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Author Topic: The Advisor (Ngoverse/"The Administrator" setting)  (Read 8207 times)

qc mech3

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #30 on: 28 April 2020, 12:08:03 »
I see a bright future for PO Boothe.  ^-^ ^-^ ^-^

Nikas_Zekeval

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #31 on: 28 April 2020, 13:01:26 »
"Yeah, but they don't always wear the dress uniforms on top of 'em!" Boothe insisted, "You want to think about this before you open your mouth again?  Two senior officers rigged that umbilical while the bosun team was still getting their pants on, and they did it without any mistakes, on a hull they've never really spent training time learning!"

"oh shit, here he goes..."

"put your suits back on, we're doing drills on the hull until departure.  Passes are cancelled."

I think Boothe just got Anh and Eli's attention.  Someone has a proper attitude to being embarrassed like this.

I see a bright future for PO Boothe.  ^-^ ^-^ ^-^

Yeah, might even have the ultimate punishment, making him an officer. :o

Cannonshop

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #32 on: 28 April 2020, 13:31:52 »
"Lyrans? They're soft, the reason they build everything so big, is because they need all those little luxuries..."

-Field Marshall Jackson Davion, 3062...

Officer's quarters, FSS Kentares...

Anh was led to an officer's billet.  "et's yooje." she noted.

"excuse me ma'am?" the PO 3 showing her to her quarters asked.

"Corporal, she remarked the accomodation is large, how many officers are sharing this bunk?"  Chief Willard translated helpfully.

"It's a double occupancy room, sir."

"Kaporal?" Anh asked, "He dun'luk Lahk a Marine?"

"They use ground ranks for enlisted, Mum." Willard said helpfully, then he turned to the FSN enlisted man, "To clarify, this room handles two shifts in the department?"

"No sir, two personnel.  your pardon, but it's sufficient?"

"I think the commander's just impressed at this many cubic meters, Corporal.  in the boats, you can cram a marine squad in this much space for a three month patrol...how do you deal with depressurizing before combat?"

"We don't, sir...why would you?"

"Fahrs." Anh said, "Shokwevs f'um empects, DC's easier'n faster efn' y'alls not blowin O2 inter space, easier t'weld demmege in vac."

The young man looked thoughtful, "I almost understood that." he said.

she smiled at him, and the kid relaxed. "Et's fahn. ain' used'ter the elba-room."

"How do the lyrans do it?" the kid asked.

"Hot bunking.  usually the CO and the XO share a rack in the captain's office, officers bunk with their crew in the departments..." Willard said, "Wait for it..."

Anh checked a locker with a door-sized hatch cover.  "A HEAD!"  she announced delightedly.

"you don't have bathrooms?"

"Shared." Willard said, "when we head out on a long duration patrol mission, there's one head for the whole ship until enough consumables are used up to empty the rest.  I think even the Frederic Steiner class battleships don't have individual heads in officer's quarters."

"Eh, theys dasn't, Chief." she said.  she moved to the rack, and laid down.  "Sah much room!! an' th' sheets!!"

"I think she likes it Corporal."

"Where should we pick up the rest of your personal goods?"

"Ah gots ever'thin." Anh said, hefting her C-bag, "spares fo' uniforms, person'l effects...where's the pahr atlet fo' muh duty-Padd?"

"that's it?"

"Cubic space is limited on cutters-every CC and every gram of extra mass is tightly constrained." Willard explained, "Officers above O-3 get a full two cubic meters for personal gear, lower ranks and enlisted have to do with a one-point-five cubic meter locker."

"What, if I may ask..."

"Consumables, fuel, ammunition." Willard clarified, "These are really luxurious quarters by the standards we're used to."

the kid watched as Commander McCoy stowed her gear, stripped out of the Class-A overgarment and into a ship's duty jumpsuit, trading the white leatherette harness for a much more practical canvas webbing version in black, hanging her helmet to the harness with a quick-release hook.

Willard did the same.

"Um, you can stow the pressure suits-"

"Why?" she asked, "these is unifoahm."

and it sank into the young man's understanding.  They're always in pressure suits and ready for EVA..or damage control.   "My section officer will be by, sir, ma'am."

She nodded understandingly, and flopped back on the bed with a coo of delight.

