Author Topic: Clan Hells Horses vehicles W. Art.  (Read 4878 times)

marauder648

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Clan Hells Horses vehicles W. Art.
« on: 18 November 2017, 01:17:01 »
Chentu Assault Tank

Mass - 85 tons
Crew - 5 (Commander, Gunner, Driver, Radio/EW Operator, Weapons System Operator
Max Speed - 64kph


Whilst the Wolf designed Carnivore was available to the Clans it was either through trial or trade the Horses wanted their own home-grown equivalent.  Tasked to make a superior machine to the Carnivore the Horses scientists looked at the examples of Spheroid tanks they had faced as well as hard won knowledge.  The result was the Chentu.  At 85 tonnes the design was heavier than the Carnivore and less protected, but it was more flexible and had a greater throw weight.

Its turret was dominated by a Gauss Rifle and an Improved Heavy Large laser, whilst an AMS and AP-Gauss rifle sat atop the armoured bulk of the turret, hidden behind receding pannels until they fired. The bow of the tank also featured a VLS launcher for an ATM-6 which, like the Gauss rifle was fed by 3 tons of ammunition.  The launcher is split into two 3-cell launchers, not a single large box launcher.  An ECM was fitted to the powerful communications equipment and the interior was designed with the aid of veteran tank crews.

The machines XL engine could push it along at 64kph whilst its tracks were split into four sub tracks, each individually mounted and suspended, allowing the Chentu to tackle rough terrain with ease whilst also providing a comfier ride for the crew.  The fighting compartment was roomy and had facilities to cook, rest and a chemical toilet for long duration missions.  With all three crew sat together their main view of the outside world was taken from dozens of cameras that would give a better view than a mere vision port.

Whilst more expensive to produce than the Carnivore as well having some technical issues with its TTS when deployed, the punch and flexibility of the Chentu, as well as the fact that it wasn't imported but produced locally helped ease it into production.  Techs and crew also appreciated the tanks more roomy interior as well the ease of maintenance.  As the four tracks were in essence modular, a whole section could be removed and replaced in 15 minutes whilst the original unit could be worked on. 

Code: [Select]
Chentu Assault Tank
Clan experimental
85 tons 
BV: 2,282
Cost: 17,839,858 C-bills

Movement: 4/6 (Tracked)
Engine: 340 XL

Internal: 45
Armor: 268 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Front                       9       74
Right                       9       46
Left                        9       46
Rear                        9       35
Turret                      9       67

Weapon                         Loc  Heat
----------------------------------------
ATM 6                           FR     4
AP Gauss Rifle                  TU     1
HAG/30                          TU     6
Large Pulse Laser               TU    10
AMS                             TU     1

Ammo                           Loc Shots
----------------------------------------
ATM 6 Ammo                      BD    10
ATM 6 Ammo                      BD    10
ATM 6 Ammo                      BD    10
AP Gauss Rifle Ammo             BD    40
AMS Ammo                        BD    24
HAG/30 Ammo                     BD     4
HAG/30 Ammo                     BD     4
HAG/30 Ammo                     BD     4
HAG/30 Ammo                     BD     4
HAG/30 Ammo                     BD     4
HAG/30 Ammo                     BD     4

Equipment                      Loc
----------------------------------
ECM Suite                       BD





Iwisa Combat Vehicle.

Mass - 60 tons
Crew - 5 (Commander, Gunner, Driver, Radio/EW Operator, Defense System Operator
Max Speed - 64kph

Based on the hull of the Oro the Iwisa (named after the Zulu club weapon) was built to be cheap and serve as a Garrison forces heavy tank.  Stripping out the fusion engine the Iwisa featured a large fuel cell engine capable of pushing the tank along at 64kph.

