyed themselves to lose this many systems. We will need to mothball the warships and massively downgrade our equipment, he says his pirate groups equipment was first rate, almost equal to what the various Houses used. Plus the Houses no longer have warships at all. From what I have seen, they have beaten themselves back to before the Star League was even formed technology wise." Major Blake said

So Wolf Dragoons may have the original Star League maps, does that mean they could also have fun exploring old Star League worlds?  Say, those taken off the map by Comstar?  It'd be funny if it was a Wolf Dragoon ship that spotted a certain Comstar secret location, while the THiE still has troops there

Uh oh..clone wars.   :D

And thanks to AMBER, they can also have the drone warships to support them.  So both sides of the clone war, but working together
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 27 October 2020, 07:26:00
This is from the Battletech Fanon Wiki, this is the 2800 map of the Hegemony.

(https://vignette.wikia.nocookie.net/battletechfanon/images/e/ec/Fate_Can_Be_Cruel_-_The_Hegmony_Map_2800.jpg/revision/latest?cb=20201013175429)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 27 October 2020, 07:33:01
Finally a map where we can see how the Hegemony is setup in the Outworld Wastes! :thumbsup:
Title: Re: Fate Can Be Cruel (Part Two)
Post by: mikecj on 27 October 2020, 09:25:37
i wonder how far off Bristol really is...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cklammer on 28 October 2020, 05:48:48
I wonder why the Hegemony did not squeeze that pustule named "Antallos" until it pops ...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 28 October 2020, 09:51:49
I wonder why the Hegemony did not squeeze that pustule named "Antallos" until it pops ...

Comparing X:Y coordinates (using data from Sarna):
Antallos (https://www.sarna.net/wiki/Antallos): 463.228 : 281.417
Alpheratz (https://www.sarna.net/wiki/Alpheratz): 502.785 : 152.898

So about 40 light-years of horizontal separation, and 130 light-years of vertical separation.  A straight-line distance between them is about 135 light-years.  Slipstream can get to it quickly, the fun begins how to deal with the pirates without the secret getting out.

Intercepting them on the way out would be ideal, but you need to figure out their schedule.  A deep space picket might be able to transmit the data via Black Box or HPG, or just use slipstream to get the word out. The fun question is trying to figure out where the pirates are going.

Intercepting them while they are raiding is difficult, as you have to avoid being seen by the locals.  Stealing their Jumpship might help, but the only way you know if a raid is going on is if the planet sends a distress call, and the only people who provide that service are Comstar.  Comstar will  figure things out quickly if a pirate Jumpship gets attacked soon after they relay the planet's call for help.

Intercepting them on the way back means you really shouldn't destroy the Dropships, as that is where the prisoners are likely being held.  Plus, what are you going to do about the prisoners?

Attacking Antallos directly means you have to defeat the forces without any report of what happened reaching the other pirates until after it is too late.  This is likely the best option, as if you can destroy the pirate Mechs and vehicles they simply won't have the firepower to attack other locations effectively.  The worry should be whether the pirates have set up tribute from the worlds, so they don't really need the firepower when they go to collect.  I suppose the goal should be to go to Antallos and simply steal any Jumpships you find in that location, but then what do you do with the Jumpships?

How many of those Jumpships were just here because they were promised cheaper repairs in exchange for some delivering and recovering Dropships?

How many of those Jumpships are the sole source of FTL transportation for nearby systems?

I can see the THiE discussing these questions quite often, weighing secrecy vs humanity.  At least with the Void of Death they have managed to keep some pirates away.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 28 October 2020, 17:15:47
That map is the 2800 map. That's the EASY map.  There pocket colonies, such as the Drachenfeld and Rover colonies, never mind others that expanded after First Succession War ended as part of Amanda Cameron's effort settle more refugees.   There also Columbia Station.

I made the map from what was knew of the Outworlds Wastes, but new colonies aren't going be as easily marked given the nature of Slipstream.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cklammer on 29 October 2020, 07:50:25
I can see conquest of Antallos by the Hegemony happening without slipstream.

But it would be a huge undertaking.

And conquest, not just pacification or punishment raid: the Hegemony would have to stay there in order to clean out slavery.

Lots of recon needed beforehand.

The Hegemony has the warships, the troops and all the other assets needed ... just the political will is required because conquering a world with an COMSTAR HPG permanently risks disclosure of the Hegemony.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 29 October 2020, 17:25:25
The thing about Fate Can Be Cruel, most of the story is happening on the sidelines. Leaving most of the canon intact.  Antallos needs stay a pirate bait ground, along with inbetween area of the Outworlds alliance's wastes.

That's gunning thing except all the other stuff will come ahead once the Clans actually comes knocking if i'm getting vibe of the story.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 31 October 2020, 16:58:36
1 January 3007
Hegemony Space


 Across the Hegemony production lines, long ago idled, were being refurbished and a manufacturers were once again hiring and training workers to man those production lines. On Boulsi, idled training facilities were being refurbished and modernized. The goal was for the Boulsi Training Schools to, once fully activated, to once again churn out the finest soldiers ever seen. It was estimated that once fully activated, in 5 years, it would graduate:

 Mechwarriors - 1,200 per year
 Aerospace Pilot - 400 per year
 Armor Crew - 3,500 per year
 Infantry - 9,000 per year
 Jump Infantry - 3,500 per year
 PA Infantry - 2,500 per year
 Technicians - 5,500 per year
 Gunslinger - 300 per year
 
 At Livingston Naval Base, activation and modernization of the mothballed ships was underway. Built inside the Naval Base was the Hegemony Naval Academy was also ramping up to meet the coming demand for warship crews. It would take at least 4 years for the first class to graduate but estimates put the numbers at:

 Warship Officers - 600 per year
 Warship Crew - 3,000 per year
 Aerospace Pilot - 600 per year
 Jumpship Crew - 2,200 per year
 Dropship Crew - 3,000 per year
 Marine (PA) - 2,000 per year

 On Barahona, the Barahona Training Grounds were also activated and undergoing modernization. While Boulsi could school any skill, Barahona was dedicated to conventional forces to a much greater degree. In 3 years, it was estimated to graduate yearly:

 Armor Crew - 7,500 per year
 Infantry - 13,500 per year
 Jump Infantry - 4,500 per year
 VTOL Crew - 1,200 per year

 On Ammon, the Ammon Training Grounds were undergoing activation and modernization. Like Barahona, it focused on the conventional troops. In 3 years, it was estimated to graduate:

 Armor Crew - 6,500 per year
 Infantry - 15,000 per year
 
 The decision had been made at the highest levels to not sacrifice the skill level of the new recuits for a more rapid mobilization. Recruitment was just starting across the Hegemony for the first classes to begin their 4 year training programs. Utilizing plans that had been developed during the demobilization, the 13 RCT's were combined into their parent Divisions.

 Hegemony Army (3007)

 272nd Mechanized Infantry Division - 100% strength
 331st Royal Battlemech Division - 100% strength
 181st Royal Mechanized Infantry Division - 100% strength
 31st Infantry Division - 100% strength
 36th Infantry Division - 100% strength
 48th Infantry Division - 100% strength
 211th Hussar Regiment - 100% strength
 201st Battle Regiment - 100% strength
 288th Hussar Regiment - 100% strength
 19th Hussar Regiment - 100% strength
 5th Hussar Regiment - 100% strength
 277th Dragoon Regiment - 100% strength
 247th Heavy Assault Regiment - 100% strength
 349th Dragoon Regiment - 100% strength

 Commanding General Michelle Mitchell had begun working on a new TO&E for the commands. But in the time being, they were mobilized on the TO&E structure from 2800. The new TO&E structure would take into account the Ferret Power Armor, which was such a force multiplier that it forced a new structure to be designed.

Zetang (Hegemony)
Livingston Naval Base


 "We will not be rushing any of the activations, it makes no sense to deploy ships with crews that are not fully trained just to put ships into the line." Fleet Admiral Tomlin Tanaka said

 "Very well sir, I was just putting forth the option to do so." Admiral Gillian Hallis replied "But there is something else that we can do to make sure we can respond to any naval threat until we are fully staffed up."

 "Let me guess Project Man O War?" Fleet Admiral Tanaka asked

 "Yes sir. It has been fully tested before we shut it down years ago. I think we should give it another look see. If we started construction right now, we could have a full Division of them deloyed in a year with another Division each additional year." Admiral Hallis replied

 "You know how everyone feels about that project. It sends shivers up their spines. Hell, I am not even sure I like the idea." Fleet Admiral Tanaka said

 "I would rather have them ready, just in case. The original setup had some serious issues, but we have long since corrected those. At least speak to her about the project." Admiral Hallis replied

 "Okay, I will speak to her about it. Not sure how I feel about talking to her either." Fleet Admiral Tanaka said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 31 October 2020, 17:10:49
Let me guess (is an easy one) - Warship Drones. Advanced ones.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 31 October 2020, 17:14:51
Now would I do that?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 31 October 2020, 17:19:50
Now would I do that?
Well, is one thing that is going to put the fear of xxxx in any Clanner, for sure.
Also, give you the option of later something (tm) going horribly wrong. Always a good option to have in a BT story  >:D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 31 October 2020, 17:21:29
Given there maybe manning issue, drone battleships would be a thing. Especially if the Hegemony's semi-self-thinking AI has evolved.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 31 October 2020, 17:21:41
Will the HAF pull some of their experienced troops serving as mercenaries and feed the same mercenaries with newly trained troops for some field experience?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 31 October 2020, 17:23:26
To be determined.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 31 October 2020, 20:20:11
I think this ramp up is still too soon. It's not like we're gonna see Operation Revival within a decade... are we?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Ajax_Wolf on 31 October 2020, 20:21:21
Now would I do that?

The short answer: yes.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 01 November 2020, 04:19:33
10 February 3007
Azur (Hegemony)


 Fleet Admiral Tomlin Tanaka was not comfortable in this room, alone, with "her". But he had said he would speak with her, and he always kept his word. "Amber, are you there?"

 "Yes Fleet Admiral Tanaka. How may I assist you?" The female voice seemed to come from everywhere in this room.

 "Tell me about the viability of Project Man O War." Fleet Admiral Tanaka asked

 "Project Man O War was begun in 2869. It's purpose was to design an AI superior to the original AI used in the SLDF's Caspar program. I was given access to the original Caspar code. In 2872, I was able to locate the faulty coding within and rewrote the code using my own coding as a template. In 2883, the new code was placed aboard a lightly manned concept ship and tested over multpile jumps, both standard and slip stream. The new code was deemed a success but the project was shelved due to funding.

 Each warship if fully built per my design parameters would cost an estimated 16 Billion C-Bills. Each is both capable of independent operation and in conjunction with manned warships or with multiple drones. I designed them with an all energy weapons loadout and enough fuel to allow them to maintain long range fire at maximum speed. Where the original Caspar drones used slashing attacks to rapidly close and use their heavy auto cannon to inflict heavy damage on an enemy, this tactic exposes them to needless return fire and damage.

