Register Register

Author Topic: Comfirmed Units at Palmyra  (Read 21324 times)

Nerroth

  • Captain
  • *
  • Posts: 2310
  • Victoria pro Res publica!
Re: Comfirmed Units at Palmyra
« Reply #150 on: 18 June 2013, 15:14:57 »
I personally think each faction will be allowed to have 1 or 2 warships. Davion will probably find that missing Avalon in the future.

btw... are there any Theras left?

There's the Blakist Thera which shows up to destoy that IE expedition in 3095, as shown in the opening fiction for ISP3.

Pa Weasley

  • Freelance Writer
  • Major
  • *
  • Posts: 5523
  • I am not this cute
Re: Comfirmed Units at Palmyra
« Reply #151 on: 18 June 2013, 15:30:59 »
There's the Blakist Thera which shows up to destoy that IE expedition in 3095, as shown in the opening fiction for ISP3.
You mean The Hand of Herb?

Weirdo

  • Painter of Borth the Magic Puma
  • Global Moderator
  • Lieutenant General
  • *
  • Posts: 35366
  • Carpe Arcanum Cibum
    • Christina Dickinson Writes
Re: Comfirmed Units at Palmyra
« Reply #152 on: 18 June 2013, 15:39:28 »
There are four as-yet undestroyed Theras. One fled with Berith, one got yoinked by the Ravens, and two were still in service to the FWL remnants as of 3085. No info on the destruction of any of them since then.
"Thanks to Megamek, I can finally play BattleTech the way it was meant to be played--pantsless!"   -Neko Bijin
"It's just that the Hegemony had one answer to every naval problem. 'I kills it with my battleships.'" - Liam's Ghost
"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

Peacemaker

  • Lieutenant
  • *
  • Posts: 1215
  • Highest MUP Quotient on the forums.
Re: Comfirmed Units at Palmyra
« Reply #153 on: 18 June 2013, 20:01:42 »
two were still in service to the FWL remnants as of 3085. No info on the destruction of any of them since then.

One for Oriente and one for Regulus, right?

Stormlion1

  • Colonel
  • *
  • Posts: 14158
  • The 1st Federated Suns Lancers will arise again!
Re: Comfirmed Units at Palmyra
« Reply #154 on: 18 June 2013, 21:39:53 »
Yes, Yes, list them. Herb needs new prey and the Federated Suns Warship and Lyran Commonwealth Fleets need to be left alone!
I don't set an example for others. I make examples of them.

HABeas2

  • Grand Vizier
  • Major
  • *
  • Posts: 4760
Re: Comfirmed Units at Palmyra
« Reply #155 on: 18 June 2013, 22:36:24 »
Hi,

Stormlion, please, try and understand... I already know where all the ships are. We finished the writing, review, and editing for Field Manual: 3145 about a month ago, and every ship is named and listed.

Capellan Confederation WarShips: 2
Draconis Combine WarShips: 2
Federated Suns WarShips: 1
Free Worlds League WarShips: 3
Lyran Commonwealth WarShips: 1
Republic of the Sphere WarShips: 4
Periphery State WarShips: 1 (CP)
Mercenary WarShips: AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!
Clan WarShips: 3 (CHH), 6 (CJF), 5 (WE), 2 (RD), 17 (RA), 30* (CSF)

*Clan Sea Foxes' WarShip fleet actually has only 15 combat vessels; the rest are Merchant Carracks, and some of their ships are of dubious battle quality, considering they also double as flying colonies.

So, if you thought me stupid about the WarShip reserves of the various factions, you were horribly mistaken.

Thanks,

- Herb

Marwynn

  • Major
  • *
  • Posts: 3983
Re: Comfirmed Units at Palmyra
« Reply #156 on: 18 June 2013, 22:41:02 »
*Looks at those WarShip numbers*

Any bets on which ones survived? Come one, come all! Five gets you twenty!

Stormlion1

  • Colonel
  • *
  • Posts: 14158
  • The 1st Federated Suns Lancers will arise again!
Re: Comfirmed Units at Palmyra
« Reply #157 on: 18 June 2013, 22:44:26 »
Aha! Hard Numbers! Wait... Only one Warship still alive in the FedSuns? I could have sworn there should be at least three Fox Corvettes left. And a few Fox Corvettes in the Lyran Commonwealth as well? The years after the jihad weren't all that nice to the Fox Corvette either it seems.
I don't set an example for others. I make examples of them.