---

Bridge, FSS Kentares

"Well, Mike?"  Commodore (colonel) Nick Palmer asked as the ship's infantry assault officer stripped out of 'enlisted drag'. "What do you think?"

"Those people are insane." Leftenant Colonel Mick Strelliker said.  "Absolutely insane. if what their thinly disguised spook was saying is true, the conditions on those little cutters of theirs are damned near inhuman.  even the commanding officers hot bunk like it's a ****** submarine!"

"they...do.  come on, what's your real impression?"

"She was shocked to find a stripped down head inside the quarters." Mike said, "And she asked about pre-battle depressurization procedures...and those cheap sheets you were complaining about? impressed the hell out of her-she's luxuriating in having that much space."

"Eh, we read about their regs, didn't think much of it-"

"That's because unlike the LCAF, these Navy types really do that shit-she about as much as told me to my face that that one duffel had her entire worldly goods-she had it stowed in about a minute...and the guesses about shyness? she stripped off that overgarment and put on a set of working blues without even asking for privacy-I mean, the skinsuit covers everything, but it doesn't leave a damned thing to the imagination."

"So you got to ogle-"

"sir, this was 'barracks room' naked, not titillation.  you see it with infantry on long field deployments a lot, she undressed and changed her clothes in front of us both because that's what they're used to.  her dogrobber, Willard? that guy understands every word out of her mouth...and a few that didn't come out of her mouth-he can read her, like a really good tank crew reads their commander."

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DOC_Agren

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #33 on: 28 April 2020, 13:44:41 »
this is going to be a long "fun" trip home
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Nikas_Zekeval

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #34 on: 28 April 2020, 14:05:54 »
this is going to be a long "fun" trip home

Starting with he mistook a Chief Warrant Officer for a personal servant. :o

Giovanni Blasini

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #35 on: 28 April 2020, 14:18:59 »
I'm wanting to go back over my Davion cutter design now and redo the dimensions after looking up the density of liquid hydrogen amd the average density of surface-going warships in real life. That way lies madness.
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Cannonshop

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #36 on: 28 April 2020, 14:19:40 »
[out of story]

I put Boothe in to show that 'not all Fedsuns Spacers are...well...'

yeah.

What I'm riffing from: everything in the Canon suggests that back in the olden days of yore, once upon a long time ago, (before the succession wars, or maybe even before the Star League itself) the Federated Suns was a Naval Power.  (with the attendant ego that goes with that.)

they had the bulk of the FedCom fleet in the 3050s and 3060s, and used it up because at some point, in the dim and dark recesses of the distant past, they stopped being a Naval Power (but didn't lose the ego) and focused so heavily on their ground arm, that their ship commanders..well...

kind of forgot how to 'navy' (at least, on the organizational level.)

this is kinda shown by how they structured their ranks.  it's got nice color deviations, buuuut you have surface officers rising (okay, failing upward) into Naval command billets (usually because they are either hot-shit fighter pilots, or truly sub-optimal 'mech pilots.)

thus, explaining the canon fascination they have with driving their ships into other ships instead of using their weapons to solve problems.

This lack of training focus actually shows up in the Dark Age as well with how the Lucien Davion went down over Palmyra.

the CO of that fox-class vessel literally didn't fight his ship, he held a fixed orbit and sat there until the Dracs killed him.

like a moron.  incidentally giving the enemy lots of room to also bombard the ground forces.

This doesn't make sense, unless doctrine and training suggested to said officer, that his ship was a tower and an invulnerable fortress that could afford to just hang there and be killed by opponents that weren't more mobile than he was.

THAT kind of thinking matches 'mechwarrior nobility ideas instead of naval thinking.  he let the enemy pin him in and bombard him to death at their leisure, in the process failing to draw them off the ground troops he was supporting.

