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BattleTech Player Boards => Non-Canon Units => Topic started by: The Purist on 14 April 2017, 08:27:52

Title: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 14 April 2017, 08:27:52
Historical Background

Nearly 3000 kilometers northeast of Cienfuegos, along the eastern coast of New Delos' main northern continent, a roughly triangular range of mountains thrusts up from the sea floor. The main folds of these mountain ranges form three meandering well watered valleys that wind their way down to the sea. The Three Valleys are high enough in elevation and the latitude far enough north that the normal high humidity and tropical temperatures give way to a more temperate climate. The upper reaches of the valleys are the site of a number of small and medium sized ore mining operations, the middle reaches of the valley possess numerous farming communities that grow everything from cereal crops to fruit orchards and a few small wine growing operations. The lower ends of the valleys grow sugar cane with coastal villages extracting salt and harvesting some of the aquatic life. The below average soil quality is offset in the Three Valleys by plentiful rain, natural erosion, wide spread use of fertilizers and crop rotation.

It was in The Three Valleys in late May 3014 that the ruling families, knowing the population was divided in its support for the Captain-General Janos Marik and his brother Anton, the Duke of Procyon, had decided that should war come, the region would declare its neutrality under the Home Defence Act. The Three Valleys had never been a major industrial area, possessed no strategic targets of note and was not heavily populated, even by the standards of the 31st Century. In fact, it was all the village and town leaders could do to keep the young from leaving the valleys for greener pastures.

The leading families could muster fewer than 20 serviceable Battlemechs, mostly light Locust and Hermes, less than a handful of mediums and only a brace of heavy models. Traditionally the Three Valleys raised an oversized mechanised infantry regiment (14th New Delos Mechanised), reinforced by extra light and medium tanks, and a single battery of artillery. The only other military force was a typical militia regiment, one battalion to be raised raised from local volunteers from each of the valleys in the unlikely event of a truly desperate crisis.

When the crisis of 3014 broke on May 22nd it was decided to let those who supported the Duke of Procyon mobilize, take their weapons and supplies and march off to war. Those who could not support the rebellion or, considering New Delos' position, were wise enough to keep silent, were allowed to remain behind. That portion of 14th Regiment that did not mobilize (more than 50%) was stood down and in its place a provisional "Neutrality Patrol" force was created. It was from these forces over the course of "Anton's Revolt" that the mercenary command later known as the 1st Mechanised Brigade was founded. Initially forming a single reinforced mechanised infantry battalion, a mixed battalion of light and medium tanks with a motor infantry company and a provisional company of light and medium mechs, the force did not seem to warrant much attention. The Three Valleys would not lend aid to either side in the conflict but would provide non-military aid to those who sought it. The Three Valleys would also offer sanctuary to any who could cross over the borders into the region.

As the events of the revolt unfolded throughout 3014 the residents of The Three valleys soon found themselves hosting more and more "guests". The first arrivals were undoubtedly backers of Janos Marik, citizens of new Delos who could not remain where they were, or those who believed discretion was wiser than risking denunciation by neighbours. However, as time passed and news from the front grew more ominous, there were more and more supporters of the Duke of Procyon arriving in small groups and, later in large enough numbers that resources within The Three valleys began to become an issue. All who arrived, regardless of their politics, were relieved of any weapons and military kit before being dispersed around the valleys. When the end came for Anton Marik a number of fragments of his defeated units trailed their way up over the "Kicking Horse Pass" seeking to avoid the wrath of the victorious Captain-General and an equally vengeful Wolf's Dragoons.

By April 3015 The Three Valleys had problem.

[to be continued...]
Title: The Accidental Mercenaries
Post by: The Purist on 14 April 2017, 10:08:30
As the treason trials got underway it took no small amount of negotiating by the Bedford family patriarch, Lord John Bedford, to avoid having to turn over known or suspected members of Anton Marik's rebellion that had sought refuge in the Three Valleys. More than a few of the Captain-General's supporters were put off by the series of threats directed at the Three Valleys despite their loyalty and the risks they took during the rebellion. After weeks of negotiation and at the expense of much of the families political capital earned by refusing to support Anton's rebellion, a compromise was reached. Sir John's third son, Richard Bedford, a Force Commander and commander of a tank company in the defunct 14th New Delos, would lead whatever forces that wanted to follow him, into voluntary exile, outside the Free Worlds League. Richard Bedford was the one who suggested that there was enough discarded military material and disarmed soldiers to put together a mercenary unit, even if it might be somewhat motely in its initial make up. The trouble would be how to fund it.

That issue was solved, in part, by selling or trading away much of the captured and interned military equipment that found its way into The Three Valleys during the recent war (and would not be needed by the new command). Interned members of Anton's forces were allowed to sign on, after careful vetting and on a strictly probationary basis, by giving back 25% of their pay for two years. Finally, Richard Bedford sold just about everything he owned except his manor house near the town of Three Valley Gap and the 20% share he owned in one of the local agricultural and mining equipment machine shops. As transportation was arranged to lift the nascent mercenary command off new Delos and out of the Free Worlds League the formation was sorted out, contracts of service finalized and an inventory of equipment completed, at least on paper, to form the unit's battalions and companies.

It was decided to shape the First Mechanised Brigade as a mixed combined-arms regiment as there was neither money nor captured mechs to do more. In many cases the equipment did not yet exist to fill out the units TO&E, quantities of which would have to arrive while on station or was still to be procured. Contacts with arms dealers were made and orders were placed while the unit's personnel and equipment were undertaking the three months journey to their temporary base on Lindenmarle, in the Magistracy of Canopus. A six month contract for garrison and cadre troops had been negotiated almost as the first drop ships were leaving The Three Valleys. The First Mechanised Brigade settled into its training routine using three battalions, one each of mechanised infantry, one of armour and a third consisting of two thirds light mechs and one third medium mechs. Each battalion was to possess a command lance, the first and second battalion's were a medium weight lance, while the third battalion had a full lance of heavy mechs. The regimental hq hosted a air mobile scout coy under the command of the regimental command lance, also of heavy mechs. Unfortunately, technical support was only at 75% of required needs and the regiment would need to hire local help for some time to come.

First Mechanised Brigade TO&E Sept 3015 - Lindenmarle, Magistracy of Canopus - Six Month Retainer, Garrison/Cadre Contract.


Regimental HQ - Commanding Officer - Brevet Col. Richard Bedford
Command Lance: Heavy - O/C Major Thomas Bedford.
Scout Company: three infantry platoons - O/C Major Thomas Burgh

1st Battalion (The Rifles), mechanised infantry, reinforced - CO Brevet Lt Col. John Talbot; Command Lance - medium (wt)
2nd Battalion (11th Hussars), light and medium armoured - CO Brevet Lt Col John Fastolf; Command Lance - medium (wt)
3rd Battalion (17th Lancers), battlemechs - CO Brevet Lt Col Thomas de Scales; Command Lance - heavy (wt)
1st Service Battalion (maintenance/supply) - CO Major John Ligny II

The regimental hq also contains a tactical hq vehicle (until a "Mobile HQ" can be located) and a light vehicle/infantry escort protects the headquarters staff. There is also a supply maintenance platoon to keep the HQ functioning.

Each battalion hq contains a 'Mobile Command Vehicle' that is the tactical hq vehicle with an escort of light armoured vehicles and hq guard section fulfilling the same role as the hq at the regimental level. The battalions also contains a maintenance/supply company (A Echelon) that draws supply from the regiment's service battalion. The fighting companies in the line battalions each contains a maintenance/supply platoon (B Echelon) that draws its stores from the battalion A Echelon.

<<Game Note: At the time of formation the Tac Hq Units are not deployed as actual units in combat and are not part of the SSBF/ACS stats. The same applies to the Service Battalion as well as the battalion and company echelons. Their role is the game is to check for command activation and supply status.>>

<<Abstract Combat System Stats will be posted later.>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 14 April 2017, 17:20:18
I love it!  I use Anton's revolt as character background at every opportunity! O0
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 14 April 2017, 17:48:05
A lot of people like to start in the civil war period and it is always good.
I like your unit, the only problem I have is the command lances for the infantry and tanks.
Mechs? Wouldn't it be better to have APC's and IFV's for the infantry and higher value tanks for the Armoured.

But that is a minor issue, the unit should be fun to use on the battlefield. O0
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 15 April 2017, 05:43:54
A lot of people like to start in the civil war period and it is always good.
I like your unit, the only problem I have is the command lances for the infantry and tanks.
Mechs? Wouldn't it be better to have APC's and IFV's for the infantry and higher value tanks for the Armoured...

Possibly, however, the premise behind this regiment as planned by Col. Bedford, a serious student of history, is to have mech, tank and infantry work together to overcome the weaknesses of each particular arm. The intent of the command lances in the conventional battalions was to introduce mech pilots to issues faced by their tank and infantry comrades. The battalion commanders would command from their Tac HQs (which are  part of our command control rules), if only because "MHQ" mechs are something of a rarity in the late 3rd SW.

But more on this later.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 16 April 2017, 13:09:11
<<Game Note: The First Mechanised Brigade was the product of a campaign game first begun in the early 1990s, shelved in 1999 and reset in 2007 with a start date of 3010. Beside commanding a great House each player could form his own merc/pirate or House unit (most chose merc). Our game has trundled along for the past decade with three of the original nine players plus a couple of others who "drop in" on occasion to see what is happening and help out for a few turns before real world concerns pull them away again. Like any war game, as soon as the first unit moves or the first dice is thrown the "history" of the universe the game is set in immediately diverges. So you will see events that are definitely not 'canon' but lots of fun all the same.

The actual game has reached April 3019 where we are completing the rather massive conversion to ACS/ISaW from our old hybrid using Battleforce 2's Planetary Assault, the original Mercenary Manual's combat system and the OoB from the original House books. I'm taking the history of the brigade from old notes and game records dating back over the past six years. I hope you'll enjoy the evolution as much as I have had in managing this unit. I'll use the "Game Notes" to help explain certain "non-Canon" decisions made in our game as well as add some context to events.>>

December 3015 - Lindenmarle, Magistracy of Canopus

Three months into the garrison contract and six months since leaving New Delos the First Brigade was beginning to shape up into something resembling a combat force. The infantry battalion was complete and the arrival of more wheeled APCs now meant that two companies were fully mounted, while the third company had taken possession of the first arrivals of hover APCs. Colonel Bedford, along with Lt Col Talbot and Major Burgh were shaping the regiment so that each battalion or combat team had one company that could fill the role as a reconnaissance unit.

The 1st Battalion would maintain two "line companies" with the third company capable of performing the scouting role, form a reserve or rapidly moving flanking force for counterattack or to disrupt an enemy attack. Each of the other battalions would likewise have two line companies and a third company of fast moving hovercraft or the fastest mechs that could be obtained. Each company in the first battalion was composed of four platoons - one hybrid headquarters platoon and three line platoons. The headquarters platoon consisted of two 8 man squads (including the company commander and sergeant major) in APCs and two LRM APC variants. The three line platoons each had 30 men in four squads of seven men plus the platoon officer and senior NCO. The goal was to obtain as many SRM APCs as possible or convert the standard APCs as resources permitted.

This organisation meant that the battalion was significantly faster manoeuvering into a battle and the APCs lent additional fire support and tactical flexibility. Once dismounted the advantage would be lost but the APCs could provide fire support or be ready to get the infantry out of trouble if needed. While the increase in firepower was not significant the added mobility of the APCs meant the infantry was less vulnerable in open terrain and permitted the squads and platoons to carry more kit. Each squad was now able transport additional V-LAW and LAW rockets, with which the platoons practiced vigorously in anti-armour and anti-mech tactics. It was intended that the combination of APC SRMs, the infantry squad versions (where available) and the lighter infantry rockets would be enough to give pause to an enemy force and deter them from getting into dangerously close range.

ACS Combat Team and Battalion Values
:

Experience level: Regular

Battalion Command Lance (reinforces one company): Sz:2; Mov:5; TMM:2; Arm:13; Sh:4; Md:4; Lg:2 (IF1)

A Coy - Sz:1; Mov:6; Trans: 6w; TMM:2; Arm:7; Sh:2; Md:1; Lg:0
B Coy - Sz:1; Mov:6; Trans: 6w; TMM:2; Arm:7; Sh:2; Md:1; Lg:0
C Coy - Sz:1; Mov:10; Trans: 10h; TMM:4; Arm:5; Sh:2; Md:1; Lg:0 (Spec: RCN)

Assuming the Battalion Mech lance reinforce  A or B Coy the Battalion ACS stats read as:

1st Battalion (The Rifles), 1st Mechanised Brigade:

Sz: 1; Mov: 7; Trans: 7w; TMM: 3; Arm: 24; Sh: 7; Md: 5; Lg: 1

<<Game Note: We always thought the one mech, one vehicle but one infantry platoon scale 'felt' wrong so we adjusted things down to the one, mech, one vehicle, one squad scale. It didn't make much difference as we used 4 vehicles and one infantry platoon in a hybrid lance in BF2. With the coming of the Mercenary and Kurita Combat manuals, the infantry squads made their appearance with their individual vehicles so squads can now be carried and deployed in their specific vehicles. And we still haven't noticed much impact on the game (talking AS, BF, SBF and so on).>>
Title: 1st Mechanised Brigade (The Ram's Head)
Post by: The Purist on 19 April 2017, 13:43:04
February 3016 - First Combat: Testing Tactics

In the second week of February 3016 the MAF's garrison commander advised Colonel Bedford that an attacking force was in the last few days of its burn from the star's nadir point. While the objective of the attackers could not be discerned at the time the normal pattern for pirate raids were to hit food stores, the planet's light industries, including munitions plants, and stock piles of minerals. Since the planet's garrison was too small to cover all potential targets it was decided to cover the capital, its light industry and the space port.

The Marian Hegemony had developed a penchant for raiding the Magistracy and this attack seemed it would be similar to others. The enemy force landed south and east of the capital and began moving in on the space port and industrial sector. It was soon discovered that the Marian forces had landed a mixed light regiment of mechs and tanks south of the city and another similar sized force of mechs and motor infantry to the east supported by a squadron of light aero space fighters. The First Mechanised Brigade deployed into one reconnaissance group and three task forces to meet the attackers in the mixed terrain south of the city.

The hovercraft mounted infantry from the 1st Battalion were paired with the hover tank company from 2nd battalion and given two lances of the regiments fastest light mechs (Hermes, Locusts, and Jenners) and tasked with scouting out the enemy approaching from the south and to harass their advance as much as possible. The remainder of the tanks and infantry were paired into two demi-battalions that took up positions amongst a series of low hills mixed with stands of woods and grassland used for grazing. In reserve, waiting to see where the main enemy attack might fall, was the bulk of the 3rd Battalion (17th Lancers), primarily a light mech force back by four lances of mediums and a command lance of heavy mechs. The regimental HQ and command lance was held close by while the regiments jump infantry scouts screened the flanks and provided spotters for the newly arrived artillery battery.

The enemy pressed hard on their objectives, possessing more over all weight but fewer numbers than the First Mechanised Brigade. The light hovercraft forces did what they could to delay the advance but could do little more than dash into long range for their weapons, salvo at the enemy and then pull away again before the heavier opposing Mechs found their range. The light Mechs scored some hits but they tended to separate themselves too often from their tank and infantry consorts and took some punishment for their indiscretion. A Jenner and two Locusts came away from the encounter so badly damaged they had to withdraw from the fight. One hover APC and its infantry squad were destroyed by a direct hit from a PPC while two Scimitars were crippled and had to be abandoned. As the enemy force pressed into the hills the Brigade's light forces pulled away to observe and report on the Marian advance.

The main engagement followed soon after as the 17th Lancers moved out to engage the Marian Mechs and tanks. The two mixed tank infantry demi-battalions tried to work around the flanks of the Marian forces while the regiment's Mechs advanced against the enemy's centre. Overhead the first rounds of artillery rumbled across the sky to burst behind the enemy APCs pulling up the rear.

The battle soon became one of manoeuvre as both sides sought to slip past or push through the other's formations and gain a position of advantage. After more than a century of conflict, combat in the 3rd Succession War could as often as not be decided by manoeuvre rather than by the outright destruction of enemy formations. The Marian force's weight advantage scored numerous times but the numerically superior and quicker mercenaries kept them from being able to disengage and make for their objectives. After three attempts to push through, the Marian raiders realized they could not break their opponent's front or get around their flanks. Without warning they began pulling back covered by their aerospace fighters, the presence of which forced the lighter mechs of the First Brigade to keep their distance. As the attackers moved back into the more open country the brigade's hovercraft re-entered the battle and hit the rear of the Marion forces, which, not being as well protected in the retreat as the advance, soon began to suffer badly. As the Marian Mechs tried to shift to support their lighter forces they weakened their centre facing the brigade's Mechs, allowing the mercenary medium and heavies the opportunity to finally get truly stuck in.

The Marian formation began to come apart as losses mounted. Unfortunately, the relative inexperience of the First Mechanised Brigade also told as unit formations became ragged, sub-units failing to cover gaps, allowing the enemy to start slipping through. The opportunity to encircle the Marian force was lost and the remaining force made a hasty retreat back towards their dropships. An attempt to end run the retreat with a hastily reformed light mech and hovercraft force failed to strike home and the Marion raiders escaped.

Total losses for the First Mechanised Brigade amounted to seven squads of infantry badly shot up, five APCs, six tanks and five Mechs shot so full of holes they were good only for salvage. A similar number of tanks and mechs were also badly damaged and would need many hours of expensive repair. On the plus side the Marian force left four light, three medium and single heavy mech behind that could be salvaged and abandoned more than dozen heavy and medium tanks plus a number of APCs and soft skin vehicles. The payments for the salvage would come in handy to help replace losses and hard cash would permit the purchase of what the Brigade required rather than what could be scrounged. There was also enough captured supplies to help offset at least some of the cost of the battle. Prisoner interrogation soon discovered that the Marion forces were not aware the First Mechanised Brigade was on planet and expected to easily handle the two infantry regiments and two tank battalions of the regular garrison. Prisoners also meant ransom directly back to their nation or being "sold" to the Magistracy for later prisoner exchanges. Either way it meant more cash.

In the days and weeks that followed the battle, with the clock running down on the brigade's first contract, debriefings and "lessons learned" sessions brought to light a number of deficiencies in the brigade's performance. Tank and infantry cooperation was considered adequate but the APC commanders needed to stick closer to their infantry in order to recover the dismounted troops so they could keep up with the tanks and mechs. At the same time it was noticed that the SRM APCs did much better, actually helping to protect both infantry and tanks by virtue of their additional punch. It was decided to accelerate the conversion of as many APCs to SRM variants as resources and time allowed.

On the other hand, mech cooperation with their tank and infantry comrades left something to be desired. As powerful as Mechs are on the battlefield they cannot fight alone when the enemy mechs are supported by their own tanks and infantry. The Marian Mechs struck out when the opportunity presented itself but as soon as the advantage in doing so decreased they moved smoothly back into the supporting range of their Vedette, Bulldog and Manticore cover fire. The brigade's mechs showed a habit of becoming fixated on their current engagement and did not seem "situationally aware" enough to know when to pull back. 

All in all, the over all performance was good, losses within acceptable limits, morale was high and the noted problems could all be sorted out with more training and more experience. New kit had arrived from previous purchases and new faces joined the lances and platoons. As the brigade was packing up in late March to move on to new opportunities word came down of the awarding of new, short term, high paying, but high risk, contract with the magistracy.

Rumours ran rampant.

Title: Re: The First Mechanised Brigade (The Ram's Head)
Post by: The Purist on 23 April 2017, 12:27:19
The Third Succession War Campaign, Jan 3010-Dec 3011

The campaign game that began in Jan 3010 using the OoB from 3025, tweaked for what we knew of actual unit locations, opened with all sides moving units about in preparation for their main attacks. Few regiments and commands were full strength and units could seldom count on more than 10-12% in replacements and repairs per month. The attacks did not begin until May 3010 when the Draconis Combine, Lyran Commonwealth and Federated Suns all launched offensives. The Free Worlds League sat back on the defensive launching a few raids only to be jumped by the Lyrans while the Capellan Confederation looked for weakness on either front. Between 3010 and late 3012 planets on all fronts had changed hands except one - the FWL/LC front. Here the Lyrans had struck hard and broke through between Tamarind and the Periphery border, capturing eight systems while in the centre three more fell. Sensing blood, the Capellans jumped the FWL from behind and quickly took five systems. Of the five houses the FWL looked to be in the most trouble.


*****

Lindenmarle - end of March, 3016

The new contract just signed with the Magistracy military promised to reap great rewards for the First Mechanised Brigade if everything went to plan - if.

The brigade was tasked with supporting an MAF anti-pirate sweep in the unclaimed space between the Magistracy, Taurian Concordat and the Capellan Confederation. A number of worlds had "gone dark" since the end of the Star League but a number of them were still functioning and able to support clandestine bases. The Magistracy had been suffering for the past eight months from a number of repeated, highly organised raids varying from companies and battalions all the way up multi-regiment attacks. This had all the hallmarks of something more than just piracy and the Magistracy had spent four months scouting a host of systems and they believed they had found one of those "pirate" bases. Whether these were true pirates, pirates supported by a foreign government or perhaps even a Comstar operation to destabilize the sector was unknown but the Canopians wanted answers. Scouts had located suspicious activity near the Capellan border toward New Roland and it was decided to investigate 'with authority'.

The First Canopian Cuirassiers with a regiment of armour, one of infantry, two companies of artillery and two aerospace wings were going to execute a sweep from Early Dawn 'clockwise' along Free World's Leagues border to the suspected base location opposite the Capellan border near New Roland. At each arrival, while the jump ships recharged, fast assault drop ships would carry out high speed burns to scout the system deploying aerospace fighters to take a closer look at any asteroids or usable moons or planets. Following the fighter sweeps the force would jump to the next system.

Departing from Dainmar Majoris a similar force led by the First Canopian Light Horse would sweep anti-clockwise, making a courtesy call at Detroit before turning 'inward', and making for the Capellan border near Repulse. If nothing untoward was found then this command would move on to meet up with the Cuirassiers as they wheeled back towards Canopian space.

The First Mechanised Brigade would reinforce the Canopian Cuirassiers, secure the landing zones and then aggressively patrol the perimeter while the Canopians dealt with any pirate base. The contract was for three months, with an option to extend it monthly afterward. The contract offered nearly 20,000 C Bills per squad per month with a combat bonus of 5,000 C Bills per squad per month if they saw action. However, pay would not start until arriving at the jump off point at Early Dawn. Salvage rights were to be 'Payment in Kind', which meant cash for captured kit and supplies, usually at a respectable rate. The brigade carried its own supplies and could maintain itself for three months along with an additional four combat loads in case of heavy action (enough supplies for four weeks of sustained combat). Spares were adequate but tech support was still an issue and the balance was made up from Canopian support. The only downside was that combat transport had to be provided by the Canopians as the brigade lacked its own lift capabilities and civilian carriers were not fond of prolonged exposure in combat zones, much less in known pirate operations areas. While the fees were to be greatly discounted the idea of not having control over drop ships was a nagging concern.

Departing from Lindenmarle in early April the brigade made four jumps to Early Dawn where the troops had only a few days on the ground to rest from the voyage before setting off again to the target. New intelligence had come in since departing Lindenmarle and it now appeared that the destination had the potential for heavy combat. The last reconnaissance operation jumped into the system at a pirate point and was able to count perhaps two wings of aerospace fighters plus at least a squadron of assault drop ships around a planet that could sustain life and had clearly been colonised in the past. Everything certainly looked like this was more than just a well organised band of pirates. The Canopians added an additional fighter wing and an assault jump ship squadron to their force and the entire fleet jumped out of the system late in the first week of May 3016.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 24 April 2017, 02:26:28
2 fighter wings and an assault DS squadron.
That has all the makings of an inner sphere invasion force.
That is going to be a very intense battle. O0
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 04 May 2017, 12:22:54
<<Game Note: This battle within a battle is one reason why it never hurts to approach the GM with an idea for something "outside the box". We were just learning the new Battleforce rules from SO, especially the air-to-ground rules, when I asked to conduct the operation in advance of the attack that would be played out by BF2s Planetary Assault rules along with the campaign system in the original Mercenary Hand Book. The pirate players didn't see it coming and didn't leave any serious forces behind when he sent his A/S fighters and drops ships to intercept the incoming Canopians.

This was fun,... and no one left bases undefended again.>>

May 29th, 3016 - Nadir Jump Point: System “Sierra Papa 3624”

Moments after the jump cycle had completed Admiral Seymour was moving to the comm station to send out the order for the fleet to deploy and prepare for a series of one point five gee burns for the next 24 hours, dropping to one gee for a specified period before boosting again to one point five. It would be somewhat uncomfortable for the crews and passengers of the assault force but it was imperative to close on the planet as quickly as possible and hopefully throw off any interceptor’s calculations.

“Commander, get the two scout dropships a half day between us and the Zenith point. I want to know if anything is headed our way as we burn toward the planet.”

Turning to the flagship’s Captain she gave the deployment order. “Ok, Captain. Assault ships with their fighters out in front, then the troop ships and their escorts and then then supply ships pulling up the rear. I doubt anyone will miss our arrival but I want to be well on our way before they sort out what is going on.”

As the command crew bent to their tasks Admiral Seymour returned to her chair, her thoughts turning to small flotilla that arrived the day before at the pirate jump point two and half days from the planet.

“Ok, ‘Top Hat’, see if you can ruffle some feathers on the plump turkey before we arrive.”

June 2nd, 3016 - Nine hours from orbital insertion “Objective Planet SP-3624”

Operation “Top Hat” consisted of two Scout Class jump ships, chosen for their small jump signatures, carrying two Leopard class drop ships into striking distance of the planet. Aboard the first was a medium battle lance and two Thunderbird fighters. The other, a Leopard CV, carried two venerable MM-2 Dragonfly, two TR-7 Thrush and two more Thunderbird D36 heavy fighters. The two Scouts arrived in system via a pirate jump point less than three days from the planet and would use the moon as cover for as long as it was in the line of sight path as they closed slowly on the planet.  Their job was to slip into the atmosphere and hit what reconnaissance believed to be the only thing approaching a star port on the target planet.

Commander Phillip van der Hague noted the weightlessness return as 'Firedrake's' drive cut out and the ship rotated its nose towards the planet. Five hundred meters to port and slightly behind came 'Hurricane' the second ship in the small flotilla. Both ships had completed their burn to within a few hours of the atmosphere from the night side of the planet while their target was passing through the morning sun. If they timed this right they would enter the atmosphere and strike the target thirty minutes before sunset, coming out of the darkening sky to the east. In the meantime they would coast forward as long they could, using thrusters for minor course corrections and attitude adjustments.

June 2nd, 3016 - three hours from orbital insertion “Objective Planet SP-3624”

"It's confirmed, sir." Stated the communications officer. "Eleven drop ships, I can't confirm the types this far out, and twenty-five plus aerospace fighters have formed up near the south pole. They appear to be oriented toward the sun. They are probably planning to intercept the fleet. Admiral Seymour should be six to eight hours out at this point."

"How's our approach?" asked Commander Hague

"They don't seem to have seen us, sir. If they boost even a little way towards the fleet we should have a clear run at the target with no real hope for them to intercept us."

Twenty-two minutes later the communication officer reported the dropships had just engaged their drives and were burning toward the incoming fleet at nearly two gees. Commander Hague smiled to himself as he gave the order to engage the drives to give the fighter pilots and mech drivers some gravity in the final approach before going into battle.

June 2nd, 3016 - 1930 hours, Xiàozhǎng Base

The Xiàozhǎng ground base was part airfield and part small starport. The ferrocrete runway was brand new and only in operation for a few days, heavy equipment and construction spoil were still in place along its length. To the south was small landing pad for spheroid dropships large enough for three or four craft, was holding two Mules this evening. There were four new reinforced hangars completed and six more planned, their place currently occupied by revetments for two squadrons. The perimeter held fuel and munitions bunkers while a control tower and a ground based early warning center dominated the center of the field. Unfortunately for the defenders the fixed defences formed by two flak towers had not yet become operational.

The first any one at the base knew of trouble was when the first pair of Thunderbird heavy fighters rocketed over the field only meters above the ground, their laser's, LRMs and bombs destroying the control tower and early warning facilities. Before the shock could properly register the second pair of Thunderbirds hit the nearest hangers, destroying both and the helicopters sitting inside. Next came the two Dragonfly light fighters which targeted what appeared to be maintenance and warehouse buildings. The two Leopards came in last, making for the landing pads, which were now stirring to life. Before the crews or ground staff could do much, however, both Leopards poured their full weight of PPC, Laser and LRM fire into the two Mules, leaving both tilted and burning amongst bright orange flames and pillars of black smoke.

While the fighters came around for another pass the Leopards circled, the mech carrier lowering its landing gear and heading for the runway. What resistance there might have been faded away as the grounded Leopard discharged two heavy and two medium mechs, which immediately set about blasting what remained of military value on the base and began searching for evidence of who was supporting the "pirates" using this planet. It was then that the fighters watching  from above spotted trouble - enemy reinforcements were closing on the base.

It was the two Thrush 7 light fighters, called down from providing top cover, who spotted a mixed company of enemy Mechs charging towards the base. A quick sighting report let the strike commander know he had eight to ten minutes before he had a dozen mechs in his lap. With that the two Thrush fighters began an attack run that left two mechs badly damaged for the loss of a Thrush, batted from the sky by the combined fire of four nearby medium Mechs. As the Thunderbirds joined the attack the four Canopian Mechs collected what evidence they could and darted back to their Leopard, waiting at the end of the runway, powered up and ready for a fast take off.

Harried by the aerospace fighters the mech company was slowed and took serious damage by repeated attacks from the remaining seven fighters. A total of three mechs were destroyed with seven more battered while three more of the attacking fighters took significant hits, two limping away but still able to make orbit. Once clear of the combat zone all the attackers made for orbit, recovered to their carriers and burned away from the planet. If the naval battle went well they would receive word to join the ground forces on the planet and join the operation.

What they didn't know at the time was that the base they had destroyed was the main depot for pirate forces and their allies. The ammunition they torched accounted for nearly half of that available for the defenders. When word came of the fleet's victory the enemy aerospace force had only two small subsidiary fields to use but lacked in spare parts and ammunition for the coming ground battle, reducing their usefulness to a mere harassment force.

Top Hat could be counted an clear victory for the Canopians. 
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 04 May 2017, 17:21:45
Well played!  I hope that Thrush pilot was able to evade and escape until the ground forces arrived...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 31 May 2017, 12:46:40
Sadly, no. The Thrush was literally blown apart by the nearby mechs as it passed over its target. There was no opportunity for ejection. The lesson learned here from the SO a/s rules was to try and vector in attacks from more oblique angles and, if possible, split enemy fire by having a wingman come in from a different angle or very close behind and 'off-set' to one side or another. I suppose the Thrush flight could have waited a couple of turns and made higher altitude passes with bombs until the Thunderbirds arrived before dropping low for the strafing runs. It was our first official run-through of the SO rules so,... live (and die) and learn.

Besides, these were 'House' fighters,....my lads in the 1st Mech Brigades were only dreaming of their own A/S assets in 3016. I'll post the results of the three week battle for SP-3624 this weekend to move the history closer to the current 3019 date.

Cheers.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 31 May 2017, 17:12:25
Well, the OTHER Thrush pilot lived and (hopefully) learned, at least...
Title: The First Mechanised Brigade (The Ram's Head)
Post by: The Purist on 05 June 2017, 11:02:43
Planet SP-3624, 03 – 09 Jun 3016

Manoeuvre vs Firepower - The Battle for SP-3624

1st Mechanised Brigade Deployment:

Brigade HQ + Reserve:
Bde Tac HQ (Mixed - )
13th Commando (Air Mobile Inf, VTOL)

TF Alpha:
A Coy, 17th Lancers (Med BM+)
B Coy, 17th Lancers (Lt BM)
A Sqdn, 11th Hussars (Hvy CV+, Trk)

TF Bravo:
A Coy, 1st Rifles (Mech Inf+, Whl)
B Coy, 1st Rifles (Mech Inf+, Whl)
B Sqdn, 11th Hussars (Lt CV+, Trk)

TF Romeo (Recce):
C Coy, 1st Rifles (Mech Inf+, Hov)
C Sqd, 11th Hussars (Lt CV+, Hov)
C Coy, 17th Lancers (Lt BM+)

Arty Command:
A Coy, 1st Horse Arty (SP Art, Trk)
_________________________________________________________________________________________
Part I: Advance to Contact

While Operation Top Hat had struck the pirate force’s main base hard for little loss the naval battle that followed seven hours away in space was a bloody affair. The Canopian forces had a decided advantage in numbers but the majority of their aerospace fighters were lighter models that suffered at the hands of the heavier pirate, and newly identified Capellan, defenders. The lighter Canopian fighters took advantage of their superior maneuverability to tie down their larger more clumsy opponents in dogfights until heavier fighters or assault dropships could come to their aid. In this they largely succeeded as the enemy fighters could rarely shake off their opponents long enough to close on the transports or other softer targets without taking damage from the lighter Canopian craft which gained a significant position of advantage. However, whenever the lighter Canopian fighters had to press their attacks to protect the troops ships they inevitably suffered for their efforts. By the time the remaining Capellan fighters and dropships withdrew, the true pirate aerospace elements being all but destroyed, both sides had suffered serious losses and damage.
 
The Canopians could proceed with their landings with the confidence that their hard won aerospace superiority would give them command of any planethead as well as hold some aerospace assets for supporting their ground forces. Though tempted to change the drop zones to include the now crippled spaceport the landings went ahead as planned and the forces grounded some six hours away in open plains that accessed the regions water and road infrastructure. The Canopian Command did decide to change the location for the planethead to the spaceport and ordered a delay in landing all but essential supplies until the spaceport had been secured. The supply dropships would remain in orbit with a strong aerospace escort until that time. Colonel Bedford smiled to himself, now knowing that the decision (and expense) to outfit each company with its own ‘B Echelon’ support lance and each battalion with its own supply column (A Echelon) was fully justified. It meant his companies had at least one complete combat reload (with some additional spare capacity) close at hand. Each battalion also had a mixed company of munitions carriers, recovery vehicles, medics, and fuel or coolant vehicles that could keep the battalion in the fight for two or three days, perhaps longer.

The 1st Mechanised Brigade was tasked with securing the new objective and establishing the defensive perimeter, for which they would be assigned an additional motorised infantry battalion and company of medium tanks from the main force once unloaded. The enemy had their own ideas about the use of the base and a number of skirmishes broke out between the pirate ground forces, identified as ‘Grendel’s Revenge’ and the 1st Mechanised Brigade’s march columns. The pirate scouts seemed intent on drawing the the lead elements of the brigade to the southeast but Lt Colonel Talbot refused to take the bait and kept his troops on task. As air reconnaissance reports came in it soon became clear that the enemy was beginning to concentrate his forces into regimental groups as they converged on the landing zone with others moving towards the spaceport.

The 1st Mechanised Brigade formed four columns as they advanced northeast towards the spaceport along what passed as the local ‘highway’ (an old but serviceable paved road) and the smaller country roads that ran on each side. The reconnaissance and screening force was formed around the headquarters of the 1st Rifles' battalion HQ lance composed of the faster medium mechs, infantry in hover APCs, light hover tanks, and the regiments fastest light mechs (mainly Locusts, Hermes and Jenners). While the hovercraft formed two mixed companies on the wings the fast light mechs manned the centre of the axis of advance closely followed by the battalion HQ lance.

The second column was composed of TF Alpha moving along three roads behind the reconnaissance screen. The third column was composed of TF Bravo, likewise using three roads to avoid congestion on the main highway. Pulling up the rear but trailing somewhat behind was the Brigade HQ, the Artillery Command and air mobile scout company. The slow advance of the guns was improved somewhat by ensuring they made use of the road while the heavy mechs of Brigade’s command lance provided a close ground escort. With two Archers, a Rifleman and Marauder the column was well protected from any probe that might try to take advantage of the guns vulnerability in march column. Above four Karnovs, carrying the scout infantry, zig-zagged above the flanks and rear of the ponderous column. Finally, higher up and in front of the advance a squadron of Canopian aerospace fighters flew top cover, adding their eyes and sensors to the task of spotting trouble before it got too close.

Twenty kilometers from the spaceport the ‘advance to contact’ changed from skirmishes between recce forces to a meeting engagement between advancing pirate and mercenary forces. Grendel's Revenge had come out to force the battle and prevent the 1st Mechanised Brigade from reaching the spaceport.

<<To be continued>>     
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 06 June 2017, 12:33:09
<<Game Note: In keeping with the 'style' of warfare and thin resources for replacements in the 3rd SW we placed a premium on manoeuvre in order to convince our opponents to accept retreat with minimal casualties wherever possible. Once one side had had enough and wish to declare they wished to break off they were usually allowed to retreat - usually. This "Operational' level of combat was handled with the regular game maps representing larger areas than regular BT or BF2 action (about 250 meters per hex). The old mercenary handbook had a very clever campaign system for resolving battles for unit sizes from lances to multi-regiment slugfests with rules for both a manoeuvre phase and a combat phase. For campaign game level actions the Planetary Assault rules from BF2 also fit the bill. We adopted a four week per "active" month turn system, monthly turns in quiet times. The bookkeeping involved in translating the losses to individual BF elements was time consuming but only really necessary for our personal units or favourite house regiments. Until Interstellar Operations fell into our hands in early 2016 we had been using these two systems that got us to early 3017 in our general campaign game. IO introduced us to SBF, SSBF and ACS for use with ISaW. Campaign Operations nicely topped the cake with a juicy cherry with unit tables and solar system rules. This campaign on SP-3624 were the last battles fought by my merc regiment before the slow change over to SSBF-ACS/ISaW but the emphasis on manoeuvre is still noticeable.>>

Planet SP-3624, 03 – 09 Jun 3016 (Part II)

Just as TF Romeo was deploying to begin to envelop the sixth roadblock encountered since sunrise a fresh contact report came in to Lt Colonel Talbot’s command vehicle. Team 2 on his left called in a contact identifying a large force advancing from the north that counted approximately 30 mechs with supporting tanks in attendance. The advancing contact was thought to be a reinforced battalion with most Mechs scanning out to be medium weight with a leavening of heavies. In any case it was far more than a task force of hover tanks and light mechs could handle considering he was facing another short company of recce troops to his front. It was time to switch from a reconnaissance mission to one of screening and reporting.

Immediately ordering his left wing to withdraw south he also had the light mech company conform and swing their left flank back to the west and southwest south of the main paved road. The mixed hover tank and infantry of his right wing would anchor that flank on a large farm 500 meters south of the highway. Perhaps he could draw the enemy reinforcements south so TF Alpha could take them in the flank as it hurried forward. Whoever these pirates where, they were acting with more discipline than was normal for a unit of their ilk.

Nine kilometers behind the roadblock Colonel Bedford noted the contact report and watched as his staff updated the computers and punched up the data feed with fresh information. His immediate orders were for TF Alpha to swing north and then east to engage the enemy from the west and open the road for TF Bravo, to be accompanied by the Brigade’s heavy command lance, to advance up the highway with their wheeled vehicles at best speed. Looking at the plumes of dust being raised by the march columns made any hope of surprising the enemy vanishingly slim but if both task forces could engage swiftly they may be able to overwhelm this force and do some serious damage to the enemy position on the planet. Thirteen Commando would continue to shepherd the artillery train forward as there did not seem need, or time, to deploy the guns to support the coming engagement. As his regiment began to deploy from march columns to combat formations he radioed his air liaison to order the supporting Cheetah light fighters to engage the enemy.

The battle that followed was not an equal fight and the pirate battalion sacrificed a number of its lances in a fighting retreat for more than thirty minutes before breaking contact to the north. The stiff resistance did not go unnoticed and added more questions to Bedford’s growing list. These were either very unusual pirates indeed, or their boss was promised great rewards for putting his force in harms’ way in such a manner. Either way, Grendel’s Revenge were no slouches when it came to combat. Bedford briefly considered giving pursuit but reminded himself his objective was the spaceport and his job was to take and hold the planethead. Pirate hunting was officially the client’s job and was left to the Canopians. Bedford also knew the Canopians were reporting growing resistance as they advanced behind the Brigade to the west and northwest and the need for supplies and spares would soon become critical. As Grendel’s Revenge withdrew they left eleven medium and two heavy Mechs along with seven heavy tanks behind them (an SRM carrier, 5 Bulldogs and a Manticore). Numerous other mechs and tanks were also sporting various degrees of damage. In return, the 1st Mechanised Brigade lost two Scorpion light and a Vedette medium tank destroyed with three Manticore’s crippled. Two Hunchback’s and a Centurion medium Mech were crippled with a Rifleman, Marauder, Trebuchet and two Shadowhawks badly damaged. Thankfully, this time, the infantry companies were only lightly engaged and came away from the fight with little damage except for about a dozen wounded and two APCs knocked out (both recoverable).

Even before the battle was decided the enemy’s light forces at the roadblock had withdrawn to the northeast. Noticing the retreat Talbot began disengaging his own recce force and lance by lance wheeled around behind his skirmish line, reforming to the east. The first to push on to the northeast towards the spaceport were the hover tanks and infantry from Team 2. Closely behind them were Team 3 followed within minutes by Team 1 and their light Mechs. As they took up the pursuit the enemy light mechs and hover craft drew away to the north instead of continuing to follow the highway. The path to the spaceport looked open and after a brief conference with Colonel Bedford, Talbot’s command was racing towards the objective at nearly one hundred kilometers per hour. The Karnovs of 13 Commando whistled overhead headed in the same direction to add some additional firepower should there be anyone still defending the spaceport.

To the rear the techs and recovery vehicles of the Brigade’s echelon troops began to move about the wreckage on the battlefield while medics began collecting the wounded and tagging the dead. Prisoners were corralled and two sections of infantry left to guard them and secure the aid station set up to wait for the better equipped Canopians to arrive. The prisoners and captured kit were clearly from Grendel’s Revenge but one badly wounded officer, by the nature of his uniform and kit, was no pirate. An examination of his papers soon told the story – a captain in “Kincade’s Renegades”. Obviously a liaison officer but more importantly the discovery of Liao regulars of the Tikonov Reserves on a planet in the periphery was no mean bit of news and the information was quickly passed up the chain of command.

The salvage was quickly catalogued, collected and reported to the Canopian liaison officer to ensure there were no irregularities. Colonel Bedford had made it clear that all salvage terms were to be strictly adhered to ensure no excuse was given to reduce the generous payout agreed to by accepting ‘payment-in-kind’. That there would some pilfering was an unspoken reality of the mercenary business. With the administrative details taken care of, a security force detached to protect the techs and their equipment and a flank guard thrown out to the north the 1st Mechanised Brigade resumed its road march to the spaceport.

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 07 June 2017, 12:53:20
Planet SP-3624 Finale - June-July 3016

When the lead units arrived at the ruined space port on the late afternoon of June 3rd it did not take long for them to take possession of the base and take stock of the destruction created by the previous evening's air raid. The ground facilities were largely ruined along with all but one of the warehouses and maintenance shops. The fuel bunkers were completely destroyed save for a cache of conventional petroleum and only one ammunition bunker had not been turned into a crater. As before the captured fuel and ammunition was catalogued as were various spare parts found in the remaining heavily damaged storage buildings. One unexpected discovery was that most of bodies found in the wreckage did not appear to be from either the pirate battalion or their Capellan allies. It was soon discovered that they were locals hired to do the construction work under the supervision of the Capellans. The bodies were turned over to a delegation from the nearby town for burial.

It took the 1st Mechanised brigade most of the night to concentrate at the spaceport but once the perimeter was secured the port was declared open and the first dropships were setting down by the afternoon of June 4th. The arrival of the Canopian motor infantry battalion on June 5th gave the defence some depth and the troops set about creating a number of bunkers and strongpoints around the base. Debris was cleared away and the Canopian techs began dismantling the wrecked dropships in order to clear the landing pad. By the 10th of June the defence was organised and the job of the Brigade was largely done. Unfortunately, the Canopians were also learning that the Capellan regiments were not going to be easily rounded up or compelled to leave the planet just yet.

The 1st Canopian Cuirassiers and their supporting regiments were extremely short in light Mechs or combat vehicles that could conduct dedicated reconnaissance work. Of nearly 10 battalions on the planet only one light tank battalion could be tasked for reconnaissance. On the other hand, Kincade's Renegades, though possessing only two Mech battalions, one of these was made up of light Mechs while the reinforced armoured regiment that supported them also had a light battalion with plentiful reconnaissance assets. Grendel's Revenge, though mauled was still thought to possess a mixed battalion and had gone to ground, likely in the wooden hills to north and northeast of the spaceport.

For the next two weeks the Canopians engaged in a frustrating game of cat and mouse with the Capellans, attempts to pin them down for stand up fight repeatedly frustrated by the lighter Capellan forces making use of their speed to avoid a fight. Losses were traded but the Canopians were coming away form most encounters the worse off as attrition slowly wrote down both forces. In the last week of June the situation was made more complicated when a Capellan dropship force arrived at a pirate point and make a high speed run to get past the Canopian blockade and drop the St Cyr Armoured Grenadiers on the planet along with some badly needed supplies. This reinforcement cost the Capellans most of their remaining aerospace fighter who were forced into the air to help break the blockade.

The Canopian command was not unduly concerned about the arrival of the Armoured Grenadiers. The force was quickly identified as little more than another battalion of mechs and the single Mule that accompanied the mech battalion could not possibly bring in enough supplies to replace what had been lost or expended. Capellan Mechs were already reduced firing only energy weapons, making use of autocannon and missiles only in extremis. The Canopians also knew the 1st Light Horse was to arrive in a matter of days or a week with plentiful supplies and three more full regiments, a number of their constituent battalions being suited to reconnaissance work. In the meantime, Admiral Seymour and General Fletcher asked Colonel Bedford for the use of his reconnaissance task force until the reinforcements arrived. Bedford agreed once he had confirmed what was needed and that this tasking triggered the bonus pay for combat service.

Lt Colonel Talbot's light task force spent the next three weeks attached to the Canopian brigade and was able to help them slowly pin and grind down the Capellan force. What little hope the Capellans had of holding out for much longer vanished on July 10th when the first dropships of the Canopian Light Horse began landing at the spaceport. On July 13th, Colonel Joshua Kincade strode out towards the Canopian lines and sought 'Honours of War' and retreat from the planet.

The negotiations were relatively brief as both sides new that the Canopians did not want to risk war with a major house by destroying two commands but the Canopians also wanted to send message. The Capellans were allowed to call for evacuation and leave with everything that could move under its own power by the time the dropships arrived. When offered to take what was left of Grendel's Revenge with them Kincade dismissed the idea without a second thought. "They're pirates", he said, "do with them as you like". With that the armistice was announced and the Capellans, prisoners and wounded ransomed so they could be included, were gone from SP-3624 before the end of the month.

The 1st Mechanised Brigade made out like proverbial bandits themselves, even though a few items were subject to intense negotiations. Losses from all sources had amounted to about 8% of the regiments combat force but the additional cash for the combat operation upon landing and then by TF Romeo added handsomely to the totals. After the payout was agreed Bedford arranged to buy some of the salvage back from the Canopians, including a few light mechs. The Canopians wanted as much hard equipment as they could get their hands on but parted with enough kit to reduce the need for the Brigade to have to buy new equipment to replace all that was lost. After all expenses were met the unit ledgers showed a final balance in excess of 117 million C-Bills.

With the negotiations and transfer of C Bills arranged both sides continued the task of packing up to leave. The Brigade was offered a lift back to Canopian space but Colonel Bedford had made arrangement with two cargo dropship captains to deliver the entire brigade to Lopez in Andurien space where they would hire further transport for Galatea. While the battles had been playing themselves out on SP-3624 a courier message arrived with one of the scout ships from the Brigade's agents on Atreus and Galatea. Richard Bedford had opportunities to explore on the Mercenary Star.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 07 June 2017, 13:27:25
<<Game Note: Grendel's Revenge was not purged by the Canopians as it was later discovered that many of its members were actually residents of SP-3624 (known to the locals as Sebastian's Retreat). The pirates had arrived some 20 years before as raiders intent on pillaging the locals for food, medicine, supplies and what industrial goods it could use or trade for ammunition and spares elsewhere. The locals had little in the way of defenses but they put up enough of a fight for the meager possessions they did have that the pirates struck a deal with them. The pirates would "settle" on the planet and use it as a base in exchange for protecting the locals from other pirate attacks. After some haggling over rules and governance the inhabitants agreed to the deal.

For the next 20 years the pirates were slowly converted to a local defence force and truly 'settled down' on Sebastian's Retreat. They still took to raiding when times were truly tough and some of their pillage actually helped the economy on the planet. With a population of less than 500,000 spread over two continents the planet was able to grow its own food and had some light industry that was enough to keep things running. Traders only called rarely and it mattered little to the inhabitants if none came at all. They knew that they had once been part of the Capellan Confederation but the passage of nearly a century and a half since they dropped off the map had changed much and the inhabitants wanted little to do with "Great Houses", the Inner Sphere or any of the trouble that came with it.

The arrival of the Capellan trade mission in mid-3015 ended their happy isolation. The arrival of the Capellan troops and engineers made them very worried. Worry turned to panic and then anger when the Capellans began dragooning labour teams for the construction of the spaceport and then compelling the "Grendels" to cooperate in the faux pirate raids by the taking of hostages. The locals began a low level sabotage campaign in early 3016 delaying the spaceport timetable and were considering open rebellion when on June 2nd 3016 the spaceport was blown to pieces by the fighters of Operation Top Hat. The loss of civilian life at the port was heavy considering the size of the local population but they could not truly blame the Canopians, their anger was instead directed at the Capellans. The Canopians gained a friendly local population for intelligence purposes. Two months later the planet was happy to say good bye to all of the foreigners but did agree to accept delegations from Canopus IV twice a year and to keep watchful eye on the neighbourhood, thanks to the gift of a Scout class jumpship (actually, a long term lease). For their efforts the Canopians had a small unobtrusive 'listening post' not far from the edge of Capellan and Free World space.>>

The First Mechanised Brigade - An embarrassment of riches (almost)

It would take five months for the Brigade to reach Galatea, each four jumps followed by a week on the surface of a planet to avoid the inevitable atrophy, physical and mental, that went with long periods in space. This also gave the Brigade staff time to consider the next moves, place orders for replacement kit and supplies via its commercial agents and generally plan for the future.

The Brigade was now officially "reinforced" and the over strength TO&E also added to maintenance and salary costs. Rather than split the Brigade into two smaller formations it was decided to beef up the maintenance support companies so as to decrease the need for "hired help" when on contract. Unfortunately, with the brigade already being understaffed when it was only slightly over strength it would prove impossible to find enough techs teams to provide its needs by the time the dropships began landing on Galatea.

1st Mechanised Brigade TO&E Dec 3016, Galatea

(n/c) = non-combat Unit not deployed on map except as a scenario "objective".

Brigade HQ:
Tac HQ Lance (n/c), Command Lance (hvy mechs)
Air Mobile Infantry Coy (attached scout/commando) - 3 air mob/jump inf pltns (VTOL fixed wing)

1st Battalion+ (1st Rifles):
Tac HQ Lance (n/c),  Cmnd Lance (med mechs)
A Coy, 4 pltns mech infantry (whl) +1 supply/maint pltn (n/c)
B Coy, 4 pltns mech infantry (whl) +1 supply/maint pltn (n/c)
C Coy, 4 pltns mech infantry (hov) +1 supply/maint pltn (n/c)

2nd Battalion+ (11th Hussars):
Tac HQ Lance (n/c),  Cmnd Lance (med mechs)
A Sqdn, 4 troops, hvy armour (trk) +1 supply/maint troop (n/c)
B Sqdn, 4 troops, lt armour (trk) +1 supply/maint pltn troop (n/c)
C Sqdn, 4 troops, lt armour (hov) +1 supply/maint pltn troop (n/c)

3rd Battalion+ (17th Lancers):
Tac HQ Lance (n/c),  Cmnd Lance (hvy mechs)
A Coy, 4 lances, med mechs +1 supply/maint lance (n/c)
B Coy, 4 lances, lt mechs +1 supply/maint lance (n/c)
C Coy, 4 lances, lt mechs +1 supply/maint lance (n/c)

Artillery Command (1st Horse Artillery)
Tac HQ Lance (n/c),
A Coy, 3 arty lances, Long Tom +1 supply/maint lance (n/c)

1st Service Battalion (n/c):
Tac HQ Lance (n/c)
Hospital Coy, 3 medical pltns, 1 medic flight (rot. wg), (n/c)
Maintenance Coy, 3 recovery and 1 coolant pltn, (n/c)
1st Transport Coy, 3 truck pltns (n/c)
2nd Transport Coy, 3 truck pltns (n/c)
3rd Transport Coy, 3 truck pltns (n/c)

While the Brigade was sorting itself out and undergoing some much needed physical training as well as brushing up on its marshal skills Richard Bedford was busy with agents going over potential contract offers. The 1st Mechanised Brigade was still a relatively unknown entity in the inner sphere but by the end of 3016 a deal with the Steiner agents was close to being sealed. It appeared the Lyrans were having trouble blocking  a series of large raids that rippled up and down their border with the Draconis Combine. They were now turning to mercenary units to beef up the defences to defeat these raids while freeing up their mobile forces for rest and refit in order to meet the next challenge. Come the new year the Brigade would be on its way to Lyons even though some of its kit was still in need of repair. 
Title: Re: 3017 on the Commonwealth-Draconis Front
Post by: The Purist on 12 June 2017, 11:48:20
The Third Succession War Campaign, Dec 3012-May 3014

LC-DC Front: The Lyran focus on the FWL Front had drawn away heavy forces to maintain the offensive and by mid 3013 the Combine forces were beginning to make gains against weakened Commonwealth defences. Lyran forces were compelled to redeploy, stalling the drive near Tamarind.

DC-FS Front: The front stalemates during this period as neither side colud muster enough forces to breakthrough. Frontier planets are captured and retaken soon after by counterattack. By May 3014 the DC has gained four FS systems but lost three systems of their own.

FS-CC Front: The Capellans lacked the forces for any major push due to efforts on the FWL front but carried out regular raids. The FS used the Capellan Marches to rest and refit units exhausted fighting on the Combine front. A few systems changed hands but by the end of the reporting period the status quo had been maintained.

CC-FWL Front: The Capellans take advantage of Marik weaknesses on this front and launch an offensive that eventually increases their gains to seven systems. Federal forces finally halt the offensive with provincial forces and the transfer of federal troops returning from the LC front.

FWL-LC Front: As pressure slackens due to Lyran transfers to their Draconis front the FWL military begins transferring troops back to the Liao front while refitting troops for a counterattack against the Lyrans. Thirteen FWL system had fallen to the invasion .The FWL counterattack in early 3014 retakes four systems before Anton Marik makes his move to become Captain General.


A New Contract and a New Employer

Contract between the Lyran Commonwealth and the First Mechanised Brigade, Dec 19, 3016

Mission - Retainer; Cadre/Garrison
Duration - 6 Months
Fees - 70,140,000 C-Bills (15% advance)
Command - Liaison
Transportation Reimbursement - x 1.0
Supply Reimbursement - x 1.25
Salvage - Prize Court/Payment in Kind

Situation:

Combine forces have been launching large scale raids and heavy probes up and down the frontier. Where they find a weakened garrison they reinforce and attempt to destroy the defending formations, forcing the planet to call for help. In the meantime the Combine forces pillage the local industry and economy while they send in additional forces. When reinforcements arrive the Combine forces weigh the situation and either withdraw or begin a low level attrition battle to write down the Lyran forces. In general, the Combine troops get the better of these engagements due to weaknesses in the Lyran senior officer corps. This strategy has led to the change in ownership of the targeted planet in only a few cases  so far but has kept the LCAF from concentrating it forces against the League.

In late 3016 Lyons was subjected to such an attack that all but destroyed the local garrison with a light mech regiment supported by one of tanks and another of infantry. As of early December the only formed Commonwealth formation on the planet was the local militia regiment that had gone to ground and was awaiting help. The local commander assigned a regular Skye armoured regiment to accompany the mercenary 1st Mechanised Brigade to Lyons and remove the Combine forces. The dropships carrying the relief forces, covered by a naval task force with ample aerospace fighters, began landing on Lyons Jan 8th, 3017.
Title: The Social General
Post by: The Purist on 15 June 2017, 13:05:13
Lyons- Jan-Mar 3017

Samuel Freiherr von Hazai was tasked by the district commander to clear Lyons of Combine troops and rebuild the garrison of the planet. As a result the dropships were filled with new weapons, equipment and cadre staff to complete the task. Newly minted as a Leutnant-General von Hazai had come up through the replacement branch of the Lyran military and had never held a combat command before. Given this task through family connections he was confident he could achieve his mission. Besides the Lyons militia, now reforming after having gone to ground to observe the Combine forces on the planet, von Hazai's command consisted of the 17th Skye Heavy Armoured Regiment and 1st Mechanised Brigade.

After holding a briefing with the planetary governor, also now out from hiding, and the militia's colonel, the enemy force was identified as the 14th Legion of Vega with two light and one medium battalion. There were also two armoured regiments now on the planet but the infantry regiment had been rotated out after a few bad ambushes by the defending militia fighting as guerillas. The 77th Armoured Regiment had one light, one medium and one heavy battalion while the 88th Regiment possessed three light battalions. It was noted by Bedford and his command staff that their brigade possessed the only light forces that could match the Combine mobility and the fact that the "garrison" was now outgunned. The Combine troops had dispersed across the continent of Fedkirk as well as deployed small teams on each of the other three land masses but the militia advised that their mobility meant they could come together fairly quickly.

The Lyran forces did not need to wait long before the Combine forces tested the metal of the new Lyran force. In late January they began  a series of skirmishes that quickly showed the flaw in the Lyran plan to use firepower to defeat mobility on a fluid battlefield. Combine light mechs supported by light tanks could not be pinned down and for the most part the massive firepower advantage of the Lyran tanks could seldom score. The Kurita combat teams would control most engagements and force the battles to remain at long ranges, sacrificing damage to pin the Lyrans down. While the Lyrans scored a few painful hits, these skirmishes allowed the heavier Kurita companies to slip past and strike at supply lines, bases and, to the growing anger of the local population, civilian industry and infrastructure.

The 1st Mechanised Brigade suffered under this regime as it was compelled to conform to the Lyran plans by dispersing its own light force to screen and scout for the heavy Lyran forces. Rather than form a fast formation of light mechs supported by hover tanks and infantry that could match the fast Kurita forces they were pinned to the heavier formations and their advantage in speed was lost.

By March the Lyrans knew they were not succeeding and one particular attack on the spaceport got past the friendly forces and hit the Brigade's own technical depots. The fighting cost the lives of most of twelve tech teams forced to fight as infantry while nearly the same number were wounded. The Lyran militia at the port did what they could but without heavier support they only managed to damage a few of the attacking mechs. Further disaster was only avoided when the medium and few heavy mechs of A Company and the battalion HQ lance from the 17th Lancers came charging back after managing to disengage from a skirmish with Combine tanks and mechs a few kilometers away. The mercenary mechs took great joy in thrashing a number of light tanks that could not get away as fast as the mechs they were supporting.

In just 10 weeks of hit and run battles the Brigade had lost nearly 10% of its tech support as well as two destroyed mechs and three light tanks with another dozen mechs and tanks badly damaged. Attrition was beginning to tell on unit cohesiveness and combat strength. The Lyran heavy tanks had not suffered badly mainly due to the lighter Kurita forces being wise enough not to close with the enemy heavies unless they had a marked advantage. Thankfully, despite the Combine advantages in speed, their own light forces, mainly the armour, had also suffered from attrition and without a proper base, field repairs could only do so much. By late February they were having troubles formimg companies strong enough to take the field. The Combine attacks dwindled away and they withdrew from the populated areas of the Fedkirk continent. By the end of the March a fleet of Combine dropships landed under heavy aerospace cover, loaded the weakened tank forces and lifted off again. Ominously, a good many aerospace fighters remained on the planet.

<<to be continued>>
Title: Lyons - The end of the Beginning
Post by: The Purist on 16 June 2017, 11:02:14
Lyons - Apr-Jun, 3017

A Strange Sort of War

In the second week of April a Lyran naval task force tried to reach Lyons but  it soon became clear the Draconis Combine was far more interested in the planet than was first believed. The Combine assault ships were accompanied by a Vengeance class carrier with its fighter wings and the Lyrans were unable to penetrate the blockade. They had to satisfy themselves with a status report and a promise to return with more aid as soon as possible. No sooner had the Lyran fleet withdrawn than additional Combine transports began landing the 3rd Dieron Regulars to back up the 14th Legion of Vega. Surprisingly, rather than combine their forces the Combine forces masked off the capital and sent out combat teams to occupy the other industrial and populations centers across the planet. The Combine forces had the benefit of absolute air supremacy provided by three aerospace wings and this denied the defenders much of their freedom of manoeuvre. Despite this advantage Lyran scouts calculated the force laying siege to the capital numbered less than two mech battalions, mostly mediums with few light mechs for their own screening and reconnaissance. This meant that no attack on the capital heavier than reconnaissance raids were undertaken by company sized mech and fighter forces and these were seldom pressed home.

The naval blockade and effective occupation of most of the planet had two serious effects on the defences, the first being the outbreak of sporadic uprisings across the planet over the apparent inability of the Lyran military to resolve the situation. In the capital, the protests were aimed at the government and military for their handling of the campaign. The large arms caches, brought in to help re-equip a new garrison, were raided and large numbers of weapons were seized. General von Hazai responded to the protests by withdrawing his forces into a perimeter that included the spaceport and then digging in. He had no intention of turning his weapons on the civilian population even though known troublemakers from the Free Skye movement were leading some of the protests and riots. The militia was ordered to secure government buildings and infrastructure but were also ordered not to get involved with the protests unless they threatened their objectives.

Dispersing the protests and quelling the riots that had broken out fell to the unhappy 1st Mechanised Brigade. In the case of one riot a bomb was detonated that destroyed a wheeled APC and most of a squad of infantry were killed. It took all the discipline the mercenary infantry had not to open fire with their automatic weapons but they restrained themselves and dispersed the crowds with minimal loss of life (and some plundering of the damaged shops in the riot zone). By the end of April the Combine occupation forces had put down most of the protests outside the capital area and the 1st Mechanised Brigade had arrested, captured or, in some cases, killed most of the serious provocateurs within the government controlled areas.

While the mercenary infantry and light tanks dealt with rioters consisting of an estimated 1000 armed insurrectionists, the rest of brigade’s mech and tanks fended off the probes and conducted their own reconnaissance. By May the siege of Clovis’ Point had settled into a routine with slow attrition eating away at attacker and defender alike. Lacking supporting conventional forces the Combine regiments did not seem to want to risk a battle that might damage the spaceport or involve fighting in the built up urban areas of the city. The Lyran defenders did not venture far from their own emplacements other than for local reconnaissance sweeps that triggered short, sharp skirmishes. The mercenaries repeatedly requested permission to form up their combat formations and take the fight to the enemy but von Hazai declined, siting the need to preserve the integrity of the defending force. He believed that as long as the capital and the spaceport were held, Lyons could be liberated and since the Combine did not seem eager to push him off the port he would bide his time and wait.

The Combine dropships returned again in late May and the 14th Legion of Vega was withdrawn, leaving only the 3rd Deiron regulars and the three aerospace wings to maintain the siege. This left the defenders scratching their heads as this meant the invaders were giving up control of most of the planet. In June the Lyran fleet returned in force and lifted the blockade but rather than bring reinforcements or force the battle with Combine aerospace forces, the fleet commander brought orders to withdraw the tank regiment and mercenary force. The militia,  who after seven months of ‘on the job training’ were more like regular infantry, were advised to once more go to ground until a proper relief force could be organised. For their part, the 1st Mechanised Brigade, their contract coming to a close, were perfectly happy to leave Lyons to the Lyrans and their Leutnant-General von Hazai. The previous six months had cost the brigade most of its stockpile of supplies and ammunition as well four mechs, six tanks and three squads of infantry and their carriers. Replacing these losses as well as paying the overhead would consume most of the C-bills earned from the contract.

It was a very strange contract and these Lyrans had a strange way of conducting their war with the Draconis Combine.
Title: Lyons II - Advance, Retreat, Withdrawal, Regroup. Repeat.
Post by: The Purist on 17 June 2017, 10:05:50
The Third Succession War Campaign, May 3014- Dec 3015

LC-DC Front: The Lyran transfers halts and then pushes back the DC advance near Alexandria and Port Moseby. General exhaustion results in heavy fighting by regiments giving way to raids by early 3015. Both sides regroup and refit, racing to be ready before the other side can strike.

DC-FS Front: The stalemate is broken by the Kurita transfer of three Mech regiments along with supporting aerospace and conventional support from the Pesht district to reinforce the Galedon regiments. In October 3014 the Federated Sun forces are finally pushed back with heavy losses to already weakened conventional regiments, Kesai IV, Cimeron, Conroe and Groveld III are taken by Combine troops. The weakened Combine Periphery defences are exposed to growing pirate attacks that begin biting into the economy.

FS-CC Front: Capellan troops attempt to support the Combine offensive by sending McCarron's Armoured Cavalry and St Ive's troops to attack Verlo, Ikast and Weatoque. Davion troops respond with heavy forces including the Guards Brigade and after six months the Capellan attacks are defeated. Both sides suffer heavy losses and the front quiets down to raids by late 3015.

CC-FWL Front: Taking advantage of the Marik civil war the Capellans retake two planets in September 3014 just recently liberated by the Marik forces but in so doing antagonize the Andurien government. The Anduriens release two additional regiments and their supporting forces which retake Pilpala and Calseraigne.

FWL-LC Front: The Federal government does not immediately begin the mass transfer of troops to fight Anton Marik's rebel forces but carries out a smaller counterattack that retakes Kilarney, Curaumilla and Rochelle by August 3014. Heavy troops transfers to deal with the rebellion then take place, effectively ending the counteroffensive.

Marik Civil War: Rebel forces make numerous early gains while the League provinces and independent planets decide who's side they are on. Wolf's Dragoons play havoc on the main front and Alpha and Beta regiments actually attack Atreus in Sep 3014 but are repulsed with heavy losses to both sides. Liao missteps swing additional support to the Loyalists and the tide begins to turn in October. Catherine Humphrey's allows an additional regiment to operate with federal forces beyond the usual 30 Light Year range from the Andurien border. It is then a matter of numbers as support for Anton Marik begins to wane. The rebellion is defeated completely by April 3015 but almost every command involved in the fighting has been badly mauled.

A new mercenary command consisting of various elements from both loyalist and rebel forces (the 1st Mechanised Brigade) is founded on New Delos during this period and departs for the periphery to remove itself from the hyper-political environment.>>

Lyons II - Planetary Assault Contract: Sep 3017-Jun 3018

No sooner had the 1st Mechanised Brigade landed back on Galatea in July than regiments officers were "invited" to take part in a thorough debriefing of the action covering the previous six months. Colonel Bedford was anxious to get the Brigade's side of the story out concerning what his officers considered a near fiasco. The debriefing took three days while Brigade agents recruited replacements and purchased the available equipment to fill the gaps in the unit's TO&E. Very shortly thereafter a Lyran Mercenary Liaison offered the Brigade a chance to join a heavily reinforced expedition to retake the planet once and for all. Colonel Bedford was delighted to accept but had certain 'conditions' before he would sign the contract.


Mission - Combat Campaign
Duration - 10 Months
Fees - 267,200,000 C-Bills (25% advance)
Command - Mercenary Command
Transportation Reimbursement - x 1.0
Supply Reimbursement - x 0.75
Salvage - Mercenary Claim

Approximate monthly expenses = 3,000,000 C-Bills + combat expenditure of ammunition and spares per engagement.

The Brigade did not have time to acquire all of the mechs and tanks required to replace losses and some kit would join the unit in September and October once on the planet. The lost tech teams had been replaced by new hires (regulars) along with the hiring of 50 additional teams (regular) to help reduce dependence on employer tech support. It would, however, take three months for these teams to assemble and be transported to the Brigade's deployment area. The brigade had on hand its usual three months of basic supply plus three combat loads of ammunition. Three more months of supply and three additional combat loads were contracted for delivery at Lyons in October. One months supply and two combat loads were to be delivered every month thereafter for the duration of the contract.

The Lyran force that lifted off in the third week of August consisted of:

4th Lyran Regulars; regular/reliable; 1medium, 1 heavy and 1 assault battalion
17th Skye Armoured Regiment; veteran/questionable; 3 heavy battalions
14th Lyran Mechanised Infantry Regiment; veteran/reliable; 3 mechanised infantry battalions
1st Mechanised Brigade (merc); regular/reliable; 1 mixed medium and 2 mixed light battalions, 1 airmobile scout company, 1 artillery company

Naval Support:

Task Force 4 - "LCS Dominance" Carrier Wing (2 heavy fighter wings), III Aslt DS Wing, IV Aslt DS Wing.

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 23 June 2017, 22:57:52
The Third Succession War Campaign, Dec 3015 - Jun 3017

LC-DC Front: The Kuritans complete refitting first and launch a series of attacks up and down the length of the front to keep draining the Commonwealth units and deny them the initiative. Unfortunately, the Combine focus on rebuilding Mech regiments meant too few conventional support regiments are available to hold many of the planets taken. By late 3016 the Commonwealth forces have checked the attacks and begin their own counterattacks that erase most Combine gains.

DC-FS Front: Davion forces slow and then stop the Combine advance in mid-3016 by transferring six mercenary commands to back up the Bryceland PDZ. By the end of the year the AFFS recapture all but Kesai IV and Cimeron while Bryceland, Tancredi IV and Anguilla are targets of heavy Combine raids. Both sides begin to reinforce from nearby provinces for the next lunge.

FS-CC Front: As the fighting near St Ives and Victoria dies down the Capellans launch fresh raids from the Tikonov region against the Kentares PDZ but Capellan resources are stretched and the attacks merely pin local forces near the border with no gains of note. AFFS counter raids hit Highspire, Jonathan, New Hessen and Buchlau further taxing Capellan resources.

CC-FWL Front: The end of the Marik civil war sees Capellan forces consolidating their hold over Suzano, Ventabren, Ohrensen, Harsefeld, Goodna, Kujari and Cronulla. Two thirds of Marik forces on this front are too weak for operations and it is mid 3016 before counterattacks supported by Wolf's Dragoons see Ohrensen and Harsefeld retaken.

FWL-LC: League forces along the Commonwealth front are too few to launch major attacks but concentrate on retaking Alhena and Shiloh with the aid of a rebuilt Gamma Regiment from Wolf's Dragoons. Provincial regiments from Regulas help two Marik Militia regiments retake Mederas and Edmondson. The Lyran Commonwealth responds with heavy raids against Bella I, Alula Borealis and Trellisane but otherwise remain on the defensive.


Lyons II - Giving the Enemy the Gift of Time

The Lyran fleet arrived ahead of the transports and found that Combine forces had been reinforced. The 3rd Dieron Regulars were reinforced by a light battalion from 22nd Dieron Regulars and supported by the heavy mechs from Kingston's Cabelleros. The 86th Armoured Regiment, still very much an effective unit, provided two reinforced battalions of medium and heavy tanks. The two naval forces were roughly evenly matched and neither could gain aerospace superiority despite a number of skirmishes. After nearly two weeks of probing for weaknesses both fleets withdrew from the system leaving troops transports to land ground forces on Fedkirk.

By October the Combine's seven mech and two reinforced tank battalions were facing off against three Lyran mech battalions, three battalions of armour, three more battalions of mechanised infantry plus the three mixed battalions from the 1st Mechanised Brigade. Rounding out the Lyran force was the militia, reduced by attrition to two large battalions with a few tanks added as stiffening.

With 14 Lyran battalions facing 9 Kuritas the issue should not have been in doubt for long but between October and late January Leutnant-General von Hazai was unable to pin the Kurita forces down and instead wasted valuable time securing the other three continents before finally turning his attention to the main threat. Beyond a number of skirmishes it was only in February 3018 that the Kurita force was final forced to give battle in the rolling foothills hills leading to the rugged mountain ranges holding the dormant volcanoes in the center of Fedkirk.

To be continued...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 17 July 2017, 22:06:44
The Third Succession War Campaign, Jun  3017 - Dec 3018

LC-DC Front: In order to distract Lyran counterattacks Combine forces begin a strategy of striking numerous planets in a sector looking to find a weak spot. Planets that fall easily are reinforced thereby challenging the LCAF to retake these planets rather than striking over the border. This strategy triggers large battles for Suk II, Planting and Lyons, which are all retaken by late summer 3018. Alexandria is liberated in Dec 3018 leaving only Sevren, Carse and Port Moseby under Combine control.

DC-FS Front: The Combine forces along the Bryceland frontier cannot hold back the AFFS counterattack and are forced onto the defensive. Kesai IV and Cimeron are liberated after costly battles and by late 3018 Delacruz and Valentina are captured with further heavy losses to both sides. The Combine planets Capra, Waldheim and Weisau are also attacked but the arrival of reinforcements from the Benjamin and Pesht districts bring the AFFS assault to halt.

FS-CC Front: The Confederation front with the Federated Suns remains quiet as the CCAF begins to focus its resources on defending the captured FWL planets. The AFFS uses the down time to rest regular commands and rotates (mostly mercenary) commands from the Capellan March to replace exhausted forces on the Draconis front.

CC-FWL Front: Confederation forces are shifted to the FWL front so that two commands are on each of the five remaining captured planets. Another two to four additional commands are earmarked to reinforce these planets should they be attacked. The FWL has rebuilt nearly 50% of their battered commands along this front and begin raiding both the occupied planets as well as a few on the Liao side of the border. Wolf’s Dragoons are withdrawn in late 3018 for further refitting.

FWL-LC: League forces continue to focus on retaking planets captured by the Lyran Commonwealth while both sides continue to carry out small raids to keep frontier forces pinned down. By Dec 3018 the Lyrans have been pushed off all FWL planets except Galisteo and lose Timbiqui when its local forces are left unsupported against a strong probe. Gamma Regiment of Wolf’s Dragoons returns to the Liao front. >>


Lyons - Marseilles Plateau, Central Masif, Fedkirk - February 3018

No sooner had Leutnant-General von Hazai given the order to prepare for the attack on the Central Masif than word was received from Lyran naval pickets of the arrival of a large Combine naval task force at the system’s nadir point. The Lyran naval commander advised he might delay the Combine task force for a few days but the enemy assault craft would make it to the planet within a week or ten days. While the enemy task force contained a number of supply dropships there did not appear to be any large troop or mech transports in the mix. There were, however, a large number of aerospace fighters deployed by the Combine fleet, totalling some 60 craft. Leutnant-General von Harzai realized he had waited too long to press his advantage and now demanded all units attack immediately and defeat the Kurita invaders before their reinforcements could arrive.

The Left Flank

The First Mechanised Brigade was tasked with covering the left flank and ordered to pin the Combine forces to their front so they could not interfere with the main attack by the Lyran mechs and heavy armour in the centre and on the right. The First Mechanised Brigade’s CC R, under Colonel Talbot, conducting reconnaissance sweeps in front of the brigade, were able to report a force consisting of light and medium Mechs of the Dieron Regulars supported by at least a battalion of heavy armour.  As the two formations advanced against each other CC R switched from scouting to screening the brigade’s left and looking for a way around the Combine’s right flank. The light infantry of the air mobile scout company took over the role of scouting behind the Combine defences and looking for weak spots to attack.

<<Combat System – ACS (3.5 days per turn) and Scaled SBF>>
First Mechanised Brigade – CC A (mixed med bn), CC B (mixed lt bn), CC R (mixed lt <recon> bn), 13th Commando (air mobile coy)

The Right Wing:
CC A advanced against the 3rd Battalion of the 3rd Dieron Regulars in their medium mechs. The Kurita commander saw that he was outnumbered even though he had more mechs. Using his superior mobility to keep the range open the Kurita mechs under Sho-Sho Sen Ti Ch’uan made themselves as hard to hit as possible but slowly gave ground. Despite the Kurita manoeuvres CC A managed to land a number of punishing hits while receiving lighter damage from return fire.

Combat – three rounds; 10 days

CC A, 1st Mechanised Brigade -  Mov:4; Arm: 49; S:17; M:15; L:9; Tac: 4; TMM:3 Hits received - 12

vs

3rd Dieron Regulars, 3rd Battalion – Mov:5; Arm:36; S:9; M:9; L:3; Tac: 4; TMM:4 Hits received – 15 (shaken)

The Centre

CC B was engaged by the reinforced 2nd Battalion of the 86th Armoured Regiment and quickly found themselves at a distinct disadvantage.  The Panthers, Javelins and Valkyrie’s did their best to support the light and medium tanks but soon the battalion headquarters lance and the brigade’s own heavy command lance were committed to the fight. Together with a well placed concentration from all three batteries of the brigade’s artillery company the Kurita armour was finally convinced to give way.

Combat – three rounds; 10 days

CC B, 1st Mechanised Brigade – Mov:5; Arm:33; S:8; M:10; L:4; Tac:4; TMM:3 Hits received – 18 (shaken)

vs

2nd Bn, 86th Armoured Reg’t – Mov:6; Arm:34; S:11; M:15; L:7; Tac:4; TMM:2 Hits received – 22 (unsteady)   

The Left Wing

CC R found itself engaged against the 1st Battalion, 22nd Dieron Regulars, which had recently reinforced the 3rd Dieron Regulars. The Kurita light mechs lacked long range hitting power which meant they had to take advantage of their speed to close the range to score hits. When the ranges allowed hits were scored by both sides and losses were evenly distributed. CC R only began to gain the upper hand thanks to the brigade’s air mobile scout company’s repeated harassment of the Combine’s deep right flank and rear. Unlike the events on the far right that led to the collapse of the Lyran assault neither side were able to get past the other’s pickets and strike at supply lines or other soft targets to disrupt the others ability to fight the battle

Combat – three rounds; 10 days

CC R, 1st Mechanised Brigade – Mov:8; Arm:31; S:9; M;10; L:3; Tac:1; TMM:3 Hits received – 6

vs

1st Bn, 22nd Dieron Regulars – Mov:6; Arm:27; S:9; M:6; L:0; Tac:4; TMM:4 Hits received – 13 (unsteady)

Collapse and Retreat

It was at this point that the Lyran liaison officer reported the arrival of the Combine aerospace reinforcements along with the first squadron's attack runs on the Lyran centre. This news was soon followed by word to from von Hazai’s command staff to stand down, prepare to leave the planet and move to Skye as soon as possible. The looks of incredulity on the faces of Colonel Bedford’s command staff said far more than words could describe as he asked for confirmation for the stand down order. The same scene was repeated at each battalion headquarters as the battalion commanders and their staffs simply could not believe their eyes and ears.
 
The retreat order was confirmed. The Lyrans were once again retreating and leaving the planet in the hands of the Kurita occupation forces.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 18 July 2017, 19:50:30
The Lyrans must have run out of champagne and caviar.
How could they fight any longer without the proper tools for victory. ;D O0
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 18 July 2017, 20:37:43
Tsk! "Social Generals" will get you every time.

The reason for the Lyran difficulties was mainly due to the their commanders "Tactical Skill" being a "1" while the Kurita  commander had a value of "4". What this meant at the operational level is the Kurita forces often outmanoeuvered the Lyrans on the strategic map and left them in very bad positions. As this is the 3rd SW, a force put in that position could ask for terms and depart. We have usually had them forfeit all salvage, supply and pay some sort of ransom. Often the victor would impose some sort of "parole" on the defeated force where they could not be part of attacking forces for X number of moths after the surrender. 
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 18 July 2017, 20:52:59
New Glasgow, New Scotland, Skye, March, 3018

To say that Richard Bedford was furious would have been an understatement. Defeat he could handle but he had little patience with incompetence. Not only did the brigade have to abandon all but a small portion of their salvage but they were also compelled by terms of surrender to leave behind their stockpiles of spares, supply and ammunition. Bedford was further infuriated by being forced to move to Skye with the Lyrans regiments instead of Galatea where his agents, base and available stockpiles were cached. He was only slightly mollified when it was explained that the retreat in mid-February was necessary as no reinforcements could be expected until early March. This would have meant that Combine navy and planet based aerospace forces would have had total aerospace superiority to ravage the Lyran forces on the planet for weeks.

The collapse of the right flank of the Lyran line was brought about by a battalion of light Kurita mechs slipping past the heavy armour of the 17th Skye Armored and smashing into the truck mounted Lyons Militia following up behind. With the flank turned it was necessary to redirect the 14th Lyran Mechanised Infantry Regiment on the left to block the penetration while the armour reoriented itself to deal with the mess. With the arrival of the Combine aerospace wings and the disorganized right flank Leutnant-General von Hazai believed the battle lost and send a message to the Kurita commander asking for terms. While it could be argued that the situation on the right was recoverable and the fight could have been pressed, von Hazai argued that preserving the command to fight again was the better option.

Upon landing on Skye Colonel Bedford and his staff were asked to join yet another conference where the next moves were to be explained. For the first time since entering Commonwealth employ he got the feeling that someone was getting grip on the situation, beginning with the replacement of Leutnant-General von Hazai.  The current contract had four months remaining before it expired but the brigade would not have to wait long before orders to return to Lyons were issued. In fact, these orders came remarkably fast as the brigade would be lifting off with a heavily reinforced Lyran combat force in just one week. They were going back and this time Bedford was looking to regain not only the lost salvage but the damage done to the reputation of his command.

Regarding the timing of the launch of the new campaign Bedford pointed out, “One week? That hardly gives us time to repair damage much less begin to purchase replacement supplies, ammunition and spares to say nothing of actual equipment. The brigade is down about 25% normal TO&E.”

Hauptman McAlerny replied, “I am afraid that is all the time we can give you. The assault forces will be dropping on Lyons by the end of the third week of March come Hell, high water or the Combine Coordinator himself. We will give you access to some replacement tanks, four replacement mechs as well as supplies and spares, all at a discount. Credit can be issued against the balance of the contract if you so desire. ”

Bedford smiled grimly at the offer of credit for the equipment and supplies, “Credit will not be needed. We pay cash or we do not make the purchase. Your offer of discounts is appreciated.”

McAlerny continued, “You can also have your agents on Galatea and elsewhere continue to make additional purchases for delivery directly to Lyons if you so choose. Any deliveries will be included in the planned regular supply runs. We are also amending your contract regarding salvage a bit more in your favour to help make up for recent events. We are going back to Lyons in strength this time, including the fleet and heavy aerospace assets, and this time there will be no retreat. In fact, the fleet will be jumping out in just a day or two to sweep the Lyons system clean before the arrival of the troop carriers and supply dropships.”

Once the update was over and the new orders acknowledged the 1st Mechansied Brigade set about making what repairs to equipment that time allowed. After receipt of the replacements the brigade was still nearly 20% under its normal strength but orders had been placed for more equipment, supplies and spares for delivery via the promised supply convoys. If all went well the brigade would be made whole by the time the current contract expired. 

Operation Morgenluft (Morning Air)

For their part, the Lyrans were doubling the strength of the ground forces committed to the campaign and the 3rd Fleet was sending two carrier wings and five other assault dropship wings to sweep the Lyons system clean. Besides the four naval aerospace wings on the carriers LCS Dominance and Indefatigable there were four additional army wings plus spares being deployed.

The ground forces were composed of two brigades each of three regiments. Each brigade was composed of one mech regiment, one of armour and one of mechanized infantry. The 1st Mechanised Brigade with the battered remnants of the Lyons Militia attached (four companies) formed a third semi-independent command. The four army cooperation wings would be tasked with gaining aerospace superiority while the fleet maintained a close blockade to prevent more Kurita reinforcements from arriving.

3rd Fleet – CV Aslt Wing (LCS Dominance), CV Aslt Wing (LCS Indefatigable), III, IV, XIII, XIV, XV Aslt Wings. 2 heavy (veteran/reliable), 2 light (regular/reliable) aerospace wings

4th Lyran Army Cooperation Aerospace Regiment - 2 heavy (regular/reliable), 1 medium (regular/reliable), 1 light (regular/reliable) aerospace wing.

4th Lyran Regulars Brigade:

4th Lyran Regulars (regular/reliable)– 3 heavy battalions
17th Skye Armoured (veteran/questionable) – 3 heavy battalions
14th Lyran Mechanised Infantry (veteran/reliable)– 3 mech infantry battalions

6th Donegal Guards Brigade:
6th Donegal Guards (regular/reliable) – 1 medium, 2 heavy battalions
5th Donegal Guards Armoured (green/reliable) – 1 light, 1 medium, 1 heavy battalion
17th Arcturan Mechanised Infantry (veteran/reliable) – 3 mech infantry battalions

1st Provisional Brigade (mercenary):
1st Mechanised Brigade (regular/reliable) – 1 mixed medium battalion, 2 mixed light battalions, 1 artillery coy, 1 air mobile scout coy
Lyons Militia Regiment (regular/reliable) – 1 reinforced motorised infantry battalion

Late in the first week of March, 3018 the Lyran fleet jumped from Skye to Lyons setting in motion the final phase of the battle for Lyons. Five days later the ground forces would jump into the system and immediately begin burning in-system towards the planet. That the Draconis Combine would take steps to prepare for the next round was not lost on anyone on the Lyran dropships as they lifted off from Skye.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 20 July 2017, 00:11:13
 <<Game Note: The actual battle for Lyons was resolved before the 1st SW book came out and gave us the Aslt AS Wings. We had been using the older Battleforce 2 Planetary Assault rules for aerospace battles until the battle entered the atmosphere, which included basic transport and assault DS formations. The system was basic and worked quite well but dropship groups contained three Elements rather than the newer four Element squadron. The new radar maps are quick and easy and have replaced the BF2 Planetary Map but we still like the older map system as it has a certain panache. I have updated the BF2 forces to match those of the 1st SW squadrons and our own home grown carrier aslt wings for this narrative.>>

The Other Side of the Hill

Draconis Combine Defence of Lyons, March 3018

With pressure building on the Federated Suns front in both the Benjamin and Galedon Districts and other battles ongoing in the Tamar Pact the Dieron District was feeling the strain in supporting the continued fight for Lyons. Nevertheless, it was decided to reinforce the defences of the planet once again in anticipation of the Lyrans return with their own reinforced assault forces.

Kingston's Caballeros were sent into reserve near the Federated Suns front and the garrison increased to four mech regiments, one of armour and one of militia supported by three planet based aerospace wings (arrived February). These reinforcements were to be covered by a naval task force consisting of two carrier wings and two assault dropship wings escorting a large supply convoy. The supply dropships brought in more than three months of combat supplies plus tons of spare parts, ammunition and replacement equipment.

The Lyran fleet arrived in the Lyons system just as the first major deliveries were arriving at the planet, triggering the largest naval battle in years. In the ten days it took the Lyran assault dropships to close on the planet the Combine deployed its own aerospace forces to meet them away from the planet to buy more time for the transports to complete their mission.

Dieron Carrier Division
CV Aslt Wing (DCS Kirishima), CV Aslt Wing (DCS Luthien), Kessel Aslt Wing, Vega Aslt Wing, 2 heavy (regular/reliable), 2 light (regular/reliable) aerospace wings.

23rd Direon Aerospace Regiment - 1 heavy (green/reliable), 1 medium (green/reliable), 1 light (green/reliable) aerospace wing; deployed at Clovis' Point, Fedkirk

Combine ground forces were under the command of the 9th Brigade Headquarters based in the capital

Fedkirk:

Dromini VI Militia Regiment (green/reliable) - 3 infantry battalions (at the spaceport)
86th Armoured Regiment [-] (regular/reliable) - 2 heavy, 1 medium battalion
9th Sun Zhang Academy (green/reliable) - 3 light battalions

Glastone:

2nd Dieron Regulars (veteran/questionable) - 1 medium, 2 light battalions

Leuben:

22nd Dieron Regulars (veteran/questionable) - 1 medium, 2 light battalions

Pairse:

3rd Dieron Regulars (regular/reliable) - 2 medium, 1 light battalion

The Combine commander was aware of the danger of splitting his forces among the four small continents of Lyons but intended to fight delaying actions on all but Fedkirk in order tie up any Lyran attackers until their strength was known. The troop carriers would be kept near and the fleet would cover any redeployment to Fedkirk if required. Should the Lyrans intend on making another major fight for the planet all four mech regiments would fall back on the capital and spaceport at Clovis' Point and, together with the 86th Armoured and the aerospace regiment, defeat the Lyran attack. The militia were tasked with safeguarding the spaceport, the aerospace fighter base and the supply depots so critical to the defence.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 20 July 2017, 02:13:59
Nasty battle about to happen.
At least the Lyrans have asf superiority.
What's the tactical skill of the new Lyran commander.1.5 }:) ::) O0
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 20 July 2017, 09:44:53
This time the Lyrans sent a "Tac: 3" Leutnant-General by the name of Victor Dankl von Krasnik from the FWL front where he was second in command of the Hesperus defences. He has commanded heavy mechs his entire career but also makes use of supporting regiments and insists on aerospace support for both reconnaissance and ground support.

The Kurita general remained Sho-Sho Kenkichi Ueda (Tac: 4), a fervent proponent of mobile operations and the use of manoeuvre to trump firepower. Like many DCMS commanders he recognized the value of aerospace forces in large battles but held conventional forces in lower regard. He specifically requested reinforcing regiments consist of light and medium mechs but his request for a Sword of Light regiment was declined.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 21 July 2017, 01:43:34
A Lyran combined arms general against a samurai mech only general.
I'll put ten bucks on the Lyran. ;)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 21 July 2017, 17:25:37
Lyons, Isle of Skye, March 18, 3018

The Battle of Bier

Tai-Sho Count Sukenori Kabayama arrived in the combat control centre of his flagship, the DCS Luthien, a Vengeance Class aerospace carrier, in full dress uniform. Around the center his staff officers and the combat control officers were likewise attired and ready for battle. The Tai-Sho knew his carrier division had its work cut out for it today as the Lyran fleet bore down on his position above the moon circling the planet Lyons. Seven days behind what was a clearly a battle fleet came a massive collection of dropships that was the invasion fleet. The transports he had escorted to Lyons were themselves scrambling from the planet surface and would soon be burning their way out of the system to jump clear and out of harms way. The Lyrans had more dropships and probably more fighters. After a brief pause to return the combat centers staff's salute Kabayama moved immediately to the tactical display where he saw the deployment of his 48 assault dropships and nearly 140 aerospace fighters.

Kabayama had chosen to engage the Lyrans away from the planet itself in order force their fleet to fully deploy and prevent any of the enemy dropships from deploying troops on the planet before being full engaged. While outnumbered he was certain of his fleet's superiority in combat. At the same time he was not delusional about the odds. His goal was to prevent the enemy from gaining aerospace superiority and if necessary he would fall back to the planet. The two Vengeance class carriers that were the core of his fleet were rare and expensive assets and could not be risked lightly. If he could not stop the Lyrans he would ensure the ground forces had aerospace support and then disengage so as to harass the Lyran operations from within the system and call for assistance.

The four wings of fighters belonging to Luthien and Kirishima were deployed in a tight wedge in front of the hemisphere formed by the dropships, heavy fighters in the centre, light fighters on the wings. Deployed behind the dropships were the three ground based wings, mainly consisting of inexperienced pilots, whose job it was to engage any Lyran craft that made it through the lead fighters and the dropships. Tai-Sho Kabayama was certain that the Lyrans would manage to batter their way into the core of his fleet due to their numbers but he intended to make their assault as expensive as possible.

*****

Just over one hour away aboard the LCS Indefatigable  Admiral Drucilla Montecuccoli was also putting the final touches to her battle plan after advising General von Krasnik that plans had changed. Where the original plan had been for the fleet to sweep the system clear and then place itself in a blockade position over the planet, the discovery of the Combine carrier division had changed priorities. Admiral Montecuccoli now had confirmation that she had the advantage of numbers and she planned on using it to bring down the Draconis carriers.

Very shortly the fleet would deploy and her 84 assault dropships would form a phalanx support by all eight of the aerospace wings. The naval staffs insistence in using the ground support wings as part of the naval attack force was about to pay off. The Lyran light fighter squadrons were swifter and more agile than their mixed Kurita counterparts and they were tie up as many of the enemy heavy and medium fighters as they could. The medium and heavy fighter wings would follow the dropships into the battle and protect them from enemy fighters and any dropships that got too close.

Less than an hour later the two fleets met in battle.

*****

The Kurita globe, tipped by the wedge of aerospace fighters cut into the centre of the Lyran formation in a blinding series of laser flashes, missile strikes and autocannon impacts. At the same time the wings of the Lyran phalanx tried to envelope the Draconis fleet and crush it by weight of firepower and numbers. Neither side was entirely successful in its plan of attack.

The lead Draconis fighters paid a stiff price against the Lyran dropships and fighters and the inexperienced rear echelon could not prevent the globe defence from being penetrated and the dropships within it taking a heavy pounding. At the same time the wings of the Lyran formation could not close in on the flanks fast enough to prevent the Draconis globe from punching through the other side of their own battle lines. The Lyran formation began to come apart as it tried to wheel and come about for a second pass at the enemy. Fighters from both fleets were locked in dogfights that prevented them from maintaining station and these combats broke down into dozens of pairs or groups of twisting and turning craft trying to break away from each other to reform, or, striving to prevent the others from doing so.

*****

Aboard the Luthien Tai-Sho Kabayama knew his ship was in serious trouble. Alarm klaxons were blaring, the ship trembled and seem to stagger in space as missiles, autocannon and beam weapons raked it from bow to stern. Explosions penetrated as deep as the combat centre as displays burst into a shower of sparks and flames erupted from behind consoles. As the Draconis fleet emerged through the Lyran formation its did so minus five dropships and nearly thirty fighters. Luthien was crippled and it was time to get her away from the battle.

*****

Over on the Lyran side Admiral Montecuccoli was not pleased. The wings had mistimed their wheel and failed to catch the Draconis dropships in a deadly vice. The impact of the dense wedge of fighters and the globe of dropships on the centre of her fleet was far worse than anticipated. Nine dropships had been destroyed and the light fighters had suffered terribly in the initial contact. Still, numbers mattered and every Lyran vessel and fighter in range poured their weapons fire into the nearest enemy craft with satisfying results. Recognizing that turning the fleet and maintaining the phalanx would take too long, Montecuccoli ordered each division to manoeuvre on its own and engage targets of opportunity.

*****

As his fleet came around and began to reform Tai-Sho Kabayama knew he could not reach the Kirishima in time to transfer his flag and retain command of the rest of the battle. Being slaughtered in a shuttle in the middle of a battle involving more than 300 craft was not a wise expenditure of the life of one of the Coordinator's admirals. Signaling the captain of Kirishima that he was now in command until he could transfer his flag, Sukenori used the rest of the fleet to screen the withdrawal of the crippled carrier wing and five other severely damaged dropships. All the remaining fighters were transferred to Kirisihima's control along with the order to make another run at the enemy. If that failed to break the Lyrans Kirishima was to follow the plan to fall back on the planet, transfer the ground support wings to the spaceport and then pull back to harass the Lyran fleet and its line of communication within the system. The Lyrans would have the unhappy choice of either covering the planet, the routes to the jump point or trying to chase down the carrier group.

*****

Admiral Montecuccoli was frustrated. Sensors clearly showed part of the Draconis fleet pulling away from the battle, including the a much sought after carrier, but the bulk of formation was coming around for another pass. While the two carrier wings, one assault dropship wing and the bulk of the fighters were still with her division, the rest of the fleet would likely not be back in position to assist as the enemy made contact. Acknowledging that there was nothing else to do the Admiral pulled the formation in tighter and ordered the fighters out in front. The numbers were still in her favour and if the last enemy carrier could be put out of action the battle would be decisively won.

Once again the fleets bore down on each other.

*****

Sho-Sho  Mikawa Gunichi abort the Kirishima angled his fleet on an oblique approach across the incoming Lyran division with the intent to hit and then bypass the remaining enemy fleet elements and make for the planet. His orders were clear and with Luthien limping away under a dangerously weak escort he had to draw the enemy towards the planet before he made his own withdrawal. This exposed his left flank to the heaviest of the incoming fire and seven more dropships and nearly twenty fighters were lost. Other dropships took hits, including Kirishima, but once through the Lyran fleet Mikawa still had an intact if battered carrier wing and two equally battered assault wings capable of fighting. Fifty-six fighters were transferred to the ground forces commander while thirty-two remained on Kirishima fit for action. As he withdrew from the planet Sho-Sho Mikawa was hopeful that the bloody nose the Lyrans had received would make them timid and this would buy time for reinforcements and the inevitable riposte.

*****

In the combat information centre aboard Indefatigable Admiral Montecuccoli was fuming. By all rights the Draconis fleet should have been gutted by the massed firepower of the fleet under her command. While the enemy had certainly been defeated the cost was higher than anticipated and the enemy, bloodied and weakened, was still 'a fleet in being'. With the transports and supply dropships only seven days away the task now was to secure the approaches to the planet and escort the invasion force to its insertion points.

Thirteen assault dropships were lost, eleven more were badly damaged and many would likely need to be withdrawn. Thirty-one more dropships had received hits of various sorts that did not effect operations. Of the eight fighter wings with the fleet Indefatigable now hosted just twenty-six craft, twenty-two more were on Dominance. Being refitted and repaired on other dropships were sixty-eight more fighters that were to join the ground forces for the coming invasion. The suggestion to immediately strike the spaceport at Clovis' Point was declined as the ground based defences were intact and the enemy carrier still in the area.

The invasion corridor was secure and the enemy forces on Lyons were now, at least technically, under a close blockade. It was now the turn of the army to complete the liberation of Lyons.




Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 22 July 2017, 13:09:10
<<Game Note: The result of the battle near Bier in the Lyons system and the condition of the two combatant aerospace fleets. These are the CU (Combat Unit) values from ACS after the two fleets disengaged.>>

Week 3b, March 3018

Dieron Carrier Division:

DCS Kirishima CV Wing [r]- exp: r16; Arm - 27:34; S:9; M:10; L:7
   1st Attack Wing [r]- heavy; exp: r18; Arm - 21:23; S:8; M:8; L:3
   2nd Attack Wing [r] –  heavy; exp: r18; Arm - 20:23; S:8; M:8; L:3

Vega Aslt Wing – exp: r14; Arm - 21:36; S:9; M:12; L:9

Kessel Aslt Wing – exp: r14; Arm - 23:36; S:9; M:12; L:9
   
(Detached; withdrawing) DCS Luthien CV Wing [r] - exp: r16; Arm - 7:34; S:9; M:10; L:7
          11th Interceptor Wing – light; exp: r15; Arm - 2:20; S:4; M:4; L:1
          12th Interceptor Wing – light; exp: r15; Arm - 1:20; S:4; M:4; L:1

23rdDieron Aerospace Regiment

Clovis’ Point Spaceport:

1/23rd Aero Wing [r] – light; exp: g10; Arm - 19:20; S:4; M:4; L:1
2/23rd Aero Wing [r] – medium; exp: g10; Arm - 19:21; S:6; M:6; L:2
3/23rd Aero Wing [r] – heavy; exp: g10; Arm - 22:23 ; S:8; M:8; L:3

Lyran 3rd Fleet:

LCS Dominance CV Wing [r] – exp: r17; Arm - 30:34; S:9; M:10; L:7
          21st Attack Wing [r] – heavy; exp: r20; Arm - 19:24; S:9; M:12; L:6
          22nd Attack Wing [r] – heavy; exp: r18; Arm - 17:24; S:9; M:12; L:6

LCS Indefatigable CV Wing [r] – exp: r15; Arm - 29:34; S:9; M:10; L:7
          1st Interceptor Wing [r] – light; exp: r18; Arm - 10:18; S:3; M:3; L:0
          2nd Interceptor Wing [r] – light; exp: r18; Arm - 11:18; S:3; M:3; L:0

III Nav Aslt Wing [r] – exp: r18; Arm - 20:36; S:9; M:12; L:9

XIII Nav Aslt Wing [r] – exp: r14; Arm - 25:36; S:9; M:12; L:9

XIV Nav Aslt Wing [r] – exp; r14; Arm - 28:36; S:9; M:12; L:9

XV Nav Aslt Wing [r] – exp; r14; Arm - 21:36; S:9; M:12; L:9

(detached; withdrawing) IV Nav Aslt Wing [r] – exp: r14; Arm - 4:36; S:9; M:12; L:9
   
4th Lyran Army Cooperation Regiment:
1/4th Lyran AC Aero Wing [r] – heavy; exp: r19; Arm – 20:24; S:9; M:12; L:6; (attach: III Nav Aslt Wing)
2/4th Lyran AC Aero Wing [r] – heavy; exp: r18; Arm – 19:24; S:9; M:12; L:6; (attach: XIII Nav Aslt Wing) 
3/4th Lyran AC Aero Wing [r] – medium; exp: r14; Arm – 21:27; S:6; M:6; L:0 (attach: XIV Nav Aslt Wing)
4/4th Lyran AC Aero Wing [r] – light; exp: r15; Arm – 13:18; S:3; M:3; L:0; (attach: XV Nav Aslt Wing)

By time the Lyran transports arrived at the planet the main Combine fleet had withdrawn into the M7 zone of the SSR Map while the crippled DCS Lucien would be in O13. The Lyran Fleet would be in the Central Zone with the transports while the crippled IV Nav Aslt Wing is withdrawing through O1.>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 23 July 2017, 09:31:51
<<Game Note: As ACS uses 8 turns per month (3.5 days) the turns will be noted by a week #a or #b. For example, turn two will be noted as Week 1b, turn five will be noted as Week 3a and so on. The ACS Combat Unit strengths noted below show the strength at the end of the monthly ISaW turn when the End Phase is completed and salvage/repair are complete if applicable.>>

Lyons, Week 4a, March 3018

As the dropships carrying Lyran assault forces began their final approach to Lyons the four army cooperation wings were deployed to cover entry into the atmosphere while the larger fleet elements burned away from the planet to engage the Combine carrier task force that was moving towards the planet on an intercept vector. Knowing it could very well be a feint, Admiral Montecuccoli could not take the chance and moved to prevent any interference with the landings. In any case, the army cooperation regiment was in better shape than her carrier fighter wings to deal with the Combine fighters based on the planet. This was especially so after it was decided to transfer the bulk of the spare fighters held in cargo bays to the planet based wings. All the same, the blockade was in place, the invasion was in progress and follow on supplies and spares were already assembling at Skye to move to Lyons in April.

Leutnant-General von Krasnik would have preferred that the Combine fleet had been destroyed or forced to withdraw but was reassured by the Admiral’s word in guaranteeing no Kurita naval forces would interfere with the drop. The sporadic intelligence received from operatives on the planet had advised that the Kurita defenders were deployed with mech forces on all four continents but actual strength was not known. If the enemy had Mechs to spare to garrison each continent it meant they had been heavily reinforced. Judging from the number of dropships that burned away from the planet in the hours before the naval battle the Kurita general was prepared to make a major fight for the planet.

The plan for the assault called for landing the 4th Lyran Brigade on Leuben and the 6th Donegal Brigade on Pairse. The 1st Provisional Brigade would stand by in reserve and reinforce or relieve either assault brigade as required. Once the first two continents were secured Glastone would be liberated and secured. After a brief pause the entire force would assault Fedkirk and finally end the Combine occupation.

Leuben Continent, Lyons, Week 4a, Mar – Week 2a, Apr, 3018

22nd Dieron Regulars [q] – v22/v22/v21; lt/lt/med; 22:27/24:27/33:36

vs

4th Lyran Regulars [r] – r17/r17/r15; hvy/hvy/hvy; 35:43/38:43/37:43
17th Skye Armoured [q] – v23/v22/v25; hvy/hvy/hvy; 27:32/30:32/26:32
14th Lyran Mech Infantry [r] – v24/v22/v25; 18:21/20:21/19:21

For nearly two weeks Sho-Sho Tatyana Sobiroff led the 4th Lyran Brigade on a merry hunt over the varied terrain of this small continent. Sobiroff broke her regiment into its component battalions and used mobility to deny the heavy Lyran elements a chance to close the range and pound her lighter Mechs into scrap. Still, each skirmish that could not be avoided resulted in damage and by the end of the first week of April the 22nd Dieron was running out of room to manoeuvre. With Lyran air support becoming more effective as the regiment was compressed into the narrower terrain of the northern part of the continent retreat was now a priority. As the second week of April began Sobiroff called for her dropships from Clovis’ Point and, escorted by the entire 23rd Aero Wing, her regiment was pulled back to Fedkirk after suffering nearly 15% losses.  The Lyran fighters in orbit managed to engage the Combine fighter escort on the return trip exchanging further losses but without serious damage to the dropships.

The Lyran 4th Brigade were surprised to find a full regiment on Leuben but nonetheless tried to pin down the Combine defenders, albeit with little success. The regiments of the brigade had not made good all their losses from February and the skirmishes further picked away at the already damaged equipment. It was the mechanised infantry, more fleet of foot than the heavy tanks or mechs, that finally helped corral the defenders in the north of the continent. Even so, the infantry and their carriers never strayed far from the heavy firepower of their larger comrades. After the 22nd Dieron withdrew, the 4th Lyran Brigade was moved into reserve to await replacements and spares that were to be delivered by the follow on convoys in May.

To be continued…
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 23 July 2017, 09:46:44
Pairse Continent, Lyons, Week 4a, March - Week 3b April, 3018

3rd Dieron Regulars [r] – r15/r15/r16; lt/med/med; 21:27/28:36/25:36

vs

6th Donegal Guards [r] – r15/r15/r16; med/hvy/hvy; 30:33/40:43/43
5th Donegal Armoured [r] – g11/g10/g10; lt/med/hvy; 16:19/24/29:32
17th Arcturan Mech Infantry [r] – v23/v23/v23; 18:21/21/21

Replaced week 2a by the 1st Provisional Brigade

1st Mechanised Brigade [r] – r16/r15/v22; med/lt/lt; 43:49/24:33/26:31
Lyons Militia Regiment (-) [r] – r14/-/-; 12/0:9/0:9

Like the 4th Lyran Brigade on Leuben the 3rd Dieron Regulars and 1st Mechnaised Brigade on Pairse were still understrength from their efforts on Fedkirk in February. The 3rd Dieron were heavier in nature than the 22nd and chose instead to conduct a fighting withdrawal to the east of the Lyran landings. While the light mechs screened the open terrain to the north the two medium battalions conducted ‘fire and move’ overwatch tactics to try and keep out of reach of the Lyran heavy mechs. Both sides exchanged long range fire scoring only a few solid hits. After only 10 days in action Leutnant-General von Krasnik ordered the 6th Brigade to disengage and be prepared for a quick hop to the Glastone continent. Their place would be taken by the 1st Provisional Brigade with orders to complete the liberation of the continent.

No sooner had the 1st Provisional Brigade relieved the 6th Donegal than the 3rd Dieron Regulars changed tactics and counterattacked. The light Mechs were looped around the mercenary’s left flank but were intercepted by CC R’s light mechs and hovercraft. What followed was a series of high-speed hit and run skirmishes over the next ten days. On the main front along the coast Combat Commands A and B absorbed the counterattack supported by aerospace fighters and the brigade’s artillery. The two heavier commands switched over to their own attack in week 3 launching set piece attacks, still supported by the brigade’s artillery company, and advanced tactical bound by tactical bound against the now retreating Dieron Mechs. By week four the 3rd Dieron Regulars were ordered back to Fedkirk.

As on Leuben the Combine fighters rose en masse to escort the dropships and were once again intercepted by the Lyran aerospace support, trading more damage and losses. The withdrawal was successful but attrition was beginning to seriously bite into the Combine aerospace assets. For their part, the 1st Mechanised Brigade were thankful to recover small but badly needed quantities of salvage and at least a modicum of revenge for the February retreat.

23rdDieron Aerospace Regiment:

Clovis’ Point Spaceport

1/23rd Aero Wing [r] – light; exp: g10; Arm - 15:20; S:4; M:4; L:1
2/23rd Aero Wing [r] – medium; exp: g10; Arm - 15:21; S:6; M:6; L:2
3/23rd Aero Wing [r] – heavy; exp: g10; Arm - 17:23 ; S:8; M:8; L:3

4th Lyran Army Cooperation Regiment:

1/4th Lyran AC Aero Wing [r] – heavy; exp: r19; Arm – 16:24; S:9; M:12; L:6; (attach: III Nav Aslt Wing)
2/4th Lyran AC Aero Wing [r] – heavy; exp: r18; Arm – 17:24; S:9; M:12; L:6; (attach: XIII Nav Aslt Wing) 
3/4th Lyran AC Aero Wing [r] – medium; exp: r14; Arm - 18:27; S:6; M:6; L:0 (attach: XIV Nav Aslt Wing)
4/4th Lyran AC Aero Wing [r] – light; exp: r15; Arm – 11:18; S:3; M:3; L:0; (attach: XV Nav Aslt Wing)

Out in near space the Lyran fleet kept itself interposed between Lyons and the Kurita carrier task force, maintaining the close blockade by occupying the inner ring. Tai-Sho Kabayama, his fleet deployed in the middle ring, launched his fighters and feinted towards the planet each time the ground based fighter wings and dropships on the planet launched to withdraw a Mech regiment from Leuben and Pairse. This prevented the Lyran carriers from committing their own fighters to reinforce the operation on the planet and kept their focus on his task force. By the end of April both the Lyran and Kurita crippled naval formations had limped out to safe areas, rendezvoused with their jumpships and departed for safer harbours.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 25 July 2017, 01:16:56
Divodurum, Pairse Continent, Lyons, Weeks 1a, May 3018

Sitting in his tactical headquarters on the outskirts of Divodurum on Pairse, Leutnent-General von Krasnik finished reviewing the campaign objectives to be achieved by the end of May. These included the liberation of Glastone, complete the transfer of the army cooperation wing to the new air bases on Pairse and rest both the 1st Provisional and 4th Lyran brigades as well as at least one of the army cooperation aerospace wings. The supply situation on the planet was adequate for the moment but the level of fighting since March had depleted the supplies carried by the fleet by more than sixty percent. The rate at which supplies were consumed in April confirmed to the general that his plan to withhold part of his combat forces from action was correct. It meant supplies could be stretched until the expected arrival of a series of large convoys in mid-May.

The assault on Glastone would begin in a few days and the timing was intended to tie down the Combine aerospace forces while the convoy approached. The fleet was responsible for escorting the convoys to the planets but von Krasnik did not want any planet based forces having a free hand to strike the transports. The inbound convoys carried new equipment and supplies for all of the commands including the mercenary regiment. The militia regiment commander refused to accept new recruits to build up his command as he felt his remaining companies had achieved a high level of espirit de corps that new blood would dilute. He did accept a transfer of Vedette and Galleon tanks crewed by retired or former veterans on the planet. With these tanks he formed a second mixed battalion of motor infantry and armour and a small regimental command company. He insisted that his regiment be given its proper role in the coming battles to liberate the planet
 
Colvis’ Point, Fedkirk Continent, Lyons, Week 1a, May 3018

Across a wide expanse of the Hibernian Sea the newly minted Rikugen Tai-Sho Ueda admitted to a grudging respect for this new Lyran commander. He was neither a plodding amateur nor did he line up his heavy Mechs and simply march forward trying to crush everything in his path by sheer weight of numbers or firepower. The Lyran plan of attack was coordinated and professionally executed thus far and that was a concern. The naval battle and the blockade was a further setback that was preying on the General’s mind. The large supply deliveries in March had been intended to last the defending forces three months but the early return of the Lyrans and intense fighting that followed had consumed half of what was available in just over one. Worse was the fact that the last deliveries were composed mainly of ammunition, food, medical supplies but precious few spare parts and replacement armour. The close blockade of the planet meant there was little hope of getting a new convoy through without outside help and if combat in May was as intense as April the last of the supplies would be consumed.

There was little doubt the enemy would come for Glastone next and Ueda was tempted to reinforce its garrison. In the end, he decided to continue as planned and would use the 2nd Dieron to fight another delaying action to buy time, withdrawing only when the defence was risking destruction. The 3rd and 22nd Dieron would repair what they could while a request for more supplies and support was sent to Dieron. Aerospace support would be minimal until the retreat in order to preserve the remaining strength of the aerospace wings. If help could not fight its way through the blockade the final defence would be on Fedkirk and the Rikugen Tai-Sho intended that the Lyrans would have to push him into the sea or off the planet step by bloody step.

Monapia Bay, Glastone Continent, Lyons, Week 1b, May 3018

The first Mech carrier dropships were already boosting back into low orbit as the troop carriers began landing the infantry and tanks of the 6th Brigade. The medium Mechs of the 6th Donegal Guards were moving towards the gaps in the cliffs leading inland while the heavy Mechs formed up to follow. The light armour of the 5th Donegal Armoured Regiment would land on the plateau above the coastal plain and form a security screen while the landing was complete. Above the landing zones a full wing of aerospace fighters orbited the bay looking to intercept any enemy interference. The liberation of Glastone had begun.

Glastone lay approximately 2500 kilometers west and north of Fedkirk and nearly 4000 kilometers northeast of Pairse. Its geography had the high volcanic highlands in the south with the land sloping away to the north in a series of steppes to well watered, open lowlands. Monapia Bay in the south was not the ideal place to land as the terrain was restricted by cliffs as tall as 200 meters with only two valleys leading from the broad coastal plain up into the highlands to the north. These two valleys, both with well developed roads, were the reason why Leutnant-General von Krasnik chose this location to land his assault forces. While not ideal the enemy would likely be concentrated to cover the more open ground to the north. This region was an outdoor enthusiasts paradise and its infrastructure was well developed. He would take the high ground and then march to the two major cities of Dubrae and St Albans followed by an advance into the lowlands further north. The broad coastal plain of the Manopia Bay and interior plateau would allow the quick development of both air and supply bases to support the ground forces advance.

To be continued...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 25 July 2017, 19:56:59
Mons Graupias Highlands, Glastone, Lyons, Week 1b, May 3018

The first Combine officer to spot the invasion force descending on Glastone was Tai-i Gustav van den Haas, commanding the 2nd company, 2nd battalion of the 2nd Dieron Regulars. His company had recently been sent into the highlands south of city of St Albans to monitor the region and secure the flank of the regiment. The regiment itself was deployed in the narrow neck of land between St Albans and Dubrae with one battalion in open steppes to the north of the cities. Warnings had come from the brigade headquarters on Fedkirk that the new Lyran commander was no fool but most officers in the 2nd Dieron were sceptical. The accepted wisdom was that the Commonwealth troops would take the easy route and land in the open plains to the north of continent. The ground was primarily open farmland and ranches which would be perfect terrain for the long range firepower of most Lyran tanks and Mechs. Van den Haas was one of those officers until he saw the multiple flares of the dropships to his south. Even before he received a response to his sighting report he was already mustering his company and preparing them to begin marching south to conduct reconnaissance probes aimed at identifying the approaching enemy forces.

*****

Hauptmann Myles McIntyre had his company of light armour deployed in a wide arc more than fifty kilometers from the top of Glen Tay, the northern most river valley leading up from Monapia Bay. His job, along with the rest of the 1st Battalion, 5th Donegal Armoured, was to screen the deployment of the brigade while it completed landing and formed up to advance north. The rest of the battalion was pulling into line to his left and right while the attached infantry company from the 17th Arcturan Infantry were building sangars and setting themselves in place in the small stands of pine trees and rocky outcroppings that covered the highland plateau. Word had been received that Mechs of the 6th Donegal Guards were climbing the glens and they could expect relief within a few hours. In the meantime, the light tanks were to hold the screen and protect the landing zones. To add depth to the screen remote sensors were deployed a few kilometers in front of the battalion in defiles and other choke points to provide additional ‘eyes’ to spot any enemy probes. Shortly after ten o’clock, after routine radio checks were completed, one of those sensors sounded the alarm, then another, and then another.

First Contact -  Scout versus Screen

2nd Battalion, 2nd Dieron Regulars [vet/ques]–

Mov: 6; TMM: 4; Arm - 27; S: 9; M: 6; L:0; Tac: 4; Skill: 3; 

vs

1st Battalion, 5th Donegal Armoured Regiment [gr/rel] –

Mov:7; TMM: 3; Arm - 16:19; S; 6; M; 9; L:3; Tac: 4; Skill: 5

The two light forces were both conducting classic cavalry roles, one conducting reconnaissance to gain information, the other screening the main body from the prying eyes of the enemy, denying them information they so badly wanted. Sensors on Mechs and tanks on both sides sounded the alarm as contacts firmed up with additional information. The Kurita Mechs tried to force their way through or around the Lyran armour while the Lyrans strove to prevent their opposite numbers from slipping through their screen. The Lyrans were able to force the engagement and close the range on the mechs before the Combine formation could react. Neither side managed to score any appreciable damage and the Kurita battalion attempted to disengage so it could press forward but the Lyran armour was able to maintain contact. As the skirmish continued both sides called for reinforcements.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 26 July 2017, 22:51:16
Mons Graupias Highlands, Glastone, Lyons, Week 2a – 2b, May 3018

Finding its attempts to get past the Lyran screen frustrated and facing additional Mechs and armour arriving from the landing zones, Tai-Sho Galberston committed his third battalion’s medium mechs to even the odds. The 1st battalion was left in reserve near the bend in River Dee midway between the cities of St Albans to the east and Dubrae to the west. Galberston’s intent was to conduct a fighting withdrawal toward the reservoir half way down the Dee Pass leading from the highlands to lowlands. If necessary, the dam could be destroyed, flooding the low ground below the pass as well as the city of Dubrae, and making the Dee impassable for at least a week or more, thus restricting the front to be covered. The fact that this flood would cause havoc downstream and potential kill thousands of civilians was hardly considered in the Kurita planning for extending the campaign for Glastone. When and if the 2nd Dieron was forced away from the Dee it would withdraw to Fedkirk.

That the Kurita command would destroy the Dee Reservoir dam was not lost on the Lyran commander, Colonel Seamus Kinnell. In fact, looking at the map and the routes down to the lowlands it was an obvious move. Rather than throw the full weight of the 6th Brigade at the Kurita regiment to try and overwhelm them in close terrain he decided to keep up the pressure with a portion of his force while preparing to flank the Kurita defences and neutralize the threat to the dam and the population downstream.

The pinning force was to be composed of the medium mech battalion from the 6th Donegal Guards and the medium and heavy tanks of the 5th Donegal Armoured. Ten days after the attacks on the pass began two heavy mech battalions from the 6th Donegal Guards and two infantry battalions from the 17th Arcturan would be loaded on dropships and would execute a short 1500 mile in-atmosphere hop, under heavy fighter escort, north of the bend of the River Dee and deploy between St Albans and Dubrae, enveloping the Kurita defences. A third force composing the bulk of the light hover tanks of 1/5th Donegal Guards, with a reinforced infantry company attached, would move by sea and come ashore at Dubrae on the west coast. This left a small ad hoc reserve battalion to cover the unexpected or reinforce success.

The problem with the plan was execution. If the vertical envelopment and left flanking move were launched too soon the Kuritas would simply blow the dam and retreat to the north, leaving the Lyran forces with a civilian disaster on their hands. Wait too long and the Kuritas would choose their moment to retreat, blowing the damn as they withdrew to St Albans to the northeast.   

Lyran Pinning Force

1/6th Donegal Guards [r] – r15; med; Mov: 5; TMM: 4; Arm - 20:33; S: 7; M: 7; L: 2; Tac: 5; Skill: 4; Mor: 7
2/5th Donegal Armoured [r] – g10; med; Mov: 7; TMM: 3; Arm – 24; S: 7; M: 9; L: 4; Tac: 3; Skill: 5; Mor: 8
3/5th Donegal Armoured [r] – g10; hvy; Mov: 5; TMM: 2; Arm – 19:32; S: 10; M: 12; L: 6; Tac: 5; Skill: 5; Mor 8

ACS Formation Stats – Mov: 5; Tac: 6; Mor: 8; Skill: 5

Kurita Rear Guard

2/2nd Dieron Regulars [q] – v24; lt; Mov: 6; TMM: 4; Arm – 27; S: 9; M: 6; L: 0; Tac: 4; Skill: 3; Mor: 6
3/2nd Dieron Regulars [q] – v24; med; Mov: 5; TMM: 4; Arm – 29:36; S: 9; M: 9; L: 3; Tac: 5; Skill: 3; Mor: 6

ACS Formation Stats – Mov: 5; Tac: 3; Mor: 6; Skill: 3

For a full week the Lyran pinning force tried to push the Kurita rearguard down the pass and away from the reservoir but the veteran Combine mech pilots refused to give way. As losses mounted Colonel Kinnell decided to take advantage of the Kurita stubbornness and advance his planned flanking moves by three days. As the third week of May began Lyran dropships were spotted on radar arcing across the sky Tai-Sho Galbertson realized he may have overplayed his hand. The likely drop zone was plotted to be north of the River Dee almost on top of his reserve battalion, which he ordered to move as fast as possible to positions northwest of St Albans to link with the regimental headquarters and form blocking positions. The rear guard in the Dee Pass was ordered to disengage immediately and also move back to St Albans to concentrate the regiment. Finally, Galbertson sent an immediate request to Fedkirk for every aerospace fighter that could fly to provide cover lest the 2nd Dieron be trapped and destroyed. Back at Clovis’ Point, Rikugen Tai-Sho Ueda, realizing the danger, ordered the 1st and 2nd wings of the aerospace regiment into the air to support the 24th Dieron and for dropships to stand by for an emergency evacuation of Glastone.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 28 July 2017, 19:40:39
Trier, Pairse Continent, Lyons, Week 3a, May 3018

As the dropships descended one after the other to the makeshift landing zone outside Trier, Major John de Ligny’s truck companies of the 1st Service Battalion were waiting. The technicians and other maintenance crews were already making good use of the spare parts received the day before and others were ‘uncrating’ the new equipment received prior to issuing it the brigade’s companies. For his part Colonel Bedford was greatly pleased that the brigade would be much better equipped for the coming battles in June, including the arrival of the Hi-Scout Drone Carriers which were to become part of the regiment's headquarters company. Having these drone carriers would greatly benefit the brigade's ability to conduct reconnaissance and screening operations. The heavy armour and medium mechs of CCA would now muster roughly eighty-five percent of its strength while CCB would muster just over eighty percent. Combat Command R, which would be heavily tasked come June, was best off with just over ninety percent of its full strength. The Lyons militia had also been training with their new tanks and conducting short, focused exercises with the brigade. The militia tank company had many old veterans but to make up the numbers a fair portion of the crews were very green. The militia now formed a small tactical reserve for the 1st Provisional Brigade.

The 1st Mechanised Brigade had four combat loads of ammunition on hand along with fuel and spare parts to match. With additional supplies and equipment due in June, July and September the brigade’s logistics were in good shape provided the supply ships could land. Finally, the arrival of twenty-five new tech teams meant that, at last, the brigade was almost self-sufficient in support for the main line elements. Only the small supply of spare tanks, APCs and a handful of light and medium mechs would require support from the Lyran military or local technical teams. All of these details were important considering Colonel Bedford had just that morning signed an amendment to the contract extending service to the end of the campaign or six months, whichever came first.

1st Mechanised Brigade [r] – r16/r15/v22; med/lt/lt; 43:49/27:33/28:31
Lyons Militia Regiment (-) [r] – r14/-/-; 9/9*/0:9   *2nd bn has 1 inf coy, 1 lt tk coy

Near Space, Lyons System, Weeks 2a - 4b, May 3018

Above the planet the Lyran fleet and Dieron carrier task force still stalked each other. The Lyrans had to keep their larger force close enough to deter the Combine carrier from trying slip in close to strike the planet or get passed their own carriers to attack the series of convoys making their way towards Lyons. Using the 'interior lines' the Admiral Montecuccoli managed to deflect each of a series of lunges and feints made by her opponent aboard the DCS Kirishima.

*****

For his part Tai-Sho Kabayama was content to keep his opponent's eyes on his depleted carrier division. As long as the Lyran carriers and their fighters danced with him up in space they could not tip the air battle in the planet's atmosphere decisively in their favour. While it was frustrating to see the near steady stream of supply dropships landing on the planet Kabayama knew help was coming and that soon he would have the tools to truly challenge the blockade and clear a path so that four large convoys could bring desperately needed supplies, spares and replacements to the defenders of the Coordinator's latest planetary acquisition.

*****

Plains of St Alban, Glastone, Lyons, Week 3a – 3b, May, 3108

The late order to launch the aerospace wings caught the Combine air base at Clovis’ Point by surprise. The fighters of the 2/23 medium wing had most of its fighters undergoing repair and were thus unserviceable. This left only the first (light) and third (heavy) wings to immediately scramble and head across the Hybernian Sea to support the 2nd Dieron Regulars. As they approached Gladstone they were advised that the Lyran dropships were already grounded and troops were assembling for a likely advance on St Albans. The wing commanders were further advised to be on the lookout for Lyran combat air patrols. They did not have long to wait for their sensors to come alive with contacts as they closed on the coast.