Banzai

  • Major
  • *
  • Posts: 3662
  • Team Banzai visits Jurassic Park.
Re: Comfirmed Units at Palmyra
« Reply #158 on: 18 June 2013, 22:47:30 »
Interstellar News Network Action Breaking News.  Dateline 3146.  In an amazing coincidence, today 67 warships attempted to jump into the same location at the same time.  The resulting impact seems to have created a small singularity.  The lone survivor was quoted as saying "it's full of stars."  Updates as we get them...

Crunch

  • Lieutenant
  • *
  • Posts: 1107
Re: Comfirmed Units at Palmyra
« Reply #159 on: 18 June 2013, 22:50:36 »
Aha! Hard Numbers! Wait... Only one Warship still alive in the FedSuns? I could have sworn there should be at least three Fox Corvettes left. And a few Fox Corvettes in the Lyran Commonwealth as well? The years after the jihad weren't all that nice to the Fox Corvette either it seems.

Why would you have expected Herb to leave the AFFS warships? I'm surprised he left us one.
Quote
It's really, it's a very, very beautiful poem to giant monsters. Giant monsters versus giant robots.
G. Del Toro

Stormlion1

  • Colonel
  • *
  • Posts: 14158
  • The 1st Federated Suns Lancers will arise again!
Re: Comfirmed Units at Palmyra
« Reply #160 on: 18 June 2013, 22:54:35 »
Oh, and I didn't think you stupid warship reserves, I think you are very cruel to the warships in the setting. These numbers make me very sad.  :'(
I don't set an example for others. I make examples of them.

Jaim Magnus

  • Lieutenant Colonel
  • *
  • Posts: 7428
  • Assisting you and your enemies equally.
Re: Comfirmed Units at Palmyra
« Reply #161 on: 18 June 2013, 22:55:17 »

Mercenary WarShips: AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!

This right here made my day :D
BattleCorps - Righteous Fury, Sorrow of Eden, Lady of Steel, I Was Lost, Forsaken : Legacy - The Forgotten Places : Shrapnel - Scavenger's Blood

Tai Dai Cultist

  • Lieutenant Colonel
  • *
  • Posts: 7127
Re: Comfirmed Units at Palmyra
« Reply #162 on: 18 June 2013, 23:04:36 »

Mercenary WarShips: AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!


It's too soon to pick on the Davionistas, but I'll risk it by confessing that I am kinda sad that the Lucien Davion didn't end up as spoils of war for McFadden's Sky Storm.

HABeas2

  • Grand Vizier
  • Major
  • *
  • Posts: 4760
Re: Comfirmed Units at Palmyra
« Reply #163 on: 18 June 2013, 23:05:21 »
Why would you have expected Herb to leave the AFFS warships? I'm surprised he left us one.

Because I'm far less petty than you've been telling everyone.

Thanks,

- Herb

gyedid

  • Captain
  • *
  • Posts: 1726
  • Always brighter on the other side of the mirror.
Re: Comfirmed Units at Palmyra
« Reply #164 on: 18 June 2013, 23:12:20 »
And it's easy to see why WarShips would be low on the totem pole of priorities. Hell, I'm surprised the Draconis Combine simply didn't implode after the Jihad (economically).

There are those of us who remain surprised that the Federated Suns and Lyran Alliance didn't implode economically after the FedCom Civil War...to say nothing of the Jihad.

cheers,

Gabe
So, now I'm imagining people boxing up Overlords for loading as cargo.  "Nope, totally not a DropShip.  Everyone knows you can't fit a DropShip in a WarShip!  It's...a ten thousand ton box of marshmallows!  Yeah.  For the Heavy Guards big annual smores party."
--Arkansas Warrior, on the possibility of carrying Dropships as cargo in Warship cargo bays.

TERRAN SUPREMACY DEFENSE FORCE.  For when you want to send the SLDF, but couldn't afford the whole kit and kaboodle.

HABeas2

  • Grand Vizier
  • Major
  • *
  • Posts: 4760
Re: Comfirmed Units at Palmyra
« Reply #165 on: 18 June 2013, 23:13:58 »
Oh, and I didn't think you stupid warship reserves, I think you are very cruel to the warships in the setting. These numbers make me very sad.  :'(

As another of the writers put it: WarShips are meant to be used. The BattleTech setting isn't one where they build tech and then just leave it on the shelf to look good. WarShips are actually one of the only items in the entire setting that it is perfectly legal to nuke, in-setting--even if we still had the Ares Conventions, in fact.