How does this happen??

well, it begins with a navy structure that is an afterthought, and ends with a department of the Navy that specifies ships built to the (only) successful tactic landsman 'admirals' have successfully employed in the past.

iow, "Driving my ship through your ship!!!"

the quarters are spacious, Aneh tells me, because of prestige concerns.  regardless of the official designation, AFFS sees Warships as Troop Transports first and foremost, and battering rams the rest of the time.

which fits with ground warfare, 'mech centric thinking patterns.  Ramming with your battlemech makes perfect sense, there are even designs optimized for good old fashioned fisticuffs, and a 'mech charge can be brutally efficient.

but 'mech combat is two-dimensional.  Even with jump capability and air support, planetary warfare is two dimensional.  Movement of a proper spacegoing navy is a three or four dimensional exercise, but since everything worth owning is on the ground...that's where everyone has been concentrating since the guy running mankind was the First Lord of the Star League (and maybe a bit before that.)

Only a few places prior to the Clan Invasion really grasped the fundamental truth that an invasion or raid doesn't happen if the invader or raider can't land-and most of those places never had the budget to build a proper navy.

the ones who did, didn't because their military culture was steeped and infested with ideas focusing on heroic personal combat in full view of civilian victims-right where said victims can participate by dying needlesssly as collateral damage.

you know, stompy boi robots in cities.

it's a chicken-and-egg situation.  The main reason Sharon got the job, was that she showed up with a navy that fought like...well, like a navy over Tharkad, in full view of all the right people to impress.  But she got that navy because thanks to the Quarantine and Arluna Flu, so much industrial, economic and cultural development had to happen off the surfaces of worlds, that having a competent navy was absolutely necessary over the span of decades in that region.  she just metastasized that into reforms of the main naval force, and in the process, instituted an ascetic aesthetic that keeps the landsman would-be-admirals the hell away from positions of influence within the service.

First,the LCN kicked the social admirals out, then they remade the place into somewhere the social admirals didn't want to go-ever.  at all. 

naturally, this is going to run contrary to everybody else (except the Snow Ravens and a few of the smaller independents.)

guys like Boothe 'get it' and if Anh has any chance of actually influencing FSN doctrine, guys like him will be rising in the ranks rather quickly...because they aren't landsmen, they aren't either aching to be like 'mechwarrior relatives, or aching to drive their personal fighter into glorious battle.
« Last Edit: 28 April 2020, 14:30:44 by Cannonshop »
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Cannonshop

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #37 on: 28 April 2020, 14:34:01 »
Starting with he mistook a Chief Warrant Officer for a personal servant. :o

the confusion makes more sense if you consider she's walking around with Lt. Commander's tabs, from a command billet, and yet, has no batsman or dogrobber at her heels.  No 'aide de camp', you dig?  they're assuming there's rank-inflation somewhere and such things, because she didn't come aboard with an enlisted man or middie whose job was to carry her briefcase and keep track of her appointments.  (remember, Davion is heavily influenced by a romanticized vision of the British Empire minus the Royal Navy part.  it's likely incomprehensible to them that a senior officer would NOT have an aide following them loyally about...)

after all, what kind of Knight travels without a Squire?
The core rules for interacting with me:

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Sir Chaos

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #38 on: 28 April 2020, 14:45:08 »
after all, what kind of Knight travels without a Squire?

The kind of knight that uses nuclear missiles instead of lances.
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Daryk

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #39 on: 28 April 2020, 19:33:59 »
Having been one, I also have to say that dogrobbers do a LOT more than merely rob dogs or be personal servants for their bosses.  If you've never done it, you would be simply shocked at the complexity of a Flag officer's calendar.

Nikas_Zekeval

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #40 on: 28 April 2020, 19:40:16 »
The kind of knight that uses nuclear missiles instead of lances.

The kind of soldier that realizes a ship is not a horse, and a lance is a stupid weapon for space combat.
« Last Edit: 28 April 2020, 19:57:00 by Nikas_Zekeval »

DOC_Agren

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #41 on: 28 April 2020, 22:38:29 »
The kind of soldier that realizes a ship is not a horse, and a lance is a stupid weapon for space combat.
Do they exist in any # in the Fed Sun Navy in the senior ranks?
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Red Pins

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #42 on: 28 April 2020, 23:22:43 »
Meet the new Cap'n, boys...
...Visit the Legacy Cluster...
The New Clans:Volume One
Clan Devil Wasp * Clan Carnoraptor * Clan Frost Ape * Clan Surf Dragon * Clan Tundra Leopard
Now with MORE GROGNARD!  ...I think I'm done.  I've played long enough to earn a pension, fer cryin' out loud!  IlClan and out in <REDACTED>!
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Korzon77

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #43 on: 28 April 2020, 23:40:25 »
The better berthing honestly is a point in the ships favor.  While it's fashionable (not just in fiction, but in RL) to talk about not wanting to spend too much on crew quarters, there are a number of studies showing dramatically improved morale and honestly performance that come out of better berthing, which is a lesson that the Ford class CVN took to heart, and from all accounts the sailors absolutely love the design.

