BattleTech Vehicle Technical Readout
VALIDATED
Type/Model: Jagdhund Armored Car
Tech: Inner Sphere / 3050
Config: Wheeled Vehicle
Rules: Level 1, Standard design
Mass: 15 tons
Power Plant: 100 Hermes Fusion
Cruise Speed: 86.4 km/h
Maximum Speed: 129.6 km/h
Armor Type: ProtecTech 6 Standard
Armament:
3 OMI HighBurn Medium Lasers
Manufacturer: New Earth Trading Company
Location: New Earth
Communications System: Garret T-10B
Targeting & Tracking System: O/P 2000 JSA
==Overview:==
The Jagdhund Armored Car started off as a joint venture between one of the larger vehicle manufacturers in the Lyran Alliance, New Earth Trading Company and one of the larger 'Mech manufacturers, Kallon Industries, in the wake of the Fourth Succession War. Kallon wanted to expand into the light 'Mech market but lacked the production capacity or political power to match companies like TharHes Industries or Defiance Industries. On the other hand, New Earth Trading Company had the political pull for vehicles but lacked the expertise of working with small fusion powerplants.
NETC took the first step by approaching Kallon with a request to license their Hermes powerplant for a light armored car they were working on. The intention was to build a vehicle that compete with lower-end light 'Mechs but at a significantly lower price. Once Kallon executives saw what New Earth was offering, they agreed with a stipulation of a rather impressive royalty to be paid. NETC already had interest in this kind of a vehicle and decided that the the liscensing fee and royalty payments would still be signifantly cheaper than designing a powerplant from scratch. While Kallon didn't get the light 'Mech they had originally intended, the influsion of finds from the deal allowed them to upgrade their existing designs with newer technologies.
==Capabilities:==
The Jagdhund has been called a 'budget Locust' because it can perform much like the light 'Mech operating as a scout unit. The core of this capability lies with the Hermes 100 fusion powerplant. While extravagant for a small armored car, the use of it allows for the high speed of the vehicle in addition to its relatively high firepower.and thick armor. The Hermes powerplant is set in a semi-modular compartment centered over the back sets of wheels that allows for it to be decoupled from the transmission, pulled, and replaced in less than three hours with only basic field equipment needed to process the change.
The firepower of the little armored car allows it to punch significatly above its weight. The three OMI HighBurn medium lasers are based on the samle laser used on other NETC vehicles, allowing for a quicker design process. With the lasers mounted in a turret above and between the driver and the power plant, the lasers are easy to maintain or replace and do not need an extensive ammunition supply train while on missions. The three medium lasers also make the little armored car a significant threat to larger light vehicles and even some light 'Mechs.
With four and a half tons of light armor, a Jagdhund is well protected for such a light vehicle, carrying as much as some vehicles 10 or 15 tons heavier. When combined with the agility of the 6 steerable-wheeled chassis, the little vehicle is a tough target to track, let alone get a lock on.
Another benefit of the cooperation between NETC and Kallon was the electronics. Kallon was able to work with Mendham Electronics to get the advanced Garrett T-10B communications system modified for vehicle work and shipped to New Earth. The Garrett system is more powerful than comparable vehicle systems yet not much more expensive.
==Variants:==
For such a small vehicle, the Jagdhund already has a couple of variants. The first is the simplest, and swaps out the middle laser for a Mk 45 TAG and the ProtecTech armor for StarGuard CIV ferro-fibous armor shipped in from Talon. The more complex variant replaces a medium laser and a ton of armor with a Coventry Five-Tube LRM launcher and a ton of ammunition. Again, the armor is upgraded to ferro-fibrous.
==Deployment==
The Jagdhund is being seen in armored units in both the Lyran and Davion sides of the Federated Commonwealth, though the little armored car is most commonly found in Lyran units. It is most commonly assigned to armored cavalry units in the Lyran, Donegal, and Arcturan Guards, where the vehicle can often get where the larger 'Mechs have problems getting to quickly and finding appropriate targets for the Steiner 'armored fists'.
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Type/Model: Jagdhund Armored Car
Mass: 15 tons
Equipment: Items Mass
Int. Struct.: 10 pts Standard 0 1.50
Engine: 100 Fusion 0 3.00
Shielding & Transmission Equipment: 0 1.50
Cruise MP: 8
Flank MP: 12
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.00
Crew: 1 Members 0 .00
Turret Equipment: 0 .50
Armor Factor: 72 pts Standard 0 4.50
Internal Armor
Structure Value
Front: 2 17
Left / Right Sides: 2 14/14
Rear: 2 10
Turret: 2 17
Weapons and Equipment Loc Heat Ammo Items Mass
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3 Medium Lasers Turret 9 3 3.00
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TOTALS: 9 3 15.00
Items & Tons Left: 5 .00
Calculated Factors:
Total Cost: 314,438 C-Bills
Battle Value: 336
Cost per BV: 935.83
Weapon Value: 194 / 194 (Ratio = .58 / .58)
Damage Factors: SRDmg = 11; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 8W, Armor/Structure: 0 / 3
Damage PB/M/L: 2/2/-, Overheat: 0
Class: GL; Point Value: 3