Author Topic: Missing Sub-Capital Weapons  (Read 3391 times)

Daryk

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Missing Sub-Capital Weapons
« on: 01 February 2025, 02:25:02 »
I'm not sure why we didn't get Sub-Capital Gauss or PPCs, so here's my stab at them:
Code: [Select]
Weapon Type Ht (Aero)  Dmg (Aero) Rng (Aero)   Ammo Base Date Cost Weight Space
SC Gauss CAP,AE   7 (7)     60 (6-C) * (Long-C)     6   IS 3073 10M/30K 1,500 1-C*
SC PPC CAP,AE 65 (65)    40 (4-C) * (Long-C)    NA   IS 3073 1M 1,000 1-C*

I aimed to make the SC PPC heavier and hotter than a NL/35, and shorter ranged and less damage than a NL/45.  The SC Gauss was harder to dial in, but I think it works with more range but less damage than a Heavy SCC.

NUT-BUSTING TORQUE

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Re: Missing Sub-Capital Weapons
« Reply #1 on: 01 February 2025, 09:16:59 »
Interesting; I fear having more long range subcaps would make them too good, but since they're meant to work alongside such extreme-range guns it makes sense.

I also always laugh when I remember the creator of subcapital guns did so because they hate warships and wanted them very dead, but accidentally made the best supplementary guns for them :wink:.

Daryk

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Re: Missing Sub-Capital Weapons
« Reply #2 on: 01 February 2025, 09:27:33 »
Thanks!  I deliberately aimed below the Capital weapons, and it seems I made it... :)

Red Pins

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Re: Missing Sub-Capital Weapons
« Reply #3 on: 01 February 2025, 12:24:19 »
Dang, I might steal the concept for my project.  Definitely tagged.
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Daryk

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Re: Missing Sub-Capital Weapons
« Reply #4 on: 01 February 2025, 12:41:59 »
Glad to hear it, thanks! :)

cray

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Re: Missing Sub-Capital Weapons
« Reply #5 on: 02 February 2025, 09:36:23 »
Interesting. I think I like them.
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Daryk

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Re: Missing Sub-Capital Weapons
« Reply #6 on: 02 February 2025, 09:43:56 »
Thanks Cray! :)

FastConcentrate8

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Re: Missing Sub-Capital Weapons
« Reply #7 on: 02 February 2025, 10:24:47 »
Interesting; I fear having more long range subcaps would make them too good, but since they're meant to work alongside such extreme-range guns it makes sense.

I also always laugh when I remember the creator of subcapital guns did so because they hate warships and wanted them very dead, but accidentally made the best supplementary guns for them :wink:.

WarShips are just inevitable and all attempts to remove them (rules wise) just lead back to them

Red Pins

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Re: Missing Sub-Capital Weapons
« Reply #8 on: 02 February 2025, 11:57:32 »
I keep hoping we'll see some kind of new expansion for them like an Alpha Strike-sort of game, but its still only one of the many 'I want to do' projects to put together some kind of 'Aerospace Workbook' to help people learn to play the game.
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AlphaMirage

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Re: Missing Sub-Capital Weapons
« Reply #9 on: 02 February 2025, 12:01:59 »
There is Alpha Strike for Warships. It's just mostly on the AS Companion and Interstellar Ops. Basically becomes zone defense which I actually am ok with.

Maingunnery

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Re: Missing Sub-Capital Weapons
« Reply #10 on: 02 February 2025, 12:56:25 »
Battletech can definitely use a SC Gauss and a SC PPC, although these are a bit heavier than expected (when compared to other SC weapons).
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Daryk

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Re: Missing Sub-Capital Weapons
« Reply #11 on: 02 February 2025, 13:19:48 »
I was trying to mirror their Capital counterparts.  Gauss are WAY heavier than NACs, and I didn't want the PPC to outshine the NL/35.

Maingunnery

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Re: Missing Sub-Capital Weapons
« Reply #12 on: 02 February 2025, 13:29:40 »
I was trying to mirror their Capital counterparts.  Gauss are WAY heavier than NACs, and I didn't want the PPC to outshine the NL/35.
You do not have to worry about the NL/35, it was designed to be the worst possible capital energy weapon.
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Red Pins

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Re: Missing Sub-Capital Weapons
« Reply #13 on: 02 February 2025, 15:16:52 »
There is Alpha Strike for Warships. It's just mostly on the AS Companion and Interstellar Ops. Basically becomes zone defense which I actually am ok with.

Really?  Dang it, another book to bug I'm going touse once.
...Visit the Legacy Cluster...
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Clan Devil Wasp * Clan Carnoraptor * Clan Frost Ape * Clan Surf Dragon * Clan Tundra Leopard
Work-in-progress; The Blake Threat File
Now with MORE GROGNARD!  ...I think I'm done.  I've played long enough to earn a pension, fer cryin' out loud!  IlClan and out in <REDACTED>!
TRO: 3176 Hegemony Refits - the 30-day wonder
**  I..  AM...  CANADIAN!  NOT YOUR 51st ANYTHING!  **

I am Belch II

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Re: Missing Sub-Capital Weapons
« Reply #14 on: 02 February 2025, 16:02:39 »
I like them. I would love to put these in some Pocket Warships.
A custom weapon for MegaMek would be awesome to have.
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FastConcentrate8

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Re: Missing Sub-Capital Weapons
« Reply #15 on: 05 February 2025, 16:18:44 »
I like them. I would love to put these in some Pocket Warships.
A custom weapon for MegaMek would be awesome to have.

Man, a custom equipment builder would be great in MM.

Hazard Pay

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Re: Missing Sub-Capital Weapons
« Reply #16 on: 05 February 2025, 16:51:15 »
Same here.

idea weenie

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Re: Missing Sub-Capital Weapons
« Reply #17 on: 08 February 2025, 14:36:59 »
I'm going to add these sub-capital weapons to my notes as well.