Author Topic: Might Before Metal: Home of Clan Hell's Horses III  (Read 88420 times)

Sjhernan3060

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #150 on: 03 October 2018, 09:37:33 »
Well the 'Red Pegasus' fleet, as it's called, comprises of a double Binary, Warships ( 10 ) and Jumpships ( 10 ) as well as an Assault Dropship Star ( 5 ).

So I think:

Red Knight
Gold Knight
Black Knight
Mount Olympus
and maybe the Blood Horse

TT

Wow quite a bit! What would be needed to escort alpha Keshia and beta and delta galaxy?

truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #151 on: 03 October 2018, 09:46:00 »
I think all three Knights, the Mount Olympus is just a glorified cargo hauler and the Blood Horse is here for some backbone moving.

TT
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truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #152 on: 04 October 2018, 17:17:05 »
@ Armond

How goes it? Did you finalized your unit?

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
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Sjhernan3060

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #153 on: 08 October 2018, 13:51:30 »
I think all three Knights, the Mount Olympus is just a glorified cargo hauler and the Blood Horse is here for some backbone moving.

TT

Do we know where those ships were stationed during the assault on huntress?

Also if a sizable clan relief force did come how do you think Serpent naval forces would have reacted?

Sucidal rear guard to knock out as many dropships as possible or attempt to provide cover and extraction for the ground forces?


truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #154 on: 08 October 2018, 19:24:24 »
Starting with Niles, Kirin and maybe Bearclaw, but mostly spaced out to protect the clans interest.

And as for Serpent and even Bulldog forces?

Most likely an Oh Shit... hornets nest, particularly if Strana Mechty Naval forces were added.

TT
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worktroll

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #155 on: 09 October 2018, 03:58:44 »
Looking for Horselike commentary on a proposed Dark Age Trinary:

Clan Hell's Horses, Dark Age - 65th Mechanised Strike Cluster, Delta Galaxy (r   

Command Star   

Omni   
Omni   
Nova   
Bellona (std) x2   
Enyo x2   
BA x3   

Scout Star   

Bellona (laser) x2   
Donar (m) x2   
Shamash x2 ?   
Fire Moth   
Viper   

Support Star   

Aesir x2   
Huey x2   
2nd Line   
Anat x2   
BA x2

Technically I have 4 stars worth, bit think of it as having a Nova Star split up ...  kinda ...

Does that look sufficiently Clan Hell's Horses? Happy to entertain suggestions for the unfilled spots, but limits exist as to a) using my available MW:DFA vehicles, and b) my available Clan minis.

Thanks in advance,

W.
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truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #156 on: 09 October 2018, 18:48:17 »
What about:

Bellona XL and Enyo-XR?

Both run the same speed and are all energy weapon.

TT
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TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
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Maelwys

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #157 on: 09 October 2018, 23:50:59 »
Clan Hell's Horses, Dark Age - 65th Mechanised Strike Cluster, Delta Galaxy (r   

Does that look sufficiently Clan Hell's Horses? Happy to entertain suggestions for the unfilled spots, but limits exist as to a) using my available MW:DFA vehicles, and b) my available Clan minis.

It seems pretty fluffy, though I wonder about the extra points in the various stars?

worktroll

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #158 on: 10 October 2018, 14:47:37 »
Bellona XL is an easy fit; the DA mini (which is well sized for hex map use) is the Laser config, and I'll just be modding the AC standard. The Enyo-XR? Too experimental for what I have in mind. Although modding the ER Pulse version ...