*****

Like their Kurita counterparts the Lyran aerospace regiment also had a fighter wing out of service being repaired. This reduced the available air support to three wings, one each of light, medium and heavy fighters, to cover the ground forces engaged on Glastone. Of these only the heavy wing carried bombs but the pilots were ordered to be prepared to jettison those bombs if Kurita aerospace fighters made an appearance. As events transpired, the 2/4th Wing was about to respond to a ground contact report involving approaching mechs, when the fighters on top cover sounded the alarm that enemy aerospace fighters were inbound. The bombs fell away from the heavy fighters as they climbed for altitude to join the approaching air battle.

4th Lyran Army Cooperation Regiment (-)

2/4th Lyran AC Aero Wing [r] – heavy; exp: r18; Mov: 5; Arm – 4:24; S:9; M:12; L:6; Tac: 5; Skill:4; Mor:7 (broken)
3/4th Lyran AC Aero Wing [r] – medium; exp: r14; Mov: 6; Arm - 18:27; S:6; M:6; L:0; Tac: 4; Skill:4; Mor: 7
4/4th Lyran AC Aero Wing [r] – light; exp: r15; Mov: 11; Arm – 3:18; S:3; M:3; L:0; Tac: 0; Skill: 4; Mor: 7 (retreating)

23rd Dieron Aerospace Wing (-)

1/23rd Aero Wing [r] – light; exp: g10; Mov: 6; Arm - 2:20; S:4; M:4; L:1; Tac: 5; Skill: 5; Mor: 8 (broken)
3/23rd Aero Wing [r] – heavy; exp: g10; Mov: 6; Arm - 1:23 ; S:8; M:8; L:3; Tac: 5; Skill: 5; Mor: 8 (broken)

The less experienced Kurita pilots acquitted themselves well but paid a heavy price in protecting the ground forces. Later in the week the Lyran’s struck at the spaceport itself and when the remaining serviceable aerospace fighters rose to defend the grounded fighters and dropships both wings were effectively rendered hors d’combat. The Lyrans did not get off lightly as a combination of air-to-air and ground fire effectively crippled two of three wings involved. By the end of May both sides planet-based aerospace forces were badly depleted. Unfortunately for the Kuritas, this was to have a drastic impact on their ability to contest the air and space around Lyons in June

*****

To be continued...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 28 July 2017, 19:53:42
Plains of St Alban, Glastone, Lyons, Week 3a – 4a, May, 3108

Leutnant General von Krasnik, not being happy with the way the battle on Glastone was progressing, flew to Colonel Kinnell’s headquarters to find out what was going on and to ‘inspire’ the 6th Donegal Brigade’s senior commanders. The Lyran forces now forming up on the Plains of St Alban were organised into two regiments, the first contained two heavy mech battalions from the 6th Donegal Guards. The second regiment was composed of two mechanised infantry battalions from the 17th Arcturan Infantry and the hover tanks from the 5th Donegal Armoured that came ashore at Dubrae the previous morning. It was planned for the mechs to pin whatever Kurita forces were between themselves and the city of St Albans while the infantry and armour covered the right flank and, with luck, cut off their retreat.

*****

For his part Tai-Sho Galbertson knew he had a major problem. With only the regiment’s first battalion in a position to block the Lyran force on the plains he marched out of St Albans with his own command company and split the battalion into two detachments (Shitai). The first shitai under Sho-sa Kaneuji Tadeki held the first and second companies along with the battalion command lance while the second shitai held the third company and the regimental command company. He had fifty-two light and medium Mechs to face seventy-two or more Lyran heavy Mechs and their conventional consorts. The goal was to buy time for the regiment's other two battalions in the highlands to disengage, blow the dam and fall back on St Albans for withdrawal to Fedkirk.

6th Donegal Brigade (-): Task Force 1-6

Task Force 1-6.1
2/6th Donegal Guards [r] – r15; hvy; Mov: 4; TMM:2; Arm – 40:43; S:11; M: 11; L: 8; Tac: 6; Skill: 4; Mor: 7
3/6th Donegal Guards [r] – r16; hvy; Mov: 4; TMM:2; Arm – 37:43; S:11; M: 11; L: 8; Tac: 6; Skill: 4; Mor: 7

ACS Stats - Mov: 4; Tac: 6; Skill: 4; Mor: 7

Task Force 1-6.2
2/17th Arcturan Mechanised Infantry [r] – v23; Me Inf; Mov:6; TMM:3; Arm – 16:21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6
3/17th Arcturan Mechanised Infantry [r] – v23; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6
1/5th Donegal Armoured (+) [r] – r13; Mixed; Mov:7; TMM:3; Arm – 15:24; S:6; M:9; L:3; Tac: 3; Skill: 4; Mor: 7

ACS Stats – Mov: 6; Tac: 3; Skill: 3; Mor: 7

1st Battalion, 2nd Dieron Regulars (+)

Kaneuji Shitai [q] – v24; lt; Mov: 6; TMM: 4; Arm – 0:22; S:7; M:5; L:0; Tac:3; Skill:3; Mor:6
Galbertson Shitai [q] – v24; lt; Mov: 6; TMM: 4; Arm – 12:18; S:6; M:4; L:0; Tac: 3; Skill: 3; Mor: 6 (broken)

ACS Stats – Mov: 6; Tac: 3; Skill: 3; Mor: 6

The Kurita rearguard formed a broad skirmish line that was assaulted directly from the front by the Lyran heavy Mechs while the armour and mounted infantry swung around the flank intent on blocking its route back to St Albans. Kaneuji Shitai could not shift itself quickly enough as it was attacked in front by heavy mechs and from behind by infantry and armour. By the end of the week it had been shattered and Sho-sa Kaneuji was killed in the fighting. Galbertson’s shitai managed to avoid any serious damage in the opening rounds of combat while hitting the Donegal Guard’s 3rd battalion hard at close range before dashing out from under the guns of the conventional support battalions. Unfortunately, by the end of the week his own losses had reached a critical level. With the noose drawing around the remains of the battalion, and recognizing his orders were to delay the enemy, not fight to the last man, he ordered the shaken unit to dash to the rear and rendezvous with the rest of the regiment now moving into St Albans.

*****

Mons Graupias Highlands, Glastone, Lyons, Week 3a – 4a, May 3018
 
As the task force on the plains below moved to engage the Combine light mechs the Lyran force up in the highlands went over to the attack once more. The pinning force was reorganised into two short regiments, the first consisted of the two tank battalions of the 5th Donegal Armoured. The second regiment would consist of 1/6th Donegal Guards and the ad hoc combined mechanised infantry and light armour battalion drawn from 17th Arcturan infantry and 5th Donegal Armoured regiments.

6th Donegal Brigade (-): Task Force 2-6

Task Force 2-6.1
1/6th Donegal Guards [r] – r15; med; Mov: 5; TMM: 4; Arm - 17:33; S: 7; M: 7; L: 2; Tac: 5; Skill: 4; Mor: 7
5/17 Composite Bn [r] – v23; Mov:6; TMM:3; Arm – 16:19; s:6; m:3; 1:1; Tac:4; Skill:3; Mor: 6

ACS Stats – Mov: 5; Tac: 4; Skill: 4; Mor: 7

Task Force 2-6.2
2/5th Donegal Armoured [r] – g10; med; Mov: 7; TMM: 3; Arm – 24; S: 7; M: 9; L: 4; Tac: 4; Skill: 5; Mor: 8
3/5th Donegal Armoured [r] – g10; hvy; Mov: 5; TMM: 2; Arm – 19:32; S: 10; M: 12; L: 6; Tac: 6; Skill: 5; Mor: 8

ACS Stats – Mov: 5; Tac: 6; Skill: 5; Mor: 8

2nd Dieron Regulars (-)

2/2nd Dieron Regulars [q] – v24; lt; Mov: 6; TMM: 4; Arm – 27; S: 9; M: 6; L: 0; Tac: 3; Skill: 3; Mor: 6
3/2nd Dieron Regulars [q] – v24; med; Mov: 5; TMM: 4; Arm – 29:36; S: 9; M: 9; L: 3; Tac: 4; Skill: 3; Mor: 7

ACS Stats – Mov: 5; Tac: 4; Skill: 4; Mor; 7 

The veteran Kurita battalions above the Dee Reservoir dam managed to hold the pass for another 3 days and avoid any more serious damage. They used the time finish preparing the damn for demolition and when ready blew the structure, releasing millions of cubic yards of water down the valley. In the ensuing chaos, they managed to break contact by using the rough ground on the eastern side of the pass. The Lyran tanks and infantry were slowed by the terrain and their mechs too few to do more that chase the Kurita force with salvos of missiles and furious invectives. Once the Kurita force reached St Albans the Lyrans abandoned the chase, they were on Lyons to liberate the planet not blast the cities into ruin. It was with cold fury that the Lyrans, officers and enlisted men alike, watched the Combine dropships carry away the 2nd Dieron Regulars to Fedkirk in the early days of the fourth week of May.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 29 July 2017, 18:02:09
Taking Stock - Part I - Lyran

LCAF - Lyons

Lyran house regiments/wings – 2 mech, 2 armoured, 2 mechanised infantry, 1 militia, 4 aerospace wings

Non-combat supply requirements: (12.5) 13 RP
Combat supply requirements: 50 RP

Supply expended for May, 3018: 28 RP Combat Supply/6 RP Non-Combat

Supply stockpile, Lyons, week 1a, June 3018: 13 RP
Repair point available, Lyons: 27

Mercenary regiments – 1st Mechanised Brigade; basic monthly expenses – 3.45 M C-Bills; monthly consumables (ammunition/spares) – 347,000 C-Bills; Excess consumables on hand; 2.42 M C-Bills   

6th Donegal Brigade   

6th Donegal Guards [r]
1/6th Donegal Guards [r] – r16; med; Mov: 5; TMM: 4; Arm - 17:33; S: 7; M: 7; L: 2; Tac: 5; Skill: 4; Mor: 7; Fat: 2
2/6th Donegal Guards [r] – r16; hvy; Mov: 4; TMM:2; Arm – 40:43; S:11; M: 11;L:8; Tac: 6; Skill: 4; Mor: 7; Fat: 2
3/6th Donegal Guards [r] – r17; hvy; Mov: 4; TMM:2; Arm – 37:43; S:11; M:11; L:8; Tac: 6; Skill: 4; Mor: 7; Fat: 2

5th Donegal Armoured Regiment [r]
1/5th Donegal Armoured [r] – g12; lt; Mov:7; TMM:3; Arm – 15:19; S:6; M:9; L:3; Tac: 4; Skill: 5; Mor: 8; Fat: 2
2/5th Donegal Armoured [r] – g11; med; Mov: 7; TMM: 3; Arm – 24; S:7; M:9; L:4; Tac: 4; Skill: 5; Mor: 8; Fat: 2
3/5th Donegal Armoured [r] – g11; hvy; Mov: 5; TMM: 2; Arm – 19:32; S:10; M:12; L:6; Tac: 6; Skill: 5; Mor: 8; Fat: 2

17th Arcturan Mechanised Infantry [r]
1/17 Arcturan Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 16:21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2
2/17th Arcturan Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 16:21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2
3/17th Arcturan Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2


4th Lyran Brigade

4th Lyran Regulars [r]
1/4th Lyran Regulars [r] - r17; hvy; Mov:4; TMM:2; Arm – 43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 2
2/4th Lyran Regulars [r] – r17; hvy; Mov:4; TMM:2; Arm – 43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 2
3/4th Lyran Regulars [r] – r16; hvy; Mov:4; TMM:2; Arm – 43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 2

17th Skye Armoured [q]
1/17th Skye Armoured [q] – v23; hvy; Mov:5; TMM:2; Arm - 32; S:10; M:12; L:6; Tac:3; Skill: 3; Mor: 6; Fat:2
2/17th Skye Armoured [q] – v22; hvy; Mov:5; TMM:2; Arm - 32; S:10; M:12; L:6; Tac:3; Skill: 3; Mor: 6; Fat:2
3/17th Skye Armoured [q] – v25; hvy; Mov:5; TMM:2; Arm - 32; S:10; M:12; L:6; Tac:3; Skill: 3; Mor: 6; Fat:2

14th Lyran Mechanised Infantry [r]
1/14th Lyran Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2
2/14th Lyran Mechanised Infantry [r] – v23; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2
3/14th Lyran Mechanised Infantry [r] – v25; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2

1st Provisional Brigade

1st Mechanised Brigade [r]
CC A (+) [r] – r17; mix med; Mov: 5; TMM:3; Arm – 43:49; S:17; M:15; L:9; Tac:3; Skill:4; Mor:7; Fat: 2
CC B (+) [r] – r16; mix lt; Mov: 5; TMM:3; Arm – 27:33; S:8; M:10; L:4; Tac: 3; Skill:4; Mor:7; Fat: 2
CC R (+) [r] – v23; mix lt; Mov: 8; TMM:3; Arm – 28:31; S:9; M:10: L:3; Tac: 0; Skill: 3; Mor: 6; Fat: 2 – Spec: RCN
Brigade Cmd (-) [r] - r18; mix med; Mov:4; TMM:2; Arm – 19; S:5; M:4; L:3; Tac:4; Skill:4; Mor:7; Fat: 2 – Spec: LT8-ART, DRN, RCN
13th Commando (-) [r] – v27; a/m inf; Mov:11; TMM:5; Arm – 4; S:2; M:1; L:0; Tac:0; Skill:3; Mor:6; Fat: 2 - Spec: RCN, (VTOL)

Lyons Militia Regiment (-) [r]
1st Lyons Mil [r] – r14; mot inf; Mov:6; TMM:3; Arm – 9; S:6; M:3; L:0; Tac:4; Skill:4; Mor:7; Fat: 2
2nd Lyons Mil [r] – g10; mix, lt; Mov:6; TMM:3; Arm – 9; S:4; M:4; L:1; Tac:5; Skill:5; Mor:8; Fat: 2

4th Lyran Army Cooperation Regiment [r]
1/4th Lyran AC Aero Wing [r] – r17; hvy; Mov: 5; Arm – 24; S:9; M:12; L:6; Tac:5; Skill: 5; Mor: 7; Fat: 1 – Spec – BOMB6
2/4th Lyran AC Aero Wing [r] – r19; hvy; Arm – 4:24; S:9; M:12; L:6; Tac:5; Skill: 5; Mor: 7; Fat: 3 – Spec – BOMB6 (shaken)
3/4th Lyran AC Aero Wing [r] – r15; med; Arm - 18:27; S:6; M:6; L:0; Tac: 4; Skill: 4; Mor: 7; Fat: 3 – Spec – BOMB3
4/4th Lyran AC Aero Wing [r] – r16; lt; Arm – 3:18; S:3; M:3; L:0; Tac: 0; Skill: 4; Mor: 7; Fat: 3 – Spec – BOMB3 (unsteady)
_______________________________________________________________________________________


Fleet supply is provided from non-planetary depots

Lyran 3rd Fleet (Lyons)

LCS Dominance CV Wing [r] – r17; cv; Mov: 4; Arm - 30:34; S:9; M:10; L:7; Tac:4; Skill:4; Mor:7
          21st Attack Wing [r] – r20; hvy; Mov:5; Arm - 21:24; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7
          22nd Attack Wing [r] – r18; hvy; Mov:5; Arm - 19:24; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7

LCS Indefatigable CV Wing [r] – r15; cv; Mov:4; Arm - 32:34; S:9; M:10; L:7; Tac:4; Skill:4; Mor:7
          1st Interceptor Wing [r] – r18; lt; Mov:11; Arm - 12:18; S:3; M:3; L:0; Tac:4; Skill:4; Mor:7
          2nd Interceptor Wing [r] – r18; lt; Mov: 11; Arm - 13:18; S:3; M:3; L:0; Tac:4; Skill:4; Mor:7

III Nav Aslt Wing [r] –r18; aslt; Mov:4; Arm - 24:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7

XIII Nav Aslt Wing [r] – r14; aslt; Mov:4; Arm - 29:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7

XIV Nav Aslt Wing [r] – r14; aslt; Mov:4; Arm - 32:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7

XV Nav Aslt Wing [r] – r14; aslt; Mov:4; Arm - 25:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7

3rd Lyran Fleet – 3rd Division (Skye)

IV Nav Aslt Wing [r] – r14; aslt; Mov:4; Arm - 13:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7
V Nav Aslt Wing [r] – r16; aslt; Mov:4; Arm – 36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7
_______________________________________________________________________________________


Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 29 July 2017, 18:22:00
Taking Stock - Part II - Kurita

DCMS - Lyons

Kurita house regiments/wings – 4 mech, 1 armoured, 1 militia, 3 aerospace wings

Non-combat supply requirements: (12.5) 13 RP
Combat supply requirements: 50 RP

Supply expended for May, 3018: 16 RP Combat Supply/9 RP Non-Combat

Supply stockpile, Lyons, week 1a, June 3018: 3 RP
Repair point available, Lyons: 0

9th Dieron Brigade

2nd Dieron Regulars [q]
1/2nd Dieron Regulars [q] – v25; lt; Mov: 6; TMM: 4; Arm – 4:27; S:9; M:6; L:0; Tac: 3; Skill: 3; Mor: 6; Fat: 1 - Spec - RCN(broken)
2/2nd Dieron Regulars [q] – v25; lt; Mov: 6; TMM: 4; Arm – 27; S: 9; M: 6; L: 0; Tac: 3; Skill: 3; Mor: 6; Fat: 1 - Spec - RCN
3/2nd Dieron Regulars [q] – v25; med; Mov: 5; TMM: 4; Arm – 29:36; S: 9; M: 9; L: 3; Tac: 4; Skill: 3; Mor: 7; Fat: 1


3rd Dieron Regulars [r]
1/3rd Dieron Regulars [r] – r15; lt; Mov:6; TMM:4; Arm – 23:27; S:9; M:6; L:0; Tac:4; Skill:4; Mor:7; Fat:2 – Spec - RCN
2/3rd Dieron Regulars [r] – r15; med; Mov:5; TMM:4; Arm – 30:36; S:9; M:9; L:3; Tac:5; Skill:4; Mor:7; Fat:2
3/3rd Dieron Regulars [r] – r16; med; Mov:5; TMM:4; Arm – 30:36; S:9; M:9; L:3; Tac:5; Skill:4; Mor:7; Fat:2

 
22nd Dieron Regulars [q]
1/22nd Dieron Regulars [q] – v23; lt; Mov:6; TMM:4; Arm – 25:27; S:9; M:6; L:0; Tac:3; Skill:3; Mor:7; Fat:2 – Spec - RCN
2/22nd Dieron Regulars [q] – v23; lt; Mov:6; TMM:4; Arm – 25:27; S:9; M:6; L:0; Tac:3; Skill:3; Mor:7; Fat:1 – Spec - RCN
3/22nd Dieron Regulars [q] – v22; med; Mov:5; TMM:4; Arm – 34:36; S:9; M:9; L:3; Tac:4; Skill:3; Mor:7; Fat:1


9th Sun Zhang Academy [r]
3/9th Sun Zhang Acad. [r] – g9; lt; Mov:6; TMM:4; Arm – 19:27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:1 – Spec - RCN
3/9th Sun Zhang Acad. [r] – g9; lt; Mov:6; TMM:4; Arm – 27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:0 – Spec - RCN
3/9th Sun Zhang Acad. [r] – g9; lt; Mov:6; TMM:4; Arm – 27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:0 – Spec – RCN


86th Armoured Reg’t [r]
1/86th Armoured [r] – r14; med; Mov:7; TMM:3; Arm – 18:21; S:6; M:9; L:3: Tac:3; Skill:4; Mor:7; Fat:1
2/86th Armoured [r] – r14; hvy; Mov:6; TMM:2; Arm – 19:27; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7; Fat:1
3/86th Armoured [r] – r14; hvy; Mov:6; TMM:2; Arm – 24:27; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7; Fat:0


Dromini VI Militia [r]
1st Dromini Mil [r] – g9; mot inf; Mov:6; TMM:3; Arm – 9; S:6; M:3; L:0: Tac:5; Skill:5; Mor:8; Fat:1
2nd Dromini Mil [r] – g9; mot inf; Mov:6; TMM:3; Arm – 9; S:6; M:3; L:0: Tac:5; Skill:5; Mor:8; Fat:1
3rd Dromini Mil [r] – g9; mot inf; Mov:6; TMM:3; Arm – 9; S:6; M:3; L:0: Tac:5; Skill:5; Mor:8; Fat:1

23rd Dieron Aerospace Regiment [r]

1/23rd Aero Wing [r] – g11; lt; Mov: 6; Arm - 1:20; S:4; M:4; L:1; Tac: 5; Skill: 5; Mor: 8; Fat:3 – Spec – BOMB3 (unsteady)
2/23rd Aero Wing [r] – g10; med; Mov:6; Arm – 21; S:6; M:6; L:2 ; Tac:5; Skill: 5; Mor 8; Fat: 1 – Spec – BOMB4
3/23rd Aero Wing [r] – g11; hvy; Mov:6; Arm - 1:23 ; S:8; M:8; L:3; Tac: 5; Skill: 5; Mor: 8; Fat:3 – Spec – BOMB5 (unsteady)
____________________________________________________________________________


Fleet supply is provide from non-planetary sources

Dieron Carrier Division (Lyons)

DCS Kirishima CV Wing [r]- r16; cv; Mov:4; Arm - 30:34; S:9; M:10; L:7; Tac:6; Skill:4; Mor:7
             1st Attack Wing [r] - r18; hvy; Mov:6; Arm - 21:23; S:8; M:8; L:3; Tac:4; Skill:4: Mor:7
             2nd Attack Wing [r] –  r18; hvy; Mov:6; Arm - 20:23; S:8; M:8; L:3; Tac:4; Skill:4: Mor:7

Vega Aslt Wing [r] – r14; aslt; Mov:4; Arm - 25:36; S:9; M:12; L:9; Tac:6; Skill:4; Mor:7

Kessel Aslt Wing [r] – r14; aslt; Mov: 4; Arm - 28:36; S:9; M:12; L:9; Tac:6; Skill:4; Mor:7

Dieron Carrier Division – Moore Detachment (Moore)

DCS Luthien CV Wing [r] - r16; cv; Mov:4; Arm - 16:34; S:9; M:10; L:7; Tac:6; Skill:4; Mor:7
          11th Interceptor Wing – rg7; lt; Mov:6; Arm - 20; S:4; M:4; L:1; Tac:6; Skill:6; Mor:9
          12th Interceptor Wing – rg7; lt; Mov:6; Arm - 20; S:4; M:4; L:1; Tac:6; Skill:6; Mor:9

Dieron Carier Division – Dieron Detachment (Dieron)

Moore Aslt Wing [r]; g9; aslt; Mov:4; Arm – 36; S:9; M:12; L:9; Tac:6; Skill:5; Mor:8
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 31 July 2017, 10:32:30
Nock,…

Sector M4, Lyons System, Week 1a - 1b, June 3018

In the early days of June the naval forces in the Lyons system remained in a stand off. The carriers and assault dropships of the Lyran 3rd Fleet continued to interpose themselves between the Combine carrier division that shadowed the moon’s orbit while the supply dropships of the latest Lyran convoys withdrew towards the star’s zenith jump point and their jumpships. That all changed in the space of 33 hours between late June 3rd and June 5th as space came alive with the jump signatures at multiple locations around the system. At the Zenith point six large Lyran convoy groups escorted by the IV and V Assault Wings emerged carrying supplies and spare parts that would be needed for the coming battle on Fedkirk. A few hours later the hastily (and incompletely) repaired DCS Luthien with its two rebuilt fighter wings emerged from a pirate point in Sector M8 and began to burn towards the Kirishima’s location. At the Nadir point eight convoy groups carrying desperately needed supplies and spare parts for the Kurita regiments defending Fedkirk emerged and began their run in-system. The return of Luthien took Tia-Sho Kabayama by surprise as he did not expect the carrier wing to return so soon nor at the location at which it emerged from hyperspace. The Luthien’s wing had emerged closer to the considerably larger Lyran fleet than to the rest of the Combine fleet in the system. The Combine admiral ordered both sections of the fleet to rendezvous in Sector M6 at which point they would turn to fight the convoys through to the planet.

*****

High above the north pole of Lyons Admiral Montecuccoli ordered her fleet to action stations. While the arrival of the supply convoys at both the Zenith and Nadir points could not be missed it was only by a bit of good luck that XIII Naval Assault Wing was completing a patrol sweep through Sector I5 that spotted the arrival of the Combine carrier wing in the adjacent sector. While tempted to order XIII Wing’s commander to immediately intercept she decided to recall the wing to join up with the rest of the fleet in Sector I4. At that point, the Lyran fleet would have the planet and the army’s supply convoys behind them and the enemy carrier fleet and their convoys in front of them. She would have the initiative, the advantage of position and numbers. Knowing that the returning IV Naval Assault Wing was only partially repaired she sent orders for it to remain with the convoys. The V Naval Assault Wing, recently transferred from its station at Denebola, was ordered to increase its rate of burn and head for the planet.

St Albans, Glastone, Lyons, Week 1a – 1b, 3018

On the surface of Lyons Leutnant-General von Krasnik and his army were making their final preparations for the assault on Fedkirk scheduled the second week of June. The original plan was for the assault to take place in the first week but the destruction of the Dee Reservoir dam had meant the diversion of dropships and other emergency supplies to aid the civil population in the rural flood zones and the heavily damaged city of Dubrae. The general insisted that the delay be as minimal as possible as he did not want to lose the momentum gained during the liberation of Glastone.

As much as von Krasnik wanted to rest the formations of the 6th Donegal Brigade he knew he could not leave such a large portion of his ground forces out of the June fighting. Instead he ordered the brigade organized into two formations, the first consisting of the army’s reserve would hold the battered 1/6 Donegal Guards, 3/5 Donegal Armoured and the 2nd and 3rd battalions of the 17th Arcturan Mechanised Infantry regiment. This force would remain on Glastone to refit, only being called into the fight in an emergency. The first wave assault formation from 6th Brigade would consist of 2/6, 3/6 Donegal Guards, 1st and 3rd battalions of the 5th Donegal Armoured and 3/17 of the Arcturan Mechanised Infantry.  Also in the first wave was the entire the 4th Lyran Brigade deploying two combat formations, the 4th Lyran Regulars in the first and the combined 17th Skye Armoured and 14th Lyran Mechanised Infantry regiment in the second. Also joining the first wave assault would be the entire 1st Provisional Brigade, save one scout company, deploying one combat formation of five combat battalions and the mercenary regiment’s ad hoc Command battalion. The ground assault formations would be covered by the operational wings in a formation labelled 'Aero Task Force One' with 1/4 and 3/4 of the 4th Army Cooperation Aerospace Regiment. The other two wings were formed into a second aerospace formation and stood down to rest and refit throughout June. Additional support might be expected from the naval wings in the system if they could defeat their Combine opposite numbers and secure aerospace supremacy.

Clovis’ Point Spaceport, Fedkirk, Lyons, Week 1a – 1b, 3018

Rikugun Tai-Sho Ueda knew the Kurita position on Lyons hung by a thread. The last of supplies had been distributed and the brigade deployed in five formations in the southern half of Fedkirk to cover the spaceport and capital city. At the spaceport the battered 1/2nd Dieron was attached to the Dromini militia so it could recover some of its strength and rest from the mauling it received on Glastone. The remaining battalions of the 2nd Dieron were deployed in heavy woods 200 miles to the northeast of the spaceport where they could cover any landings in the open terrain north of Garondis Bay. The 9th Sun Zhang Academy and 86th Armoured regiments were deployed near Tolosa screening the approaches to the north of Clovis’s Point. From this central location the two regiments could also move to support other formations to the south or west. Due west of Tolosa, in the wooded foothills of the Centrale Massif stood the 22nd Dieron Regulars, placed to guard against a landing north of the capital. Finally, the 3rd Dieron was deployed in heavy woods south of the Sequana River, 200 miles from Clovis’ Point, covering the approaches from any advance along the south shore of the Garondis Bay.

Unfortunately, the 23rd Dieron Aerospace Regiment was nearly a spent force. Only one wing had strength remaining to support the ground forces. The other two wings would require major rebuilding before they could hope to become operational again. The western side of the spaceport complex resembled a salvage yard more than repair depot. The hangers, bays and warehouses were filled with battered aerospace fighters and mechs in various states of disrepair, many already scavenged for parts. There were also a number of heavy tanks that were missing critical parts in order to make them serviceable. The eastern side of the complex held the brigade's dropships, huddled on their pads, as well as the armoured revetments, fuel and ammunition bunkers for aerospace fighters. As the review of the brigade and its components was completed, there was the clear realization by all in attendance that if the supply convoys could not fight through the blockade all the preparations for defending Fedkirk would be for nought. Lyons would be lost to the Combine.       
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 31 July 2017, 23:11:45
Draw,… (Part I)

Sarmia Island, Garondis Bay, Lyons, Week 2a, June 3018

The 1st Mechansied Brigade’s 13 Commando company was composed of three platoons of airmobile scout infantry who specialised in reconnaissance and special operations. Late in week 1b their four Karnov transports crossed the Hybernian Sea and deployed one platoon at three different locations in the southern part of Fedkirk. One platoon landed in the rugged hills northwest of Clovis’ Point, a second in the forests south of Tolosa and the third platoon, along with the company headquarters under Major Thomas Burgh, was dropped on the heights of the volcanic Sarmia Island off the northern coast of Garondis Bay. Their role was to observe and report on deployment and movement of Kurita troops around the capital and the spaceport. Their equipment was almost all passive save for the directional radios with which they reported their observations to dropships in orbit for relay to the army headquarters now on Glastone. By the time the ground forces began to board their dropships in the second week of June all three platoons were in place and reporting.

Sector M6, Lyons System, Week 2a, June 3018

Aboard her flagship Admiral Montecuccoli almost hoped the Kurita taskforce would turn away once her intention to intercept became obvious. That the Kurita admiral would not try to avoid a battle this time came as no surprise as the fleet’s sensor’s showed a mass of dropships closing on the planet at high speed only a few hours behind the carriers. The 3rd Fleet had conducted what repairs it could from the contents of its supporting fleet train's cargo bays but more serious damage could only be patched. The plan of battle this time was for the Lyran fleet to deploy in a series of echelons that would strike the enemy formation like a series of rogue waves. The first echelon consisted of three wings of assault dropships to take the brunt of the first contact with the enemy and pin the enemy’s escort formations. The second echelon would consist of the carrierr wings escorted by both heavy fighter wings and a fourth assault wing charged with pounding the enemy’s main line. The third echelon would consist of the two light aerospace fighter wings tasked with mopping up cripples or pinning any formation that was still dangerous until heavier units could engage. A terse message was also sent to the V Naval Assault Wing, “Hurry up!”

*****

Seated in his command chair in the combat information center on Kirishima Tai-Sho Sukenroi prepared his fleet for battle. The status report from DCS Luthien advised that she was only partially repaired and her aerospace fighter wings were composed of mostly raw recruits that had barely completed their carrier training. As such Luthien would be placed in the centre of the globe formation with other dropships and fighters stacked around her. With this in mind all four dropship wings were combined into one formation led once more by the four fighter wings in a second. The coming battle would determine whether the blockade remained in place or was broken.

*****

In Sector M8 Sho-Sho Charles de Champs and his Moore Naval Assault Wing blinked into the Lyons system only to find themselves in empty space. His command consisted of a newly raised naval assault wing named for the planet Moore, recently completing its concentration at Dieron. With orders to rendezvous with the fleet his command had risked using a pirate jump point following the course of the DCS Luthien but all sensor sweeps reported there were no other ships in range, including the Luthien and her carrier wing. This could only mean the fleet and the convoys had chosen a different course on which to approach the planet. After finally exchanging of messages with the Kirishima, delayed some minutes by distances involved, the Moore set course for Sector I4. If Moore could catch up to the fleet she might just tip the scales in the Combine’s favour and break the blockade of Lyons.

To be continued....
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 31 July 2017, 23:28:07
Draw,... (Part II)

Battle of the Convoys, Week 2a – 3a, June, 3018

Lyran 3rd Fleet

Division 1 -

XIII Nav Aslt Wing [r] – r15; aslt; Mov:4; Arm - 7:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat:2 (shaken)
XIV Nav Aslt Wing [r] – r15; aslt; Mov:4; Arm - 10:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat:2
XV Nav Aslt Wing [r] – r15; aslt; Mov:4; Arm - 2:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat: 1.5 (retreating)

ACS Formation - Mov: 4; Tac: 6; Mor: 7; Skill: 4

Division 2 -

LCS Dominance CV Wing [r] – r18; cv; Mov:4; Arm - 27:34; S:9; M:10; L:7; Tac:4; Skill:4; Mor:7; Fat: 3
          21st Attack Wing [r] – v21; hvy; Mov:5; Arm - 21:24; S:9; M:12; L:6; Tac:3; Skill:3; Mor:6; Fat: 3
          22nd Attack Wing [r] – r19; hvy; Mov:5; Arm - 19:24; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7; Fat: 3
LCS Indefatigable CV Wing [r] – r16; cv; Mov:4; Arm - 29:34; S:9; M:10; L:7; Tac:4; Skill:4; Mor:7; Fat: 3
III Nav Aslt Wing [r] –r19; aslt; Mov:4; Arm - 18:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat: 3 (shaken)         

ACS Formation – Mov: 4; Tac: 6; Mor:7; Skill: 4

Division 3 -

1st Interceptor Wing [r] – r19; lt; Mov:11; Arm - 12:18; S:3; M:3; L:0; Tac:0Skill:4; Mor:7; Fat: 3
2nd Interceptor Wing [r] – r19; lt; Mov: 11; Arm - 13:18; S:3; M:3; L:0; Tac:0; Skill:4; Mor:7; Fat: 3

ACS Formation – Mov: 11; Tac: 0; Mor: 7; Skill: 4   

Division 4

V Nav Aslt Wing [r] –r14; aslt; Mov:4; Arm - 36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat: 3

ACS Formation – Mov: 4; Tac: 6; Mor: 7; Skill: 4

_______________________________________________________________________________________


Dieron Carrier Division

Division 1 -

DCS Kirishima CV Wing [r]- r17; cv; Mov:4; Arm - 18:34; S:9; M:10; L:7; Tac:6; Skill:4; Mor:7; Fat: 2
DCS Luthien CV Wing [r] - r17; cv; Mov:4; Arm - 4:34; S:9; M:10; L:7; Tac:6; Skill:4; Mor:7; Fat: 2 (broken)             
Vega Aslt Wing [r] – r15; aslt; Mov:4; Arm - 13:36; S:9; M:12; L:9; Tac:6; Skill:4; Mor:7; Fat: 2 (unsteady)
Kessel Aslt Wing [r] – r15; aslt; Mov: 4; Arm - 28:36; S:9; M:12; L:9; Tac:6; Skill:4; Mor:7; Fat: 2

ACS Formation – Mov: 4; Tac: 6; Mor: 7; Skill: 4

Division 2 -

11th Interceptor Wing – rg8; lt; Mov:6; Arm - 1:30; S:4; M:4; L:1; Tac:6; Skill:6; Mor:9; Fat: 2 (routed)
12th Interceptor Wing – rg8; lt; Mov:6; Arm – 3:20; S:4; M:4; L:1; Tac:6; Skill:6; Mor:9; Fat: 2 (routed)
1st Attack Wing [r] - r19; hvy; Mov:6; Arm – 1:23 S:8; M:8; L:3; Tac:4; Skill:4: Mor:7; Fat: 2 (routed)
2nd Attack Wing [r] –  r19; hvy; Mov:6; Arm – 2:23; S:8; M:8; L:3; Tac:4; Skill:4: Mor:7; Fat: 2 (routed)

ACS Formation – Mov: 6; Tac: 5; Mor: 8; Skill: 5

Division 3

Moore Naval Assault Wing [r] – g10; aslt; Mov:4; 16:36; S:9; M:12; L:9; Tac:6; Skill:5; Mor:8; Fat: 2.5 (retreating)

ACS Formation – Mov: 4; Tac: 7; Mor: 8; Skill: 5

*****

As the two fleets engaged the Combine appeared to have had gained the upper hand once again, pressing home their attacks, and often avoiding potentially punishing return fire from their Lyran opposite numbers. Driving the Lyans back towards the planet Tai-Sho Sukenori bought time for the newly arrived Moore assault wing to catch up to his fleet. Despite excellent discipline and accurate gunnery the Lyran numbers began to tell and damage started to mount up. As the Lyrans were pressed back their own reinforcements in the form of the V Naval Assault Wing arrived to buffer the defence. The Kurita fleet drove almost to the planet’s atmosphere before the assault was finally broken. The aerospace fighters were reduced to only a handful of cripples that had managed to limp back to their carriers while Luthien was hammered almost to the point of being abandoned.

The fleet had done all it could and Sukenori ordered the carrier division to break off and withdraw from the system covered by Moore acting as a rearguard. Sho-Sho de Champs placed his wing directly in the path of Admiral Montecuccoli’s 2nd Division and defied every attempt by the Lyrans to push past his battle line even though his dropships took heavy damage for their defiance. The screen held all the way to the systems outer zone where the Lyrans finally gave up the chase and turned back towards the planet.

Over Lyons, just as the Combine fleet turned away, the first of the supply dropships were entering the atmosphere now protected only by the 2nd wing of the 23rd Aerospace Regiment. These dropships were met by the combined strength of the Lyrans ground based fighter wings, the two light aerospace wings from the Indefatigable and both the IV and V assault wings. What followed was little short of a slaughter as the available fighters could not hope to protect the incoming dropships. Only the earliest arrivals had a chance of reaching the spaceport unopposed and late arriving dropships were forced to fight their own way through thickening defences with many being shot to pieces. Eventually the merchantmen had had enough and the remaining dropships scattered, the survivors making their way back to their jumpships as best they could. More than fifty per cent of the supplies failed to arrive, either destroyed in their dropships, jettisoned in the scramble to escape or, infrequently, still aboard dropships that aborted their approach. The Kurita regiments on Lyons were now well and truly cut off.

In all the chaos surrounding the battle in and above the atmosphere almost no one noticed the lift off of dozens of dropships from Glastone, Leuben and Pairse carrying the Lyran assault forces, now delayed more than two weeks, to their landing zones on Fedkirk.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 03 August 2017, 08:41:05
Loose!

Part I - Aerospace Engagements

Upper Garumna River, Fedkirk, Lyons Week 3b – 4b, June, 3018


The prolonged naval battle for the Lyons system had caused Leutnant-General von Krasnik to delay the assault on Fedkirk from the second week of June until well into the third. As long as the Combine fleet was near the planet he could not risk the assault troops being intercepted in mid-flight to their landing zones. It was only after word had been received that the enemy fleet was in retreat that the order was given to launch the assault. As the assault forces crossed the seas to Fedkirk they could see flashes in the sky and trails of burning debris high in the atmosphere as Kuriuta dropships carrying supplies exploded or were shot out of the sky. Those who witness the destruction of the Kurita convoys were conscious of the fact that their fate could have been similar had they attempted the invasion while the enemy fleet was still overhead.

The landing zones for the 1st Mechanised Brigade were along the banks of the upper Garumna River located 300 miles north of the city of Tolosa. The river wound its way down from the wooded hills of the Centrale Massif and through dense forests on the upper plains before emptying into the Middle Sea more than 400 miles to the east. The mercenary regiment and its militia support were on the far right of the Lyran line, to their immediately left was the reduced strength TF 1-6.1 consisting of elements of the 6th Donegal Guards and 17th Arcturan Mechanised Infantry regiments. To the left of TF 1-6 was TF 1-4.2 which, lacking any Mech battalions, had the one available armour battalion of 5th Donegal Armoured regiment and the infantry of 4th Lyran Brigade. On the coast of the Middle Sea were the Mechs of the 4th Lyran Regulars in TF 1-4.1. Once all the formation's elements and their supplies had landed and concentrated, the four task forces crossed the river and headed south towards the city of Tolosa, Clovis’ Point and the spaceport.

The regiments forming the Dieron 9th Brigade were initially ill-placed to oppose the landings but they quickly concentrated in an arc covering Tolosa and the hills to the west and north. From east to west the Combine deployed the two battalions of the 2nd Dieron Regulars on the plains northeast of the city. Covering the direct road and rail routes from the north were the formations containing the 9th Sun Zhang Academy and 86th Armoured regiments. Their left flank was covered by the 22nd Dieron Regulars in the hills to the northwest of the city. The western end of the Kurita line, further into the hills, covering the open left flank towards the Centrale Massif, were the battalions of the 3rd Dieron Regulars.

Five reduced regiments of Combine mechs and armour were set to face off against a force of five and one half mixed Lyran regiments and the mercenary 1st Mechanised Brigade. In the last week of June, the final ground battles that would decide fate of the Lyons campaign began with a series of Lyran aerospace strikes against the defender’s position along the highway leading into Tolosa. The remnants of the 23rd Dieron Aerospace Wing were flying combat air patrol over the defences waiting to oppose the Lyran strikes as best they could.

Fighting For Air Supremacy

Air-to-Air Strikes versus Combat Air Patrol:

23rd Dieron Aerospace Wing
2/23 Wing [r] – g10; med; Mov:6; Arm – 11:21; S:6; M:6; L:2; Tac: 5; Skill: 5; Mor: 8; Fat: 1.5

ACS Formation 1 – Mov: 6; Tac: 5; Mor:8; Skill: 5
 
versus

12th Interceptor Group
1st Interceptor Wing [r] – r18; lt; Mov:11; Arm – 6:18; S:3; M:3; L:0; Tac:0; Skill:4; Mor:7; Fat: 3
2nd Interceptor Wing [r] – r19; lt; Mov: 11; Arm – 13:18; S:3; M:3; L:0; Tac:0; Skill:4; Mor:7; Fat: 3

ACS Formation 1 – Mov: 11; Tac: 0; Mor: 7; Skill: 4

Elements of 4th Lyran Army Cooperation Aerospace Regiment
3/4th AC Aero Wing [r] - r16; med; Arm – 16:27; S:6; M:6; L:0; Tac:4: Skill:4; Mor: 7; Fat:3.5

ACS Formation 2 – Mov: 4; Tac: 4; Mor: 7; Skill: 4

Ground Strike versus 2/9th Sun Zhang Academy

Elements of 4th Lyran Army Cooperation Aerospace Regiment
1/4th AC Aero Wing [r] - r17; hvy; Mov: 5; Arm – 19:24; S:9; M:12; L:6; Tac:5; Skill: 5; Mor: 7; Fat: 1 – Spec – BOMB6

versus

Elements of 9th Sun Zhang Academy
2/9th Sun Zhang Academy [r] - g9; lt; Mov:6; TMM:4; Arm – 21:27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:1.5 – Spec - RCN

Despite being badly outnumbered in the air the Combine pilots deftly avoided the Lyran medium craft in the initial battles and engaged the light fighter wings left behind by Indefatigable to support the ground attacks. Already weakened, one of the Lyran wings was withdrawn due to losses but the final result was not long in the making and Kurita fighters were forced to withdraw. There was nothing the Kurita aerospace fighters could do to stop the heavy Lyran fighters from pressing home their attacks against the 9th Sun Zhang and 86th Armoured regiments. The 9th Sun Zhang took damage but their return fire scored against their tormentors. By the end of June, the Combine aerospace regiment, while badly depleted, was still able to challenge Lyran dominance of the skies over Lyons.

To be continued...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 05 August 2017, 14:06:53
Loose!

Part II - The Ground Battles

The Battle of the Tolosa Line, Weeks 3b – 4b, June 3018

The 1st Mechanised Brigade’s reconnaissance was able to scout both the 3rd Dieron and 22nd Dieron regiment’s position so that the Brigade was not faced with potential surprises. Despite the advantage of knowing where their opponents were the 3rd Dieron Regulars were managing to hold their own until the second battalion was mauled at close range. Not wanting to get pinned down by the heavier mercenary force Tai-Sho Sen Ti Ch’uan ordered his regiment to disengage to retain some tactical flexibility

Task Force 1-1.1 [r]
CC A (+) [r] – r18; mix med; Mov: 5; TMM:3; Arm – 34:49; S:17; M:15; L:9; Tac:3; Skill:4; Mor:7; Fat: 3
CC B (+) [r] – r17; mix lt; Mov: 5; TMM:3; Arm – 16:33; S:8; M:10; L:4; Tac: 3; Skill:4; Mor:7; Fat: 3
Brigade Cmd (-) [r] - r19; mix med; Mov:4; TMM:2; Arm – 11:19; S:5; M:4; L:3; Tac:4; Skill:4; Mor:7; Fat: 3 – Spec: LT8-ART, DRO, RCN

ACS Formation Stats – Mov: 4; Tac: 4; Mor: 7; Skill: 4

Task Force 1-1.2 [r]
1st Bn, Lyons Mil [r] – r15; mot inf; Mov:6; TMM:3; Arm – 9; S:6; M:3; L:0; Tac:4; Skill:4; Mor:7; Fat: 3
2nd Bn, Lyons Mil [r] – g11; mix, lt; Mov:6; TMM:3; Arm – 9; S:4; M:4; L:1; Tac:5; Skill:5; Mor:8; Fat: 3

ACS Formation Stats – Mov: 6; Tac: 5; Mor: 8; Skill: 5

versus

3rd Dieron Regulars [r]
1/3rd Dieron Regulars [r] – r16; lt; Mov:6; TMM:4; Arm – 19:27; S:9; M:6; L:0; Tac:4; Skill:4; Mor:7; Fat:3 – Spec - RCN
2/3rd Dieron Regulars [r] – r16; med; Mov:5; TMM:4; Arm – 13:36; S:9; M:9; L:3; Tac:5; Skill:4; Mor:7; Fat:3 (unsteady)
3/3rd Dieron Regulars [r] – r17; med; Mov:5; TMM:4; Arm – 30:36; S:9; M:9; L:3; Tac:5; Skill:4; Mor:7; Fat:3

ACS Formation Stats – Mov: 5; Tac: 5; Mor: 7; Skill: 4
______________________________________________________________________________________

The 22nd Dieron Regulars had superior speed and manoeuverability but were unable to capitalize on these advantages despite facing much slower heavy mechs. However, by keeping the range open the Combine mechs managed to score a few hits and avoided any real damage in return. Like the 3rd Dieron on their left the 22nd were able to avoid being pinned down and disengaged by the end of the month.

Task Force 1-6.1 [r]
2/6th Donegal Guards [r] – r17; hvy; Mov: 4; TMM:2; Arm – 37:43; S:11; M: 11;L:8; Tac: 6; Skill: 4; Mor: 7; Fat: 3
3/6th Donegal Guards [r] – r18; hvy; Mov: 4; TMM:2; Arm – 37:43; S:11; M:11; L:8; Tac: 6; Skill: 4; Mor: 7; Fat: 3
3/17th Arcturan Mechanised Infantry [r] – v25; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 3

ACS Formation Stats – Mov: 4; Tac: 6; Mor: 7; Skill: 4 

versus

22nd Dieron Regulars [q]
1/22nd Dieron Regulars [q] – v24; lt; Mov:6; TMM:4; Arm – 25:27; S:9; M:6; L:0; Tac:3; Skill:3; Mor:7; Fat:3 – Spec - RCN
2/22nd Dieron Regulars [q] – v24; lt; Mov:6; TMM:4; Arm – 25:27; S:9; M:6; L:0; Tac:3; Skill:3; Mor:7; Fat:2 – Spec - RCN
3/22nd Dieron Regulars [q] – v23; med; Mov:5; TMM:4; Arm – 34:36; S:9; M:9; L:3; Tac:4; Skill:3; Mor:7; Fat:2

ACS Formation Stats – Mov: 5; Tac: 4; Mor: 7; Skill: 3

_______________________________________________________________________________________


In the open fields north of Tolosa the Kurita 86th Armoured Regiment, its losses from earlier battles never having been made good, was mauled by the Lyran heavy armour and mechanised infantry. The first battalion collapsed and withdrew to the capital. The second battalion, outmanoeuvered and pinned against the city was crippled and forced to surrender. Only a very much reduced third battalion remained in the field by the end of June and it was ordered back to the capital to reform with the remnants of the regiment. The 9th Sun Zhang Academy’s cadets put up a solid fight despite taking some heavy damage and they too were ordered to retreat south of Tolosa to reform the line. The Lyrans did not get off lightly as two heavy tank battalions were badly damaged in the fighting. These losses did not, however, stop the Lyran troops from rolling into Tolosa and liberating the city.   

Task Force 1-4.2[r]
1/17th Skye Armoured [q] – v23; hvy; Mov:5; TMM:2; Arm - 32; S:10; M:12; L:6; Tac:4; Skill: 3; Mor: 6; Fat:3
2/17th Skye Armoured [q] – v22; hvy; Mov:5; TMM:2; Arm – 11:32; S:10; M:12; L:6; Tac:4; Skill: 3; Mor: 6; Fat:3
3/17th Skye Armoured [q] – v25; hvy; Mov:5; TMM:2; Arm – 11:32; S:10; M:12; L:6; Tac:4; Skill: 3; Mor: 6; Fat:3

ACS Formation Stats – Mov: 5; Tac: 4; Mor: 6; Skill: 3

Task Force 1-4.3[r]
2/5th Donegal Armoured [r] – g11; med; Mov: 7; TMM: 3; Arm – 24; S:7; M:9; L:4; Tac: 4; Skill: 5; Mor: 8; Fat: 2
1/14th Lyran Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2
2/14th Lyran Mechanised Infantry [r] – v23; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2
3/14th Lyran Mechanised Infantry [r] – v25; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2

ACS Formation Stats – Mov: 6; Tac: 4; Mor: 8; Skill: 4

versus

86th Armoured Reg’t [r]
1/86th Armoured [r] – r15; med; Mov:7; TMM:3; Arm – 6:21; S:6; M:9; L:3: Tac:3; Skill:4; Mor:7; Fat:1.5 (retreating)
2/86th Armoured [r] – r15; hvy; Mov:6; TMM:2; Arm – 7:27; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7; Fat:1.5 (surrendered)
3/86th Armoured [r] – r15; hvy; Mov:6; TMM:2; Arm – 9:27; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7; Fat:1

ACS Formation Stats – Mov: 6; Tac: 4; Mor: 7; Skill: 4

9th Sun Zhang Academy [r]
1/9th Sun Zhang Acad. [r] – g10; lt; Mov:6; TMM:4; Arm – 9:27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:2 – Spec – RCN
2/9th Sun Zhang Acad. [r] – g10; lt; Mov:6; TMM:4; Arm – 27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:1 – Spec - RCN
3/9th Sun Zhang Acad. [r] – g10; lt; Mov:6; TMM:4; Arm – 17:27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:1 – Spec – RCN

ACS Formation Stats – Mov: 6; Tac: 5; Mor: 8; Skill: 5

______________________________________________________________________________________


On the costal plain the 4th Lyran Regulars pressed their attacks hard in order to close the range on the outnumbered 2nd Dieron. The Combine mechs made good use of their speed to avoid the worst of the incoming fire but the Lyran mechs did score a number of hits in exchange for light damage. As ordered by the brigade commander the 2nd Dieron also disengaged to avoid becoming pinned down and to keep its tactical options open.

Task Force 1-4.1[r]
1/4th Lyran Regulars [r] - r17; hvy; Mov:4; TMM:2; Arm – 39:43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 3
2/4th Lyran Regulars [r] – r17; hvy; Mov:4; TMM:2; Arm – 39:43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 3
3/4th Lyran Regulars [r] – r16; hvy; Mov:4; TMM:2; Arm – 42:43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 3

ACS Formation Stats – Mov: 4; Tac: 6; Mor: 7; Skill: 4

versus

2nd Dieron Regulars (-) [q]
2/2nd Dieron Regulars [q] – v25; lt; Mov: 6; TMM: 4; Arm – 22:27; S: 9; M: 6; L: 0; Tac: 3; Skill: 3; Mor: 6; Fat: 2 - Spec – RCN
3/2nd Dieron Regulars [q] – v25; med; Mov: 5; TMM: 4; Arm – 23:36; S: 9; M: 9; L: 3; Tac: 4; Skill: 3; Mor: 6; Fat: 2

ACS Formation Stats – Mov: 5; Tac: 4; Mor: 7; Skill: 3
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 05 August 2017, 17:57:08
I noticed the 9th Sun Zhang has 3x3rd battalions, typo error.
Interesting fight.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Sir Chaos on 06 August 2017, 07:02:53
I noticed the 9th Sun Zhang has 3x3rd battalions, typo error.
Interesting fight.

No, they´re just so green they haven´t learned how to count properly yet.  ;D
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 07 August 2017, 12:01:02
I noticed the 9th Sun Zhang has 3x3rd battalions, typo error.
Interesting fight.


Hee-hee-hee.

Oops.

Fixed.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 07 August 2017, 12:33:07
Taking Stock - Part I – Lyran, July 3017

LCAF - Lyons  

Lyran house regiments/wings – 2 mech, 2 armoured, 2 mechanised infantry, 1 militia, 4 aerospace wings

Non-combat supply requirements: (12.5) 13 RP
Combat supply requirements: 50 RP

Supply required for Jun, 3018: 42 RP Combat Supply/2 RP Non-Combat

Supply stockpile, Lyons, week 1a, June 3018: 13 RP
Supplies received, June 3018: 58
Total Supplies available end June 3018: 71
Total Supplies used end June 3018: 44
Remaining Supply stockpile, start July 3018: 27

Repair points available, start June 3018, Lyons: 27
Repair points delivered, June 3018, Lyons: 160
Total Repair points available, end June 3018: 187
Repair points used, end June 3018: 78
Repair points available, start Jul 3018: 109

Potential Salvage available, Fedkirk, June 3018: 132
Salvage collected, June 3018: 52

Mercenary regiments – 1st Mechanised Brigade; basic monthly expenses – 3.45 M C-Bills; monthly consumables (ammunition/spares) – 347,000 C-Bills; Excess consumables on hand; 1.38 M C-Bills

6th Donegal Brigade

6th Donegal Guards [r]
1/6th Donegal Guards [r] – r13; med; Mov: 5; TMM: 4; Arm - 33; S: 7; M: 7; L: 2; Tac: 5; Skill: 4; Mor: 7; Fat: 0
2/6th Donegal Guards [r] – r17; hvy; Mov: 4; TMM:2; Arm – 37:43; S:11; M: 11;L:8; Tac: 6; Skill: 4; Mor: 7; Fat: 3
3/6th Donegal Guards [r] – r18; hvy; Mov: 4; TMM:2; Arm – 37:43; S:11; M:11; L:8; Tac: 6; Skill: 4; Mor: 7; Fat: 3

5th Donegal Armoured Regiment [r]
1/5th Donegal Armoured [r] – g12; lt; Mov:7; TMM:3; Arm – 19; S:6; M:9; L:3; Tac: 4; Skill: 5; Mor: 8; Fat: 0
2/5th Donegal Armoured [r] – g12; med; Mov: 7; TMM: 3; Arm – 24; S:7; M:9; L:4; Tac: 4; Skill: 5; Mor: 8; Fat: 2
3/5th Donegal Armoured [r] – g9; hvy; Mov: 5; TMM: 2; Arm – 32; S:10; M:12; L:6; Tac: 5; Skill: 5; Mor: 8; Fat: 0

17th Arcturan Mechanised Infantry [r]
1/17 Arcturan Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat:0
2/17th Arcturan Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 0
3/17th Arcturan Mechanised Infantry [r] – v25; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 3


4th Lyran Brigade

4th Lyran Regulars [r]
1/4th Lyran Regulars [r] - r17; hvy; Mov:4; TMM:2; Arm – 39:43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 3
2/4th Lyran Regulars [r] – r17; hvy; Mov:4; TMM:2; Arm – 39:43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 3
3/4th Lyran Regulars [r] – r16; hvy; Mov:4; TMM:2; Arm – 42:43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 3

17th Skye Armoured [q]
1/17th Skye Armoured [q] – v23; hvy; Mov:5; TMM:2; Arm - 32; S:10; M:12; L:6; Tac:4; Skill: 3; Mor: 6; Fat:2
2/17th Skye Armoured [q] – v22; hvy; Mov:5; TMM:2; Arm – 11:32; S:10; M:12; L:6; Tac:4; Skill: 3; Mor: 6; Fat:2
3/17th Skye Armoured [q] – v25; hvy; Mov:5; TMM:2; Arm – 11:32; S:10; M:12; L:6; Tac:4; Skill: 3; Mor: 6; Fat:2

14th Lyran Mechanised Infantry [r]
1/14th Lyran Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2
2/14th Lyran Mechanised Infantry [r] – v23; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2
3/14th Lyran Mechanised Infantry [r] – v25; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2

1st Provisional Brigade

1st Mechanised Brigade [r]
CC A (+) [r] – r18; mix med; Mov: 5; TMM:3; Arm – 34:49; S:17; M:15; L:9; Tac:3; Skill:4; Mor:7; Fat: 3
CC B (+) [r] – r17; mix lt; Mov: 5; TMM:3; Arm – 16:33; S:8; M:10; L:4; Tac: 3; Skill:4; Mor:7; Fat: 3
CC R (+) [r] – v24; mix lt; Mov: 8; TMM:3; Arm – 28:31; S:9; M:10: L:3; Tac: 0; Skill: 3; Mor: 6; Fat: 3 – Spec: RCN
Brigade Cmd (-) [r] - r19; mix med; Mov:4; TMM:2; Arm – 11:19; S:5; M:4; L:3; Tac:4; Skill:4; Mor:7; Fat: 3 – Spec: LT8-ART, DRO, RCN
   
Lyons Militia Regiment (-) [r]
1st Lyons Mil [r] – r15; mot inf; Mov:6; TMM:3; Arm – 9; S:6; M:3; L:0; Tac:4; Skill:4; Mor:7; Fat: 2
2nd Lyons Mil [r] – g11; mix, lt; Mov:6; TMM:3; Arm – 9; S:4; M:4; L:1; Tac:5; Skill:5; Mor:8; Fat: 3

4th Lyran Army Cooperation Regiment [r]
1/4th AC Aero Wing [r] - r17; hvy; Mov: 5; Arm – 19:24; S:9; M:12; L:6; Tac:5; Skill: 4; Mor: 7; Fat: 1 – Spec – BOMB6
2/4th Lyran AC Aero Wing [r] – r13; hvy; Mov: 5; Arm – 24; S:9; M:12; L:6; Tac: 5; Skill:4; Mor:7; Fat: 0 – Spec – BOMB6
3/4th AC Aero Wing [r] - r17; med; Mov: 6; Arm – 16:27; S:6; M:6; L:0; Tac:4: Skill:4; Mor: 7; Fat:3.5 – Spec – BOMB3
4/4th Lyran AC Aero Wing [r] – g12; lt; Mov: 11; Arm – 18; S:3; M:3; L:0; Tac: 0; Skill: 4; Mor: 7 – Spec – BOMB3 (shaken)

Lyran 3rd Fleet

LCS Dominance CV Wing [r] – r18; cv; Mov:4; Arm - 27:34; S:9; M:10; L:7; Tac:4; Skill:4; Mor:7; Fat:3
          21st Attack Wing [r] – v21; hvy; Mov:5; Arm - 21:24; S:9; M:12; L:6; Tac:3; Skill:3; Mor:6; Fat:3
          22nd Attack Wing [r] – r19; hvy; Mov:5; Arm - 19:24; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7; Fat:3

LCS Indefatigable CV Wing [r] – r16; cv; Mov:4; Arm - 29:34; S:9; M:10; L:7; Tac:4; Skill:4; Mor:7; Fat:3
          1st Interceptor Wing [r] – r19; lt; Mov:11; Arm - 6:18; S:3; M:3; L:0; Tac:0Skill:4; Mor:7; Fat: 3 (Rest/Refit)
          2nd Interceptor Wing [r] – r19; lt; Mov: 11; Arm - 13:18; S:3; M:3; L:0; Tac:0; Skill:4; Mor:7; Fat: 3 (Rest/Refit)

III Nav Aslt Wing [r] –r19; aslt; Mov:4; Arm - 18:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat: 3
IV Nav Aslt Wing [r] – exp: r14; Arm - 13:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat: 0
V Nav Aslt Wing [r] –r14; aslt; Mov:4; Arm - 36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat: 2
XIII Nav Aslt Wing [r] – r15; aslt; Mov:4; Arm - 7:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat:2 (Rest/Refit)
XIV Nav Aslt Wing [r] – r15; aslt; Mov:4; Arm - 10:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat:2 (Rest/Refit)
XV Nav Aslt Wing [r] – r15; aslt; Mov:4; Arm - 2:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor:7; Fat: 1.5 (broken) (Rest/Refit)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 07 August 2017, 12:49:34
Taking Stock – Part II – Kurita, July 3018

DCMS - Lyons

Kurita house regiments/wings – 4 mech, 1 armoured, 1 militia, 3 aerospace wings

Non-combat supply requirements: (12.5) 13 RP
Combat supply requirements: 50 RP

Supply required for June, 3018: 40 RP Combat Supply/3 RP Non-Combat

Supply stockpile, Lyons, week 1a, June 3018: 3 RP
Supplies received, June 3018: 38
Total Supplies available end June 3018: 41
Total Supplies used end June 3018: 39
Remaining Supply stockpile, start July 3018: 2

Repair point available, start June 3018, Lyons: 0
Repair points delivered, June 3018, Lyons: 78
Total Repair points available, end June 3018: 78
Repair points used, end June 3018: 65
Repair points available, start Jul 3018: 13

Potential Salvage available, Fedkirk, June 3018: 132
Salvage collected, June 3018: 0


9th Dieron Brigade

2nd Dieron Regulars [q]
1/2nd Dieron Regulars [q] – g11; lt; Mov: 6; TMM: 4; Arm – 27; S:9; M:6; L:0; Tac: 5; Skill: 5; Mor: 8; Fat: 0 - Spec – RCN (unsteady)
2/2nd Dieron Regulars [q] – v25; lt; Mov: 6; TMM: 4; Arm – 22:27; S: 9; M: 6; L: 0; Tac: 3; Skill: 3; Mor: 6; Fat: 2 - Spec - RCN
3/2nd Dieron Regulars [q] – v25; med; Mov: 5; TMM: 4; Arm – 23:36; S: 9; M: 9; L: 3; Tac: 4; Skill: 3; Mor: 6; Fat: 2


3rd Dieron Regulars [r]
1/3rd Dieron Regulars [r] – r16; lt; Mov:6; TMM:4; Arm – 19:27; S:9; M:6; L:0; Tac:4; Skill:4; Mor:7; Fat:3 – Spec - RCN
2/3rd Dieron Regulars [r] – r16; med; Mov:5; TMM:4; Arm – 13:36; S:9; M:9; L:3; Tac:5; Skill:4; Mor:7; Fat:3 (shaken)
3/3rd Dieron Regulars [r] – r17; med; Mov:5; TMM:4; Arm – 30:36; S:9; M:9; L:3; Tac:5; Skill:4; Mor:7; Fat:3

22nd Dieron Regulars [q]
1/22nd Dieron Regulars [q] – v23; lt; Mov:6; TMM:4; Arm – 25:27; S:9; M:6; L:0; Tac:3; Skill:3; Mor:7; Fat:2 – Spec - RCN
2/22nd Dieron Regulars [q] – v23; lt; Mov:6; TMM:4; Arm – 25:27; S:9; M:6; L:0; Tac:3; Skill:3; Mor:7; Fat:1 – Spec - RCN
3/22nd Dieron Regulars [q] – v22; med; Mov:5; TMM:4; Arm – 34:36; S:9; M:9; L:3; Tac:4; Skill:3; Mor:7; Fat:1

9th Sun Zhang Academy [r]
3/9th Sun Zhang Acad. [r] – g10; lt; Mov:6; TMM:4; Arm – 9:27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:2 – Spec - RCN
3/9th Sun Zhang Acad. [r] – g10; lt; Mov:6; TMM:4; Arm – 27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:1 – Spec - RCN
3/9th Sun Zhang Acad. [r] – g10; lt; Mov:6; TMM:4; Arm – 17:27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:1 – Spec – RCN


86th Armoured Reg’t [r] No Supply
1/86th Armoured [r] – r14; med; Mov:7; TMM:3; Arm – 6:21; S:6; M:9; L:3: Tac:3; Skill:4; Mor:7; Fat:1.5 (broken) (rest/refit)
2/86th Armoured [r] – r14; hvy; Mov:6; TMM:2; Arm – 0:27; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7; Fat:1.5 (surrendered)
3/86th Armoured [r] – r14; hvy; Mov:6; TMM:2; Arm – 9:27; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7; Fat:1


Dromini VI Militia [r]
1st Dromini Mil [r] – g9; mot inf; Mov:6; TMM:3; Arm – 9; S:6; M:3; L:0: Tac:5; Skill:5; Mor:8; Fat:1
2nd Dromini Mil [r] – g9; mot inf; Mov:6; TMM:3; Arm – 9; S:6; M:3; L:0: Tac:5; Skill:5; Mor:8; Fat:1
3rd Dromini Mil [r] – g9; mot inf; Mov:6; TMM:3; Arm – 9; S:6; M:3; L:0: Tac:5; Skill:5; Mor:8; Fat:1

23rd Dieron Aerospace Regiment [r]
1/23rd Aero Wing [r] –vg6; lt; Mov: 6; Arm - 20; S:4; M:4; L:1; Tac: 6; Skill: 6; Mor: 9 (shaken)
2/23 Aero Wing [r] – g11; med; Mov:6; Arm – 11:21; S:6; M:6; L:2; Tac:5; Skill:5; Mor:8; Fat:1.5
3/23rd Aero Wing [r] – vg6; hvy; Mov: 6; Arm - 23 ; S:8; M:8; L:3; Tac: 6; Skill: 6; Mor: 9 (shaken)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 08 August 2017, 12:59:08
Final Plans, Final Moves

Tai-Sho Ueda accepted the news from Dieron with calm resignation. The damage inflicted upon the fleet in the June battles meant months worth of repairs to the assault dropships and fighter wings. With no other naval assets in the region this meant the blockade could not be challenged and the supplies delivered at such a high cost would be the last for the foreseeable future. The replacements and spares that were delivered had been used to refit and rebuild a few damaged units not immediately engaged but the number of new faces in the aerospace wings and 2nd Dieron’s first battalion meant a sharp decline in combat effectiveness for those units. Two of three fighter wings were now manned by pilots with extremely limited experience while the remaining wing was barely at half strength. The first battalion of the 2nd Dieron, once a veteran unit, had received so many new replacements that it could not even be classed as a 'regular' battalion.

Of the units that were in the line the 86th Armoured regiment, mauled in the June fighting, had only remnants of its third badly reduced battalion in the field near Tolosa. The regiment's first battalion was all but shattered in the same fighting and was doing its best to recover and refit in Clovis’ Point while the second battalion surrendered after being overrun. The four Mech regiments were still in the fight and the line near Tolosa was intact despite each regiment showing signs of fatigue and the effects of damage and losses. Rather than hold the line the Mech regiments would conduct a fighting withdrawal towards the capital and the spaceport. If a final stand was to be made it would be made as close to the spaceport and city as possible. With that in mind the Tai-Sho ordered his command post moved from the capital to the administrative buildings at the spaceport’s western end.

*****

For his part Leutnant-General von Krasnik was quite pleased with the results of the June fighting. It was hoped that the ground forces would have gained more ground but the de facto liberation of Tolosa as well as the losses inflicted on the enemy made up for the perceived lack of progress. The mercenary reconnaissance battalion and the reports from the scouts deployed behind the enemy lines provided the Lyran commander with a fairly clear picture of what was going on in the enemy camp. The first priority was to smoother the remains of the enemy aerospace force and the spaceport in high explosive and armour piercing shot so that nothing could make it off the tarmac. This effort would be supported by the fleet aerospace arm where possible as Admiral Montecocculi had advised that a number of her assault dropships would be grounded for repairs. Nevertheless, the ground forces could count on the heavy fighter wings and one of assault dropships for added firepower. If possible, the runways were to be spared but all other facilities supporting air operations were to be destroyed with the exception of the launch pads and the dropships parked there. If the enemy decided to leave he would provide an open door to do so. The last thing he wanted was final battle against a trapped Kurita force facing ‘death or glory’ in city streets of Clovis’ Point or warehouse sector near the spaceport.

In order to accelerate the pace of the ground campaign the five battalions from the 6th Donegal brigade that had been refitting on Glastone would form two new formations. These would be lifted behind the enemy defences and dropped between their line near Tolosa and the spaceport. Task Force 1-6.2 would consist of 1/6 Donegal Guards supported by 1/17 and 2/17 from the Arcturan Mechanised Infantry with a landing zone behind the 22nd Dieron Regulars' position in the foothills. Task Force 1-6.3, with 1/5 and 3/5 of the 5th Donegal Armoured regiment, were to land behind the 2nd Dieron and support the 4th Lyran Regulars' attacks. The remaining task forces were to continue to press the enemy hard and write down their strength in a series of running battles designed to attrition the enemy into collapse. With twenty-four battalions facing and estimated maximum of sixteen Kurita battalions, the weight and numbers were certainly on the side of the Lyrans and it was hoped the Kurita advantage in manoeuvre would not be enough to balance the scales.

To be continued…
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 10 August 2017, 16:00:36
Winning Air Supremacy – Week 1a – 1b, July 3018

Despite facing a totally untenable situation the Kurita pilots rose into the air above the Clovis’ Point spaceport to challenge the Lyran forces but lack of numbers and experience finally resulted in the defeat of the 23rd Dieron Aerospace regiment. It took until the end of the first week in July but the Lyran aerospace forces finally reduced the Combine aerospace forces on Lyons to ineffectiveness. With the hangars and control buildings in ruins and the wrecked and crippled aerospace fighters scattered around the base the Lyrans placed a light wing on combat air patrol over the base and sent their remaining fighters to conduct close air support for the army regiments’ offensive that was making headway down from the north. 

4th Lyran Army Cooperation Regiment (-) [r]
1/4th AC Aero Wing [r] – r18; hvy; Mov: 5; Arm – 19:24; S:9; M:12; L:6; Tac:5; Skill: 4; Mor: 7; Fat: 2 – Spec – BOMB6
2/4th Lyran AC Aero Wing [r] – r14; hvy; Mov: 5; Arm – 24; S:9; M:12; L:6; Tac: 5; Skill:4; Mor:7; Fat: 1 – Spec – BOMB6
3/4th AC Aero Wing [r] - r18; med; Arm – 16:27; S:6; M:6; L:0; Tac:4: Skill:4; Mor: 7; Fat:4.5 – Spec – BOMB3

ACS Formation Stats – Mov: 5; Tac: 5; Mor 7; Skill: 4

LCS Dominance Aerospace Group [r]
21st Attack Wing [r] – v22; hvy; Mov:5; Arm - 20:24; S:9; M:12; L:6; Tac:3; Skill:3; Mor:6; Fat:7 – Spec – BOMB6
22nd Attack Wing [r] – r20; hvy; Mov:5; Arm - 18:24; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7; Fat:7 – Spec – BOMB6

ACS Formation Stats – Mov: 5; Tac: 5; Mor: 7; Skill: 4

versus

23rd Dieron Aerospace Regiment [r]
1/23rd Aero Wing [r] – vg6; lt; Mov: 6; Arm – 3:20; S:4; M:4; L:1; Tac: 6; Skill: 6; Mor: 9 – Spec – BOMB3 (routed)
2/23 Aero Wing [r] – g11; med; Mov:6; Arm – 2:21; S:6; M:6; L:2; Tac:5; Skill: 5; Mor:8; Fat:1.5 – Spec – BOMB4 (routed)
3/23rd Aero Wing [r] – vg6; hvy; Mov: 6; Arm – 5:23 ; S:8; M:8; L:3; Tac: 6; Skill: 6; Mor: 9 – Spec – BOMB5 (routed)

ACS Formation Stats – Mov: 6; Tac: 6; Mor: 9; Skill: 6

*****

Breakthrough at Tolosa - Week 1a - 2b, July 3018

The 9th Sun Zhang Academy tried to cover the retreat of the 86th Armoured regiment’s remaining battalion but was immediately attacked by the tanks and infantry of Task Force 1-4.3. The Lyrans pressed their attacks hard with the infantry taking significant losses but the fighting delayed the Kurita Mechs long enough for the heavy armour of the 17th Skye Armoured to engage with their massive advantage in firepower. Try as they might the green cadets, now totally unsupported and outnumbered were picked apart and within a few days the 9th Sun Zhang Academy had been crippled. With the remnants finally managing to put some distance between themselves and the Lyran forces the 9th Sun’s withdrew quickly down the highway to the capital. The road to Clovis’ Point and the spaceport was open. 

Task Force 1-4.2[r]
1/17th Skye Armoured [q] – v24; hvy; Mov:5; TMM:2; Arm - 32; S:10; M:12; L:6; Tac:4; Skill: 3; Mor: 6; Fat:3.5
2/17th Skye Armoured [q] – v23; hvy; Mov:5; TMM:2; Arm – 11:32; S:10; M:12; L:6; Tac:4; Skill: 3; Mor: 6; Fat:3.5
3/17th Skye Armoured [q] – v26; hvy; Mov:5; TMM:2; Arm – 11:32; S:10; M:12; L:6; Tac:4; Skill: 3; Mor: 6; Fat:3.5

ACS Formation Stats – Mov: 5; Tac: 4; Mor: 6; Skill: 3

Task Force 1-4.3[r]
2/5th Donegal Armoured [r] – r13; med; Mov: 7; TMM: 3; Arm – 17:24; S:7; M:9; L:4; Tac: 4; Skill: 5; Mor: 8; Fat: 2.5
1/14th Lyran Mechanised Infantry [r] – v25; Me Inf; Mov:6; TMM:3; Arm – 12:21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2.5
2/14th Lyran Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 12:21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2.5
3/14th Lyran Mechanised Infantry [r] – v26; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2.5

ACS Formation Stats – Mov: 6; Tac: 4; Mor: 8; Skill: 4

versus

9th Sun Zhang Academy [r]
1/9th Sun Zhang Acad. [r] – g11; lt; Mov:6; TMM:4; Arm – 7:27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:2 – Spec – RCN (retreating)
2/9th Sun Zhang Acad. [r] – g11; lt; Mov:6; TMM:4; Arm – 6:27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:1.5 – Spec – RCN (broken)
3/9th Sun Zhang Acad. [r] – g11; lt; Mov:6; TMM:4; Arm – 9:27; S:9; M:6; L:0; Tac:5; Skill:5; Mor:8; Fat:1 – Spec – RCN (retreating)

ACS Formation Stats – Mov: 6; Tac: 5; Mor: 8; Skill: 5

*****

The Line Collapses – Week 1a-3a July 3018

The 1st Mechanised Brigade and the Lyons Militia supported by a wing of aerospace fighters struck hard at the 3rd Dieron, inflicting losses on the Combine regiment and suffering damage in return. Midway through the first week of July the Lyons Militia were able to disengage first one and then their second battalion and move south and southeast in order to get behind the enemy. The mercenary battalions continued to pressure the 3rd Dieron Regulars in order to keep them engaged, making good use of air support and their heavy artillery. Between the second and third week of July the 1st Mechanised Brigade had driven the battered 3rd Dieron back into a pocket that also contained the 22nd Dieron Regulars north of Clovis’ Point. The militia, free to manoeuvre, looped around the encirclement and placed their second battalion south of the pocket in blocking positions along the highway while the first battalion turned to face the spaceport and capital city.


1st Mechanised Brigade [r]
CC A (+) [r] – r19; mix med; Mov: 5; TMM:3; Arm – 28:49; S:17; M:15; L:9; Tac:3; Skill:4; Mor:7; Fat:6
CC B (+) [r] – r18; mix lt; Mov: 5; TMM:3; Arm – 15:33; S:8; M:10; L:4; Tac: 3; Skill:4; Mor:7; Fat: 6
Brigade Cmd (-) [r] - r19; mix med; Mov:4; TMM:2; Arm – 11:19; S:5; M:4; L:3; Tac:4; Skill:4; Mor:7; Fat: 6 – Spec: LT8-ART, DRO, RCN

ACS Formation Stats – Mov: 4; Tac: 4; Mor: 7; Skill: 4

Lyons Militia Regiment (-) [r]
1st Lyons Mil [r] – r16; mot inf; Mov:6; TMM:3; Arm – 4:9; S:6; M:3; L:0; Tac:4; Skill:4; Mor:7; Fat: 3 (shaken)
2nd Lyons Mil [r] – g12; mix, lt; Mov:6; TMM:3; Arm – 6:9; S:4; M:4; L:1; Tac:5; Skill:5; Mor:8; Fat: 4

ACS Formation Stats – Mov: 6; Tac: 5; Mor: 8; Skill: 5

4th Lyran Army Cooperation Regiment (-) [r]
4/4th AC Aero Wing– g12; lt; Mov: 11; Arm – 17:18; S:3; M:3; L:0; Tac: 0; Skill: 4; Mor: 7 Fat: 2– Spec – BOMB3 (shaken)

4/4th was withdrawn after the first week of July to perform CAP/Recon duties over the spaceport and capital

Additional air support as of week 2a:

4th Lyran Army Cooperation Regiment (-) [r]
1/4th AC Aero Wing [r] – r18; hvy; Mov: 5; Arm – 19:24; S:9; M:12; L:6; Tac:5; Skill: 4; Mor: 7; Fat: 2 – Spec – BOMB6
2/4th Lyran AC Aero Wing [r] – r14; hvy; Mov: 5; Arm – 22:24; S:9; M:12; L:6; Tac: 5; Skill:4; Mor:7; Fat: 1 – Spec – BOMB6

versus

3rd Dieron Regulars [r]
1/3rd Dieron Regulars [r] – r17; lt; Mov:6; TMM:4; Arm – 8:27; S:9; M:6; L:0; Tac:4; Skill:4; Mor:7; Fat:6 – Spec – RCN (retreating)
2/3rd Dieron Regulars [r] – r17; med; Mov:5; TMM:4; Arm – 10:36; S:9; M:9; L:3; Tac:5; Skill:4; Mor:7; Fat:6 (unsteady)
3/3rd Dieron Regulars [r] – r18; med; Mov:5; TMM:4; Arm – 12:36; S:9; M:9; L:3; Tac:5; Skill:4; Mor:7; Fat:6 (broken)

ACS Formation Stats – Mov: 5; Tac: 5; Mor: 7; Skill: 4

*****

To be continued,....
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 10 August 2017, 16:28:25
Wandering Pockets – Week 1a – 3b, July 3018

With the situation on its flanks changing so quickly the 22nd Dierion Regulars were ordered to begin withdrawing towards Clovis’ Point as soon as word came that both the 9th Sun Zhang and 3rd Dieron had been heavily engaged. The retreat was accelerated once it became clear the two formations on the flanks would not be able to hold. Unfortunately, the 22nd Dieron ran straight into TF 1-6.2 that had landed behind them and a major engagement ensued. The Lyran blocking force was supported by heavy fighter support and then reinforced as TF 1-6.1 arrived behind the Kurita battle line. For the next ten days, the 22nd Dieron managed to use manoeuvre to avoid being trapped but eventually the battered regiment was compressed into a pocket along with what remained of the 3rd Dieron Regulars north of Clovis’ Point.   

Task Force 1-6.1 [r]
2/6th Donegal Guards [r] – r17; hvy; Mov: 4; TMM:2; Arm – 34:43; S:11; M: 11;L:8; Tac: 6; Skill: 4; Mor: 7; Fat: 5
3/6th Donegal Guards [r] – r18; hvy; Mov: 4; TMM:2; Arm – 31:43; S:11; M:11; L:8; Tac: 6; Skill: 4; Mor: 7; Fat: 5
3/17th Arcturan Mechanised Infantry [r] – v25; Me Inf; Mov:6; TMM:3; Arm – 21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 5

ACS Formation Stats – Mov: 4; Tac: 6; Mor: 6; Skill: 4

Task Force 16.2 [r]
1/6th Donegal Guards [r] – r13; med; Mov: 5; TMM: 4; Arm – 19:33; S: 7; M: 9; L: 4; Tac: 5; Skill: 4; Mor: 7; Fat: 2 (unsteady)
1/17 Arcturan Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 15:21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat:2 (shaken)
2/17th Arcturan Mechanised Infantry [r] – v24; Me Inf; Mov:6; TMM:3; Arm – 15:21; S:8; M:5; L:1; Tac:3; Skill:3; Mor: 6; Fat: 2

ACS Formation Stats – Mov: 5; Tac: 5; Mor: 6; Skill:3

LCS Dominance Aerospace Group [r]
21st Attack Wing [r] – v22; hvy; Mov:5; Arm - 19:24; S:9; M:12; L:6; Tac:3; Skill:3; Mor:6; Fat:7 – Spec – BOMB6
22nd Attack Wing [r] – r20; hvy; Mov:5; Arm - 16:24; S:9; M:12; L:6; Tac:4; Skill:4; Mor:7; Fat:7 – Spec – BOMB6

ACS Formation Stats – Mov: 5; Tac: 5; Mor: 7; Skill: 4

versus

22nd Dieron Regulars [q]
1/22nd Dieron Regulars [q] – v23; lt; Mov:6; TMM:4; Arm – 7:27; S:9; M:6; L:0; Tac:3; Skill:3; Mor:6; Fat:4.5 – Spec - RCN (unsteady)
2/22nd Dieron Regulars [q] – v23; lt; Mov:6; TMM:4; Arm – 4:27; S:; M:6; L:0; Tac:3; Skill:3; Mor:6; Fat:3.5 – Spec – RCN (broken)
3/22nd Dieron Regulars [q] – v22; med; Mov:5; TMM:4; Arm – 13:36; S:9; M:9; L:3; Tac:4; Skill:3; Mor:6; Fat:3.5 (unsteady)

ACS Formation Stats – Mov: 5; Tac: 4; Mor: 6; Skill: 3


A Forgotten War – Week 1b-4a, July 3018

The 2nd Dieron Regulars, short its first battalion, quickly lost contact with friendly forces to their left as the 9th Sun Zhang Academy was driven back south of Tolosa. The heavy forest to its south and southwest forced the regiment to withdraw towards the open plains far to the east of Clovis’ Point and its spaceport. The 4th Lyran Regulars gave chase and were supported by TF 1-6.3, which was landed behind the Kurita formation, and a medium fighter wing. At the same time, the first battalion of the 2nd Dieron Regulars rejoined the regiment adding mobility and strength, if lowering over all experience. Far to the east of the main battles along the road and rail routes the two Lyran task forces, with little support from the main army, fought a series of running battles against a recombined 2nd Dieron across the eastern plains for the remainder of July. When word came to cease hostilities the Combine regiment, badly depleted and all but out of consumable munitions, had been pinned with their back to the sea against the coast of Garondis Bay nearly 300 miles from the spaceport.

Task Force 1-4.1 [r]
1/4th Lyran Regulars [r] - r18; hvy; Mov:4; TMM:2; Arm – 31:43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 5.5
2/4th Lyran Regulars [r] – r18; hvy; Mov:4; TMM:2; Arm – 29:43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 5.5 (shaken)
3/4th Lyran Regulars [r] – r17; hvy; Mov:4; TMM:2; Arm – 35:43; S:11; M:11; L:8; Tac:6; Skill;4; Mor:7; Fat: 5.5

ACS Formation Stats – Mov: 4; Tac: 6; Mor: 7; Skill: 4

Task Force 1-6.3 [r]
1/5th Donegal Armoured [r] – r13; lt; Mov:7; TMM:3; Arm – 15:19; S:6; M:9; L:3; Tac: 4; Skill: 5; Mor: 7; Fat: 2
3/5th Donegal Armoured [r] – g10; hvy; Mov: 5; TMM: 2; Arm – 30:32; S:10; M:12; L:6; Tac: 5; Skill: 5; Mor: 8; Fat: 2

ACS Formation Stats – Mov: 5; Tac: 6; Mor: 7; Skill: 5

Air support available as of week 2a:

4th Lyran Army Cooperation Regiment (-) [r]
3/4th AC Aero Wing [r] - r17; med; Mov: 6 Arm – 16:27; S:6; M:6; L:0; Tac:4: Skill:4; Mor: 7; Fat:3.5 – Spec – BOMB3

ACS Formation Stats – Mov: 6; Tac: 4; Mor: 7; Skill: 4

versus

22nd Dieron Regulars [q]
1/22nd Dieron Regulars [q] – v24; lt; Mov:6; TMM:4; Arm – 7:27; S:9; M:6; L:0; Tac:3; Skill:3; Mor:7; Fat:2 – Spec - RCN (broken)
2/22nd Dieron Regulars [q] – v24; lt; Mov:6; TMM:4; Arm – 4:27; S:9; M:6; L:0; Tac:3; Skill:3; Mor:7; Fat:1 – Spec – RCN (broken)
3/22nd Dieron Regulars [q] – v23; med; Mov:5; TMM:4; Arm – 11:36; S:9; M:9; L:3; Tac:4; Skill:3; Mor:7; Fat:1 (unsteady)

ACS Formation Stats – Mov: 5; Tac: 4; Mor: 6; Skill: 3


Coup de Grace

Combat Command R of the 1st Mechanised Brigade had slipped through the Kurita defences in June and had been conducting reconnaissance missions throughout the battle, the hovercraft and fast light mechs avoiding every attempt to engage them in a stand-up battle. Once it became clear the Kurita defences were beginning to crumble and the pockets began to form, Colonel Bedford ordered the battalion to make for the spaceport and try to take the facility, along with whatever equipment, salvage and supplies they could by ‘coup de main’. As the Lyran militia regiment was also breaking loose of the Kurita defence the Lyran liaison officer insisted it be in on the attack and one battalion was to join the drive for the spaceport. For the defenders, the mercenary hovercraft and light mechs seemed to come out of nowhere as they hit the dug in infantry of the Dromini VI Militia’s 3rd Battalion at the western end of spaceport in an early morning assault in the last week of July.

Reinforced by Major Burgh’s air mobile scout company, and soon after by the first infantry battalion of the Lyran militia, the defenders were brushed aside. The militia were so eager to be in on the assault they literally drove their trucks loaded with infantry right into the battle. After quickly deploying the militia treated the shocked mercenary force to the spectacle of a classic bayonet charge into the Kurita militia’s trenches. The ferocity of the assault shocked the unsteady Combine militia and the defence of the spaceport soon crumbled, the defenders began throwing their weapons down and raising their hands in surrender. More than a few attempts at surrender were met by a hail of bullets before the Lyran NCOs and officers asserted their control and began rounding up the prisoners.

Lieutenant-Colonel Talbot, commanding the mercenary battalion, was very careful to direct the mercenary infantry and two lances of Mechs to move to secure the administrative, warehouse, maintenance and repair facilities at the west end of the complex. He then volunteered his hover tanks and remaining mechs to help the militia secure the operations centre and hangar facilities at its eastern end. Everyone was careful to keep out of range of the cluster of dropships huddled on their launch pads, knowing how dangerous their massed firepower could be to light forces.

It was during the mopping up operations among the administrative building that the light infantry of 13 Commando made a surprise discovery. Once Major Burgh was advised of the new development he advised Lieutenant-Colonel Talbot, who in turn placed an immediate call to the Militia’s commanding officer. The building was sealed and a full platoon of the veteran scout infantry set to guard its perimeter. As the mercenary major left the building he turned to the platoon commander.

“No one in or out until the CO arrives, Lieutenant.” The lieutenant nodded his understanding, knowing not to salute a senior officer in what was still an active combat zone. The area had not yet been declared secure and there was no point in letting a hidden sniper know who the senior officer was.


1st Mechansied Brigade (-) [r]
CC R (+) [r] – v24; mix lt; Mov: 8; TMM:3; Arm – 28:31; S:9; M:10: L:3; Tac: 0; Skill: 3; Mor: 6; Fat: 5.5 – Spec: RCN
1st Lyons Mil [r] – r16; mot inf; Mov:6; TMM:3; Arm – 2:9; S:6; M:3; L:0; Tac:4; Skill:4; Mor:7; Fat: 2.5

ACS Formation Stats – Mov: 6; Tac: 1; Mor: 6; Skill: 4

versus

Dromini VI Militia [r]
1st Dromini Mil [r] – g9; mot inf; Mov:6; TMM:3; Arm – 8:9; S:6; M:3; L:0: Tac:5; Skill:5; Mor:8; Fat:1 – Dug In
2nd Dromini Mil [r] – g9; mot inf; Mov:6; TMM:3; Arm – 7:9; S:6; M:3; L:0: Tac:5; Skill:5; Mor:8; Fat:1 – Dug In
3rd Dromini Mil [r] – g9; mot inf; Mov:6; TMM:3; Arm – 4:9; S:6; M:3; L:0: Tac:5; Skill:5; Mor:8; Fat:1 (surrendered)

ACS Formation Stats – Mov: 1; Tac: 10; Mor: 8; Skill: 5


Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 10 August 2017, 17:31:59
Bayonet charge? Yikes!  :o
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 10 August 2017, 18:54:45
Bayonet charge? Yikes!  :o

Well,... put yourself in the place of the Lyons Militia after their planet has been occupied for two years, their regiment reduced to a handful of infantry platoons and a company of armour, annnnnnd... the deliberate destruction of civilian infrastructure that resulted in the death of thousands of the citizens on Glastone. A little bit of 'temporary' fanaticism would not be out of line.   :)

As far as describing a "sprint" (see pg 269 of IO) as a 'bayonet charge',.... that was literary licence. The interesting thing about ISaW is that a small battle can be drilled down from ACS to Scaled SBF or even to Adv SBF (in this case) for more detail. After the battle you just 'scale up' the losses and adjust the ACS Combat Unit (battalion).
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 10 August 2017, 18:57:55
I'm all for literary license... It just invoked "We were Soldiers..." for me...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 10 August 2017, 19:16:48
Surrender – Clovis’ Point Spaceport, Week 4a, July 3018

When Colonel Ferdinand von der Goltz arrived at building A4 he and his aide were escorted by Lieutenant-Colonel Talbot and Major Burgh to an upper floor executive office with two guards outside the doors and two more guards and a mercenary lieutenant inside the office. A Kurita junior officer stood next to a leather couch on which a grey-haired officer of Japanese origin was being attended to by a medic. Upon the colonel’s entrance to the office the Kurita senior officer waived off the medic and stood up with the assistance of an improvised cane. The younger Kurita officer made to move and assist his senior but a single look stopped him. As he rose, Tai-Sho Ueda recovered his Katana from his aide and limped over to the Lyran officer, bowed as much as his wounded leg would allow and handed his sword to his opposite number.

“Colonel, I am Rikugun Tai-Sho Kenkichi Ueda, commanding officer of the 9th Dieron Brigade and all other Draconis military forces on Lyons. I have been authorised by my Warlord to offer the surrender of the forces under my command and place myself in your custody.”

A thousand emotions flickered over the Lyran officer’s face as he took in the scene and what was transpiring in front him. With a nod of comprehension Colonel von der Goltz brought his heals together in an audible clack, saluted the Kurita general and accepted the sword.

In a voice that held a clear note of suppressed anger, he replied,

“Herr, General. I am Colonel Ferdinand Eugen Karl von der Goltz. I am commander of the Lyons Militia Regiment, as the senior officer present and on behalf of Leutnant-General von Krasnik and the Lyran Commonwealth I accept your surrender. I expect you or your staff to transmit orders to all your forces to cease all resistance immediately.”

The Kurita general nodded acceptance and turned to his aide to issue the order.

Colonel von der Goltz continued, “I must also advise you that I am placing you under arrest for violations of the Ares Conventions and complicity in the deaths of thousands of Commonwealth civilians in the Dee River Valley on Glastone as a result of the deliberate destruction of the reservoir dam.”

The Kurita general bowed once more but said nothing.

Turning to Lieutenant-Colonel Talbot the Lyran colonel announced,

“Until my own guards,” he paused only for a moment before adding, “and my medical officer arrive, I trust you will look after the prisoner.” Looking at the general once more he added, “See to it nothing happens to him before then. That wound looks serious.”

The implication was clear but Major Burgh had already ensured the Kurita officers had no means of injuring others, or themselves. 

With a click of his heals and sharp salute von der Goltz pivoted on his heals and left the office. The battle for Lyons was over.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 11 August 2017, 22:42:26
Taking Stock – Fedkirk, Lyons, August, 3018

The surrender of the 9th Dieron Brigade and the negotiations concerning the repatriation of the Combine troops and their functioning equipment was wrapped up by the Lyrans in relatively short order. All equipment that could not move under its own power was forfeit as salvage. All remaining supplies and spare parts were forfeit. The officers were ransomed as per their station with the exception of the commander of the 2nd Dieron Regulars, Tai-Sho Galbertson, and the brigade commander, Rikugun Tai-Sho Ueda. Both of these officers were still in custody pending a board of inquiry into the events surrounding the destruction of the Dee Reservoir dam and subsequent massive loss of civilian life a destruction of private property. The common soldiers were currently in prison camps awaiting the Lyran Command’s decision to either release them under parole or under a much reduced ransom along with a shorter period of parole. A number of the prisoners-of-war were conscripted into construction gangs to help clear away rubble and repair damage caused by combat. Comstar representatives were present, where possible, to ensure that the prisoners were paid a fair wage for their labour and rules of the Ares Conventions were followed.

Most of the Lyran regular army regiments had collected the salvage they could, made hasty repairs and then lifted off planet to return to Skye for proper refitting and to absorb replacements. The mercenary unit “Miller’s Marauders” was due to arrive by mid-month and take over official duties as planetary garrison and to help rebuild the militia. Colonel Bedford, realising his brigade needed down time to rest, refit and replace losses worked out a deal to remain on the planet to reinforce the garrison while the unit rebuilt. This also gave the command time to plan what to do with their share of the ransom and, more importantly, the huge amounts of salvage that fell into their hands as a result of the revised contract modifications made before the final campaign.

Clovis’ Point Spaceport Adminstrative District, Building A4

As Colonel Bedford entered the boardroom, he returned a casual salute to the assembled officers as their various aides and administrative staff members took their places in a circle of chairs one ring away from the oval board room table. The battalion commanders and RHQ officers were arrayed around the highly polished table adorned only with stainless steel water pitchers sweating with condensation. Taking his place at one end of the table Bedford called the staff meeting to order and moved quickly to the agenda’s first item – casualties.

“Major Ligny, do you have the casualty reports from the hospital company?” Bedford asked.

“Yes, sir.” The CO of the Service Battalion referred to his small computer. “Major Proctor has confirmed 223 total casualties with 57 dead. Most of the casualties fell on line companies of the 1st Rifles with the tankers in 11th Hussars also suffering significantly. Most of the wounded will recover but about 40 may need long term rehab or will be on light duties for some time. The doctor noted that the conversion of the spare tracked APCs into field ambulances staffed by paramedics saved a lot of lives.”   

Turning to John Talbot, Bedford asked, “John, how is your battalion?”

“Colonel. A Company is down 37% with five carriers written off and seven more needing repairs. B Company is down about 20% in manpower and needs two replacement carriers. C Company is in good shape, only nine casualties and two hover APCs lost. The Mech lance at BHQ needs some touch up paint.” The infantry battalion’s commander managed a quick smile with the last comment.

Bedford nodded and turned his attention John Fastolf, commanding officer of the 11th Hussars, the brigade’s armoured battalion. “Mr. Fastolf?”

“Sir. Nine dead about twenty more wounded. The heavies in A Company had three Manticore’s destroyed with a Partisan missile boat and three more Manticores badly damaged but repairable. B Company’s Vedettes and Scorpions took the worst damage. Seven write-offs, five heavily damaged. C Company must have Teflon armour. Only one Scimitar and a Saracen lost, a few minor hits on most of the others.” With a shrug he concluded, “In their case, ‘speed means life’.”

A brief pause to bring up more information and the tanker continued, “We have three salvageable Manticores from the Kurita tank regiment we found in a maintenance shed so it’s really a matter of spare parts, money and time. We should be up to strength once the new mediums and lights can be procured and delivered”.

Next to report was the brigade’s Mech battalion commander, Lieutenant-Colonel de Scalles.

“We lost a Wyvern and a Hunchback from A Company with major damage to a Phoenix Hawk, Rifleman and a second Wyvern. These will take some time to repair even if we can scavenge parts from the salvage we’ve acquired. Of the remaining medium Mechs all took damage except the Trebuchets and one Shadow Hawk in the company HQ. B Company lost two Javelins and a Panther with seven more mechs badly shot up. The Locusts, Jenners and Hermes of C Company got away with mostly light damage but the entire company needs attention.”

Turning to Lieutenant-Colonel Thomas Montagu, Majors Thomas Bedford and Thomas Burgh, the colonel looked for the report covering the brigade’s ‘command battalion’, fighting as a combat unit for the first time. The fact that all three officers had the same first name was something of running joke in the regimental mess and Bedford had taken to calling them by their surnames rather than waste time with the inevitable confusion. ‘Montagu’, as senior officer, took the lead.

“Well, Colonel, your decision to combine the RHQ company and artillery into a combat unit proved helpful, especially with the hovercraft and lightest Mechs detached for reconnaissance, but it did mean that units not normally at the ‘sharp end’ were in the thick of it.”

Calling up a spread sheet the artillery commander continued.

“Three of the artillery trains were damaged, two quite badly, but with the purchase of the spare parts the company can be up to full strength again. Three of the Mechs at RHQ took damage, Major Bedford’s Archer and a Crusader quite badly I am afraid. As you know your own HQ escort lost two of three Pack Rat’s, complete write-offs and both SRM squads took losses. Major Burgh’s commandos, on detached independent operations, did very well, just seven casualties with few bullet holes in the Karnovs.”

Setting aside the small computer pad the artilleryman added, “I might suggest, sir, that if RHQ is going to be committed in front of my guns, we beef up the combat strength somewhat. Four heavy mechs, the drone carriers and your command vehicle’s escort are a bit thin for a screen.”

Pausing for a moment he continued, “And sir, we cannot have you running about the battlefield in your ACV, head and shoulders protruding from the top hatch with headset and binoculars, just a few hundred meters from the bad guys. You stand out like a soar thumb and it only takes one sniper and that’s it, your done. Your loss in combat would disrupt command and control at the very least and shake morale down to the last trooper at worst. You are not commanding a company of tanks anymore,… sir.”

“The room had grown silent as the Lieutenant-Colonel finished his admonishment of his commanding officer.

Colonel Bedford looked around the room for a three count while flipping a stylus between his fingers before he smiled slowly and said, “Thank you, Montagu. Your concern for my safety is noted. I will agree that under many circumstances I do not need to be up front but there are times when I need to see what is going on first hand and not rely on reports and computer projections. However, a twenty ton armoured box on tracks with an SRM-2 added as an afterthought may not be the best means of touring the front. We will have to look at options.”

Before Major Bedford, the commander of the RHQ Mech lance, and the brigade commanders brother, could say anything Colonel Bedford added, “No major, I’m no Mechwarrior. My time in the cockpit is minimal and barely more than a cadet’s. Let’s save the Mechs we do have for the trained pilots.”

Turning once more to the service battalion chief, he changed the subject. “Major Ligny, you’ve been bursting at the seams to share the results of the inventory of captured equipment and other salvage captured at this spaceport.” Opening his arms, he gestured to his Master Technician, “Please enlighten the group”.

Major John Ligny II, smiled broadly and stood to make his presentation. He had neither notes nor his computer pad in his hands and was clearly relishing the opportunity to spread the word about the brigade’s bounty after the battle for the spaceport was concluded.

“Thank you, sir. Let me begin by stating that Lieutenant-Colonel Talbot pulled off a coup, nothing short of brilliant, in securing the warehouses and maintenance facilities before any of the Lyran government forces could get there. Using that store of paint found in one hanger to marks every piece of equipment and spare part with a “1MB” was as nice touch. I am sure Hauptmann McAlerny has some explaining to do over the loss of so much salvage. Not just the numbers but the variety.”

He emphasised the last word.

With that the Major broke into an even broader smile and began his inventory of the captured salvage.

The regiment captured sixty-seven Mechs, both on the battlefield and at the spaceport. They were mostly light and mediums and the majority of these were officially catalogued as ‘destroyed’. However, each Kurita medium Mech battalion possessed a number of heavy Mechs and the brigade now had seventeen, battered though they may be. Of these, many were not beyond hope and could be repaired.

The major went on to explain, “If the bank account permits, we could repair almost all of these over a period of three or four months. We could use these to replace losses and either expand the brigade or sell the repaired Mechs for a tidy profit. I’ll admit, the idea of a full Mech regiment has appeals but the brigade is not currently staffed to maintain such a force and cannot be for some time.”

Which was true. The proposed costs would exceed 200 million C-Bills, which was close to total cash available to the brigade. There would not be enough cash left to meet expenses much less hire the necessary tech teams to maintain such a fleet. The decision on how to proceed was still to be made but initial forecasts noted that selling the repaired Mechs would more than recoup costs by the millions of C-Bills. This profit would allow replacement of all losses and perhaps permit a modest expansion, with the balance keeping the ledger in black for some time into the future.

The major had more good news. “Alright, setting the Mechs aside for the moment we also have more exciting news.”

Pausing for a moment to let the tension build the tech commander then added, “We also have 29 aerospace fighters.” Holding up both hands to ward of a barrage of questions he continued, “Again, many are badly banged up but aerospace craft are fussy creatures. A broken widget that a Catapult might shrug off could very well ground an aerospace fighter. As with the mechs, with the right amount of money, the brigade could have its own fighter wing of twenty or so craft with a few spares.”

Looking at the brigade commander with a half grin the tech commander added, “Or, since the Colonel likes to overmatch his opposition with ‘bigger battalions’ we could field a reinforced wing of twenty-two to twenty-four aerospace fighters. We have options.”

The major summed up his report by adding they had found one Demolisher heavy tank and, still crated, six Scorpion and six Hunter light tanks. These were perhaps meant for the planetary militia if the Combine managed to hold on to the planet. Summing up, there were also two tracked APCs and four more SRM variants.

Predictably, once he concluded his presentation the officers around the table all tried to speak at once. Realizing that the command staff – and the accountants – would need to mull the options over, Colonel Bedford rose from his seat and called the room to order.

“Gentlemen, much good news and much more to consider. We won’t decide anything this afternoon so we will wrap up this meeting and reconvene again in a few days once the options have been examined.”

Reaching for his cap and tucking it under his left arm the brigade commander stated simply, “Dismissed.” With that he headed for the door and his private office.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 12 August 2017, 18:27:59
After the end of a hard battle time for celebrations as you count the profits of victory.
Sometimes it feels so good to be a merc. ::) >:D O0
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 14 August 2017, 10:07:40
Rest, Refit and Rebuilding – Sep-Nov, 3018

The settling of the contract and other accounts was completed by the last week of August but agents for the 1st Mechanised Brigade were already organising new replacements for the lost infantry, armour crew and Mech pilots. By the first week of September the plan for acquiring replacement personnel and equipment was in place and resources directed towards repair of the damaged equipment slated for the auction block. Of the sixty-eight Mechs five were set aside to replace those destroyed in combat, thirty-four were to be repaired and sold and twenty-nine retained as spares and ‘inventory’ for a future expansion. For now, there would be no major expansion of the ground components to the brigade.

To manage the repair of the damaged and ‘destroyed’ Mechs it was decided to use the Brigade’s own cash and technical staff to repair the first twelve machines as well as repair existing equipment. The brigade’s agents had already lined up buyers, giving the Lyrans the first option at each lot, provided the price was right. Technical teams were another matter. While the losses amongst the tech team were comparatively light the brigade was short staffed for repairing its existing equipment mush less repair damaged captured equipment. To fill this gap each of the line battalions had to stretch its resources. The drivers and gunners of the 1st Rifle’s APCs had to take over some of the maintenance and repair work supervised by a number of senior Techs and their teams while others were released for other tasks. The same process was copied in the 11th Hussars, 17th Lancers and the 1st Horse Artillery and by this method enough teams were found to manage the required tasks, even if the work was to take nearly three months. While refitting was badly needed the brigade needed to remain combat ready in case of more trouble so the priority for repairs was given to the combat formations.

To that end Major Ligny presented Colonel Bedford with one more surprise in the form of an almost fully functional Mobile HQ that had been captured in the fighting for the spaceport. It was only lightly damaged and was soon put back into service once spare parts could be located. The vehicle was Lyran in original and well over a century old but had been pressed into service by the Kurita command, no doubt after capture from its original users. While the holo tank was useless it had been augmented by additional computers with a flat display table and 3D software. While not as functional as a Star League machine it would improve the RHQs command and control abilities far beyond anything it had at the moment.

The profit from the sale of the first dozen Mechs was used to purchase required parts needed to rebuild the fighters and begin work on the next batch of mechs. Those Mechs were then sold and the profits used to fund the next cycle. By late October most of the mechs that would be sold had been repaired and were on their way to their new owners. The Mechs that were to be retained had their repairs delayed until the end and only now were resources and money put towards their repair. Throughout the process the damaged aerospace fighters were also put into operating condition one flight at a time, slowly building up the squadrons and then the wing.

Brevet Lieutenant-Colonel Phillipe Valois, joined the brigade in mid-September as the commanding officer of the 101st AeroSpace Fighter Wing. Like all of the battalion commanders, Valois was given the ‘brevet’ prefix to his rank until he had proven himself to the brigade commander and the senior officers. The wing had twenty-four fighters split evenly between a light, medium and heavy squadrons, the majority were of Kurita design. The fact that future spares would have to come from the other side of the border was a concern to Major Ligny and his teams. The newly created unit had almost no extra stocks at all and spares for Sholagars, Shilone’s and Slayers were not exactly “off the shelf”. The cost in C-Bills to outfit the squadrons were high but Bedford believed it to be worth the expense. Major Catherine Woodville was brought in as second in command as well as commander of the heavy squadron of a mix of Slayer, Chippewa and Reiver fighters. The resumes of both officers showed long years of experience in ground support operations, which suited Colonel Bedford’s purpose in raising the unit. Given time and luck each squadron would be expanded to a company of twelve fighters and the wing to a full ‘Group’ of thirty-six with a command flight of four more fighters for a total of forty craft. This ‘double wing’ would allow the brigade to fight on roughly equal terms with most other aerospace forces fielded by Mech regiments and their consorts.

By December the 1st Mechanised Brigade was ready for new assignments and though the new fighter component had only been in existence for three months, Valois and Woodville had been putting their chosen pilots through their paces and declared the unit fit for service. This proved fortunate since on December 3rd it was announced the brigade was leaving Lyons for a new base and a new contract.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 15 August 2017, 21:10:59
A New Contract – Dec 3018

Colonel Richard Bedford was keenly aware that his brigade needed more time to incorporate the new replacements and aerospace fighter wing but bills had to be paid. The repair and sale of the captured salvage had brought in a flood of C-Bills but almost the same amount went right back out again to repair the equipment the brigade retained, especially the new aerospace wing. After the ledgers were balanced the brigade was not any further ahead financially than it had been nearly two years ago, although it was larger and more powerful. Between August and November, the brigade also built up a stock extra combat loads of ammunition and other consumables that cost more than 2.4 million C-Bills. The brigade had come very close to expending all of its available supplies in the last of the July battles and Colonel Bedford did not want the brigade to find itself needing to purchase emergency supplies from the client in the middle of a battle. The addition of the aerospace wing placed the brigade behind in tech support once again and new teams were being hired to fill the gaps wherever they could be found. Even so, the deficit would not be made good until January or February of 3019.

As negotiations for a new contract were being finalized in late November the colonel was also aware that the brigade had now spent two years in the employ of the Lyran Commonwealth. While the reputation gained was gratifying, and put to good use in recouping supply and transportation costs as well as salvage claims, Bedford was keen to avoid any appearances that the brigade was becoming ‘attached’ to the Lyran military. The new garrison contract was accepted, in part, to give the brigade a stable base to operate from. If training a new garrison force for a Lyran planet helped the unit brush up on its own skills while it absorbed replacements so much the better. As always, garrison contracts were not lucrative but as long as they didn’t find themselves in the forefront of another planetary campaign they should have no troubles. While signatures were applied to the contract in early December the brigade was already packing up for the move to Alexandria.

Contract Between House Steiner and the 1st Mechanised Brigade.

Mission – Garrison; Planet Alexandria
Duration – One year; Jan 1, 3019 and concluding Dec 31, 3019
Fees – 34,776,000 C-Bills, with 25% paid in advance
Command - Liaison
Transportation Reimbursement – costs x 1.5
Supply Reimbursement – costs x 1.25
Salvage – Mercenary Claims

Regimental Treasury End Dec 3018 – 218,148,805 C-Bills (includes contract advance)
Combat Supplies: 8 combat loads
General Supplies: 3 months


Situation Update, Dec 2nd, 3018:

While the Lyrans were reorganizing their forces from the campaign on Lyons in the autumn of 3018, other Lyran forces lead by the 6th Lyran Regulars and 22nd Skye Rangers, with twelve conventional regiments, landed on Alexandria. The Kurita regiments that had been on the planet had been withdrawn after the defeat on Lyons in case the Lyrans made a lunge towards Ko, Atria or even Kessel. They had not yet returned when the Lyrans landed in November and the garrison of three militia and infantry regiments with three tank battalions did not stand much chance against their attackers. By the time the 1st Mechanised Brigade began their journey to Alexandria in the first week of December the last defenders were being rounded up. As the planet currently had more than 14 regiments on the surface and naval task forces in orbit, the brigade hired commercial dropships and civilian jumpships for the three week journey to their new posting. The 1st Mechanised Brigade was to oversee the re-equipping and rebuilding of a new garrison now that the planet had returned to the Lyran Commonwealth. The mercenary unit was scheduled to land on the planet the day before new years and all concerned were looking forward to a grand celebration for both the new year and liberation from Combine rule.

1st Mechanised Brigade – Table of Organisation and Equipment

Regimental HQ Battle Group:

- Reg’t Tac HQ Platoon: 1 Mobile HQ, 1 Pack Rat ML, 2 Pack Rat LRPV, 2 SRM squads
- Reg’tl eI&R Platoon: 4 Hi-Scout Drone Carriers
- Reg’t Cmd Lance: 4 heavy Mechs (Archers and Crusaders)

1st Battalion + (1st Rifles):

- Bn Tac HQ: 1 MCV, 1 Pack Rat ML, 2 Pack Rat LRPV
- Bn Cmd Lance: 4 medium Mechs (Catapults and Hunchbacks)
- A Coy: 1 HQ pltn, 3 inf pltn (14 squads, 14 APC whl (srm), 2 APC whl (lrm)), 1 maint/supply pltn.
- B Coy: 1 HQ pltn, 3 inf pltn (14 squads, 14 APC whl (srm), 2 APC whl (lrm)), 1 maint/supply pltn.
- C Coy: 1 HQ pltn, 3 inf pltn (14 squads, 14 APC hov (srm), 2 APC whl (lrm)), 1 maint/supply pltn.

2nd Battalion + (11th Hussars):

- Bn Tac HQ: 1 MCV, 1 Pack Rat ML, 2 Pack Rat LRPV
- Bn Cmd Lance: 4 medium Mechs (Trebuchets and Shadow Hawks)
- A Sqn: 2 Partisan LRM aslt tanks, 10 Manticore hvy tanks, 4 von Luckner K-100 hvy tanks
- B Sqn: 6 Scorpion lt tanks, 3 Scorpion SRM lt tanks, 4 Goblin LRM med tanks, 3 Vedette med tanks
- C Sqn: 4 Scimitar hov tanks, 8 Saracen hov tanks; 4 Pegasus hov tanks 

3rd Battalion + (17th Lancers):

- Bn Tac HQ: 1 MCV, 1 Pack Rat ML, 2 Pack Rat LRPV
- Bn Cmd Lance: 4 heavy Mechs (Marauders and Catapults)
- A Coy: 2 Trebuchet, 2 Shadow Hawk, 2 Wolverine, 2 Phoenix Hawk, 2 Hunchback, 2 Rifleman, 2 Centurion, 2 Wyvern, 1 maint/supply pltn.
- B Coy: 4 Valkyrie, 4 Javelin 10N, 2 Javelin 10F, 2 Firestarters, 4 Panther, 1 maint/supply pltn.
- C Coy: 4 Locust 1M, 4 Locust 1E, 4 Hermes 1B, 4 Jenner 7F, 1 maint/supply pltn.

Artillery Command [-] (1st Horse Artillery):

- Bn Tac HQ: 1 MCV
- A Coy: 12 Long Tom (LT-MOD-25), 1 maint/supply pltn.

1st Service Battalion:

- Bn Tac HQ: 1 MCV
- 1st (Field Hospital) Coy: 3 MASH trucks, 6 ParaMed APCs (tr), 3 Flat Bed Trucks, 4 Ferret VTOL (ParaMed mod.)
- 2nd (Maintenance) Coy: 4 Hvy Recovery Veh., 4 Recovery Veh., 4 Hvy ARV (hvy APC mod), 4 Coolant Trucks
- 1st Transport Coy: 9 Flat Bed Trucks, 3 Tanker Trucks
- 2nd Transport Coy: 9 Flat Bed Trucks, 3 Tanker Trucks
- 3rd Transport Coy: 9 Flat Bed Trucks, 3 Tanker Trucks 


1st Aerospace Fighter Group +:

- 101st Wing Tac HQ: 1 MCV
- 504 Sqn (Nottingham): 8 Sholagar 21L light aerospace fighters
- 501 Sqn (Gloucester): 8 Shilone 17AC medium aerospace fighters
- 302 Sqn (Krakow): 2 Slayer 15A, 2 Reiver F-100, 4 Chippewa W-10 heavy aerospace fighters
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 21 August 2017, 10:20:12
The Third Succession War Campaign, Jan - Mar 3019

LC-DC Front: Fighting dies down except in the Alexandria region. The DCMS launches a counterattack with two mech and one armoured regiment aimed at pinning part of the Lyran force that just liberated the planet in December. They find a garrison of newly raised militia, regular army conventional air, motor and mechanised infantry, three tank battalions and a mercenary regiment. After a heavy engagement that costs both sides significant losses the Combine troops withdraw. At the same time two Lyran brigades strike into the Draconis Combine attacking Konstance and Kimball II. Both planet’s garrisons, fighting unsupported, collapse by the end of February.
 
DC-FS Front: The Bryceland sector quiets down while both sides regroup and reinforce. Small raids are attempted by both sides in attempts to gauge the opposition’s strength while a build up naval assets are prepared for the next push. The AFFS moves one Guards and as many as nine mercenary commands to Robinson and Glenmora while the DCMS moves up three additional mercenary commands, two additional DCMS commands from the Benjamin District along with the1st Sword of Light to spearhead a counterattack in April.

FS-CC Front: With both sides focused on their other front there is almost no activity on the border between the FS and CC and even fewer supplies. Both high commands have noticed the apparent distraction of the other side and have shifted a few forces closer to the front. Special operations on both sides fail to note any large concentrations of forces beyond those normally seen but that could change at any time.   

CC-FWL Front: Numerous raids are launched and Capellan intelligence spots a large concentration near Irian but have completely lost tract of Wolf’s Dragoons. In January the FWL strike in an unexpected direction, sending two federal, one provincial and one mercenary command to Hall where they maul two mercenary commands of the Northwind Highlanders (McLeod’s Highlander’s and Sterling’s Fusiliers). Considering Hall may be a feint the Capellan command does not reinforce and by March the planet has fallen. Forces in the Tikonov Commonality are placed on high alert.

FWL-LC: Low level raiding activity continue along this front but little heavy action as both sides focus their resources on their other main front. The Kurita ambassador and Military Attaché do meet with the Captain-General and request that the FWL step up activity along the LC front to decrease pressure on their own border. They are advised that resources are currently focused on liberating planets held by the CC but the FWL will see what it can do with forces on hand until more reinforcements can be made available.
 

Alexandretta, Alexandria, Week 1a, Jan 3019

The promise of a festive new year celebration was cut short on the arrival at Alexandretta’s space port and the briefing for the senior brigade officers that followed. The two Lyran brigades that had taken part in the liberation of Alexandria had left the planet to strike at two planets over the Combine border. The district command had decided to try and maintain the initiative by taking advantage of the Kurita defeats at Planting, Suk II and Lyons and take the fight to the DCMS on their own ground. The two brigades left behind one regular motorised and one mechanised infantry regiment along with three independent tank battalions to back up the first of the newly raised militia regiments.

One oddity that existed in the garrison was the deployment of two conventional aircraft regiments, paired to fight together to offset their disadvantages against aerospace fighters. There were only three such conventional ‘air groups’ in the Lyran armed forces and all of these were veteran units. The presence of these six fighter wings, even if limited to the atmosphere, added 108 fighter aircraft to the 1st Mechanised Brigade’s twenty-four aerospace fighters. Rounding out the air/aerospace defences was VI Naval Assault Wing, left behind at the systems Zenith point to guard the recharge station there.

When the brigade landed on Alexandria on December 30th, the brigade immediately began to unload and uncrate its equipment from the cargo holds. Work was slowed by the new years’ celebration until January 2nd when a large force jumped into the systems nadir point. The Kurita military had decided to strike back at Alexandria with a small pinning force in the hope of preventing the Lyrans from using the forces there elsewhere. While they were too late to prevent the Lyran brigades from moving elsewhere, the two Mech regiments, one armoured regiment and four aerospace wings, supported by two naval assault wings, would find themselves fighting only the small garrison supported by conventional air and the 1st Mechanised Brigade. Although they did not know it when they jumped into the system, the mission of the Combine force would soon change from a large raid to an attempt to recapture the planet.

LCAF Order of Battle

1st Alexandria Militia [r] – g9; CI; Mov: 6; Tac: 5; Mor: 8; Skill:5
1st Virginia Motor Infantry [r] – r14; CI; Mov: 6; Tac: 4; Mor: 7; Skill:4
2nd Virginia Mechanised Infantry# [r] – r14; CI; Mov: 6; Tac: 4; Skill: 4
1st Mechanised Brigade [r] – r19; mix; Mov: 5; Tac: 3; Mor: 7; Skill: 4
1st Alexandria Garrison Tank Battalion [r] - r14; lt; Move: 7; tac: 3; Mor; 7; Skill: 4
2nd Alexandria Garrison Tank Battalion [r] - r14; med; Move: 7; tac: 3; Mor; 7; Skill: 4
3rd Alexandria Garrison Tank Battalion # [r] - r14; med; Move: 7; tac: 3; Mor; 7; Skill: 4
1st Skye Fighter Regiment [r] – v24; AS; Mov: 5; Tac: 4; Mor: 6; Skill: 3
2nd Skye Fighter Regiment [r]– v24; AS; Mov; 6; Tac: 3; Mor: 6; Skill: 3
VI Naval Aslt Wing [r] – r15; AS (aslt); Mov: 4; Tac: 6; Mor; 7; Skill: 4

DCMS Order of Battle

2nd Legion of Vega (-)* [q] – r17;BM; Mov: 5; Tac: 5; Mor: 7; Skill: 4
12 Sun Zhang Academy [f] – g9; BM; Mov: 5; Tac: 6; Mor: 8; Skill: 5
77th Armoured Regiment [r]; g10; CV; Mov: 6; Tac: 5; Mor: 8; Skill: 5
2nd Dieron Aerospace Regiment (+) [r] – g9; AS; Mov: 6; Tac: 5; Mor: 8; Skill: 5
Moore Naval Aslt Wing [r] – g10; AS; Mov: 4; Tac: 7; Mor: 8; Skill: 5
Algedi Naval Aslt Wing [r] – r14; AS; Mov: 4; Tac: 6; Mor:7; Skill: 4

*1st (lt) and 3rd (hvy) battalions only
# not engaged

To be continued…
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 26 August 2017, 05:59:29
Alexandretta, Jedasia, Alexandria, week 2a, Jan, 3019

Whether by subtle treachery in the Lyran command chain or simple incompetence the situation Richard Bedford and the 1st Mechanised Brigade found themselves in by the first week of January 3019 was not an enviable one and Bedford was not at all shy about letting his Lyran paymasters know it. What was supposed to be a 12-month garrison contract had turned into a combat mission within days of the brigade’s arrival on the planet. The new Lyran liaison officer was very concerned by the turn of events and even the newly installed planetary governor was worried the mercenary regiment would stand aside and let the Combine forces destroy the understrength garrison. Invoking the rights under the contract, Bedford had demanded an amendment whereby the brigade would receive an additional 8.66 million C-Bills per month that the brigade was in combat as well as a replacement of all supplies expended at a 25% discount. With those details dealt with the brigade turned its attention to coordinating the defence of the planet.

The Lyrans had by chance undertaken the beginning of fortifying the spaceport as soon as the last of the Kurita forces has been defeated and while the existing fortifications were basic they were designed to protect the spaceport on the west side of Alexandretta, the planet’s capital. Alexandretta lay on the southern continent of Jedasia at the mouth of the Pyrus River delta, the city environs consisted of marshlands giving way to hills and forests to the south and west and open grasslands to the east. With the only functional space port at the capital the Lyrans had deployed the 1st Virginia Infantry regiment and two tank battalions on the southern continent along with the militia regiment. The militia regiment was broken up into nine company sized formations and distributed around the continent to guard important infrastructure facilities. If the Kurita attacks tried to take these targets the militia were to “observe and report” rather than try to stop Mechs with rifles and hand grenades. Since the 1st Mechanised Brigade had only just landed on Jedasia it was also present at the capital when the alarm sounded.

The 2nd Virginia Mechanised Infantry regiment with a medium tank battalion was deployed on the northern continent of Cairusia with its force split between Lampole, to the far east, and Cherbourg, a major seaport, to the west. All agreed that the attackers would likely strike the capital first in order to gain the spaceport and Cherbourg possessed a large number of bulk merchant vessels used in planetary trade that could be used to move troops. However, the port was nearly 4500 km from Alexandretta and any movement by sea would be dependent on air superiority. If the Lyran and mercenary fighters, along with the dropship wing hurrying back from the systems Zenith point, could gain air superiority then reinforcements might be possible.

As the Kurita dropships closed on the planet it became clear their landing zones would be on Jedasia, east of the capital. Once the dropships committed to their final approach 108 Lyran fighters rose into the sky and climbed for high altitude to give battle with their larger opponents. The fighter wings paired themselves into three formations by the weight class to better compliment their abilities. Pulling out in front were the three fighter squadrons of the mercenary brigade. The mercenary’s task was to pin down the as many of the incoming heavy Combine craft as they could to give the lighter Lyran atmospheric fighters a better chance in the coming fight. Coming the other way were four aerospace wings of the 2nd Dieron Aerospace Space Regiment. High above the closing fighter wings the assault dropships of both sides began stalking each other in low orbit looking for an opportunity to tip the balance or block an enemy advantage.

