Author Topic: Trojan ProtoMech  (Read 4183 times)

Dragon Cat

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Trojan ProtoMech
« on: 06 May 2011, 12:19:50 »
This one is from my AU but you could probably find it in regular Nova Cat Touman too - I couldn't find the actual ammo stats for the AP Gauss so I made it up if anyone knows if this is accurate please say if not I can try to correct...

Trojan ProtoMech
Introduced:            3065
Mass:                7,000 Kg (7 tons)
Chassis:             Standard
Power Plant:             80
   Walking Speed:         76kph
   Running Speed:          119 kph
Jump Jets:             7
   Jump Capacity:          350 Metres
Armour:               Standard
Armament
   1 Anti-Personnel Gauss Rifle*
Manufacturer:             Clan Nova Cat
   Primary Factory:       New Barcella and Tortuga Prime (What if)
Communications System:          Standard
Targeting and Tracking Systems:    Standard

Description
   The Trojan is the first Clan Nova Cat designed ProtoMech.  It was developed following the Nova Cats acquisition of ProtoMech technology from the Smoke Jaguars following the Inner Sphere invasion of Clan space.  Instead of rushing a unique design into production the Nova Cat scientists took their time and produced a truly unique and effective design.

Capabilities
   The Trojan is a seven ton design and is powered by a powerful 80 rated Fusion Engine, the largest mounted on any ProtoMech design to date.  This gives the design a cruising speed of 76 kilometres per hour, a speed that matches the top speed of many lighter ProtoMech designs, the Trojan is able to achieve a top speed of 119 kilometres per hour which is easily comparable to many Light and Medium BattleMechs.  The Trojan has seven jump jets, which take up a tenth of the Proto’s total weight, this gives the Trojan a three hundred-and-fifty metre jump capacity.  This allows the Trojan which is a bipedal design to keep up with a charging nova cat on the plains and leap through the air like its namesake, the design is slightly hunched over, mainly to keep the centre of gravity low but also to keep in line with the low profile of a nova cat.
   The Trojan’s armour is superior to most designs including the Roc, which many consider to be the best ProtoMech design.  The armour itself is moulded along slender lines with ridges around the neck and down the back like an animals spine, this is also for the sensors and for venting heat.  Offensively the Trojan carries a lighter array than almost all other heavy ProtoMechs with only one weapon.  However it makes up for this by making it a potent weapon, the unit’s weapon is a brand-new Anti-Personnel Gauss Rifle with almost a half a ton of ammo, providing the weapon with sixteen rounds worth of combat.  The AP Gauss Rifle gives the unit a decent strike range and when combined with its point mates the Trojan can cause a lot of damage, one BattleMech pilot commented that being attacked by a point of Trojans was like being attacked by a Phantom C, a popular Clan Wolf OmniMech which carries multiple small lasers.

Deployment
   The Nova Cat’s have mass produced the Trojan following successful Trials, the design is used in many Clusters in small numbers.  Other Clans also have access to this design.

Code: [Select]
Trojan                     ProtoMech                     7,000kg (7 tons)
Equipment                                                 Mass (kg)
Internal Structure                                        700
Engine                     80                          2,500
                            Walking MP: 7
                            Running MP: 11
                            Jumping MP: 7                 700
Heat Sinks                  0                               0
Cockpit                                                   500
Armour Factor               34                          1,700
                          Internal Structure          Armour Value
Head                              2                         4
Torso                             7                        12
Main Gun                          1                         3
R/L Arm                          2/2                       4/4
Legs                              4                         7

Weapons, Ammo and Equipment        Location              Mass (Kg)
AP Gauss Rifle*                    Main Gun               500
Ammo (AP Gauss Rifle)* 16          Main Gun               400

