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Author Topic: [AToW] Tactical Combat and Out of Contact  (Read 957 times)

pokefan548

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[AToW] Tactical Combat and Out of Contact
« on: 14 April 2023, 17:38:04 »
Per AToW p. 204, a unit that is out of combat suffers -4 to initiative and cannot benefit from Combat Sense. However, initiative is rolled per-side, and I don't believe it's ever covered what happens if individual units lose initiative while the rest of their force wins it. How should a force that wins and loses move?
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pokefan548

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Re: [AToW] Tactical Combat and Out of Contact
« Reply #1 on: 15 May 2023, 15:41:07 »
Bump.
Poke's Aerospace Academy
The best place to learn and discuss AeroTech.

"Poke is just a figment of our imagination really." - Siam
"Poke isn't a real person, he's just an algorithm programmed by CGL to try and get people to try the aerospace rules." - Phantasm
"I want to plant the meat eating trees and the meat growing trees on the same planet! Watch that plant on plant violence!" - Sawtooth
Leviathans: The Great War Backer #224
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pokefan548

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Re: [AToW] Tactical Combat and Out of Contact
« Reply #2 on: 03 October 2023, 08:02:31 »
Bump.
Poke's Aerospace Academy
The best place to learn and discuss AeroTech.

"Poke is just a figment of our imagination really." - Siam
"Poke isn't a real person, he's just an algorithm programmed by CGL to try and get people to try the aerospace rules." - Phantasm
"I want to plant the meat eating trees and the meat growing trees on the same planet! Watch that plant on plant violence!" - Sawtooth
Leviathans: The Great War Backer #224
BattleTech: Mercenaries Backer #23