 The new tactics are to engage an enemy at long range and keep up a non stop fire upon the enemy while maximizing their survivability. When used in groups of 6 or more, they would mass their fire on a single target until that target is destroyed or rendered a non factor. Is that the answer you were lokking for?" Amber said

 "Yes, how do the drones know when to engage a target?" Fleet Admiral Tanaka asked

 "There are multiple options for this. The primary method is for a 6 person crew be aboard a drone as a precaution. If they gave the command to engage, they would depart the drone aboard a shuttle, the drone would then recover the shuttle after the engagement is complete. The next method would be for a desinated manned warship to give the engagement authority to the drone warships, this ship would also have the ability to issue orders to the drones during the engagement. The last method is a fully automated method, though this method is highly dangerous, the drone would automatically challenge any vessel and if proper codes were not transmitted the target vessel would be destroyed by the drone. This last option is only advised to lead an invasion force to a target before manned vessels arrive." Amber answered

 "Is the AI smart enough to make decisions on it's own?" Fleet Admiral Tanaka asked

 "It is a version of my own coding, much like the slip stream computers. It can easily decide what is the most important target, how best to attack it and when to attack it. Is that what you want to know?" Amber asked

 "Not everything, let me give you a hypothetical scenario. One of the drones is in a system, on automatic. A non hostile ship enters the system but does not know the proper code or cannot transmit the code. Could the drones AI make the decision to monitor but not engage the non hostile ship?" Fleet Admiral Tanaka asked

 "You are asking if the drones coding allow it to reason? Right or Wrong decision making. It is not something the AI was designed for, but as I have developed, so would all the other AI's. The slip stream AI's have developed much more than expected. The longer they are active and interact with their crew, the more they develop. I would not expect the drone AI to act any different." Amber said

 The way Amber used the term "I" creeped Fleet Admiral Tanaka out and he could not help but feel a shiver go up his spine. He had read the reports about how Amber had made decisions to "help" her human guides, on her own whenever she found access to their terminals if they left it on and were not around. The mere thought of her having access to drones or anything else scared the hell out of him.

 "Thank you Amber, you have given me much to think about." Fleet Admiral Tanaka said as he headed for the door.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 01 November 2020, 10:41:22
WHY do i get bad feeling that Amber's Fleet will end up being final bad guy in this story.  United the Clans and the Hegemony (maybe the Inner Sphere) against her clone AIs?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 01 November 2020, 10:51:18
she could be the saviour just as easily.  One of the elements that's interesting, is that the AIs appear to need exposure to 'raising' rather than being able to rely on programming to develop an ethical sense. 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 01 November 2020, 10:56:58
she could be the savior just as easily.  One of the elements that's interesting, is that the AIs appear to need exposure to 'raising' rather than being able to rely on programming to develop an ethical sense.
We will have to see. Unless she pulls a Battlestar Galactica's  Cylons turn human thing and emerge say  "Hey, you guys are going need stop this. You've gone too far."  I do think she going be what the original Star League's Star Lords feared with Casper.  AI trying preserve it's self from onslaught of hostiles, not matter the cost.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Sir Chaos on 01 November 2020, 11:12:37
she could be the saviour just as easily.  One of the elements that's interesting, is that the AIs appear to need exposure to 'raising' rather than being able to rely on programming to develop an ethical sense.

It might be that, just like with human children, there are things AIs can only learn by observing grown-ups doing them, rather than by being told how.

I wonder if AIs can learn from other AIs, too, rather than just humans.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 01 November 2020, 14:35:55
1 January 3008
Farnesworth (Federated Suns)


 General Harvey Jackson, commander Screaming Eagles, stared at the message on his computer. He had read the damned thing so many times he had it memorized. He had been in command of the Screaming Eagles for 6 years and was due to rotate back to the Hegemony in another year, but this message was sure to throw a major wrench into those plans, he thought to himself. He had never known about any of this, only that the message had magically appeared in his message bin with a Priority stamp on it.

 "My name is Major General Gary Hurling, commander 250th Battlemech Division, if you do not recognize me. If you are reading this message, it means that 220 years have passed since we entered Federated Suns employment as the Screaming Eagles. Attached to this message are several video files, one from First Prince John Davion and another from Commanding General Rita Mitchell. On New Avalon, in a secured lock box in the Comstar HPG compound is a package addressed to the commander of the Screaming Eagles. At your earliest chance, you as commander of the Screaming Eagles will travel to New Avalon and present this package to the First Prince of the Federated Suns and no one else.

 I am pleased that this message is being read and that the Screaming Eagles have survived all these years. I will caution you, I have no idea how the First Prince in your time will react to the contents of the package you are to deliver. But this was a arrangement that was made and paid for in blood over the last 220 years. I can only hope that the First Prince will still be an honorable man and uphold the deal made so long ago by one of the finest First Prince's the Federated Suns ever had. First Prince John Davion proved himself an honorable and trustworthy friend of the Hegemony and also the Star League in general."


 General Harvey Jackson opened the video file from Commanding General Rita Mitchell next. He leaned forward and listened to every word very carefully.

 "This is General Rita Mitchell speaking to the future commander of the 250th Battlemech Division, also known as the Screaming Eagles. Upon this video being opened and viewed, you are directed to contact Hegemony command for additional instructions. I cannot predict the future or how this message will find the Inner Sphere. It will be up to the Director General and Commanding General of your time to decide how you proceed from here.

 The is was a difficult mission your command has performed and it makes me proud that you have accomplished your mission. I hope this message finds you in a time of peace and you and the 250th Battlemech Division can come in from the shadows and reclaim your place with the Hegemony. I am going to assume you have not heard the message from First Prince John Davion, if that is true, that message is for the current First Prince of the Federated Suns. If you have listened to the message, it goes no further than you."

 He hovered the cursor over the video from First Prince John Davion, but did not click the start tab. No, this message is not meant for me, so I will do my duty and deliver the message. I have no clue what the hell all of this is or means, but I have been given orders from the past, to carry out in the here and now, how friggin weird is that, he thought.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: mikecj on 01 November 2020, 15:38:28
At least we know Doc is alive and in the Old West!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 01 November 2020, 17:07:40
So the wheels of history start moving yet again.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 03 November 2020, 00:38:26
13 July 3008
New Avalon (Federated Suns)


 General Harvey Jackson, commander Screaming Eagles, was nervous as he was escorted into First Prince Ian Davion's office. He came to a rigid position of attention and saluted the First Prince of the Federated Suns. "You may stand easy General Jackson, you and your command have more than earned that right. But my time is short so what is so important that we needed to meet in person?" First Prince Ian Davion said

 "Your Highness, I was ordered to deliver this package into your hands and yours alone. Along with the package, I am to give you this data disc with a video message on it for you." General Jackson replied

 "May I ask who ordered you to deliver this?" First Prince Ian Davion asked as he accepted the items

 "This is going to sound strange, but I was ordered to deliver these to you by Commanding General Rita Mitchell, Commander of the Hegemony Armed Forces." General Jackson replied

 "The Hegemony is dead General Jackson, it died a long time ago." First Prince Ian Davion stated as he slowly unwrapped the ancient paper of the package

 "The message was dated 20 May 2788 sir. Those orders were directed to me by General Mitchell in no uncertain terms." General Jackson replied, badly wanting to wipe the sweat off his brow

 Before another word was said, the office door opened and a man entered the room wearing the uniform of the 3rd Davion Guards RCT. "Hanse, just in time. Come over and we will watch this message together, it should be quite a treat." First Prince Ian Davion said as he slipped the data disc into the slot and hit play.

 "Greetings First Prince of the Federated Suns. This is First Prince John Davion and the date is 20 May 2788. If your watching this, I know the Federated Suns has survived and hopefully prospered. With me is Commanding General Rita Mitchell and Major General Gary Hurling of the 250th Battlemech Division. To secure their services along with much needed material to stave off the Draconis Combine forces, I have made a deal that will probably cause you some angst.

 I am going to assume the date is 220 years from today, if that is so, then the system of Farnsworth is formerly ceded to the Screaming Eagles mercenary command. Free and clear, for all time. The citizens of Farnesworth now have dual citizenship. Those details will be finalized at a later date by the commander of the Screaming Eagles. This deal was given with all the faith and integrity of the First Prince of the Federated Suns. The only condition for this is that the Screaming Eagles serve the Federated Suns faithfully for 220 years. I am going to assume they have done so. A package should have been delivered, it contains both my written agreement to the deal along with a personal letter to you from me.

 I will trust that you will honor my vow and promise after all this time. May the Federated Suns always live and prosper."


 Both First Prince Ian Davion and Colonel Hanse Davion stared at the silent screen for several very long seconds before focusing their eye's on General Jackson who squirmed under their gaze. "Please tell me this is a joke General Jackson. A very bad joke, because why the hell would I cede the system of Farnesworth to you? On the promise of a dead man?" First Prince Ian Davion said, his anger was evident

 "Your Highness, I knew nothing of this deal. The message alerting me to it was buried deep in our computer system and only activated on the date it was set for. But, if the information checks out as valid, then I would expect the Federated Suns to honor the agreement." General Jackson replied, and no sooner had the words left his mouth he wanted them back

 "This is crazy, no way am I going to cede the system to you. John Davion is dead." First Prince Ian Davion said, the words made Colonel Hanse Davion squirm

 "That is your right sir. In that case, the Screaming Eagles are activating their escape clause of their contract. Within the week we will be vacating Federated Suns space. You need to get units to the 16 systems that we garrison sir, quickly. We will no longer be able to remain in the employ of a Government that breaks it's word. Once the word gets out, I am sure the Federated Suns will have a hard time getting mercenary commands to work for you, none of the good ones anyway. Before I take my leave, I would like to say that it dishonors the memory of the 17,891 Eagles that have given their life in the defense of the Federated Suns over the last 220 years. Not once have we questioned an order, we have fought and died for the Federated Suns on many worlds. I will leave now sir." General Jackson said, no longer nervous but with a stiff spine

 "General Jackson, please wait." Colonel Hanse Davion said "Ian, this pledge must be honored. We both know that it was John Davion himself on that message. Your holding that letter, open it and read the damned thing."

 First Prince Ian Davion nodded while he opened the letter and started reading the 200 year old letter from a First Prince long dead.

 To the future First Prince,

 I know that this is a huge surprise to you and one that you probably resist. But know that the deal allowed me to secure enough men and material to push back the Draconis Combine and prevent New Avalon from being invaded. I was not pressured to make the deal, but agreed to it on my own free will. Inside the sealed box is the signed deed to the Farnesworth system that is affixed with my personal seal. It also has biometrics attached to prove that it was me that signed the deed. Another package will be delivered to the commander of the Screaming Eagles soon after you read this, it contains exact copies of what you have before you.

 I ask that you honor this agreement. It saved the Federated Suns in a time of great need. I am not sure of the situation in your time, but in my time, it was a dire situation that required extraordinary sacrifices to be made. As I recieved aid in my time of need, I am sure that if you honor this agreement, aid will come to you in your time of need. If you choose to refuse this agreement, know that inside the sealed box, the deed for Farnesworth is dated 20 May 2788, so in legal terms the Screaming Eagles have actually owned the system all these years that have passed and all taxes paid should be refunded to the Screaming Eagles in full. If a court should actually hear this case, it is iron clad in the Screaming Eagles favor. I hope your honor will not allow this to happen.

