I saw an old post where peeps were discussing how they mark their movement and attack modifiers on the game board. I found something on Cults3d and think this may be something I could use.
![](https://live.staticflickr.com/65535/52875657988_ae8b603a29_n.jpg)
However, it is missing modifier tracking, so I added a new part to it. I'm sure on a tight table it will be hard to track things and fit the mechs in a small area. But then again, I found it to be confusing when there are many mechs in a small area where there are marking dice all mixed together anyway.
This is what I am playing with. Maybe others have ideas they can add? these are big enough to fit a standard hex base onto/into. The square die holder will hold a standard 12mm die.
![](https://live.staticflickr.com/65535/52875378399_5a19a030a5_n.jpg)
Original creator of hex ring: SHIAIC3D
File Name: HEX BASE - CONDITION MARKERS
File location: cults3d