Swarms stay on the target until they willingly disengage or they're knocked off, and can attack each turn. With leg attacks they're not on the target long enough to count as attached, they remain in the hex at all times.
They called me crazy…they called me insane…THEY CALLED ME LOONEY!! and boy, were they right.
Thanks, fellas. So, if they move into a shared hex for a leg attack, they stay in the same hex as the targeted mech? Regardless of how the mech moves?
Swarmed Infantry can still be knocked of by deliberately going Prone or by going underwater.And a company is a LOT on the table, even at Mercenary levels. That's 9 bases worth, at least.
A company of infantry is only three platoons, so three bases to work with instead of nine.
Where can I find the rules for going prone or hopping into water to ward off BA?