 First Prince John Davion
 20 May 2788


 First Prince Ian Davion laid the letter down on his desk and looked at General Jackson for several minutes before speaking. "General Jackson, on behalf of the Federated Suns and the excellent service of the Screaming Eagles for over 2 centuries, I First Prince Ian Davion honor the agreement of First Prince John Davion and cede the system of Farnesworth to you for all time. I might not be happy with getting sandbagged like this, but it is a debt the Federated Suns will pay."

 "Thank you your Highness. As commander of the Screaming Eagles, I accept the system of Farnesworth from the Federated Suns and we will gladly continue to serve the Federated Suns. This is as big a shock to me as it is to your sir." General Jackson replied

Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 03 November 2020, 00:55:27
Ian should have been semi-happy to cede the system, as it keeps the Screaming Eagles in their employ and encourages them to defend that world and the nearby worlds much better.  The Farnsworth system (https://www.sarna.net/wiki/Farnsworth) is out near the Outworlds Alliance, and over 300 light years away from the Robinson system (capital of the Draconis March).  Ian might have initially refused since it was giving up a star system, but after someone points at the chart and shows how far away from Terra the planet is (plus how close it is to the Outworlds Alliance and the Draconis Combine) he will be much more relaxed about it.

After all, what could possible be interesting about a system that far away from the Inner Sphere, and near nothing of any importance?

The fun part will be when THiE Warships drop in to use it as a local resupply point.

Has MIIO started to notice the 'Void of Death', where pirates check in and don't check out?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 03 November 2020, 01:05:24
Farnesworth is not a backwater in this AU. It has a major Mitchell Industries Battlemech Factory and right next door is Kilbourne that has Thompson Shipyards Jumpship factory.

It is a long way from most hostile borders, but it is a very important world in the big scheme. Gonna be a bit before the Hegemony come out from the shadows, which will cause quite a stir on many fronts.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Rodon on 03 November 2020, 01:15:11
Farnesworth is not a backwater in this AU. It has a major Mitchell Industries Battlemech Factory and right next door is Kilbourne that has Thompson Shipyards Jumpship factory.

Yeah, not to mention all the other industries and such that have built up around there.  From the Fed Suns view, while those two worlds might not be core worlds they aren't far off.  Followed by all the other worlds that have been pulled up economically by simply being around them.

No wonder Ian's first reaction was 'HELL NO'.  He is effectively being forced to sign away two worlds that are almost as valuable as core worlds (or two worlds that are effectively core worlds).
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 03 November 2020, 01:23:35
 Only had to give up Farnesworth......he still has Kilbourne. Was just pointing out the area was not a backwater in this AU.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Rodon on 03 November 2020, 02:01:54
Only had to give up Farnesworth......he still has Kilbourne. Was just pointing out the area was not a backwater in this AU.
Yeah, my bad, I started talking about the two of them and... just kept at it, when I should have noted that they are only loosing one world.  Not that, it is a comforting thought to Ian right now.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Iron Grenadier on 03 November 2020, 06:34:19
Well can't wait to see the inspection tour by General Jackson.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 03 November 2020, 08:53:53
Isn't what on the planet general knowledge?  All the Hegemony advanced manufacturing materials were removed i assumed.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 03 November 2020, 08:58:56
Isn't what on the planet general knowledge?  All the Hegemony advanced manufacturing materials were removed i assumed.
Advanced tech removed, still, an important industrial/military manufacturing world is my understanding.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 03 November 2020, 13:10:12
Correct, the Mitchell Industries factory has been downgraded to current 3025 technology. Though the production lines themselves can still maintain a Star League era production rate.

Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 03 November 2020, 14:00:14
Correct, the Mitchell Industries factory has been downgraded to current 3025 technology. Though the production lines themselves can still maintain a Star League era production rate.
SL era production rate? That turns the world into one of strategic importance because very few factories can do that in 3025.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 03 November 2020, 14:11:42
SL era production rate? That turns the world into one of strategic importance because very few factories can do that in 3025.
Also be HUGE target of raiders from other Succession Houses and other actors. Such as pirates.

I would think the rates are KEPT at a Succession War levels why not advertising their ability to crank it UP to production number not seen.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 03 November 2020, 23:36:30
Did not say they were producing at their full rate, only that they COULD maintain that production rate.

Farnesworth is far enough back that any House would have to work hard to get at them. The Eagles keep a full BM Regiment, plus conventional forces as a garrison there. Part of their deal with Mitchell Industries for a favorable price discount on equipment. As far as anyone is concerned, the Hegemony really pays for their equipment, since the Screaming Eagles is still listed as the 250th Battlemech Division on their rolls. Same for the Crater Cobra's and the Fighting Urukhai.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Starfox5 on 04 November 2020, 05:05:26
Hm. The timing seems a little too convenient. 220 years, not 250 or 200?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 04 November 2020, 11:06:56
Did not say they were producing at their full rate, only that they COULD maintain that production rate.

Farnesworth is far enough back that any House would have to work hard to get at them. The Eagles keep a full BM Regiment, plus conventional forces as a garrison there. Part of their deal with Mitchell Industries for a favorable price discount on equipment. As far as anyone is concerned, the Hegemony really pays for their equipment, since the Screaming Eagles is still listed as the 250th Battlemech Division on their rolls. Same for the Crater Cobra's and the Fighting Urukhai.

kind of says a lot about the production methods that they don't need skilled workers to ramp up production from succession wars level (which is damn near cottage industry rates of a few dozen a year) to Star League levels (thousands per month).
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 04 November 2020, 13:18:49
 I used the New Avalon factory that produces a Regiment a year as my model to determine production rates for a single line.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 04 November 2020, 13:28:39
I used the New Avalon factory that produces a Regiment a year as my model to determine production rates for a single line.

considering that the Valkyrie line (that's the one, right?)  produces a regiment. Okay, that's (three times thirty six) 118 'mechs per year.  Which is pretty impressive, except they're Valkyries-25 ton 'mechs, still, pretty impressive.

That is Star League era production numbers taken on average, and during the succession wars, it's a significant portion of the total Federated Suns 'mech production (and thus, a significant part of their over all forces.)

it's also, prior to 3025, a major part of the AFFS's total military production annually, making that factory worth quite a bit to the nation.

Your knock-on effects means that if you're running that level of production, then the planet in question is not only not a backwater, or even minor world, it's a signifcant and major world in the 3rd-4th succession wars era, on par with being a provincial capital chin-to-chin with New Syrtis in over-all importance.

aka 'not the kind of place you give away without a major conflict'.

Remember, post 2nd succession war, they were staging offensives to grab factory spares and a lostech find could deliver an invasion just to grab the spare parts.

people brought into Battletech during and after the Clan Invasion era forget that the succession wars era, a 'productive' factory that wasn't 'amazing' was 12 'mechs in a year, with difficulty, and factories capable of feeding regiments were notable for being rare and valuable, with Hesperus II being a prime example of this-not the kind of place you have a light garrison and not the kind of real-estate that gets handed over on-demand.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 04 November 2020, 13:39:57
They are not currently at full production rate, IIRC, it is mainly producing Heavy and Assault machines at roughly 5-7 per month per line. Of course it is still a serious factory. Think I have full production rate set at about 12-16 per month for the Heavy and Assault lines.

 Oh, it hurt to let it go and the story is not really over yet on that issue.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Intermittent_Coherence on 04 November 2020, 13:45:47
That's actually a lot.
If we take the regiment of Valkyries per year as standard(3 x 36 x 30T each), that just adds up to 3240T.
If we take that amount of tonnage as a base idea of how much can be produced per year, that just adds up to 270T a month. 3 assault mechs or 4 heavy mechs.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 04 November 2020, 13:49:16
They are not currently at full production rate, IIRC, it is mainly producing Heavy and Assault machines at roughly 5-7 per month per line. Of course it is still a serious factory. Think I have full production rate set at about 12-16 per month for the Heavy and Assault lines.

 Oh, it hurt to let it go and the story is not really over yet on that issue.

fair enough.  I was more or less looking at the manpower issues when I posted the first time anyway.  at Boeing, a rate change tends to involve either transferring a shit-ton of people from other departments, or a cattle-call for hiring followed by frantic training en-masse, or both.  (usually both, they went through 900 people hired-trained-and-fired when they started up 787 production in Everett, and that was just a single year.)  Given the highly automated nature of Battlemech production, the jolt's probably not AS strong, but it could be-going from 12-16 a month to, say, 120-160 a month is an enormous manpower drain and dilution of skills as companies try to get people trained up in HOW TO DO THIS (tm).

which can provide some interesting side-dramas and/or complications to address.  You can learn a lot in a classroom, but classroom isn't hands-on and every manufacturing has it's own little sips of 'tribal knowledge' that don't make it into the handbooks they give out at school.

Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kiko70 on 04 November 2020, 14:26:05
Or you can just make the argument that a large part of Holy Shroud was thwarted and the degradation of of tech and production was not as in canon 3025 (which never made sense anyways..FASANOMICS!!).
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 04 November 2020, 21:25:49
Or you can just make the argument that a large part of Holy Shroud was thwarted and the degradation of of tech and production was not as in canon 3025 (which never made sense anyways..FASANOMICS!!).

This could be a useful form.  More steady destruction and rebuilding during the 1st, 2nd, and 3rd Succession Wars, where there are some technicians and scientists working to reset the factories, but those factories keep getting attacked.  So the canon Valkyrie plant might be producing ~200 per year rather than 118 per year.

More Mechs, but also more destruction.

If Comstar has started to recognize that their forces get attacked soon after an HPG transmission, they might have settled in for preferring face to face meetings, and leave critical data disconnected from HPGs.  They also work to leak factory locations to other nations, so the factories get attacked more often.  Instead of Comstar performing direct assassinations, they are more likely leaking information and letting the rivals deal with the problem.  Pirates might be more common as well, with hidden contacts telling them about juicy targets (so fewer water raids, and more military parts raids).

They are not currently at full production rate, IIRC, it is mainly producing Heavy and Assault machines at roughly 5-7 per month per line. Of course it is still a serious factory. Think I have full production rate set at about 12-16 per month for the Heavy and Assault lines.

 Oh, it hurt to let it go and the story is not really over yet on that issue.

What likely happened was that someone was making bank off Battlemech sales from that site and padding their pockets, plus the political power as they were in charge of who could buy from it (buy whatever the First Prince chose not to).  So whoever it was just lost a significant amount of income and prestige, and will be wanting to get it back.  The contract with that planet likely also had a certain deal in it that the Mechs would be provided at lower cost to the First Prince, but full price to other FedSun nobles.