Jedasia, Alexandria, week 2a-4a, Jan, 3019 – The Battle for Air Superiority

1st Alexandria Fighter Regiment [r]

1/1st Fighter Wing [r] - v24; lt; Mov:11; Arm - 2:12; S;3; M:3; L:0; Tac:0; Mor: 6; Skill:3; Fat:2.5 (shaken)
2/1st Fighter Wing [r] - v24; med; Mov:6; Arm - 2:9; S:3; M:3; L:3; Tac: 3; Mor:6; Skill:3; Fat: 2.5 (broken)
3/1st Fighter Wing [r] – v24; hvy; Mov:5; Arm – 3:9; S:3; M:3; L:0; Tac: 3; Mor:6; Skill:3; Fat: 2.5
(retreating)

2nd Alexandria Fighter Regiment [r]
1/2nd Fighter Wing [r] - v25; lt; Mov:11; Arm - 3:12; S;3; M:3; L:0; Tac:0; Mor: 6; Skill:3; Fat:2.5 (unsteady)
2/2nd Fighter Wing [r] - v24; med; mov:6; Arm - 1:9; S:3; M:3; L:3; Tac: 3; Mor:6; Skill:3; Fat: 2.5 (routed)
3/2nd Fighter Wing [r] – v24; hvy; mov:5; Arm – 3:9; S:3; M:3; L:0; Tac: 3; Mor:6; Skill:3; Fat: 2.5
(shaken)

1st and 2nd Aleaxandria Fighter Regiments deployed in three ACS formations by weight class as follows:

ACS Formation 1 (light) – Mov: 11: Tac: 0; Mor: 6; Skill: 3
ACS Formation 2 (medium) – Mov:6; Tac: 3; Mor: 6; Skill: 3
ACS Formation 3 (heavy) – Mov: 5; Tac:4; Mor: 6; Skill: 3

Lyran 4th Fleet Detachment [r]
VI Naval Aslt Wing [r] – r15; aslt; Mov:4; Arm – 36; S:9; M:12; L:9; Tac:6; Mor: 7; Skill:4; Fat:1.5

ACS Formation – Mov 4; Tac: 6; Mor: 7; Skill: 4

No. 1 Fighter Group (-) [r]
101st Fighter Wing (+) [r] – r14; hvy; Mov: 5; Arm – 9:29; S:8; M:8; L:2; Tac: 5; Mor:7; Skill:4; Fat: 2.5 (shaken)

ACS Formation – Mov: 5; Tac: 5; Mor: 7; Skill: 4

versus

2nd Dieron Aerospace Regiment [r]
1/2nd Aerospace Wing [r] – g10; lt; Mov: 6; Arm – 12:20; S:4; M:4; L:1; Tac: 5; Mor:8; Skill: 5 (unsteady)
2/2nd Aerospace Wing [r] – r14; med; Mov: 6; Arm – 12:21; S:6; M:6; L:2; Tac:4; Mor:7; Skill:4
(shaken)
3/2nd Aerospace Wing [r] – g10; med; Mov: 6; Arm – 7:21; S:6; M:6; L:2; Tac:5; Mor:8; Skill:5
(retreating)
4/2nd Aerospace Wing [r] – g10; hvy; Mov:6; Arm – 1:23; S:8; M:8; L:3; Tac:5; Mor:8; Skill:5
(routed)

The 2nd Dieron Aerospace Regiment deployed three ACS formations as follows:

ACS Formation 1 (1/2nd and 4/2nd wings) – Mov: 6; Tac: 5; Mor: 8; Skill: 5
ACS Formation 2 (2/2nd wing) – Mov: 6; Tac: 4; Mor: 7; Skill: 4
ACS Formation 3 (3/2nd wing) – Mov: 6; Tac:5; Mor: 8; Skill: 5

2nd Division, Dieron Fleet [r]
Moore Aslt Wing [r] – r14; aslt; mov:4; Arm – 17:36; S:9; M:12; L:9; Tac:6; Mor:7; Skill:5 (retreating)
Algedi Aslt Wing [r] – r14; aslt; mov:4; Arm – 24:36; S:9; M:12; L:9; Tac:6; Mor:7; Skill:5 (shaken)

ACS Formation – Mov: 4; Tac: 6; Mor: 7: Skill: 4

The Lyran and mercenary fighters made good use of their numbers but the heavier firepower of the larger aerospace fighters took a steady toll of the defender’s lighter craft. Despite their losses the veteran Lyran pilots kept returning to the fight chipping away at the Combine formations, reducing their numbers almost to the point of ineffectiveness. The Kurita commander eventually called in his assault dropships to try and blast his way through the thinning defences only to be met by the Lyran dropships and their fighter escorts. Try as they might the cumbersome aircraft could not shake the lighter defenders off their backs long enough to impact the ground battle. By the time the Lyran formation finally began to falter the ground battle had been decided and the Combine commander ordered their remaining craft to cover the drop zones while the mechs and tanks were recovered. The exhausted defenders and their mercenary allies were more than happy to see the backs of the Combine forces as they lifted off from the planet.

To be continued…
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 31 August 2017, 06:03:16
Petra Prairie, Jedasia, Alexandria, Week 2a – 4a 3019 – The Ground War

Expecting heavy ground resistance the Combine raiding forces planned to harass the defenders and strike at any weaknesses found. As such the three regiments were organized into three drop groups that would land a considerable distance to the east of the capital city of Alexandretta. The 2nd Legion of Vega, less its second battalion, was reinforced by the heavy tank battalion from the 77th Armoured Regiment. Coming down in the southern most drop zone amongst the foothills of the mountains it moved quickly west. The 12th Sun Zhang Academy, detaching its first battalion for reconnaissance, was given the light tanks of 1/77 Armoured and assigned the drop zone in the centre. The 12th Sun Zhang Academy’s first battalion and the medium armour of 2/77 Armoured were landed on the northern most drop zone, the armour tasked to form a reserve while the light Mechs conducted their reconnaissance for the entire force. Once it was realized that the Lyran forces that had liberated the planet in December had moved on, the plan was modified to an objective raid aimed at taking the southern continent and holding it as long as possible. As soon as the dropships had grounded, the ground regiments disembarked and set off in two columns towards Alexandretta with reconnaissance Mechs leading the way.

The Lyran defence forces, led by the 1st Mechanised Brigade, moved east of the capital to dig in on the open plains placing the marshlands behind them. Leaving one infantry battalion of the 1st Virginia Motor regiment in the fortifications the plan was to hold the forward line for as long as possible before retreating through the marshes, taking up new positions on the edge of the city with a final fall back to the spaceport. Task Force Bravo, with one tank and one infantry battalion were deployed in woodlands at the north end of the line while Task Force Alpha, with a second tank battalion and a reinforced battalion of jump infantry, deployed in more open ground in the centre. The southern end of the line was held by the 1st Mechanised Brigade, less its reconnaissance troops, who raced ahead to find and identify the approaching enemy.

Similar to the recent campaign on Lyons, the scouting force of CC R was composed of the brigade’s fastest light Mechs and hover tanks but in this case the air mobile light infantry from RHQ replaced the hovercraft mounted infantry from the 1st Rifles. All three infantry companies of the 1st Rifles were dug in behind minefields sewn amongst a series of small farms, their carriers held in reserve nearby or dug in amongst their troops. The RHQ and 1st Rifle’s command lance of medium and heavy Mechs stood nearby to assist the infantry and to help coordinate the fire from the Artillery Command. CC A, with the brigade’s medium Mechs and lighter armour, and CCB, with the lighter Mechs of B/17th Lancers and heavy tanks of the 11th Hussars, stood ready to move against any attackers. Finally, the Hi-Scout Drone Carrier platoon had spread out in an arc some kilometers ahead of the line, their drones adding additional scouting functions to brigade’s abilities.

Battle of the Petra Prairie

Task Force Alpha [r]:
1st Alexandria Tank Battalion [r] – r15; lt; mov:7; TMM:3; Arm – 0:19; S:6; M:9; L:3; Tac: 3; Mor: 7; Skill: 4 (routed)
2/1st Virginia Motor Infantry (+) [r] – r15; JI; mov:3; TMM:3; Arm – 5:14; S: 8; M:4; L:0; Tac:7; Mor: 7; Skill: 4; Fat: 0 (shaken)

ACS Formation – Mov: 3; Tac: 7; Mor: 7; Skill: 4

Task Force Bravo [r]:
2nd Alexandria Tank Battalion [r] – r15; lt; mov:7; TMM:3; Arm – 12:19; S:6; M:9; L:3; Tac: 3; Mor: 7; Skill: 4; Fat: 2.5
3/1st Virginia Motor Infantry [r] – r15; MI; mov:6; TMM:3; Arm – 20:21; S:8; M:5; L:1; Tac: 4; Mor: 7; Skill: 4; Fat: 2.5

Reinforced by:
1/1st Virginia Motor Infantry [r] – r15; CI; mov:6; TMM:3; Arm – 9; S:6; M:3; L:0; Tac: 4; Mor: 7; Skill: 4; Fat: 1.5

ACS Formation – Mov: 6; Tac:4; Mor: 7; Skill; 4

versus

12th Sun Zhang Academy Combat Group [r]:
2/12th Sun Zhang Academy [r] – g10; lt; mov:6; TMM:4; Arm – 10:27; S:9; M:6; L:0; Tac: 5; Mor: 8; Skill: 5; Fat: 2.5 (broken)
3/12th Sun Zhang Academy [r] – g10; med; mov:5; TMM:4; Arm – 12:36; S:9; M:9; L:3; Tac:6; Mor: 8; Skill: 5; Fat: 2.5 (unsteady)
1/77th Armoured Reg’t [r] – g11; lt; mov:8; TMM:3; Arm – 0:18; S:6; M:9; L:0; Tac: 3; Mor: 8; Skill: 5; Fat: 2.5 (routed)

The 12th Sun Zhang slammed into the jump infantry and light armour of the Lyran’s TF Alpha and almost broke through in the first days of the battle. It became necessary for the commander of the 1st Virginia Infantry to call forward his reserve battalion and commit the regimental headquarters company to the battle while TF Alpha counterattacked the flank of the aggressive Combine attack. The line held and battered remnants of the jump infantry battalion were able to withdraw and move back to guard the spaceport. For their part, the defenders savaged the green light tankers of the 77th, all but destroying the entire battalion as well as scoring a number of hits on the Mech formations.  With the defences reinforced the green pilots of the Combine light and medium Mechs were unable to dislodge the defenders.

As the militia companies in the immediate area began to coalesce in the capital they formed blocking positions on the causeway through the marsh, securing the defenders line of retreat if it had become necessary. A further push by the 12th Sun Zhang was brought to a halt with the aid of the 1st Mechanised Brigade’s artillery command shifting its position to bring fire to bear on the attacking cadets. In one engagement most of an entire medium Mech company were destroyed by a direct hit by the heavy shells of the artillery, breaking the assault. The late arrival of the reserve battalion of the 77th Armoured was not enough to decide the issue in the attackers favour and it became the rearguard force when the retreat order came.

The Battle for the Ranch Lands


1st Mechanised Brigade (-) [r]:
1st Rifles (+) [r] – r16; MI; mov:7; TMM:3; Arm - 20:27; S:9; M:5; L:2; Tac: 3; Mor:7; Skill: 4; Fat: 2.5
CC A (-) [r] – r17; Mix; mov: 5; TMM: 2; Arm – 30:35; S:9; M:10; L:6; Tac:3; Mor: 7; Skill: 4; Fat: 2.5
CC B (-) [r] – r18; Mix; mov:5; TMM:3; Arm – 27:33; S;10; M:13; L:7; Tac:3; Mor: 7; Skill: 4; Fat: 2.5

ACS Formation – Mov: 5; Tac: 3; Mor: 7; Skill: 4

versus

2nd Legion of Vega Combat Group [r];
1/2nd Legion of Vega [r] – r17; lt; mov: 6; TMM:4; Arm – 27; S:9; M:6; L:0; Tac: 4; Mor: 7; Skill: 4; Fat:2.5
3/2nd Legion of Vega [r] – r17; hvy; mov:4; TMM:2; Arm – 26:42; S:9; M:9; L:9; Tac: 6; Mor: 7; Skill: 4; Fat: 2.5 (unsteady)
3/77th Armoured Reg’t [r] – g11; hvy; mov:6; TMM:2; Arm – 3:27; S:9; M:12; L:6; Tac: 4; Mor: 8; Skill: 5; Fat: 2.5 (routed)

ACS Formation – Mov: 4; Tac: 6; Mor: 8; Skill: 4

The fight between the 2nd Legion of Vega’s combat group and the bulk of the 1st Mechanised Brigade evolved into a series of intense skirmishes that rippled up and down the line of infantry strong points. Attempts by the Legion to flank the line to south were foiled by the rugged terrain and rapid moving rivers flooded with winter rains. For the first week and a half the mercenary artillery was instrumental in deflecting attacks, doing heavy damage to the heavy tanks of the 77th Armoured. Each thrust was met in turn by both mercenary combat commands moving forward from reserve positions. Both sides exchanged losses but after two and a half weeks, with time running against the raiders, and the situation in the air still unresolved, the Kurita commander ordered the retreat to the dropships and retreat from Alexandria. As the retreat began the first Lyran reinforcements from the northern continent of Cairusia landed at the spaceport.

Thrust and Parry - Sabre Dance between Reconnaissance Forces

1st Mechanised Brigade Recce Formation [r]:
CC R (+) [r] – v26; mix; mov:8; TMM:3; Arm – 26:30; S:9; M:10; L:3; Tac:0; Mor:6; Skill: 3; Fat: 1.5

ACS Formation – Mov: 8; Tac: 0; Mor: 6; Skill: 6

versus

12th Sun Zhang Academy Reconnaissance Formation [r]:
1/12th Sun Zhang Academy [r] – g10; lt; mov:6; TMM:4; Arm – 17:27; S:9; M:6; L:0; Tac: 5; Mor: 8; Skill: 5; Fat: 2.5

ACS Formation – Mov: 6; Tac: 5; Mor: 8; Skill: 5

Initially, the reconnaissance formations of both sides executed their assigned missions of scouting, screening and reporting. As the battle settled down into a more static series of engagements they both became involved in more active combat roles. The mercenary formation was the first to switch from scouting to combat by blocking the initial move by the 2/77th Armoured in joining the fight in the Ranch Lands. The light Mechs of the 1/12th Sun Zhang then tried to interfere and the two light forces began a series of high speed battles behind the Kurita front, scoring damage at longer ranges but avoiding close in battles. Once the Combine retreat began the 1/12th Sun Zhang joined 2/77th as part of the rearguard and they were harassed, if not heavily engaged, all the way back to their dropships.

Order, Counter Order, Disorder

2/77th Armoured Regiment [r] - g11; med; mov: 7; TMM:3; Arm – 21; S:6; M:9; L:3; Tac: 4; Mor: 8; Skill: 5; Fat: 1

Throughout the battle the Combine command seemed not to know what to do with the 2/77th Armoured. Designated as the force reserve it could have been committed to replace the heavy tank losses in either combat sector. First ordered to reinforce the 2nd Legion of Vega it was pinned down for a time by the enemy’s reconnaissance forces and it took the intervention of the light Mechs of the 1/12th Sun Zhang to break them free. The tankers were then committed to the right wing of the Legion attack in week 3a but it was almost immediately recalled to move north to help the 12th Sun Zhang Combat Group. It no sooner arrived on that front than it was ordered to form part of the rearguard and screen the withdrawal from the planet. With little more than scorched paint and few dents in the armour the rather puzzled green troopers rolled onto their dropships not quite knowing exactly what had happened at the front. All they knew was that their two sister battalions had all but ceased to exist in only 18 days of fighting. Morale in what was left of the regiment plummeted.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 01 September 2017, 03:28:24
The 2/77th should have a new nickname, lucky.
The other 2 should of been so lucky as to avoid combat so well. }:)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 02 September 2017, 06:02:05
Expansion and Confirming a New Doctrine

Alexandretta, Alexandria, Feb-Mar, 3019

As the 1st Mechanised Brigade set about burying its dead, clearing salvage from the battlefield and turning to the repair of its damaged equipment word arrived that the 32nd Lyran Guards command would be arriving on Alexandria in early February. This bit of welcome news was tempered by the fact that the Guards could also be used to reinforce the battles currently in progress across the border on Kimball II and Konstance, so their addition to the garrison was not guaranteed. In the meantime, the mercenary brigade still had a contract to fulfill in helping the militia rebuild and brigade was now considerably understrength. Losses had not been crippling but all of the combat formations had suffered significant loss, the new fighter group being hit particularly hard.

Despite the need to replace losses and repair damage, the arrival of large scale Lyran reinforcements combined with the LCAF offensive across the border convinced Colonel Bedford that the opportunity had presented itself to expand the brigade without having to wait for down time between contracts. The bank account for the brigade had managed to remain over 200 million C-Bills for more than two years despite the regular operating costs and replacement of losses. The brigades’ agents were set loose on Galatea, Tharkad, Atreus and New Avalon with long shopping lists intended to bring each combat battalion up to full strength and expand the brigade wherever possible to fill gaps. While funds were not available for the full scope of planned expansions it was decided to begin while a contract existed that would permit new units to gain experience without being thrust into full planetary campaigns.

The normal regimental organization commonly in use had long been set aside in favour of more a flexible ‘Brigade Group’ doctrine that Colonel Bedford and his commanders had been experimenting with since the brigade had formed in 3015. Borrowing from old Earth’s British Commonwealth military traditions the battalions of the brigade were more of an administrative organization rather than a fixed combat formation. The 1st Rifles, for example, were the parent formation for the brigades’ standard combat infantry and was responsible for basic and advanced infantry training. The 11th Hussars were responsible for the training of tank crews, the 17th Lancers trained the Mech pilots and so on. The same battalion headquarters were also the core headquarters for combat formation training in combined arms and led combined arms battalions in combat. This practice was now solidified as official doctrine and the brigade looked to eventually expand to a force consisting of six combined arms combat battalions, two reconnaissance battalions, one combat support battalion and one artillery battalion supported by an aerospace fighter group consisting of the equivalent of two fighter wings. Behind these combat units would be two service battalions consisting of the techs and equipment for maintaining and repairing the force’s equipment and maintain the flow of supplies in combat.

No.1 Aerospace Fighter Group

The three squadrons of No. 1 group had taken a beating in the January fighting and no one in the command staff had any illusions regarding what would have happened to the brigade’s ground forces had the Kurita aerospace forces not been deflected or turned back. Of the eight Sholigar light fighters of 504 Squadron (City of Nottingham) two had been destroyed with two more crippled. The medium Shilone fighters of 501 Squadron (City of Gloucester) were all destroyed or crippled, the brigade’s techs holding out hope that three might be salvageable and returned to service. Only the heavy fighters of 302 Squadron (City of Krakow) had come through the fighting without permanent loss, although two Reivers and two Chippewas would need serious repairs. The plan to expand the large wing to a full ‘Group’ of three fighter companies were confirmed and funds set aside to procure what fighters could be found over the next two months. By April, No. 1 Group would be reinforced to 30 aerospace fighters in three expanded squadrons. The numbers were less than hoped but there were simply not enough C-Bills to do more. It also proved impossible, given the current strategic situation, to obtain all the replacement Kurita models requested by the techs of 1st Service Battalion to maintain the previous level of standardisation.

Within the brigade’s command staff and the fighter squadrons themselves was a debate on whether the fighter group should be configured as a heavy ground strike formation or a lighter air superiority group of predominantly, if not all, fast light aerospace fighters. Experience on Lyons and the more recent events on Alexandria had shown how fast light fighters could pin down much heavier opponents in air-to-air combat, preventing them from carrying out ground strikes without incurring major risks other than lucky hits at long range. Proponents of the heavy wing argued that the heavy fighters would wear down the light fighters in repeated action, even at long range. Once free of the enemy interceptors the heavies would be free to pummel the ground targets by strafing and bombing attacks. The debate was still ongoing and was not likely to be decided soon. The squadrons of No. 1 Group would continue to carry fighters of all weight classes for now.

No. 1 Aerospace Fighter Group (+) [r] –
-   504 Sqn: 6 Sholagar 21L, 2 Sabre 27
-   501 Sqn: 4 Shilone 17AC; 2 Stingray F90; 4 Stingray F90S
-   302 Sqn: 2 Slayer 15A, 2 Slayer 15B, 4 Chippewa W10, 4 Reiver F100

ACS Combat Team Statistics:
504 Sqn (+) [r] – r15; lt; mov: 10; Arm – 8; S:3; M:3; L:0; Tac: 0; Mor: 7; Skill: 4; Spec – BOMB1
501 Sqn (+) [r] – r14; med; mov: 6; Arm – 10; S:4; M:5; L:2; Tac: 4; Mor: 7 Skill: 4; Spec – BOMB2
302 Sqn (+) [r] – r16; hvy; Mov: 5; Arm – 19; S:8; M:8; L:4; Tac: 5; Mor: 7; Skill: 4; Spec – BOMB4

ACS Combat Unit Statistic:
No.1 Aerospace Fighter Group (+) [r] – r15; mix; Mov: 5; Arm – 37; S:15; M:16: L:6 Tac: 5; Mor: 7; Skill: 4 Spec – BOMB7

Regimental Headquarters and the 8th Hussars

The use of the brigade’s swiftest units in forming a reconnaissance formation had proven extremely successful over the past three years but withdrawing one-third of the brigades’ company strength from fighting in direct combat had left the brigade with no reserve formation. In the classic ‘two-up’ deployment a regiment could deploy two of its three battalions forward and hold its third battalion to reinforce success or counterattack a penetration. The only force remaining to the 1st Mechanised Brigade to use as a reserve in case of trouble was the regimental headquarters company. Possessing only four heavy Mechs, the RHQ's three light scout carriers and the infantry guard, RHQ was ill-suited to the purpose. In the last two major battles, the RHQ company had been committed to direct fighting, albeit with the support of artillery’s full company of heavy guns, and suffered serious damage in their efforts.

In order to avoid future risk to the brigades’ commanding officer and his operational staff it was decided to remove RHQ from the equation entirely. The regimental HQ company would be formed into a “Brigade HQ Battlegroup” with the regimental tactical HQ and Hi-Scout Drone Platoon now kept to the rear where they could conduct their assigned roles without actually becoming front line combat units. The remaining elements of the battlegroup would form a fighting company centered around the RHQ command lance and two new lances, either armour or Mechs as resources permitted.

The airmobile infantry of 13 Commando and the newly raised 13th Light Dragoons Squadron, formed from drafts from the 17th Lancers and new hires, would form an understrength Combat Support Battalion, the 8th Hussars, under newly promoted Lieutenant-Colonel William de la Pole, the former OC of the 17th Lancers C Company. The 8th Hussars would consist of extremely fast and tactically flexible sub units. Being light and fast these two companies could also form a second formation for reconnaissance or screening missions. The Hussars would also be expanded to a full battalion once resources allowed. As of late March 3019, this new formation lacked even a formal battalion HQ and was attached to Brigade HQ Battlegroup.

1st Mechanised Brigade RHQ Battlegroup (-) -

ACS Combat Team Statistics:
1st Mechanised Brigade RHQ (-) [r] – r16; mix; Mov: 6; TMM: 2; Arm – 8; S:2; M:2; L:1; Tac: 1; Mor: 7; Skill: 4; Spec - MHQ3

8th Hussars - Combat Support Battalion (-) -

ACS Combat Team Statistics:
No. 13 Commando Air Mobile Scout [r] – v24; Mix; Mov: 11/3j; TMM: 4; Arm – 4; S:2; M:1; L:0; Tac: 0; Mor: 6; Skill: 3; Spec - RCN
13th Lt Dragoons [r] – r15; Mix; Mov: 6/2j; TMM: 2; Arm – 8; S:3; M:3; L:1; Tac: 4; Mor: 7; Skill: 4

ACS Combat Unit Statistics:
8th Hussars (-) [r] – r19; Mix; Mov: 8; TMM: 4; Arm – 12; S:5; M:4; L:1; Tac: 2; Mor: 7; Skill: 4

To be continued,….
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 02 September 2017, 07:34:34
You might want to look into the German "Kampfstaffel" concept as part of your Brigade HQ organization.  It's something the Lyrans might suggest.

Another thing to consider for your aerospace group would be some anti-DropShip fighters like Lucifers (R20s, specifically).  And the note on Sarna about the LCF-X30 could mean Shipil (on Skye) is experimenting with Blazer Cannons already (the X30 is much later, but Blazer Cannons are over 200 years old at this point, and never went extinct).

EDIT: Here's a note from the Wikipedia page about the battle of Mersa Matruh regarding the kampfstaffel concept:
"Kampfstaffel Kiehl was a light kampfgruppe or battle group under the command of Colonel Kiehl that was attached to the Afrika Korps headquarters. Due to the fluid nature of operations in the desert, combat forces often passed close to command units of the opposite side. A number of commanding officers of both armies were captured over the course of the desert war. To address this problem Rommel had a special unit of light forces attached to the Afrika Korps headquarters, which he often used as a mobile reserve."
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 02 September 2017, 12:08:53
Regarding the brigade HQ BG - I was looking to keep within the spirit of the ACS limits for formations. The actual HQ coy consists of the Mobile HQ and its guards along with the Hi-Scout Drone platoon. The teeth of the HQ would be the Command Coy, whether they turn out to be Mech or a mixed force will depend on cash flow and availability. By limiting the brigade BG (short battalion) to five lances/platoons it fits in with "Regimental Battle Group" organization presented in the 4th SW atlas.

The Lucifer R20 is certainly a flying tank but the fighter group currently has Slayers 15 A & B, Reiver F100 and Chippewa W10s. The fighter group may end up with two standard wings, one of light 'interceptors' and a second of heavy attack fighters - if the future cash flow allows for such luxuries.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 02 September 2017, 12:17:15
Expansion and Confirming a New Doctrine

Alexandretta, Alexandria, Feb-Mar, 3019

Continued from post 66

The 4th Dragoons

The reorganization and expansion of the brigade also resulted in the formal organization of the 4th Dragoons as the brigades’ primary reconnaissance formation. Commanded by Lieutenant-Colonel John Beaufort, formerly Officer Commanding B Company, 17th Lancers, the companies that formed the 4th Dragoons were permanent transfers from the 1st Rifles, 11th Hussars and 17th Lancers. These were the same companies that had formed Combat Command R under Lieutenant-Colonel Talbot for the campaigns on Lyons and Alexandria over the past two years. With the addition of a newly raised tactical headquarters, command lance, A and B Echelons, the 4th Dragoons became the brigades’ only fully formed battalion, in both numbers and intended equipment, by the end of March 3019. The new 4th Dragoons were also one of the most experienced formation in the brigade with the constituent companies, despite recent losses, possessing a large proportion of the brigades’ veteran troops.

ACS Combat Unit Statistics –

4th Dragoons (+) [r] – r20; mix; Mov: 8; TMM: 3; Arm – 33; S:10; M:11; L:2; Tac: 0; Mor: 7; Skill: 4; Spec – RCN

1st Rifles

As of the end of March, 3019, Lieutenant-Colonel Talbot’s 1st Rifles were short an entire company of mechanised infantry thanks to the transfer of its hovercraft mounted troops to the 4th Dragoons. The expansion also found the brigade with more serviceable Mechs than pilots to drive them so the battalion command lance was unmanned despite possessing an Ostroc, two Shadow Hawks and a Vindicator. Pilots were not expected before May or June at the earliest.

Replacing a full company of infantry and their equipment with experienced new hires would take time and the brigades’ agents advised the new company could not arrive in system before mid-May. In the meantime, the battalion’s carefully horded collection of Davion Goblin tanks were used to partially convert A Company into a heavy mechanised infantry unit. Each platoon received a single Goblin SRM vehicle to carry one of its squads while the company HQ received two Goblin LRM vehicles and a newly purchased Bulldog LRM heavy tank, retaining only one of the older wheeled APC LRM variants. These heavier vehicles allowed for a marked increase in the company’s firepower and only had a minimal affect on manoeuvre . If the formation proved successful, thought would be given to converting all three line companies to the same structure if the Goblin tanks could be acquired. However, for now, the 1st Rifles would remain understrength until at least June.


ACS Combat Unit Statistics (includes missing formations)–

1st Rifles (+) [r] – r16; Mix; Mov: 6; TMM: 2; Arm – 27; S:10; M:6; L:3; Tac: 2; Mor: 7; Skill: 4


11th Hussars

Replacing tanks lost from the 11th Hussars A and B squadrons used up a significant portion of the brigades’ spares and captured equipment that were salvageable. Outfitting a third company of armour to replace the hover tanks proved possible by pressing everything on wheels and tracks into the battalions’ troops. Similar to the 1st Rifles, the Mechs in the battalion's command lance had two empty cockpits. By early April only A Squadron was equipped to the liking of the brigade’s command staff, possessing the bulk of the heavy and assault tanks available. Both B and C squadrons managed to be equipped with a mixture of Hunter, Scorpion and Vedette tanks with a brace of Goblin variants, one Manticore, one SRM Carrier and a Demolisher spread thinly through both squadrons for some extra weight. Equipment was scarce enough that even by late March two extra wheeled APCs were pressed into C Squadron service as tanks until heavier machines became available. Inexplicably, two Scorpion light tanks were left on the spares list. The battalions TO&E called for far more heavy tanks than were available and despite the fact that the Scorpion was somewhat despised, the tankers had to make do with what was available. At least for now.

ACS Combat Unit Statistics –

11th Hussars (+) [r] – r20; Mix; Mov: 5; TMM: 2; Arm – 41; S:14; M:15; L:10; Tac: 3; Mor: 7; Skill: 4

17th Lancers

Of the three combat battalions engaged in January, the Mechs of the 17th Lancers suffered the least permanent damage. With the 29 spare mechs already with the brigade plus newly captured salvage, including the odd find of a Cyclops 10Z, the brigade’s tech teams were able to increase serviceability from 93 to 103 Mechs. Ninety-six of these are assigned to the lances throughout the brigades’ combat units, the 17th Lancers retaining the bulk of the heavy and medium models, increasing the battalion weight from medium to heavy. Seven light models were retained as spares with some thought to selling a few of these to help defray the massive costs faced by the brigade’s expansion and re-equipping. A few other captured Mechs were sold to the Lyrans for additional cash.

The largest problem facing the brigades' Mech expansion was a lack of trained Mech pilots. Major Thomas Bedford, commander of RHQs Command Lance and brother to the brigade commander, personally reviewed all applicant files before accepting the candidate. While mercenary Mech jockeys were hardly paragons of military discipline Major Bedford was as careful as he could be about who was accepted into the brigade even if it slowed down recruiting. By the end of March, the brigade had 18 Mechs assigned to lances without pilots with only eight new pilots arriving by May and a similar small intake expected in June. Six of the empty cockpits belonged to the new C Company, 17th lancers.

ACS Combat Unit Statistics –

17th Lancers (+) [r] – r19; Mix; Mov: 5; TMM: 2; Arm – 62; S:18; M:18; L:17; Tac: 3; Mor: 7; Skill: 4

1st Horse Artillery

A significant sum of money was also poured into the 1st Horse Artillery in order to add a second company of guns. Obtaining more Long Tom artillery systems proved impossible as the manufacturers were simply not releasing them to the arms market in the numbers required or at prices most mercenary enterprises were able, or willing, to pay. In their place, the gunners had received six Sniper artillery vehicles with four more in the procurement chain due to arrive in April and May. Two more were promised to complete the second company but after all other expenses were calculated, the exact timing could not be confirmed.

Lieutenant-Colonel Montagu’s preferred doctrine of massed fire against targets versus parcelling out the guns across the front had paid dividends in battles on Lyons and Alexandria. Even though a concentration may not strike the target directly, the impact of shells landing en masse from a full company shoot near a target would invariably ‘motivate’ the intended recipients to move elsewhere. The brigade’s master gunner assured the command that with more tubes his gunners would have an even greater impact than the recent thrashing of a company of Kurita medium Mechs. The artillery commander was warned, however, that due to the expense, he should not expect to see his third company or the anti-aircraft/security Mechs anytime soon.

ACS Combat Unit Statistics –

1st Horse Artillery (-) [r] – r16; CV; Mov: 3; TMM: 1; Arm – 19; S:2; M:0; L:0; Tac: 7; Mor: 7; Skill: 4; Spec – ART-LT8; ART-S3
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 02 September 2017, 12:49:56
Hooray for Goblins!  I commissioned Matt Plog to do some of the variants and posted them down in the non-canon units and combat vehicles forums, if you'd like to cross post them here.

As for AAA for the artillery, I thought flak ammo was available in this era...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 02 September 2017, 13:09:04
Hooray for Goblins!  I commissioned Matt Plog to do some of the variants and posted them down in the non-canon units and combat vehicles forums, if you'd like to cross post them here.

Please do. To be honest, the Goblin is a bit slow and if too many are introduced into a unit their speed becomes an issue (compared to an APC). Tactical rating makes a difference in engagements so infantry needs fast carriers to get stuck in and able to engage effectively.

Still,.... a full company of Goblins with laser and/or SRM infantry have enough punch that even Mechs need to be concerned.

As for AAA for the artillery, I thought flak ammo was available in this era...

I believe it is but I would rather pound the target with HE and have a security coy in the artillery bn handle the AA work. Reinforcing an artillery battalion with Riflemen and Jaegermech would be expensive but worth it if the baddies show up within direct fire range.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 02 September 2017, 14:24:10
Sure thing!  Here's the SRM variant (they're large enough the LRM one will have to be in the post after this one).  The MG variant I had him do was my personal version based on the MegaMek art (with two SRM-6s vice one for the canon version, and moving four of the MGs into the turret like a ZSU), so I'm not sure you'd want it.  Obligatory link to Matt Plog's DeviantArt page (https://mattplog.deviantart.com/).

And I'd issue at least one ton of flak ammo to each tube "just in case"...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 02 September 2017, 14:25:15
And the LRM (and Matt Plog (https://mattplog.deviantart.com/) link).
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Sir Chaos on 02 September 2017, 16:42:56
I believe it is but I would rather pound the target with HE and have a security coy in the artillery bn handle the AA work. Reinforcing an artillery battalion with Riflemen and Jaegermech would be expensive but worth it if the baddies show up within direct fire range.

How about Partisans? Much cheaper, just as capable in the AA role, and a better fit for a vehicle-centered force as well.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 03 September 2017, 11:45:49
Now that is not a bad idea. Long Toms and Ballistas are slow in any case so the Partisan AA would fit right in. With 48 Elements allowed in a battalion there could be 36 artillery vehicles, a command lance and two platoons of AA tanks.

Sadly, after spending most of 200 million C-Bills over the past three months funds will be restricted until a new combat contract comes along. Once the reinforcements already in the pipeline arrive it will be mainly Mech pilots to fill empty cockpits for the foreseeable future.

The brigade won't suffer though. By July, with three combat, one reconnaissance and the ad hoc combat support battalion supported by two artillery companies and the aerospace group, the brigade could probably give a full Mech regiment a run for its money.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 03 September 2017, 12:03:20
Sure thing!  Here's the SRM variant (they're large enough the LRM one will have to be in the post after this one).  The MG variant I had him do was my personal version based on the MegaMek art (with two SRM-6s vice one for the canon version, and moving four of the MGs into the turret like a ZSU), so I'm not sure you'd want it.  Obligatory link to Matt Plog's DeviantArt page (https://mattplog.deviantart.com/).

And I'd issue at least one ton of flak ammo to each tube "just in case"...

Good looking drawings,.... I've always envied artists their skills. I'm lucky to draw a recognizable stickman.  :o

IFV 3000

I've designed a 35 ton IFV based of the drive train and lower hull of the Hunter. The movement of 5 gives it a TMM of 2 and the vehicle is protected by 7 tons of armour and armed with a medium laser two SRM 6 and an MG,... and the infantry squad.

AS Stats are: Size 1; Mov: 5; TMM: 2; Arm 4; Str: 2; S: 3; M: 3; L: 0 Spec - IT1 and the usual SRM and TUR stats not used in SBF/ACS

FSV 3000

The Fire Support variant intended for coy HQs gives up the infantry and two tons of armour but has a turret with 4 x LRM 5 (3 tons of ammo) and an MG (1/2 ton of ammo). There is room for a medium laser in the hull in case anyone gets too close.

AS Stats are: Size 1; Mov: 5; TMM: 2; Arm 3; Str: 2; S: 2; M: 2; L: 2 Spec - IF1 and the usual LRM and TUR stats not used in SBF/ACS

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 03 September 2017, 12:25:31
I'd be curious to see the AS stats of my MG, AC/20 and Thumper Goblin variants.  Where are the rules again?  IO?
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 03 September 2017, 13:33:15
Strategic Ops. Not hard to convert CVs but your MG variant will have a very short range.

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 03 September 2017, 15:04:30
OK, if I'm doing this right, the MG variant (5 MGs, 2 SRM-6s, 5 tons of Infantry) translates as:
Size 2; Mov: 4; TMM: 2; Arm 4; Str: 3; S: 1; M: 0; L: 0; Specials: TUR S: 3; M: 2; L: 0; IT5 (or MHQ3 and IT2 for the Battalion HQ model)

The AC/20 variant:
Size 2; Mov: 4; TMM: 2; Arm 3; Str: 2; S: 1; M: 0; L: 0; Specials: AC S: 2; M: 2; L: 0; IT1

And the Thumper:
Size 2; Mov: 4; TMM: 2; Arm 3; Str: 2; S: 1; M: 0; L: 0; Specials: ARTT-1; IT1

It looks like keeping that hull mounted MG has a benefit at the BF level...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 04 September 2017, 13:28:10
I'm not sure without seeing the full layout of the vehicle but the weapons for MG carrier need fixing.
The five machine guns have 2 damage each for a total of 10 and each SRM 6 has 8 damage for short and medium range in the 3025 era.

This would give you a total of:
Range ------------S--------M--------L
Machine Gun ---10------ 0--------0
SRM 6 ------------ 8 ------ 8 -------0
SRM 6 ------------ 8 ------ 8 -------0

Total -------------26------- 16 -----0

Div by 10 FRU--- 3 -------- 2 -------0

AS damage should be S: 3; M: 2; L: 0

Move of 4 would give it a TMM of 1 as well.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 04 September 2017, 13:31:55
Both SRM-6s and 4 MGs are in the turret, so I think they're accounted for in the "special" category.  Am I reading that wrong?
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 04 September 2017, 13:42:45
The TUR Special simply means they have a 360 arc but the values don't change for 1 MG being in the hull.

4 x 2 for the MG = S: 8; M; 0; L: 0

2 x SRM 6 = S: 16; M: 16; L: 0

Total = S: 24/10 FRU = 3; M: 16/10 FRU 2

Your vehicle would have damage s/m/l of 3/2/0 and your special should read TUR:(3/2/-,SRM 1/1) if my memory isn't failing.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 04 September 2017, 13:51:35
I suppose it depends out how you interpret this bit from SO, page 353:
"Damage for all turret-mounted weapons is calculated separately from other attacks."

That's why I listed the 3/2/0 profile for the TUR, but only 1/0/0 for the "main" unit stats.  Is that wrong?
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 05 September 2017, 12:05:21
I believe so.

If you pull up the AS Card for a Manticore you will see that the full forward arc firepower is 3/3/2 but the TUR is 2/3/2.

In the case of your IFV the forward arc and TUR values should not change whether the vehicle fires everything forward or all the turret weapons in other arcs.

There was very good discussion on conversions here back when I was learning conversion rules in 2015: http://bg.battletech.com/forums/index.php?topic=49778.0 (http://bg.battletech.com/forums/index.php?topic=49778.0)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 05 September 2017, 20:02:21
Thanks for the reference!  It's getting close to bed time for me, so I'll have to read it tomorrow...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 15 September 2017, 02:26:52
<<Game Note: While the Campaign Game adjusts to the new rules set and begins building up some new momentum there is time to fill in some more of the backstory around the 1st Mechanised Brigade. Funding is a concern of all mercenary units, especially larger operations such as the brigade. In order to help with these costs Richard Bedford has had access to a small but important source of income from one of the family businesses, The Three Valley Shipping Company.>>

Mary, Rose and Henry VIII


The Henry VIII is a merchant class jumpship belonging to the Bedford family. Together with two Mule class transport dropships, Mary and Rose, these vessels form the “Three Valleys Shipping Company”.  Since the early colonisation period the Bedfords have owned and managed to keep afloat a shipping business built around one or two jumpships and their commercial dropship cargo carriers. In more lean times, especially late in the Great Succession War and well into the second war, the family was compelled to join consortiums in order to fund both jumpships and dropships as they fell victim to attacks and became more difficult to replace. Henry I was destroyed after being dragooned into federal service in the 26th Century during the early days of the Reunification War. Henry II was lost along interstellar shipping lanes during the Aramis Revolt and Kerensky’s campaign to recover Terra. Henry III and IV were both lost in quick succession during the opening years of Great Succession War, when jumpships were still considered legitimate targets, while Henry V went down fighting in the first war’s closing days. Henry the VI fell victim to a Liao attack on League shipping lanes during Operation Blacksmith during the Second Succession War and Henry VII simply vanished on a peacetime commerce run in 2865.

Henry the VIII, which began life as the ‘JS Profit’ was originally purchased in 2882 as part of a partnership with other shipping concerns but the family slowly bought out the other owners by pouring profits into the acquisition of shares. By 2996, the jumpship was owned solely by the Bedfords under the family patriarch John, who retained 51% ownership, with 49% being given to his three young sons, Thomas, Richard and Humphrey. Officially rechristened Henry VIII in 2999 the jumpship was joined by two refurbished Mule cargo carriers. These ships have been plying the trade routes and, when necessary, supporting the military ever since. The crews are well experienced and owners, alongside the three ship's captains, are not adverse to accepting military contracts mainly due to the increase in profits. The crews do not mind the additional profit-sharing bonuses that go with the risks. Seeing the approach of Anton Rebellion, Mary, Rose and Henry VIII were ‘sent away’ on a long-term trading mission to the Magistracy of Canopus to keep the vessels out of harms way.

Since 3015, Henry VIII and his consorts have been plying the commercial shipping lanes within the Free Worlds’ League with occasional trips to the neighbouring Houses when the political atmosphere has permitted trade to increase. Of note in the shipping company’s books are the payments to Richard Bedford’s account. While Richard sold many of his personal assets when the 1st Mechanised Brigade was formed he has retained a ‘silent’ partner relationship within “Three Valleys Shipping Company”. In turn Richard had dipped into the fund to help defray costs within the brigade, usually purchasing additional supplies and spare parts through separate third-party contracts. These additional supplies were instrumental in helping the brigade avoid accepting House supplies, thereby reducing the risks of falling victim to the ‘company store’ trap. The diversion of profits, especially since late 3018, has also helped Humphrey Bedford, also known as Humphrey Pembroke, president and CEO of ‘Pembroke Agricultural and Mining Equipment’ and Lieutenant Colonel of the FWL reserve ‘Three Valleys Regiment’, fund a new research project revolving around developing a private venture light combat vehicle for the mercenary brigade as well as the planetary militia.

But more on that at another time.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Sharpnel on 15 September 2017, 05:04:41
Do Exeter, Gloucester and Clarence* captain the DropShips?







* I took those names from Henry V as they were the Duke of Bedford's Uncle and two brothers respectively.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 15 September 2017, 09:00:57
Hah!!! I figured that sooner or later someone was going to twig on to the Hundred Years' War theme that I built around the brigade. Well done!   ;D

But to answer your question, no, the three mentioned noblemen do not captain the three vessels. That said, their 31st Century counterparts are in wings waiting to see how the story develops and where they may enter the stage. 
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 15 September 2017, 18:00:30
Shakespeare is preparing for their arrival on stage.
Is the Henry VIII crewed by all the wives of the captain. ::)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 01 October 2017, 12:44:19
The Third Succession War Campaign, Apr - Jun 3019

LC-DC Front: The series of Combine defeats on Lyons, Kimball II, Konstance and Alexandria had badly depleted the active regiments facing the Lyran sector of the Dieron District. Few resources other than replacements were available to send to the defenders due to events on the Federated Suns front. While the commands were rebuilding as best they could Komephoros was attacked by the 32nd Lyran Guards in May.  The large garrison put up a spirited defence through tlate June, badly damaging the attacking Lyran formations. Marfik was also attacked by the large, elite 4th Skye Rangers and fell after a brief but bloody fight. By the end of June nine Combine commands had mustered to block any further advance into the district not knowing that eleven Lyran commands were preparing to exploit their success and extend their drive towards Kessel.
 
DC-FS Front: The planned Combine counteroffensive to retake Valentina and Delacruz was overtaken by renewed Federated Suns attacks that quickly took Capra and assaulted Waldheim. The 8th Sword of Light, 4th An Ting and 5th Galedon Regulars were badly mauled in the early fighting but special operations sabotage helped delay further AFFS attacks as reinforcements were directed to Galedon V and Kaznejov. A further attempt at counterattack was itself foiled by Federated Suns sabotage operations disrupting transportation networks behind the lines. By the end of June, Weisau had also fallen to Federated Suns as both sides reinforced with additional ground and naval commands. 

FS-CC Front: With the Combine being hard pressed on two fronts the Capellan Confederation was forced to cancel plans to counterattack the FWL occupation of Hall and redirect forces against the Federated Suns. The hastily prepared Capellan attacks were aimed at the Terran Corridor, striking Formalhaut and Northwind in May. Better prepared attacks were directed against Caph and Saffel in June but fighting on both planets would continue into July. The attacks caught the Federated Suns off balance and it scrambled to redirect any nearby forces to prevent the loss of access to Terra. By the end of the June resistance on Caph was on the verge of collapse while the AFFS and CCAF both brought forward more troops and naval forces to feed the growing battles.

CC-FWL Front: With the calls for support from Luthien becoming more strident by the hour, Janos Marik sent a message to the Capellan Confederation offering to let the garrisons of the remaining five occupied League systems withdraw without interference. Maximillian Liao declined the offer and responded with a statement stating, ‘Where a Capellan Mech places its foot, there it remains. No force in the galaxy can move it!’

Long in preparation the FWL launched a full assault by eight commands led by Wolf's Dragoons against Cronulla, Goodna and Kujari in April with all three planets quickly falling to the attackers. Ventabren was attacked in May by three Oriente Hussar commands followed by a heavy assault on Suzano in June. As June came to a close the FWL was beginning to scale down operations on the Capellan front in order to support planned operations against the Lyran Commonwealth.

FWL-LC: The liberation of Galestio was launched in May by the 9th Orloff Grenadiers as a small opening move against the Lyran Commonwealth in support of the calls for aid from the Draconis combine. Recognizing the debt owed to the Combine for support during the civil war and afterward the FWL concentrated six additional commands near Uhuru, Shiloh and Stewart with plans to attack Rahneshire and threaten Hesperus II. Still more commands from the Capellan front, including a number of Guards units, had orders to shift towards Wing and Zosma for follow up attacks against the Isle of Skye.


Alexandretta, Alexandria, Apr-Jun, 3019

with news arriving from the front of Lyran advances into the Kessel Prefecture the command staff of the 1st Mechanised Brigade breathed a sigh of relief. The 1st Rifles third company arrived as planned in May and were hardly off their dropships when they were ordered out on full exercises to introduce to them to the brigades style of fighting wars. RHQ also received a replacement drone carrier and the 1st Horse Artillery received the last Sniper artillery system that they would see for some time. The 1st Service Battalion took possession of a full flight of four Planetlifter transport aircraft for heavy cargo lifts but the battalion was also to start training in lifting Mechs for the 13th Light Dragoons that would be assigned to support the airmobile scout infantry of 13th Commando.

Turning to commercial needs the brigade could now concentrate on the cadre and garrison mission it had signed on for back in December, 3018. As the Alexandria planetary garrison was rebuilding, the brigade was tasked with training the new regiments and battalions and carrying out exercises was part of the program. This gave the command the opportunity to examine its own tactics and doctrine in order to evaluate how effective the brigade had been in past battles and where it could improve for future encounters.

The Combat Command organisation in use since 3016 had proved to be flexible in providing each of the reinforced battalions with a potent combined arms force. Despite the success of mixing Mech, armour and mechanised infantry companies into the battalion commands there had been instances where one of the companies got into trouble without the other companies being immediately able to come to its aid. It usually turned out that the infantry suffered the worst of the effects when coordination and cooperation broke down in the heat of battle but the tanks and Mechs had also had their share of trouble, especially in difficult terrain.

In order to try and counter the effects of having three differently armed companies finding themselves fighting separate battles on the same piece of ground it was decide to look at integrating the combined arms concept further down into the companies themselves. With each line company in the brigade consisting of four lances or platoons Colonel Bedford and Lieutenant-Colonel Talbot looked into examples from the past on how best to make this ‘square’ formation work best within a triangular, three-company battalion ‘Task Force’.  The particular tactic that was under consideration was known as “Caterpillar”.

The idea behind ‘caterpillar’ was to have a combined arms company-sized “combat team” consisting of two lances of medium and heavy Mechs, a platoon of heavy armour and a mechanised infantry platoon mounted in armoured personnel carriers or even heavier infantry fighting vehicles. The combat team would be broken into two manoeuvre teams, each with a Mech lance and conventional platoon. While one manoeuvre team advanced from one position to another it would be covered from an ‘overwatch’ position by the combat team’s other unit. Once in position the first manoeuvre team would cover the advance of the second until they reached their new position. The process would be repeated from one tactical bound to the next with each combat team in a task force advancing in line, with brigade support elements, RHQ and artillery coming up from behind and reconnaissance troops out front.

The main problem with implementing the doctrine came from the current organisation of the brigade itself. Founded as a combined arms formation it had been organised around three battalions of three like companies plus supporting troops. Where the new theory called for a battalion task force to field six Mech lances, three tank and three infantry platoons, each balanced task force would actually field four Mech lances, four tank and four infantry platoons. There were not enough Mechs to meet requirements and too many tank and infantry platoons.

As nothing could be done about the current TO&E the brigade staff looked at modifying the combat teams and task forces to make best use of the equipment the brigade possessed. Lieutenant-Colonel Talbot’s HQs of the 1st Rifles was chosen to be the test bed for the new doctrine and was organised under the new guidelines.

Task Force 1.1 – HQ 1st Rifles (command)

Combat Team Alpha:
HQ Pltn, A Coy, 1st Rifles; 1st Trp, A Sqn, 11th Hussars; 2nd Lnc, A Coy, 17th Lancers; 3rd Lnc, A Coy, 17th Lancers

ACS Combat Team (+) Stats – Move: 4; TMM: 1; Armour: 17; Sh: 5; Md: 5; Lg: 4 Spec – IF1

Combat Team Bravo:
HQ Trp, A Sqn, 11th Hussars; 2nd Trp, A Sqn, 11th Hussars; 1st Pltn, A Coy, 1st Rifles; 1st Lnc, A Coy, 17th Lancers

ACS Combat Team (+) Stats – Move: 5; TMM; 2; Armour: 16; Sh: 5; Md: 5; Lg: 3 Spec – IF2

Combat Team Gamma:
HQ Lnc, A Coy, 17th Lancers; 3rd Trp, A Sqn, 11th Hussars; 2nd Pltn, A Coy, 1st Rifles; 3rd Pltn, A Coy, 1st Rifles

ACS Combat Team (+) Stats – Move: 5; TMM:2; Armour: 14; Sh: 5; Md: 5; Lg: 1 Spec – IF1

Task Force 1.1 ACS Combat Unit (+) Stats –

Move: 5; TMM: 2; Armour: 47; Sh: 15; Md:15; Lg: 9 [8], Special (IF1)

It was expected by the brigades’ command staff that the combat teams that had fewer Mech would be at a significant disadvantage in armour and firepower versus the team with a full two Mech lances but this did not prove to be the case. With the heavy tanks from the 11th Hussars and a handful of Goblin medium tanks carrying some of the 1st Rifles SRM and assault infantry, the conventional troops added some significant weight to the formations overall firepower. Task forces formed from other sub units would be lighter but should maintain similar characteristics in the own weight class.

With six months remaining on the current contract it was felt that, barring a new attack by the Draconis Combine, there would be ample time to test the theory and even rotate additional troops from the brigade’s other sub units through the new command. If the theory proved itself the new organisation would not only be more economical but it would allow the task force to engage more conventionally organised Mech battalions of similar weight on at least an equal footing. The task force should also be superior in overall mobility to conventional armour in its weight class while maintaining a marked advantage in fire power. Lieutenant-Colonel Talbot’s task force would use the terms of the contract and fill the role of ‘enemy force’ in training the Lyran garrison troops. At the same time the Lyran facilities and training grounds could be used to introduce the brigade to the new organisation and tactics.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 01 October 2017, 13:04:17
Hmmm... I wonder how three lances of 'mechs, one lance of Goblin variants, and two Platoons of infantry (embarked in the Goblins... one MG variant per lance makes this work) would stack up...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 01 October 2017, 19:08:14
Only one way to find out through the use of violence on the field of battle. }:)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 12 October 2017, 09:13:26
<<Game Note: While campaign game grinds its way through the summer of 3019 and the brigade continues with its current contract there is time fill in the gaps in the history with some details that have an impact on the battles fought using SBF, Scaled SBF and ACS. Here is a bit concerning a command and control vehicle that fits into the game as a Tac HQ Lance at battalion level. It makes for a good objective for an enemy as the loss of MHQ levels, however small, can have serious impacts on SBF/ACS 'tactical' levels in formations.>>

Operational Command Control in the Universe of Lostech

Since the collapse of the Star League, Kerensky's departure and the depredations of the Succession Wars, the availability of fully functional advanced Mobile Headquarters has become something of a rarity. They exist in various forms throughout great houses at the regimental level but what is not well documented is how battalion commanders manage to keep control of their sub units on a mobile battlefield. There are a small number of heavy and assault Mechs that mount computer equipment that add some advanced control but this is limited by to the nature of the Mech and its role as a combat vehicle first above all other tasks.

Since the early days of motorised warfare mobile tactical headquarters used to control battalion level actions have existed in various forms of soft-skinned and armoured vehicles packed with maps and radio equipment. Later on, even before space flight carried the military to the stars, basic computer systems and data analysis equipment were added, permitting enhanced command and control. The Star League saw this command ability peak with deployment of the Mobile Headquarters linked to satellite and warship data feeds from orbit. With the loss of advanced technologies armies had to revert to systems more basic but certainly more advanced than early map and radio tactical headquarters of the middle and late 20th century.

By the mid-3rd Succession War the Inner Sphere armies all deployed one version or another of a Mobile Command Vehicle that was economical and equipped with enough communication and basic computer equipment to improve the battalion commands view of the battlefield. The 15 ton version fielded by the 1st Mechanised Brigade was one of these vehicles.

Effectively an armoured box on tracks the MCV 15(s), short for "Mobile Command Vehicle, 15 ton, SRM", fills the role of a battalion level tactical headquarters vehicle (Tac HQ). With a movement rate of 6 it is fast enough to get out of trouble coming its way, especially if its escort is on hand. It carries 3 tons of communication equipment allowing the battalion commander some basic computer power to augment its directional radio suite and standard radio kit. With a crew of 5 headquarters staff including the adjutant, intel officer and three NCO technicians the MCV 15 could receive information from the battalion's company commanders as well as regimental headquarters and form a picture of what was going on around them. Armed with a forward and rear mounted machine gun with a half ton of ammunition and an SRM 2 (one or both tubes loaded with smoke rounds), one ton of reloads, the vehicle was never intended to become involved in direct combat. The 3 tons of armour is heavy enough to absorb one or two solid hits from a light or the lighter medium 'Mechs and most light and medium tanks but its true survivability is based on speed and its escort vehicles.

In the case of the 1st Mechanised Brigade each battalion Tac HQ has been escorted by a Pack Rat reconnaissance vehicle mounting a medium laser and two standard models each carrying a heavy assault or SRM squad. In the brigade's three plus years in action this escort had proved to possess enough firepower to allow the Tac HQ to disengage and redeploy to a new position without loss.

MCV 15(s) - Alpha Strike  Stats:

Size: 1; Move: 6; TMM:2; Arm:2; Str:2; Sh:1; Md: 0*; Lg: 0 - Spec EE, MHQ3, SRCH

Cost: 207,000 C-Bills

PV: 12
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 12 October 2017, 18:53:01
If the 15 ton version ever gets caught by a headhunter unit, you might consider taking an MG variant Goblin (the one with 5 tons of "infantry compartment") and tossing 3 tons of communications equipment into it.  That gives the vehicle the equivalent of 4 tons of comms gear (enough to leverage satellites), and two more tons for the staff and bodyguards.  Plus, the Goblin itself is respectably armed and armored for a C2 vehicle.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: DOC_Agren on 12 October 2017, 22:18:25
If the 15 ton version ever gets caught by a headhunter unit, you might consider taking an MG variant Goblin (the one with 5 tons of "infantry compartment") and tossing 3 tons of communications equipment into it.  That gives the vehicle the equivalent of 4 tons of comms gear (enough to leverage satellites), and two more tons for the staff and bodyguards.  Plus, the Goblin itself is respectably armed and armored for a C2 vehicle.
Interesting idea, stealing it
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 13 October 2017, 10:57:22
The problem with this is that the design rules base IT# on tonnage with no accounting for volume. There just isn't room for 14-16 infantry in the space provided in a 45 ton vehicle. You just can't replace 1 ton of ammunition with a squad of infantry. Had the infantry compartment been tonnage and had that compartment taken up a significant volume (spaces) within a vehicle it would be ok but as it is,....

We limit infantry carriage to single squads (similar to the Bradley, Warrior, Marten, BMP IFVs).

We also wanted to keep the MCV from becoming an "advanced" system within the scope of late 3rd and 4th SW and Brush Wars. With the discovery of the Helm Memory Core and the introduction of recovered Lostech in the decade before the Clan Invasion there will be time 'improve' the design.

After all, in the real world even a 65 ton Israeli Merkava only carries a squad and this cannot be altered by leaving out 12-15 rounds of 120mm ammunition. I know,... real world and the BT Uni have issues but making minor adjustment for reality doesn't detract from the game much.  :)

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 13 October 2017, 17:15:17
I actually laid out a Goblin hull in Visio, and I think there actually is enough volume for the MG variant to work (i.e., 5 tons of foot infantry).  Don't get me wrong, it's REALLY tight, but it could be done...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: DOC_Agren on 16 October 2017, 16:54:35
The problem with this is that the design rules base IT# on tonnage with no accounting for volume. There just isn't room for 14-16 infantry in the space provided in a 45 ton vehicle. You just can't replace 1 ton of ammunition with a squad of infantry. Had the infantry compartment been tonnage and had that compartment taken up a significant volume (spaces) within a vehicle it would be ok but as it is,....

We limit infantry carriage to single squads (similar to the Bradley, Warrior, Marten, BMP IFVs).

We also wanted to keep the MCV from becoming an "advanced" system within the scope of late 3rd and 4th SW as well as the Brush Wars leading up to the introduction of recovered Lostech in the decade before the Clan Invasion.

After all, in the real world even a 65 ton Israeli Merkava only carries a squad and this cannot be altered by leaving out 12-15 rounds of 120mm ammunition. I know,... real world and BT Uni have issues but making minor adjustment for reality doesn't detract from the game much.  :)
So your MCV is basicly a Command Van, from the 1st edition Mechwarrior Game but able to do the job.  I like that
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 21 October 2017, 11:58:26
The Third Succession War Campaign, Jul-Sep 3019

LC-DC Front: With the fall of Marfik and Komepheros in June the Lyrans had removed all of the Combine bases from their path of advance towards Kessel. In July the LCAF struck at Kessel with four commands led by the elite 4th Skye Rangers supported by five naval carrier dropship commands. Waiting for them were 3 commands led by the 3rd Dieron Regulars supported by two naval dropship commands and the timely arrival of two more ground commands (12th Dieron and 11th Legion of Vega). This set off a race towards Kessel and triggered a massive aerospace battle in the atmosphere and near space around the planet.

Both combatants reinforced in August and by September ten Lyran and nine Combine commands were engaged with both sides suffering heavy losses. With numbers and an edge in overall unit quality favouring the LCAF it is likely the planet will fall if the DCMS cannot find fresh troops to bolster the defence. A few commands from the Rasalhague district have been shuffled in order to free up the 1st Proserpina Hussars from Orestes and the 4th Arkab Legion has moved forward from the Benjamin District towards Vega and backstop the Dieron District defences. Whether this will be enough to halt the Lyran offensive remains to be seen.
 
DC-FS Front: The May and June offensive launched by the Capellan Confederation likely spared the Galedon District from having to defend Kasnejov and Galedon V itself. When the July attack on these planets failed to materialize after the fall of Waldheim, Capra and Weisau, the DMCS launched its own counterattack against Waldheim with four commands in August, led by the veteran 5th Galedon Regulars, the 7th and 8th Sword of Light and 4th An Ting commands. Supported by more than half of the admiralty’s available assault dropship wings and their attendant fighters, the attacking force found the Federated Suns had withdrawn. A follow up attack on Capra in September was less fortunate as the 1st Sword of Light, 12th Galedon Regulars and 15th Benjamin Regulars commands ran straight into the Eridani Light Horse and 3rd NAIS Cadre reinforced by the 42nd Avalon Hussars and 2nd Ceti Hussars. Theses last two commands had been transiting through Capra after withdrawing from Waldheim and were resting when the attack came. After a sharp fight the outnumbered Combine troops withdrew.

The DCMS has concentrated twelve Commands between Misery and Galedon V along with strong naval forces for a counterattack. At the same time intelligence estimates the Federated Suns has a similar number of commands in the area but notes nearly half are smaller mercenary formations. With the collapse of the Capellan offensive in August, time to take advantage of any Federated Suns weakness opposite the Galedon District may be limited.

FS-CC Front: While the AFFS high command may have been caught off guard by the sudden Capellan offensive it did not take them long to recover. Supplies intended for the offensive against the Draconis Combine were diverted to the new combat zone. Naval assault dropship reserves, all four commands of the 12th Vegan Rangers, the Blue Star Irregulars and the Crater Cobras were also directed forward. By August the Capellan offensive was spent with most of the commands participating severely battered, some even needing to be ransomed and paroled when they found they could not withdraw from the planets they had invaded. Federated Suns losses were also high but with so many mercenary commands involved the regular army units were spared the worst of the casualties. By the end of September all four systems under attack in the Terran Corridor had been cleared of Capellan troops.

CC-FWL Front: With the liberation of Suzano in July the last of the FWL planets occupied by the Capellan Confederation before and during the civil war of 3014-15 had been liberated but the cost had been high. Of the three Oriente Hussar commands that attacked Ventabren one may be disbanded to make up losses in the other two. At Suzano the 2nd Regulan Hussars and 3rd Guards also suffered heavy losses and it took the diversion of the 4th Marik Militia, headed for the offensive against the Lyran Commonwealth, to finally drive off Hurloc’s Hussars, Vincent’s Commandos and to overcome the large, if somewhat poorly motivated garrison. By the end of August all fighting had ceased and this front fell silent for the first time in more than four years.

FWL-LC Front: With the offensive aimed at driving the Capellans back over the border nearing an end by July the FWLM was finally able to complete the concentrations of troops and supplies necessary to attack the Lyran Commonwealth.  Carefully staged preparations placed twelve federal, provincial and mercenary commands opposite the Isle of Skye and Rahneshire districts. Notably absent were Wolf’s Dragoons, all five regimental commands were packing up to leave the Free Worlds League as their contract expired. The entire force boarded their dropships, rendezvoused at Park Place and jumped away, course unknown.

Lyran intelligence had spotted part of the buildup opposite Denebola and Wyatt and cancelled further transfers to the Draconis front but they missed the bulk of the troops massed opposite Rahne and Solaris. Even so, when the attacks fell on Wyatt and Phecda in August the Lyrans had no large reserves available. The 5th Donegal Guards were pummeled on Phecda III while 17th Arcturan Guards managed to execute a fighting withdrawal from Wyatt to Cor Caroli. Algorab and New Kyoto fell easily while Rahne’ s garrison put up a stout defence thanks to a recently constructed fortress built to protect the industrial complex outside the Shire’s capital city. The 10th Skye Rangers on Solaris withdrew to Hesperus II in September in case the FWLM was thinking the unthinkable and planning to attack the industrial heart of the Commonwealth.


Lampole, Cuirusia, Alexandria, September 3019

As the summer months wore on and the brigade continued training both the Lyran planetary defence forces,  its own replacement troops and the newly minted Task Force 1.1 battalion combat unit. Colonel Bedford had only recently noted in a command staff meeting that the company and lance commanders needed to be wary of the creeping inefficiency that came with a unit slipping into ‘a routine’. He need not have worried.

In early August the news vids were full of reports of successful naval and ground actions against the Draconis Combine, especially the heavy fighting on Kessel. A week later word arrived at Alexandria that the Free Worlds League had launched a large and apparently successful offensive across their border with the Lyran Commonwealth. Unfortunately for the 1st Mechanised Brigade its personnel were still largely from the League planet of New Delos, although combat losses and attrition had thinned the numbers substantially since 3015. While the majority of the population understood that the brigade was not a branch of league’s military or government there were incidents whipped up by local provocateurs, Combine and Skye separatists certainly doing their best to undermine Tharkad’s grip on the planet.

While professional relationships with the garrison troops remain good, overall it soon became necessary to restrict the movement of brigade troops when off base. Inevitably there were clashes and in late September riots broke out near the base used by the 4th Dragoon’s and a local armoury was seized. The local police were incapable (or unwilling) to deal with the armed insurrectionists and the local reserve officer was loath to have his men their turn weapons against his neighbours. With nearly a thousand armed men and women marching on the base Lieutenant-Colonel Beaufort ask brigade headquarters for instructions. He was told to defend his position with all means at his disposal but admonished to keep any loss of life to a minimum. With only four months to run in the contract Colonel Bedford did not want it to end with a large loss of life amongst ill-advised and gullible civilians.

Taking his cue from the colonel and with police and reserves unwilling to intervene, Lieutenant-Colonel Beaufort was able to convince the local police to turn over riot gear and crowd control gas to his unit so they might render ‘aid to civil power’, as the euphemism for the use of troops in dealing with riots was termed. The battalion commander also ensured that every platoon and lance had video recording equipment, and strict orders to record everything, before he deployed the battalion.

The ‘rebels’ were largely on foot with only a handful of light armoured vehicles to support them. As they advanced on the base they were suddenly confronted by a lance of Mechs, all carrying missile launchers. With an audible click they opened the tubes and fired off a number of projectiles that bracketed the march column, exploding into plumes of white tear gas that the wind carried into the rebel formation. Hovercraft APCs then appeared on both flanks, deploying armed riot troops, each flank accompanied by another lance of Mechs, while a brace of Saladin hover tanks slid into view behind rebel column.

As the line of rebels milled about any semblance of discipline they might have had quickly began to evaporate. Before a panic could set in that might lead to any loss of life Beaufort rolled forward in his command vehicle and through a load speaker called on the would be ‘patriots’ to drop their weapons and return peacefully to their homes. Not being total fools when confronted with the obvious firepower arrayed against them most of the rebels followed the advice, disarmed and headed home, many still gagging on the fumes, eyes burning from the riot gas.

A few hardcore instigators tried to stem the desertion but they were ignored by the retreating crowd. Their actions did, however, make them stand out and hovercraft APCs with snatch squads slid in to make the arrests. The day would have passed without bloodshed at all but for one diehard who possessed an SRM launcher. He fired both missiles at an APC and was fortunate enough to score a hit that disabled the vehicle, shrapnel from the explosion killing two troopers, wounded two others as well as three nearby unarmed rebels. It was all the Dragoons could do to prevent his erstwhile compatriots from lynching him on the spot. Lieutenant-Colonel Beaufort’s close proximity also allowed him to maintain control of his own troops, not a few who understandably wanted revenge.

A day after the ‘battle’, all the videos and audio recording were turned over to the local authorities who used the information to make further arrests. While some tried to make the event out to be a massacre of civilians by ‘barbarian mercenary scum’ there was plenty of evidence to the contrary and the board of inquiry was quickly concluded.

At a dinner held for the brigade’s senior officers at the end of September John Beaufort had to endure many jibes about the 4th Dragoons’ ‘first battle’ since becoming a permanent command within the brigade.

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 10 December 2017, 23:38:13
The Third Succession War Campaign, Oct - Dec, 3019

LC-DC Front: The Lyran offensive to take Kessel had achieved most of its goals but the cost to both sides had been high. The commands involved had been pummeled and by October both combatants were trying to pull units out of the lines to absorb a few replacements. In November, the Dieron District command took the risk of denuding the Federated Suns front further and transferred the 18th and 24th Dieron Regulars along with the 5th Sword of Light to Kessel. These transfers along with the attacks by the 4th Arkab and 1st Prosepina Hussars striking at Phalan and Accrington finally tipped the scales in the Combine’s favour. The infusion of fresh troops at Kessel along with their nine aerospace wings began driving the Lyrans back towards their dropships. The Lyrans tried to counter by sending in the 10th Lyran Guards and 11th Lyran Regulars but it wasn’t enough. With the Free Worlds League making further gains in the Isle of Skye the Lyrans had nothing left to send and come December the Lyran command admitted defeat and began to withdraw back to Konstance, Komephoros and Kimball II.

The military strength of both sides was effectively crippled. Of the twelve Lyran commands committed only three possessed strength enough to defend the front lines on the newly captured planets. Two more commands were brought up to 60% strength by pillaging the remaining seven of most of their remaining troops. Of the remaining seven, five were earmarked to be scrapped and rebuilt from scratch. The DCMS was in no better shape. Only the 5th Sword of Light, 3rd and 18th Dieron and 2nd Legion of Vega could be considered combat effective and only after transfers from the other commands on Kessel. Both fleets had suffered heavy losses in assault dropships and their attending fighter wings. As 3019 drew to a close the Lyran and Kurita militaries had fought each other to a bloody standstill and the point of mutual exhaustion.
 
 
DC-FS Front: With the heavy fighting already in progress on Kessel resources to support the counterattack in the Galedon District were in short supply. As a result, the DCMS limited their goals to attacking with one group of three commands striking Capra again in October, Delacruz in November and Weisau in December. The AFFS, having defeated the Capellan offensive near Terra, had reversed the transfer of forces from their Galedon offensive and met each Combine attack with more forces than were expected. Meeting heavier than expected resistance from both aerospace and ground forces the Combine attacks failed to make any real progress other than to further bloody both sides.

With heavy losses suffered on two fronts the Draconis Combine let the offensive run down. The Federated Suns, also facing heavy losses on the Capellan front, seemed content to consolidate their grip on the four systems already captured and began rotating weakened commands to the rear. 
 
FS-CC Front: As much as the AFFS command had wanted to follow up their successful defence of the Terran Corridor with an offensive into the Tikonov Commonality, casualties had compelled them to limit their counter thrust to heavy attacks against Ronel, Small World and New Home, the last two being jumping off points for the Capellan offensive. The Capellans lost the 3rd and 4th Confederation Reserve Cavalry almost in their entirety, while the 2nd Reserve were badly damaged. Sung Cuirassiers, Hamilton’s Highlanders, Cochrane’s Goliaths and Laurel’s Legion were crippled, while the 1st, 2nd and 3rd Chesterton Voltigeurs suffered serious damage in the attacks. 1st Confederation Reserve Cavalry, Freemonts’ Cuirassiers, Justine’s Grenadiers and Lothar’s Fusiliers all suffered more damage defending against AFFS counter strokes.

The AFFS did not get off lightly as the Addicks DMM, 3rd Crucis Lancers, 5th, 8th, 12th Deneb Light Cavalry, 22nd and 33rd Avalon Hussars as well as the Blue Star Irregulars and Crater Cobras were all mauled defending their worlds. The 41st Avalon Hussars, 2nd New Ivaarsen Chasseurs and all four regiments of the 12th Star Guards suffered further losses during the counterattacks. Nearly one-third of the commands engaged may be scrapped in order to rebuild the other commands. First Prince Hanse Davion, recognizing the role mercenary commands played in defeating the Capellan offensive, promised the rebuilding of the commands most effected even if it meant, as it would in some cases, from the ground up.


CC-FWL Front: The only fighting that took place along the League/Capellan border in the last quarter of 3019 involved Capellan raids against Hall, Zion, Suzano and Ventabren. Three of these four raids failed badly due to the presence of strong defences or units resting and refitting on the planets since their liberation. Only the supply raid against Zion showed a positive return but at the cost of nearly 50 % of the raiding force from Warrior House Lusann.

FWL-LC: The Free Worlds League offensive into the Isle of Skye gathered steam in October and November only slowing due to exhaustion of the lead attacking formations in December. Plans for transferring additional commands from the Capellan frontier were cancelled due to increased raids by House Liao and diplomatic efforts to convince Sian to cease these attacks and to concentrate on the Federated Suns front appear to have fallen on deaf ears. As a result only two Regulan commands began to move coreward by the end of December.

Nevertheless, by the end of 3019 Solaris, Zaniah, Fianna, Lamon and Gacrux, all defended only by garrisons, had been added to the list of captured planets. The Lyran response was tepid at best as the lack of nearby reserves meant no serious opposition could be mounted until commands could be brought up from the Bolan and Alarion Districts along with the transfers of two Royal Guards commands from Tharkad. By the end of December seven Lyran commands were on Hesperus II, two more were on Sarpsborg and five were in place on Summer and Skye. However, this concentration was only achieved by weakening the defences along the rest of the frontier with the Free Worlds League. Should the FWLM strike towards Loric, Cavanaugh or Poulsbo there is little left in these sectors to stop them.
 

__________________________________________________________________________________________________________

Headquarters 1st Mechanised Brigade, Alexandretta, Alexandria, December 3019

The last three months of the brigade's current contract were expected to pass without incident. The training regime established earlier was coming to a close with the planet's garrison forces becoming fully active. AS December advanced the brigade began dismantling semi-permanent and temporary facilities as they began preparing to leave Alexandria. This all suddenly changed in November.

While the activation of Task Force 1.1 had gone smoothly and the senior company and battalion officers from the other sub units had rotated through the training schedule, it was not expected to activate Task Forces 1.2 and 1.3 until much later in 3020. The order came in early November and with it the training schedule was advanced as well. The sudden change raised eye brows throughout the brigade and rumours that something was up were reinforced in December by the arrival of the final two Sniper artillery vehicles that would complete the 1st Horse Artillery's 2nd Company. The favoured rumour was that the brigade was 'going home' and that a new contract with the Free Worlds League was in the offing. Other rumours had the brigade moving to the front near Konstance to join a renewed Lyran push to capture Kessel. Still other rumours had the brigade moving up to the Tamar Pact to allow regular Lyran forces to be released to the fighting fronts, or a new contract with the DCMS to aid the Combine against House Davion.

When Colonel Bedford himself left for Galatea in advance of the brigade in early December betting pools regarding the next assignment were flush with the troopers money. The brigade command staff let the rumours run their course but said nothing, not least of all because, beyond a move to Galatea on Dec 31st, they were themselves not entirely sure of what was to happen next.

While the command staff went about establishing the two new Task Forces they ensured the troopers remained busy and fully occupied with the changes to the TO&E. Both new TFs lacked the same weight in Mechs and tanks and the infantry was almost without exception mounted in wheeled APCs. This meant both new combat units were significantly lighter than TF 1.1 but due to their reinforced status they would still be a challenge for most medium mech battalions that they might encounter and superior to most potential enemy armoured battalions.

Task Force 1.2 – HQ 11th Hussars (command)

Combat Team Alpha:
HQ Trp, 3rd Trp, B Sqn, 11th Hussars; 2nd Lnc, B Coy, 17th Lancers; 3rd Pltn, B Coy, 1Rifles

ACS Combat Team (+) Stats – Move: 6; TMM: 2; Armour: 12; Sh: 4; Md: 4; Lg: 2 [1], Spec – [IF1]

Combat Team Bravo:
HQ Pltn, 1st Pltn, B Coy, 1st Rifles; 2nd Trp, B Sqn, 11th Hussars; 1st Lnc, B Coy, 17th Lancers

ACS Combat Team (+) Stats – Move: 6; TMM: 2; Armour: 10; Sh: 4; Md: 3; Lg: 2 [1] Spec – [IF2]

Combat Team Gamma:
HQ Lnc, 3rd Lnc, B Coy, 17th Lancers; 1st Trp, B Sqn, 11th Hussars; 2nd Pltn, B Coy, 1st Rifles;

ACS Combat Team (+) Stats – Move: 5; TMM:2; Armour: 12; Sh: 3; Md: 3; Lg: 4 [3] Spec – [IF1]

Task Force 1.2 ACS Combat Unit (+) Stats –

Move: 6; TMM: 2; Armour: 34; Sh: 11; Md:10; Lg: 8 [5], Special [IF3]

___________________________________________________________________________________________

Task Force 1.3 - HQ 17th Lancer (command)

Combat Team Alpha:
HQ Lnc, 2nd Lnc, C Coy, 17th Lancers; 2nd Trp, C Sqn, 11th Hussars; 3rd Pltn, C Coy, 1Rifles

ACS Combat Team (+) Stats – Move: 5; TMM: 2; Armour: 13; Sh: 4; Md: 4; Lg: 3 [2], Spec – [IF1]

Combat Team Bravo:
HQ Trp, 3rd Trp, Cc Sqn, 11th Hussars; 2nd Pltn, C Coy, 1st Rifles; 1st Lnc, C Coy, 17th Lancers

ACS Combat Team (+) Stats – Move: 5; TMM: 2; Armour: 12; Sh: 3; Md: 3; Lg: 2 [1] Spec – [IF2]

Combat Team Gamma:
HQ Pltn, 1st Pltn, C Coy, 1st Rifles; 1st Trp, C Sqn, 11th Hussars; 3rd Lnc, C Coy, 17th Lancers;

ACS Combat Team (+) Stats – Move: 5; TMM:2; Armour: 11; Sh: 3; Md: 3; Lg: 2 [1] Spec – [IF1]

Task Force 1.3 ACS Combat Unit (+) Stats –

Move: 5; TMM: 2; Armour: 36; Sh: 10; Md:10; Lg: 7 [4], Special [IF3]

____________________________________________________________________________________________

The last two weeks on Alexandria saw the 1st Mechanise Brigade oversee the passing out parades for all four militia and infantry regiments, the three tanks battalions and the battalion of garrison Mechs that made up the planet's conventional static defence force.

With the formal contract terms completed the brigade finished packing up its equipment, loaded it all into the cargo holds of the transports and lifted off the planet bound for Galatea and their next assignment.

And the rumours still ran wild.



Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 12 December 2017, 00:26:46
I'll have to fire a few long toms at the suspense before it kills me.
Alright where are you sending them. :)) ;)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 13 December 2017, 08:16:36
Can't say at the moment. Colonel Bedford is reportedly looking at three contracts, one of which had caused him to make the trip to Galatea before the contract on Alexandria had expired.

Come January the brigade will be moving to Galatea and won't be engaged. At the same time I am also waiting on the House orders for Jan 3020 to be submitted so the news may be a few days coming. All eyes are on the Isle of Skye and the Dieron District at the moment.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 29 December 2017, 14:45:38
Galaport, Galatea, January 22th, 3020

As the transports carrying the personnel and equipment of the 1st Mechanised Brigade burned in from Galatea’s zenith point an ST-46 Shuttle separated from the main group and accelerated ahead at nearly two Gs. Arriving some three days before the main body the shuttle was met on the concrete landing field by the brigade’s commander, Colonel Richard Bedford. After a brief period to clear customs and security, the brigade’s senior officers met up with their commander and his aide and moved quickly to the brigade’s temporary headquarters in a reserved barrack’s area.

Colonel Bedford led the way into the briefing room followed by his brother and the brigade’s headquarters company commander, Major Thomas Bedford. Following the major came Major Thomas Burgh, the commander of the veteran airmobile scouts of 13 Commando, Lieutenant-Colonels John Talbot, commanding officer of the 1st Rifles, John Falstof of the 11th Hussars and Thomas de Scales of the 17th Lancer. Coming in behind the line combat battalion commanders were Lieutenant-Colonels John Beaufort of the 4th Dragoons, Thomas Montagu of the 1st Horse Artillery, John Ligny of the 1st Service Battalion and Philip Valois, commander of No. 1 Fighter Group. Arranging themselves around a circular briefing table with a built in flat video screen there was surprisingly little chatter. Having spent the last three weeks aboard ship making the jumps from Alexandria back to Galatea, most topics for idle conversation had long been exhausted. Everyone seemed anxious to get on with the briefing that would finally put an end to the rumours and speculation regarding a new contract.

Colonel Bedford began his briefing by explaining that he was offered an opportunity at no less than four lucrative contracts. Two of these were rated top secret by the House agents who would only discuss the terms with the colonel himself. The fourth he dismissed almost immediately, despite the cash offered, as it came from House Liao.

“Considering the history of New Delos, the makeup of our brigade’s personnel and the recent Capellan’s involvement in Duke Anton’s rebellion, I am not yet ready to work for Max Liao.”

The oldest hands around the table nodded knowingly, understanding fully what the Colonel was getting at. All accept Philip Valois. He had placed his money on a long shot bet that the new contract would be with the Capellan’s. Despite being from the Lyran Commonwealth he still knew Duke Anton’s attempt at seizing power had pitted family against family and thrown the Free Worlds League into chaos, nearly crippled the League military and did massive damage to the economy. Despite the civil war being over for more than four years the wounds for many League citizens still felt raw.

Calling up a schematic of the Inner Sphere Colonel Bedford opened a 3D graphic file of the Lyran Commonwealth.

“The first contract I considered was with House Steiner. As good as our relationship is with their liaison branch, the current political situation has had its effects. The contract would either have seen us involved against House Marik forces currently attacking into the Lyran Commonwealth or sidelined in some backwater freeing up Lyran regular forces for use elsewhere. The combat pay would have been excellent but I do not want Marik blood on our hands quite yet. Should we be tucked away in a long term garrison contract we would have to accept low pay and the brigade would have suffered an atrophy of skill sets for lack of any real action.”

This time it was John Beaufort’s turn to grimace as he realized his C-Bills were lost. Entering a few keystrokes the map swung over to display the area of the Inner Sphere controlled by the Draconis Combine.

“Just how big is the senior officer’s pool on the new contract, Thomas?” The question was directed to his brother.

“Well, Richard, I have 1000 on our going home to the League. There are battalion pools as well as a general brigade-wide pool. I would suggest the totals are well into the tens of thousands by now.”

Richard Bedford gave quick glance and slow smile to his other officers, "I recall and old saying about fools and their money."

“Next I looked very hard at a contract from Luthien and House Kurita. Frankly, I was more than a little surprised they approached us with an eight-month combat contract considering the events of the last three and a half years but the agent seemed sincere enough. We would have been tasked supporting attacks against Davion’s bases in the Galedon District. The pay and salvage terms were superb but transport and supply reimbursement were totally lacking. Absorbing these costs, especially the repeated hiring of military dropships and jumpships, made the otherwise rich terms seem less attractive and in the end I declined the offer.

Bedford did not even bother to look up as John Talbot let slip a one-word expletive. The screen then rolled over the Davion border and came to halt in Davion controlled space, zooming in on the region between the Terran Corridor down towards the border with the Sarna Commonality. Everyone around the table stirred and more than one or two smiles broke out as the implication of what was to follow became clear.

“Davion has also offered an extremely rich eleven-month combat contract where we will support at least three, perhaps four, seek-and-destroy planetary assault missions aimed at specific Capellan worlds and/or military units. Each assault is to take place within one jump of the start point, we spend the month destroying or neutralizing the target and then jump out again by the beginning of the next month. The intent is not conquest of planets but the disruption of the Capellan economy and attrition of its line commands.”
 
“The jump away from the target planets will be not be back where we came from but to a totally different system, also within 30 light years. The intent here is to make tracking the pattern of attacks as difficult as possible. This will mean we will be taking every spare part, Mech, tank and APC as well as our entire supply stockpile with us. We will have one month to refit before we jump and hit a new target. The process will be repeated until the contract expires, or we are simply too understrength to continue.”

John Ligny, commander of the brigade’s service and technical support battalion spoke first.

“Any chance to hurt Maximillian Liao is a welcome task, sir, but that pace will strain our resources to the limit. One bad engagement, with only one month between attacks, and we could find ourselves with numerous holes in our tables of organization very quickly. We can offset losses by making use of salvage as much as possible but repairs take time and there may not be as much of that as we need.”

“That’s true,” replied Bedford. “That is why I am putting a good portion of our treasury balance and advance into pre-ordering two flights of aerospace fighters to top up Number One Group and a few heavy tanks. I also agreed to ‘Payment in Kind’ for salvage rights. We will keep captured salvage and its value will be deducted from the final payment. This will allow us to press captured and repaired equipment into service as soon as possible. We will see about hiring a few more Tech Teams for you by the time we make the first combat jump.”

Calling up a series of spreadsheets, Bedford continued.

“We already have roughly six combat loads for every weapon in the brigade with four more loads being ordered as we speak. Once we have our advance in hand we will sink much of that into more supplies. Thanks to the transport and supply reimbursement clauses of the contracts we should be able keep the orders coming in throughout the next year. The only challenge will be ensuring these supplies meet us at each stop. For that we have been assured our procurement agents will be advised of our withdrawal destination as soon as it is safe to do so. Still, there will be some delays before the supplies catch up. To offset this we will make maximum use of captured stocks wherever possible and trade what we cannot use for what we need.”

John Falstof, commander of the 11th Hussars, raised his hand and spoke next.

“What sort of ‘support’ are we going to be providing, sir? Most mercenary commands possess ten combat or combat support battalions plus their own aerospace wing. We have five battalions and just under two wings, so we aren’t really structured at this time to fight other commands one on one.”

“That’s true, John, we aren’t up to fighting full commands on our own yet and we won’t have to. We will augment either a regular AFFS or mercenary command dropping on the planet. We will certainly be employed at the sharp end of the fighting but it would not serve our employers purpose to leave us exposed to destruction if it undermines his own ability to complete the mission. All the same, we will need to be wary of being used as bait. Our rate of pay is more than excellent but dead men can’t spend gold. It wouldn’t be the first time Hanse Davion has exposed a mercenary unit in order to bait some other trap.”

Looking around the table he waited for further questions or comments but was only met by looks from his officers who were busy mulling over the information provided.

“Alright then, there will be time for more questions both before we depart and en route to our first jump off point.” Holding up a hand to forestall the obvious question, Bedford continued. “No, I do not know that destination yet.”

“The brigade arrives in three days. We need to transfer the entire contents of the brigade to the new dropships by the Thirty-first and lift off on February first. If everyone moves with a purpose the troops could be granted 24 hours leave, local area only, before we depart.”

With final nod and half smile Richard Bedford picked up his tablet and with a wave dismissed the meeting.


Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 06 January 2018, 12:07:47
Lollanda, Formahaut, March, 2nd, 3020

The Contract

Article I -The First Mechanised Brigade has been hired by House Davion for combat operations along the Liao border between Formalhaut and Alcoyne.

Article II - The First Mechanised Brigade will report for duty on the 1st day of March, 3020 and remain under contract with House Davion until the 31st day of January, 3021. The brigade will employ a total 766 combat and support squads as of the first day of this contract. Additional forces will not be covered by the terms of this contract. The First Mechanised Brigade will take all reasonable measures to maintain its combat and support strength at the levels mentioned above.

Article III - The First Mechanised Brigade will have access to supplies and maintenance services of the Armed Forces of the Federated Suns as required. The cost for supplies and maintenance services are not covered by the terms of this contract and must be negotiated separately.

Article IV - House Davion agrees to pay the First Mechanised Brigade 25,000 C-Bills per squad per week for the duration of the contract totalling not more than 842,600,000 C-Bills. A sum equaling 210,650,000 C-Bills will be paid in advance on the first day the First Mechanised Brigade reports for duty on Formalhaut.

Article V - The First Mechanised Brigade will place itself under the direction of the Armed Forces of the Federated Suns. The AFFS will implement this direction through the assignment of a liaison officer to the First Mechanised Brigade throughout the period covered by this contract. The First Mechanised Brigade is guaranteed to retain internal coherence and the consistency of its command structure within the usual limits of this assigned command status.

Article VI - The Armed Forces of the Federated Suns agrees to provide interplanetary or interstellar transport. Should the First Mechanised brigade provide its own transport services the Armed Forces of the Federated Suns agrees to pay the First Mechanised Brigade a sum equalling 200% of its transportation costs to and from its objective destination. These payments will be released one month after they have been incurred.

Article VII - The Armed Forces of the Federated Sun's will compensate the First Mechanised Brigade at a rate of 125% for the cost of all supplies should the brigade decide to provide at its own cost. Said supplies will be delivered by normal supply runs under the direction of the Federated Suns Navy.

Article VIII - All military equipment and war materiel recovered by the First Mechanised Brigade from the enemy forces, depots, garrisons, industrial or civil centers, prisoners and other sources will be subject to the terms under "Payment in Kind". The First Mechanised Brigade shall keep any captured or recovered equipment and supplies but the Federated Suns reserves the right to assign a fair and equitable value to such materiel, which shall be deducted from the final payments to the brigade. If the brigade has been paid in full the amount assigned shall be refunded to the Federated Suns.

_______________________________________________________________________________________________

First Mechanised Brigade - Administrative Statistics, 02 March, 3020

The hiring of commercial dropships to move the brigade from Galatea to Formalhaut cost the organization 3,421,745 C-Bills. Awaiting the arrival of the brigade on Formalhaut were 13 military dropships hired for one jump out and one return jump.

The brigade's full combat and support strength, personnel and supplies amounted to over 23,716 metric tons.

Personnel - 3590 (combat, support and admin)
BattleMechs - 96+7 (active plus spare)
Aerospace fighters - 34
Heavy vehicles - 36 + 2
Light vehicles - 341 + 8 (includes combat, maintenance, support and transport)

Jumpships hired for first objective assault:
3 Overlord
3 Leopard CV
1 Triumph
5 Seekers
1 Condor

The rountrip costs = 3,920,000 C Bills.

Mission Target: Epsilon Eridani

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 08 January 2018, 18:38:28
Expensive transport costs.
Your just going to have to capture some dropships to play with. O0
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 11 January 2018, 12:33:54
Forming Up for the Assault

For the assault from Formalhaut the First Mechanised Brigade is deploying four reinforced combat battalions, including one composed entirely of reconnaissance troops. There is also one understrength artillery battalion, one service battalion (maintenance/supply) and one aerospace fighter ‘group’, consisting of just under two standard fighter wings. The ‘brigade combat group’ consists of an understrength battalion consisting of the brigade’s tactical headquarters and its’ infantry escort, an airmobile commando-scout company and the brigade Mech Command Lance. There is also a High-Scout Drone Carrier platoon and observation aircraft flight (four aircraft) attached to the brigade headquarters. However, as the drone carriers and observation craft are normally attached to the combat and artillery battalions as needed, this platoon is shown only for administrative purposes.

This first graphic shows the Brigade Combat Group at the platoon/troop/lance level. Note the infantry of No 13 Commando are represented as parachute infantry but they also have the equipment to operate as jump infantry.

This second graphic shows the make up the 1st Service Battalion and its five companies; hospital, maintenance and three transport/supply companies. Most of the 2000 techs and astechs are assigned to this battalion. Even so, the brigade is not quite self-sufficient where technical support is concerned. The 1st Service Battalion’s mission is to throw supply forward from the planethead and/or dropships. The supplies can either be stockpiled in field supply depots or delivered to each of the forward battalion’s ‘A’ Echelon.

This third graphic shows the composition of a typical combat battalion’s A Echelon. It comprises of a company strength maintenance and supply formation. There is one medical platoon with tracked ambulances, one maintenance platoon and three supply/transport platoons. The A Echelon’s job is to collect supplies from the service battalion or a forward supply depot, delivering these to the forward battalion's companies, allowing the brigade to operate significantly forward of the landing zone.

Within each company of the battalion there is also the company/squadron ‘B’ Echelon. The B Echelon is a platoon/lance size unit usually consisting one tracked or hover ambulance, one maintenance/recovery vehicle and two supply vehicles for ammunition and other stores as well as the company ‘baggage’. This unit collects supplies and spares from the A Echelon, permitting a company to extend its operating range ahead of the battalion and brigade.

(part 1 of 3)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 11 January 2018, 12:46:11
Forming Up, Part II

This next graphic shows the current composition of the Artillery Command (1st Horse Artillery). The battalion is only two companies strong at the moment plus its tactical HQ. It is planned to add a third artillery company as well as two anti-aircraft lances. Future plans also call for at least one forward observation platoon mounted in hover APCs (sensor variant) to better control the fire missions, whether the mission involves one battery or the entire battalion. The brigade's observation aircraft flight and drones give the artillery a degree of accuracy above that of normal spotters.

The two aerospace fighter wings of No. 1 Fighter Group adds significant firepower to the brigade but its short time as part of the brigade has proved expensive to maintain and losses even more expensive to replace. The group consists of two fighter wings totaling 34 craft as of the current March 3020 mission. The group can also form one large reinforced wing but the mix of aircraft in the same formation would hobble the faster light fighters and prevent them from making use of their high speed and manoeuverability. The Group could also form three small wings, taking advantage of the abilities of each weight class but these smaller wings would have only two-thirds the strength of standard aerospace wings found throughout the Inner Sphere.

The debate on whether to go with heavy or light formations has not yet been resolved but the lower expenses involved with light craft plus their manoeuverability may yet carry the argument.

(Part 2 of 3)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 14 January 2018, 11:56:36
Forming Up, Part III


The fighting power of the brigade comes from the three combat battalions, the specialist reconnaissance battalion supported by the artillery command and aerospace fighter group.

Task Force 1.1 is the heaviest in the brigade and is composed of almost all of the heavy Mechs and armour in the brigade. The infantry company is also ‘heavy’ in that it is supported by a number of Goblin medium tank variants and a Bulldog LRM tank supporting the wheeled APCs (srm). The trade off comes in lower speed and the tactical disadvantages that come with it. The battalion and its component combat teams does pack a heavier punch compared to a standard battalion.

Task Force 1.2 is rated ‘medium’ in weight. It has fewer heavy Mechs and most tanks are light Hunters and Scorpion models with only a brace of Vedettes, one Golblin, SRM carrier and Demolisher adding heavier firepower. The lighter equipment means more speed along with lower combat strength but as the battalion is over strength its can still punch above its weight.

Task Force 1.3 is also rated as ‘medium’ but has a larger number of heavy Mechs than does TF 1.2. to compensate for a lighter tank force. The tank squadron has only one Goblin and three Vedette medium tanks backing up Hunters, Scorpions along with two wheeled APCs filling in as tanks. Overall Task Force 1.3 is faster than TF 1.1 and 1.2 but it still has firepower and armour enough to compete with brigade's other combat battalions.

Task Force 1.4 is the specialist reconnaissance battalion that possesses only a single medium Phoenix Hawk Mech in its command lance. All other Mechs are Locust variants, Hermes, Jenner and Javelin models. The tank squadron is entirely made up of hover tanks, namely Scimitars, Saracens and Pegusus medium models. The infantry is also mounted in hover APCs, with plans to replace one carrier in each platoon with a ‘sensor’ variant to aid in reconnaissance and screening mission.

____________________________________________________________________________________________



Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 18 January 2018, 11:50:09
The Third Succession War Campaign, Jan-Mar, 3020

LC-DC Front: The frontier between the Lyran Commonwealth and Draconis Combine was almost eerily silent throughout the first quarter of 3020. A Combine attempt to seize the initiative by striking near Morningside and Fatima in February was stalemated by Commonwealth defences reacting to the incursion. Despite the manoeuvering, it was simple mathematics that brought the attacks to a halt. Neither side had the troop density of forces or the resources to commit along this front. The Lyran Commonwealth was trying to deal with the Free World League offensive and the growing risk of worlds within the Isle of Skye rebelling over the perceived inability of Tharkad to protect the member planets. Dissatisfaction had been growing and more than a few suspected Aldo Lestrade and his supporters were behind the unrest. On the Combine side of the border the DCMS was also hampered by the need to divert needed reinforcements to the Galedon District as the Federated Suns returned to the offensive in January.

DC-FS Front: The Federated Suns launched a renewed offensive that sidestepped the known Combine concentrations by attacking Schirmeck and Senorbi with six combat commands in January. As the Combine forces shifted to counterattack they were met head on by the follow up wave that arrived at both systems while a smaller Federated Suns force retook Waldheim. Losses were heavy on both sides but the presence of three commands belonging to the Sword of Light (1st, 7th and 8th) helped hold the front. Though badly battered the 1st Sword of Light led four commands that retook Senorbi in February while the 8th commanded three other commands that fought the Davion regiments to a standstill on Schirmeck. By March the planet was still under the Davion flag but the offensive along this axis appears to have been held. Waldheim was once again firmly in control of the Federated Suns by the end of March as both sides prepare for the next round. Intelligence reports on both sides noted that commands being committed to the new fighting are notably below full strength.
 
FS-CC Front: With their weight firmly planted on their right in the Galedon District the Federated Suns decided to try and keep the Capellan’s off balance by launching a series of spoiling attacks along their border with Liao. These attacks appear aimed at finishing off crippled Capellan commands or simply drawing others into combat in order to maintain the initiative and further attrition the already weakened CCAF. January saw the 5th and 8th Deneb Light Cavlry, freshly rebuilt from the late summer battles, strike Nanking and finish off Sung’s Cuirassiers and the remnants Cochrane’s Goliaths before withdrawing in early February. In February, the 5th Davion Guards, 2nd Chisholm Raiders and Bell Training Battalion struck Alrescha, mauling MacGregor’s Armoured Scouts and then the 1st Ariana Fusiliers who jumped in to reinforce the defences. In March, the 8th Crucis Lancers, Swann’s Cavaliers and the 1st Mechanised Brigade landed almost on top of the rebuilding 2nd Confederated Reserve Cavalry, House Lusann and the 2nd New Hessen Irregulars. The opposition proved better prepared than expected and the 8th Crucis Lancers took significant damage but managed to again cripple the 2nd Reserve Cavalry and batter the Hessen Irregulars. Swann’s Cavaliers and the 1st Mechanised Brigade also badly damaged House Lusann before pulling back and withdrawing towards their drop ships at the end of the month.

CC-FWL Front: By January it seemed to have finally sunk into the Capellan command that they could not maintain a two front war against their stronger neighbours. With nearly 50% of the CCAF officially unfit for action all offensive activities along the Free Worlds League’s border were suspended but for two raids by Kingston’s Legionaires and Stapleton’s Grenadiers, freshly released from their ransom and parole. Both January raids were quite successful but the FWLM was not in the mood to tolerate such actions considering their full focus was on the Lyran front. The two commands used in the recent raids were traced back to Bentley and Westerhand where they were attacked in February by two commands of the Fusiliers of Oriente, the 15th Marik Miltia and the 5th Defenders of Andurien.  After a month of near no-quarter fighting, what was left of the two Capellan commands managed to withdraw to Sian where it is believed they may be merged into one understrength formation. Marik losses were moderate by comparison but, despite a clear opportunity to exploit the success, the attacking force withdrew in order to avoid draining resources from the offensive against the Lyran Commonwealth.

FWL-LC: In January the number of commands committed to the FWL drive into the Isle of Skye had risen to sixteen, organised into three waves. Between January and March, five to six commands attacked two systems, the attack wave then withdrew while the next wave moved up to maintain the occupation or finish off the defences. The third wave then passed over the recently targeted systems to strike the next pair of systems while the first wave rested and repaired what damage they could. These attacks secured four more planets in the centre and on the right wing of the attack. The first Lyran counterattacks came in March as two commands (11th Arcturan Guards and 9th Lyran Regulars), supported by the Hsien Hotheads and Cranston Snord’s Irregulars, retook Rahne and its factory complex. The 23rd Marik Militia, Stewart Juggernaut and 21st Centauri Lancers made the Lyrans pay a steep price even though their own losses forced them to retreat.

By the end of March the number of Lyran systems that had fallen to the FWL offensive has grown to 12 (Solaris, New Kyoto, Fianna, Lamon, Caledonia, Vindemeatrix, Algorab, Zaniah, Gavrux, Phecda III, Wyatt and Alchiba) with Thorin and Mizar in a state of rebellion. The outbreak of rebellions is ostensibly caused by the lack of success by the LCAF in stopping the Lyran drive but internal politics between Skye and Tharkad are believed to be in play as well. Lyran intelligence has also spotted five new FWLM commands in the forward zone between Zaniah and Wing. Lyran plans for a counterattack are also complete with ten commands concentrated between Carsphaim and Haddings apparently aimed at the centre of the incursion near Gacrux  and Vindemeatrix. Five more command stand on the defensive at Hesperus II, Skye and Summer. Both combatant fleets have also concentrated in the region, the odds much more even after Lyran losses at Kessel in late 3019. April may see levels of combat not seen since the early days of the Second Succession War.
_______________________________________________________________________________________________

25 kilometers north of Madison, Epsilon Eridani, Week 2a March, 3020

The plan developed by Marshal Neale Wargo for the attack on Epsilon Eridani was simple enough. The 2nd Confederation Reserve Cavalry had been battered on two separate occasions during fighting for the Terran Corridor in Davion space in 3019. Now known to be supported by two smaller commands while it rebuilt, the idea was to land two mercenary commands north of the 2nd Cavalry’s base at Madison. The attacking mercenaries would land early in the second week of March and draw off as many defenders as possible. In the second half of the week the 8th Crucis Lancers would land south of the city and, if all went well, finish off the weakened Capellan command. Besides destroying the target commands the attacking force was to sew as much havoc as possible by destroying or disrupting other military targets on the planet without risking unnecessary losses. The assault force was then to withdraw before any Capellan reinforcement could arrive from nearby systems.

As the 1st Mechanised Brigade was not a full command in its own right, two mechanised infantry battalions from the 8th Crucis Lancers had been attached to the unit for the duration of the battle. This gave the brigade six combat battalions, an artillery battalion and the Brigade Headquarters Battle Group for the ground battle. The brigade’s two fighter wings would also support the assault alongside five other aerospace fighter wings and a support fleet of four assault dropship wings including the Vengeance class carrier FSS Enterprise.

On March 3rd, 3020 the attack force jumped into the Epsilon Eridani system and began burning in-system at more the one-G, intent on covering the usual 5 day transit in just four days. A fleet of jumpships large enough to carry the force committed to this assault could not hide its arrival. It did not even try. The defending aerospace fighters numbered only four wings but they rose from the planet surface and met the Davion force more than two days out from the planet. The Davion naval units, normally forming a second echelon behind the lead wave of fighters, was in the fore on this occasion. While it exposed the valuable and rare Vengeance class aerospace carrier to more direct damage, the Davion admiral was willing to take additional damage in order to get the fighters under the guns of his heavy dropships. Considering the weight of firepower arrayed against the defenders it was with some surprise that a few Capellan fighters managed to escape and return to their base near the capital of Madison while a few other damaged fighters were forced to surrender. It was noted that none of the survivors were of House Lusann, the warrior house fighters having fought 'to the last man'.
 

Task Force 17.1, Davion 7th Fleet
Enterprise CV Wing [r]: aslt; r13; arm – 25:39; s:11; m:13; l:9  shaken
   7th Interceptor Wing [r]: lt; r13; arm – 17:18; s:3; m:3; l:0 – Spec: BOMB3
    8Th Interceptor Wing [r]: lt; r13; arm – 17:18; s:3; m:3; l:0 – Spec: BOMB3
17th Naval Aslt Wing [r]: aslt; r13; arm – 36; S:9; M:12; L;9
18th Naval Aslt Wing [r]: aslt; r13; arm – 36; S:9; M:12; L;9
19th Naval Aslt Wing [r]: aslt; r13; arm – 36; S:9; M:12; L;9
8th Crucis Lancers Aerospace Support Group
1/8th Crucis Lancers Lt Aero Wing [r]: lt; r15; arm – 14:18; s:3; m:3; l:0 – Spec BOMB3
2/8th Crucis Lancers Hvy Aero Wing [r]: hvy; r19; arm – 23:27; s:9; m:9; l:3 – Spec BOMB6
Swann’s Cavaliers Aero Wing [r]: hvy; v27; arm – 25:27; s:9; m:9; l:3 – Spec BOMB6
No. 1 Group, 1st Mechanised Brigade:
   Sussex Wing [r]; lt; r15; arm – 16; s:6; m:6; l:1 – Spec: BOMB3   
   Kent Wing [r]; hvy; r15; arm – 22:24; s:10; m:11; l;5 – Spec: BOMB:5

Epsilon Eridani Defence Brigade
2nd New Hessen Irregulars Aero Wing [r]; med; r18; arm – 2:21; s:6; m:6; l:1 – Spec: BOMB4 surrendered
House Lusann Aero Wing [f]; hvy; v27; arm - 0:23; s:8; m:8; l:2 – Spec: BOMB5 destroyed
1/2nd Confederation Reserve Cavalry Aero Wing [r]; med; r17; arm - 1:21; s:6; m:6; l:1 – Spec: BOMB4 surrendered
2/2nd Confederation Reserve Cavalry Aero Wing [r]; hvy; r17; arm - 3:23; s:8; m:8; l:2 – Spec: BOMB5  routed

As the battered remnants of the defending fighter formation withdrew, the dropships belonging to the 1st Mechanised Brigade and Swann’s Cavalier began aligning themselves for their insertion into the atmosphere while the balance of the fleet took station above the northern island continent holding the capital and major military installations.

<<to be continued...>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 19 February 2018, 01:20:43
Now that was a decisive aerospace battle. O0
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 22 February 2018, 12:27:59
Timm’s Hill, Central Plains, 20 km north of Madison, Epsilon Eridani

Week 2a-3a, March, 3020

Swann’s Cavaliers and the 1st Mechanised Brigade were hardly on the ground when aerial reports of troop movement in and near Madison began to come in from the aerospace reconnaissance flights. With the decisive defeat of the Capellan aerospace forces the skies and space around Epsilon Eridani were the sole domain of the Davion assault force. Mechs, armour and mechanised infantry were soon spotted moving north in two sets of march columns organised into five formations.  The size of the of the columns soon led the Davion command to conclude that House LuSann and the 2nd New Hessen Irregulars were taking the field to block the Davion mercenary forces from closing on the capital from the north.

The 1st Mechanised Brigade formed up in two formations as it marched south on the right flank of the Davion line. On the brigade’s right were the three main combat task forces, Task Force 1.1 formed on the right with Task Force 1.2 in the centre and Task Force 1.3 on the left. The brigade’s left wing was formed by the Headquarters Battle Group, less No. 13 Commando, 3rd Battalion of the 1/8th Crucis Lancer Mechanised Infantry Regiment, 3rd battalion 2/8th Crucis Lancers Mechanised Infantry and two medium tank battalions from Swann’s Cavaliers. Task Force 1.4.1 and 1.4.2 were formed by adding No 13 Commando to the 4th Dragoons and then splitting the oversized battalion into two smaller task forces for reconnaissance missions. Coming up behind the brigade’s left was the brigade’s “Artillery Command”, consisting of both companies of the 1st Horse Artillery. Finally, orbiting high above the island continent was No 1 Group, consisting of the two aerospace wings belonging to the brigade.

Opposing the 1st Mechanised Brigade were elements of both House Lusann and the 2nd New Hessen Irregulars driving hard from the south in a column consisting of three mixed formations. The first formation consisted of the Irregulars 3 light and medium Mech battalions. Immediately behind the Mechs came a large formation of six medium tank battalions from both the Hessen Irregulars and House Lusann. Following as best they could were the two artillery battalions belonging to the two commands.

Colonel Bedford, in liaison with both the Davion command and Swann’s Cavaliers, noted that the Capellans were coming out of their positions near the city and suggested both commands deploy and let the engagement take place as far from Madison as possible. This would further divide the defenders and limit intervention in the planned landing by the 8th Crucis Lancers to just the understrength 2nd Confederation Reserve Cavalry. With the new plan agreed to by the Davion Marshal , the 1st Mechanised Brigade deployed along the slopes of Timms Hill, a long high ridge placed amongst pasture lands crowned by a large dairy farm, and prepared to meet the Capellan attack.   

Timm’s Hill and the Highland Diary Farm

1st Mechanised Brigade (+) [r]

Formation Alpha:

Task Force 1.1 (+) [r]: r17; Hvy; Mov: 5; TMM: 2; Arm -  47:55; S:19; M:18; L:13; Tac:4; Mor:7; Skill 4 (shaken)
Task Force 1.2 (+) [r]: r20; Med; Mov:6; TMM:3; Arm – 43; S14; M:13: L:11; Tac:3; Mor:7; Skill:4
Task Force 1.3 (+) [r]: r19; Med; Mov:5; TMM:3; Arm - 41:45; S:12; M:13; L:8; Tac:4; Mor: 7; Skill:4

ACS Formation Stats - Mov: 5; Tac: 3; Mor: 7; Skill: 4; Spec – (IF4), MHQ2

Formation Bravo:

Bde HQ BG [r]: r17; Lt; Mov: 8; TMM:5; Arm – 14:20; S:7; M:6; L:3; Tac:1; Mor:7; Skill:4 (shaken)
3rd Bn 1/8th C.L Me Inf [r]: r16: CI; Mov:6; TMM:2; Arm – 3:21; S:8; M:5; L:1; Tac:4; Mor:7; Skill:4 (broken)
3rd Bn 2/8th C.L Me Inf [r]: r19; CI; Mov:6 TMM:2; Arm - 4:21; S:8; M:5; L:1; Tac:4; Skill:4 (unsteady)
1st Bn Swann’s Arm’d Cav [r]: v26; CV; Mov:7; TMM:3; Arm – 15:24; S:6; M:9; L:3; Tac:4; Mor:6; Skill:3
2nd Bn Swann’s Arm’d Cav [r]: v26; CV; Mov:7; TMM:3; Arm – 12:24; S:6; M:9; L:3; Tac:4; Mor:6; Skill:3  (unsteady)

ACS Formation Stats - Mov:6; Tac:2; Mor:7; Skill:4; Spec – (IF1), MHQ2

Formation Charlie:

1st Mech Bde Arty Cmd (-) [r]: r17; CV; Mov:3; TMM:1; Arm – 18: S:3; M:1; L:0; Tac:5; Mor:7; Skill:4

ACS Formation Stats - Mov: 3; Tac: 5; Mor: 7; Skill: 4; Spec – Art-LT/S12, MHQ2

Formation Romeo: (after week 2a)

Task Force 1.4 (+) [r]; v22; Mix; Mov:8; TMM:4; Arm - 34; S:12; M:11; L:4; Tac:0; Mor:7; Skill:4

ACS Formation Stats - Mov:8; Tac:0; Mor:7; Skill:4 – Spec: RCN

VS

2nd New Hessen Irregulars Battle Group

Formation Charlie:

1st Bn 2nd New Hes. Irr [r]: r14; Lt; Mov: 6; TMM:4; Arm – 0:24; S:6; M:6; L:0; Tac:4; Mor:7; Skill:4  (destroyed)
2nd Bn 2nd New Hes. Irr [r]: r14; Lt; Mov:6; TMM:4; Arm - 0:24; S:6; M:6; L:0; Tac:4; Mor:7; Skill:4  (destroyed)
3rd 2nd Bn New Hes. Irr [r]:  r13; Med; Mov:5; TMM:4; Arm – 4:34; S:7; M:7; L:5 Tac:4; Mor:7; Skill:4 (routed)

ACS Formation Stats - Mov: 5; Tac:5; Mor:7; Skill:4 – Spec: RCN

Formation Delta:

1st Bn New Hess. Irr. Armored [r]: r16; CV; Mov:7; TMM:3; Arm – 7:21; S:9; M:9; L:3; Tac:3; Mor:7; Skill:4  (retreating)
2nd Bn New Hess. Irr. Armored [r]: r16; CV; Mov:7; TMM:3; Arm – 4:21; S:9; M:9; L:3; Tac:3; Mor:7; Skill:4 (routed)
3rd Bn New Hess. Irr. Armored [r]: r16; CV; Mov:7; TMM:3; Arm – 15:21; S:9; M:9; L:3; Tac:3; Mor:7; Skill:4 (unsteady)
1st Bn House Lusann  Armored [f]: v22; CV; Mov:6; TMM:3; Arm – 0:21; S:9; M:9; L:3; Tac:2; Mor:6; Skill:3 (destroyed)
2nd Bn House Lusann  Armored [f]: v22; CV; Mov:7; TMM:3; Arm – 4:21; S:9; M:9; L:3; Tac:2; Mor:6; Skill:3 (retreating)
3rd Bn House Lusann  Armored [f]: v22; CV; Mov:7; TMM:3; Arm – 1:21; S:9; M:9; L:3; Tac:2; Mor:6; Skill:3 (routed)

ACS Formation Stats - Mov: 7; Tac:3; Mor: 7; Skill: 4

Formation Echo:

2nd New Hessen Irr Arty [r]: r18; CV; Mov:3; TMM: 1;Arm – 0:30; S:3; M:0; L:0; Tac:7; Mor:7; Skill:4 – Spec: Art-S12  (destroyed)
House LuSann  Arty [f]: v25; CV; Mov:3; TMM: 1;Arm – 0:30; S:3; M:0; L:0 Tac:6; Mor:6; Skill:3 – Spec: Art-S12  (destroyed)

ACS Formation Stats – Mov: 3; Tac: 7; Mor: 7; Skill: 4 Spec – Art-S12 (2)      

Despite the pronounced advantage in weight and firepower on the side of the mercenaries, the New Hessen Irregulars' Mechs proved remarkably hard to hit. In the opening engagements little damage was done to the Capellan Mechs while their return fire chipped and scoured away at the mercenary’s armour. Late in the second week of March the Davion fleet sent in its three assault dropship wings to help pin down the fleet-footed Liao Mechs. Within days the New Hessen Mech regiment had been shattered with barely a lance making its way back to the city.
 
The medium tanks belonging to House LuSann, attached to the New Hessen command, drove headlong into the mechanised infantry loaned from the 8th Crucis Lancers and in a series of point blank encounters brutalised the defenders. The Davion infantry and their APCs, fighting from hastily prepared emplacements, supported by the guns of the 1st Horse Artillery and two wings of aerospace fighters from their parent command, replied with devastating fire.  By the time the two sides parted at the end of the second week in March House LuSann’s armour had lost over ninety percent of its strength while the Lancer’s infantry was nearly shattered. The fighting was so intense that it took the intervention of 1st Mechanised Brigade’s Command Company to hold the line at significant cost in damaged and crippled Mechs. 
 
The New Hessen Irregular’s own armour traded blows with the attached armour from Swann’s Cavaliers and were beginning to get the upper hand that threatened to separate the brigade from their allies to the east. The 4th Dragoons, having been recalled from their reconnaissance role, came charging back to the brigade’s lines and took the Hessen armour in the flank. Once again it was the aerospace dominance that help decide the issue as the fighters from No. 1 Group maintained continuous bombing and strafing runs against the swift Capellan tanks. By the third week in March, with news from south of the defeat of the 2nd Reserve Cavalry, the Hessen’s broke contact and bolted for the city of Madison, hoping the attackers would not follow them into the city.

The final blow to the Capellan attack came when the two artillery battalions, finally arriving behind the battle were first pummelled by the assault drops ships and the fighters of the 1st Mechanised Brigade and then overrun by the combined strength of all three task forces of the brigade’s main battle line. As the remnants of the Hessen and House LuSann forces routed from the battlefield both artillery battalions lay smashed at the feet of the mercenary Mechs. Major Ligny’s tech teams were already moving amongst the wreckage before the victorious battalions had even moved beyond line-of-sight of the battle.

<<to be continued...>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 23 February 2018, 11:57:31
Timm’s Hill, Eastern Slopes

The veteran command Swann’s Cavaliers formed the left wing of the Davion defence on Timm's Hill. The Cavalier’s medium and two heavy Mech battalions formed on the left of the line, refusing their left flank. The Cavaliers remaining heavy tank battalion supported the commands motorised infantry regiment on the right along the eastern end of the ridge and linking the Cavaliers to the 1st Mechanised Brigade to the west. The Cavaliers artillery battalion was deployed well behind the ridge to support the motor infantry battalions with the command’s heavy aerospace fighters and a Davion light wing standing by to assist with ground support operations.

Coming towards the Cavaliers was House LuSann’s Mech regiment consisting of a veteran medium Mech battalion supported by its motorised infantry battalion. With its medium tank regiment given to the Hessen Irregulars it had received in exchange the Hessen’s mechanised infantry regiment. Combined with its own mechanised infantry regiment , veterans all, the House LuSann's battle line collided with Swann’s Cavaliers defences along the eastern slopes of Timm’s Hill. 
_______________________________________________________________________________________________________________
Swann’s Cavaliers (-) [r]

Formation Delta:

1st Bn Swann’s Cavaliers [r]: v24; Med; Mov:5; TMM:4; Arm – 16:30; S:9; M:9; L:3; Tac:4; Mor:6; Skill:3
2nd Bn Swann’s Cavaliers [r]: v24; Hvy; Mov:4; TMM:2; Arm – 35:38; S:12; M:12; L:8; Tac:5; Mor:6; Skill:3
3rd Bn Swann’s Cavaliers [r]: v24; Hvy; Mov:4; TMM:2; Arm – 38; S:12; M:12; L:8; Tac:5; Mor:6; Skill:3

ACS Formation Stats - Mov:4; Tac:5; Mor:6; Skill:3

Formation Echo:

3rd Bn Swann’s Arm’d Cav [r]; v26; CV; Mov:6; TMM:2; Arm – 29:30; S:9; M:12; L:3; Tac:3; Mor:6; Skill:3
1st Bn Swann’s Motor Inf [r]; v22; CI; Mov:6; TMM:3; Arm – 1:9; S:6; M:3; L:0; Tac:2; Mor:6; Skill:3 (retreating)
2nd Bn Swann’s Motor Inf [r]: v23; CI; Mov:6; TMM:3; Arm – 2:9; S:6; M:3; L:0; Tac:2; Mor:6; Skill:3 (broken)
3rd Bn Swann’s Motor Inf [r]: v21; CI; Mov:6; TMM:3; Arm – 0:9; S:6; M:3; L:0; Tac:2; Mor:6; Skill:3 (destroyed)

ACS Formation Stats - Mov:6; Tac: 3; Mor:6; Skill: 3

Formation Foxtrot:

Swann’s Cavaliers Artillery [r]: v28; CV; Mov:3; TMM:1; Arm – 30; S:3; M:0; L:0; Tac:6; Mor:6; Skill:3; Spec – Art-S12

ACS Formation Stats – Mov: 3; Tac:7; Mor:7; Skill: 4

VS

House LuSann Battle Group (-) [f]

Formation Alpha:

1st Bn, House Lusann [f]: v22; Med; Mov:5; TMM:4; Arm – 13:34; S:9; M:9; L:3; Tac:4; Mor:6; Skill:3
2nd Bn, House LuSann [f]: v21; CI; Mov:6; TMM:3; Arm: 0:9; S:6; M:3; L:0; Tac:3; Mor:6; Skill:3

ACS Formation Stats – Mov: 5; Tac:4; Mor:6; Skill:3

Formation Bravo:

1st Bn, New Hessen Mech Inf [r]: r17; CI; Mov:6; TMM:2; Arm – 15:21; S:8; M:5; L:1; Tac:4; Mor:7; Skill:4
2nd Bn, New Hessen Mech Inf [r]: r17; CI; Mov:6; TMM:2; Arm – 21; S:8; M:5; L:1; Tac:4; Mor:7; Skill:4
3rd Bn, New Hessen Mech Inf [r]: r17; CI; Mov:6; TMM:2; Arm – 21; S:8; M:5; L:1; Tac:4; Mor:7; Skill:4
1st Bn, House LuSann Mech Inf [f]: v22; CI; Mov:6; TMM:2; Arm – 6:21; S:8; M:5; L:1; Tac:3; Mor:6; Skill:3
2nd Bn, House LuSann Mech Inf [f]: v21; CI; Mov:6; TMM:2; Arm – 3:21; S:8; M:5; L:1; Tac:3; Mor:6; Skill:3
3rd Bn, House LuSann Mech Inf [f]: v21; CI; Mov:6; TMM:2; Arm – 15:21; S:8; M:5; L:1; Tac:3; Mor:6; Skill:3

ACS Formation Stats – Mov: 6; Tac:4; Mor:7; Skill:4

Much as had occurred on the Capellan left facing the 1st Mechanised Brigade the medium Mechs of House LuSann used their superior mobility to frustrate the heavier battalions possessed by Swann’s Cavaliers. Unlike the fighting to the west the Cavaliers soon adjusted and used their superior numbers to pin down the Capellan force and then to begin picking it apart. The Cavaliers own medium battalion screened off the Capellan Mechs while one heavy battalion annihilated the motorised infantry battalion. The second heavy battalion manoeuvred around the opposite flank and engaged the enemy medium Mechs from long range. Seeing the end of the regiment fast approaching Colonel Wang Yong turned his remaining Mechs south and began withdrawing.

To the left the six battalions of mechanised infantry put in a mounted assault directly into the lines of the Cavaliers dismounted motorised infantry and supporting heavy tanks. The initial assaults went very well and the Capellans drove back the centre and right hand battalions, inflicting near fatal losses. The Cavaliers heavy armour then counterattacked, supported by the artillery and two fighter wings, restoring the situation and badly damaging two of House LuSann’s battalions in the process. At this point the New Hessen infantry overran the Cavaliers left hand infantry battalion, destroying it in detail before withdrawing as the heavy tanks swung east again. Even so the heavy tanks pounded on the Hessen’s first battalion, nearly destroying its first company before they could break contact. With the Mech regiment withdrawing on the right and the combined armoured regiments smashed on the left, the Capellan mechanised infantry decided that discretion was the better part of valour and disengaged to the south. As the APCs hastily collected their charges and withdrew it became apparent that the four remaining battalions were the only intact Capellan combat formation north of the capital and its spaceport.

<<Coming soon - Denoument and Epilogue>> 
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 03 March 2018, 10:12:50
Epsilon Eridani - 8th Crucis Lancers Battles the 2nd Confederation Reserve Cavalry - Climax, Denouement and Epilogue

For all the fighting that the 1st Mechanised Brigade and Swann's Cavaliers saw north of the city, the main objective of the assault was the 2nd Confederation Reserve Cavalry. It was this battle that would determine the success or failure of the Epsilon Eridani attack.

Parassus National Park, Epsilon Eridani, Week 2b March, 3020

Colonel Margaret Fonn knew that her command faced a serious challenge. Having been in heavy action on two occasions since the previous summer the 2nd Confederation Reserve Cavalry had been in need of long term rest and refitting to rebuild the command. The Resereve Cavalry was pulled from the line in late December 3019 and sent to Epsilon Eridani in January 3020 to begin this rebuilding. In order to avoid diluting the veteran status replacements were being introduced slowly so they could be integrated into the battalions and regiments. When the Davion jumpships had appeared at the Nadir jump point the overall strength was still more than twenty percent below its allowed table of organisation. The defeat of the aerospace forces by a significantly larger Davion force made the long term prospects for the command highly suspect. Of the more than 60 aerospace fighters that rose to intercept the incoming attack force only three returned in any condition to fly and two more would never fly again. Nevertheless, the Capellan force commander was determined to make the Federated Suns troops pay a dear price for their attack on her command.

The Davion dropships had landed close enough to the capital of Madison that the need for large scale reconnaissance was not needed. When nearly forty percent of the Davion dropships grounded north of capital and the balance remained in orbit, the Colonel believed she knew what to expect. The Davion commander was trying to draw her forces out and pin them down so the larger force could land later and outflank the defences. Fully recognizing the age old caution against splitting one’s forces she gambled that by ordering a rapid assault on the attacking force to the north before they could become fully established her troops might inflict enough damage to deter any further advance from that direction. She could then use interior lines to shift troops from north to south and back up the Reserve Cavalry in its own fight when it came. Only a few days after the battles north of the city began the ground tracking stations at the spaceport reported the mass of the dropships still in orbit were beginning their decent and would ground in a national park south of the city within the next 12 hours.

*****

Marshal Wargo of the 8th Crucis Lancers was also well aware of the risk he had taken in splitting his command but the naval victory over the Liao aerospace forces had granted him the rare gift of aerospace supremacy. Including the assault dropships the assault force had ten wings of aerospace craft available to support ground operations and he intended to make the most of the weight of firepower they could bring. The initial attack by the two mercenary commands would be supported by the entire fleet until his own Crucis Lancers had grounded. Only when contact was imminent with whatever defences remained uncommitted to the north would he withdraw AFFS aerospace elements to support his command.

With the main focus of the AFFS on the Draconis front the forces in the Terran Corridor and the Capellan March could not be supported to the full extent required to truly punish the Capellan Confederation for its recent offensives into the Federated Suns. Instead, selected commands along this front would be reinforced with mercenary units and sent on ‘punishment raids’ aimed at directly targeting CCAF commands that had taken part in the recent attacks, and were known to be rebuilding after they retreated. The 8th Crucis Lancers’ task was to seek out and destroy the 2nd Confederation Reserve Cavalry on Epsilon Eridani along with any installations of military value. Time was of the essence as the command was to land, defeat the defences, destroy military infrastructure, collect what salvage they could, destroy what salvage they could not and then withdraw before any reinforcements arrived. With these objectives in mind the 8th Crucis Lancers began to deploy into seven combat formations as soon as the dropship ramps had lowered to the ground.

*****

The Capellan cavalry were both outnumbered by the larger Davion command as well as outweighed and outgunned. What the Capellan formation had was an advantage in manoeuvrability and they made the best of it. The first contacts with the Davion attackers came soon after landing as the two forces advanced on each other. Both sides had sent light and medium armour ahead of their other formations and these initial contacts set the tone for the coming battle. The Capellan Mech and tanks did their best to keep the range open to make it more difficult for the Davion gunners to score on their targets. Using speed to deter hits the Capellan troops slowly fell back towards Madison and then veered to the west and north towards the spaceport. By the beginning of the third week in March a frustrated Marshal Wargo redirected the fighters of the Enterprise to join the aerospace fighters of the 8th Crucis Lancers. The assault dropships were also warned to be prepared to switch to supporting the Lancers drive against the Capellan Reserve Cavalry.

It was at this point the situation for Colonel Fonn’s troops went from being a long shot to near certain death or capture if the battle continued. The constant air attacks made remaining on the battlefield almost impossible. After one of the cavalry’s artillery battalions was almost completely destroyed by air attacks and the other badly shot up, the survivors were ordered to disengage and disperse in the woodlands west of Madison. As the Capellans began to fight a rearguard action towards the spaceport and possible escape Marshal Wago redirected aerospace forces against the transports sitting on the pads and runways, effectively blockading the entire force. With the writing on the wall the 2nd Reserve Cavalry were ordered to disperse and go to ground and the dropships ordered to get out anyway they could.

