Statistics for the exoskeletons:
Light Industrial Exoskeletons (4 with the unit):
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Light Exoskeleton
(5 Configurations)
Tech/Era: Inner Sphere / 3050 / CBT Rules
Chassis Type: Humanoid
Weight Class: PA(L)/Exoskeleton (0 - 400 kg)
Rules: Level 2, Standard design
Ground Speed: 10.8 km/h
Armor Type: Standard
==================================================================
Configuration: [Base]
Equipment: Slots Mass
Chassis Type: PA(L) Class Humanoid 0 80
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 1 Points Standard 0 50
Manipulators:
Left Arm: Modular Equipment Adapter 2 10
Right Arm: Modular Equipment Adapter 2 10
Fixed Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Extended Life Support Body 1 25
Searchlight Body 1 5
------------------------------------------------------------------
TOTALS: 6 180
Slots & Mass Available for Configurations: 0 220
==================================================================
Configuration: Cargo Lifter
Manipulators:
Left Arm: Cargo Lifter 0 30
Right Arm: Cargo Lifter 0 30
(0.5 Tons Capacity Total for both manipulators)
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
------------------------------------------------------------------
TOTALS: 6 240
Slots & Mass Left: 0 160
Calculated Factors:
Total Cost: 241,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 4 (16 for 4) Weapon Value: 0 (Ratio=.00)
Cost per BV: 22,875.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/4/5/4 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: -2, Running/Sprinting: Not Possible
Attribute Modifiers: STR: +5, DEX: -4, RFL: -2
Equipment Rating: E/E/E
==================================================================
Configuration: Industrial Drill
Manipulators:
Left Arm: Industrial Drill 0 30
Right Arm: Industrial Drill 0 30
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
------------------------------------------------------------------
TOTALS: 6 240
Slots & Mass Left: 0 160
Calculated Factors:
Total Cost: 245,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 4 (16 for 4) Weapon Value: 0 (Ratio=.00)
Cost per BV: 23,875.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/4/5/4 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +1, DEX: -5, RFL: 0
Equipment Rating: E/E/E
==================================================================
Configuration: Salvage Arm
Manipulators:
Left Arm: Salvage Arm 0 30
Right Arm: Salvage Arm 0 30
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
------------------------------------------------------------------
TOTALS: 6 240
Slots & Mass Left: 0 160
Calculated Factors:
Total Cost: 340,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 4 (16 for 4) Weapon Value: 0 (Ratio=.00)
Cost per BV: 47,625.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/4/5/4 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +1, DEX: -1, RFL: 0
Equipment Rating: E/E/E
==================================================================
Configuration: Mine Clearance
Manipulators:
Left Arm: Mine Clearance 0 15
Right Arm: Mine Clearance 0 15
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
------------------------------------------------------------------
TOTALS: 6 210
Slots & Mass Left: 0 190
Calculated Factors:
Total Cost: 255,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 4 (16 for 4) Weapon Value: 1 (Ratio=.25)
Cost per BV: 26,375.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/4/5/4 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
==================================================================
Configuration: Armored Gloves
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
------------------------------------------------------------------
TOTALS: 6 180
Slots & Mass Left: 0 220
Calculated Factors:
Total Cost: 245,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 4 (16 for 4) Weapon Value: 1 (Ratio=.25)
Cost per BV: 23,875.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/4/5/4 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: 0, DEX: 0, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
Heavy Industrial Exoskeletons (2 with the unit):
Classic BattleTech Battle Armor Technical Readout
VALIDATED
Type/Model: Heavy Exoskeleton
Tech/Era: Inner Sphere / 3050 / CBT Rules
Chassis Type: Humanoid
Weight Class: PA(L)/Exoskeleton (0 - 400 kg)
Rules: Level 2, Standard design
Ground Speed: 10.8 km/h
Armor Type: Standard
------------------------------------------------------------------
Type/Model: Heavy Exoskeleton
Equipment: Slots Mass
Chassis Type: PA(L) Class Humanoid 0 80
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 1 Points Standard 0 50
Manipulators:
Left Arm: Cargo Lifter 0 120
Right Arm: Cargo Lifter 0 120
(2 Tons Capacity Total for both manipulators)
Weapons and Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Extended Life Support Body 1 25
Searchlight Body 1 5
------------------------------------------------------------------
TOTALS: 2 400
Slots & Mass Left: 4 0
Calculated Factors:
