Author Topic: Mars Rising: Marian Hegemony IV  (Read 169431 times)

Weirdo

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Re: Mars Rising: Marian Hegemony IV
« Reply #1440 on: 11 May 2021, 14:56:28 »
I posted the challenge, and have finally had the time to put together my own group. Gotta be honest, when I first posted this I didn't have an appreciation for how frigging cheap these machines are, and didn't know it'd be that easy to go for a full Maniple of mechs in the BV that my group uses as a baseline for a single lance of modern machines.

First Century:

Emperor EMP-1A
Lumberjack LM5/M
Crosscut ED-X4M-E
Crosscut ED-X4M
Carbine CON-9M

Second Century:
2x Wasp WSP-1
2x Commando COM-1A
Cattlemaster CTL-3R3

Total BV = 5948

First Century has an emphasis on ranged combat, able to actually respond with real firepower at the kind of ranges most proper military forces can fight at. The Emperor and Lumberjack are the clear stars that will try to attract and absorb attention whenever possible. The Crosscut-E will surprise many folks by mounting an actual heavy gun, though it'll probably try to fire from cover whenever possible. The Carbine will likely do the same being the most fragile mech in this group, possibly staying behind hard cover entirely and firing indirectly. The remaining Crosscut is the escort. It'll stay in cover as well and spot for the Carbine, only advancing if enemies try to get into close combat so it can mash the Go-Away button.

Second Century isn't that varied, but there just aren't that many Primitives or IndustrialMechs fast enough to perform recon or flanking duties. The Wasps are, well, Wasps, they'll do what they always do. I'm hoping the Commandos will prove a nasty surprise, since most folks expect Commandos to mount a much more close-in weapons array, especially since the Marians build their own model with exactly that. The Cattlemaster is slower than the rest, but is mainly there to provide that Century with some LRM support even when operating independently of First Century.
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Kit deSummersville

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Re: Mars Rising: Marian Hegemony IV
« Reply #1441 on: 11 May 2021, 15:18:43 »
Second Century isn't that varied, but there just aren't that many Primitives or IndustrialMechs fast enough to perform recon or flanking duties.

I'm sure you could squeeze a Pathfinder in there.
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Weirdo

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Re: Mars Rising: Marian Hegemony IV
« Reply #1442 on: 11 May 2021, 15:40:36 »
Kinda tempting. It's disqualified from this challenge because it's not on the Marian MUL, but for regular games it could work. I could see some noble special-buying one for their personal forces, especially if they think they'll have the only one in the Hegemony.
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Adacas

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Re: Mars Rising: Marian Hegemony IV
« Reply #1443 on: 11 May 2021, 16:33:00 »
Your strength is quite good to do hit and run actions in open terrain and perhaps suburban areas, the Emperor gives them a bit more punch, clearly you should choose the targets to attack quite well.

Weirdo

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Re: Mars Rising: Marian Hegemony IV
« Reply #1444 on: 11 May 2021, 16:49:03 »
Isn't that always a good idea?
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Adacas

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Re: Mars Rising: Marian Hegemony IV
« Reply #1445 on: 11 May 2021, 17:48:15 »
Isn't that always a good idea?

It is always good to know how far one can make an effective attack and that it benefits the unit in the future, if for example your unit were rebels in Illyria or other worlds occupied by Tamarind or Canopus, I would target any Convoy of supplies of weapons, ammunition or spare parts, if the situation is different the circumstance changes

Weirdo

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Re: Mars Rising: Marian Hegemony IV
« Reply #1446 on: 12 May 2021, 07:49:52 »
So... I'm guessing this means you're not talking about what I thought you were talking about, in terms of selecting which enemy mechs to target on the battlefield?
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Baldur Mekorig

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Re: Mars Rising: Marian Hegemony IV
« Reply #1447 on: 12 May 2021, 09:21:56 »
So... I'm guessing this means you're not talking about what I thought you were talking about, in terms of selecting which enemy mechs to target on the battlefield?

I think whats Adacas tried to say is something like "with a force like that, in the case of beign an insurgent force against Tamarind or Canopian occupiers, you have to target things like convoy trucks and such before actual mechs".
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In your sword I put my trust that you will honor
I will be the higher ground should you concede it
And my body be your shield if you should need it.

Weirdo

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Re: Mars Rising: Marian Hegemony IV
« Reply #1448 on: 12 May 2021, 09:26:26 »
Let me clarify: This is not a campaign force. It is a force for taking to a game store on weekends and throwing it against another force of unknown composition, numbers, era, or tech, of roughly equal BV, in unknown terrain. It's a pickup game force, not something for campaigns.
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Adacas

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Re: Mars Rising: Marian Hegemony IV
« Reply #1449 on: 12 May 2021, 09:59:28 »
Ah okay I thought it was for something more elaborate like a stage that you wanted to develop

Weirdo

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Re: Mars Rising: Marian Hegemony IV
« Reply #1450 on: 12 May 2021, 12:16:45 »
Gods no. 95% of my games are one-off pickup games, and I see no reason to change that. I play Battletech for fun, not homework.