As the third week of March drew to a close the spaceport erupted in flame and smoke as every serviceable dropship capable of flight ignited their engines and began a massed launch. Davion fighters and the assault dropships tried to intercept and while they did shoot down or damage a number of fleeing dropships they could not stop them all. Considering the declining strength of the Davion aerospace forces, pressing the attacks may have cost more than it gained. On the ground the 8th Crucis Lancers had been hurt, especially the light and medium tanks and Mechs of the medium battalion. The two motorised infantry regiments had also been roughly handled and 1/8th Infantry had its third battalion almost destroyed.

It was time to withdraw.

_______________________________________________________________________________________________________

Enterprise Carrier Division

Enterprise CV Wing [r]: aslt; r14; arm – 25:39; S:11; M:13; L:9  shaken
     7th Interceptor Wing [r]: lt; r14; arm – 11:18; S:3; M:3; L:0 – Spec: BOMB3
     8th Interceptor Wing [r]: lt; r14; arm – 10:18; S:3; M:3; L:0 – Spec: BOMB3  shaken

17th Naval Aslt Wing [r]: aslt; r14; arm – 25:36; S:9; M:12; L;9
18th Naval Aslt Wing [r]: aslt; r14; arm – 25:36; S:9; M:12; L;9 unsteady
19th Naval Aslt Wing [r]: aslt; r14; arm – 25:36; S:9; M:12; L;9

8th Crucis Lancers Aerospace Support Group

1/8th Crucis Lancers Lt Aero Wing [r]: lt; r16; arm – 8:18; S:3; M:3; L:0 – Spec BOMB3 broken
2/8th Crucis Lancers Hvy Aero Wing [r]: hvy; r20; arm – 7:27; S:9; M:9; L:3 – Spec BOMB6 unsteady
Swann’s Cavaliers Aero Wing [r]: hvy; v28; arm – 21:27; S:9; M:9; L:3 – Spec BOMB6
No. 1 Group, 1st Mechanised Brigade [r]:
   Sussex Wing [r]; lt; r16; arm – 11:16; S:6; M:6; L:1 – Spec: BOMB3   shaken
   Kent Wing [r]; hvy; r16; arm – 19:24; S:10; M:11; L:5 – Spec: BOMB:5



In all three engagements the aerospace wings of the Davion assault force had been extremely active in lending air support to the ground troops and they had paid the price. Supporting the 1st Mechanised Brigade and then Swann’s Cavaliers had cost the 8th Crucis Lancers a fair number of craft. More losses were suffered after the Lancers landed and required help in dealing with the Capellan 2nd Cavalry. Bringing in the Assault Dropship Wings exposed them to heavy ground fire and their relatively low speed and large size meant these wings took serious if not crippling damage. Finally, the interception of the escaping Capellan troopship and transport dropships added further losses even though captured salvage mitigated the worst of the damage.

As the Davion commands pulled back to evacuate the planet before reinforcements could arrive they made their best attempt to destroy what salvage they could not carry away but they could not destroy even a significant portion of it. The Capellan commands managed to make use of significant quantities of salvage to help rebuilt battered battalions even if they were now part of regiments that might only count one or two combat units. Despite this the Davion assault, while more costly than first envisaged, had accomplished its goal of further disrupting the Capellan military’s plans for rebuilding its exhausted forces. In the first days of April the 1st Mechanised Brigade and other Davion forces rendezvoused with their jumpships and jumped away to Nopah in Federated Suns space to get what rest and refitting was possible before the next mission.


_________________________________________________________________________________________________________

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 24 March 2018, 11:13:44
1st Mechanised Brigade Headquarters, Cocula Starport, Nopah, Federated Suns, Week 2b May, 3020

 
The remnants of the Capellan defenders did not try to interfere with the Federated Suns withdrawal from the Epsilon Eridani and the retreat went smoothly. The return jump from Capellan space to Nopah went without incident and the week long transit to the planet, despite the usual discomfort of being abort troopships, was a welcomed period of rest for the troops and time for the techs to begin cataloguing the damage to the brigade’s equipment and the captured salvage. Mercifully, the long range nature of the combat had meant that while many units had sustained damage no units were so badly damaged that they would need to be written off. With the current stock of spares, captured salvage and some well-placed purchases, Major Ligny believed the repairs could be completed in about five to six weeks.

Once grounded the brigade began to sort itself out and make itself ready for the next mission. If all went as per plan they would jump again in early May to strike a new target in Liao space. There was some doubt about this as an early debriefing noted that the 8th Crucis Lancers had suffered far heavier damage than had been expected. If it was to be used again in May it would have to jump with significant damage still unrepaired. Unofficial rumours had the next attack being delayed until June. Regardless, Colonel Bedford knew that the brigade had to be as ready as possible by May in case the assault was to go forward as planned.

The performance of the brigade was not quite up to expectations. This was, without doubt, partly due to the recent reorganising of the brigade and its sub units. Companies and even lances and platoons were fighting together under the new organisation for the first time and despite the presence of veteran and even elite pilots, crew and squads, return fire failed to score many hits on the defending Liao troops. For their part the Capellan troops had been composed of mostly light and fast medium Mechs supported by light and medium armour and their supporting infantry. They used speed to sweep into range, score a number of hits, even though the damage was often slight, and then pull back out of range.

Task Force 1.1, the brigade’s heaviest, and therefore slowest command, took the worst of the damage followed by the brigade’s combat support battalion composed of the light Mechs of the 13th Dragoons and the Brigade’s HQ guard. Task Force 1.3 also suffered moderate damage in its own exchanges with the Capellan Mechs. Things were different when the Capellans pressed their attacks. The light Mechs of the Combat Support Battalion smashed the enemy’s medium armour handily once the range came down and the enemy were caught in a melee but the Davion infantry they tried to support suffered punishing losses. Damage may very well have been even heavier had the attacking Federated Suns forces not possessed total aerospace superiority that blanketed the attacking battalions in high explosive and armour piercing shot. The brigade’s ground forces only truly began to score regularly once the retreating Capellans were disrupted and no longer capable of putting up effective resistance.

For their part, the aerospace fighters of No.1 Group had performed quite well. The Group’s three squadrons had pressed home attack after attack in support of the ground troops and suffered moderate damage, even if no fighters were totally destroyed. When the Capellan dropships made their massed attempt to burn for orbit No. 1 Group’s fighters were in on a number of kills. The fall of the spaceport and captured salvage would go a long way to repairing the damage received among the Group's squadrons. Lieutenant Colonel Valois and his second-in-command Major Catherine Woodville looked forward to the arrival of the final flight of light Centurion fighters that would complete the three line squadrons, bringing the group’s fighter squadrons all up to standard strength.

The 1st Mechanised Brigade’s command staff were confident the new organisation and tactics were valid. All the same they understood the brigade would need to continue training in combined arms tactics designed to counter enemy manoeuvre. When their equipment was not in line for repairs or servicing, the brigade’s companies and squadrons were to spend their remaining time Nopah training. By the time the brigade jumped out on its next mission Colonel Bedford wanted the battle drills to be second nature to every soldier down to the newest rifleman.

As the last week of April approached it was confirmed via the Federated Suns Liaison Office, Captain Roger St. James, that the next attack would be delayed until June. Major Ligny and Captain Edward Kent, the brigade’s senior engineer, took the opportunity to seek permission to present a proposal to the command staff that they believed could increase the firepower of the brigade without a marked drop in manoeuverability. The meeting was set to follow the monthly summary report to be held the last week of May.

To be continued…
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 04 May 2018, 14:15:13
Agriplex Auditorium, Cocula Agricultural College, Cocula, Nopah, Federated Suns, Week 3a May, 3020

Since the battle against the Capellans on Epsilon Eridani in March the 1st Mechanised Brigade had used its time on Nopah to refit damaged equipment and replace losses. While losses in the recent battle were not excessive they did use up a number of spare vehicles and captured salvage just barely making good the damage. A series of lectures presented to the battalion officers and senior company NCOs had been intended to keep the leadership up to date on events within the brigade so they could pass on developments to the troops. The lectures had been well received and the latest one was thought to be of particular importance as it was directed at the development of the Brigade’s fighting strength and plans for future expansion and procurement of the most modern kit available wherever possible.

For the past two years the command staff had been working with John Ligny II, commander of the Brigade’s Service Battalion and recently promoted to Lieutenant-Colonel, and his lead engineer, Captain Edward Kent. Captain Kent was a gifted designer and had recently put the finishing touches on what was known as ‘Project 3000’. Today the engineer would be presenting his design suggestions to the Brigade’s senior officers, the battalion and company commanders, their second in command as well as the regimental and company sergeant-majors.  As the staff members settled themselves in their seats Colonel’s Bedford and Ligny gave Captain Kent a final nod of encouragement and withdrew to a side table to the left of the podium.

Showing only a little nervousness Captain Kent approached the lectern, adjust the microphone and cleared his throat, the sound amplified, carried across the room stilling the remaining conversations as the audience made their last adjustments to make themselves comfortable.

“Good afternoon, Ladies and Gentlemen”, he began. “In the past we have had held these larger briefings to roll out changes to the Brigade’s organisation or to explain the changes in doctrine and how the Brigade could make the most economical and effective use of its equipment. Today’s briefing is more theoretical as it will introduce you to plans for new equipment that does not exist at this time. “Project 3000” is an examination of equipment available on the arms markets today but looks at ways in which it might be improved or otherwise modified to become more effective and better suit our needs.”

Picking up a small remote the Captain pointed it towards a small computer and projector that came to life and lit up a large screen on the stage.

First Mechanised Brigade, Project 3000 – Future Plans for Improved Task Force Mobility and Firepower   
   
After only a brief pause the engineer continued…

“From the day the first tribal group picked up a club or pointed stick to defend its territory against other humans there has been infantry. With each technological advance in weaponry the infantry has been compelled to adapt or face certain defeat and destruction.  Offensive weapons advanced from fire hardened pointed sticks, to a stone flint spear or axe, while defensive measures such as leather shields and armour were developed to protect the infantryman from attack. Ranged missile weapons, first thrown by hand, then assisted by the atlatl, then by the advent of the bow, forced the enemy to develop defensive tactics to augment shield and armour.”

“With the coming of bronze and then iron weapons came other tactical advances such as mounting infantry on a chariot or on horseback. Early use of animal power increased mobility and gave us the ‘Dragoon’ followed by the cavalryman. Infantry was again compelled to developed countermeasures by the development of better armour and improved tactics. From Egyptian axemen to Greek Hoplite to Roman Legionnaire to the medieval armoured ‘man-at-arms’ the technological leap-frog between the infantryman and more powerful battlefield weapons has continued. The coming of gunpowder gave infantry a massive increase in firepower and threatened the knight/cavalryman with obsolescence. The early machineguns and breach loading artillery develop just over a millennia ago all but drove the mounted soldier from the field and forced infantry to first disperse and then burrow underground to survive. Mobility itself was strangled in the trenches and barbed wire that could run for hundreds of miles while advances were often measured in yards.”

“The arrival of the internal combustion engine in old earth’s first global war allowed the armour, artillery and soldier to be combined into an armoured fighting vehicle that returned mobility to the battlefield and heralded a new form of cavalry. The infantry was also challenged by the arrival of the tank but soon found a way to marry itself to the mobile armoured forces by mounting itself in trucks and soon after, purpose built armoured carriers to transport them across a kill zone. Infantry was now able to close with and assault the enemy, support the tanks and also keep pace with an advance once the enemy’s tactical and operational depth had been penetrated and reserves had been exhausted. Through the period between the 21st and 24th centuries the infantryman, mounted in fully functional combat vehicles formed one leg of a three-legged stool alongside the main battle tank and ground support aerospacecraft that made up the modern air-land battlefield.”

“The arrival of the BattleMech was thought to be the end of the conventional arms, the infantry in particular. The infantryman, when exposed to enemy firepower was vulnerable as ever to an enemy that could bring truly massive firepower to bear. However, the combination of tactics, equipment and supporting arms allowed the infantry to survive the modern battlefield and fulfill its traditional role to both take and hold ground. In fact, for the last thousand years, despite the advancements in ‘mobile’ warfare platforms, the infantryman is still the backbone of most House and Periphery state armies. A tank or BattleMech only controls the ground it stands on and, perhaps, only the area within range of its primary weapons.”

“The modern infantry force is still carried into battle by truck, armoured personnel carrier and dedicated infantry fighting vehicles. Known as IFVs, such as the tracked Goblin or the faster Maxim hovercraft, the IFV is both tank and infantry carrier combining mobility and firepower to move the infantry forward. The problem with these two advanced models is that the Goblin is slow, only as fast as many medium or heavy Mechs, and its base model is not that well armed. The Maxim is both well armed for a hovercraft and fast but the loss of a single craft can ground an entire infantry platoon. Moreover, the Maxim is not a vehicle that lends itself well to close support of both armour and Mechs due to the potential damage to its lift gear.”

“In our experience over the past five years we have found that our own infantry force have done well in its wheeled APCs and the few Goblins that have come our way. However, more firepower coupled with speed is what is required to help the infantry drive home its assaults in the company of our armoured and Mech forces within each of our task forces. With the destruction caused by the Succession Wars, including the present third war we are now engaged in, new vehicle designs have been few and far between as industry focuses on maintaining current designs. With this in mind our engineering team has designed a new IFV based on a modified Hunter light tank. The core of Project 3000, the new vehicle has the name “IFV 3000”, also known as "Warrior".

“Rather than requiring new factories or dedicated production lines to build the IFV the 3000 program requires the lower hull, chassis and drive train of the Hunter, spare armour plate and a modest industrial complex to carry out the conversion. The conversion could be done at a heavy machinery plant or service facility or perhaps an agro or industrial Mech repair or maintenance shop. That in itself is a challenge but one the command is working on solving. Let’s take a look at Project 3000 in more detail.”

Clicking the remote a schematic was displayed on the large white screen

“The IFV 3000 is a 35 ton tracked infantry combat vehicle designed to carry infantry into battle behind armour similar to the Goblin’s but with more speed and a better weapons suite. Somewhat slower than the standard APC it is still faster than the majority of heavy Mechs and tanks. The vehicle uses the 175 Magna Standard fusion engine of the Hunter but the upper hull, turret and main weapons systems are ‘rearranged’, to accommodate the new design. The vehicle possesses seven tons of Star Slab standard armour with an unmanned turret carrying its main weapons. The engine is moved forward to the centre of the vehicle to allow a rear mounted infantry compartment capable of carrying one squad and their kit, with exit doors to the rear and on the top of the rear deck behind the remote turret. The crew - driver, gunner and commander -  sit in the main hull thus reducing the turret and overall vehicle profile.”

“The remote turret is broad but relatively flat and includes a medium laser and two SRM 6 launchers, each with one ton of reloads stored in the hull. Rounding off the weapons is a standard machine gun with a half-ton of ammunition. With all weapons mounted in a fully rotating turret the vehicle has excellent firepower in a 360 degree arc to protect itself and its infantry squad.”

“The vehicle stats are as follows. Note that the cost covers an almost ‘bottom up’ forecast of this build.”

Size: 1; Move: 5/8; TMM: 2; Arm: 4; Str: 2; Short: 3; Med: 3; Long: 0; PV: 20; Cost: C-Bill 569,700

“Since each infantry company in the Brigade has a mixed headquarters platoon that includes two mounted squads and two LRM APC variants, the 3000 program has also designed a company fire support vehicle to replace the APCs currently in service. The FSV 3000 is also based on the Hunter light tank but the heavier firepower and ammunition requirements mean less armour is carried than on the IFV version and infantry compartment is removed. The vehicle has five tons of Star Slab standard armour and the crew of three is again housed in the hull. The unmanned turret, once more designed to lower the silhouette, contains four LRM 5 launchers and a machine gun supplied by three tons of LRM reloads and one half-ton for the machine gun stored in the main hull. This gives the vehicle significant long range and indirect fire capability for its size but for close in protection the single machine gun was augmented by a hull mounted medium laser to discourage an enemy from getting too close. The main difference between the FSV and the standard Hunter light tank is the heavier close range firepower and it could be argued that the Hunter could fill the role but for the fact that the FSV 3000 build is considerably cheaper.”

“As before the cost factors is an almost complete new build and the stats read out as follow.”
 
Size: 1; Move: 5/8; TMM:2; Arm:3; Str:2; Short:2; Med:2; Lg:2; PV:18; Cost: C-Bill 611,550
 
“Lest our tank commanders feel left out Project 3000 also has proposed a redesign of the Vedette medium tank, renamed “Cromwell”. Cromwell is designed to keep pace with the IFV 3000 as well as most medium and faster heavy Mechs. The standard 60 ton Manticore in use by the brigade is considered a bit too slow for the proposed manoeuvre tactics used in the Brigade but it is a mainstay in every military that can obtain them. The Cromwell’s hull is a stretched and reinforced Vedette chassis increasing the weight to 55 tons and replacing the internal combustion engine with a Core Tek 275 fusion plant capable of moving the vehicle at just over 86 km per hour. The vehicle is protected by 7 tons of Protec Tech 6 standard armour, which is borderline adequate for a tank of this weight. To achieve the speed required meant certain sacrifices had to be accepted. Nevertheless the armour is better than that on the Hetzer or Vedette and equals that of the Goblin despite Crowell being 10 tons heavier.”

“The turret mounts a single PPC and an SRM 6, with 1 ton of SRM reloads in the hull. There is machine gun with one-half ton of ammunition in the front hull along with an LRM 5, also with one ton of reloads. The Cromwell is a faster, lighter scaled down Manticore that gives up some armour and weapons in exchange for higher speed, making the vehicle more difficult to hit. Considering the complexity of this redesign Cromwell is unlikely to be made available until the Brigade has access to a major industrial scale workshop. The vehicle stats are…”

Size: 2; Move: 5/8; TMM: 2; Arm: 4; Str: 3; Short: 2; Med: 3; Lg: 2; PV: 28; Cost: C-Bill 2,469,348

“In summary, none of these vehicles are currently available to the Brigade nor do we anticipate their becoming available in the near future. However, with current trends in industrial recovery it is anticipated that within the next three to five years we may be able to begin procuring these designs via one or more minor arms dealers or via specific contracts or licensing deals. In the meantime, the brigade’s command is exploring providing PKR-T5 “Pack Rat” reconnaissance vehicles as combat replacements for lost APCs within the infantry companies. The Pack Rat is faster and better armed than our wheeled APCs and just as well protected. These carriers should increase the firepower of our combined arms task forces sufficiently to justify the additional cost.”

“This concludes today’s briefing. We will take a 15 minute break before opening the floor to questions or comments. Thank you.”

*****

As the gathered officers and senior NCO made their way to the various refreshment tables near the front of the auditorium Colonel Bedford caught the attention of Lieutenant-Colonel Talbot, commander of the 1st Rifles and Task Force 1.1.

“John, give the senior command staff 20 minutes to relax and mingle then have them return to the base. We will be getting our orders in the next 24 hours and I want a full report on the Brigade’s status by 0800 hours tomorrow morning.”

Noting the quizzical look on the infantry commander’s face Bedford held up a hand to forestall the question he knew was coming.

“I can’t tell you anything now but I do know it means we will likely be seeing some heavy combat. Be sure to issue 72 hours leave passes to those who are in line for it, or are deserving. I have no doubt it will be the last chance the troops will have to relax for some time. Carry on.”

“Aye, Richard. We’ll see to the arrangements,” Talbot replied.

With that the two officers exchanged informal salutes and the commander of the mercenary brigade turned on his heals and strode up the shallow stairs leading to back of the auditorium, his administrative assistant and batman following close behind. John Talbot turned to begin getting the word to the other battalion commanders.



Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 22 May 2018, 13:35:13
1030h, Hangar 11, Cocula Spaceport, Nopah, Week 3b May, 3020

The level of security around Hangar 11 was impressive. An outer layer of infantry and light Mechs, screened an inner layer of medium tanks and Mechs and the close perimeter was a lance of heavy Mechs and and mechanised infantry. Inside the empty hangar were rows of chairs, enough to hold the command staffs and senior unit commanders for all the regiments in the Davion strike force. Near the front wall was a projection screen, a clutch of large computers and a holotank. As the commander of the 1st Mechanised Brigade and his senior officers entered the hangar their identification cards were scanned and they were ushered to their seats.

Within a few minutes the hangar was beginning to fill with other officers and, with the exception of a few aides, no officers seemed to be below the rank of major. The room was called to order in loud ‘clack’ of heals coming together as every officer stood to attention. Marshall Neale Wargo entered the open hangar space and proceeded immediately to the dais where he introduced an aide, Major David O’Rourke, who was on the Marshall’s intelligence and operations staff. The major turned on his own computer notepad while a senior technician turned on the projection device and holotank. Once the devices were adjusted and focused the briefing got down to business.

“Gentlemen,” Major O’Rourke began, “the target of the coming assault will be Alrescha, in the Tikonov Commonality”.

Pausing briefly to allow the outbreak of murmurs to subside, the Davion major continued.

“As we know this target was hit a few months ago where MacGregor’s Armored Scouts and the Ariana Fusiliers were badly shot up. Since then we have learned the Fusiliers have moved on but the Scouts have remained, rebuilding and reinforced by a newly rebuilt New Hessan Armoured Scouts. For those of you who do not recall the intelligence briefing from the middle of last year, this particular New Hessan mercenary command was shattered in the Free World’s League final offensive to liberate the worlds occupied by House Liao during the Anton Marik civil war.”

The view screen came alive with a three dimensional view of the Alrescha system which then drew closer to the third planet in the system and the strike force’s target. Zooming in further the view changed to a low orbit view of the capital city of Cord, the nearby spaceport and small industrial park. Rail lines led to and from the city, spaceport and countryside that showed heavy agricultural use.

“As per your orders packets we will lift off at 2250h tonight for Nopah’s zenith point and jump to Alrescha dead on 0000h June 1st. Latest reports place MacGregor’s scouts with seven of nine regiments in its command placed in bivouacs near the capital. One standard second line militia regiment, a planetary infantry regiment along with one light and one medium tank battalion are also at the capital. At the  spaceport, thirty-five kilometers southeast, is a third infantry regiment and medium tank battalion also belonging to the planet’s defence forces. Naturally, the aerospace force for both the MacGregor Scouts, the planetary defence forces and the Hessen mercenaries are also based there. Capellan forces should muster two light and two medium wings, almost all squadrons should be at or near full strength.”

The view swung approximately 150 kilometers to the east to a major town with an intensive rail network. The view ‘descended’ to a lower altitude and brought up view of major grain storage and rail maintenance facilities. There were also signs of significant military style emplacements near the rail complex and grain handling buildings.

“The New Hessen Armoured Scouts with one additional motor infantry and one medium tank regiment from MacGregor's Scouts are based here at the town of Banfield. They have adopted defensive positions to protect the agricultural complex, rail maintenance facilities and other likely infrastructure targets.”

Zooming out to a view of the entire planet the screen then scrolled up a list of place names, locations and descriptions.

“Referring again to your packets you will find your targets. The entire command will jump into the Alrescha system at the zenith point along with the carrier group based around FSS Enterprise. As we discovered earlier this month at Ronel, the Capellans have committed their limited naval strength in hopes of deterring or deflecting our attacks. As this is a full assault and the command has ample carrier dropships for more than 60% of the combined aerospace forces we will seek a naval battle, if offered, as soon as possible. Note that we have no information that Capellan naval forces are in system but, to ensure aerospace security, Enterprise, her escort forces and fighters will remain in high orbit once we make planetfall.”

“We will land the 8th Crucis Lancers and 1st Mechanised Brigade on the level plains approximately 20 kilometers west of Banfield. Swann’s Cavaliers will drop just 5 kilometers south of the rail facilities. While the Cavaliers moves on the rail centre, the bulk of the Lancers will strike the agriculture complex. First Mechanised Brigade will adopt a broad screening position to the west and push out a forward reconnaissance force to report on the approach of MacGregor’s Scouts and the planetary defence forces if they come along to the party.”

“Once the targets at Banfield have been reduced and the New Hessan command destroyed, dispersed or captured, the entire force will wheel west and come up to support Colonel Bedford's brigade. MacGregor’s Scouts are to be dispatched and the spaceport occupied. Other industrial targets of opportunities can be taken out as we march west.”

Setting down his remote the Davion officer came out from behind the dais, cleared his throat, pausing as his eyes swept the room.

“Gentlemen, while our primary targets are the military formations on the planet, the grain handling facilities and rail complex are targets of opportunity and a means to draw the defenders out into open country. By striking Banfield we split the defences and can hopefully defeat the enemy in detail while they are divided. While we are targeting these facilities to draw out the defenders let me be clear,” the major paused once again before half-turning and pointing to the screen.

“We are not going to Alrescha destroy the grain or other essential infrastructure necessary for the maintenance of the civilian population. New Avalon does not want to risk disrupting the civilian food supplies and giving the Liao regime a propaganda victory to cover a military defeat. Furthermore, we do not want to spark a round or tit-for-tat reprisals that target civilian populations.”

“That is all for now. More details are in your packets and the memory sticks they contain.” Pausing to check his watch the major finished with, “We have about 12 hours before we boost. Return to your units and ensure your final preparations are met. Colonel Duvalier, Colonel Bedford, notify your liaison officers when your commands are ready.”

The major turned to the seats where Marshall Wargo and his staff were seated, “Sir, is there anything you wish to add?”

Marshall Wargo strode quickly to the dais and took the offered lapel microphone.

“Thank you, Major.” Turning to the assembly he added, “I only want to add that we have a strong combat force and our opponent has been bloodied badly these last few months. Don’t let that fact mislead you, the Capellans are no slouches in combat and they are fighting for their homes. They will not be push overs but victory will be ours. Good luck and we will see you on the ground.”

With that the assembled officers all rose and stood to attention, Major O’Rourke offering the collective salute to the Marshall as the force commander turned and strode down the centre aisle of chairs towards the hangar's exit.

As the assembly broke up Colonel John Talbot turned to his own commander, Richard Bedford, and with a raised eyebrow quipped, “Screening position? Forward reconnaissance force? Is it just me or have we just been asked to hold off eight or ten regiments with five battalions.”

“Colonel Talbot, I am surprised at your attitude,” Bedford replied with a half-smile. “We have six battalions, or,... almost six."

More seriously, “We will look at the entire package when we get back to the dropships. Call the officers together, company and squadron commanders and their execs. Make sure Major Burgh is there."

After a brief pause, "Let’s see what kind of cards we have been dealt.”
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 25 May 2018, 13:02:44
1800h, Dropship Clementine, Cocula Spaceport, Nopah, Week 3b May, 3020

The officers briefing was drawing to a close as the last questions were raised and answered by the Brigade’s command staff. There was clearly plenty not to like in the Davion plan, the timetable for clearing Banfield and defeating the New Hessan Scouts not the least of them. The good news was that the dropship transports that would carry the 8th Crucis Lancers would be concentrated in three landing sites west of the town alongside the ten dropships from the 1st Mechanised Brigade. As on Epsilon Eridani, the three Leopard aerospace carriers hired by the Brigade would remain in orbit carrying a squadron each of its light, medium and heavy fighters. The other 18 fighters would be based on the surface close to the three Overlord Mech carriers. The Brigade’s mission was to protect the landing sites from attack by the Capellan garrison to the west until the 8th Crucis Lancers and Swann’s Cavaliers could deal with the defenders of Banfield and return.

To assist with this mission the Brigade was given the 2/8th Crucis Lancers Mechanised Infantry Regiment less its third battalion. The 2/8th’s third battalion mustered little more than a company, its losses from the March battle not having been replaced. This reduced battalion would form part of the landing zone security battalion along with the remains of Swann’s Cavaliers two remaining motorised infantry battalions, themselves each no larger than a company. A medium tank battalion from 1/8th Crucis Lancers Armoured Regiment was to bring the 2/8th up to strength in order to reinforce the 1st Mechanised Brigade. Finally, the Crucis Lancers own artillery battalion would also remain behind in the drop zone, Marshall Wargo wanting his command to move as quickly as possible and not be slowed by the guns. The artillery could still be called on for additional fire support if not otherwise engaged.

This additional force added three battalions to the 1st Brigade’s own four combat battalions. The mixed battalions that composed Task Forces 1.1, 1.2 and 1.3 formed the main combat formation of the brigade while a reinforced Task Force 1.4, consisting entirely of fast light Mechs, hover tanks and hover APC mounted infantry, would provide reconnaissance and advanced screening. The Brigade’s own “HQ Combat Group” added a short battalion based around the Command Lance, a platoon of armour and No. 13 Commando, the Brigade’s own special operations airmobile scout company.

Providing aerospace support was the Brigade's No. 1 Group. For this mission, Lieutenant-Colonel Philippe Valois and his second-in-command, Major Catherine Woodville, had organised the Group into three small wings, each wing consisted of two squadrons of similar class fighters, rather than two wings of 18 mixed  craft. The idea came from the major, who believed that the squadrons should be kept ‘pure’ to take advantage of their individual class characteristics. Major Woodville was also an advocate of developing the Brigade’s aerospace force into a full multi-task force that could take on any role required by the mission and that No. 1 Group should expand to three full wings with 54 aerospace fighters.

The three Davion battalions, formally dubbed the 2/8th Crucis Lancers Mechanised Regiment, would form a second formation of strictly conventional troops and were to cooperate with the Brigade in accomplishing its mission in defending the dropships and landing zones as well as cover the rear of the Lancer's attack. The term ‘cooperate’ was meant to cover the fact that a Davion Lieutenant-Colonel and regimental commander would not readily subordinate himself to a mercenary officer even though Colonel Bedford was technically his superior in rank. The orders packet was also clear that the Davion regiment also had first call on the Lancer's artillery battalion.

While not entirely enthusiastic about the arrangement, including the fact that he would not have time to coordinate plans with his counterpart until making planetfall, Colonel Bedford intended to make the best of the situation. For now he had been nurturing another plan that had occurred to him earlier that morning during the briefing at Hangar 11. As the Brigade’s own briefing was breaking up the Colonel signaled Major Thomas Burgh, commander of No. 13 Commando, Lieutenant-Colonel Talbot, the Brigade's de facto second-in-command and commander of Task Force 1.1, and his own brother, Major Thomas Bedford, to remain behind. He directed them to a side table where he had a small folder with hard copies of parts of the briefing packet he had received that morning.

“Major Burgh, how are the men and women of No. 13 today?”, offering his hand to the special operations commander, nodding to the other two officers.

“Just fine , sir. Ready for your orders,” Burgh replied.

“That’s good, Tom. I think I have a special party for you and your company and I want your thoughts on using your company for a high altitude insertion behind the lines to ensure we see what is coming long before it even comes over the horizon.”

Major Burgh’s arched an eye brow but his impassive face gave away little else.

“Do tell, sir. Sound like this might be right up our alley.


<<... to be continued>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 26 May 2018, 11:33:11
1500h, Dropship Clementine, Week 4b May, 3020

In the five days since departing Nopah the plan for the proposed high altitude drop behind enemy lines had been refined after additional meetings with Major Burgh and the two officers most concerned with the plan’s execution. While it had been reduced in size considerably since Richard Bedford’s first iteration it was now considered a critical part of the Brigade’s overall plan for the assault on Alrescha. It also meant that one of the dropships would have to alter its final approach vector slightly in the final approach but if all went well it would still hit the landing zone without incident.

Thomas Burgh had immediately advised that trying to drop the entire company plus two lances of light Mechs via a high altitude insertion from 20,000 meters as too large and too easily spotted. With the Davion navy and the mercenary’s own aerospace carriers in orbit the movement of large ground formations would be easily tracked, even if the exact type of formation may not be easily identified. The terrain was mostly open country and with a few reconnaissance flights most of the missing details could be filled in from the air. Instead of placing the entire company on the ground without their transport the plan was modified to insert a surveillance force into the area near the spaceport to observe the activity of the ground and aerospace forces based there.
   
Nine handpicked members from the company led by Captain Joanna Flanders would execute the insertion at first light as the dropships thundered by south of the spaceport heading for their landing zones 120 kilometers to the east. Dressed in light pressure suits due to temperature and lack of breathable air, the approach would be steep and velocity extremely high. Once outside the dropships the high altitude would allow the teams to glide the many kilometers to the north and their own drop zone. Three teams, each consisting of a demolitions expert, sniper and communications specialist, would target their landing on the south side of a small woods five kilometers south of the spaceport near Cord. Each trio would jump with a small canister containing their special gear and, once on the ground, establish three listening posts within visual line-of-sight of the spaceport. As the terrain was mainly open farmland with numerous small copses of light woods the teams should have plenty of good choices for setting up and camouflaging each position.

 
The communication gear was capable of direct narrow beam signals to the mercenary dropships in low orbit, which could then be relayed to the Brigade headquarters on the the surface. The teams were to report activity around the spaceport and whether the enemy might be mustering forces for a major counterattack or moving troops closer to the spaceport in a prelude to evacuation. If the conditions proved favourable enough the teams would be the eyes and ears that could guide a ground drive aimed at isolating the enemy formations from the spaceport and their dropships. If so isolated, the enemy may be convinced to surrender rather than fight to the last man and risking destruction to the city of Cord.

Christened “Cavalier”, the final details would be completed en route but there was just enough time to get the suggestion to the Davion Marshal’s command dropship before the jump from the Nopah system. No one was under any illusions that the plan would be immediately accepted and that there would be numerous questions and second guessing. In the end all Major Burgh and Captain Flanders were interested in was whether it would be “go” or “no go”.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 26 May 2018, 12:02:47
Headquarters MacGregor’s Armoured Scouts Command, Cord, Alrescha, Tikonov Commonality, Week 1b, Jun, 3020

Colonel Adam Bailey was not pleased with the situation. His command had been badly mauled back in February and while replacements had been steady his command was still integrating the new troops into their sub units. The sudden news that an enemy force was approaching the planet and was less than three days from entering orbit was more bad news. The system had no recharge station and recent solar activity had obviously hidden the jump impulse given off by the attacker’s arrival. Had it not been for a chance patrol extended by a squadron leader out beyond the planets single moon, Piscium, the incoming dropships might have been missed entirely until it was too late.   

Judging from the size of the attack force it soon became clear that the Davion invaders had assault dropships and this probably meant a marked aerospace advantage. If the enemy possessed an advantage in space he would not play the game by their rules. As the enemy advanced he would monitor their approach with only his fast, agile light aerospace squadrons, avoiding combat until the attacker was committed to his final approach. This would deny the assault dropships the advantage of a battle in space and they would have to enter the atmosphere if the Davion commander wanted their heavy firepower in play.
Once entering the atmosphere he would hurl all four wings at the dropships and try to penetrate their escorts to bring down as many loaded craft as possible. Operating in the atmosphere would make maneuvering more difficult but fighting heavy odds in space would just lead to an early defeat. With less than 48 hours before the enemy hit the atmosphere he raised the alert status of all forces to maximum and the governor declared Marshall Law.

Alrescha Defence Brigade – Aerospace

MacGregor’s Armored Scouts 1st Aerospace Wing (light) [r] - r17; Mv:6; Arm:19; S:4; M:4; L:0 – BOMB3

MacGregor’s Armored Scouts 2nd Aerospace Wing (medium) [r] - r17; Mv:6; Arm:21; S:6; M:6; L:1 – BOMB4

New Hessen Armored Scouts Aerospace Wing (light) [r] - r13; Mv:6; Arm:19; S:4; M:4; L:0 – BOMB3

Alrescha Garrison Aerospace Wing (medium) [r] – r13; Mv:6; Arm:6; Arm:21 - S:6; M:6; L:1 – BOMB4

ACS Stats (each wing) - Move:6; Tactics:4; Mor:7; Skill:4


*****


Dropship Clementine, 12 hours from orbit, Alrescha, Tikonov Commonality, Week 2a Jun, 3020


Commodore Wu stood easily on the bridge of the Clementine under the artificial gravity imposed by its deceleration as it approached the planet of Alrescha. Next to the Clementine’s Captain stood a less comfortable Colonel Richard Bedford. Both men were focused on the main viewing screen which held the face of the Davion naval commander, Rear Admiral Francis Drummond. All senior officers aboard Clementine as well as every other dropship in the fleet was awaiting the word to execute the final alterations of course that would commit the invasion force to the landing or direct them around the planet pending the outcome of an aerospace battle.

“Good afternoon, Gentlemen”, he began. “As we haved discussed, the Capellans seem to have learned from the last few battles. They do not appear disposed to meeting us in space where we can administer a proper drubbing. I am not sure I blame them considering we have the advantage in numbers and firepower.”

Steepling his fingers in front him Rear Admiral Drummond continued,

“The fact that the Capellans have begun committing their own naval assets to battle means we will need to keep Enterprise and her escorts in high orbit in case they show up. We will close with planet for a while longer in the hope of convincing the opposition we will try to punch through his aerospace defences. However, we will break off at almost the last minute and have the transports and carriers make an orbit of the planet. This will give the fighter wings time to drive off or tie down the defenders. Make your calculations to orbit the planet along the flight path being sent to you now.”

The admiral turn away from the screen briefly and gave someone off-screen a quick nod.

“While the dropships make the orbit with the Enterprise and its fighters, the fighters of the ground commands will hit the atmosphere and engage the enemy defences, shooting them down or driving them back to their bases. At the end of the orbit the troopships will then begin the landing escorted by both of Enterprise's fighter wings until their weapons are clear and they can complete the landing protected by their own guns. Once it is clear the dropships are safely on their way down the fighters will then break off and return to the Enterprise. Good luck. Drummond out.”

The view screen faded and was replaced by a magnified view of the planet, green-blue and swirled with white cloud against the black of space.

Turning to his own aerospace commander and his senior pilot's second in command Richard Bedford added, “Ok, Philippe, get the Group ready. Any final thoughts?”

“No sir, we’re ready. We will launch in one hour, no bombs.  I want every craft configured for a dogfight. We will dive straight in with the Davion and Cavalier's fighters. My only concern is that the Crucis Lancer heavy wing is not 100 per cent, even with two months to replace losses. Their third squadron has only one functional flight.”

“So,… their heavy wing is about as strong as ours then.”

Well,… yes, I suppose that is true. Glass half full, Colonel.” Valois added with a smile. “Don’t worry, we’ll clear a path for you Richard.” 

“Of that I have no doubt, Group Commander. Good luck.”

Lieutenant-Colonel Valois and Major Joanna Flanders came to attention, Philippe Valois, as senior officer, offered a sharp salute. Both officers turned on their heels, a bit more carefully under the effects of the artificial gravity, and left the bridge.

Turning to the view screen that now held the green-blue of the planet Alrescha, Richard Bedford quietly said, “Now we wait.” A casual glance at his wrist watch told him the aerospace forces would likely engage each other within the next ten or eleven hours.

Davion 8th Brigade – Aerospace Command

8th Crucis Lancers 1st Aerospace Wing (light) [r] – r15; Mv:11; Arm - 18; S:3; M:3; L:0 – BOMB3

ACS Stats - Move:11; Tactics:0; Morale:7 Skill:4

8th Crucis Lancers 2nd Aerospace Wing (heavy) [r] – r19; Mv:5; Arm - 21:27; S:9; M:9; L:3 – BOMB6

ACS Stats - Move:5; Tactics:5; Morale:7; Skill: 4

Swann’s Cavalier Heavy Aerospace Wing (heavy) [r] – v27; Mv:5; Arm – 24; S:9; M:9; L:3 – BOMB6

ACS Stats - Move:5; Tactics:4; Morale:6; Skill: 3

No. 1 Group – 504th (Nottingham) Wing (light) [r] – r14; Mv:10; Arm – 12; S:4; M:4; L:0 – BOMB2

ACS Stats - Move:10; Tactics:0; Morale:7; Skill:4

No. 1 Group – 501st (Gloucester) Wing (medium) [r] – r14; Mv:6; Arm – 12; S:5: M:6; L:2 – BOMB2

ACS Stats - Move:6; Tactics:4; Morale:7; Skill:4

No. 1 Group – 302nd (Krakow) Wing (heavy) [r] – r16; Mv:5; Arm – 19; S:8; M:8; L:4 – BOMB4

ACS Stats - Move:5; Tactics:5; Morale:7; Skill: 4

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 28 May 2018, 12:16:33
Alrescha, Tikonov Commonality, Week 1b Jun, 3020

The Davion aerospace fighters hit the atmosphere at just after 0300 hours on the 07th of June. As planned, the dropship wings aborted their descent and skimmed the edges of the upper atmosphere, the aerospace fighter carrier Enterprise and its escorts kept a close eye on the defending aerospace fighters as they rose to high altitude. When it became clear that the dropships had aborted their approach, the Capellan fighters tried to make adjustments to intercept them further north. However, it soon became apparent this would have allowed the Davion fighter wings to come in behind them. Abandoning the effort they rolled back to the south and prepared to engage the incoming fighter wings.

The first to engage were the fast and agile light fighters. Colonel Valois’ wing dove into the larger light wing belonging the MacGregor Scouts while the light fighters belonging to the 8th Crucis Lancers engaged their counterparts from the New Hessen mercenaries. Attempts by the two wings belonging to the Capellan Scouts to close the range were foiled because their mixed wings included a slower less nimble medium squadron that dragged on the entire formation's maneuverability. While Valois managed to tie up the larger wing and avoid any serious damage to his smaller formation, the light Davion wing got the better of the Hessen mercenaries and inflicted a number of telling hits.

The medium and heavy wings belonging to No.1 Group met the planetary garrison’s medium fighters head on and paid the price in an exchange of heavy fire that badly shot up 501 Wing, forcing it to withdraw covered by the 302. The Capellan fighters also suffered losses but deftly avoided more than a few annoying strikes from the 302's heavy craft. The Cavalier’s heavy wing supported by the Lancers’ own understrength 2nd wing dove into the MacGregor Scouts 2nd Aerospace Wing and did heavy damage. This did not prevent the understrength Davion wing from suffering additional damage forcing it to disengage and withdraw.

With both sides having expended most of their ordnance in just 20 minutes the Capellans realized they could not break though the fighter screen. With the dropship’s fighter escort still intact and with losses and damage serious enough to question pushing the attack further, the Capellans disengaged. The combined Davion fighter force regrouped and positioned itself to receive the approaching dropships, now making their final approach for entering orbit. Round one went to the Davions.

Alrescha Defence Brigade – Aerospace

MacGregor’s Armored Scouts 1st Aerospace Wing (light) [r] - r17; Mv:6; Arm - 19; S:4; M:4; L:0 – BOMB3

MacGregor’s Armored Scouts 2nd Aerospace Wing (medium) [r] - r17; Mv:6; Arm - 12:21; S:6; M:6; L:1 – BOMB4

New Hessen Armored Scouts Aerospace Wing (light) [r] - r13; Mv:6; Arm – 15:19; S:4; M:4; L:0 – BOMB3

Alrescha Garrison Aerospace Wing [r] (medium) – r13; Mv;6; Arm:6; Arm – 15:21 - S:6; M:6; L:1 – BOMB4


Davion 8th Brigade – Aerospace Command

8th Crucis Lancers 1st Aerospace Wing (light) [r] – r15; Mv:11; Arm - 18; S:3; M:3; L:0 – BOMB3

8th Crucis Lancers 2nd Aerospace Wing (heavy) [r] – r19; Mv:5; Arm - 12:27; S:9; M:9; L:3 – BOMB6 ch:td2
 
Swann’s Cavalier Heavy Aerospace Wing (heavy) [r] – v27; Mv:5; Arm – 27; S:9; M:9; L:3 – BOMB6

No. 1 Group – 504th (Nottingham) Wing (light) [r] – r14; Mv:10; Arm – 12; S:4; M:4; L:0 – BOMB2

No. 1 Group – 501st (Gloucester) Wing (medium) [r] – r14; Mv:6; Arm – 6:12; S:5: M:6; L:2 – BOMB2 ch:wd, (unsteady)

No. 1 Group – 302nd (Krakow) Wing (heavy) [r] – r16; Mv:5; Arm – 19; S:8; M:8; L:4 – BOMB4

*****

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 02 June 2018, 11:10:16
Cavalier-Two, Holbrook’s Wood – 1km from Cord Spaceport, Week 2a Jun, 3020

Sargent Perez had scanned the terrain around the spaceport's north eastern quadrant and decided the small copse of trees known as Holbrook’s Wood would suit his teams needs almost perfectly. Located on a small hill with a remarkably good field of view, it was just 35 x 25 meters with adequate underbrush to hide his three troopers. It was in the middle of a field of new wheat that was only just above the knee in height. The team was now dug in with one main and one security observation post facing the spaceport and one communication post on the opposite side of the wood that also doubled as a second security position. Despite these precautions there was no intention of fighting unless there was absolute no choice. The three man team was only lightly armed and would not last long in a firefight against real opposition. Looking around, Perez noted the copse was also small enough that it should not attract attention as long as the team maintained discipline. Since dropping three days ago the routine patrols had not yet come closer than the dirt track nearly 100 meters from the edge of the woods but there was no point in inviting unwanted attention.

This initial plan to drop during the hours of darkness on June 6th was scrapped when the dropships diverted to make an orbit to allow the fighters time to clear the approach. With the air battle in full swing the few hours the diversion took meant the team had to drop after the sunrise. This raised a few eyebrows as the entire team, their kit and even parachutes were all black. Captain Johanna Flanders simply cursed and modified the landing coordinates so they would land further away from the spaceport. The three equipment canisters were the first to be dropped, their descent checked by pilot chutes. As the teams dropped from the ships at over 20,000 meters they ‘flew’ to rendezvous with the canisters, adjusted their dive angle and came down softly an additional twenty kilometers from the initial aiming point. Waiting until almost the last moment before deploying their chutes the three teams landed safely in a broad coulee more than five kilometers from the nearest farm buildings, quickly burying the parachutes and light-weight equipment canisters the scouts set off on foot for the objectives.

All three teams made the cross country march to the original assembly point by late-afternoon where they rested for an hour before they moved out in the gathering dusk to their assigned observation areas. Two were placed to watch the spaceport from the northeast and south with clear lines of site at a range of between one and two kilometers. The third post was placed 5 kilometers north of the spaceport and one kilometer east of the main road leading from the city. The only activity since the drop date had been the regular combat air patrols launched each day. All this was duly reported to the friendly dropships hanging in orbit over the planet. That was the routine until first light on June 8th.

The activity at the spaceport began early and it was soon evident that something big was happening. A long column of truck mounted infantry formed up with most of the tanks that had been based at the spaceport and the entire force rolled north at a stately 35 kilometers per hour. Only three kilometers from the spaceport the column turned northeast on a secondary road and quickly disappeared over the horizon. At the same time every serviceable aerospace fighter launched, flight by flight, until the only craft left at the base were those too badly damaged to fly. A quick check with Cavalier One to the north advised that Captain Flanders could see large dust columns further north. It was clear that the enemy was not going to be content with waiting for the invasion force to come to them, they were marching to meet their attackers in the open country east of the city.

*****


Battle of Banfield, Alrescha, Week 1b-2a Jun, 3020

With the withdrawal of the Capellan fighters the dropships were able make a clean descent in the early daylight hours of June 6th. As the lead elements of Swann’s Cavaliers' probed the outer defences of Banfield it soon became clear that the Davion plan for the quick defeat of the New Hessen Scouts and destruction of the Banfield agricultural facility was far too optimistic. The Hessen infantry regiment supported by a heavy tank battalion were dug in around the grain and rail centers behind barbed wire and other heavy obstacles. Their artillery battalion was deployed to the north in wooded hills and out of reach for the moment. Hoping to use their superior numbers the Cavaliers', with a regiment of Davion jump infantry attached tried to take the town with a hasty attack. The attacking jump infantry was caught by a well-timed pre-registered artillery bombardment that brought them up short of their objective. The Cavaliers' own artillery inflicted serious losses on the defenders but it was not enough.

To make matters worse the three battalions of Hessen light and medium Mechs supported by two medium tank battalions could not be pinned down by the Cavaliers' own heavy Mechs and tanks. Only a single battalion of medium Mechs and two more of medium tanks had proven capable of maintaining an engagement with the lighter Capellan formations but could not decide the issue alone. The Cavaliers air wing, reloaded with bombs, helped suppress the artillery but they could not silence all of the guns, which contiued to be a threat. With reports of the main Capellan force on the move east from the capital city time for dealing with the defenders of Banfield was running out. Leaving behind his 2nd Motorised and 1st Mechanised infantry regiments to help finish the battle, Marshall Wargo left the fight for Banfield in the hands of Lieutenant-Colonel Sean Nally of the Lancer’s mechanised infantry. His instructions were to “finish this and get back to the main body as fast as you can”. With that the Marshall wheeled his command west with the equivalent of three mixed regiments moving at full speed just as first contact was being made by the 4th Dragoons with the lead elements of MacGregor’s Armoured Scouts. 


Davion Garrison, Banfield, Week 2a June, 3020:

8th Crucis Lancers Jump Infantry Regiment [r]:
   1st Battalion (CI): r14; Mv: 1; Transport MP: 6; TM: 4; Arm – 3:9; S: 6; M: 3; L: 0; Spec – CAR16
    2nd Battalion (CI); r14; Mv: 1; Transport MP: 6; TM: 4; Arm – 3:9; S: 6; M: 3; L: 0; Spec – CAR16
        3rd Battalion (CI); r14; Mv: 1; Transport MP: 6; TM: 4; Arm – 3:9; S: 6; M: 3; L: 0; Spec – CAR16

2/8th Crucis Lancers Motor Infantry Regiment [r]:
   1st Battalion (CI): r16; Mv: 1; Trans Mv: 6; TM: 1; Arm – 9; S: 6; M: 3; L: 0; Spec – CAR12; IT12
   2nd Battalion (CI): r16; Mv: 1; Trans Mv: 6; TM: 1; Arm – 9; S: 6; M: 3; L: 0; Spec – CAR12; IT12
   3rd Battalion (CI): r14; Mv: 1; Trans Mv: 6; TM: 1; Arm – 9; S: 6; M: 3; L: 0; Spec – CAR12; IT12

ACS Stats: Move:6; Tactic: 9; Mor: 7; Skill: 4

New Hessan Armoured Scouts, Week 2a June, 3020 - 30km north of Banfield:

New Hessan Amoured Scouts Mech Regiment [r]:
    1st Battalion (BM): r13; Mv: 6; TM: 4; Arm – 15:24; S: 6; M: 6; L: 0 – RCN
   2nd Battalion (BM): r13; Mv: 6; TM: 4; Arm - 15: 24; S: 6; M: 6; L: 0 – RCN
   3rd Battalion (BM): r13; Mv: 5; TM: 4; Arm – 25:34; S: 7; M: 7; L: 5

ACS Stats - Move: 5; Tac: 5; Mor: 7; Skill: 4 – Special: RCN

New Hessen Scouts Armoured Regiment [r]:
   1st Battalion (CV): r13; Mv: 7; TM: 3; Arm – 15:21; S: 9; M: 9; L:3 ; Spec – IT21
   2nd Battalion (CV): r13; Mv: 7; TM: 3; Arm – 21; S: 9; M: 9; L: 3; Spec – IT21
   3rd Battalion (CV): r13; Mv: 6; TM: 2; Arm – 0: 30; S: 12; M: 12; L: 3; Spec – IT15

ACS Stats - Move: 7; Tac: 3; Mor: 7; Skill: 4 – Spec: IT42

Davion Pursuit Force, Week 2a June, 3020 - 28 km north of Banfield:

Swann’s Armoured Cavaliers [r]:
   1st Battalion Swann’s Mech Reg’t (BM): v24; Mv: 5; TM: 4; Arm – 30; S: 9; M: 9; L: 3
   1st Battalion Swann’s Arm’d Reg’t (CV): v26; Mv: 7; TM: 4; Arm – 24; S: 6; M: 9; L: 3; Spec – IT21
   2nd Battalion Swann’s Arm’d Reg’t (CV): v26; Mv: 7; TM: 4; Arm – 24; S: 6; M: 9; L: 3; Spec – IT21

ACS Stats: Move: 5; Tac: 4; Mor: 6; Skill: 3 – Spec: IT42

1/8th Crucis Lancers Mechanised Infantry Regiment [r];
   1st Battalion (CVI): r14; Mv: 6; TM: 2; Arm – 15:21; S: 8; M: 5; L: 1; Spec – CAR28, IT35
   2nd Battalion (CVI): r14; Mv:6; TM:2; Arm – 15:21; S:8; M:5; L:1; Spec – CAR28, IT35
   3rd Battalion (CVI): r14; Mv: 6; TM: 2; Arm – 13:21; S: 8; M: 5; L: 1; Spec – CAR28, IT35

ACS Stats: Move: 6; Tac: 4; Mor: 7; Skill: 4 – Spec: CAR84, IT105

Banfield finally fell early in Week 2a but the remaining mobile elements of the New Hessen Mechs and medium armour were still at large and being harried across open country to the north by the Cavaliers' medium armour and the Crucis Lancers 1/8th Mechanised Infantry. The location of what remained of the Hessen artillery, after suffering accurate airstrikes, was unknown but suspected to be dispersed in the woodlands near Banfield. The town was now garrisoned by the battered Davion jump infantry and another regiment of motorised infantry, who set about finishing the destruction of the grain and rail facilities. The remaining Cavalier Mechs, heavy tanks and artillery were moving west to reinforce the main battle now developing 70 kilometers west of Banfield.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 11 June 2018, 01:23:11
MacGregor’s Armoured Scouts Tactical Headquarters, 35km East of Cord, Alrescha Week 2a Jun, 3020

As Colonel Bailey read the latest intelligence updates it was now almost certain the invading force possessed less than two standard Davion regimental combat teams. The Capellan commander was not overly fussed about the numbers as he had organised his main command into three brigades varying in strength from two to six battalions. His own forces could not be easily dismissed, in fact, a rough estimate of the contents based on the identified dropships suggested that he may actually possess more troops than his opponent. His own ‘Armoured Scouts’ had one battalion each of medium and heavy Mechs, while the Mech regiment’s third battalion had consisted of mechanised infantry since the late 30th century. He also had three medium tank regiments, one mechanised infantry regiment, two more regiments of motorised infantry, two battalions of artillery and the light and medium aerospace fighter wings.

Also attached to his command were the recently rebuilt New Hessen Armoured Scouts, now heavily engaged at Banfield and doing better than expected. The commander of the Hessens had already been order to hold the town as long as he could but then break contact and bring his mobile forces around the enemy positions to the north and join the main force as it marched east. The Hessen’s light aerospace wing was also a welcome addition to the defences. The planet also offered a second line militia regiment mounted in buses but it was mainly a leg infantry formation. The militia, along with a light tank battalion had been left behind in the capital to guard government buildings and depots as well as support the spaceport garrison if called upon. The garrison also had an additional two regular motorised infantry regiments and two medium tank battalions. One battalion of infantry with a tank platoon from the capital had been left behind to protect the spaceport but the remaining troops were attached to his Armoured Scouts and were marching east to engage the invaders.

As the Hessen infantry fought to the bitter end at Banfield he had decided the time to strike was now and he would use everything in reach to strike at the invader of ‘his’ planet. The orders went out for the entire command, less the small security force for the city and spaceport, to assemble and be ready to roll east before 1000h that morning. His attention was on the latest report from Banfield when an aide opened the door to the small office in his headquarters vehicle and announced, “Sir, ground reconnaissance had made contact, light Mechs and hovercraft. Just over 40 kilometers to the east, probably enemy reconnaissance units looking for us.”

“Thank you, Commander,” Colonel Bailey replied. “I’ll be right in. Have all regimental commanders report their status and get my Mech brought up from the column. Alert the command lance to be ready to move.”

With a quick salute the aide left as Colonel Bailey began a quick change from his field uniform to just boots, shorts and cooling vest covered by a light windbreaker devoid of any rank insignia. Thinking to himself, he quickly called to mind the terrain maps and the positions of the march columns containing his command. He was mildly surprised to find the enemy so far west at this point.

“That would put the Davion force a few kilometers west of the Willow Hills," he mused. "So, the enemy commander didn’t wait to finish off the Hessen’s before moving west. Interesting.”
 
With that the Capellan commander strode through the metal door and into the command centre of his mobile headquarters.

*****

Romeo Two-Two Bravo, Six kilometers west of the Willow Hills, Alrescha, Week 2a Jun, 3020

“Romeo Two, this is Two-Two Bravo. Enemy contact, wait, out.”

The already infrequent tactical chatter found within a comms net went completely silent as the vehicles and Mechs of the reconnaissance formation waited for the next transmission from Two-Two Bravo. The tactical call sign identified the sender as Sargent Caroline de Berrie of Two Troop. Two Troop in turn belonged to Major Edmund Beaufort’s B Squadron, 4th Dragoons, 1st Mechanised Brigade. Also listening in were the communications techs of the 4th Dragoons tactical headquarters some few kilometers further back. These techs immediately advised Lieutenant-Colonel John Beaufort, the commanding officer of the 4th Dragoons, while at the same time passing this initial contact notification and radio frequency up the command chain to the brigade headquarters and Colonel Bedford’s staff.

For tactical reconnaissance the three combined arms squadrons in the 4th Dragoons adopted a modified deployment doctrine. Romeo Two, or B Squadron, was deployed in two troops, each consisting of six vehicles and Mechs with four more hover tanks forming the squadron headquarters. Each troop in B Squadron had two light Mechs, two hover tanks, two hover APCs carrying an infantry squad each , divided into three patrols of two units. The patrols were so configured as it allowed the three sub-units to scout a broad front ahead of the battalion with each vehicle or Mech able leap frog its partner as they advanced bound by tactical bound. While one unit took up a position to observe the second moved forward to the next position where it took up a similar observation position. Its partner then deployed forward. It provided security while at the same time being more difficult to spot than the regular movement by an entire lance or platoon. If enemy action was imminent the standard four unit troops of the squadron could be quickly reformed.

“Romeo-Two-Two, this is Bravo. Enemy tanks, grid four-five-niner, three-three-six, range one-five-zero-zero meters moving east. Eight vehicles, mixed wheeled and hovercraft. Over.”

“Two-Two-Bravo, this is Romeo Two, roger, eight enemy vehicles, wheeled and tracked, moving east one-five-zero-zero meters west of your position. Continue to observe and report. Do not engage. Out.”

Major Beaufort was about to check his other sub units but just as he drew his breath and prepared to key his microphone he was interrupted by another contact report.

“Romeo-Two-One, this is Two-One-Charlie, contact. I have twelve, I say again, twelve enemy tanks, range one-six-five-zero, grid four-six-one, three-three-seven. Mostly wheeled and light tracks, moving west in tactical formation, over.”

The squadron commander paused for a three count checking the map against the new contact by his first troop’s fourth vehicle. Nearly two kilometer apart the contacts were drawing a picture of the enemy’s movement. With twenty tanks spotted moving amongst the fields and small woods in front of the squadron Edward Beaufort was already certain an enemy tank battalion was coming his way.

Within a few seconds a third report came in from Romeo-Two-One, the troop commander of B Squadrons’ first troop. Then quickly, two more contacts reports were received from other squadron call signs. Like the others they had identified numerous enemy tanks moving nearly two kilometers to their front. The enemy had arrived but they were not moving in the classic reconnaissance method. Instead they were moving tactically, in more compact platoon formations, almost as if they were expecting contact at any moment. While this provided more security and concentrated firepower, it did mean the Capellans were moving with less stealth, making it more difficult for them to spot their enemy at longer ranges while at the same time the denser formation made it easier to be spotted themselves. So much the worse for them.

“Romeo Two-One, Two-Two, Two-Three, this is Two. Pull back 500 meters to the crossroads at grid four-five-eight, three-three-four. Standard deployment and spacing.  Move now, out.”

Reaching right above his shoulder Beaufort flipped the selector switch to change his radio from the squadron set to the battalion set and sent his own contact report.

“Romeo-Nine, this is Romeo-Two. Sit-rep, over”

The response was almost immediate. People were listening.

“Romeo-Two, this is Nine. Send, over.”

“Nine, Enemy armour, approximately battalion strength, mixed hover and wheel with a few tracks. Grid coordinates four-five-seven, three-three-five through four-six-three, three-three-four. Moving west to east, over.”

“Romeo-Two, this in Nine. Message received. Be advised friendly fast air is in the area and enemy has been marked by friendly Hotel-Romeo assets. Begin harassing the contacts and see if you can draw them away to the south.”

The commander of the 4th Dragoons released the transmit button on his mike to avoid jamming frequency. Pausing a few heartbeats he continued.

“Romeo-Three is also in contact to your south, same contact types and numbers. Romeo-One is not engaged and moving west to find the enemy flank and see what is behind your contacts. Suspect there is a medium regiment to your front. ‘Golf’ call-sign available if requested. Send sitrep when able. Romeo-Two out.”

Major Beaufort noted the information as he saw the rest of his squadron’s Mech and hovercraft slide smoothly into positions to his front. With a battalion of armour to his immediate front he knew he could not engage them in a stand up fight. However, with his eight hover tanks, platoon of mechanised infantry and lance of fast light Mechs, a Hermes IB, two Jenners and a Javelin, he could make high speed passes at their  flanks to harass and hopefully deflect their advance. He would not inflict much damage but the speed would help protect his own vehicles and Mechs. If he was annoying enough the enemy may take the bait and try to engage him in a direct firefight as he angled his command southeast and then south.

As he raised his left hand to the microphone on his throat to give his squadron their orders he couldn’t help but think of his cousin’s unofficial motto for his battalion, “Never a dull moment in the Dragoons.” As the squadron began to deploy for combat Major Beaufort adjusted the frequency on the command net to contact Golf-Nine. As the enemy armour drew closer it was time to ‘call the thunder’.

“Golf-Niner, this is Romeo-Two, fire mission, over.”


*****

1st Mechanised Brigade, 4th Dragoons (+), [r] – Combat Team Stats
   Romeo 9 (mix): v23; Mv: 8; TM: 3; Arm – 6; S: 3; M: 2; L: 0 - Spec: CAR2, IT2, RCN, DRO
   Romeo 1 (mix): v24; Mv: 9; Jump: 1; TM: 3; Arm – 8; S: 4; M: 3; L: 0 – Spec: CAR6, IT6, RCN
   Romeo 2 (mix): v23; Mv: 8; Jump: 1; TM: 3; Arm – 10; S: 2; M: 3; L: 2 - Spec: CAR4, IF1, IT4, RCN
   Romeo 3 (mix): v23; Mv: 8; Jump: 1; TM: 3; Arm – 7:9; S: 3; M: 3; L: 2 – Spec: CAR4, IF1, IT4, RCN

ACS Combat Unit Stats: v23; Mv: 8; TM: 3; Arm – 31:33; S: 12; M: 11; L: 4 –Spec: Car16, IT16, RCN, DRO

ACS Formation Stats – Move: 8; Tac: 1; Mor: 6; Skill: 3 – Spec: CAR16, IT16, RCN

No. 1 Group, 501 Wing (City of Gloucester) [r] –
   501 Wing (med): r14; Mv: 6; Arm – 4:12; S: 5; M: 6; L: 2; Spec- BOMB3 – ch: td, mv
ACS Formation Stats: Move: 6; Tac: 4; Mor: 7; Skill: 4 – Spec: BOMB3

MacGregor’s 3rd Armoured Regiment [r] –
   1st Battalion (CV): r16; Mv: 8; TM: 3; Arm – 15:18; S: 9; M: 9; L: 0 – Spec: RCN
   2nd Battalion (CV): r16; Mv: 7; TM: 3; Arm – 9:21; S: 9; M: 9; L: 3; - Spec: none
   3rd Battalion (CV): r16; Mv: 7; TM: 3; Arm – 21; S: 9; M: 9; L: 3; - Spec: none

ACS Formation Stats: Move: 7; Tac: 3; Skill: 4; Mor: 7 – Spec: none

With an additional lance of light Mechs attached from the brigade’s command company, the 4th Dragoons were split into two demi-battalions in order to better manage the fight against MacGregor’s screen of light and medium tanks. Two squadrons of the Dragoons conducted high speed harassment attacks against the forward light battalion of Capellan armour, exchanging relatively light damage. The left hand Capellan battalion of medium tanks was not so lucky. An artillery fire mission initiated by the Dragoon's B Squadron, and carried through with aid of Boomerang spotter planes and ground drones, landed squarely on target with devastating results to the Hetzer, Vedette and larger hovercraft. The headquarters and A Squadron of the Dragoons darted to the west, south of the developing battle, skirting the Capellan flank and gather more information on what sort of numbers were coming towards the 1st Brigade.

Overhead the aerospace forces from both sides hurled themselves at each other striving to win control of the air, the sky marked with white contrails or black smudges and streaks marking where fighters had lost their private battles and plummeted earthward or staggered away toward a friendly airstrip or orbiting dropship. Number One Group’s attempt to use the 502 Wing to support the Dragoons failed to tip the balance and additional craft were damaged or lost. As the battle drifted to the south, up on the western edge of the hills, eyes with high-powered electronic ranging  binoculars could make out the tall shapes of Capellan Mechs and their supporting armour more than six kilometers away. The enemy’s van was approaching and once it had completed deploying from its march columns the Capellans would certainly engage. With nearly five hours before sunset the battle was expected to continue into the night.

*****

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 17 June 2018, 11:41:29
Willow Hills, 74 Kilometers east of Cord, Alrescha, 1700h  Week 2a Jun, 3020

Standing on the top of the turret of the Manticore heavy tank that was serving as his forward command post, Richard Bedford surveyed the ground that was spread out below him from his position on the crest of Hill 352.6 on the western edges of the Willow Hills. The two reconnaissance forces, still skirmishing, had slowly drifted off to the east and south, the flashes of explosions and tracer marking the flight of high velocity shot showing more clearly in the early evening as the sun sank to the west. The 4th Dragoons were doing their best to manoeuvre the enemy light and medium armour away from the brigade’s main line but the enemy commander was too savvy to take the bait entirely. To the southwest what appeared to be most of a battalion of medium tanks was still close enough to warrant a wary eye be kept in that direction.

Immediately below his position at perhaps two or three kilometers to the west the Techs of Task Force 1.2 and 1.3 had darted down from the hills with recovery vehicles to see what kit might be salvaged. The enemy was near, and drawing nearer with each minute, so time was at a premium. Under the watchful eyes of the two forward task forces the vehicles darted from one apparent wreck to the next where a quick evaluation was done. If the senior Tech in the crew thought the vehicle might be saved they quickly dismounted to hook up the vehicle and start dragging it away.

The real concern was the approach of the enemy Mechs off in the distance. It was clear they were deploying into tactical formations and they gave every impression of preparing to advance. The brigade’s four spotter aircraft were keeping an eye on the enemy preparations noting large numbers of armoured personnel carriers and their supporting light and medium armour. The Hi-Scout Drones carriers attached to the headquarters of task forces 1.2 and 1.3 had also been deployed and were moving forward to gather more information. A rough count suggested roughly a regiment or more of mechanised infantry supporting two battalions of Mechs, mostly medium or heavy. The UAVs had to be careful, the Davion invasion force had not yet won air superiority which kept the spotter aircraft at lower altitudes. The low altitude came with its own dangers. If the light craft got too close to the enemy formation they risked being shot from the skies by ground fire.

Zooming in with the powerful electronic binoculars Richard Bedford half hoped the enemy would delay the attack until morning. This would allow the main body of the 8th Crucis Lancers to catch up with the 1st Mechanised Brigade and Davion 2/8th Mechanised Infantry Regiment. As soon as became clear that Banfield was not going fall on schedule Bedford called a quick conference with his Davion counterpart and advised that they move west into the only good defensible ground in the region, the Willow Hills. Colonel Dupuis of the Two-Eight dithered at first but agreed once he realised the move west would give his own infantry better ground to fight in than the open steppes they occupied just a few kilometers west of the dropship landing zones.   

The two formations moved west and occupied the hills earlier that afternoon. The brigade had deployed Task Force 1.2 and 1.3 farthest to the west on the very western edge of the hills. Task Force 1.1 and the brigade’s command company stood in reserve, hidden in the low ground behind the second range of hills just three kilometers behind the other two battalions. The Davion mechanised regiment was echeloned to the rear with its first battalion immediately behind the right flank of Task Force 1.3, its second and third battalions, one each of infantry and armour, were further back and to the north. Another 30 kilometers to the rear was the main body of the Crucis Lancers minus the infantry left to mop up Banfield and secure the attack forces’ rear. To the north Swann’s Cavaliers Mechs and tanks were trying to run the mobile elements of the New Hessen mercenary command to ground or at least stop them from linking up with the main Capellan force now deploying before him.

Colonel Bedford’s thoughts were interrupted by the sound of outgoing artillery passing overhead. Raising the binioculars again he could see the enemy was advancing, the tall Mechs standing out against the background, often towering over small stands of light woods and brush that obscured the approach of the ground vehicles. From the direction of the advance it soon became clear that John de Scalles’ 17th Lancers would take the brunt of the enemy assault. The headphones in his helmet spoke.

“Kilo Six, this is November Two-Alpha. Enemy Mechs and armour are moving east, course zero-eight-zero. No sign of additional support or artillery. Estimate two battalions of Bravo-Mike, one heavy on the left, one medium on the right, three to four battalions of mechanised infantry with tanks in support, over.”

A quick acknowledgement by Captain John Hardyng, the Brigades intelligence platoon commander, closed out the conversation on the radio net and Bedford noted that the tech teams were abandoning the efforts to drag off any more derelicts. Mounting their vehicles they withdrew as fast as they could now that they were warned the enemy was headed their way.

*****


Colonel Bailey’s orders to his lead regiments were simple. They were going to attack the hills to their front and destroy the mixed force of Mechs and tanks before the enemy had an opportunity to concentrate their forces. What air reconnaissance he had told him that the enemy was broken into three sections. The first section was here to his front, estimated at two battalions of mixed forces, probably mercenary, deployed in the hills. They had some infantry support a few kilometers to their east, echeloned to their right, likely motorised or mechanised infantry with the usual tank support. The next enemy column was nearly 25 kilometers to the east, moving cross country and would likely arrive in the hills shortly before nightfall. Bailey’s attack was to ensure his own forces were already in the hills by then. The third enemy column was another 35 kilometers to the north and east, pursuing the New Hessen mercenary’s Mechs and armour that had been ordered to withdraw from Banfield once it became clear the town would fall.


His own forward regiment of light and medium tanks had not been able penetrate the enemy’s screen and its second battalion had been badly hurt by artillery. It was withdrawn to an observation positions where they could form a reserve for the other two battalions of the regiment. The remaining two battalions were still engaged to the south, chasing the enemy’s light scout forces. With him he had two full regiments, the Armoured Scouts and his mechanised infantry. He would hurl four of his six battalions, including his heavy Mechs, at the enemy wing to his left and drive in their line to separate them from the forces advancing from the east. Their comrade’s to the south would be pinned by his medium battalion supported by one more of mechanised infantry. The medium Mechs and their consirts would then screen the flank of his main attack as it advanced into the hills.

Twenty kilometers to his west the medium and heavy armour of the 1st and 2nd Armoured Regiments were moving forward and would arrive before sunset. They would deploy to his left and drive into the hills further north. Ten kilometers behind the armour were the two regiments of motorised infantry and two tank battalions belonging to the planetary defence brigade, which he would use as a reserve. The last column consisted of his two artillery battalions and the 1st and 2nd Motorised Infantry Regiments. The guns were slow and had actually left Cord before the local defence brigade. They were not expected to be in firing positions until well after darkness had fallen but would be deployed in depth behind the main line of defence.

That was in future. The business at hand was to attack the force to his front. As he pushed the throttle forward and propelled his Catapult into motion he saw his troops were already moving forward. The Mech battalions were on the left and right, the regiment’s own mechanised infantry in the centre. The second wave consisted of the supporting mounted infantry and armour of the 1st Mechanised Infantry Regiment. The attack formations were compact and they would hit the enemy on a narrow front.  It was promising to be a bloody evening.

*****

The Capellans advanced into the low ground in front of the 1st Mechanised Brigade and were immediately taken under long range fire. The medium Mech battalion on the right, supported by a mechanised infantry battalion, deployed into a skirmish line and faced the right end of the line held by Task Force 1.2. The infantry deployed in two large stands of light and heavy woods behind the Mech and tanks, their carriers taking what cover they could but staying close to their charges.

On the left and centre the heavy and assault Mechs supported by one infantry battalion and closely followed by two more, attacked directly into the line held by Task Force 1.3. Facing three full Mech companies as well as the tank companies from three mechanised infantry regiments, Task Force 1.3 soon began to take casualties. The slower heavy and assault Mechs, not being able to keep up with the tanks and armoured carriers, kept up a steady stream of fire onto the heights. The tanks and Mechs of Task Force 1.3 scored numerous hits on the approaching tanks, being the more immediate threat, but as the lead enemy assault troops reached the lower slopes of the hills the mercenaries gave way and retreated from the heights. Their own infantry, abandoning individual slit trenches and fox holes, boarded their APCs and Task Force 1.3 retired down the back slope of the hills and dashed across the narrow valley to a lower range of hills to the east.

To the front of Task Force 1.2 the enemy skirmish line was beginning to hurt the right wing despite the range. The enemy’s skirmish line began to slip eastward into a gap between the mercenary battalions as Task Force 1.3 withdrew. The Brigade’s artillery delivered a punishing blow to one company of Capellan Mechs but were unable to adjust their fire to stay on the target as it repositioned itself. With nearly half his command unengaged Lieutenant-Colonel John Falstof advanced his left wing in a wheel to the right in order to bring more firepower to bear on the enemy skirmish line. Soon he had his entire battalion engaged with the enemy along with Colonel Bedford’s command company lending support from the heights.

*****

The enemy, sensing victory on the left, came up the slopes at speed, the heavy Mechs, struggling to match the pace, slowly fell further behind. As the Capellan tanks crested the hills they took up firing positions and continued to engage Task Force 1.3’s combat teams now deploying below them on the lower hills to the east. The infantry carriers pushed on down the slopes, those with LRM’s pausing briefly to loose a salvo before pressing on behind their counterparts with machine guns or SRMs. The tanks and Mechs of Task Force 1.3 let loose with everything they had while artillery rounds began dropping among the enemy tanks and leading Mechs. At that moment the first battalion of the Davion 2/8th Mechanised Regiment arrived behind Task Force 1.3, deploying its infantry in the heavy woods between the second range  and third of hills. The medium tanks remained on the third range of hills using the light woods as cover, they took the advancing Capellans under fire.

As the heavy Capellan Mechs crested the hills to their front their assault Mechs tried to skirt the slopes and speed their arrival into the valley to the front. At the same time the tanks advanced down the slopes and pressed Lieutenant-Colonel’s de Scalles command severely. With losses mounting on both sides the Capellans drove their assault onto the second range of hills until the Capellan infantry were dismounting and their carriers were in range to engage with machine guns and SRMs. Task Force 1.3 pulled back again less than a kilometer to the third range of hills where they turned once again to engage their tormentors.

Piloting his Marauder 3L, Thomas de Scalles keyed his microphone to the command channel.

“Sunray this is Tango Three-Nine. Losses mounting, Richard. Have pulled back to position three. Request everything Golf-Nine has on Position Two. Over.”

Hearing the concern in the voice of Thomas de Scalles, Richard Bedford knew it meant his men and women in the 17th Lancers were suffering. Despite this he knew he needed to draw the enemy deeper into the hills before he could  launch his own counterattack. For this he needed more time.

“Tango Three-Nine, understood. Continue the operation. Tango Two is moving to support. Out”

Flipping the radio’s selector switch to the command net for the 11th Hussars he give a quick order, “Two-Nine, Sunray. Push it hard John, the Lancers are getting hurt. I need you to pin their screen and start working around their western flank, over.”

“Sunray, Two-Nine, understood. Moving now, out.”

With the order received and understanding his comrades were under heavy pressure John Falstolf ordered his entire line to advance against the enemy skirmish line and its supporting infantry and tanks. While his own command was being hurt against the more numerous Capellan Mechs the overall numbers favoured Task Force 1.2 and it was now time to make use of that advantage. As his Mechs and armour advanced they began to score repeatedly and the enemy screen began to bow in the centre. The enemy’s supporting infantry and tanks were being driven west and north while the Mechs were pressed northeast. If he could split their line the Hussars could get behind the enemy advance and retake the hills behind them.

*****

The Capellan tanks had broken through. As the Lancers began to fall back once again, this time to a long hill with steep slopes that ran northeast to southwest, two companies of Capellan medium tanks dashed forward and succeeded in cutting off Combat Team 3.1 from the rest of the task force. If the enemy tanks had been more numerous or heavier models this breakthrough may have been the decisive moment of the battle, however, the daring push turned out to be more of a problem for the Capellans than the Lancers and their supporting Davion troops. Combat Team 3.1 was ably supported by the Davion infantry and tanks on the northern extension of the third range of hills. As the Davion infantry and APCs brought the advancing Cappellan infantry under heavy fire the Davion tanks and Combat Team 3.1 poured their fire into the Capellan tanks from the north. To their south the other two combat teams and the Task Force command lance turned their guns and lasers on the now pocketed Capellan armour. It was only the speed of the tanks and their quick decision to get out of the kill zone that saved them from crippling losses. Even so an number of burning wrecks or crippled vehicles remained in the valley.

With retreat of the Capellan armour the battle’s intensity seemed to fade as if both sides needed to pause to draw a breath. It was then that Richard Bedford gave the order that changed the tide of the battle. The Capellan attack was now the better part of three kilometers into the mercenary lines and its organisation had become disrupted by the terrain, the Capellan formations had become strung out. The attacking heavy Mechs were still on the heights of the first hills while their assault Mechs were in the valley between the first and second range. The Capellan tanks had suffered heavily for their aggressiveness and the infantry companies were either under fire from the Davion troops to the north or spread out between the second and third ranges.  The 1st Horse Artillery was getting the range and more and more shells were landing with accuracy among the Capellan formations. 

Observing all of this from a high peak nearly three kilometers to the south and with light failing rapidly now that the sun was below the horizon, Richard Bedford gave the order to  Task Force 1.1.

Tango One-nine, this is Sunray. Execute. Hit them hard, John, over.”

"Sunray, Tango One-nine. Understood and with pleasure. Moving now, out.”

Lieutenant-Colonel John Talbot was an infantryman but no one could question is command abilities. He knew and understood the need for combined arms training and willing took the Mech training offered within the brigade. For this battle he mounted the Ostroc 2D that was kept ready for him in the battalion command lance. Feeling perfectly at home in his MCV with maps and radios or in a prepared position with his “children”, this time he would pilot a Mech into battle with a relish. Keying his radio over his command net to his combat teams and sub units he gave the order.

“Tango One, all call signs. Advance bearing 310 degrees. Engage and destroy all targets of opportunity. Move now, out.”

With that the 1st Rifles, Task Force 1.1, the 1st Mechanised Brigade’s heaviest battalion, strode and rolled forward from their hidden positions on the right rear or the Capellan advance. As they crested the rise of the first hill to their front in the gathering gloom the colonel gave the order and as one every Mech and vehicle turned on their searchlights and lit up the low ground below them.

*****

Battle of the Willow Hills

Alrescha 10th Brigade -
MacGregor’s Armoured Scouts [r] –
   1st Battalion (BM): r14; Mv: 5; TM: 4; Arm – 10:34; S: 7; M: 7; L: 5 unsteady
   2nd Battalion (BM); r13; Mv: 4; TM: 2; Arm - 38:42; S: 9; M: 10; L: 8
        3rd Battalion (CVI); r14; Mv: 6; TM: 2; Arm - 16:21; S: 8; M: 5; L: 1 – Spec: CAR28, IT35

MacGregor’s 1st Mechanised Infantry Regiment [r] –
   1st Battalion (CVI): r14; Mv: 6; TM: 2; Arm – 12:21; S: 8; M: 5; L: 1 – Spec: CAR28, IT35 shaken
   2nd Battalion (CVI): r14; Mv: 6; TM: 2; Arm – 19:21; S: 8; M: 5; L: 1 - Spec: CAR28, IT35
   3rd Battalion (CVI): r14; Mv: 6; TM: 2; Arm – 18:21; S: 8; M: 5; L: 1 – Spec: CAR28, IT35

ACS Formation Stats – Move: 4; Tac: 6; Mor: 7; Skill: 4 – Spec: CAR112, IT140

Davion 8th Brigade (-) -

1st Mechanised Brigade (+) [r] –
   Task Force 1.1 (mix); r19; Mv: 5; TM: 3; Arm - 54:55; S: 18; M: 18; L: 13[9]– Spec: CAR19, (IF4), IT19
   Task Force 1.2 (mix); r18; Mv:5; TM: 3; Arm - 38:44; S: 13; M: 12; L: 12[8] – Spec:  CAR16, (IF4), IT18
   Task Force 1.3 (mix); r18; Mv:5; TM: 3; Arm - 39:46; S: 12; M: 13; L: 9[6] – Spec: CAR16, (IF4), IT17 
   1st Battalion [2/8th Mech Inf] (mix); r19; Mv: 6; TM: 2; Arm - 12:21; S: 8; M: 5; L: 1 – Spec: CAR28, IT35 shaken

ACS Formation Stats – Move: 5; Tac: 3; Mor: 7; Skill: 4 – Spec: CAR79, MHQ2, IT89

1st Mechanised Brigade Artillery Command (-) [r] –
   1st Horse Artillery (CV): r17; Mv: 3; TM: 1; Arm – 20; S: 3; M: 1; L: 0 – Spec: ART-LT8, ART-S4, CAR2, IT2, MHQ2

ACS Formation Stats – Move: 3; Tac: 5; Mor: 7; Skill: 4 – Spec: ART-LT8, ART-S4, CAR2, IT2, MHQ2

<<Note: this brawl was actually fought using Advanced SBF so the formation stats are a bit misleading. In the actual battle the six battalions would been deployed in SBF Formations of 3-4 lances/platoons.>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 19 June 2018, 10:51:09
Valasov Fiefdom, Alrescha, Week 2b-3a, Jun 3020 – The Ground Battle

As the darkness finally settled over the battle in the Willow Hills MacGregor’s Armoured Scouts’ managed to conduct a fighting withdrawal and avoided being encircled. They were aided in this by the arrival of the lead battalions of the Capellan 1st and 2nd Armoured Regiments on the left. This prevented two battalions of the Davion 2/8th Mechanised Regiment from enveloping their left flank. In fact, the 2/8th might have found itself in trouble of its own in facing as many as six tank battalions had they persisted in the attempt. As events transpired, the arrival of the lead battalion of 8th Crucis Lancer’s own 1st Armoured Regiment followed shortly thereafter by the lead company of medium Mechs only a short distance behind them brought the battle on the Capellan left to halt.

On the Capellan right the intervention from the west by the battered medium tanks of 2nd Battalion, 3rd Armoured Regiment threatened to expose the left of Task Force 1.1 if it continued its push north. The only troops remaining uncommitted from the 1st Mechanised Brigade was the command lance, the headquarters tank platoon and the air mobile 13th Commando. With no small degree of frustration Colonel Bedford ordered the Brigade to cease its pursuit of the retreating Capellans and secure the battlefield, especially any salvage. The battle wound down on this flank and the two sides drew apart.

The battle flared up again the following morning but for the next three days the action was primarily on the right of the 1st Mechanised Brigade. Colonel Bailey had removed his heavy Mech battalion from his right hand formation and added it to the two armoured regiments that had arrived late the previous night. The infantry and tanks of the Alrescha defence forces had also arrived during the night and were deployed on the left to support the Mechs and armour. Behind these, arriving in the early morning darkness, were his command’s two artillery battalions and their supporting infantry, which should be able to join the battle after taking time to deploy.

On his right the Capellan commander recalled the 3rd Battalion of his armoured regiment deployed to his south skirmishing with the 4th Dragoons, in turn sending the weakened second battalion to the screening force. This left the light first battalion with the task of keeping the mercenary scouts at bay but in this case it was largely a matter of hover tanks versus hover tanks in a number of inconclusive skirmishes. The medium tanks, supported by the battered medium Mech battalion and mechanised infantry, were left to watch the 1st Mechanised Brigade on the right.

The Davion Marshal had completed his own concentration and had deployed his three battalions of heavy and assault Mechs along with four heavy and one assault tank battalion from 1st, 2nd and 3rd Armoured Regiments. This collection of heavy firepower was organised into a battlegroup and prepared to take the fight to the Capellans. In support he also had the remaining two light and one medium tank battalions from his remaining regiments and the Lancer’s own artillery. Close by he held his remaining motorised and mechanised infantry regiments. Finally, coming up from Banfield on his right, and expected later that morning, were Swann’s Cavaliers two heavy Mech battalions and one more of heavy armour along with its artillery.

As the sky began to lighten in the east movement could be detected on both sides of the lines. What followed was a meeting engagement that could only be described as a wild melee on fringes of the hills and the open steppes to their west. The Davion Mechs and heavy armour quickly outmanoeuvered the Capellans despite the fact that the Armoured Scouts’ tanks were significantly more agile. The battle soon developed into running duel at point blank range that could only have one outcome – the mauling of the Capellan heavy Mechs and the destruction of five of the six tank battalions committed to the battle. The Davion tanks and Mechs did not get away unscathed, however, and their pursuit of the broken Scouts to their front was deflected by the near disaster that befell their own right wing just at the moment of  victory.

Similar to the attacks in the Davion centre the troops of the 8th Crucis Lancers moved out at first light with the remaining light and medium armour from the commands 1st and 2nd Armoured Regiments supported by the weakened 1/8th Mechanised Infantry and the command’s artillery. They ran straight into the Alrescha planetary defence forces with two medium tank battalions and two motorised infantry regiment. While the tanks fought each other to a standstill the Alrescha infantry got behind the 1/8th Mechanised and before the troops could dismount the Capellan infantry was upon them. For little cost the entire Davion infantry regiment was gutted, its 1st and 2nd Battalions almost destroyed entirely. If not for the artillery finally checking the attack the Davion right may have been overwhelmed and the flank exposed. Fortunately for 8th Lancers the arrival of Swann’s Cavaliers heavy Mechs and armour and the commitment of the Lancers remaining motorised infantry convinced the Capellans to withdraw.

As the third week of June began the entire Capellan left and centre was falling back. As soon as the their right wing began to conform with the move it was spotted by the forward pickets of the 1st Mechanised Brigade. Soon after the brigade received orders to advance and engage the remaining intact elements of the Capellan army on Alrescha.

*****

<<This battle was fought using Adv SBF>>

Alrescha Defence Brigade -

MacGregor’s Armored Scouts [r] – Centre Formation I
   
2nd Battalion (BM), MAS Mech Regiment – hvy; Mv: 4; TM: 2; Arm – 9:42; S: 9; M:10; L:8 – Spec: none (routed)ch;td
1st Battalion (CV), 2nd Armoured Regiment – med; g12; Mv: 7; TM: 3; Arm – 21; S: 9; M: 9; L: 3 – Spec: IT21
3rd Battalion (CV), 2nd Armoured Regiment – hvy; r13; Mv: 6; TM: 2; Arm – 0:30; S: 12; M: 12; L: 3 – Spec: IT15

ACS Formation Stats – MV; 4; Tac: 6; Mor: 8; Skill: 4 – Spec: IT36

MacGregor’s Armored Scouts [r] – Centre Formation II

1st Battalion (CV), 1st Armoured Regiment – med; r14; Mv: 7; TM: 3; Arm – 0:21; S: 9; M: 9; L: 3 – Spec: IT21
2nd Battalion (CV), 1st Armoured Regiment – med; r14; Mv: 7; TM: 3; Arm – 0:21; S: 9; M: 9; L: 3 – Spec: IT21
3rd  Battalion (CV), 1st Armoured Regiment – med; r14; Mv: 7; TM: 3; Arm – 0:21; S: 9; M: 9; L: 3 – Spec: IT21
2nd Battalion (CV), 2nd Armoured Regiment – med; r13; Mv: 7; TM: 3; Arm – 0:21; S: 9; M: 9; L: 3 – Spec: IT21

ACS Formation Stats – Mv: 7; Tac: 3; Mor: 7; Skill: 4 – Spec: IT84

Alrescha Defence Forces [r] – Left Wing Formation III
1st Battalion (CI), 1st Infantry Regiment – r15; Mv: 6; TM: 3;  Arm – 3:9; S: 6; M: 3; L: 0 – Spec: CAR27, IT 27 (unsteady)
2nd Battalion (CI), 1st Infantry Regiment – r15; Mv: 6; TM: 3;  Arm – 2:9; S: 6; M: 3; L: 0 – Spec: CAR27, IT 27 (unsteady)
1st Battalion (CI), 2nd Infantry Regiment – r15; Mv: 6; TM: 3;  Arm – 3:9; S: 6; M: 3; L: 0 – Spec: CAR27, IT 27 (unsteady)
2nd Battalion (CI), 2nd Infantry Regiment – r15; Mv: 6; TM: 3;  Arm – 4:9; S: 6; M: 3; L: 0 – Spec: CAR27, IT 27 (unsteady)
3rd Battalion (CI), 3rd Infantry Regiment – r15; Mv: 6; TM: 3;  Arm – 2:9; S: 6; M: 3; L: 0 – Spec: CAR27, IT 27 (unsteady)

ACS Formation Stats – Mv: 1; Tac: 4; Mor: 7; Skill: 4 – Spec: CAR135; IT135

Alrescha Defence Forces [r] – Left Wing Formation IV

2nd Battalion (CV), Alrescha Def Bde – med; r15; Mv: 7; TM: 3; Arm – 8:21; S: 9; M: 9; L: 3 – Spec: IT21 (unsteady) ch:td
3rd Battalion (CV), Alrescha Def Bde – med; r14; Mv: 7; TM: 3; Arm – 13:21; S: 9; M: 9; L: 3 – Spec: IT21 (shaken)
   
Versus

8th Davion Brigade

8th Crucis Lancers [r] – Centre Formation A

2nd Battalion (BM), 8th Crucis Lancers – aslt; r14; Mv: 4; TM: 2; Arm – 22:40; S: 13; M: 13; L: 10 – Spec: none
3rd Battalion (BM), 8th Crucis Lancers – aslt; r14; Mv: 4; TM: 2; Arm – 40; S: 13; M: 13; L: 10 – Spec: none

ACS Formations Stats – Mv: 4; Tac: 6; Mor: 7; Skill: 4 – Spec: none

8th Crucis Lancers [r] – Centre Formation B

1st Battalion (BM), 8th Crucis Lancers – hvy; r14; Mv: 4; TM: 2; Arm – 31:38; S: 12; M: 12; L: 8 – Spec: none
3rd Battalion (CV), 3/8th CL Arm’ Reg’t – aslt; r18; Mv; 5: TM: 2; Arm: 25:32; S: 11; M: 13; L: 4 – Spec: IT11

ACS Formations Stats – Mv: 4; Tac: 6; Mor: 7; Skill: 4 – Spec: IT11

8th Crucis Lancers [r] – Centre Formation C

3rd Battalion (CV), 1/8th CL Arm’d Reg’t - hvy; r16; Mv; 6: TM: 2; Arm: 21:30; S: 9; M: 12; L: 3 – Spec: IT15
3rd Battalion (CV), 2/8th CL Arm’d Reg’t - hvy; r13; Mv; 6: TM: 2; Arm: 21:30; S: 9; M: 12; L: 3 – Spec: IT15
1st Battalion (CV), 3/8th CL Arm’d Reg’t - hvy; r18; Mv; 6: TM: 2; Arm: 21:30; S: 9; M: 12; L: 3 – Spec: IT15
2nd Battalion (CV), 3/8th CL Arm’d Reg’t - hvy; r18; Mv; 6: TM: 2; Arm: 21:30; S: 9; M: 12; L: 3 – Spec: IT15

ACS Formations Stats – Mv: 6; Tac: 4; Mor: 7; Skill: 4 – Spec: none

8th Crucis Lancers [r] – Left Formation D

1st Battalion (CV), 1/8th CL Arm’d Reg’t – lt; r16; Mv: 7; TM: 3; Arm – 12:21; S: 6; M: 9; L: 3 – Spec: IT9
2nd Battalion (CV), 1/8th CL Arm’d Reg’t – med; r16; Mv: 7; TM: 3; Arm – 24; S: 6; M: 9; L: 3 – Spec: IT21
1st Battalion (CV), 2/8th CL Arm’d Reg’t – med; r13; Mv: 7; TM: 3; Arm – 24; S: 6; M: 9; L: 3 – Spec: IT21

ACS Formation Stats – Mv: 7; Tac: 3; Mor: 7; Skill: 4 – Spec: IT51

8th Crucis Lancers [r] – Left Formation E

1st Battalion (CVI), 1/8th CL Mechanised Infantry – r14; Mv: 6; TM: 2; Arm: 1:21; S: 8; M: 5; L: 1 – Spec: CAR28, IT35 (routed)
2nd Battalion (CVI), 1/8th CL Mechanised Infantry – r14; Mv: 6; TM: 2; Arm: 1:21; S: 8; M: 5; L: 1 – Spec: CAR28, IT35 (retreating)
3rd Battalion (CVI), 1/8th CL Mechanised Infantry – r14; Mv: 6; TM: 2; Arm: 6:21; S: 8; M: 5; L: 1 – Spec: CAR28, IT35 (retreating)

ACS Formation Stats – Mv: 6; Tac: 4; Mor: 7; Skill: 4 – Spec: CAR84, IT105 (routed)

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 21 June 2018, 13:04:17
Valasov Fiefdom, Alrescha, Week 2b-3a, Jun 3020 – The Aerospace Battle

The line that divides the Fief of Valasov, including the Willow Hills, and the Valasov Fiefdom to the west could only be found on local maps or in planetary land registration offices. To the aerospace fighters that twisted and turned over the hills and the open plains below no such boundary was evident. To the ground troops struggling to decide the fate of the planet below such lines were illusory but neither pilots above nor troops below could have cared less. As the battle moved westward from the Willow Hills the struggle for air supremacy carried on throughout the second week of June as both sides manoeuvred to attain an advantage and decide the battle.

The turning point came late in the second week of June as the fighters of the 8th Cruicis Lancers and 1st Mechanised Brigade, operating from ground strips as well as orbiting dropship carriers, were finally able to gain a level of superiority over the defending Capellan fighters. In two major engagements the Alrescha aerospace brigade's wings were caught at a disadvantage and, one after another, their fighters were destroyed or badly damaged and forced to return to the spaceport near Cord. Those too badly damaged to make it back to their own base ended up making forced landings in fields or on back roads.
 
The Davion and mercenary wings also took additional damaged but there could be no discounting the level of their success. By the early in third week of June the only aerospace craft in the skies belonged to the 8th Crucis Lancers or the mercenary commands supporting them.
 
Alrescha Air Defence Brigade [r] –

MacGregor’s 1st Aerospace Wing (lt) – r17; Mv: 6; Arm – 1:19; S: 4; M: 4; L: 0 – Spec: BOMB3 ch:wd2, (routed)
MacGregor’s 2nd Aerospace Wing (med) – r16; Mv: 6; Arm - 0:21; S: 6; M: 6; L: 1 – Spec: BOMB4 ch:mk
Alreascha Aerospace Wing (med) – r13; Mv: 6; Arm – 0:21; S: 6; M: 6; L: 1 – Spec: BOMB4
New Hessen Aerospace Wing (lt) – r13; Mv: 6; Arm – 0:19; S: 4; M: 4; L: 0 – Spec: BOMB3

Davion 8th Brigade Aerospace Group [r] –

1/8th Crucis Lancers Aerospace Wing (lt) – Mv: 11; Arm – 13:18; S: 3; M: 3; L: 0 – Spec: BOMB3
2/8th Crucis Lancers Aerospace Wing (hvy) – Mv: 5; Arm: 12:27; S: 9; M: 9; L: 3 – Spec: BOMB6
Swann’s Aerospace Cavaliers (hvy) - Mv: 5; Arm: 26:27; S: 9; M: 9; L: 3 – Spec: BOMB6

No. 1 Group, 1st Mechanised Brigade [r] –
   
504 Wing (City of Nottingham) (lt) – Mv: 10; Arm – 8:12; S: 3; M: 3; L: 0; - Spec: BOMB2
501 Wing (City of Gloucester) (med) – Mv: 6; Arm - 4:12; S: 4; M: 4; L: 0 – Spec: BOMB2
302 Wing (City of Krakow) (hvy) – Mv: 5; Arm – 19; S: 8; M: 8; L: 4 – Spec: BOMB4

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 25 June 2018, 10:45:15
MacGregor’s Armoured Scouts Field Headquarters, Valasov Estate, Alrescha week 3a June 3020

The army was in retreat but from the looks on the faces of the troops this was definitely not a rout. Colonel Bailey had ordered the army back to within 25 kilometers of Cord, sending the guns of his artillery back first. His two infantry regiments were also ordered back and told to dig in along the outskirts of the capital. The Alrescha brigade was badly depleted but it still possessed strength enough to extend the fight. Unfortunately, he could only count on two medium and a single light tank battalion as well as three more battalions of mechanised infantry as effective fighting units. His Mech regiment could form less than one battalion and together with the regiment’s own infantry it could deploy just over two battalions. The Alrescha defence forces were battered but still in the fight despite the fact that most of the battalions were oversized companies. To stiffen sections of the line he ordered their last regular battalion forward from the spaceport, their place being taken by a battalion of militia from the capital.

If he was going to hold on until reinforcements arrived in July he needed to bring the three battalions of Mechs and two more of armour belonging to the New Hessen mercenaries south to join the main body. These five battalions had been doggedly pursued by Swann’s Cavaliers medium Mech and armoured battalions, holding the inside track on the long retreat from Banfield, preventing the Scout’s from turning south. The new Hessen Commander, Major Nicole Gallibar, had been told to shake off her pursuers and rendezvous with the main army east of the Capital. Early in the third week of June Major Galibar turned a battalion of light Mechs and one of medium tanks southeast and attacked her pursuers. With luck the heavier Cavaliers could be delayed long enough to permit the rest of light Scouts to slip away to the south.

*****

<<This battle was fought using Adv SBF>>

New Hessen Armoured Scouts [r] –
1st Battalion (BM), NHAS Mech Regiment – lt; r13; Mv: 6; TM: 4; Arm – 5:24; S: 6; M: 6; L: 0 – Spec: RCN (unsteady)
1st Battalion (CV), NHAS 1st Arm’d Reg’t: - med; r13; Mv: 7; TM: 3; Arm – 0:21; S: 9; M: 9; S: 3 – Spec: IT21

ACS Formation Stats: Move: 6; Tac: 4; Mor: 7; Skill: 4 – Spec: IT21

Versus

Swann’s Cavaliers [r] –
1st Battalion (BM), Swann’s Cavaliers – med; v24; Mv: 5; TM: 4; Arm – 30; S: 9; M: 9; L: 3 Spec: none
1st Battalion (CV), Swann’s Arm’d Cavaliers – med; v26; Mv: 7; TM: 3; Arm – 15:24; S: 6; M: 9; L: 3 – Spec: IT21 (shaken)
2nd Battalion (CV), Swann’s Arm’d Cavaliers – med; v26; Mv: 7; TM: 3; Arm – 15:24; S: 6; M: 9; L: 3 – Spec: IT21 (shaken)

ACS Formation Stats: Move: 5; Tac: 4; Mor: 6; Skill: 3 – Spec: IT42

After the first engagement it looked as if the Hessen blocking force may have succeeded in delaying the Cavaliers for only minor losses but as the Capellan medium armour began to make its withdrawal it was charged by the medium Mechs of the Cavaliers. The Mechs got into close range while their supporting tanks poured additional firepower into the overmatched armoured troops. An attempt by the light Capellan Mechs to extricate their wheeled and tracked comrades only resulted in further losses as the Cavaliers’ Mechs turned their weapons on their lighter opponents. Despite valiant resistance and excellent gunnery skills the entire medium battalion of Hessen tanks were lost along with over half of the remaining light Mechs in the first battalion. However, the sacrifice was not in vain as the remaining tanks and Mechs of the Hessan Scouts had safely withdrawn to the southwest. Just as the main body of the Davion force was preparing for their final push later that week, MacGregor’s main body was reinforced from the north by over three battalions of comparatively fresh troops.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 05 July 2018, 13:04:11
Malinovski Fields, Alrescha, Week 3b June, 3020

The two armies that faced each other east of Cord on Alrescha late in the third week of June had certainly seen better days. Capellan battalions had been badly battered and many had ceased to exist entirely. Nevertheless, Colonel Bailey, commanding MacGreogor’s Armored Cavalry, managed to reform a line just 20 kilometers east of the capital city. His left was held by the remnants of the New Hessen Armored Scouts Mech and tank forces numbering just four understrength battalions. To their south were the redoubtable planetary defence forces consisting of six weakened battalions of infantry and two depleted medium tank battalions. Bailey’s right centre was held by his remaining medium and heavy Mechs and their mechanised infantry battalion supported by the Command’s 2nd Infantry Regiment and a battalion of artillery. The right wing was still held by the Armored Scouts mechanised infantry regiment and the medium tanks of the 3rd Armored Regiment, all supported by an artillery battalion.

Finally, holding a thin screen between the spaceport and the capital were two battalions of light hover tanks, one each from the Armored Scouts and the other belonging to planet’s defence forces. A regiment of militia had two battalions in the city and one recently moved to the spaceport. The aerospace brigade of four wings had been reduced to just 2 serviceable fighters with another dozen or so cripples that had limped back to the base after a losing battle for aerospace superiority. The Capellans needed a win to buy time, or space, so they could survive until reinforcements arrived.

*****

Marshal Neale Wargo was not at all pleased with how the attack on Alrescha had developed. For the second time in four months his command had taken serious losses in fighting enemy formations that were reported to be seriously understrength. His Regimental Combat Team had two battered infantry regiments garrisoning Banfield and securing the area around the dropship landing zones. Only days before he had nearly lost an entire regiment of mechanised infantry in a melee with Alreschan defenders and his remaining infantry battalions were well below established strength. His Mech and tank battalions had also suffered significant losses although he could take some comfort that captured enemy equipment was being salvaged from the battlefields behind his advancing forces and was being packed away on dropships.

The right of the Davion line was formed by the three Mech and three tank battalions of Swann’s Cavaliers deployed in two mixed regiments and supported by their own artillery. His own right hand division was formed by three light and medium tanks battalions and his 2nd Motorised Infantry Regiment backed up by the Lancer’s artillery. The left hand division of the Lancers was his main punch. Here he had deployed his heavy and two assault Mech battalions and supported them with three battalions of heavy and one battalion of assault armour. The southern wing of the Davion line was composed of the Lancers 2/8th Mechanised Regiment, with two mechanised infantry and one medium tank battalion. This regiment was attached to the army’s anchor on the left, the reinforced 1st Mechanised Brigade. This brigade deployed three combat ‘taskforces’ supported by their inherent artillery and Brigade Combat Group centered around the brigade’s headquarters company. Deployed in the open spaces between the city and the spaceport was the 1st Mech Brigade’s 4th Dragoons, a reconnaissance battalion of fast light Mechs, hover tanks and hovercraft mounted infantry. Reinforcing the Dragoons was the airmobile scouts of Number 13 Commando. Unknown to the enemy, three small observation teams from No. 13 Commando had been in place, observing the comings and goings at the spaceport, since the early days of the battle.

The scouts of No. 13 Commando had quietly reported the activities at the spaceport for nearly two weeks. Of interest were reports that a number of aerospace fighters, likely cripples, remained on the base along with the mass of dropships belonging to the defenders. The massed firepower of these craft had kept the Davion and mercenary aerospace forces at a respectful distance but a few bombs and missiles had scored hits against the grounded craft. The intelligence reports send back to the 1st Brigade’s headquarters by these teams had placed in the mind of Colonel Richard Bedford the idea to take the Spaceport and capture as much of the aerospace equipment that remained there as he could.

*****

<< to be continued>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 06 July 2018, 10:04:09
<<Game system used to resolve combat was Adv SBF>>

Malinovski Fields, Southern Front, Battle of Yalena’s Farm

MacGregor’s Armored Cavalry Formation F [r] -
1st Battalion (CVI), 1st Mechanised Infantry Reg’t – r14; Mv: 6; TM: 2; Arm – 4:21; S: 8; M: 5; L: 1; Spec – CAR28, IT28 retreating
2nd Battalion (CVI), 1st Mechanised Infantry Reg’t – r14; Mv: 6; TM: 2; Arm – 4:21; S: 8; M: 5; L: 1; Spec – CAR28, IT28 retreating
3rd Battalion (CVI), 1st Mechanised Infantry Reg’t – r14; Mv: 6; TM: 2; Arm – 12:21; S: 8; M: 5; L: 1; Spec – CAR28, IT28 unsteady
2nd Battalion (CV), 3rd Armoured Reg’t – r16; Mv: 7; TM: 3; Arm – 0:21; S: 9; M: 9; L: 3; Spec – IT21
3rd Battalion (CV), 3rd Armoured Reg’t – r16; Mv: 7; TM: 3; Arm – 13:21; S: 9; M: 9; L: 3; Spec – IT21 shaken

ACS Formation Stats – Move: 6; Tactics: 4; Mor: 7; Skill: 4; Spec – CAR84, IT126 retreating

MacGregor’s Armored Cavalry Formation G [r]-
1st Battalion (CI), 1st Motor Infantry Reg’t – r17; Trans Mv: 6w; Mv: 1; TM: 2; Arm – 9; S: 6; M: 3; L: 0; Spec – CAR36, IT36
2nd Battalion (CI), 1st Motor Infantry Reg’t – r17; Trans Mv: 6w; Mv: 1; TM: 2; Arm – 9; S: 6; M: 3; L: 0; Spec – CAR36, IT36
3rd Battalion (CI), 1st Motor Infantry Reg’t – r17; Trans Mv: 6w; Mv: 1;TM: 2; Arm – 9; S: 6; M: 3; L: 0; Spec – CAR36, IT36

ACS Formation Stats – Move: 6; Tactics: 4/9; Mor: 7; Skill: 4; Spec – CAR108, IT108

MacGregor’s Armored Cavalry Formation H [r]-
2nd Artillery Battalion (CV), MacGregor’s Arm’d Scouts – r15; Mv: 3; TM: 1; Arm – 14:30; S: 3; M: 0; L: 0; Spec – ART-S12 shaken

Versus

8th Davion Brigade Formation VIII [r]:

HQ Reg’tl Combat Group (BM), 1st Mechanised Bde – r19; Mv: 5; TM: 3; Arm – 16; S: 6; M; 5; L: 2; Spec – CAR2, DCC20, IT2; MHQ2
Task Force 1.1 (Mix), 1st Mechanised Bde – r19; Mv: 5; TM: 3; Arm – 42:55; S: 18; M; 18; L: 13(9); Spec – CAR19, IT19; MHQ2
Task Force 1.2 (Mix), 1st Mechanised Bde – r18; Mv: 5; TM: 3; Arm – 29:44; S: 13; M; 12; L: 12(8'); Spec – CAR16, IT18; MHQ2 shaken

ACS Formation Stats – Move: 5; Tactics: 3; Morale: 7; Skill: 4; Spec – CAR37, DCC20, IT39, MHQ2 shaken

8th Davion Brigade Formation IX [r]:

1st Battalion (CVI), 2/8th Mechanised Reg’t – r19; Mv: 6; TM: 2; Arm – 5:21; S: 8; M: 5; L: 1; Spec – CAR42, IT42 retreating
2nd Battalion (CVI), 2/8th Mechanised Reg’t – r19; Mv: 6; TM: 2; Arm – 14:21; S: 8; M: 5; L: 1; Spec – CAR42, IT42
2nd Battalion (CV), 2/8th C.L. Arm’d Reg’t – r18; Mv: 7; TM: 3; Arm – 15:24; S: 6; M: 9; L: 3; Spec – IT21

ACS Formation Stats – Move: 6; Tactics: 4; Morale: 7; Skill: 4; Spec – CAR84, IT105 retreating

8th Davion Brigade Formation XII [r]:

1st Horse Artillery (CV), 1st Mechanised Bde – r17; Mv: 3; TM: 1; Arm: 20; S: 3; M: 1; L: 0; Spec – ART-LT8, ART-S4   

ACS Formation Stats – Move: 3; Tactics: 5; Morale: 7; Skill: 4; Spec – ART-LT8/S4

The plan of attack at Yelena’s Farm called for the 1st Mechanised Brigade’s Task Force 1.1 and 1.2, along with the supporting Davion troops, to brush aside the Capellan defenders to their front and advance on the capital. The two task forces would then close up on the city of Cord while Task Force 1.3 and the 4th Dragoon struck across the Mius-Ekaterinaberg Highway, isolating the spaceport before the Dragoons and No. 13 Commando would turn southeast to take the objective. The Capellans had their own plans and they did not include being crushed by their heavier opponents.

The mercenary task forces stepped off just as their artillery opened fire with a bombardment of the Capellan positions. Within minutes the sky to the south was alive with the contrails of smoke as dozens of dropships began lifting off in tight groups of four craft, the dull roar of their drives audible from more than 30 kilometers away as wave after wave took to the skies over Alrescha. It was clear their captains were not going to wait placidly on the ground to be scooped up by the Davion invaders.

Task Force 1.1 had managed to obtain a favourable position against the Capellan mechanised infantry when the ground around their Mechs and tanks erupted in massive explosions. The gunners of MacGregor’s 2nd Artillery Battalion were on their game and brought the massed fire of all 36 guns accurately onto their targets. Badly shaken the troopers of Lieutenant-Colonel Talbot’s command still managed to mangle the nearest enemy battalions. To their left Task Force 1.2 was engaged in a shootout with a medium tank battalion, exchanging hits, giving and taking damage. Things almost came apart for the attackers when the Davion infantry and tanks failed to properly screen their flank as they closed on the third battalion of MacGregor’s mechanised infantry regiment. Leaving only a single battalion on their right they were counterattacked by MacGregor’s 2nd Motorised Infantry, which almost overran the flank guard.

The battle soon degenerated into an untidy melee that went on into the last week of June before the Capellans broke contact and retreated into, and then through the city of Cord. As neither the Davion nor mercenary troops of the 1st Mechanised Brigade were going to violate the Ares Convention and carry the fight into the city, the Capellans were allowed to withdraw. Among the last to pull back was plucky 2nd Infantry, none the worse for wear from their recent engagements. MacGregor’s mechanised infantry and medium tanks had been further reduced in strength but were still functional formations. The attackers cordoned off the battlefield and called up their Tech formations to begin collecting what equipment could be salvaged. The battle had lasted longer than anticipated and the timetable for withdrawing was slipping. It was time to regroup, pack up everything that could be moved and depart Alrescha before the Capellans could receive help. It was then that word came that the spaceport had fallen.

*****

<< to be continued>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 08 July 2018, 12:30:52
The Battles for Highway 17 (Mius-Ekaterinaberg Road) and the Alrescha Spaceport, week 3b-4a June, 3020

The initial plan to take the Spaceport southeast of Cord called for Task Force 1.3 to cut the road from the south while the 4th Dragoons raced to the objective supported by No. 13 Commando. Since the heavier task force had little chance of catching two battalions of wheeled and hover tanks the 4th Dragoons were tasked with finding and pinning down at least one of the battalions until TF 1.3 could come up and finish them off. When the dropships began to lift off at the start vof the new attacks against the Cord defences, it was first thought that the prize had bolted. That soon changed when the scouts that had been placed around the spaceport reported that five dropships remained grounded but that might change at any moment.

With new urgency the Dragoons sped out of their concentration areas and immediately moved to engage the Capellan armour. Still deployed into two demi-battalions the Dragoons soon fixed and engaged the light armour of MacGregor’s 1st Battalion, 3rd Armored Regiment. The Capellans were caught wrong footed and immediately pinned down in close combat. Try as they might they could not open the distance and on the second day of the battle for the highway the main body of TF 1.3 arrived, having circled around to the south, separating the two Capellan formations from supporting each other. By that afternoon the Capellan companies had been shot to pieces with a few survivors surrendering once it was clear they could not get away. The second light battalion, manned by the planetary defence forces, tried to intervene from the south but, seeing the collapse of MacGregor’s battalion, they turned west and retreated with the 4th Dragoon in hot pursuit. This left Task Force 1.3 and No. 13 Commando in position to turn south and make for the spaceport.

The arrival of Lieutenant-Colonel de Scales command from the north seemed to catch the infantry of the Alrescha Militia Regiment’s 3rd Battalion at least partly by surprise. With only a single platoon of medium tanks for support the infantry began manning positions along the base’s norther perimeter. Just as the first long range missiles began to land amongst their positions four Karnov light transports whistled onto the base from the southeast, followed shortly by four Planetlifter heavy transports. In a sudden flurry of confused combat, with the roar of friendly aerospace fighters overhead adding to the sound of dropship engines, the troopers of No 13 Commando with four Panther light Mechs attacked the hangars and remaining grounded dropships. As the Mechs, tanks and personnel carriers pressed home their attack from the north militiamen began throwing down their weapons and raising their hands in surrender. The battle for the spaceport was over.

<<Adv BF was used to resolve this combat>>

8th Davion Brigade Formation X [r]:
Task Force 1.3 (Mx), 1st Mechanised Bde – r17; Mv: 5; TM: 3; Arm – 38:46; S: 12M: 13; L: 9(6); Spec – CAR16, IT17, MHQ2
No. 13 Commando (CVI), 1st Mechanised Bde; v25; Mv: 11; TM: 4; Arm – 6; S: 3; M: 2; L: 0; Spec – AM, CAR18, CT24, VTOL

ACS Formation Stats – Move: 5; Tac: 3; Mor: 7; Skill: 4; Specials – CAR34, CT24, IT17, MHQ2

8th Davion Brigade Formation XI* [r]:
   4th Dragoons (MX), 1st Mechanised Bde – v21; Mv: 8; TM: 4; Arm – 23:33; S: 12; M: 11; L: 4(2); Spec – CAR16, IT16, MHQ2; RCN

ACS Formation Stats – Move: 8; Tac: 0; Mor: 6; Skill: 3; Specials - CAR16, IT16, MHQ2; RCN

*The 4th Dragoons were deployed in two demi-battalions; the first was made up of a reinforced battalion HQ (Command lance, Tac HQ and a Lt Cav lance from Bde HQ) and the light Mechs from Lancer (3rd) Squadron. The second demi-battalion was made up of the hover tanks and hovercraft mounted infantry of Dragoon (1st) and Sabre (2nd) squadrons.

MacGregor’s Armored Cavalry Formation H [r]-

1st Battalion (CV), MacGregor’s 3rd Arm’d Reg’t – r16; Mv; 8: TM: 3; Arm – 0:18; S: 9; M: 9; L: 0; Spec – RCN
1st Battallion (CV), Alrescha Def Bde – r14; Mv; 8: TM: 3; Arm – 16:18; S: 9; M: 9; L: 0; Spec – RCN

ACS Formations Stats – Move: 8; Tac: 2; Mor: 7; Skill: 4 – Specials - RCN

MacGregor’s Armored Cavalry Formation H* [r]-

3rd Battalion+ (CI), Alrescha Def Bde – g11; Mv: 6; TM: 2; Arm – 0: 9; S: 6; M: 3; L: 0; Spec – IT7

ACS Formation Stats – Move: 6; Tac: 5; Mor: 8; Skill: 5; Specials - RCN

*Like the 4th Dragoons, the 3rd Battalion of the Alrescha Militia Regiment (a standard regiment, not a “Confederation" Militia Regiment) was deployed in two demi-battalions due to possessing a reinforced battalion HQ. The light battalions fought as one unit as the two smaller formations were not particularly strong and, as it turned, were so overmatched by TF 1.3 that surrender was definitely the better part of valour.

*****

Three disabled dropships and over a dozen fighters were still at the spaceport when it fell to the 1st Mechanised Brigade. Technicians soon arrived and began swarming over the cripples and declared that they might be able to make two of the dropships, a Leopard Aerospace Carrier and a Gazelle, serviceable in one or two days. They would fly but little else, the crippled Union would be stripped of everything of value in the time remaining and the hulk left behind. The Techs also found two perfectly serviceable Cheetah F10 fighters along with more than a dozen crippled or wrecked fighters. With time running short before the brigade was scheduled to leave Alrescha the Techs chose the most likely candidates and made ready to load ten medium fighters. Considering the brigade’s own loss of 5 medium and 1 light fighters, with another craft 3 crippled and 12 other with various levels of damage, the new craft would be welcome, if only for spare parts.

With fall of the space port the 8th Davion Brigade had less than six days to reorganise, collect and load their own damaged kit along with the salvageable enemy equipment and then depart for the rendezvous with their dropships. The 1st Mechanised Brigade captured a large number of enemy tanks, almost all light or medium models, but only six Mechs. These were quickly packed away in every available extra space on the dropships along with the plundered supplies. With that the Brigade lifted off from the planet by the end of the month, their new destination was Halloran V in the Capellan March.
Title: Re: The First Mechanised Brigalde (The Rams Head)
Post by: The Purist on 09 July 2018, 12:25:05
The Third Succession War Campaign, Apr - Jun, 3020

LC-DC Front: The Lyran-Draconis front remained quiet in April but May brought the news that Wolf’s Dragoon’s had signed a contract with the Lyran Commonwealth. As it was written in the contract  that the Dragoons could not be used against their most recent employers, for the DCMS this could only mean one thing. The Dragoon’s announced their arrival in June by launching punishing raids against Vega, New Wessex, Cebalrai, and Alnasi using four out of five regimental commands. Fearing the resumption of the invasion of the Dieron Military District the DCMS placed the entire Prefecture on alert and began moving their available commands closer to the front to meet any attack head on. Two other newly rebuilt commands had additional training cancelled and were sent forward from Benjamin to form a reserve behind Kessel.

The Lyrans used the arrival of Wolf’s Dragoons to transfer additional commands to back up the defences of the Isle of Skye, no doubt planning to use them in the heavy fighting with the Free World’s League. Finally, two Lyran carrier groups led by the LCS Dominance and Fredrik Barbarossa attacked Kessel, conducting a hit and run raid against the aerospace forces belonging to the three ground commands defending the prefecture capital. Both sides traded losses in a quick firefight before the Lyrans withdrew from the system.   

DC-FS Front: While both sides launched a few raids near Dobson and Proserpina the main fighting remained in the Galedon Military District. The AFFS paused briefly in April to shuffle forward reserve mercenary commands to augment the regular troops still strong enough to continue the fight. Combine forces were driven from Schimeck and Budigen fell after a stout defence by the 3rd and 4th Pesht Regulars. In May the AFFS shifted to its left and struck Huan and Altdorf, taking both systems while the DCMS rotated exhausted or depleted commands back to Galedon V. Combine counterattacks in June from An Ting against Altdorf failed to dislodge the 2nd Ceti Hussars and 3rd NAIS Cadet Cadre supported by two commands of the Eridani Light Horse. After inconclusive fighting the 1st Sword of Light,15th Benjamin Regulars and McGee’s Cutthroats withdrew when it became apparent they could not drive the Federated Suns troops from the planet. Finally, the 8th Galedon Regulars supported by Waco’s Rangers attacked Huan from Misery but the mercenary Fighting  Urakhai’s 5th Heavy Cavalry and 8th Striker commands, supported by the 17th Avalon Hussars, managed to turn back the assault.

The only good news came from Waldheim where the Draconis and Federated Suns fleets met in a major battle at the systems’ Zenith point. In 10 days of fierce aerospace battles the FSS Robinson and Kentares IV carrier groups were both crippled with heavy damage to dropships and painful losses in aerospace fighters. The FSS Admiral Kenneth Jones was also badly damaged but managed to withdraw with comparatively intact fighter wings. The Federated Suns naval force in the sector was reduced to just two operational carrier groups under the FSS New Avalon and Alexander Davion. For their part the Combine Admiralty reported heavy damage to DCS Kagoshima with the Mikasa and Mutsu both reporting light to moderate damage. While aerospace fighter losses were significant, by the end of June all three Draconis carrier groups were reported ready for action.

FS-CC Front: If the Federated Suns thought that the Capellans were going to accept the heavy attrition attacks without some sort of riposte, by June they were left with little doubt the CCAF could still fight back. At Ronel in April the FSS New Syrtis carrier group, flying cover for a strike by the 2nd and 3rd Davion Guards, was jumped by a Capellan naval force of assault dropships carrying three aerospace fighter wings. While the heavier firepower of the Federated Suns carrier group eventual won out the action denied needed aerospace support to the ground troops who suffered additional losses. The ground fighting on Ronel resulted in Kerr’s Intruders and House Hiritsu suffering serious losses but the Guards knew they had been in a fight. When the 8th Crucis Lancers and its two supporting mercenary commands struck Alrescha in June the FSS Enterprise withheld its aerospace fighters for most of the battle to guard against a potential naval attack, once again denying support to the ground forces. MacGregor’s Armoured Scouts, the rebuilt New Hessen Armoured Scouts and the planet’s garrison forces gained the upper hand early despite being caught dispersed. The issue was in doubt for nearly two weeks before the 8th Crucis Lancers and its consorts finally cornered MacGregor’s command and inflicted heavy damage including the capture of two dropships. While Davion and mercenary losses were higher than anticipated they managed to break contact by the end of June and withdrew with a large haul of salvage and captured equipment.

With the focus on the fighting near Tikonov, the Capellan command decided to try and divert Davion attention by sending two of McCarron’s Armored Cavalry commands against target’s in the Sidar PDZ. Happy to oblige, Archibald McCarron launched heavy raids with his 2nd and 3rd Regiment’s Regiments against Shaunavon and Horsham, meeting disaster on the first raid but brushing aside the planetary garrison troops with ease on the second. The AFFS quickly realized it could not maintain its effort against Galedon, a secondary effort against the Tikonov Commonality, raids against the Benjamin and Dieron districts and the defend against new Capellan attacks at the opposite end of Federated Suns space. Something, somewhere was going to have to give.

CC-FWL Front: With already weakened commands being hunted by the Federated Suns and the decision to open a raiding front against the Sidar sector the CCAF decided not to overstretch their resources more than they could afford. Despite suspecting that the League’s success against the Lyrans could only be achieved by weakening their front with the Confederation, House Liao was not in a position to take advantage of any opportunities. In the last year seven complete CCAF commands had been destroyed along with two long serving mercenary commands. Two more mercenary commands quit the Confederation but may return if guaranteed the proper levels of support. The losses have only been replaced by deploying smaller ‘People’s Militia’ commands, little stronger than a standard mercenary force. These militia commands have been parceled out along the front to augment the regular army until the resources to replace the heavier losses can be arranged.

With all these factors in play the Capellan-League front remained stone cold silent but Maximillian Liao still quietly grumbled about the ‘abomination’ represented by the loss of Hall. The only action came from a few pirate raids along the periphery that had no material effect on either side and were largely ignored but for the mounting of a few rotating patrols.
 
FWL-LC: When the Free World’s League launched its offensive into the Isle of Skye and the Rahneshire in August 3019 they had originally hoped to capture five or six systems and divert Lyran attention from their drive against Kessel. Inevitable counterattacks would follow and the League planned to execute a fighting withdrawal back to the border. No one had considered that the LCAF would “roll with the punches” and trade space for time while they continued to batter the DCMS in repeated battles of attrition at Kessel. Nearly a year later the FWLM had completely conquered and pacified eighteen Lyran worlds with four more being fought over as attack met counterattack. The ‘limited offensive’ had grown into a serious threat to Lyran Commonwealth.

Three more worlds in the Isle of Skye had rebelled and the LCAF had to divert newly raised “Landwehr” commands to suppress the uprisings on Thorin, Zollikofen and Nusakan. Hesperus II was tying down three other commands as a guarantee against a League attack, leaving only twelve regular commands to hold the line and launch counterattacks when the opportunity arose. Janos Marik’s standing in parliament rose higher than it had been in 20 years, softening opposition and seemingly regenerating his own optimism and confidence in the League’s ability.

With the arrival of Wolf’s Dragoons on the Combine front, the Lyrans felt able to maintain some pressure against the Combine while transferring additional ground and naval forces to the Isle of Skye. In May, Mizar was liberated only to be retaken by the League in June. Haddings and then Menkent fell to the League in April and counterattacks failed to retake either, heavy losses were suffered by both combatants. Rahne fell once again to Marik troops as the Commonwealth pulled troops back to rebuild. In June, Alcor exchanged hands once more as the FWLM was soundly defeated and driven off world even though the attacking Lyrans crippled themselves in the attempt. The FWL also abandoned  Lamon and Caledonia to shorten their front. Despite the fact that few solid gains were realized by the recent counterattacks a point of equilibrium seems to have been reached. Whether the LCAF has finally mustered the strength to blunt the Free World invasion remains to be seen. It is clear from the number of worlds within the Isle of Skye on the verge of rebellion that Tharkad must do something before the risk of a full blown rebellion by the Isle of Skye becomes a reality.