Whilst armed with 'new' weapons the Iwisa featured the chemical laser as its primary armament.  A pair of large chemical lasers and a quartet of mediums sit in the turret and are provided with plenty of ammunition to allow for sustained firing.  For anti-infantry defence the Iwisha bristled with four light machine guns in paired arrays on the side.  Finally and somewhat curiously, a bulldozer attachment was added to the front of the tank.  This attachment let it dig its own firing pits on soft terrain whilst also allowing the tank to serve as a clearance vehicle if needed when not in combat.  It also let it shunt aside obstructions in built up terrain.  The Bulldozer blade when not deployed can swing back and to the sides, splitting down the middle.  The side sponsons did however have problems.  Despite good vision for the driver and commander thanks to mutliple cameras across the hull to increase crew awareness, it was irritatingly common (for the Techs) that the side sponsons hit or snag on obstacles and be damaged, or broken off if the tank was going fast enough.  Some crews would remove these sponsons entirely using the space for extra stowage but this was not an officially recognised modification.

Code: [Select]
Iwisa Combat Vehicle
Clan experimental
60 tons 
BV: 1,033
Cost: 2,275,200 C-bills

Movement: 4/6 (Tracked)
Engine: 240 Fuel Cell

Internal: 30
Armor: 160
                     Internal    Armor
--------------------------------------
Front                       6       39
Right                       6       29
Left                        6       29
Rear                        6       25
Turret                      6       38

Weapon                         Loc  Heat
----------------------------------------
Large Chem Laser                TU     6
Large Chem Laser                TU     6
Medium Chem Laser               TU     2
Medium Chem Laser               TU     2
Medium Chem Laser               TU     2
Medium Chem Laser               TU     2
Light Machine Gun Array         LS     0
Light Machine Gun Array         RS     0
Light Machine Gun               LS     0
Light Machine Gun               LS     0
Light Machine Gun               RS     0
Light Machine Gun               RS     0

Ammo                           Loc Shots
----------------------------------------
Light Machine Gun Ammo          BD   200
Large Chemical Laser Ammo       BD    10
Large Chemical Laser Ammo       BD    10
Large Chemical Laser Ammo       BD    10
Large Chemical Laser Ammo       BD    10
Medium Chemical Laser Ammo      BD    30
Medium Chemical Laser Ammo      BD    30
Medium Chemical Laser Ammo      BD    30

Equipment                      Loc
----------------------------------
Bulldozer                       FR
Trailer Hitch                   RR





Both drawn by the amazing - https://mattplog.deviantart.com/

Thoughts and comments are most welcome!





« Last Edit: 02 February 2019, 07:03:10 by marauder648 »
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Dragon Cat

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Re: Clan Hells Horses vehicles W. Art.
« Reply #1 on: 18 November 2017, 04:52:32 »
Really like the second one the first I'd rather see a PPC over the Heavy Laser on a vehicle it just doesn't work (but that's me)

Love the art on both although again the second wins it.

A really decent use of chemical lasers probably the only thing missing is AP Gauss though it's bevy of light MG with array is decent too.  The bulldozer blade is really nice just a shame it doesn't have an active probe and maybe AMS but you can't fit everything on a design.
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

marauder648

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Re: Clan Hells Horses vehicles W. Art.
« Reply #2 on: 18 November 2017, 06:04:59 »
Really like the second one the first I'd rather see a PPC over the Heavy Laser on a vehicle it just doesn't work (but that's me)

Love the art on both although again the second wins it.

A really decent use of chemical lasers probably the only thing missing is AP Gauss though it's bevy of light MG with array is decent too.  The bulldozer blade is really nice just a shame it doesn't have an active probe and maybe AMS but you can't fit everything on a design.

Initially I was going to go with a ER Peeper on the Chentu, but it would be boring and basically offer little difference to the Carnivore in terms of throw weight with the difference being one's got an ATM.  WIth an ER PPC you could add another ton of armour, or add a large pulse laser and save more weight for armour and other systems.  But the PPC and LPL are a tad boring options and whilst I know the I-HLL is inefficient on a tank, its a bit different to a ER PPC or a pulse laser :)

But if you folks want to alter these things, go ahead :)  And yeah, fitting a LPL saves 5 tons, adding that to armour makes it into a real solid brick. I also replaced the Micro-pulser in the turret with an APGR.
« Last Edit: 18 November 2017, 07:23:04 by marauder648 »
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truetanker

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Re: Clan Hells Horses vehicles W. Art.
« Reply #3 on: 18 November 2017, 20:14:18 »
Chentu's fluff states three people, but you have five described.

