UraeusA good-un! Capable of being posed, good connections, good details. Recommended for your Blessed Order or RotS needs! Feet are particularly well done, and I usually hate separate feet. 11 parts, unless like mine you're missing the vibroblade in the blister - 2 feet, 2 legs, waist, torso, 2-part right arm, left arm, bombast laser, and vibroblade.
Multi-part legs? Not a fan. It's things like the Lament - that really give you no options, have no dome or post on the feet to leg points, and excessively small connections from leg to torso? Or the infamous Reseen Thud "bag of random sprue offcuts"? Not so good.
This is mine. (Wow, does that paint look terrible close-up. In my defense, this was painted almost twenty years ago.) https://photos.app.goo.gl/327pPwgVQc7PoxLd8The bay doors are fiddly, but not bad if you have good glue. It doesn't get handed out to random people at demo games, though. My only issue with the sculpt is that some of the small parts cast separately were done so not for poseability but, rather, because that was the only way to get the molds to work. IWM has learned a lot since these, and now parts are often sliced in such a way that they can actually go together in a variety of orientations.
* Joel47 stares daggers at Marauder 5L...
What faction scheme is that?
In the original MechWarrior RPG (1st ed), the color plates section shows both a Kurita Battlemaster and a Steiner Crusader in versions of this scheme. No particular unit is given; the description says it's designed to reflect the sky on the upper half while the bottom half blends into the terrain. The art looked cool and the concept (in typical FASA fashion) sounded almost plausible, so I whipped up a couple. If I ever do more I'll experiment first with some of the super-reflective metallics.
It was the Red on the missiles that was throwing me off.