----------------------------------------------------------------------------------------------------------------------------------------------------------------

Gethin, Halloran V, Capellan March, Federated Suns, Week 1b July, 3020

The casualty and damage list appeared to go on for pages as John Ligny II put the finishing touches on the report detailing the losses from the battles on Alrescha the previous month. It was not that the death toll was excessive, in fact, the opposite was true. The brigade’s investments in tracked ambulances for every company, a full hospital company, including a flight of four converted helicopters for medi-evac, had paid for itself any number of times over the past five years. What stood out what the number of damaged vehicles and Mechs from the line companies that reduced the true combat power of the formations far below what the raw numbers revealed.

Running through the numbers for Task Force 1.1 the toll came to just 11 dead with 42 wounded. Two Packrat T-5s, a pair of Packrat laser variants, five wheeled APCs with SRMs, another with an LRM kit were destroyed, a sixth Packrat was crippled along with a Goblin LRM and a Rifleman-3N. A Goblin SRM, Bulldog LRM, six Manticore and two of the precious von Luckner heavy tanks all sported various levels of damage that would take time and millions to repair. Also damaged were a Shadow Hawk, two Crusaders, an Ostroc, two Marauders and the brigade’s only assault Mech, the Cyclops 10Z, nicknamed “Jack”.

Task Force 1.2 had suffered 4 dead and 45 wounded, a half dozen Mech pilots amongst them. Equipment losses amounted to a wheeled APC (srm), a Packrat T-5, a Hunter light tank and a Valkyrie QA destroyed. The battalions MCV was crippled along with 6 wheeled APCs (srm), 1 wheeled APC (lrm), 3 Scorpion light tanks, 3 Scorpion (srm) and a Scorpion (lrm) variant, one Hunter light tank, an SRM Carrier as well as a Javelin, Panther, Catapult and Trebuchet BattleMech. Adding to the list were damage to a Manticore heavy tank, one Wolverine, one Shadow Hawk, two Trebuchets, a Hunchback, Dragon, Rifleman, Archer and Thunderbolt Mech.

The fates were more kind to Task Force 1.3 which lost just 3 dead and 10 wounded. No equipment was written off but an wheeled APC (srm), Scorpion (srm) and Scorpion (lrm) were crippled along with a Panther, Whitworth, Crusader and Catapult. A Shadow Hawk, Quickdraw, Hunchback, Crusader, Catapult, Archer and three Marauders were all sporting hits that required attention before the next battle. Task Force 1.4, the 4th Dragoons, lost 10 dead and 17 wounded as well as 2 hover APCs (srm) a Packratand a Locust 1M BattleMech destroyed. A Pegasus, 2 Scimitars, a Phoenix Hawk, Locust, Firestarter, 2 Javelins, 2 Hermes 1B, and 2 Jenners were crippled. The damaged kit added one more Jenner and 4 Saracen hover tanks to the list of equipment requiring attentions before going back into battle.

The last group of casualties and damage came from the aerospace fighters of No. 1 Group. One pilot was killed and two others wounded while three more ejected safely from their doomed craft. Total losses amounted to one Sholagar 21L, four of the hard to come by Shilone 17AC and a single Stingray 90S. One Sholagar, 1 Shilone, 2 Sabre 27 and 2 Stingray F90 were crippled along with damage to 4 more Sholagars, 1 Sabre, 1 Centurion, 1 Shilone  and a Stingray. Only the heavies of 302 Wing came away from the battle with little more than scorched paint and few dents in their armour despite being involved in both air-to-air and ground support missions.

Saving the file and attaching the required appendices and annexes before sending it to the command staff, the commander of the 1st Service Battalion stood up from his desk and walked over to the coffee station in his office. The lights were on despite the time and all hands were at their stations. The Techs and assistants would be burning the midnight oil for weeks to come to repair the damage. Then they would turn their attention to the captured equipment and salvage.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 19 July 2018, 11:47:59
Gethin, Halloran V, Capellan March, Federated Suns, Week 2a July,  3020

As the Davion Captain read through the list of crippled vehicles, Mechs and Aerospace Fighters that the 1st Mechanised Brigade had managed to drag away from Alrescha, he also read off a C-Bill value assigned to each item by the liaison team. Further down the table, Captain Rory Fitzhugh was turning as red as his thin hair as the tally of C-Bills grew higher and higher. Fitzhugh was the Brigade’s own paymaster and keeper of the books, he was, as were so many in his profession, extremely diligent in carrying out his responsibilities and was tight, very tight, with money. His own and the Brigade’s. He was also extremely fair and was quick to point out when the brigade owed money and ferocious when he was convinced the Brigade should collect.

In this case Fitzhugh had been warned that the Davion liaison team would be rough on the Brigade as it had managed to collect a full sixty armoured vehicles. These vehicles, most little more than wrecks, included everything from a single Skulker Scout car to six self-propelled Sniper artillery vehicles and just about every sort of light and medium combat vehicle in between. A further six Mechs were captured, each one just as badly shot up as the vehicles. Tough he could handle but what he was hearing was, in his opinion, little better than gouging, if not outright legalized theft. When the Davion accountant was finished and summed up the total, Richard Bedford thought his bookkeeper was going to have a stroke and collapse there and then. He managed to catch Rory’s attention and with a tilt of his head let him know he should relax.  Other faces around the table were equally flushed or pale depending upon how the recipient took in the final sum.

Rising from the head of the conference table Bedford simply stated, “Thank you, Captain Simmonds. That is quite a hefty bill and it will be paid in full as per the terms of the contract.”

“Colonel Bedford, as the charges for retaining this captured equipment need only be deducted from your fees at the end of the contract, there will be interest charged on a monthly basis. You could clear the bill immediately if you so choose but the Federated Suns is willing to extend a very reasonable rate of interest if you choose to exercise your rights under the terms of “Payment in Kind” and delay payment. Alternately, you could agree to sell all, or part of your captured salvage to the Suns to reduce the costs. You might even turn a small profit.”

“Well, that is very generous of you, Captain.” As his hand took in the assembled officers as he walked slowly around the table he added, “However, I think we will arrange transfer of the eighty-seven million C-Bills before the end of the week and keep our account clear.”

The Davion officer swallowed once and shifted his computer pad in his hand before he said, “You,… will clear the entire invoice, sir?”

“Aye, the entire invoice, Captain.  Is there a problem?”

“No, sir. No. I will have the appropriate forms transmitted to your accounting office this afternoon. Of course, in order to avoid even the administration fees the invoice will need to cleared before the end of the week.”

“And so it shall, Captain. Thank you.” Pausing he added, “If there is nothing else you are dismissed.”

The Davion captain nodded, placed his forge cap on his head as he came to attention and saluted the mercenary commander.

“Thank you, Colonel. Congratulations on your success and I hope the equipment serves your brigade well.”

Returning the salute Richard Bedford thanked the Davion officer who then turned, signaled his two enlisted clerks to follow him and left the conference room.

Once the door closed behind him the assembled mercenary staff were stone silent as they heard the footsteps of the Davion party fade. After one or two throats were cleared and John Talbot let out a soft cough, Bedford turned to his own accountant as he slowly circled the table.

“Ok, Rory, how badly will this hurt the balance sheet?”

“Hurt, sir?” Fitzhugh exclaimed. “Hurt? It’s breaking my heart and stealing my breath at the same time.”

“The battle damage and repairs for our existing equipment will cost just under twenty-two million. Repairing the captured kit is estimated by Colonel Ligny to run another sixteen and half million and that does not include dipping into about seven million worth of existing spares. The total costs this month will be in excess of one hundred and twenty-five million C-Bills. And this does not include the cost of hiring third party Tech support to maintain the now surplus equipment above our own abilities. That could run another four or five million per month.”

“Do we have the money?” asked Bedford. Fitzhugh and the other officers already knew the answer. Mercenary commanders who did not understand the business of the mercenary trade were not in the business very long.

“That we do, sir. It will, however, bleed most of the colour from the accounts.”

Turning to the commander of the 1st Service Battalion, Bedford asked, “John, does the captured equipment help us replace our losses without new purchases?

John Ligny was quick to reply.

“Most definitely, sir. All except the Valkyrie, we should buy a replacement. The Locust will be replaced by the captured Phoenix Hawk once it’s repaired. I’m told Sargent Harrington is properly chuffed at the ‘promotion’. With arrival of the dozen Packrats we purchased before Alrescha we can begin the replacement of the lost APC’s in the infantry companies right away. We are missing the few laser variants but a standard ‘Rat’ can stand in for now. By months end we can deploy three half-batteries for Tom’s third company of artillery and still have about three dozen spares of various types of Vedettes, Scorpions, Hunters and the like. If we repair and then sell the vehicles that do not ‘fit’ our TO&E or doctrine, such as the Harraser, Skulker, the six Hetzers and so forth, we can recoup some of the expenses. After all, what we were charged for the salvage is still less than what we can sell a fully functional vehicle for, even after factoring in the repair costs. The margins will be tight but profit is profit.”       

“Fitz, what’s the balance sheet going to look like at the end of July if we need to deploy?” Bedford asked.

Fingers moving quickly over his computer notebook’s keys, Fitzhugh soon replied, “We’ll have twenty-two, maybe twenty-three million in the bank plus another nine million in spares and ammunition. If we want to deploy the entire brigade we will need to accept Davion dropships this trip.”

Pausing he turned in his seat and looked at the brigade’s commander as other heads came up and around with questioning looks.

“Why, are we going somewhere, sir?”

Smiling to himself as much as to the gathered staff Richard Bedford simply stated, “Pay the bills, Rory.”

Sitting back down he poured a glass of water and then sitting back, he added, “So, what other business do we have today?"

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: DOC_Agren on 19 July 2018, 14:48:55
I know accountants like Rory Fitzhugh, but shocked you managed to get away without him saying something about the screwjob (https://www.youtube.com/watch?v=OwMOtdNnWYY)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 21 August 2018, 11:11:18
Gethin, Halloran V, Capellan March, Federated Suns, Week 4a July, 3020

Seated around the ornate conference room were the senior staff members of the 8th Crucis Lancers, Swann's Cavaliers and the 1st Mechanised Brigade. The enlisted rank servers finished pouring coffee, glasses of water and placing dishes of small Danish pastries strategically around the table as the attending officers began settling themselves. The last to be seated was Marshal Neale Wargo who quickly called the meeting to order.

"Good morning, Gentlemen," he began. "There is no way to sugar coat this so we will get down to the point right away and then discuss options. The Lancers are too badly damaged to renew operations in August and may not even be ready by September. At least, not unless we want to absorb large number of inexperienced drafts."

Motioning to Colonel Duvalier of Swann's Cavaliers and Colonel Bedford of the 1st Mechanised Brigade the Davion Marshal continued. "I understand that both the Cavaliers and the Mechanised Brigade also need more time to refit before being fit for another round of heavy combat against the Capellans. With this in mind we have to look at options to ensure we maintain the momentum we have gained."

Nodding to a Davion major seated nearby the Davion intelligence officer rose to his feet and moved to a projection screen that his assistant activated. Major Nathaniel O'Rourke was already known to the officers of the Brigade from his briefing on Nopah before the Alrescha operations. Major O'Rourke turned on a laser pointer and drew a circle around a group of Capellan Confederation planets within 60 light years of the Halloran system.

"Gentlemen, the strike group based on the 8th Crucis and others based around the 5th Guards and the 5th and 8th Deneb Light Cavalry have also inflicted significant damage on the Capellan commands based in the Tikonov Commonality. While we have taken our own lumps the balance sheet is definitely in our favour."

As the screen scrolled down the border of the Capellan March it came to rest on Davion Sidar PDZ where the major's pointer circles a small cluster systems around Jonzac, Sirdar and Shaunavon.

"In response to our attacks the Capellan command has begun a series of raids using McCarron's mercenary regiments supported by Ambermarle's Highlanders. Thus far they have not struck any major worlds and have had only mixed success despite punishing a few of our planetary garrisons. This activity has had a political effect and is forcing New Avalon to redirect some of our resources to Sirdar so our taking time to rebuild and lower operational tempo is fortuitous."

"With these factors in mind we are looking at two options for August and September while the Cavaliers and Lancers rebuild." Indicating to Colonel Bedford, Major O'Rourke added, "Only the 1st Brigade will be ready for operations in August but is not large enough to engage a Capellan House command on its own."

Richard Bedford smiled and gave a nod to the Davion officer but remained silent.

"Colonel Bedford, we want you to look at two possible courses of action for the August. Option one, is a solo operation within one jump of Halloran against a minor target with no known heavy garrison. The suggested targets are Yangtze, Slocum, Shensi, Shipka, or Foochow. Your mission would be to engage the garrison and destroy whatever military targets of opportunity you may find. As per the current strategy by the end of the month your command jumps out to a world other than Halloran V to rendezvous with the strike force at a later date. Your operation would be supported by raids launch by both the 8th Crucis and the Cavaliers to distract Liao attention and resources both in August and September."

"Option two is less aggressive but geared towards deception. In this case all three commands will begin a series of reconnaissance and supply raids into the Tikonov Commonality. The targets would be New Hessen, Algol, Ning Po, Genoa, Poznan and Styks," the laser pointer moving to the border between the Tikonov and Sarna Commonalities. "The last of these lies here in the Sarna Commonality. Raids in September would continue along these lines striking the same targets again if need be."

Major O'Rourke turned back to the assembled officers where he concluded, "By striking targets in the Tikonov Commonality we hope to focus Capellan attention on targets already hit while we prepare for an October strike into the Sarna Commonality aimed at St Andre, Jonathan or Menkar. We have information that the Chesterton Reserve commands have been shuffling slowly into the region from St Andre to Menkar-Jonathan and down to Tsigtao. Max Liao may be thinking of making a strike toward Kathil or even a renewed attempt at their historical claim to Chesterton itself."

With a nod to Marshall Wargo the intelligence officer returned to his seat while the Marshall himself stood and and addressed the assembly.

"There you have it gentlemen," he began. "While raids have the potential to drain additional strength if they go wrong we believe we can both rebuild and keep the pressure on the Capellan military. In two day's time I want suggestions from the staffs of each command." Motioning to the mercenary commanders he added, "Colonels Duvalier and Bedford, when you are ready we will meet to review the options presented. Feel free to be creative but your commands need to be ready be ready to return to the main script by October. That will be all."

Major O'Rourke called the room to attention and offered Marshall Wargo a salute as the meeting adjourned.

*****

<<to be continued>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 23 August 2018, 11:07:48
Inner Orbit, Genoa, Tikonov Commonality, week 1a, Aug 3020

In the closing days of July Colonel Bedford proposed to strike either Styks or Shensi with the full strength of the 1st Mechanised Brigade while 8th Crucis Lancers and Swann’s Cavaliers raided other targets in the Tikonov Commonality. Marshall Wargo thanked Bedford for his aggressive stance but instead ordered the brigade to organise itself for raids in August and September. The August raid was to target the agricultural world of Genoa. The idea was to try and convince the Capellan garrison troops that the assault was aimed at the agricultural complexes near the capital of Columbus in much the same manner as the attack on Alrescha had. However, the raid was actually intended to draw out the defenders and for the Brigade to ascertain just what additional units, if any, had moved to the planet.

The most recent intelligence had noted that the planet was defended by little more than a pair of infantry regiments and perhaps a light tank battalion. However, the MIIO had not devoted resources to Genoa for some time so information was considered dated and unreliable. The Brigade was to determine if any larger formations had reinforced Genoa and to report the strength of the defences. It was free to strike whatever industrial and military targets that presented itself and, because the Brigade was operating independently, any captured salvage would be retained without charge.

Realising that the raiding force would need to be made up of fast and flexible units the task fell to Major Edmund Beaufort of Sabre Squadron, 4th Dragoons. Major Beaufort decided to take along two reinforced combat teams drawn from all three squadrons and the battalion command lance. Combat Team Alpha, carried in two Fury class and two Leopard class dropships assigned from the Davion command, would be composed of the battalions command lance, Lancer Squadron’s command lance under Major Christina Castillo, two platoons of infantry mounted in hover APCs from the battalion infantry company and the squadron B Echelon vehicles of Sabre and Lancer squadrons loaded with spare parts and ammunition. Lieutenant-Colonel John Beaufort was somewhat surprised at his brother’s request for his battalion command lance, including his own beloved Phoenix-Hawk 1K. Although Edmund promised his older brother and commanding officer that the Mech would be well looked after. Even though he stressed that a veteran Mech pilot would be at the controls the Dragoon’s commanding officer couldn’t hide his concern and mild pique at the request.

Combat Team Bravo was made up of all four troops of hover tanks from the battalion. This reinforced squadron would consist of four Scimitar missile tanks, four Pegasus scout tanks, and eight Saracen hover tanks. Team Bravo would be commanded by Major Beaufort himself and carried aboard the “HMS Princess Phillipa”, one of two dropships recently captured on Alrescha. The Gazelle’s vehicle bay, designed for 15 heavy tanks, would carry the sixteen smaller hover tanks with space enough for additional supplies and ammunition. Also assigned to the raid were a squadron of the Brigade’s light fighters, Sholagars and Sabres, aboard a Davion Leopard CV and a second squadron of medium fighters, all Stingrays, aboard the “HMS Edward III”, the Brigade’s own newly acquired Leopard CV. 

The entire fleet of seven dropships emerged at a pirate point roughly aligned with the orbital plane of the planet’s moon, a risky insertion that proved successful even though emergence of the three Scout Class and one Invader jumpship was soon detected. With the two Leopard carriers and both aerospace squadrons leading the other dropships, the attack force burned hard for the planet to avoid allowing more time for the defenders to prepare themselves.

As events transpired the defenders deployed a squadron of light fighters in orbit and these were engaged by both mercenary squadrons as they came out to meet the attackers. Engaged and then pinned down by the more experienced mercenaries the attacking dropships easily slipped passed the defending fighters while they were engaged in a losing dogfight.
 
<<Adv BF abstract aerospace combat was used to resolve this battle>>

Genoa Defence Brigade, Green Squadron (light) [r] -
r13, Mv: 11; Arm – 0:6; S: 1; M: 1; L: 0; - Spec: BOMB1; Fuel 20

vs

504 Sqn (Nottingham), No. 1 Group, 1st Mechanised Brigade (light) [r] –
r18, Mv: 10; Arm - 5:6; S: 2; M: 2; L: 0 – Spec: BOMB1; Fuel20

501 Sqn (Gloucester), No. 1 Group, 1st Mechanised Brigade (medium) [r] –
r16, Mv: 6; Arm – 7; S: 2; M: 2; L: 1 – Spec: BOMB1, Fuel 20

The light Capellan fighters managed to hold the attacking Stingrays at bay while they focused on the attacking light fighters. However, without reinforcements the outcome was inevitable. The light Sholagars and Sabres managed to keep the range open and score repeated hits while the less nimble Stingrays scored from longer range. In return, two of the attacking craft were damaged, one Sholagar quite badly, before the last defending craft was disabled. Three of the six Capellan fighters were discovered to be salvageable with their pilots captured after they ejected. The captains of the two Leopard Mech carriers were advised to be prepared to collect the derelicts and transfer them into their empty fighter bays once they had unloaded their passengers for the ground battle.   

<<to be continued…>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 26 August 2018, 15:04:53
Columbus Agriplex, Columbus, Genoa, Tikonov Commonality, Week 2a, Aug 3020

Explosions shook the Sargent Wallis’ Saracen violently as a volly of LRM missiles from a Capellan Manticore heavy tank landed in front of and behind the vehicle. The range was long but if the enemy gunners were bracketing their targets now, the probability of the next salvo scoring on the hover tank were likely very high. Keeping the range open, making use of evasive tactics and the hover tanks high speed had avoided any major damage from being inflicted in this engagement so far but there was no point in pressing their luck. The plenums on more than one of the hover tanks were badly bent or holed and another near miss might disable the hovercrafts ability to ‘float’ and that would mean the loss of the tank.

“Trooper, back us out of range, fast.” The order had no sooner left his lips then the hover tank slewed sideways, turned on a tight arc and accelerated out of range of the enemy heavy tanks just as a second Manticore fired its PPC. The blue-white bolt of energy seared through the space the hover tank had occupied just a second before. This was the third engagement for the demi-squadron of Combat Team Bravo Two since landing earlier in the previous week. In each engagement the teams had feinted towards the large agricultural complex near the capital city of Columbus on the surface of Genoa, even getting close enough to lob a few long range missiles at the loading docks, only to pull back once the defenders had put in an appearance. A cold, near-arctic desert, most of Genoa’s settlements were underground as were most of the natural resources. Agriculture was one Genoa’s largest exports but the grain needed to be collected, processed and stored at the agriplex in order to be loaded on grain carriers and shipped off-world.

In order to achieve better tactical flexibility, the two mercenary combat teams had immediately split into demi-squadrons upon landing. The four troops of hover tanks were now operating as two independent ‘Sabre’ formations of two troops on the right and left flanks of the raiding force. The two lances of light Mechs formed a third heavy ‘Lancer’ formation backed up by the mounted ‘Dragoon’ infantry in the fourth company. The entire force operated in a ‘T’ shaped formation with the Lancers in the centre, a Sabre squadron on each wing and the hovercraft infantry placed behind in reserve.

As his own hover tank and its troopmates slipped out of range the light Mechs darted into range from the centre and let loose with a flurry of laser and missile fire, scoring more hits but not disabling any of the enemy heavy tanks. The attack did distract the tanker’s attention while the Mechs sprinted out of range again. So far neither side had scored much in the way of damage but almost every Mech and vehicle was sporting impact hits from either solid shot, missile or beam weapons. The mercenaries were not on Genoa looking for a fight, however, they wanted information, and in the past week the information gathered on the defences had proved Davion intelligence to be far out of date, if not totally wrong.

Instead of finding a pair of infantry regiments and some light tanks the 4th Dragoons had now engaged two heavy tank companies and another of mixed mechanised and jump infantry. The infantry and one company of tanks had been identified as belonging to the 98th Home Guard Regiment while the other tank company had the markings and tactical call signs known to belong to Genoa’s garrison tank battalion. This new engagement was another case of finding more than what was expected. The company to their front was another unidentified unit and to their rear another company of mechanised infantry could be seen manoeuvering to get around the flank of 4th Dragoons. Mercifully no Mechs had been identified as part of the garrison and no House units had been encountered.

All of this meant that Genoa was likely held by an augmented garrison that included two Home Guard regiments, now identified as the 97th and 98th Regiments, in addition to the standard militia, regular infantry and tanks. Aerial reconnaissance had spotted a sixth formation of motor infantry and medium tanks that had the all the looks of being one of the “Confederation Militia” regiment. If this was the case then the defences were significantly stronger than thought. Home Guard Regiments usually boasted a heavy tank battalion, a second battalion of mechanised infantry possessing more medium tanks and a third battalion of jump infantry with a squadron of attack helicopters. A Confederation Militia regiment numbered just two battalions of motor infantry but a company of medium tanks were attached to its second battalion giving this small regiment some extra punch . This meant that Genoa held perhaps twelve battalions of infantry, varying from militia to mechanised along with their transports. The forecasted single light tank battalion had instead turned out to be three battalions of heavy armour plus the medium companies attached to the Confederation Militia and mechanised infantry battalions and a company of attack helicopters. The defender’s aerospace wing remained a factor even though it limited itself to combat air patrols over its base at the starport.

With each day that passed, the various elements of the Capellan garrison had been getting themselves organised and had been slowly throwing a broad cordon around the raiders operating area. So far they had avoided being caught and pinned but the numbers were simply stacked too high against the mercenaries. Command would have to make do with the information they had obtained. It was time to call the dropships and withdraw before the Dragoons suffered any serious damage.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 07 September 2018, 11:44:36
Gethin, Halloran V, Capellan March, Federated Suns, Week 1b Sep, 3020

The ramp on the Princess Philippa was down and techs from the 1st Service Battalion were gingerly trying to manoeuvre two badly damaged Scimitar hover tanks down the steep incline. The badly worn hover tanks and light Mechs of the 4th Dragoons had spent nearly two weeks sparing with the local garrison forces on the agricultural world of Genoa in the Tikonov Commonality. Their mission to collect as much information on the garrison as possible was considered a success with thankfully little loss of life. While the casualty count was numbered in single digits, the Dragoons involved were tired and their equipment was badly battered.

Only half in jest Lieutenant-Colonel John Ligny II’s view of the raids was as a painful, almost personal waste of lives and materiel. No enemy equipment had been captured and no salvage plundered to offset the cost of repairing the damage inflicted to ‘his’ equipment. Although he fully understood the value of good intelligence, every gouge in the armour plate or damaged missile launcher drained his store of spares. Without even doing a full inventory he knew it would take nearly two weeks to repair all the damage to the light tanks and Mechs that had taken part in the raid. More painful again was the fact that the 11th Hussars, Task Force 1.2, were at that very moment landing on another planet to raid supplies, steal spares and test the defences.  As he turned back towards the Mech hanger behind him he knew this meant more supplies consumed and more damage to be repaired. He was keenly aware that the Brigade would soon be in heavy combat again and he needed every spare part to keep the Brigade in fighting trim.

Six Kilometers from Hamal Militia Training Center, Depot 1-A, Hamal, Tikonov Commonality, Week 1b Sep, 3020

The cold desert air was coming down through the open commander’s hatch and right down Corporal January Summer’s neck. January still wasn’t sure if she should thank or curse her parents for the joke but the juxtaposition of her two names had been the cause numerous fights with other girls, and more than a few boys, when a young teen. Her father doted on her and she had a natural inclination towards sports so it came as no surprise to anyone that she grew into the classic image of the tomboy. Something over one and a half meters tall she was also tough as nails and no one in her squadron ever accused her of not pulling her own weight. Hours spent with weights had given her excellent upper body strength that allowed her to heft AC 5 rounds into ammunition bins or swing a vehicle radio set through the commander’s hatch with little difficulty.

Corporal Summer was also the gunner, and a damned good one, of Bravo-Two-Two-Charlie, one of two Vedette medium tanks in the combat team’s third tank troop assigned to this raid. As with the raid the previous month, two Mech lances (an Archer, Catapult, four Trebuchets, a Shadow Hawk and a Panther) were paired with two mechanised infantry platoons to form Combat Team Alpha. Combat Team Bravo consisted of all four tank troops belonging to Task Force 1.2, the 11th Hussars of the 1st Mechanised Brigade. The tank squadron’s sixteen tanks were mainly a mix of Scorpion and Hunter light tanks with the two Vedette mediums and a single Manticore, SRM Carrier and a refurbished Demolisher, nick named 'the Monster'. Each combat team brought along its B Echelon of recovery, supply and medical support vehicles.

They had jumped into the Hamal system without incident and made planet fall without the defenders appearing to notice anything out of the ordinary. Landing out in the flat desert some 15 kilometers from the targeted militia base the troopships unloaded 'Mechs and infantry which deployed into two demi-companies and with their support vehicles dashed ahead of the slower Combat Team Bravo. Upon landing Team Bravo also split into two demi-companies and pushed two tanks troops of Vedette, Scorpion and Hunter tanks into the desert as a blocking force between the target base and the civilian center twenty kilometers away. The remaining tanks, including the heavies were held in reserve equidistant between the base, the dropships and the blocking force. With a Demolisher and SRM Carrier slowing them down, Corporal Summer did not expect any fast response from Bravo-One. The single cargo ship, who's presence many thought was wishful thinking, remained in orbit with the two leopard fighter carriers until the landing zone was declared secure.

*****

Hamal Militia Training Center, Depot 1-A, Hamal, Tikonov Commonality, Week 1b Sep, 3020

The first the sleepy occupants of the planetary training and equipment depot knew of the enemy presence was when a volley of short range missiles streaked in from the darkness outside the perimeter fence and shattered the front gate and guard house. The explosions were followed immediately by a charge through the debris by six Mechs and four armoured personnel carriers disgorging combat infantry as they slowed. Caught completely by surprise the on duty personnel were easily overwhelmed with only a few shots and it soon became apparent the base was largely unoccupied, manned only by a regular training cadre and a few maintenance teams. The raiders had just captured an equipment depot and training facility with a battalion’s worth of heavy tanks, all covered in camouflaged tarpaulins and parked in three neat rows.

Major Thomas Woodstock jumped down from his modified infantry carrier as it came to a halt in front of the rows of tanks. A quick glance at the shapes told him they were mainly Vedette, Manticore and Bulldog models but two had the unmistakable outline of the massive Ontos, a favourite of the Capellan armoured forces. Slipping off his gloves, he looked over his shoulder with grin that would have put the canary eating cat to shame.
 
“Bill,… how many of our troopers can drive a tank?”

Smiling himself, “Damned if I know, sir. Some of these kids are from the back of the backwoods, we had to teach them what a computer pad was. Others are more tech savvy than I ever wish to be.”

Pondering the rows of tanks the company Sargent-Major continued, “I doubt we’ll have time to arm any of them but we could drive a few away, that I’m su-“

Before he finished his sentence three muffled shots off to the left of the carrier broke the otherwise quiet night air, an automatic pistol by the sound of the report. The shots were immediately answered by the chatter of a submachine gun and quickly followed by the dull thump of a grenade.  There was a flurry of activity as experienced infantrymen pivoted towards the sound, ready to react to any danger. Less experienced troopers fell to the ground and tried to ready their weapons with suddenly clumsy fingers.

Crouching near the wheel of his APC Major Woodstock keyed his throat microphone and asked, “Lieutenant Pitts, report”.

As silence fell across the base again nearby soldiers relaxed as the threat of danger subsided. Having received the report Major Woodstock spoke again, “Get a perimeter established, two squads, with carriers. And find out who we have that might be able to drive a tank.” Pausing to switch to the frequency used by the Mech company the Major continued, “Captain Dagworth, place a lance on security detail, use the Mechs with the best long range fire power and least capable of carrying crates. As soon as we have an idea what kind of stocks we have I want to start moving ammunition and parts back to the landing zone.”

To the combat teams’ senior non-commissioned officer he continued,

“Bill, we’ll have company soon enough. That ruckus was in an office with the base's comms gear. The locals got off a message. Anything that can fit in the carriers of One Platoon, get it loaded and get it back to the dropships. Escort them with Two Platoon. Once offloaded, leave Two's infantry at the landing zones and send all the carriers back. We’ll load the empties with all the ammunition and parts they can carry and send them back to the ships with One Platoon riding on top or on anything else we can find with wheels.”

Keying his microphone again he spoke, “Bravo Six, this is Nine. The jig is up, they know we are here. Set two road blocks, the first ten klicks north, the second eight klicks out. Anything comes your way from the city you delay them. If it’s small enough to handle, do it. If it’s more than you can manage fire and move back towards the DZ. The Bravo-Mikes will be up your way once we are done here. Hotel call-signs are on stand-by and will carry out an aerial recce to your north. Over.”

Captain John Fortescue, commanding Combat Team Bravo listened intently as he checked his map and circled the likely spots for his blocking positions.

“Nine this is Bravo Six, understood.  We’ll be in position in ten. Over.”

“Bravo Six, understood, out.” As he climbed up into the wheeled APC Major Woodstock smiled again as he spoke to his Sargent-Major,  “Ok Bill, lock up the prisoners in their barracks, post a guard until we’re done here. Then get on the VHF set and contact Edward Get both squadron’s down into the atmosphere. Never mind the bombs, if enemy air shows up they’ll have to jettison and there in no point in throwing away good ordnance.”

Pausing a moment to collect his thoughts the raid commander concluded, “Ok,…let’s get this bit of highway banditry on the road before the entire neighbourhood wakes up”.

*****

<<to be continued>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 08 September 2018, 11:33:19
Combat Team Bravo One, Hamal, Tikonov Commonality, Week 1b Sep, 3020

Corporal January Summer could just make out the prone form of Sargent Max Bernstein though the sight glass mounted next to her AC 5s gunsight. Bernstein was in front of the tank with a pair of electronic binoculars watching the road some 500 meters to his front. The Vedette was ‘turret down’ behind a low dune completely hidden from the road. Eighty meters to the south was the troop’s second Vedette while the two Hunter missile tanks were deployed behind small dunes or natural folds in the ground. The small combat team’s other troop of Scorpion and Hunter tanks were deployed in echelon to the left and back approximately 500 meters to south and east.

The night was fading as the eastern sky began to brighten but the glow of the city in the desert to the north could still be seen against the few clouds drifting by in the cold, dry air of Hamal’s deserts. The tactical channels were quiet except for the low hiss of static and a few clipped situation reports. Two kilometers to the south the other demi-company of combat team Bravo was deployed immediately adjacent to the road on both sides. Another kilometer to the south a Mech lance with an Archer, Catapult, Trebuchet and Shadow Hawk had moved up from the south and had taken up position behind the roadblock, the Mechs kneeling or crouching among the low dunes or small Mesquite-like trees.

Corporal Summer felt as much as she heard the rumble of an approaching column. She could not see the road but she saw her crew commander shift his position and focus his binoculars to the northwest. After nearly a minute he keyed his microphone,

“January, get ready. The locals are coming hard and fast. There’s a recce troop out front, Packrats by the look of 'em, and a long column coming south at speed, headlights blazing. Looks like a short battalion of armour with a few trucks, probably carrying infantry.”

Just then the radio crackled to life and the troop commander radioed in his report to the squadron commander. The lieutenant was experienced and knew his trade, having come up through the Brigade in its earlier days from Sargent to commissioned officer. As he gave orders to his troop Corporal Summer already knew the well-tried battle drill.

They would engage the column from the flank, two tanks at a time, to try and turn part of the force their way. As the first pair of tanks manoeuvred back to a new firing position, the second pair would engage the enemy before they, in turn, displaced to a new position. When the troop had retrograded east far enough to expose the enemy flank to the team’s second troop, it would then engage from the south, trying to confuse and disrupt the enemy force. The two troops would then manoeuvre together as they fell back east and south towards the landing zone, teaming up with the other demi-company and Mechs.

Sargent Bernstein leapt easily up the front hull of the Vedette, grabbing the barrel of the autocannon to steady himself as his next steps carried him up to the turret roof in crouch. As he quickly reeled in the extension cord he plugged back into the vehicle’s intercom system.

“Ok,… four Scouts, well spread out in advance of the main column but moving too fast to do any real scouting. When we crest the dune ignore them. Take the seventh or eighth vehicle in the lead column, two aimed squirts from the autocannon, Summer, make ‘em count. If I know Leftenant Idema he’ll target the head of the second column.”

“Matheson?”, he was addressing the tank's driver. “When I give the word you back us the hell away, jink us fifty meters north and pull up behind that small hillock we saw behind us earlier.” Receiving confirmation his orders were understood the tank commander dropped into the turret, leaving the hatch locked open. Looking into the sight glass to his front he also kept an eye on the tanks electronic sensors, such as they were, and cleared his throat.

“Gunner, take over.”

Taking her cue Corporal Summer keyed her intercom,

“Driver, advance, slow.”

The engine went from low idle and revved up as the fifty ton tank crept up the low dune. January Summer, both eyes pressed into the gunsight depressed the gun to keep the crest of the dune in sight as the view rose. Knowing the gun’s barrel was lower than then the gunsight on the turret roof she let Matheson creep the tank forward a few moments more so that the only part of the tank visible to the enemy would be from the gun barrel to the top of the turret.

“Driver, halt”. The Vedette stilled almost immediately as Corporal Summer quickly traversed the turret just a few mils before settling her aiming marks on an enemy tank.

There was no need for the intercom as Sargent Bernstein barked out a target order.

“Target, tank! 500! On!!”

A flick of a switch next to her thumb on the gun's firing handle sent a ranging laser that instantaneously fed the fire control computer the range. Another click with her thumb on the electric turret traverse handle locked the gyrostabilizer on the target to keep the gun locked on the target in azimuth and elevation.

"On!", Summer responded as she acknowledged the target selection

"Fire!", came the command

“Firing, now!!", came the gunner’s response, a split-second pause to time the “now” with the actual firing of the autocannon.

As Corporal January Summer squeezed the trigger of the autocannon to her left she felt the familiar thump as three rounds streaked towards its target. Pause only for a half-breath she squeezed the trigger again, the autocannon recoiling as it spat high velocity shot at its target. Her skill was rewarded as she counted five of six rounds intersecting with the left flank of the target tank. Sparks flared in the predawn gloom as armour plate flaked and spalled away, mixed with track links and chunks of shattered road wheels. The target slewed to the left carried by momentum and the sudden loss of power to its left side, a thin trail of smoke curling from the lower hull that took the worst of the impact.

Almost immediately three other rounds streaked into the enemy column from the right as the troop commander’s tank engaged the lead tank in the second group. The reaction within the enemy column was electric. Armoured vehicles broke to the left and right of the road as momentary confusion gripped the enemy formation. Clearly the enemy did not know the exact location of the enemy fire and Sargent Bernstein was keen to take advantage of the confusion while it lasted.

Twisting the traverse over-ride, Bernstein quickly centered a new target in his own sight. An enemy Vedette had turned right off the road and come to a halt facing west, presenting its rear engine compartment to its enemy was an invitation not to be passed by.

“Target, tank! Five-five-zero! On!"

Quickly locking on the target Corporal Summer yelled, “On!!”

"Armour piercing! Fire!", came the response.

"Firing - nowww!", this time she dragged the end of word as she warmed to her work.

As she squeezed the trigger twice, she thought “I got you, you Malfing’- ", the autocannon barked as three rounds raced down range followed almost immediately by three more. Before the armour piercing shot could reach their intended target a Scorpion light tank crossed in front of the enemy Vedette and took the full force of four rounds slamming into the right side of the twenty-five ton tank. Again track links, pieces of road wheels and super-heated shards of armour soared skyward. The tank slithered to a halt, throwing up a huge cloud of sand and dirt, effectively screening the vehicle on its opposite side.

Not waiting for the enemy to get organized Bernstein spoke into the intercom, “Driver reverse!!”

Trooper Matheson was already prepared for the order and had already placed the tank’s transmission into reverse. As he hit the accelerator the Vedette jumped backwards and sped away from its firing position.  Just in case someone could see their escape Matheson jinked the tank hard to the right and then back to left as he willed the tank to grow wings.

Just as he was given the order to move right to the second firing position he saw explosions from long range missiles dance across the low dune they had just vacated a few seconds before. As trooper Matheson threw the transmission into forward gear he found himself unconsciously pressing himself down lower in the driver’s compartment.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 08 September 2018, 11:47:43
Route 416, Hamal, Tikonov Commonality, Week 1b Sep, 3020
 
Almost as if in slow motion Thomas Woodstock watched the clutch of bombs trace a shallow arc as they left the Capellan Transit aerospace fighter. The arc ended where the bombs met and enveloped a Bulldog heavy tank, the graceful flight transformed into a series of flashes as explosions surrounding the tank in flaming black smoke, sand and pieces of what was moments before a deadly fighting machine.

The enemy fighter then broke hard left and clawed for altitude just a Slayer 15A dove on it from above. Leading the Capellan craft the mercenary fighter corrected for the offset and opened fire with its autocannon and medium lasers. The Transit flew straight into the path of cannon shot and laser fire as they flashed across its topside blasting and boiling away armour and then the structure that gave the craft flight. The Capellan fighter came apart in the air in a flash of light and a red-tinged black ball of smoke. There was no ejection from what was left of the cockpit.

The Slayer now found itself under the guns of its victim’s wingman and its pilot threw his craft into a sharp diving turn coming level just fifty meters from the ground. The pursuing Transit unleashed its heavy AC 20 at long range from above and behind the Slayer. The Slayer’s pilot, perhaps anticipating the attack, threw his craft into a climbing half roll and the cut hard to the right at full throttle. The enemy cannon and laser fire missed its target to impact empty desert but the pilot managed to match the turn and retain its position behind the raider.

It was now the turn of the Slayer’s wingman to intervene as his flight leader led the enemy towards him. Whether the Transit pilot saw the second craft or his threat receivers screamed their warning loud enough to catch his attention, the Capellan pilot pushed home his throttle and dove under the incoming Slayer without further harm, streaking away to the west. For now at least the lighter enemy aerospace wing had conceded local air space to the heavy mercenary squadrons.

The entire engagement, from the release of the bombs to the escape of the Transit fighter had taken less than ten seconds. It had happened so fast that the dust and debris from the destroyed Bulldog were still settling to the ground near the point of impact. As the mercenary major passed the wreckage of the Bulldog in his armoured personnel carrier he wondered who the young man or woman was who had volunteered to drive the stolen tank.

“Alpha One, this Nine. Sit-rep, over”.

With only a pause of a second or two Captain Tommy Dagworth responded, “Nine this is Alpha One. We are engaged with a full battalion of very angry medium tanks and maybe a company or two of motor infantry. Bravo is pulling back, minus two tracks and we are giving fire support. Alpha Two is coming up on my right. The locals seems a little less enthusiastic now that they are facing Mechs,... but not by much. Over.”

“Alpha One, Nine. Understood.  Fall back in stages. We’ll be loaded in perhaps one-five minutes, another ten minutes to secure the extra vehicles. Enemy ‘fast air’ has engaged. Hotel One and Two are on station and available to support. Just make the call. Nine, out.”

The raid had started quite well but Major Woodstock wondered if he had overplayed his hand. The supplies and ammunition were already loading on the Mule but perhaps the idea to steal the eight tanks was too much. Heavy tanks were slow and these were driven by infantryman with no real training. It had taken too long to find or crack the access codes to the ignition locks, prep the vehicles for the move and then actually put the column on the road.

The air strikes had not helped. Two Bulldogs and a Manticore had been lost and the transport dropship commander advised they needed some extra time to secure the vehicles in their cargo holds meant for containers and crates. Not an uncommon practice but it still took more time.

The good news was they left the depot in a shambles. With limited explosives the handful of engineers had focused on the ammunition bunkers and maintenance buildings. Some of the ammunition in the storage bunkers was piled around the remaining tanks, in particular the pair of Ontos, and then detonated. The explosion might wreck only a few of the tanks but most would need at least repairs before being used again. The columns of black smoke could still be seen nearly ten kilometers away.

As his carrier pulled up under the guns of the dropships he had made his decision. Keying his microphone he sent word over the command channel to his four sub units,

“Alpha One, Bravo One, this Nine. Fighting withdrawal back to the dropships. Hotel One and Two will cover your withdrawal. Everyone comes home, don’t leave any dismounts behind.”

After receiving acknowledgement of his orders he paused in thought for a moment, deciding on an extra measure to help extract his command. Switching his radio to the frequency used by the Davion dropships he began,

“November this Sunray One, over.”

Almost immediately came the response, “Sunray One this November, receiving, over.”

“November, we are beginning our pull out and I’m bringing down Edward for added top cover. Can you place Thunder on her wing? We’ll be loading infantry and stores, the tracks, then the tall boys. I want all the Hotels and their carriers providing cover until we are clear. Over.”

“Sunray One, this is November. We’ve been monitoring your comms and understand the situation. Thunder will support.” After a pause, “You pay for the damages and the first round back at the mess.”

Woodstock was smiling again, “November, this is Sunray One. You have a deal. Sunray, out.”

Looking out from the carrier’s top hatch to the north Major Thomas Woodstock could hear the distant rumble of thunder he knew was the sound of battle. Switching his headset to intercom, “Bill, bring the troops in and let’s go home.”   

*****

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 10 September 2018, 11:23:44
The Third Succession War Campaign, Jul - Sep, 3020

LC-DC Front: Expecting a renewed offensive against the Dieron District’s Vega Prefecture, the DCMS high command had deployed nearly a dozen commands in an arc from Dromini VI to Aubisson. The expected offensive failed to appear, however, with Wolf’s Dragoons continuing a series of alternating raids in July and September. A probing attack was launched by the Lyrans against Port Moseby in August but the Combine defenders pushed the Lyran force off world by the end of the month. The lack of activity was explained when news arrived of a major Lyran counteroffensive launched in July against the Free Worlds League’s invasion of the Isle of Skye.

The other major event that took place in August came on the political front. Archon Katrina Steiner made a “Peace Proposal” to all the heads of the Great Houses of the Inner Sphere. The actual proposal was little more than a call for a cease fire but Takashi Kurita was quick to dismiss the proposal as a sign of weakness on the part of the Lyran Commonwealth. Despite the weakened state of the DCMS and the uncertainty on the Galedon Front, Lord Kurita has ordered forces to be assembled for a strike into Commonwealth space.

DC-FS Front: The naval defeat at Waldheim as well as heavy casualty rates among the lead AFFS and supporting mercenary commands finally brought a halt to the Federated Suns’ offensive into the Galedon District. Of the fifteen forward AFFS commands none were stronger than 60 or 70% in strength with many significantly below even this level. The commands deployed by the DCMS were in little better shape with most of the Galedon Commands having been sent back for rebuilding, their place in the line taken over by commands from the Pesht or Benjamin districts.

Both sides settled for a series of active raids opposed by both standing and naval patrols, for which the Federated Suns were better prepared due to employing more mercenary commands. Admiral Delia Trine, commanding the AFFS Navy welcomed the respite to withdraw the battered carrier divisions for heavy repairs and rebuilding of their fighter wings. The DCMS admiralty also took the opportunity presented by decreased levels of activity on both active fronts to rebalance the fleet’s deployment.

The arrival of the Archon’s peace proposal on New Avalon was met with surprise but a polite refusal by Hanse Davion. The First Prince did respond that he appreciated the sentiment and that, perhaps in the future, the Lyran Commonwealth and Federated Suns could discuss a more lasting peace.

FS-CC Front: The Federated Suns continued its attacks against the Tikonov Commonality and the military units deployed there but the level of activity showed a marked decline due to casualties and limited resources. As with the Galedon sector, both combatants had suffered heavy losses but as the fighting on the Capellan March was considered a secondary theatre by the AFFS command, replacements were harder to come by. As for the CCAF, it continued to rotate its commands as best it could and by September had deployed all five commands of the Confederation Reserve Cavalry to the Tikonov Commonality to back up the Tikonov Reserve brigade and part of the Chesterton Reserves in the region.

The Capellan command was forced to undertake a major redeployment of forces to cover gaps created by the series of defeats and heavy losses, cancelling even the raids being launched by McCarron’s mercenary commands, lest they draw a response the Sian Commonality could not respond to. Instead Maximillian Liao is said to have struck on a new plan to take the fight to Federated Suns on terms set by the Capellan Confederation. Davion intelligence has spotted a number of commands belonging to the Chesterton and Sarna Reserves deployed along the border with the Suns between Jonathan and Ares. Book takers on Galatea are giving even odds an attack may be in the offing. Others are betting on a huge bluff, opining the CCAF cannot take another drubbing similar to the fiasco suffered in the Terran Corridor in 3019.

As far as the Liao reaction to Archon Katrina Steiner’s peace proposal was concerned, there was none. Maximillian Liao simply told his advisers that short of House Steiner recognizing him as the one true and supreme Star Lord there was nothing to discuss.

 
CC-FWL Front: When word came of the Lyran counteroffensive against Marik forces in the Isle of Skye was gaining ground, SAFE detected an immediate increase in espionage and sabotage operations along the Zion and Oriente sectors. Enough of these operations were bungled so badly that evidence pointed directly to Sian. In September, when it was further reported that there had been an attempt to instigate a rebellion on Hall, combined with an attempt to sabotage the newly constructed fort, Janos Marik declared he had had enough. SAFE and the high command were ordered to send an unmistakable signal to Sian as soon as possible. Whether this signal will be overt or covert will be determined by the Captain-General after reviewing the competing plans being prepared. 

FWL-LC: The Lyran counterattack began in the opening days of July and struck 6 of 21 systems occupied by FWLM. Marik forces that had paused to regroup and prepare for their own offensive in August were caught up in defensive battles as the commands defending the forward systems were badly battered and driven back. By the time the fighting subsided due to exhaustion after nearly three full months of non-stop fighting, Carsphaim, Alcor, Mizar and Menkent had been liberated. The FWLM managed to hold Alioth and Haddings but these two planets were almost untenable after the troops rushed to reinforce the systems had been savaged in defensive fighting.

Heavy attacks also hit Cor Caroli and Vindemiatrix but both systems turned back the attackers with heavy losses. As September came to a close both sides had been forced to withdraw more than 50% of the forces they had involved for major rebuilding while trying to come up with additional troops to either feed the attack or stabilize the defence. Naval commands on both sides were likewise seriously damaged to the point where neither side had a carrier force capable of serious frontline operations in the region.

In the midst of this maelstrom came Katrina Steiner’s peace proposal. Timed to be presented after the results of the counteroffensive had shown promise the Archon was clearly trying to initiate negotiations with a strong hand. Janos Marik, being highly dubious of both the timing and proposal sent back a counter-offer proposing a cease fire based on the frontlines as they were at the end of June. The response from Tharkad was that only the full retreat to the frontier as it was before August 3019 would be acceptable. Expecting the FWL to give up the territory conquered at such high cost over the past year would be unthinkable, especially as the Lyran counteroffensive had only managed to liberate a few systems and the FWLM was holding the line. The Archon’s offer was rejected but strategists on both sides noted that, though the attempt had failed, there was for the first time in decades a negotiation between the two houses.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 18 September 2018, 12:15:35
Gethin Spaceport, Halloran V, Capellan March, Federated Suns, Week 3b Sep, 3020

The format of the briefings held by the command staff of the 8th Crucis Lancers was beginning to feel like routine. Davion Marshal Wargo had his staff draw up plans based on input from the various intelligence services and the status of the three commands in the Lancer's ‘brigade’. After sifting through the potential targets, the logistics involved in moving the commands and deciding on the goal of the operation, a general briefing was called to update the regimental commanders and their senior staff. So it was again in late September 3020 as Richard Bedford and his seven battalion commanders filed into large hanger in the military zone of the Gethin spaceport. He had already received orders to begin loading his brigade for a combat insertion and the required dropships had been requisitioned from the Davion Navy.

“Shades of Eridani,” quipped John Talbot, commanding officer of Task Force 1.1, “this all feels very familiar.”

Thomas de Scales, combat leader of Task Force 1.2 responded, “You would think that after eight years in the  ‘Valley’ militia, and five years charging about the Inner Sphere with us that these sorts of things would become ‘old hat’. They never do.”

“One thing is certain,” added John Ligny, nodding towards the podium on the raised stage, “if Nathaniel O’Rourke is here we are certain to be off on another adventure. Which means you lot will be getting our Mechs and other kit shot full of holes in short order.”

Just as the commander of the 1st Mechanised Brigade’s service battalion finished his sentence the same  Major O’Rourke, the head of the 8th Crucis Lancers intelligence team, tapped the microphone three times and asked the assembled officers to take their seats. In the next two minutes each command found its section of seats and officers organised themselves according to the cards attached to each chair. The less formal mercenaries tended to not worry about sitting in the exact seating assignment. The Davion officers seemed a little bit more formal as they sorted themselves out.

“Good afternoon, Gentlemen,” began O’Rourke, “we have had a change of plans.” Attaching a lapel microphone to the front of his duty uniform tunic the major came around to a projector and computer station. Turning on the projector, it lit up a large screen behind the stage and with a few key strokes, a map of the Sarna Commonality resolved itself. A few adjustments and the screen shifted toward the Federated Suns border between the Capellan systems of Tikonov and Ares.

“We had planned on continuing the ‘Punishment Raid’ campaign into the Sarna Commonality but while you were all distracting the Capellans with your raids on targets in the Tikonov region, our agents spotted a buildup of troops in this area.” As he spoke the red dot of a laser pointer drew an oblong circle around the group of planets from St Andre to Tsingtao.

“Judging from the number of commands and their names, we believe the Capellan military might be planning a multi-command spoiling offensive to draw us away from the Tikonov Commonality. Either that, or the Chancellor has revived the centuries old gambit to retake the Chesteron Salient.” The laser pointer now circled and area encompassing New Aragon, Valexa, Chesteron and Mira in the Valexa PDZ.

“The Chesterton Reserve Brigade has deployed en masse to planets such as Algol , New Hessen and St Andre, each with a single command supported by another of mercenaries. On Johnathan and Highspire there are two Chesterton commands each. Hurloc’s Hussars are known to be on Tsingtao and finally, our agents spotted the Blackwind and Preston’s Lancers, McCrimmon’s Light Cavalry and the CCS St Ives on Sarna. These last three commands and the carrier group apparently have orders to move to Shipka and Foot Fall.”

Making another adjustment to the screen the view changed toward the Federated Suns region bordered by Valexa, Kathil and Cammal.

“The Capellans may also be thinking of striking towards Axton or Kathil, both being high value targets that could cause us no end of grief if lost or damaged. If this is the case they may bring in a number of the St Ive’s commands all of which have been very silent of late.”

Dimming the screen and setting down the pointer the Davion Major came forward to the front of the stage.

“The danger we face is that during last year’s campaign in the ‘Terran Corridor’ we were forced to shift large numbers of reserves towards the Tikonov Commonality and the ‘Corridor’. When that campaign wrapped up late last year and our offensive in the Combine’s Galedon District resumed, we had neither the jumpships or resources to reposition the majority of those troops.”

This drew a murmur from the assembled officers as many drew the same conclusion. Raising a hand to still the audience O’Rourke continued, “As some of you may have surmised, this means the Velexa PDZ is exposed with definite gaps in the front and very little behind it as a reserve.”

Returning to the projector and computer controls he called up a new screen that showed the systems between Mira and Lee, New Aragon and Kathil. One by one arrows appeared and moved from one planet to another, some with multiple “Jumps”. Rectangles appeared with the names of commands and supporting units. For the assembled group, the brightest of these arrows “jumped” from Halloran V and landed on Valexa, a large rectangle with the name “8th Crucis Lancers Brigade Group” in bright yellow.

“We did consider a pre-emptive strike but if we attacked with the massed commands currently in the Chesterton Salient toward Highspire, for example, and the Capellan goal is Chesterton, we may only succeed in deflecting the Capellans towards Axton and Kathil and thus create  a bigger problem for ourselves.”

Turning off the screen and back to the assembly the Davion strategist concluded, “Instead we will elect to receive the offensive. The 8th Crucis Lancers , Swann’s Cavaliers and the 1st Mechanised Brigade, accompanied by the FSS Enterprise, will move immediately to Valexa where we will reinforce the Valexa CMM.”

The abbreviation stood for to the Velexa Capellan March Militia. This Regimental Combat Team was the Valexa PDZ’s reserve command made up of local soldiers or those who had requested duty closer to home. Slightly smaller than a regular Regimental Combat Team, this militia had seen fairly regular combat over the past ten years and its level of experience was higher than the average militia formation. At present the Valexa CMM was the only command between the Capellan concentrations on St Andre, Jonathan and Highspire and the Federated Suns world of Chesterton. Even with its fairly sizeable garrison, the Valexa CMM would not last long against as many as five Capellan commands set on blasting their way to Chesterton.

“Other local commands will adjust their deployment to reinforce Chesterton and Ashkum. If we are lucky, perhaps we can snuff out any attack against Chesterton before it can build momentum. More details are in your briefing packets. We lift off as soon as the last dropship is finished loading.”

Major O’rourke then yielded the stage to Davion Marshall Wargo as he rose from his seat off to the side of the stage.

“Thank you, Major, excellent briefing as always.” Addressing the larger crowd he added, “you have been asked to load your dropships as if we are going directly into a planetary assault. The reason for this is simple, we don’t know when, or even if, the Capellans will move. I don’t want us to land on Valexa and find we need to scramble to ‘unpack’. When we ground, I want everyone able to roll out to your deployment areas immediately.”

To the mercenary officers Marshall Wargo added, “Any last minute questions or needs, pass them through your liaison officers and we will do what we can to fill them before we boost. That is all. Good luck and good hunting.”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 24 September 2018, 09:35:38
Valexa Lunar Zone 2, Capellan March, Week 1b-2a Oct, 3020

“The Capellans have stolen a march on us and now we have to play catch up”. Those were the first words Admiral Drummond aboard the FSS Enterprise uttered once the Davion fleet emerged from hyperspace at the Valexa Zenith point. In less than thirty minutes after the jump into the system it became clear the situation was not what was expected. The response to what should have been a routine contact message from the fleet to Valexa advised the admiral that a large Capellan fleet had emerged from hyperspace at a non-standard jump point just a few hours before. What had beein a mission to reinforce the defences just 30 minutes ago had changed into a relief operation.

The Capellan fleet was initially three days ahead of their Davion opponents and Admiral Drummond had immediately ordered the fleet to begin chasing the invaders along their projected path to an intercept point near the orbit of the planet’s moon. Quickly accelerating to 1.5 Gs the Davion fleet burned for the planet only to learn when they were one day from intercept that the Capellans had also accelerated. It was clear the attackers would reach the planet first and a calculation run on the number of dropships detected by the patrolling fighters of Valexa militia told of at least three incoming combat commands, perhaps even four.

Between the planetary defence force’s mixed wing, the Valexa March Militia could add one light and one medium wing. If they tried to oppose the six to eight wings headed their way they would likely be shot to pieces before the Enterprise and its escorts could arrive. Admiral Drummond ordered the defenders to keep an eye on the incoming waves of dropships but they were not to become decisively engaged until the relief forces had arrived.

“You want us to let the Capellan dropships hit the atmosphere before we engage?”, was the incredulous response from the Lieutenant-Colonel commanding the light and heavy squadrons of the planetary garrison wing.

“Let them land,” Drummond’s stated flatly. “With seven fighter wings plus the assault wings of the Enterprise’s escorts coming in behind them the Capellan commander is not likely to enter the atmosphere where manoeuvre is much more difficult. Considering the size of their force it is my belief they will turn to engage us. They will try to buy time for their ground forces to get established by keeping us at arm’s length.”

“We will ram our fighters down their throats and blast a hole for our dropships to make their landing. Your planet based wings can then engage and help crush their aerospace forces between two pincers.” Pausing for a moment the admiral concluded, “We’ll have the ground forces blockaded.”

Less than twenty-four hours later, in the midst of the dropships final manoeuvers before entering the atmosphere, the aerospace fighters of six Capellan wings broke away from the formation and burned towards the Davion fleet. As the Capellan fleet neared the planet and the Enterprise fleet closed in from behind, sensors finally had confirmed that the Capellan formations also possessed nearly two dozen dropships. The implication was clear, the Capellans had brought their own naval force and the Davion plan was forced to change one more time.
 
Capellan Invasion Force – Aerospace Command

Hamilton’s Highlanders Aerospace Regiment

Hamilton’s 1st Aerospace Wing [f] – e32;  med; Mv: 6 Arm – 21; S: 6; M: 6; L: 1; Spec – BOMB4
Hamilton’s 2nd Aerospace Wing [f] – e39;  hvy; Mv: 6; Arm – 23; S: 8; M: 8; L: 2; Spec – BOMB5
Grenadiers’ 1st Aerospace Wing [f] – e36; hvy; Mv: 6; Arm – 23; S: 8; M: 8; L: 2; Spec – BOMB5

ACS Formation Stats - Mov: 6; Tac: 2; Mor: 5; Skill: 2

Ariana Grenadiers Aerospace Regiment

Grenadiers’ 2nd Aerospace Wing [f] – r13; hvy; Mv: 6; Arm – 23; S: 8; M: 8; L: 2; Spec – BOMB5

ACS Formation Stats - Mov: 6; Tac: 4; Mor: 7; Skill: 4

3rd Chesterton Aerospace Regiment

1/3rd Voltigeurs Aerospace Wing [r] - r18; med; Mv: 6; Arm – 21; S: 6; M: 6; L: 1; Spec – BOMB4
2/3rd Voltigeurs Aerospace Wing [r] - r19; med; Mv: 6; Arm – 21; S: 6; M: 6; L: 1; Spec – BOMB4

ACS Formation Stats - Mov: 6; Tac: 4; Mor: 7; Skill: 4

1st Sarna Naval Assault Division, Capellan Confederation Navy

X Naval Assault Wing [r] – r18; aslt; Mv: 4; Arm – 36; S: 9; M: 12; L: 9; – Spec: AT24
XI Naval Assault Wing [r] – r18; aslt; Mv: 4; Arm – 36; S: 9; M: 12; L: 9; - Spec: AT24

ACS Formation Stats - Mov: 4; Tac: 6; Mor: 7; Skill: 4


Task Force 8, Davion 4th Fleet

FSS Enterprise Carrier Group

Enterprise Carrier Wing [r] – r15; aslt; Mv: 4; Arm – 39; S: 11; M: 13; L: 9; Spec – AT56
17th Naval Aslt Wing [r] – r15; aslt; Mv: 4; Arm: - 36; S: 9; M: 12; L: 9; Spec – AT24
18th Naval Aslt Wing [r] – r15; aslt; Mv: 4; Arm: - 36; S: 9; M: 12; L: 9; Spec – AT24
2/8th Crucis Lancers Aerospace Wing [r] – r19; hvy; Mv: 5; Arm – 27; S: 9; M: 9; L: 3; Spec – BOMB6

ACS Formation Stats - Mov: 4; Tac: 6; Mor: 7; Skill: 4

FSS Enterprise Interceptor Group

1/8th Crucis Lancer Aerospace Wing [r] – r15; lt; Mv: 11; Arm – 18; S: 3; M: 3; L: 0; Spec – BOMB3
7th Interceptor Wing (FSS Enterprise) [r] – r15; lt; Mv: 11; Arm – 18; S: 3; M: 3; L: 0; Spec – BOMB3
8th Interceptor Wing (FSS Enterprise) [r] – r15; lt; Mv: 11; Arm – 18; S: 3; M: 3; L: 0; Spec – BOMB3

ACS Formation Stats - Mov: 11; Tac: 0; Mor: 7; Skill: 4

No. 1 Group, 1st Mechanised Brigade (+) 

Swann’s Cavaliers Aero Wing [r] – v27; hvy; Mv: 5; Arm – 27; S: 9; M: 9; L: 3; Spec - BOMB6
504 (Nottingham) Wing [r] – r18; lt; Mv: 6; Arm: 19; S: 7; M: 7; L: 1; Spec – BOMB3
501 (Gloucester) Wing [r] – r19; hvy; Mv: 5; Arm: 24; S: 8; M: 8; L: 4; Spec – BOMB5

ACS Formation Stats - Mov: 5; Tac: 0; Mor: 7; Skill: 4

Valexa Aersopace Fighter Group

Valexa Garrison Aerospce Wing[r] – r16; mix; Mv: 5; Arm: 21; S: 5; M: 5; L: 1; Spec – BOMB4
Valexa CMM 1st  Aero Wing [r] – r18; lt; Mv: 11; Arm – 18; S: 3; M: 3; L: 0; Spec – BOMB3
Valexa CMM 2nd Aero Wing [r] – r18; med; Mv: 6; Arm – 21; S: 6; M: 6; L: 0; Spec – BOMB3

ACS Formation Stats - Mov: 5; Tac: 5; Mor: 7; Skill: 4

*****

<<to be continued…>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 24 September 2018, 16:55:24
Won't the planetary airwing be able to shred the Capellans that are still headed for the planet?  ???
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 26 September 2018, 12:42:17
Nope. The A/S wings of the Valexa CMM and planetary garrison managed to avoid an engagement on turn 1a and moved from I1 to I4 to avoid the inbound Capellans (8 wings). Not knowing where the space battle would develop on turn 1b they were held out of battle until things shook themselves out and by the time the pieces had finished moving the Cappy DS were in the CZ, a battle had brewed up in M1 and the CMM and garrison wing were back in I1.

Interesting thing about ACS is that a move that does not result in an engagement can leave a Formation standing around listening to crickets while battles roil around in adjacent zones or hexes.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 27 September 2018, 13:48:04
Valexa Lunar Zone 2, Capellan March, Week 1b-2a Oct, 3020

Battle for Position

The light fighters of the Enterprise and Crucis Lancers led the way when the two aerospace forces collided. Leading the way for the Capellan force was the elite heavy wing from Ariana's Grenadiers and both elite medium and heavy wings of the Hamilton Highlanders, all fanatic devotee’s to House Liao. The lighter Davion fighters pressed their attack right into the heart of the Capellan formation. Scoring what damage they could and using their marked advantage in speed to avoid the worst damage the heavier Capellan fighters could inflict.

The three mercenary wings tried to move to support the lighter Davion formation but were intercepted by the medium wings of the 3rd Chesterton Voltigeurs. The lighter Capellan fighters tried to keep the range open and managed to score some initial hits against Swann’s Cavaliers heavies while taking modest damage in return.

As the Enterprise, assault dropships and heavy fighter escorts closed in to join the battle they were surprised to be immediately intercepted by the heavy fighters of the Ariana Grenadiers second aerospace wing, supported by the Capellan assault dropships. The Grenadier’s heavy fighters misjudged their interception and found themselves uncomfortably close to and under the guns of the entire Davion formation and the wing was savaged. Nevertheless, Enterprise also took solid hits from long range firepower from the Capellan dropships and was forced to fall back.

Both sides then drew apart and shadowed each other for the next few days. The Cappelan fleet maintained its position along the orbital plane of Valexa’s moon while the Davion forces kept station between the planet and enemy fleet. Unable to engage in the initial round of combat the Valexa March Militia and planet based garrison wing escorted the troopships as they executed their landing on the planet.

Early in the second week of October, as the ground forces began to come to grips with each other the Capellan fleet closed to engage. This time the elite heavy fighters of the Highlanders and Grenadiers managed to engage the Enterprise group before the light interceptors could interfere. The light Davion fighters were unable to effectively engage and contributed little to the second phase of the battle. The elite Capellan pilots knew their game and closed into dangerously close range where they scored more hits on Enterprise and damaged both assault dropship wings. They could not avoid all of the return fire, however, and by the timer they broke away the Highlander’s medium wing was badly shot up and both heavy wings were down to 50 to 60 percent effectiveness.

The Chesterton Voltigeurs again chose to take on the mercenary fighter formation.  Pressing into closer range they scored well against both heavy wings but the weight of the return fire also reduced both Capellan wings to 50% effectiveness by the time they pulled back to join the heavy fighters.

As the Capellan assault dropships manoeuvered to try and engage the Enterprise the light and medium fighters of the Valexa March Militia drove home their own attack right up under the dropships guns. Pressing the engagement hard and making use of their superior manoeuverability the Militia avoid all but the slightest damage but their wild manoeuvering meant they also scored less than they otherwise might have.

By the end of the second week of October both fleets had again settled into parallel orbits with the Capellans out on the Lunar plane while the bulk of Davion aerospace force screened the planet from high orbit. Admiral Drummond felt confident enough in his numerical advantage and the difference in damage inflicted that he despatched the medium wing of the planet’s garrison wing and the  light fighters from Enterprise and the Crucis Lancers to lend badly needed ground and aerial reconnaissance support to the hard pressed ground forces.

*****

Capellan Invasion Force – Aerospace Command

Hamilton’s Highlanders Aerospace Regiment

Hamilton’s 1st Aerospace Wing [f] – e32;  med; Mv: 6 Arm – 4:21; S: 6; M: 6; L: 1; Spec – BOMB4   ch:mv
Hamilton’s 2nd Aerospace Wing [f] – e39;  hvy; Mv: 6; Arm – 11:23; S: 8; M: 8; L: 2; Spec – BOMB5
Grenadiers’ 1st Aerospace Wing [f] – e36; hvy; Mv: 6; Arm – 14:23; S: 8; M: 8; L: 2; Spec – BOMB5

ACS Formation Stats - Mov: 6[5]; Tac: 2[3]; Mor: 5; Skill: 2

Ariana Grenadiers Aerospace Regiment

Grenadiers’ 2nd Aerospace Wing [f] – r13; hvy; Mv: 6; Arm – 2:23; S: 8; M: 8; L: 2; Spec – BOMB5  ch:td

ACS Formation Stats - Mov: 6; Tac: 4; Mor: 7; Skill: 4

3rd Chesterton Aerospace Regiment

1/3rd Voltigeurs Aerospace Wing [r] - r18; med; Mv: 6; Arm – 9:21; S: 6; M: 6; L: 1; Spec – BOMB4   ch:td
2/3rd Voltigeurs Aerospace Wing [r] - r19; med; Mv: 6; Arm – 11:21; S: 6; M: 6; L: 1; Spec – BOMB4

ACS Formation Stats - Mov: 6; Tac: 4; Mor: 7; Skill: 4

1st Sarna Naval Assault Division, Capellan Confederation Navy

X Naval Assault Wing [r] – r18; aslt; Mv: 4; Arm – 33:36; S: 9; M: 12; L: 9; – Spec: AT24
XI Naval Assault Wing [r] – r18; aslt; Mv: 4; Arm – 31:36; S: 9; M: 12; L: 9; - Spec: AT24

ACS Formation Stats - Mov: 4; Tac: 6; Mor: 7; Skill: 4


Task Force 8, Davion 4th Fleet

FSS Enterprise Carrier Group

Enterprise Carrier Wing [r] – r15; aslt; Mv: 4; Arm – 21:39; S: 11; M: 13; L: 9; Spec – AT56
17th Naval Aslt Wing [r] – r15; aslt; Mv: 4; Arm: - 29:36; S: 9; M: 12; L: 9; Spec – AT24
18th Naval Aslt Wing [r] – r15; aslt; Mv: 4; Arm: - 29:36; S: 9; M: 12; L: 9; Spec – AT24
2/8th Crucis Lancers Aerospace Wing [r] – r19; hvy; Mv: 5; Arm – 27; S: 9; M: 9; L: 3; Spec – BOMB6

ACS Formation Stats - Mov: 4; Tac: 6; Mor: 7; Skill: 4

FSS Enterprise Interceptor Group

1/8th Crucis Lancer Aerospace Wing [r] – r15; lt; Mv: 11; Arm – 13:18; S: 3; M: 3; L: 0; Spec – BOMB3
7th Interceptor Wing (FSS Enterprise) [r] – r15; lt; Mv: 11; Arm – 9:18; S: 3; M: 3; L: 0; Spec – BOMB3  ch:td
8th Interceptor Wing (FSS Enterprise) [r] – r15; lt; Mv: 11; Arm – 9:18; S: 3; M: 3; L: 0; Spec – BOMB3  ch:td

ACS Formation Stats - Mov: 11; Tac: 0; Mor: 7; Skill: 4

No. 1 Group, 1st Mechanised Brigade (+) 

Swann’s Cavaliers Aero Wing [r] – v27; hvy; Mv: 5; Arm – 19:27; S: 9; M: 9; L: 3; Spec - BOMB6
504 (Nottingham) Wing [r] – r18; lt; Mv: 6; Arm: 19; S: 7; M: 7; L: 1; Spec – BOMB3
502 (Gloucester) Wing [r] – r19; hvy; Mv: 5; Arm: 17:24; S: 8; M: 8; L: 4; Spec – BOMB5

ACS Formation Stats - Mov: 5; Tac: 0; Mor: 7; Skill: 4

Valexa Aersopace Fighter Group

Valexa Garrison Aerospce Wing[r] – r16; mix; Mv: 5; Arm: 21; S: 5; M: 5; L: 1; Spec – BOMB4
Valexa CMM 1st  Aero Wing [r] – r18; lt; Mv: 11; Arm – 17:18; S: 3; M: 3; L: 0; Spec – BOMB3
Valexa CMM 2nd Aero Wing [r] – r18; med; Mv: 6; Arm – 20:21; S: 6; M: 6; L: 0; Spec – BOMB3

ACS Formation Stats - Mov: 5; Tac: 5; Mor: 7; Skill: 4

*****

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 04 October 2018, 13:15:26
Wallachian Badlands, North Wallachia, Valexa, Capellan March, Week 2b-4a Oct, 3020

Understanding the danger they faced from the large incoming Capellan attack force the commanders of the Valexa defence forces determined to buy themselves time until help could arrive. The mobile formations of the planet’s defenders raced to load every weapon and ton of ammunition into their vehicle before they abandoned their main bases, the capital and spaceport. Only the comparatively immobile local militia regiment was left behind, its commander taking her troopers into the rolling hills and then digging in amongst the ravines and woodlands to observe and report on the invaders activities.

Striking out into the Wallachian Badlands, a barren semi-desert region of wadis and cuts formed millennia before by glacial meltwaters, the main body of the defenders prepared for the arrival of the relief force that jumped into the system and were just days behind the attackers. There had been discussion of making a stand at the spaceport but even with the comparatively large size of the planet’s defence brigade to augment the Valexa March Militia, the defenders would have faced long odds until help arrived.

Now nearly two weeks after the Capellans had first appeared in the Valexa system the defenders had avoided combat and had linked up with the 8th Davion Brigade Group deep in Badlands. The news of the naval battle that had forced the Capellan naval and aerospace formations away from the planet was tempered as word came in regarding just who the attackers were. It was no secret to anyone near the Chesterton Salient that Hamilton’s Highlanders and Ariana’s Grenadiers were composed, at least in part, of elite troops fanatically loyal to the Liao cause. The addition of the 3rd Chesterton Voltigeurs did nothing to dilute the danger facing the defenders by the Capellan commands now on the planet.

As the Lancer’s force began to deploy in the second week of October, the Valexa Militia and defence brigade had concentrated near the landing zones. The three commands of the 8th Brigade Group would now be reinforced by eight assorted regiments of infantry, an artillery battalion reinforced by the planet’s own artillery company, two armoured regiments, three more independent tanks battalions and the four medium and heavy Mech battalions belonging to the March Militia’s regiment and planet’s garrison. On paper the defending army could now match the invaders in numbers if not quality.

As Colonel Bedford of the 1st Mechanised Brigade was introduced to the senior officers of the Valexa garrison he was impressed by their professional demeanour and it soon became apparent these troops had seen their fair share of combat. These men and women were no mere collection of part-timers, farmers and shopkeepers. Brigadier-General Elizabeth de Burgh presented a clean, concise report on the battalions and regiments under her command as well as the latest local intelligence readings of the Capellan troop dispositions.

The 1st Mechanised Brigade would be augmented by de Burgh’s forces even though she was nominally his superior in rank. Brigadier de Burgh had admitted that she was brevetted up from Colonel by the governor so she would not be outranked by any of the mercenary commanders. De Burgh was professional enough to understand the difference in combat experience and capabilities even though her command was considerably larger than Colonel Bedford’s. An agreement was made early on that the defence brigade’s formations would cooperate closely with the 1st Mechanised Brigade even though de Burgh retained over all command.

The 8th Crucis Lancers plus the 2nd Infantry Regiment of the Valexa Defence Brigade formed the right hand division of the Davion army. Two light tank battalions formed a reconnaissance screen on the right front and flank of the Lancers line of march. On the left were the Valexa Capellan March Militia and Swann’s Cavaliers. The Cavaliers’ veteran troops were deployed to augment the March Militia and the two commands formed the strongest division of the Davion force on the planet, including four medium and two heavy Mech battalions. The left wing also deployed six medium and three heavy tank battalions along with two artillery battalions and three motorised, two mechanised infantry and a jump infantry regiment.

In the centre stood the five reinforced battalions of the 1st Mechanised Brigade on the left of Valexa garrison. The 4th Dragoons reinforced by No. 13 Commando deployed into two demi-battalions out in front while Task Forces 1.1, 1.2 and 1.3 formed the Brigade’s main body. Following behind came the Headquarters battlegroup, 1st Horse Artillery and the 1st Service Battalion, the last formations transports and maintenance vehicles bulging with supplies and spare parts.  The Valexa garrison troops placed a light and medium tank battalion in a reconnaissance regiment to their front and the main body comprised the remaining motor infantry regiment, Valexa’s mechanised infantry regiment in wheeled APCs and tanks, a heavy tank battalion and the garrison’s pride and joy, the mixed heavy Mech battalion of the Valexa Volunteers. Deployed behind the garrison troopers were the planets sole company of self-propelled sniper artillery pieces.

In the last days of the second week of October, Davion ground and aerial reconnaissance reports confirmed the Capellans had secured the capital and spaceport. Deploying a number of light and medium tanks plus light Mechs into scouting regiments the invaders began to sweep the Badlands, trying to locate the defending army and bring it to battle. Marshall Wargo and General Fren were more than happy enough to oblige.

*****

The arrival of Federated Suns reinforcements almost on top of his invasion force had not overly concerned Colonel Rudolph Baxter, commander of the Ariana Grenadiers and overall commander of the invasion force. He was confident his three commands could defeat whatever Davion forces had made it to the planet. Having secured the capital and spaceport he had deployed his army in three divisions and had deployed out four reconnaissance formation to locate the enemy formations. It wasn’t long before the scouts had reported the enemy had been located out in the semi-arid terrain known locally as the ‘Badlands’. Colonel Baxter’s orders were simple, take and hold Valexa, destroying any defenders that were found on the planet.

For his part, Colonel Maxwell Smyth Leng was satisfied with his task in the mission. His 3rd Chesterton Voltigeurs were deployed in the centre of the Capellan army marching out to meet the enemy. His left was protected by the Ariana Grenadiers and to his right were Hamilton’s Highlanders. Both commands were known for their tenacity and skill in battle and were not known for being shy about bringing the fight to the enemy. With his flanks secure he had pushed his light Mech battalion supported by another of light armour out in front of his three main march columns.

The scouts had already been heavily engaged by a larger force of light armour and Mechs from the Davion force to his front and they had been unable to penetrate their screen and learn the exact positions of the enemy. The skirmishing had revealed that the enemy screen consisted of two light formations, one drawn from the planet’s regular garrison, the second from a mercenary command that had been fighting alongside the 8th Crucis Lancers for most of the past year. The 8th Crucis Lancers and its subordinate mercenary commands had been one of the Davion commands that had raising hell in the Tikonov Commonality for most of a year and the Colonel Leng was eager to exact revenge for the damaging raids. As his main columns came up on the suspected enemy positions the light screen gave way and artillery and long range missiles began to land among his lead companies.


<<to be cont'd,...>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 05 October 2018, 12:39:29
The Battle of the Drova River

1st Mechanised Brigade [r]:

Brigade HQ Battlegroup – v22; Mx; Mv: 8; TM: 4; Arm – 15; S: 6; M: 5; S: 3; Spec – MHQ2  Tac: 0; Mor: 6; Skill: 3
Task Force 1.1 (1st Rifles) – v22; Mx; Mv: 5; TMM: 3; Arm – 36:55; S: 19; M: 19; L: 13; Tac: 2; Mor: 6; Skill: 3
Task Force 1.2 (11th Hussars) – v21; Mx; Mv: 5; TMM: 3; Arm – 37:44; S: 13; M: 12; L: 12; Tac: 2; Mor: 6; Skill: 3
Task Force 1.3 (17th Lancers) – r18; Mx; Mv: 5; TMM: 3; Arm – 35:47; S: 12; M: 13; L: 10; Tac: 3; Mor: 7; Skill: 4
Task Force 1.4 (4th Dragoons) – v23; Mx; Mv: 8; TMM: 4; Arm – 21:33; S: 12; M: 12; L: 4; Tac: 1; Mor: 6; Skill: 3
Artillery Command (1st Horse Artillery) – r17; CV; Mv: 3; TM: 1; Arm: 30; S: 4; M: 1; L: 1; Spec – ART-LT8/S6  Tac: 5; Mor: 7; Skill: 4

ACS Formation Stats – Mov: 5; Tac: 2; Mor: 6; Skill: 3; Spec – ART-LT8/S6; DCC20, MHQ2

Valexa Capellan March Militia (Det 4)[r]

1st Bn, 2nd Valexa CMM Mech Infantry - r15; CVI; Mv: 6; TM: 2; Arm – 13:21; S: 8; M: 5; L; 1;  Tac: 4; Mor: 7; Skill: 4
2nd Bn, 2nd Valexa CMM Mech Infantry - r14; CVI; Mv: 6; TM: 2; Arm – 13:21; S: 8; M: 5; L; 1;  Tac: 4; Mor: 7; Skill: 4
3rd  Bn, 2nd Valexa CMM Mech Infantry - r14; CVI; Mv: 6; TM: 2; Arm – 13:21; S: 8; M: 5; L; 1;  Tac: 4; Mor: 7; Skill: 4 
3rd Bn, 2nd Valexa CMM Armoured Reg’t - r14; CV; Mv: 6; TM: 2; Arm - 16:30; S: 9; M: 12; L: 3; Tac: 4; Mor: 7; Skill: 4

ACS Formation Stats – Mov: 6; Tac: 4; Mor: 7; Skill: 4

Versus

3rd Chesterton Volitigeurs (right wing)[r]

2nd Bn, Chesterton Volitigeurs – r13; BM; Mv: 5; TM: 4; Arm - 5:34; S: 7; M: 7; L: 5; Tac: 5; Mor: 7; Skill: 4  crit: td  broken
3rd Bn, Chesterton Volitigeurs – r13; BM; Mv: 5; TM: 4; Arm - 5:34; S: 7; M: 7; L: 5; Tac: 5; Mor: 7; Skill: 4  broken
3rd Bn, 1st Chesteron Armoured Reg’t – r17; CV; Mv: 6; TM: 2; Arm - 7:30; S: 12; M: 12; L: 3; Tac: 6; Mor: 7; Skill: 4  crit: td broken
2nd Bn, 3rd Chesteron Armoured Reg’t – r14; BM; Mv: 6; TM: 2; Arm - 3:30; S: 12; M: 12; L: 3; Tac: 6; Mor: 7; Skill: 4  crit: td retreating
3rd Bn, 3rd Chesteron Armoured Reg’t – r14; BM; Mv: 6; TM: 2; Arm - 2:30; S: 12; M: 12; L: 3; Tac: 6; Mor: 7; Skill: 4 crit: td retreating
1st Bn, 3rd Chesteron Mech Infantry – r15; BM; Mv: 6; TM: 2; Arm - 10:21; S: 8; M: 5; L: 1; Tac: 6; Mor: 7; Skill: 4
2nd Bn, 3rd Chesteron Mech Infantry – r15; BM; Mv: 6; TM: 2; Arm - 4:21; S: 8; M: 5; L: 1; Tac: 6; Mor: 7; Skill: 4  retreating
3rd  Bn, 3rd Chesteron Mech Infantry – r15; BM; Mv: 6; TM: 2; Arm - 1:21; S: 8; M: 5; L: 1; Tac: 6; Mor: 7; Skill: 4  retreating

ACS Formation Stats – Mov: 5; Tac: 5; Mor: 7; Skill: 4 retreating   

The Drova River was not a major obstacle but the valley through which it flowed was fairly rugged with large numbers of steeped sided ‘benches’ formed by erosion scattered along its course. The 3rd Voltigeurs opened the advance deployed into three combat and one reconnaissance formation supported by the two artillery battalions. Their right wing consisted of eight battalions including the commands two medium Mech, three heavy tank and three of mechanised infantry with one battalion of artillery supporting. The frontage of this wing overlapped part of the right wing of the Valexa March Militia and drew in a reserve formation from the Davion left. The Votigeurs left wing consisted of a full five battalions of medium armour supported by the commands second artillery battalion. The third formation was composed of the two regiments of motor infantry with the light Mechs and tanks of the reconnaissance regiment screening the right flank.

The 1st Mechanised Brigade deployed all three of its task forces along the river with the 4th Dragoons and the Brigade HQ Battlegroup in reserve, supported by the guns of the Artillery Command. The 2nd Valexa CMM Mechanised Infantry Regiment with a supporting heavy tank battalion was immediately to the Brigade’s left and could not avoid being drawn into the battle when the Voltigeurs mechanised infantry attack struck their positions on the left of Task Force 1.2.
 
The Voltigeurs pressed home their attack with what amounted to a charge by all eight battalions, intent on closing the range and blasting through the Davion center. What followed was melee at point blank range amongst the rocky benches that saw heavy casualties inflicted by both sides. The 1st Mechanised Brigade was soon forced to give ground and Colonel Bedford called in the light and medium fighters of 504 Wing to help hold back the initial attacks. On the Brigade’s immediate right the Valexa planetary defence regiments, supported by their own medium fighter wing, held the tanks of the Voltigeurs near the river and were only forced to give ground when the Votilgeurs’ infantry attacked through the stalled armour. General de Burgh’s forces stepped backed in concert with the 1st Mechanised Brigade and the 2nd Valexa CMM Mechanised just as the larger battle broke apart into three separate sections, each influenced by local combat results. 

Now free of defending a fixed position the 1st Mechanised Brigade was able to make use of it mobility, more flexible tactics and experience to open the combat range. Day by day the Brigades’ gunnery skill wore down the Voltigeurs strength until the breaking point was finally reached. After more than ten days of heavy fighting the 3rd Voltigeurs conceded the battle and were compelled by mounting losses to break off the attack, withdrawing back towards the spaceport to conform to the movements of the other Capellan forces on the planet. The fighting to the Brigades’ left saw Hamilton’s Highlanders driven back towards the capital after suffering the worst of the encounter with the numerically superior Valexa CMM and Swann’s Cavaliers supported by light aerospace fighters. The battle on far right of the Davion line broke down into a series of untidy engagements between the Ariana Grenadiers and the 8th Crucis Lancers where both sides pummeled each other’s formations before breaking off an engagement, only to regroup and then come on again.

By the last week of October neither side held a decisive advantage and losses had reduced many of the ground battalions and regiments to collections of lances and platoons, sometimes individual Mechs and vehicles. The intervention of Davion and mercenary fighter wings had been effective but returning ground fire had eaten further into the strength of the Davion aerospace forces. Gambling that this was the opportunity to further damage or drive away the Davion naval force before the end of month, and likely reinforcements, the Capellan naval commander turned his attack force towards the planet.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 05 October 2018, 15:11:30
That's looking like a pretty big risk for the Capellans.  The Davion force has definitely been in a fight, but the Capellan ground forces have been absolutely mauled.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 05 October 2018, 19:32:54
That was a massacre for the Chesterton Voltigeurs.
Commiting your AS fighters would only be a good idea to extract the remaining troops.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 06 October 2018, 11:56:21
Naval Attrition – Inner Zone Five, Valexa, Capellan March, Week 4b Oct, 3020

Soon after the naval battle in early October the Capellan fleet commander realised that the most heavily damaged wings belonging to the Hamilton Highlanders and Ariana Grenadiers would be of no further use to the fleet accept to serve as cannon fodder to soak up the enemy’s firepower. Rather than waste what was left of the two wings and their surviving pilots, their remaining fighters were brought aboard the assault dropships. This reduced the Capellan fleet to just six wings, all of which had suffered damage to one extent or another.

Leading the attack, the remaining elite heavy wings drove hard for the Enterprise and her escorting assault dropships. They were intercepted by the heavy wings of Swann’s Cavaliers and Number 1 Group as well as the heavy fighters of the Crucis Lancers. Denied their attempt to attack the carrier, the more experienced Capellan pilots managed to keep the range open and exchange long range fire with the Davion craft, each side scoring only slight additional damage.

Before the Capellan commander could execute his next move with his assault ships Admiral Drummond sent his light fighter wings from Enterprise and the Crucis Lancers, recalled from the supporting the troops, to pin the enemy. The three light wings pressed home the engagement but were largely ignored by the dropships who could see the Enterprise group closing quickly. The fighter’s defensive tactics and constant high speed manoeuvering also spoiled their aim so much that they scored little additional damage.

As Enterprise and her consorts closed on the Capellan formation both sides adopted the 31st Century equivalent of a three dimensional ‘line ahead’ formation. At the optimal range for their weapons the two sides open fire with their full broadsides as they passed. Enterprise, already heavily damaged, staggered under the blows from the Capellan X Naval Wing, finally breaking formation on fire and venting atmosphere. The Capellan assault ships did not get off lightly as the return fire from both Enterprise and the Davion 17th Naval Assault Wing raked their own fire across the hulls of the enemy ships. Like Enterprise the Capellan wing, crippled and burning, limped away behind a screen belatedly established by the Chesterton medium wings.

As the two lines passed each other the guns of the Capellan XI Naval Wing came to bear on the Davion 17th. Letting loose with its own salvo, missiles, energy beams and autocannon fire struck the opposing dropships forcing them to drop out of the line behind Enterprise. Finally, it was the turn of the Davion 18th Naval Assault Wing as it came abreast of the Capellan XI wing. Like the salvoes that had gone before, explosions danced and played along the hulls of dropship after dropship, armour melting or being blasted into the space around the two fleets. As the two formations passed each other their course was strewn with wreckage and debris from the damaged and destroyed dropships. Broken bodies of the vessels’ crews also drifted or cartwheeled away into space where eventually the planet’s gravity would capture them and draw them in for a fiery funeral upon re-entry into the atmosphere.

On both sides there were wings that had either mistimed their engagements or were left out of the battle entirely. These wings now formed defensive screens as the two fleets parted, the bloodied and decimated Capellan formations again withdrawing to the moon’s orbit, the  Davion wings taking station above the northern hemisphere of Valexa, keeping a watchful eye on the enemy. On the vessels of both sides anxious eyes checked the ship’s chronometers, willing the arrival of reinforcement that both sides new were en route.   

Capellan Invasion Force – Aerospace Command

(less the Hamilton Highlander 1st wing and the Ariana Grenadiers 2nd wing)

Hamilton’s Highlanders Aerospace Regiment

Hamilton’s 2nd Aerospace Wing [f] – e39;  hvy; Mv: 6; Arm – 8:23; S: 8; M: 8; L: 2; Spec – BOMB5 crit:td shaken
Grenadiers’ 1st Aerospace Wing [f] – e36; hvy; Mv: 6; Arm – 11:23; S: 8; M: 8; L: 2; Spec – BOMB5 crit:td shaken

ACS Formation Stats - Mov: 6; Tac: 2; Mor: 5; Skill: 2

3rd Chesterton Aerospace Regiment

1/3rd Voltigeurs Aerospace Wing [r] - r18; med; Mv: 6; Arm – 9:21; S: 6; M: 6; L: 1; Spec – BOMB4   ch:td shaken
2/3rd Voltigeurs Aerospace Wing [r] - r19; med; Mv: 6; Arm – 11:21; S: 6; M: 6; L: 1; Spec – BOMB4

ACS Formation Stats - Mov: 6; Tac: 4; Mor: 7; Skill: 4

1st Sarna Naval Assault Division, Capellan Confederation Navy

X Naval Assault Wing [r] – r18; aslt; Mv: 4; Arm – 6:36; S: 9; M: 12; L: 9; – Spec: AT24 crit:td retreating
XI Naval Assault Wing [r] – r18; aslt; Mv: 4; Arm – 18:36; S: 9; M: 12; L: 9; - Spec: AT24 retreating

ACS Formation Stats - Mov: 4; Tac: 6; Mor: 7; Skill: 4;  retreating


Task Force 8, Davion 4th Fleet

FSS Enterprise Carrier Group

Enterprise Carrier Wing [r] – r15; aslt; Mv: 4; Arm – 9:39; S: 11; M: 13; L: 9; Spec – AT56 crit:td retreating
17th Naval Aslt Wing [r] – r15; aslt; Mv: 4; Arm: - 17:36; S: 9; M: 12; L: 9; Spec – AT24 crit:wd retreating
18th Naval Aslt Wing [r] – r15; aslt; Mv: 4; Arm: - 29:36; S: 9; M: 12; L: 9; Spec – AT24
2/8th Crucis Lancers Aerospace Wing [r] – r19; hvy; Mv: 5; Arm – 27; S: 9; M: 9; L: 3; Spec – BOMB6

ACS Formation Stats - Mov: 4; Tac: 6; Mor: 7; Skill: 4;  retreating

FSS Enterprise Interceptor Group

1/8th Crucis Lancer Aerospace Wing [r] – r15; lt; Mv: 11; Arm – 13:18; S: 3; M: 3; L: 0; Spec – BOMB3
7th Interceptor Wing (FSS Enterprise) [r] – r15; lt; Mv: 11; Arm – 8:18; S: 3; M: 3; L: 0; Spec – BOMB3  ch:td  unsteady
8th Interceptor Wing (FSS Enterprise) [r] – r15; lt; Mv: 11; Arm – 8:18; S: 3; M: 3; L: 0; Spec – BOMB3  ch:td unsteady

ACS Formation Stats - Mov: 11; Tac: 0; Mor: 7; Skill: 4

No. 1 Group, 1st Mechanised Brigade (+) 

Swann’s Cavaliers Aero Wing [r] – v27; hvy; Mv: 5; Arm – 18:27; S: 9; M: 9; L: 3; Spec - BOMB6
504 (Nottingham) Wing [r] – r18; lt; Mv: 6; Arm: 14:19; S: 7; M: 7; L: 1; Spec – BOMB3
502 (Gloucester) Wing [r] – r19; hvy; Mv: 5; Arm: 17:24; S: 8; M: 8; L: 4; Spec – BOMB5

ACS Formation Stats - Mov: 5; Tac: 0; Mor: 7; Skill: 4

Valexa Aersopace Fighter Group

Valexa Garrison Aerospce Wing[r] – r16; mix; Mv: 5; Arm: 13:21; S: 5; M: 5; L: 1; Spec – BOMB4
Valexa CMM 1st  Aero Wing [r] – r18; lt; Mv: 11; Arm – 17:18; S: 3; M: 3; L: 0; Spec – BOMB3
Valexa CMM 2nd Aero Wing [r] – r18; med; Mv: 6; Arm – 20:21; S: 6; M: 6; L: 0; Spec – BOMB3

ACS Formation Stats - Mov: 5; Tac: 5; Mor: 7; Skill: 4
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 13 October 2018, 12:58:08
Davion Drop Zones, Wallachian Badlands, Valexa, Capellan March, Week 1b Nov, 3020

The fighting in mid-October had landed hardest on the 8th Crucis Lancers and the 1st Mechanised Brigade. The Lancers’ Mech battalions were down anywhere from twenty-five to forty percent while five of the commands’ nine tank battalions were reduced by as much as two-thirds. The four line battalions of the 1st Mechanised Brigade had on average been reduced by nearly thirty percent while the fighters of Number 1 Group were also down by a third. In the case of the fighter squadrons this did not tell the entire story as damage to many fighters was such that, while they might fly, it would not take much additional damage to finish off the craft. As such, No. 1 Group could only field a single wing, of these only a few craft were reported as fully operational. The two fighter wings of the Crucis Lancers, on the other hand, were operational with nearly eighty-five percent of their fighters reported as serviceable. 

The Valexa CMM’s conventional regiments had been roughly handled but the Mech regiment had come away almost unscathed. It was the Mech battalions of Swann’s Cavaliers that bore the brunt of the fighting against Hamilton’s Highlanders and only its third battalion was over fifty percent strength. The rest of the Cavaliers had done very well and together with Valexa CMM these two commands now formed a screen forty kilometers in front of the drop zones were the Crucis Lancers and 1st Mechanised Brigade were now refitting.  Swann’s aerospace fighter wing was down by a third but the Valexa CMM’s wings had hardly been engaged and were at near full strength.

The Valexa garrison brigade, its main depots occupied by the Capellans, was also resting nearby. The fighting in October had drained most of the combat supplies their trucks and weapons carriers had managed to load. Their Techs could do little more than jury-rig repairs for now until the mounds of salvage collected from the battlefield could be sorted and examined. The ‘Volunteers’ heavy Mech battalion had just two operational Mechs while its heavy tank battalion was down sixty percent. The garrison's 2nd infantry regiment was reduced by a third and its mechanised infantry regiment was reduced by half. Its fighter wing was also down more than a third but could still field nearly two full squadrons.

The Capellan attackers were in worse shape overall and had retreated back within sight of the spaceport and their dropships. Both the Highlanders and the Grenadiers were down nearly forty percent while 3rd Chesterton Voltigeurs combined strength was barely forty-five percent of what it was when it landed on the planet. The combined fighter strength of the three commands had been reduced by two-thirds as had the strength of the two naval wings that provided support to the invasion. With almost no salvage recovered from the battlefield, spare parts were scarce and the commands were seen digging in to await relief. Despite their losses and supply position the Capellans made no show of planning to abandon their attempt to take Valexa.

The intensity of October fighting on Valexa had been overshadowed in the early days of November by the arrival of news that the Capellan offensive had also struck Ashkum and Bell. The 5th Crucis Lancers and 2nd Chisholm Raiders had arrived just in time to prevent the Ashkum garrison from being overrun by the 1st and 2nd Chesterton Voltigeurs. As on Valexa the enemy had not withdrawn from its target after their initial failure to gain their objective. On Bell the garrison was supported by the mercenaries of Grim Determination and together they made Hurloc’s Hussar’s pay a steep price before withdrawing.

While Tech and AsTechs bent to their repair tasks and the Brigade’s infantry dug in under the protection of the dropships’ guns, word had also arrived that both sides had reinforced the battle for Valexa. The crippled Enterprise and her escorts had withdrawn soon after a relief force led by the carrier groups FSS Federated Suns and Intrepid had jumped into the system’s Zenith Point. Following the carrier groups were the ground commands of the Davion Heavy and 1st Guards Regimental Combat Teams.

The importance the Capellans placed on this offensive was soon made clear by the nature of the reinforcements they had committed. Jumping into the Nadir point was one of the Capellan navy's three known Vengeance aerospace carrier groups along with a second formation of standard assault dropships. Behind this wave of six assault dropship wings came a veritable cloud of troop transports of an estimated three ground commands.

As the the first week of November closed the available planet based fighters for both combatants streaked into the sky and climbed for orbit just as the two opposing fleets came into close combat. The second round of the battle for Valexa had begun.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 13 October 2018, 18:13:50
The 1st and Heavy Guards. Those 3 additional commands would have to be very good to match them. :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 20 October 2018, 09:27:05
Near Orbit, Valexa, Capellan March, Week 1b – 2a, Nov 3020

As his fleet approached Valexa Colonel Zheng He deployed the fighters from the CCS St Ives. The two heavy wings had formed up forward of the carrier group linking to their left with two veteran wings from Blackwind Lancers. To their right they tied in with medium fighter wings belonging to Preston’s Lancers. To the immediate left of the St Ives were the assault dropship wings of the Tikonov Commonality’s 1st Naval Division. The 1st Division had just completed the launching of the medium and heavy aerospace fighter wings belonging to McCrimmon’s Light Cavalry, which were now moving forward to take position in the lead row with the other six wings. Behind the Capellan fleet came the troopships and supply carriers already adjusting their formations and decelerating for their final atmospheric entry.

The tactical display in the carrier’s combat information centre showed the broad curve of the planet and the incoming Davion fleet of almost equal size vectoring in from their route from the star’s Zenith point. Like his own fleet Zheng He could note the fighters from the dropships by the shape of the red points of light. The assault dropships were either green or red dots depending on whether or not they were emitting recognised IFF signals, the troop and supply ships were noted by coloured squares. The multitude of aerospace fighters showed as triangles within a circle, with a small rectangle noting other information such as the size, parent squadron and wing if friendly. As the enemy fighters drew closer additional information regarding size or type would populate their currently empty labels.

As the fleet made its final adjustments to close with the enemy, Colonel Zheng He checked with the young naval sub commander to ensure his orders had been clear. The fleet was not to become engaged in a fight to the death with the Davion force. They would clear a path for the ground troops’ safe decent to the surface where they were to finish the conquest of Valexa. Once the dropships had safely entered the atmosphere the fighter wings belonging to ground forces would follow and escort their comrades to the surface. The fleet would cover the final landings from orbit and then withdraw deeper into the system, sending a report back to Sarna via a scout jumpship already charged and ready to jump away with the news of the battle’s progress.

Zheng He’s attention was drawn to an aide who come to stand beside him, “Sang-shao, the enemy is closing directly. We will be engaged within a minute, no more.”

“Thanks you, Sang-wei. We are ready, victory will be ours.” Thinking for a moment the Capellan colonel could not think of anything else to add as he watched the tactical display adjust and the view changed to a depiction of the two fleets as their outer edges began to merge. Klaxons sounded and the lighting changed to a muted red just as the ship vibrated from the launches of the first barrages of long range missiles.

*****


Down on the surface of the planet Colonel Bedford was meeting once again with his command staff, John Ligny bringing everyone up to date on the state of repairs for the battle damage. The majority  of the light damage had been attended to and the techs were beginning to turn their attention to Mechs, tanks and other equipment that had been listed as “crippled”. These items would require more attention as well as support from the Davion Techs offered by the Marshal. The Brigade had ample supply of spare parts but it was not quite fully staffed with the required technical support. This meant that on most duty stations they either hired local Techs on a short term basis or accepted support from the Davion military.

John Ligny, 1st Service Battalion’s commanding officer, finished his summary, “Give it another week, perhaps ten days and we should be ninety percent combat ready, maybe ninety-five. As on Lyons, two and half years ago, we have ample captured salvage and repairable equipment but it will take time to repair this lot. For now we will mothball most of the captured equipment and load it aboard the cargo carriers.”

Pausing as he flipped through some notes on his computer tablet, the Brigade’s Tech commander continued.

“We have identified a number of vehicles that we will repair for the sole purpose of selling and roll the profits into further repairs for kit we do want to keep. The Davion accountants have already been snooping about with their abacus’, preparing to rob us blind, no doubt. Considering what we have dragged off the field the bill will be significant, even at rates based on heavy damage. We’ve dragged in a good haul,” looking at Major Thomas Bedford with a smile, “including a full thirty-six Mechs.”

Noting the smiles around the table and the implications of this news, John Ligny paused.

"Thirty-six? Exactly thirty-six Mechs?", came the major's reply. Thomas Bedford was the most experienced Mech commander in the Brigade and could have been in command of his own battalion, or even regiment, but his loyalty to the brigade and his brother had so far outweighed his ambition. The major commanded the oversized company called the "Brigade Combat Group" and included two Mech lances and two more of conventional armour. Its aim it was to protect the Brigade's headquarters lance led by a rebuilt Mobile Headquarters and its immediate infantry and light vehicle escort.   

“We should be able to repair most of them. Ten are light models, Wasps and such. Some we have never had in the Brigade before, such as the four Blackjacks. For now though, we will focus on filling the gaps in our ranks.”

Richard Bedford leaned forward on his elbows, his own smile fading slightly, “How is Number One Group? How badly are we hurting for replacement craft?”

With a nod John Ligny signalled to Philip Valois, the fighter group’s commander. “Well, technically we did not suffer the complete loss of even a single fighter but the Group is down to twenty-eight serviceable craft. Although, many of these still sport some damage. The remaining eight craft will require more attention to complete repairs but we will be fully operational again before the end of the month if we can replace the armour. Aerospace fighters are more fragile than Mechs or tanks so armour is all the more important.”

John Ligny was quick to add, “We will do what we can for your teams Phil. What we couldn’t repair from the rubble of last month’s fight we have stripped clean wherever possible. I can’t promise every kilogram of armour will be provided but we’ll do what we can. We have plenty of fresh paint to go around as well.”

“See to it, John. Those fighters that took off a few hours ago are probably already engaged with the Capellan fleet that arrived with reinforcements. I want maximum air cover available in case we need to get engaged. We are still in reserve and ordered to refit along with the Crucis Lancers but I want us prepared in case thing change.”

As the meeting came to a close the sound of thunder rumbled in from the direction of the ‘front’. The skies were clear of any hint of a storm, loose tendrils of clouds drifted by in an otherwise clear sky. The exchanges of glances confirmed what everyone already knew, the rumbling in the distance was manmade.

*****

Nearly one hundred and fifty assault dropships and over 300 aerospace fighters came together in Valexa's high orbit as the two fleets came into contact. Both opted to screen the mass of dropships that followed the combatants and with few exceptions they both succeeded. Nevertheless, the sheer numbers of assault dropships and fighters could not help but take their toll on both fleets. The St Ives was badly damaged in an encounter with the Davion 19th and 20th Naval Assault Wings[/i] that screened FSS Intrepid. Three of the five Capellan naval wings suffered punishing damage while they inflicted similar damage to their Davion counterparts.

As the troopships entered the atmosphere the aerospace fighters followed, either trying to get in amongst the heavily laden transports to hammer them from the skies or attempting to protect them from just such an attack. Fighter losses were heaviest amongst McCrimmon’s fighter wings but losses were also significant amongst both the Blackwind and Preston’s Lancers. The four fighter wings belonging to the two Davion Guards commands and the carriers were also punished but support from the surface by the Valexa CMM and Swann’s Cavaliers’ comparatively intact wings helped distract enough fire to keep losses from becoming too damaging.

The two space faring fleets soon passed each other tracking along counter rotating orbits that would see them clash one more time on the opposite side of the planet before they drew apart. Recovering their fighters both carrier forces took station on opposite sides of the planet, each high above the northern hemisphere keeping a watchful eye on the other for moves against the ground forces. On the ground the three Capellan commands deployed quickly from their landings zones near the spaceport and capital and pushed quickly into the badlands.

Swann’s Cavalier’s and Valexa CMM’s regiments fell back quickly before the powerful advance until they were greeted by formations of the Davion Heavy and 1st Guards coming the other way. Wheeling about smartly the screen then became the centre of the Davion line as it marched forward. Following behind the advance at a discrete distance came the weary Valexa garrison brigade and its reduced battalions. Disobeying orders they had marched to the sound of the guns and now formed an unofficial reserve for the Davion forces as they prepared to meet the three fresh Capellan commands.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 25 October 2018, 13:11:07
Wallachian Badlands, Valexa, Capellan March, Week 2a – 3b, Nov 3020

The Davion Guards commands on both wings of the Davion line opened fire with telling effect on the advancing Capellans as soon as their Mech and vehicles came into range. The elite Guards made use of their superior doctrine and more flexible command to control the battle and keep the engagements at ranges best suited to their weapons. The two fresh commands of the Capellan Lancers were themselves very experienced troops and they responded with their own heavy volleys that did significant damage to the Guards. The Capellans also had the advantage in artillery and very soon the limited ground support the Davion troops had was tasked to suppressing the enemy guns, a mission they took to with a relish. By the end of the fighting near the end of the month four of six artillery battalions had been withdrawn to the Capellan planethead.

In the air the numbers were tipped slightly in the favour of the AFFS once the Valexa CMM, Swann’s Cavaliers and the planet’s own aerospace craft were thrown in. As tempted as he was to make use of the aerospace fighters belonging to the 8th Crucis Lancers and the 1st Mechanised Brigade Marshal Wargo left them out of the battle to complete their refitting. As losses mounted on both sides one squadron after the other was withdrawn from the battle to a number of paved and makeshift landing fields behind the front lines. In orbit above the planet the two fleets engaged in a number skirmishes aimed at preventing the other side from intervening in the surface battle. Additional damage was scored by both sides most tellingly against CCS St Ives and the FSS Intrepid but damage was not severe enough to force either side to withdraw.

By the third week of November the battle had drifted closer to the capital on Valexa’s main spaceport. The weight of the Davion Heavy Guards firepower and larger commands had taken its toll on Preston’s Lancers, which was down more than sixty percent. Similarly disadvantaged by numbers the Blackwind Lancers’ numbers had been had also been cut in half fighting the Davion 1st Guards. Only McCrimmon’s Light Cavalry had held its own, having the advantage over the already weakened Valexa CMM and Swann’s Cavaliers. It took the intervention of the Valexa garrison brigade to steady the line until the Capellan brigade retreated into the cordon held by battered battalions of the Hamilton Highlanders and Arian Grenadiers.

Marshal Wargo, confident that additional reinforcements were soon to arrive, did not press the attack more than he felt was prudent. The Valexa CMM and mercenary Cavaliers were each barely one-third of their original strength and were ordered to the rear as soon as the Capellan Light Cavalry broke off the battle. What was left of the Valexa garrison was formed into a single ad hoc regiment of four depleted battalions and attached to 1st Guards. The 1st Davion Guard were themselves reduced by nearly forty-five percent with a few battalions down as much as sixty or seventy percent. Finally, the Heavy Guards had been reduced by a third almost uniformly across its battalions and retained its main striking power. While both sides now had roughly six commands on the planet neither side could count on more than two being in condition for heavy fighting and perhaps one other capable of skirmishing.

The advantage may have been even more in favour of the Davion forces but the 8th Crucis Lancers and 1st Mechanised Brigade had received new orders and were hurriedly loading their dropships. Come December they would be joining a general counteroffensive aimed at driving the Liao invasion forces back into the Sarna Commonality or destroying them where they stood.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 29 October 2018, 12:40:52
Headquarters 1st Mechanised Brigade, Wallachian Badlands, Valexa, Capellan March, Week 4b Nov, 3020

The activities around the 1st Mechanised Brigade’s dropships had increased markedly over the past week as equipment, spares and supplies not needed for immediate use were loaded. The haul of captured cripples had been sorted, stripped and stowed as cargo. John Ligny’s Techs had consumed nearly 80% or the captured parts and armour in their race to repair the equipment the Brigade could put to immediate use. Not all gaps in the lances and troops could be filled with the correct items but these gaps were filled even if it meant, as it did in one case, inserting a Hunter light tank into a Mech lance to bring it up to strength.

By borrowing extra Tech support from the Davion commands a list of captured armoured personnel carriers, light scout vehicles and even a pair of Maxim heavy hover tanks had been refurbished and turned over to agents for sale on the market. Profits were improved by some skilled negotiations by the Brigade’s agents on Galatea and New Avalon but the benefit came from the fact that the salvage fee owed to the Davion accountants was based on the original state of the captured kit, not its value after repair. Even so, once the cost of borrowed Tech and repairs were factored in the profit was not large. The cash would be rolled back into the funds for the next block of repairs.

Standing under a bright sun in a clear sky Richard Bedford signaled the group of the Brigade’s field and senior officer chatting idly nearby he was ready to begin the morning’s briefing. Sitting on folding chairs and camp stools the array of officers settled in a shallow arc around the Brigade commander.

“It looks like the Davion Guards have driven back the Capellan to their trench lines near the Spaceport. I am told additional troops are inbound to bolster the attackers but we are bound for ‘higher things.’ I cannot give you our objective until after we lift off but we are packing for an assault and Marshal Wargo has advised it will not be an easy fight. His own command is not back up to full strength and we will be leaving behind Colonel Duvalier and his Cavaliers on this trip.”

This bit of news caused a stir as the nearly year-long association with Swann’s Cavaliers had brought with it a level of trust and cooperation between the two commands. This trust had been of benefit to both commands as they could be assured the other command would be at their side or have their backs when the chips were down. Even Richard Bedford felt a twinge of unease at being separated from the Cavaliers.

“I understand how you all feel but we were going to end up going our own way eventually in any case. Besides, the Cavaliers are burnt out and in need of a lot of rebuilding before they will be ready for combat again.”

Moving the discussion on, Bedford flipped to a new page in his note pad. Nodding to Thomas Burgh he continued, “Number 13 Commando, the infantry and Mechs of the 4th Dragoons will be prepared for a combat drop. That’s jump packs for Major Burgh’s commandoes and parachutes for Major Castilla’s Dragoons”

Everyone sat up with the announcement that part of the Brigade would be executing a combat drop. If this was against an enemy already on the ground it could lead to some very heavy fighting.

“The objective landing zone is not expected to be occupied but it possesses a bridge over a large gorge. Once on the ground I want the scouts out and a perimeter formed around the objective before we land. The hover tanks will be the first off-loaded when we ground and they will move to join you. The Brigade will follow and pass over the gorge and deploy a bridgehead on the far side. We are to hold the bridgehead against all comers and keep the bridge open.”

Flipping the crisp note pad closed Bedford concluded, “I’m sorry there isn’t more to tell you at this time. Security is tight on this one and even Captain St James couldn’t add anything to the briefing we had last night with the Marshal.”

“Are there any questions?” 

There were and a short Q & A session followed where minor details were checked and a few questions that could not, or would not be answered at the time were set aside. With so much to do in the remaining 30 hours before launch the briefing broke up as the officers and their staff dispersed. As the group of mostly young men and women left on their various tasks Bedford could not help but wonder how many of them would come back from this operation this time.

*****

Sector MZ 9, Bell, Week 1a Dec 3020

As the Edward III flashed into existence in the Bell system, Major Catherine Woodville gave a muted curse of relieved tension. The officer commanding 302 Wing of Number 1 Group hated jumps to non-standard points even when well calculated and recorded. Under most circumstances she considered them an unnecessary risk in a universe where hyperspace travel and high tech war already added risk enough. As the effects of the jump cleared from her systems and the Leopard class aerospace dropship carrier slowly moved away from its jumpship, she saw the fighter bay’s launch light flick from red to bright green as the hatch rolled away from in front of her Kurita made Slayer 15A heavy fighter. With a roll of her shoulders she settled herself into the cockpit and pushed the fighter’s throttle forward.

The 80-ton fighter leapt from the its bay on the Leopard's starboard side where she was quickly joined by the other five fighters launched from Edward III. The remaining fighters of Number 1 Group were all launching from the mix jumpships provided by the Davion navy for this operation. Only the ‘Edward’ and Princess Philippa, a Gazelle troop transport, belonged to the Brigade, dropships had long been out of reach for the mercenary command considering the need to constantly repair or replace everything from assault rifles to heavy Mechs and aerospace fighters. The two dropships the brigade possessed had been captured from the Capellans on Alrescha during one of the Brigade’s missions supporting the AFFS’ strikes against Liao units defending the Tikonov Commonality.

Forming up into three ‘short wings’, Number 1 Group took the point position in the formation and began to accelerate towards the planet Bell. Behind the thirty-six fighters came the Brigade’s dropships plus one additional dropship squadron that carried the assorted Mechs of the Bell Training Battalion. Woodville noted that Colonel Bedford was initially taken aback by the offer to attach the green unit to his otherwise veteran formation but the offer of a full Mech battalion to augment his force was more than welcome. With the mixture of light, medium and heavy Mechs from the Davion battalion it meant the Brigade had nearly 140 Mechs with which to execute its mission.

At a steady rate of one-G the small fleet burned towards Bell for more than an hour without anyone appearing to take notice. Without warning the entire formation was suddenly ‘lit up’ by the sensors of a patrolling wing of Capellan fighters that were accelerating fast in their direction to intercept. Clearly the emergence from hyperspace had been spotted and the patrol had immediately moved to investigate. The question in Major Woodville’s mind turned to who the interceptors might be. The last word from the planet’s garrison before it fell was that Hurloc’s Hussar’s had been the attacking force that had taken the planet but they had done so at some cost to both ground and aerospace assets. That information was now almost two months old but the number of fighters coming towards her wing possessed numbers the Capellans should not have had, even with time for repairs and replacements.

Her helmet’s headset briefly crackled on the general group channel before the voice of Lieutenant-Colonel Valois drew her attention from her cockpit read outs,

“Krakow One, Gloucester One, this is Nottingham Lead. It looks like we have a standard medium wing inbound. Krakow, hold back your wing and cover the dropships into the atmosphere. Nottingham will take the lead and tie them up. Gloucester One, stand by to assist in case they get past us. They may be slower but they have more guns and more fighters. Cover the Brigade’s rear until they are clear then come join the party.”

“Keep it tight people. Nottingham Lead, out.”

As soon as the Group commander had closed the channel the twelve light fighters of the Nottingham Wing pushed home the throttles of their assortment of Sholagar, Centurion and Sabre fighters and accelerated away from the main formation. Gloucester accelerated slightly as well but used the extra speed to manoeuvre themselves into a position between the incoming enemy wing and the dropships while Krakow slid over the top of the dropships still holding their course for the planet.

“Nottingham Lead, this is Ramshead. Good hunting.” The voice was that of Richard Bedford, undoubtedly on the bridge of Edward III watching the tactical display of the developing aerospace battle. Less than a minute later the mercenary fighter wing engaged the intercepting Capellans and the two neat formations of aerospace craft broke into a swirling chaos of wildly manoeuvering craft striving to gain a position of advantage over their opponent.

As the dropships pulled away they began their turnover in preparation to begin decelerating to set up their entry into the atmosphere. At the same moment the medium fighters of Gloucester Wing looped back and accelerated at maximum thrust towards the dogfight just two minutes behind them. As the dropships continued their deceleration sensor warnings came alive once again as additional enemy fighters were spotted climbing up through the atmosphere heading directly for the dropship formation and its escort of heavy fighters.

*****


Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 02 November 2018, 12:15:27
Bell, Valexa PDZ, Capellan March, Week 1b-2a. Dec 3020

The planet Bell is not much more than a giant dustball in space. With only 20% surface water the planet is incredibly dry and only the distance from its A8V sun allows any life on the surface at all. The three small seas provide just enough moisture in the atmosphere to make it comfortable to breath even though the surface gravity of 1.2G could take some getting used to. As the 1st Mechanised Brigade and Bell Training Battalion hit the atmosphere their fighters engaged those of Devon’s Armored Infantry. The initial engagement in the inner zone was an almost a bloodless affair as neither side seemed intent to press their attacks.  Devon’s 2nd Aerospace Wing, already understrength from battles months before that had never been replaced, exchanged long range fire with 302 Wing before breaking off to rendezvous with the command’s medium wing and protect their ground forces.

No.1 Group, 1st Mechanised Brigade

Inner Zone 5 Fighter Screen

504 (Nottingham) Wing [r] - r19; lt; Mv: 10; Arm - 11:12; S: 3; M: 3; L: 0 – Spec: BOMB2

ACS Formation Stats: Mov: 10; Tac: 0; Skill: 4; Mor: 7 – Spec BOMB2

501 (Gloucester ) Wing [r] – r19; med; Mov: 5; Arm – 13; S: 4; M: 5; L: 3 – Spec: BOMB2

ACS Formation Stats: Mov: 5; Tac: 5; Skill: 4; Mor: 7 – Spec BOMB2

Dropship Escort Wing

302 (Krakow) Wing [r] – v21; hvy; Mv: 5; Arm – 19; S: 6; M: 7; L: 3 – BOMB4

ACS Formation Stats: Mov: 5; Tac: 4; Skill: 3; Mor: 6 – Spec BOMB4


Devon’s Armored Infantry Aerospace Regiment

Bell Patrol Group

Devon’s 1st Aerospace Wing [r] – r17; med; Mv: 6; Arm – 18:19; S: 6; M: 6; L: 1 – Spec BOMB4

ACS Formation Stats: Mov: 6; Tac: 4; Skill: 4; Mor: 7 – Spec: BOMB4

Dropship Interceptor Group

Devon’s 2nd Aerospace Wing [r] – r19; hvy; Mv: 5; Arm – 15:23; S: 6; M: 6; L: 1 – Spec BOMB4

ACS Formation Stats: Mov: 6; Tac: 4; Skill: 4; Mor: 7 – Spec: BOMB5

Covered by Number 1 Group’s heavy fighters the troopships and supply carriers of the 1st Mechanised Brigade executed their atmospheric entry. Two dropships separated from the main formation and adjusted their course to execute a combat drop on the two kilometer long “Pulteny Bridge”. A reinforced company of light Mechs along with two companies of infantry aimed to land near both sides of the massive structure. The bridge spanned a geological rift, the Pulteny Gorge, that ran for more than 2,500 kilometers north to south, east of the planetary capital of Mycroft. Pulteny Gorge was seldom less than 100 meters in depth and often more than two kilometers wide with steep cliffs or escarpments that in most places defied the movement of vehicles and sometimes even Mechs. By capturing the bridge more than two hundred kilometers north east of the capital, an attacker could outflank the approaches to the capital. The city lay in a natural defile between the narrowest point between the gorge and a large arid rocky mountain range to the west and north. The only other viable approach to Mycroft was from the south across open flat lands of rocky plains that got narrower the further north one progressed.

The normal method of defending Mycroft was to occupy a string of fortified boxes between the mountains and Pulteney Gorge. Each defensive Box consisted of deep minefields on all sides covered by reinforced bunkers, weapons, vehicle and Mech pits all deployed in depth. Movement between and through the boxes was made possible by unmarked lanes known only to the defenders and areas of command mines that could be turned off to allow friendly traffic to pass. Few had any doubts that the minefield maps that had existed before the invasion were now obsolete, the Capelallns had had ample time to reposition the lanes or open new gaps through the fields. Closer to the capital were three additional boxes intended to hold reserves in protected positions behind the main line and screen the capital should the forward line be penetrated. While most boxes were self-contained their one weakness was the static nature of the positions and the inability of one Box to support its neighbours, except for those positions almost within line of sight.  All weaknesses aside the defenses were formidable and would require prepared assaults to breach and then reduce each defensive position.
 
*****

The aerospace battle above Bell had triggered the alarm for the defenders on the surface of the planet but the use of the pirate jump point had drastically cut the transit time to the planet. While the main elements of Hurloc’s Hussar’s and Devon’s Armored Infantry prepared for battle, the attacking Mechs and infantry manage to gain tactical surprise at the bridge. The light Mechs landed some five kilometers west of the bridge in a natural depression while the jump infantry came down a few kilometers south and closer to the bridge. The parachute infantry of the 4th Dragoons, dressed in black camouflage and using black parachutes landed almost on top of the defenders on the east end of the bridge and took up their assault positions as close as twenty-five meters from the defenders. Quickly establishing communications the attackers coordinated their assault and struck both ends of  the bridge simultaneously. The fight for the west side of the bridge was over before it began, laser fire and SRMs shattering the guard post, heavy weapons positions and nearby barracks building. Those Capellan military policemen not killed outright quickly surrendered. Major Christina Castilla quickly ordered two lances to charge across the bridge to support the Dragoons infantry while the remaining Mechs and commandos searched for any explosives attached to the bridge.

On the far side of the bridge the black-clad infantrymen rushed the defenders and in many cases overwhelmed the defenders before they could properly respond. Just as the first Dragoons were entering the bridge a flare rocketed into the sky. It was soon joined by a second and then  a third. Three off-duty squads lodged in a nearby barracks managed to mount a counter attack that initially gained some ground but they were badly outnumbered and were soon killed, wounded or fled into the darkness. By the time the Hermes, Javelins and Jenners of the Dragoons 2nd and 3rd lances arrived the fighting was almost over.

Leaving a security detail on the east end of the bridge Major Castilla quickly dug in the infantry on the western approaches while the Mechs formed a patrol screen five kilometers to the west. With the troops detailed and immediate defences established the major keyed the send button on her radio, its directional antenna carefully aimed at where the rest of the Brigade should have come down.

“Ramshead, this is Romeo Nine. Somerset.”

More than two hundred kilometers to the east the rest of the Brigade’s dropships were just settling to the ground, or almost all. The Edward III along with two other Leopard aerospace carriers were still in orbit and the news of the bridge’s capture was soon relayed to the Brigade commander. With a relieved smile Richard Bedford ordered Edward, escorted by the light fighters of Nottingham, to land at the bridge. Other orders were flashed to the Brigade, “Get moving.”

*****

Pulteney Bridge, Bell, Capellan March, Week 2a, Dec, 3020   

The Probe

The first reinforcement to reach the bridge were the hovercraft of the 4th Dragoons Task Force 1.4. Loaded in order to allow for rapid deployment the scouts required little preparation before the tanks and hover APCs had sped off across the arid terrain. Following soon after were the remaining elements of the Task Force headquarters and its command lance. Within 30 minutes the four Karnov transports belonging to No 13 Commando had been unloaded from their transport and while the crews ran their checks, supplies and medical teams to evacuate the wounded from the fire fight for the bridge were loaded. In less than an hour the four light transports were on their way to marry up with their scout infantry. Before the sun had fully risen into Bell’s sky the Brigade’s four Planetlifter transports had also delivered the light lance of the Brigade’s Headquarters Battlegroup to the bridge.

Just as the large transports began to withdraw after unloading, aerial reconnaissance reported the approach of a formation of enemy armour. Task Force 1.4, reinforced by No 13 Commando, had already completed their well-practiced deployment into two demi-battalions and turned to meet the enemy. With the Brigade on the ground less than six hours the enemy had reacted and moved at least one regiment of medium armour more than 200 kilometers from the capital. A second column, this one containing Mechs, was known to be approximately one hour behind the first group. Finally, Number 1 Group also reported enemy aerospace was inbound and that they were moving to intercept.

Looking at his watch and then his map Lieutenant-Colonel John Beaufort spoke quietly to himself, “Well, this should be close.” Keying his microphone on his command channel he spoke to his company commanders and their Battle Captains.

“Romeo One, Romeo Two and Kilo One, Kilo Two, this is Nine. Enemy Tango call signs are inbound from the west. Approximately one hundred vehicles. Hotel Nine advises enemy fast air is inbound as well. Move to grid three, eight, two, four, four, three. Three up tee formation. We will buy time for the rest of the brigade to reach the bridgehead. Wait.”

Pausing to collect his thoughts Beaufort continued,

“Once we engage use your speed to keep the range open, do not become decisively engaged. We will fall back, companies leapfrogging each other, to the bridge but there we hold. Move now, out.”

As he released the send button on his microphone he pushed the throttle forward on his Phoenix Hawk 1K and the medium Mech responded immediately, a light rocking motion being felt in the cockpit. In his 360 degree display the task force commander could see the other Mechs, hover tanks and APCs moving forward.