NB: This assumes that ammo for AP Gauss Rifles weights 25 kg per shot.
Worked out as Machine Guns have 200 shots per ton (standard) and weigh
5kg each shot for a proto.  An AP Gauss Rifle has 40 shots per ton (standard)
so should weigh 25kg per shot.
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

truetanker

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Re: Trojan ProtoMech
« Reply #1 on: 13 May 2011, 13:36:29 »
TechManual, p. 218

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Dragon Cat

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Re: Trojan ProtoMech
« Reply #2 on: 13 May 2011, 14:11:44 »
TechManual, p. 218

TT

Don't have it, the one book the shop never gets... any pointers?
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

truetanker

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Re: Trojan ProtoMech
« Reply #3 on: 13 May 2011, 14:23:31 »
Best I can give since my books are away in storage is :http://www.sarna.net/wiki/AP_Gauss_Rifle

Hope this helps, also are you hand doing this? or are you using a program?

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
If I'm attacking you, conventional wisom says to bring 3x your force.  I want extra insurance, so I'll bring 4 for every 1 of what you have :D ~ Tai Dai Cultist on 21 April 2016
Me: Would you rather fight my Epithymía Thanátou from the Whispers of Blake?
Nav_Alpha: That THING... that is horrid
~ Nav_Alpha on 10 October 2016

Dragon Cat

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Re: Trojan ProtoMech
« Reply #4 on: 13 May 2011, 15:22:38 »
No ammo weight irritating but cheers anyway.

All by hand, same as all my stuff which is why occasionally there's a muck up  :-[ think this one is sound though
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

HaplessWithDice

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Re: Trojan ProtoMech
« Reply #5 on: 17 June 2011, 11:24:10 »
No ammo weight irritating but cheers anyway.

All by hand, same as all my stuff which is why occasionally there's a muck up  :-[ think this one is sound though
Devide 1000 (Kilos in a ton) by 40 (number of shots in 1 ton of Ap gauss Ammo) and you get 25 So if I'm doing this right that's 25 Kilograms per shot.

Which leads me to ask aside from not requiring heat sinks...why on a 7 ton Protomech do you have only one of these weapons?  5 of these protomech you want to give you fire power about equal to that of a 35 ton mech/omnimech.  The big question is what function is this protomech built for as it's primary?  Is it a scout, or a assault unit?

Dragon Cat

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Re: Trojan ProtoMech
« Reply #6 on: 17 June 2011, 20:10:28 »
Only has one because of the extreme movement profile (for a ProtoMech).

In this configuration it is a Scout/Harrasser

Here's the second variant more combat orientated

Trojan 2 ProtoMech
Introduced:            3065
Mass:                7,000 Kg (7 tons)
Chassis:             Standard
Power Plant:             80
   Walking Speed:         76kph
   Running Speed:          119 kph
Jump Jets:             0
   Jump Capacity:          0 Metres
Armour:               Standard
Armament
   2 Anti-Personnel Gauss Rifle*
Manufacturer:             Clan Nova Cat
   Primary Factory:       New Barcella and Tortuga Prime (What if)
Communications System:          Standard
Targeting and Tracking Systems:    Standard

Code: [Select]
Trojan                     ProtoMech                     7,000kg (7 tons)
Equipment                                                 Mass (kg)
Internal Structure                                        700
Engine                     80                          2,500
                            Walking MP: 7
                            Running MP: 11
                            Jumping MP: 0                   0
Heat Sinks                  0                               0
Cockpit                                                   500
Armour Factor               34                          1,700
                          Internal Structure          Armour Value
Head                              2                         4
Torso                             7                        14
Main Gun                          0                         0
R/L Arm                          2/2                       4/4
Legs                              4                         8

Weapons, Ammo and Equipment        Location            Mass (Kg)
AP Gauss Rifle                     LA                  500
AP Gauss Rifle                     RA                  500
Ammo (AP Gauss Rifle)* 24          LA/RA               600

« Last Edit: 17 June 2011, 20:16:14 by Dragon Cat »
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

 

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