In the Margins of History: a Campaign across Battletech Universe Eras
"See that Marauder over there, on the left side? I don’t care what your
“history book” says, astech; that’s not a Davion ‘Mech, that’s the boss’ ride! You can go down to the ‘Mech bay and check the right leg actuator for the same marks as the one in the photo, if you doubt me!"
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OOC:
“In the Margins of History” is the ongoing chronicle of my campaign from the end of 3rd Succession War in 3025 to (hopefully) the end of WoB Jihad in 3081.
Following my desire to explore the Battletech Universe as it was first developed, chronologically; and inspired by the
Total Chaos structure for the Jihad campaign, I decided to run my own campaign along Battletech Eras. Due to “free time with mathletic friends” being a scarcer commodity than XL engines during 3rd SW, I chose MegaMek and Chaos Campaign Warchest system for my solo campaign, sprinkled with houserules both of my own and of others.
After a brief warm-up season of >20 games building my Mercenary Company up to Battalion size and getting to better know MegaMek and Chaos Campaign (plus testing some houserules), I’m ready to share with you this ongoing chronicle. C&C are more than welcome!
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You see, some mercs claim that they descend from some long lost SLDF Regiment, or that they had a great-great-grandfather in the Blackwatch. Others claim that they are exiled inheritors to this Duchy or the other on a noble quest for vengeance. But this merc outfit? It was born out of a bar fight in Galatea!
A ragtag band of Mechwarriors, Techs and other poor souls answered to the call of
“You and what army?” at a cheap bar that night. Next morning, after being released from the local watch station’s brig, we pooled our money, reputation and contacts and embarked on the next outbound Dropship with a freshly signed contract with the Dracs.
In the span of 4 short years, we had grown to a mixed Battalion, buried some friends and earned the ire of the Dragon along the way.
We were the
4th Iron Conquerors Battalion, it was 3025 and, oh boy, things were going to get interesting in the Inner Sphere.