*****

<<to be cont’d…>>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 03 November 2018, 08:35:54
Pulteney Bridge, Bell, Capellan March, Week 2a, Dec, 3020    

The Probe.... continued


Task Force 1.4 (4th Dragoons), 1st Mechanised Brigade

Demi-Battalion Alpha (c/s Romeo)[r]: v25; mix; Mv: 9; TM:4; Arm – 18; S: 6; M: 7; L: 2 – Spec RCN
Demi-Battalion Bravo (c/s Kilo) [r]: v25; mix; Mv: 9; TM:4; Arm – 15; S: 5; M: 4; L: 1 – Spec RCN

ACS Formation Stats: Mov: 9; Tac: 0; Skill: 3; Mor: 6 – Spec RCN


Devon’s 2nd Armoured Regiment

1st Battalion, Devon’s 2nd Armoured Regiment [r]: r18; CV; Mv: 7; TM: 3; Arm – 19:21; S: 9; M: 9; L: 3
2nd Battalion, Devon’s 2nd Armoured Regiment [r]: r17; CV; Mv: 7; TM: 3; Arm – 19:21; S: 9; M: 9; L: 3
3rd Battalion, Devon’s 2nd Armoured Regiment [r]: r18; CV; Mv: 7; TM: 3; Arm – 19:21; S: 9; M: 9; L: 3

ACS Formation Stats: Mov: 7; Tac: 3; Skill: 4; Mor: 7

*****

The approach of the lead Capellan armoured formation was given away by the large cloud of dust raised by the columns of vehicle as they crossed the arid landscape. The 2nd Armoured Regiment of Maxwell Devon’s command thundered straight towards the bridge some 30 kilometers away with all three battalions deployed ‘line abreast’. With little need to make use of their reconnaissance ability the 4th Dragoons’ two light battalions used their superior speed and formed two pincers that struck at the wings of the Capellan regiment. On the Capellan right Devon’s 1st Battalion tried to wheel to meet on coming mercenaries but could not close the range. Their salvos made little impression on the speeding hovercraft and fast Mechs as they raced past their right flank and then wheeled around behind them. For their part, the Dragoon’s long range missile and autocannon scored slightly  better, managing a few hits that damaged a number of medium and light tank.

On the Capellan left the 2nd Armoured Regiments’ 3rd Battalion also tried to wheel to meet the Dragoon attack. Consisting or the 4th Dragoon’s 3rd Squadron, No. 13 Commando and the battalion’s headquarters, the Dragoon armour and Mechs sped around the Capellan flank and managed a few hits with long range missile fire and the PPCs from the handful of Kurita made Panther Mechs. Return fire from the Capellans again failed to do any real notable damage as they split their fire, and attention, by trying to close with the four Karnov transports carrying the Commandos, the Karnovs wisely keeping out of reach. The result was that the two tank companies pursuing the hovercraft and Mechs where pulled out of formation and the third battalion became separated from the regiment as the Karnovs flitted away. The mercenary hovercraft and light Mechs then executed their own wheel in behind the Capellans while the Karnovs simply climbed over their pursuers at a safe altitude and rendezvoused with the rest of the battalion behind the enemy formation.

The two mercenary battalions came together as a single force in the center behind the Capellan armoured regiment. In swirling clouds of sand and dust the Capellan regiment had become disorganised. On the right the 1st battalion was closing on the mercenaries in a counter wheel but was no longer within supporting range of the center. Devon’s 2nd Battalion in the center was trying to execute a 180 degree turn while the 3rd battalion on the left, also no longer within supporting range of the other battalions, was trying to reform so it could attempt to re-engage.

Not waiting for the enemy to recover John Beaufort ordered his two light battalions to drive into the gap between the Capellan center and its disorganised 3rd Battalion. With visibility cut drastically by the billowing clouds of dust caused by the movement of so many vehicles and Mechs, actually hitting anything at long range would prove almost impossible. Hits were not the objective of this engagement, Lieutenant-Colonel Beaufort was trying to buy time for the rest of the Brigade to arrive at the bridge. He would make use of the dust and chaos of the melee to disrupt the enemy advance. Hit the enemy, force them to deploy and then withdraw step by step into the bridgehead.

Sliding to the left as they closed with the Capellan center the Dragoons were again able to hold the enemy at a respectable distance and score a few hits as they raced through the gap between Capellan battalions. Major Castilla, commanding C Squadron, directed the Mechs and hovercraft fire of her troops on the Capellan left managed a few additional hits. Not to be outdone, the Karnovs carrying No. 13 Commando raced in at low altitude and amongst even greater clouds of sand raised by their propellers, the entire company deployed in jump packs behind the Capellan tanks to add ballistic and laser rifle and machine gun fire into the chaos. The infantry then jumped away into the clouds of sand and dust to board their aircraft and quickly withdraw from the melee.

Almost as fast as it began the meeting engagement was over. Knowing better than to try and fight three battalions of tanks with a force designed for scouting and barely half the enemy’s size, the Dragoon’s withdrew well out of range and then deployed in a skirmish line. The light Mechs and Karnovs on loan from the brigade headquarters continued to fall back, under recall orders to rejoin their parent formation. As the Capellans reformed and prepared to come on again, the Dragoons now regrouped into a single large battalion, slowly began to withdraw back towards the Pulteney Bridge. Over his command channel John Beaufort had learned that the lead columns of Task Force 1.2 had reached the bridge and that the Brigade would soon be crossing the gorge.   


*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 08 November 2018, 12:52:12
Pulteney Bridgehead, Bell, Week 2a – 3a Dec, 3020

Advance to Contact

John Fastolf and his command lance took position on a small rise a little over 500 meters northwest of the bridge’s western end but still within line of site of the structure itself. His Whitworth was joined by a Hunchback 4P, a Phoenix Hawk and a Valkyrie QA. The battalion’s own light cavalry lance was already moving west and Combat Teams 2.1 and 2.2 were deploying as they crossed over the bridge. The task force’s third combat team was nearing the end of the bridge, the column carefully spaced should enemy air make an appearance. The possibility of that happening had declined considerably as reports came in that the Brigade’s fighters, supported by the oversized wing from Grim Determination, had driven back the Capellan aerospace forces, inflicting significant damage. The aerospace wings belonging to the 8th Crucis Lancers had also engaged and the balance of power in the air had shifted markedly in favour of the Davion forces landing on the planet.

Behind Task Force 1.2 came Task Force 1.1, the Brigade’s heaviest and most powerful battalion. Its lead combat teams were already half way across the bridge and would deploy in the center of the bridgehead as his command moved to the right flank. Behind the Rifles came the Bell Training Battalion, intended as a reserve, with Task Force 1.3 following last and intending to deploy to the southwest of the bridge. Once all four battalions were across and deployed the Brigade’s field headquarters would enter the bridgehead, its Mobile Headquarters vehicle too precious to risk in the frontlines even with its escort of fast light vehicles and heavily armed infantry. Well behind the Brigade’s  march columns the Long Tom and Sniper artillery vehicles were struggling to move up as close as possible before deploying, allowing them to reach well beyond the bridgehead.

Southwest of the highway leading to the bridge Fastolf could see the Brigade’s tactical headquarters’ own command lance, along with the lance of four Panther Mechs recently returned from the delaying action fought by the 4th Dragoons. As he watched, the four Karnov transports used to carry No. 13 Commando lifted off near the headquarters Mechs and headed east over the gorge where they would ground and wait for the call from the commandos. The scout company were now on the ground deployed as jump infantry to support the headquarters. Finally, sitting amongst the tall forms of the Mechs were the squat shapes of the headquarters’ tank platoon. Two Manticore heavy tanks with a brace of Scorpion light tanks rounded out the Brigade Battle Group, a small fighting headquarters battalion. One of the Manticore heavy tanks would also hold the Brigade’s commander, Colonel Richard Bedford.

Although the colonel could have chosen any of the Brigade’s heavy Mechs as his mount, he had recognised early on in the Brigade’s history that he did not have the Mech training that others did. Not wanting one of the few heavies in the command at that time to be tied up at the headquarters, he had remained in his command vehicle or a tank when his presence near the front was required. The practice had become unofficial tradition even though the Techs held a perfectly maintained but seldom used Panther, captured back on Lyons in 3018, ready for him to practice with or use in combat.

Colonel Bedford had learned his craft commanding a Vedette in the Free Worlds military and as the Brigade expanded and more equipment became available he kept directing the Mechs to trained Mech pilots. He did accept a Manticore when one became available but his affinity for the Vedette never left him. The Manticore was modified to hold extra radio equipment that allowed him to monitor each of the battalion radio nets and keep track of his brigade’s constituent commands. He was also linked to the mobile headquarters vehicle and it vastly superior command and control systems, being fed up to date information as it came in. The command abilities from the Manticore was far from that found in the Mobile Headquarters, which itself was not fully functional, but it allowed him to be closer to the fighting without endangering the field headquarters itself.

As his gaze swung to the west Lieutenant-Colonel Fastolf could make out the dust clouds of the approaching enemy armoured regiment. Not quite yet visible the hovercraft and light Mechs of the 4th Dragoons would be falling back in front of the enemy advance. If the enemy armour was foolish enough to close on the bridgehead they would now have to deal with more than just the Brigade’s reconnaissance battalion.

As he hustled his lead teams forward into position he caught the first glimpses of the Dragoons light Mechs, followed soon after by hovercraft that darted between explosions and plumes of smoke and dust. Turning the magnification on his display up to maximum and cycling through visual, heat imagery and magscan settings he was soon able to make out the images of dozens of enemy tanks as they closed. Opening his communication channel so all his Mechs and vehicles would hear, he gave orders to his command to close up and get in position. After a last check of the various readouts and displays noting his Mechs health he keyed his comms switch and gave the order to advance.

*****

1st Mechanised Brigade (+), Pulteney Gorge Bridgehead Command

Task Force 1.2 (11th Hussars) [r] – v22; mix; Mv: 5; TM: 3; Arm – 42:44; S: 14; M: 13; L: 12(8'): Spec - (IF4), MHQ2
Task Force 1.4 (4th Dragoons) [r] – v25; mix; Mv: 9; TM: 4; Arm – 35; S: 12; M: 12; L: 4(2) – Spec: (IF2), MHQ2, RCN
Brigade Battle Group (1st Mechanised Bde) [r] – v24; mix; Mv: 8; TM: 4; Arm – 13:15; S: 6; M: 5; L: 3(2) – Spec: DCC20, (IF1), MHQ2

ACS Formation Stats: Mov: 5; Tac: 2; Skill: 3; Mor: 6 – Spec: DCC20, MHQ2

1st Mechanised Brigade (+), Reinforcement Group 1

Task Force 1.1 (1st Rifles) [r] – v24; mix; Mv: 5; TM: 3; Arm – 55; S: 19; M: 19; L: 13(9): Spec - (IF4), MHQ2
Task Force 1.3 (17th Lancers) [r] – r20; mix; Mv: 5; TM: 3; Arm – 45:47; S: 13; M: 13; L: 10(7): Spec - (IF3), MHQ2

ACS Formation Stats: Mov: 5; Tac: 3; Skill: 4; Mor: 7 – Spec: (IF4), MHQ2


1st Mechanised Brigade (+), Brigade HQ Reserve

1st Bell Training Battalion [r] – g10; BM; Mv: 5; TM: 4; Arm – 30; S: 9; M: 9; L: 3: Spec – none
1st Mechanised Brigade HQ [r] – v22; CV; Mv: 6; TM: 2; Arm – 7; S: 1; M: 1; L: 0: Spec – MHQ2

ACS Formation Stats: Mov: 5; Tac: 4; Skill: 5; Mor: 8 – Spec: none

1st Mechanised Brigade (+), Fire Support

1st Artillery Command (1st Horse Arty) [r] – r18; CV; Mv: 3; TM: 1; Arm – 26; S: 4; M: 1; L: 0: Spec – ART-LT/S14, MHQ2

ACS Formation Stats: Mov: 7; Tac: 5; Skill: 4; Mor: 7 – Spec: ART-LT/S14, MHQ2


Devon’s Armored Infantry, Pulteney Bridge Reconnaissance Force

1st Bn, Devon’s 2nd Armored Regiment[r] – r18; CV; Mv: 7; TM: 3; Arm – 14:21; S: 9; M: 9; L: 3: Spec - none
2nd Bn, Devon’s 2nd Armored Regiment[r] – r17; CV; Mv: 7; TM: 3; Arm – 7:21; S: 9; M: 9; L: 3: Spec – none
3rd Bn, Devon’s 2nd Armored Regiment[r] – r18; CV; Mv: 7; TM: 3; Arm – 11:21; S: 9; M: 9; L: 3: Spec - none

ACS Formation Stats: Mov: 7; Tac: 3; Skill: 4; Mor: 7: Spec – None

Devon’s Armoured Infantry, Pulteney Bridge Assault Force

1st Bn, Devon’s Armored Infantry[r] – r14; BM; Mv: 5; TM: 4; Arm – 21:34; S: 7; M: 7; L: 5: Spec – none
2nd Bn, Devon’s Armored Infantry[r] – r16; CV; Mv: 7; TM: 3; Arm – 21; S: 9; M: 9; L: 3: Spec – none
1st Bn, Devon’s Mechanised Infantry Regiment[r] – r18; CVI; Mv: 6; TM: 2; Arm – 21; S: 5; M: 5; L: 1: Spec - none
2nd Bn, Devon’s Mechanised Infantry Regiment[r] – r19; CVI; Mv: 6; TM: 2; Arm – 17:21; S: 5; M: 5; L: 1: Spec – none
3rd Bn, Devon’s Mechanised Infantry Regiment[r] – r18; CVI; Mv: 6; TM: 2; Arm – 21; S: 5; M: 5; L: 1: Spec – none

ACS Formation Stats: Mov: 5; Tac: 5; Skill: 4; Mor: 7: Spec – None

*****

The battle for the Pulteney Bridge coincided with the landing and assault on the fortified Mycroft Line southwest of city by the 8th Crucis Lancers reinforced by the artillery and assault Mech battalion from Grim Determination. The assault triggered the final air battles over Bell as Colonel Devon, now in overall command of the Capellan forces, ordered every aerospace fighter that could fly into the air in an all or nothing attempt to win air superiority, or at least neutralize the Davion and mercenary aerospace forces. It took most of a week to eliminate or cripple the bulk of the remaining Capellan fighter defences so that the three heavy wings could turn to ground support missions. The Lancers continued to struggled to breach the fortified line defended by Hurloc’s Hussars and supported by the artillery of Devon’s command.

On the ground the Crucis Lancers put in a series of set piece attacks that wore down the Hussars and forced Devon to commit his remaining armour and all but one infantry regiment to support the line. With the known Capellan reserves committed Marshal Wargo chose this moment to throw in the bulk of Grim Determination. The heavy mercenary Mechs and armour came down behind the defensive line, almost on top of the two battalions of Devon’s artillery that had been giving the Crucis Lancers so much grief. The gunners did their best to defend themselves, inflicting serious damage on the attackers but the combination of heavy Mechs, tanks and air attacks shattered the artillery battalions.

As the mercenaries continued to push south they began dismantling the defences bunker by bunker. At the same time the Lancers pushed north through stubborn but failing resistance until the two forces met in the middle of the fortifications. Hurloc’s and Devon’s troops were continually drawn from other positions to oppose the attack and the remaining line became thinner with each encounter. Despite staggering losses few Capellans had surrendered or left the positions where their officers had placed them. Some battalion positions were down to individual platoons, tanks, Mech or guns but calls to surrender were more often than not met with a burst of fire. What few guns and Mechs remained were dug in deeper to await the next attack. The attackers, now a unified force within the minefields, prepared for the final assault and the probability of having to take each position at the point of the bayonet.   

*****

To the north the battle for bridge had begun in earnest as the Capellan tanks closed in. With orders to hold as many Capellan troops in the north as possible the 1st Mechanised Brigade marched out from their cordon around the western end of the bridge and met the inbound attackers on the open steppes. The initial engagement did not see either side try to close the range. The Capellans were waiting for the Mechs, extra armour and a full regiment of mechanised infantry to arrive from the main column while the 1st Mechanised Brigade sought room to bring up its other two main line battalions and the Mechs of the Bell Training Battalion. The result was that the Capellans failed to score much damage while their 1st and 3rd battalions took additional hits from the more experienced mercenaries. In the centre the long range firepower of the oversized veteran Task Force 1.2 did considerably better, scoring repeated hits with barrages of missiles and direct fire that cut the attacking 2/2nd Devon Armored Regiments’ strength by more than half.

As both sides reinforced the Capellan advantages in numbers soon began to tell and Bedford committed the eager Bell Mechs to the fight. The gunners of the 1st Horse Artillery were finally able to get far enough forward so that they could deploy, adding considerably to the Brigade’s firepower even though they had few opportunities to strike any stationary targets or fixed positions. The fire from the heavy guns did have a motivating effect on Capellan troops as they seldom remained in the same position for long lest they draw a heavy barrage of high explosives. The tactic of placing concentrations of artillery fire in front of the Capellan mechanised infantry kept the tanks and APCs from closing in to assault the mercenary flanks.

The battle remained one of manoeuvre over firepower as the 1st Mechanised Brigade used superior tactics and skill to keep the range open and slowly drove the Capellans back towards Mycroft. By the middle of the third week of December both forces were still locked in combat northeast of the capital even if the Capellan force had definitely taken more punishment. The medium Mech battalion of Devon’s regiment took the full brunt of Task Force 1.1s heavy long range fire. The air support lent by 302 Wing failed to swing the battle in the Brigade’s favour while the heavy fighters suffered serious damage from ground fire. However, with air superiority now assured, the full weight of the Davion aerospace forces would now be directed towards supporting the ground operations both north of the capital and amongst the bunkers, pillboxes and minefields of the Mycroft Line.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 10 November 2018, 11:04:07
Mycroft Capital Region, Bell, Week 3b – 4b Dec, 3020
   
War Crime

As the month of December wore on Colonel Maxwell Devon realised that if he was to retrieve the situation he would have to resort to desperate measures. In the latest staff briefings Colonel Devon had railed against House Davion and its use of mercenaries in so many campaigns, repeating his oath to kill any Davion or Davion hired mercenaries who fell into his hands. The main strength of his command along with entire strength of Hurloc’s Hussar’s were now trapped in the fortified Mycroft Line. His own Mech regiment along with another of medium armour and a third consisting of mechanised infantry were pinned down in heavy fighting northeast of the capital. The only way to save his command was for the main force to breakout to the north and for the northern force to break contact and withdraw south to the spaceport. Once reunited both combat commands would board their droships and abandon the planet.

Placing wounded soldiers in firing positions and as crews for crippled armour, Devon ordered a breakout to the northwest where the boundary between the Grim Determination and 8th Crucis Lancers met. Attacking in this direction would also lead the attackers to two safe lanes through the minefields that would allow them to break contact before turning north and exiting the line of defensive boxes. The remaining forces would then turn northeast and head for the link up at the spaceport.

As the sun rose early the next morning the remaining guns of Hurloc’s Hussars opened a short bombardment of the target area. Instead of detonations of high explosives the shells burst in the air releasing a yellow-green fog that drifted quickly to ground, droplets coating vehicles, Mechs, equipment and especially the men and women in the Davion trenches and captured bunkers. Within seconds those not already inside cockpits or crew compartment began to feel nauseous and began to vomit and convulse. Death followed within a few minutes as the victims began suffocating in their own bodily fluids. Before the warning could be passed the artillery adjusted its fire and the few remaining shells filled with the chemical agent landed amongst the suspected headquarters in the target area. Almost immediately as the last shells burst, Mechs, tanks and infantry rose from the Capellan positions and began to advance on the Davion lines.

In the Davion positions the worst effected units were from the 8th Crucis Lancers 2nd Battalion, 1st Motorised Infantry Regiment and heavy tanks of the 3rd Battalion 2nd Armoured Regiment. The 2/1st infantry was one of the few battalions still relative intact despite the heavy fighting and it had been sent forward to relieve its regiment’s other two battalions that had not been so fortunate. Immediate losses amongst the armour were less severe as the crews quickly recognised the danger and were able to close hatches and engage their NBC filtration systems. Even so not all the crews were in their vehicles and the battalions equipment was heavily contaminated.

The Capellan assault struck the seam between the two Davion commands and after a brief resistance the line gave way. Amazingly, most of the attacking infantry from Hurloc’s Hussars were not wearing proper protective gear themselves. Many wore their gas masks but protective suits had been damaged or abandoned in the fighting and the infantry had resorted to plastic sheets, blankets and anything else to keep the chemicals at bay. Soon enough Hurloc’s infantry teams that carried the assault into the Davion trenches began collapsing.

*****
   

The reports of the use of chemical weapons hit the Davion headquarters north of the Mycroft Line like a thunderbolt. The shock was soon replaced with anger and it took a major effort on the part of Marshal Wargo’s staff to convince him not to retaliate with a nuclear strike against the Capellan breakout now making its way through the minefields. A seething Wargo stabbed a finger at the holo display in his mobile headquarters and ordered every unit north of the breakout zone to immediately retrace their steps along the assault route from the north and to run down the fleeing Capellans. All units south of the breakout were to immediately attack what remained inside the pocket and “clean it out”.

Most of the units north of the Capellan attack belonged to Grim Determination and these units immediately wheeled about and began marching north through the safe lanes cleared by their assault. Losses had been less severe amongst the mercenary lines as the chemical attack struck only part of the command’s right wing, although infantry losses among the Determinion’s 1st Infantry Battalion were still heavy. Leaving a cordon of infantry, heavy armour and assault Mechs behind the remaining Mechs and armour drove north along with the Crucis Lancers’ 1st Mech battalion, 1st Mechanised Infantry and  two battalions of light and medium armoured battalions from the 1st Armoured regiment.   

Davion aerospace wings, including those of the No. 1 Group, were launched and directed against the Capellan retreat. The fighters pounced on the Capellan march columns while they were still in the constricting lanes of the minefield and inflicted heavy losses. The same conditions that forced the Capellan troops to bunch up amongst the minefields concentrated the ground fire and the number of aerospace fighters lost or damaged climbed dramatically.

The first troops to intercept the Capellans as they turned northeast after clearing the minefields were the light and medium tanks from the 8th Crucis Lancers. They immediately charged into the ranks of the seriously depleted formations of Hurloc’s Hussars while Devon’s own troops side stepped to the north and attempted to break contact. What remained of Hurloc’s Hussars either died in the remaining positions within the minefields or were destroyed in the open country south of Mycroft. The Davion light and medium armour eventually pinned down Devon’s columns of tanks and infantry in the southern suburbs of Mycroft. As more troops arrived from the south the fighting moved slowly into the city. By the end of December Devon’s troops in Mycroft had been reduce to just a company of tanks and less than two battalions of infantry.

No one had seemed to notice, or comment on the fact, that the number of prisoners taken seemed unusually low.

*****

While events to the south of Mycroft were playing themselves out the 1st Mechanised Brigade continued to harry the Devon troops one hundred kilometers to northeast of the city. Precautions were taken at all levels against a chemical attack with tanks crews and infantry troops adopting “Top Low” status. This meant troopers had to don protective suits but they did not need to wear gas masks or completely seal the suits. The suits were bulky and somewhat uncomfortable in the afternoon sun but many noted the extra insulation was welcome at night and in the cool temperatures the early winter mornings.

Task Forces 1.2 and 1.4, supported by the Brigade Battle Group and the 1st Horse Artillery kept after the medium tanks of Devon’s 2nd Armored Regiment and finally ran the formation to ground early in the fourth week of December. Only a handful of tanks were able to slip away and withdraw back to the capital where they linked up with Colonel Devon’s main command. The two task forces then began to envelop the southern flank of the remaining formation of Mechs, tank and infantry commanded by Major Kilgrain, itself being pressed hard by the rest of the Brigade.

With the return of the depleted wings of No. 1 Group in the fourth week of December, Task Forces 1.1 and 1.3 pressed their attacks and took the fight to Major Kilgrain’s Mechs and tanks from the east. In a series of running battles the Capellan Mech battalion was reduced further and the supporting tanks of Major Roundtren’s battalion were reduced by two-thirds. From the north the 1st Bell Training Battalion tried to come to grips with the mechanised infantry but the more experienced Capellans defied the Davion cadet’s attempts to close the range. Further air strikes were sent in and while they scored numerous hits, Capellan ground fire was amazingly accurate. With 50% of the Group soon out of action Colonel Bedford was compelled to withdraw the fighters to preserve what remained of his private aerospace command.

In the last few days of December the remaining Capellan troops were enclosed on three sides in a pocket still more than 50 kilometers from the capital. Consumables such as ammunition and fuel for tanks and APCs were extremely scarce while proper care for the wounded was almost totally lacking. The fact that the chemical weapons attack had happened far away and the troop fighting under Major Kilgrain were not implicated in the incident had so far saved the lives of many of the wounded and prisoners that had fallen into the Brigade’s hands. All the same word came via Marshall Wargo’s headquarters that Devon’s Armoured Infantry had been declared ‘outlaws’ by New Avalon and that so far as this unit was concerned the protections of the Ares Convention no longer applied.

While Richard Bedford and his officers were contemplating the implications of this declaration a messenger arrived from the Brigade Headquarter’s communication center. The young corporal came to attention after entering the command tent and cleared her throat. Looking up at comtech Bedford asked,

“At ease corporal. What do you have there?”

“A Message from Colonel Ligny, sir,” she said. Holding out the piece of paper she continued,

“The Davion dropships, sir. They’re gone.”

*****

1st Mechanised Brigade (+), End December, 3020

Brigade Battle Group (1st Mechanised Bde)) [r] – v24; mix; Mv: 8; TM: 4; Arm – 13:15; S: 6; M: 5; L: 3(2) – Spec: DCC20, (IF1), MHQ2
Task Force 1.1 (1st Rifles) [r] – v24; mix; Mv: 5; TM: 3; Arm – 48:55; S: 19; M: 19; L: 13(9): Spec - (IF4), MHQ2
Task Force 1.2 (11th Hussars) [r] – v22; mix; Mv: 5; TM: 3; Arm – 42:44; S: 14; M: 13; L: 12(8'): Spec - (IF4), MHQ2
Task Force 1.3 (17th Lancers) [r] – r20; mix; Mv: 5; TM: 3; Arm – 45:47; S: 13; M: 13; L: 10(7): Spec - (IF3), MHQ2
Task Force 1.4 (4th Dragoons) [r] – v25; mix; Mv: 9; TM: 4; Arm – 35; S: 12; M: 12; L: 4(2) – Spec: (IF2), MHQ2, RCN
1st Artillery Command (1st Horse Arty) [r] – r18; CV; Mv: 3; TM: 1; Arm – 26; S: 4; M: 1; L: 0: Spec – ART-LT/S14, MHQ2

Attached:
1st Bell Training Battalion [r] – g10; BM; Mv: 5; TM: 4; Arm – 30; S: 9; M: 9; L: 3: Spec – none

Number One Group, End December, 3020

504 Wing[r] – r19; lt; Mv: 10; Arm - 6:12; S: 3; M: 3; L: 0: Spec – BOMB2   
501 Wing[r] – r19; med; Mv: 5; Arm - 9:13; S: 4; M: 5; L: 3: Spec – BOMB2
302 Wing[r] – v21; hvy; Mv: 5; Arm - 7:19; S: 3; M: 3; L: 0: Spec – BOMB2

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 13 November 2018, 12:20:13
The Third Succession War Campaign, Oct - Dec, 3020

LC-DC Front: Raid, counter-raid and active patrols continued along the border between the Isle of Skye and the Dieron Military District throughout the last three months of 3020. The only major new fighting occurred coreward when the 19th and 23rd Arcturan Guards, supported by the Grave Walkers 1st Regiment, undertook heavy raids against Quarell and Carse. Testing the defences the Lyrans planned to stay if resistance was light, or at least manageable. After two months of heavy fighting against 9th and 13th Rasalhaque Regulars supported by 4th Proserpina Hussars, the Lyrans were convinced to withdraw. In response the 2nd An Ting Legion struck Chateau in November but quickly withdrew when the 3rd Lyran Regulars were reinforced by The Blackhearts.

The Combine government did receive a request from Atreus for the DCMS to step up attacks against Lyran border positions in December. The proposal suggested a fully coordinated strategy against the Commonwealth to split the resources of their common enemy. The Coordinator sent his apologies, advising that until the situation in the Galedon district had been recovered no major offensive against the Lyrans could be contemplated. Takashi Kurita did advise that the number of raids would increase and that the Admiralty would do what it could to pull Lyran naval resources from the League front.

DC-FS Front: The Capellan assault on the Valexa PDZ was greeted with a sigh of relief by the DCMS as it bought further time for the troops facing the AFFS on the Galedon front  to recover from losses. Even the number of raids fell off to no more than one or two per month by either combatant as both sides fell back on patrols and short defensive sweeps by naval commands. There were concerns on both sides that the opposition would be able to capitalise on the lack of activity to recover and strike first in the new year. However, supplies for combat operations were scarce on both sides of the lines and rumours continue to circulate of entire commands lacking even basic supplies.

While active fighting fell to new lows the number of espionage and special operations increased to levels seldom seen before in this theatre. Terror attacks struck the Proserpina Prefecture and an open revolt broke out on Chatham, although it is unclear who instigated this rebellion. The Chatham revolt is considered to be of particular danger as the system is home to major military industries and most of the interior commands normally available for security have been sent to the front.  Only the second regiment of the Night Stalkers, transiting through Oshika are believed close enough to intervene before the rebellion turns to a movement for independence.

FS-CC Front: To say that the Capellan assault on Valexa, Ashkum and Bell was a surprise to the AFFS might be an understatement but only just. What was a surprise was the scale of the operation and the number of follow on commands directed at such a narrow front. Had it not been for the intelligence reports spotting the buildup, the Capellans may have easily broken through the front and driven to Chesterton or Axton with ease. Reinforcements directed to the Valexa PDZ were just in time to avert a disaster even though the next three months would see extremely hard fighting.

The Capellan offensive was effectively derailed in November when a well-placed special operations team sabotaged the Liao transportation network that was planning to reinforce Ashkum. Expecting strong reinforcements the battered invaders were caught with much of their equipment dismantled for repairs when the Kathil CMM and 2nd Crucis Lancers RCTs landed to replace the original defenders. Both Capellan commands were lost while inflicting only moderate damage to the Kathil troops. A large haul of captured equipment and usable salvage fell to the Davion troops. The Valexa defence was reinforced by two of the Davion Guards commands which linked with the defenders and fought McCrimmons Light Cavalry as well as Preston’s and the Blackwind Lancers to a standstill before slowly pushing them back towards the capital and spaceport.

In December the AFFS launched its counterattack. The Capellans were driven from Valexa when the 5th Crucis Lancers and Davion Assault Guards landed to finish the battle. At the same time weakened commands such as the Valexa CMM and Swann's Cavaliers rotated to the rear for refitting. A rearguard action by the 3rd Chesterton Voltigeurs and Hamilton Highlanders saw both commands sacrificed so that the Light Cavalry, both Lancer commands and the Ariana Grenadiers could escape. The retreat through the system was only made possible because the Capellan high committed most of the remaining fleet elements available to House Liao. The CCS Capella was seriously damaged while the St Ives was crippled covering the troopships withdrawal. The Capellan carriers did exchange damage with the FSS Intrepid and the newly arrived New Syrtis carrier groups. Three other Capellan battered naval assault wings were destroyed and almost every aerospace fighter wing was crippled in the melee. While the Davion naval units also suffered heavy damage there could be little doubt who won the naval battle even though the troopships managed to escape.

On Bell, Hurloc’s Hussars were reinforced by Devon’s Armored Infantry but in December the 8th Crucis Lancers, Grim Determination and the 1st Mechanised Brigade landed and set about reducing the defenders positions. In a desperate attempt to break out of a pocket the Capellan commander resorted to the use of chemical weapons that inflicted heavy casualties on sub units of the 8th Crucis Lancers. The enraged Davion forces ran down what remained of Hurloc’s Hussars and destroyed the unit. By the end of December Devon’s Armored Infantry had been confined to two pockets, one of these inside the capital city of Mycroft. First Prince Hanse Davion has declared that, so far as the Federated Suns are concerned, Devon’s remaining troops were outlaws and will be destroyed.

Meanwhile, on Terra, the First Circuit of ComStar has been convened over what it described as the ‘very serious situation on Bell’. ComStar has yet to make any announcement regarding the use of chemical weapons or the fate of Devon’s besieged survivors but rumours arose speaking of a possible partial interdiction or, on the other hand, an intervention to save Colonel Devon’s command.

CC-FWL Front: With House Liao busy with their offensive against the Federated Suns and a full scale offensive by the Lyrans on their other front, the FWLM was content to leave well enough alone on the Liao border. Espionage operations were cut back and more resources put into counter-intelligence operations, especially after a number of foreign special operations badly damaged both Keystone and Irian. Not surprisingly Liao intelligence operations were focused on Hall and this attention was noted by the Captain-General. As much as Janos Marik wanted to transfer fresh commands to the Lyran front the implied threat to Hall meant that four of the five available Hussars of Oriente commands supported by three Regulan and one Marik Militia command had to remain to protect the border between Hall and Hassad. Otherwise, the border has remained quiet.

FWL-LC: The Lyrans kept up the pressure in October by resuming their offensive to liberate the Isle of Skye. Cor Caroli, Vindemiatrix, Haddings and Alioth were all attacked again but FWLM resistance was extremely stiff and sharp counterattacks actually retook Carsphairn. Both fleets pressed their attacks triggering a number of naval battles by units that had not been fully repaired. December saw four of the FWL Navy’s six carrier groups badly damaged and forced to withdraw, with only the newly commissioned FWLS Oriente remaining in the combat zone to support the defensive lines. The 3rd Lyran Fleet, also pushing its units hard, but with the advantage of greater numbers, suffered major damage to three carrier groups (Victorious, Argus, Defiant) with a fourth (Isle of Skye) lightly damaged in a battle against planet based fighter wings.

By the end of the year the Lyran offensive had actually lost ground and the offensive was almost derailed by a well-timed SAFE strike against Lyran transportation nodes  near Menkent and Haddings in November. A FWL counterattack caught the depleted 6th Donegal Guards and 10th Lyran Regulars unsupported and both commands were shattered. Despite this setback the continuous waves of attacks by Lyran commands had badly worn down the defending League frontline positions. Lyran intelligence has identified seventeen FWLM commands that have been withdrawn back to Denebola, Gacrux, Zaniah or even deeper into the League itself for rebuilding. Many of these commands are estimated to require as many as three or four months to recuperate from the damage suffered. These commands might be rebuilt sooner but the FWL high command has been trying to avoid sending too many new recruits to units lest quality be degraded. The LCAF faces similar challenges with some twenty-one commands believed to have been sent back for rebuilding, albeit, in a number of cases these commands might affect repairs on newly liberated worlds.

The apparent lack of progress with the liberation of the Isle Skye and Rahnshire continued to be a political embarrassment to the Archon. The Archon and her supporters in the military claimed the FWLM could not take much more of the kind of punishment inflicted upon it in the last six months. Opponents believed the FWLM was using the advantages inherent in the defence to bleed the LCAF dry before resuming their drive on Summer and Skye itself. In order to increase the pressure the LIC has opened a second front through the use of sabotage against industrial targets. Production on Irian had been brought to a standstill while Keystone has been badly damaged, although it remains unclear who is responsible for all of the acts of sabotage. The success of Lyran espionage and sabotage is bound to deflect League resources away from the fighting front to secure the supply lines and flow of fresh equipment.

Despite the long casualty lists, the successful defence of the conquered systems has raised Janos Marik’s standing within parliament yet again. The heavy losses were a concern to many and some privately worried whether the line could hold much longer. The Captain-General’s nephew, Duncan Marik, recently played a leading role in the retaking of Carsphairn and has been promoted to command three Marik Militia commands on Zaniah. It has been reported that Duncan is the author of the strategy that has seen the rapid rotation of commands from elsewhere in League territory to the front, often arriving just in time to stymie the next Lyran push.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 15 November 2018, 13:07:06
Hilton Head Island, Terra, Week 1a Jan, 3021

Primus Julian Tiepolo took his place in great hall of the First Circuit, smoothing his robes as he sat. The events on Bell had provided ComStar with the opportunity to once again influence the political flow of events within the Inner Sphere. While he was not all that fussed about the use of chemical weapons, the death of a few hundred soldiers on both sides were merely incidental so long as the event could be used to further Blake’s Word and ComStar’s mission to one day rescue mankind from itself.  That said the incident did need to be dealt with firmly, at least in appearances, with a clear message sent regarding weapons of mass destruction. Otherwise the great houses may slip once again into the unfettered use of weapons that killed entire worlds.


“Precentors, as we have deliberated over these last few days the fighting on Bell is clearly winding down. The Liao troops who made use of the weapons of mass destruction have been soundly defeated but it is time to end the fighting there. Recent defeats have weakened the Capellan Confederation and we do not want the balance of power to shift too far in any direction.”

We will use our position to act as neutral arbiter in resolving this crisis and thereby build the reputation of Comstar in the eyes of both Houses. House Liao will face a limited interdiction on Bell and its adjacent systems and Sian will be compelled to turn Colonel Devon over for trial by ComStar, if he lives long enough. The trial will find him guilty and he will receive a harsh sentence. This sentence, in the interests of reconciliation, will be commuted soon thereafter and the good colonel quietly be allowed to return home in order to continue his vendetta against House Davion and any mercenaries who cross his path.  We will be seen as saving the sons and daughters of the Liao families from imprisonment or annihilation.

“House Davion’s thirst for vengeance will be at least partially sated by the Interdiction and the Capellan Confederation seen to be chastised for their wickedness. The punishment will also be seen as warning to all Houses that backsliding into savagery will not be tolerated. We are mankind’s hope for salvation from the abyss, so we cannot simply stand by while the armies destroy what remains of civilisation.”

Precentor Sian, who could not understand why such a minor incident required such drastic action offered the only dissenting voice. The Precentor New Avalon stated flatly that the solution would not be as palatable as the Primus suggested but added it would be accepted by Hose Davion, at least in spirit. With that First Circuit adjourned, Adepts hurried to transmit the decision to capitals of the great houses and major periphery states. Particular haste was exercised in ensuring the message reached Bell before it was too late to be put into effect.

Mycroft Capital Region, Bell, Capellan March, Week 2a Jan, 3021

Three Packrat T5 Scout vehicles accompanied by two Vedette medium tanks approached the edge of small hillock from the east. The two tanks halted their approach one hundred meters from a small tent, two of the scout vehicles swung away at fifty meters and deployed two squads that formed a security detail. The last Packrat, paused while the infantry deployed and began to move forward, continuing to the base of the low rise where it halted as its infantry compart opened.

Stepping out into the dull grey morning was Richard Bedford, commander of the 1st Mechanised Brigade, his adjutant, Captain David Miller, the Brigade’s senior medical officer, Major Samuel Proctor and the Davion Liaison Officer Captain Roger St James. An NCO along with two members of No 13 Commando also dismounted and took up positions around the Brigade commander. All the Brigade personnel were dressed in dull grey-brown disruptive pattern combat fatigues, combat webbing, soft field caps and personal weapons, Even Major Proctor carried a sidearm, a weapon intended for use only for self-defence or to defend the patients in his charge.

Richard Bedford sported a Lyran Stetta Auto-Pistol strapped to his right thigh but was otherwise unarmed. He was connected to his tactical headquarters by a small radio pack over his right shoulder, an ear piece in his right ear and thin microphone crossed his right cheek. Keying his radio he spoke to major Burgh, the commander of the brigades elite scout company

“India-Nine this is Sunray, we have arrived at the rendezvous. All clear?”

“Sunray, India-Nine, all clear. Other than the party in tent all other contacts are holding at the agreed locations”.

“India-Nine, acknowledged. We are proceeding to the parlay.”

Signaling to the rest of his party Bedford began marching up the low rise to the open sided tent where the Capellan officers waited. Entering the tent he paused briefly and his attention drawn to a tall officer with bandages on his right hand, shoulder and neck. The officer stepped forward and came to attention and saluted.

“I am Major Hudsenn Roundtren, acting Commanding Officer of Devon’s Armored Infantry, 2nd Battlegroup. Major Kilgrain sends his regrets but his wounds prevent his attending this parlay. I am to treat on his behalf” Pausing a moment he asked, “You are Colonel Bedford?”

Returning the salute Bedford replied, “Thank you Major Roundtren, I am Colonel Bedford, Commanding officer of the 1st Mechanised Brigade.” Motioning to the other officers in his party, “This is my adjutant Captain Miller, Captain St James of the AFFS and my senior medical officer, Major Proctor. Shall we get down to it then?”

“Yes, Colonel.” The Capellan Major was not nervous but he seemed taken aback by the abruptness of the mercenary commanders’ tone. Signaling his guests to chairs Roundtren made his way to the other side of the table but came up short when he saw that Richard Bedford had not moved to take the offered seat.   

“You will forgive me, Major, but I am not here to negotiate.” Taking two steps forward Bedford continued.

“What is left of your command is surrounded out here on this arid plain, no food, water, fuel and, if the decrease in firepower over the past week is any indication, almost no ammunition. The last handful of your functioning Mechs and armour are little more than wrecks and I can only imagine that your wounded are suffering terribly.” Pausing only briefly he continued.

“You have no hope of escape and none of rescue. If you continue to resist what troops you have left will be destroyed and with the ComStar interdiction in place, no one will even no your fate.”

“You have only one option, sir.” He emphasised his final points by stabbing one finger towards the ground as he concluded. “Surrender. Surrender today, right now.”

Major Roundtren seemed to deflate at these final words but only slightly.

“You will grant us honours of war? I ca -”

Holding up his hand to halt the Capellan in mid-sentence, Colonel interrupted.

“No, major. No honours. Your commanding officer forfeited any hopes of that when he unleashed chemical weapons against the Crucis Lancers and Grim Determination.” Leaning forward with both fists on the top of the field table he continued,

“I grant you your lives and the hope of repatriation one day. I grant your wounded immediate medical care to the best abilities of my command. However, all your weapons, equipment and supplies or forfeit. I claim them as the spoils of war.”

Major Roundtren looked hard at Richard Bedford for long seconds, trying to gauge whether he could accept the word of this mercenary.

Stepping back from the chair Bedford concluded, “I have it in my power to destroy your command to last man and woman but that is not my wish. If I leave this tent without your surrender the next words from me will be from the muzzles of my guns and lasers.”

Drawing himself to his full height Hudsenn Roundtren asked, “I have your word that my soldiers will be treated fairly under the rules of the Ares Convention? That my wounded will be well cared for?”

“I have given you my word, Major. We have field ambulances ready to move. It's now up to you.”

Major Roundtren considered Bedford for a moment more then, having made his decision, he moved around the table and came to stiff attention, the heels of his combat boots making a soft thud as they came together. Reaching to his holster he withdrew his pistol, causing a momentary start from Captain Miller, but he reversed the weapon and handed it to the mercenary commander.

“Colonel Bedford, I surrender myself and my command to the 1st Mechanised Brigade.”

*****

1st Mechanised Brigade (+), End January, 3021

Brigade Battle Group (1st Mechanised Bde)) [r] – v24; mix; Mv: 8; TM: 4; Arm – 13:15; S: 6; M: 5; L: 3(2) – Spec: DCC20, (IF1), MHQ2
Task Force 1.1 (1st Rifles) [r] – v24; mix; Mv: 5; TM: 3; Arm – 48:55; S: 19; M: 19; L: 13(9): Spec - (IF4), MHQ2
Task Force 1.2 (11th Hussars) [r] – v22; mix; Mv: 5; TM: 3; Arm – 35:44; S: 14; M: 13; L: 12(8'): Spec - (IF4), MHQ2
Task Force 1.3 (17th Lancers) [r] – r20; mix; Mv: 5; TM: 3; Arm – 43:47; S: 13; M: 13; L: 10(7): Spec - (IF3), MHQ2
Task Force 1.4 (4th Dragoons) [r] – v25; mix; Mv: 9; TM: 4; Arm – 31:35; S: 12; M: 12; L: 4(2) – Spec: (IF2), MHQ2, RCN
1st Artillery Command (1st Horse Arty) [r] – r18; CV; Mv: 3; TM: 1; Arm – 26; S: 4; M: 1; L: 0: Spec – ART-LT/S14, MHQ2

Number One Group, End January, 3021

504 Wing[r] – r19; lt; Mv: 10; Arm - 6:12; S: 3; M: 3; L: 0: Spec – BOMB2   
501 Wing[r] – r19; med; Mv: 5; Arm - 9:13; S: 4; M: 5; L: 3: Spec – BOMB2
302 Wing[r] – v21; hvy; Mv: 5; Arm - 7:19; S: 3; M: 3; L: 0: Spec – BOMB2

*****

While the formalities of the surrender were being arranged a short message was passed to Major Burgh and No 13 Commando. Minutes after the message to cease all hostilities was broadcast to all combatants the commandos and their Karnovs lifted off with an escort from the 501 Wing. On the far side of Pulteney Gorge four Planetlifter aircraft, loaded with technicians and a combined arms escort, used the broad paved highway as a runway and followed the Karnovs soon after.

Their objective was the landing grounds at and near the spaceport. Major Burgh’s mission was to get his troops on as many Capellan dropships as possible and claim them for the brigade. The clock was ticking down on the expiration of the current contract with House Davion and the instruction to Burgh were clear. If necessary, any captured dropships were to be ‘crippled’ in order to drop their salvage value. To aid in that task the techs being sent along were to oversee the operation and ensure the commandos did not set about their task with too much zeal.

With the withdrawal of the Davion dropships the 1st Mechanised Brigade had effectively been stranded on Bell by orders from high up the AFFS chain of command. Until he had received a satisfactory explanation for this bit of brinksmanship he would seize what enemy ships he could and negotiate a settlement later. With luck, holding the transports for the better part of an entire Capellan combined arms combat command would give the Brigade major leverage in those negotiations and he intended to use it.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 18 November 2018, 12:35:50
Fort Holmes, Mycroft, Bell, Capellan March, Week 3b Jan, 3021

Headquarters 8th Crucis Lancers

The final report from the Federated Suns Navy and the Depart of Mercenary Relations was not overly lengthy but its conclusions were nonetheless satisfactory to Richard Bedford and his officers. The withdrawal of the entire wing of military dropships and the supply ships was the work of one Michael Hasek-Davion, Duke of New Syrtis and March Lord of the Capellan March. As such he had certain rights regarding the military assets belonging to the AFFS operation in his area or responsibility. Amongst these rights was the authority to requisition military transports not permanently assigned Federated Suns formations engaged in active operations. The vessels assigned to the 1st Mechanised Brigade were therefore subject to his authority and he had ordered their withdrawal for use elsewhere in the Capellan March to move units and supplies he deemed necessary to its defence.

Despite the need, it was still customary for the commands effected by such transfers to be notified in advance so that other arrangements could be made. In this case there was no advance warning and that made the entire episode suspect in the opinion of many involved in the incident including Marshal Neale Wargo and Vice Admiral Stephani Vincent. A Board of Inquiry was set up to establish whether the withdrawal of the vessels constituted a breach of contract on the part of the AFFS. In just over a week of investigations and lawyers pouring over the contract it was decided that the Duke was in his rights as March Lord. However, the way the withdrawal was handled was deemed to be a breach of contract but the Duke’s position made pressing the case against New Syrtis a politically sensitive issue.

Rather than award compensation to the 1st Mechanised Brigade it was agreed that the brigade would be granted certain ‘concessions’ where salvage rights were concerned. While the Board could not dictate what these concessions might be it was left to the commanding officer of the AFFS on the spot to implement the Board’s ‘intent’. To that end Richard Bedford and John Ligny came up with a lengthy list of “compensatory corrections” that they wished to see applied to the salvage claims. The list was deliberately aggressive and Marshal Wargo recognised it as such. After viewing the list he smiled and handed the list to an aide with the instruction to, “whittle this down to something more reasonable.”

With that John Ligny, Talbot, Beaufort and the Brigade’s legal officers were turned loose on their Davion counterparts to finalise the deal and squeeze from their employer every ‘concession’ they could. Their mission from the Brigade’s commander was summed up in single word – ‘Transports’.

*****

Mycroft Spaceport Administrative Offices, Bell, Capellan March, Week 4a Jan 3021

As had happened after every major campaign the priority for the officers and senior NCOs of the 1st Mechanised Brigade was to get their troops out of the field and stood down as soon as possible. Combat stress could undo a formation almost as fast as a defeat in battle could and the Brigade had been in combat for nearly five weeks without a break. Once the garrison was reinforced by two new commands the Brigade was moved closer to the capital city but far enough from the spaceport to avoid the worst of the noise from the coming and going of dropships and aerospace fighter patrols.

Each battalion was assigned a bivouac area where they established small tent villages with as many comforts as could be brought along in two duffle bags and one barracks box. The battalion RSMs and their immediate staffs did what RSMs had done since first RSM was given his sash – he or she looked after the troops. The Regimental Sergeant-Major in the old British military system could be the enlisted soldier’s greatest nightmare in regards to discipline and deportment but the RSM always saw one of their primary roles was to care for the morale of the troops under their care. A version of this tradition lived on in most of the professional militaries of the 31st Century to one degree or another. In the 1st Mechanised Brigade, with its deep immersion in that old earth tradition, the RSMs took this responsibility very seriously.

While the RSM and his Company or Squadron Sargeant-Majors looked after the enlisted ranks, the officers were looked after by ‘the Colonel’. A long misunderstood view of military organisations held that officers were the pampered and privileged in the military hierarchy. In most professional armies of the modern era this was far from the truth. A professional military was organised such that responsibility flowed from the top down. The amount of rest decreased the further one moved from the rank of private. While a private or corporal could flop down on any piece of open ground when their exertions were done their sergeant had to ensure their needs were looked after before he made his report to his immediate superior officer. The platoon or troop officer would then fulfill his responsibilities to the soldiers under his command before he reported to his company or squadron commander. The routine was followed up the chain of command right to the commanding officer of the battalion, which, in the case of the Brigade were the lieutenant-colonels commanding the 1st Rifles, 11th Hussars, 17th Lancers, 4th Dragoons, 1st Horse Artillery, 1st Service Battalion and finally, Number One Group. 

As the senior officers of the Brigade filed into the boardroom in the administrative center Richard Bedford could see the fatigue of the past seven weeks etched into the faces of the men and women who led his battalions. As they settled into their places and their aides took seats along an outer ring of chairs along the board room’s walls he decided the meeting would be kept as short as possible. The Brigade needed rest and he was pleased they would be getting some very soon.

“Good morning, ladies and gentlemen. I know we are all tired but lets get this meeting out of the way so you can all get back to your units and relax. Major Proctor, if you would please, give us the final count on the blood price we paid last month.”

“Yes, sir,” came the senior medical officers reply. “We had twenty-five dead from all ranks, mostly among the infantry but including three fighter pilots. Another eighty-two suffered wounds that will require hospitalisation for everything from a few more days to another two months. Lieutenant-Colonel Valois of Number One Group is among the wounded and he will be out action for a few more weeks yet.”

Closing his computer tablet the major concluded, “Seventy-Seven more suffered light wounds that required minor stitching, slings and bandages.”   

“Thank you, Doctor. Do you have everything you need?” receiving a nod Bedford turned to the service battalion commander, “Colonel Ligny, how is our equipment?”

“Widespread damage across all the combat battalions once again, sir, but the number of permanent losses is smaller than we first thought.”

Calling up the screens on the table and a larger wall monitor the statistics for each command were slowly scrolled through.

“Seven aerospace fighters lost but we can repair four of those. Unfortunately, the losses fell mostly on our Kurita made craft and we will be using our last spare Sholagar to make up losses in the light squadrons. Five scout vehicles, eight APCs, one hover tank and another Valkyrie were also lost but we’ll manage to recover two of the Packrats, two of the APCs and the Valkyrie. We also have a hell of a lot crippled kit and this covers everything from the light Scorpion tanks up to a number of our heaviest Mechs.”

Highlighting a number of unit slots he called up crippled Javelins, Trebuchets, Hunchbacks, a pair of Rifleman heavy Mechs, a Dragon and two Archers. The lists enumerated dozens of other tanks and Mechs with damage less severe but all would task the Brigade’s resources and Tech teams.

“Thankfully, the amount of Salvage was again very good so we can be made whole again within a month or so.”

“Ah! Speaking of salvage, how are the negotiations going back in Mycroft?” asked Bedford.

A smiled crawled across John Ligny’s face from ear to ear.

“Not too bad at all, Colonel. The haggling over the dropships continues but we are naturally giving some ground there. Major Burgh managed to get his people on twenty-nine military dropships that remained on the main landing pads but we know that Davion will never let us keep all those Overlords, Unions and the like. Instead we’re manoeuvring for some of the smaller craft in order to keep one or two of the larger ones.”

“No guarantees on the numbers but for the battlefield salvage we have managed to obtain a flat rate for all cripples we recovered and have to pay for. Once repaired, we can keep them as spares, expand the brigade or our agents sell what isn’t wanted for hard cash. We do have a few holes that can only be filled by new purchases if we want to replace like for like. Some are big ticket items.”

Bedford looked at his chief Tech for a few heartbeats and marvelled at the man’s zest for equipment and any chance to talk about what can be fixed, what can’t and why.

“Thank you John. In a weeks’ time we will be paid out for this current contract so we will be flush with money. I have no doubt that we may end spending a good portion of it to pay out the salvage charges and repair what we have and what we will keep. Maybe we can finally deploy the 8th Hussars as our second reconnaissance battalion and Bill Pole can stop hanging around my headquarters.”

A few tired laughs circled the room along with smile and nod from Brevet Lieutenant-Colonel Willian de la Pole. The man had shown a great deal of patience waiting for this opportunity. He had been given the heads up about commanding the 8th Hussars some eighteen months before but the opportunity to equip a new battalion had remained beyond the brigade’s reach until now.

So far the 8th Hussars had only taken to the field when 4th Dragoon was reinforced by No. 13 Commando and the light Mech lance from the Brigade HQ Battlegroup. When split into two demi-battalions the 8th Hussars command team, the only actually members of the battalion, led the second demi-battalion from a trio of APCs and the cockpit of the commander’s Mech.

As the chuckles subsided Richard Bedford brought the meeting to a close with a final hint of good news for the new Hussars commander.

“After all, I can’t have a battalion commander running his command from the cockpit of a Panther. Your dignity, sir, requires something with more,” pausing for effect he finished, “with more gravitas.”

*****

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 24 November 2018, 08:45:29
Headquarters 1st Mechanised Brigade, Mycroft, Bell, Week 1b Feb, 3021

Major Christina Castilla arrived in the outer office of the brigade commander exactly five minutes before her scheduled appointment. The Brigade had been awash with rumours regarding the addition of a second reconnaissance battalion and possible new contracts. There was nothing unusual about rumours where new contracts were concerned but the expansion of the Brigade was another story. There was no doubt about who would lead the 8th Hussars and even who the battalion staff might be. What remained a mystery was who would command the squadron combat teams. Major Edmund Beaufort was a prime candidate for a move up as was Captain Wittlesbach, who could easily move from battle captain to squadron commander. The major also knew she was a prime candidate for a move.

As Officer Commanding C Squadron (Lancer), 4th Dragoons she was an experienced combat officer with a dozen years in light Mechs before joining the Brigade and more recent training in medium models since joining the Brigade in 3017. The combat team doctrine had been knew to her when she first arrived since, like so many others, the movement towards true combined arms tactics was still relatively unheard of. At first skeptical that tanks and infantry could mesh their different tactics together with Mechs, the past three and a half years had made her a convert. Properly coordinated, Mechs and tanks of the same class could compliment each other on the battlefield, alternatively taking on the role of fire base or manoeuver unit depending on the situation. Mechanised infantry, mounted in fast armoured vehicles of their own, could support both Mech and tank with quick strikes from the flanks or fire support from within the ranks of the squadron itself.

Her thoughts were interrupted by the Colonel’s administrative assistant, a sergeant with the Brigade’s technical services. Her uniform was standard ‘work dress’ used when the Brigade was in garrison but she also sported a infantry combat badge and two red wound ‘circles’ over her right breast pocket. The eye patch over her left eye spoke to the wounds, a white scar worked its way from under the eye patch almost to her left ear before it moved down to her jaw and neck, disappearing under her collar.

“The Colonel will see you now, Major.” Standing from her desk she held the door open for the major, smiling slightly as the officer moved passed her and into the inner office.

Coming to attention as the door closed behind her she saluted Colonel Bedford. “Major Castilla, reporting as ordered, sir.” She noted that Lieutenant-Colonels John Beaufort and Willian de la Pole were already present as was Major Edmund Beaufort, her colleague and officer commanding the 4th Dragoons B Squadron.

Standing from behind his desk Richard Bedford returned the salute, “Good morning Major, please come in and join us.” 

Taking the offered chair between John and Edmund Beaufort Major Castilla smoothed back a stray strand of black hair and tucked it behind her left ear.

“I suppose you are wondering what this is all about,” began Bedford. “No doubt the rumours are flying about the standing up of the 8th Hussars and who will fill the unit rosters.”

“Yes, sir, like everyone else I am very curious about the changes that are coming,” Castilla said.

“That’s good major because I intend on giving you the 4th Dragoons. How would you feel about that?”

Her mind immediately filled with a multitude of questions and she struggled to find the right words for a few seconds. Realising the Colonel was waiting for an answer she replied, “Why, yes, sir. I would like that very much.” By now she had failed completely to keep the growing smile from her face. But the smile soon disappeared as she considered some of the implication in her taking over the Dragoons.

“Thank you for opportunity but -,” looking to her left at Edmund Beaufort and then to her right at John Beaufort with a puzzled look.

“Nothing to worry about there, Major. The changes to the brigade are bigger than many thought or expected.” Standing from his desk Bedford picked up a small remote and turned on a wall screen with classical pyramid shaped blocks noting military hierarchies and chains of command.

Walking over to the screen he began outlining the new Brigade structure. “The Brigade will be splitting and expanding into two combat regiments, Alpha and Beta, as well as third regiment, Gamma based around 4th Dragoons and 8th Hussars.”

“We can’t form Beta at the moment, mainly due to a lack of personnel but also support units and artillery. Gamma, on the other hand, we will have stood up by the end of March, with most of the major sub units in place. John Beaufort will move up to command the Regiment. Bill will take command of the 8th Hussars, with Edmund moving across to take on the role of 2IC. As you are senior squadron commander in 4th Dragoons the battalion is yours.”

“John Talbot from the 1st Rifles will move up to take over the newly named Alpha Regiment, 1st Mechanised Brigade. It will still contain the 1st Rifles, 11th Hussars and 17th Lancers but each battalion will have to give up drafts as a cadre for the new combat units as they are raised. 1st Horse and 1st Service Battalions will also remain with Alpha.

“A new regimental headquarters battle group will also be raised for Alpha as the current headquarters will be moving up one level as well. The ‘Brigade’ headquarters will now form a true headquarters support battalion. It will retain the No. 13 Commando and a small combat group but otherwise will contain the Brigade’s combat support units such as signals, the Hi-Scout Drone carrier platoon, or ‘platoons’ once we expand fully. Some tactical airlift capability will also be held by the Brigade HQ along with our ground liaison team with our growing number of dropships.”

Turning off the screen Richard Bedford turned back to the officers, his particular attention focused on Major Castilla. Signaling to John Beaufort the new commander of Gamma regiment withdrew a small silver box from his tunic and handed it to the colonel. As he stood back Bedford flipped the lid open, exposing two small diamond shaped ‘pips’. As he turned towards Major Castilla she stood to attention.

“Major Christina Castilla. For your dedication and leadership in C Squadron, 4th Dragoons and with the concurrence of your senior officers I hereby promote you to the rank of Lieutenant-Colonel. Furthermore, as you have been instrumental in the success of your squadron, your regiment and the Brigade in numerous combat missions you are promoted to Commanding Officer, 4th Dragoons, effective this day. Congratulations”

Handing her the small box he stepped back. Lieutenant-Colonel Castilla saluted the Brigade commander, receiving his salute in return.

John Beaufort stepped forward next and pulled a pair of work dress epaulettes from his pocket. Stepping up to the new battalion commander, he removed first one and then the other epaulette from her shoulders and slipped the new rank insignia in their place. To the single embroidered crown that noted her previous rank as major was added the same diamond shape pip as those presented to her moments before.

“I hope you’ll give me a few days to clean out my desk,” he added. Then more seriously, “A formal ceremony will take place on Friday at the full dress parade. That same parade will see the formal change-over of command. I hope your account at the officer’s mess is in order Christina because you will be buying the first round of drinks.”

“It will be my pleasure, sir,” came her quick reply. 

“Alright then, Lady and Gentlemen, if you will excuse me I have a meeting with the Davion liaison officer.”

Stepping back to his desk he held up four coloured folders that everyone knew held contract offers.

“I have to disappoint the man regarding their latest contract offer. Like the Lyran, Kurita and League offers, the timing is off and doesn’t grant us adequate time to rest or refit. We will continue to offer our garrison services here on Bell gratis in exchange for a place to refit until the end of March. If we cannot agree to a new contract by then we will move on.”

Taking their cue to withdraw the other four officers came to attention and, as senior officer, John Beaufort offered the salute to the brigade commander. They collected their possessions and left Richard Bedford to the remaining administrative items on his daily agenda.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 26 November 2018, 12:10:43
Headquarters 1st Mechanised Brigade, Mycroft, Bell, Week 4a Feb, 3021

The negotiations over the level of salvage and what amount was to be paid had been settled at just over 85 million C-Bills. These funds were transferred back to the Federated Suns after the payout for the just completed contract at the end of January. Repairs to the Brigade’s battle damage had cost more than 10 million and used a large portion of spare parts, even if captured stocks were included in the mix. The issue of the captured dropships was proving more difficult to resolve. The 1st Mechanised Brigade had either captured or jointly took possession of 29 dropships that were taken by surprise in mid-January. Likely because they were expecting the standard honours of war agreement for defeated forces to be granted, the ships required to carry away the remains of Hurloc’s Hussar’s and Devon’s Armored Infantry had remained on the ground along with a fair number of cargo vessels. The excess dropships had boosted for orbit and burned hard for their dropships back in December as the defence began to fail.

Richard Bedford was under no illusions that he would be allowed to keep all 29 vessels. In fact, such an acquisition would likely have proven to be more burden than bonus to his command. Nevertheless, Bedford had every intention of pressing his case for as many vessels as his command could absorb. After a month of haggling and pounding tables the Federated Suns negotiators had agreed to turn over three Fury, one Gazelle, an Intruder and a Seeker. This was not a small achievement but the Brigade needed Mech carriers that could lead an assault. Without them it made independent operations without relying on employer vessels almost impossible.

The brigade was insisting on keeping two of three Overlord and two of the three Union Mech carriers. The Davion side had dug in their heels and were adamant that all six of the larger Mech carriers remain in the hands of the AFFS. They offered instead two Leopard CV, two Leopard Mech carriers and the bulk of the captured aerospace wreckage that remained at the spaceport. It was not a deal Bedford was willing to accept. Not after his command was effectively abandoned by the Davion craft in December.

Regrouping his team he prepared to send them back with one final offer with the minimum he was willing to accept. If this failed he would appeal to the Naval Board and its instruction to the AFFS to give ‘considerations’ in the negotiations. Failing that the decision would go to ComStar and their Mercenary Review Board.

Scrolling through the pages of the final offer Richard Bedford saved the file and shut down the tablet. Turning to John Ligny he handed over the small computer and gave his instructions.

“Alright, John. That’s it, no more mucking about with this. We’ll go with just one Overlord, one Union and two Leopards. That will allow us to lift the 17th Lancers plus two command lances from other battalions or the headquarters battle group. The Fury’s and Gazelle added to Philippa will allow us to lift the 1st Rifles with a bit of spare room for supplies.”

“In exchange we will give up the aerospace carriers and two-thirds of the fighter salvage. Of what we do keep we will repair Transit and Lightning craft and then sell them back to the Suns at a reasonable discount. Major Woodville wants the two Hellcats so we keep those.”

Pausing for a moment Bedford added, “See if you can get a couple of Mules. We have a lot of spare Mechs, vehicles and parts to move now and the Brigade’s combat weight alone exceeds 17,000 tons. If we count your service battalion and our own supplies we will still need to hire bulk cargo capacity for our next move.”

Bedford rubbed both hands briskly over his face and then back through his short hair. He was exhausted and this had not been lost on his officers and other headquarters staff. John Ligny tucked the computer under his arm and signalled the Brigade’s legal officer and chief accountant to leave the office. After the two officers had left he turned to his commander and stated flatly,

“Colonel, sir, you need to rest. You’ve been going full out since the surrender and you need some down time.” Leaning forward in his chair on the opposite side of the colonel’s desk he add, “It isn’t just me who thinks this. Your staff has commented on it, all your battalion commanders know it and Major Proctor has also made a point of it in the mess more than once over the past few days.”

“Well, John, you know what they say. No rest for the wicked. Besides, once we wrap up things here and we sign a new contract I can sleep plenty on our transit to the next duty station.”

John Ligny did not buy it. “Oh come now, Colonel. Who do you think you’re fooling? No sooner will we sign up for our next assignment then you will be off making arrangement for the move. John Talbot has Alpha in hand and will soon have the headquarters sorted out. The same goes for John Beaufort over at Gamma. His first new hires have arrived and are drawing their kit. By this time next month his recce regiment will be able to deploy. You can’t be everywhere and do everything so don’t try. You have capable officers, let them step into their jobs and take some of the weight.”

Suddenly very tired, Richard Bedford did not have the energy to argue. “Alright Doctor Ligny. Once you nail down these last negotiations I promise to take some time off. Deal?”

“Fine by me sir,” Ligny said as he rose from the armchair, “Just be aware that our good Doctor has rather large, nasty looking syringes with a host of cocktails that could probably lay you out for a week. I don’t doubt for a moment that he won’t use one of them if you don’t get some rest.”

Feigning a shocked expression Richard replied, “What’s this? Mutiny in the ranks! That’s a flogging offence, sir.”

The attempt at humour only partly mollified the Brigade’s chief technician. Placing his cap on his head he gave his commanding officer a relaxed salute and added, “Rest, Richard. You’ve earned it.”

Returning the salute with an equally casual move of his hand to his brow, “Thank you, John. Close this deal and I promise I will take the weekend off.”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 30 November 2018, 12:31:34
Headquarters 1st Service Battalion, Mycroft Spaceport, Bell, Week 2a Mar, 3021

Captain Talbardon had been on a tear for the past two weeks, pushing his teams hard to get repairs and rebuilds done before the Brigade received its next orders to move. What this meant for Sergeant Yolande d’Aragon and her own ‘platoon’ of technical specialists were endless hours of overtime with little time off. The service battalion had been going full out since early February, first with the extensive repairs to existing equipment in the brigade, then with the recovered and captured kit taken from the battlefield. Now it was service checks on new equipment purchases that had begun to arrive.

The new equipment was intended to fill gaps in the newly raised 8th Hussars that was forming the second battalion of Gamma Regiment of the Brigade. In order to support the existing Tech teams it had been decided to hire new teams as quickly as they could be vetted but even so, there were simply not enough to do the job. The battalion had to fall back on hiring local Techs or make use of Davion military Tech teams. Both solutions were expensive and these foreigners, as the Brigade Techs called the outsiders, still required supervision. It would not be the first time the employer or other parties slipped in spies or saboteurs into a mercenary unit that was desperate for manpower.

The long term solution was for Gamma Regiment to be given its own service battalion, even if it was pared down to support just two combat battalions. This would allow the security office of the Brigade to check into past records of applicants to ensure that, at the very least, the criminal element in the Brigade was kept to a minimum. The forming of a new service battalion would also mean the purchasing of additional support vehicles ranging from cargo haulers to recovery vehicles, coolant and fuel trucks, mobile hospital vehicles, field ambulances and medivac helicopters. Rumours were already circulating that the ‘1st Service’ would be tapped to give up a percentage of their experienced Tech teams for the new 3rd Service Battalion. Changes within any military organisation was standard procedure, personnel being rotated through their parent units to new sub units on a regular basis. The intent was to prevent any group of soldiers from becoming too set in their ways but also to expose the soldiers to different tasks and working under different leadership methods.

Yolande had the sneaking suspicion she would be one of the Techs moved to the new battalion. She had always loved anything mechanical or electronic and had attended the technical college in Three Valley Gap back on New Delos before becoming an apprentice with Pembroke Heavy Equipment. Pembroke manufactured various mining and agricultural vehicles as well as repairing and modifying both mining and agricultural Mechs to suit local conditions and requirements. The main shop even had fusion ‘bunker’ where they could safely strip down and repair most fusion engines up to a 250 rating. She seemed set for a promising career. Then came the Anton Marik Rebellion.

As a result of her remaining with the ‘rebel’ portion of the 14th Mechanised Infantry, more out of unit loyalty than political conviction, Yolande had decided on joining the newly formed mercenary regiment in 3015. Leaving the Three Valleys seemed a lesser evil than risking being caught up in the post-rebellion dragnets that brought to so many to ruin, even if the “Lord Commander” of the Three Valleys did his best to protect his subjects. Her past, considered unimportant to the Brigade, allowed her to continue her passion as she advanced her way up through the ranks. It would be unfortunate to be transferred but she owed a lot to the Brigade and would go if ordered.

*****
       

Headquarters 1st Mechanised Brigade, Mycroft, Bell, Week 2b Mar, 3021

Louis Wittelsbach was enjoying a cold amber ale in the officer’s mess. This beer was all the more precious as he would not be enjoying many for the foreseeable future, thanks to a heavy bill placed against his name following his promotion to major and command of B Squadron, 4th Dragoons. His one solace was that he was not alone in financial misery, every officer that had received a promotion over the past few weeks had suffered the same fate. If Louis were a suspicious man it almost seemed the promotions were timed to keep the flow of free alcohol flowing for those who were not so ‘honoured’.

“Enjoying the peace and quiet of a cold mug, Louis?”

Lost in his thoughts while pondering the frosty mug, Major Wittelsbach had missed seeing Lieutenant-Colonel Castilla approaching from across the officer’s mess. Momentarily startled he made as if to rise but was waved back down by his regimental commander.

“Relax, Major,” Castilla said as she sat in the low padded chair across from him. “The Colonel has called for senior officers conference at 1500h this afternoon. We’re all expecting word that a new contract has been signed. Personally, my money is on our remaining with Davion for the time being.”

“How is the Colonel? I heard he was in something of a rage over the loss of the Overlord during last month’s negotiations.” Taking a swallow of his beer he add, “Not that I blame him. That one ship would have given us a strong opening hand in any assault.”

Nodding her agreement Castilla replied, “No doubt. Having to settle for the single Union and two Leopards cuts our first wave numbers by sixty percent. Even if the Seeker is modified to carry Mechs we still can't lift more than two standard companies.”

“Then again, we now have a fleet of 14 dropships, even if most of them are smaller craft. On top of everything else going on with the Brigade, now we need naval officers and crews for the dropships.”

Sliding the cuff of her tunic from over her wrist time piece Castilla raised an eye brow. “I’ve a million things to do and we have two hours to the meeting, Louis. Swing by the office at 1440 and we will walk over with the other officers.”

As Castilla rose to leave Wittelsbach stood, beer mug still in hand.

“I’ll be there by 1430, Ma’am.”

Smiling Wittelsbach took another pull on the mug of ale as his commander turned and strode from the mess.
   
*****

Richard Bedford almost exploded through the door into the conference room, catching a number of more junior officers by surprise, they scrambled to their feet as the room came to attention with the commanders entrance.

“Everyone be seated, please.” Signaling his aide, the room’s monitor on the wall behind him came to life.

“Good to see everyone. I see a lot of new crowns and pips on shoulders as well as some new faces. Welcome to John Beaufort and his team from Gamma as well as John Talbot’s new team from Alpha. It seems you’ve all put me out of a job.” He added with a smile.

“With all of our new changes I have been reduced to a mere figurehead. Last month I commanded a brigade of six battalions, today I only command a headquarters guard and some drone carriers. I’m not sure but I think you lot are the cause of all that.”

The room chuckled at the lighthearted remark but everyone in the room knew that Richard Bedford still commanded the entire brigade even though actual combat command would now fall to the two regimental commanders, and through them down to the combat battalions. Alpha and Gamma were ready, Beta would still take some months to staff and round out the equipment lists.

“Try as I might I couldn’t get the new contract to include Beta even with the proviso that the new battalions must be in the field to be eligible for pay. We will call them forward if needed but for now as Beta's battalions stand up they will form a garrison cadre as part of a secondary contract until called forward to join the Brigade. We won’t make much money on Beta for the next year but at least we will cover part of the costs of the expansion."

"As we all know our dependents are mostly on New Delos but as our numbers have grown, space in the Three Valleys has become something of problem. Other social issues such as jobs for those of working age, resources for schools and so on are also posing challenges. Those families that have been following us from posting to posting are mostly from troops that were hired from other than New Delos. The last of those families that were on Formalhaut will be with us in a week or so.”

There were a few smiles around the room at the thought of family reunions after more than a year.

Using a laser pointer Bedford drew a circle around DeWitt.

“As part of the new contract the families will be moved to DeWitt in the Kestrel Region for the duration of our stay in the Federated Suns. The land grant is temporary and we will be responsible to the local governor to provide a conventional garrison for the area. Our training company for conventional arms fits the bill and it will be augmented by a militia drawn from our civilians to form a mixed battalion. I am told the locals are happy to have guests who will contribute to the economy but nonetheless we will be billeted in our own rural district. There is plenty of workable land and the workers can keep the proceeds of their labour. After taxes to the local authorities, that is.”

Pausing, Bedford looked around the room, “Any questions?” A few glanced around the room but most knew that the details of the dependents move and billeting would be made available in good time.

“Alright. Since we are sending our families to DeWitt it would seem pretty clear that we are remaining in the Federated Suns. We have a new combat contract and will be leaving Bell at the end of the this month. For security purposes I cannot give the details of our move as yet. It will be enough to say that everything that cannot be packed on our dropships will need to be packed away as cargo. We will be on the move for some weeks so ensure all storage and preservation procedures are followed.”

The monitor changed the view to the Draconis March and slowly scrolled from left to right, or from the Terran Corridor to the Outworld Alliance border and then back again. It finally settled on the Achemar Combat Region where the view changed to some contract specifics.

“We will be under a Combat Operations contract from 01 July of this year to 30 June, 3022. Most of these operations will be defensive in nature but don’t be surprised if we attack Kurita or Capellan targets in that time. As noted we will field  Alpha and Gamma Regiments, No. 1 Group, 1st Horse Artillery and 1st and 3rd Service Battalions.”

Turning towards the regimental and battalion officers Richard Bedford crossed his arms across his chest before he continued.

“Normally we aren’t paid to get to a new posting but this time we have negotiated a small transportation fee that will cover costs if little else. I suspect this may be an extra extended to us after we got a raw deal over the dropships negotiations.”

Turning back to the screen the laser pointer got busy again. “This time we have ‘Independent Command’, which means we will operate under the overall command of the Davion force commander but we do so without a Liaison Officer. We will also be reimbursed handsomely for our transportation and supply costs. Now that we have our own Mules to handle logistics, our supply and spare parts lifts should be more secure.”

“Finally, salvage rights. We keep everything we can drag off the battlefield.” That drew a positive wave of quiet cheers and clapping of hands as everyone understood how hard obtaining such rights could be.

Turning back to the audience he raised a cautionary finger. “That said, don’t get yourselves killed trying to lay claim to even so much as an assault rifle. Salvage is no good to us if your dead and your own equipment is lost to the Brigade.”

“That’s about it, Ladies and Gentlemen. The other details are on a need to know basis and you will all find your orders waiting for you back in your respective offices. We have less than two weeks before we boost for the jump point, so get your units ready. Full inspections of all kit from bootlaces to BattleMechs are to be conducted before we leave. This extends to NBC gear. I don't want us to ever suffer the same fate as the 8th Crucis Lancers.”
 
As the monitor screen went black Bedford concluded, “That will be all. Colonel’s Talbot and Beaufort, if you will see me in my office, please. The rest of you are dismissed.”

The seated officers stood and the room came to attention briefly as Richard Bedford strode through doors he came in just five minutes before.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 06 December 2018, 01:56:45
The Third Succession War Campaign, Jan - Mar, 3021

LC-DC Front: The new year brought a new series of raids by two of Wolf’s Dragoons’ commands supported by the regular forces. Orestes, Camlann, Port Moseby and Aubisson were all struck by repeated attacks over three months, apparently aimed at wearing down the defenders. The DCMS attacked Konstance and Komephoros with a total of five commands in February but found the defences, backed by LCAF troops and supported by Wolf’s Dragoons’ Alpha and Delta commands, too strong to overcome without strong follow up waves. While these attacks pinned down Lyran ground and naval forces Combine formations such as the 2nd, 22nd, and 36th Dieron Regulars took heavy beatings before withdrawing.

It may be that these attack have weakened the DCMS position in the Kessel Prefecture rather than bolstering it. However, the Coordinator felt that the pledge to support the FWL must be honoured. Elsewhere the DCMS carried out raids near Carse, Kobe and Sevren that battered a number of garrison forces without involving regular LCAF commands.

DC-FS Front: The Kaznejov Prefecture had put the time granted by the Capellan offensive against the Federated Suns to good use and managed to recover much of its strength. The Galedon District was reinforced once more by a number of commands from the Pesht Military District as well as two new ‘Patrol Commands’ to block raids. To meet the next AFFS thrust a strong reserve has been organised on Galedon V consisting of five commands supported by three naval carrier groups (Kagoshima, Mikasa and Mutsu). There is a debate amongst the high command whether the rebuilt strength should be used immediately to retake the lost territory in the Kaznejov Prefecture or wait on the enemy's next move. The Benjamin and Dieron sectors facing the Federated Suns also received a few additional troops to cover commerce and other raids but otherwise remained quiet.

For all the preparations to meet the next AFFS move Takashi Kurita was fixated on Chatham. The Night Stalkers second regiment moved against the rebels on Chatham but they misjudged the determination of the populace. The planet possessed major factory complexes close to the capital of Luthien which meant the aerospace garrison was well developed. When the rebellion broke out and there was no initial response from Luthien, the entire garrison went over to the rebels, including the three light, one medium and one heavy wing. The Night Stalkers arrived in February but with just a single medium wing they could not hope to penetrate the defending aerospace force. Forced to watch and listen while the planet declared itself independent the Night Stalker jumped away to Luthien in March to gather a stronger force with which to retake the planet.

There the mercenary command was joined by a newly built Vengeance carrier group built around the Haruna, carrying a full regiment of three fighter wings and two assault dropship wings. A newly raised garrison command, originally intended to replace the regular troops on Luthien was also assigned to the assault. Tai-sho Tadaki Johiro of the 2nd Night Stalkers was left with no illusions as to his mission – destroy the rebels on Chatham.

For their part the AFFS could only watch developments on the other side of the border and on Chatham. With resources still being diverted to defeat the Capellan offensive against Valexa the Federated Suns could do little more than keep an eye on other frontier systems. It was only in March that enough supplies could be diverted so that troop movements could begin again for the next phase of the planned conquest of the Kaznejov Prefecture.

FS-CC Front: Whatever plans the Capellan command may have had to continue their offensive against the Valexa PDZ fell apart when ComStar placed its Interdiction on all Capellan systems within 30 light years of Bell. The retreat from Valexa and Ashkum cost the CCAF five commands destroyed while Bell saw the destruction of both Devon’s Armoured Infantry and Hurloc’s Hussars. As the fighting died out in January it became clear that the offensive did more damage to the CCAF than the 3019 offensive into the Terran Corridor.

The AFFS did not get away unscathed as it took the efforts of some fifteen ground and five naval commands to defeat the offensive at considerable cost in lives and resources. The counterattack to clear the three systems of all Capellan ground and naval forces in December and January added further to expenses. Resources required for refitting delayed redeployments but units began dispersing in March and a regrouping of the frontier between Mira and Mentasta began.

Duke Michael Hasek-Davion raised a major protest with New Avalon regarding the events surrounding the offensive and how it was allowed to happen. He has made fresh demands that additional forces be placed under his command so that the border can be properly defended. For his part First Prince Hanse Davion is said to have commented that the Capellans have launched two major invasions of the Federated Suns in 18 months, both times disrupting his own attacks against the Draconis Combine. This apparent coordination between two bordering enemy states is a new concern and the First Prince has noted cryptically that “something needs to be done about this.”

Finally, as promised, ComStar placed Colonel Maxwell Devon on trial for violations of Article VI of the Ares Conventions. The trial began on terra in February and went on for just three days before the prosecution rested its case. The defence lasted less than a day and a conviction was handed down after the First Circuit tribunal deliberated for less than a day after. Maxwell Devon was sentenced to life in exile on an unnamed ComStar facility in the Periphery with no chance of parole for at least 25 years. The prison transport lifted off from Terra in the early days of March headed for an unknown destination. Maximillian Liao was said to be fuming over the sentence while on New Avalon Hanse Davion responded to the news with what has been described as ‘satisfied skepticism’.

CC-FWL Front: Captain-General Janos Marik could not have been happier with the news from the Federated Suns front with the Capellans. Not only had the Capellans distracted the Federated Suns from their attacks against the Draconis Combine, allowing the DCMS to turn some attention to their Lyran front, but the heavy defeat of the Capellans meant they would be unlikely to get up to any mischief along their border with the Free Worlds League. This suited the Marik goals as they were able to maintain their focus on the ongoing battle in the Isle of Skye.

League espionage operations were increased a notch or two to gather information on Capellan deployments and there was little doubt the Capellans were also keeping their own watchful eye on the same border. Both sides made use of the lack of activity along the border to shuffle fresh troops to cover gaps or reinforce active fronts..

FWL-LC Front: January saw yet another wave of attacks by the LCAF although the number of planets struck was reduced to just three. Vindemiatrix was attacked first but this proved to be a feint. The defending troops held and when reinforced by the Atrean Hussars and 1st Atrean Dragoons, the 2nd Donegal Guards and 17th Skye Rangers withdrew. The main Lyran attacks fell on Alioth and Haddings triggering major battles including the dwindling naval resources of both sides.

On Alioth the 5th Marik Militia, Carson’s Renegades, Fuchida’s Fusiliers and the planetary defence brigade fought a rearguard action against the 17th Arcturan Guards, 24th Lyran Guards, 17th Donegal Guards and the 1st Isle of Skye Landwehr. The two opposing aerospace forces were roughly evenly matched, with the League fighters focusing on covering the slow retreat of their comrades on the ground. Losses to both sides were moderate with the more experienced FWLM formations holding a slight edge over their numerically superior enemy.

On Haddings the numbers were heavily in the favour of the Lyran attackers. The 1st Free Worlds Guards and green 1st Sirian Lancers supported by a small garrison were heavily outnumbered on the ground and in the air. The Lyrans committed the 1st Donegal Landwehr along with the totally rebuilt 6th Donegal Guards and the “Tharkad Life Guard”. The new 6th Donegal Guards were deployed under a new combat command structure grouping a Mech regiment with twelve conventional regiments plus artillery and aerospace assets. The “Tharkad Life Guard”, a newly raised command from the Capital that had never seen combat before, was an unusually large command. Unusual for the Lyrans the Life Guard placed a medium Mech regiment alongside five armoured regiments, three mechanised infantry regiments, three regiments of motorised infantry, an airmobile infantry regiment with an attack helicopter battalion, two artillery battalions and four aerospace wings. 

When the Lyran force drew near the planet the defending aerospace forces deployed to cover the retreat of ground forces and, although outnumbered, they possessed more experienced units that were able to hold off their numerically superior foes. The garrison wing eventually sacrificed itself in a final stand as the Sirian Lancers and Guards aerospace withdrew. The inevitable rounds of counterattacks followed through February and March but in the end the Lyrans held on to their gains.

After a few ‘line straightening’ skirmishes the front line settled along the line running from Denebola-Cor Caroli-Carsphairn-Fianna-Rahne-Nestor. The Lyran liberation of Alcor, Mizar, Menkent, Haddings and Alioth had been definitive but many more systems in the Isle of Skye and Rahnshire remain occupied. It has been noted that some of the Lyrans systems, pacified by the FWL for more than a year, showed very little interest in who occupied the planet’s governor’s chair. These successes have lifted some pressure from the Archon’s shoulders but there is still immense pressure from Skye to eject the invaders entirely from Commonwealth space. Aldo Lestrade has been assured that the LCAF will continue the offensive to its conclusion.

While some of the shine has worn off on the Captain-General’s achievement, the fact remains that fifteen Lyran systems are still under League control despite everything the Lyrans had thrown at the FWLM. This is being held up as a notable achievement for House Marik. The point has been raised in Parliament that regardless of whether the troops are Federal or from the Provincial militaries, they have all fought extremely well and for a common cause. This new found League unity has caused even the normally recalcitrant Dame Catherine Humphreys to give a nod to the Marik family, though notably, her faint praise was directed towards Duncan Marik’s handling of the defensive campaign.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 31 January 2019, 20:22:56
Zenith Point, Batavia, Achemar Combat Region, Week 4b April, 3021

High above Batavia’s star a fleet of jumpships had deployed their solar sails as they recharged their drives in preparation for the next jump. With recharge times taking the better part of a week the jumpships had deployed their attached dropships so that the passengers and crews could gain some relief from zero-gravity. Executing slow circular burns around their jumpships each dropship was able to impart at least some artificial gravity via their engine thrusts. This light gravity allowed some exercise for the troops, helped the Techs with some of their maintenance tasks in the dropships where combat ready kit was kept and generally boosted morale.

The 1st Mechansied Brigade had executed four jumps in as many weeks without landing on a planet. The fact was, there simply was no time for this luxury if the Brigade was to arrive at its new duty station on time. As it was, the Brigade would need to execute ten jumps in just thirteen weeks, which only allowed for two landings on planets over the transit period. For now artificial gravity would have to do. The non-commissioned officers of the companies tried their best to keep the troops busy with training in the reduced gravity, held frequent inspections, drills and other tasks to hold boredom at bay. On long space voyages such as this, disciplinary problems were bound to increase and the company Sergeant-majors dealt with defaulters by various means, including the dreaded ‘extra-duties’, often considered worse than loss of pay. As weeks passed and the soldiers of the Brigade adjusted to the new routine the number of incidents declined but remained an issue.

For the pilots of the aerospace fighters and the new crews of the dropships there was more opportunity to be kept busy. The fighter pilots could take part in a number of training drills designed to improve their tactics in attacking or defending dropship wings. With a number of fighters in the cargo holds, pilots had to rotate through the craft available in Leopard carriers and other dropships with fighter bays but all were put through their paces. The dropships involved in the exercises also practiced their defensive combat tactics and the increased thrust for manoeuvering brought some additional relief to the passengers via additional artificial gravity. The use of vomit bags increased but only the worst affected by the dropship’s gyrations complained.

Even with these distractions the passengers of the dropships were faced with long periods of boredom as the vessels executed their slow circular orbits around their K-F carrier ships. It was not uncommon for sergeants and corporals to be passing barracks rooms or mess halls to hear the ancient tune sung to children for more than a millennia.

“The wheels on the bus go
round and round, round and round.
The wheels on the bus go
round and round, all the through the town…”

*****

<to be continued…>
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 31 January 2019, 20:31:52
Glad to see you're back!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 01 February 2019, 09:40:49
We had to take a brief pause. First there was Christmas (always slow) This was followed by one of the group going to hospital for a week and a bit. Finally, I transferred offices from the Persian Gulf to western Europe.

This doesn't mean everything stood still, of course, and I should be able to post the second quarter of 3021 this weekend as the lads tidy up their battles. The Brigade is spending the entire Apr-Jun period in transit to the Draconis Front so I had to think up some 'story line' to cover an otherwise dull period.

Cheers.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 01 February 2019, 15:33:12
Congrats on the transfer out of the land of sand!  :)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 12 February 2019, 17:51:55
Zenith Point, Lucerne, Le Blance PDZ, Week 3a May, 3021

 
Alarm klaxons sounded almost immediately as the jumpship fleet carrying the 1st Mechanised Brigade and the 1st Kestrel Grenadiers had emerged from hyperspace. The Kestrel Grenadiers had joined the Brigade when it passed through Robinson the week before. A local Combine counterattack had sent three commands into Davion space attacking Bread and Dobson earlier in the month and the Grenadiers  along with the Robinson DMM RCT on Le Blanc had been tasked with reinforcing the defenders and driving the attackers back over the border. The Brigade itself had been diverted from its planned jump from Robinson to Allerton to reinforce the attack if necessary but no one had expected the Combine to commit fleet assets with the threat to Kaznejov and Galedon V so clearly evident and expected. This had to be a spoiling attack aimed at throwing off the Davion timetable and trying to rest the initiative away from the AFFS.

One after the other tactical displays showed the dropships belonging to the 1st Mechanised Brigade release from their docking collars and begin manoeuvering into their compact battle formation. For many of the crew members, only recently hired by the brigade, this would be their first battle under the Brigade’s command. The Leopards, Union and Intruder had a cadre of experienced Davion naval officers and senior ratings to help train the new mercenary crew and they had been putting the crews through their paces. Fortunately for the newly formed fleet the actual naval engagement was more than 300 thousand kilometers distant, where Davion and Kurita dropships and aerospace fighters were already engaged. At such distances nothing could be seen of the battle with the naked eye and only the computers and sensor displays told the story of the battle that was developing.

The twelve dropships that made up the Brigade’s dropship wing were organised into three squadrons each of four dropships. As not all the dropships were officially assault models the wing deployed in three echelons, each deployed with three vessels forward and fourth immediately behind, forming a wide T shaped formation. The most powerful squadron, consisting of the two Leopard class aerospace fighter carriers and an Intruder in its front rank with a Gazelle following behind, was in the lead. As the squadron deployed, the fighters had already begun to launch and take station in front of the fleet. A light squadron pushed forward to act as interceptors while the second carrier deployed a squadron of heavy fighters that remained closer to the dropships, ready to lend supporting fire or engage any incoming enemy craft. Two additional light fighters carried by the Intruder launched to join the interceptors forming a reinforced squadron.

In the second echelon came the Brigade’s sole Union class dropship along with its two Leopard class Mech carriers as wingmen and a Seeker in the second rank. The Leopards and the Intruder launched a squadron of medium fights while the Seeker, its two fighter bays holding another flight of heavy fighters were held back as a reserve. The third squadron held the Brigade’s lightest dropships, three Fury and another Gazelle formed the third echelon in a tight T formation to concentrate their firepower. The two cargo carrying Mule transports remained with the jumpships and their escorting fighters as the dropship wing formed and began to accelerate towards the developing naval battle.

*****

Aboard the Intruder class assault ship Framlingham Castle, Corporal Walter Boine had just finished donning his light environmental suit and strapping on his gear as the alarm klaxons cut off and the red combat lighting clicked on. Checking his fireteam he ensured their kit was properly in order before he reported to his squad leader their readiness as they took position near the exterior hatch. For weeks the men and women of No. 13 Commando had been running through drills both defending against hostile boarding actions and offensive assaults aimed at capturing or disabling enemy vessel. Everyone in No. 13 knew that orders from the Brigade commander were that Framlingham Castle and the commandos were to take any opportunity to capture enemy dropships. The priority was an Overlord and then Union class Mech carriers but any of the larger vehicle transports or smaller Leopards were also fair game. The commandos were now also to fill the role of marines whenever the brigade was compelled to fight in space.

Corporal Boine’s thoughts were interrupted as the “Castle” shuddered under the impact of a number of hits that felt like missile strikes. The earpiece in his helmet announced that their squadron was manoeuvering to grapple with an enemy Union class dropship that had taken damage on the last pass. Artificial gravity pulled the squad head over heels as the ‘Castle’s’ thrusters pivoted the monstrous vessel over much of its long axis and the engines fired to propel the dropship on its new heading. Training over the past seven weeks had taught the otherwise planet-based commandos how to handle zero G and low gravity affects but there was still room for improvement. As a couple of soldiers stumbled to find their footing as Boine’s earpiece spoke again.

“Three squad stand by. They're going to try to grapple. Once they grab the target and secure the connections be ready to launch and place breaching charges on hull.”

The ‘Castle’ shuddered again, more violently this time, as the ship’s intercom ordered damage control teams to move to the port side of the main cargo bay. The Intruder spun over its long axis again as the vessel turned to stay in  the fight and maintain its position in the formation. It was obvious the first attempt to grapple had failed. The platoon sergeant came on the comms to announce,

“Alright everyone, the target is falling out of formation. We’ll be closing in for the grapple and boarding shortly. Be ready for the deceleration and order to launch. Don’t Malf' this up.”

No sooner had the sergeant finished than ‘Castle’ flipped over again and the engines ignited in a heavy deceleration burn as it closed on its target. Shifting light gravity suddenly became a muscle crushing 2.5 Gs as the dropship decelerated. Mercifully, the heavy artificial gravity soon cut off as the ‘Castle’ tried to match velocity with the target Union. With a slight lurch the grapple cables shot out from the assault dropship and impaled themselves in the crippled enemy.

“Three squad, go!”

The hatch in front of the commandos cycled open and the seven men shot out into the narrow space between the two vessels. As he flew through the void, making small adjustments to his trajectory with suit thrusters Boine quickly ran the stats of Union class dropship through his mind once more. Crew of 14 plus 12 Mechs and two aerospace fighters. The fighters were probably long destroyed but the Mech pilots could fight against the borders as ad hoc marines. The possibility of one or more Mechs being prepared to fight within the vessel were remote, especially so far from the system’s inhabited planet but the possibility could not be totally discounted. With that final thought Corpoarl Boine and his team arrived at the Union and attached themselves to the hull with elbow, knee and boot magnets.

Working quickly four breaching charges were place just above the Mech bay door on the battered starboard side of the Union. The charges securely placed, Boine waved off his team, as he watched them crab walk across the hull one or two meters to avoid any splash from the shaped charge. He triggered the timer and threw himself flat against the hull a meter from the breaching point. The explosion was soundless in the vacuum of space but the blast could be felt through the armoured hull.

The blast ripped a hole in the armour less than a meter in diameter but it was enough for the fireteam to enter the hull and ‘fall’ towards the deck. Behind them came the rest of 3 squad just as laser rifle fire caught one trooper fully in the chest, the body falling forward through the breach and slowly down the interior of the hull in the very light gravity. The other fireteam members immediately return fire at the enemy crewman and quickly cut him down. More laser fire came from behind one of the Mech cubicles but it failed to score as the remaining six commandos reach the deck and quickly spread out to clear the area. Through his comms headset Corporal Boine knew that two other squads had also breached the hull while the fourth squad stood by in reserve. With nearly 30 commandos boarding the enemy vessel its fate was likely sealed. The crew was not going to destroy their own vessel and cargo, both were too valuable. It had long been understood that what was lost today could be recovered tomorrow.

With the remaining air in the compartment finally exhausted through the breach all sound in the compartment died. Soundlessly, the commandos of 3 Squad, 2nd Platoon, No 13 Commando moved forward to clear the lower decks of the vessel and move ‘up’ towards the bridge to complete boarding and capture off a valuable prize.

*****

The red combat lighting switched back to white light as the boarding drill concluded. Major Thomas Burgh, officer commanding the No. 13 Commando was still not satisfied with the results. The ‘enemy’ vessel had been captured but the losses in the drill amounted to eleven of thirty men committed to the action. His commandos still had a lot to learn about boarding actions even as their skill as marines had improved. The additional armour for the troopers and adjusting to the environmental suits had lowered efficiency but the troopers were adapting. They had no choice. When the time came they would need to board actual enemy vessels and they had to be prepared. The fact that the new enemy were the soldiers of the DCMS added urgency to the training and he knew he had to keep the pressure up. It would save the lives of his men and women.

“Well, Tom, what kind of grade do you give your teams this time out?”

The question came from Major Thomas Bedford, officer commanding the Brigade’s headquarters battlegroup that included No. 13 Commando, at least for now. Rumour had it Thomas Bedford was slated for one of the battalion commands in Beta Regiment, once the new formations could be stood up. Brigade agents were scouring the mercenary halls for new hires who met the 1st Mechanised Brigade’s standards but the process was slow.

“A solid B minus. The boarding actions are taking too long and this means too many casualties,” came the reply.

Looking around the command bridge of the Framlingham Castle the commando smiled. “It’s nice to have our own assault ship but we need to better coordinate the time between the grapple and the first breach. And that’s the problem.”

“Keep ‘em at it, Tom. We have three more jumps before landing on our staging point to shake down and get some gravity under our boots before deploying into combine space. They need to be ready.”

“Aye, sir. They will be. I guarantee it.”

“I have no doubt, Tom. No doubt at all.” Smiling himself, Thomas Bedford added, “Make sure your company get on the ground here at Lucerne. This extended period in space will have weakened everyone but make sure they get at least one day to unwind.”

Saluting his colleague, Thomas Burgh acknowledged the order with a loose salute and turned to leave the bridge.

“Aye, sir. We could use some solid ground beneath our feet”.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 12 February 2019, 20:08:37
Nice drill... I look forward to more!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Ogra_Chief on 20 August 2019, 11:10:19
Just wanted to add, I throughly enjoyed this write-up. Thank you for posting.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 02 January 2020, 17:34:14
Well,... 2019 was a terrible year for the game.

We had Sean M (DC) in the hospital in Jan and again in Mar. I moved from the Mid-East to Europe and then back to Canada in the spring. In May I ended up in the hospital for some major surgery that put me out of action until the end of June. Kevin B (FS) had his second child graduate from uni in Britain

And so it went. The last three months of delay were all on me as I bought a place in the country and had to move everything from the city in early December.

The good news,... for those who were following our game,.... is that we're back up and running as of this coming weekend. I have to update the action for the 2nd quarter of 3021 as well as get "The Brigade" located to its new posting.

We also have Kevin's (adult) son, Sebastian (Seb)  stepping in to cover most of the FWL since our erstwhile Janos Marik has very little time these days. This will allow me to step away a little more from the action and focus on just the GM tasks (including reading up on some of the rules I haven't looked at for three or for months.

So,.... back to the future.

Cheers. :)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 02 January 2020, 17:37:16
Welcome back!  I'm just glad to know we'll hear more from you!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 04 January 2020, 12:41:10
First Mechanised Brigade Bivouac, Shaw River, Barlow's End, Dahar PDZ, Week 4b June, 3021

The effects of being in space for ten weeks over the past three months were still being felt by just about everyone in the 1st Mechanised Brigade. With an incredibly tight deployment schedule for the new contract there had been only two opportunities to put the brigade down on the surface of a planet in order to recover somewhat from the effects of space flight. In both cases the ground time was measured in just a few days and the medical teams had ensured that every usable minute was dedicated to physical activity. Landing on Barlow's End in late June had meant more of the same.

The burn in from the zenith point had been at a deliberate 1.25G for extended periods each day so muscles would be forced to work harder and begin to rebuild. The mess halls had changed the diet to high protein food supplemented by the chief medicals officer's prescription of a protein drink, mandatory to all personnel. The drink had the flavour of chalk, the consistency of thick paste and the colour of axle grease. The attempt to add fruit or chocolate flavour did not change anyone's opinions of the drink. When Major Proctor saw the look on Lieutenant-Colonel Talbot's face he smiled and simply said:

"Don't worry, sir, despite the taste, it works quite well. Your body will begin to recover within a few days and the worst of the effects of our long flight should be behind us within two weeks. By mid-July most of the personnel will be almost as fit as they were before we left Bell."

Seeing the unconvinced looks on the faces around the senior officer's table the brigade's senior medic added: 

"Besides, it's 'Doctor's orders'. Once you pass your physical exams you will be issued a 'pass' on further doses of my elixir."

The groans that rose from the table were only partly in jest, but the incentive to speed their own recovery had been provided.

*****

Scrolling through the pages of equipment fitness reports on the computer tablet on his desk John Ligny was putting into place the plan developed in transit to quickly unload and refit the brigade's entire inventory of equipment, spares, parts and ammunition. It all had to be ready to re-loaded by the end of July for the next move.  The Davion Marshall who had met with the command staff within two day's of their arrival had advised that the brigade was to be ready for forward deployment by the end of the July.

The coming month would be busy and Barlow's End was already a beehive of activity. On landing at the spaceport at Rough Patch it soon became evident that the planet was a forward staging area for the ongoing combat operations against the Draconis Combine in the Galedon District. Colonel Bedford had immediately obtained permission to move the brigade south of the Shaw River and establish their camp away from the busy port. His orders were to get the brigade sorted out and back on its feet as quickly as possible. On top of everything else, the brigade would be part of the rapid response force in case the planet was attacked while they were on the surface.

The job was made somewhat easier by the fact that the acquisition of the dropships on Bell had meant that most of the infantry along with some of their carriers, light and heavy armour, two companies of Mechs and one wing of aerospace fighters were now transported in combat craft and not as cargo. This still left most of the equipment and supplies to be lifted as cargo in the Brigade's two Mule dropships with the remaining personnel transported in hired personnel carriers. The number dropships and hired jumpships involved pushed the transportation bill over 8,075,000 CBills and as these costs were incurred outside the new contract the burden fell on entirely on the brigade.

Now on the ground and with the dropships beginning to unload it was John Ligny's task to get them ready once more for combat. With the commanding officer's writ in his pocket the brigade's lead tech was clothed in suitable armour to get the job done. Screen by screen he looked at the breakdown of the brigade's assets -

Combat infantry - 786
Techs, AsTechs and Admin - 3124
APCs and recce vehicles - 99
Hover tanks - 17
Light tanks - 41
Medium tanks -18
Heavy tanks -20
Assault tanks - 3
Sniper artillery vehicles - 18
Long Tom artillery vehicles - 12
Light Mechs - 54
Medium Mechs - 41
Heavy Mechs - 28
Assault Mechs - 1
Light Aerospace fighters - 12
Medium Aerospace fighters - 12
Heavy Aerospace fighters - 12
Conventional V(S)/TOL aircraft - 12

Including vehicle crews, Mech and aerospace fighter pilots the brigade had over 5200 personnel. Even so there was a shortage of Tech support, requiring the help of private contractors or House Techs being assigned to pick up the slack. These 'contractors' were not cheap and the expense made up a good part of the brigade's current monthly operating costs of nearly 10.5 million CBills. Amongst other tasks John Ligny was responsible for finding and hiring as many additional Tech teams as he could in the next four weeks to help lower those costs.   

Scrolling through the spare equipment, parts and supply lists the brigade also had on hand the required assets for further expansion, or more realistically, replacements for combat losses.

APC and recce vehicles - 38
Hover tanks - 15
Light tanks - 11
Medium tanks - 35
Heavy tanks - 35
Light Mechs - 4
Medium Mechs - 25
Heavy Mechs - 10
Light Aerospace fighters - 2
Medium Aerospace fighters - 4
Heavy Aerospace fighters - 2

Also carried on the payroll were the arrivals of thirty-four new Mech pilots hired while the brigade was in transit and now waiting to go through the brigade's onboarding process. Those who past muster and were willing to accept the brigade's 'culture' would be accepted. It had been suggested that selling a portion of the captured and repaired equipment would lower maintenance costs as well as boost the bank account but with so much going on no decision had been made as yet

Closing the tablet down John Ligny stretched in his seat. He was due for his own physical training period, "doctor's orders". Like everyone else, the long journey across the breadth of the Federated Suns had been physically tasking and recovery without effort would be long and unnecessarily painful. He also wanted off "Doctor Proctor's Magic Elixir" as soon as possible.

Closing out the lights in the office as he left he could not help remember his grandmother's admonishment whenever he complained about chores.

"No rest for the wicked."
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 04 January 2020, 13:12:10
A very nice reminder that interstellar travel has its costs...  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: DOC_Agren on 09 January 2020, 16:09:05
Well,... 2019 was a terrible year for the game.

We had Sean M (DC) in the hospital in Jan and again in Mar. I moved from the Mid-East to Europe and then back to Canada in the spring. In May I ended up in the hospital for some major surgery that put me out of action until the end of June. Kevin B (FS) had his second child graduate from uni in Britain

And so it went. The last three months of delay were all on me as I bought a place in the country and had to move everything from the city in early December.

The good news,... for those who were following our game,.... is that we're back up and running as of this coming weekend. I have to update the action for the 2nd quarter of 3021 as well as get "The Brigade" located to its new posting.

We also have Kevin's (adult) son, Sebastian (Seb)  stepping in to cover most of the FWL since our erstwhile Janos Marik has very little time these days. This will allow me to step away a little more from the action and focus on just the GM tasks (including reading up on some of the rules I haven't looked at for three or for months.

So,.... back to the future.

Cheers. :)

Glad you are back and hope this year will be easier
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 11 January 2020, 19:36:29
The Battle of Kaznejov: May-Jun, 3021. An excerpt from the doctoral thesis by Karl Johannsen “Unintended Consequences – The Closing Years of the Third Succession War”, University of Donegal Press 3032

The interruption of the Federated Suns offensive into the Galedon Military District by the Liao attacks against Bell and Askum in late 3020 and early 3021 had been used by both combatants to regroup and repair the combat units heavily engaged. One unintended consequence of the ComStar interdiction against the Capellan Confederation was that it allowed the AFFS to repair and refit units along that front without having to redeploy the affected commands to the rear and bring reserves up to cover the front. With a communications blackout between Jonathan and Tsingtao the Capellan military was blind to what was happening on the other side of the border.

The AFFS High Command, at the urging of Duke Aaron Sandoval, used the interdiction to redirect supplies to the combat units refitting in and near the Kaznejov Prefecture in the Draconis Combine. This unexpected intake of supplies allowed the Duke of the Draconis March to hurriedly deploy a strike force, supported by naval units, aimed at Kaznejov itself. Knowing that the prefecture capital had seen recent fortification construction as well as numerous commands rotate through the system, the AFFS commanders were not entirely certain what they would find when they arrived but felt it necessary to launch the attack in order to retain the initiative. Preparations were ready by May, 3021 and five commands escorted by the carrier groups Alexander Davion and New Avalon jumped away to the Kaznejov.

AFFS suspicions regarding the defences of Kaznejov were correct. The planet had seen numerous commands rotate through the system and the Federated Suns attack came just as another transfer was taking place. Inbound at the system zenith point, the commands of the 6th (Cho-Sho Ajid ben Aryen) and 7th Pesht Regulars (Tai-Sho Lorelei Giradin) had arrived within a day of the Davion attack force. On the planet waiting were McGee’s Cutthroats and the Kaznejov garrison of three regiments of infantry, two tanks battalions and a mixed aerospace wing. The planet also had a small fortification just recently completed and which had been intended to be expanded into a major complex. The last words from the recharge station at the star’s nadir point, before it fell silent, warned of an extremely large Davion attack force burning towards the planet. The race to Kaznejov was on.

As both sides closed on the planet it soon became evident to the Combine commanders that they were badly outnumbered. The defender could place eight aerospace wings into orbit but it soon became clear that with enemy carriers and assault dropships present it would be best to hold the fighters back and defend the planet from inside the atmosphere. The odds, in fact, were worse than they first appeared. The Davion assault force included the 10th Deneb Light Cavalry, which boasted six aerospace wings, added to the four wings from the carriers and an additional six wings from the Davion Light Guards, 3rd NAIS Cadre and 42nd Avalon Hussars. Even with the carriers and assault dropships remaining in a blockade orbit the attackers dove into the atmosphere with 16 aerospace wings early in the second week of May.

As is so often the case, numbers alone do not always guarantee success, at least, not immediately. The attacking Davion commands were composed mostly of green pilots leavened by the veterans of Davion Light Guards. The Combine pilots were mostly regular experience and the difference in skill would serve the defenders well. For more than 10 days the defending wings returned to each successive engagement driving home their attacks and suffering the expected results against their numerically superior opponents. By the time they were finally driven off after suffering nearly forty percent casualties they had kept the attacking wings from playing any significant role in the ground battle.

A similar situation developed on the ground but with markedly different results. As in the skies above the planet the ground forces pitted a moderately better trained defender against a numerically superior attacker. The small fortification at the capital was garrisoned by a militia regiment but Tai-Sho Brigham Rutledge had no intension of sitting on the defence waiting for the attack. All three commands and the bulk of the garrison forces moved out to meet the approaching invasion with a determined counterattack directed at the Davion centre.

For his part Davion Marshall Henry Offendahl of the 42nd Avalon Hussars was taking no chances. He deployed his forces in an arch with four of the five commands up in the first echelon and his fifth command in the second. From left to right were deployed 3rd NAIS Cadre, 42nd Avalon Hussars, the Davion Light Guards and the 10th Deneb Light Cavalry on the right. The line was screened by reconnaissance formations made up of light mechs mixed with light and medium armour. Behind the main line came a newly deployed command that had not yet seen combat and had been specifically designed to deal with fixed defences such as fortifications or other stoutly defended positions. The 1st Davion Bombardment Command deployed eight battalions of self-propelled Sniper artillery vehicles supported by a light Mech regiment. 

Together with the standard artillery battalions attached to each of the other commands the Davion attackers possessed 12 battalions of artillery to the defenders three. As clumsy as an artillery unit may be it had one advantage in that it did not actually want to close the range to come to grips with the enemy. Keeping the range open suited the gunners and the command was screened by its own light Mechs as well as additional battalions medium tanks and motorised infantry from the more traditional commands. As the DCMS formations approached the Davion commands adjusted their line and the light Mechs and armour of 10th Deneb Cavalry fell away to the south.

The Combine assault was pressed home but not before the Davion guns had torn the heart out of the garrison’s formations and their attached Pesht battalions. The battle soon degenerated in a series of close and medium range combats that slowly pressed the less experienced 3rd NAIS and 42nd Avalon Hussars back. The more stalwart Davion Guards held their line and repulsed every attack that came their way. Just as it appeared the 6th and 7th Pesht may push the left wing of the Davion line back onto their massed guns the 10th Deneb struck the attackers from the flank and rear.

In the ensuing melee both lines came apart into series of flaming islands of combat. Losses on both sides were heavy but the Davion superiority in overall numbers, especially in guns, soon decided the issue. By mid-May both sides separated and the badly mauled Combine formations retreated past the capital. Attempts to organise a pursuit by Marshall Offendahl failed as the green troopers that made up most of his commands had troubles enough of their own with shaken or broken morale and could not answer the call.

It would take an entire week for the Davion attackers to reorganise and move forward to invest the fortress while other commands began to chase after the remnant of the mobile DCMS formations. The Light Guards and Bombardment command took the fortress under fire in the last week of May and by the end of the month nearly half the small fortress had been reduced to rubble. As May drew to a close it became apparent that combat would stretch on into June and both sides made ready to receive reinforcements and pull battered units back to rest and refit. The Fates, however, had other ideas.

Taken by tactical surprise Warlord Samsonov reacted by ordering reinforcements to Kaznejov while the ISF directed numerous espionage and special operations teams against Davion bases and logistics routes leading to embattled planets. The High Command of the AFFS had similar ideas and the region exploded in a number of sabotage attacks that badly confounded military planners. The Combine Admiralty ordered three of their carrier groups plus four combat commands to move to Kaznejov but when the carriers arrived they found themselves alone as the ground forces had been blocked by sabotage operations preventing their jumpships from arriving in the systems. To add to the defenders misfortunes the supply lines were also cut and the blockade of the planet could not be broken.

On the planet Tai-Sho Rutledge had agreed to await the reinforcements and supplies before making his decision whether to stay and fight or withdraw. When supplies failed to arrive he made preparations to withdraw from the planet only to learn from his jumpship fleet commander that they were unable to leave the system. Not willing to yield the planet quite yet Rutledge led the crippled and unsupplied remnants of the 6th and 7th Pesht Regulars into a final attack to pin the Davion forces down for at least a while longer and lend what support they could to the beleaguered fortress garrison.

The attack was easily held, the unsupplied Combine troops pressed only hard enough to satisfy honour, the defeated remnants of the two commands surrendered at the end of the first week of June. Colonel Andrew McGee of McGee’s Cutthroats refused to join the final attack but agreed to “manoeuvre” to distract part of the Davion force. The massed Davion artillery finished off the fortifications and the remains of its garrison surrendered along with the rest of the defending force. The defenders would be ransomed and the troopers, along with their remaining equipment, would return home under terms of parole some months later.

The fighting in the Kaznejov Prefecture would continue throughout the summer of 3021 but for now most of prefecture was in Davion hands. Warlord Grieg Samsonov, his plans for a counterattack disrupted by the Kaznejov battle, found his favour with an already distracted Coordinator Takashi Kurita begin to decline.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 11 January 2020, 23:25:28
Another very thorough and entertaining update, thanks!  Glad to see you back in your regular form!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 18 January 2020, 16:08:31
The Chatham Conundrum, Op-Ed by Colonel Alexander Szurmay (ret.) published in the Tamarind Times Gazette, 23rd of August 3021

The people of Chatham must have been mad. What lies or propaganda from the outside could have convinced a technically savvy population on one of the Combine’s premier industrial planets to not only rebel but to make a bid for independence. Surely the rebels could read a star map and realise the precariousness of their position and how utterly alone they would be in this foolhardy quest. Just as baffling was their appeal to the other houses as well as ComStar for recognition as an independent planet, “The Grand Duchy of Chatham”.

It is not that the population did not have a number of legitimate grievances, primarily centred around working conditions in the armament industries. It appears these grievances were seized upon by propagandists and foreign provocateurs, inflaming issues to the point where initial protests exploded into violence. The authorities reacted as could be expected and protest turned to rebellion and finally the move towards independence. To call this bid naïve would be an understatement as there was simply no hope of the movement ever being recognised to say nothing of any outside help making a journey of more than 200 light years from the nearest frontier.

At the same time the Draconis Combine could not, as was initially rumoured, simply assault the planet and crush the rebellion with all the potential to damage to the very industries the Combine so badly needs for the current war. Not only is Chatham an industrial centre, it is arguably the most important centre in all of the Combine. The production facilities there have escaped the worst of the ravages of the Succession Wars and today produce a number of large jumpship classes as well as the Draconis Combine’s only source for the Vengeance Class aerospace carrier dropships and its replacement engines. Added to this the planet produces the Shilone medium aerospace fighter and its components amongst various other craft and parts. A full out assault also ran the risk of killing or maiming the personnel required to run the machines and maintain the production facilities. A conundrum indeed.

The initial reaction of the Combine Coordinator, Takashi Kurita, to crush the rebels was apparently checked almost as the assault forces were boarding their dropships this past April. It is clear that cooler heads prevailed, including the obvious guidance of ISF Director Subash Indrahar, and the attack was called off. In place of the assault the Night Stalkers launched a reconnaissance raid in April that, while managing to fight its way to the surface, received such a hot reception that it became clear the planned assault forces would have likely been repulsed with heavy losses and even heavier damage to the reputation of the Kurita brand. Had such a defeat occurred how many other planets might have been tempted to break away from the Combine?

One result of the raid, other than the near destruction of the raiders, was it showed the local troops were willing to fight. Perhaps more importantly, Luthien learned that the factories were running at full capacity making weapons and selling them on the arms market. The rebels clearly meant business and it would take more than brute force to return Chatham and its industries back into the Combine fold. This point was driven home in May when the Chatham forces raided the Avon system and made off with significant hall of supplies and spare parts.

In May the temperature surrounding Chatham was increased as both the DCMS and IDF redirected significant resources to undermine the rebel position. The carrier group Haruna made a sweep through the system and the planet’s aerospace fighters, now numbering six aerospace wings, came out to challenge the Combine fleet. After a brief skirmish the Chatham rebels withdrew into the atmosphere while Haruna and her escorts flew past the planet in a close orbit before withdrawing. At the same time a newly formed DEST Team made an attempt to sabotage the aerospace facilities of Wakazashi Enterprises only to be thwarted by the planet’s own counter-intelligence operatives, the team barely making good its escape. Espionage and propaganda operations were also clearly in play as the DCMS completed drawing a picture of the defences and planned their assault.

In July the 9th Pesht Regulars, brought up to strength after years in their backwater garrison posts, along with the 2nd Night Stalkers struck at Chatham. DEST teams paralysed any movement by the rebels out of the system while agents continued to undermine the new government. It became clear that the population did not entirely support the rebellion and that a low-level resistance movement had been ongoing since the declaration of independence was made in March. The attackers took their time, probing the defences and dismantling one position after the next in a series of carefully planned set piece assaults against determined, if somewhat inexperienced, resistance.

We can surmise that resistance has been heavier than expected as the fighting on Chatham continues, despite Luthien’s claim the rebellion has been supressed. Nothing short of a miracle can save ‘The Grand Duchy of Chatham’ from extinction now, leaving everyone to wonder – why?
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 18 January 2020, 17:00:01
Wow... somebody got lucky!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 18 January 2020, 23:44:33
The Espionage, Spec-Ops and Counter-Intel rules that came out in 2nd Succession War definitely throw some googlies at the players. The Chatham rebellion is an example of what can happen when a decently trained Spec-Ops team, backed by sufficient resources, can infiltrate into the interior of any House territory and cause mischief if prime targets don't have at least some counter-intel support.

The Chatham rebellion was made worse by the fact that no major combat command was anywhere near the area when the rebellion hit. I know somebody who wishes he had used a Command Circuit (for about 40 RP) right away. The short term cost would have been less than having lost 40 RP per month for the better part of the past 9 months.

I don't think the lesson has been lost on anyone.   8)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 19 January 2020, 03:57:01
+1 for the devs that wrote those rules!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 19 January 2020, 15:25:20
The Third Succession War Campaign, Apr - Jun, 3021

LC-DC Front: Raids exploded up and down the Lyran-Combine border from Cebalrai to Verthandi as the LCAF unleashed its mercenary commands to do as much damage as possible without involving regular forces. Mercenary commands such as Wolf's Dragoons, Hansen's Roughriders, Dragon's Breath and Barret's Fusiliers struck Shionaoha, Cebalrai, Aubisson, Satalice, Basiliano and Verthandi. These raids were often opposed, sometimes quite effectively, by planetary garrisons and the Combine responded with counterstrikes at Bessarabia by the Lone Star Regiment and at Ridderkerk by the 1st Night Stalkers.

Behind both frontlines the two combatants did their best to keep track of the movements of their opponents and it is reported that Waco's Rangers have arrived from the Benjamin District to continue their feud with Wolf's Dragoons. A noticeable shift of heavy commands has taken place and media pundits have been posing the possibility of future actions between Phalan and Buckminster.

FS-DC Front: Expecting the lull in fighting to last a few months more before the AFFS could resume their offensive the DCMS command in the Galedon Military District were taken by surprise by a sudden AFFS lunge at Kaznejov. Apparently taking advantage of the ComStar interdiction along the Capellan border near Bell freeing up unexpected supplies, Duke Aaron Sundoval launched four commands supported by carrier forces at the planet and caught the Combine troops in the middle of a transfer. Despite being caught off guard the two Pesht commands and their mercenary cohorts fought with zeal and the battle lasted throughout May and into early June before it became apparent the defenders could not go on. When reinforcements failed to appear the defending 6th and 7th Pesht Regulars along with McGee%u2019s Cutthroats, their lines of retreat cut by sabotage, were compelled to surrender.

Elsewhere along the front both sides launched a number of raids that struck at Gandy's Luck, Lima, Donenac and Bergman's Planet. In almost all cases the raiders were successful but took significant losses from the defending garrisons. It is suggested that the repetitive nature of the raids has been slowly battle hardening the defending planetary garrisons even if the garrisons are now showing signs of serious wear and tear.

These same conditions seem to apply to many of the frontline commands of both sides that have been taking part in the heavy fighting in the Kaznejov Prefecture. More and more commands are seen to be preparing for battle with existing damage unrepaired and manpower levels below official establishment.

FS-CC Front: The ComStar interdiction of the Federated Suns-Capellan Confederation border between Jonathan and Tsingtao remained in place with no sign that Maximillian Liao has taken any steps to placate Terra. With communications cut it took a full month for 'Pony Express' orders to arrive from outside the interdicted zone ordering the battered remnants of the surviving Capellan commands to move to the rear. In the meantime, with supplies cut some of the commands suffered further equipment damage and loss before regaining a secure supply base. Otherwise, the front remained quiet with not even so much as raid being launched by either side. Had the AFFS been so inclined it could have wrought serious havoc in the spinward reaches of the Sarna Commonality. Duke Michael Hasek-Davion was said to have been fuming at the missed opportunity to weaken the Capellan enemy further.

CC-FWL Front: The border between the Capellan Confederation and the Free Worlds League could not have been more quiet. There were no raids launched by either side and intelligence operations were either not attempted or went unnoticed. Observers believe the Capellan military is laying low to rebuild after the heavy defeat suffered against the Federated Suns and using the time to regroup. The FWLM is quite happy to focus on their main combat front with the Lyran Commonwealth but publicly announced that the frontier remains well defended and any hostile acts will be met with a heavy counterblow.

FWL-LC Front: The pace of operations in the Isle of Skye dropped further between April and June as it became evident that both combatants have nearly reached the point of exhaustion. Nevertheless, the LCAF launched a major attack to reduce the salient formed by Carsphairn and Vindemiatrix. The attacking force numbered five commands including both the 1st and 2nd Royal Guards commands and the Isle of Skye carrier group. The attack was preceded by a series of very successful espionage and sabotage operations that paralyzed the movement of FWL reserves as well as informing the attackers, with one notable exception, of the exact composition of the defending forces they would be facing in space and on the ground. Despite these advantages the assaults on the two systems could not have gone much worse for the Lyran Commonwealth Armed Forces.

The attack on Carsphairn was to be led by the 5th Donegal Guards supported by the Hsien Hotheads and escorted by the Isle of Skye carrier group. When the Guards and carrier group arrived at the star's nadir point the mercenary command was nowhere to be found. An error in decoding a set of unclear orders had the navy send the Hsien Hotheads to Vindemiatrix instead. Not wanting to delay the attack Admiral Ludwig Ritter von Fautz began the burn towards the planet. Unbeknownst to the Lyrans the new FWL carrier group led by FWLS Oriente had been trapped in the system by sabotage to the transport network that prevented its planned departure.

Gathering up the ground-based aerospace fighter wings from the Silver Hawks, Oriente moved to intercept the incoming Lyrans just outside the orbit of the moon Ammon. The numbers were roughly evenly matched and the League fleet fought a delaying action back to the planet where the garrison's fighter wing joined the battle. The less experienced League fighters managed to outfight their veteran Commonwealth opponents, inflicting a loss ratio that exceeded 2.5 to1. It was soon clear that the attackers would not penetrate the aerospace defences and the attackers broke off the attack and retreated.

At Vindemiatrix it appeared the attackers had all the advantages of numbers and morale over the defender once again, especially with the unexpected addition of the Hsien Hotheads in the attack force. The assault force consisted of the 1st and 2nd Royal Guards, the 11th Arcturan Guards and Hsien Hotheads but unfortunately, the regular commanders of the Guards commands, the Archon herself and General Edward Regis respectively, were not present and the command of the force fell to the next senior officer, Colonel Herbert Timmons of the Arcturan Guards. The invasion force burned towards the planet and launched seven aerospace wings to punch a hole in the defences raised by five wings provided by the Atrean Hussaars, 1st Atrean Dragoons supported by an already weakened garrison wing.

The aerospace fight dragged on in a series of engagements that lasted throughout the month with neither side gaining an advantage and losses roughly equal. With the defending fighters neutralised the Lyran dropships grounded. Colonel Timmons unloaded his troops and prepared to advance. Once his reconnaissance forces confirmed that he was facing just two smaller commands and the depleted garrison, he ordered an attack that resembled little more than a frontal assault. The League troops met the assault with the two Atrean commands up front and the garrison deployed to plug any holes punched in the line.

There appeared to be little effort on the part of the Lyrans to manoeuvre as both combatantant's artillery struck home time and again. By weight of numbers alone the defenders were driven back, extracting a heavy toll on the attackers. Lyran morale flagged and then broke. Falling back to reorganise, the attackers came on again in late May, this time with more caution as they probed the defences looking for a weakness. The Atrean commands, while battered, continued to hold a cordon and turned back each attack despite a growing casualty list. By the end of May the attack had exhausted itself and attempts to reinforce by both sides only led to a stalemate in June. Defeated, the battered attackers withdrew by the end of the month.

Anti-Spinward from the Isle of Skye both sides raided frontier planets from Gienah to Timbiqui with varying degrees of success . It has been reported that a raiding force from the 2nd Alarion Landwehr jumped away from Penebscot but have not been heard from since.

The Periphery: For the first time in many years there has been significant developments in the periphery states of the Outworld Alliance and the Magistracy of Canopus. News coming out of Alpheratz has reported a number of successful sabotage and espionage events badly disrupting production facilities as well as work in research centres. A number of these attacks have been reliably traced back to the Draconis Combine but the source of others has not been confirmed. President Neil Avelar, clearly frustrated and under pressure in parliament, has made it known that the Alliance will respond to all such attacks in like manner.

In the Magistracy of Canopus similar attacks have struck production facilities on Dunianshire and other research facilities on Canopus IV. The attacks have almost certainly come from the Capellan Confederation since a number of teams have been caught and killed in the act. Only on one occasion was the identification of Capellan operatives considered suspect, equipment and methods not having been seen before in the Magistracy. Not bothering to issue any comment the Canopians struck back at the Capellans in June with a major strike at Capella itself, badly damaging production facilities and other government installations on the regional capital. Only after the attacks were made known by the Confederation did the Magistracy government press office issue the evidence pointing to Capellan attacks on their state and make it known that they had retaliated. A communique from the Capellan Ministry of the Military warned that Canopus was playing a dangerous game and that the Magistracy will pay a stiff price for these acts of terror.