The Houses went without them since the Second Succession War, and only started trying to bring them back when they saw that the Clans had them, but at the time, that was an arms race against an immensely more advanced enemy, and would have ended badly if it came to an all-out WarShip fight. It wasn't even until 10 years AFTER the Clans' arrived that the first WarShip battles between Inner Sphere and Clan occurred, and things were going downhill from there. (BTW, I wasn't in charge when that began, but I've rolled with the momentum of that event.) The moment the first IS power showed itself willing and ready to fight with its WarShips, the other factions would be free to do the same, and whoever had the most WarShips would inevitably win. The trouble is, the IS started doing that when fleet sizes were in the single digits. Should we really have expected any other outcome?

Thanks,

- Herb

HABeas2

  • Grand Vizier
  • Major
  • *
  • Posts: 4760
Re: Comfirmed Units at Palmyra
« Reply #166 on: 18 June 2013, 23:14:49 »
There are those of us who remain surprised that the Federated Suns and Lyran Alliance didn't implode economically after the FedCom Civil War...to say nothing of the Jihad.

You weren't alone. I kept waiting for it to come back. I *wanted* it to come back!

Thanks,

- Herb

Stormlion1

  • Colonel
  • *
  • Posts: 14158
  • The 1st Federated Suns Lancers will arise again!
Re: Comfirmed Units at Palmyra
« Reply #167 on: 18 June 2013, 23:24:08 »
All true, Herb I admit your right in that regard. I just wish the number of warships hadn't gotten down to such a low number. And I for one am going to miss the Avalons.

Even if they do fly backwards.
I don't set an example for others. I make examples of them.

SteveRestless

  • Major
  • *
  • Posts: 5180
  • Clan Wolf Rho Galaxy "The Altered Beasts"
Re: Comfirmed Units at Palmyra
« Reply #168 on: 18 June 2013, 23:26:06 »
Personally, I'd feel a lot better about pocket warships if they were allowed to carry more interesting armaments. Unless my understanding of them is wrong (which is entirely possible, since aero is all kindof alien to me) arent their warship grade armaments rather limited?
Want to Track your own unit? Try the LUCK system | NonCanon Units Index!

Шонхорын хурдаар хурцлан давшъя, Чонын зоригоор асан дүрэлзэье, Тэнхээт морьдын туурайгаар нүргэе, Тамгат Чингисийн ухаанаар даръя | Let’s go faster than a falcon, Let’s burn with the wolf’s courage, Let’s roar with the hooves of strong horses, Let’s go with the wisdom of Tamgat Genghis - The Hu, Wolf Totem

MadCapellan

  • Furibunda Scriptorem
  • Freelance Writer
  • Lieutenant Colonel
  • *
  • Posts: 11016
  • To pants? We will never surrender!
    • Check out the anime I've seen & reviewed!
Re: Comfirmed Units at Palmyra
« Reply #169 on: 18 June 2013, 23:29:51 »
Personally, I'd feel a lot better about pocket warships if they were allowed to carry more interesting armaments. Unless my understanding of them is wrong (which is entirely possible, since aero is all kindof alien to me) arent their warship grade armaments rather limited?

Well, we've got Sub-Capital Missiles, Sub-Capital Lasers, Sub-Capital Cannons, and Capital Missiles.  That's roughly the same as what WarShips have had for years....

Marwynn

  • Major
  • *
  • Posts: 3983
Re: Comfirmed Units at Palmyra
« Reply #170 on: 18 June 2013, 23:30:17 »
Personally, I'd feel a lot better about pocket warships if they were allowed to carry more interesting armaments. Unless my understanding of them is wrong (which is entirely possible, since aero is all kindof alien to me) arent their warship grade armaments rather limited?

Sub-Cap weaponry, Capital Missiles, and Screen Launchers are the DropShip-mountable stuff, IIRC.

SteveRestless

  • Major
  • *
  • Posts: 5180
  • Clan Wolf Rho Galaxy "The Altered Beasts"
Re: Comfirmed Units at Palmyra
« Reply #171 on: 18 June 2013, 23:32:21 »
Yeah... if they had a Dropship PPC(Something between the mech scale particle cannon, and a NPPC), that'd be far more satisfying for me. (Why? Cause then I could build pocket warships in the style of a gundam base ship. >_> ... hey, it'd make the whole concept easier for me to swallow.)
Want to Track your own unit? Try the LUCK system | NonCanon Units Index!

