Author Topic: Hunter's Hunted, part 2 - 04/01/23 @ 3:00pm in Lansing, Michigan  (Read 1048 times)

IronSphinx

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Continuing the 2023 Season at Summit Comics and Games in Lansing, on April 1st, I'll be running an advanced version of the "Hunter's Hunted" free-for-all scenario: this time with Clan and Advanced tech 'Mechs. Setup starts at 2:30p.m., we start rolling dice at 3:00p.m. Rules are as follows:

Hunter's Hunted, part 2

Rules of the Game:

Choose your favorite two BattleMechs: one light and one heavy.

Before the game starts, you draw a name from the hat. Keep it hidden, that's who you are hunting!

You start out with your heavy 'Mech and hunt down your target. However, someone out there is hunting you!

If you get destroyed, you hand the name of the person who you were hunting to the person who destroyed your 'Mech. They are now hunting your target. And you take your light 'Mech onto the battlefield. You can target any 'Mech regardless of who you were "hunting" before. But beware, anyone on the field can fire on you!

If you're in your heavy 'Mech, you can stalk any 'Mech on the field you like. However, you can only fire on the heavy 'Mech you're hunting. And if someone is in a light 'Mech? They're fair game!

Last heavy 'Mech standing wins the match and the precious bragging rights that come with it!

NOTE: I'll have a number of heavy 'Mechs and light 'Mechs that you can choose from. However, please feel free to bring your own two 'Mechs that you want to play (and show off those sexy paint jobs!). And if you need a record sheet printed out, please let me know before the game so I can have it there when we play.

Era: All eras are allowed

Tech base: All tech bases area allowed: Inner Sphere and Clan.

Rules Level:
- No Custom Builds allowed.
- All Introductory, Tournament Legal, Advanced Tech, Experimental Tech, and Era-Specific 'Mechs: Primitive BattleMechs and Mixed-Tech are allowable.
- No Drones, Superheavy 'Mechs or Artillery 'Mechs (including Arrow IV).
- Celestials are okay, however, you don't get the Manei Domini Piloting/Gunnery bonus.

Special rules:
1. Floating criticals.
2. All hexes are legal, including half-hexes and quarter-hexes.
3. Initiative is handled thusly: everyone rolls 2d6. Person with the highest number rolls 1d6. Odd number: everyone moves going from left to right. Even number: everyone moves going from right to left.
4. Double-tapping Standard and Light autocannons and dialing down lasers are allowed.
5. One-arm prop and fire.
6. The following tournament legal munitions are allowed:
a. Autocannon: LB-X, Standard
b. Gauss [light, regular, heavy]: Standard gauss munition, Silver Bullet
c. Missile: Artemis, Narc missiles, Narc/iNarc Pods (ECM, Explosive, Haywire, Homing), Semi-Guided Streak, Standard LRM/MRM/SRM/Rocket Launcher.
7. All woods terrain is considered a petrified forest and as such cannot be set on fire but does block line-of-sight and provides defensive bonuses as normal.

If you have a question about a weapon type/ammunition that isn't listed, please feel free to contact me and ask.

Piloting and Gunnery scores are going to be "kind of" BV balanced according to the following chart:

LIGHT [10-35]
73 - 632 = G: 0 P: 1
6533 - 1191 = G: 1 P: 2
1192 - 1750 = G: 2 P: 3
1751 - 2307 = G: 3 P: 4   

HEAVY [60-75]
308 - 1138 = G: 0 P: 1
1139 - 1968 = G: 1 P: 2
1969 - 2798 = G: 2 P: 3
2799 - 3626 = G: 3 P: 4

Hope to see you there!
Charles "IronSphinx" Wilson (CDT #66)
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Want to find a Battletech game in Michigan?
Go to www.playbattletech.org.

IronSphinx

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Couple issues that came up:

1. Active Probes: "Targeting (Optional)" on page 110 of the Battletech Manual is in effect for this game.

'Targeting (Optional): If a target is within the probe’s range and line of sight exists to the target, reduce the total Target Number modifier for firing through and into woods/jungles by 1'

2. Special Munitions: "Missiles"
Magnetic Pulse Missiles (both Inner Sphere warheads and Clan iATM) are allowable for this scenario.
Charles "IronSphinx" Wilson (CDT #66)
=======================
Want to find a Battletech game in Michigan?
Go to www.playbattletech.org.