Piracy: May and June saw a major increase in piracy activities all around the periphery of the Inner Sphere states. Normal pirate activity would amount to two, three or perhaps four raids in a month. In May no less than seven major attacks hit the major Houses with the Federated Suns receiving two, the Free Worlds League one, the Lyran Commonwealth three and the Draconis Combine one. June saw the number increase to thirteen raids following a similar pattern. The Draconis Combine was struck by four raids, the Federated Suns by three, the Capellan Confederation by two, the Free Worlds League by two and the Lyran Commonwealth by two. While some raids were intercepted by newly deployed Patrol commands these formations remain too few and expensive to maintain at a constant level of readiness and cannot, as yet, cover both the major House's periphery frontiers as well as their borders with neighbouring states. Pirates and other raiders, at least for the moment, may still slip through the defences and create mayhem behind the lines.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 19 January 2020, 16:08:44
It sounds so typical of the 3SW... +1 for the developers getting the rules exactly right!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Redshirt on 22 January 2020, 01:13:12
Sooooo I have a question for you - you keep mentioning Carrier Groups. What is the makeup of a Carrier Group in your Canon?

(Also, I'm enjoying your writeups!)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 23 January 2020, 20:05:13
Well,... way back in 2017 we had a chat here: https://bg.battletech.com/forums/index.php?topic=57833.0

Since then all that has really changed is we have set the cost for the carrier wing at 30RP and imposed a command limit for naval 'commands' equal to the leadership rating of the best commander in the attack force.

That said,... so far we haven't seen a naval battle with more than four naval commands on either side plus extra planet/cc based wings. The largest naval command built has one CV wing, three aslt a/s wings and four l/m/h a/s ftr wings. This command cost 786 RP (reliable; regular; w/ jumpships for the cv and aslt wings (mandatory)) so you can see why most are smaller. Killing one can be very expensive as pressing in for the kill can ruin the attacking a/s wings as well as the target. To date only one cv group has been 'sunk' (CV wing, two aslt wing, three a/s wings).

One doesn't need a cv wing to make a naval command but they are bit of fun.

And,... we just saw the first Aslt wing built as part of a regular combat command.

So,... things are getting interesting.  :)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 26 January 2020, 23:36:40
Headquarters 1st Mechanised Brigade, Sellan Spaceport, Huan, Kaznejov Prefecture, Draconis Combine – Week 2b, Jul, 3021

Reading from the briefing package, Richard Bedford had noted that Huan had fallen to the Federated Suns more than a year ago. After some stiff, if ineffectual resistance put up by the garrison the planet soon surrendered. Since then the business interests on the planet had helped settle the population down and day-to-day life slowly returned to normal thereafter. By the summer of 3021 the planet’s garrison was well on its way to being rebuilt and if unit loyalty was not entirely guaranteed, the troops did a very good job in supporting the local police forces against what remained of the local underground  resistance. That resistance, now largely without support from the population, was as likely to be turned in by their families as to be rooted out by the local authorities. Leaving the locals to manage their own affairs as long as it did not interfere with the AFFS operations the Federated Suns governor was happy to leave well enough alone.

All the same, brigade standing orders stated troops were to move in groups of four when out amongst the population and officers and NCOs wore side arms on and off base. The brigade’s bivouacs, spread around the capital region of Stellan, were all battalion size wired encampments with layered defences containing one of five combat task forces that made up the brigade’s two regiments. Their placement was far enough apart to allow for training and maintenance without stepping on each other but close enough that the regiments could concentrate on short notice if needed.

The Brigade Combat Group, 1st Service Battalion, and 1st Horse Artillery were deployed near the spaceport itself although the troop quarters were farther away to avoid the obvious noise created by the coming and going of dropships and aerospace fighter patrols. The Brigade’s aerospace fighter force, ‘Number 1 Group’ as well as the mercenary’s ‘Space Command’ were deployed right on the spaceport itself. With three understrength wings consisting of a mix of light, medium and heavy fighters the Group maintained at least one of its six squadrons on patrol in orbit at all times. At irregular intervals a Leopard aerospace fighter carrier carried a squadron deeper in the space around the planet to keep an eye on any potential pirate jump points. The planet’s garrison wing alternated patrol duty with mercenary wing, sharing the load and maintenance duties. The rest of the Brigade’s dropships were grounded at one end of the spaceport and guarded by a mix of local and the Brigade’s own security troops. While the chances of sabotage was low there was no point in taking any chances.

For all its peaceful appearance the mercenaries had been cautioned against complacency. Huan was the left ‘shoulder’ of the Federated Suns drive into the Galedon District of the Draconis Combine and was by no means behind the lines. While the current fighting was now centered on An Ting, Beta Mensae V and Senorbi, Huan had seen raiders more than once since being occupied. Should the Combine counterattack, a drive against the anti-spinward flank of the AFFS penetration would be an expected move and that meant Huan would the logical target. Besides the garrison of two motor and one mechanised infantry regiment, grossly understrength, the planet currently had only two tank battalions in addition to its mixed fighter wing to augment the 1st Mechanised Brigade. The Bremmond Draconis  March Militia RCT was reportedly en route but Richard Bedford would have preferred that the three combat commands belonging to the Fighting Uruk’hai had remained until the Draconis March Militia had arrived. The ‘Uruks’ departure meant a three-week period where the left anchor of the AFFS line was being held by just seven battalions of the 1st Mechanised Brigade and two local tank battalions supported by few platoons of infantry.

Looking out of the window of the headquarters building Colonel Bedford’s musing were interrupted by the soft buzz of the intercom built into his desk. Reaching out he tapped the ‘accept’ icon on the flat monitor that made up his desk top.

“Yes, sergeant?”

“A Miz Judy Li is here to see you, sir?” came the reply from his administrative aide, Sergeant Nicole Burns. Her voice had a soft Caledonia accent from old Earth’s Scotland that, despite her business like tone, could not but be noticed.

Sergeant Burns was a combat veteran and had served with the Brigade since its founding. Badly wounded in the fighting on Epsilon Eridani the previous March it was not sure she would live. With a stubbornness well known to her platoon mates Sergeant Burns pulled through, though the wounds would prevent her from returning to frontline service. The Brigade was not in the habit of disposing of talented personnel and since she showed an aptitude for organisation she was moved to the command staff and her skills soon caught the attention of the brigade commander. Since August of 3020 she was the immovable object that prevented anyone from getting to the Colonel who had no business being there.

“Send her in, please.”

The door to his office opened and Sergeant Burns slid quickly through and to the side, holding the door as a small woman of Asian decent walked through.

“Miz Li, sir.”

Just as quickly, and before he could thank her, his aide slipped through the door, closing it with a soft click.

“My dear Colonel Bedford. How good it is to see you whole and hale.” Judy Li exclaimed with a broad smile as she swept into his office and approached his desk. It wasn't brazenness but an air of self-confidence she emitted and her smile was sincere.

“Director Burns, it is good to see you as well. It has been a long time since New Delos.” Bedford replied, somewhat embarrassed by the obvious affection coming from Judy Li.

Her face showing mock surprise given away by a smile she chided,

“Oh, my, yes. That was before Anton Marik took an overdose of Stupidity and almost ruined the League. And stop with the formalities, Richard. Have you forgotten I have known your family for decades and you since you were a boy?”

Smiling himself, Richard Bedford sat back in his chair and visibly relaxed. Despite her easy informality and soft smile the mercenary commander knew that Judy Li was a superior intellect with a talent for negotiation and  the ability to read people. She had built her small empire based on wheeling and dealing in the “import and export” of all manner of trade goods. While it was generally known that these business dealings were legal the nature of business inevitably led to contacts with other than legal sources. Judy Li had a network of ‘business’ agents across four of the five great houses and all three main periphery states. Only in the Capellan Confederation were her contacts limited but the same could be said of any free enterprise business trying to plumb the depths of that enigmatic closed state.

“My apologies, Judy. I have a lot on my mind and,” Gesturing with a broad sweep of his right arm and a coy smile, “my responsibilities have increased somewhat since we last chatted.”

“Indeed, when last I saw you, you were a militia Commander running around New Delos with a company of tanks, if I recall correctly. Now look at you, a full colonel and with your own army.”

The broad smile that crossed Judy Li’s face could have been that of a proud mother and not just an old and dear family friend.

“Well, a small army but I am responsible for the lives of everyone who signs the contract to serve with the Brigade. You clearly received my note that I sent before leaving Bell. Thank you for coming in person, I know Huan is not exactly on the main thoroughfares of mercantile traffic these days.”

Her face becoming more serious, Judy Li leaned forward in her chair.

“I did indeed, Richard. I see you have a small flotilla of dropships of your own now. How can I help?”

Leaning forward and placing his forearms on his desk Richard Bedford looked directly at diminutive middle-aged woman.

“I can lift a good portion of combat strength now but that applies mainly to my infantry and some supporting combat vehicles. I have limited lift capacity for my Mechs, at least half my aerospace fighters and the mass of combat vehicles, supplies and spare parts. Most of the brigade must be packed up as cargo for any move and if there ever was an emergency, I can’t bring my biggest guns to the opening rounds of combat.”

Pausing, Bedford added.

“I need large dropships and jumpships.”

Sitting back in her chair Judy Li looked questioningly at the young man behind the desk

“Colonel, I could no more find a Star Lord or Overlord on the open market than I could bring back the Star League. Even if I could find a wreck that could barely hold itself together in space, the chances are the House militaries would sweep in and confiscate such a rare beast regardless of the money offered.”

Smiling again, she continued,
 
“But you know this already. You would have a better chance of obtaining the larger military vessels by raiding Luthien, Tharkad or New Avalon and stealing one.”

Noting the look of defiance on Richard Bedford’s face she added,

“I do, however, have a lead on an Invader, not too far away, that could be had for the right price. She’s a mess, shot so full of holes the Federated Suns navy is not sure she is worth repairing. The drive works as do most of the major systems but she’ll need plenty of work.

As Richard’s face brightened, she went on.

“There is also a Union, badly damaged, over on Capra. It’s been stripped of a lot of weapons and equipment but I am reliably told she’ll fly and if you can afford the asking price, it could be directed to a repair facility where she can be pieced back together. All for the usual commissions, of course.”

Smiling broadly again.  “Properly discounted for a family friend.”

“This sounds like it will be outrageously expensive, Miz Li.”

“Well, dear boy, you aren’t asking for civilian cargo haulers, are you. If you want military grade shipping it will cost a lot of cash. Do you want to give me a shopping list?” she added with a smile.

“It would be a short one, Judy.  Mech and aerospace carriers are highest on the list, I want to be able to put a full Mech battalion on the ground along with tanks and infantry in the first wave.”

Pausing Bedford added a final thought.

“The planned expansion to the brigade will mean our two Mules will no longer be enough within the next year. Since we will still need to carry equipment and supplies as cargo we would probably be in the market for another pair by next summer.”

With a dismissive wave and sensing the meeting was drawing to a close Li rose to her feet.

“Mules are no problem. They come up on the market all the time as companies go bust. Send over your list when you are ready and I’ll have our agents keep an eye open for opportunities. Don’t forget to add anything else you may have trouble finding.”

Coming around from behind his desk Richard Bedford moved to shake Judy’s hand. Seeing his approach she scoffed and enfolded him a bear hug of surprising strength. Releasing him she looked up and proposed dinner the following evening. Since she was on Huan she thought she would explore a few commercial opportunities before making her way back to the Free Worlds League.

“We’ll set aside all business. You can tell me about Maggie and the children. A bird has told me they are making their way to DeWitt.”

Surprised, Bedford started to say, “How did you – “

“Oh, tosh, Richard, don’t be alarmed. I checked in with her before I set out from Atreus.”

“I think you may know more about Mags and the kids than I do, Judy.”

Winking as she turned towards the door, she stated simply, “You’re right, I probably do. I’ll fill you in tomorrow night, dear. I’ll send the details of the restaurant by noon tomorrow. Don’t be late.”

“No ma’am. Wouldn’t dream of it.”

With another smile thrown over her shoulder as she slipped through the door, Judy Li left a suddenly nostalgic Colonel Richard Bedford standing in his office.

Sergeant Burns rose from her desk in the outer office and gave the Colonel a questioning look.

“It’s fine, Nicole. If there is nothing else this afternoon, I think I’m done for the day.”

“Well, sir. You do have a meeting with Commander Howe and Lieutenant-Colonel Ligny in twenty minutes regarding the dropship wing.”

Sighing, Bedford looked out the window again, “So I do, Sergeant. Thank you.”

Sergeant Burns walked quietly over to the office door and closed it without a sound.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 27 January 2020, 04:38:06
Good aides are hard to find...  ^-^
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 07 February 2020, 21:47:25
Headquarters 1st Mechanised Brigade, Sellan Spaceport, Huan, Kaznejov Prefecture, Draconis Combine – Week 3b, Aug, 3021

The headquarters enlisted men and women were quickly folding away a large monitor and the computers that controlled it. At the same time orderlies quickly removed coffee and tea cups and the small plates that once held small sandwiches and pastries. In their place came large glass decanters filled with ice water and glass tumblers placed before every pair of officers. The review of the financial status of the 1st Mechanised Brigade was wrapped up and everyone on the command staffs seemed pleased that the mercenary command they all worked for was solidly in the black. No one could honestly claim to be surprised as the brigade had been paid out handsomely from their Davion contract on the Capellan border the previous March and the new contract for operations in the Galedon Military District of the Draconis Combine was paid in full up front. Together with the sale of large stocks of captured equipment and the usual looting of the enemy, the brigade was as solvent as it had ever been in its six year history.

With the accounts flush with C-Bills the brigade’s commander looked at expanding the unit in a different direction than originally planned just a few months before. The abandonment by the Davion dropships on Bell, though reportedly an oversight, had made Richard Bedford extremely wary about exposing his brigade to such risks in the future. The Bell incident, under different circumstances, could have left all but a tiny portion of his command abandoned and at the mercy of the enemy should his employer “pull pole” and withdraw without warning. Mercenary commands had been sacrificed before and Bedford was bound and determined to put as many of his people on brigade transports as was possible. Equipment could be replaced, experienced troops, on the other hand, were harder to come by and the trust of the soldiers under his command was an irreplaceable asset.

 Reaching down and turning the switch below his microphone to the right, Richard Bedford cleared his throat as a small green light came alive.

“Alright, ladies and Gentlemen, as you just saw we have a healthy bank account. You all know my view of the events on Bell and we are going to take steps to reduce our exposure on all future missions.”

Pausing as he took in the room Bedford continued. “You all are probably aware of my recent meeting with Madam Judy Li of the “Interstellar Trade Consortium” but I will put the rumours to rest here and now.” Pausing once more he leaned in towards the microphone adjusting it as he did so.

“We have entered into an agreement to purchase an ‘Invader’ class jumpship and a ‘Union’ class dropship.” A few officers stirred in their seats and there were some subdued murmurs but the room soon settled again.

“It is said that they are both about one foot from the boneyard but I am reliably informed that with some repairs they will both be able to make it to the nearest shipyards for the required overhauls. As this is far from my area of expertise, I will turn the briefing over to Commander Howe.”

Motioning to the brigade’s “naval” commander, formerly of the Lyran navy, Bedford flipped the switch on his microphone and watched as the small light changed from green to red.

Turning on his own microphone Richard Howe began smoothly, “The Colonel is quite correct, the ‘Invader’ is a mess but the KF drive is stable and will be fully overhauled just to make sure it is safe. If you’ll look at your desktop monitors, you’ll see the schematics of her damage and what will need repair. The docking rings and much of the hull are in need of heavy repairs or replacement but she should be able to make the required jumps to the shipyard at Delavan. Repairs will be conducted as much as possible after each jump but she’ll need a month in the shipyard to become truly spaceworthy again.”

Warming to his task the naval commander pressed on.

“The “Union is in similar shape but most of her repairs to become spaceworthy will have to be carried on Capra. For the conversion and overhaul she should be moved to Bryceland now that the Fed Suns have beefed up the manufacturing and base facilities to support their offensive in this area.”

Noticing the look of confusion on a number of faces around the table the naval officer paused, looking towards Colonel Bedford. Seeing his smile and quick nod, Howe continued.

“I can see that not all of you are up to date on the plans for our Union.” 

Standing up with his tablet in hand he motioned to a technician to turn on the larger wall monitor. As it powered up he linked his tablet to the monitor and called up the current TO&E for the brigade’s dropship wing. Numbers and icons appeared next to each dropship showing their cargo capacity and whether they carried infantry, vehicles, Mechs or aerospace fighters.

“As you can see, we now have the ability to carry almost the entire combat strength of the 1st Rifles and their vehicles and almost an entire battalion of armour, our notorious 11th Hussars, shy a few vehicles from the battalion headquarters. That said, we can carry only 20 of our 46 aerospace fighters and just 24 out of 124 Mechs in the combat task forces. We are looking to correct that.”

Fingers moving quickly over the tablet's screen and the main monitor changed to a cutaway of a standard Leopard Mech transport. Zooming into the two fighter bays Howe started the playback on a short video showing the conversion of the fighter bays to Mech bays.

“Our two Leopards will give up their fighter bays so they can carry two more Mechs each. Colonel Ligny has told me they will not have drop capability but otherwise the modification should not be very complex. This will add four more mechs to our lift capacity. The procurement department will look to acquire two more standard Leopard class ships which will also be modified as above. This will bring our lift capacity to 40 Mechs of which 32 can be dropped if so desired.”

Switching back to the TO&E chart he started a new video that showed the two Leopard class aerospace fighter carriers being removed from the dropship wing, their place being taken by the two new Leopard Mech transports.

“The two new Leopard class vessels keep the troop carriers all together in a twelve-vessel wing with only four aerospace fighters loaded on the standard Union and the Intruder.”

The screen now changed again to show a dropship squadron of four ships. The second and fourth slots were occupied by the existing two Leopard aerospace fighter carriers removed from the troop transport wing, the first slot was occupied by a Union aerospace carrier. The third slot remained empty with only the faint blinking outline of another Union class vessel.

“Our current Union will be converted to a carrier as it is repaired and we will seek to acquire a second Union  that can be converted as needed. This would allow an ad hoc carrier squadron to lift all 40 of the brigade’s aerospace fighters under the new formation proposal of two standard wings. This will provide full fighter protection from the system Periphery to a planet in brigade dropships.”

“In total the brigade will need to obtain two more Leopard Mech transports and one more Union carrier in order to be able to place a full mixed regiment on the ground in the first wave supported by the fighter group.”

Looking towards the brigade commander and then to the room, Commander Howe concluded, “If there are any questions, I’ll be happy to answer them.”

Lieutenant-Colonel Thomas de Scales, Commanding officer of the brigade’s third battalion, the 17th Lancers, raised his hand as the light by his microphone turned to yellow.

Commander Howe recognised the Mech commander with a nod. “Colonel de Scales?”

“How soon before we complete the change over?”

“The repairs and conversion of the Union will likely take at least 3-4 months, including travel time,” replied Howe. “The conversion of our existing Leopards has already started and unless they run into problems, they should be ready by the end of September. The Invader won't join the fleet before the new year and the additional Union carrier and Leopard Mech transports will be procured as they can be afforded with an emphasis on the Leopards first.”

Breaking into the discussion Major Thomas Bedford, a broad smile on his face, added, “It means our Mech carriers have priority, Tom. By January next year we can hit the ground with most of your 17th Lancers in the opening attack. Maybe you could let me stow away in one of the pods.”

As the room chuckled, Richard Bedford chimed in with his own smile creasing his face.

“You won’t get the chance big brother. You’ll have your own command to worry about by then.”

Turning to the other officers. “If there are no more questions for Commander Howe?”

“None? Alright then. Thank you Commander.”

As Commander Howe returned to his chair at the conference table, Lieutenant-Colonel John Ligny rose with his own tablet and called up a similar TO&E chart similar to the one used by Richard Howe but this one showed the organisation of the entire 1st Mechanised Brigade.

“All of these space craft and modifications will take time and money”, he began. “This means our plans to stand up Beta Regiments in stages will have to be pushed back. In the meantime, we will round out Alpha and Gamma and complete the expansion of brigade’s command company to a Command Battalion.”

Stopping at this point the brigade’s chief Tech turned to the gathered officers and, looking over the old style spectacles he affected, went on.

“Oh, yes, you’re are all aware of the Command battalions used by the Eridani Light Horse, Lexington Combat Group, the Illician Lancers and so on, correct?”

Not waiting for an answer, he turned back to the main monitor. “The current command company will be expanded to include a Mech company, mixed vehicle company and Number 13 Commando, the last finally expanded to four platoons.”

Looking directly at Major Bedford with a crooked smile, “I am told Major, that you will be promoted Lieutenant-Colonel and given command. Congratulations.”

For a couple of heartbeats, the entire room went silent and then erupted into cheers and laughter clearly aimed at the unfortunate Major, who had steadfastly refused promotion or accepted a battalion command for the past four years.

As the room settled Richard Bedford looked to his older brother and quipped, “Revenge for all those years of torture when we were boys, Tom. And don’t forget you are now on the hook for a round of drinks in the officer’s mess. And don’t forget the obligatory “gifts” to the sergeants and enlisted messes. You are going to be a poor man for along time, brother.”

Rubbing his hands together with obvious glee, he saw on his brother’s face the clear pain as the financial implications of this promotion struct home, “You sir, are a scoundrel. It is my opinion that it was not modesty or duty to protect your brother that has kept you from higher command these past years but a purse sealed by a laser welder.”

Standing from his seat the brigade commander added, “Not today, brother. Today that purse of yours will be ripped open even if we have to use a PPC to do it.”

More laughter and backslapping at Thomas Bedford’s expense was allowed to carry on for a few more moments before the Colonel broke in by tapping his microphone with two fingers.

“Alright, folks, the good Colonel has more news before we go and pick poor ‘ol Tom’s pockets. Please, John, continue.

“Yes, sir.” John Ligny added with a short bow.

“As we will be holding off on Beta Regiment we will add a third battalion to Gamma. The 13th Light Dragoons will be modelled after the 8th Hussars with the exception that every Mech in the battalion will be jump capable. In this case there will be a fair number of lighter medium Mechs but more than in the Hussars or 4th Dragoons. The infantry will be mounted in a mix of wheeled APCs, Packrats and the few remaining Goblin SRM medium tanks we have left in the inventory. The tanks will come from our spare hovercraft, effectively leaving us without any replacements.”   

The last statement was uttered with a shrug and glance towards the room.

“Command of the 13th Dragoons has yet to be confirmed but there is a short list of officer candidates. The battalion will stand up next month but all the required Mechs we have had to purchase will not arrived until near the end of the year.”

Turning his gaze towards the brigade commander John Ligny continued, “And that is about it for now, sir.”

To the gathered officers, “Any questions.”

There were none as it became clear the officers’ minds had clearly become fixated on the mugs of cold beer and spirits they new were theirs, free of charge by brigade and military tradition going back centuries into the past.

As the gathering filed out of the room more than one wit noted that it was Friday, with a reduced weekend duty roster beginning in just a few hours. The partying was bound to go on late into Saturday morning.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 08 February 2020, 04:44:23
Nice update!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 08 February 2020, 16:51:26
It would be good to salvage some dropships. :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: pete879 on 09 February 2020, 04:34:21
It would be good to salvage some dropships. :thumbsup:

Totally agree on that.

And I have a feeling the "reduced weekend duty roster" is about to provide an opportunity for that...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 19 February 2020, 11:56:15
Sellan Spaceport, Huan, Kaznejov Prefecture, Draconis Combine – Week 3a Sep, 3021

Captain Edward Kent stood with his arms folded, looking up at the starboard side of the two Leopard class dropships and slowly turned his gaze to Captain Talbart Talbardon. He did not like what he saw.

The 1st Mechanised Brigade’s senior engineer let out a slow sigh, “This is not good and the timing could not be worse.”

“I’ll say”, replied Talbardon. “We expected to have weeks, if not more, to make the conversions to these two ships. Now you tell me we have just two days to patch them up, one more to load them and be ready for launch by next week. ‘Bad timing’ is an understatement.”

Looking up at the two dropships the bay doors that would have led to the aerospace fighter bays had been cut open and extended upward to better match the other bays that held the BattleMechs. The conversion work had begun just the week before and both ships were swathed in heavy scaffolding, framing and screening to allow the Tech teams to carry out the work. At the moment the openings to the bays looked more like someone had cut two holes in the sides of each vessel with a giant can opener.

“Well, in their current state these bays won’t hold either a Mech or an aerospace fighter, sir.”

The statement came from Warrant Officer Yolande de Aragon, one of the ‘Brigade’s’ most senior Techs, as she came up to the right of the two officers.

Turning towards the two dropships she added, “I would suggest we rig ‘em both to hold cargo and then weld armour plate over the openings. Nothing too fancy, just enough for the transit and re-entry at the destination. Once on the ground we can cut them open again.”

Reaching up with one hand she scratched under her chin with a hand blackened by recent work.

“We could haul seventy or eighty tons per bay that way. A definite bonus considering the Mules with the rest of the brigade won’t be arriving for at least a week after Commander Howe jumps away with the combat ships.”

Talbardon turned toward de Aragon with a wry smile on his lips, “Unity! Valois and Woodville will be spitting nails at the loss of four spaces for their fighters. They’ll only have room for sixteen craft instead of a full wing.”

“I’ll break the news to them, Tal.” Nodding as he turned away he added to de Aragon, “Get the teams on the patches Yolande. And make sure the conversion gear is packed with the cargo. If we can stay out of trouble we may be able to continue the work when we reach our destination.”

“And where is that?”, shot back Talbarton.

“Damned if I know, Tal”, came Kent’s reply. “I suppose we’ll all know once we boost for the jump point.”

*****


Headquarters Alpha Regiment, 1st Mechanised Brigade, 25 km north of Sellan Spaceport, Huan, Draconis Combine – Week 3a, Sep 3021


The bivouacs for Alpha Regiments three combat task forces were beehives of activities as the troops earmarked for the abrupt move to the spaceport began to strike their camps. Alpha Regiment officially consisted of three reinforced battalions, one each of ‘Mech, tanks and mechanised infantry. The Brigade’s dropships, depending on their class, were configured to carry passengers based on conventional battalions so the Task Forces would have to redeploy from combined arms battalions to more traditional configurations.

Colonel Richard Bedford had arrived via ground car  at the headquarters of Lieutenant-Colonel John Talbot, the commander of the newly formed ‘Alpha Regiment, 1st Mechanised Brigade’. They moved swiftly to large temporary building that was surrounded by a fully armed infantry platoon and jamming equipment for the briefing on the sudden change in orders for the Brigade.

Standing before the group at the head of a camp table Richard Bedford began his briefing.

“Ok, people, we are pressed for time but I will tell you what I can about our new deployment. First off, we are not rushing out to block a Combine breakthrough. You can kill that rumour immediately. According to the governor and General Tallman of the Bremond Militia, it’s actually the opposite. The Feds have apparently broken through the Draconis front at An Ting and Beta Mensae and are poised to strike towards Matsuida and points beyond.”

Seeing the skeptical looks on a number of faces at the table he continued, “You can take that for what it’s worth but the Fed command admitted to stiff fighting in both systems and still seemed quite pleased with the results.”

A large star chart was deployed on the wall that showed the sector of space within sixty light years of Huan. Using a laser pointer the mercenary commander gave a run down on the current situation and what was known to be going on in each nearby system.

“What we will be doing is jumping forward to replace at least part of the assault force on An Ting while the worst hit Fed commands move back to Huan for refitting. I expect one or two regimental teams from the Uruk’hai to remain with us and the Bremond Militia will move forward as quickly as possible. We may even be asked to join the next jump forward but as that is outside the current parameters of our contract we would need a quick negotiation to cover the costs associated with the extra risk.”

Turning towards John Talbot, Bedford concluded, “This is your mission, John, you fill in the rest.”

Lieutenant-Colonel John Talbot, moved to the front of the spartan briefing room and began his briefing.

“We will be taking the entire combat strength of the ‘The Rifles’, now under Lieutenant-Colonel York, along with two companies each from the 11th Hussars and 17th Lancers. I would take more tanks but I want a drone carrier platoon from the Brigade HQ and space for the regiment’s headquarters vehicles and combat escort. Majors Woodstock and Hardyng from the Hussars and Lancers will command their sub units under the regimental headquarters.”

Motioning to the far end of the table Colonel Talbot recognised Major Catherine Woodville.

“Along for the ride will be two reinforced squadrons from Number One Group under Major Woodville. For those of you ground pounders who do not know how to count that means sixteen light and medium aerospace fighters.”

As an aide set up a portable monitor screen John Talbot continued, “Number 13 Commando will also come along for the ride in their Intruder. Finally, we will cram every available space with ammunition and spares, food and water, in that order. The rest of the brigade will be a week to ten days behind us but we won’t have the Mules, the supply echelons from the other battalions or First Service Battalion on this hop.

As the screen came alive it displayed a detailed map of the space port near the city of Cerant on An Ting.

“When we land, we will set up infantry positions in a loose cordon of strong points around the space port, dug in, wired and mined. This does not mean we will be static. The regimental and battalion headquarters along with one rifle company and its vehicles will man the perimeter to protect the fighter base and our supplies. The other two companies will join Woodstock’s and Hardyng’s companies to form two task forces of infantry, tanks and mechs as per the Brigade’s standard operational deployment. An Ting has just fallen to the Feds so the population will not likely be very friendly. If we run into trouble we can’t handle from any regular forces, we’ll fight a delaying action back to the port and dig in until help arrives.”

Left unsaid was that the ‘help’ in this case would be the rest of the brigade arriving with the Bremond Draconis March Militia.

“That’s about it, Ladies and Gentlemen. You’ll have some more details in you packages once we boost for the jumpships but for now we’ll keep things simple. If the Combine troops do show up, any plans we may have made will have to be modified, be ready for it.”

Sitting in his chair at the head of the table Richard Bedford watched as John Talbot took control of the room. The Alpha Regiment commander crossed his arms below his chest and planted his feet shoulder width apart and asked if there were any questions. Alpha Regiment had much to do in just a few days before deploying ahead of the rest of the command and many of the questions some may have had would have to wait until there was more time. After fielding a few questions concerning march order and logistics the briefing was concluded and the gathered staffs broke up and headed back to the respective commands.

Pleased that the senior battalions of the Brigade were in good hands Bedford allowed his mind to turn to the deployment of the newest battalion in the Brigade, the 13th Light Dragoons. The battalion was incomplete and would remain so for some months. He had decided that it would be placed in reserve for the next deployment, sorting itself out and becoming accustomed to the new operating 'culture' in which the troops now found themselves. So engrossed in his own thoughts had he become that he did not immediately notice the meeting was breaking up or that a soldier was trying get his attention.

"Sir? Excuse me, Colonel, should I call for your car and escort?"

Blinking twice Bedford smiled up at the young corporal, "Thank you, son, yes, go ahead."

Rising from his chair he walked over to John Talbot, interrupting a conversation with his company commanders. Offering his hand he stated simply,

"Well, John, you have enough to do without my hanging around cluttering up the place. If you have nothing more, I'll get back to Sellan and the rest of the Brigade."

John Talbot smiled and took the hand of his commanding officer. "Thank you, Colonel, I think we'll be fine. And don't worry about the regiment. We'll be waiting on the ground with a red carpet when you arrive with the rest of the brigade."

"I'm sure you will, John." Nodding to the other officers Bedford offered, "Good luck, gentlemen. We'll see you soon".

Stepping passed the group Richard Bedford could not help but feel a sense of emptiness stemming from his desire to lead his command as he had always done. He had to remind himself that the brigade was now much too large to command in the old way and that he would have to rely on and trust his subordinate commanders more than ever before.

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 19 February 2020, 17:55:10
That's probably the hardest transition for a commander... from full tactical control to anything beyond that.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 06 March 2020, 18:09:44
The Third Succession War Campaign, Jul - Sep, 3021

LC-DC Front: Once again the border between the Lyran Commonwealth and  Draconis Combine was the scene of intense raiding conducted by mercenary commands. From New Wessex and Alnasi in the Combine and Accrington and Phalan in the Commonwealth, coreward to Verthandi and Romulus, targets were struck repeatedly over the three months. Standing patrols are making the raider’s job more difficult but most raids are still making it to the surface. In one particularly embarrassing incident a raid by Waco’s Rangers jumped into the Phalan system without aerospace support and almost on top of two patrolling squadrons from the garrison, including elements from Wolf’s Dragoons Alpha command. The three dropships and their passengers were captured almost immediately and escorted to the surface. The dropships, Mechs and tanks of the raiding force were confiscated but the humiliated troops were allowed to return to the Rangers

Despite increased losses the patrols do not seem to have lessened the appetite for raiding. The economics of using mercenary commands has seen more of these commands moved up to the border while regular commands conserve their strength for sudden strikes at critical targets.

Only one large scale operation was undertaken by the LCAF along this frontier and this came in a drive to take Aubisson and Port Moseby in August. Two Lyran commands, 20th Arcturan Guards and 22nd Skye Rangers, supported by Wolf’s Dragoon’s Alpha and Gamma regimental commands, pushed the defenders out of both systems, albeit at some cost. It is unclear at the moment whether the two systems can be retained as counterattacks have badly depleted the invaders, who themselves have certainly called for assistance.

FS-DC Front: With the fall of Kaznejov it came as no surprise that the AFFS followed up with attacks against Senorbi and Goubellat in July, drawing DCMS reserves into the fight on the approaches to the Galedon system. However, just as Combine reserves arrived in August even heavier attacks hit Beta Mensae and An Ting. Proof that the attacks towards Galedon were feints was reinforced in September when AFFS ground forces fought delaying actions or withdrew entirely behind heavy screens of naval forces.

For their part the Combine troops put up strong resistance but took significant losses in holding their ground when their own naval forces were absent. At Senorbi, for example, the 1st Sword of Light, 3rd Proserpina Hussars and 12th Galedon Regulars counterattack took only moderate casualties to their ground forces but their aerospace regiments were savaged by Davion carrier groups Robinson and Admiral Kenneth Jones that covered the retreat of Harlock’s Warriors and the Bryceland DMM RCTs.

At An Ting the 17th Avalon Hussars and all three commands of the Fighting Uruk’hai supported by the FSS Kentares IV fought a two month struggle against 7th Sword of Light and 4th An Ting Legion before the defenders gave way, covered by the carrier group led by the Kagoshima. The defenders of Beta Mensae V never found their stride and were pushed off the planet by 2nd Ceti Hussars and the 21st Striker Regiment of the Eridani Light Horse supported by the FSS Alexander Davion. The Davion forces did not have things their own way by any stretch of the imagination and numerous commands had to be rotated to the rear after just one or two months of steady combat. If losses are anywhere close to what has been reported both sides may not have the strength to maintain operations at the current pace for much longer without major reinforcements.

Throughout the three-month period both sides made extensive use of espionage and counter-espionage operations to help direct operations while the few special operations attempted by either side generally came to grief with significant losses to the assets involved. The newest challenge for the Combine high command is what to do about the apparent Davion breakthrough in front of Matsuida. Davion espionage is apparently aware there is little to nothing between their forward troops at An Ting and the Prefecture capital. The dilemma facing the DCMS is whether to shift forces anti-spinward from Galedon to plug the gap or shift forces spinward from the Benjamin district.

FS-CC Front: September passed with the partial interdiction of Capellan space still in effect although it is said Sian is now negotiating a resolution with ComStar. At the same time the CCAF launched nearly a half dozen raids each month against Davion targets from Horsham to Quentin and back again. These raids were apparently carried out with the intent of distracting Davion attention from the Draconis Combine but the AFFS did not appear to take the bait or launch any retaliatory raids at all over the three month period. Whether this was because of the heavy commitment of resources against the Draconis Combine or simply because the forces available on the Capellan March are considered able to hold their own is unclear. Even so, both the target worlds and raiders appear to have suffered heavily in the exchanges with losses seldom less than 25 percent of the forces committed.

The greatest Capellan success came at Quentin where reinforced elements of Laurel’s Legion did significant damage to the industrial targets found on the planet, bringing nearly all production to a halt for a number of months. The raiders narrowly escaped before a relief column from The Black Cobras arrived to support the garrison troops who had fought hard and exacted a toll from the attackers. Rumour has it that Maximillian Liao himself authorised the expansion of the Legion as a reward for the successful operation.

CC-FWL Front: For reasons known only to himself, Maximilian Liao cannot seem to resist the urge to tweak Janos Marik’s beard whenever the opportunity presents itself. July saw a successful but costly raid against Fletcher, on the doorstep of Oriente, one of Marik’s strongest supporters in parliament. The raiders were from one of the new smaller commands known as “People’s Militias”, each militia mustering just under 2/3 the strength of a regular command centered around a medium Mech regiment supported by reduced armoured and infantry regiments but lacking in artillery entirely. The 3rd People’s Militia made off with a significant haul of spare parts and other equipment but at the cost of nearly 80% of their attacking force.

In September McLeod’s Highlanders struck Hall, defended by three commands of the Oriente Hussars. While the Northwind Highlander raid met with only moderate success they battered elements of the 5th Oriente Hussars who intervened to deflect the attack. Whether the two attacks were deliberately aimed at Oriente targets in order to cause dissention or were just a coincidence, the result was that the Oriente Assembly passed a resolution of support in favour of the provincial forces striking back at House Liao. Both Janos and Duncan Marik have urged calm, noting the main effort remains the Lyran front. No counter-raids were undertaken but Atreus did promise additional forces to support the Liao border defences and hopefully deter further raids.

FWL-LC Front: Learning their lessons from previous disruptions caused by Lyran espionage and special operations the Free Worlds League poured significant resources into their own intelligence, security and sabotage efforts between July and September. These efforts were met by similar exertions on the part of the Lyrans resulting in a state of confusion and near chaos as attack and counterattack were derailed by broken transportation networks, communications disruptions and broken supply lines. A renewed attempt by the Lyrans in July to strike at Denebola and Milton came undone when more than half the attacking force could not leave Summer. Pressing forward with the attack at Denebola the LCS Indefatigable and Victorious along with aerospace wings from the 4th and 5th Lyran Regulars ran headlong into the FWLS Captain-General supported by the aerospace forces of not less than five ground commands, including the Marik and 1st Free Worlds Guards. In a heavy battle that saw very serious casualties on both sides, the Lyrans soon realised they did not have the ground forces to take the planet and abandoned any attempt at landing and withdrew.

A similar thrust to retake Gacrux and Cor Caroli also came up short as did a Free Worlds League attack to retake Alcor in an attempt to rest the initiative away from the Lyrans. Neither side seemed to be able to protect their rear areas well enough to ensure orders could be executed while both sides noted their enemies had an uncomfortably thorough picture of what forces were deployed on various systems. The climax came in September when a massive sabotage effort by SAFE overcame LIC defences and stranded no less than fourteen Lyran ground and naval commands in Summer, Menkent and Haddings, effectively ending the Lyran offensive.

The end result after three months of false starts and fumbled assaults was that the two combatants were completely unbalanced and both sides knew it. The Lyran command found they had their heaviest concentrations in and around Summer with another grouping near the Hesperus system. Unfortunately there was little strength in the centre of their line. The Free Worlds League forces ended up concentrated at Rahne and New Kyoto with secondary forces at Denebola and Cor Caroli. While losses to forces that did engage were often heavy, sometimes even crippling, other commands did not fire a shot for three months and not a single system changed hands. Analysts are speculating that should either side get their security house in order the targets for renewed offensives are many and varied.

The Periphery: Activity within the Periphery States subsided significantly over the past three month with little news coming from either the Outworlds Alliance or the Taurian Concordate other than the usual pirate activity. However, the inexplicable shadow war being waged by House Liao against The Magistracy of Canopus continues to confound strategists as to what Sian hopes to achieve. Some have suggested that Maximillian Liao is continuing his policy of lashing out at neighbours when least expected in order to keep them off balance and to prevent them from concentrating against his realm. Others surmise that House Liao is looking for any weak spot to exploit to improve its strategic position after its series of defeats over the past half-decade.

Whatever the goal, the Magistracy has taken a new defensive tack with it own special forces and counter-intelligence efforts while shifting its forces carefully to better protect its frontiers from a growing number of pirate raids. Many of the raids are suspected of being sponsored by Sian with good supporting evidence. Rumours have begun to circulate of increased communications between Canopus and Andurien, leading some to suspect some defensive coordination of efforts against the Capellan’s activities.

Piracy: If the spring of 3021 had seen a marked increase in pirate activity around the periphery then the summer saw that activity increase to levels not seen in living memory. Over the three month period no less than 41 raids were recorded striking targets in every major House and well as the Magistracy of Canopus and the Taurian Concordate. At one point it was asked whether there were any pirates left in periphery or if they had all moved into the Inner sphere. The Draconis Combine suffered the most from raiders followed by the Lyran Commonwealth and Free Worlds League. For all the activity, however, it was noted that losses to the raiders were not insignificant and this was chalked up to the increased deployment of small patrol commands. By the end of September it was reported that pirates commands would be increasing their fees for future operations to cover the increased risks.

One notable pirate success took place on Kimball VI in August when Wilson’s Hussars, a little known or respected mercenary company in the employ of pirate Redjack Ryan, struck the planet and were engaged by a mercenary force mounted in attack helicopters. Led into an ambush in the Serval Canyon the Hussars recovered surprisingly well and slowly picked apart the VTOLs and their supporting infantry by a judicious use of fire and manoeuvre. Though the Hussars lost a good portion of their serviceable Mechs they were able to drag away the wreckage as well as significant other salvage and captured raw material from the nearby mines and escape. The mercenary networks were alive with chatter regarding this sudden turnaround by an otherwise low status mercenary band.

 Politics of the Inner Sphere: Setting aside all the manoeuvres, battles and raids a significant political event occurred in July when New Avalon released a public communique stating that the Federated Suns and Lyran Commonwealth had been engaged for some months in discussions aimed at normalizing relations between the two Houses. These talks were inspired by Archon Katrina Steiner’s peace proposal of 3020 and they had proceeded well enough for the two realms to make them public. In addition to the general discussions surrounding potential cultural exchange agreements and a formal exchange of regular diplomatic embassies, it was announced that the talks would continue and hopefully encompass scientific and trade treaties. The communique ended by stating that for all intents and purposes the Third Succession War between the Federated Suns and Lyran Commonwealth had ended. The New Avalon communique was followed shortly thereafter by a similar release from Tharkad confirming the new state of relations between the two Houses. There has yet to be any response from Luthien, Atreus or Sian.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 06 March 2020, 18:32:59
Excellent update, thanks!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 29 March 2020, 16:58:40
Tule Mod Spaceport, An Ting, Galedon Military District, Draconis Combine – Week 2a, Oct 3021

The roar of the shuttle’s engines and thrusters slowly faded with the vibrations coming up from the floor of the shuttle. The green ‘all secure’ light flickered on at the head of the compartment and the passengers began to unstrap themselves from their seats. The hull pinged and popped as the vessel cooled from its re-entry to the atmosphere and quick descent to the surface. Releasing his safety straps Richard Bedford rose from his seat and adjusted the straps of his body armour before slinging his auto-rifle across his back and checking that his laser pistol was secure in its holster.

Heading to the short companion way he stood in line behind the small section of troopers from Number 13 Commando who now accompanied him everywhere he went. The commandos were in full battle kit and would precede the commander of the 1st Mechanised Brigade down the access ramp and ensure the area was secure before he would be permitted on the ground.

No one doubted the spaceport at Tule Mod wasn’t secure, the planet had fallen to the Federated Suns offensive into the Draconis Combine’s Galedon District some weeks before but there was small if persistent insurgency still on going across the planet. There was no point in taking undue risks at the moment, so the Brigade’s commanding officer waited for the all clear and proceeded down the ramp.

As his foot hit the ferrocrete runway four vehicles rolled to stop in an arch near the shuttle. The lead vehicle was Packrat armed with a medium laser, The second and fourth vehicles were standard Packrat T5 scout vehicles from which heavily armed infantry poured out onto the runway and formed a skirmish line facing away from the grounded space craft. The third vehicle was 15 ton tracked Mobile Command Vehicle used by the brigade at the battalion and regimental headquarters level. Dismounting from the vehicles rear door was Lieutenant-Colonel John Talbot, commanding officer of the brigade’s Alpha Regiment.

Smiling broadly as he approached the brigade commander, John Talbot offered his hand to his superior officer, knowing not to salute in a zone where the enemy might still be lurking.

“Good morning, Colonel. I trust the flight in was comfortable enough.”

Motioning towards the MCV Talbot continued, “We just completed an update briefing with the Sun's commander and there is a lot to bring you up to date on in this sector.”

The conversation paused as the two men climbed into the MCV and secured themselves into their padded chairs with four-point harnesses. No sooner had the armoured door closed than the vehicle lurched into motion.

As the two senior officers placed headsets with microphones on their heads Talbot powered up a computer monitor that already held a star chart of the border region between the Matsuida and Kaznejov prefectures of the Galedon Miltary District.

“As you may have heard, sir, the Fed Suns apparently did breakthrough the Combine front when they captured An Ting and Beta Mensae last month. It looks like they knew what they had as they didn’t follow the usual procedure of attack-reinforce-relieve-attack.”

Adjusting the view to zoom in on Matsuida, Talbot continued.

The 2nd Ceti Hussars along with two of the regimental teams of the Uruks struck Matsuida, surprising the 7th Sword of Light, 4th An Ting Legion and 15th Benjamin Regulars. The Combine troops clearly were not expecting the lunge forward and the 4th Legion looks to have been sacrificed along with the garrison in a rear guard action. The 7th Sword and 15th Benjamin got away but lost additional troops. The Suns believe both commands will be out of action for some time.”

Turning back to the console the map was adjusted spinward to include the area between Matsuida and the Galedon systems. The briefing continued.

“At the same time additional troops, including some fresh commands from Kaznejov, struck at Kirei na Niwa, Nadrin and Delitzsch. The Eridani Light Horse took Kirei with their 21st Striker and 151st Light Horse regiments supported by their command battalion. The 1st Crucis Lancers and 3rd NAIS Cadre landed on Nadrin while the 17th and 42nd Avalon Hussars struck Delitzsch. According to the reports the garrisons have all been swiftly dealt with in just over a week.”

Talbot adjusted the monitor once more, this time towards the An Ting and Beta Mensae region. The vehicle jolted suddenly as if it hit a large hole or piece of debris. Despite being strapped into their seats both officers needed to recover their balance before Talbot could continue.

“Here on An Ting we have been screening the 8th Uruks while they rest and repair their kit. By the end of the month they should be back in good shape. The 10th Deneb Light Cavalry landed last week along with their large aerospace force. Unfortunately, like all Deneb commands they exchange ground troops for that large aerospace force and so have fewer ground regiments than a normal Federated Suns formation. That said, with the 10th Deneb’s six wings, our three and the Uruk’s one, we have a potent aerospace force even if we don’t have any carriers nearby.”

With this last John turned to his commander and added,

“So far as we know, at least. No one would give us any information on the Fed Suns naval moves but my money is on their being forward, facing Galedon V.”

Lost momentarily in thought as he viewed the icons on the screen John Talbot was pulled back from his musing by Bedford’s voice.

“So, Colonel Talbot, what are your conclusions regarding the present situation?”

“Well, sir, the breakthrough seems real enough but there are two things that concern me.”

“One,… this breakthrough is in the wrong direction. There are no viable strategic targets within 60 light years out that way. Short of going all the way to Luthien, it’s a lot of empty space. I think the Feds broke through because the Combine had concentrated their strength on more strategic targets. Towards Galedon and Irurzun.”

“My second concern is that the Suns have no real back up to push out in that direction. And if they pivot to the right now and try for Galedon, their backs will be towards whatever is coming from the Benjamin District. From what we know, the Fed Suns army is fully committed in this sector. All we can see as a reserve are the Eridani’s 71st Light Horse, maybe the 3rd Dismal Disinherited and Harlock’s Warriors. And the Warriors just recently retreated from Senorbi so they are likely resting and refitting. Behind us at Huan are the Bremmond and Dahar March Militia’s but little else. Everyone else is committed to the attack or holding the frontline systems. The only other command of note nearby are the 1st Ceti Hussars at Elidere IV.”

“As for the Combine forces, where are they? They have to be repositioning both from the Galedon direction and from the Benjamin District. Neither Warlord Samsonov nor the Coordinator himself can accept the loss of face the current situation is posing. They have to be planning a counterattack and now can mass from both sides of a growing salient. I would bet a month’s pay on it. The Combine is going to attack.”

“I hope the rest of the brigade is not far behind you, Richard.”

Smiling, Richard Bedford looked down from the screen at his friend and colleague.

“I won’t take that bet John. I’d just be handing over my pay to you.”

“And yes,… the brigade will be on the ground, complete, by the end of the week. Our employers gave us dropships for all the combat elements so we can deploy right away. Only the service battalions and supplies are arriving crated up.”

“Our Federated Suns comrades seem to have a sense of urgency at the moment.”

Looking back at the screen Bedford squinted as he thought.

“I think you’re right, though. The Combine will counterattack and it makes sense to strike from both sides. The questions is when and what specific targets will be first? Do they blunt the tip of the spear at Matsuida or, as I would do, strike the shoulders and try to cut off the entire penetration?”

“Send your report over as soon as possible along with all your analysis. Alert your battalion staffs to get ready for a full command meeting. I am sure that if we can see the trouble coming so can Duke Sandoval and his Marshalls. At least, let’s hope they do.”

The MCV jolted again as it passed over more rough ground but then began to slow. The vehicles commander stuck his head down into the command centre and gave Colonel Talbot a thumbs up.

They had arrived at the complex that would serve as the Brigade’s headquarters on An Ting.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 29 March 2020, 17:22:12
That's a pretty broad front to be characterized as a "salient"...  All the same, I think Davion is going to hard pressed to hold on to those gains...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 29 March 2020, 17:37:33
The salient is really formed by Matsuida, An Ting/Beta Men, Kirei/Nadrin/Delit.

The map is a bit out of date as I had to hold off posting while the battles in November (and now Dec) have been playing themselves out. I usually try to keep posts about three months in the past but a major clash is ongoing at Hesperus II which is taking time to resolve. I need to ensure I don't give too much away with posts while it could effect upcoming orders.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 29 March 2020, 17:41:35
Ah, makes sense...  I'm just glad to see you posting again!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 15 September 2020, 17:17:08
Unity Palace, Imperial City, Luthien, Pesht District, Draconise Combine – Week 2b, Oct 3021


Sweeping down the hidden staircase and into the antechamber of the Black Room, deep beneath the imperial palace, Takashi Kurita, Coordinator of the Draconis Combine, issued a brief command to the two guards waiting within.

“Seal the Room, Tai-i.”

With that the undisputed Ruler of the embattled Combine crossed the threshold to the meeting room as the door slide shut behind him.

Awaiting him there were Subhash Indrahar, Chief of the Security Forces, the five Warlords of the Military Districts of the Combine and Marcus Kurita, cousin to the Coordinator, Chief of Strategies and former Warlord of the Raslahague Military District. Marcus had been transferred from Rasalhague to Luthien due to his court intrigues and suspicion that he had a role in assassination attempt against the Coordinator in 3019.

Taking his place at the head of the table Takashi greeted each member of the group in order of seniority. He then recognised the head of the ISF with a slight nod. Normally, the briefing would have begun with the warlords giving briefings on the status of each their districts but this time the Coordinator interrupted the start of the meeting by turning to the ISF Director.

“Director Indrahar, do you have fresh information on the situation on Matsuida?

Rising from his chair Indrahar opened an old style leatherbound note book and extracted a single sheet of paper.

“We have received confirmation that Matsuida has been attacked by units of the Federated Suns. The expectation was that the troops who took An Ting would pause to rest and refit but they have instead pushed forward. As we are all aware from the main briefing notes issued earlier this month, the First Sword of Light, 4th An Ting Legion and 15th Benjamin Regulars were already badly depleted from previous actions and the local garrison is much too small to add much strength to the defence.

“The Sword of Light and the Benjamin Regulars are currently retreating from the planet, screened by the 4th An Ting and the garrison. The An Ting Legion is not expected to survive the encounter and is being sacrificed to both wear down the attackers and allow the other two commands to withdraw. The Davion forces are certainly not in the best shape but they are supported by at least two mercenary commands.

“It would be a logical to assume they are nearing the point of exhaustion and may pause on Matsuida to regroup. However, as of this moment, we have no troops in the area to oppose them or other Davion forces if they push on through the Matsuida Prefecture and on to Oshika.”

Indrahar did not need to read the last lines of his briefing note as he concluded but as he spoke from memory he let his eyes rest briefly on each warlord in turn, finishing with Warlord Greig Samsonov of the Galedon District.

The Warlords and Marcus Kurita all began to speak at once, all but Greig Samsonov, who remained still, fists clenched and a definite red hue to his face. After a few moments Takashi Kurita spoke without raising his voice and brought the conversation to an end.

It was then that Warlord Samsonov spoke through teeth nearly clenched tight.

“Director Indrahar, you paint too gloomy a picture of the situation in the Galedon District. The accursed Federated Suns troops knew they could not strike at Galedon itself so they turned away like cowards. Picking low hanging fruit from a tree does not equate to a pillaging of the entire orchard.”

Warlord Kester Hsiun Chi, Warlord of the Pesht District broke in suddenly.

“Perhaps, Warlord Samsonov, you do not understand the degree of crisis that besets your command. You sought and received reinforcements from my Pesht commands, ensuring us all that you would break the Davion offensive and drive them back over the border.

“To date the 6th and 7th Pesht Commands have been lost and now it seems we will lose the 4th An Ting Legion. I am not sure the Federated Suns offensive is going after low hanging fruit or if they are beginning a fresh harvest of Combine Worlds.”

Turning to address Chi, Samasonov was cut off by Warlord Syovo Yurioshi, commander of the Benjamin District.

“The current situation is intolerable. This collapse in the Galedon District has exposed my entire left flank while I face large Davion forces across the border from Misery to Galtor and onwards to Felanin. I cannot fight on two fronts at once without massive reinforcements.”

“That will be all, Shinsi!” Though Takashi only raised his voice loud enough to be heard above the argument it commanded immediate obedience.

“We have suffered a series of setbacks and we are here to take steps to rectify the situation. Davion forces have been pushing hard, they have been taking serious casualties and are likely just as fatigued as our own troops, if not more so. We must reinforce the Galedon District further, taking steps to bring the situation under control and drive the Federated Suns from our systems.”

On hearing he would be reinforced further Greig Samsonov lightened and made as if to speak. A look from the Coordinator silenced him. Turning to Warlord Ivan Sorensen of the Rashalhague Military District Takashi Kurita added.

“Warlord Sorensen, I want you to transfer two of your commands to the Dieron District and readjust your front with the Lyran Commonwealth to compensate. We will make additional funds available for supplies so you can increase your raids along the border to help cover your reduced strength.

Subhash handed a single sheet of paper to the Coordinator.

“I would suggest you send the 4th Arkab and 4th Proserpina Hussars.”

Ivan Sorensen nodded his understanding and replied, “Hai, Tono!

Turning to the Dieron Warlord, Takashi pushed on.

“Warlord Cherenkoff. You will also step your defences to the left in order to extend your front with the Federated Suns spinward as far as Proserpina itself. I will also need you to transfer the Shori carrier group to the Galedon District. We will make arrangements for a command circuit to be put in place as soon as possible to make the move.

“I know this seems a major addition or your district’s responsibilities, Warlord, but I am told that the Free Worlds League have resumed their offensive into the Isle of Skye and this should relieve some pressure on your front.”

Realising protest was pointless, Vasily Cherenkoff gave a curt nod of agreement to the orders he had been given.

“Warlord Yurioshi.

“Unfortunately, the Benjamin District will have to surrender the largest group of forces to reinforce Galedon. The 2nd Galedon Regulars on Benjamin have completed their advanced training. They are to be moved to Kawabe by a second command circuit. You will also transfer the 3rd and 4th Pesht Regulars from Arlington to Hachiman so that the Sword of Light and Benjamin troops can withdraw for refitting. Finally, you will also need to extend your left spinward to include Misery and Thestria.

Pausing as he let the orders to the three warlords sink in Takashi Kurita fixed his gaze on Greig Samsonov once again.

“Warlord Samsonov, the complexity of the situation demands that some changes be made.”

With this statement Greig Samsonov face drained of all colour and he stuttered a few incoherent words.

Good”, thought Takashi. The brash Warlord's discomfort would make him more pliable and his desire to save face would hopefully spark the extra effort he believed was necessary.

“Fear not, Warlord, you still retain command of the Galedon District. The military activities, however, are to be split into two areas of responsibility under my overall supervision. To this end we will divide the Galedon forces into two ‘armies’. The Army of Galdeon, which you will command, will be responsible for the defence of the Galdeon system and the front spinward to the periphery border. You will retain command of those forces in this region and ensure that Galedon is held at all costs.

“Your command will include the 8th Sword of Light and 5th Galedon Regulars currently on Galedon V as well as the four carrier groups currently above the star. The 1st Sword of Light, 3rd Proserpina Hussars and 12th Galedon Regulars at Senorbi have all had their aerospace forces crippled. The Sword of Light should go to Galedon while the other two commands move back to refit. The exact arrangements I leave to you but I want to see your defensive plan within the next five days.

“This leaves the 10th Pesht Regulars at Sverdlovsk and the 17th and 19th Galedon regulars at Sinope. These troops are comparatively fresh but mostly inexperienced. Nevertheless, you may need them for frontline service all the same.

“I must stress once more, Warlord, that Galedon must not fall. Everyone in this room knows why and why the secret buried there cannot be discovered by the Federated Suns. If you must weaken your periphery flank to protect Galedon then you may do so but Galedon must be held.”
 
Those last four words were punctuated by Takashi Kurita's forefinger striking the tabletop with each word for emphasis.

Holding Greig Samsonov’s gaze as he took in a few breaths and was satisfied the warlord would not protest, Takashi continued.

“Warlord Chi, you will command the Army of Pesht. The area under your command will include the line running from Iqualada to Hachiman, Sakoranoki, Dnepropetrovsk and Simferopol. Of greatest concern is the evacuation of the 7th Sword of Light and the 15th Benjamin Regulars. Both commands are exhausted and we cannot expect more from them at the moment nor can we afford their loss. You may move them to the rear for rebuilding and they may only be called upon at the utmost end of need and only with my permission until they are again fit for duty.

“You will take control of  the balance of the forces in the Galedon District. To aid you in this we have already given orders to speed the mobilisation of the rebuilt 6th and 7th Pesht Regulars destroyed earlier in the fighting. Also arriving in the district is the carrier group led by Haruna, the 9th Pesht Regulars and the 2nd Night Stalkers fresh from the pacification of Chatham. They are somewhat understrength and fatigued but still fit for action. This comes to a total of twelve commands and two carrier groups. Director Indrahar has the complete list here for you.”

The Coordinator motioned to the ISF Director who passed a single sheet of paper to the new army commander.

“To summarise, Warlord,” Subhash began, “you will have the following under your command: the 7th Sword of Light, the 15th Benjamin Regulars, the 2nd, 8th, 16th and 21st Galedon Regulars,  the 3rd, 4th, 6th, 7th and 9th Pesht Regulars and the 2nd Nightstalkers mercenary command. The carrier groups Haruna and Shori will be available to support.”

Takashi Kurita picked up the conversation again without pause.

“You mission will be wall off the Davion advance so that it cannot advance further into the Matsuida Prefecture or turn left to strike at the Benjamin District. This is to be completed by the end of November. Once your forces are in position you will assume the offensive and drive the Davion forces back to the border, relieving the pressure on Galedon as you do so. Warlord Samsonov will render what aid he can only after he has secured Galedon itself. Is that clear?”

Warlord Chi was clearly honoured by the task appointed to him by the Coordinator. Rising from his chair he bowed deeply to Takashi Kurita, “Hai, omo yo. Anata no watashi e no shinkō ni kōei ni omoimasu.

Returning the respect showed him Takashi bowed , though less deeply, as befitted his superior position and replied, “You and Warlord Samsonov can honour us best with victory in the coming counteroffensive, Warlord.”

This last offered Samsonov the chance to save face by including him as a major player in the coming campaign. All the same the Galedon Warlord could not completely hide the emotions that were barely suppressed below the surface of a forced calm.

“Thank you, Warlords. That will be all.”

Throughout the entire briefing and heated discussions Marcus Kurita had said little and offered no opinion, limiting himself to writing copious notes despite the meeting being electronically recorded.

Watching as the Warlords left the room Takashi Kurita was satisfied the gravity of the situation had been impressed upon the district commanders. The current crisis and their newly assigned roles would focus their attention on the enemy and keep them from dwelling on internal issues or entertaining the always numerous palace plots and schemes.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 15 October 2020, 18:55:22
10th Deneb Light Cavalry HQ, Cerant, An Ting, Galedon Military District, Draconise Combine – Week 1b, Nov 3021

The first of two mobile command vehicles sped along hard ferrocrete pavement as it rounded a long bend in the road leading to the Davion headquarters compound. Two Davion medium ‘Mechs on security detail paused and watched the column as it approached but their stance clearly told an observer they saw no threat in the approaching vehicles. Both stopped and turned as if watching the column approach but they soon resumed their guard positions as the friendly IFF transponders confirmed the approaching column posed no danger.

As the column neared the gate two Packrat reconnaissance vehicles turned aside to the right across the open ground, the vehicles had not yet come to a halt when heavily armed and armoured troopers began to deploy from their troop compartments. A third Packrat, this one armed with a medium laser, pulled into position to right of the road while a Saracen hover tank moved to back up the squads. As the two command vehicles passed through the gate at speed, one behind the other, a second security detail of Packrats and a Saracen tank following the column deployed to the left, outside the gate.

While there was still a low-level insurrection by Combine stragglers and a few remnants of the former garrison on An Ting the attacks were infrequent but still had a nasty habit of striking soft targets when least expected. The Davion military was working on suppressing the few remaining rebels through a ‘carrot and stick’ policy that was getting the upper hand with each passing day. Even though there were strict security measures in place near all Davion military and civil facilities, the local population was left to its own management. If the local authorities and security personnel kept things quiet the military government was quick to relax certain measures to help return life to something closer to normal.
   
All the same, troops were prudent to remain on their guard and senior officers tended to move through civilian areas in armed convoys to avoid presenting the rebels with a public relations coupe. The trip from Tule Mod Spaceport was without incident with nothing more threatening than harsh looks sent in their direction. An Ting was far from pacified but the Federated Suns were eager to repeat the successes they had on Delacruz, Valentina, Capra and other Combine planets captured in the past two and a half years. Davion public relations teams were sure to make use of those successes through the media and other means of communication to highlight how life would be different under the House Davion.

As Richard Bedford dismounted from the second command vehicle with his aide-de-camp, Captain Edward Bar, and his administrative aid, Sergeant Nicole Burns, his thoughts were not on the population of An Ting but on the far more hostile forces of the Draconis Combine on planets thirty, forty, fifty or more light years away. There, large forces of Davion and Kurita Houses tore at each other in the ongoing struggle for supremacy in the Inner Sphere. The current ebb and flow of events had carried Davion forces deep into the Galedon Military District of the Draconis Combine and to the threshold of the Galedon system itself. It appeared the Combine forces were on the verge of collapse but Bedford was not so sure. If anything had proven itself to be true in warfare since the fall of the Star League two and a half centuries before, it was that offensive power atrophies the further an army advances while the defender can fall back on supply bases and reserves. No House had secure flanks and this stood true for House Davion, facing the unpredictable House Liao on one side and the disciplined and tenacious Draconis Combine on the other.

Bedford’s thoughts were interrupted as Lieutenant Colonel John Talbot of the 1st Mechanised Brigade’s Alpha Regiment joined him from the first vehicle. He was accompanied by Lieutenant Colonel John Beaufort of the Brigade’s Gamma Regiment as well as the regimental commander’s aides.

“Well, Colonel, sir” Talbot wore his well-known smirk and air of perpetual optimism and good humour.

“I’d say there is a lot more going on than we know. With the ‘Uruk’s’ 8th Strikers jumping away as quickly as they did two days ago I’d say we are looking at new fighting at the front. Unless the good Marshal has more troops up his sleeve, we are looking decidedly thin on the ground here on An Ting.”

“That’s more true than you know, John.” Replied Bedford. “The Deneb Light Cavalry are every bit as ‘light’ as their name suggests. Their ‘Mech regiment is supported by just two regiments of armour, all light and medium tanks, two regiments of jump infantry and battalion of artillery. With a hostile population and no friendly garrison to bolster our numbers we have to hope that their large aerospace force can compensate.”

“That may be their plan, sir.” This was from John Beaufort. “The 10th have six aerospace wings, we have nearly three of our own and the ‘Black Navy’ lads up there on Alexander Davion add two fighter wings and three more of assault ships plus the carrier wing itself. The Kurita forces would need to target us with more than just their usual assortment of combat commands to get through those defences.”

Turning to his comrades with a raised eyebrow Richard Bedford gave smirk of his own.

“I suspect, Mister Beaufort, that Marshal Sanders has called us here to explain that very plan to us. To be honest, I am not expecting good news. Consider for a moment that for every briefing we have attended while in Davion or Lyran employ in the past, we were able to bring our full regimental staffs as well as the battalion commanders and their senior staffs.”

Looking around with a slight wave of his hand he added,

“Today, just the three of us and our aides, all here under the tightest security.” Pausing, his face became unusually serious as he looked down at the pavement.

“No, gentlemen, I expect we will be in for unpleasant news so let’s get to it. We won’t learn anything standing around here in the compound.”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 17 October 2020, 15:17:12
Orbit of Jiě Jiě, An Ting, Galedon Military District, Draconise Combine – Week 2a, Nov 3021

The shuttled slowed to a dead crawl as it picked its way through the debris field near the nadir point of the smallest moon orbiting An Ting. When the planet had been attacked in August both sides had committed naval units that culminated in a series of battles that covered the retreat of Combine forces from the system. A dropship had impacted on the surface of ‘Sister’ leaving an ugly scare on the airless surface with the explosion throwing tons of debris into airless space. The light gravity had captured some of the debris which now clouded the lower hemisphere of the moon with pieces of metal and another material ranging in size from small shards to deformed masses of metal, wire and insulation weighing in the tens of tons.

It wasn’t the destroyed dropship on the surface or the debris in orbit that brought the shuttle to Jiě Jiě this day, however. The August naval battle had also left other wrecks in the near orbit around An Ting and it was one of these that had brought Captain Edward Kent into space this day. Hovering over the moon was a Union class aerospace fighter carrier dropship. From the report given to him by the Davion navy and the company which held the salvage contract, she was in poor shape. Her Fusion drives were cold although it had not been determined if they were beyond repair. The hull had been holed in a number of places and it was clear from some of the tears in the hull that there had been more than one internal explosion. What weapons that were not destroyed in the fighting had already been stripped by the Davion contractor, the command centre was a ruin and the computers would likely need to be rebuilt completely. Seeing her in open space Kent summed up the craft in single word – derelict.

That means the asking price will be low. Now we’ll see just how low that will be.” Kent thought to himself.

As the ST-46 Shuttle edged closer using its attitude jets, Kent and his two assistants sealed the helmets on their EVA suits. A few more bursts from the attitude jets brought the shuttle to halt just 50 metres from the wreck as Kent’s helmet headset came alive.

“Captain? We’ll hold station here while you make your inspection. You have plenty of air so take your time.”

The voice in his ear belonged to a young Davion naval officer piloting the shuttle. LeClerc was his name.

“Thanks Lieutenant.”

As was common the 1st Mechanised Brigade, the rank came out as Leftenent, the pronunciation dating back to Earth’s pre-space flight era in the old Earth British military tradition.

“We’ll begin with the drives and then the structure. If she’s not structurally sound or the engines can’t be repaired nothing else will matter.”

Le Clerc responded, “Cycling the airlock now, Captain. The cargo bay doors are unlocked and your equipment is ready when you are.”

Kent watched as the light next to the airlock changed from green to amber and then red. Sealed inside the suit, he did not hear the hiss of air as the vacuum took over but changes in pressure on his suit told him enough. He reached up and pressed two additional buttons and the door popped out by perhaps two centimeters. It took only a slight push and the door slide to the side and clear of the exit.

Stepping on the lip of the hatch Kent pushed off into the emptiness of space, closing his eyes as his senses lost their normal orientation of ‘up’ and ‘down’. The feeling past quickly as experience took over, the engineer remembering his first experiences with ‘space walks’ years ago.

Not much good to anyone as an engineer if you can’t master space walks”, he reminded himself.

Touching a small button under his left hand he activated his suits thrusters and swung his orientation to face the wrecked dropship. It was ‘nose down’ at about 60 degrees as he viewed it, while the bulk of the much smaller shuttle was ‘nose up’ at almost 90 degrees. Grasping the small joystick by his right hand he began steering himself towards the shuttle’s cargo bay doors.

“Rod, Vasily, let’s get the gear and head on over.”

Carlos Rodriquez and Vasily Samanovo were two of the most senior Techs in the Brigade who had both vast experience with dropship drives and structure as well as experience with zero-G environments.

“By the book, Gentlemen. I don’t want any accidents out here.”

Receiving confirmation from the two Techs as they joined him near the cargo bay doors, Kent turned himself again to look at the ruined dropship.

“I hope you have a pulse, young lady. We could use you.”

*****


First Mechanised Brigade Administrative HQ, Tule Mod Spaceport, An Ting, Galedon Military District, Draconise Combine – Week 2a, Nov 3021

The doors to the meeting room swung open as Sergeant Nicole Burns led a small procession of Davion officers into the room. Two men and a woman were in regular duty dress but carried sidearms as befitted the current security situation on the planet. The officer in front wore the rank insignia of a major and his collar dogs and other insignia identified him as a major from the 10th Deneb Light Cavalry. He was tall and seemed young for his rank but moved with authority and the confidence of a man who knew his job. The woman was also tall, mid-twenty’s in age and wore the uniform of a captain of Davion Light Guards included citation ribbons above her left breast pocket. She had ‘Mechwarrior’ written all over her.

The third man was shorter, with dark skin that spoke of ancestry back to Earth’s African continent. He was few years older than the other two but not by much. He also wore the uniform of the 10th Deneb Light Cavalry but there was something else about him that Richard Bedford could not quite put his finger as he drew nearer to the table thaemercenary officers were seated at.

As Sergeant Burns approached the table, she swung out of the path of the Davion officers and came to attention to Bedford’s left. The Davion officers also halted and came to attention with soft clicks of their bootheels.

On the opposite side of the table Richard Bedford and his officers rose from their seats as the party approached.

“Sir,” began Sergeant Burns, “Major Ostlund and Captain’s Bonet and Kambanda.

At the introduction Major Ostlund snapped off a parade ground salute.

“Colonel Bedford. Marshal Sanders sends his compliments, sir.”

Returning the salute more formally than was normal practice within the Brigade’s senior officers Bedford replied.

“Thank you, Major. I trust all is well with the Marshal since our meeting last week.”

“They are, Colonel. The Marshal is understandably busy and we have fresh news on combat operations in this region that he wants you to be aware of.”

“Glad to hear it, Major.” As everyone relaxed Richard Bedford turned to the other Brigade officers in the room.

“These are my senior unit commanders. You already know Lieutenant-Colonels Talbot and Beaufort of Alpha and Gamma Regiments. You also know Sergeant Burns, my administrative aide.” He did not mention that sergeant Burns was also considered Richard Bedford's unofficial body guard.

Both officers nodded towards their Davion colleagues.

“This is Lieutenant-Colonel Montagu, commander of the 1st Horse Artillery. Lieutenant-Colonel Philip Valios and Major Catherine Woodville from our Number One Group, aerospace fighters. Commander Richard Howe, our dropship wing commander. Lieutenant-Colonel John Ligny, who commands the technical troops for both regiments.

“Please, Ladies and Gentlemen, be seated. We have a lot to cover. You may connect your computers pads to our network through the ports on the table. From there you can access your own systems through the firewalls.”

As the officers seated themselves, Sergeant Burns seated herself at a separate computer station to the left and slightly behind her commanding officer. Orderlies filled water glasses and uncovered a side table with light pastries and pots of tea and coffee.

Major Ostlund began.

“Colonel Bedford. The first thing we have to confirm for you is that four commands led by the Davion Light Guards along with three carrier groups struck at the Galedon system last week, with two additional commands each striking Consenza and Senorbi. By this morning, or very near to it, they should be making planetfall in all three systems. This the big push in this district and the culminating attack to obtain the campaign’s objective, Galedon V.

“Needless to say, all efforts will now be focused on the coming battles in that area so the 2nd Ceti Hussars and the Uruks have halted all operations aimed at moving past Matsuida. Losses on Matsuida were fairly high in any case and the units there quite fatigued, which explains why the Uruk’s 8th Striker Regiment departed so suddenly last week.

“You would also be aware by now that their 5th Heavy Regiment has now returned to An Ting but they left much of their equipment and supplies on Matsuida to be used by the other two commands to make up for losses. The Uruk’s 5th Regiment will be rebuilding here in the meantime.

“At the moment the Uruk’s are both exhausted and badly depleted. In fact, they can field just one complete heavy ‘Mech battalion with a few lances to spare with the other battalion headquarters. Their motorised infantry regiment is likewise badly shot up and can only field one composite battalion. The other two battalions can’t even manage a full company between them so they will form a small reserve based on the regimental headquarters here at the spaceport. The full battalion is being deployed in Cerant as a security force and to ensure the population cannot interfere if any Combine forces come this way.”

Raising a finger to pause the Davion major, Richard Bedford asked,

“Are we expecting an attack, Major?”

“No, sir.” Replied Ostlund.  “Not at the moment. The Marshal is simply taking steps now to make what deployments he can so he has a clear view of what mobile forces he does have. The 10th is a light cavalry force, Colonel. We like to move fast and strike hard.”

Captain Bonet now took over.

“The 5th Uruk’s armour is also badly depleted but is probably in the best shape of the three regiments of the command. The heavy battalion is about two-thirds strength while the medium battalion is at about thirty-five percent. More equipment is now en route but again, it will take time to arrive.

“What we would like to do, Colonel, is tap into your store of spare tanks. The Uruks will pay a good price and Marshal Sanders will ensure that whatever they need, but cannot afford, will be paid for by House Davion. Perhaps a mix of thirty of your Brutus, Bulldog and Vedette tanks should suffice.  With your cooperation the Uruks should be able to field a mixed regiment with a heavy aerospace wing and about half their artillery if the Combine troops do return.”

Turning to his own officers, Bedford noted with only partial mirth, “You seem quite well informed as to the contents of our stockpiles, Captain. All the more ‘impressive’ as we are under independent command and have no liaison staff at any of our headquarters.”

Captain Kambanda leaned forward.

“You will forgive us, Colonel, but it behooves any employer of a mercenary command to be as well informed about the capabilities and the composition of such a command. Simple prudence dictates as much.”

The penny dropped for Richard Bedford.

“You are military intelligence, Captain.” Bedford stated, his head turned slightly in order to look slightly sideways at the Davion officer. “Am I correct?”

Kambanda could not hold back a broad smile as he continued,

“Yes, Colonel, I am. Although I tend to spend most of my time in dark pubs and less than respectable establishments, my superiors do bring me out of the shadows on occasion and dress me up in a uniform.”

More seriously,

“As Major Ostlund noted, we are not expecting an attack in the immediate future. However, we have already detected some new troop movements to Thestria and Iqualada, each receiving a single new command. We are working to flesh out more details along our spinward flank but we are convinced that Kurita must react to the attack on the Galedon system. Whether they hit Matsuida, Huan or here at An Ting we need to prepare.

“The Alexander Davion carrier group has left for Galedon and Kentares IV remains at Matsuida, at least for now. I believe it is safe to say we will not be seeing any reinforcements as long as the fighting in the Galedon sector has priority. Despite this our strongest hand remains the combined aerospace forces here on An Ting but anything we can do to bulk up our ground forces would also be wise.”

Richard Bedford held Kambanda’s gaze but there was no anger in his look.

“Colonel Ligny?”

“Yes, sir.” Came a voice from the end of the table.

Turning his gaze down the table Richard Bedford let his own smile crease his face.

“Take a look at what we can spare and give our guests the price tag. Also, have ‘legal’ do an amendment to the contract noting the sale.

“Now,… Major Ostlund, Captains Bonet  and Kambanda. While we discuss the details let's have some refreshments. I suspect this conference will take some time.”

Pushing back his chair Richard Bedford rose from his chair and motioned to the table containing the with coffee and tea.

“Then I would like to talk a bit about dropships.”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 18 October 2020, 23:51:49
First Mechanised Brigade Administrative HQ, Tule Mod Spaceport, An Ting, Galedon Military District, Draconis Combine – Week 2b, Nov 3021

Hurrying through the door to the meeting room just down the hall from the administrative offices in the headquarters building Captain Edward Kent and Lieutenant-Colonel John Ligny II looked like two cats that had eaten very fat canaries. The two officers smiled their greetings to Captain Rory Fitzhugh, Lieutenant-Colonel Philip Valois and Commander Richard Howe. John Ligny waved Kent to a chair near the computer station where Sergeant Nicole Burns was already seated, busying herself with setting up the presentation already loaded into the network.

“Well, you two look like you are having just too much fun this morning”, quipped Richard Howe, “I trust the survey of the two candidate vessels was promising?”

Smiling over his old fashioned spectacles, John Ligny replied, “Well, ‘promising’ is a subjective term. Let’s just say that if we have time, and Captain Fitzhugh can cover the costs, we might be able to get both craft serviceable – “

Before he could finish his thought, Richard Bedford came through the door with two cups of tea in his hands. As he saw the room was already full of the meeting invitees he slowed his pace.

“Well, look at you people,” the brigade commander said with mock surprise, “Everyone is early for the meeting once again. I am pleased.”

Everyone who had any dealings with Colonel Richard Bedford knew that he was stickler for punctuality. He was patient with many personality flaws but insisted that the troops under his command know and understand the importance of “meeting your timings.” That applied especially in the field where a delay in a unit reaching its planned deployment position could mean the difference between victory and defeat, life and death. When the brigade was ‘in garrison’ the rule still applied as a matter of principle. If you could not manage to be on time on a base, how could you expect to be where you were needed when shot and shell were filling the air.

As he passed Sergeant Burns’ seat he placed one of the cups to her right.

“English Breakfast, one teaspoon of honey, Sergeant.”

“Thank you, sir.” Came Nicole Burns’ reply.

The informality between Richard Bedford and his immediate staff was well known. As was common amongst many mercenary commands the strict discipline and status bestowed by rank was less formal amongst staff members who had regular day to day interaction with each other. Individual rank was still present, but in the 1st Mechanised Brigade Richard Bedford had let it be known that, in the office, regular saluting and strict discipline did not foster the free flow of thought and expression that could be valuable to decision making process within the brigade.

“So, gentlemen,” Bedford began as he took his seat near the head of the table.

“I trust the inspections went well,” directing the comment to Edward Kent and John Ligny together.

John Ligny, as the senior of the two officers involved in the survey motioned to the brigade’s senior engineer.

“I’ll let Captain Kent give you the details, sir.”

Kent cleared his throat before he began. “Well, sir, both vessels are effectively wrecks if we went by the text books.

“The Union carrier up by the small moon can’t be repaired with the equipment or facilities here at An Ting. That said, if we focused on repairing the docking ring and getting the attitude thrusters in working order, we could tow her out to a jump point and then send her to the rear for a rebuild. It will be expensive but if the parts arrive in time, we could jump her away by the end of the year.”

“How long to repair once she reaches a rear area facility?” Bedford asked.

“We'll do what we can here but two months should do it, sir. With travel time, she could rejoin our fleet by the beginning of May next year.”

Bedford nodded, “Carry on, Captain.”

“The Buccaneer is another story entirely. Sergeant, could you open the file ‘Buccaneer’ and put it up the screen, please?”

The screen came alive as Kent picked up a remote that also contained a laser pointer.

“As you can see from this video, the hull is breached in a number of places and there is some structural damage that we can repair but the craft will never be as sound as it was before she was forced down.

“The command centre and cockpit are all damaged but can be repaired with a bit of effort. As this is the standard Combine variant, she has the extra weapons suite commonly found in this region. About half of these will need repair or replacing but, thankfully, the PPC is intact. Landing gear is damaged but these craft already have robust equipment so we can fix these.

“The main engine is badly damaged but salvageable, though she can’t get off planet without a major effort. If we expedite the parts delivery, focus on engines and controls and throw every spare Tech we have at her, she might be able to boost for the jump point by mid-January. A full repair and conversion would probably put her in a yard for two or three more months.”

The mention of ‘conversion’ peaked Richard Howe’s interest.

“Conversion, Captain? What kind of conversions are you thinking about?”

Turning to Sergeant Burns, Kent asked, “Could you call up the schematic, Sergeant?”

As the schematic of a Buccaneer came up, Kent continued.

“The main complaint with the Buccaneer as a transport has always been the lack of quarters for the vehicle crews. Since we need to strip the craft down for repairs in any case, we have the opportunity to make some changes. With just shy of twenty-three hundred tons of cargo capacity I am recommending we us 50 tons of the small hold to install 10 barracks bays that will hold about 300 personnel, their kit, mess facilities and life support. We could even install extra bays to ensure a bit more comfort or for use as recreation and exercise facilities.

“With well over two thousand tons of cargo space remaining, we could carry most of a heavy tank battalion. More than that since we have a mix of tanks from the light Scorpions to the von Luckners.

Setting down the remote, Kent turned towards Bedford.

“Colonel, both these craft can be repaired and made to fly again. The bad news is that this will be expensive as hell. Not as much as purchasing new vessels, especially the Buccaneer, but this will hurt all the same.”

John Ligny turned to Bedford and added, “To add a bit more to the potential costs, sir. The lead provided to you by Captain Kambanda turned out to be solid. There is damaged Union ‘Mech carrier on Beta Mensae V. Unlike the two dropships here, this one is not a wreck even if it has seen better days. It will need replacement parts and a number of repairs to be fully functional, but she flies and we could probably refit her here at An Ting. Kambanda said he can hold it for a week if we are interested and can afford the price tag.”

Rory Fitzhugh now spoke up.

“Colonel, I’ve been crunching some rough numbers as the discussion went on. We are already looking at a major hit to the accounts this month as we make the final payment for Black Prince and an even bigger bill in January when Dauntless arrives. Those two vessels alone will set us back by more than one hundred and twenty million C-Bills.

“Rough numbers for the purchase, transport and repair the Union carrier will exceed thirty-five million, the Buccaneer will cost over two hundred million. If we then add in the damaged Union over on Beta Mensae, we are looking at another sixty million plus repairs, at a minimum.
 
“I’ll firm up these numbers in a few hours once I talk with Colonel Ligny but this sort of expenditure could deplete perhaps as much as forty percent of the brigade’s funds.”

The implications of the cash outlay for the dropship program were not lost on Richard Bedford and the pensive look on his face was noted by all in the room.

“Thank you, Captain. Please put your head together with Captain Kent and Colonel Ligny and get me the numbers by the close of business today.”

Looking around the room Bedford asked, “Is there anything else to add to today’s discussion?”

“Yes sir,” replied Commander Howe. “If you have time after lunch, Lieutenant-Colonel Valois and I have a proposal we would like to run by you. We’ll need about half an hour.”

“Alright then,” replied Bedford. “Come to my office at 1330 and you can make your pitch.

“Is there anything else? No? Then lets get back to our business for the day, people.”

*****

The two officers who led the brigade’s aerospace forces arrived at Colonel Bedford’s outer office at exactly 1325 hours. Sergeant Burns was at her desk to the left of the door and two meters from the wall. Despite the path being clear to the commander's office no one in the brigade would have been stupid enough to walk past Nicole Burns’ desk without her leave. Rising from her desk the sergeant greeted the two officers.

“Good afternoon, Commander Howe, Colonel Valois. The Colonel is expecting you.”

With that she took two steps to the door and knocked quietly. From behind the door came a muffled command.

“Enter”.

Opening the door and stepping over the threshold Nicole Burns stepped to one side as she announced the arrival of the two visitors.

“Commander Howe and Lieutenant-Colonel Valois to see you, sir.”

“Thank you, Sergeant. Come in gentlemen.”

As the two men entered the room Burns pivoted and backed out of the room closing the door behind her.

Motioning to two chairs in front of his desk, “Richard, Phil, please have a seat. Tell me what’s on your mind.”

Richard Howe looked at the aerospace commander who nodded his agreement to proceed.

“Colonel,” Howe paused for a heartbeat, “how do you feel about a bit of piracy?”

Bedford smiled as he sat back in his chair, “Normally I would frown upon it, Commander, but I suspect you have something a little different in mind than raiding farms and villages.”

“Aye, sir, indeed. What I have in mind is a bit unorthodox considering our current circumstances but it might garner us a bounty worth the risk.

“As you know, the Black Prince will be arriving in a few days and should join our small fleet by the end of next week. What I have in mind is to group the Black Prince, Edward III, Henry II and Framlingham Castle together with Thirteen Commando and go on a bit of commerce raiding in nearby Draconis systems.”

Bedford chuckled at the idea, “Go on, Commander.”

“If the Davion intelligence we’ve received is at all accurate with reports of two new commands arriving at Thestria and Igualada earlier this month, then there is a pretty good chance that the support and supply convoys for both commands will be coming and going from both systems. If we could borrow two Merchant class jumpships assigned to us by the Davion navy for some extra curricular activity, we could pop in at the star’s Zenith or the Nadir points and with some luck, bag us some shipping.

“It is unlikely any major naval units will be escorting these convoys as the latest reports have their carriers coreward at Galedon or towards Oshika. These fat turkeys would only have their dropship guns and a few fighters from the jumpships or an escort carrier for protection.”

Bedford pursed his lips as he considered the two men in front of him.

“Tell me, Richard, if you jump away with more than half of our aerospace fighters and all of our carriers, what do we do if Warlord Samsonov decides to pay us a visit while you are gone? We are already pretty thin on the ground here.”

“I would wager, sir, that all eyes on the Draconis side of the line are firmly fixed on Galedon and its nearby systems,” Valois added. “More relevant to our sector, Matsuida has not been attacked. The Combine forces may still be shifting into new positions and that means the shipping lanes will be active.”

Leaning forward, his elbows on his desk, Bedford pressed, “And if you jump into Igualada and find nothing? You are stuck there until the jumpships recharge and you can jump away again. Even a reasonably safe quick-charge would still mean waiting around for three or four days, provided nothing goes wrong.”

“That is true, Colonel,” admitted Howe. “There is a risk but short of jumping into a system at the same time a troop convoy arrives those risks can be mitigated. Davion intelligence should be able to provide us with some information on routine traffic and SOP. If we time the raid right, we may catch any jumpships already partially recharged or with fat cargo dropships just arriving.”

Valois jumped in again, “Sir, the Leopards can carry two squadrons of Major Woodville’s medium and heavy dropship busters. The Union and Intruder would carry another sixteen fighters, fourteen light fighters to tie up any escorts plus a command flight for the medium squadrons. We could commit twenty-eight fighters in all along with the four dropships, strength enough to handle any standard merchant convoy. Major Burgh’s commandos will be there to board and capture a jumpship. Maybe more than one if the opportunity presents itself.”

Holding both hands before him in an effort to quell the two officers enthusiasm Bedford went on, “Gentlemen, I am not opposed to the idea, and I applaud the audacity, but there are too many ifs and too much reliance on chance. The Black Price won’t arrive in orbit for another week or so, yes?”

Howe nodded his agreement, “Eight, maybe nine days, sir.”

“Good, then. That gives you time to fine tune your plan. Contact the Davion staff and see if you can firm up some details to improve the probability of hitting something more than empty space. Then we’ll talk about this some more.”

Howe’s faced brightened. “We’ll come back to you in a few days, sir. I’ve been in space for twenty years and I believe there are rich targets for the taking out there. Full combat commands need massive amounts of supply and these can only come in via dropships. It’s just a matter of timing.”

“Very good then, Commander. I like the idea of the raid, if only to disrupt supply lines or destroy merchantmen. That said, if you can bring home some prize trophies, so much the better.”

Rising from their chairs the two officers nodded their thanks, came to attention briefly and took their leave of the brigade commander.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 19 October 2020, 21:48:00
Capturing a few fat cargo dropships should pay for the repairs to those wrecks.
Also it would not be piracy as they are only helping the DC by reducing their maintenance costs and need for storage.
Doing the DC a favour. >:D :D
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Sir Chaos on 20 October 2020, 05:28:54
Capturing a few fat cargo dropships should pay for the repairs to those wrecks.
Also it would not be piracy as they are only helping the DC by reducing their maintenance costs and need for storage.
Doing the DC a favour. >:D :D

I used a rationale like that in a War in the Pacific game once - I told my opponent "Don´t think of it as me sinking your ships. Think of it as me helping you unclutter your order of battle."

It didn´t work. He still tried to make me stop.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 21 October 2020, 08:11:02
I played the original SPI monster game back in the day.

The problem with obtaining dropships is the cost. As the campaign began longgggg before Campaign Operations came out the system used requires "opportunity" and C-Bills. Even with IO and CO, actually be able to snag a DS is no easy task.

So,.... if you can't snatch one on the ground you have to have a go at merchant shipping pipelines.   :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 24 October 2020, 11:12:03
Free Worlds League Military Headquarters, Atreus, Free Worlds League – Week 3a, Nov 3021


Duncan Marik closed both eyes and hung his head while he rubbed both temples with two fingers of each hand. A meeting of the government ministers and the high command leaders had been arranged in order to align all parties with new offensive just launched against the Lyran Commonwealth’s Federation of Skye. The meeting ran much longer than planned as it became clear that support for the government in Parliament for continued offensive action was waning faster than anticipated.

The initial drive into the Federation of Skye begun in 2019 had been far more successful than anyone had hoped but the swift advances had slowly been brought to a halt by the Lyrans and counterattacks had begun to retake captured star systems. Most concerning of all were the casualty lists that continued to grow despite defensive successes along the front. Those lists had begun to erode the hard won support and was now a major concern within the government.

The Speaker of the Parliament and eight of the nine councillors in attendance had left the meeting after a heated discussion following the news that the military had launched a new offensive. The new attacks were aimed at Hesperus and its nearby systems in Rahneshire, the objectives being the concentrated Lyran industries found there. The argument focused on the timing of the offensive, coming so close to the end of the year and just weeks before the forming of a new parliament for 3022.  A lack of support from the independent systems could undermine the entire effort if the public could not be brought around to back the government and Captain-General in this new effort. Provincial combat commands could be withdrawn under the Home Defence Act or funding for additional troops and supplies to support the offensive could be denied. Either or both cases would bring the offensive to a halt and hand the hard won initiative to the Lyran enemy.

As the room emptied there remained just three men seated around the ancient polished oak conference table. All three were from the ruling Marik family.

Raising his head as he opened his eyes, Duncan Marik spoke.

“How do you manage it, Uncle?”

General of the Marik Militia and current commander of the offensive against the Lyran Commonwealth, Duncan Marik had never liked the politics of the Atreus Court or dealing with politicians and government bureaucracy.

“It is never easy, Nephew,” replied the Captain-General of the Free Worlds League. “For better or worse, parliament is part of what makes the makes the League what it is. What I need most is a means of forcing a decision on the Lyran front before the remaining support evaporates entirely. Then we can adopt a more defensive stance and consolidate our gains. That should calm the nerves in Parliament as well as reduce the casualties we are suffering, which are bad enough.”

Rising from his chair Captain-General Janos Marik walked to the holo-display showing the current movement of troops. Adjusting the magnification of the display the frontier along the Free Worlds League and Lyran Commonwealth expanded from the Terran system all the way anti-spinward to the Circinus Federation. The mass of movement was concentrated near the systems of Hesperus, Lamon and Caledonia in Rahnshire but there were other movements anti-spinwards towards the Circinus Federation.

“You are confident about this ‘Hammer and Anvil’ plan, General?” Janos was looking through the holo-display directly at Duncan Marik.

“As confident as one can be, sir.”

Standing himself, the younger Marik moved to the holo-display and placed two hands on the console, leaning forward as he studied the red, blue, yellow and green icons suspended within.

“The Lyran Commonwealth is larger, wealthier and has more industrial output than the League. Their military is also larger than ours by nearly a third but they use heavier, less mobile equipment. Fortunately for us, they also tend to be predictable and repetitive in their attacks. They are also not that fond of manoeuvre.

“This has meant we have been able to ‘do more with less’ in most of the recent battles. That said, the numbers are catching up with us. As the Lyrans bring in more and more troops the casualties have been increasing significantly and this is affecting our ability to keep units up to strength.”

Lifting his gaze to the Captain-General Duncan began to slowly walk around the display as he continued,

“We need to regain room to manoeuvre and somehow unhinge this wall of steel the Lyrans have thrown in front of us in Skye. We’ve just hit Hesperus with six ground command and three carrier groups. Smaller attacks are aimed at Lamon and Caledonia with the intent of isolating Hesperus and applying even more pressure on this front. 

“This should force Katrina Steiner’s hand as she cannot lose Hesperus. She will have to respond to these attacks or lose even more support in the Federation and even Tharkad.

“A second wave stands by to reinforce these attacks in December, rotating out depleted troops as necessary. Pinning attacks are also planned for Alioth with follow up attacks next month towards Alcor.

“I want to draw as much Lyran strength into Skye as possible, even giving up systems if the pressure gets too heavy.”

Adjusting the focus of the display, Duncan Marik zoomed in on the Alarion province and the systems near the Free Worlds border systems of Timbiqui, Galisteo and Epsilon.

“We know the Lyrans have been pulling troops from the Alarion and Bolan provinces to feed the meat grinder in Skye and we want them to continue to do so. In December we will strike at Ford and Gienah’s industrial complex with the Third and Fifth Fusiliers of Oriente and the Ducal Guard.

“In January, we will strike from Timbiqui and Epsilon with 25th Marik Militia, all three of the Orloff Grenadier commands, supported by the mercenary commands of Caesar's Cohort, Clifton's Rangers and the Martian Cuirassiers. Their targets will be Penobscot and Pencander, followed up by the Thirtieth and Thirty-First Marik Militias and the Kell Hounds with the objective of breaking through towards Zdice and Bobruisk, exploiting toward Bolan itself.

“Unless Katrina Steiner has an army we don’t know about, these attacks should break the front open and restore some level of manoeuvre. With so much of their weight in Skye, the Lyran’s ability to react quickly to any breakthrough near Bolan will be limited and that could tip the scales in Parliament back in our favour.

From the opposite side of the room a new voice joined in.

“You plan is all fine and good from a military standpoint, Cousin,” said Duggan Marik, Minister of Trade. “Yet, I caution you against presenting a new parliament with a fait accompli before they have even sworn their oaths and taken their seats in the chamber.”

“Andurien and Regulus will be livid. We might even lose the independents in the Silver Hawks and the support of the Sirian Concordance.”

“What is the current division within Parliament, Duggan?” came a question from the Captain-General.

Looking down at his computer the Minister of Trade replied, “The last count had two hundred and thirty-one members in support, two hundred and eighteen against and fifty-one undecided. We have a majority of just thirteen votes, which could vanish in a second if this is not handled very carefully, Father.”

“It’s those damned independent worlds, especially out towards the periphery,” said Janos, scowling at the holo-display. “Those worlds and the Home Defence Act.

“If Parliament does not support the effort, we could find our troops without the necessary combat supplies to press the offensive and then what? We won’t be able to hold the line against the Lyrans and we will have to retreat.”

Duncan Marik looked from Janos to Duggan and back again with a questioning look on his face.

“If I understand correctly, Duggan, we need just twenty of the fifty-one undecided votes to ensure a firm majority. The Opposition would need thirteen just to match our current count or, potentially, they would need thirty-three votes to be sure of defeating the motion entirely, yes?”

“That is correct, Duncan,” said Duggan. “Here, look at this.”

The display changed from the military display of units to a three-dimensional view of the political divisions within the Free Worlds League. System by system the colours changed depending on the known voting status and the number of votes available. Purple systems were in support of the government, systems in red were opposed and those in white had abstained or otherwise refused to cast a vote.

Duggan continued, “We have an edge but that’s not the issue. The issue is the timing.”

“So, it looks like it’s the planets spinward and rimward that are the issue then?”, asked Duncan.

“Correct.” Replied Janos. “Most of the remaining undecided systems are out towards Circinus and Illyria, a few others rimward of Regulus and near the Rim Commonality. If we could pull in twenty of those, we could carry the Parliament but those systems have not been very cooperative of late.”

Seeming perplexed Duncan asked, “What about allies in Tamarind and the Abbey District? Do we not have anyone in the region with influence amongst the independents to help change minds?

“What about Therese?”

Janos lifted his head with a start at the mention of his eldest daughter’s name and looked directly at Duncan Marik.

“Absolutely not, Nephew. I have nothing to say to her now or ever. She chose to defy me and in so doing undermined my effort to improve relations with Regulus via a marriage alliance. So much of the rancour of the past fifteen years could have been avoided, or at least reduced, if she had done her duty to the family.

“Instead she eloped with that gunner.”

Janos almost spat out the last word.

“I understand, Uncle.” Duncan said as he held his uncle’s gaze. “I am not suggesting you suddenly forgive and forget but I understand she is well thought of in Tamarind and the region. If the right words were spoken on our behalf.”

Duncan left the rest of the statement remain unspoken as he spread his arms before the display.

“That’s true, Father,” added Duggan. “Therese has spoken on behalf of our family within Tamarind since she arrived there all those years ago. Even from afar she has never failed use her influence to help further our family’s agenda.”

“I will say no more on this matter,” replied Janos. His body language sent a clear signal that the discussion surrounding Therese Marik was closed.

“As you like, Uncle.” Duncan said. “My responsibilities are limited to winning battles. I will leave politics and Parliament to politicians and ministers.

“If there is nothing else, sir, I will retire for the evening and prepare to return to my headquarters at Zaniah tomorrow.”

Janos Marik looked very tired and let a small sigh escape his lips.

“Thank you, Nephew, it has been a long day. You may go. I want you to proceed with your plan. I will see you get the supplies and replacements you need.”

Duncan Marik bowed his head briefly as he came to attention with a click of his heals.

“Thank you, Captain-General.”

To his cousin he threw wink and added, “Remember, Duggan, the more planets we capture the broader the markets become for your traders. Maybe that will inspire some support in your Parliament.”

“Good luck to you, Duncan,” replied Duggan Marik. “Safe journeys.”

*****

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 27 October 2020, 22:05:44
First Mechanised Brigade Adminstrative HQ Tule Mod Spaceport, An Ting, Galedon Military District, Draconis Combine – Week 4a, Nov 3021


Lieutenant Muyuki Watanabe and her Panther ‘Mech had been on patrol for more than two hours when her comm channel awoke with word from the outer perimeter that a vehicle convoy was inbound. The news was not unexpected as the briefing she received along with her lance mate spoke of expected visitors. Along with Sergeant Nan Sing, also driving an identical Panther from the Brigade headquarters Support Lance, the patrol section had been on station two hundred meters from the main gate since her shift began.

Together the two light ‘Mechs turned in the direction of the road and drew within fifty meters of the blacktopped ferrorcrete roadway. Soon the column of vehicles, two Davion and two Urukai, came into view and began to slow as they approached the two ‘Mechs guarding the access to the gate. The comm channel spoke again confirming the peaceful intent of the visitors so both machines took a step back and returned to their normal patrol routine.

“What do you suppose is up, Leftenant?”, Sing asked over the private channel. “Those looked like command vehicles and an escort.”

“Yes, indeed, Sing. I think the ladies and gentlemen with all that gold braid on their shoulders are making plans.”, replied Watanabe. “You know the Colonel. He won’t be satisfied until he has accounted for every possible contingency.”

“I can feel it in the air, Ma’am.”, Sing said more subdued. “Something is up and we're in its path.”

“I wouldn’t be at all surprised, Nan. Not to worry, we’ll be ready.” Unspoken was the thought that whatever ‘it’ maybe, there wasn’t much the troops of the Brigade do about it in any case.

“Let’s get through this patrol for now. Thirty minutes and our day is done.”

The conversation died as both ‘Mechs resumed their patrol circuit.

*****


The small convoy of vehicles came to a halt at the front doors to the Brigade headquarters building. Waiting for the occupants was Captain Edward Bar, aide-de-camp to Colonel Bedford. As the guards opened the doors to the ground car flying the Davion pennant from the front fender Captain Kambanda and an aide emerged. From a second ground car, flying the banner of the Uruk’hai’s 5th Heavy regiment, stepped Colonel Simeon Candell, the Commander of the depleted mercenary command. Edward Bar was momentarily struck by the tall, attractive brunette who also emerged from the car. The large laser pistol and no nonsense look of the woman told Bar that the woman was more than aide and might also be a bodyguard.

“Good morning, Lady and Gentlemen.” Bar raised his voice to be heard over the noise of the vehicle engines as he nodded to the visitors. “Colonel Bedford and the Brigade’s senior command staff are waiting for you in the conference room. Please follow me.”

The Davion and Uruk’hai parties followed Bar through the main doors of the building teeming with busy clerks and other administrative personnel. Their path led down a corridor to a stair case leading up to the main command offices and meeting rooms. The building was spartan and mostly undecorated, showing a clear intent that the current occupants did not intend for the facility to be used on a permanent basis.

As they entered the conference room Captain Kambanda came to attention with a click of his heals and gave a professional salute to Colonel Bedford, standing at the head of the table.

“Thank you for taking this meeting, Colonel Bedford,” he began. “There have been some new developments that you and Colonel Candell should be made aware of.”

Simeon Candell gave a brief nod to Bedford but it was clear he did not stand much on military formalities.

“Not at all, Captain.” Replied Bedford. “The more information you can give us the more we can improve our plans.”

Stepping forward from the table Richard Bedford extended his hand to the Uruk commander and introduced himself.

“Richard Bedford, Colonel,” his grip was firm and the handshake was returned with equal strength.

“Simeon Candell,” as he broke the handshake he gestured to the tall woman at his right. “And this is Captain Janice Martowski, my aide.”

Martowski took Richard Bedford’s offered hand and he noticed the grip was strong. This woman was a combat veteran and the role of aide was clearly not her first calling.

Motioning to the table Richard continued,” You’ve met Captain Bar. This is my administrative aide Sergeant Nicole Burns. And those two gentlemen are Lieutenant-Colonels Talbot and Beaufort. Alpha and Gamma  Regiments.”

“Please take a seat.”

Once everyone was seated, Captain Kambanda got straight to the point.

“Ladies and Gentlemen, the attack on Galedon has run into some,” Kambanda paused as he searched for the right words. “Well, to put it bluntly, some serious problems.”

“The fleet that jumped into the Galedon system earlier this month was led by three of the Federated Suns’ carrier task force containing the New Avalon, Robinson and Admiral Kenneth Jones carrying over one hundred of their own aerospace fighters as well another one hundred odd aerospace fighters belonging to the four regular ground commands.

“They were met at the star’s zenith point by four carrier groups of Draconis Combine fleet and nearly one hundred and fifty aerospace fighters. This was a bit of a surprise as we expected the Combine fleet to wait over Galedon V so it could make use of the garrison fighter wings as well as those of the regular ground forces.

Kambanda paused as he opened a file on his computer pad.

“Admiral Augustine Archambeau, commanding our fleet, deployed for action and bore down on the Draconis dropships. Not surprisingly the Combine fleet did the same but they did not appear to have any additional aerospace fighters from the planet’s defenders aboard, meaning Admiral Archambeau had a significant but not pronounced numerical advantage.”

“What follows is not entirely clear yet but it appears both fleets have lost significantly and the attack on the planet was badly delayed.”

Richard Bedford looked at Kambanda with furrowed brows. “So, are you saying the attacked on Galedon was turned back?”

“No.” Kambanda replied. “Once Admiral Archambeau’s fleet had reorganised, it pressed on toward the Galedon V with the troopships, expecting a very heavy reception from the ground commands and planetary garrison fighters. Thankfully, the only aerospace fighters to intercept the troopships were the three wings belonging to the planet’s garrison.”

“We still had more than enough fighters and assault ships to deal with these, and quickly destroyed most of them, but at further cost to the fleet.”

“As it stands now, Admiral Archambeau will have to withdraw the fleet as it is useless in its current state, perhaps even a liability. Unfortunately, the ground forces wings are reported to be too weak to offer much support. The only good news is that the defending ground troops appear to be as short of air support as we are.”

“The landings took place more than a week late but they were then set upon almost immediately by the defenders. At last report, the 151st Light Horse from the Eridani Light Horse and the 2nd Dismal Disinherited are fully engaged with the 5th Galedon Regulars while the 1st and 8th Sword of Light are throwing themselves at the Light Guards and 17th Avalon Hussars.”

“In summary, it looks like a stalemate but this won’t be acceptable to the high command. We can be assured that Duke Sandoval will send in every ‘Mech, tank and rifleman he can lay his hands on to try and take Galedon V and break the Combine defences. With that in mind, I would not expect any hope of reinforcements along our front facing Igualada to Matsuida. In fact, we may lose some commands to the Galedon fight as troops are rotated.”

“Whatever spares you have. Whatever extras you have coming through your supply chains, you had best get them combat ready. We will be going into the next fight with only the kit we have on the ground and in the system. We hold An Ting with what we have and that’s it.”

Simeon Candell offerred, “Well, the Uruk’s have more tanks and supplies inbound right now. With the transfers from Colonel Bedford we will be able to field a mixed regiment of a medium and heavy tank battalion and one of heavy ‘Mech. By the end of December we’ll have most of a medium’ Mech battalion, if we shuffle lances and companies a bit. Our existing infantry battalion can remain in Cerant for now but it may be able to join the line regiments by the end of the year.”

Richard Bedford nodded. “The last of the medium and light ‘Mechs for the 13th Light Dragoons are inbound to us as we speak. That gives us six battalions plus the artillery. We may be able to squeeze a few more companies from our spares. Admin and payroll clerks, drivers, mess staff are all trained riflemen, these men and women can defend the Brigade Admin Area here at Tule Mod.”

“Colonel Candell?” The Uruk commander looked towards Bedford. “Can we meet again at the end of the week? I want my team to go over the numbers in detail and then we can coordinate with you about the best plan for the combined defence of our assigned areas.”

Looking at Kambanda Bedford added, “Can you ask the Marshal if we can have a combined planning session this coming weekend? We can reexamine our position to make sure we are ready for any contingency.”

Kambanda replied, “Certainly, he is meeting with his staff as we speak.

“What about your raid? Should we recall the strike force?”

“I don’t see why, Captain,” replied Bedford. “Has your estimate of an imminent attack changed?”

Kambanda shook his head.

“Good, then we’ll proceed. We still have most of a week before they jump so there is time to change plans if needs be.

"If there is nothing else we will adjourn for now. There is a lot to do and I doubt we have as much time as we think we do.”

“Colonel Candell, you and Captain Martowski are welcome to join us for lunch if you like. Captain Kambanda already has a standing invitation. The food is not bad and the local wine is pretty good.”

“Thanks, Colonel, I believe we will. We can start outlining a revised plan for holding this rock.”

“Good, then. Sergeant Burns? Please let the mess know we will have four guests for lunch.”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 27 October 2020, 22:15:18
5 Kilometers Southeast of Tule Mod Spaceport, An Ting, Galedon Military District, Draconis Combine – Week 4a, Nov 3021


Corporal January Summer was crouched under the turret traverse override box that was mounted 
Just forward of the crew commander’s hatch on the Vedette medium tank. The unit had been partially dismantled by an AsTech for her and she was now carefully checking all the leads and connections to the circuit board. This wasn’t a task a crew member would normally do but with so many of the units technical staff assigned to work on two dropships the crews were pulling double duty in assisting those AsTechs that were available.

“Hey, Jan!?” came the distant voice of Trooper ‘Micky’ Matheson, the vehicle’s driver.

Only giving the call minimal attention, Corporal Summer replied, “Ya, Mick, what is it?”

“What do you suppose all that Ruckus was with the fighters and dropships the other day? We expecting company?”
Setting the circuit board back in its slot, January rested her hands on the crew commander's seat in front of her as she focused on answering the question.

“I dunno, Micky. The sergeant-major figures the new aerospace fighter carrier arrived, so the black-belly navy guys are taking it out for a cruise and to train up the pilots. Why so interested?”

“Oh, I dunno, there just seems to be a lot going on these days, is all. A lot of our Techs are off doing something hush-hush, we’re pulling double duty with those that remained behind. Then there’s all the coming and going of officers, supply trucks, extra ammunition being delivered to the squadron echelon. Know what I mean?”

Climbing up onto the seat and sticking her head through the hatch Corporal Summer could see Matheson, oily rag and an oil filter in hand, idly looking off in the direction of the spaceport.

“Trooper Matheson.” She said. “Have you been promoted to Brigade commander?”

Turning towards her Matheson smiled, “Who? Me!? Gu-woannn, Corp. Who would make me a officer?”, came Matheson’s reply, his lower valley farm accent breaking through.

Winking at the young man, Summer added, “Exactly, Mick. How about you focus on the filter change and leave command decisions to the brass.” With that Summer dropped back down into the turret to close up the override housing.

“Will do, Corp. But speaking of brass, you’re our new crew commander, yea? When you getting your next stripe, Sergeant?

Smiling to herself at the question January Summer finished dogging down the locks on the turret override before she responded. With Sergeant Bernstein being promoted Squadron Sergeant-Major, the squadron’s crew rosters were in something of a flux. Three Troop had lost its SRM Carrier back on Bell and it had been replaced by another monster of a tank – a Brutus. Right now she had the role of crew commander but her call-sign, Two-Three-Bravo had no gunner. That was her biggest concern.

Tipping her head back so her voice was directed through the open hatch she replied, “That is also a decision for the brass. Right now, I’m more interested in getting our new gunner on board and up to speed.

“Now, how about that filter?”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 11 November 2020, 00:24:52
Igualada Zenith Jump Point, Galedon Military District, Draconis Combine, Week 1a, Dec 3021

Commerce raiding in open space is not as easy as some people expect. If fact, it requires quite a large amount of forethought if any hope of surprise is to be maintained. A raiding force might seek a measure of safety by using a non-standard jump point near the star in order to better hide its arrival, but it would likely be days away from a likely target. Such an approach would give the raider’s jumpships time to start recharging their drives for the escape but this time is bought at a price.

As the dropships burned for the jump point it would be difficult to explain to any challenger why such a squadron is suddenly appearing out of empty space headed for the commercial jump point. While a dropship force may approach with some stealth by coasting, attention would be drawn to the incoming craft as they turned over and used their fusion drivers to decelerate as they approached. Such activity would be hard to hide and perhaps harder to explain.

The other option is jump directly into the target zone, close enough to look ‘routine’ but plot the point of emergence far enough away to give the attacking force some time to set up and perhaps blend in with other traffic. The dropships could then move slowly towards other vessels at lower speeds within the traffic lanes with the intent of grouping together and convoying to the planet with less suspicion. At the appropriate point the raiders could drop their ruse and launch the attack.

The major draw back to the close approach is that the accompanying jumpships would have very little time to begin recharging their drives, forcing them to risk a Quick Charge or spend the better part of week for a standard recharge. The attackers have not only to hit their targets but also then defend the area against a counterattack from any nearby naval units or a high-speed rescue from the planet itself.

Having weighed the risks, the raiders from the 1st Mechanised Brigade chose the direct approach. Two Merchant class jumpships carried the four dropships containing the raiding force while a third Merchant, its docking rings empty, was added in case it was possible to capture two cargo vessels as prizes in addition to the hoped for jumpship. With information provided by Davion intelligence the plotted emergence point was towards the edge of the zone normally used by commercial traffic. Care was taken to ensure the emergence point was far enough away to be prudent in a heavy traffic area but not so far away as to raise any suspicions. Davion intelligence reports mentioned no enemy naval forces in the system.

The jumpship squadron emerged as planned just over six hours from the nearest other vessels in what turned out to be a very heavily trafficked zone. Deploying their solar collector sails quickly the dropships were released and began a low G burn towards the nearest formation of jumpships. Sensors soon picked up the presence of more than fifteen jumpships and forty dropships moving between the vessels or inbound from the third planet. While their exact types were not known at the current range it was clear to Richard Howe on the bridge of the bridge of the Black Prince that there were rich pickings to be had.

With Black Prince leading a deliberately loose and unmilitary formation of four dropships, the raiders began making their way in the direction the nearest formation of jumpships, being careful not to steer directly towards them. The first queries from the Draconis patrol came within ten minutes of the dropship release. Using call signs and codes from a recently captured Combine trading company’s vessels, the initial challenge from a bored or over taxed traffic control officer was apparently responded to satisfactorily.

Following one hour behind the dropships were three ST-46 shuttles carrying prize crews loaned from the Federated Suns Navy. Each crew was understrength but had the necessary manpower to man the main stations of a jumpship or dropship. Their numbers could be augmented by a few specialists found within Number 13 Commando trained to help out with basic operations.

Just over fours from their release point and still moving slowly through the jump point the Black Prince received a second, more demanding challenge. It soon became apparent that someone on the Kurita side had become suspicious and the questions became more strident and demanding. While the comm tech and intelligence officer tried to convince their challenger of their innocent intensions Commander Howe signaled his squadron to begin a slow but steady acceleration towards their targets.

A minute later the Davion naval officer removed his headset and turned towards Howe.

“They're on to us, Commander. It sounds like they're sounding the alarm.”

“Thank you, Leftenant. Signal the squadron, form up on Black Prince, Edward III to port, Henry II to starboard with Framlingham Castle to take station astern. Accelerate to one point five Gs and prepare to launch fighters when we end-over.”

Turning towards the tactical display, Howe concluded, “Squadrons to stand by for targeting information”, a final pause. “Execute”.

*****

Pilot-Sergeant Wilhemina Kurtzbach settled herself in the cockpit of her Sabre-27 aerospace fighter as the Tech tightened down the shoulder straps that held her in the craft’s seat. While normally considered a planetary defence fighter the Sabre was seeing more and more use within the 1st Mechanised Brigade’s fighter group due to price, availability and ease of maintenance. The three Tronel II medium lasers packed a good punch for a light fighter without having to worry about munitions, another plus for the bean counters who worried about costs.

The Sabre was amongst the fastest light fighters, giving it a small edge over the Group’s dwindling number of Sholagar and Centurion light fighters. That edge in manoeuverability grew markedly when facing larger medium and heavy craft, allowing the Sabre to chose when and if to engage as well as to control the range of any engagement. If necessary, a Sabre could tie up the heavier fighters in dogfights to prevent them from attacking friendly targets in space, in an atmosphere or targets on the ground.

Today was different. Today the pilots of 257 Squadron aboard Edward III were joining a commerce raid against the Draconis Combine’s commercial shipping lanes. Their task was to clear any defending fighters from the path of the marine commando’s Intruder dropship so it could close on an enemy jumpship with the intent of grappling, boarding and capturing the target vessel.

Kurtzbach’s thoughts were interrupted by a disembodied voice in her helmet headset, “Three minutes.”

Waving off the fussing Tech she made a slight adjustment to the straps as her eyes roamed over the multitude of green lights on her control panel telling her all systems were active and functional. The launch was coming earlier than expected which meant something had gone wrong. Receiving a thumbs up from the Tech to her right she pushed the button that closed the canopy and began bringing up the power of the Nissan 225 fusion engine for the impending launch.

Looking forward towards the launch bay door a large red light suddenly changed to a bright amber. Her headphones spoke again, “All pilots, final checks. All personnel clear the launch bays.”

“Here we go, Willie”, she thought to herself. “Yo-ho-ho and a bottle of rum.”

“Five,…four,…three,…two,… one”, the amber light to her front flickered to green as the bay door retracted into the Leopard carrier’s hull. “Launch!”

Wilhemina Kurtzbach jammed the throttle forward and the aerospace fighter leaped into the void.

As her Sabre hurtled into space Kurtzbach pulled back on the controls and rolled the aerospace fighter to the right as it climbed ‘above’ the carrier, her eyes locked on the engine flare of another craft to her front. Flight controls used in a planet’s atmosphere were of no use in the vacuum of space. In their place attitude thrusters and the vectored thrust of the fighter’s engine were used to change the direction of flight. The graceful curving climbs and turns in an atmosphere were replaced in outer space by wild skidding and side slipping of a fighter as it and the pilot endured immense G-forces to counter forward momentum and apply thrust to change the direction of flight by as much as one hundred and eighty degrees in impossibly short spaces of time and distance.

Following the lead craft she took up a position on the left wing of Flight Lieutenant Pey Burland. Checking her short-range sensor display she soon saw the other green, blue and yellow pips noting the attack force’s fighter squadrons and followed Burland to form up with the other green pips that made up her wing. As they closed up on the other craft they slowly became visible to naked eye.

“Burma, this Burma Lead. All Tigers check in”.

The voice in Kurtzbach’s ears was that of Captain Margaret Joinville, normally commander of 257 “Burma” Squadron in 239 Wing of Number 1 Group. Today, however, 257 and 247 squadrons were combined into a reinforced squadron of twelve light aerospace fighters formed into three flights of four aircraft. Waiting her turn as the eighth member of the expanded squadron she confirmed her fighter was ready for action.

With the checks complete Joinville described the plan of attack.

“Alright, Tigers, the bad guys know we’re in system so here’s the plan. The heavy flight, dropships and commandos are going in to grab the nearest jumpship. The mediums are covering the assault in case any serious opposition shows up. That leaves us.

“Check your long range scans. There is a gaggle of fleeing dropships bearing three-zero-eight by minus zero-one-one that we are going to chase down. Our job is to separate one or two of those sheep from the flock and heard them back towards the dropships. We’ll go in one flight at a time in rotation, the other two flights giving top cover.

“Once the commandos have secured a jumpship they’ll be free to board and take over any cargo vessels we bring to them. Then we go defensive until the jumpships are ready to take us home.

“Questions?”

There were none.

“Alright then, Burma, on my count. Accelerate to max thrust in three, two, one.”

The final count was lost as fusion engines flared with power and Kurtzbach heard and felt the vibration surge through her Sabre as it accelerated.

*****

Major Thomas Burgh was in the command center of the Intruder class assault dropship Framlingham Castle. The Castle had executed its end over manoeuvre effortlessly and had decelerated at two Gs as the dropship manoeuvered towards an Invader class jumpship. Now closing in on the jumpship from behind and below, the enemy vessel had yet responded to demands to surrender. Its solar collector sail was fully deployed and was not being retracted so there was no expectation the vessel would try to jump away rather than risk capture.

As the Castle closed on the jumpship the other three raider dropships took up positions enveloping the target at more than one thousand meters while four heavy aerospace fighters demonstrated menacingly in front of its bow at long range, keeping the two particle projection cannons busy without risking much damage in return. No one was going to risk damage to the jumpship, meaning much of the display made by the target vessel was for show.

Fighting the boarders might be a different story. With a crew of twenty-four, if properly motivated, the boarding action could run into difficulties. To reduce the risk the assault parties would consist of the first and second platoons of Number 13 Commando. The headquarters and third platoon would be held in reserve but were not expected to be needed.

Over the ship’s intercom came the slow count down to firing the grappling lines. As the count reduced to zero there was slight vibration in the hull as the lines were fired followed by confirmation that the grapple was successful.

Keying his microphone Burgh gave the order, “First platoon, go.” Looking to the officer monitoring the grapple he received a thumbs up. “Second platoon, go.”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 15 November 2020, 23:12:32
Orhon Hills, An Ting, Galedon Military District, Draconis Combine, Week 1b, Dec 3021


As if on cue the leaden sky opened up and released a hard, cold rain the moment Captain John Fortescue opened the commander’s hatch on the massive Brutus assault tank. Rising through the hatch Fortescue raised a pair of electronic binoculars to his eyes and scanned the ridge line some two hundred meters to his front. With the Brutus in a turret down position behind the crest of the ridge it was invisible to any observer on the other side of the small valley to his front. With only his head and upper torso showing above the ridge crest it would have been extremely unlikely an observer would have seen him as he swept the opposite ridge for potential targets.

Fortescue, normally the Battle Captain in B Squadron of the 11th Hussars, had been assigned this monster tank to lead training manoeuvres for a newly mobilised company of tanks drawn from the Brigade’s pool of spares. The recent sale of a number of spare tanks to help the Fighting Uruk’hai rebuild some strength had inspired the Brigade commander with a new idea to increase the Brigade's own firepower. He had all but emptied the pool of spare tanks and Mechs in order to field more combat units for the battle everyone knew was coming soon. With a few exceptions the large number of tanks in the Brigade spare's pool had been captured from the Capellans the previous year and pieced back into fighting condition since then. Models such as the Brutus, Bulldog and the SRM Carrier were not normally used by the tank troops and squadrons within the Brigade but considering the situation, they were issued along with the large number of Vedette medium tanks to form the 2nd Dragoons.

The pool of trained tank crews was also below what was needed to man each of the squadrons and a number of battalion echelons were raided for the trained drivers and gunners that served as truck, ambulance and munition carrier crews until slots became available in the combat units. In their place within the supply units, clerks, cooks and a few administrative personnel were temporarily reassigned. The Uruks had also helped out by sending over some of their spare personnel to fill in the gaps.

So here they all were, in the pouring rain on the slopes of the Orhon Hills that lay before the expansive forests leading west to the Hinggnan Mountain range and beyond that, the sea. As Fortescue swept the ridge once more, he detected a slight motion that did not fit with the wind direction or the natural movement of the trees. Pressing the zoom button by his left index figure the magnification spooled up as his field of vision narrowed on the suspect spot. Squinting into the binoculars as he held his breath, he noticed more motion through the branches of a pine tree. There was no mistaking this for natural motion, nature doesn't use straight lines.

“Tango-Two, this is Nine. Contact, wait.”

Dropping into the turret he called up a map on a small monitor in the crew commander’s station.

“Tango-Two, enemy armour grid seven-four-four, nine-two-seven. Estimate one tank platoon plus supporting infantry.  Tango Two, fire base. Tango-One, Two and Three, hasty assault, left flanking. Report when in position, over.”

Raising his head outside the tank Fortescue saw the low ground to his right erupt into motion as B Squadron, 2nd Dragoons broke cover and began to move to their assigned positions. Over his headset he could hear the various troop commander’s confirming the order to take up their attack positions.

The headquarters troop, consisting of an LRM carrier and three Bulldog LRM variants began climbing the slope behind the Brutus. Behind these the other three troops, mainly Vedettes with a mixed bag of Manticore, Goblin and even a Scorpion light tank SRM model, wheeled around the fire base to take positions some two hundred meters to the south. The movement was controlled and the spacing mostly adequate but there was still too much bunching up. It was clear that the basic and trade training the crews had undergone had not degraded too much over time but the refresher training would be well worthwhile.

As the LRM Carrier came up behind Fortescue’s tank and halted, its commander, Brevet Captain Jasmine Patel, dismounted and trotted over to the Brutus. Climbing up the back deck she came up to Woodstock’s position in the turret.

“What’ve we got, Captain?”, Patel asked as she raised her own binoculars to her eyes.

“Two hundred meters at one o’clock, behind the three large pine trees. Enemy tank or large APC. Blanket the ridge with missile fire and support the assault on the objective. Rally one hundred meters to the north of the trees. Understood?”

Scanning the opposite ridge Patel replied, “Yes, sirrrr”. Scanning for the target she stopped suddenly.

“I see it, Captain.”

“Good, carry on.”

With a smile Patel moved back to edge of the tank’s rear deck, jumped nimbly down and trotted back to her missile carrier. As she went Fortescue mentally brought up Patel’s service record. She had joined the brigade as a replacement officer after the fighting on Bell and had rotated duty through the echelons and maintenance units since then. She had good marks from her schooling before joining the Brigade and had readily taken on all supplementary training and duties over the past nine months. Today was her day in the hot seat, testing her knowledge and ability to lead a squadron of tanks in combat. In just a few weeks she would likely be assigned as a troop officer. Even so, she would still need to know how to command a squadron of tanks in case casualties left her in the position as senior officer for the unit.

As he listened to Patel issue her orders over the comm channel, he had the Brutus move fifty meters to the north where he could better observe and evaluate the simulated assault. Today the enemy was made of wooden mock ups and flags on poles.

Tomorrow it might be different.

*****


Igualada Zenith Jump Point, Galedon Military District, Draconis Combine, Week 1b, Dec 3021


The dropship Framlingham Castle hung motionless in space some fifty kilometers from the captured Invader class jumpship Kashi Maru. The fight for control of the vessel took a bit longer than expected as the crew was not willing to give her up easily. Major Burgh’s commandos had gone in with weapons set to stun and armed with flash grenades and crowd control gas. The objective was to capture the ship intact and spirit her away as a prize. The crew of the Kashi Maru observed no such niceties and resisted the boarding action with slug throwers or beam weapons on full power.

