Author Topic: Noble Lords, Mercenary Commanders, & Independent Military Actions.......  (Read 1263 times)

Hellraiser

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So I've had some thoughts & questions raised & I wanted to get some input from the community.

Basically its a mixed bag of semi-related situations.  Finally I'm going to shoot out an scenario question.

First up, some examples from cannon that are triggering some of these thoughts.


1.  The Dukes of Robinson & New Syrtis have a LONG history of attacking their neighbors w/o getting the OK from New Avalon.

2.  Several famous mercs have been born into or received Noble titles.  (GDL, Kell Hounds, Wolf's Dragoons, Big MAC, Northwind Highlanders...... I'm sure there is more)

3.  The entirety of the 3rd SW seemed to be smaller partial-unit actions & we see some of that even in support of larger actions.
IIRC the FSAC sent some companies on independent raids during the 4thSW/Wo39 even through they were not mobilized & were in place to guard against any Taurian actions.
   You also see this in Merc units where MAC is often just let off the leash to go on the offensive instead of staying at their assigned garrison post.

4.  I can even recall the one scenario book about GM contracting Mercs & Getting support from a local RCT General to take back those 2 Sarna/Chaos March worlds in 3061?  Attacking force was the Mercs but also several companies of mechs/tanks/infantry "Went Missing" around that time from a nearby RCT.

5.  One of the responsibilities of planetary lords is to raise a Militia.
  Said militia is able to be called up at any time to support Line Regiment operations.

6.  Finally, there are a few mentions of units mobilizing for training & moving to another nearby world for training exercises for a small time (6-mo to year?) before then returning back to their garrison post.


All of this gives me some questions...

How much authority do (Nobles, Military Commanders, Merc Commanders) actually have to order units around in their realm of power?

In the case of Mercs, do you think that is an unpaid action outside of the Garrison contract or do you think there is some sort of clause for allowing some/all of the unit to take a secondary contract for a Raid?
  The "Retainer" contract is only supposed to be "Defensive" missions so its hard to put a "Raid" in that form.
  The description in the Black Thorns book has this type of scenario for units operating out of the Jag OZ on Wolcot but I'm wondering if its not something you might see for long term garrison units that talk about being in the employ of a house for decades or even centuries for some ex-SLDF mercs that never moved to another house.

In regards to Militia, how often do you think they are ordered off world in support of Line units.
  I feel like the Army Reserves seems to have a lot of Reserve units getting activated in the last 30 years now & I've heard of Battalion & Brigade commanders that actually volunteer to have their units chosen to get activated.


So now to the specific scenario question.
What would be the legal ramifications of a Merc Noble deploying part of the Militia in support of a unit contract?

Breaking this down to get specific.

Merc Unit XYZ: 
Transport Group:  Invader, Overlord, Condor, Leopard.
Unit breakdown:  1st Battalion = 40 Mechs
2nd Battalion = Combined Arms  =   6 ASF,  6 Infantry Platoons,  12 Combat Vehicles
Note:  Not quite enough to fill out 2 of the ASF Bays & parts of the Condor.

They have been hired for a Training/Cadre/Garrison Contract to build protect a world that happens to have a Factory & Milz unit.
The Garrison portion is clear 2 years on defense. 
The Training/Cadre has them working w/ Local Milz & Corp Security forces to train up to defend against raids.

At the end of this training time the Merc Unit takes a 60 day "Raid" contract.

As a culmination of the training the Merc unit offers the locals the opportunity to attend a live deployment.
Volunteers only & only the best are chosen, just enough to fill in those empty bay slots.
Limited to 2 of the local conventional fighter pilots & 1 company of infantry & 2 platoons of vehicles.
Would only be deployed as LZ security.

Maybe the Merc is just a Knight/Baron working closely with the Duke, or maybe its Morgan Kell & he is the Duke & head of the world.

I'm just kind of wondering how legal/illegal/likely this would be.
Its normally in the clans but we often see cases of leaders sending out a unit on an easy mission to "blood" them, IE, get used to being shot at & shooting in a Live/Non-Training situation.

So its a thought/idea that came up but just curious what kind of issues, good or bad, could be involved.

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Intermittent_Coherence

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The Dukes of Robinson and New Syrtis are effectively Princes in their own right. While they are nominally loyal to the ruler of the Crucis March as the First Prince, they also rule essentially micro-states bordering hostile realms in a war that was never declared to be over. This gives them wide latitude as to the disposition of their forces.

Technically every battlemech owner is considered an aristocrat of some sort in the new techno-knighthood. Even mercenary commanders are afforded an implicit place in this aristocracy. The bigger the unit, the higher the respect accorded. This does not mean they automatically have any authority over militia units. This will depend entirely on the stipulations of their contract with the employer who is often a representative of a legitimate government.

