Author Topic: Quaodzilla GOD-3Z  (Read 329 times)

Hellraiser

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Quaodzilla GOD-3Z
« on: 22 January 2025, 14:23:19 »
THIS, THIS here is what happens when you can't sleep, your burning up with fever, your brain won't shut off about house projects & there's some Elton John song you randomly heard 4 days ago that won't stop playing over & over in your head, and finally, out of no where, THIS pops into your head.  Like a strange 1980's flashback that makes a Rhyme & your realize, THIS, THIS must become a mech. 

Goliath gets a small cockpit & clan guns for maximum Electro Beam breath, &, some vague recollection that the Mecha-Zilla also had missiles.


Code: [Select]
Quaodzilla  GOD-3Z

Mass: 80 tons
Tech Base: Mixed
Chassis Config: Quad
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-X
Production Year: 3080
Dry Cost: 9,441,300 C-Bills
Total Cost: 9,531,300 C-Bills
Battle Value: 2,593

Chassis: Corean VIII Standard
Power Plant: Hermes 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: StarSlab/3 Reactive w/ CASE
Armament:
    1  (CL) ER PPC
    4  (CL) LRM-15s
    2  (CL) ER Small Lasers
    2  (CL) Micro Pulse Lasers
Manufacturer: Brigadier Corporation, Corean Enterprises
    Primary Factory: Oliver (Brigadier, destroyed 2837), Stewart (Corean)
Communications System: Corean TransBand-J9
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     130 points                8.00
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         (IS) Double Heat Sink        12(24)                    2.00
Gyro:               Standard                                               4.00
Cockpit:            Small                                                  2.00
    Actuators:      L: H+UL+LL+F    R: H+UL+LL+F
Armor:              Reactive                     AV - 256                 16.00
    Armor Locations: 1 FLL, 2 FRL, 2 RLL, 2 RRL
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           30       
                                 Center Torso (rear)                  19       
                                           L/R Torso     17           21       
                                    L/R Torso (rear)                  13       
                                       L/R Front Leg     17           32       
                                        L/R Rear Leg     17           33       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(CL) ER PPC                                  HD        15        2         6.00
2 (R) (CL) ER Small Lasers                   CT        4         2         1.00
2 (CL) LRM-15s                               RT        10        4         7.00
(CL) Micro Pulse Laser                       RT        1         1         0.50
2 (CL) LRM-15s                               LT        10        4         7.00
(CL) Micro Pulse Laser                       LT        1         1         0.50
@LRM-15 (24)                                 LT        -         3         3.00
                                            Free Critical Slots: 11

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 26
4          4       3       3       0      4     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, LRM 2/2/2, IF 2
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

garhkal

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Re: Quaodzilla GOD-3Z
« Reply #1 on: 22 January 2025, 15:08:44 »
At first though i was thinking a double gauss rifle quad..  BUT this seems nastier.
It's not who you kill, but how they die!
You can't shoot what you can't see.
You can not dodge it if you don't know it's coming.

Firesprocket

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Re: Quaodzilla GOD-3Z
« Reply #2 on: 22 January 2025, 22:11:43 »
At first though i was thinking a double gauss rifle quad..  BUT this seems nastier.
I was thinking it was going to be a super heavy so I was slightly let down.  But I always enjoy a mech with a ER PPC in the head.

Hellraiser

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Re: Quaodzilla GOD-3Z
« Reply #3 on: 23 January 2025, 19:06:52 »
Thanks, I thought about going bigger chassis but when I realized it was going to mount ERPPC & LRMs it hit me that there is a quad that does that so then I just used the Goliath chassis instead of fully new.

I picture the Goliath turret/cockpit being replaced with a nice Centaur-Like head of Godzilla up there instead with jaws open & a barrel of lighting protruding from them.
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo

Lagrange

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Re: Quaodzilla GOD-3Z
« Reply #4 on: 24 January 2025, 07:42:05 »
Maybe add a PPC Capacitor?

Hellraiser

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Re: Quaodzilla GOD-3Z
« Reply #5 on: 24 January 2025, 13:41:43 »
Maybe add a PPC Capacitor? 

No room, already using a Small Cockpit to fit the PPC into the head for proper electro breath.




That said, I decided to try a variant with better sustained firepower & single LRM racks instead of doubles on each side.
Small loss of firepower on an alpha strike but quite a bit more on a "normal" turn w/ the better heat management.


Code: [Select]
Quaodzilla GOD-4Z

Mass: 80 tons
Tech Base: Mixed
Chassis Config: Quad
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: X/X-X-X-X
Production Year: 3080
Dry Cost: 9,462,900 C-Bills
Total Cost: 9,642,900 C-Bills
Battle Value: 2,586

Chassis: Corean VIII Standard
Power Plant: Hermes 320 Fusion Engine
Walking Speed: 43.2 km/h
Maximum Speed: 64.8 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: StarSlab/3 Reactive w/ CASE
Armament:
    1  (CL) ER PPC
    2  (CL) LRM-20s w/ Artemis IV FCS
    2  (CL) ER Small Lasers
    2  (CL) Micro Pulse Lasers
Manufacturer: Brigadier Corporation, Corean Enterprises
    Primary Factory: Oliver (Brigadier, destroyed 2837), Stewart (Corean)
Communications System: Corean TransBand-J9
Targeting and Tracking System: Corean B-Tech

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     130 points                8.00
Engine:             Fusion Engine                320                      22.50
    Walking MP: 4
    Running MP: 6
    Jumping MP: 0
Heat Sinks:         (IS) Double Heat Sink        14(28)                    4.00
    Heat Sink Locations: 2 RT
Gyro:               Standard                                               4.00
Cockpit:            Small                                                  2.00
    Actuators:      L: H+UL+LL+F    R: H+UL+LL+F
Armor:              Reactive                     AV - 256                 16.00
    Armor Locations: 1 FLL, 2 FRL, 2 RLL, 2 RRL
    CASE Locations: 1 LT                                                   0.50

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     25           30       
                                 Center Torso (rear)                  19       
                                           L/R Torso     17           21       
                                    L/R Torso (rear)                  13       
                                       L/R Front Leg     17           32       
                                        L/R Rear Leg     17           33       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
(CL) ER PPC                                  HD        15        2         6.00
2 (R) (CL) ER Small Lasers                   CT        4         2         1.00
(CL) Micro Pulse Laser                       RT        1         1         0.50
(CL) LRM-20                                  RT        6         4         5.00
    Artemis IV FCS                           RT        -         1         1.00
(CL) Micro Pulse Laser                       LT        1         1         0.50
(CL) LRM-20                                  LT        6         4         5.00
    Artemis IV FCS                           LT        -         1         1.00
@LRM-20 (Artemis) (18)                       LT        -         3         3.00
                                            Free Critical Slots: 3

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      6    Points: 26
4          5       4       4       0      4     0   Structure:  6
Special Abilities: CASE, SRCH, ES, SEAL, SOA, IF 2
3041: General Lance Hawkins: The Equalizers
3053: Star Colonel Rexor Kerensky: The Silver Wolves

"I don't shoot Urbanmechs, I walk up, stomp on their foot, wait for the head to pop open & drop in a hand grenade (or Elemental)" - Joel47
Against mechs, infantry have two options: Run screaming from Godzilla, or giggle under your breath as the arrogant fools blunder into your trap. - Weirdo