Шонхорын хурдаар хурцлан давшъя, Чонын зоригоор асан дүрэлзэье, Тэнхээт морьдын туурайгаар нүргэе, Тамгат Чингисийн ухаанаар даръя | Let’s go faster than a falcon, Let’s burn with the wolf’s courage, Let’s roar with the hooves of strong horses, Let’s go with the wisdom of Tamgat Genghis - The Hu, Wolf Totem

HABeas2

  • Grand Vizier
  • Major
  • *
  • Posts: 4760
Re: Comfirmed Units at Palmyra
« Reply #172 on: 18 June 2013, 23:39:18 »
Yeah... if they had a Dropship PPC(Something between the mech scale particle cannon, and a NPPC), that'd be far more satisfying for me. (Why? Cause then I could build pocket warships in the style of a gundam base ship. >_> ... hey, it'd make the whole concept easier for me to swallow.)

See what you did there? You said you wanted us to do something with the rules just so you could build something from another setting...

But, honestly, rules evolve. Restrictions you see today may change eventually, but in-setting, that means tech has to evolve. We don't jump from the AC/5 to the Gauss rifle overnight...

Thanks,

- Herb

SteveRestless

  • Major
  • *
  • Posts: 5180
  • Clan Wolf Rho Galaxy "The Altered Beasts"
Re: Comfirmed Units at Palmyra
« Reply #173 on: 18 June 2013, 23:42:52 »
Well, it'd make the loss of the big impressive warships go down smoother, being able to approximate that. YOU dont have to do it for those reasons, thats just the reason why I'd like it. Its not like "warship sized particle cannons" are exclusive to any particular setting.

Still, good to know the weapons available to them might evolve over time.
Want to Track your own unit? Try the LUCK system | NonCanon Units Index!

Шонхорын хурдаар хурцлан давшъя, Чонын зоригоор асан дүрэлзэье, Тэнхээт морьдын туурайгаар нүргэе, Тамгат Чингисийн ухаанаар даръя | Let’s go faster than a falcon, Let’s burn with the wolf’s courage, Let’s roar with the hooves of strong horses, Let’s go with the wisdom of Tamgat Genghis - The Hu, Wolf Totem

Lord Harlock

  • Captain
  • *
  • Posts: 2511
  • Watching from the Shadows
Re: Comfirmed Units at Palmyra
« Reply #174 on: 18 June 2013, 23:55:41 »
Aha! Hard Numbers! Wait... Only one Warship still alive in the FedSuns? I could have sworn there should be at least three Fox Corvettes left. And a few Fox Corvettes in the Lyran Commonwealth as well? The years after the jihad weren't all that nice to the Fox Corvette either it seems.

I'm going to guess that the only warship left in the AFFS Navy is the FSS Brest which got sent to the Periphery March after the Jiahd. The Robinson and New Syrtis basically got destroyed when their namesakes got conquered. 

My big issue rather than the stark nature of how few survived with AFFS/AFFC warships is how often the admiralty basically ends up looking like idiots with their foot on gas for ramming speed by mostly the fans. Vice Admiral Walker Clay basically lost two Foxes over Terra trying to chase down the Melissa Davion (Beneficence) not ram her. He lost other ships outside the AFFS contributions such as the Alliance Excalibur and a couple of Diamond Shark vessels by disobeying orders. And then there was the infamous ramming of the Hanse Davion by the Covenant which became the only really example for the meme; honestly, I always wondered if there was more to the battle planned because all I've got is go to ramming speed. And like most memes, it was untrue since the other event which cemented the idea was entirely different. The Kentares didn't ram the Alexander Davion; it used its micro-KF drive as a weapon destroying both ships after the Kentares was dead anyway. Thus we are left with only real example of it being the Covenant ramming speed insanity, but that became the way that the AFFS warship got seen ramming each other. Though I guess, the way that the Robert Davion died is similar, but that was more a slingshot with a assault dropship more than anything.

Honestly, I don't think that we are going to see suddenly the secret of Panpour unleashed. That was probably a bone to people like me in Objectives: Federated Suns making us think that something amazing might emerge that would save the Suns in its darkest hour kinda of like the FSS Andrew Davion for others. I just really don't see it happening. Though not canon, the Andrew Davion will make an appearance In Plain Sight. Though it will be more than meets the eyes.