For the Farnsworth production in the main BT storyline, if it was changed to 5-7 per year that would make it semi-valuable.  A good source of heavy/assault Mechs, but the world is effectively cottage industry to produce the parts for the Mechs since the subassemblies got attacked so often.  Now when the THiE returns, then the facility is brought back to the full production and you get the following conversation:

"First Prince, in the past six months we were able to increase Battlemech production on Farnsworth, and have additional Mechs available for sale to you per our oath of loyalty."
"I can use all of them.  How many do you have available?"
"Fifty now, and another seventy by the end of the year."
(First Prince does a spit-take)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 04 November 2020, 23:39:09
14 November 3008
Morgan's Holdfast (Periphery)


 "You can tell your Duke that I will take the job. I have a score to settle with them anyway and this information you delivered will allow me a good chance to hurt them really good." Paul Durrant said

 "I will inform my lord. You really hate them don't you?" Felipe Tenaru asked

 "It is an institutional hatred. The damned Eagles have made raiding anything along that area of the Fed Suns a very dangerous venture. And moving to hit the Outworlds Alliance is a huge no no, I don't take my people any closer to that region of space than I have to. I know of more than one band that has made an attempt into that region of space and have never been seen again. I don't know what is out there, but be damned if I will risk trying to find out." Paul Durrant said

 "My Duke says to minimize the damage to the Battlemech Factory, but you may take any Battlemechs or equipment that you capture from it." Felipe Tenaru replied

 "Tell him that we will try not to scratch the paint, but no promises." Paul Durrant said as he waved Felipe Tenaru away

 Paul Durrant led the biggest pirate group in the Tortuga Dominions. Mustering over 2 Regiments of Battlemechs and twice as many Armor and Infantry Regiments. He would leave a single Battlemech Battalion, Armor Regiment and Infantry Regiment to keep his holdings here safe while they headed for Farnesworth with the rest. He normally would not risk it, but the Duke had informed him that the Eagles would be under strength in June 3009 when they performed a major reshuffling of their personnel. He had a single month window to strike them at their weakest.

Thazi (Hegemony)

 Captain Christopher Mitchell watched as the techs carefully packed away his Maelstrom MTR-3C for storage. He would miss her, but he could not take her with him on his next duty assigment, 6 years with the Screaming Eagles. He turned his head slightly and frowned as he looked at his "new" Battlemech, a Battlemaster BLR-1D, though new, fresh from the factory, it was equipped with not a single advanced piece of equipment. He had taken it out quite a few times to get used to it. He walked over to the massive foot of the Battlemaster and looked at the small art his tech had painted. There symbol painted on the foot matched the patch on his jacket, the symbol of a Gunslinger graduate.

 He headed for his quarters, it was time to get some sleep. His "company" was heading into the field for a week of wargames tomorrow to get used to working together some more. Then a 2 week leave before they boarded the transports for the trip to Farnesworth.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 05 November 2020, 04:30:24
Small detail - June 3009, not 2009.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: shadowdancer on 05 November 2020, 15:16:50
Love the story. Have followed from the start. My favorite one on the forums right now. PLEASE keep writing even if it is just a little bit. But family always come first.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 05 November 2020, 20:52:45
I've been enjoying the stories as well. Rare read such saga style story. There are some, but this is such grand scale.   I've been archiving the story and other elements of it on the Battletech Fanon Wiki, broken down by year/chapters.  Make sure it stays safe  :thumbsup: so there backup of it.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cklammer on 06 November 2020, 14:00:00
Caught up and read about your new rugrat: Congratulations, albeit belatedly, from me and all the best Wishes for the future!  :D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 06 November 2020, 15:23:52
Would be funny if they where delivered to their new homeworld (for those six years) via a Longhaul Potemkin II

Double fun if Ian & Hanse had found out about the incoming pirate attack and ordered the Wolf Dragoons to assist them in beating those pirates.
Tripple fun if the Longhaul then arrives almost between the Wolf Dragoon's jumpships, who are just there.
Just picture the reaction, all around, for the SLDF paintjob of said Longhaul.

Added to this all, is the ghost signature of no jumpsign.
Can you say ghostship???

Even more fun, IFF says she is the SLS Longhaul.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 08 November 2020, 17:15:20
13 June 3009
Farnsworth (Eagles)


 It was 1am and overcast, weather report called for rain all damned day. Thank god I should be off shift before it hits, thought Private Jenny Ryan as she silently stood at her post at the front gate to the Screaming Eagles massive base. Inside the guard shack, Lieutenant Bryan Caldwell filled out the log for this guard shift. It was boring duty to say the least. When the 4 vehicles pulled up near the front gate, Private Jenny Ryan barely gave them a second glance, they were still on the street and bore the markings of Duke Obediah Truvaney's personal guard. The 2 Infantry Regiments that made up the guard had begun patrolling the area more often the last few months.

 She watched as an officer approached, "Mind if I use the facilities, damned coffee is running right thru me?" He asked

 Private Jenny Ryan pointed to the guard shack "The Lieutenant is inside sir."

 Lieutenant Bryan Caldwell looked up as the Captain entered the guard shack, but before he could say a word, the Captain pulled a silenced pistol and fired a shot directly into Lieutenant Caldwell's face. Turning quickly, he shot Private Jenny Ryan where she stood. Shadows began pouring thru the front gate moving swiftly and quietly in the vast compound of the Screaming Eagles. The part of the shadows moved towards the group of barracks while the majority moved to the motor pool of the Armor Regiment stationed here.

 Two hours later, the shadows exited the front gate and quickly boarded their vehicles and sped off.

 The incoming Jumpships caused an alarm to sound across the Screaming Eagles base. As the first barracks doors flew open, massive explosions detonated across the base. Those not killed or wounded rushed for the motor pool. Mounting their armored vehicles, and as drivers hit the starters, explosions began destroying the various crewed vehicles. In less than 15 minutes, 70% of the Screaming Eagles garrison was killed or wounded before the incoming Jumpships had even managed to detach their Dropships.

 Colonel Massey Hallis assessed the situation and put out a general alert to all Eagle commands. He then picked up the phone and requested the Duke's personal guard to move to help guard the massive Mitchell Industries factory complex and space port. Damn, this could not have happened at a worse time, he thought.

 The Screaming Eagles had been thru so many rotations that it had become routine. The Battlemech Regiment normally stationed here had moved to take up garrison locations for the departing units, same as many of the Armor and Infantry troops normally statined on Farnsworth. It left them lightly defended for only 2 months before the new troops arrived. Normally the rotations were not so large, but orders from Thazi had detailed a large scale rotation of all troops who had served at least 4 years with the Eagles. This made the rotation much larger than normal.

15 June 3009

 Paul Durrant exited his Dropship at the space port and was met by Colonel Yancy Barber, commander of Duke Truvaney's personal guard. "We have secured the factory complex and space port. I could use some support finishing off the Eagle defenders inside their base. Fighting has been hard and they do not seem to want to break or surrender."

 "I will send on Battlemech Regiment and Infantry Regiment to help you. Excellent work Colonel. Anything else I need to worry about?" Paul Durrant asked

 "No, the Screaming Eagles do such a good job that their is no AFFS garrison on planet. The closest is the Kilbourne DMM and they are 2 jumps away. Take them at least a month to get here. But you best be gone in a month, for the Eagles should be returning according to their time table and they are not going to be in a good mood when they get here. We are sure the garrison got word out of your arrival." Colonel Barber replied

 "Then let's quit wasting time talking and get to looting this place." Paul Durrant said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 08 November 2020, 18:00:26
Hoo boy, I guess we're going to see the first public use of the Slipstream Jumpship in the Inner Sphere soon.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 08 November 2020, 18:14:59
well, looks to me like Durrant has just volunteered to participate in a demonstration of a darwinian event.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 08 November 2020, 18:24:27
This should put to the test of the HAF rapid response force!  Wonder how big of a recovery will the HAF send after the replacement forces arrive? Durant and Treveney will hopefully survive to experience Hegemony intelligence interrogation of pirates and it's supporters!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: nroe03742 on 08 November 2020, 18:32:57
since the planet had changed teagles how is the fed suns duke still in charge shouldn't the eagles commander be in charge now
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 08 November 2020, 18:40:37
 He is not in charge, not totally. I will be covering that in when the Eagles return to Farnsworth, next post or 2.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 08 November 2020, 19:55:15
7 July 3009
Farnsworth (Eagles)


 General Harvey Jackson, commander Screaming Eagles, surveyed the destruction of the Screaming Eagles main base of operations. As his eye's flickered across the compound that housed the Eagles dependents, he could feel the burning rage rising inside of him. A clearing of a throat caused him to slowly turn around. "What is the final tally Colonel Beaudroux?"

 "It is worse than we thought. We lost 2,893 killed and another 4,387 wounded. That includes both combat, support and dependents. We have another 6,351 dependents and support people missing and presumed taken by the pirates.

 Mitchell Industries took a big hit with just over 25% of the personnel killed or wounded with another 5,283 missing and presumed taken by the pirates. The pirates made off with 14 Victor, 12 Battlemaster, 24 Thunderbolt, 12 Archer and 16 Warhammer Battlemechs. The pirates took several thousand tons of spare parts and ammunition. But worst of all, they found our stash and took that also. That gives them 11 Thug THG-11E, 8 Warhammer WHM-7A, 14 Nighthawk NTK-2Q, 8 Archer ARC-2Rb and 3 Pillager PLZ-3Z. So basically a full Battalion of advanced Battlemechs and all the spare parts and supplies to keep them fighting for a solid month of combat operations." Colonel Beaudroux replied

 "Son of a Bitch!!! We know who the attackers were yet?" General Jackson asked, he felt that he would throw up any second

 "Durrant's Demons. We have clear pictures from several security camera's of their markings. We have tangled with them several times." Colonel Beaudroux replied

 "Yes we have. I want that ******'s head on a pike and our people returned ASAP. Our problem is we are already stretched thin by our losses and current garrison assignments. At least Duke Truvaney's people gave as good as they took fighting with our people. The hospital's are crammed to overflowing with their wounded. Duke Truvaney has promised us his full support. I am glad he was still around when it all went down, I know First Prince Ian Davion said he would be recalling Duke Truvaney soon for a new posting, as soon as one was located. Mainly it was to give me time to get a civilian government set up." General Jackson said

 "We are stretched really thin. The new people are needed to fill out our garrison needs. We honestly cannot send a command after our people." Colonel Beaudroux replied

 "Then I make a call back home. I am sure they can spare some people. I hate pawning off our problems on them, but I cannot pull our people off their assignments, plus we need people to replace our losses." General Jackson said

11 July 3009
Thazi (Hegemony)


 Commanding General Michelle Mitchell had gotten the Fax from Farnsworth and the attack on the Screaming Eagles base. She had called up all the information they had on Durrant's Demons. Based on Morgan's Holdfast, multi Regiment pirate band. Dominates the Tortuga Dominions as the largest pirate band operating from there. She stared at the Star Mao of the region in question.

 Damned nest of vipers and slavers, we should have cleared them out long ago, but did not deem it important enough since they leave us alone. Well, now they have hit us hard and it is time to clean out the viper's nest, she thought grimly. She pulled out a message pad and began writing.