Cannonshop

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #44 on: 29 April 2020, 00:03:24 »
The better berthing honestly is a point in the ships favor.  While it's fashionable (not just in fiction, but in RL) to talk about not wanting to spend too much on crew quarters, there are a number of studies showing dramatically improved morale and honestly performance that come out of better berthing, which is a lesson that the Ford class CVN took to heart, and from all accounts the sailors absolutely love the design.

undoubtedly so.  (I've read some of those studies).  right now, the LCN is riding a 'morale high' after beating the piss out of the Falcons, who weren't prepared to face an organized navy that's playing offense.

once that high is exhausted, they're going to have to make some additional reforms or they're going to have a serious morale issue, espl. as the present conditions are a direct port from a much smaller force which developed under severe stresses that don't exist anymore, and as foreign states begin rebuilding and redeveloping Naval capability and take their own, disparate approaches.
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nerd

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #45 on: 29 April 2020, 01:03:06 »
Some good points, but by god, even a U-boat had a tiny cabin just for the Captain. The wardrooms of Fleet Boats could easily be converted into extra berths as needed. Volume is cheap, but then I've been thinking of Traveller starships, that use 13.5 cubic meter tons of displacement.

And yes, most ships for long-service volunteer forces tend to place a bit more space at the hands of the crew. Is there some kind of rec space on those cutters? A place to relax while off duty for movies and conversation as well as the mess decks?
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worktroll

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #46 on: 29 April 2020, 01:40:52 »
To help you visualise ... floorplan of Lyran non-flag officer quarters, standard.
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DOC_Agren

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #47 on: 29 April 2020, 01:59:58 »
okay I have to ask where the floorplans from worktroll
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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #48 on: 29 April 2020, 02:38:16 »
Flag officer quarters
* No, FASA wasn't big on errata - ColBosch
* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma
* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword
* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan
* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky
* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

Cannonshop

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #49 on: 29 April 2020, 09:38:19 »
Some good points, but by god, even a U-boat had a tiny cabin just for the Captain. The wardrooms of Fleet Boats could easily be converted into extra berths as needed. Volume is cheap, but then I've been thinking of Traveller starships, that use 13.5 cubic meter tons of displacement.

And yes, most ships for long-service volunteer forces tend to place a bit more space at the hands of the crew. Is there some kind of rec space on those cutters? A place to relax while off duty for movies and conversation as well as the mess decks?

To be absolutely fair, Anh's boat during the war was an Arlunan second-hand Sampan II, and those were about as comfortable as a first world war german U-boat (and featured in "Black Jumpsails".) The Mk IV model that is new-production LCAF standard is a bit more...human in terms of living conditions (mainly as it's built with the understanding that not all crewmen are going to be from Belter/Rockjack backgrounds and some folks NEED a little elbow room)

Common areas on a Sampan II are basically the mess deck and the "Boat deck" (with the smallcraft stowed and bulkheads shut, it's the biggest open space on the ship-you can play nullgee basketball in there.)

second largest being the torpedo magazine (once a few rounds have been expended, White Sharks are pretty bulky).

Sampan IV's have dual occupancy bunks for senior crew (Warrants and Officers) and the captain's 'sea cabin' has a folding bed and plumbing-but the Mk IV's haven't completely replaced the II's and III's in service just yet, mostly due to needs keeping the older boats in regular service until everything catches up, and priority going to the Exploration and Duration units.
The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Nikas_Zekeval

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #50 on: 29 April 2020, 09:47:19 »
Now I'm imaging a Lyran Navy "Four Old Spacers"

Skinsuit?  They issued us a plastic bag for our head and an O2 tank!

You got a plastic bag?  We just had to suck on the O2 hose from our tank!