Nevertheless, it was widely recognised by almost all but the most hardcore pirates that jumpships were special non-combatant assets that were neither targeted for destruction nor deliberately destroyed via sabotage. Temporary crippling was, however, fair game. The boarding action targeted the bridge and control centre, the electrical and power sections and squad detached to the stern to ensure no sabotage of the engines took place. Most of the crew were overwhelmed before they could do much damage but the captain and his bridge crew sealed themselves on the bridge and prepared to defend it until help came or death took them.

It became necessary to breach the bridge access with a small explosive charge and the remaining crew dispatched by a pair of troopers with old fashioned shot guns. The captain took his own life as the commandos swarmed onto the bridge.

Damage was slight but some of the bridge controls were either damaged in the firefight or deliberately sabotaged. The prize crews were able to bypass or jury rig the damaged systems and it was found the ship already had more than three days of charging built up in her drive. That was three days ago. Soon the Kashi Maru would jump for Federated Suns space under the flag of the 1st Mechanised Brigade.

The attempt to capture a pair of Mule cargo carriers went somewhat differently. The fighters of 257 Squadron chased down one formation of dropships and were successful in separating the first craft and convincing the crew that discretion was the batter part of valour. A few blasts from lasers coaxed the dropship onto the desired course back to the small raiding squadron. When the remaining fighters attempted to separate a second dropship from the formation, they appeared to be equally successful as their fire slowly drove the target craft away from its consorts. As a pair of Centurion fighter dove on the dropship in order to ‘direct’ its course back to the jumpships the craft suddenly exploded.

Whether this was done by the crew,or the captain is unknown but both Centurion fighters were damaged by the blast with one of the pilots injured. After this it was decided to let the rest of the dropships to depart unmolested. Now, just 1000 meters off Castle’s starboard beam, stood the Mule class dropship SS Mallina and its cargo of various spare parts for ground vehicles, military uniforms, small arms, ammunition for the small arms, water filtration kits and boxed rations. Tons of boxed rations. Hardly the sort of bounty one could retire on but most of it could be sold to the AFFS and the C-Bills would go some way to offsetting the growing list of expenses incurred on the current contract.

Floating freely in the zero-G environment of the bridge of Framlingham Castle Major Thomas Burgh had just submitted the detailed report on the two boarding actions and the casualties suffered. The payment for the two prize vessels amounted to two dead, three seriously wounded and seven more walking wounded. To his left, strapped comfortably in his bridge chair was the squadron’s flag officer, Commander Richard Howe.

“Are you sure you don’t want us to try for another jumpship, Commander? I still see there are still seven out there for the taking.”

Looking at the front view screen for a moment Howe replied, “That’s true, Major but you’ll notice that the four vessels furthest out have almost completed furling their collector sails. This may be a ruse to keep us away or they may be actually be getting ready jump. If so, we don’t want to be anywhere near them if they do.

“As for the other three, we need to exercise some discretion. Snatching one jumpship on occasion, while annoying, perhaps even upsetting to the opposition, can be dismissed as part of the cost of war. Grabbing entire squadrons at a time may expose our employers to retaliatory measures that could, if escalated enough, lead jumpships to lose their ‘non-combatant’ status.

“I think you’d agree that such a situation could be disastrous for all concerned, especially since relatively few jumpships can be produced with the remaining shipyards available to the various Houses. If they become fair game again, loses would exceed replacements at an insurmountable ratio.”

As the Commander returned to the report Burgh noticed two red blips near the edge of the tactical display.

“Are those inbound dropships?”

Howe didn’t look up at the screen this time, nor was there concern in his voice.

“Yes, they are. Those two dropships have been burning towards us at the better part of two Gs or more for the past two days. They’ve recently completed their end-over and are now decelerating even harder so they can pick a fight with us. I suspect they were the convoy escort.”

“You seem rather blasé about this,” quipped Burgh, one corner of his mouth curling into a half grin.

Richard Howe looked up at the commando officer and smiled. He turned towards a Tech at the sensor station and asked, “Crewman? How long before the Kashi Maru is ready to jump?”
 
The crewman swung his chair to face Howe.

“She’ll be away in sixteen hours, forty-seven minutes, sir.”

“And how long before our two taxis are ready for our jump back to An Ting?”

“They’ll complete their Quick-Charge in about twenty-two hours, thirty minutes.”

“And our Draconis friends racing out from the planet to meet us?”

“At present deceleration they should reach maneuvering speed about one hundred thousand kilometers from us in thirty-three hours, eleven minutes, sir.”

“Thank you, crewman. Let the watch officer know if anything changes. Major Burgh and I will be in the mess.”

Burgh looked from the Tech to the screen and then to Howe with an amused grin on his face, something unusual for the normally taciturn commando.

“I’m impressed, Commander.”

“Not at all, Major,” Howe unstrapped from his chair and pointed towards the bridge exit. “It’s all just mathematics and physics. Those two dropships could adjust their course, retain the necessary speed to arrive sooner but they would then be limited to a high speed pass. If they don’t cripple the jumpships with that attack that’s the end of it. They wouldn’t have time to come around again so the battle would be over.

Looking at the screen Howe’s smile faded. “Their only hope is that the Quick-Charge on one or both of our jumpships fails. Then again, unless those are both assault craft, we likely have more than enough firepower to deal with two dropships.

“How about I buy you a rum?”, the smile returned. "The foil pouch and straw shouldn’t spoil the taste of victory.”

“So, that’s it then? We call it a day, take the money and run,” concluded Burgh.

“This time, Major. This time.”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 22 November 2020, 14:09:35
First Mechanised Brigade Administrative Headquarters, Tule Mode Spaceport, An Ting, Galedon Military District, Draconis Combine, Week 2b, Dec 3021


Large drops of cold rain and small flakes of snow pelted the office windows in a steady staccato that, under different circumstances, Richard Bedford would have found calming on weekend afternoon. Here on An Ting, however, the cold, wet weather, driven by a stiff wind out of the northwest, announced the beginning of the winter rain and snow. The rain turned the fields and pastures throughout the region into a sea of mud and large shallow pools of water. Off road movement for everything but hovercraft had become a trial of endurance and frustration as any  ground pressure exerted on the surface immediately sunk into the morass. While Mechs could negotiate the mud, they were slowed and found quick manoeuvring difficult, their weight often causing them to sink a metre or more in the oozing muck.

For two weeks the skies had poured rain down on the plateau north of the Argun River Valley that held Cerant and Tule Mod spaceport. The Argun River flowed down from the coastal mountains to the northwest, through the forested foothills, then gaining breadth and depth as it drained into the plains that covered the southern half of the continent of Hotei. The closest point to the river was some forty kilometers to the south where the plateau dropped suddenly into the river basin with its tributaries, marshes and wetlands. The main road and rail line to the south crossed the river on a multi-span bridge that was more than 200 meters long at that point. Other major crossings existed further downstream another sixty kilometers to the east or more than two hundred kilometers to the northwest in the Mintaka Pass that led to the coast another one hundred and thirty kilometers west.

A soft knock on the office door interrupted Richard Bedford’s mental review of Hotei’s geography.

“Come,” he raised his voice just enough to be heard over the sound of the rain.

The door opened and sergeant Nicole Burns entered the office. Her normally impeccable work dress uniform had been replaced by combat fatigues and she wore and automatic pistol holstered under her right arm.

“Leftenant-Colonel Ligny and Major Bedford have arrived, sir.”

“Send them in, Sergeant, please.”

Rising from his desk the Brigade commander moved to meet his senior Tech commander and his elder brother, who also commanded the Brigade’s headquarters battlegroup.

“John, Tom, you both look frozen. Come in and take a seat,” he motioned each man a chair as they entered the room.

Both officers returned Reichard Bedford’s greeting and took the offered seats.

“Thanks, Richard. The cold I can take it’s the dampness that gets to me,” said John Ligny.

“Congratulation on the success of the raid at Igulada. I’ve heard Tom Burgh and his commandos are inbound and will land in a few days.”

“Yes, thanks, John, they’ll ground day after tomorrow. The raid came off quite well although Legal advised us not to make a habit of such ‘inclinations’.

“I wanted to have a quick word with you both before the main meeting this afternoon.”

 Looking at his brother who commanded the brigade headquarters combat elements Richard Bedford asked, “How is your battlegroup, Tom? Do you have everything you need?”

“The battlegroup is fine, Rich. After Gamma’s HQ drew eight of our spare Mechs for its RHQ we had twelve left. They’re a bit of a mismatch, five Blackjacks, five Hunchbacks, a Wolverine and a Rifleman but they’ll work out. Not that we have much choice.”

Leaning back in his chair with a computer stylus in his hand, Richard probed further.

“And the five pilots that came over from the Uruk’hai? How are they settling in?”

“We placed all five of the Dispossessed Mech jocks we have on loan from Candella’s outfight in the same company.” Replied Tomas. “They all have good experience and have worked together in the past. They’re more than happy to be sitting in a cockpit instead of toting rifles with the Uruks. I placed their senior officer, a Captain Charles O’Hara, in charge of the company as a show of confidence and the group responded well to the gesture. They’re not quite as formal as we are where military protocols are concerned but they’re minding their P’s and Q’s.”

“Fine, Tom. Let’s keep putting the compamy through its paces as much as we can, weather permitting.”

Turning to John Ligny, Richard Bedford asked, “How is the little project we have for Major Burgh and his commandos coming along, John?”

“Quite well, Colonel. We’ve located a suitable base in the abandoned town of Tiburon, about one hundred and twenty kilometers east of Cerant. It was bombed out back in 2839 and never resettled but it had a small landing field and domestic factory complex so there are suitable structures for concealing some conventional aircraft and creating a suitable depot of spares, ammunitions and other supplies.

“The Karnovs have been moving supplies and the base team there for the past week and the four Planetlifters will begin moving the light tanks tomorrow morning. We held back six Hunters, a Goblin and a Scorpion SRM variant. Exactly two hundred and eighty tons of armour to back up the commandos. We would have preferred light Mechs but we seem to be fresh out of those.”

Looking at the map of the northern part of Hotei on the wall to his left, “Will the base be ready in time?”

“Should be ready within a week or so, sir. We’ll move the equipment in small lifts, with aircraft departing singly and in pairs, at odd intervals and in different directions. The intent is to throw off any curious eyes who are watching Tule Mod. Sometimes the aircraft will return the same way they went out, some will return later but eventually they’ll not return at all and will have relocated to Tiburon before the new year.”

Turning his chair to face the window Bedford regarded the rain and snow falling outside.

“This weather is not helping much. If we don’t get a freeze up soon, a good part of the Brigade will be road bound.”

“Forecast is for colder arctic air to move south late next week so the ground should firm up,” offered John Ligny. “Besides, if the Dracos do come, they’ll be as hampered by the mud as we are.”

“I’ve noted the Davion engineer regiment is making good progress on the fortification here at the spaceport. The rain hasn’t slowed them much and it looks like they’ll have the turret towers and main defences completed in less than a week. They’ve already marked off the minefields, real and dummy, with barbed wire pyramids and the revetments for main trench lines are well advanced with ferrocrete and armour. We’ll have a solid base area if we need to fall back.”

Shaking his head slowly Richard Bedford regarded the two men sitting across from him. “Alright, gentlemen, we have about fifteen minutes before we meet with the regimental commanders so get something hot in you beforehand.

*****


Within the space of a few seconds after the digital clock on the wall of the headquarters main meeting room rolled over to 1400 the door opened and in strode Colonel Richard Bedford followed closely by Lieutenant-Colonel John Ligny, Major Thomas Bedford and Sergeant Nicole Burns. As the party entered the room the Brigade’s senior regimental and aerospace officers came to their feet.

“At ease, ladies and gentlemen,” Bedford said as he waved the group back to their seats. “Apologies for calling you together in such foul weather but I wanted to run through the Brigade’s status one more time before the holiday standdown. “We have a fairly short agenda so let’s get to it.”

Looking over at Sergeant Burns Bedford saw she gave a nod that she was plugged into the computer network and ready to provide the meeting administrative support.

The main screen in the room came alive with the meeting agenda. “Alright. Let’s get a couple of housekeeping items out of the way.

“One. Any final additions to the new year’s list of promotions needs to be submitted before the standdown. Make sure it is complete and accurate.

“Two. Each battalion will have one combat team at stage three alert each day throughout the three-day holiday period. Those combat teams will also be responsible for patrols and sentry duty in their respective bivouac areas. Full combat kit to be at hand in case of any trouble.

“Anyone have anything to add on administration?” Looking at the assembled officers there were no responses. “Good, on with business.

“Logistics,” Bedford looked at Lieutenant-Colonel John Ligny. “Everything in order, John? Winter kit issued to everyone?”

“Yes, sir,” came the quick reply. “Fuel additives, winter lubricants for weapons and ammunition, insulation sleeves for capacitors and batteries, micro stoves for tents. We have about fifteen percent spares above normal consumption levels.”

Bedford nodded at the response.

“Number One Group? Tell me, Monsieur Valois, that your pilots are ready?”

“That they are, Colonel,” Valois’ mild French accent could not be hidden. “Jean Ligny also advises that we will receive additional light and medium fighter by the new year. We can hold them as spares or reinforce a few flights. As you like.”

“Thank you, Philippe,” Bedford replied. “We have reinforced companies in the ground forces, why not reinforced aerospace fighter squadrons? I’ll leave that decision to you and Major Woodville to work out.

Oui, mon Colonel, d’accord.”

“Master Gunner Montagu?” It was the turn of John Montagu of the 1st Horse Artillery. “How goes things with your ‘God’s of War’?

“All three companies are complete and ready for action, sir. We’ve dispersed the batteries around the spaceport for now but we can move as soon as you give the word.”

Richard Bedford grew more serious as he regarded the artilleryman. “I’m sorry about the anti-aircraft tanks, John. I had hoped to have at least a lance here by the new year but it looks like it will be February before the first Partisans arrive.”

“We’ll make out fine, Colonel. Philippe’s fighters can protect my guns better than any ground battery.”

Valois was quick to agree, “You can count on the Group, Jean. We will keep the Combine fighters away from your guns.”

“Alpha Regiment?” All eyes now looked to John Talbot. “Your house in order, Leftenent-Colonel Talbot?”

“Aye, Colonel,” John Talbot’s eyes flashed as his face broke into one of his mischievous smiles. “My girls and boys are complaining about the weather and just about everything else so I know they’re ready. The RHQ battlegroup is a bit under strength but we’ll manage.”

A nod from Bedford. “Gamma? Is your RHQ ready? How about the Thirteenth Dragoons? You and your speed demons are the eyes and ears for the entire Brigade. Are they ready for the hunt?”

John Beaufort, not being quite as easy going as his colleague in Alpha regiment, still smiled as he replied, “The Thirteenth Light Dragoons are complete. Leftenant-Colonel Colonel Stafford his pulled the battalion together extremely well and they’re eager for action. Like Alpha, my RHQ battlegroup is short a couple of lances but we can field a short company of Mechs augmented by a tank troop. We’re ready.”

“Good to hear, John,” Richard Bedford furrowed his brows as he considered his next words. “If the Kuritas do attack, I’m going to move the Light Dragoons over to Alpha for the coming fight. This no reflection on you, Gamma or the Thirteenth but this will be their first fight and I want a strong combat formation to meet any attack. You’ll take the Fourth Dragoons and Eighth Hussars out as the screen. You’ll be supported by a similar force of light tanks and Mechs from the 10th Deneb.

“Once you locate the Kurita formations, I’ll want you to strike hard at their soft targets, harassing them all the way as you fall back on the main forces. Once we know where their main punch will fall, we’ll concentrate your regiment and make use of their speed and manoeuverability.”

Addressing the entire group Bedford explained the outline of his plan.

“I’ll keep Brigade battlegroup and the Second Dragoons as a reserve. If the Combine tries to flank us, we’ll step in until Gamma can come and assist, then pull back into reserve again. If they press Alpha hard, we can reinforce the main line. John Montagu’s guns will stay concentrated and hit assigned targets with everything he has on a priority basis. We won’t dilute the power of the artillery by spreading out the fire missions. I want Alpha’s and Gamma’s battalions to be ready to deploy into demi-battalions if needed. Your units are over strength and we made need the tactical flexibility.

“The Uruks here on An Ting will be able to field two Mech, two tank, an infantry battalion and their artillery by January. Their remaining units will defend Cerant and the spaceport with a composite battalion alongside two Davion jump infantry battalions and our admin troops. The 10th Deneb Light Cavalry, in addition to their two reconnaissance battalions, will be deploying two medium Mech battalions, two light and three medium tank battalions supported by two more jump infantry battalions in two combat formations backed by their own artillery. Two more jump infantry battalions will be in reserve.

“That’s everything. The Davion troops will field just sixteen battalions, we’ll deploy seven plus John Montagu’s guns and the Brigade HQ. The Uruks will have six more. I suppose we’ll have the fortification’s guns as well if it comes to that. I don’t need to remind anyone that this is just a few battalions more than a standard DCMS combat command. If the Dracos come in strength we’ll need the combined force of fighters and assault dropships to thin out the enemy forces to even the odds a bit.

“The Combine has struck at Matsuida in strength, I suspect we are next. Marshal Sanders has orders to hold An Ting until relieved or ordered to pull out so that is what we will do. Regardless, we’ll likely be in for the toughest fight the Brigade has ever faced.”

In a deliberate attempt to lighten the mood Bedford added, “This is all in the future. For now, we have the holiday festival and a new year to celebrate. I for one expect it to be our best year yet. If they come, I am certain we’ll ‘hit them for six’, right off the planet”

The smile on his face was genuine but did not hide the concern in his eyes.

“Any questions?” Richard Bedford met the eyes of each of his senior officers in turn as they shook their heads in the negative.

“Ladies and gentlemen, thank you. You may return to your commands. Dismissed.”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 05 December 2020, 17:43:52
Duggan Marik Residence, Atreus, Free Worlds League, Week 3b, Dec 3021

The sound of the party drifted down the hall leading to Duggan Marik’s home office. The mansion owned by the Free Worlds Minister of Trade was overly large with extensive grounds that contained a small woods, three gardens and and a number of pools adorned with fountains. This gathering was strictly a family affair with spouses in attendance and children roaming around the main house and grounds.

Duggan Marik sat behind his opulent, ancient oak desk with a glass of brandy set before him. Across the room, seated on a large leather couch was Duncan Marik, commander of the federal and provincial forces fighting on the Lyran Commonwealth front in the Isle of Skye. Their conversation had focused on the current offensive on Hesperus II and the problems the attacking forces were experiencing with the ground forces emplaced in and near the extensive fortifications found on the planet. They was interrupted when Therese Marik entered the room through the open door.

“Good evening, brother,” Therese began. “And to you as well, cousin,” she added, looking towards Duncan.

“Thank you for hosting us during our stay, Duggan, but if our father is not willing to meet with me then it is time Corbin and I took the children home to Tamarind.”

Both men rose from their seats, “I am sorry, Therese, both Duncan and I tried to arrange the meeting but he is a very stubborn man.” He did not add that Janos made it perfectly clear that he was decidedly against the visit, unofficial or otherwise.

Folding her arms across here chest Therese slowly shook her head. “And he does not forgive easily.”

Pausing to take in a deep breath she continued, “So be it. After so many years it doesn’t really matter anymore. Thank you again for your hospitality, Duggan, it was good to see some of the family again. I appreciate the gesture.”

As she turned to leave Duncan Marik spoke, “Therese, forgive me for pressing but can we count on your support in the new year. The fighting is at a critical stage on Hesperus and the new offensive could be critical to our success. The attack in the Bolan region could change the strategic balance along the entire Lyran frontier.”

Turning as Duncan spoke Therese Marik regarded him coolly, not bothering to hide the mild annoyance in her response, “Duncan,” she began, pausing to force the growing anger within her to subside.  “Despite my father’s attitude towards me, I am still a Marik and I have never failed to support the family and our House.”

Drawing in a deep breath, she went on more calmly, “At the appropriate time I will use whatever influence I have to increase support in parliament for your offensive. Just let me know the timing.”

With a final nod to Duggan, Therese turned on her heals and left the office.

*****

First Mechanised Brigade Administrative Headquarters, Tule Mode Spaceport, An Ting, Galedon Military District, Draconis Combine, Week 4a, Dec 3021


Richard Bedford let out a slow sigh as he completed reviewing the manpower report on the computer screen in front of him. Looking up from his desk he saw Captain Edward Bar, the brigade headquarters adjutant, just outside his office door. Ed Bar was good at his job and his capacity for remembering details never failed to impress the Brigade commander.

“Ed, are the promotion lists ready for posting in each mess?” Bedford asked. I want them all issued by the thirty-first before the new year mess dinners so the troops have something extra to celebrate.

Stepping just over the threshold into the office Ed Bar responded, “Yes, sir. The lists have been delivered to each regimental headquarters for posting as ordered, Colonel.”

“Thanks, Ed. How about the latest intelligence updates from Sanders headquarters?”

“Already sent to both Alpha and Gamma headquarters, sir. The latest update from Colonel Candell over at the Uruk’ Hai headquarters has also been sent to Colonel’s Talbot and Beaufort. Duty rosters for the thirty-first and the first of January have also been distributed.”

Pausing as he regarded his commanding officer, Ed Bar asked, “Is there anything in particular you are concerned about, sir?”

Shaking his head slowly Richard looked out through the office windows at the bright sunshine, mentally noting the frigid cold that had accompanied clear skies.

“No, nothing in particular. Just wondering if we missed anything.”

“I don’t think we have, sir,” came Bar’s response. “The headquarters duty watch is set. If anything out of the ordinary occurs, we’ll let you know immediately.”

“Thanks, Ed, I think I’ll call it a day. I’ll be visiting all of the battalions over the next couple of days prior to the dinner party with Marshal Sanders on the thirty-first.”

Shutting down the computer Richard Bedford collected a few articles, his parka and gloves and headed for his quarters.

*****


Federated Suns Naval Picket, Nadir Jump Point, An Ting, Galedon Military District, Draconis Combine, Week 4b, Dec 3021


The digital chronometer over the main viewscreen on the FSS Horthense was slowly counting up to midnight. The patrol of four dropships were dispersed across the nadir jump point monitoring any incoming traffic. Traffic was minimal since it had been decided that, with few exceptions, all shipping would enter or exit the system via the zenith jump point. Looking around the bridge, Lieutenant-Commander Dumont noted more than a few of the bridge crew were distracted by the countdown.

“As you were ladies and gentlemen. The time will pass without our watching the seconds go by.” The admonishment was good natured and the crew smiled amongst themselves as they returned to their duties.

“Comms, at the stroke of midnight patch me in to the rest of the squadron, please. We’ll send our new year greetings to the other ships.”

The Comms Tech acknowledged the order as Dumont added his signature the watch report, his eyes flicking up to the chronometer as he did so. There were just fourteen seconds before the start of the year 3022. Quietly a few bridge crew began the count.

“Ten, nine, eight…”

Dumont smiled and let the lapse in discipline pass without comment.

"Three, two, one…” As the digital readout changed to read ‘0000’ the bridge crew let out a few quiet cheers and 'Happy New Year' greetings. As Dumont turned towards the Comm Tech a red blip appeared on the main view screen. Then another. Then three more. The bridge went silent as more and more red dots appeared on the screen.

“Sir!”, exclaimed the sensor technician. “Multiple incoming jump signatures. Twelve so far and counting.”

“Steady on crewman, magnify on the nearest signatures.”

The number of red blips continued to increase with each second as the sensor technician focused on a contact just one hundred and twenty thousand kilometers away. The view changed and the screen was filled with a group of four massive jumpships hanging suspended in space.

“Sensors, identify those jump ships”, ordered Dumont.

Turning back to the screen he looked at a small ‘screen within a screen’ in the bottom right of the main view. There were easily more than forty red blips crowding the display.

“Comms, attach sensor report and send to An Ting Command –“

“They’re here.”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 05 December 2020, 18:57:42
Nice christmas present. >:D
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 12 December 2020, 13:09:17
The Third Succession War Campaign,  Oct - Dec, 3021

LC-DC Front: Raiding activity along the Commonwealth-Combine border flared up again in October then suddenly fell away to just a few minor raids opposite the Rasalhague Military District by December. It is believed the extreme demand on resources for combat supplies as well as espionage/counter-espionage operations on other fronts are having an impact along the border. The Lyran military even went so far as to abandon Aubisson without a fight in November while troops stood down to refit.

A number of mercenary commands on both sides of the boarder are known to have relocated but sources are vague as to which systems these troops may have redeployed to.

FS-DC Front: October saw the AFFS break through the DCMS defensive line an capture Matsuida, quickly followed by the fall of Delitzsch, Kirei na Niwa and Nadrin. This in turn triggered a major redeployment of forces in both the Galedon and Benjamin districts along the Federated Suns border as the DCMS scrambled to throw troops in front of the AFFS advance aimed at Oshika. What happened next surprised observers across the Inner Sphere.

To the discomfiture of the Kuritan high command the AFFS did not follow up the breakthrough with a further thrust coreward or anti-spinward from Matsuida. Instead the AFFS pivoted ninety degrees spinward and struck the Galedon, Consenza and Senorbi systems in November, triggering one of the largest naval battles since Kessel back in 3019. The Federated Suns invasion of Galedon was spearheaded by the carrier task forces led by the FSS New Avalon, Robinson and Admiral Kenneth Jones. Waiting for them at the systems zenith point was a fleet of four carrier groups of the Draconis Combine Admiralty consisting of the DCS Kagoshima, Mikasa, Mutsu, and Nagara. By time the remnants of the Combine fleet broke off it was thought that all four of its carriers had been lost in exchange for the loss of the Robinson and Admiral Kenneth Jones and the crippling of the New Avalon. Aerospace losses were so severe that neither side would have viable fighter support for the opening weeks of the ground battle.

The invasion proceeded after some significant delay with the AFFS ground forces led by the Davion Light Guards and 17th Avalon Hussars, supported by the 2nd Dismal Disinherited and 151st Light Horse Regiment of the Eridani Light Horse mercenary brigade and the 1st Bombardment Command. The landings were met with fanatical resistance the 1st and 8th Swords of Light, the 5th Galedon Regulars and the large planetary garrison, reportedly led by Warlord Greig Samsonov himself. The attack was eventually brought to a standstill short of the capital city of Galedon City and its fortified factory complex.

In December, both sides rotated out battered commands and reinforced the troops on Galedon V but the fighting remained sporadic. The defenders chose to remain close to their heavy fortifications while the Federated Suns regrouped. The navies of both combatants raced additional assets from far flung bases to the system but it was the Federated Suns fleet that won the race, placing the planet under a close blockade. A DCMS naval task force arrived near the end of the month but could not lift the blocade with its available force.

Elsewhere Senorbi and Consenza fell to the AFFS after brief rearguard actions but the DCMS also struck back with a major attack at Matsuida, intent on blunting the thrust towards Oshika. The attacking force consisted of the 8th, 16th and 21st Galedon Regulars supported by the 2nd Night Stalkers and they were met by the 2nd Ceti Hussars, backed by the light and medium commands of the Fighting Uruk’Hai and supported by the FSS Kentares IV carrier group. The aerospace fighters fought a major battle above the planet with neither side gaining the advantage and the Combine dropships were able to land with few losses. The fighting throughout December was inconclusive as the more experienced Hussars and the Uruk’Hai fought a defensive battle and could not be pinned down by the numerically superior Combine force. While both sides suffered losses the fighting will clearly continue into the new year.

Fighting along the remainder of the frontier was almost non-existent, almost as if both sides were holding their breath awaiting the results of the fighting in the Galedon District. Military activity, other than a few shifts by commands came to a halt. There were no raids of any sort and even offensive espionage operations seemed to decrease as both sides sought to protect critical infrastructure in the combat zone.

FS-CC Front: Capellan raids into the Sidmar PDZ stepped up over the three month period as all five commands of MacCarron’s Armored Cavalry and Ambermarle’s Higlanders launched a series of raids along the frontier. To save on resources the AFFS left the fighting to the local garrisons who put up credible defences across many of the target worlds. While losses were heavy the planetary garrisons continue to gain valuable combat experience against the raiders thus requiring less and less intervention from the outside.

The Capellan military launched additional raids against the Addicks PDZ but with little success. As was the case in the Sidar PDZ the fighting was left mainly to the planetary garrisons who managed to inflict damage against raiders such as the 1st Kearney Highlanders and the 1st People’s Militia.


 CC-FWL Front: The campaign of minor raids across the Capellan-Free Worlds League border continued although they showed decidedly mixed results. Most Capellan efforts seemed to be focused on espionage efforts focused on the region from Hall to Ventabren. The Free Worlds League retaliated with their own raids against Outreach and New Canton where the newly raised 1st Regulan Auxiliary command tested their mettle against Capellan garrisons along the border while SAFE focused on deterring Capellan espionage operations.

The deployment of the Marik Federal and Provincial auxiliary commands mimics those of other houses who are deploying smaller, purpose-built commands for anti-piracy patrols, to support larger commands and to conduct cross border raids much in the same manner as mercenary commands. This frees up both larger commands and the mercenary units for frontline service. In the case of the Regulan government, they agreed to the raising of an auxiliary command rather than releasing a full command from home garrison duties.

 FWL-LC Front: The chaos caused by sabotage to both the LCAF and FWLM in the Isle of Skye had a more consequential effect on the Lyran defenders than it did to the Free Worlds League in the past quarter. Behind a solid wall of counter-espionage efforts to secure the lines of communication, Duncan Marik took advantage of the inadvertent concentration of forces near Hesperus to launch a full out assault on the major industrial centre as well as the near by systems of Calendonia and Lamon. A total of eleven commands with four carrier groups struck three systems in October and immediately ran into heavier than expected resistance.

Without updated intelligence on the defending forces the attackers were going in almost blind. At Caledonia three attacking League commands with the carrier FWLS Oriente in support ran into a defence of near equal strength but supported by the Lyran fleet including the carrier groups led by LCS Argus and Defiant. Despite being outnumbered in aerospace forces the League forces were more experienced, which permitted the attackers to fight through the defending naval forces and land on the planet. In the process both LCS Argus and FWLS Oriente were crippled while LCS Defiant suffered major damage. On the ground the garrison was supported by the fully rested commands of the 5th Donegal Guards and 17th Skye Rangers managed to hold the capital and space port for two months against the attacking 3rd Free Worlds Guard, 12th Atrean Dragoons and 1st Marik Auxiliary. The attackers finally withdrew their badly depleted forces when additional Lyran troops and naval force arrived in December.

The attack on Lamon would prove an uphill battle from the start for the 2nd Free Worlds Guard, 1st Marik Reserve and 3rd Hussars of Oriente supported by the FWLS Peter Marik. The defence was led by the 6th and 15th Lyran Guards, the 2nd Bolan Landwehr and a surprising strong garrison, the defenders pinned the attackers down throughout October and most of November. The 3rd Hussars were separated from the main body of the attackers and lacking support were destroyed in detail in November. Although both sides reinforced in December and with more Lyran troops massing in nearby systems, the League troops withdrew to focus their efforts on Hesperus II. Losses on both sides were extremely heavy, particularly amongst conventional the infantry and armoured regiments. Commands that should have had seven or eight infantry regiments were often reduced to just three or four. Armoured regiments fared no better as battalions and regiments had to be amalgamated in order maintain some semblance of regimental integrity.

For all the fighting on Lamon and Caledonia all eyes were fixed on Hesperus II in October. The League assault was led by the FWLS Atreus and Marik II carrier groups escorting four Federal, one Provincial and Head Hunters mercenary command. Opposing them on and above the heavily fortified world were the LCS Isle of Skye and Indomitable along with four ground commands and the large Hesperus garrison force that included both aerospace and conventional atmospheric aircraft. The naval battle that followed saw both sides hammer away at each other, reducing aerospace strength on both sides by nearly fifty percent in over a week of combat centered above the planet itself.

The first attempts at landing troops in the second week of October had to be aborted as the fighter defences could not be bypassed and the landings only began mid-month. The garrison left most of its infantry to defend the fortified factories while the 1st Bolan Landwehr joined the garrison's mechanised infantry, armoured and Mech battalions to form three combat formations to defend the capital and the factories not enclosed by fortifications. The 2nd Donegal Guards, 1st and 2nd Royal Guards formed into an army of seven more mixed formations deployed to cover the fortified factories behind a screen of light Mechs and armour sent out as a reconnaissance screen.

The attacking forces were led by the 1st and 23rd Marik Militias, Atrean Hussars and 1st Atrean Dragoons, which moved en masse against the three Lyran Guards concentrations. The attack ran into a hurricane of fire as they drove the defenders back on Capital and lighter fortifications. Both sides used light ‘Mech and tank formations to conduct hit and run strikes on larger enemy formations in order to slow them down. As the Lyrans retreated within range of the fortress guns the weight of the defender’s firepower grew to be too much for the attackers and they broke off the assault near the end of the month. Further attacks by the Silver Hawks Falcon command supported by the Head Hunters badly tore up a number of garrison ‘Mech, tank and mechanised infantry battalions as they advanced but the remaining garrison troops and the Bolan Landwehr managed to hold the attackers away from the capital and its factories.

With neither side gaining air superiority both sides now began to rotate troops to the rear or off planet entirely. The 23rd Marik Militia, Silver Hawk Falcons and Head Hunters were savaged in the initial fighting and were withdrawn. The Lyran’s 2nd Donegal Guards, Bolan Landwehr and much of the garrison’s mobile forces were likewise crippled but with reinforcements on the way the regular formations remained on planet to absorb replacements. Both sides poured reinforcements into the system in November to feed the fighting while other troops moved to the rear to rest and recover. By late December the FWLM had rotated in the 2nd 4th, 6th, 9th and 10th Marik Militias as well as the Steel Guards and the Stewart Juggernaut commands. The Lyran command, fully recognising the danger to Hesperus, rushed 5th, 11th and 13th Donegal Guards, the 11th Arcturan Guards, 8th Lyran Regulars as well as the Hsien Hotheads and Cranston Snord’s Irregulars to Hesperus II.

With near parity on the ground and only a slight advantage in aerospace favouring the Free Worlds League, the end of December saw the League invasion apparently stalled in front of the fortifications and the battered capital. A slight lull developed in late December as the year drew to a close. No one has any doubts that the fighting will resume with a new intensity in the new year.


The Periphery: Activity within the major Periphery states calmed considerably with the exception a number of pirate attacks striking the Taurian Concordat and Magistracy of Canopus. As with the major inner sphere Houses more and more resources are being diverted to counter-espionage and defence against sabotage to meet the growing number of attacks against facilities and research centres. Considering the reduced budgets available to the periphery states this diversion of resources come at a high price to over all defence preparation.

These attacks seem mainly focused against the Magistracy of Canopus, whose government has made it clear they have further evidence of involvement in these attacks by the Capellan Confederation. Canopian counterstrikes were once again carried out against nearby Capellan targets with the government on Canopus making it publicly known that they will continue to respond in kind against any future attacks whatever the source.

Piracy: Piracy along the periphery dropped significantly in the last quarter of 3021 as suddenly as it increased in the second and third quarters. There were only a handful of attacks striking the Draconis Combine, Lyran Commonwealth and Free Worlds League while none at all hit the Capellan Confederation or Federated Suns. Some sources claim that the pirate bands themselves welcomed the respite to rebuild and absorb the booty gained over the past six months. Other sources state the pirates are stilling willing to hire their services or take on their own operations in order to cover their own expenses. Either way, border patrols and garrisons were making good use of the time to repair damage to their often-inadequate formations.

 Espionage, Counter-Espionage and Sabotage: The year 3021 saw the expansion intelligence and special operations by the inner sphere houses to levels not seen since the closing years of the Second Succession War. This in turn has forced each nation to invest in expensive counter-intelligence and defensive measures against sabotage to protect logistics and transportation routes, industrial complexes, research facilities and even blocking enemy efforts to obtain deployment and operational information and plans. The major periphery states were not exempt from this new trend as both the Magistracy of Canopus and Outworld Alliance were targets of a number of operations aimed at research and production facilities.

All of this activity has come at a cost to the military budgets as these operations expanded far beyond expectations. It soon became necessary to commit more and more resources to constructing a web of defensive operations aimed at foiling attacks or preventing penetration of state secrets. Transportations routes and communication infrastructure required some of the strongest defensive operations, especially near active fronts, to ensure combat units could successfully move and maintain effective communications once on station. Factories anywhere within one hundred and twenty light years of the border required inclusion in the web of defensive counter-intelligence and security operations. Each nation has also tried to establish a network of moles or otherwise buy the services of disaffected citizens of enemy states which meant more resources to finding and eliminating these ‘threats from within’.

The costs of both offensive and defensive intelligence operations along side of black ops and the required supporting networks has cut deeply into other programs such as research and development, production of new commands or replacing destroyed combat commands. In a few cases even being able to move troops from one station to the next has proved difficult without major security deployments along planned routes. This in turn has impacted major operations and is feeding another growing trend towards raiding enemy frontier positions with smaller custom designed or mercenary commands or the use of pirate bands to harass the periphery defenses. Regardless of the cost it has become clear that no state can ignore this Shadow War without being badly compromised at almost every level. This will mean budgets will continue to be adjusted to deal with the threat.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 15 January 2021, 13:05:14
Government House, Cerant, An Ting, Galedon Military District, Draconis Combine, Week 1a, Jan 3022

The three-dimensional graphics displayed on the large viewing screen on the conference room wall were impressive, if not as good as a fully functioning holotank. Major Ostlund, head of the Davion command’s  Intelligence team had just begun to update the assembled officers on the latest information regarding the arrival of Draconis Combine force in the An Ting system.

“As of last reports there are over sixty dropships and their jumpships at the Nadir point. Combine fighters have forced our pickets to withdraw from their assembly point but as yet this fleet has not begun to close on the planet.”

“What are they waiting for, Major? Reinforcements?” The question came from Colonel Candell of the Uruk’Hai regiment that formed part of the defending force on the planet.

“That is a safe bet, Colonel,” came Ostlund’s reply. “The dropship count tells us the Dracos have brought two commands to An Ting. Two commands would mean they have more than one hundred aerospace fighters in six wings as part of their standard command organisation.”

The map of the solar system map on screen moved into the background and was replaced by Table of Organisation and Equipment “Tree” showing the regimental and battalion composition of a DCMS Combat Command.

“Current configuration of a Combine command has a ‘Mech regiment backed by three armoured regiments, one regiment of mechanised infantry, four more of motorised infantry, an artillery battalion and three aerospace fighter wings. This is one more wing than we currently see in a standard Federated Suns command but only half of what the Deneb Light Cavalry deploy.”

Turning to face the room fully, Ostlund continued.

“This tells us they know who we are and what our strength is likely to be. That being the case they will not risk a slaughter by attacking when we have nearly twice their number of aerospace assets. They clearly have help coming so it is only a matter of time before they complete their concentration. At that point I have no doubt they won’t be at all shy about attacking.”

Marshal Carl Saunders, commander of the 10th Deneb Light Cavalry and overall commander of the Davion defences, cleared his throated.

“When we received our first firm count on the attacking numbers, I considered sending our combined aerospace forces out to hit them while we have the numerical advantage. However, it would take the best part of a week to get out to nadir point and there was no guaranteed the reinforcements would not arrive by then, or worse, jump in behind us.

“If they are sending one or two more commands, we’ll have rough parity in aerospace numbers and the benefit of a fortified planetary base. If they send naval units then we can reduce their advantage by remaining in the atmosphere or meeting them in orbit along with our full force supported our own light carrier assets of Leopard and Union carrier dropships.”

As Sanders nodded to Ostlund the Davion major continued.

“We can make use of the extra time by receiving the latest supply runs inbound from the zenith point as we speak. I believe all three commands have additional forces or supplies on those dropships.”

Colonel Candell of the Uruk’Hai nodded and added, “That’s true. With the arrival of the latest convoy, we’ll have enough ‘Mechs that I can just about complete my third battalion and field a full regiment. My infantry will also be able to complete its second battalion. This will mean the Uruks will be missing one infantry battalion and about a third of our light tank battalion.”

Commander Howe of the 1st Mechanised Brigade turned to Major Ostlund and said, “The Dauntless arrived two days ago, fresh from the shipyards. More importantly, this extra time has allowed us to move the crippled Union carrier to the zenith point and in a few days the Buccaneer should be able to boost for orbit and head for the rendezvous as well. Dauntless can then jump away with our cripples and get to a repair facility for a proper refit.”

Colonel Philippe Valois joined the conversation.

“The inbound supply ships will only bring in two spare aerospace fighters for Number One Group plus a lance of heavy ‘Mechs. Other than that, we have lift capacity for same twenty-eight fighters we had last month. The Group will have to fight with what we have now.”

As Valois concluded, Richard Bedford broke in, directing his question to the Davion Marshal.

“Marshal, is it still your expectation that the Combine will land south of the Argun River? If we are facing two to three commands, they may drop in more than one area.”

“That is true Colonel,” came the Marshal’s reply. “The best infrastructure and space to deploy is on the plains south of the Argun. The terrain will also make for good land bases for their aerospace forces. We still expect the main drop about sixty kilometers south of the river, or one hundred kilometers from Cerant, with perhaps a secondary drop about one hundred and twenty kilometers east, near the major highway crossing south of the town of Essling. That said, we won’t really know until the assault forces begin their final approach.”

Nodding towards Colonel Candell, Sanders continued.

“Your brigade and the Uruk’Hai are heavier than the Light Cav so the plan remains to use your heavier units and our medium battalions to meet the main attacks while our lighter forces hit and harass the Combine flanks and supply lines. To that end I would like your light regiment to deploy about midway between Cerant and Essling. It’s mobile enough to move to Essling to delay an advance from that direction or, if the Dracons stay concentrated, rejoin the main force.”

Bedford pursed his lips and then slowly nodded. Looking towards Colonel John Beaufort he said, “We have a spot in mind, Marshal. I’ll send you our plan before the close of business today.”

Marshal Sanders rose to address the assembly.

Ladies and Gentlemen, we will move forward as far as prudent to engage the enemy and then execute a fighting withdrawal. The intent is to wear down the attack to the point they are no longer strong enough to try and tackle the port and its heavy guns. We will withdraw in stages until we are under the guns and missiles of the fortification and break the attack there.”

The Marshal paused while he silently looked at the assembled officers in the room. He nodded slowly before he continued.

“I do not believe two commands can defeat our combined forces even though we will be outnumbered on the ground. I suspect this is a pinning attack, meant to prevent us from either reinforcing Matsuida or the moving to support the Galedon attack. Time will tell but whatever happens we will hold our positions until reinforced or ordered to retreat.”

Turning to Major Ostlund Sanders asked, “Is there anything else this morning, Major?”

“No, sir. Just the housekeeping issues.”

“That’s fine, Major.” Turning once more to the assembled officers Marshal Sanders concluded. “Ladies and Gentlemen, we have complete briefing packets for all of you. The Major will ensure any and all reasonable requests will be met. The Governor will be declaring marshal law at midnight local time and the local militia is mobilizing to support the defence of the capital.

“With that, I’ll leave you to finish up with Major Ostlund and his team. Good day.”

The room stood as the Marshal made his way to the exit. As the door closed behind him everyone took their seats again. Major Ostlund then continued the briefing.

“All units down to battalion level are to report their supply status by 1600h this afternoon along with dispersal points for combat resupply depots…”

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 15 January 2021, 19:16:43
I have a feeling they're really going to need reinforcements...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: DOC_Agren on 24 January 2021, 15:13:50
reinforcements from where though?
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 07 February 2021, 21:18:49
DCS Haruna, Nadir Jump Point, An Ting, Galedon Military District, Draconis Combine, Week 2a, Jan 3022


Tai-sho Kazunori Samejima blinked twice as the space around him returned to normal. Despite more than fifty years in the Draconis Combine Admiralty, the admiral still found the emergence from a hyper-space jump annoying. The affects on his vision was something new and doctors had simply told him it was due to his age. As long as the affects dissipated quickly they were no cause for concern. Samejima slowly looked around the flag bridge of the Draconis Combine’s newest Vengeance class aerospace carrier dropship, the Haruna, and was pleased to see the bridge crew bending to their tasks. The Haruna was launched at Chatham in 3020 and had just linked up with its its escorts for their shake down cruise and formation manoeuvres when word came of the rebellion. Lacking any aerospace fighters and with a newly trained crew, the carrier group was directed to Luthien to form the core of the naval strike force to retake what was arguably the most strategically important system outside the capital itself.

With the Draconis Combine being pressed hard in the Galedon District as well as heavily engaged by continuous raids along the Lyran border it was soon discovered that nearby reserves were simply not available to launch a quick strike to retake Chatham. While the DCMS rushed the 9th Pesht Regulars to the capital and brought its depleted regiments up to strength, Haruna and her consorts used the weeks and months to receive a full regiment of newly raised aerospace fighters and began putting the green pilots through their paces. By the time the expeditionary force was ready to depart from Luthien the carrier group had learned its trade and was ready for the coming challenge.

The fight to crush the rebellion on Chatham was far more difficult than first expected as the rules of engagement stressed that, under no circumstances, could damage be inflicted on either the surface or orbiting production facilities. The outcome of the battle was to be determined by the aerospace battles in the near space around the planet. The rebels died hard and the ground troops showed no mercy to any rebels found in uniform. Only the technicians that worked in the production plants were spared and it was made clear to them that the fate of their families would be determined by their full cooperation in returning the facilities to full operating capacity. The purge was as bloody as it was complete and the pleas of the rebels who claimed they rebelled in support of the Coordinator and against the corrupt business interests fell of deaf ears as assuredly as katanas fell on the necks of the guilty.

No sooner had the rebellion been crushed when orders had arrived for Samejima to immediately reembark the entire force and head for the New Samarkand Prefecture of the Galedon Military District. With neither time nor resources to complete more than rudimentary repairs on damaged fighters, much less replace loses, Haruna set course for Sakoranoki. On arrival the carrier group was given a short respite to rest and conduct more thorough repairs but even these left the fighter wings significantly understrength when orders came in late December to be ready to make two jumps to support the campaign to retake An Ting.

As his thoughts returned to the present he felt the massive dropship lurch as it was released from the docking ring on the jumpship that had brought Haruna to An Ting. Looking towards the main tactical display Samejima could see the carrier group slowly dispersing as its various elements were released and began to deploy into a combat formation.

Daisa Tedeki.” Samejima’s use of the archaic rank for a naval captain in old Japanese was deliberate and intended to show a clear distinction between a captain in the DCMS and the higher rank in the admiralty.

“Hai, Tai-sho,” came the immediate response from the Haruna’s commanding officer.

“Once the carrier group completes its deployment and has moved away from the jump point have the remainder of the fleet take station behind us. Ensure all the aerospace wings assigned to the ground forces are transferred to us. Our squadrons are understrength so we should be able to accommodate all the fighters in our assault wings.

“Also ensure the transports send over all the Techs that can be supported along with munitions and spares. I want to be ready to burn for the planet within twenty-four hours. We have nine fighter wings plus the three wings of the group. We must make short work of these “Light Cavalrymen” and their aerospace fighters and then ground our invasion force.”

“Hai, immediately, Tai-sho”, came Tedeki’s reply. “I would point out, sir, that our intelligence reports state the Federated Suns forces do have additional aerospace assets with the mercenary commands. The defenders may have as many as ten wings.”

“True, Daisa,” Samejima paused as he considered the information. “But these mercenaries fight for money first above all else. If we strike them hard enough they will run for cover like merchants who fear for their wares in a saikuron. Once we command the skies and space around An Ting, we will blockade the planet and strangle it.”

Anata ga nozomu yo ni, Kaigun-Taisho. It will be done.”

*****

Government House, Cerant, An Ting, Galedon Military District, Draconis Combine, Week 2a, Jan 3022

The Davion naval pickets screening the nadir point of Ant Ting’s star spotted the arrival of the Draconis Combine carrier group almost immediately and quickly sent word back to the planet. The news came as a relief to the senior staffs as they now knew what they would have to contend with as the Combine attack force shook itself out and began to burn towards the planet. Davion pickets withdrew before the nearly one hundred dropships. The next morning Marshal Sanders called for a conference of senior commanders and their aerospace staffs to discuss a proposal put forward by Commodore George Martin, commanding the aerospace and naval forces belonging to the 10th Deneb Light Cavalry.

Richard Bedford took along his own naval commander, Richard Howe as well as Colonel Philippe Valois, commanding officer of Number One Group, and Lieutenant-Colonel Catherine Woodville, second-in-command of the Group and commander of the Group’s 124 Wing. Arriving at the headquarters for the Deneb light cavalry Bedford was pleased to see the Uruk-Hai’s commanding officer and his aerospace commander already in the conference room.

“Candell, what’s new with your Uruks?”

“Hello, Bedford, “ Candell replied as he looked up from his computer pad. “Making use of every second the Dracons give me to sort out my command. I’ve already started the lead elements south towards the highway bridge over the Argun. By tomorrow everyone but the composite battalion and some light armour will be on their way to their deployment area. How about you?”

“About the same. Gamma is already in its zone halfway to Essling. Alpha begins moving to the east of the city tonight. I’ll keep my brigade command and the 2nd Dragoons here at the spaceport until we know where the Dracon’s will land.”

Before Candell could respond Marshall Sanders and his staff entered the room and quickly took their places near the head of the table.

“Good morning, Ladies and Gentlemen,” began Sanders. “I know we all have a lot to do but George here has come up with an idea I want to run by you all. It’s risky but it can only work if we throw everything at the incoming fleet.”

Turning to the Davion Commodore the Marshal nodded, “Go ahead, Commodore. Explain to our guest what you have come up with.”

Standing and moving towards a large wall screen the Davion officer nodded to a technician to turn on the display. It came to life and solidified into a schematic of the An Ting solar system.

“Monitoring the comms traffic we believe the carrier group that is leading the assault to be led by the Haruna. She’s new and apparently was the carrier group that led the assault that retook Chatham from the rebels last summer. Intel that was following those events has the group consisting of three fighter wings plus the usual carrier wing and two assault wings. Combine this with the six wings from the ground forces and the combine is coming at us with twelve wings. That could be thirteen wings if they commit their Union and Leopard aerospace carriers from the ground forces.

“As we all know we have ten wings with our own forces and two squadrons from the recently activated planetary militia. That gives us just under eleven wings. To this we can add the Tenth’s 12 Union and Leopard carriers for twelve wings.”

Pausing, Martin looked directly at Richard Bedford.

“Colonel Bedford. We know you also have your own ad hoc carrier squadron that include two Leopard and a Union carrier as well as an Intruder. You are under independent command so I can’t order you to commit either your dropships or your aerospace fighters to this operation.

“I also realise that just a week ago we were talking about remaining in the atmosphere if a carrier group showed up in order to deny the Combine the advantage of using their carrier wing in open battle. If they commit their assault dropships to the atmosphere they are at a pronounced disadvantage in aerial combat. This might even tip the scales in our favour if things go our way.

“However, even if we come out ahead against their fighters, we’ll take serious damage and we leave a carrier group in orbit above us which they can use to slap a close blockade on the planet and choke off our supply line. We also give the Dracons a safe harbour for rearming, refueling and repairing damaged aerospace fighters that would be effectively out of reach.

“With your support we may be able to cripple the Dracons aerospace force, perhaps at the cost of our own but we would then have a chance to keep the line of supply open. If neither side has an effective aerospace force dropships can come and go at much reduced risk. The fortified spaceport would also give use the opportunity to conduct some repairs and perhaps keep a few squadrons operational for reconnaissance and dropship escorts.”

Richard Bedford felt all eyes in the room focus on him while he considered the proposal. After nodding to himself a few times Bedford looked at Richard Howe.

“Commander, your opinion please.”

Howe exhaled slowly and was clearly considering the numbers and combat potential of the opposing forces.

“There is merit to the strategy but it comes with some pretty serious risks, sir. A carrier group has thirty-six assault ships plus the fighters. If the Combine fighter wings are full strength, we would be facing just over two hundred craft.

“Our combined forces could put up sixteen light dropship carriers and an assault dropship plus just over one hundred and ninety fighters. We would need to keep all our dropships in a single reinforced wing. That gives us a rough parity in numbers but the firepower advantage would lay with the enemy.”

Commodore Martin interjected, “We would have the advantage in manoeuvrability. Dropships are not as agile as fighters.”

“That’s true Commodore, but fighters are far more fragile.” replied Howe. “What do you think Philippe?”

Leaning forward Philippe Valois placed both elbows on the table and rested his chin on his left fist as he pondered the plan.

“It is possible but we would need to focus on the enemy fighters first. Strip away the escorts for the dropships with light and medium fighters and open a path for the heavy fighters and our own dropships. If we are successful, the heavy craft and dropships can lead the attack followed by any remaining mediums. The light fighters could be used tie down the remaining Dracon fighters to prevent their supporting their carrier group.”

“Catherine?” Valois turned to his second in command. “You have commanded medium and heavy fighters your entire career. What do you think?”

“It won’t be easy but it can be done,” offered Catherine Woodville. “Besides, if we are under a blockade, it means nothing gets through without a Davion naval force coming to the rescue and from we have been told, there is nothing available at the moment.”

“It’s a big ask, Colonel,” Marshal Sanders added. “Hell, Colonel Candell, I won’t even order your wing to commit to this. We could be just fine with sticking to the original plan but if we can drive off the carrier group or cripple their aerospace forces, we go a long way to balancing things on the ground.”

Candell looked around the room and then nodded.

“The Uruks have never shied away from a fight, Marshal. Besides, if we win the chances for some rich aerospace salvage will be improved without all those fighters impacting the ground.”

Richard Bedford looked at Commodore Martin once again and paused before he began.

“Alright Commodore, you have our dropships and fighters.”

Looking at his officers he went on. “I’ll leave Colonel Valois and Commander Howe with you to work out the details of the intercept.”

Sanders face broke into a broad smile as he clapped his hands together.

“That is excellent. Thank you, gentlemen and lady.”

Turning to Martin he added, “George, it’s up to you and our combined space jockeys now. Just keep in mind I don’t want anything reckless. If you can’t work out a viable plan before the enemy fleet reaches the moon’s orbits we stay in the atmosphere. Clear?”

“Absolutely, sir.”

“Good then,” Sanders rose from his seat and collected his computer pad. “Let’s make it happen."

*****

Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 07 February 2021, 21:32:48
Good luck to the defenders!  They're going to need it...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 07 February 2021, 22:29:20
The odds are not too great, with a bit of luck anything is possible. :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: DOC_Agren on 17 February 2021, 16:28:36
That going to be 1 big turkey shoot
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 24 February 2021, 19:19:11
Forward Operational HQ of Duncan Marik, Starboro, Zaniah, Free World Occupation Zone, Week 2b, Jan 3022


Duncan Marik listened intently as the liaison officer from the 1st Marik Militia began to summarise his report on the ongoing campaign to conquer the critical Hesperus II industrial world. The capital, Maria’s Elegy, had been reduced to rubble in the heavy fighting but still the defenders had not given up the city or its damaged factory complex. More importantly, the fortified factories in the Myoo Mountains had not been conquered and the defending Lyran troops were keeping close to the fortress guns, defying the attacking Marik troops to close.

“In summary, General, the attacking commands are effectively exhausted. The space above the planet is no man’s land, our own naval forces are too battered to maintain a permanent presence in orbit despite being able to deny that same space to the Lyrans. Of the ten commands on planet four are crippled and need to be withdrawn for major refitting, two more are barely sixty percent and are bogged down in the ruined capital. The remaining four that are deployed in the mountains are all below seventy-percent and cannot close on the fortifications without incurring unacceptable losses."

Closing the file on the podium as the screen display faded to black, Lieutenant-Colonel Eduard Plank looked up at Duncan Marik and concluded.

“Sir, we are stalemated. Unless we can shift major forces to reinforce the assault, we cannot take the planet.”

Duncan Marik, theatre commander and main architect of the successful of the Free World League’s offensive into the Isle of Skye returned the gaze of the Marik Militia officer. Standing, he turned his eyes to encompass the other officers in the room.

“Ladies and Gentlemen, it appears the Lyrans have finally amassed enough troops to bring our offensive to a halt. We will need to – ”

The door to the briefing room burst open followed by a staff officer who came to immediate attention with a sharp click of his boot heels.

“Excuse me, General, but we have just received a priority communication from the Tamarind sector.”

Suppressing his annoyance at the sudden interruption Marik replied, “Alright Force Commander, bring it here.”

The officer hurried around the table and handed the folder holding a single sheet of white paper to the front commander. Removing the page from the folder Duncan Marik began to read. Looking up at the officer with a raised eyebrow he asked,

“Is this confirmed, Force Commander?”

“Yes, sir. The confirmation codes are valid.”

Nodding his dismissal to the officer he looked around the room at the expectant faces as he raised the paper.

“I know our troops in the Isle of Skye are battered and tired. We will do what we can to reinforce their efforts and rotate out the worst affected commands. However, now is not the time to let up on the pressure.”

Pausing briefly as he organised his thoughts he continued, “I want continued probing attacks along the front from Alkaid to New Earth to see if we can find a week spot to exploit.”

Returning his gaze to the liaison officer from the 1st Marik Militia Marik added, “Leutnant-Colonel Plank. I am releasing the carrier group Peter Marik along with the 2nd Free Worlds Guards and 1st Marik Reserve from the front reserves for use against Hesperus. They are freshly refitted and rested. I want them in action by February.

“Ladies and Gentlemen, we need to keep the Lyrans pinned in the Isle of Skye for a few more weeks, perhaps another month if we can. I want to see plans for the operations within three days. Dismissed.”

As the puzzled staff and command liaison officers rose and began to disperse Duncan Marik could not suppress the smile that lit his face as he looked again at the message in his hand.

Ultra Top Secret

From: General Franz Daniel, Headquarters Tamarind Operational District

To: General Duncan Marik, Headquarters Isle of Skye Strategic Direction

Re: Operation Glacier

General Marik,

First wave forces have landed successfully on all objectives and the enemy is in retreat. Current situation is as follows:

Poulsbo – 6th and 9th Orloff Grenadiers landed successfully, enemy forces engaged and retreating off world.
Penobscot – 1st Orloff Grenadiers, Ceasar’s Cohort landed successfully, enemy forces engaged and retreating off world.
Cavanaugh II – 25th Marik Militia, Clifton’s Rangers and Martian Cohort landed successfully, enemy engaged.
Loric – 1st and 2nd Brigades, Fusiliers of Oriente landed successfully, enemy engaged and retreating
Pressby – 3rd Brigade, Fusiliers of Oriente landed successfully, garrison defeated, planet surrendered
Gaiusar – 5th Brigade, Fusiliers of Oriente landed successfully, garrison engaged

Second wave forces moving into position

Signed,

Franz Daniel
General Officer Commanding, Tamarind Operational District

 
*****


Headquarters Military District 1, Craiova, Alarion, Alarion Province, Lyran Commonwealth, Week 2b, Jan 3022


Hauptmann-General Mark Kostic was worried, very worried. His Military District 1 included both the Ford and Cavanaugh Theaters but since the Free World League invasion into the Isle of Skye he had seen one command after another stripped away from his district. As the new year dawned a stretch of border more than two hundred light years across suddenly erupted into combat as a new invasion from the Free Worlds League swamped his weakened defences. Without reference to any data or deployment records Kostic already new he had no real hope of opposing the new offensive.

The flat screen display in front of him showed the extent of the front that was engaged. Red dots highlighted the systems currently under attack with text block icons noting the most current information on the defenders and the identity of the attacker, if known. Aware of the dangers in denuding certain sectors, the High Command on Tharkad had issued standing orders in case of an attack. With the exception of industrial worlds planetary garrisons and the forward commands were to fight as long as possible to delay the attacker but otherwise the mobile forces were ‘roll with the punches’.

Looking at the list of commands available in his district Kostic wasn’t sure rolling with the punches would accomplish much. His attention was drawn first to the Ford Theatre, his weakest sector of the front. At Gienah stood the 7th Donegal Guards and the mercenary Stealthy Tigers. Gienah held a major factory complex and stout fortifications that could not be abandoned so the troops there could not retreat. Inbound from Galatea was a second, newly formed, mercenary command, Gregg’s Long Striders, bound for Ford. However, it was along way from its post and could not possibly reach that system before late February. So far no attack had been reported on Gienah, Ford or the nearby spinward systems but General Neil, the Ford Theatre commander had been ordered to hold at all costs.

Pressby and Giausar, two systems a little more than thirty light years anti-spinward from Gienah, flashed a deep red and the display noted no mobile commands presence. What garrisons they had were ordered to fight as long as they had the strength but both systems were under attack by full Free Worlds combat commands. It was just a matter of time.

Another thirty light years anti-spinward lay Loric, flashing an angry amber, a system all but isolated by open patches of empty space or systems that had been killed in the preceding succession wars. Here the 10th Skye Rangers were backed by the planet’s militia but he knew the Rangers were anxious for transfer to the main front in the Isle of Skye. He had promised the unit he would do his best to promote their transfer but with so few troops at his disposal he had not been able to follow through on their request. Understanding the precarious nature of the political state within the Isle of Skye, Kostic had ordered the 10th Skye Rangers to retreat on Zwenkau as soon as word arrived of the attack.

Between Loric and Cavanaugh II there was Dixie, it shone a pleasant green noting no present attack but like Loric was surrounded by  empty space. A small grace that meant little as there were no LCAF mobile formation in the area to bolster the front. Across the void Cavanaugh II was held by the 36th Lyran Guards and the 1st Alarion Landwehr. The Cavanaugh system was also the location of the Cavanaugh Theatre headquarters commanded by General Iris Steiner, who’s last report had advised she had at least two enemy commands approaching the planet. Since then, all attempts to reach the the headquarters had failed.

The last two defended systems were Penobscot, held by just the planetary militia supported by the 2nd Alarion Landwehr, and Poulsbo, defended by both commands of the mercenary Narhal’s Raiders. Communications had remained intact and it was known that the Landwehr were retreating to Zdice, hopefully to link up with General Steiner’s forces from Cavanaugh, while the Narhal Raiders were retreating to Khon Kaen.

“Pretty thin gruel.”

Kostic had not realised he had spoken aloud until the young Hauptmann to his left spoke.

“I beg your pardon, Hauptmann-General. I did not catch that.”

Drawing in a deep breath the Steiner General looked over at the young woman and smiled as he repeated his thought.

“Pretty thin gruel, Hauptmann Stoltz,” he said. “We have just three army commands, two of Landwehr and four mercenary commands to hold a front nearly two hundred and fifty light years across. There’s little immediate reserve in the rear either.”

Kostic exhaled loudly, squared his shoulders and rolled his head around to stretch tense neck muscles.

“Alright then,” he continued. “Send to 7th and 9th Lyran Regulars on Loburg. They are to hold their positions and await the arrival of both commands of the Knights of Saint Cameron. The 7th and 8th Patrol Commands are to maintain their positions behind the Bolan Wastes.”

Pausing briefly Kostic pointed at the junction of the Lyran border with the Circinus Confederation.

“Since both Narhal’s Raider commands are retreating on Khon Kaen have the Filthy Lucre join them. Also have the Always Faithful move to Althastan and continue to cover the periphery border.

“Finally, send a request to Tharkad to scrape the bottom of the manpower barrel and get us more troops. Also request the High Command to expedite the transfer of the 10th Donegal and the 15th Arcturan Guards from Hauptmann-General Fleury’s District 2.”

“Those two commands are months away on the periphery, sir,” Stolz interrupted. “Even if they began moving immediately it would April or May before they could get even as far as Acrux.”

“True, Hauptmann, so the sooner they get moving the better.”

Looking over the vast empty spaces on the display the Hauptmann-General let out a soft grunt. He couldn’t wish new commands into existence and realised there was nothing else he could do at the moment. He wrapped the knuckles of his right hand on the edge of display table twice, turned on his heels and stalked away towards his office.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 24 February 2021, 19:31:38
Sounds like a perfect opportunity for mercenaries looking for work...  ^-^
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 26 February 2021, 22:16:53
FSS Valmy, System Sector India Four, An Ting, Galedon Military District, Draconis Combine, Week 2b, Jan 3022
 
The tactical display on the main screen began to firm up the details of the dropship formations burning in from the system’s nadir point as they passed the orbital path of An Ting’s three moons. Two formations were clearly delineated with the smaller formation just under an hour ahead of the larger. The incoming fleet had executed their end over a few days before as they began countering the thrust that had carried them in system from the star. Soon their speed would drop low enough that fighters and dropships could manoeuvre for combat.

“Sensors, confirm the count, please.” 

Commodore George Martin was seated in his command chair on the bridge of the Valmy, four-point safety harnesses secured him in place while he quietly watching the crew execute their duties as his small fleet deployed for battle.

“Thirty-six dropships in the lead formation, sir. Over ninety-five percent certainty that’s the carrier group. There is definitely a carrier in the core of the formation and the signatures of the rest are mainly assault vessels of one type or another. There doesn’t appear to be any additional light carriers in the mix.”

The report came from Lieutenant-Commander Debra Delnais, and experienced naval officer who had served with Martin since he was assigned to the 10th Deneb Light Cavalry four years before. Delnais continued.

“There are more than seventy in the larger formation to the rear in standard troopship convoy deployments. There are undoubtedly supply vessels pulling up the rear.”

“Thank you,” responded Martin.

His gaze fixed on the screen Martin thought to himself.

“So, this Kurita admiral has stuffed his carrier group with his entire fighters force to use them to in a concentrated thrust to batter his way to the planet. He'll open a hole so his troopships can land without interference. Very wise. The aerospace carrier dropships assigned to the ground forces would give him a tidy reserve of about six to nine vessels should his main group take serious damage.”

“Alright then,” Martin said. “Comms, send to all group leaders. Deploy the diamond. Gold at the point, Red to port, Blue to starboard. Have the Uruks’ wing and Lieutenant-Colonel Onishi glue their squadrons to our flanks. Have the five spare carriers on the surface prep to boost for orbit. I want them ready to replace losses as quickly as possible. Then get me Gold leader.”

A chorus of of “Aye, sir’ followed the command as Commodore Martin sat back in his seat, his eyes fixed on the main screen.

*****


DCS Haruna, System Sector Mike Four, An Ting, Galedon Military District, Draconis Combine, Week 2b, Jan 3022

Tai-sho Samejima smiled slowly as he saw the tactical display confirm what he had hoped would happen. The Davion fleet was moving out to meet him in space after all. It was not a bluff. While the admiral was concerned that his carrier groups’ fighter wings were understrength, counting just thirty-five serviceable fighter instead of the usual fifty-four, he was confident in the firepower his fleet could mass. With the one hundred and eight fighters from the 6th and 7th Pesht’s aerospace regiments his fleet would constitute nearly one hundred and eighty craft. It should more than suffice.

Taking in the read outs displayed on the screen before him Samejima frowned briefly as it became apparent the enemy was numerically stronger. Running down the side of the screen the sensors and computer analysis noted just sixteen dropships, apparently all were light carriers. The aerospace fighter estimates counted sixty-eight light fighters, fifty-six medium fighters and seventy-two heavy fighters. With a count of some two hundred and twelve craft the Draconis Combine admiral pondered the enemy composition for a moment and then nodded once.

“They have an advantage in fighters but more than a third are light models,” thought Samejima. “Our advantage lays in the superior firepower of this carrier group’s vessels.”

Turning to the Haruna’s captain he gave the anticipated order.

“Daisa, you may launch all fighters.”

“Hai, Tai-sho.” Tedeki executed a perfectly precise bow to his fleet commander before he pivoted on his heels and began to bark orders to the bridge crew.

Within minutes the Draconis Combine fleet leading the assault to retake An Ting from the Federated Suns had deployed into a concave crescent or bow. To port were the three wings of the 6th Pesht Regulars aerospace regiment, its three wings reinforced by the medium fighters of the depleted 7th Strike Wing from Haruna. To starboard was the 7th Pesht Regulars regiment buttressed by the remaining eleven fighters from the 1st Interceptor Wing. In the center of the bow, set back in its curve stood the carrier Haruna, ithirty-five additional dropships and thirteen heavy fighters from the 9th Attack Wing.

The dropships held their orientation with their bows pointed out into space towards the sun as they increased their burn to decelerate more quickly. When only minutes separated the two fleets the dropships executed a second ‘end over’ manoeuvre and brought their bows to face the approaching Davion fleet.

*****


Gold Group, System Sector India Four, An Ting, Galedon Military District, Draconis Combine, Week 2b, Jan 3022

A green light on his Sholagar fighter’s communications panel blinked into life. Colonel Philippe Valois flipped a small switch and heard the speakers in his helmet come alive with the crackle of static and low warble of heavy encryption.

“Gold Lead, this is Rainbow Nine, over,” came a heavily filtered voice.

“Rainbow Nine this is Gold Leader, send over.”

“Colonel Valois, this is Martin. You’re the point. As planned you are to engage and pin down the strongest of the enemy fighter formations and prevent them from interfering with our attack. Red Group will engage the other flank. This will give our heavies and carriers their best shot at the carrier group. I’ll leave the timing to you, over.”

“Rainbow Nine, understood. We’ll buy you the time to get in close and take out their heavies, over.”

“Gold Lead, understood. God’s speed, Colonel. Rainbow Nine, out.”

As soon as the communication ceased Valois switched frequencies so that the three wing commanders of his group and their squadron leaders could hear his command. His own reinforced wing of twenty-six light fighters had been combined with the two light wings from the 10th Deneb Light Cavalry into a group of sixty-two light fighters. Compared to the mixed wings deployed by the Draconis Combine his group had a decided advantage in manoeuverability. This advantage came at the cost of firepower, armour and a total lack of any long range firepower. His opponents, though less agile, had more armour, more firepower and could reach out at longer ranges and still inflict damage.

Gold Group was the rapier to the Draconis mace. His pilots would have to dance and pirouette around the slower enemy fighters, jabbing where possible to score hits while avoiding as much damage as possible. They would also use their agility to prevent the enemy from disengaging and moving to support the rest of their fleet. All the same, it was a tall order.

“Gold Group this is Nine. It looks like our target will be the enemy formation to port of the carrier group.”

Pausing a moment, he found himself smiling before he continued.

“For those of you who do not know your port form starboard, that would be the enemy group on the right. Confirm, over.”

One by one the group leaders replied with a short clipped confirmation. As Valois watched, the range between his leading group and the enemy spun down. When he judged the moment right, he keyed his mike on a frequency each fighter could hear.

“On my mark… three,… two,… one. Punch it.”

Almost as one the fusion engines of sixty-two light fighters flared a brilliant white as the formation shot ahead of the remainder of the Davion fleet. As it did the pilots vectored their flight path and they dove head on into the oncoming fighters of the 6th Pesht Regulars.


*****

(to be continued)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 27 February 2021, 05:38:34
The port/starboard thing isn't a matter of not knowing what they mean... it's a matter of WHOSE port/starboard, and which way they're pointing at the moment.

That said, SOOO looking forward to this!  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: snakespinner on 27 February 2021, 17:32:52
This looks like a massive space battle.
Love it, but it must be a nightmare to write. :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 02 March 2021, 02:28:05
Battle of the Three Sisters, An Ting, Galedon Military District, Week 2b, Jan 3022

The Battle of the Three Sisters took its name from the clash of black navy and aerospace forces that clashed above An Ting within the orbit of the planet’s three moons. The Draconis Combine had committed two newly rebuilt combat commands and an aerospace carrier group to recapture the An Ting system as part of strategic counterattack aimed against the Federated Suns invasion that bitten deep into the Galedon Military District and threatened to breakthrough into the depths of the Combine itself.

The Davion and mercenary forces defending An Ting were led into battle by a ‘Group’ of light fighter wings that drove headlong into battle with the 6th Pesht Regulars aerospace fighter regiment reinforced by additional medium fighters from carrier group based around the Vengeance class aerospace carrier DCS Haruna. Intending to use their speed and agility to tie down the Draconis Combine’s fighters the light fighters were not aiming to destroy the larger enemy craft but simply to prevent them from intervening in larger battle as whole. The light fighters streaked through the formation of slower but more heavily armed and armoured aerospace fighters. Denying them any clear shots at their own fragile craft but also being aggressive enough to prevent the Combine squadrons from breaking free to aid their hard pressed comrades.

As agile as the light fighters were their heavier opponents mounted much larger and more numerous weapons and the light squadrons took a number of hits despite the twisting, corkscrewing manoeuvres and sudden vector changes that imposed massive G forces on both craft and pilots. While damage to either side had been slight, by the end of the opening round the light fighters had accomplished their task.

Thousand of kilometers away from the wheeling dogfight with the 6th Pesht the fighter regiment of the 7th Pesht Regulars had engaged with the enemy heavy fighter group from the the 10th Deneb Light Cavalry and the mercenary 1st Mechanised Brigade. Here the mixed aero fighter regiment of the Combine formation, nearly half of which were light craft, held a significant numerical advantage over the Davion forces but, like their Davion adversaries, the light craft lacked heavy weapons. Despite the Combine’s advantage in numbers, damage inflicted by both sides was roughly equal. However, this second engagement meant tied down the last of the supporting fighters available to the carrier group and the assault dropships were now alone to face the combined firepower of the rest of the Davion fleet.

With both tips of the Combine’s bow engaged, Commodore Martin of the ad hoc Davion carrier wing, escorted by the heavy aerospace wing belong to the Fighting Uruk’hai’s heavy cavalry command and the under strength wing of newly raised An Ting garrison, aimed his squadrons directly at the Haruna’s formation. Knowing that the Haruna was all important, Martin ordered his dropships and the heavy fighters to concentrate fire on the carrier and its immediate consorts, while the An Ting wing of light and heavy fighters did what they could to kill the escorting enemy fighters.

For his part Tai-sho Samejima, aboard the Haruna, had similar ideas. Haruna’s wing alongside the Buckminster assault wing poured their fire into the Davion dropships as they passed while the Benjamin assault wing and the few escorting heavy fighters shot large gaps into the fighter squadrons escorting the Davion vessels. Both fleets staggered under the fire of large autocannon and PPCs followed by the impact of hundreds of missiles. Badly damaged, the Haruna’s formation broke free of the initial exchange of fire and began to come about to renew the battle. As sensors cleared Samejima realised the final Davion group of medium fighters was bearing down on his formation and they would be on top of him before his gunners could do much about it.

Once Major Henriettta Oulet saw that the Combine fleet’s flanking formations had been engaged she rolled her group of three medium fighter wings around to support the Davion ad hoc carrier wing. Though not being close enough to distract or prevent Haruna’s formation from reaching the Valmy, nearly sixty fighters pounced on the Combine carrier formation within seconds of it emerging from the cloud of explosions and spinning debris.

Concentrating on the nearest dropships the 3/10th Deneb and 124 Wing from the 1st Mechanised Brigade concentrated their fire on the Buckminster Wing. The 124th included a number Hellcat anti-dropship versions of the Hellcat and they closed to almost point-blank range before firing. A pair of dropships exploded under the pounding as they passed while others began to fall out of formation or showed serious sign of damage. The 4/10th Deneb hammered away at the Benjamin Wing, scoring multiple hits, crippling at least two more vessels and damaging others.

As the two sides drew apart both fleet commanders detached their cripples behind a screen of fighters. Samejima ordered Haruna and his other cripples away, escorted by the last of her heavy fighters. Haruna was the Coordinator’s newest carrier and he would not risk her destruction unless absolutely necessary. Gathering his wounded vessels and fighters he directed the crippled carrier out past the orbit of the moons.

Aboard Valmy Martin also detached his crippled vessels and fighters, directing those too damaged to risk atmospheric re-entry to head for the star’s nadir point. Three Leopards and a Union carrier had been lost, three more Leopards were too badly damaged to remain with the fleet. As his fleet reformed, Martin sent a message to the surface advising that the enemy troopships were closing on the planet and would be entering the atmosphere in a few short hours. He then ordered the remaining five aerospace carrier dropships on the surface to boost for orbit to replace losses in his small fleet.

Over on the Framlingham Castle Commander Howe of the 1st Mechanised Brigade’s Aerospace Command sent his damage reports to Commodore Martin’s flagship noting that the Leopard carrier Henry II was joining the group of cripples and headed for the jump point. He welcomed the offer of one of the spare Leopards to complete his squadron and advised that both the Black Prince and Edward III had taken hits but were still combat ready. He noted with satisfaction that the ’Castle, pulling up the rear of the squadron, had barely been touched.

Attaching his signature to the status report Howe had the results of the battle sent to Brigade headquarters on the surface. Watching the main screen’s tactical display, he watched the icons representing the fleet coming around and the familiar diamond shape reforming. This time, however, the Davion dropships were absent as the wing moved away from the battle area screening the retreat of the cripples. Howe’s squadron conformed with the manoeuvre and he watched the fighters and dropships slowly move apart on the display. Soon the order came and the two opposing fleets began to accelerate towards each other once again. For the aerospace forces of the 1st Mechanised Brigade the battle now lay with Colonel Valois.


*****

Combat Results – Battle of the Three Sisters Week 2b – 3b, Jan 2022

Draconis Combine Task Force Haruna


Senta Force [r]
Haruna Aerospace CV Wing [r] – r15; aslt; Mov: 4; Arm – 14:39; S:11; M:13; L:9; Tac: 7; Skill: 4; Mor: 7; Fat: 3.5  critical hit: movement
Buckminster Aslt Wing [r] – r15; aslt; Mov:4; Arm – 2:36; S:9; M:12; L:9; Tac:4; Skill:4; Mor: 7; Fat: 3.5   critical hit: movement;  broken
Benjamin Aslt Wing [r] – r15; aslt; Mov: 4; Arm - 17:36; S:9; M:12; L:9; Tac: 4; Skill: 4; Mor: 7; Fat: 3.5 
9th Attack Wing [r] – r15; hvy; Mov: 4; Arm - 12:23; S:8; M:8; L:2; Skill: 4; Mor: 7; Fat: 3.5 – Spec – BOMB5   critical hit: movement (2)

ACS Formation Stats – Mov: 3; Tac: 7; Mor 7; Skill: 4

Kita Force [r]
1/6th Pesht Reg Aero Wing [r] – r13; lt; Mov: 6; Arm: 18:20; S:4; M:4; L:1; Tac: 6; Skill:4; Mor: 7; Fat 3.5 – Spec – BOMB3
2/6th Pesht Reg Aero Wing [r] – r13; med; Mov: 6; Arm: 9:21; S:6; M:6; L:1; Tac: 6; Skill:4; Mor: 7; Fat 3.5 – Spec – BOMB4   critical hit: weapons damage
3/6th Pesht Reg Aero wing [r] – r13; hvy; Mov: 6; Arm: 3:23; S:8; M:8; L:2; Tac: 6; Skill:4; Mor: 7; Fat 3.5 – Spec – BOMB5  unsteady
7th Strike Wing [r] – r15; med; Mov: 6; Arm: 8:21; S:6; M:6; L:1; Tac: 6; Skill: 4; Mor: 7; Fat: 3.5 critical hit: targeting damage

ACS Formation Stats – Mov: 4; Tac: 6; Mor 7; Skill: 4

Minami Force [r]

1/7th Pesht Reg Aero Wing [r] – r13; lt; Mov: 6; Arm: 7:20; S:4; M:4; L:1; Tac: 6; Skill:4; Mor: 7; Fat 3.5 – Spec – BOMB3   critical hit: weapons damage
2/7th Pesht Reg Aero Wing [r] – r13; med; Mov: 6; Arm: 2:21; S:6; M:6; L:1; Tac: 6; Skill:4; Mor: 7; Fat 3.5 – Spec – BOMB4   critical hit: weapons damage
3/7th Pesht Reg Aero wing [r] – r13; hvy; Mov: 6; Arm: 14:23; S:8; M:8; L:2; Tac: 6; Skill:4; Mor: 7; Fat 3.5 – Spec – BOMB5 critical hit: targeting damage
1st Interceptor Wing [r] – r15; lt; Mov: 6; Arm: 6:18; S:4; M:4; L:1; Tac: 6; Skill: 4; Mor: 7; Fat: 3.5 critical hit: weapons damage; broken

ACS Formation Stats – Mov: 4; Tac: 6; Mor 7; Skill: 4

Versus


Davion Task Force 10


Alpha Group
239th Aero Wing (+) [r] – r15; lt; Mov: 10; Arm – 9:25; S:5; M:5; L:0; Tac: 0; Skill: 4; Mor: 7; Fat: 1.5 – SPEC – BOMB3   critical hit: targeting damage; unsteady
1/10th Deneb Aero Wing [r] – r16; lt; Mov: 11; Arm - 9:18; S:3; M:3; L:0; Tac: 0; Skill: 4; Mor: 7; Fat: 1.5 – SPEC – BOMB3
2/10th Deneb Aero Wing [r] – r16; lt; Mov: 11; Arm - 7:18; S:3; M:3; L:0; Tac: 0; Skill: 4; Mor: 7; Fat: 1.5 – SPEC – BOMB3   critical hit: weapons damage

ACS Formation Stats – Mov: 10; Tac: 0; Mor 7; Skill: 4

Beta Group
124th Aero Wing [r] – r18; med; Mov: 6; Arm – 23; S:8; M:9; L:3; Tac: 4; Skill: 4; Mor: 7; Fat: 1.5 – SPEC – BOMB4
3/10th Deneb Aero Wing [r] – r16; med; Mov: 6; Arm - 9:21; S:6; M:6; L:0; Tac: 4; Skill: 4; Mor: 7; Fat: 1.5 – SPEC – BOMB3  critical hit: targeting damage; shaken
4/10th Deneb Aero Wing [r] – r16; med; Mov: 6; Arm - 21; S:6; M:6; L:0; Tac: 4; Skill: 4; Mor: 7; Fat: 1.5 – SPEC – BOMB3

ACS Formation Stats – Mov: 6; Tac: 4; Mor 7; Skill: 4

Gamma Group
248th Aero Wing (-) [r] – v21; hvy; Mov: 5; Arm – 1:19; S:6; M:6; L:4; Tac: 5; Skill: 3; Mor: 6; Fat: 1.5 – SPEC – BOMB4   critical hit: weapons damage (2); broken
5/10th Deneb Aero Wing [r] – r16; hvy; Mov: 5; Arm - 11:27; S:9; M:9; L:3; Tac: 5; Skill: 4; Mor: 7; Fat: 1.5 – SPEC – BOMB4 critical hit: movement
6/10th Deneb Aero Wing [r] – r16; hvy; Mov: 5; Arm - 13:27; S:9; M:9; L:3; Tac: 5; Skill: 4; Mor: 7; Fat: 1.5 – SPEC – BOMB4 critical hit: weapons damage

ACS Formation Stats – Mov: 5; Tac: 5; Mor 7; Skill: 4

Delta Group
Ad Hoc Carrier Wing (+) [r] – r14; DS; Mov:3; Arm - 19:44; S:12; M:16: L:12: Tac: 7; Skill: 4; Mor: 7; Fat: 1.5 critical hit: targeting damage
5th Uruk’hai Aero Wing [r] – r20; hvy; Mov: 5; Arm - 17:27; S:9; M:9; L:3; Tac: 5; Skill: 4; Mor: 7; Fat: 1.5 – SPEC – BOMB4
An Ting Aero Wing (-) [r] – r15; med; Mov: 5; Arm - 8:20; S:5; M:5; L:1; Tac: 5; Skill: 4; Mor: 7; Fat: 1.5 – SPEC – BOMB4

ACS Formation Stats – Mov: 3; Tac: 7; Mor 7; Skill: 4

*****

The orbital battle went on for another week before the Tais-sho Samejima finally yielded to the inevitable and retreated most of his fighters and remaining dropships from Haruna's group to the surface to shelter under the guns of the of troopship parks. Haruna's carrier wing and her depleted 9th Attack Wing skulked out in the space beyond the orbit of the moons. On the surface only the Benjamin Assault Wing along with one wing each of light, medium and heavy fighters could be deemed operational and the fighter's strength did little more than permit them to fly combat air patrols over the two main landing zones south of the Argun River. As January came to a close and the fighting on the surface began to intensify, Samejima sent a message to Warlord Chi that the invasion force needed reinforcements.

While Davion losses were not as severe they were bad enough. Commodore Martin could be satisfied that his forces retained a degree of aerospace superiority but with the exception of two medium wings his own forces had been badly damaged. Of the remaining aerospace forces only the heavy fighters of the Uruk'Hai were above sixty percent operational strength with most of the remaining wings at fifty percent strength or less. With this depleted force he now had to provide a force in orbit to keep an eye open for the Haruna, wounded but still dangerous. His forces also needed to provide aerospace support for the ground forces, despite the risks from ground fire, as well as keep the remaining Kurita aerospace assets confined to the air space over their own bases. He had already advised Marshal Sanders that he could not guarantee ground support missions for long without reinforcement or replacements.

For Richard Bedford and his Number 1 Group the orbital battle had been a crippling blow to the Brigade's aerospace forces. One of only two Leopard carriers available to the aerospace forces was limping away to the star's jump point to be evacuated for major repairs. Of the twelve heavy fighters of the 248th Wing only three made it back to the surface of which none were capable of flight without major repairs. The 239th Wing could count just nine serviceable light fighters of the twenty-six that were available at the start of the battle, with another six grounded with major damage. The silver lining came with the news that the 124th Wing came through the battle with all twenty of its medium fighters intact and now formed one of only two complete wings available to the defenders. In just ten days of fighting the Brigade's carefully nurtured aerospace fighter force had been cut in half and ground battle for An Ting was just getting started.
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 02 March 2021, 19:17:22
Ouch... but that's aerospace combat for you!  8)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: DOC_Agren on 04 March 2021, 23:47:34
Ouchie
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 10 April 2021, 21:40:51
Argun River Valley, An Ting, Galedon Military District, Week 3a, Jan 3022


A cold wind tugged at the parkas of the two officers standing on top of the Mobile HQ vehicle parked near the edge of the escarpment overlooking the Argun River. With the temperature dipping past the minus twenty degree Celsius mark the sky was a dark clear blue, any clouds long banished by the arctic high pressure system that had dominated the northwestern region of Hotei since late December. The once sodden ground was frozen solid and the river had frozen over for most of its length. The Brigade’s engineers had cautioned that the ice was not yet thick enough to support heavy vehicles. The current limit was set at thirty-five tons for tracked vehicles as they had the lowest ground pressure, the limit for wheeled vehicles was set even less at just thirty tons. For BattleMechs, with their much higher ground pressure per square inch, they would be confined to the highway bridge rather than risk falling through the ice and suffering unnecessary damage. In an emergency, SRMs, lasers, autocannon shell or artillery could be used to break up the ice and the Mechs could then wade across the eight metre deep river.

For the moment the thickness of the ice on the river was not what concerned Richard Bedford. As he raised his electronic binoculars to his eyes he took in the long column of the small army operating under the command of the Federated Suns on An Ting. With the landing of the Draconis Combine dropship armada eighty kilometers south of the river near the town of Bailen, Federated Suns Marshal Sanders had altered his battle plan. Instead of a light screen deploying twenty kilometers south of the river to delay the enemy while the rest of the army stood along the river, he had ordered that screen to push south as far as possible onto Plains of Bailen. The main elements of the army would cross the river and deploy in a broad bridgehead, and then fight a slow delaying action back to the Argun River.

Had the Draconis regiments landed together in one group the revised plan would not have worried the mercenary commander as much. The concern came from the enemy landings being split into two main areas and a third small landing more than three hundred kilometers to the west. The largest landing zone was almost due south of Cerant and from the number of dropships involved it looked as if it consisted of more than a combat command of Combine troops, perhaps as many as thirty-four ground battalions. The second landing zone to the southeast near the Essling crossing of the river appeared to consist of another twenty to twenty-two battalions while the third zone near the coast possessed perhaps three or four more battalions.

By advancing south of the river towards the largest landing zone the defending Federated Suns forces was marching away from the capital, the spaceport and its main supply base while, exposing its eastern flank to the second landing zone one hundred and forty kilometers east. The 1st Mechansied Brigade had assigned only two of its oversized battalions from Gamma Regiment to cover this area in a broad screen half way between Essling and the capital. Realising the threat, Richard Bedford had already released the 13th Light Dragoons from the Brigade’s reserve to strengthen Gamma Regiment. Thankfully, each battalion in both regiments had been packed with every spare Mech, tank, and riflemen available. The battalions were so overstrength that command and control would become unwieldly in combat so each battalion was split into two smaller demi-battalions, each smaller than a standard battalion but only by a lance or two. While this doubled the tactical manoeuvre units in each regiment it still did not balance the numerical scales.

Keying his headset Bedford continued his conversation with his senior commanders.

“Colonel Beaufort, the 13th Dragoons should be with you in a few hours but I need you to get some troops to the Essling crossing as fast as possible. I need Gamma to push forward and make contact with the Combine’s Beta force and tell me which way they are going. Hold the crossing if you can, maybe that will deflect them in this direction and away from the capital. If they try to push over the river blow the crossing and fight a delaying action to the northwest. Understood?”

“Understood, sir,” came a quick reply over the secure channel. “I’m send a task force of my fastest light Mechs and hovercraft to secure the bridge. The rest of the regiment will follow at their best speed. But, sir,” Beaufort paused before continuing.

“The Dracons landed closer to the bridge than any of my forward units. They could be there before we do. I’d like to request freedom of action if I have to get creative.”

Bedford was nodding as he listened to Gamma Regiment’s commander.

“Absolutely, John. Manoeuvre as you see fit but if they cross, you need to by us all as much time as possible. I’ll leave it to you to figure out how.”

“Thank you, Colonel,” Beaufort replied. “If there is nothing else, I’ll get to it.”

“Nothing else from here, John. Good luck.” Clearing his throat Richard Bedford continued. “Colonel Talbot?”

“Here, sir.”

“Talbot, I’m sending the Bill Oldhall’s 2nd Dragoons over the river to join you along with Captain O’Hara’s Mech company from the Brigade HQ. Leftenant-Colonel Bedford and his command lance will be sent over as well. You’ll have to split the Second into demi-battalions like the rest of the regiment but the extra Mechs will help stiffen the tanks. Have Tom assist Bill with the Scots Greys.”

“Thank you, Colonel,” came John Talbot’s reply. “Every extra trooper helps. I’ll use the Second on my right to tie in with the Uruks but I’m not terribly thrilled with my left hanging in the air the way it is as we move south.”

“I’m afraid I can’t do anything about that at the moment, Tom,” Bedford replied. I’ll try to keep the gap between you and Gamma covered by our UAV’s, that should give us some warning if anything slips past Beaufort’s screen.”

“It is what it is, Colonel,” Richard Bedford could here the forced levity in John talbot’s voice despite the distortions created by the scrambling of the message. “We’ll be fine, sir. Walk in the park.”

“Glad to hear it, Tom. Report back when you have concentrated south of the river.” Raising his binoculars again Bedford noted the traffic was moving far slower over the single bridge than had been hoped. While the Deneb Light Cavalry had crossed over the ice upstream with their hovercraft and light vehicles the last vehicles of Uruk’Hai were only now concentrating south of the river and west of the highway. Alpha Regiment’s lead combat elements were only now crossing the river and climbing up out of the valley and to the east. The rest of the regiment, its supply echelon and the 2nd Dragoons were strung out along the road for more than five kilometers leading north out of the valley.

“I’ve seen enough, Ed,” Bedford said as he turned to his aide standing next to him. “Let’s get inside and see what other horrors our friends in the Deneb Cavalry have come up with.”

*****

Plains of Bailen, An Ting, Galedon Military District, Week 3b, Jan 3022

The Saracen hover tank slewed to the right as string of long range missiles marched across the path of it advance. While none of the missiles hit at least three landed close enough to spray fragments, stones and dirt over the fast moving hovercraft.

“Back us off, Danny,” the order can from Captain Euan Donaldson, Commander of B Company, 2nd Battalion, 1st Armoured Regiment of the 10th Deneb Light Cavalry.

 “Those Snakes are getting the range and we’re here to gather information on their composition and strength, not try and drop heavy Mechs with our guns.”

As the tank slipped right it reversed course it sped away from the approaching heavy Mech battalion. Donaldson used the turret override to swing the vehicle sensors in line with the approaching enemy and continued to pass the data along to the regimental commander. With more Draconis Mechs and light tanks to the northeast, the 2nd Battalion had been trying without success to slip between the two enemy march columns since first contact had been made with the invasion force two days ago. It was becoming clear that the scouting portion of the mission was coming to a close and he expected a recall order at any moment as the Davion screen slowly retreated on their own forces marching south from the Argun River.

As the data feed continued to come in, Donaldson’s thoughts returned to the orders received to move south after the enemy landing zones had been calculated. Like many others he had been surprised by change of plan and the orders to move south as far as possible to locate the enemy, report back on their strength and then delay them as long as possible. To execute these orders the Deneb Light Cavalry had initially deploy its light Mech battalion and three battalions of hover tanks into a four battalion screen that raced more than fifty kilometers south of the river. The tank battalions had enough Maxim Hover transports to bring along two companies of jump infantry, which had proved useful as the two screening forces met amongst the mixed wooded pastureland and farms north of the town of Bailen.

Upon contacting the Combine’s own reconnaissance regiment of two light Mech battalions and third of light hover tanks, the 1st Armoured Regiment’s two light tank battalions dropped off the infantry they had on board and split off from the main screening force. Forming a second formation, it slipped around the enemy’s left flank and continued south looking for the main enemy force. They found what was believed to be the main body moving north in two march columns, one along the main the highway and a second to the west making use of secondary roads. What Euan Donaldson saw of the main column made his mouth run dry. Heavy tanks, in battalion strength had led the enemy column but it soon became apparent the tanks were not alone.

Moving up behind the lead tanks were at least two battalions of Mechs, now identified as a mix of heavy and assault models. As the 2nd Battalion continued to probe it soon discovered more armour including assault tanks along with infantry carriers. Tagged as the vanguard, this column was finally reported at two Mech and four tank battalions plus perhaps one motorised infantry battalion. When added to the reports from the 1st Battalion to the west of two medium Mech battalions supported by four more tank battalions and two additional battalions of infantry, it soon became apparent the Combine formations vastly exceeded the weight of the Deneb Light Cavalry, and perhaps the supporting mercenary commands as well.

What additional forces might be moving north to the east of the main highway was unknown and Donaldson was frustrated at not being able to press further east. The Combine screen had transformed itself into a skirmish line aligned northeast to southwest and constantly cut off any attempt to move east while the two large enemy columns marched north and began to deploy into combat formations. This realignment had at the very least stopped the forward movement of the Combine reconnaissance force, allowing more space for the Deneb cavalry and supporting mercenary forces to deploy further south. In Donaldson’s view it was high time they withdrew to their own main body and prepared for the coming fight.

What he knew for certain was that the enemy was going to be hard to kill. The Deneb cavalry were certainly light and quick on their feet, with speed being a defence of sorts. If the fighting became a close ranged melee, that speed might not be enough to avoid taking serious damage and everyone knew the enemy had the advantage of numbers.

Soon enough the order came to withdraw back on the 10th Deneb’s main body ten kilometers north and a few kilometers west of the road. Switching his radio to the company net he had deciding on letting his gunners have their Parthian shot before they pulled back.

“Romeo Two One, Romeo Two Two, all call signs, this Romeo Two. Form on me in standard combat formation and let’s give our guests a salvo or two before we leave. Targets or opportunity. Move now, out.”

Donaldson looked through the Saracen’s cupola periscopes and tactical screen and nodded to himself as his ten remaining vehicles conformed to his orders. As the company moved into formation it wheeled south and he watched as his own gunner chose a BattleMaster 1G Mech that was charging forward through the supporting tanks. Without waiting for the order to shoot Corporal William Dupuis caressed the firing trigger for the LRM 10 rack on the hover tank and the vehicle shuttered slightly as the missiles arced away towards their target.

“Driver, swing us around and get us out of here,” Donaldson ordered.

The company commander watched his tactical display as the volleys of missiles from the ten tanks sped towards their targets. He was gratified when he saw three missiles strike the huge Mech even though it did not seem to slow its charge forward in the least. As the tanks wheeled around the turrets swung around to retain their target locks and each tank launched another volley of missiles. Not waiting to see the results the drivers accelerated to top speed as enemy missiles, light autocannon and PPC fire chased after tanks as they jinked left and right at random intervals. A few tanks took some additional damage but none fell out of formation as the hover tanks moved beyond effective range of their adversaries.

*****
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 11 April 2021, 04:31:23
I thought they had sufficient air superiority not to need to probe on the ground?  ???
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 11 April 2021, 09:35:26
Ah, yes, but it took from week 2b to 3b (three ACS turns) to win the aerospace battle. The dropships hit the atmosphere at the end of 2b and ground troops started moving in 3a. The recce formations met that same turn with the main ground forces engaging on 3b, before any aerospace became freed up for recon missions.

What follows now are the ground battles between 3b and 4b,...which have developed in a very unexpected direction (for all three players).
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 11 April 2021, 09:45:17
Ah, interesting... at least the Brigade should be able to call down some air support, then.  :thumbsup:
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 20 April 2021, 18:17:03
Battle of the Plains of Bailen, An Ting, Galedon Military District, Weeks 3b - 4b, Jan 3022

The last minute change of the battle plan for meeting the Draconis Combine offensive aimed at recapturing An Ting upset many of the deployment plans intended to support the defence. Marshal Sanders’ now planned to use the extra depth created by deploying in a deep bridgehead to fight a cavalry style, mobile delaying action against a heavier but less agile attacker. The defenders would use mobility to avoid being heavily engaged and slowly withdraw back to the Argun River, where the defenders would have the advantage of defending a natural defile with a high escarpment on the northern side of the broad valley. Unfortunately for the defenders not all the formations were as well suited to rapid manoeuvre as were the 10th Deneb Light Cavalry, and this included leaving their numerically superior deployed some kilometres north of the river. 

Combine Tai-sho Iwao Oyama had his own plans for the campaign. He had ordered that the 6th Pesht to be heavily reinforced by stripping the 7th Pesht of its ‘Mech regiment, three tank battalions, a regiment of infantry as well as its artillery. One tank battalion and the infantry regiment were dropped near the coast to secure the ports and were to push through the mountains, to approach Cerant from the west. The main assault would advance with thirty-four battalions in three main columns centered on the main highway, screened by light reconnaissance forces out front and supported by an infantry reserve. The combined artillery group pulled up the rear with orders to keep up as best they could. Oyama had planned a steady advance pressing north with his flanks protected, bringing the Davion defenders to battle and destroying them in the field before advancing on the capital. While he pinned and destroyed the defenders main force, the remaining elements of the 7th Pesht, with just six tank battalions, three of mechanised infantry and four regiments of motorised infantry, would execute a deep flanking move and either strike for Cerant or come down on the defenders from behind.

Neither commander would see their battle plans unroll as expected.

*****

On the Right - The 10th Deneb Light Cavalry

The 10th Deneb was assigned the right wing of the defense line that took shape just over forty kilometers south of the Argun River crossing. Tying in their left wing with the right of the Uruk’Hai were the two medium ‘Mech battalions of the Light Cavalry. To their right and set slightly behind them were the Command’s three medium tanks battalion and the third battalion of 2/10th Jump Infantry Regiment. Wheeling into position on the right of the ‘Mechs was the 2nd Recce Regiment consisting of two light tank battalions of the 10th’s first armoured regiment. To their right, completing the line was the 1st Recce Regiment with the 1st Battalion 10th Deneb Light Cavalry Mech Regiment and the 1st Battalion of the 2nd Armoured Regiment deployed in a shallow bow to the south. Deployed to the west in support of these two light formations were the remaining two battalions of 2nd Jump Infantry Regiment. The 10th Deneb’s sole reserve was formed by the 1st Jump Infantry Regiment with a few ‘Mechs from command battalion for stiffening. This placed twelve of the Deneb Light Cavalry’s fifteen battalions in the line to face the approaching Combine attack.

Tai-sa Ajin ben Aryen was initially thrilled to find that his command would be reinforced by the main combat strength of the 7th Pesht but his hopes of commanding the main assault were quickly dashed when Tai-sho Oyama assigned him to command the Sayoku Hashira, or left wing of the army. Even so, ben Aryen’s force was by no means weak as he had the two medium ‘Mech battalions drawn from both the 6th and 7th Pesht, the 6th’s four medium tank battalions and two infantry battalions.  He was also told that he could expect the support of the two motorised infantry regiments in reserve following the main assault column should the need arise. With fourteen battalions available to him ben Aryan’s mission was to protect the flank of the centre column as it advanced against the enemy.

The battle on the right flank unfolded slowly as two forces came to grips. The lighter formations of the Deneb cavalry managed to keep control of most of the engagements and keeping the range open by fighting defensively. Nevertheless, it was soon necessary to commit the nearby medium armour and light tanks in the centre to support the ‘Mechs on the left of the Deneb line. The light ‘Mechs, hover tanks and jump infantry on the right kept the Combine infantry engaged and unable to flank the western end of the line. As the battle progressed the light forces requested the support of the reserve jump infantry to help turn the enemy’s flank but were denied the reinforcement as events in the Uruk’Hai’s sector began to deteriorate.

As the main Davion front drifted north the Light Cavalry had to conform to the movement in the centre and their line slowly bowed northward on their left. With a few aerospace fighters becoming available as the battle in orbit resolved itself, a few airstrikes came into support the defenders. However, already depleted squadrons and wings took further damage and it soon became apparent that further use of the aerospace forces for attacks aginst large formations would threaten the hard won aerospace superiority. Further missions were largely limited to reconnaissance, combat air patrol and a few carefully planned missions to harass the Combine artillery.

With orders to maintain contact with centre of the line only the extreme right wing of the Davion line was free to manoeuvre and they began to punish the infantry screening the western end of the Combine line. Just as the opportunity to get around the enemy’s flank began to present itself the four battalions involved received the recall order. The centre of the Davion line had collapsed.

Combat Results – Battle of the Plains of Bailen Week 3b – 4b, Jan 2022

10th Deneb Light Cavalry

1st Recce Reg’t (-), 10th Deneb Light Cavalry
1/10th Deneb Lt Cav [r]: r15; BM; Mv:6; TM; 4; Arm -  18:26; S:9; M:9; L:1 – Spec RCN
1/2/10th Deneb Lt Arm’d [r]: r15; CV; Mv:7; TM:3; Arm – 16:21; S:6; M:9; L:3; Spec IT9

ACS Formations Stats: Mov: 6; Tactics: 4; Mor: 7; Skill: 4; Spec – IT9

2nd Recce Reg’t (-), 10th Deneb Light Cavalry
1/1/10th Deneb Lt Arm’d Regiment[r]: r15; CV; Mv:7; TM:3; Arm – 16:21; S:6; M:9; L:3; Spec – IT9
2/1/10th Deneb Lt Arm’d Regiment[r]: r15; CV; Mv:7; TM:3; Arm – 18;21; S:6; M:9; L:3; Spec – IT9

ACS Formations Stats: Mov: 7; Tactics: 3; Mor: 7; Skill: 4; Spec – IT18

10th Deneb Light Cavalry Mech Reg’t (-)
2/10th Deneb Lt Cav Regiment[r]: r:15; BM; Mv:5; TM:4; Arm -  23:30; S:9; M:9; L:3
3/10th Deneb Lt Cav Regiment[r]: r:15; BM; Mv:5; TM:4; Arm -  25:30; S:9; M:9; L:3

ACS Formations Stats: Mov: 5; Tactics: 5; Mor: 7; Skill: 4; Spec – none

10th Deneb Light Cavalry Reserve Arm’d Regiment
3/1/10th Deneb Lt Arm’d Regiment[r]: r15; CV; Mv:7; TM:3; Arm – 14:24; S:6; M:9; L:3; Spec – IT21
2/2/10th Deneb Lt Arm’d Regiment [r]: r15; CV; Mv:7; TM:3; Arm – 18:24; S:6; M:9; L:3; Spec – IT21
3/2/10th Deneb Lt Arm’d Regiment [r]: r15; CV; Mv:7; TM:3; Arm – 15:24; S:6; M:9; L:3; Spec – IT21
3/2/10th Deneb Jump Inf Regiment [r]: r15; CV; Mv:3; TM:3; Arm – 6:9; S:6; M:3; L;0; Spec – CAR48

ACS Formations Stats: Mov: 7; Tactics: 3; Mor: 7; Skill: 4; Spec – CAR48, IT63

1/10th Deneb Light Cavalry Jump Infantry Regiment (Reserve)
1/1/10th Deneb Jump Inf Regiment [r]: r15; CV; Mv:3; TM:3; Arm – 5:9; S:6; M:3; L;0; Spec – CAR48
2/1/10th Deneb Jump Inf Regiment [r]: r15; CV; Mv:3; TM:3; Arm – 5:9; S:6; M:3; L;0; Spec – CAR48
3/1/10th Deneb Jump Inf Regiment [r]: r15; CV; Mv:3; TM:3; Arm – 6:9; S:6; M:3; L;0; Spec – CAR48

ACS Formations Stats: Mov: 3; Tactics: 7; Mor: 7; Skill: 4; Spec – CAR144

2/10th Deneb Light Cavalry Jump Infantry Reg’t (-)
1/2/10th Deneb Jump Inf Regiment [r]: r15; CV; Mv:3; TM:3; Arm – 6:9; S:6; M:3; L;0; Spec – CAR48
2/2/10th Deneb Jump Inf Regiment [r]: r15; CV; Mv:3; TM:3; Arm – 6:9; S:6; M:3; L;0; Spec – CAR48

ACS Formations Stats: Mov: 3; Tactics: 7; Mor: 7; Skill: 4; Spec – CAR96

Versus

Sayoku Hashira – Elements of 6th and 7th Pesht Regulars

3/7th Pesht Regulars ‘Mech Regiment[r]: r13; BM; Mv:5; TM:4; Arm – 27:36; S:9; M:9; L:3
1/6th Pesht Regulars ‘Mech Regiment[r]: r13; BM; Mv:5; TM:4; Arm – 28:36; S:9; M:9; L:3
2/1/6th Pesht Arm’d Regiment [r]; r13; CV; Mv:7; TM:3; Arm - 13:21; S:6; M:9; L:3; Spec – IT21
1/2/6th Pesht Arm’d Regiment [r]; r13; CV; Mv:7; TM:3; Arm - 17:21; S:6; M:9; L:3; Spec – IT21
2/2/6th Pesht Arm’d Regiment [r]; r13; CV; Mv:7; TM:3; Arm - 16:21; S:6; M:9; L:3; Spec – IT21
3/2/6th Pesht Arm’d Regiment [r]; r13; CV; Mv:7; TM:3; Arm - 16:21; S:6; M:9; L:3; Spec – IT21
2/1/6th Pesht Motor Inf Regiment [r]; r13; CI; Trans Mv:6; Mv:1; TM:2; Arm - 7:9; S:6; M:3; L:0; Spec – CAR36, IT36
3/1/6th Pesht Motor Inf Regiment [r]; r13; CI; Trans Mv:6; Mv:1; TM:2; Arm - 5:9; S:6; M:3; L:0; Spec – CAR36, IT36

ACS Formations Stats: Mov: 5; Tactics: 5; Mor: 7; Skill: 4; Spec – CAR72, IT156

Infantry Reserve, 6th Pesht Regulars

1/2/6th Pesht Motor Inf Regiment [r]; r13; CI; Trans Mv:6; Mv:1; TM:2; Arm - 4:9; S:6; M:3; L:0; Spec – CAR36, IT36
2/2/6th Pesht Motor Inf Regiment [r]; r13; CI; Trans Mv:6; Mv:1; TM:2; Arm - 5:9; S:6; M:3; L:0; Spec – CAR36, IT36
3/2/6th Pesht Motor Inf Regiment [r]; r13; CI; Trans Mv:6; Mv:1; TM:2; Arm - 5:9; S:6; M:3; L:0; Spec – CAR36, IT36
1/3/6th Pesht Motor Inf Regiment [r]; r13; CI; Trans Mv:6; Mv:1; TM:2; Arm - 3:9; S:6; M:3; L:0; Spec – CAR36, IT36
2/3/6th Pesht Motor Inf Regiment [r]; r13; CI; Trans Mv:6; Mv:1; TM:2; Arm - 3:9; S:6; M:3; L:0; Spec – CAR36, IT36
3/3/6th Pesht Motor Inf Regiment [r]; r13; CI; Trans Mv:6; Mv:1; TM:2; Arm - 6:9; S:6; M:3; L:0; Spec – CAR36, IT36

ACS Formations Stats: Mov: 6; Tactics: 4/9; Mor: 7; Skill: 4; Spec – CAR216, IT216

*****

To be continued…
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 20 April 2021, 18:35:54
Ouch... not looking good for the defenders...
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 21 April 2021, 11:49:45
Battle of the Plains of Bailen, An Ting, Galedon Military District, Weeks 3b - 4b, Jan 3022

]  The Centre – The 5th Heavy Cavalry (Fighting Uruk’Hai)

Following the Deneb Light Cavalry over the Argun River the Uruk’Hai’s 5th Heavy Cavalry deployed directly on the highway leading south. Rotated back to An Ting the previous autumn, Colonel Candell’s units had been depleted and seriously fatigued. Despite nearly three months rest and replacements the mercenary command had not quite recovered its full strength, its infantry regiment remaining considerably understrength. Marshal Sanders assigned the Uruks the center of the line directly in the path of the main Combine assault as the unit possessed some of the heaviest ‘Mechs available to the defenders. Directly behind the ‘Mech regiment Candell placed the tanks of the of the armoured regiment with infantry support. The understrength light battalion was reinforced by infantry to form a composite battalion to complete the regiment. To this formation was added the one full strength infantry battalion available to the command to form a reinforced regiment to support the ‘Mechs. What was left of the Uruk infantry were to left behind at Cerant to back up the local garrison troops. Once formed on the south side of the river the Uruk’Hai columns received the order to begin marching south. As Colonel Candell gave the order to advance he was conscience that, like the other commands, his forces were marching beyond the supporting range of his artillery deployed north of the river. Perhaps more importantly he noted the mercenary troops of the 1st Mechanised Brigade were still forming up on his left with a good portion of their troops still to cross the river.

Marching north to meet the Uruk’hai were the forces under Tai-sho Oyama, already annoyed at the delays his army had experienced in forming up and marching north from the large landing zones. Oyama was further frustrated by the delays imposed by the Davion light forces that had compelled his own reconnaissance screen to turn and fight. Not waiting for the light ‘Mechs and armour to drive off the Davion scouts he simply ordered his heavy and assault ‘Mechs to continue up the highway. As expected, the Davion hover tanks and light ‘Mechs melted away, grossly outmatched by the weight of armour and firepower moving north. Oyama had taken command of the Shukou Gekiryoku, the main attack formation, consisting of a battalion each of heavy and assault ‘Mechs, two heavy tank battalions and an infantry battalion from the 6th Pesht Regulars. Attached to the main force were an additional heavy and assault tank battalion from the 7th Pesht, bringing his strength to six heavy and one infantry battalion mounted in combat vehicles. The Tai-sho had also made it clear to the commanders of the two artillery battalions following the army that once they had deployed, that he had priority for any fire missions to be called. He told his subordinates that by the time they reached Cerant, he wanted the enemy forces shattered and ready to withdraw from the planet.

As the main body of the Combine assault advanced through their own reconnaissance screen the light ‘Mechs and hover tanks fell back and moved to the east to reinforce the weaker right hand column. Within a few kilometers the scanners on the ‘Mechs of both sides soon detected each other and the two forces began to deploy into battle formations and advance. The weight of the Combine attack soon began to tell and the Uruk’Hai began to give ground rather than become decisively engaged. Both sides scored but the mercenaries knew they did not need to stop the advance, instead they were to delay and wear it down as they slowly retreated north. The Uruk light and medium tanks dashing forward to launch salvoes at the closest enemy before pulling back out to long range but they could not avoid damage entirely. Just as the Combine artillery was beginning to engage, the Uruks broke contact and retreated a half dozen kilometers where they would reform to meet the next advance.

With the Combine artillery now coming into play the Uruk’hai adopted more defensive tactics to avoid damage even though it meant they inflicted less damage themselves. Despite their best efforts the pressure applied by the heavy and assault ‘Mechs and tanks was relentless and only slackened as the Davion front withdrew within range of their own artillery. With the agreement of all three commanders the full weight of three battalions fired in answer to Combine advance, forcing the attackers to break off to reform. After a few days rest to rearm and carry out basic repairs the Combine assault was renewed with a new assault aimed at the seam between the Uruk’hai and the 10th Deneb Light Cavalry.

With pressure mounting on his right and left Tai-sho Oyama decided to strike a concentrated blow from his main force and ben Aryen’s strongest elements on his left. Preceded by a massed barrage by both Pesht artillery battalions the attack struck the Davion and mercenary forces hard and began to pry the two commands apart. Despite suffering some significant tank losses in the lead battalion, the Combine attack continued to press into the breach until it became clear the line would soon irrevocably split apart. With no heavy reserves available Colonel Candell order his wheeled and tracked elements to begin to retreat over the bridge now just a few kilometers away while his ‘Mechs formed a rearguard. The 10th Deneb could do little to help as Kurita ‘Mechs and tanks began to push through the gap, separating the light cavalry from the centre of the line.

As the first Uruk’Hai vehicles began to cross the bridge the ‘Mechs began their own retreat north. At this point Marshal Sanders order the 10th Deneb to break contact as it soon became clear that access to the bridge from the west was cut off. As the Combine left wing swung west, they began to press the cavalrymen further from the crossing point. The jump infantry were ordered to cross the river upstream at the first opportunity screened by the retreating medium ‘Mechs. The ‘Mechs would then cross the river behind them, destroying the ice as they went. The medium tanks would have no choice but to retreat upstream along the south bank covered by the light ‘Mechs and hover tanks. The Combine assault had split the 10th Deneb in two.

As the 10th Deneb broke contact, the ‘Mechs of the Uruk’Hai fell back behind a curtain of massed artillery fire, buying precious time for the ‘Mechs to open the range with their pursuers and for tanks and infantry to cross to the north of the river. Despite their best efforts the left hand company of heavy ‘Mechs could not maintain contact with the 1st Mechanised Brigade to the east and contact with the left wing was broken. With the ‘Mech battalions now under threat of being enveloped from the west and their eastern flank exposed, Candell ordered a general retreat over the river. As the ‘Mechs turned to the north disaster struck.

*****

Combat Results – Battle of the Plains of Bailen, Centre Sector, Week 3b – 4b, Jan 2022

5th Heavy Cavalry (Fighting Uruk’Hai)

5th Heavy Cavalry ‘Mech Regiment
1/5th Heavy Cavalry ‘Mech Regiment[r]: r17; BM; Mv:5; TM:4; Arm – 22:30; S:9; M:9; L:3
2/5th Heavy Cavalry ‘Mech Regiment[r]: r17; BM; Mv:4; TM:2; Arm – 29:38; S:12; M:12; L:8
3/5th Heavy Cavalry ‘Mech Regiment[r]: r17; BM; Mv:4; TM:2; Arm – 31:38; S:12; M:12; L:8

ACS Formations Stats: Mov: 4; Tactics: 6; Mor: 7; Skill: 4; Spec – none

5th Heavy Cavalry Armoured Regiment (+)
1/5th Armoured Regiment (Comp) [r]: r17; CV; Mv: 6; TM:3; Arm – 10:16; S:7; M:6; L:1; Spec – CAR6, IT6
2/5th Armoured Regiment [r]: r17; CV; Mv: 7; TM:3; Arm – 16:24; S:6; M:9; L:3; Spec – IT21
3/5th Armoured Regiment [r]: r17; CV; Mv:6; TM:2; Arm - 21:30; S:9; M:12; L:3; Spec – IT15
3/5th Uruk’Hai Dragoons (attached) [r]; r17; CI; Mv:6; TM:3; Arm – 6:9; S:6; M:3; L:0; Spec – CAR36, IT36

ACS Formations Stats: Mov: 6; Tactics: 4; Mor: 7; Skill: 4; Spec – CAR42, IT78

An Ting Artillery Command
10th Deneb Artillery Battalion [r]; r15; CV; Mv:3; TM:1 Arm – 30; S:3; M:0; L:0; Spec – ART-S12
5th Heavy Cavalry Artillery Battalion [r]; r17; CV; Mv:3; TM:1 Arm – 30; S:3; M:0; L:0; Spec – ART-S12
1st Horse Artillery (1st Mech Bde) [r]; v21; CV; Mv:3; TM:1 Arm – 31; S:4; M:1; L:0; Spec – ART-LT/S16

ACS Formations Stats: Mov: 3; Tactics: 7; Mor: 7; Skill: 4; Spec – ART-LT/S40

Versus

Shukou Gekiryoku – Elements of 6th and 7th Pesht Regulars
2/6th Pesht Regulars ‘Mech Regiment[r]: r13; BM; Mv:4; TM:2; Arm – 25:42; S:9; M:9; L:9
3/6th Pesht Regulars ‘Mech Regiment[r]: r13; BM; Mv:4; TM:2; Arm – 34:50; S:11; M:13; L:11
2/1/6th Pesht Regulars Arm’d Regiment [r]: r13; CV; Mv:6; TM:2; Arm - 14:27; S:9; M:12; L:6; Spec – IT15
3/1/6th Pesht Regulars Arm’d Regiment [r]: r13; CV; Mv:6; TM:2; Arm - 19:27; S:9; M:12; L:6; Spec – IT15
2/3/7th Pesht Regulars Arm’d Regiment [r]: r13; CV; Mv:6; TM:2; Arm - 20:27; S:6; M:9; L:3; Spec – IT15
3/3/7th Pesht Regulars Arm’d Regiment [r]: r13; CV; Mv:5; TM:2; Arm - 21:29; S:11; M:13; L:7; Spec – IT11
1/1/16th Pesht Motor Inf Regiment [r]: r13; CI; Mv:6; TM:2; Arm - 7:9; S:6; M:3; L:0; Spec – CAR36, IT36

ACS Formations Stats: Mov: 5; Tactics: 5; Mor: 7; Skill: 4; Spec – CAR36, IT92

67th Artillery Regiment
6th Pesht Regulars Artillery Battalion [r]; r13; CV; Mv:3; TM:1 Arm – 30; S:3; M:0; L:0; Spec – ART-S12
7th Pesht Regulars Artillery Battalion [r]; r13; CV; Mv:3; TM:1 Arm – 30; S:3; M:0; L:0; Spec – ART-S12
1/4/16th Pesht Motor Inf Regiment [r]: r13; CI; Mv:6; TM:2; Arm - 9; S:6; M:3; L:0; Spec – CAR36, IT36
2/4/16th Pesht Motor Inf Regiment [r]: r13; CI; Mv:6; TM:2; Arm - 9; S:6; M:3; L:0; Spec – CAR36, IT36
3/4/16th Pesht Motor Inf Regiment [r]: r13; CI; Mv:6; TM:2; Arm - 9; S:6; M:3; L:0; Spec – CAR36, IT36

ACS Formations Stats: Mov: 3; Tactics: 7; Mor: 7; Skill: 4; Spec – ART-S24, CAR108, IT108

*****

To be continued…
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 21 April 2021, 17:33:07
Disaster struck!?  Ahhhhh!! Cliff-hanger!!!!  ::)
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: The Purist on 22 April 2021, 18:50:33
Battle of the Plains of Bailen, An Ting, Galedon Military District, Weeks 3b - 4b, Jan 3022

  The Left – Headquarters Task Force One (Alpha Regiment), 1st Mechanised Brigade

Sitting with his feet dangling over the sloping front armour of the Mobile Command Vehicle, John Talbot look down in to the river valley at the long column of BattleMechs and armoured vehicles that was snaking its way up onto the plains to his south. An armoured personnel carrier, its engine labouring in low gear as it crested the slope, clanked by not twenty meters away, the soldiers riding on top the infantry compartment waved and gave him a loud cheer that could be heard over the noise of the column. By the tactical markings on the side of the hastily whitewashed APC these soldiers belonged to the 1st Rifles, the first of three battalions that made up Alpha Regiment of the 1st Mechanised Brigade. Technically the 1st Rifles were a mechanised infantry battalion but like all line combat battalions in the Brigade it had been reorganised into a combined arms Task Force that had drawn on tanks and BattleMechs from Alpha Regiment’s other two battalions, the 8th Hussars and the 17th Lancers. Now styled Task Force 1.1, the 1st Rifles had three reinforced companies, one each of infantry, tanks and ‘Mechs. Each company in the battalion was then reorganised into three combined arms Combat Teams that were balanced for speed and firepower so that no one company was markedly stronger, or weaker, than the others. The 8th Hussars and 17th Lancers were likewise reorganised and became Task Force 1.2 and 1.3, marking them each as a subordinate unit of Alpha Regiment, itself known as Task Force One or ‘TF 1’.

What was now known as Alpha Regiment had once been commanded by Richard Bedford, first raised back on New Delos in the Free Worlds League following the Anton Marik Civil War in 3015. By 3020 the then oversized battalion had expanded enough to be split into two regiments and Bedford had established a Brigade Headquarters to coordinate operations of the two formations. Alpha Regiment retained the bulk of the medium and heavy combat equipment while Gamma was organised into a predominately light reconnaissance regiment. John Talbot had originally commanded the 1st Rifles but moved up to command Alpha Regiment when Richard Bedford assumed formal command of the Brigade. Despite having taken command more than a year before this was the first combat mission he would lead as it its commander. Plans had been made to raise a heavy combat regiment but resources and recent events had conspired to delay standing up Beta Regiment, allowing only enough manpower and equipment resources to mobilise an additional armoured battalion. Any remaining equipment was used to pack the existing battalions well over established strength, almost the point of becoming unwieldly.

The vibrations of heavy footsteps brought John Talbot out of his musing and as he looked up, he watched as a Rifleman 3N heavy BattleMech plodded by, it massive feet flipping snow and frozen clumps of dirt up behind it with each step. Standing more than ten meters tall and weighing sixty tons, the massive war machine dwarfed the infantry carriers and tanks that moved along in the same column. As it passed his command vehicle Talbot looked south where he could see Task Forces 1.2 and 1.3 deploying east of the highway and on the left flank of the Fighting Uruk’Hai’s 5th Heavy Cavalry mercenary command.

“Excuse me, Colonel?”

Looking down to his right Talbot saw a young Leftenant, one of the staff officers who ran the headquarter.

“Yes, Rawlings. What have you got?”

“Message from Marshal Sanders via Brigade, sir. Contact with enemy light forces has been made fifty-five kilometers south of our position. We are to move south immediately on the left of the Uruks to “Point Whiskey” and be ready to engage.”

A look of annoyance crossed Talbot’s face as he looked back at the column still climbing the slope and then further north at the long column extending over the bridge and across the north side of valley. Those were the tanks and Mechs of the 2nd Dragoons, the sole battalion of what was supposed to become Beta Regiment and only released from the brigade reserve in the last few days. For today, however, the 2nd Dragoons were attached to Alpha Regiment and they had been reinforced by twenty Mechs drawn from the spares and the Brigade headquarters battlegroup under Lieutenant-Colonel Thomas Bedford, the brigade commander’s brother. Now grossly overstrength the Dragoons were reorganised into Task Force 2.2 and split into two ‘demi-battalions’, Task Force 2.2 Alpha and Task Force 2.2 Bravo.

Nodding to himself Tabot looked down at the young officer. “Acknowledge the order, Leftenant. Send to Taffy One-Two and One-Three and have them conform to the movements of the Uruks on their right. Taffy One-One will follow One-Two in march column and deploy on their left when they have caught up. Then send to the Second Dragoons to fall in behind Taffy One-One.”

Gathering his thoughts for a moment Talbot continued, “Have Leftenant-Colonel Oldhall and Leftenant-Colonel Bedford meet us ten kilometers down this road. I want to talk with them before we get stuck in. Understood?”

Writing quickly on a notepad the young officer nodded, “Yes, sir. Got it.”

“Carry on, Leftenant.”

Standing on the top of the vehicle John Talbot moved to the metal ladder leading down to the armoured access door. In his mind he called up the overhead map of the region and he overlaid the shape of an upside down ‘L’ over the image. Task Forces 1.2 and 1.3 formed the horizontal line along the top while Task Forces 1.1 and 2.2 formed the vertical line to the left. He would place his own company-sized headquarters battlegroup in the center of the ‘L’ so he could keep tabs on the four battalions as they moved south.

Climbing into the MCV and closing the door behind him, Talbot slipped off his arctic mitts and opened his parka.

“Game on people. Update the computer with the latest orders and data and get the maps on the display. Remind One-One and One-Two to keep the data stream flowing from the drone carriers once they deploy and to feed us their scouting reports.

“Time to earn our pay.”

*****

To be continued…
Title: Re: The First Mechanised Brigade (The Rams Head)
Post by: Daryk on 22 April 2021, 19:08:55
A sixty five ton Rifleman?  ???