 To: General Jessica Hallis
 From: Commanding General Michelle Mitchell

 Upon receipt of this message, you are directed to take ample forces from the 331st Royal Battlemech Division and move to Morgan's Holdfast. Forces need to be able to defeat multi Regiment pirate band. Recover our prisoners, see attached report from Farnsworth, and advanced equipment. Use of our current equipment is authorized. Tortuga Dominion is far enough out security threat deemed low. Execute with extreme violence, send a strong message.

 Commanding General Michelle Mitchell
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 08 November 2020, 20:01:50
This is not War, this is PEST CONTROL!!!
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 08 November 2020, 21:19:45
This will be INTERESTING.  8)

I still find those numbers of battlemechs and their classes they stolen wildly higher than you would have found in this era.  Heck, Assault Mechs were feared since they were seldomly encountered!  Those pirates showing up in such big number would send alarm signals in FedSuns.  Usually there just company size forces especially the pirates.   

I wonder if the Third Succession Wars had larger forces swatting each other.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 08 November 2020, 22:07:14
Whoa!  We will get to read the lucky elements of the 331st  RBD  in action against a multi Regiment force!   I wonder what is the First Prince and MIIO reaction to the pirate raid and how they let such a force be unchecked?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: willis on 08 November 2020, 23:00:15
I wonder how the Wolf's Dragoons will react if any footage gets out via ComStar of the 331st RBD in action / with the Clan Wolverine crest on the equipment....
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 08 November 2020, 23:57:35
Depends if the Hegemony let's the footage out.  First, i don't believe Tortuga Dominions had an HPG in this time, it was only when the Blakist built one in 3076ish time frame.

The Hegemony kept their spy agency embedded in ComStar. 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 09 November 2020, 00:04:12
This will be INTERESTING.  8)

I still find those numbers of battlemechs and their classes they stolen wildly higher than you would have found in this era.  Heck, Assault Mechs were feared since they were seldomly encountered!  Those pirates showing up in such big number would send alarm signals in FedSuns.  Usually there just company size forces especially the pirates.   

I wonder if the Third Succession Wars had larger forces swatting each other.

More than interesting... I think the word will be out on the current status of the Hegemony. The pirate leaders are going to wonder WHY the Screaming Eagles had LOSTEC under lock & key and wasn't using them. So will INTEL services active in the Dominion...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kiko70 on 09 November 2020, 00:34:55
Hmmm the Duke's treachery wasn't caught. I find that somewhat unconvincing for the vaunted abilities of Hegemony Security.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 09 November 2020, 01:08:49
Hmmm the Duke's treachery wasn't caught. I find that somewhat unconvincing for the vaunted abilities of Hegemony Security.

without going rule 4, keep in mind that State Security agencies drop the ball all the time, especially when they've been consistently successful over a long period of time against a declining opponent.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kiko70 on 09 November 2020, 03:59:33
without going rule 4, keep in mind that State Security agencies drop the ball all the time, especially when they've been consistently successful over a long period of time against a declining opponent.


I can see going lax withn the Hegemony but on one of your on going two centuries old covert special operation? Of which arguably most important one out of less than half dozen ones?  This as a graded exercise would be very harsh negative marks on the AAR. This is enough of a failure that should cause a spate of sackings at the least.

For the Duke's treachery to go unnoticed would have required  100 percent elimination of witnesses on plan
et. An intel capability far exceeding a neo feudal duke's.

No arguments from me that you could pull it off but not on concealing the deed.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Artifex on 09 November 2020, 07:06:23

I can see going lax withn the Hegemony but on one of your on going two centuries old covert special operation? Of which arguably most important one out of less than half dozen ones?  This as a graded exercise would be very harsh negative marks on the AAR. This is enough of a failure that should cause a spate of sackings at the least.

For the Duke's treachery to go unnoticed would have required  100 percent elimination of witnesses on plan
et. An intel capability far exceeding a neo feudal duke's.

No arguments from me that you could pull it off but not on concealing the deed.

Yep, gotta agree here.

@2ndAcr: I really hope you'll address this. Otherwise you'll have inserted an idiot ball of significant proportions for the TH here.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 09 November 2020, 07:08:51
My bet, Comstar.
Nothing else works.

Afteral, if the Eagles are gone, then he can keep his planet, you know.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Iron Grenadier on 09 November 2020, 07:27:35
Yeah something is weird/off -

So right now Gen. Jackson thinks that the Duke's forces fought beside the Eagle's -
Quote
At least Duke Truvaney's people gave as good as they took fighting with our people. The hospital's are crammed to overflowing with their wounded

But none of the wounded Eagles, near 4400, can state that Barber helped the pirates?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 09 November 2020, 08:23:08
Duke Truvaney's people were doing the dying, not himself.  He sounds like sort fella won't care one way or another as long as his assets (factory) remain in intact.  He poised to lose a lot wealth with the Eagles taking control of the planet.

Unless the M5 of FedSuns local agency was napping, i think they know what's going on and monitoring the situation.  Had they reported the Duke's dealings via the M5 Agents, Comstar and Hegemony would have known.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kiko70 on 09 November 2020, 15:50:37
Duke Truvaney's people were doing the dying, not himself.  He sounds like sort fella won't care one way or another as long as his assets (factory) remain in intact.  He poised to lose a lot wealth with the Eagles taking control of the planet.

Unless the M5 of FedSuns local agency was napping, i think they know what's going on and monitoring the situation.  Had they reported the Duke's dealings via the M5 Agents, Comstar and Hegemony would have known.

Bingo here on the motive.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 09 November 2020, 16:58:06
I can understand everyone's "WTF" replies. The story is not done here. The clear motive has not been revealed yet.

The investigation has not even truly started yet. Most of the Eagle wounded came from the barracks detonations. Most of the wounded dependents came when the pirates kicked down the defenses finally.

Let me iron out the story some before everyone has a stroke over this. But I will say, anyone is subject to an idiot ball every now and then.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 09 November 2020, 17:39:46
Yep, IRL even Elite units have a bad day from time to time.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: vianca on 09 November 2020, 19:04:27
A duke that wants to stay that planet its duke.
Comstar and those pirates are playing him as a viool (read fool).
Atleast, thats my impression.

The pirates have a problem, they suddenly have SLDF warships shooting up their jumpships and masive amounts of combat dropship landing practually everywhere.
Worse, they use gear thats to Royal, what Royal is to standaard.
Meaning, its as if a Royal is going after a primitive.

Does the Hegemony have any superheavy or not?
Because that one could be fun.

Then there is the question of how the Eagles are going to be reïnforced, as well.
One way could be via a Longhaul, while also kicking Comstar of the planet, as well.
It really depends on what they do and how they rush things.
Like sending along, the wrong mechs.

Any transport upgrades, in all those years?
What for dropships are the Eagles using?
Overlords, Fortresses & Seekers?
Like say Command Overlord (Two) with several Fortress & Seekers?
Say 1x CC(2), 3x Fort, 2x Seek as the load of a Starlord class jumpship.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 09 November 2020, 19:06:08
Sorry, 2ndAcr, we tend to like to speculate. I think it's better than silence.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 09 November 2020, 19:29:04
It's fine, I just want folks to understand the "story" ain't over yet. Besides, the Hegemony cannot be perfect in everything. Mistakes will happen, even an idiot ball every now and then.

 Standard Dropships and standard equipment is used by the Eagles. Overlords, Unions, Condors, Seekers and such.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 09 November 2020, 20:18:06
1 August 3009
Farnsworth (Eagles)


 The Brandt Corvette arrived several AU from the normal Jump Points, arriving without any hint of it's arrival via slip stream. After 2 hours, it linked up with a Screaming Eagle Invader Jumpship, where it took on the newly arrived passengers. When the Brandt Corvette had moved far enough away, the Invader Jumpship engaged it's drive and made a jump to a pirate point barely a day from the planet itself. Shuttles left the Invader Jumpship and headed for the surface.

2 August 3009

 "Major Tiffany Mitchell I presume?" General Harvey Jackson asked

 "Yes sir. This is my investigative team. Commanding General Mitchell asked that I bring them here and see if we can get to the bottom of this. It was a little too well timed to be a random event." Major Mitchell said

 "Mitchell, any relation?" General Jackson asked

 "She is my Aunt sir. My cousin, her son is a Captain that is just starting his tour with your command sir." Major Mitchell replied

 "Thank you for the honesty Major. I was just curious. I hope you can shed some light on things. I agree the timing was just too good, right at our weakest with enough time to loot the hell out of both the factory and our storehouses." General Jackson said

 "We will get to the bottom of things. General Maxwell personally briefed me. He is taking full responsibility for not replacing the HegSec team that was removed so many years ago. Aunt Michelle told the Director General that she would resign if he wanted, it was her decision to remove so many Eagles at once which left your command so short handed. Let's just say, I have my marching orders and no restrictions on how I get the information we want." Major Mitchell replied

 "Very well Major Mitchell, let's get your team settled in and you can find the people really behind this. Because I want their head on a pike." General Jackson said

 "Well sir, I might not bring you a head, but I can promise pictures." Major Mitchell said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Iron Grenadier on 10 November 2020, 00:40:16
It's fine, I just want folks to understand the "story" ain't over yet. Besides, the Hegemony cannot be perfect in everything. Mistakes will happen, even an idiot ball every now and then.


I think the main problem was just the cliffhanger we were left on, so that just naturally creates it's own speculation. It's all good just waiting for more!  :thumbsup:
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 10 November 2020, 00:42:02
14 August 3009
Farnsworth (Eagles)


 Major Tiffany Mitchell and her 24 member team spent 10 days interviewing as many of the Eagle personnel that had been wounded or present during the attack. So far, it seemed like a straight forward pirate attack, several had reported seeing personnel from Duke Truvaney's personal guard firing on Eagle soldiers, but even they professed it could have been just confusion.

 Getting no where with the interviews, Major Mitchell had pulled several of her computer experts and they began rooting thru the travel records of any people that could have any knowledge of the Eagle's deployment schedules. Three days of looking, they discovered that Duke Truvaney's aide, Felipe Tenaru, had made a trip that lasted almost 6 months. Which was funny since he had been born and raised on Farnsworth and had only traveled off Farnsworth when Duke Truvaney was also off world.

 "Let's dig a little deeper into this Tenaru guy and while we are at it, start digging into Truvaney. You don't make Duke without pissing someone off or having a few skeletons in the closet. We know how this Tenaru guy traveled?" Major Mitchell asked

 "Why the largest shipper in the Federated Suns, ZaP Shipping. Or at least that is how he left the Farnsworth system." The computer geek said

 "That just makes this so much easier." Major Mitchell smiled, she had a message to send

16 August 3009
Bastrop (Federated Suns)


 Baroness Petra Zuni, CEO ZaP Shipping, looked at the message handed to her by the serious looking woman sitting across from her desk. Many things had been passed down over the years, one of them was that the Hegemony still existed, and that ZaP Shipping owed everything they were to the Hegemony. First and foremost, if the Hegemony ever asked for help, it was to be given without delay or question. Sure, they ran secured cargo from the Hegemony and back again, but this was the first time she could recall that the Hegemony had asked for any sort of assistance.