You got your own O2 tank?  We had to share one with our replacement on the other shift!
« Last Edit: 29 April 2020, 10:02:54 by Nikas_Zekeval »

JA Baker

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #51 on: 29 April 2020, 09:56:17 »
Now I'm imaging a Lyran Navy "Four Old Spacers"

Skinsuit?  They issued us a plastic bag for our head and an O2 tank!

You got a plastic bag?  We just had to suck on the O2 hose from our tank!

You got your own O2 tank?  We had to share one on with our replacement on the other shift!
But you try telling Nuggets that nowadays...
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qc mech3

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #52 on: 29 April 2020, 10:18:35 »
Just this.  :D ;D ;D


Cannonshop

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #53 on: 29 April 2020, 10:25:44 »
Bridge, FSS Kentares, approaching the Duran Zenith Jump point...

Commodore Palmer watched as McCoy stood, looking over the shoulder of Major Foche at the nav console.

it's been seventy hours since leaving the Shipyard, and she'd said maybe a dozen words since departure.  This isn't to say she didn't communicate.  The onboard network mail had a type-text functionality thanks to Apple's intuitive interfaces, and Anh McCoy loved to send inquiries and responses by text, his own inbox had swelled to a dozen times its normal load with her observations and comments.

Some of those commentaries showed how severe the differences in equipment were.  The Lyran wore her skinsuit in full atmosphere, helmet ready to be donned in a moment, even out of combat, even up here on the bridge, with her duty uniform being an overgarment worn over it, because constant wear was part of the Lyran regulation-as was constant maintenance.

he watched her as she hesitantly tapped Major Foche on the shoulder to get his attention, and then shook her head.  She pantomimed a request to touch the text-only keypad.

he nodded, and she started typing out a complex set of formulae, bringing up the Nav-chart and making corrections, step-by-step.

"What's going on, Paul?"  the Commodore asked.

"She doesn't like the jump plot the computer delivered for our first pass-through."  Foche said.  "She's suggesting an alternate that shaves ninety hours off our travel."

"Nahnny saex." two more words after seventy hours.  the fuel calculations scrolled, as well as a visual diagram of the course changes.  "Nahnny saex hawrs off'n et, ang'lar entry, y'see et?"

she pointed at a broken rock sixty kilometers across.  "Trans'tion thar, cuts y'burn tahm bah nahnny saex hawrs, poahnt's a good two hawrs wahde...eff'n y'alls short-burn et startin' in fahve minnets..." she swallowed, and slowed down, "Four minutes thirty seconds, run the burn for twenty at one-point five gees, coast in at the end of the twenty minute burn at these angles, at this velocity, at this time, you'n's have a two-hour window that cuts a week off the trip to the commercial point.  the actual window will be four kilometers wide by four deep at the intersection Ah plotted heah.  We'll arrive at the next point almost a week early, traffic through there's sparse an the arrival point is several thousand kilometers wide, bein' as it's the stable point in that system."

"Do the numbers pan out, Foche?"

"Yeah, if you disable the safeties." Foche answered, "two hour points are hard to plot, but..."

she held up one of her scant possessions, a chronograph-a stopwatch.  "Ain' thet hard." she said, "Three minnits."

"Why do the numbers pan out if we have to disable the safeties?"  Palmer asked.

"It's a shipper's trick, but insurance companies hate it." Foche allowed, "So standard safety protocols disable anything smaller than a ten hour window.  Our systems were contracted through Boeing interstellar, and they're compliant with insurance regs-we're just fortunate enough to have the ability to disable the safeties-new production ships don't."

she tapped her crowbar, "Kin allus disable them safeties." she said.

"I'm going to make a command decision not to this time, Commander McCoy." Palmer said, "We're on a diplomatic schedule, but keep that math warm for when we're past the Lyran border, okay?"

"Aw'reht." she nodded.

"How often do you guys do these...short transitions?"

"Yus." she said, "Unless th' assahnmet specs patrols on th' stable poahnts, we'uns do 'em as reg'lar business-stretch them fuel bladders, git thar faster.  Belt p'trol 'speshly, git a distress, ain' got tahm t'look fo' a nice tin-hawr winder. Stannart's saex minnits, ah did a recahd shot in Tin secons, din't git the record, did Kitch th' Pirate dropper with his pants down."