And as to the composition - I wanted a real DA feel, mixed vehicles, 'Mechs, BA. I'm trying to pretend that the BA are just "part of a scattered Nova", if you see what I mean. And the Anats - Herb indicated some years ago that you don't really need to count lightly armed APCs plus the troops they support both as points. And the Anat is about as lightly armed as you can get ...
* No, FASA wasn't big on errata - ColBosch
* The Housebook series is from the 80's and is the foundation of Btech, the 80's heart wrapped in heavy metal that beats to this day - Sigma
* To sum it up: FASAnomics: By Cthulhu, for Cthulhu - Moonsword
* Because Battletech is a conspiracy by Habsburg & Bourbon pretenders - MadCapellan
* The Hellbringer is cool, either way. It's not cool because it's bad, it's cool because it's bad with balls - Nightsky
* It was a glorious time for people who felt that we didn't have enough Marauder variants - HABeas2, re "Empires Aflame"

marauder648

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #159 on: 06 November 2018, 10:30:44 »
A question regarding the Horses Dress Uniform.

Quote
The Hell's Horses dress uniform is a simple red jacket, trimmed with black leather, over a black high collar undershirt. A single pentagonal gold button, matching the jacket's cuff links is pinned to the right flap of the uniform, over the wearer's left breast. A simple, black leather belt at the waist, a ceremonial sword may be worn. Red trousers trimmed with black leather and polished blacked leather shoes complete the uniform. Hell's Horse warriors wear black leather gloves with the dress uniform.

When I read that I read it as being more like a weird coloured buisness suit just sans a tie or is it a full button up kind of thing, what do people think the Dress uniform for the Horses would look like?
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truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #160 on: 06 November 2018, 19:29:23 »
I think it is more this with matching pants.

http://newleatherjacket.com/Michael-Jackson-Thriller-Leather-Jacket?gclid=EAIaIQobChMIlaqLo4LB3gIVBrjACh0_BweGEAQYAiABEgIJz_D_BwE

The collar could be black vs. red, but same design. Black Tanker boots could solve the shoe department.

TT

Or... hear me out...

More this-> just blackout the items needed to be black!
« Last Edit: 06 November 2018, 19:37:33 by truetanker »
Khan, Clan Iron Dolphin
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
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Drewbacca

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #161 on: 09 November 2018, 06:43:24 »
Anyone else excited about the Turning Points Takasha?

Foxx Ital

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #162 on: 09 November 2018, 07:20:38 »
Anyone else excited about the Turning Points Takasha?

 Me!!! Can't wait to play it.
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truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #163 on: 09 November 2018, 09:52:41 »
Who let the Bears out?

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
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Drewbacca

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #164 on: 15 November 2018, 09:58:06 »
Hey everyone, what do you think of this insignia I just made for my home build conventional infantry unit?

marauder648

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #165 on: 19 November 2018, 07:06:04 »
looks lovely!
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Sjhernan3060

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #166 on: 21 December 2018, 23:08:31 »
Well the 'Red Pegasus' fleet, as it's called, comprises of a double Binary, Warships ( 10 ) and Jumpships ( 10 ) as well as an Assault Dropship Star ( 5 ).

So I think:

Red Knight
Gold Knight
Black Knight
Mount Olympus
and maybe the Blood Horse

TT

Do we have any notion of how skilled horse infantry and elementals were in naval boarding actions?

I would like to play a scenario where a clan force attempts to seize the Cameron class serpent flagship...

truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #167 on: 21 December 2018, 23:29:59 »
Well Elementals were the Infantry norm... Say 4 skill as average? Their not like ground versions... And if they do survive, they'll most likely get ( here I'd house rule it ) get advancements... my house rule is to lower .5 per Point that survives combat without losing 1/2 or more of their unit due to combat lose... it's okay to lose one permanently, but as long as it's only one. If two get hurt, but Point survives, they'll get that lower skill set, if in a campaign.

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
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Sjhernan3060

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #168 on: 22 December 2018, 08:10:08 »
The horses infantry and elements are always described as the best most skilled etc. what do you all think that means? That they are simply bigger and stronger or that they have a broader skill set?

truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #169 on: 22 December 2018, 14:18:55 »
Well first, they had a better breeding program, which meant pre-elementals. IE: Stronger, faster and more endurance than freebirth... So Skill 5...

Then Skill 4 as a typical grunt sibko graduate noob...

