Hi folks! It's been a while since I wrote here last time. In these months my son and I played a couple of AS campaigns: a standard Planetary assault set in 3063 (Clan Ghost Bear vs. Draconis Combine) and a custom-made Chaos Campaign made up taking inspiration from the
Assault on Jump-Station Kusari scenario published on BattleTechnology Magazine #9. In the latter I played Galt's Grenadiers in service of House Kurita against my son's Davion forces, the year being 3030. 3+4 scenarios overall, and a lot of fun. Having more time to play with my kids is one of the few good things about this terrible COVID-19 pandemic.

Now we are back at doing single scenarios, always of small size to keep them within a couple of hours; I typically field 100-150 PV with my son (who is 7 years old) having about 150% of my PV value to balance things out.
I added a new Breakthrough scenario to my short collection (same URL as before), in which a small unit of Wolf's Dragoons tries to break through Jade Falcons lines during the Battle of Morges, set in 3054. Since the two maps are cluttered with buildings, I used a custom-made building chart to list their position and CF. If anybody is interested you will find it in attach.
As you can see, I am trying to add more fluff (consistent with the setting) to the scenarios to make them more appealing: I hope somebody can enjoy that.
P.S. by the way, we permanently moved to rolling Individual Initiative and I am convinced that the game works much better in this way. You can't rely on a given unit always acting last or one but last, giving more freedom to choose forces without worrying about anybody having potential init sinks (whether they be artillery, infantry or weak units). Also, the game runs much faster. We use a custom-made table for that as well, also attached.
EDIT: today we finally played the last "Keep the Wolves away" scenario. My under-strength Command Star managed to pick off my son's Elementals and Badger tracked transport, taking advantage of hiding, building cover and indirect fire. Luckily, he was more worried about safely getting his Mad Cat and Executioner out of his target edge, especially after my hidden Ostroc ripped a good bit of the Timberwolf armour. However, the retaliation by the Executioner was hard and besides damaging the Ostroc it also crippled the Uller, despite the heavy building cover. There was no way for me to do more damage without risking heavy losses and I pulled back, managing to achieve victory by a very narrow margin. He got through with his most powerful units but I managed to kill the other two with no losses.
Now I'm working at a follow-up scenario in which some lone Wolves come to the rescue of a group of 4th Skye Rangers which is hiding from the Jade Falcons. When it's ready, I will append it to the PDF file at the download link above.