The only campaign I've done recently is still ongoing, the Chaos Campaign tracks in Era Report 3052. No tracking parts, no having to track movements or choose enemies, none of that horrible stuff. Just a vague narrative framework that ties independent scenarios together in the loosest way possible while still being technically a campaign.
My wife writes books
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"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
"...I was this many years old when I found out that licking a touchscreen in excitement is a bad idea." - JadeHellbringer
"We are the tribal elders. Weirdo is the mushroom specialist." - Worktroll

Adacas

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Re: Mars Rising: Marian Hegemony IV
« Reply #1451 on: 12 May 2021, 13:42:10 »
Okay, it's a way to play, I prefer the scenarios with a background, and with the 4-year ATOW Campaign that I am directing, I always have loose ideas unused to make varied scenarios, with existing worlds and worlds taken from my Chronicle some of which are pretty tough.

The idea of whether they were insurgents Marians was taking the current situation of the Hegemony according to Shattered Fortress.

We are close to starting a new thread

ArkRoyalRavager

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Re: Mars Rising: Marian Hegemony IV
« Reply #1452 on: 12 May 2021, 20:38:21 »
The 50-page limit still stands? I thought threads could be unlimited nowadays :))

Weirdo

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Re: Mars Rising: Marian Hegemony IV
« Reply #1453 on: 12 May 2021, 22:10:15 »
Nerp, still get closed at fifty.
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ArkRoyalRavager

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Re: Mars Rising: Marian Hegemony IV
« Reply #1454 on: 13 May 2021, 09:21:37 »
Noted

Adacas

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Re: Mars Rising: Marian Hegemony IV
« Reply #1455 on: 13 May 2021, 09:26:35 »
Any idea what topic we set apart from Mars Rising:Marian Hegemony V?

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Re: Mars Rising: Marian Hegemony IV
« Reply #1456 on: 13 May 2021, 09:37:31 »
Roma Victoria?
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Adacas

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Re: Mars Rising: Marian Hegemony IV
« Reply #1457 on: 13 May 2021, 09:42:04 »
It could be, it could also be Alphard Vindicati

Baldur Mekorig

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Re: Mars Rising: Marian Hegemony IV
« Reply #1458 on: 13 May 2021, 10:08:19 »
Any idea what topic we set apart from Mars Rising:Marian Hegemony V?

Barbari ite domum?
Oh my brother, with your courage we can conquer,
In your sword I put my trust that you will honor
I will be the higher ground should you concede it
And my body be your shield if you should need it.

Adacas

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Re: Mars Rising: Marian Hegemony IV
« Reply #1459 on: 13 May 2021, 10:12:28 »
Barbari ite domum?

It is another option that

Kit deSummersville

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Re: Mars Rising: Marian Hegemony IV
« Reply #1460 on: 13 May 2021, 11:39:50 »
Nerp, still get closed at fifty.

Really IS threads should close at 40 pages, Clan threads at 50, ComStar ones at 60 and Marian ones at 100 pages.
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Adacas

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Re: Mars Rising: Marian Hegemony IV
« Reply #1461 on: 13 May 2021, 13:21:38 »
I think we are a few messages from the 25/30 that go per page and we reach 50

jimdigris

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Re: Mars Rising: Marian Hegemony IV
« Reply #1462 on: 13 May 2021, 15:04:14 »
Any idea what topic we set apart from Mars Rising:Marian Hegemony V?
"'tis but a scratch."

Adacas

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Re: Mars Rising: Marian Hegemony IV
« Reply #1463 on: 13 May 2021, 15:15:17 »
We will see how it comes out at the time of making the post I would prefer it to be in Latin

truetanker

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Re: Mars Rising: Marian Hegemony IV
« Reply #1464 on: 13 May 2021, 18:03:40 »
We will see how it comes out at the time of making the post I would prefer it to be in Latin

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ArkRoyalRavager

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Re: Mars Rising: Marian Hegemony IV
« Reply #1465 on: 13 May 2021, 20:36:13 »
I suggest a vote as what the Plebeians and Senators would do:

1) Roma Victoria - 1
2) Alphard Vindicati - 1
3) Barbari ite domum - 1
4) "'tis but a scratch." - 1

Just copy and add your votes to the relevant sections OR add your own suggestions plus the vote ;)

Weirdo

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Re: Mars Rising: Marian Hegemony IV
« Reply #1466 on: 13 May 2021, 22:10:24 »
1) Roma Victoria - 1
2) Alphard Vindicati - 1
3) Barbari ite domum - 1
4) "'tis but a scratch." - 1
5) Non lego latine - 1
My wife writes books
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"...finally, giant space panties don't seem so strange." - Whistler
"Damn you, Weirdo... Damn you for being right!" - Paul
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Elmoth

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Re: Mars Rising: Marian Hegemony IV
« Reply #1467 on: 13 May 2021, 23:45:20 »
Any Monty python reference will get my vote

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Re: Mars Rising: Marian Hegemony IV
« Reply #1468 on: 14 May 2021, 05:22:55 »
1) Roma Victoria - 1
2) Alphard Vindicati - 1
3) Barbari ite domum - 1
4) "'tis but a scratch." - 1
5) Non lego latine - 1
6) Keep the traditional name -1
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Turaglas

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Re: Mars Rising: Marian Hegemony IV
« Reply #1469 on: 14 May 2021, 06:48:28 »
1) Roma Victoria - 1
2) Alphard Vindicati - 1
3) Barbari ite domum - 1
4) "'tis but a scratch." - 1
5) Non lego latine - 1
6) Keep the traditional name -1
7) Semper Idem -1
"This is why the same true fighting will never employ ornate, showy, or wide patterns, [nor will it include] exaggerated moves which are useful only for the entertainment of spectators."

 

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