I had hoped the Lucien Davion would go down taking down an enemy warship or seven, but by now, we all know that she got taken out by a mercenary aerospace command almost single highhandedly. All I hope is when the full details get laid out that the Vice Admiral captaining her didn't order the aging and proud Lucy D to ram a single fighter. God that would be embarrassing, but probably in line with Caleb's decision make capacity. He probably sacked her previous captain and gave it to Mason Lambert with the crew wondering who that was. 
« Last Edit: 19 June 2013, 00:08:22 by Lord Harlock »

glitterboy2098

  • Lieutenant Colonel
  • *
  • Posts: 9013
    • The Temple Grounds - My Roleplaying and History website
Re: Comfirmed Units at Palmyra
« Reply #175 on: 19 June 2013, 00:35:20 »
Honorary Mention from Filtvelt:
2nd Filtvelt Citizen's Militia
Thumpers Assault Regiment
i'm pretty sure that the Filtvelt expeditionary force was not on Palmyra when it was hit.. Era Report 3145 has the Thumpers "not yet placed in the field" after they offered their services (pg78), while the "personalities" entry for Prime Minister Gardiner (pg113) just says the Thumpers regiment was dispatched 'to strike at rear targets'.

so it seems unlikely that the 2nd Filtvelt militia was sent at all (IIRC, the Thumpers are part of the 1st Citizens Militia anyway..), and the Thumpers were most likely not anywhere near Palmyra when it fell.

Lord Harlock

  • Captain
  • *
  • Posts: 2511
  • Watching from the Shadows
Re: Comfirmed Units at Palmyra
« Reply #176 on: 19 June 2013, 00:46:57 »
Those are units identified that were active for the Suns in some capacity from 3130 and on. The bolded ones are the known dead.

HABeas2

  • Grand Vizier
  • Major
  • *
  • Posts: 4760
Re: Comfirmed Units at Palmyra
« Reply #177 on: 19 June 2013, 00:47:53 »
Well, it'd make the loss of the big impressive warships go down smoother, being able to approximate that. YOU dont have to do it for those reasons, thats just the reason why I'd like it. Its not like "warship sized particle cannons" are exclusive to any particular setting.

They weren't THAT impressive...

Thanks,

- Herb

glitterboy2098

  • Lieutenant Colonel
  • *
  • Posts: 9013
    • The Temple Grounds - My Roleplaying and History website
Re: Comfirmed Units at Palmyra
« Reply #178 on: 19 June 2013, 01:01:20 »
Those are units identified that were active for the Suns in some capacity from 3130 and on. The bolded ones are the known dead.
ah.. that wasn't clear in the post. sorry for the confusion.  #P

though i'm still not sure how the 2nd Filtvelt miltia made the list..  the Thumpers are a seperate unit officially, and the only one listed as actually being sent that i can find.. though i still think any Militia forces sent to bolster the Thumpers would have been drawn from the 1st Citizen's Militia.. that one is IIRC one of the better equipped forces. or perhaps they would be drawn from all three citizen militia's, which would certainly have the advantage of reducing the Coalition's forces less on each world.
Personally i do hope that we find out some of the Militia were sent along with the Thumpers.. it would give us Filtvelt Players some extra options and be a lot of fun.

and in regards to the whole gundam/sub-cap weapons thing.. given that in Gundam the 'particle' and 'beam' weapons behave a lot like lasers in most scifi settings, you could just use sub-cap Lasers for whatever kind of pocket warship you get inspired to make. the actual distinction between particle beams and lasers at the scale involved with Btech's naval weapons is pretty much moot.
« Last Edit: 19 June 2013, 01:08:56 by glitterboy2098 »

JadeHellbringer

  • This Space Intentionally Left Blank
  • Administrator
  • Colonel
  • *
  • Posts: 19785
  • TurquoiseKitFox!
Re: Comfirmed Units at Palmyra
« Reply #179 on: 19 June 2013, 02:13:12 »
...I don't get it, so that's a 'maybe' on mercenary-owned warships?

 ::)
"There's a difference between the soldier and his fight,
But the warrior knows the true meaning of his life."
+Larry and his Flask, 'Blood Drunk'+

"You know, basically war is just, like, a bunch of people playing pranks on each other, but at the end they all die."
+Crow T. Robot+

 

Register