Author Topic: We Found it on New Dallas  (Read 387 times)

wolfgar

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We Found it on New Dallas
« on: 28 October 2023, 10:55:13 »
We Found it on New Dallas
For those of you who haven’t read the write up on New Dallas, the planet had a boneyard where they stored their outdated equipment that was hidden when the nuke that destroyed the capitol city went off and dropped a building on top of the entrance to the old, pre-terraforming living areas. In the lead up to this, much of the modern, or even semi-modern tech was used up fighting the Combine, the Capellans and the League. What I’m looking for here is Retro-tech. Something that would fit in the early to middle Age of War aesthetic, and for each class, I’m going to give an example of what that could be. I request submissions of what you would expect to find in such a site.

Code: [Select]
Jagdpanther II Anti-Tank Gun JPD-1

Mass: 45 tons
Movement Type: Tracked
Power Plant: 180 ICE
Cruising Speed: 43.2 kph
Maximum Speed: 64.8 kph
Armor: Standard
Armament:
     2 Machine Gun
     1 AC/10
Manufacturer: Unknown
     Primary Factory: Unknown
Communication System: Unknown
Targeting & Tracking System: Unknown
Introduction Year: 2470
Tech Rating/Availability: E/C-D-D-D
Cost: 736,600 C-bills

Type: Jagdpanther II Anti-Tank Gun
Technology Base: Inner Sphere (Introductory)
Movement Type: Tracked
Tonnage: 45
Battle Value: 587

Equipment                                          Mass
Internal Structure                                  4.5
Engine                        180 ICE                14
Cruising MP: 4
Flank MP: 6
Heat Sinks:                   0                       0
Control Equipment:                                  2.5
Power Amplifier:                                    0.0
Armor Factor                  128                     8

                          Internal   Armor   
                          Structure  Value   
     Front                   5         48   
     R/L Side               5/5      30/30   
     Rear                    5         20   


Weapons
and Ammo                 Location    Tonnage   
Machine Gun                Left        0.5     
AC/10                     Front        12.0   
Machine Gun               Right        0.5     
Machine Gun Ammo (200)     Body        1.0     
AC/10 Ammo (20)            Body        2.0     



The Jagdpanther II Anti-tank gun was built with the expectation of not necessarily killing its targets, but laming them and thus making them easier for air assets to target. meant to be used from ambush the self propelled class ten autocannon is fixed in place and only fires forward.
Wolf wins every fight but one, and in that one he dies, his fangs locked on the throat of his opponent.

Daryk

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Re: We Found it on New Dallas
« Reply #1 on: 28 October 2023, 11:22:38 »
You know... if you pulled the MGs and Ammo, that AC/10 becomes an AC/20... ;)

wolfgar

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Re: We Found it on New Dallas
« Reply #2 on: 30 October 2023, 13:17:02 »
The Maxim heavy tank was designed and built in limited numbers to hopefully counter the Mackie of the Terran Hegemony. At 60-tons the tank is able, at its flank speed, to travel its 400km strike range at 64kph. The turret mounts a heavy rifled cannon with a coaxial machine gun.

Code: [Select]
MXM-01 Maxim
<p>
<b>Mass: </b>60 tons<br/>

<b>Movement Type: </b>Tracked<br/>

<b>Power Plant: </b> ICE<br/>
<b>Cruising Speed: </b>43.2 kph<br/>
<b>Maximum Speed: </b>64.8 kph<br/>
<b>Armor: </b>BAR 7</b><br/>
<b>Armament:</b><br/>
  &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1 Rifle (Cannon, Heavy)<br/>
  &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;1 Machine Gun<br/>


<b>Communication System: </b>Unknown<br/>
<b>Targeting & Tracking System: </b>Unknown<br/>
<b>Introduction Year:</b> 2470<br/>
<b>Tech Rating/Availability:</b> D/C-F(F*)-X-D<br/>
<b>Cost:</b> 610,620 C-bills<br/>
</p>




 
Type: MXM-01
Chassis Type: Tracked (Medium)
Technology Base: Inner Sphere (Experimental)
Mass: 60 tons
Battle Value: 347

Equipment                                         Mass (tons)
Chassis/Controls                                  18.65
Engine/Trans.                                      23.5
    Cruise MP:4
Flank MP:6
Heat Sinks                    0                     0.0
Fuel                                                2.0
Turret                                              1.0
Armor Factor (BAR 7)          77                    3.5

                          Internal   Armor   
                          Structure  Value   
     Front                   6         20   
     R/L Side               6/6      15/15   
     Rear                    6         12   
     Turret                  6         15   


Weapons
and Ammo                      Location    Tonnage   
Machine Gun                    Turret       0.5     
Rifle                          Turret       8.0     
Heavy Rifle Ammo (12)           Body        2.0     
Half Machine Gun Ammo (100)     Body        0.5     

Cargo
    None

Notes:
Features Environmental Sealing Chassis and Controls Modification
Basic Fire Control(0.5 tons)


Wolf wins every fight but one, and in that one he dies, his fangs locked on the throat of his opponent.