BattleTech - The Board Game of Armored Combat
BattleTech Player Boards => Fan Art => Topic started by: lucho on 26 December 2017, 08:37:27
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Merry Xmas to all!
Here's a quick and dirty render ofthe new 'mech I'm working on.Still a lot to be done, more pics onthe way :D
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First impression: Could really use beefier arm and legs... :-\
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An update: another quick render. Don't hold back on the comments! :)
(https://orig00.deviantart.net/86bb/f/2017/364/3/5/gatecrasher_by_1ucho-dbye3nn.png)
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Lookin' good! O0 I like the backdrop you put it up against, it really makes it look like the Mech is part of a backwater Mercenary command, which is what I think of when I think of BT.
Out of curiosity, what program are you using to render? Been looking to get more into 3D modeling myself!
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Another render, just testing lighting ( I'm a diehard shutterbug, lighting is important to me :P )
(https://orig00.deviantart.net/7802/f/2017/365/4/6/46adbd557b691d1981e09adeddd1a1a3-dbyfkxf.png)
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Lookin' good! O0 I like the backdrop you put it up against, it really makes it look like the Mech is part of a backwater Mercenary command, which is what I think of when I think of BT.
Out of curiosity, what program are you using to render? Been looking to get more into 3D modeling myself!
Thanks! I'll be fluffing it out as time permits; I have two sets of stats, I'm still undecided- 95 tons of assault class goodness or a 120 ton superheavy (the armament is virtually identical).
Normally I use a mix of DOGA L3, Metasequoia, and Blender but this one is straight DOGA ( lame and outdated, I know... :-[ ) There's a lot of good software out there, Blender is worth the learning curve.
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More renders.
(https://orig00.deviantart.net/09b1/f/2018/006/1/c/gatecrasher_on_patrol_by_1ucho-dbz5ud2.png)
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Another render: Dawn Patrol
(https://orig00.deviantart.net/7d43/f/2018/006/a/5/dawn_patrol_by_1ucho-dbz5uuj.png)
Ihave the stats ready, but no fluff yet (coming soon) ^-^
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Looks darn good! Well done matey!