The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Cannonshop

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #54 on: 29 April 2020, 10:51:08 »
"Sometimes, your future hits you in the face."

Fighter deck, 24 hours from the Zenith point, Duran system, FSS Kentares...

there were several crewmen in attendance, this was part of Francois' punishment, after all, but even in the FSN, there are those who could communicate more clearly, men and women from worlds or situations that leave an..unfortunate...accent, or those seeking to add a handful of school credits.

Plus, ship duty is boring.

by default, a Junior (or even senior) officer can find him or her self teaching a class-both for points toward promotion, and to assist lower-ranking personnel in gaining their promotion points.

Eleven crewmen were in attendance, and one guest officer, for 'basic french elocution 098, Speech and debate'.

and why not? Francois had actually led the Academy Debate team for three years, and during his ground duty time, he volunteered at local schools, coaching debate clubs-all good for his career in the AFFC, and good for the image of the Aviation arm.

The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.

Nikas_Zekeval

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #55 on: 29 April 2020, 11:11:18 »
Does Anh know any French at this point?  I mean is this going to be more speech therapy, or will Francois have to teach her French starting from "first day of grade school" level?

qc mech3

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #56 on: 29 April 2020, 12:05:52 »
The funny part is to learn to read/write at the same time. The best example is the teacher's name, François. the ''c'' before an ''o'' sound like a ''k'' but here you want it to sound like a ''cee'' so we use the ''ç'' (ASCII code 128) to indicate it.

French look complicated because it's an amalgam of various roman dialects. This video explain it the best IMHO.

https://youtu.be/Tfxf4pV-zJg

Nikas_Zekeval

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #57 on: 29 April 2020, 12:15:01 »
The funny part is to learn to read/write at the same time. The best example is the teacher's name, François. the ''c'' before an ''o'' sound like a ''k'' but here you want it to sound like a ''cee'' so we use the ''ç'' (ASCII code 128) to indicate it.

French look complicated because it's an amalgam of various roman dialects. This video explain it the best IMHO.

https://youtu.be/Tfxf4pV-zJg

One thing that kept tripping me up was misgendering the nouns.

qc mech3

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #58 on: 29 April 2020, 12:22:45 »
That's the most frequent one I see or ear. The worst is if you read official notes/books/site/etc and it make no sense.  :(

That's why we Quebecois are always complaining.  :D

Cannonshop

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Re: The Advisor (Ngoverse/"The Administrator" setting)
« Reply #59 on: 29 April 2020, 12:51:09 »
FSS Kentares, 38 days into the trip back to the Federated Suns...

"vous devez vous rappeler le sexe du nom, Anh."  Francois said patiently.  He wasn't feeling patient.  She was grasping written french well enough,  almost like anyone raised with two other Romance languages. 

Her problems with pronunciation weren't getting better-she was mispronouncing in french as badly as she did German, Spanish, or English, but he was beginning to catch on to something about her speech patterns, after more than a month of daily work.

"Plus lentement.  pensez à ce que vous essayez de dire." he coached her, then he shifted to english, "Don't hurry so much."

she took in a deep breath, while the enlisted watched for her inevitable outburst.  "c’est tellement frustrant, lieutenant! rien n’est orthographié comme ça sonne!"

it wasn't the blowup he expected, her tone was frustration and despair.

"Vous pouvez calculer les points de saut interstellaires dans votre tête.  si vous vous concentrez de la même façon, vous pouvez accomplir cette tâche!" he chided her.  "I have seen you do it, how can learning to speak what you can write with ease be so difficult?"

"Ah Don' KNOW!!" she burst out in that bastardized english dialect.

"Slow down."  he urged her, "you were doing well until you started to speed up.  Learning a new language isn't easy or everyone would be doing it."

still, as poor as her french was, it was better than the dialects of English or German she grew up with.
The core rules for interacting with me:

1.) I am not a moderator, game developer, member of Cryptic staff, relative of any members of cryptic staff, not close friends with anyone involved with the game, not a distributor of product, not an employee, employer, professional reviewer, or member of any powerful conspiracies.  What I think is my own and has no impact on the Battletech franchise in any way, shape, or form.

2) If you don't like something I've said, refer to rule 1.  If you do, god help you poor soul, you're screwed up.