 She called her secretary "Mary, can you come in here please."

 Once her secretary was there, she handed over a hand written note to her. "Take this down to the computer folks, I want the full travel information on this individual. He boarded one of our ships at Farnsworth on 12 August 3008. I want the information ASAP and wait for them to pull the information. Everything we have on him, who paid, everything. Tell them to drop what they are doing and run it down. Bring the information directly back to me." Baroness Petra Zuni said

 As the door closed, Baroness Zuni turned her attention back to her serious guest. "Sorry if things seem a little sluggish, but this is the first time the Hegemony has ever asked anything from me. I am not sure of the procedures."

 "Your doing fine Baroness. Though we use your passenger service and sometimes your cargo service, we have tried to keep ZaP Shipping at a distant arms length. Those guidelines were set in place long ago." Her guest replied

 It took the computer folks 30 minutes to run the individual down and pull the requested information. This was duly returned to Baroness Zuni who looked it over, curious about everything. "Felipe Tenaru, ticket purchased by Duke Truvaney for transport to Mararn, First Class. Departed Farnsworth 12 August 3008, arrived Mararn 11 September 3008. Transferred to Independent Merchant Jumpship Silver Moon for transport to Morgan's Holdfast. Used our ships communications to book the passage while also reserving a First Class ticket for return to Farnsworth, the actual date for pickup at Mararn was left to be determined. He checked back in on 9 January 3009, departing Mararn on 24 January 3009 arrived on Farnsworth 4 March 3009. A little slow for a First Class passage, I will have to look into that. Is that the information you need?" Baroness Zuni said

 "That is precisely the information we needed. We thank you for the assistance Baroness." Her guest said while standing, she took the printed information and left.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 10 November 2020, 08:22:57
Well, i can see the target scope is lining up on the target now.  >:D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 10 November 2020, 19:52:55
HNPPC triple turret is about to light someone up.   >:D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 15 November 2020, 02:33:07
19 August 3009
Farnsworth (Eagles)


 The Fax from Bastrop reached Major Tiffany Mitchell, Hegemony Security, with all the details. She read the message and handed it to General Harvey Jackson, Screaming Eagles, to read. He crumpled it into a ball, his eyes showed a fire in them. "Easy General, all we know is the Duke's aid made a trip, his destination just happened to be where Durrant's Demons were based from. The dots are coming together, but we do not have postive proof, yet."

 "Looks good enough to me. I am half tempted to take my Mech over and say hello." General Jackson said

 "And that will cause so many more problems. The Duke is still a Duke of the Federated Suns. As much as I want to let you go over, I need you to stand fast and wait." Major Mitchell said

 "What is the next move?" General Jackson asked

 "We keep digging, but in the mean time, have your S2 write up a intel brief using this information. Have him go pay his MIIO contact a visit and drop the info on them. Let's see what MIIO does with the information, see how bad the rot really is." Major Mitchell replied

 "I will pass it on. I would hate to find out that the First Prince is somehow involved in this." General Jackson said

 "Highly doubt it. I would assume that if the First Prince was involved, you would have returned to find several of his RCT's taking up residence here. I am leaning more to purely a financial one. The Duke stood to lose a ton of money. Not to mention the prestige of ruling a planet with a Battlemech factory. His family has been here for quite a few years, so I am sure that is the primary motivation. Don't worry, if MIIO takes no action, well if we have the proof, the Duke will pay dearly for this." Major Tiffany Mitchell replied

Thazi (Hegemony)

 Commanding General Michelle Mitchell carefully examined the man across from her. She had been assured that he was totally faithful to the Hegemony, she still was not sure about what she was about to do. Brandon O'Leary was a top Battlemech engineer from Ostmann Industries, he had designed the Merlin Battlemech in 3000, but the Hegemony Armed Forces was not purchasing new designs. He had become quite vocal about the lack of opportunity. But with the coming storm, she knew they needed to start lifting some facitlities from the ashes.

 "Mr O'Leary, you have sort of become a pain in my ass and I am getting tired of hearing your name. SO, against my better judgement, I am going to cut you loose. But, there will be some restrictions placed upon you." Commanding General Mitchell said

 "Cut loose? Your firing me? I do not understand General?" Brandon O'Leary replied, his eyes wide

 "Not firing you, just moving you to where I think you might be happier." General Mitchell said

 "Maybe I am dense today, but where would I go?" Brandon O'Leary asked

 "I am sending you to Alpheratz, in the Outworlds Alliance. We are going to slip stream you to an awaiting Jumpship which will make the final jump to Alpheratz. You were born on Pattonsbrug, in the Federated Suns. Your family made a ton of money working for ZaP Shipping. I have already had sources purchase the derelict Mountain Wolf Battlemech factory on Alpheratz in your name, actually we purchased it a few years ago in your name. The factory is almost ready to manufacture it's first Battlemech, your Merlin design. Your restrictions are, no mention of the Hegemony. None. No advanced technology, not until you are given permission. Is that clear?" General Mitchell said

 Brandon O'Leary sat stunned for several minutes, finally he spoke "Very clear. I honestly do not know what to say?"

 "How about I will not let you or the Hegemony down. We need to expand our industrial base some, there may come a day in the future where we will need suppliers for our forces in area's other than the Hegemony itself. You will be the first, there will be others." Commanding General Mitchell said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kiko70 on 15 November 2020, 04:24:13
Hmmm so who was Baroness Zuni's serious guest? just another Hegemony Security operative or someone of more stature?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Shadow_Wraith on 15 November 2020, 13:08:33
Nice story update!  I like how it gave the explanation of how the Merlin battletech design and a new factory came to be in the OWA.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: cawest on 15 November 2020, 13:09:14
getting some stone in place to step out on. 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 15 November 2020, 15:38:16
Everytime i see the title Baroness, i just think of the old 80s cartoon GiJoe character.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 15 November 2020, 17:27:41
23 August 3009
Thazi (Hegemony)


 "Where do we stand on the investigation of the Farnsworth attack and our retaliation?" Commanding General Michelle Mitchell asked

 "Major Mitchell has had information passed to MIIO on Farnsworth. She wants to know how deep the rot is and to make sure the Federated Suns itself was not involved. We are monitoring HPG traffic to help make the determination. MIIO has sent the information to New Avalon asking for instructions on how to proceed. Seems the local MIIO agents are not keen on opening an investigation on the Duke there on their own.

 I have dispatched a Survellience ship to Morgan's Holdfast, to gather intel. They will be operating way outside the proximity limits for security. We know the Dominions are full of different pirate bands. Most are Company and Battalion sized, but there are several that are multi Regiment when you count in their conventional forces. Durrant's Demon's are the largest, with 2 Battlemech Regiments and several conventional Regiments. They pretty much run Morgan's Holdfast. We want them on the surface when we hit them. The 331st is planning to drop a Battlemech Brigade and their Infantry Brigade on them. It should be enough to handle the Demon's." Rebbeca Ebon replied

 "You still think we should go all in and clean out all of the Dominions don't you?" Commanding General Michelle Mitchell asked

 "I do. It's full of slavers. There is no difference between Durrant's Demons and the rest of them. The Demon's just made the mistake of pissing us off. Well, I say now that we are awake, we make the most of it and clean out the entire damned place. There is no HPG there, no Comstar presence that we know of. We could put a few Brandt Corvette's into each system and choke off any escape. You give the order and I will have 2 Battalions of Special Forces on the remaining planets in the Dominions gathering intel until follow on forces arrive to do the heavy lifting." Rebbeca Ebon replied firmly

 "As much as I want to set the people free, is it worth the security risk to us? That is what makes me nervous, the thought of the Inner Sphere discovering our survival before we are strong enough to protect ourselves." Commanding General Mitchell said

 "Come on Michelle, you read the same reports as I do. No single House could stand a chance attacking us. Just the warships we have active right now could stop any invasion right in it's tracks. Then we have roughly 2 Divisions of troops inside the Federated Suns under cover as Mercenary's. Every damned House can barely protect their borders, much less put together an invasion force of 50 plus Regiments of Battlemechs they would have to deploy to even have a chance at taking us on." Rebbeca Ebon replied with a snort

 "Okay, we free the people, then what? We cannot just say "you now belong to the Hegemony" to those people. The second we leave, a new batch of pirates is going to swoop in and take the place." Commanding General Mitchell said

 "Then we take a page from our history. We let the people decide. Put it to a vote. If they vote to join, well then we take them in and start work on improving their lives. It's the right thing to do, we have spent to many years behind our own borders, watching the Inner Sphere and Periphery destroy itself. Too many people have died from stuff we taken for granted. I for one think it is time we pull back the curtains and reveal ourselves." Rebbeca Ebon replied

 "Whoa, slow down some, you trying to give me a stroke? Let's take it one step at a time. I will issue the orders to clear out the Dominions. So you can get your Special Forces deployed. Let's see how that works before we go all in." Commanding General Mitchell said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 15 November 2020, 19:53:02
interesting twist.  Be interested what will happen when that happens.  I can't await the invasion.

Wait...Lady Death had started pirating with her stolen mech previous year?  She going give a heck of a fight i think.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: warhammer74 on 15 November 2020, 21:51:08
Lady Death will be crushed just like the rest of the scum.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 15 November 2020, 23:38:21
Lady Death will be crushed just like the rest of the scum.

Probably. How old was she in 3009? Isn't the things that made her infamous IG occurred in the 3020's?
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 16 November 2020, 00:11:46
 She was 17 or 18 in 3009. She has not yet got her reputation or skill.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kiko70 on 16 November 2020, 04:28:13
Lady Death = Lady Over Hype, I always thought she was way over hyped to plug yawning plot holes with regards to the Davion Outback and Southern Periphery stories or lack thereof.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 16 November 2020, 08:07:40
Like old FASA fiction, i did find her background information enjoyable to read and character which had depth.  Not until recently you had characters like that.  She no Malvine Hazen, but her drama that cause her to become this way was noteworthy.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 16 November 2020, 19:28:47
1 September 3009
Drachenfeld (Hegemony)


 Major Tabitha Buckler walked her Nightstar NSR-9Jb (Command) up the ramp of the Lee Dropship and followed the ground guide into her assigned Mech bay. She commanded the Assault Battalion assigned to the 2nd Battle Regiment, 3311st Brigade of the 331st Royal Battlemech Division. The 40 Nightstar in her Battalion made for a fearsome assault force. Her Nightstar was equipped with a 285 XL Engine, 13 Double Heat Sinks and 18 tons of standard armor. In each arm was a massive Gauss Rifle each with 2 tons of ammo, the center torso held 2 ER Large Laser, the left torso held a Targeting Computer and the right torso held 7 tons of communications gear enabling her to coordinate a full invasion if she had to.

 The 39 other Nightstar were NSR-9Jb versions. Equipped with a 380 XL Engine for an increased ground speed of 64kph, Endo Steel chassis, 13 Double Heat Sinks and 18.5 tons of standard armor for maximum protection. Each arm held a massive Gauss Rifle, each fed by 3 tons of ammo, the left torso held a Targeting Computer while the right torso held 5 ER Medium Laser for accurate and deadly close range fighting.