Skill 3 average today, everyone else a 4-ish...

But Space Marine Elemental should be 4... they don't fight as often as their grounded cousins...

If in a Watch or SpecOps, then they should be a +1 skill to reflect cream of the crop, Skill 2 / 3-Space... but that's kinda rare...

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
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marauder648

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #170 on: 22 January 2019, 04:59:37 »
A question, could the Hells Horses get away with this? 

Its a concept i've got for a vehicle and its related brother but the big question is about the crew, which would be Solhama personnel.

Quote
Hephaestus Combat Engineering Vehicle.
The Hephaestus series could be considered near unthinkable in the Clans mindset and it was decried as a waste of materials and resources and its deployment caused more than a few problems within the Horse Touman when it was first introduced.

Whilst some Clans preferred the straight open simplicity of the Jaguars type of Trials, where both sides lined up and engaged, many did not and Trials could be, and often were, fought on all types of terrain, from the searing deserts and canyons of Roche to the thick forests of Eden and in this rough terrain, vehicles were often at a disadvantage.
A canny opponent like the Wolves or Sharks would and did take advantage of terrain like rivers which heavy tracked vehicles could not cross and this could imperil a Trial and indeed did on several occasions.

With Project Zhukov well under way and more tanks joining the Horses Touman the need for support forces capable of helping with Trials became more prevalent and Khan *INSERT NAME HERE* took the step of ordering that vehicle be developed that would feature Omni-Pod technology and be able to help with tactical and strategic battlefield obstacles.

Crewing them was more difficult than designing them, no Warrior would accept being put in such a sedentary position.  Freeborns were out of the question as recruiting Freeborns for the role would draw the ire of the Grand Council.  And so it fell to the Solhama to crew the vehicles but even here there was some opposition.

The Khan himself ended out addressing the Solhama personnel in service with his Clan.  Whilst these new postings did not offer the risks and chance for glory that they might normally face.  They were still vital and very dangerous roles.  The new vehicles would be recovering damaged and broken down comrades, building bridges whilst under fire, working to maintain them in the teeth of an enemy counter attack as well as clearing minefields.  Far from being a ‘milk-run’ the engineering vehicles would be on the front line and would be a vital part of any advance.

Basically, could the Horses go to their Solhama and say "we don't want you to be infantry, we need you to try this combat engineering thing, its hard and dangerous work, but your success could mean the success of a trial." whilst also placing them on the front lines.

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Natasha Kerensky

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #171 on: 22 January 2019, 11:04:21 »
A question, could the Hells Horses get away with this? 

... the big question is about the crew, which would be Solhama personnel.

Basically, could the Horses go to their Solhama and say "we don't want you to be infantry, we need you to try this combat engineering thing, its hard and dangerous work, but your success could mean the success of a trial." whilst also placing them on the front lines.

Yeah, I think the Horse philosophy of "it's the man, not the machine" would lend itself to not only solahma, but also freebirths or testdowns serving in combat engineering units.  The Horses have a lot of unarmored infantry in their clusters.  Getting to man a combat engineering vehicle would be a step up from that.

And the Horse willingness to employ combat vehicles makes them the obvious Clan for developing new combat engineering vehicles.

Lastly, even if useless in formal Clan trials, the Horses have a Periphery border and the Mongols have fought Inner Sphere opponents.  Combat engineering vehicles would probably come in handy in some of those non-Clan engagements.

There is also some precedent in the Raven R-teams, which combine mechs, BA, "combat-trained technicians" and recovery vehicles in the same star for the purposes of salvage.

You could even do a combat engineering nova with Resgate suits...
« Last Edit: 22 January 2019, 20:06:12 by Natasha Kerensky »
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truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #172 on: 22 January 2019, 19:32:14 »
I'd even throw out the odd line about, " Being assigned to this vehicle would allow you, the Solhama, to fight in a more combat oriented position. Which may or may not allow, depending on the circumstances, promotional advancements. "

Sorta like the J-27 Ordnance Transport fluff...