TT
Khan, Clan Iron Dolphin
Azeroth Pocketverse
That is, if true tanker doesn't beat me to it. He makes truly evil units.Col.Hengist on 31 May 2013
TT, we know you are the master of nasty  O0 ~ Fletch on 22 June 2013
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Dragon Cat

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Re: Clan Hells Horses vehicles W. Art.
« Reply #4 on: 18 November 2017, 20:38:21 »
Initially I was going to go with a ER Peeper on the Chentu, but it would be boring and basically offer little difference to the Carnivore in terms of throw weight with the difference being one's got an ATM.  WIth an ER PPC you could add another ton of armour, or add a large pulse laser and save more weight for armour and other systems.  But the PPC and LPL are a tad boring options and whilst I know the I-HLL is inefficient on a tank, its a bit different to a ER PPC or a pulse laser :)

But if you folks want to alter these things, go ahead :)  And yeah, fitting a LPL saves 5 tons, adding that to armour makes it into a real solid brick. I also replaced the Micro-pulser in the turret with an APGR.

I think I’d go pulse laser and a HAG with saved tonnage on ammo

A quad mount of medium lasers might even work I agree the ppc gauss is “standard” but it does give you two headshots of firing.  The improved heavy does that job but the range is horrific

IATM is handy either way shame it didn’t reach inner sphere in canon it could have been fun
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

marauder648

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Re: Clan Hells Horses vehicles W. Art.
« Reply #5 on: 18 November 2017, 23:17:02 »
Its an I-atm...thats not right, must have selected that by mistake :s

And hmm...lemme see about re-working her :p

There we go! Re-worked and changed around somewhat.

Code: [Select]
Chentu Assault Tank
Clan experimental
85 tons 
BV: 2,282
Cost: 17,839,858 C-bills

Movement: 4/6 (Tracked)
Engine: 340 XL

Internal: 45
Armor: 268 (Ferro-Fibrous)
                     Internal    Armor
--------------------------------------
Front                       9       74
Right                       9       46
Left                        9       46
Rear                        9       35
Turret                      9       67

Weapon                         Loc  Heat
----------------------------------------
ATM 6                           FR     4
AP Gauss Rifle                  TU     1
HAG/30                          TU     6
Large Pulse Laser               TU    10
AMS                             TU     1

Ammo                           Loc Shots
----------------------------------------
ATM 6 Ammo                      BD    10
ATM 6 Ammo                      BD    10
ATM 6 Ammo                      BD    10
AP Gauss Rifle Ammo             BD    40
AMS Ammo                        BD    24
HAG/30 Ammo                     BD     4
HAG/30 Ammo                     BD     4
HAG/30 Ammo                     BD     4
HAG/30 Ammo                     BD     4
HAG/30 Ammo                     BD     4
HAG/30 Ammo                     BD     4

Equipment                      Loc
----------------------------------
ECM Suite                       BD

« Last Edit: 19 November 2017, 00:17:24 by marauder648 »
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Dragon Cat

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Re: Clan Hells Horses vehicles W. Art.
« Reply #6 on: 19 November 2017, 03:02:48 »
I like that one
My three main Alternate Timeline with Thanks fan-fiction threads are in the links below. I'm always open to suggestions or additions to be incorporated so if you feel you wish to add something feel free. There's non-canon units, equipment, people, events, erm... Solar Systems spread throughout so please enjoy

https://bg.battletech.com/forums/index.php/topic,20515.0.html - Part 1

https://bg.battletech.com/forums/index.php/topic,52013.0.html - Part 2

https://bg.battletech.com/forums/index.php/topic,79196.0.html - Part 3

marauder648

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Re: Clan Hells Horses vehicles W. Art.
« Reply #7 on: 19 November 2017, 03:40:15 »
I like that one

Thank you :) Firepower's roughly the same and armour goes up.
Ghost Bears: Cute and cuddly. Until you remember its a BLOODY BEAR!

Project Zhukov Fan AU TRO's and PDFs - https://thezhukovau.wordpress.com/

 

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