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Author Topic: Indexed: The Ngo Saga (central directory of reposted ‘Cannonshop’ stories)  (Read 30312 times)

DOC_Agren

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I will answer Yes please
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed:And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!"

ckosacranoid

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Cannonshop, you really did some cool work with your stories and they where fun to read. Lizzy was a bitch in different versions and fun to read about her being nasty to everyone.

glitterboy2098

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    • The Temple Grounds - My Roleplaying and History website
lets be fair. Liz is a bitch in all the versions. the variation is largely how blatant she is about it.

and this is the "Ngoverse 4.0" threads, in as close to order as i can figure out.. probably got at least one wrong.

"How to you apologize to THEM": a Elizabeth Ngo featurette
Nogoverse 4.0: "Her Wings"
Ngoverse 4.0: "Her Boots"
Ngoverse 4.0: "The Watery Silence"
Ngoverse 4.0: "The Politics of Compromise"
Ngoverse 4.0: "Spreading Darkness"
Ngoverse 4.0: "Cool Wind"
Ngoverse 4.0: "Black Jumpsails"

honestly i' hope the 4.0 version gets more stuff.. largely because he's set up a pretty interesting AU with the changes that have occurred, and the late jihad era and beyond ought to be really interesting with them in play.

Dave Talley

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I would simply love to inflict them on a raiding enemy 😁
Resident Smartass since 1998
“Toe jam in training”

Because while the other Great Houses of the Star League thought they were playing chess, House Cameron was playing Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker the entire time.
JA Baker

glitterboy2098

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I will answer Yes please
here you go..
https://bg.battletech.com/forums/index.php?topic=62996.0
still working on writing up the kowloon sections for the infantry and armor.. but for now you can critique and help build the mech component of the AS force.

edit: kowloon stuff is up.
« Last Edit: 24 September 2018, 22:19:55 by glitterboy2098 »

Cannonshop

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You should probably grab a Coast Guards unit for that too, in most versions of Ngo'verse/Kowloon, they like to 'lean on' air assets as a substitute for variation or high technology, and being deeply distrustful of LCAF/LAAF logistics command, they tend to ship their own supplies; and those roles are mostly handled by the Kowloon Coast Guards, as are "Special forces" elements.  (usually squad-deployed infantry w/light VTOLs like license built Martens or ferret Infantry variant)

typical KCG aviation units would be "hotrod" copies of the Saber or Slayer aerofighters.  aka fighters with either great speed and deep fuel tanks, or fighters with great speed and deep fuel tanks that also have thick armor.

most versions the light fighters predominate for ground support missions and are used as 'bomb trucks', leaving the air superiority mission for House Regulars unless it's a primarily Kowloonese force out on the periphery of the LA itself (or there's enough 'wet' to bring an actual wet-naval presence.)
The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

glitterboy2098

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to be honest i have so little hands on experience wit hthe space side of the game, much less the Alpha Strike version, that i've been ignoring it for the most part. doesn't help that i've got only minimal figures for it.. (somewhere i have a Slayer, Riever, and Seydlitz, and that's pretty much it.)

Cannonshop

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to be honest i have so little hands on experience wit hthe space side of the game, much less the Alpha Strike version, that i've been ignoring it for the most part. doesn't help that i've got only minimal figures for it.. (somewhere i have a Slayer, Riever, and Seydlitz, and that's pretty much it.)

megamek can be your friend there-if it's still going, I actually TESTED Kowloonese doctrine during the '62 FGC, and while it took a bit of effort to get a handle on the commands, the methods gelled pretty quickly-on the 'ground' map (where figures interact), the faster you go, the bigger your turn radius, meaning you really do have to plan out your moves mostly ahead of time.

The upside being that when they're in the 'point value' of a given force, you can simulate a slightly inferior ground force, but the force multiplier of having air support can be quite powerful.  doing it as an integrated 'core strategy' is tricky, but imho, worth it.  (you can't underestimate the impact that putting bombs on the other guy's most expensive units has, or laying a strafing run every couple turns.)

The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

glitterboy2098

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hard to get practice with aerospace stuff in when your mostly against the bot and they only just now got aero stuff (sorta) working right with the it. *shrug*
alpha strike uses an abstract version anyway.

currently these are as much an exercise in modelling as they are force building.. no one around here to play sadly (gotta travel about an hour to find the nearest game store that occasionally runs stuff.. and they do BT and AS only rarely)

croaker

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So, to add to the index:

To Stand Before The Archon (Victor/Victoria AU)

Teaser For A Proposed ... Thing (Hunted Tribes continuation)
Teaser thread 2
Copeland Supply, Salvage, and Resale HT side-story by cawest

The Administrator - Admiral Sharon Ngo
The Advisor
The Absolute Zero
Adventures of the Beer Keg Of Science! - by GiovanniBlasini, related story

croaker

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Found this while poking around the 'net, is this a copy of some of your work, @Cannonshop?

https://www.fanfiction.net/s/1608495/1/ConsequencesThe-Business-End

Ttw1

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Found this while poking around the 'net, is this a copy of some of your work, @Cannonshop?

https://www.fanfiction.net/s/1608495/1/ConsequencesThe-Business-End
That probably is two stories from the first published version.
The Mother Doctrine was good. Change My Mind.

 

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