TT
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
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Drewbacca

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #174 on: 20 February 2019, 16:16:42 »
The Horses have a lot of unarmored infantry in their clusters. 

And it is AWESOME!!!

Drewbacca

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #175 on: 23 February 2019, 05:47:06 »
Hello my herdmates. I was wondering if anyone has used the Bowman and how well it fought with the artillery rules. Do you need to stand off with it or can it go toe to toe if need be?

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #176 on: 23 February 2019, 06:17:18 »
Really its armament is more for a 'keep away!' kind of thing.  With a mere ton of ammo for the LRM you can't really waste it on wild shots and the Pulsers are good but you'd not want to rely on them.  Really its a case of keep away, if anything comes close, slap it with an arrow if you can, if not, don't charge at them, your armament's for self defence, not going head hunting.
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Drewbacca

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #177 on: 23 February 2019, 12:17:09 »
So what unit of any type or any era is the quintessential Horses unit?

truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #178 on: 25 February 2019, 23:18:36 »
So what unit of any type or any era is the quintessential Horses unit?
Hello my herdmates. I was wondering if anyone has used the Bowman and how well it fought with the artillery rules. Do you need to stand off with it or can it go toe to toe if need be?

Well now:

I'll let you in on a secret I rarely share, it's been like, what?, 2 Boards or so ago since I last shared this information... ye gods, it's been that long?...

A bog standard Bowman being supported by a Point of mixed Epona, an A and a C, while 8 Squads of Fast Recon Hover Infantry, that's 5 Troopers each @ 20 per Point, flanking on the sides and a fearsome Hunchback IIC plodding behind in rear guard duties, grumbling about honor and the lack of opponents and stuff.

2 Mechs
2 Vehicles w/ TAG, 1 w/ ECM
40 Troopers on Hoverbikes - look up the damage a Squad can do...
http://www.sarna.net/wiki/Fast_Recon

Enjoy!

TT

( TechManual-v3.0 on this forum has the current most listing of the Mauser IIC - it's 1.37 per rifle per trooper < x5 > : 6.85 which rounds up on anything over .50. ( 7 damage 9 Hexes moving @ 5 MP a turn ))
« Last Edit: 25 February 2019, 23:28:06 by truetanker »
Khan, Clan Iron Dolphin
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That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

truetanker

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Re: Might Before Metal: Home of Clan Hell's Horses III
« Reply #179 on: 25 February 2019, 23:52:44 »
In other words:

Fast Recon skirmishes, Epona scout ahead and report back TAG numbers, I find that even if you miss on the first try : the second should hit, and still harass the enemy... the Hunchie is there to give it some protection...

Scout: Sir I have two boogies on approach, fast fellas, possible hovercraft.
CO: Prepare to meet them, see where their vector originated from.
Scout: SIR! Enemy Infantry riding Hoverbikes inbound!
CO: Damn, where did THEY come from?
Scout: Unknown sir, possible flanking positi... SIR!! INBOUND! It's got a lock on me...
CO: EJECT! EJECT! EJEC... > sounds of a dying mech < Damnit, Where the hell did that come from? All units search for that launcher...

Meanwhile :
Hunchie: > grumbling over open mike <
Bowman: What's that I hear? A formal Batchcall from you?
Hunchie: Neg, just my stomach hungry for another fight, again.
Bowman: Well control that urge, stravag and remember your rede.
Hunchie: Yes Star Commander. At present I have a unknown heavies approaching Point Commander Harper's location, shall I issue the challenge?
Bowman: QuiAff, my trothkin... Go and bring honor to our nathaculor and show these Spheriods no mercy!
Hunchie: > Powering up < AFF Star Commander! " I, Point Commander Pi, of the Clan Hells Horses, herby... "

End fun time...

TT

And yes I did run this back in the '99-'01, won about half the time...
« Last Edit: 25 February 2019, 23:54:52 by truetanker »
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016