Total Cost: 224,500 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 4 (16 for 4) Weapon Value: 0 (Ratio=.00)
Cost per BV: 18,625.0 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/4/5/4 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: -2, Running/Sprinting: Not Possible
Attribute Modifiers: STR: +5, DEX: -4, RFL: -2
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor
Space Adapted Exoskeletons (2 with the Inside Straight, 1 with the Full House):
Classic BattleTech Battle Armor Technical Readout
* CUSTOM EQUIPMENT
Type/Model: Space Adapted Exoskeleton
(5 Configurations)
Tech/Era: Inner Sphere / 3050 / CBT Rules
Chassis Type: Humanoid
Weight Class: PA(L)/Exoskeleton (0 - 400 kg)
Rules: Level 2, Standard design
Ground Speed: 10.8 km/h
Armor Type: Standard
==================================================================
Configuration: [Base]
Equipment: Slots Mass
Chassis Type: PA(L) Class Humanoid 0 80
Motive System: Ground Movement (1 MP) 0 0
Armor Type: 2 Points Standard 0 100
Manipulators:
Left Arm: Modular Equipment Adapter 2 10
Right Arm: Modular Equipment Adapter 2 10
Fixed Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
Extended Life Support Body 1 25
Space Adaptation Gear* Body 1 100
------------------------------------------------------------------
TOTALS: 6 325
Slots & Mass Available for Configurations: 0 75
==================================================================
Configuration: Cargo Lifter
Manipulators:
Left Arm: Cargo Lifter 0 30
Right Arm: Cargo Lifter 0 30
(0.5 Tons Capacity Total for both manipulators)
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
------------------------------------------------------------------
TOTALS: 6 385
Slots & Mass Left: 0 15
Calculated Factors:
Total Cost: 301,000 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 6 (24 for 4) Weapon Value: 0 (Ratio=.00)
Cost per BV: 25,166.67 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: -2, Running/Sprinting: Not Possible
Attribute Modifiers: STR: +5, DEX: -4, RFL: -2
Equipment Rating: E/E/E
==================================================================
Configuration: Salvage Arms
Manipulators:
Left Arm: Salvage Arm 0 30
Right Arm: Salvage Arm 0 30
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
------------------------------------------------------------------
TOTALS: 6 385
Slots & Mass Left: 0 15
Calculated Factors:
Total Cost: 400,000 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 6 (24 for 4) Weapon Value: 0 (Ratio=.00)
Cost per BV: 41,666.67 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +1, DEX: -1, RFL: 0
Equipment Rating: E/E/E
==================================================================
Configuration: Industrial Drill
Manipulators:
Left Arm: Industrial Drill 0 30
Right Arm: Industrial Drill 0 30
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
------------------------------------------------------------------
TOTALS: 6 385
Slots & Mass Left: 0 15
Calculated Factors:
Total Cost: 305,000 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 6 (24 for 4) Weapon Value: 0 (Ratio=.00)
Cost per BV: 25,833.33 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Cannot travel on any 'Mechs or Vehicles
Attacks: Can not perform Swarm or Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: +1, DEX: -5, RFL: 0
Equipment Rating: E/E/E
==================================================================
Configuration: Armored Gloves
Manipulators:
Left Arm: Armored Glove 0 0
Right Arm: Armored Glove 0 0
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
------------------------------------------------------------------
TOTALS: 6 325
Slots & Mass Left: 0 75
Calculated Factors:
Total Cost: 305,000 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 6 (24 for 4) Weapon Value: 2 (Ratio=.33)
Cost per BV: 25,833.33 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 0, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: 0, DEX: 0, RFL: 0
Equipment Rating: E/E/E
==================================================================
Configuration: Basic Manipulators
Manipulators:
Left Arm: Basic Manipulator 0 0
Right Arm: Basic Manipulator 0 0
Config Weapons & Equipment Loc Shots Slots Mass
------------------------------------------------------------------
------------------------------------------------------------------
TOTALS: 6 325
Slots & Mass Left: 0 75
Calculated Factors:
Total Cost: 310,000 C-Bills, Including Trooper
Training Costs of 150,000 C-bills
Battle Value: 6 (24 for 4) Weapon Value: 2 (Ratio=.33)
Cost per BV: 26,666.67 (w/o Trooper Training costs)
Damage Factors: SRDmg = 0 MRDmg = 0 LRDmg = 0
Mechanized: Can travel on OmniMechs and OmniVehicles
Attacks: Can perform Swarm and Leg attacks
BattleForce2: Class: IB MP: 1 Armor/Structure: 1 / 0
Damage PB/M/L: -/-/- Overheat: 0
Point Value: 0 Specials: mec, car4
CBT:RPG Data: Armor Value (M/B/E/X): 4/5/6/5 Coverage: Full
IR: 0, ECM: 0, Camo: 0
Melee AP: 1, Target Size Modifier: 0
Movement Modifiers:
Walking: 0, Running: 0, Sprinting: 0
Attribute Modifiers: STR: 0, DEX: -1, RFL: 0
Equipment Rating: E/E/E
Created by HeavyMetal Battle Armor