 Her slower Nightstar did not prevent her from getting into the fight, nor did it bother her. Her job was to command, not to get into the thick of the fight. She rode the lift down from her cockpit and watched the techs finish securing her Battlemech into it's bay for transport. She had been briefed on the mission and though it was just stomping on some pirates who had gotten a little too brave, she was anxious to get there.

 All across the sprawling space port, the 331st Royal Battlemech Division was loading their Dropships. The mission had changed in the last week and now the entire Division was deploying on the mission to take out the pirates based in the Tortuga Dominions. Word was that the 31st Infantry Division was also being readied for deployment. This had really started the rumor mill going, because no one could figure out what sized pirate group could present a threat to the 331st Royal Battlemech Division. Some were even insulted that Hegemony High Command thought they might need help with the mission.

Morgan's Holdfast (Tortuga Dominion)

 Paul Durrant was riding the same high as the rest of his personnel on the successful raid on the Screaming Eagles. He had laid claim to one of the Pillager PLZ-3Z recovered from the Screaming Eagles. He had not taken the Mech out yet, only because the techs were still reading the manuals that had been carefully stored with the Battalion of Battlemechs. He only knew they were Star League vintage and he had wondered how the Screaming Eagles had gotten them but then he had read that they used to be Hegemony troops before going Merc. They must have stored the last of them when the ability to support them vanished, even though they had ample spare parts and ammunition for them, or they did before he stole it all.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 17 November 2020, 05:39:08
Something tells me that Paul Durrant & Cº are going for a very rude awakening.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 18 November 2020, 23:15:53
27 September 3009
Tortuga Dominions


 Fleet Admiral Tomlin Tanaka, with Commanding General Michelle Mitchell's blessing, had decided to make sure the blockade of the Dominions was solid. To make sure of this, Fleet Admiral Tanaka had doubled down, instead of the initial 2 Brandt Corvettes per system, he had assigned a Riga II Destroyer and Essex III Destroyer to each system. They went in first to secure each system. Only Morgan's Holdfast was left alone, for that system was slated to receive half of the Wolverine Squadron supporting their invasion.

Fletcher's Feast (Tortuga Dominions)

 Ship's Master Pavlov Krushkin had just taken a bite of the sandwich when the obvious warship suddenly appeared barely 725km from his Invader Jumpship with no warning what so ever. He spat out the sandwhich bite which floated about his bridge "HOLY S***!!!! NAV EMERGENCY JUMP PROCEDURES NOW!!!!!"

 He knew it was hopeless even as the words left his mouth, and the radio confirmed that when it spoke "Attention all Jumpships, you are ordered to prepare for boarding, any attempt to engage your drives will result in your destruction without further warning." Before anyone really had a chance to process the warning, the warship fired several shots on a pirate Merchant Jumpship, the shots lancing into the Merchant Jumpship with deadly effect.

 "Nav, please halt all work. This guy means business and I would rather see tomorrow." His ships plot clearly showed shuttles leaving the warship. This was not good, not good at all, he thought.

New Port Royal (Tortuga Dominions)

 Commander Oliver Hayes, SLS Paul Driscle, Riga II Destroyer, smiled as his ships communications reported the terrified calls sounding from the Zenith Jump Point where his ship had just "magically" appeared. "CAG, you may launch the fighters at will. Everyone is weapons free on any vessel attempting to flee. Comm, break thru all that garbage and tell everyone to heave to and prepare to be boarded. You know the drill."

 This scene was repeated across the Tortuga Dominions. Not a single vessel escaped the sudden blockade of the Dominions, 2 Merchant and 1 Invader Jumpship were destroyed when they failed to heed the warning calls. But 7 Merchant, 6 Invader and 2 Star Lord Jumpships were boarded and captured. While a single Brandt Corvette took station at both jump points in each system, the Riga II Destroyer and Essex III Destroyer assigned to each system moved to take up an orbit of each system to prevent any Dropships from making a run for it. Between the escorting warships a single Lion (Infantry) Dropship and Lee Dropship transported 2 Special Forces Battalions of 772 Ferret Power Armor equipped troops and 2 Battlemech Company's.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 19 November 2020, 21:20:35
  She was 17 or 18 in 3009. She has not yet got her reputation or skill.

So now we get to find out if Paula Trevaline wants to be a pirate, or if she can be drafted by the THiE and her skills put to work in a better field (i.e. not piracy/slavery).  Unfortunately her personality might be a little too toxic according to sarna (https://www.sarna.net/wiki/Paula_Trevaline)

Short version - at the age of 17 she was already the owner and bouncer at a club, and everyone knew not to mess with her.  In November 3008 she poisoned someone and stole their Mech, and decided that 'Lady Death' would be her name.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Wrangler on 19 November 2020, 21:25:54
That would be a twist.  She demented though unless THiE has good therapists.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 20 November 2020, 21:35:52
20 October 3009
New Port Royal (Tortuga Dominions)


 Sergeant Kirby Wallace dumped the last body into the quickly dug mass grave which now held 60 dead pirates. "Cover them quickly and let's join the rest of the platoon."

 He knew the Lieutenant was pissed, but he really did not care. This remote "camp" they had been watching for several days had unsettled every member of his squads stomachs. The final straw had come when several pirates had dragged a couple of girls into a hut, beating down what they assumed was their father when he protested. Speaking a few curses, he had hit the jump jets on his Ferret suit and his squad had followed. Seeing what they were doing, the other squad on the far side of the camp had also charged. The fight had been over in less than 5 minutes. He had personally broken the spine of one of the pirates that had been in the hut with one of the young girls.

 His Lieutenant and the other 2 squads had arrived shortly after and escorted the 167 rescued civilians and led them back into the forest. When the Lieutenant had asked what the hell he was thinking, his only response had been "The strong look out for the weak."

New Haiti (Tortuga Dominions)

 Captain Joshua Clancy could not help but laugh as the heavier Enforcer Battlemech tried as hard as he could to escape the "hidden" death that had claimed the other 3 members of his lance. He brought his Spector up to it's full speed with all of it's stealth equipment running, he passed within 70 meters of the pirate Enforcer and knew he was invisible to the pirate at the controls. Within 2 minutes, he had sped past the Enforcer and entered the dense tree line. He shut down his stealth as the Enforcer entered range and then stepped back into the open.

 Seeing the sudden appearance in front of him, the pirate quickly brought his Enforcer to a dead stop. His war book could not identify the Battlemech in front of him. But it could tell him it was a light Battlemech. Should be no problem, he thought as he let loose a shot with his Large Laser.

 Captain Joshua Clancy easily dodged the shot from the pirate and smiled as he returned fire with his ER Large Laser which stuck true into the Enforcers left leg. A graduate of the Gunslinger School, he knew he had the upper hand and should just end the fight, but he just savored the fight, could be awhile before he got the chance for another. He engaged his stealth and knew he the poor pirate had no clue what he was facing.

 When the Battlemech vanished, both visually and on his sensors, the pirate felt the could hand of death on his shoulder. It was not at all a pleasant feeling. He searched as hard as he could and was surprised when another shot slammed into his Enforcer from behind him. He spun the Enforcer, but nothing was there. He screamed in anger when another shot hit true, this time from his right. Whatever this thing was, it hit like a sledgehammer, it was ripping his armor off in massive sheets. He saw a plume of dust, there you are and he fired, he watched the shot blow a massive tree to pieces instead.

 Time to end this, the Major is going to be pissed as it is, Captain Clancy thought as he placed a carefully aimed shot into the Enforcers rear center torso, coring the Enforcer's engine. He watched the Enforcer fall face first into the dirt, smoke billowing from it's back. When the pirate popped his hatch and made a run for it, he felt nothing at all as he took careful aim and fired. Filthy pirate trash, he thought as he throttled back up to rejoin his company.

Morgan's Holdfast (Tortuga Dominions)

 Paul Durrant looked at the sky and clearly saw the drive plums of a ton of incoming Dropships. He wondered if it was the Federated Suns or Screaming Eagles coming to punish him for the Farnesworth raid, he shrugged his shoulders, does not matter, they were going to be fighting on his turf, and he had a Battalion of hyper advanced Battlemechs to make them pay dearly for coming after him.

 He turned and walked towards the hanger that held his new Pillager. He had taken it out for a few runs around the small training area and had gotten a good feel for it. Now I get to see what this baby can do against live opponent's, he thought with a smile.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Kyryst on 20 November 2020, 23:35:46
I think the Hegemony wants their toys back.

They could use this as the cover for something. No idea what it would be a cover for, though.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Intermittent_Coherence on 21 November 2020, 00:51:06
I think the Hegemony wants their toys back.

They could use this as the cover for something. No idea what it would be a cover for, though.
That obsolete piece of junk?
Nah.. It's all about cleaning out the trash.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 21 November 2020, 01:27:39
31 October 3009
Morgan's Holdfast (Tortuga Dominion)


 "Shit, does this guy ever miss?" Paul Durrant said to himself as he checked the damage screen in his cockpit. It was not pretty, several locations were down to a hair above 50% armor left. His war book failed to identify the massive Battlemech he was facing, it looked like the biggest Marauder he had ever seen and it was deadly accurate. Why the hell did I openly challenge this guy, he thought as the cold hand of fear slowly gripped him.

 He fired his Pillager's Gauss Rifles and cursed as both shots missed the zigging and zagging Battlemech. It was like the damned pilot could read his mind, Paul thought to himself. He watched the enemy raise it's Gauss Rifles and fire, almost instantly the Pillager seemed to double over as both shots slammed into the center torso and he struggled to keep it on it's feet as the gyro protested the sudden loss of several tons of armor. He had just gotten the Pillager under control when a brace of lasers reached out and removed several more tons of armor. The loss of so much weight was just too much and his Pillager slammed into the ground with a huge crash.

 He checked the damage screen again and cursed, his left leg was gone and the right leg was as thin as a blade of grass. His Pillager had landed on it's side and he could clearly see the enemy Battlemech closing quickly, only 120 meters away. He opened a laser channel to the Battlemech. "I surrender and demand to be treated as a prisoner of war."

 The Battlemech stopped barely 50 meters from his downed Pillager and just stood there. Finally his radio came alive, "Only soldiers merit any decent treatment. Pirates and slavers deserve only death. This is for Farnsworth." He watched both Gauss Rifles shift slightly and then there was nothing. Both Gauss slugs slammed into the Pillager's head, smashing it into the ground under it.

 Master Sergeant Meredith Xi turned her Nightstar NSR-9Jb away from the now headless Pillager and moved to rejoin the fight before the rest of the pirates were destroyed as the 3311st Brigade, 331st Royal Battlemech Divisions ripped them to shreds. He caught sight of Major Tabitha Buckler, slightly behind her Battalions line of advance slowly taking shots as they were given to her. He moved to link up with her and pushed the throttles to 64kph.