As for what a merc unit can do while under contract, that depends entirely on their size, capabilities and the stipulations of the contract. A garrison contract can include clauses for additional actions particularly if they are stationed in New Syrtis or Robinson where targets of opportunity are only a few jumps away. Their employers have the option of seconding their own(militia) units in support, but usually the entire point of sending the mercs is so that the militia can stay home.

Remember, they are mercenaries. Hired in support of a foreign policy. They do not set foreign policy, so whether they go on a raid, and who they can take with them on the raid aside from their usual assets, depends entirely on the employer.

Mohammed As`Zaman Bey

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How much authority do (Nobles, Military Commanders, Merc Commanders) actually have to order units around in their realm of power?
  Nobles have defined powers as well as obligations. The Dukes you mentioned have a lot of leeway in their ability to attack their neighbor but they also accept the consequences of their actions, such as a failed mission losing an excess number of units, which impairs their ability to fulfil their obligations.

  Military commanders have far more limits on their actions. Military operations incur costs that have to be accounted for. Bullets and Field Rations have to be budgeted, which is why governments often spend months arguing over budgets as military expenditures are usually low on the list of priorities during times of peace. A military, like every other government agency, is a large number of unproductive employees. Military regulars rarely are allowed to act independently (yes, there are exceptions in the BTU) and mobilization is almost always an order from higher echelons, approved by even higher authorities.

  Mercenaries base their actions on the limits of their contracts. Executing a cross-border raid and saying "The contract didn't expressly forbid it." is a violation of the contract as well as an act of piracy, as the raid outside of the employer's jurisdiction was not sanctioned. Mercenary contracts have all types of clauses, including various levels of Command rights: Independent, Liaison , House and Integrated. Independent would be the only applicable case, as the Mercenary commander is given full reign on actions in the theater of action, so a guerilla fighting contract wouldn't allow the merc unit to skip off and raid another world while under contract. Independent also means the Mercenary commander is fully responsible and accepts the consequences of errors or violations of laws committed.

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In the case of Mercs, do you think that is an unpaid action outside of the Garrison contract or do you think there is some sort of clause for allowing some/all of the unit to take a secondary contract for a Raid?
  Taking multiple, concurrent contracts, especially during an active contract, where the mission requirements of one or both of the contracts might conflict would probably be frowned upon, although an employer may allow it as it mean any event that causes a default on the part of the mercenaries would nullify the payment.

 
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The "Retainer" contract is only supposed to be "Defensive" missions so its hard to put a "Raid" in that form.
  Correct.

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In regards to Militia, how often do you think they are ordered off world in support of Line units.
  Very rare but under emergency conditions, possible. Most planetary militias don't have integral lift assets to travel off world, so it would depend on who foots the bill.

 
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I feel like the Army Reserves seems to have a lot of Reserve units getting activated in the last 30 years now & I've heard of Battalion & Brigade commanders that actually volunteer to have their units chosen to get activated.
  Reserve units are Reserve units and they are activated by the requirements and mission of the Regular Army, which also requires complimentary budgeting for pay, transport and supplies. From a Reserve site:
“As a Reservist, you could potentially be deployed while serving your country. There is no formula for determining who will deploy or when, where or for how long. It comes down to what occupational specialties and operational units are needed at any given time, and who is best qualified and ready to serve those needs.”

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What would be the legal ramifications of a Merc Noble deploying part of the Militia in support of a unit contract?
  It really depends on the details of the contract. You may want to go over the various sections of Merc contracts.

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So its a thought/idea that came up but just curious what kind of issues, good or bad, could be involved.
  Without permission of the planetary authority, taking a military asset out of its jurisdiction would be out of the question, especially for to fulfil another contract. Merc contracts spell out what unit is hired and training a Militia unit is not actual command of that unit -The Militia commander has a chain of command required to approve drawing out equipment and supplies and account for every paperclip.
  In RL, more soldiers die during training than in combat, which gives you an idea on how low-scale combat currently is...Nobody wants to be the last man to die before a war ends.

Colt Ward

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Hmm, thought I had responded to this but . . .

Look at the Chaos Irregulars . . . they had a contract crop up twice, that on first read through was suspected of being a thinly disguised hook into forcing the mercs on garrison into raiding a unknown/undisclosed target.  The riders/supplemental provisions on the contract were expected to encourage/force the mercs to make a raid . . . and they were steering clear of that contract b/c the target was unknown and it spoke about the nature of the employer.  They commented the 2nd time it came up that it was enough time for a group to accept that contract, travel to the garrison, find themselves volunteered for a raid, to fail in said raid (w/o knowing consequences for unit), and get back to hiring hall to try to find someone else.

It would be interesting to find out what the intent was with that contract.
Colt Ward
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