Bastion BSN-1A Corporate SecurityMech / MilitiaMech (Easy To Modify, Proto-Omni)
Bastion BSN-1A
Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped IndustrialMech
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: E/F-X-X-X
Production Year: 2750
Dry Cost: 2,291,625 C-Bills
Total Cost: 2,297,125 C-Bills
Battle Value: 820
Chassis: Unknown Industrial
Power Plant: Unknown 150 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Unknown
Jump Capacity: 90 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
2 Medium Lasers
1 Retractable Blade
1 Fluid Gun
3 Machine Guns
2 Vehicle Flamers
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Industrial 83 points 10.00
Engine: Fusion Engine 150 5.50
Walking MP: 3
Running MP: 5
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LL, 1 RL 1.50
Heat Sinks: Prototype Double Heat Sink 6 + 4(14) 0.00
Heat Sink Locations: 2 LT, 1 RT, 1 LA
Gyro: Standard 2.00
Cockpit: Industrial 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 168 10.50
CASE Locations: 1 RT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 24
Center Torso (rear) 7
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 24
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Machine Gun CT 0 1 0.50
Vehicle Flamer RT 3 1 0.50
Machine Gun RT 0 1 0.50
Medium Laser RT 3 1 1.00
Vehicle Flamer LT 3 1 0.50
Machine Gun LT 0 1 0.50
Medium Laser LT 3 1 1.00
Fluid Gun RA 0 2 2.00
Retractable Blade LA - 4 3.00
@Vehicle Flamer (20) RT - 1 1.00
@MG (1/2) (100) RT - 1 0.50
@Vehicle Flamer (Water) (40) LT - 2 2.00
@Fluid Gun (Water) (40) RA - 2 2.00
@Fluid Gun (Flm Rtrdnt) (20) RA - 1 1.00
@Fluid Gun (Pnt/Obscrnt) (20) RA - 1 1.00
Free Critical Slots: 10
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 8
3j 2 1 0 0 2 0 Structure: 4
Special Abilities: MEL, SAW, CASE, SRCH
Bastion BSN-1B, Fighting Variant (Easy To Modify, Proto-Omni)
Bastion BSN-1B
Mass: 50 tons
Tech Base: Inner Sphere
Chassis Config: Biped IndustrialMech
Rules Level: Experimental Tech
Era: Age of War/Star League
Tech Rating/Era Availability: E/F-X-X-X
Production Year: 2750
Dry Cost: 2,597,625 C-Bills
Total Cost: 2,598,125 C-Bills
Battle Value: 976
Chassis: Unknown Industrial
Power Plant: Unknown 150 Fusion Engine
Walking Speed: 32.4 km/h
Maximum Speed: 54.0 km/h
Jump Jets: Unknown
Jump Capacity: 90 meters
Armor: Unknown Standard Armor w/ CASE
Armament:
1 ER Large Laser
2 Medium Lasers
1 Retractable Blade
3 Machine Guns
1 TAG
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown
================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Industrial 83 points 10.00
Engine: Fusion Engine 150 5.50
Walking MP: 3
Running MP: 5
Jumping MP: 3 Standard
Jump Jet Locations: 1 CT, 1 LL, 1 RL 1.50
Heat Sinks: Prototype Double Heat Sink 6 + 8(22) 4.00
Heat Sink Locations: 3 LT, 2 RT, 1 LA, 2 RA
Gyro: Standard 2.00
Cockpit: Industrial 3.00
Actuators: L: SH+UA+LA+H R: SH+UA+LA+H
Armor: Standard Armor AV - 168 10.50
CASE Locations: 1 RT 0.50
Internal Armor
Structure Factor
Head 3 9
Center Torso 16 24
Center Torso (rear) 7
L/R Torso 12 18
L/R Torso (rear) 6
L/R Arm 8 16
L/R Leg 12 24
================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
TAG HD 0 1 1.00
Machine Gun CT 0 1 0.50
Machine Gun RT 0 1 0.50
Medium Laser RT 3 1 1.00
Machine Gun LT 0 1 0.50
Medium Laser LT 3 1 1.00
ER Large Laser RA 12 2 5.00
Retractable Blade LA - 4 3.00
@MG (1/2) (100) RT - 1 0.50
Free Critical Slots: 6
BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 6 Points: 10
3j 3 2 1 0 2 0 Structure: 4
Special Abilities: MEL, SAW, TAG, CASE, SRCH
If Standard Armor isn't allowed I retract this design. Just noticed it might slide, not sure if it does. Either way, I can revisit if AV is required to be Industrial Armor.
Edit:
This design is meant to come pre-made to swap out between the two variants.