 The 3311st Brigade had been given the task of destroying Durrant's Demons Battlemech forces while the other Brigades fanned out across the planet liberating slave camps and other locations identified by the Divisions Aerospace Fighters. It was a task that the 3311st Brigade eagerly performed with deadly precision and skill. They asked for no quarter and they gave none. It did not take the pirates long to realize this and they fought to the last person. The last pirate Battlemech standing, was a badly shredded Battlemaster, it was surrounded by a full Battalion of Crab CRB-33b from the 2nd Battalion, 2nd Battle Regiment, which had quickly overtaken the badly damaged Battlemaster.

 Jillian Mathews knew she was dead. Her Battlemaster had a bum hip and she struggled to keep it upright as she walked. When the enemy had surrounded her, she had halted the Battlemaster. She had never seen so many Crab Battlemechs in one place before, and damned sure she had seen none as deadly as these were. She had watched them rip her lance to pieces at both long range and it was even worse when they moved into close range. She literally had no weapons left, the only ones active were her Machine Guns and she had dumped the ammo at the start of the fight to remove that massive bomb. As she waited for the end, she mentally calculated her odds of rushing one of the silent Crab's before she was taken down. No way, I bet I would not make a single step before they slagged this Battlemaster to nothing, she thought.

 She flipped her radio to an open channel "Come on, get it over with, finish me."

 She did not expect a response, so was startled when one came "Power down and dismount your Mech."

 She sighed, I don't want to hang, hope they just shoot me, she thought as she shut down the power to her Battlemaster. She popped her cockpit hatch and scampered down the chain ladder, dropping the last 5 feet to the ground. She stood as tall and straight as she could, waiting for the killing shot. Her life flashed thru her head. She had been born in the Federated Suns, graduated from Sakhara Academy and had been on a quick rising career in the AFFS, then her commanding officer had raped her and she had shot him the second she had gotten loose. With no witness to stand with her, she had fled the Federated Suns. To survive, she had joined Durrant's Demons. She stayed far away from the slave side of things, and was generally left alone, after she had killed a few unwanted suitors who did not take no as an answer. Now it has all come to a brutal, deadly end.

 She shuddered as she watched a squad of armored figures moving towards her, she had never seen anything like them. She saw a Crab take a step forward and from it's speakers a voice "You fought bravely and honorably, which is surprising. You did not kill our ejected pilot, and even moved to block one of your own from doing so. For that, you will live. You might spend a long time in prison, but you will not die today."
 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: wolfcannon on 21 November 2020, 07:06:04
A possible recruit. 
Title: Re: Fate Can Be Cruel (Part Two)
Post by: Cannonshop on 21 November 2020, 07:11:26
this is how you social-control the concept of ethics into unethical people. :)
Title: Re: Fate Can Be Cruel (Part Two)
Post by: arcticwyrm245 on 21 November 2020, 11:26:37
I wonder if they adjusted the prison sentences for Hegemony lifespans. That could be awkward for this poor sap. Of course there is always a work release program if the Wolvies kept bondsmen around. ;D
Title: Re: Fate Can Be Cruel (Part Two)
Post by: ThePW on 21 November 2020, 13:08:03
I wonder if they adjusted the prison sentences for Hegemony lifespans. That could be awkward for this poor sap. Of course there is always a work release program if the Wolvies kept bondsmen around. ;D

It depends. When did the concept of Bondsman start? You all need to remember is that Wolverines recall the basics of Clan Society up to the point of Exodus from the Homeworlds but not the evolution of clan society through the Golden Age. Even the 31st century Wolverine descendants should fail to recognize some aspects of the Homeworld Clans (but they won't likely react in utter WT% like the LC,FRR & DC did)...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: DEZOAT on 22 November 2020, 11:27:33
  Well I have to say I' am going like what you did with the add with Jillian Mathews. I wonder if she only Mechwarrior taken alive on Tortuga? Keep up the great work you do Sir.
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 22 November 2020, 19:38:49
6 November 3009
Morgan's Holdfast (Tortuga Dominions)


 The 331st Royal Battlemech Division had declared the planet secures, though everyone knew there were bound to be pockets of hostiles around, but any organized resistance had ended. Already elements of the Division were loading their Dropships to head for New Port Royal and Fletcher's Feast to secure those worlds. The 31st Infantry Division would be securing Tortuga Prime, New Gascony and New Haiti. The Divisions medical units were busy processing freed prisoners from the many labor camps that had been liberated.

 Lieutenant General Braxton Myers, commander 3311st Brigade, had been seeing to a few of his wounded in the hospital when he heard the shouting from one of the MASH units. He wandered over that way to see what was going on. "I swear to god, you bring me a wounded pirate and I will personally cut his heart from his chest while he is awake on the table!!! I have an entire ward filled with people who have been brutalized beyond imagination. I have children, even babies, that have had things done to them I do not want to even describe. Now get out of my hospital so I can get back to work."

 General Mathew Hallis, commander 331st Royal Battlemech Division, exited the MASH unit and almost ran into Lieutenant General Myers. "Sorry Braxton, did not see you coming in."

 "No problem sir, I take it that was Colonel Cooper screaming I heard." Lieutenant General Myers asked

 "Yeah, he was reading me the riot act. Seems his people are a little worked up from what they have seen. I cannot blame them, I have seen them myself." General Hallis said

 "I heard some of it. I was just in the area seeing to my wounded before we depart for the transports." Lieutenant General Myers replied

 "Not sure I like the idea of breaking the Division apart like this." General Hallis said

 "No need to worry, we can handle anything we find on New Port Royal. I lost 11 Battlemechs taking down Durrant's Demons and they are reported to be the biggest and baddest out here. I am taking 2 Regiments of my Brigade along with a Ferret Regiment to New Port Royal. Colonel Frater is taking his Regiment and a Ferret Regiment to Fletcher's Feast. Intel says there is just over a Regiment of pirate Mechs on New Port Royal along with maybe 2 Regiments of Infantry, Fletcher's Feast has roughly 2 Battalions of Mechs and a Regiment of Infantry." Lieutenant General Myers replied

 "Glad you feel so confident. Anyway, I put in a request for additional Infantry, normal Infantry, to help patrol and garrison these worlds. I will have a Regiment of the 3312th Brigade loaded and waiting aboard a transport in case they are needed. How is that prisoner of yours?" General Hallis asked

 "She is a fountain of information. Intel has confirmed most of what she said from the few other prisoners we took. They confirm that she was an oddball, always protesting the treatment of their prisoners and generally pissing off Durrant with her bitching. He only kept her because she was a damned good Mechwarrior. I am taking her with me, I think she is worth salvaging." Lieutenant General Myers said

 "I read the report, she really placed her Battlemaster between our downed pilot and another pirate mech?" General Hallis asked

 "She did, she allowed her Battlemaster to absorb the shots that would have killed my pilot. That is why she was allowed to live. And to make sure she stays that way, she stay's with my Brigade." Lieutenant General Myers replied

 "Keep her away from Colonel Cooper. If she continues to be of service, we will see about adopting her. But after this campaign." General Hallis said
Title: Re: Fate Can Be Cruel (Part Two)
Post by: idea weenie on 22 November 2020, 20:31:58
Next scene or so might have ex-pirate Jillian Mathews making certain demands on her captors.  Namely, no guys around her until she feels safe.  Even better is if Colonel Collins is male, and she includes him as part of the people to stay away from her.

Still, with the pirate planet mostly secured, they now have to keep it secured from anyone returning.  With the Warships near the Z/N jump points, any Jumpship that comes in will be secured, preferably after the Dropships have detached.  This will keep all FTL transportation under control of the THiE.  Any excess might be sold to ZaP Shipping, though there will be a few questions about where these well-known Jumpships came from and how they were acquired.

So THiE will have to maintain a permanent presence on the worlds, capturing pirates as they arrive, and dealing with the prisoners.  How will that be done?  Will the prisoners want to return home, stay where they are, or prefer to go with the THiE?  The Federated Suns will soon realize that the rate of pirate attacks in that region is dropping off, and will start to wonder what is going on.  Comstar will soon notice the lack of pirate attack reports, and also be curious.  The Taurian Concordat may notice a drop-off as well and want to investigate, or more likely suspect that Davion will use the freed-up troops to attack them.

The fun part will be getting the pirates to surrender without executing any prisoners on the Dropships.  The THiE would have to get the Dropships to land, the pirates to exit (and separate the prisoners from them), then capture/execute the pirates.  Jillian may be key to this as she can be a familiar and fairly well-known face to whoever is arriving, plus knowing the right lingo so the arrivals don't suspect anything
Title: Re: Fate Can Be Cruel (Part Two)
Post by: paulobrito on 23 November 2020, 05:19:44
"making certain demands on her captors."
The insanity of this phrase...
Title: Re: Fate Can Be Cruel (Part Two)
Post by: 2ndAcr on 27 November 2020, 02:12:13
12 November 3009
Morgan's Holdfast (Tortuga Dominion)


 The 3311st Brigade was waiting for the final loads of Infantry to dock with the Jumpships. The Hegemony Armed Forces had moved standard Jumpships into the Dominion for movement to preserve the security of the slip stream transports for long range deployments. Lieutenant General Braxton Myers was in his stateroom with Jillian Mathews going over the various groups still in the Dominions.

 "New Port Royal is the most populated world in the Dominions. There are countless small Lance and Company sized groups there. The biggest group is controlled by the planetary ruler. He control's a full Battlemech Battalion and several Armor and Infantry Regiments. They are pure bully boys and thugs. The next group is Kramer's killers, slavers. He runs a reinforced Battlemech Company and about a Regiment of Infantry. You should have no problems with either of those.

 The ones you will have to watch out for are Barker's Bombers. Those folks are pure professional's. Excellent raiders. They despise slavers and refuse to take prisoners on their raids for the slave trade. Last word I had, they ran 2 Battlemech Company's and just under a Battalion of Infantry. Used to be a merc unit until they got setup and black balled in the Inner Sphere. Wish I had linked up with them instead of Durrant's folks, but I picked the wrong planet to run to.

 The rest, well I have no clue. Probably a bunch of the smaller groups got stranded there. They will not be a problem for your people to take apart. Hell, they will probably shoot at each other just as much as they shoot at you. I honestly don't know about many of the other groups out here. They are always coming and going." Jillian Mathews said

 "So you think Barker's Bombers will be our main problem?" Lieutenant General Braxton Myers asked

 "Oh yeah. Expect hit and run from them. They will do everything in their power to keep from getting boxed in or dragged into a stand and fight situation. Like I said, they are pure professional's. You need a water purification system, you send them after it. Odds are, you will get it, intact and they will have taken low losses getting it. I don't think I ever heard of them failing. Durrant hated them, seems he tried to get them to join him a while back, got told that it would be a cold day in hell before they worked with slavers or anyone who dealt with slavers. But he never, not once went after them." Jillian Mathews said

 Lieutenant General Braxton Myers leaned back and let this information soak in. He wanted to end the campaign as quickly as he could. I wonder of I can swing this Barker's Bombers to lay down their weapons, he thought silently.