I'm getting close to releasing the latest version of the Campaign Guide. Here's a summary list of changes coming:
2.23
Links
- Most links
Chapter 1: Introduction
- Rules Level (new)
Chapter 2: Player Roles
Chapter 3: Drafting A Mercenary Force
Chapter 4: Getting Hired
- Offers
- OpFor Faction (new)
- Payment
- Transportation
- Finalize the Contract
- Committed Forces (new)
- Transportation Costs (new)
- Payment (new)
- Fees (new)
- Claiming Salvage
- Opposition Force (new)
- Mission (new)
- AO Map (new)
- Deployment (new)
Chapter 5: Missions (new/moved)
- Lostech Raid
Chapter 6: Opposition Force
- OpFor Faction (moved from Chapter 4)
Chapter 7: Battlegroups
Chapter 8: Area of Operation Map
Chapter 9: Sites
- Civilian Airfield
Chapter 10: Phases of the Mission
- A. Issue Orders
- 6. Resolve Strategic Actions
Chapter 11: Orders & Actions
- Battlefield Intelligence (new)
- Lay Mines
- Move (Any)
- Pre-Plotted Artillery (deleted)
- Negotiate Surrender
- MASH
- Repair
- Salvage
- Supply Limit (new)
- Liberate Vehicles
- Supply Drop
Chapter 12: After-Action Phase (moved from Chapter 14)
- Campaign Log (new)
- Disbanding a Force
- Special Pilot Abilities
- Ransom
- Buying Salvaged Units
Chapter 13: Special Rules
- Destroyed vs. Wrecked Units
- Fires (Optional) (new)
Chapter 14: Special Equipment (moved from Chapter 12)
- ECM
- Omnimechs (OMNI)
- VTOL Bombers (BOMB) (deleted)
- Burst Fire Weapons
- Field Modifications, Bombs (new)
- Field Modifications, Mech Shields
- Field Modifications, Smoke
- Repair Crew (new)
- Coolant Truck
Chapter 15: Alternate Campaign Formats
Chapter 16: Complications
Alpha Strike Cards